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authorCampbell Barton <ideasman42@gmail.com>2022-01-06 05:54:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2022-01-06 05:54:52 +0300
commit499fec6f79a26c9c9d2d61b90bda2e4cec424f81 (patch)
tree828271035f950a504f11a8bdb3454516835d0800 /source/blender
parentaa363ec2ae9382c052f024284dcdb77ac495c177 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h2
-rw-r--r--source/blender/blenkernel/BKE_fcurve_driver.h2
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h4
-rw-r--r--source/blender/blenkernel/BKE_node_tree_update.h2
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/intern/blendfile_link_append.c4
-rw-r--r--source/blender/blenkernel/intern/constraint.c4
-rw-r--r--source/blender/blenkernel/intern/customdata.cc2
-rw-r--r--source/blender/blenkernel/intern/lattice.c6
-rw-r--r--source/blender/blenkernel/intern/movieclip.c4
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/packedFile.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c4
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_region_tracker.c4
-rw-r--r--source/blender/blenlib/BLI_smallhash.h2
-rw-r--r--source/blender/blenlib/BLI_utildefines.h5
-rw-r--r--source/blender/blenlib/intern/array_store.c2
-rw-r--r--source/blender/blenlib/intern/math_color_inline.c2
-rw-r--r--source/blender/blenlib/intern/path_util.c10
-rw-r--r--source/blender/blenlib/intern/polyfill_2d.c2
-rw-r--r--source/blender/blenlib/intern/scanfill.c4
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.c16
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h2
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h4
-rw-r--r--source/blender/draw/engines/eevee/eevee_screen_raytrace.c2
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h8
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c4
-rw-r--r--source/blender/draw/intern/DRW_render.h2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc20
-rw-r--r--source/blender/draw/intern/draw_manager.c4
-rw-r--r--source/blender/draw/intern/draw_manager.h2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc2
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_sculpt_paint.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_vertex_paint.c12
-rw-r--r--source/blender/editors/gpencil/gpencil_weight_paint.c4
-rw-r--r--source/blender/editors/include/ED_gpencil.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h6
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/interface/interface_handlers.c2
-rw-r--r--source/blender/editors/interface/interface_style.c4
-rw-r--r--source/blender/editors/io/io_obj.c2
-rw-r--r--source/blender/editors/mesh/editmesh_path.c2
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c2
-rw-r--r--source/blender/editors/render/render_internal.cc8
-rw-r--r--source/blender/editors/render/render_opengl.cc4
-rw-r--r--source/blender/editors/render/render_preview.cc10
-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
-rw-r--r--source/blender/editors/space_clip/clip_editor.c2
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/space_node/node_group.cc27
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c7
-rw-r--r--source/blender/editors/transform/transform_convert_sequencer.c4
-rw-r--r--source/blender/editors/transform/transform_data.h4
-rw-r--r--source/blender/freestyle/intern/stroke/ChainingIterators.h6
-rw-r--r--source/blender/freestyle/intern/winged_edge/WEdge.h4
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.h2
-rw-r--r--source/blender/gpu/GPU_state.h2
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c2
-rw-r--r--source/blender/gpu/intern/gpu_material.c4
-rw-r--r--source/blender/gpu/intern/gpu_state_private.hh2
-rw-r--r--source/blender/gpu/opengl/gl_state.cc2
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h2
-rw-r--r--source/blender/imbuf/intern/cineon/cineonlib.c4
-rw-r--r--source/blender/imbuf/intern/divers.c2
-rw-r--r--source/blender/imbuf/intern/iris.c4
-rw-r--r--source/blender/imbuf/intern/jp2.c14
-rw-r--r--source/blender/imbuf/intern/tiff.c8
-rw-r--r--source/blender/io/alembic/intern/abc_reader_curves.h4
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc8
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_io.hh2
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh6
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc10
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh2
-rw-r--r--source/blender/makesdna/DNA_action_types.h2
-rw-r--r--source/blender/makesdna/DNA_anim_types.h2
-rw-r--r--source/blender/makesdna/DNA_armature_types.h4
-rw-r--r--source/blender/makesdna/DNA_brush_types.h2
-rw-r--r--source/blender/makesdna/DNA_material_types.h2
-rw-r--r--source/blender/makesdna/DNA_node_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h6
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c2
-rw-r--r--source/blender/makesrna/RNA_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_armature.c4
-rw-r--r--source/blender/makesrna/intern/rna_armature_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_curve.c8
-rw-r--r--source/blender/makesrna/intern/rna_light.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/modifiers/intern/MOD_nodes_evaluator.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc4
-rw-r--r--source/blender/nodes/shader/node_shader_tree.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.cc2
-rw-r--r--source/blender/render/RE_pipeline.h2
-rw-r--r--source/blender/render/intern/render_result.c2
-rw-r--r--source/blender/render/intern/render_types.h2
-rw-r--r--source/blender/sequencer/intern/render.c4
-rw-r--r--source/blender/windowmanager/gizmo/WM_gizmo_api.h2
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
113 files changed, 231 insertions, 222 deletions
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 32cc5961e4a..5be06dcc5c3 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -19,7 +19,7 @@
/** \file
* \ingroup bke
*
- * The \link edmesh EDBM module\endlink is for editmode bmesh stuff.
+ * The \link edmesh EDBM module \endlink is for editmode bmesh stuff.
* In contrast, this module is for code shared with blenkernel that's
* only concerned with low level operations on the #BMEditMesh structure.
*/
diff --git a/source/blender/blenkernel/BKE_fcurve_driver.h b/source/blender/blenkernel/BKE_fcurve_driver.h
index 7e4e0ad3c2a..20667c4dfba 100644
--- a/source/blender/blenkernel/BKE_fcurve_driver.h
+++ b/source/blender/blenkernel/BKE_fcurve_driver.h
@@ -108,7 +108,7 @@ void driver_variable_name_validate(struct DriverVar *dvar);
* Ensure the driver variable's name is unique.
*
* Assumes the driver variable has already been assigned to the driver, so that
- * the prev/next pointers can be used to find the other variables.
+ * the `prev/next` pointers can be used to find the other variables.
*/
void driver_variable_unique_name(struct DriverVar *dvar);
/**
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 6e4864d8abc..fa3f355c5dd 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -85,8 +85,8 @@ bool BKE_lib_override_library_is_user_edited(struct ID *id);
/**
* Create an overridden local copy of linked reference.
*
- * \note This function is very basic, low-level. It does not consider any hierarcical dependency,
- * and also prevents any automatic resync of this local override.
+ * \note This function is very basic, low-level. It does not consider any hierarchical dependency,
+ * and also prevents any automatic re-sync of this local override.
*/
struct ID *BKE_lib_override_library_create_from_id(struct Main *bmain,
struct ID *reference_id,
diff --git a/source/blender/blenkernel/BKE_node_tree_update.h b/source/blender/blenkernel/BKE_node_tree_update.h
index d549eec2247..f77bd83a8ef 100644
--- a/source/blender/blenkernel/BKE_node_tree_update.h
+++ b/source/blender/blenkernel/BKE_node_tree_update.h
@@ -35,7 +35,7 @@ extern "C" {
* Tag tree as changed without providing any more information about what has changed exactly.
* The update process has to assume that everything may have changed.
*
- * Using one of the methods below to tag the tree after changes is preffered when possible.
+ * Using one of the methods below to tag the tree after changes is preferred when possible.
*/
void BKE_ntree_update_tag_all(struct bNodeTree *ntree);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index a7d39598e54..ffb5481f324 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -494,7 +494,7 @@ void BKE_object_handle_update(struct Depsgraph *depsgraph, struct Scene *scene,
*
* Function below is polluted with proxy exceptions, cleanup will follow!
*
- * The main object update call, for object matrix, constraints, keys and displist (modifiers)
+ * The main object update call, for object matrix, constraints, keys and #DispList (modifiers)
* requires flags to be set!
*
* Ideally we shouldn't have to pass the rigid body world,
diff --git a/source/blender/blenkernel/intern/blendfile_link_append.c b/source/blender/blenkernel/intern/blendfile_link_append.c
index 23e9e6bfbbb..169a410bccc 100644
--- a/source/blender/blenkernel/intern/blendfile_link_append.c
+++ b/source/blender/blenkernel/intern/blendfile_link_append.c
@@ -644,7 +644,7 @@ static void loose_data_instantiate_collection_process(
*/
Collection *collection = (Collection *)id;
/* The collection could be linked/appended together with an Empty object instantiating it,
- * better not instantiate the collection in the viewlayer in that case.
+ * better not instantiate the collection in the view-layer in that case.
*
* Can easily happen when copy/pasting such instantiating empty, see T93839. */
const bool collection_is_instantiated = collection_instantiated_by_any_object(bmain,
@@ -653,7 +653,7 @@ static void loose_data_instantiate_collection_process(
bool do_add_collection = (item->tag & LINK_APPEND_TAG_INDIRECT) == 0 &&
!collection_is_instantiated;
/* In linking case, do not enforce instantiating non-directly linked collections/objects.
- * This avoids cluttering the ViewLayers, user can instantiate themselves specific collections
+ * This avoids cluttering the view-layers, user can instantiate themselves specific collections
* or objects easily from the Outliner if needed. */
if (!do_add_collection && do_append && !collection_is_instantiated) {
LISTBASE_FOREACH (CollectionObject *, coll_ob, &collection->gobject) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index d284c32b1df..312feae4665 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -3755,7 +3755,7 @@ static void minmax_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targ
copy_m4_m4(tarmat, ct->matrix);
if (data->flag & MINMAX_USEROT) {
- /* take rotation of target into account by doing the transaction in target's localspace */
+ /* Take rotation of target into account by doing the transaction in target's local-space. */
invert_m4_m4(imat, tarmat);
mul_m4_m4m4(tmat, imat, obmat);
copy_m4_m4(obmat, tmat);
@@ -3800,7 +3800,7 @@ static void minmax_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targ
if (val1 > val2) {
obmat[3][index] = tarmat[3][index] + data->offset;
if (data->flag & MINMAX_USEROT) {
- /* get out of localspace */
+ /* Get out of local-space. */
mul_m4_m4m4(tmat, ct->matrix, obmat);
copy_m4_m4(cob->matrix, tmat);
}
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index 30ba3500c5d..59d9039fff5 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -285,7 +285,7 @@ static void layerInterp_mdeformvert(const void **sources,
tmp_dwlink->dw.def_nr = dw->def_nr;
tmp_dwlink->dw.weight = weight;
- /* inline linklist */
+ /* Inline linked-list. */
tmp_dwlink->next = dest_dwlink;
dest_dwlink = tmp_dwlink;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index af0d91d29fc..2f5c5d0a0d5 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -466,7 +466,7 @@ void outside_lattice(Lattice *lt)
bp->hide = 1;
bp->f1 &= ~SELECT;
- /* u extrema */
+ /* U extrema. */
bp1 = latt_bp(lt, 0, v, w);
bp2 = latt_bp(lt, lt->pntsu - 1, v, w);
@@ -475,7 +475,7 @@ void outside_lattice(Lattice *lt)
bp->vec[1] = (1.0f - fac1) * bp1->vec[1] + fac1 * bp2->vec[1];
bp->vec[2] = (1.0f - fac1) * bp1->vec[2] + fac1 * bp2->vec[2];
- /* v extrema */
+ /* V extrema. */
bp1 = latt_bp(lt, u, 0, w);
bp2 = latt_bp(lt, u, lt->pntsv - 1, w);
@@ -484,7 +484,7 @@ void outside_lattice(Lattice *lt)
bp->vec[1] += (1.0f - fac1) * bp1->vec[1] + fac1 * bp2->vec[1];
bp->vec[2] += (1.0f - fac1) * bp1->vec[2] + fac1 * bp2->vec[2];
- /* w extrema */
+ /* W extrema. */
bp1 = latt_bp(lt, u, v, 0);
bp2 = latt_bp(lt, u, v, lt->pntsw - 1);
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index b0c93a5614d..e8975c82c46 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -106,7 +106,7 @@ static void movie_clip_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_s
MovieClip *movie_clip_dst = (MovieClip *)id_dst;
const MovieClip *movie_clip_src = (const MovieClip *)id_src;
- /* We never handle usercount here for own data. */
+ /* We never handle user-count here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
movie_clip_dst->anim = NULL;
@@ -1178,7 +1178,7 @@ static ImBuf *get_postprocessed_cached_frame(const MovieClip *clip,
return NULL;
}
- /* postprocessing happened for other frame */
+ /* Postprocessing happened for other frame. */
if (cache->postprocessed.framenr != framenr) {
return NULL;
}
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 07a5d7c4a61..49d880e04cc 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -135,7 +135,7 @@ static void context_init_commoon(MultiresReshapeContext *reshape_context)
static bool context_is_valid(MultiresReshapeContext *reshape_context)
{
if (reshape_context->mdisps == NULL) {
- /* Multires displacement has been removed before current changes were applies. */
+ /* Multi-resolution displacement has been removed before current changes were applies. */
return false;
}
return true;
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 8989450e41b..3ddcdb424f9 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -734,7 +734,7 @@ void BKE_packedfile_pack_all_libraries(Main *bmain, ReportList *reports)
{
Library *lib;
- /* test for relativenss */
+ /* Test for relativeness. */
for (lib = bmain->libraries.first; lib; lib = lib->id.next) {
if (!BLI_path_is_rel(lib->filepath)) {
break;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index b811c17a3bc..baabf57f0c3 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1673,7 +1673,7 @@ static int sb_detect_vertex_collisionCached(float opco[3],
if ((opco[0] < minx) || (opco[1] < miny) || (opco[2] < minz) || (opco[0] > maxx) ||
(opco[1] > maxy) || (opco[2] > maxz)) {
- /* outside the padded boundbox --> collision object is too far away */
+ /* Outside the padded bound-box -> collision object is too far away. */
BLI_ghashIterator_step(ihash);
continue;
}
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 9733a1498a6..51a2aa673bc 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -264,8 +264,8 @@ void BKE_subdiv_eval_limit_point_and_derivatives(Subdiv *subdiv,
* This happens, for example, in single vertex on Suzannne's nose (where two quads have 2 common
* edges).
*
- * This makes tangent space displacement (such as multires) impossible to be used in those
- * vertices, so those needs to be addressed in one way or another.
+ * This makes tangent space displacement (such as multi-resolution) impossible to be used in
+ * those vertices, so those needs to be addressed in one way or another.
*
* Simplest thing to do: step inside of the face a little bit, where there is known patch at
* which there must be proper derivatives. This might break continuity of normals, but is better
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index 1f31d0543ad..9630b30a21e 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -517,7 +517,7 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
const int num_polygons,
const int *UNUSED(subdiv_polygon_offset))
{
- /* Multires grid data will be applied or become invalid after subdivision,
+ /* Multi-resolution grid data will be applied or become invalid after subdivision,
* so don't try to preserve it and use memory. */
CustomData_MeshMasks mask = CD_MASK_EVERYTHING;
mask.lmask &= ~CD_MASK_MULTIRES_GRIDS;
diff --git a/source/blender/blenkernel/intern/tracking_region_tracker.c b/source/blender/blenkernel/intern/tracking_region_tracker.c
index ad3f226fa92..2265c05463b 100644
--- a/source/blender/blenkernel/intern/tracking_region_tracker.c
+++ b/source/blender/blenkernel/intern/tracking_region_tracker.c
@@ -42,7 +42,7 @@
/* **** utility functions for tracking **** */
-/* convert from float and byte RGBA to grayscale. Supports different coefficients for RGB. */
+/** Convert from float and byte RGBA to gray-scale. Supports different coefficients for RGB. */
static void float_rgba_to_gray(const float *rgba,
float *gray,
int num_pixels,
@@ -71,7 +71,7 @@ static void uint8_rgba_to_float_gray(const unsigned char *rgba,
}
}
-/* Get grayscale float search buffer for given marker and frame. */
+/** Get gray-scale float search buffer for given marker and frame. */
static float *track_get_search_floatbuf(ImBuf *ibuf,
MovieTrackingTrack *track,
MovieTrackingMarker *marker,
diff --git a/source/blender/blenlib/BLI_smallhash.h b/source/blender/blenlib/BLI_smallhash.h
index 9492a252fed..76009810eb9 100644
--- a/source/blender/blenlib/BLI_smallhash.h
+++ b/source/blender/blenlib/BLI_smallhash.h
@@ -61,7 +61,7 @@ void BLI_smallhash_init(SmallHash *sh) ATTR_NONNULL(1);
void BLI_smallhash_release(SmallHash *sh) ATTR_NONNULL(1);
void BLI_smallhash_insert(SmallHash *sh, uintptr_t key, void *item) ATTR_NONNULL(1);
/**
- * Inserts a new value to a key that may already be in ghash.
+ * Inserts a new value to a key that may already be in #GHash.
*
* Avoids #BLI_smallhash_remove, #BLI_smallhash_insert calls (double lookups)
*
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 1b9457496ef..b902458bd0b 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -651,11 +651,12 @@ extern bool BLI_memory_is_zero(const void *arr, const size_t arr_size);
/** \name String Macros
* \{ */
-/* Macro to convert a value to string in the pre-processor:
+/* Macro to convert a value to string in the preprocessor:
* - `STRINGIFY_ARG`: gives the argument as a string
* - `STRINGIFY_APPEND`: appends any argument 'b' onto the string argument 'a',
- * used by `STRINGIFY` because some preprocessors warn about zero arguments
+ * used by `STRINGIFY` because some preprocessors warn about zero arguments.
* - `STRINGIFY`: gives the argument's value as a string. */
+
#define STRINGIFY_ARG(x) "" #x
#define STRINGIFY_APPEND(a, b) "" a #b
#define STRINGIFY(x) STRINGIFY_APPEND("", x)
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 08696c9168d..825682736e8 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -439,7 +439,7 @@ static void bchunk_list_ensure_min_size_last(const BArrayInfo *info,
if (data_merge_len <= info->chunk_byte_size_max) {
/* we have enough space to merge */
- /* remove last from linklist */
+ /* Remove last from the linked-list. */
BLI_assert(chunk_list->chunk_refs.last != chunk_list->chunk_refs.first);
cref->prev->next = NULL;
chunk_list->chunk_refs.last = cref->prev;
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c
index febe1568176..a7f229e7147 100644
--- a/source/blender/blenlib/intern/math_color_inline.c
+++ b/source/blender/blenlib/intern/math_color_inline.c
@@ -261,7 +261,7 @@ MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack)
}
/* -------------------------------------------------------------------- */
-/** \name RGB/Grayscale Functions
+/** \name RGB/Gray-Scale Functions
*
* \warning
* These are only an approximation,
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 958480cc616..56ff71fb670 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -957,15 +957,15 @@ bool BLI_path_abs(char *path, const char *basepath)
#endif
- /* push slashes into unix mode - strings entering this part are
+ /* NOTE(@jesterKing): push slashes into unix mode - strings entering this part are
* potentially messed up: having both back- and forward slashes.
* Here we push into one conform direction, and at the end we
* push them into the system specific dir. This ensures uniformity
- * of paths and solving some problems (and prevent potential future
- * ones) -jesterKing.
- * For UNC paths the first characters containing the UNC prefix
+ * of paths and solving some problems (and prevent potential future ones).
+ *
+ * NOTE(@elubie): For UNC paths the first characters containing the UNC prefix
* shouldn't be switched as we need to distinguish them from
- * paths relative to the .blend file -elubie */
+ * paths relative to the `.blend` file. */
BLI_str_replace_char(tmp + BLI_path_unc_prefix_len(tmp), '\\', '/');
/* Paths starting with `//` will get the blend file as their base,
diff --git a/source/blender/blenlib/intern/polyfill_2d.c b/source/blender/blenlib/intern/polyfill_2d.c
index 2a02abf147a..0ade306bcb9 100644
--- a/source/blender/blenlib/intern/polyfill_2d.c
+++ b/source/blender/blenlib/intern/polyfill_2d.c
@@ -147,7 +147,7 @@ typedef struct PolyFill {
#endif
} PolyFill;
-/* circular linklist */
+/** Circular double linked-list. */
typedef struct PolyIndex {
struct PolyIndex *next, *prev;
uint index;
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 26ecc7552dc..9fe82069d2c 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -357,8 +357,10 @@ static ScanFillVertLink *addedgetoscanlist(ScanFillVertLink *scdata,
return NULL;
}
+/**
+ * Return true if `eve` inside the bound-box of `eed`.
+ */
static bool boundinsideEV(ScanFillEdge *eed, ScanFillVert *eve)
-/* is eve inside boundbox eed */
{
float minx, maxx, miny, maxy;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 56047bb7f4f..f325cec31fd 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -254,7 +254,7 @@ typedef struct OldNewMap {
/* Array that stores the actual entries. */
OldNew *entries;
int nentries;
- /* Hashmap that stores indices into the `entries` array. */
+ /* Hash-map that stores indices into the `entries` array. */
int32_t *map;
int capacity_exp;
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 202a2a95a7c..bee8bb757e4 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1004,7 +1004,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
int a, tot;
/* shape keys are no longer applied to the mesh itself, but rather
- * to the derivedmesh/displist, so here we ensure that the basis
+ * to the evaluated #Mesh / #DispList, so here we ensure that the basis
* shape key is always set in the mesh coordinates. */
for (me = bmain->meshes.first; me; me = me->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index c60e8af68e5..de974587311 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -800,7 +800,8 @@ typedef struct BMOIter {
int cur; // for arrays
GHashIterator giter;
void **val;
- char restrictmask; /* bitwise '&' with BMHeader.htype */
+ /** Bit-wise '&' with #BMHeader.htype */
+ char restrictmask;
} BMOIter;
void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c
index e1f7430bc53..0e13c4c8128 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.c
+++ b/source/blender/bmesh/intern/bmesh_walkers.c
@@ -33,19 +33,19 @@
/**
* NOTE(@joeedh): Details on design.
*
- * original design: walkers directly emulation recursive functions.
- * functions save their state onto a worklist, and also add new states
- * to implement recursive or looping behavior. generally only one
- * state push per call with a specific state is desired.
+ * Original design: walkers directly emulation recursive functions.
+ * functions save their state onto a #BMWalker.worklist, and also add new states
+ * to implement recursive or looping behavior.
+ * Generally only one state push per call with a specific state is desired.
*
* basic design pattern: the walker step function goes through its
* list of possible choices for recursion, and recurses (by pushing a new state)
- * using the first non-visited one. This choice is the flagged as visited using
- * the ghash. each step may push multiple new states onto the worklist at once.
+ * using the first non-visited one. This choice is the flagged as visited using the #GHash.
+ * Each step may push multiple new states onto the #BMWalker.worklist at once.
*
* - Walkers use tool flags, not header flags.
- * - Walkers now use ghash for storing visited elements,
- * rather than stealing flags. ghash can be rewritten
+ * - Walkers now use #GHash for storing visited elements,
+ * rather than stealing flags. #GHash can be rewritten
* to be faster if necessary, in the far future :) .
* - tools should ALWAYS have necessary error handling
* for if walkers fail.
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 8a69dbf3312..db82af6d43e 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -120,7 +120,7 @@ typedef enum eDepsObjectComponentType {
DEG_OB_COMP_ANIMATION,
/* Transform Component (Parenting/Constraints) */
DEG_OB_COMP_TRANSFORM,
- /* Geometry Component (Mesh/Displist) */
+ /* Geometry Component (#Mesh / #DispList). */
DEG_OB_COMP_GEOMETRY,
/* Evaluation-Related Outer Types (with Sub-data) */
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index 116dba054fa..b1204c9366c 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -1010,7 +1010,7 @@ void deg_free_copy_on_write_datablock(ID *id_cow)
case ID_OB: {
/* TODO(sergey): This workaround is only to prevent free derived
* caches from modifying object->data. This is currently happening
- * due to mesh/curve datablock boundbox tagging dirty. */
+ * due to mesh/curve data-block bound-box tagging dirty. */
Object *ob_cow = (Object *)id_cow;
ob_cow->data = nullptr;
ob_cow->sculpt = nullptr;
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index 6cb5e31303f..25bbb9a7237 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -83,7 +83,7 @@ enum class NodeType {
ANIMATION,
/* Transform Component (Parenting/Constraints) */
TRANSFORM,
- /* Geometry Component (Mesh/Displist) */
+ /* Geometry Component (#Mesh / #DispList) */
GEOMETRY,
/* Sequencer Component (Scene Only) */
SEQUENCER,
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index a0522ad94d2..a027a29c813 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -353,7 +353,7 @@ void EEVEE_materials_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_StorageList *stl = ((EEVEE_Data *)vedata)->stl;
const DRWContextState *draw_ctx = DRW_context_state_get();
- /* Create Material Ghash */
+ /* Create Material #GHash. */
{
stl->g_data->material_hash = BLI_ghash_ptr_new("Eevee_material ghash");
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index f0d518a58b1..34af8b6c58d 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -192,8 +192,8 @@ enum {
/* Material shader cache keys */
enum {
/* HACK: This assumes the struct GPUShader will never be smaller than our variations.
- * This allow us to only keep one ghash and avoid bigger keys comparisons/hashing.
- * We combine the GPUShader pointer with the key. */
+ * This allow us to only keep one #GHash and avoid bigger keys comparisons/hashing.
+ * We combine the #GPUShader pointer with the key. */
KEY_CULL = (1 << 0),
KEY_REFRACT = (1 << 1),
KEY_HAIR = (1 << 2),
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index 17cc1a46e23..0d6bd1f8024 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -128,7 +128,7 @@ void EEVEE_screen_raytrace_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
int hitbuf_size[3];
GPU_texture_get_mipmap_size(effects->ssr_hit_output, 0, hitbuf_size);
- /** Screen space raytracing overview
+ /** Screen space ray-tracing overview
*
* Following Frostbite stochastic SSR.
*
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 29a9c0211be..bf5dbac9f68 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -108,7 +108,7 @@ BLI_STATIC_ASSERT_ALIGN(gpLight, 16)
/* *********** Draw Data *********** */
typedef struct GPENCIL_MaterialPool {
- /* Linklist. */
+ /* Single linked-list. */
struct GPENCIL_MaterialPool *next;
/* GPU representation of materials. */
gpMaterial mat_data[GP_MATERIAL_BUFFER_LEN];
@@ -148,7 +148,7 @@ typedef struct GPENCIL_ViewLayerData {
/* *********** GPencil *********** */
typedef struct GPENCIL_tVfx {
- /** Linklist */
+ /** Single linked-list. */
struct GPENCIL_tVfx *next;
DRWPass *vfx_ps;
/* Frame-buffer reference since it may not be allocated yet. */
@@ -156,7 +156,7 @@ typedef struct GPENCIL_tVfx {
} GPENCIL_tVfx;
typedef struct GPENCIL_tLayer {
- /** Linklist */
+ /** Single linked-list. */
struct GPENCIL_tLayer *next;
/** Geometry pass (draw all strokes). */
DRWPass *geom_ps;
@@ -172,7 +172,7 @@ typedef struct GPENCIL_tLayer {
} GPENCIL_tLayer;
typedef struct GPENCIL_tObject {
- /** Linklist */
+ /** Single linked-list. */
struct GPENCIL_tObject *next;
struct {
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index d70633eaa85..c24cab009c7 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -198,7 +198,7 @@ DRWShadingGroup *workbench_material_setup_ex(WORKBENCH_PrivateData *wpd,
}
DRWShadingGroup **grp_mat = NULL;
- /* A hashmap stores material shgroups to pack all similar drawcalls together. */
+ /* A hash-map stores material shgroups to pack all similar drawcalls together. */
if (BLI_ghash_ensure_p(prepass->material_hash, ma, (void ***)&grp_mat)) {
return *grp_mat;
}
@@ -277,7 +277,7 @@ DRWShadingGroup *workbench_image_setup_ex(WORKBENCH_PrivateData *wpd,
WORKBENCH_Prepass *prepass = &wpd->prepass[transp][infront][datatype];
DRWShadingGroup **grp_tex = NULL;
- /* A hashmap stores image shgroups to pack all similar drawcalls together. */
+ /* A hash-map stores image shgroups to pack all similar drawcalls together. */
if (BLI_ghash_ensure_p(prepass->material_hash, tex, (void ***)&grp_tex)) {
return *grp_tex;
}
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 961aed3f284..6c4744cb104 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -351,7 +351,7 @@ typedef enum {
DRW_STATE_BLEND_ADD_FULL = (2 << 11),
/** Standard alpha blending. */
DRW_STATE_BLEND_ALPHA = (3 << 11),
- /** Use that if color is already premult by alpha. */
+ /** Use that if color is already pre-multiply by alpha. */
DRW_STATE_BLEND_ALPHA_PREMUL = (4 << 11),
DRW_STATE_BLEND_BACKGROUND = (5 << 11),
DRW_STATE_BLEND_OIT = (6 << 11),
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index f8d8674f2a7..06b83a379e4 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -1135,9 +1135,11 @@ static uint get_dispatch_size(uint elements)
return divide_ceil_u(elements, SUBDIV_LOCAL_WORK_GROUP_SIZE);
}
-/* Helper to ensure that the UBO is always initalized before dispatching computes and that the same
- * number of elements that need to be processed is used for the UBO and the dispatch size.
- * Use this instead of a raw call to #GPU_compute_dispatch. */
+/**
+ * Helper to ensure that the UBO is always initialized before dispatching computes and that the
+ * same number of elements that need to be processed is used for the UBO and the dispatch size.
+ * Use this instead of a raw call to #GPU_compute_dispatch.
+ */
static void drw_subdiv_compute_dispatch(const DRWSubdivCache *cache,
GPUShader *shader,
const int src_offset,
@@ -1219,8 +1221,8 @@ void draw_subdiv_extract_pos_nor(const DRWSubdivCache *cache,
drw_subdiv_compute_dispatch(cache, shader, 0, 0, cache->num_subdiv_quads);
- /* This generates a vertex buffer, so we need to put a barrier on the vertex attrib array. We
- * also need it for subsequent compute shaders, so a barrier on the shader storage is also
+ /* This generates a vertex buffer, so we need to put a barrier on the vertex attribute array.
+ * We also need it for subsequent compute shaders, so a barrier on the shader storage is also
* needed. */
GPU_memory_barrier(GPU_BARRIER_SHADER_STORAGE | GPU_BARRIER_VERTEX_ATTRIB_ARRAY);
@@ -1389,8 +1391,8 @@ void draw_subdiv_accumulate_normals(const DRWSubdivCache *cache,
drw_subdiv_compute_dispatch(cache, shader, 0, 0, cache->num_subdiv_verts);
- /* This generates a vertex buffer, so we need to put a barrier on the vertex attrib array. We
- * also need it for subsequent compute shaders, so a barrier on the shader storage is also
+ /* This generates a vertex buffer, so we need to put a barrier on the vertex attribute array.
+ * We also need it for subsequent compute shaders, so a barrier on the shader storage is also
* needed. */
GPU_memory_barrier(GPU_BARRIER_SHADER_STORAGE | GPU_BARRIER_VERTEX_ATTRIB_ARRAY);
@@ -1413,8 +1415,8 @@ void draw_subdiv_finalize_normals(const DRWSubdivCache *cache,
drw_subdiv_compute_dispatch(cache, shader, 0, 0, cache->num_subdiv_quads);
- /* This generates a vertex buffer, so we need to put a barrier on the vertex attrib array. We
- * also need it for subsequent compute shaders, so a barrier on the shader storage is also
+ /* This generates a vertex buffer, so we need to put a barrier on the vertex attribute array.
+ * We also need it for subsequent compute shaders, so a barrier on the shader storage is also
* needed. */
GPU_memory_barrier(GPU_BARRIER_SHADER_STORAGE | GPU_BARRIER_VERTEX_ATTRIB_ARRAY);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 0bf6468f7cc..94950a1ff94 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1796,12 +1796,12 @@ void DRW_draw_render_loop_offscreen(struct Depsgraph *depsgraph,
DRW_draw_render_loop_ex(depsgraph, engine_type, region, v3d, render_viewport, NULL);
if (draw_background) {
- /* HACK(fclem): In this case we need to make sure the final alpha is 1.
+ /* HACK(@fclem): In this case we need to make sure the final alpha is 1.
* We use the blend mode to ensure that. A better way to fix that would
* be to do that in the color-management shader. */
GPU_offscreen_bind(ofs, false);
GPU_clear_color(0.0f, 0.0f, 0.0f, 1.0f);
- /* Premult Alpha over black background. */
+ /* Pre-multiply alpha over black background. */
GPU_blend(GPU_BLEND_ALPHA_PREMULT);
}
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index a4924711384..d27eb8be9e0 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -570,7 +570,7 @@ typedef struct DRWManager {
struct Object *dupli_origin;
/** Object-data referenced by the current dupli object. */
struct ID *dupli_origin_data;
- /** Ghash: #DupliKey -> void pointer for each enabled engine. */
+ /** Hash-map: #DupliKey -> void pointer for each enabled engine. */
struct GHash *dupli_ghash;
/** TODO(fclem): try to remove usage of this. */
DRWInstanceData *object_instance_data[MAX_INSTANCE_DATA_SIZE];
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
index 0ea4ef5d5db..49b23ff1efe 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
@@ -240,7 +240,7 @@ static void extract_edituv_stretch_angle_init_subdiv(const DRWSubdivCache *subdi
GPUVertBuf *pos_nor = cache->final.buff.vbo.pos_nor;
GPUVertBuf *uvs = cache->final.buff.vbo.uv;
- /* UVs are stored contiguouly so we need to compute the offset in the UVs buffer for the active
+ /* UVs are stored contiguously so we need to compute the offset in the UVs buffer for the active
* UV layer. */
CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_MESH) ? &mr->me->ldata : &mr->bm->ldata;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
index 3b40b3115f5..c116fa5ba07 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
@@ -152,7 +152,7 @@ static void extract_edituv_stretch_area_init_subdiv(const DRWSubdivCache *subdiv
void *UNUSED(data))
{
- /* Initialise final buffer. */
+ /* Initialize final buffer. */
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buffer);
static GPUVertFormat format = {0};
if (format.attr_len == 0) {
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 196cd1028ea..25f03058597 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -1132,7 +1132,7 @@ static void annotation_stroke_eraser_dostroke(tGPsdata *p,
if (!(p->flags & GP_PAINTFLAG_SELECTMASK) || (gps->points->flag & GP_SPOINT_SELECT)) {
gpencil_point_to_xy(&p->gsc, gps, gps->points, &pc1[0], &pc1[1]);
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
if (len_v2v2_int(mval_i, pc1) <= radius) {
@@ -1174,7 +1174,7 @@ static void annotation_stroke_eraser_dostroke(tGPsdata *p,
gpencil_point_to_xy(&p->gsc, gps, pt1, &pc1[0], &pc1[1]);
gpencil_point_to_xy(&p->gsc, gps, pt2, &pc2[0], &pc2[1]);
- /* Check that point segment of the boundbox of the eraser stroke */
+ /* Check that point segment of the bound-box of the eraser stroke. */
if (((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index b52d4a410ec..73a94f066e3 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1486,7 +1486,7 @@ static void gpencil_stroke_eraser_dostroke(tGPsdata *p,
bGPDspoint pt_temp;
gpencil_point_to_parent_space(gps->points, p->diff_mat, &pt_temp);
gpencil_point_to_xy(&p->gsc, gps, &pt_temp, &pc1[0], &pc1[1]);
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
if (len_v2v2_int(mval_i, pc1) <= radius) {
@@ -1511,7 +1511,7 @@ static void gpencil_stroke_eraser_dostroke(tGPsdata *p,
gpencil_point_to_parent_space(pt1, p->diff_mat, &npt);
gpencil_point_to_xy(&p->gsc, gps, &npt, &pc1[0], &pc1[1]);
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
if (len_v2v2_int(mval_i, pc1) <= radius) {
@@ -1581,7 +1581,7 @@ static void gpencil_stroke_eraser_dostroke(tGPsdata *p,
copy_v2_v2_int(pc0, pc1);
}
- /* Check that point segment of the boundbox of the eraser stroke */
+ /* Check that point segment of the bound-box of the eraser stroke. */
if (((!ELEM(V2D_IS_CLIPPED, pc0[0], pc0[1])) && BLI_rcti_isect_pt(rect, pc0[0], pc0[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
diff --git a/source/blender/editors/gpencil/gpencil_sculpt_paint.c b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
index 186c45c9f39..50c7202599a 100644
--- a/source/blender/editors/gpencil/gpencil_sculpt_paint.c
+++ b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
@@ -1454,7 +1454,7 @@ static bool gpencil_sculpt_brush_do_stroke(tGP_BrushEditData *gso,
gpencil_point_to_xy(gsc, gps, &pt_temp, &pc1[0], &pc1[1]);
pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
int mval_i[2];
@@ -1492,7 +1492,7 @@ static bool gpencil_sculpt_brush_do_stroke(tGP_BrushEditData *gso,
gpencil_point_to_parent_space(pt2, diff_mat, &npt);
gpencil_point_to_xy(gsc, gps, &npt, &pc2[0], &pc2[1]);
- /* Check that point segment of the boundbox of the selection stroke */
+ /* Check that point segment of the bound-box of the selection stroke. */
if (((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index 633e371cbd1..05304f9914f 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -441,12 +441,12 @@ static bool brush_tint_apply(tGP_BrushVertexpaintData *gso,
CLAMP_MIN(pt->vert_color[3], 0.0f);
}
else {
- /* Premult. */
+ /* Pre-multiply. */
mul_v3_fl(pt->vert_color, pt->vert_color[3]);
/* "Alpha over" blending. */
interp_v3_v3v3(pt->vert_color, pt->vert_color, gso->linear_color, inf);
pt->vert_color[3] = pt->vert_color[3] * (1.0 - inf) + inf;
- /* Un-premult. */
+ /* Un pre-multiply. */
if (pt->vert_color[3] > 0.0f) {
mul_v3_fl(pt->vert_color, 1.0f / pt->vert_color[3]);
}
@@ -460,12 +460,12 @@ static bool brush_tint_apply(tGP_BrushVertexpaintData *gso,
CLAMP_MIN(gps->vert_color_fill[3], 0.0f);
}
else {
- /* Premult. */
+ /* Pre-multiply. */
mul_v3_fl(gps->vert_color_fill, gps->vert_color_fill[3]);
/* "Alpha over" blending. */
interp_v3_v3v3(gps->vert_color_fill, gps->vert_color_fill, gso->linear_color, inf_fill);
gps->vert_color_fill[3] = gps->vert_color_fill[3] * (1.0 - inf_fill) + inf_fill;
- /* Un-premult. */
+ /* Un pre-multiply. */
if (gps->vert_color_fill[3] > 0.0f) {
mul_v3_fl(gps->vert_color_fill, 1.0f / gps->vert_color_fill[3]);
}
@@ -865,7 +865,7 @@ static bool gpencil_vertexpaint_select_stroke(tGP_BrushVertexpaintData *gso,
gpencil_point_to_xy(gsc, gps, &pt_temp, &pc1[0], &pc1[1]);
pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
int mval_i[2];
@@ -905,7 +905,7 @@ static bool gpencil_vertexpaint_select_stroke(tGP_BrushVertexpaintData *gso,
gpencil_point_to_parent_space(pt2, diff_mat, &npt);
gpencil_point_to_xy(gsc, gps, &npt, &pc2[0], &pc2[1]);
- /* Check that point segment of the boundbox of the selection stroke */
+ /* Check that point segment of the bound-box of the selection stroke. */
if (((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index b3249294119..15f99d83f6d 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -432,7 +432,7 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
gpencil_point_to_xy(gsc, gps, &pt_temp, &pc1[0], &pc1[1]);
pt_active = (pt->runtime.pt_orig) ? pt->runtime.pt_orig : pt;
- /* do boundbox check first */
+ /* Do bound-box check first. */
if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
/* only check if point is inside */
int mval_i[2];
@@ -461,7 +461,7 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
gpencil_point_to_parent_space(pt2, diff_mat, &npt);
gpencil_point_to_xy(gsc, gps, &npt, &pc2[0], &pc2[1]);
- /* Check that point segment of the boundbox of the selection stroke */
+ /* Check that point segment of the bound-box of the selection stroke */
if (((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) ||
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 5e50a17e80a..49ca5a4c5a3 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -513,7 +513,7 @@ void ED_gpencil_vgroup_remove(struct bContext *C, struct Object *ob);
*/
void ED_gpencil_vgroup_select(struct bContext *C, struct Object *ob);
/**
- * Unselect points of vertex group.
+ * Un-select points of vertex group.
*/
void ED_gpencil_vgroup_deselect(struct bContext *C, struct Object *ob);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 35838f4ce48..3d8bdd09711 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -60,13 +60,13 @@ struct wmOperator;
/* editmesh_utils.c */
/**
- * \param em: Editmesh.
+ * \param em: Edit-mesh used for generating mirror data.
* \param use_self: Allow a vertex to point to its self (middle verts).
* \param use_select: Restrict to selected verts.
* \param respecthide: Skip hidden vertices.
* \param use_topology: Use topology mirror.
* \param maxdist: Distance for close point test.
- * \param r_index: Optional array to write into, as an alternative to a customdata layer
+ * \param r_index: Optional array to write into, as an alternative to a custom-data layer
* (length of total verts).
*/
void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em,
@@ -672,7 +672,7 @@ int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em, struct Me
/**
* Wrapper for object-mode/edit-mode.
*
- * call #BM_mesh_elem_table_ensure first for editmesh.
+ * call #BM_mesh_elem_table_ensure first for edit-mesh.
*/
int ED_mesh_mirror_get_vert(struct Object *ob, int index);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index f0d6072fdbc..4f9bdfadbdf 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -188,7 +188,7 @@ void ED_widgetgroup_gizmo2d_rotate_callbacks_set(struct wmGizmoGroupType *gzgt);
struct TransformBounds {
float center[3]; /* Center for transform widget. */
- float min[3], max[3]; /* Boundbox of selection for transform widget. */
+ float min[3], max[3]; /* Bounding-box of selection for transform widget. */
/* Normalized axis */
float axis[3][3];
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 659ac0ae899..7521ccf4e4c 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -7927,7 +7927,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
const bool do_copy = event->type == EVT_CKEY && is_press_ctrl_but_no_shift;
const bool do_paste = event->type == EVT_VKEY && is_press_ctrl_but_no_shift;
- /* Specific handling for listrows, we try to find their overlapping tex button. */
+ /* Specific handling for list-rows, we try to find their overlapping text button. */
if ((do_copy || do_paste) && but->type == UI_BTYPE_LISTROW) {
uiBut *labelbut = ui_but_list_row_text_activate(C, but, data, event, BUTTON_ACTIVATE_OVER);
if (labelbut) {
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 643fa128d08..76063412758 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -173,11 +173,11 @@ void UI_fontstyle_draw_ex(const uiFontStyle *fs,
BLF_enable(fs->uifont_id, font_flag);
if (fs_params->word_wrap == 1) {
- /* draw from boundbox top */
+ /* Draw from bound-box top. */
yofs = BLI_rcti_size_y(rect) - BLF_height_max(fs->uifont_id);
}
else {
- /* draw from boundbox center */
+ /* Draw from bound-box center. */
const float height = BLF_ascender(fs->uifont_id) + BLF_descender(fs->uifont_id);
yofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height));
}
diff --git a/source/blender/editors/io/io_obj.c b/source/blender/editors/io/io_obj.c
index 1e1e3c2ff42..746aabf87cf 100644
--- a/source/blender/editors/io/io_obj.c
+++ b/source/blender/editors/io/io_obj.c
@@ -234,7 +234,7 @@ static bool wm_obj_export_check(bContext *C, wmOperator *op)
/* Both forward and up axes cannot be the same (or same except opposite sign). */
if (RNA_enum_get(op->ptr, "forward_axis") % TOTAL_AXES ==
(RNA_enum_get(op->ptr, "up_axis") % TOTAL_AXES)) {
- /* TODO (ankitm) Show a warning here. */
+ /* TODO(@ankitm): Show a warning here. */
RNA_enum_set(op->ptr, "up_axis", RNA_enum_get(op->ptr, "up_axis") % TOTAL_AXES + 1);
changed = true;
}
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index 30a453a32ee..e48b5d8255e 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -377,7 +377,7 @@ static void edgetag_ensure_cd_flag(Mesh *me, const char edge_mode)
}
}
-/* mesh shortest path select, uses prev-selected edge */
+/* Mesh shortest path select, uses previously-selected edge. */
/* since you want to create paths with multiple selects, it doesn't have extend option */
static void mouse_mesh_shortest_path_edge(Scene *scene,
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 80e3f934c80..3214180309b 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -373,7 +373,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
/* Show progress bar. */
*(job->do_update) = true;
- /* Set frame to start point (also inits modifier data) */
+ /* Set frame to start point (also initializes modifier data). */
frame = surface->start_frame;
orig_frame = input_scene->r.cfra;
input_scene->r.cfra = (int)frame;
diff --git a/source/blender/editors/render/render_internal.cc b/source/blender/editors/render/render_internal.cc
index 441be3a6ce3..1d0de322271 100644
--- a/source/blender/editors/render/render_internal.cc
+++ b/source/blender/editors/render/render_internal.cc
@@ -124,13 +124,13 @@ static bool image_buffer_calc_tile_rect(const RenderResult *rr,
/* When `renrect` argument is not nullptr, we only refresh scan-lines. */
if (renrect) {
- /* if (tile_height == recty), rendering of layer is ready,
+ /* `if (tile_height == recty)`, rendering of layer is ready,
* we should not draw, other things happen... */
if (rr->renlay == nullptr || renrect->ymax >= rr->recty) {
return false;
}
- /* tile_x here is first subrect x coord, tile_width defines subrect width */
+ /* `tile_x` here is first sub-rectangle x coord, tile_width defines sub-rectangle width. */
tile_x = renrect->xmin;
tile_width = renrect->xmax - tile_x;
if (tile_width < 2) {
@@ -705,9 +705,9 @@ static void render_endjob(void *rjv)
{
RenderJob *rj = static_cast<RenderJob *>(rjv);
- /* this render may be used again by the sequencer without the active
+ /* This render may be used again by the sequencer without the active
* 'Render' where the callbacks would be re-assigned. assign dummy callbacks
- * to avoid referencing freed renderjobs bug T24508. */
+ * to avoid referencing freed render-jobs bug T24508. */
RE_InitRenderCB(rj->re);
if (rj->main != G_MAIN) {
diff --git a/source/blender/editors/render/render_opengl.cc b/source/blender/editors/render/render_opengl.cc
index 263c51f3488..88aed0ae174 100644
--- a/source/blender/editors/render/render_opengl.cc
+++ b/source/blender/editors/render/render_opengl.cc
@@ -92,7 +92,7 @@
#endif
/* TODO(sergey): Find better approximation of the scheduled frames.
- * For really highres renders it might fail still. */
+ * For really high-resolution renders it might fail still. */
#define MAX_SCHEDULED_FRAMES 8
struct OGLRender {
@@ -141,7 +141,7 @@ struct OGLRender {
wmWindowManager *wm;
wmWindow *win;
- /** Use to check if running modal or not (invoke'd or exec'd). */
+ /** Use to check if running modal or not (invoked or executed). */
wmTimer *timer;
void **movie_ctx_arr;
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc
index dc773504807..16e83395401 100644
--- a/source/blender/editors/render/render_preview.cc
+++ b/source/blender/editors/render/render_preview.cc
@@ -410,8 +410,8 @@ static const char *preview_world_name(const Scene *sce,
* material trick to show the floor in the reflections, but hide the floor for camera rays. For
* Eevee we use a transparent world that has a projected grid.
*
- * In the future when Eevee supports vulkan raytracing we can re-evaluate and perhaps remove this
- * approximation.
+ * In the future when Eevee supports VULKAN ray-tracing we can re-evaluate and perhaps remove
+ * this approximation.
*/
if (id_type == ID_MA && pr_method == PR_ICON_RENDER &&
!render_engine_supports_ray_visibility(sce)) {
@@ -1424,9 +1424,9 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
iuser.framenr = 1;
iuser.scene = sp->scene;
- /* elubie: this needs to be changed: here image is always loaded if not
+ /* NOTE(@elubie): this needs to be changed: here image is always loaded if not
* already there. Very expensive for large images. Need to find a way to
- * only get existing ibuf */
+ * only get existing `ibuf`. */
ibuf = BKE_image_acquire_ibuf(ima, &iuser, nullptr);
if (ibuf == nullptr || (ibuf->rect == nullptr && ibuf->rect_float == nullptr)) {
BKE_image_release_ibuf(ima, ibuf, nullptr);
@@ -1507,7 +1507,7 @@ static void other_id_types_preview_render(IconPreview *ip,
/* These types don't use the ShaderPreview mess, they have their own types and functions. */
BLI_assert(!ip->id || !ELEM(GS(ip->id->name), ID_OB));
- /* construct shader preview from image size and previewcustomdata */
+ /* Construct shader preview from image size and preview custom-data. */
sp->scene = ip->scene;
sp->owner = ip->owner;
sp->sizex = cur_size->sizex;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 95711fe20fa..c6834c84794 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1680,7 +1680,7 @@ static void ed_default_handlers(
/* NOTE: add-handler checks if it already exists. */
- /* XXX it would be good to have boundbox checks for some of these... */
+ /* XXX: it would be good to have bound-box checks for some of these. */
if (flag & ED_KEYMAP_UI) {
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "User Interface", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 8a5d75d5f77..27d19532785 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -6567,7 +6567,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
nodeSetActive(ntree, imanode);
- /* Connect to first available principled bsdf node. */
+ /* Connect to first available principled BSDF node. */
bNode *in_node = ntreeFindType(ntree, SH_NODE_BSDF_PRINCIPLED);
bNode *out_node = imanode;
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 035bc7e297d..93d023c8bb4 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -72,7 +72,7 @@
void ED_spacetypes_init(void)
{
- /* UI unit is a variable, may be used in some space type inits. */
+ /* UI unit is a variable, may be used in some space type initialization. */
U.widget_unit = 20;
/* Create space types. */
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 5a999b1fad7..09daed7e2e7 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -646,7 +646,7 @@ void ED_space_clip_set_mask(bContext *C, SpaceClip *sc, Mask *mask)
* \{ */
typedef struct PrefetchJob {
- /* Clip into which cache the frames will be prefetched into. */
+ /** Clip into which cache the frames will be pre-fetched into. */
MovieClip *clip;
/* Local copy of the clip which is used to decouple reading in a way which does not require
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index dad494e6984..52cb36b1b8f 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -297,7 +297,7 @@ static void image_refresh(const bContext *C, ScrArea *area)
ima = ED_space_image(sima);
BKE_image_user_frame_calc(ima, &sima->iuser, scene->r.cfra);
- /* check if we have to set the image from the editmesh */
+ /* Check if we have to set the image from the edit-mesh. */
if (ima && (ima->source == IMA_SRC_VIEWER && sima->mode == SI_MODE_MASK)) {
if (scene->nodetree) {
Mask *mask = ED_space_image_get_mask(sima);
diff --git a/source/blender/editors/space_node/node_group.cc b/source/blender/editors/space_node/node_group.cc
index f6802e64049..4834ca3174a 100644
--- a/source/blender/editors/space_node/node_group.cc
+++ b/source/blender/editors/space_node/node_group.cc
@@ -229,14 +229,14 @@ static bool node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
Vector<bNode *> nodes_delayed_free;
const bNodeTree *ngroup = reinterpret_cast<const bNodeTree *>(gnode->id);
- /* wgroup is a temporary copy of the NodeTree we're merging in
- * - all of wgroup's nodes are copied across to their new home
- * - ngroup (i.e. the source NodeTree) is left unscathed
- * - temp copy. do change ID usercount for the copies
+ /* `wgroup` is a temporary copy of the #NodeTree we're merging in
+ * - All of wgroup's nodes are copied across to their new home.
+ * - `ngroup` (i.e. the source NodeTree) is left unscathed.
+ * - Temp copy. do change ID user-count for the copies.
*/
bNodeTree *wgroup = ntreeCopyTree(bmain, ngroup);
- /* Add the nodes into the ntree */
+ /* Add the nodes into the `ntree`. */
LISTBASE_FOREACH_MUTABLE (bNode *, node, &wgroup->nodes) {
/* Remove interface nodes.
* This also removes remaining links to and from interface nodes.
@@ -246,9 +246,8 @@ static bool node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
nodes_delayed_free.append(node);
}
- /* keep track of this node's RNA "base" path (the part of the path identifying the node)
- * if the old nodetree has animation data which potentially covers this node
- */
+ /* Keep track of this node's RNA "base" path (the part of the path identifying the node)
+ * if the old node-tree has animation data which potentially covers this node. */
const char *old_animation_basepath = nullptr;
if (wgroup->adt) {
PointerRNA ptr;
@@ -483,9 +482,8 @@ static bool node_group_separate_selected(
newnode = node;
}
- /* keep track of this node's RNA "base" path (the part of the path identifying the node)
- * if the old nodetree has animation data which potentially covers this node
- */
+ /* Keep track of this node's RNA "base" path (the part of the path identifying the node)
+ * if the old node-tree has animation data which potentially covers this node. */
if (ngroup.adt) {
PointerRNA ptr;
char *path;
@@ -783,9 +781,8 @@ static void node_group_make_insert_selected(const bContext &C, bNodeTree &ntree,
/* move nodes over */
LISTBASE_FOREACH_MUTABLE (bNode *, node, &ntree.nodes) {
if (node_group_make_use_node(*node, gnode)) {
- /* keep track of this node's RNA "base" path (the part of the pat identifying the node)
- * if the old nodetree has animation data which potentially covers this node
- */
+ /* Keep track of this node's RNA "base" path (the part of the pat identifying the node)
+ * if the old node-tree has animation data which potentially covers this node. */
if (ntree.adt) {
PointerRNA ptr;
char *path;
@@ -995,7 +992,7 @@ static bNode *node_group_make_from_selected(const bContext &C,
return nullptr;
}
- /* new nodetree */
+ /* New node-tree. */
bNodeTree *ngroup = ntreeAddTree(bmain, "NodeGroup", ntreetype);
/* make group node */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index cc8aac21a6e..45899880b41 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -4040,7 +4040,9 @@ static bool lattice_circle_select(ViewContext *vc,
return data.is_changed;
}
-/* NOTE: pose-bone case is copied from editbone case... */
+/**
+ * \note logic is shared with the edit-bone case, see #armature_circle_doSelectJoint.
+ */
static bool pchan_circle_doSelectJoint(void *userData,
bPoseChannel *pchan,
const float screen_co[2])
@@ -4137,6 +4139,9 @@ static bool pose_circle_select(ViewContext *vc,
return data.is_changed;
}
+/**
+ * \note logic is shared with the pose-bone case, see #pchan_circle_doSelectJoint.
+ */
static bool armature_circle_doSelectJoint(void *userData,
EditBone *ebone,
const float screen_co[2],
diff --git a/source/blender/editors/transform/transform_convert_sequencer.c b/source/blender/editors/transform/transform_convert_sequencer.c
index 88c01321785..2244f82509f 100644
--- a/source/blender/editors/transform/transform_convert_sequencer.c
+++ b/source/blender/editors/transform/transform_convert_sequencer.c
@@ -302,7 +302,7 @@ static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strip
return collection;
}
-/* Query strips positioned after left edge of transformed strips boundbox. */
+/* Query strips positioned after left edge of transformed strips bound-box. */
static SeqCollection *query_right_side_strips(ListBase *seqbase, SeqCollection *transformed_strips)
{
int minframe = MAXFRAME;
@@ -351,7 +351,7 @@ static ListBase *seqbase_active_get(const TransInfo *t)
return SEQ_active_seqbase_get(ed);
}
-/* Offset all strips positioned after left edge of transformed strips boundbox by amount equal
+/* Offset all strips positioned after left edge of transformed strips bound-box by amount equal
* to overlap of transformed strips. */
static void seq_transform_handle_expand_to_fit(TransInfo *t, SeqCollection *transformed_strips)
{
diff --git a/source/blender/editors/transform/transform_data.h b/source/blender/editors/transform/transform_data.h
index 6cfceedb389..a78c2491a1a 100644
--- a/source/blender/editors/transform/transform_data.h
+++ b/source/blender/editors/transform/transform_data.h
@@ -27,8 +27,8 @@ struct Object;
struct bConstraint;
#define TRANSDATABASIC \
- /** Extra data (mirrored element pointer, in editmode mesh to BMVert) \
- * (editbone for roll fixing) (...). */ \
+ /** Extra data (mirrored element pointer, in edit-mode mesh to #BMVert) \
+ * (edit-bone for roll fixing) (...). */ \
void *extra; \
/** Location of the data to transform. */ \
float *loc; \
diff --git a/source/blender/freestyle/intern/stroke/ChainingIterators.h b/source/blender/freestyle/intern/stroke/ChainingIterators.h
index 93aba258358..66e0c30bea9 100644
--- a/source/blender/freestyle/intern/stroke/ChainingIterators.h
+++ b/source/blender/freestyle/intern/stroke/ChainingIterators.h
@@ -198,7 +198,7 @@ class ChainingIterator : public ViewEdgeInternal::ViewEdgeIterator {
return "ChainingIterator";
}
- /** Inits the iterator context.
+ /** Initializes the iterator context.
* This method is called each time a new chain is started.
* It can be used to reset some history information that you might want to keep.
*/
@@ -299,7 +299,7 @@ class ChainSilhouetteIterator : public ChainingIterator {
*/
virtual int traverse(const AdjacencyIterator &it);
- /** Inits the iterator context */
+ /** Initializes the iterator context */
virtual int init()
{
return 0;
@@ -406,7 +406,7 @@ class ChainPredicateIterator : public ChainingIterator {
*/
virtual int traverse(const AdjacencyIterator &it);
- /** Inits the iterator context */
+ /** Initializes the iterator context. */
virtual int init()
{
return 0;
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h
index adc08f60ddf..92b8bc70aa8 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.h
@@ -874,7 +874,7 @@ class WFace {
return _VerticesNormals[index];
}
- /** Returns the tex coords of the vertex of `index`. */
+ /** Returns the texture coords of the vertex of `index`. */
inline Vec2f &GetVertexTexCoords(int index)
{
return _VerticesTexCoords[index];
@@ -1225,7 +1225,7 @@ class WShape {
* orientation and (so) the face orientation. iMaterialIndex The materialIndex for this face
* iNormalsList
* The list of normals, iNormalsList[i] corresponding to the normal of the vertex
- * iVertexList[i] for that face. iTexCoordsList The list of tex coords, iTexCoordsList[i]
+ * iVertexList[i] for that face. iTexCoordsList The list of texture coords, iTexCoordsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
*/
virtual WFace *MakeFace(vector<WVertex *> &iVertexList,
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h
index b335a364365..7ef2e7bcda2 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h
@@ -783,7 +783,7 @@ class WXShape : public WShape {
* The list of normals, iNormalsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
* - iTexCoordsList:
- * The list of tex coords, iTexCoordsList[i]
+ * The list of texture coords, iTexCoordsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
*/
virtual WFace *MakeFace(vector<WVertex *> &iVertexList,
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 7b69012dcbc..22cd7eab927 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -56,7 +56,7 @@ ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_ELEMENT_ARRAY)
*/
typedef enum eGPUBlend {
GPU_BLEND_NONE = 0,
- /** Premult variants will _NOT_ multiply rgb output by alpha. */
+ /** Pre-multiply variants will _NOT_ multiply rgb output by alpha. */
GPU_BLEND_ALPHA,
GPU_BLEND_ALPHA_PREMULT,
GPU_BLEND_ADDITIVE,
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index f0046e879a0..568462ec2a6 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -65,7 +65,7 @@ extern char datatoc_gpu_shader_common_obinfos_lib_glsl[];
* same for 2 different Materials. Unused GPUPasses are free by Garbage collection.
*/
-/* Only use one linklist that contains the GPUPasses grouped by hash. */
+/* Only use one linked-list that contains the GPUPasses grouped by hash. */
static GPUPass *pass_cache = NULL;
static SpinLock pass_cache_spin;
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 3804f2f0dd1..6451086f5fc 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -84,7 +84,7 @@ struct GPUMaterial {
bool has_volume_output;
bool has_surface_output;
- /* Only used by Eevee to know which bsdf are used. */
+ /* Only used by Eevee to know which BSDF are used. */
eGPUMatFlag flag;
/* Used by 2.8 pipeline */
@@ -604,7 +604,7 @@ GPUMaterial *GPU_material_from_nodetree(Scene *scene,
/* Caller must re-use materials. */
BLI_assert(GPU_material_from_nodetree_find(gpumaterials, engine_type, options) == NULL);
- /* HACK: Eevee assume this to create Ghash keys. */
+ /* HACK: Eevee assume this to create #GHash keys. */
BLI_assert(sizeof(GPUPass) > 16);
/* allocate material */
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh
index 81d422ff21a..864b7d0446a 100644
--- a/source/blender/gpu/intern/gpu_state_private.hh
+++ b/source/blender/gpu/intern/gpu_state_private.hh
@@ -62,7 +62,7 @@ union GPUState {
uint32_t polygon_smooth : 1;
uint32_t line_smooth : 1;
};
- /* Here to allow fast bitwise ops. */
+ /* Here to allow fast bit-wise ops. */
uint64_t data;
};
diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc
index bfc691df4b3..c6c013fcf3a 100644
--- a/source/blender/gpu/opengl/gl_state.cc
+++ b/source/blender/gpu/opengl/gl_state.cc
@@ -377,7 +377,7 @@ void GLStateManager::set_blend(const eGPUBlend value)
break;
}
case GPU_BLEND_ADDITIVE: {
- /* Do not let alpha accumulate but premult the source RGB by it. */
+ /* Do not let alpha accumulate but pre-multiply the source RGB by it. */
src_rgb = GL_SRC_ALPHA;
dst_rgb = GL_ONE;
src_alpha = GL_ZERO;
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 3ea8ac47f17..890c694d830 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -72,7 +72,7 @@ bool IMB_colormanagement_space_name_is_data(const char *name);
/**
* Convert a float RGB triplet to the correct luminance weighted average.
*
- * Grayscale, or Luma is a distillation of RGB data values down to a weighted average
+ * Gray-scale, or Luma is a distillation of RGB data values down to a weighted average
* based on the luminance positions of the red, green, and blue primaries.
* Given that the internal reference space may be arbitrarily set, any
* effort to glean the luminance coefficients must be aware of the reference
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.c b/source/blender/imbuf/intern/cineon/cineonlib.c
index 1223033f535..758b21f8cda 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.c
+++ b/source/blender/imbuf/intern/cineon/cineonlib.c
@@ -239,13 +239,13 @@ LogImageFile *cineonOpen(const unsigned char *byteStuff, int fromMemory, size_t
}
if (cineon->depth == 1) {
- /* Grayscale image */
+ /* Gray-scale image. */
cineon->element[0].descriptor = descriptor_Luminance;
cineon->element[0].transfer = transfer_Linear;
cineon->element[0].depth = 1;
}
else if (cineon->depth == 3) {
- /* RGB image */
+ /* RGB image. */
if (cineon->numElements == 1) {
cineon->element[0].descriptor = descriptor_RGB;
cineon->element[0].transfer = transfer_PrintingDensity;
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index 4841f7b5039..ff86fbfdd38 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -824,7 +824,7 @@ void IMB_float_from_rect(ImBuf *ibuf)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Color to Grayscale
+/** \name Color to Gray-Scale
* \{ */
void IMB_color_to_bw(ImBuf *ibuf)
diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c
index dc714e6e85a..1c8548009e8 100644
--- a/source/blender/imbuf/intern/iris.c
+++ b/source/blender/imbuf/intern/iris.c
@@ -536,7 +536,7 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors
}
}
else if (image.zsize == 2) {
- /* grayscale with alpha */
+ /* Gray-scale with alpha. */
rect = (uchar *)ibuf->rect;
for (size_t x = (size_t)ibuf->x * (size_t)ibuf->y; x > 0; x--) {
rect[0] = rect[2];
@@ -564,7 +564,7 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors
}
}
else if (image.zsize == 2) {
- /* grayscale with alpha */
+ /* Gray-scale with alpha. */
fbase = ibuf->rect_float;
for (size_t x = (size_t)ibuf->x * (size_t)ibuf->y; x > 0; x--) {
fbase[0] = fbase[2];
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 83e93f16f1b..3af7367ef6e 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -424,13 +424,13 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
h = image->comps[0].h;
switch (image->numcomps) {
- case 1: /* Grayscale */
- case 3: /* Color */
+ case 1: /* Gray-scale. */
+ case 3: /* Color. */
planes = 24;
use_alpha = false;
break;
- default: /* 2 or 4 - Grayscale or Color + alpha */
- planes = 32; /* grayscale + alpha */
+ default: /* 2 or 4 - Gray-scale or Color + alpha. */
+ planes = 32; /* Gray-scale + alpha. */
use_alpha = true;
break;
}
@@ -529,7 +529,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
r = image->comps[0].data;
a = (use_alpha) ? image->comps[1].data : NULL;
- /* grayscale */
+ /* Gray-scale. */
if (use_alpha) {
a = image->comps[3].data;
PIXEL_LOOPER_BEGIN (rect_uchar) {
@@ -891,8 +891,8 @@ static opj_image_t *ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
prec = 8;
}
- /* 32bit images == alpha channel */
- /* grayscale not supported yet */
+ /* 32bit images == alpha channel. */
+ /* Gray-scale not supported yet. */
numcomps = (ibuf->planes == 32) ? 4 : 3;
}
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 6ad373845fc..1d3589f00a6 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -29,7 +29,7 @@
* high-level routine that loads all images as 32-bit RGBA, handling all the
* required conversions between many different TIFF types internally.
*
- * Saving supports RGB, RGBA and BW (grayscale) images correctly, with
+ * Saving supports RGB, RGBA and BW (gray-scale) images correctly, with
* 8 bits per channel in all cases. The "deflate" compression algorithm is
* used to compress images.
*/
@@ -488,7 +488,7 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image)
if (chan == 3 && spp == 3) { /* fill alpha if only RGB TIFF */
copy_vn_fl(fbuf, ibuf->x, 1.0f);
}
- else if (chan >= spp) { /* for grayscale, duplicate first channel into G and B */
+ else if (chan >= spp) { /* For gray-scale, duplicate first channel into G and B. */
success |= TIFFReadScanline(image, fbuf, row, 0);
}
else {
@@ -500,7 +500,7 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image)
if (chan == 3 && spp == 3) { /* fill alpha if only RGB TIFF */
copy_vn_ushort(sbuf, ibuf->x, 65535);
}
- else if (chan >= spp) { /* for grayscale, duplicate first channel into G and B */
+ else if (chan >= spp) { /* For gray-scale, duplicate first channel into G and B. */
success |= TIFFReadScanline(image, fbuf, row, 0);
}
else {
@@ -848,7 +848,7 @@ bool imb_savetiff(ImBuf *ibuf, const char *filepath, int flags)
TIFFSetField(image, TIFFTAG_PHOTOMETRIC, PHOTOMETRIC_RGB);
}
else if (samplesperpixel == 1) {
- /* grayscale images, 1 channel */
+ /* Gray-scale images, 1 channel */
TIFFSetField(image, TIFFTAG_PHOTOMETRIC, PHOTOMETRIC_MINISBLACK);
}
diff --git a/source/blender/io/alembic/intern/abc_reader_curves.h b/source/blender/io/alembic/intern/abc_reader_curves.h
index 6bc0691a870..4cfb50ac59e 100644
--- a/source/blender/io/alembic/intern/abc_reader_curves.h
+++ b/source/blender/io/alembic/intern/abc_reader_curves.h
@@ -45,8 +45,8 @@ class AbcCurveReader final : public AbcObjectReader {
void readObjectData(Main *bmain, const Alembic::Abc::ISampleSelector &sample_sel) override;
/**
* \note Alembic only stores data about control points, but the Mesh
- * passed from the cache modifier contains the displist, which has more data
- * than the control points, so to avoid corrupting the displist we modify the
+ * passed from the cache modifier contains the #DispList, which has more data
+ * than the control points, so to avoid corrupting the #DispList we modify the
* object directly and create a new Mesh from that. Also we might need to
* create new or delete existing NURBS in the curve.
*/
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index d92d1c5ad48..8c4ae7e111e 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -189,7 +189,7 @@ void OBJWriter::write_vertex_coords(const OBJMesh &obj_mesh_data) const
}
/**
- * Write UV vertex coordinates for all vertices as "vt u v".
+ * Write UV vertex coordinates for all vertices as `vt u v`.
* \note UV indices are stored here, but written later.
*/
void OBJWriter::write_uv_coords(OBJMesh &r_obj_mesh_data) const
@@ -430,7 +430,7 @@ void OBJWriter::write_nurbs_curve(const OBJCurve &obj_nurbs_data) const
file_handler_->write<eOBJSyntaxElement::curve_element_end>();
/**
- * In "parm u 0 0.1 .." line:, (total control points + 2) equidistant numbers in the
+ * In `parm u 0 0.1 ..` line:, (total control points + 2) equidistant numbers in the
* parameter range are inserted.
*/
file_handler_->write<eOBJSyntaxElement::nurbs_parameter_begin>();
@@ -584,9 +584,9 @@ void MTLWriter::write_materials()
}
/**
- * Add the materials of the given object to MTLWriter, deduping
+ * Add the materials of the given object to #MTLWriter, de-duplicating
* against ones that are already there.
- * Return a Vector of indices into mtlmaterials_ that hold the MTLMaterial
+ * Return a Vector of indices into mtlmaterials_ that hold the #MTLMaterial
* that corresponds to each material slot, in order, of the given Object.
* Indexes are returned rather than pointers to the MTLMaterials themselves
* because the mtlmaterials_ Vector may move around when resized.
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index 83571d8aa46..6d0ff1aa6a5 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -301,7 +301,7 @@ template<eFileType filetype> class FileHandler : NonCopyable, NonMovable {
template<typename T> using remove_cvref_t = std::remove_cv_t<std::remove_reference_t<T>>;
/**
- * Make #std::string etc., usable for fprintf-family.
+ * Make #std::string etc., usable for `fprintf` family.
* \return: `const char *` or the original argument if the argument is
* not related to #std::string.
*/
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
index d72dd76d447..92fea78732a 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
@@ -36,13 +36,13 @@
#include "IO_wavefront_obj.h"
namespace blender::io::obj {
-/* Denote absence for usually non-negative numbers. */
+/** Denote absence for usually non-negative numbers. */
const int NOT_FOUND = -1;
-/* Any negative number other than `NOT_FOUND` to initialise usually non-negative numbers. */
+/** Any negative number other than `NOT_FOUND` to initialize usually non-negative numbers. */
const int NEGATIVE_INIT = -10;
/**
- * #std::unique_ptr deleter for BMesh.
+ * #std::unique_ptr than handles freeing #BMesh.
*/
struct CustomBMeshDeleter {
void operator()(BMesh *bmesh)
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
index b60f8976177..b99d41e0c72 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
@@ -192,7 +192,7 @@ static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
if (bnode) {
copy_property_from_node(SOCK_FLOAT, bnode, "Roughness", {&roughness, 1});
}
- /* Emperical approximation. Importer should use the inverse of this method. */
+ /* Empirical approximation. Importer should use the inverse of this method. */
float spec_exponent = (1.0f - roughness) * 30;
spec_exponent *= spec_exponent;
@@ -230,7 +230,7 @@ static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
}
mul_v3_fl(emission_col, emission_strength);
- /* See https://wikipedia.org/wiki/Wavefront_.obj_file for all possible values of illum. */
+ /* See https://wikipedia.org/wiki/Wavefront_.obj_file for all possible values of `illum`. */
/* Highlight on. */
int illum = 2;
if (specular == 0.0f) {
@@ -268,7 +268,7 @@ static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
}
/**
- * Store image texture options and filepaths in r_mtl_mat.
+ * Store image texture options and file-paths in `r_mtl_mat`.
*/
static void store_image_textures(const nodes::NodeRef *bsdf_node,
const nodes::NodeTreeRef *node_tree,
@@ -292,7 +292,7 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
const bNode *normal_map_node{nullptr};
if (texture_map.key == eMTLSyntaxElement::map_Bump) {
- /* Find sockets linked to destination "Normal" socket in p-bsdf node. */
+ /* Find sockets linked to destination "Normal" socket in P-BSDF node. */
linked_sockets_to_dest_id(bnode, *node_tree, "Normal", linked_sockets);
/* Among the linked sockets, find Normal Map shader node. */
normal_map_node = get_node_of_type(linked_sockets, SH_NODE_NORMAL_MAP);
@@ -308,7 +308,7 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
}
}
else {
- /* Find sockets linked to the destination socket of interest, in p-bsdf node. */
+ /* Find sockets linked to the destination socket of interest, in P-BSDF node. */
linked_sockets_to_dest_id(
bnode, *node_tree, texture_map.value.dest_socket_id, linked_sockets);
}
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
index def70eff0ee..4baf1df51f5 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
@@ -20,7 +20,7 @@ using array_float_3 = std::array<float, 3>;
/**
* This matches #OBJCurve's member functions, except that all the numbers and names are known
- * constants. Used to store expected values of NURBS Curve sobjects.
+ * constants. Used to store expected values of NURBS curves objects.
*/
class NurbsObject {
private:
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 8e7551e1703..82b20483902 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -468,7 +468,7 @@ typedef enum eRotationModes {
typedef struct bPose {
/** List of pose channels, PoseBones in RNA. */
ListBase chanbase;
- /** Ghash for quicker string lookups. */
+ /** Use a hash-table for quicker string lookups. */
struct GHash *chanhash;
/* Flat array of pose channels. It references pointers from
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 5dbed6b4d24..bd9f9d8ec3d 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -348,7 +348,7 @@ typedef enum eDriverTarget_Flag {
/** idtype can only be 'Object' */
DTAR_FLAG_ID_OB_ONLY = (1 << 1),
- /* "localspace" flags */
+ /* "local-space" flags. */
/** base flag - basically "pre parent+constraints" */
DTAR_FLAG_LOCALSPACE = (1 << 2),
/** include constraints transformed to space including parents */
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 3b65378f9eb..566ffd19669 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -124,11 +124,11 @@ typedef struct bArmature {
ListBase bonebase;
- /** Ghash for quicker lookups of bones by name. */
+ /** Use a hash-table for quicker lookups of bones by name. */
struct GHash *bonehash;
void *_pad1;
- /** Editbone listbase, we use pointer so we can check state. */
+ /** #EditBone list (use an allocated pointer so the state can be checked). */
ListBase *edbo;
/* active bones should work like active object where possible
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 634ebdff253..4976168a890 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -123,7 +123,7 @@ typedef struct BrushGpencilSettings {
int sculpt_mode_flag;
/** Preset type (used to reset brushes - internal). */
short preset_type;
- /** Brush preselected mode (Active/Material/Vertexcolor). */
+ /** Brush preselected mode (Active/Material/Vertex-color). */
short brush_draw_mode;
/** Randomness for Hue. */
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 67cd68afb8a..5d682d963ab 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -293,7 +293,7 @@ typedef struct Material {
/* #define TEXCO_STRESS (1 << 14) */ /* deprecated */
/* #define TEXCO_SPEED (1 << 15) */ /* deprecated */
-/* mapto */
+/** #MTex.mapto */
#define MAP_COL (1 << 0)
#define MAP_ALPHA (1 << 7)
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index e349dfd8704..becc2d290f7 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -307,7 +307,7 @@ typedef struct bNode {
char _pad1[4];
- /** Entire boundbox (world-space). */
+ /** Entire bound-box (world-space). */
rctf totr;
/** Optional preview area. */
rctf prvr;
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 13a368e4263..5cce7ec5f67 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -152,7 +152,7 @@ typedef struct Object_Runtime {
/** Start time of the mode transfer overlay animation. */
double overlay_mode_transfer_start_time;
- /** Axis aligned boundbox (in localspace). */
+ /** Axis aligned bound-box (in local-space). */
struct BoundBox *bb;
/**
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 4607a47a9a8..a491e131d71 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1341,8 +1341,10 @@ typedef struct SequencerToolSettings {
short snap_flag;
/* eSeqOverlapMode */
int overlap_mode;
- /** When there are many snap points, 0-1 range corresponds to resolution from boundbox to all
- * possible snap points. */
+ /**
+ * When there are many snap points,
+ * 0-1 range corresponds to resolution from bound-box to all possible snap points.
+ */
int snap_distance;
int pivot_point;
} SequencerToolSettings;
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 5a98277531c..5981d20cc38 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -986,7 +986,7 @@ enum eFileDetails {
*/
#define FILE_SELECT_MAX_RECURSIONS (FILE_MAX_LIBEXTRA / 2)
-/** Filesel types. */
+/** File selector types. */
typedef enum eFileSelectType {
FILE_LOADLIB = 1,
FILE_MAIN = 2,
@@ -1000,7 +1000,7 @@ typedef enum eFileSelectType {
FILE_SPECIAL = 9,
} eFileSelectType;
-/** filesel op property -> action. */
+/** File-selector op property -> action. */
typedef enum eFileSel_Action {
FILE_OPENFILE = 0,
FILE_SAVE = 1,
@@ -1755,7 +1755,7 @@ typedef struct SpaceClip {
*/
float stabmat[4][4], unistabmat[4][4];
- /* movie postprocessing */
+ /** Movie postprocessing. */
int postproc_flag;
/* grease pencil */
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 5f4353b6f3a..ae95f58d4f0 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -419,7 +419,7 @@ enum {
RV3D_LOCK_ANY_TRANSFORM = (RV3D_LOCK_LOCATION | RV3D_LOCK_ROTATION | RV3D_LOCK_ZOOM_AND_DOLLY),
};
-/* Bitwise OR of the regular lock-flags with runtime only lock-flags. */
+/** Bit-wise OR of the regular lock-flags with runtime only lock-flags. */
#define RV3D_LOCK_FLAGS(rv3d) ((rv3d)->viewlock | ((rv3d)->runtime_viewlock))
/** #RegionView3D.viewlock_quad */
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index bdf29b22787..6322cb459dd 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -1127,7 +1127,7 @@ static void reconstruct_structs(const DNA_ReconstructInfo *reconstruct_info,
*
* \param reconstruct_info: Preprocessed reconstruct information generated by
* #DNA_reconstruct_info_create.
- * \param new_struct_nr: Index in newsdna->structs of the struct that is being reconstructed.
+ * \param new_struct_nr: Index in `newsdna->structs` of the struct that is being reconstructed.
* \param old_block: Memory buffer containing the old struct.
* \param new_block: Where to put converted struct contents.
*/
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index d880c892aa9..2d499dd113f 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -265,7 +265,8 @@ typedef enum PropertyFlag {
* This is crucial information for processes that walk the whole data of an ID e.g.
* (like library override).
* Note that all ID pointers are enforced to this by default,
- * this probably will need to be rechecked (see ugly infamous NodeTrees of mat/tex/scene/etc.).
+ * this probably will need to be rechecked
+ * (see ugly infamous node-trees of material/texture/scene/etc.).
*/
PROP_PTR_NO_OWNERSHIP = (1 << 7),
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 7a934443907..28e50e80f32 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -993,7 +993,7 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
RNA_def_property_update(prop, 0, "rna_Armature_update_data");
}
RNA_def_property_float_sdna(prop, NULL, "rad_head");
- /* XXX range is 0 to lim, where lim = 10000.0f * MAX2(1.0, view3d->grid); */
+ /* XXX range is 0 to limit, where limit = 10000.0f * MAX2(1.0, view3d->grid); */
// RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_range(prop, 0.01, 100, 0.1, 3);
RNA_def_property_ui_text(
@@ -1007,7 +1007,7 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
RNA_def_property_update(prop, 0, "rna_Armature_update_data");
}
RNA_def_property_float_sdna(prop, NULL, "rad_tail");
- /* XXX range is 0 to lim, where lim = 10000.0f * MAX2(1.0, view3d->grid); */
+ /* XXX range is 0 to limit, where limit = 10000.0f * MAX2(1.0, view3d->grid); */
// RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_range(prop, 0.01, 100, 0.1, 3);
RNA_def_property_ui_text(
diff --git a/source/blender/makesrna/intern/rna_armature_api.c b/source/blender/makesrna/intern/rna_armature_api.c
index a02f55667e3..7d165ce045d 100644
--- a/source/blender/makesrna/intern/rna_armature_api.c
+++ b/source/blender/makesrna/intern/rna_armature_api.c
@@ -119,7 +119,7 @@ void RNA_api_armature_edit_bone(StructRNA *srna)
func = RNA_def_function(srna, "align_roll", "rna_EditBone_align_roll");
RNA_def_function_ui_description(func,
- "Align the bone to a localspace roll so the Z axis "
+ "Align the bone to a local-space roll so the Z axis "
"points in the direction of the vector given");
parm = RNA_def_float_vector(
func, "vector", 3, NULL, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 6cca0c51988..86ed0f307c4 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -453,8 +453,8 @@ static void rna_Curve_bevelObject_set(PointerRNA *ptr,
Object *ob = (Object *)value.data;
if (ob) {
- /* if bevel object has got the save curve, as object, for which it's */
- /* set as bevobj, there could be infinity loop in displist calculation */
+ /* If bevel object has got the save curve, as object, for which it's set as bevobj,
+ * there could be infinity loop in #DispList calculation. */
if (ob->type == OB_CURVE && ob->data != cu) {
cu->bevobj = ob;
id_lib_extern((ID *)ob);
@@ -528,8 +528,8 @@ static void rna_Curve_taperObject_set(PointerRNA *ptr,
Object *ob = (Object *)value.data;
if (ob) {
- /* if taper object has got the save curve, as object, for which it's */
- /* set as bevobj, there could be infinity loop in displist calculation */
+ /* If taper object has got the save curve, as object, for which it's set as bevobj,
+ * there could be infinity loop in #DispList calculation. */
if (ob->type == OB_CURVE && ob->data != cu) {
cu->taperobj = ob;
id_lib_extern((ID *)ob);
diff --git a/source/blender/makesrna/intern/rna_light.c b/source/blender/makesrna/intern/rna_light.c
index 8bec337885e..003eebd8cc8 100644
--- a/source/blender/makesrna/intern/rna_light.c
+++ b/source/blender/makesrna/intern/rna_light.c
@@ -360,7 +360,7 @@ static void rna_def_light_shadow(StructRNA *srna, bool sun)
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SHAD_CONTACT);
RNA_def_property_ui_text(prop,
"Contact Shadow",
- "Use screen space raytracing to have correct shadowing "
+ "Use screen space ray-tracing to have correct shadowing "
"near occluder, or for small features that does not appear "
"in shadow maps");
RNA_def_property_update(prop, 0, "rna_Light_update");
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index c6c7341bcc6..2cda19737da 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -7073,7 +7073,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "ssr_quality", PROP_FLOAT, PROP_FACTOR);
- RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the screen space raytracing");
+ RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the screen space ray-tracing");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
diff --git a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
index 6b79c9e0f68..21ad8dd5bbc 100644
--- a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
+++ b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
@@ -891,7 +891,7 @@ class GeometryNodesEvaluator {
void foreach_non_lazy_input(LockedNode &locked_node, FunctionRef<void(DInputSocket socket)> fn)
{
if (node_supports_laziness(locked_node.node)) {
- /* In the future only some of the inputs may support lazyness. */
+ /* In the future only some of the inputs may support laziness. */
return;
}
/* Nodes that don't support laziness require all inputs. */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
index ed4def0cf68..03fd9ac051e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
@@ -554,7 +554,7 @@ static bool vertex_needs_dissolving(const int vertex,
/**
* Finds 'normal' vertices which are connected to only two polygons and marks them to not be
- * used in the datastructures derived from the mesh. For each pair of polygons which has such a
+ * used in the data-structures derived from the mesh. For each pair of polygons which has such a
* vertex, an edge is created for the dual mesh between the centers of those two polygons. All
* edges in the input mesh which contain such a vertex are marked as 'done' to prevent duplicate
* edges being created. (See T94144)
@@ -703,7 +703,7 @@ static void calc_dual_mesh(GeometrySet &geometry_set,
* exactly one edge in the original, we can use this array to keep track of whether it still
* needs to be created or not. If it's not -1 it gives the index in `new_edges` of the dual
* edge. The edges coming from preserving the boundaries only get added once anyway, so we
- * don't need a hashmap for that. */
+ * don't need a hash-map for that. */
Array<int> old_to_new_edges_map(mesh_in.totedge);
old_to_new_edges_map.fill(-1);
diff --git a/source/blender/nodes/shader/node_shader_tree.cc b/source/blender/nodes/shader/node_shader_tree.cc
index 1552ed9f19c..0fa977aa63c 100644
--- a/source/blender/nodes/shader/node_shader_tree.cc
+++ b/source/blender/nodes/shader/node_shader_tree.cc
@@ -845,7 +845,7 @@ static bool ntree_tag_bsdf_cb(bNode *fromnode, bNode *UNUSED(tonode), void *user
default:
/* We could return false here but since we
* allow the use of Closure as RGBA, we can have
- * Bsdf nodes linked to other Bsdf nodes. */
+ * BSDF nodes linked to other BSDF nodes. */
break;
}
@@ -972,8 +972,8 @@ bNodeTreeExec *ntreeShaderBeginExecTree(bNodeTree *ntree)
exec = ntreeShaderBeginExecTree_internal(&context, ntree, NODE_INSTANCE_KEY_BASE);
- /* XXX this should not be necessary, but is still used for cmp/sha/tex nodes,
- * which only store the ntree pointer. Should be fixed at some point!
+ /* XXX: this should not be necessary, but is still used for compositor/shader/texture nodes,
+ * which only store the `ntree` pointer. Should be fixed at some point!
*/
ntree->execdata = exec;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
index 56e42708e93..30ec746c2d0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
@@ -220,7 +220,7 @@ void register_node_type_sh_tex_sky()
node_type_init(&ntype, file_ns::node_shader_init_tex_sky);
node_type_storage(&ntype, "NodeTexSky", node_free_standard_storage, node_copy_standard_storage);
node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_sky);
- /* remove Vector input for Nishita */
+ /* Remove vector input for Nishita sky model. */
node_type_update(&ntype, file_ns::node_shader_update_sky);
nodeRegisterType(&ntype);
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h
index 073bb0a3697..bf7d41b97b2 100644
--- a/source/blender/render/RE_pipeline.h
+++ b/source/blender/render/RE_pipeline.h
@@ -461,8 +461,6 @@ void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4
void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]);
void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_modelmat[4][4]);
-/* displist.c utility. */
-
struct Scene *RE_GetScene(struct Render *re);
void RE_SetScene(struct Render *re, struct Scene *sce);
diff --git a/source/blender/render/intern/render_result.c b/source/blender/render/intern/render_result.c
index 5455b2d883a..d207ea0a38e 100644
--- a/source/blender/render/intern/render_result.c
+++ b/source/blender/render/intern/render_result.c
@@ -1238,7 +1238,7 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, const RenderData *rd, const
}
}
- /* color -> grayscale */
+ /* Color -> gray-scale. */
/* editing directly would alter the render view */
if (rd->im_format.planes == R_IMF_PLANES_BW) {
ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
diff --git a/source/blender/render/intern/render_types.h b/source/blender/render/intern/render_types.h
index ca4f72350e1..e5d766acf8d 100644
--- a/source/blender/render/intern/render_types.h
+++ b/source/blender/render/intern/render_types.h
@@ -106,7 +106,7 @@ struct Render {
struct RenderEngine *engine;
/* NOTE: This is a minimal dependency graph and evaluated scene which is enough to access view
- * layer visibility and use for post-precessing (compositor and sequencer). */
+ * layer visibility and use for postprocessing (compositor and sequencer). */
Depsgraph *pipeline_depsgraph;
Scene *pipeline_scene_eval;
diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c
index 371e4b7becd..9f4e07820fa 100644
--- a/source/blender/sequencer/intern/render.c
+++ b/source/blender/sequencer/intern/render.c
@@ -303,9 +303,9 @@ int seq_get_shown_sequences(ListBase *seqbase,
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Preprocessing and Effects
+/** \name Preprocessing & Effects
*
- * Input pre-processing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE.
+ * Input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE.
*
* Do all the things you can't really do afterwards using sequence effects
* (read: before re-scaling to render resolution has been done).
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_api.h b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
index 497e4f6e5fc..8691ebe06ec 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_api.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
@@ -199,7 +199,7 @@ void WM_gizmotype_append_ptr(void (*gtfunc)(struct wmGizmoType *, void *), void
bool WM_gizmotype_remove(struct bContext *C, struct Main *bmain, const char *idname);
void WM_gizmotype_remove_ptr(struct bContext *C, struct Main *bmain, struct wmGizmoType *gzt);
/**
- * Free but don't remove from ghash.
+ * Free but don't remove from #GHash.
*/
void WM_gizmotype_free_ptr(struct wmGizmoType *gzt);
/**
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 1d3fa158ac1..99bab3ae23d 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -263,7 +263,7 @@ static void wm_window_substitute_old(wmWindowManager *oldwm,
win->eventstate = oldwin->eventstate;
oldwin->eventstate = NULL;
- /* ensure proper screen rescaling */
+ /* Ensure proper screen re-scaling. */
win->sizex = oldwin->sizex;
win->sizey = oldwin->sizey;
win->posx = oldwin->posx;