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authorCampbell Barton <ideasman42@gmail.com>2015-05-05 00:11:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-05 00:22:35 +0300
commit22bbd1c51219aafb40adb3e9a206f660a621fd70 (patch)
tree379fd0b62591041ada3e53bb8f287b3c4aba31e6 /source/blender
parente59bd19fa75e65b794e4c67bdcfb8d13867900f9 (diff)
BMesh: improve rip tool /w mon-manifold verts
Can now rip from multiple fans (mixed single faces or larger regions) Also add BM_vert_is_manifold_region which only checks if a vert has disconnected fans.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c99
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.h3
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c106
3 files changed, 153 insertions, 55 deletions
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 031fc68e66f..63e36178e0f 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -917,6 +917,105 @@ bool BM_vert_is_manifold(const BMVert *v)
return (loop_num == loop_num_region);
}
+#define LOOP_VISIT _FLAG_WALK
+#define EDGE_VISIT _FLAG_WALK
+
+static int bm_loop_region_count__recursive(BMEdge *e, BMVert *v)
+{
+ BMLoop *l_iter, *l_first;
+ int count = 0;
+
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT));
+ BM_ELEM_API_FLAG_ENABLE(e, EDGE_VISIT);
+
+ l_iter = l_first = e->l;
+ do {
+ if (l_iter->v == v) {
+ BMEdge *e_other = l_iter->prev->e;
+ if (!BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
+ BM_ELEM_API_FLAG_ENABLE(l_iter, LOOP_VISIT);
+ count += 1;
+ }
+ if (!BM_ELEM_API_FLAG_TEST(e_other, EDGE_VISIT)) {
+ count += bm_loop_region_count__recursive(e_other, v);
+ }
+ }
+ else if (l_iter->next->v == v) {
+ BMEdge *e_other = l_iter->next->e;
+ if (!BM_ELEM_API_FLAG_TEST(l_iter->next, LOOP_VISIT)) {
+ BM_ELEM_API_FLAG_ENABLE(l_iter->next, LOOP_VISIT);
+ count += 1;
+ }
+ if (!BM_ELEM_API_FLAG_TEST(e_other, EDGE_VISIT)) {
+ count += bm_loop_region_count__recursive(e_other, v);
+ }
+ }
+ else {
+ BLI_assert(0);
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+
+ return count;
+}
+
+static int bm_loop_region_count__clear(BMLoop *l)
+{
+ int count = 0;
+ BMEdge *e_iter, *e_first;
+
+ /* clear flags */
+ e_iter = e_first = l->e;
+ do {
+ BM_ELEM_API_FLAG_DISABLE(e_iter, EDGE_VISIT);
+ if (e_iter->l) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e_iter->l;
+ do {
+ if (l_iter->v == l->v) {
+ BM_ELEM_API_FLAG_DISABLE(l_iter, LOOP_VISIT);
+ count += 1;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, l->v)) != e_first);
+
+ return count;
+}
+
+/**
+ * The number of loops connected to this loop (not including disconnected regions).
+ */
+int BM_loop_region_loops_count_ex(BMLoop *l, int *r_loop_total)
+{
+ const int count = bm_loop_region_count__recursive(l->e, l->v);
+ const int count_total = bm_loop_region_count__clear(l);
+ if (r_loop_total) {
+ *r_loop_total = count_total;
+ }
+ return count;
+}
+
+#undef LOOP_VISIT
+#undef EDGE_VISIT
+
+int BM_loop_region_loops_count(BMLoop *l)
+{
+ return BM_loop_region_loops_count_ex(l, NULL);
+}
+
+/**
+ * A version of #BM_vert_is_manifold
+ * which only checks if we're connected to multiple isolated regions.
+ */
+bool BM_vert_is_manifold_region(const BMVert *v)
+{
+ BMLoop *l_first = BM_vert_find_first_loop((BMVert *)v);
+ int count, count_total;
+
+ count = BM_loop_region_loops_count_ex(l_first, &count_total);
+ return (count == count_total);
+}
+
/**
* Check if the edge is convex or concave
* (depends on face winding)
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index e4f7c78bdc1..f0a348db16a 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -85,12 +85,15 @@ bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_wire(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_is_manifold_region(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_boundary(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_loop_region_loops_count_ex(BMLoop *l, int *r_loop_total) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+int BM_loop_region_loops_count(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
bool BM_loop_is_convex(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index abd88ae65aa..1e207a8edf8 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -532,14 +532,14 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
BMesh *bm = em->bm;
BMIter iter, liter;
BMLoop *l;
- BMEdge *e, *e2;
+ BMEdge *e2;
BMVert *v;
const int totvert_orig = bm->totvert;
int i;
float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
float dist_sq = FLT_MAX;
float d;
- bool is_wire;
+ bool is_wire, is_manifold_region;
BMEditSelection ese;
int totboundary_edge = 0;
@@ -565,17 +565,19 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
is_wire = BM_vert_is_wire(v);
+ is_manifold_region = BM_vert_is_manifold_region(v);
e2 = NULL;
- if (v->e) {
+ {
+ BMEdge *e;
/* find closest edge to mouse cursor */
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
/* consider wire as boundary for this purpose,
* otherwise we can't a face away from a wire edge */
totboundary_edge += (BM_edge_is_boundary(e) || BM_edge_is_wire(e));
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- if (BM_edge_is_manifold(e)) {
+ if ((is_manifold_region == false) || BM_edge_is_manifold(e)) {
d = edbm_rip_edgedist_squared(ar, projectMat, e->v1->co, e->v2->co, fmval, INSET_DEFAULT);
if ((e2 == NULL) || (d < dist_sq)) {
dist_sq = d;
@@ -584,67 +586,60 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
}
-
- /* if we are ripping a single vertex from 3 faces,
- * then measure the distance to the face corner as well as the edge */
- if (BM_vert_face_count_is_equal(v, 3) &&
- BM_vert_edge_count_is_equal(v, 3))
- {
- BMEdge *e_all[3];
- BMLoop *l_all[3];
- int i1, i2;
-
- BM_iter_as_array(bm, BM_EDGES_OF_VERT, v, (void **)e_all, 3);
- BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)l_all, 3);
-
- /* not do a loop similar to the one above, but test against loops */
- for (i1 = 0; i1 < 3; i1++) {
- /* consider wire as boundary for this purpose,
- * otherwise we can't a face away from a wire edge */
- float l_mid_co[3];
- l = l_all[i1];
- edbm_calc_loop_co(l, l_mid_co);
- d = edbm_rip_edgedist_squared(ar, projectMat, l->v->co, l_mid_co, fmval, INSET_DEFAULT);
- if ((e2 == NULL) || (d < dist_sq)) {
- dist_sq = d;
-
- /* find the edge that is not in this loop */
- e2 = NULL;
- for (i2 = 0; i2 < 3; i2++) {
- if (!BM_edge_in_loop(e_all[i2], l)) {
- e2 = e_all[i2];
- break;
- }
- }
- BLI_assert(e2 != NULL);
- }
- }
- }
}
- if (e2) {
+ if (e2 && (is_manifold_region == false)) {
/* Try to split off a non-manifold fan (when we have multiple disconnected fans) */
-
- /* note: we're lazy here and first split then check there are any faces remaining,
- * this isn't good practice, however its less hassle then checking for multiple-disconnected regions */
BMLoop *l_sep = e2->l->v == v ? e2->l : e2->l->next;
BMVert *v_new;
+
BLI_assert(l_sep->v == v);
v_new = bmesh_urmv_loop_region(bm, l_sep);
- if (BM_vert_find_first_loop(v)) {
- BM_vert_select_set(bm, v, false);
- BM_select_history_remove(bm, v);
+ BLI_assert(BM_vert_find_first_loop(v));
- BM_vert_select_set(bm, v_new, true);
- if (ese.ele) {
- BM_select_history_store(bm, v_new);
- }
+ BM_vert_select_set(bm, v, false);
+ BM_select_history_remove(bm, v);
- return OPERATOR_FINISHED;
+ BM_vert_select_set(bm, v_new, true);
+ if (ese.ele) {
+ BM_select_history_store(bm, v_new);
}
- else {
- /* rewind */
- BM_vert_splice(bm, v, v_new);
+ return OPERATOR_FINISHED;
+ }
+
+ /* if we are ripping a single vertex from 3 faces,
+ * then measure the distance to the face corner as well as the edge */
+ if (BM_vert_face_count_is_equal(v, 3) &&
+ BM_vert_edge_count_is_equal(v, 3))
+ {
+ BMEdge *e_all[3];
+ BMLoop *l_all[3];
+ int i1, i2;
+
+ BM_iter_as_array(bm, BM_EDGES_OF_VERT, v, (void **)e_all, 3);
+ BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)l_all, 3);
+
+ /* not do a loop similar to the one above, but test against loops */
+ for (i1 = 0; i1 < 3; i1++) {
+ /* consider wire as boundary for this purpose,
+ * otherwise we can't a face away from a wire edge */
+ float l_mid_co[3];
+ l = l_all[i1];
+ edbm_calc_loop_co(l, l_mid_co);
+ d = edbm_rip_edgedist_squared(ar, projectMat, l->v->co, l_mid_co, fmval, INSET_DEFAULT);
+ if ((e2 == NULL) || (d < dist_sq)) {
+ dist_sq = d;
+
+ /* find the edge that is not in this loop */
+ e2 = NULL;
+ for (i2 = 0; i2 < 3; i2++) {
+ if (!BM_edge_in_loop(e_all[i2], l)) {
+ e2 = e_all[i2];
+ break;
+ }
+ }
+ BLI_assert(e2 != NULL);
+ }
}
}
@@ -703,6 +698,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
else {
+ BMEdge *e;
/* a wire vert, find the best edge */
BM_ITER_ELEM (e, &iter, vout[i], BM_EDGES_OF_VERT) {
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {