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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-25 14:49:13 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-25 14:49:13 +0400
commit3f12beb4d0440da93ccbe67c76f23a2f15452aac (patch)
tree3e3d34d0396a598abd4b40f8cc4de8d450d08d2c /source/blender
parent6c3317612edce15095e3868e0cb3135e19eb77f2 (diff)
Fix #22123 and #22124: some problems with mutex locks, also tweak to
how removing opengl textures from outside main thread is done so it happens as part of the main loop.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenlib/BLI_threads.h5
-rw-r--r--source/blender/blenlib/intern/threads.c7
-rw-r--r--source/blender/gpu/GPU_draw.h3
-rw-r--r--source/blender/gpu/intern/gpu_draw.c42
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c3
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c1
6 files changed, 33 insertions, 28 deletions
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index a1e44f65200..6a0a711404c 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -65,7 +65,8 @@ int BLI_system_thread_count(void); /* gets the number of threads the system can
#define LOCK_PREVIEW 1
#define LOCK_VIEWER 2
#define LOCK_CUSTOM1 3
-#define LOCK_RCACHE 2
+#define LOCK_RCACHE 4
+#define LOCK_OPENGL 5
void BLI_lock_thread(int type);
void BLI_unlock_thread(int type);
@@ -73,7 +74,7 @@ void BLI_unlock_thread(int type);
/* Mutex Lock */
typedef pthread_mutex_t ThreadMutex;
-#define BLI_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER;
+#define BLI_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
void BLI_mutex_init(ThreadMutex *mutex);
void BLI_mutex_lock(ThreadMutex *mutex);
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index de7842727df..c6ad6592268 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -108,6 +108,7 @@ static pthread_mutex_t _preview_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _viewer_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _custom1_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _rcache_lock = PTHREAD_MUTEX_INITIALIZER;
+static pthread_mutex_t _opengl_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_t mainid;
static int thread_levels= 0; /* threads can be invoked inside threads */
@@ -344,6 +345,8 @@ void BLI_lock_thread(int type)
pthread_mutex_lock(&_custom1_lock);
else if (type==LOCK_RCACHE)
pthread_mutex_lock(&_rcache_lock);
+ else if (type==LOCK_OPENGL)
+ pthread_mutex_lock(&_opengl_lock);
}
void BLI_unlock_thread(int type)
@@ -356,8 +359,8 @@ void BLI_unlock_thread(int type)
pthread_mutex_unlock(&_viewer_lock);
else if(type==LOCK_CUSTOM1)
pthread_mutex_unlock(&_custom1_lock);
- else if(type==LOCK_RCACHE)
- pthread_mutex_unlock(&_rcache_lock);
+ else if(type==LOCK_OPENGL)
+ pthread_mutex_unlock(&_opengl_lock);
}
/* Mutex Locks */
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index d602d75bb35..e233a3f3d94 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -122,6 +122,9 @@ void GPU_free_images(void);
void GPU_free_smoke(struct SmokeModifierData *smd);
void GPU_create_smoke(struct SmokeModifierData *smd, int highres);
+/* Delayed free of OpenGL buffers by main thread */
+void GPU_free_unused_buffers(void);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 4ded9dc6162..5c85abef581 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -784,42 +784,36 @@ void GPU_create_smoke(SmokeModifierData *smd, int highres)
smd->domain->tex_shadow = GPU_texture_create_3D(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2], smd->domain->shadow);
}
-ListBase image_free_queue = {NULL, NULL};
-static ThreadMutex queuelock = BLI_MUTEX_INITIALIZER;
+static ListBase image_free_queue = {NULL, NULL};
-static void flush_queued_free(void)
+static void gpu_queue_image_for_free(Image *ima)
{
- Image *ima, *imanext;
-
- BLI_mutex_lock(&queuelock);
-
- ima = image_free_queue.first;
- image_free_queue.first = image_free_queue.last = NULL;
- for (; ima; ima=imanext) {
- imanext = (Image*)ima->id.next;
- GPU_free_image(ima);
- MEM_freeN(ima);
- }
+ Image *cpy = MEM_dupallocN(ima);
- BLI_mutex_unlock(&queuelock);
+ BLI_lock_thread(LOCK_OPENGL);
+ BLI_addtail(&image_free_queue, cpy);
+ BLI_unlock_thread(LOCK_OPENGL);
}
-static void queue_image_for_free(Image *ima)
+void GPU_free_unused_buffers(void)
{
- Image *cpy = MEM_dupallocN(ima);
+ Image *ima;
- BLI_mutex_lock(&queuelock);
- BLI_addtail(&image_free_queue, cpy);
- BLI_mutex_unlock(&queuelock);
+ BLI_lock_thread(LOCK_OPENGL);
+
+ for(ima=image_free_queue.first; ima; ima=ima->id.next)
+ GPU_free_image(ima);
+
+ BLI_freelistN(&image_free_queue);
+
+ BLI_unlock_thread(LOCK_OPENGL);
}
void GPU_free_image(Image *ima)
{
- if (!BLI_thread_is_main()) {
- queue_image_for_free(ima);
+ if(!BLI_thread_is_main()) {
+ gpu_queue_image_for_free(ima);
return;
- } else if (image_free_queue.first) {
- flush_queued_free();
}
/* free regular image binding */
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 008abceba4c..0331613d392 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -48,6 +48,7 @@
#include "ED_screen.h"
+#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "WM_api.h"
@@ -695,6 +696,8 @@ void wm_draw_update(bContext *C)
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *win;
int drawmethod;
+
+ GPU_free_unused_buffers();
for(win= wm->windows.first; win; win= win->next) {
if(win->drawmethod != U.wmdrawmethod) {
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 862255d7cd5..add80e9298c 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -312,6 +312,7 @@ void WM_exit(bContext *C)
}
GPU_buffer_pool_free(0);
+ GPU_free_unused_buffers();
GPU_extensions_exit();
// if (copybuf) MEM_freeN(copybuf);