diff options
author | Jacques Lucke <jacques@blender.org> | 2020-09-07 20:36:24 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-09-07 21:04:00 +0300 |
commit | d2911124f42fd58d42b1b734c852980d5dbde401 (patch) | |
tree | 4849cefd96ace6d618c7fb8278738e9463aa395f /source/blender | |
parent | 6b436b80a45c947d49ab5fbda515fb02877eefd4 (diff) |
BLI: improve exception safety of VectorSet
For more information see rB2aff45146f1464ba8899368ad004522cb6a1a98c.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenlib/BLI_array.hh | 4 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_vector_set.hh | 114 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_vector_set_slots.hh | 12 | ||||
-rw-r--r-- | source/blender/blenlib/tests/BLI_vector_set_test.cc | 71 |
4 files changed, 144 insertions, 57 deletions
diff --git a/source/blender/blenlib/BLI_array.hh b/source/blender/blenlib/BLI_array.hh index dddf4f64ff5..8a7dcb7ffaa 100644 --- a/source/blender/blenlib/BLI_array.hh +++ b/source/blender/blenlib/BLI_array.hh @@ -353,6 +353,10 @@ class Array { { return allocator_; } + const Allocator &allocator() const + { + return allocator_; + } /** * Get the value of the InlineBufferCapacity template argument. This is the number of elements diff --git a/source/blender/blenlib/BLI_vector_set.hh b/source/blender/blenlib/BLI_vector_set.hh index 9d7c61f9e3b..c9773dc599d 100644 --- a/source/blender/blenlib/BLI_vector_set.hh +++ b/source/blender/blenlib/BLI_vector_set.hh @@ -143,7 +143,7 @@ class VectorSet { * no keys are removed. The first set->size() elements in this array are initialized. The * capacity of the array is usable_slots_. */ - Key *keys_; + Key *keys_ = nullptr; /** Iterate over a slot index sequence for a given hash. */ #define VECTOR_SET_SLOT_PROBING_BEGIN(HASH, R_SLOT) \ @@ -157,22 +157,31 @@ class VectorSet { * necessary to avoid a high cost when no elements are added at all. An optimized grow operation * is performed on the first insertion. */ - VectorSet() + VectorSet(Allocator allocator = {}) noexcept : removed_slots_(0), occupied_and_removed_slots_(0), usable_slots_(0), slot_mask_(0), - slots_(1), + slots_(1, allocator), keys_(nullptr) { } + VectorSet(NoExceptConstructor, Allocator allocator = {}) : VectorSet(allocator) + { + } + + VectorSet(Span<Key> keys, Allocator allocator = {}) : VectorSet(NoExceptConstructor(), allocator) + { + this->add_multiple(keys); + } + /** * Construct a vector set that contains the given keys. Duplicates will be removed automatically. */ - VectorSet(const std::initializer_list<Key> &keys) : VectorSet() + VectorSet(const std::initializer_list<Key> &keys, Allocator allocator = {}) + : VectorSet(Span(keys), allocator) { - this->add_multiple(keys); } ~VectorSet() @@ -183,15 +192,23 @@ class VectorSet { } } - VectorSet(const VectorSet &other) - : removed_slots_(other.removed_slots_), - occupied_and_removed_slots_(other.occupied_and_removed_slots_), - usable_slots_(other.usable_slots_), - slot_mask_(other.slot_mask_), - slots_(other.slots_) + VectorSet(const VectorSet &other) : slots_(other.slots_) { - keys_ = this->allocate_keys_array(usable_slots_); - uninitialized_copy_n(other.keys_, other.size(), keys_); + keys_ = this->allocate_keys_array(other.usable_slots_); + try { + uninitialized_copy_n(other.keys_, other.size(), keys_); + } + catch (...) { + this->deallocate_keys_array(keys_); + throw; + } + + removed_slots_ = other.removed_slots_; + occupied_and_removed_slots_ = other.occupied_and_removed_slots_; + usable_slots_ = other.usable_slots_; + slot_mask_ = other.slot_mask_; + hash_ = other.hash_; + is_equal_ = other.is_equal_; } VectorSet(VectorSet &&other) noexcept @@ -212,26 +229,12 @@ class VectorSet { VectorSet &operator=(const VectorSet &other) { - if (this == &other) { - return *this; - } - - this->~VectorSet(); - new (this) VectorSet(other); - - return *this; + return copy_assign_container(*this, other); } VectorSet &operator=(VectorSet &&other) { - if (this == &other) { - return *this; - } - - this->~VectorSet(); - new (this) VectorSet(std::move(other)); - - return *this; + return move_assign_container(*this, std::move(other)); } /** @@ -490,32 +493,48 @@ class VectorSet { /* Optimize the case when the set was empty beforehand. We can avoid some copies here. */ if (this->size() == 0) { - slots_.~Array(); - new (&slots_) SlotArray(total_slots); + try { + slots_.reinitialize(total_slots); + keys_ = this->allocate_keys_array(usable_slots); + } + catch (...) { + this->noexcept_reset(); + throw; + } removed_slots_ = 0; occupied_and_removed_slots_ = 0; usable_slots_ = usable_slots; slot_mask_ = new_slot_mask; - keys_ = this->allocate_keys_array(usable_slots); return; } SlotArray new_slots(total_slots); - for (Slot &slot : slots_) { - if (slot.is_occupied()) { - this->add_after_grow_and_destruct_old(slot, new_slots, new_slot_mask); + try { + for (Slot &slot : slots_) { + if (slot.is_occupied()) { + this->add_after_grow(slot, new_slots, new_slot_mask); + slot.remove(); + } } + slots_ = std::move(new_slots); + } + catch (...) { + this->noexcept_reset(); + throw; } Key *new_keys = this->allocate_keys_array(usable_slots); - uninitialized_relocate_n(keys_, this->size(), new_keys); + try { + uninitialized_relocate_n(keys_, this->size(), new_keys); + } + catch (...) { + this->deallocate_keys_array(new_keys); + this->noexcept_reset(); + throw; + } this->deallocate_keys_array(keys_); - /* All occupied slots have been destructed already and empty/removed slots are assumed to be - * trivially destructible. */ - slots_.clear_without_destruct(); - slots_ = std::move(new_slots); keys_ = new_keys; occupied_and_removed_slots_ -= removed_slots_; usable_slots_ = usable_slots; @@ -523,9 +542,7 @@ class VectorSet { slot_mask_ = new_slot_mask; } - void add_after_grow_and_destruct_old(Slot &old_slot, - SlotArray &new_slots, - const uint64_t new_slot_mask) + void add_after_grow(Slot &old_slot, SlotArray &new_slots, const uint64_t new_slot_mask) { const Key &key = keys_[old_slot.index()]; const uint64_t hash = old_slot.get_hash(key, Hash()); @@ -533,13 +550,20 @@ class VectorSet { SLOT_PROBING_BEGIN (ProbingStrategy, hash, new_slot_mask, slot_index) { Slot &slot = new_slots[slot_index]; if (slot.is_empty()) { - slot.relocate_occupied_here(old_slot, hash); + slot.occupy(old_slot.index(), hash); return; } } SLOT_PROBING_END(); } + void noexcept_reset() noexcept + { + Allocator allocator = slots_.allocator(); + this->~VectorSet(); + new (this) VectorSet(NoExceptConstructor(), allocator); + } + template<typename ForwardKey> bool contains__impl(const ForwardKey &key, const uint64_t hash) const { @@ -580,8 +604,8 @@ class VectorSet { if (slot.is_empty()) { int64_t index = this->size(); new (keys_ + index) Key(std::forward<ForwardKey>(key)); - occupied_and_removed_slots_++; slot.occupy(index, hash); + occupied_and_removed_slots_++; return true; } if (slot.contains(key, is_equal_, hash, keys_)) { diff --git a/source/blender/blenlib/BLI_vector_set_slots.hh b/source/blender/blenlib/BLI_vector_set_slots.hh index 0e75c4690a4..b79341ed744 100644 --- a/source/blender/blenlib/BLI_vector_set_slots.hh +++ b/source/blender/blenlib/BLI_vector_set_slots.hh @@ -97,18 +97,6 @@ template<typename Key> class SimpleVectorSetSlot { } /** - * Move the other slot into this slot and destruct it. We do destruction here, because this way - * we can avoid a comparison with the state, since we know the slot is occupied. For this - * specific slot implementation, this does not make a difference. - */ - void relocate_occupied_here(SimpleVectorSetSlot &other, uint64_t UNUSED(hash)) - { - BLI_assert(!this->is_occupied()); - BLI_assert(other.is_occupied()); - state_ = other.state_; - } - - /** * Change the state of this slot from empty/removed to occupied. The hash can be used by other * slot implementations. */ diff --git a/source/blender/blenlib/tests/BLI_vector_set_test.cc b/source/blender/blenlib/tests/BLI_vector_set_test.cc index 8f3db8d8403..320cb15f450 100644 --- a/source/blender/blenlib/tests/BLI_vector_set_test.cc +++ b/source/blender/blenlib/tests/BLI_vector_set_test.cc @@ -1,5 +1,6 @@ /* Apache License, Version 2.0 */ +#include "BLI_exception_safety_test_utils.hh" #include "BLI_strict_flags.h" #include "BLI_vector_set.hh" #include "testing/testing.h" @@ -161,4 +162,74 @@ TEST(vector_set, Remove) EXPECT_FALSE(set.contains(5)); } +TEST(vector_set, SpanConstructorExceptions) +{ + std::array<ExceptionThrower, 5> array = {1, 2, 3, 4, 5}; + array[3].throw_during_copy = true; + Span<ExceptionThrower> span = array; + + EXPECT_ANY_THROW({ VectorSet<ExceptionThrower> set(span); }); +} + +TEST(vector_set, CopyConstructorExceptions) +{ + VectorSet<ExceptionThrower> set = {1, 2, 3, 4, 5}; + set[3].throw_during_copy = true; + + EXPECT_ANY_THROW({ VectorSet<ExceptionThrower> set_copy(set); }); +} + +TEST(vector_set, MoveConstructorExceptions) +{ + VectorSet<ExceptionThrower> set = {1, 2, 3, 4, 5}; + set[3].throw_during_copy = true; + set[3].throw_during_move = true; + /* Currently never throws on move, because values are separately allocated. */ + VectorSet<ExceptionThrower> set_moved(std::move(set)); + EXPECT_EQ(set.size(), 0); /* NOLINT: bugprone-use-after-move */ + set.add_multiple({4, 5, 6, 7, 8}); + EXPECT_EQ(set.size(), 5); +} + +TEST(vector_set, AddNewExceptions) +{ + VectorSet<ExceptionThrower> set; + ExceptionThrower value; + value.throw_during_copy = true; + EXPECT_ANY_THROW({ set.add_new(value); }); + EXPECT_EQ(set.size(), 0); + EXPECT_ANY_THROW({ set.add_new(value); }); + EXPECT_EQ(set.size(), 0); +} + +TEST(vector_set, AddExceptions) +{ + VectorSet<ExceptionThrower> set; + ExceptionThrower value; + value.throw_during_copy = true; + EXPECT_ANY_THROW({ set.add(value); }); + EXPECT_EQ(set.size(), 0); + EXPECT_ANY_THROW({ set.add(value); }); + EXPECT_EQ(set.size(), 0); +} + +TEST(vector_set, ReserveExceptions) +{ + VectorSet<ExceptionThrower> set; + set.add_multiple({1, 2, 3, 4, 5}); + set[2].throw_during_move = true; + EXPECT_ANY_THROW({ set.reserve(100); }); +} + +TEST(vector_set, PopExceptions) +{ + VectorSet<ExceptionThrower> set = {1, 2, 3}; + set.as_span().last().throw_during_move = true; + EXPECT_EQ(set.size(), 3); + EXPECT_ANY_THROW({ set.pop(); }); /* NOLINT: bugprone-throw-keyword-missing */ + EXPECT_EQ(set.size(), 3); + set.add(10); + EXPECT_EQ(set.size(), 4); +} + } // namespace blender::tests |