diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 18:14:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 18:14:04 +0400 |
commit | b308e613126f8c89e954705aa512a3ef6a1f551d (patch) | |
tree | 4a875450b2ba9766fbdf4914e8cb003e8132497c /source/blender | |
parent | 98bdf0274b1052efe25b6216f488d2a40fa43d1c (diff) | |
parent | cda5d1769d71832a6b04ed6c91bac101c482e5f7 (diff) |
svn merge ^/trunk/blender -r43220:43278 --accept postpone
Diffstat (limited to 'source/blender')
66 files changed, 3945 insertions, 378 deletions
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c index 6c27beb14a7..d96011f0f1e 100644 --- a/source/blender/blenfont/intern/blf_lang.c +++ b/source/blender/blenfont/intern/blf_lang.c @@ -104,6 +104,7 @@ static const char *locales[] = { "persian", "fa_PE", "indonesian", "id_ID", "serbian (latin)", "sr_RS@latin", + "kyrgyz", "ky", }; void BLF_lang_init(void) diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h index 2dfe9fd3402..62c3df7c6f4 100644 --- a/source/blender/blenkernel/BKE_cloth.h +++ b/source/blender/blenkernel/BKE_cloth.h @@ -85,6 +85,7 @@ typedef struct Cloth struct Implicit_Data *implicit; /* our implicit solver connects to this pointer */ struct Implicit_Data *implicitEM; /* our implicit solver connects to this pointer */ struct EdgeHash *edgehash; /* used for selfcollisions */ + int last_frame, pad4; } Cloth; /** diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 9fdae5b190e..8229978454f 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -522,6 +522,7 @@ struct ShadeResult; #define SH_NODE_VOLUME_TRANSPARENT 161 #define SH_NODE_VOLUME_ISOTROPIC 162 #define SH_NODE_GAMMA 163 +#define SH_NODE_TEX_CHECKER 164 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 @@ -641,6 +642,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat); #define CMP_NODE_STABILIZE2D 263 #define CMP_NODE_TRANSFORM 264 #define CMP_NODE_MOVIEDISTORTION 265 +#define CMP_NODE_DOUBLEEDGEMASK 266 #define CMP_NODE_GLARE 301 #define CMP_NODE_TONEMAP 302 diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h index 7b3cb3f69bb..bd5790e1319 100644 --- a/source/blender/blenkernel/BKE_tracking.h +++ b/source/blender/blenkernel/BKE_tracking.h @@ -53,7 +53,8 @@ void BKE_tracking_track_flag(struct MovieTrackingTrack *track, int area, int fla struct MovieTrackingTrack *BKE_tracking_add_track(struct MovieTracking *tracking, struct ListBase *tracksbase, float x, float y, int framenr, int width, int height); -void BKE_tracking_insert_marker(struct MovieTrackingTrack *track, struct MovieTrackingMarker *marker); +struct MovieTrackingMarker *BKE_tracking_insert_marker(struct MovieTrackingTrack *track, + struct MovieTrackingMarker *marker); void BKE_tracking_delete_marker(struct MovieTrackingTrack *track, int framenr); struct MovieTrackingMarker *BKE_tracking_get_marker(struct MovieTrackingTrack *track, int framenr); @@ -96,6 +97,12 @@ struct ListBase *BKE_tracking_object_tracks(struct MovieTracking *tracking, stru struct MovieTrackingReconstruction *BKE_tracking_object_reconstruction(struct MovieTracking *tracking, struct MovieTrackingObject *object); +/* clipboard */ +void BKE_tracking_free_clipboard(void); +void BKE_tracking_clipboard_copy_tracks(struct MovieTracking *tracking, struct MovieTrackingObject *object); +int BKE_tracking_clipboard_has_tracks(void); +void BKE_tracking_clipboard_paste_tracks(struct MovieTracking *tracking, struct MovieTrackingObject *object); + /* 2D tracking */ struct MovieTrackingContext *BKE_tracking_context_new(struct MovieClip *clip, struct MovieClipUser *user, short backwards, short sequence); diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 2880473dd37..e1d9f6169da 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1027,15 +1027,29 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag) MPoly *mp = dm->getPolyArray(dm); int i, j, totface=dm->getNumTessFaces(dm), totloop; int *origIndex = dm->getVertDataArray(dm, CD_ORIGINDEX); + unsigned char *wtcol_f_step = wtcol_f; wtcol_f = MEM_mallocN(sizeof (unsigned char) * totface*4*4, "weightmap_f"); /*first add colors to the tesselation faces*/ - for (i=0; i<totface; i++, mf++) { + for (i=0; i<totface; i++, mf++, wtcol_f_step += (4 * 4)) { /*origindex being NULL means we're operating on original mesh data*/ +#if 0 unsigned int fidx= mf->v4 ? 3:2; + +#else /* better zero out triangles 4th component. else valgrind complains when the buffer's copied */ + unsigned int fidx; + if (mf->v4) { + fidx = 3; + } + else { + fidx = 2; + *(int *)(&wtcol_f_step[3 * 4]) = 0; + } +#endif + do { - copy_v4_v4_char((char *)&wtcol_f[(4 * i + fidx) * 4], + copy_v4_v4_char((char *)&wtcol_f_step[fidx * 4], (char *)&wtcol_v[4 * (*(&mf->v1 + fidx))]); } while (fidx--); } diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index bd11625bf6e..4e122ec0f11 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -48,7 +48,6 @@ #include "BKE_modifier.h" #include "BKE_pointcache.h" - #ifdef _WIN32 void tstart ( void ) {} @@ -378,6 +377,8 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul } implicit_set_positions(clmd); + + clmd->clothObject->last_frame= MINFRAME-1; } return 1; @@ -478,6 +479,8 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, do_step_cloth(ob, clmd, dm, framenr); cloth_to_object(ob, clmd, result); + clmd->clothObject->last_frame= framenr; + return result; } @@ -499,6 +502,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, do_init_cloth(ob, clmd, dm, framenr); BKE_ptcache_validate(cache, framenr); cache->flag &= ~PTCACHE_REDO_NEEDED; + clmd->clothObject->last_frame= framenr; return result; } @@ -514,6 +518,8 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, if(cache_result == PTCACHE_READ_INTERPOLATED && cache->flag & PTCACHE_REDO_NEEDED) BKE_ptcache_write(&pid, framenr); + clmd->clothObject->last_frame= framenr; + return result; } else if(cache_result==PTCACHE_READ_OLD) { @@ -525,6 +531,9 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, return result; } + if(framenr!=clmd->clothObject->last_frame+1) + return result; + /* if on second frame, write cache for first frame */ if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0)) BKE_ptcache_write(&pid, startframe); @@ -541,6 +550,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, BKE_ptcache_write(&pid, framenr); cloth_to_object (ob, clmd, result); + clmd->clothObject->last_frame= framenr; return result; } diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index 4c78ab13874..33a6782244b 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -861,7 +861,7 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip } /* NOTE: margin should be kept in sync with value from ui_draw_but_TRACKPREVIEW */ - tmpibuf= BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 2 /* margin */, + tmpibuf= BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 3 /* margin */, 1 /* anchor */, scopes->track_pos, NULL); if(tmpibuf->rect_float) diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 035c7f409c4..5c13c2c52fe 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -1780,7 +1780,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); - if(!mdisps || !mmd) return; + if(!mdisps || !mmd || !mmd->totlvl) return; /* we need derived mesh created from highest resolution */ high_mmd= *mmd; diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 5253d7a9961..7a4b19915c3 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -1839,6 +1839,7 @@ static void registerCompositNodes(bNodeTreeType *ttype) register_node_type_cmp_vecblur(ttype); register_node_type_cmp_dilateerode(ttype); register_node_type_cmp_defocus(ttype); + register_node_type_cmp_doubleedgemask(ttype); register_node_type_cmp_valtorgb(ttype); register_node_type_cmp_rgbtobw(ttype); @@ -1945,6 +1946,7 @@ static void registerShaderNodes(bNodeTreeType *ttype) register_node_type_sh_tex_musgrave(ttype); register_node_type_sh_tex_gradient(ttype); register_node_type_sh_tex_magic(ttype); + register_node_type_sh_tex_checker(ttype); } static void registerTextureNodes(bNodeTreeType *ttype) diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index cab621eeff7..8d20a06d009 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -3728,6 +3728,8 @@ SoftBody *sbNew(Scene *scene) if(!sb->effector_weights) sb->effector_weights = BKE_add_effector_weights(NULL); + sb->last_frame= MINFRAME-1; + return sb; } @@ -4108,6 +4110,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i softbody_update_positions(ob, sb, vertexCos, numVerts); softbody_step(scene, ob, sb, dtime); softbody_to_object(ob, vertexCos, numVerts, 0); + sb->last_frame = framenr; return; } @@ -4123,6 +4126,9 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i BKE_ptcache_validate(cache, framenr); cache->flag &= ~PTCACHE_REDO_NEEDED; + + sb->last_frame = framenr; + return; } @@ -4137,6 +4143,8 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i if(cache_result == PTCACHE_READ_INTERPOLATED && cache->flag & PTCACHE_REDO_NEEDED) BKE_ptcache_write(&pid, framenr); + sb->last_frame = framenr; + return; } else if(cache_result==PTCACHE_READ_OLD) { @@ -4148,6 +4156,9 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i return; } + if(framenr!=sb->last_frame+1) + return; + /* if on second frame, write cache for first frame */ if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0)) BKE_ptcache_write(&pid, startframe); @@ -4164,5 +4175,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i BKE_ptcache_validate(cache, framenr); BKE_ptcache_write(&pid, framenr); + + sb->last_frame = framenr; } diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index ff76fc14755..e55f4dfbf78 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -70,6 +70,10 @@ typedef struct MovieDistortion { struct libmv_CameraIntrinsics *intrinsics; } MovieDistortion; +static struct { + ListBase tracks; +} tracking_clipboard; + /*********************** common functions *************************/ void BKE_tracking_init_settings(MovieTracking *tracking) @@ -261,7 +265,7 @@ MovieTrackingTrack *BKE_tracking_add_track(MovieTracking *tracking, ListBase *tr return track; } -void BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker *marker) +MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker *marker) { MovieTrackingMarker *old_marker= NULL; @@ -270,6 +274,8 @@ void BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker * if(old_marker) { *old_marker= *marker; + + return old_marker; } else { int a= track->markersnr; @@ -287,6 +293,8 @@ void BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker * track->markers[a+1]= *marker; track->last_marker= a+1; + + return &track->markers[a+1]; } } @@ -574,6 +582,72 @@ void BKE_tracking_free(MovieTracking *tracking) BKE_tracking_distortion_destroy(tracking->camera.intrinsics); } +static MovieTrackingTrack *duplicate_track(MovieTrackingTrack *track) +{ + MovieTrackingTrack *new_track; + + new_track = MEM_callocN(sizeof(MovieTrackingTrack), "tracksMapMerge new_track"); + + *new_track= *track; + new_track->next = new_track->prev = NULL; + + new_track->markers = MEM_dupallocN(new_track->markers); + + return new_track; +} + +/*********************** clipboard *************************/ + +void BKE_tracking_free_clipboard(void) +{ + MovieTrackingTrack *track = tracking_clipboard.tracks.first, *next_track; + + while (track) { + next_track = track->next; + + BKE_tracking_free_track(track); + MEM_freeN(track); + + track = next_track; + } +} + +void BKE_tracking_clipboard_copy_tracks(MovieTracking *tracking, MovieTrackingObject *object) +{ + ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object); + MovieTrackingTrack *track = tracksbase->first; + + while (track) { + if (TRACK_SELECTED(track)) { + MovieTrackingTrack *new_track = duplicate_track(track); + + BLI_addtail(&tracking_clipboard.tracks, new_track); + } + + track = track->next; + } +} + +int BKE_tracking_clipboard_has_tracks(void) +{ + return tracking_clipboard.tracks.first != NULL; +} + +void BKE_tracking_clipboard_paste_tracks(MovieTracking *tracking, MovieTrackingObject *object) +{ + ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object); + MovieTrackingTrack *track = tracking_clipboard.tracks.first; + + while (track) { + MovieTrackingTrack *new_track = duplicate_track(track); + + BLI_addtail(tracksbase, new_track); + BKE_track_unique_name(tracksbase, new_track); + + track = track->next; + } +} + /*********************** tracks map *************************/ typedef struct TracksMap { @@ -696,9 +770,7 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking) } } - new_track= MEM_callocN(sizeof(MovieTrackingTrack), "tracksMapMerge new_track"); - *new_track= *track; - new_track->markers= MEM_dupallocN(new_track->markers); + new_track= duplicate_track(track); BLI_ghash_remove(map->hash, track, NULL, NULL); /* XXX: are we actually need this */ BLI_ghash_insert(map->hash, track, new_track); @@ -992,7 +1064,7 @@ static ImBuf *get_area_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTracki { ImBuf *tmpibuf; int x, y; - int x1, y1, x2, y2, w, h; + int x1, y1 /*, x2, y2 */ /* UNUSED */, w, h; float mpos[2]; copy_v2_v2(mpos, marker->pos); @@ -1013,8 +1085,11 @@ static ImBuf *get_area_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTracki x1= x-(int)(w/2.0f); y1= y-(int)(h/2.0f); + +#if 0 /* UNUSED */ x2= x+(int)(w/2.0f); y2= y+(int)(h/2.0f); +#endif /* dimensions should be odd */ tmpibuf= IMB_allocImBuf(w+margin*2, h+margin*2, 32, IB_rect); diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h index 7fbb4680b6d..32c300944b4 100644 --- a/source/blender/blenlib/BLI_math_color.h +++ b/source/blender/blenlib/BLI_math_color.h @@ -89,6 +89,8 @@ MINLINE void linearrgb_to_srgb_v4(float srgb[4], const float linear[4]); MINLINE void srgb_to_linearrgb_predivide_v4(float linear[4], const float srgb[4]); MINLINE void linearrgb_to_srgb_predivide_v4(float srgb[4], const float linear[4]); +void BLI_init_srgb_conversion(void); + /************************** Other *************************/ int constrain_rgb(float *r, float *g, float *b); @@ -97,13 +99,13 @@ void minmax_rgb(short c[3]); void rgb_float_set_hue_float_offset(float * rgb, float hue_offset); void rgb_byte_set_hue_float_offset(unsigned char * rgb, float hue_offset); +void rgb_byte_to_float(const unsigned char *in, float *out); +void rgb_float_to_byte(const float *in, unsigned char *out); + /***************** lift/gamma/gain / ASC-CDL conversion *****************/ void lift_gamma_gain_to_asc_cdl(float *lift, float *gamma, float *gain, float *offset, float *slope, float *power); -void rgb_byte_to_float(const unsigned char *in, float *out); -void rgb_float_to_byte(const float *in, unsigned char *out); - #ifdef BLI_MATH_INLINE_H #include "intern/math_color_inline.c" #endif diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h index abe8fb7d8fe..6d9188c1848 100644 --- a/source/blender/blenlib/BLI_utildefines.h +++ b/source/blender/blenlib/BLI_utildefines.h @@ -108,6 +108,7 @@ #define FTOCHAR(val) ((val)<=0.0f)? 0 : (((val)>(1.0f-0.5f/255.0f))? 255 : (char)((255.0f*(val))+0.5f)) #define FTOUSHORT(val) ((val >= 1.0f-0.5f/65535)? 65535: (val <= 0.0f)? 0: (unsigned short)(val*65535.0f + 0.5f)) +#define USHORTTOUCHAR(val) ((unsigned char)(((val) >= 65535-128)? 255: ((val)+128)>>8)) #define F3TOCHAR3(v2, v1) { \ (v1)[0]= FTOCHAR((v2[0])); \ (v1)[1]= FTOCHAR((v2[1])); \ diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c index 8f5366b6317..3627b38a091 100644 --- a/source/blender/blenlib/intern/math_color.c +++ b/source/blender/blenlib/intern/math_color.c @@ -30,7 +30,11 @@ #include <assert.h> +#include "MEM_guardedalloc.h" + #include "BLI_math.h" +#include "BLI_rand.h" +#include "BLI_utildefines.h" void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b) { @@ -480,3 +484,79 @@ void rgb_byte_set_hue_float_offset(unsigned char rgb[3], float hue_offset) rgb_float_set_hue_float_offset(rgb_float, hue_offset); rgb_float_to_byte(rgb_float, rgb); } + + +/* fast sRGB conversion + * LUT from linear float to 16-bit short + * based on http://mysite.verizon.net/spitzak/conversion/ + */ + +float BLI_color_from_srgb_table[256]; +unsigned short BLI_color_to_srgb_table[0x10000]; + +static unsigned short hipart(const float f) +{ + union { + float f; + unsigned short us[2]; + } tmp; + + tmp.f = f; + +#ifdef __BIG_ENDIAN__ + return tmp.us[0]; +#else + return tmp.us[1]; +#endif +} + +static float index_to_float(const unsigned short i) +{ + union { + float f; + unsigned short us[2]; + } tmp; + + /* positive and negative zeros, and all gradual underflow, turn into zero: */ + if (i<0x80 || (i >= 0x8000 && i < 0x8080)) return 0; + /* All NaN's and infinity turn into the largest possible legal float: */ + if (i>=0x7f80 && i<0x8000) return FLT_MAX; + if (i>=0xff80) return -FLT_MAX; + +#ifdef __BIG_ENDIAN__ + tmp.us[0] = i; + tmp.us[1] = 0x8000; +#else + tmp.us[0] = 0x8000; + tmp.us[1] = i; +#endif + + return tmp.f; +} + +void BLI_init_srgb_conversion(void) +{ + static int initialized= 0; + int i, b; + + if (initialized) return; + initialized = 1; + + /* Fill in the lookup table to convert floats to bytes: */ + for (i = 0; i < 0x10000; i++) { + float f = linearrgb_to_srgb(index_to_float(i))*255.0f; + if (f <= 0) BLI_color_to_srgb_table[i] = 0; + else if (f < 255) BLI_color_to_srgb_table[i] = (unsigned short)(f*0x100+.5); + else BLI_color_to_srgb_table[i] = 0xff00; + } + + /* Fill in the lookup table to convert bytes to float: */ + for (b = 0; b <= 255; b++) { + float f = srgb_to_linearrgb(((float)b)*(1.0f/255.0f)); + BLI_color_from_srgb_table[b] = f; + i = hipart(f); + /* replace entries so byte->float->byte does not change the data: */ + BLI_color_to_srgb_table[i] = b*0x100; + } +} + diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c index aaaa065f14d..1247632cf79 100644 --- a/source/blender/blenlib/intern/math_color_inline.c +++ b/source/blender/blenlib/intern/math_color_inline.c @@ -105,5 +105,80 @@ MINLINE void linearrgb_to_srgb_predivide_v4(float srgb[4], const float linear[4] srgb[3] = linear[3]; } +/* LUT accelerated conversions */ + +extern float BLI_color_from_srgb_table[256]; +extern unsigned short BLI_color_to_srgb_table[0x10000]; + +MINLINE unsigned short to_srgb_table_lookup(const float f) +{ + union { + float f; + unsigned short us[2]; + } tmp; + tmp.f = f; +#ifdef __BIG_ENDIAN__ + return BLI_color_to_srgb_table[tmp.us[0]]; +#else + return BLI_color_to_srgb_table[tmp.us[1]]; +#endif +} + +MINLINE void linearrgb_to_srgb_ushort4(unsigned short srgb[4], const float linear[4]) +{ + srgb[0] = to_srgb_table_lookup(linear[0]); + srgb[1] = to_srgb_table_lookup(linear[1]); + srgb[2] = to_srgb_table_lookup(linear[2]); + srgb[3] = FTOUSHORT(linear[3]); +} + +MINLINE void linearrgb_to_srgb_ushort4_predivide(unsigned short srgb[4], const float linear[4]) +{ + float alpha, inv_alpha, t; + int i; + + if(linear[3] == 1.0f || linear[3] == 0.0f) { + linearrgb_to_srgb_ushort4(srgb, linear); + return; + } + + alpha = linear[3]; + inv_alpha = 1.0f/alpha; + + for(i=0; i<3; ++i) { + t = linear[i] * inv_alpha; + srgb[i] = (t < 1.0f)? to_srgb_table_lookup(t) * alpha : FTOUSHORT(linearrgb_to_srgb(t) * alpha); + } + + srgb[3] = FTOUSHORT(linear[3]); +} + +MINLINE void srgb_to_linearrgb_uchar4(float linear[4], const unsigned char srgb[4]) +{ + linear[0] = BLI_color_from_srgb_table[srgb[0]]; + linear[1] = BLI_color_from_srgb_table[srgb[1]]; + linear[2] = BLI_color_from_srgb_table[srgb[2]]; + linear[3] = srgb[3] * (1.0f/255.0f); +} + +MINLINE void srgb_to_linearrgb_uchar4_predivide(float linear[4], const unsigned char srgb[4]) +{ + float alpha, inv_alpha; + int i; + + if(srgb[3] == 255 || srgb[3] == 0) { + srgb_to_linearrgb_uchar4(linear, srgb); + return; + } + + alpha = srgb[3] * (1.0f/255.0f); + inv_alpha = 1.0f/alpha; + + for(i=0; i<3; ++i) + linear[i] = linearrgb_to_srgb(srgb[i] * inv_alpha) * alpha; + + linear[3] = alpha; +} + #endif /* BLI_MATH_COLOR_INLINE_H */ diff --git a/source/blender/editors/datafiles/Bfont.c b/source/blender/editors/datafiles/Bfont.c index 8a9e2748983..7f40f579ff9 100644 --- a/source/blender/editors/datafiles/Bfont.c +++ b/source/blender/editors/datafiles/Bfont.c @@ -34,4 +34,1579 @@ int datatoc_Bfont_size= 25181; -char datatoc_Bfont[25181]= {128, 1, 228, 1, 0, 0, 37, 33, 80, 83, 45, 65, 100, 111, 98, 101, 70, 111, 110, 116, 45, 49, 46, 48, 58, 32, 66, 102, 111, 110, 116, 32, 48, 48, 49, 46, 48, 48, 49, 10, 49, 49, 32, 100, 105, 99, 116, 32, 98, 101, 103, 105, 110, 10, 47, 70, 111, 110, 116, 73, 110, 102, 111, 32, 49, 48, 32, 100, 105, 99, 116, 32, 100, 117, 112, 32, 98, 101, 103, 105, 110, 10, 47, 118, 101, 114, 115, 105, 111, 110, 32, 40, 48, 48, 49, 46, 48, 48, 49, 41, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 47, 70, 117, 108, 108, 78, 97, 109, 101, 32, 40, 66, 102, 111, 110, 116, 41, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 47, 70, 97, 109, 105, 108, 121, 78, 97, 109, 101, 32, 40, 66, 102, 111, 110, 116, 41, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 47, 87, 101, 105, 103, 104, 116, 32, 40, 82, 101, 103, 117, 108, 97, 114, 41, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 47, 73, 116, 97, 108, 105, 99, 65, 110, 103, 108, 101, 32, 48, 32, 100, 101, 102, 10, 47, 105, 115, 70, 105, 120, 101, 100, 80, 105, 116, 99, 104, 32, 102, 97, 108, 115, 101, 32, 100, 101, 102, 10, 47, 85, 110, 100, 101, 114, 108, 105, 110, 101, 80, 111, 115, 105, 116, 105, 111, 110, 32, 45, 49, 48, 48, 32, 100, 101, 102, 10, 47, 85, 110, 100, 101, 114, 108, 105, 110, 101, 84, 104, 105, 99, 107, 110, 101, 115, 115, 32, 53, 48, 32, 100, 101, 102, 10, 101, 110, 100, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 47, 70, 111, 110, 116, 78, 97, 109, 101, 32, 47, 66, 102, 111, 110, 116, 32, 100, 101, 102, 10, 47, 69, 110, 99, 111, 100, 105, 110, 103, 32, 83, 116, 97, 110, 100, 97, 114, 100, 69, 110, 99, 111, 100, 105, 110, 103, 32, 100, 101, 102, 10, 47, 80, 97, 105, 110, 116, 84, 121, 112, 101, 32, 48, 32, 100, 101, 102, 10, 47, 70, 111, 110, 116, 84, 121, 112, 101, 32, 49, 32, 100, 101, 102, 10, 47, 70, 111, 110, 116, 77, 97, 116, 114, 105, 120, 32, 91, 48, 46, 48, 48, 49, 32, 48, 32, 48, 32, 48, 46, 48, 48, 49, 32, 48, 32, 48, 93, 32, 114, 101, 97, 100, 111, 110, 108, 121, 32, 100, 101, 102, 10, 99, 117, 114, 114, 101, 110, 116, 100, 105, 99, 116, 32, 101, 110, 100, 10, 99, 117, 114, 114, 101, 110, 116, 102, 105, 108, 101, 32, 101, 101, 120, 101, 99, 10, 128, 2, 146, 94, 0, 0, 217, 214, 111, 99, 59, 132, 106, 152, 155, 153, 116, 176, 23, 159, 198, 204, 68, 91, 194, 192, 49, 3, 198, 133, 112, 167, 179, 84, 164, 162, 128, 174, 111, 191, 127, 152, 247, 90, 132, 186, 206, 45, 3, 106, 107, 81, 184, 72, 73, 49, 89, 29, 146, 229, 6, 158, 98, 38, 213, 173, 204, 93, 228, 248, 16, 122, 166, 154, 53, 181, 95, 106, 155, 75, 79, 147, 197, 108, 35, 188, 198, 29, 215, 191, 143, 50, 242, 29, 88, 228, 26, 95, 121, 12, 238, 47, 2, 175, 73, 134, 149, 233, 12, 29, 11, 210, 89, 231, 91, 2, 25, 48, 11, 15, 105, 44, 51, 119, 156, 42, 166, 122, 232, 81, 122, 190, 18, 48, 8, 69, 34, 74, 246, 173, 93, 169, 219, 154, 26, 58, 64, 251, 6, 179, 106, 156, 205, 105, 18, 85, 7, 252, 45, 233, 208, 65, 132, 199, 96, 66, 240, 63, 207, 209, 83, 132, 0, 35, 151, 42, 129, 42, 185, 179, 203, 86, 112, 193, 206, 39, 89, 113, 28, 117, 41, 66, 98, 214, 242, 145, 175, 155, 124, 118, 7, 30, 218, 126, 122, 208, 38, 33, 98, 50, 34, 185, 54, 8, 122, 178, 127, 254, 95, 7, 134, 71, 6, 101, 146, 24, 61, 195, 71, 174, 146, 230, 191, 86, 177, 123, 237, 206, 19, 104, 70, 246, 162, 163, 118, 171, 140, 11, 192, 255, 78, 52, 125, 32, 253, 14, 199, 126, 250, 177, 240, 99, 49, 0, 20, 141, 42, 125, 47, 210, 31, 18, 90, 170, 205, 143, 219, 153, 121, 131, 43, 103, 13, 138, 170, 118, 210, 18, 186, 181, 97, 70, 25, 144, 150, 12, 53, 110, 184, 216, 233, 243, 198, 93, 157, 254, 127, 140, 44, 138, 123, 43, 233, 158, 99, 255, 108, 134, 136, 60, 29, 229, 7, 141, 163, 185, 30, 3, 228, 132, 13, 221, 109, 48, 227, 60, 227, 135, 117, 220, 128, 67, 195, 147, 32, 118, 71, 190, 131, 11, 245, 200, 93, 30, 226, 32, 114, 26, 39, 232, 138, 33, 109, 232, 1, 11, 233, 212, 78, 221, 88, 158, 135, 95, 159, 14, 38, 31, 12, 106, 255, 51, 147, 42, 139, 254, 210, 119, 6, 96, 221, 226, 140, 183, 213, 222, 5, 205, 13, 140, 253, 214, 125, 103, 227, 52, 60, 102, 31, 250, 163, 147, 228, 167, 58, 207, 156, 68, 166, 150, 167, 169, 116, 83, 194, 150, 104, 152, 31, 7, 157, 38, 76, 29, 10, 247, 63, 57, 194, 106, 230, 183, 120, 135, 187, 201, 211, 82, 234, 168, 182, 167, 90, 56, 37, 109, 160, 144, 13, 48, 204, 190, 14, 169, 103, 127, 136, 102, 24, 81, 61, 32, 233, 228, 158, 18, 235, 189, 28, 0, 222, 67, 17, 110, 143, 71, 223, 181, 33, 17, 66, 81, 210, 7, 23, 186, 245, 229, 198, 143, 62, 113, 33, 80, 236, 87, 148, 65, 42, 27, 111, 128, 223, 196, 140, 45, 32, 91, 123, 158, 136, 153, 166, 144, 126, 115, 133, 220, 254, 234, 192, 123, 14, 239, 75, 199, 116, 28, 241, 25, 30, 66, 226, 248, 159, 142, 46, 41, 10, 237, 111, 205, 31, 230, 72, 196, 49, 200, 50, 29, 115, 153, 141, 198, 225, 218, 157, 86, 56, 67, 249, 99, 50, 25, 151, 14, 200, 35, 186, 250, 204, 151, 187, 209, 51, 129, 161, 68, 118, 130, 31, 25, 134, 255, 75, 170, 240, 225, 113, 144, 5, 178, 133, 45, 85, 242, 66, 10, 10, 65, 138, 93, 147, 72, 210, 250, 209, 123, 148, 135, 12, 156, 94, 13, 250, 31, 211, 157, 82, 128, 132, 143, 11, 155, 47, 211, 151, 232, 142, 253, 82, 104, 234, 231, 190, 169, 78, 32, 90, 2, 41, 201, 122, 142, 205, 144, 234, 204, 198, 227, 56, 57, 6, 63, 8, 237, 89, 199, 30, 226, 169, 48, 198, 191, 38, 114, 87, 135, 189, 98, 251, 224, 210, 154, 58, 87, 26, 56, 41, 219, 119, 124, 109, 83, 182, 169, 166, 123, 255, 190, 35, 121, 177, 37, 92, 128, 242, 247, 132, 218, 149, 140, 116, 184, 163, 13, 248, 138, 68, 124, 229, 211, 89, 210, 101, 172, 149, 221, 182, 113, 36, 182, 46, 5, 141, 127, 147, 54, 118, 67, 107, 105, 187, 40, 53, 208, 170, 25, 45, 113, 216, 110, 135, 56, 7, 26, 14, 225, 61, 79, 228, 72, 30, 39, 220, 195, 227, 229, 153, 196, 28, 6, 107, 240, 54, 67, 6, 94, 143, 0, 34, 180, 49, 14, 41, 111, 9, 41, 94, 203, 184, 139, 142, 34, 140, 138, 90, 25, 216, 89, 252, 45, 46, 132, 169, 154, 230, 131, 15, 20, 100, 99, 235, 106, 73, 185, 89, 6, 66, 230, 171, 202, 22, 213, 227, 183, 32, 138, 116, 253, 208, 230, 121, 16, 63, 238, 132, 69, 28, 135, 88, 115, 18, 21, 11, 102, 172, 200, 37, 222, 255, 100, 221, 80, 173, 218, 53, 210, 250, 148, 211, 241, 97, 150, 185, 43, 250, 138, 14, 122, 133, 30, 191, 54, 158, 118, 22, 12, 232, 25, 228, 60, 101, 206, 119, 29, 57, 12, 99, 36, 167, 182, 153, 86, 195, 21, 70, 154, 102, 106, 45, 236, 70, 151, 143, 185, 207, 252, 106, 46, 168, 80, 216, 206, 157, 171, 118, 77, 82, 153, 24, 54, 165, 128, 160, 27, 195, 117, 241, 141, 93, 151, 233, 239, 244, 73, 123, 133, 42, 138, 123, 68, 159, 225, 209, 171, 242, 70, 212, 6, 168, 19, 116, 228, 0, 14, 148, 191, 132, 10, 254, 83, 125, 20, 17, 71, 126, 142, 56, 80, 55, 48, 125, 184, 172, 156, 163, 161, 72, 249, 105, 204, 207, 179, 217, 115, 177, 2, 82, 220, 142, 14, 180, 138, 254, 83, 139, 36, 70, 203, 91, 81, 82, 229, 20, 253, 78, 132, 213, 64, 154, 163, 59, 93, 245, 168, 38, 148, 48, 228, 13, 186, 204, 95, 140, 184, 118, 22, 130, 111, 27, 38, 139, 127, 106, 172, 161, 254, 136, 187, 166, 48, 162, 152, 124, 69, 27, 186, 50, 126, 7, 144, 43, 75, 176, 145, 159, 202, 244, 7, 78, 203, 250, 32, 42, 195, 71, 186, 90, 92, 162, 126, 98, 44, 195, 163, 47, 88, 124, 43, 177, 122, 251, 254, 29, 161, 70, 98, 235, 133, 52, 12, 28, 184, 67, 145, 73, 88, 99, 69, 60, 227, 142, 15, 218, 82, 167, 57, 225, 230, 218, 131, 251, 171, 11, 63, 191, 65, 236, 178, 63, 159, 213, 211, 114, 64, 200, 85, 73, 40, 94, 123, 108, 171, 89, 169, 206, 99, 196, 31, 15, 152, 138, 77, 137, 210, 197, 228, 255, 73, 126, 120, 249, 214, 170, 212, 168, 73, 54, 125, 113, 78, 226, 37, 137, 249, 188, 239, 33, 231, 244, 125, 116, 137, 126, 187, 31, 193, 194, 118, 121, 19, 80, 250, 87, 48, 80, 62, 246, 29, 121, 247, 135, 198, 193, 253, 148, 211, 17, 210, 17, 247, 44, 205, 91, 1, 190, 195, 236, 66, 95, 144, 58, 235, 2, 42, 79, 25, 82, 164, 167, 244, 114, 188, 192, 101, 23, 55, 69, 141, 168, 28, 89, 60, 116, 91, 162, 121, 28, 123, 96, 252, 165, 180, 69, 56, 232, 54, 122, 138, 223, 158, 131, 94, 171, 82, 4, 112, 13, 160, 117, 170, 146, 28, 241, 154, 211, 119, 16, 233, 141, 96, 94, 167, 13, 37, 118, 105, 73, 211, 97, 109, 148, 131, 190, 119, 45, 124, 208, 225, 39, 94, 48, 62, 33, 188, 248, 154, 233, 46, 158, 7, 144, 1, 121, 0, 235, 71, 25, 52, 13, 46, 1, 25, 171, 27, 179, 170, 164, 231, 2, 25, 182, 226, 250, 96, 192, 23, 185, 218, 218, 16, 140, 36, 180, 216, 59, 95, 49, 165, 162, 134, 252, 47, 168, 65, 242, 178, 211, 62, 10, 239, 153, 65, 219, 247, 72, 17, 105, 49, 254, 85, 136, 211, 117, 240, 218, 77, 221, 166, 41, 145, 198, 4, 104, 136, 241, 48, 0, 158, 210, 236, 207, 26, 145, 140, 95, 164, 117, 198, 0, 183, 104, 161, 59, 9, 189, 8, 32, 44, 26, 255, 157, 119, 245, 250, 49, 176, 156, 227, 102, 228, 105, 83, 24, 153, 85, 196, 129, 133, 128, 208, 129, 202, 62, 204, 173, 137, 91, 223, 112, 208, 243, 87, 180, 109, 82, 141, 56, 239, 210, 40, 86, 200, 173, 31, 32, 230, 140, 202, 61, 220, 176, 92, 108, 207, 177, 213, 169, 238, 172, 158, 254, 38, 242, 141, 6, 115, 217, 193, 134, 166, 227, 36, 208, 119, 86, 44, 34, 195, 71, 119, 94, 234, 241, 122, 79, 169, 173, 36, 221, 120, 68, 23, 3, 44, 125, 38, 78, 72, 230, 25, 62, 18, 205, 206, 66, 140, 79, 125, 229, 223, 0, 92, 25, 118, 253, 161, 219, 51, 228, 229, 212, 13, 155, 26, 50, 54, 105, 54, 38, 85, 152, 49, 150, 233, 88, 191, 111, 0, 122, 147, 95, 215, 50, 33, 176, 209, 77, 136, 198, 6, 71, 97, 100, 152, 0, 159, 94, 91, 202, 7, 148, 125, 254, 58, 38, 107, 49, 101, 14, 194, 163, 12, 79, 253, 153, 150, 54, 30, 37, 140, 189, 241, 141, 47, 57, 139, 145, 74, 88, 15, 178, 179, 63, 241, 91, 129, 30, 79, 19, 104, 72, 56, 215, 37, 124, 242, 77, 81, 109, 155, 0, 233, 122, 186, 107, 91, 145, 92, 162, 90, 4, 113, 170, 84, 211, 132, 142, 64, 27, 93, 152, 248, 107, 94, 93, 160, 109, 249, 241, 251, 102, 130, 66, 96, 51, 112, 140, 245, 151, 65, 45, 189, 157, 117, 188, 91, 97, 49, 138, 107, 106, 135, 204, 203, 38, 119, 33, 149, 87, 122, 158, 198, 8, 142, 218, 3, 56, 249, 80, 86, 253, 82, 246, 203, 231, 57, 160, 50, 52, 187, 24, 108, 130, 253, 193, 24, 51, 201, 50, 3, 67, 176, 187, 124, 165, 172, 142, 252, 156, 155, 220, 252, 51, 237, 105, 94, 48, 44, 233, 187, 188, 123, 100, 218, 223, 36, 114, 54, 219, 223, 39, 156, 112, 206, 46, 19, 10, 213, 139, 69, 12, 138, 134, 44, 130, 94, 136, 4, 111, 77, 21, 115, 225, 162, 15, 38, 159, 218, 138, 102, 171, 2, 142, 48, 158, 57, 94, 59, 182, 17, 127, 190, 223, 196, 66, 238, 107, 50, 154, 2, 142, 167, 152, 18, 25, 226, 1, 253, 251, 17, 102, 20, 111, 28, 97, 136, 15, 60, 65, 230, 39, 49, 25, 166, 31, 18, 54, 4, 24, 89, 211, 226, 250, 74, 226, 185, 67, 138, 29, 18, 85, 156, 124, 145, 84, 17, 175, 167, 51, 13, 54, 82, 97, 64, 206, 201, 111, 199, 214, 210, 235, 148, 55, 181, 241, 136, 86, 254, 219, 122, 64, 103, 179, 79, 113, 163, 126, 75, 107, 79, 102, 244, 21, 147, 198, 210, 251, 35, 136, 73, 15, 32, 45, 150, 134, 253, 113, 83, 111, 161, 110, 212, 242, 33, 12, 12, 16, 143, 194, 199, 37, 228, 251, 110, 7, 213, 198, 55, 80, 32, 209, 140, 34, 47, 102, 249, 217, 166, 118, 31, 106, 2, 18, 106, 46, 146, 148, 125, 0, 208, 89, 209, 247, 55, 143, 177, 19, 183, 127, 71, 118, 20, 136, 3, 233, 109, 119, 181, 115, 223, 110, 139, 182, 171, 109, 104, 72, 62, 152, 143, 14, 157, 82, 154, 253, 142, 215, 59, 1, 11, 98, 107, 140, 12, 240, 144, 56, 38, 14, 220, 237, 154, 174, 151, 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a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index a8158185f90..959deecd990 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -291,7 +291,8 @@ void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, short do_ int ED_view3d_lock(struct RegionView3D *rv3d); uint64_t ED_view3d_datamask(struct Scene *scene, struct View3D *v3d); -uint64_t ED_viewedit_datamask(struct bScreen *screen); +uint64_t ED_view3d_screen_datamask(struct bScreen *screen); +uint64_t ED_view3d_object_datamask(struct Scene *scene); /* camera lock functions */ int ED_view3d_camera_lock_check(struct View3D *v3d, struct RegionView3D *rv3d); diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 1f1228a9bc5..56f7fd04080 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -1511,8 +1511,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc else if(scopes->track_preview) { /* additional margin around image */ /* NOTE: should be kept in sync with value from BKE_movieclip_update_scopes */ - const int margin= 2; - float zoomx, zoomy, track_pos[2], off_x, off_y; + const int margin= 3; + float zoomx, zoomy, track_pos[2], off_x, off_y, x0, y0; int a; ImBuf *drawibuf; @@ -1529,11 +1529,11 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc off_x= ((int)track_pos[0]-track_pos[0]+0.5)*zoomx; off_y= ((int)track_pos[1]-track_pos[1]+0.5)*zoomy; + x0= (int)(off_x+rect.xmin-zoomx*(margin-0.5f))+1; + y0= (int)(off_y+rect.ymin-zoomy*(margin-0.5f))+1; drawibuf= scale_trackpreview_ibuf(scopes->track_preview, zoomx, zoomy); - glaDrawPixelsSafe(off_x+rect.xmin-zoomx*(margin-0.5f), off_y+rect.ymin-zoomy*(margin-0.5f), - rect.xmax-rect.xmin+2+(int)(zoomx*(margin-0.5f)-off_x), - rect.ymax-rect.ymin+2+(int)(zoomy*(margin-0.5f)-off_y), + glaDrawPixelsSafe(x0, y0, rect.xmax-x0+1, rect.ymax-y0+1, drawibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, drawibuf->rect); IMB_freeImBuf(drawibuf); diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index d8a34262e81..5618d37712a 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -3264,7 +3264,7 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state) { rcti trect = *rect; - + float font_dims[2] = {0.0f, 0.0f}; uiWidgetType *wt= widget_type(UI_WTYPE_MENU_ITEM); wt->state(wt, state); @@ -3276,10 +3276,12 @@ void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int glColor3ubv((unsigned char*)wt->wcol.text); else glColor3ubv((unsigned char*)wt->wcol.text_sel); - + + BLF_width_and_height(fstyle->uifont_id, name, &font_dims[0], &font_dims[1]); + trect.xmin += 0; - trect.xmax = trect.xmin + BLF_width(fstyle->uifont_id, name) + 10; + trect.xmax = trect.xmin + font_dims[0] + 10; trect.ymin += 10; - trect.ymax = trect.ymin + BLF_height(fstyle->uifont_id, name); + trect.ymax = trect.ymin + font_dims[1]; uiStyleFontDraw(fstyle, &trect, name); } diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 494effc8f45..631dfce297a 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -596,132 +596,6 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -/* *********************** */ - -#if 0 -// XXX should be in view3d? - -/* context: ob = lamp */ -/* code should be replaced with proper (custom) transform handles for lamp properties */ -static void spot_interactive(Object *ob, int mode) -{ - Lamp *la= ob->data; - float transfac, dx, dy, ratio, origval; - int keep_running= 1, center2d[2]; - int mval[2], mvalo[2]; - -// getmouseco_areawin(mval); -// getmouseco_areawin(mvalo); - - project_int(ob->obmat[3], center2d); - if( center2d[0] > 100000 ) { /* behind camera */ -// center2d[0]= curarea->winx/2; -// center2d[1]= curarea->winy/2; - } - -// helpline(mval, center2d); - - /* ratio is like scaling */ - dx = (float)(center2d[0] - mval[0]); - dy = (float)(center2d[1] - mval[1]); - transfac = (float)sqrt( dx*dx + dy*dy); - if(transfac==0.0f) transfac= 1.0f; - - if(mode==1) - origval= la->spotsize; - else if(mode==2) - origval= la->dist; - else if(mode==3) - origval= la->clipsta; - else - origval= la->clipend; - - while (keep_running>0) { - -// getmouseco_areawin(mval); - - /* essential for idling subloop */ - if(mval[0]==mvalo[0] && mval[1]==mvalo[1]) { - PIL_sleep_ms(2); - } - else { - char str[32]; - - dx = (float)(center2d[0] - mval[0]); - dy = (float)(center2d[1] - mval[1]); - ratio = (float)(sqrt( dx*dx + dy*dy))/transfac; - - /* do the trick */ - - if(mode==1) { /* spot */ - la->spotsize = ratio*origval; - CLAMP(la->spotsize, 1.0f, 180.0f); - sprintf(str, "Spot size %.2f\n", la->spotsize); - } - else if(mode==2) { /* dist */ - la->dist = ratio*origval; - CLAMP(la->dist, 0.01f, 5000.0f); - sprintf(str, "Distance %.2f\n", la->dist); - } - else if(mode==3) { /* sta */ - la->clipsta = ratio*origval; - CLAMP(la->clipsta, 0.001f, 5000.0f); - sprintf(str, "Distance %.2f\n", la->clipsta); - } - else if(mode==4) { /* end */ - la->clipend = ratio*origval; - CLAMP(la->clipend, 0.1f, 5000.0f); - sprintf(str, "Clip End %.2f\n", la->clipend); - } - - /* cleanup */ - mvalo[0]= mval[0]; - mvalo[1]= mval[1]; - - /* handle shaded mode */ -// XXX shade_buttons_change_3d(); - - /* DRAW */ - headerprint(str); - force_draw_plus(SPACE_BUTS, 0); - -// helpline(mval, center2d); - } - - while( qtest() ) { - short val; - unsigned short event= extern_qread(&val); - - switch (event){ - case ESCKEY: - case RIGHTMOUSE: - keep_running= 0; - break; - case LEFTMOUSE: - case SPACEKEY: - case PADENTER: - case RETKEY: - if(val) - keep_running= -1; - break; - } - } - } - - if(keep_running==0) { - if(mode==1) - la->spotsize= origval; - else if(mode==2) - la->dist= origval; - else if(mode==3) - la->clipsta= origval; - else - la->clipend= origval; - } - -} -#endif - static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob) { //XXX no longer used - to be removed - replaced by game_properties_copy_exec diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index bb7d2e1bc7c..6120891be88 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -103,7 +103,6 @@ void OBJECT_OT_select_by_layer(struct wmOperatorType *ot); void OBJECT_OT_select_linked(struct wmOperatorType *ot); void OBJECT_OT_select_grouped(struct wmOperatorType *ot); void OBJECT_OT_select_mirror(struct wmOperatorType *ot); -void OBJECT_OT_select_name(struct wmOperatorType *ot); void OBJECT_OT_select_same_group(struct wmOperatorType *ot); /* object_add.c */ diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 054aafe5a99..3daffe415d1 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -103,7 +103,6 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_select_linked); WM_operatortype_append(OBJECT_OT_select_grouped); WM_operatortype_append(OBJECT_OT_select_mirror); - WM_operatortype_append(OBJECT_OT_select_name); /* XXX - weak, not compat with linked objects */ WM_operatortype_append(GROUP_OT_create); WM_operatortype_append(GROUP_OT_objects_remove); diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index c4d33b74574..b48b2e8718d 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -939,63 +939,6 @@ void OBJECT_OT_select_mirror(wmOperatorType *ot) } -static int object_select_name_exec(bContext *C, wmOperator *op) -{ - char *name= RNA_string_get_alloc(op->ptr, "name", NULL, 0); - short extend= RNA_boolean_get(op->ptr, "extend"); - short changed = 0; - - if(!extend) { - CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { - if(base->flag & SELECT) { - ED_base_object_select(base, BA_DESELECT); - changed= 1; - } - } - CTX_DATA_END; - } - - CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { - /* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */ - if(strcmp(name, base->object->id.name+2)==0) { - ED_base_object_activate(C, base); - ED_base_object_select(base, BA_SELECT); - changed= 1; - } - } - CTX_DATA_END; - - MEM_freeN(name); - - /* undo? */ - if(changed) { - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); - return OPERATOR_FINISHED; - } - else { - return OPERATOR_CANCELLED; - } -} - -void OBJECT_OT_select_name(wmOperatorType *ot) -{ - - /* identifiers */ - ot->name= "Select Name"; - ot->description = "Select an object with this name"; - ot->idname= "OBJECT_OT_select_name"; - - /* api callbacks */ - ot->exec= object_select_name_exec; - ot->poll= objects_selectable_poll; - - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - - RNA_def_string(ot->srna, "name", "", 0, "Name", "Object name to select"); - RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first"); -} - /**************************** Select Random ****************************/ static int object_select_random_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index c5afc740c24..6b2847b6182 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -2066,7 +2066,7 @@ static int vertex_group_poll(bContext *C) return (ob && !ob->id.lib && OB_TYPE_SUPPORT_VGROUP(ob->type) && data && !data->lib); } -static int vertex_group_poll_edit(bContext *C) +static int UNUSED_FUNCTION(vertex_group_poll_edit)(bContext *C) { Object *ob= ED_object_context(C); ID *data= (ob)? ob->data: NULL; diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index be4d54ae2e8..361b01fe6e0 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -81,6 +81,8 @@ typedef struct OGLRender { RegionView3D *rv3d; ARegion *ar; + short obcenter_dia_back; /* temp overwrite */ + Image *ima; ImageUser iuser; @@ -303,13 +305,22 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) oglrender->write_still= is_write_still && !is_animation; + oglrender->obcenter_dia_back = U.obcenter_dia; + U.obcenter_dia = 0; + if(is_view_context) { oglrender->v3d= CTX_wm_view3d(C); oglrender->ar= CTX_wm_region(C); oglrender->rv3d= CTX_wm_region_view3d(C); /* MUST be cleared on exit */ - oglrender->scene->customdata_mask_modal= ED_view3d_datamask(oglrender->scene, oglrender->v3d); + oglrender->scene->customdata_mask_modal = (ED_view3d_datamask(oglrender->scene, oglrender->v3d) | + ED_view3d_object_datamask(oglrender->scene) ); + + /* apply immediately incase we're rendeing from a script, + * running notifiers again will overwrite */ + oglrender->scene->customdata_mask |= oglrender->scene->customdata_mask_modal; + } /* create render */ @@ -354,6 +365,8 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) WM_cursor_wait(0); WM_event_add_notifier(C, NC_SCENE|ND_RENDER_RESULT, oglrender->scene); + U.obcenter_dia = oglrender->obcenter_dia_back; + GPU_offscreen_free(oglrender->ofs); oglrender->scene->customdata_mask_modal= 0; diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 7aacd9f7b86..08833b335eb 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1809,5 +1809,5 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha) /* text */ UI_ThemeColor(TH_TEXT_HI); BLF_position(fontid, 12, rect.ymin + 5, 0.0f); - BLF_draw(fontid, text, strlen(text)); + BLF_draw(fontid, text, 256); } diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 8eb1f08b5b0..a82d75e6ce7 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -365,6 +365,8 @@ static int sound_mixdown_invoke(bContext *C, wmOperator *op, wmEvent *event) return WM_operator_filesel(C, op, event); } +#ifdef WITH_AUDASPACE + static int sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop) { const char *prop_id= RNA_property_identifier(prop); @@ -374,7 +376,6 @@ static int sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *p ); } -#ifdef WITH_AUDASPACE static void sound_mixdown_draw(bContext *C, wmOperator *op) { static EnumPropertyItem pcm_format_items[] = { diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index ca2646e9967..1593ecd7cb8 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -76,19 +76,19 @@ void clip_draw_curfra_label(SpaceClip *sc, float x, float y) uiStyle *style= UI_GetStyle(); int fontid= style->widget.uifont_id; char str[32]; - float fontsize, fontwidth; + float font_dims[2] = {0.0f, 0.0f}; /* frame number */ BLF_size(fontid, 11.0f, U.dpi); BLI_snprintf(str, sizeof(str), "%d", sc->user.framenr); - fontsize= BLF_height(fontid, str); - fontwidth= BLF_width(fontid, str); - glRecti(x, y, x+fontwidth+6, y+fontsize+4); + BLF_width_and_height(fontid, str, &font_dims[0], &font_dims[1]); + + glRecti(x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f); UI_ThemeColor(TH_TEXT); BLF_position(fontid, x+2.0f, y+2.0f, 0.0f); - BLF_draw(fontid, str, strlen(str)); + BLF_draw(fontid, str, sizeof(str)); } static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Scene *scene) @@ -805,13 +805,13 @@ static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTra BLI_snprintf(str, sizeof(str), "%s", track->name); BLF_position(fontid, pos[0], pos[1], 0.0f); - BLF_draw(fontid, str, strlen(str)); + BLF_draw(fontid, str, sizeof(str)); pos[1]-= fontsize; if(track->flag&TRACK_HAS_BUNDLE) { BLI_snprintf(str, sizeof(str), "Average error: %.3f", track->error); BLF_position(fontid, pos[0], pos[1], 0.0f); - BLF_draw(fontid, str, strlen(str)); + BLF_draw(fontid, str, sizeof(str)); pos[1]-= fontsize; } diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h index 64881499a31..3f7456e90dc 100644 --- a/source/blender/editors/space_clip/clip_intern.h +++ b/source/blender/editors/space_clip/clip_intern.h @@ -145,4 +145,7 @@ void CLIP_OT_clean_tracks(struct wmOperatorType *ot); void CLIP_OT_tracking_object_new(struct wmOperatorType *ot); void CLIP_OT_tracking_object_remove(struct wmOperatorType *ot); +void CLIP_OT_copy_tracks(struct wmOperatorType *ot); +void CLIP_OT_paste_tracks(struct wmOperatorType *ot); + #endif /* ED_CLIP_INTERN_H */ diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index fe0b58ddda9..c7d09c2edfc 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -220,14 +220,11 @@ void CLIP_OT_open(wmOperatorType *ot) static int reload_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceClip *sc= CTX_wm_space_clip(C); MovieClip *clip= CTX_data_edit_movieclip(C); if(!clip) return OPERATOR_CANCELLED; - sc->scopes.ok= 0; - BKE_movieclip_reload(clip); WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c index 5291121571c..82da9b3b956 100644 --- a/source/blender/editors/space_clip/space_clip.c +++ b/source/blender/editors/space_clip/space_clip.c @@ -377,6 +377,10 @@ static void clip_operatortypes(void) /* object tracking */ WM_operatortype_append(CLIP_OT_tracking_object_new); WM_operatortype_append(CLIP_OT_tracking_object_remove); + + /* clipboard */ + WM_operatortype_append(CLIP_OT_copy_tracks); + WM_operatortype_append(CLIP_OT_paste_tracks); } static void clip_keymap(struct wmKeyConfig *keyconf) diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index d6940d14dbf..b67fac69745 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -1220,21 +1220,39 @@ static int track_count_markers(SpaceClip *sc, MovieClip *clip) return tot; } +static void clear_invisible_track_selection(SpaceClip *sc, MovieClip *clip) +{ + ListBase *tracksbase= BKE_tracking_get_tracks(&clip->tracking); + int hidden = 0; + + if ((sc->flag&SC_SHOW_MARKER_PATTERN)==0) + hidden |= TRACK_AREA_PAT; + + if ((sc->flag&SC_SHOW_MARKER_SEARCH)==0) + hidden |= TRACK_AREA_SEARCH; + + if (hidden) { + MovieTrackingTrack *track = tracksbase->first; + + while(track) { + BKE_tracking_track_flag(track, hidden, SELECT, 1); + + track = track->next; + } + } +} + static void track_init_markers(SpaceClip *sc, MovieClip *clip, int *frames_limit_r) { ListBase *tracksbase= BKE_tracking_get_tracks(&clip->tracking); MovieTrackingTrack *track; - int framenr= sc->user.framenr, hidden= 0; + int framenr= sc->user.framenr; int frames_limit= 0; - if((sc->flag&SC_SHOW_MARKER_PATTERN)==0) hidden|= TRACK_AREA_PAT; - if((sc->flag&SC_SHOW_MARKER_SEARCH)==0) hidden|= TRACK_AREA_SEARCH; + clear_invisible_track_selection(sc, clip); track= tracksbase->first; while(track) { - if(hidden) - BKE_tracking_track_flag(track, hidden, SELECT, 1); - if(TRACK_SELECTED(track)) { if((track->flag&TRACK_HIDDEN)==0 && (track->flag&TRACK_LOCKED)==0) { BKE_tracking_ensure_marker(track, framenr); @@ -3504,3 +3522,74 @@ void CLIP_OT_tracking_object_remove(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } + +/********************** copy tracks to clipboard operator *********************/ + +static int copy_tracks_exec(bContext *C, wmOperator *UNUSED(op)) +{ + SpaceClip *sc = CTX_wm_space_clip(C); + MovieClip *clip = ED_space_clip(sc); + MovieTracking *tracking = &clip->tracking; + MovieTrackingObject *object = BKE_tracking_active_object(tracking); + + clear_invisible_track_selection(sc, clip); + + BKE_tracking_clipboard_copy_tracks(tracking, object); + + return OPERATOR_FINISHED; +} + +void CLIP_OT_copy_tracks(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Copy Tracks"; + ot->description = "Copy selected tracks to clipboard"; + ot->idname = "CLIP_OT_copy_tracks"; + + /* api callbacks */ + ot->exec = copy_tracks_exec; + ot->poll = ED_space_clip_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER; +} + +/********************** paste tracks from clipboard operator *********************/ + +static int paste_tracks_poll(bContext *C) +{ + if (ED_space_clip_poll(C)) { + return BKE_tracking_clipboard_has_tracks(); + } + + return 0; +} + +static int paste_tracks_exec(bContext *C, wmOperator *UNUSED(op)) +{ + SpaceClip *sc = CTX_wm_space_clip(C); + MovieClip *clip = ED_space_clip(sc); + MovieTracking *tracking = &clip->tracking; + MovieTrackingObject *object = BKE_tracking_active_object(tracking); + + BKE_tracking_clipboard_paste_tracks(tracking, object); + + WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + + return OPERATOR_FINISHED; +} + +void CLIP_OT_paste_tracks(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Paste Tracks"; + ot->description = "Paste tracks from clipboard"; + ot->idname = "CLIP_OT_paste_tracks"; + + /* api callbacks */ + ot->exec = paste_tracks_exec; + ot->poll = paste_tracks_poll; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c index 460e46fce30..24b2dc9e41c 100644 --- a/source/blender/editors/space_graph/graph_edit.c +++ b/source/blender/editors/space_graph/graph_edit.c @@ -1046,6 +1046,8 @@ void GRAPH_OT_bake (wmOperatorType *ot) // todo: add props for start/end frames } +#ifdef WITH_AUDASPACE + /* ******************** Sound Bake F-Curve Operator *********************** */ /* This operator bakes the given sound to the selected F-Curves */ @@ -1078,7 +1080,6 @@ static float fcurve_samplingcb_sound (FCurve *UNUSED(fcu), void *data, float eva /* ------------------- */ -#ifdef WITH_AUDASPACE static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op) { bAnimContext ac; diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index bd5292e5154..6c0cc15559c 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1472,6 +1472,18 @@ static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C) uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE); } +static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiLayout *col; + + col= uiLayoutColumn(layout, 0); + + uiItemL(col, "Inner Edge:", ICON_NONE); + uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE); + uiItemL(col, "Buffer Edge:", ICON_NONE); + uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE); +} + static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { uiLayout *sub, *col; @@ -1926,6 +1938,9 @@ static void node_composit_set_butfunc(bNodeType *ntype) case CMP_NODE_ID_MASK: ntype->uifunc= node_composit_buts_id_mask; break; + case CMP_NODE_DOUBLEEDGEMASK: + ntype->uifunc= node_composit_buts_double_edge_mask; + break; case CMP_NODE_MATH: ntype->uifunc= node_buts_math; break; diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 20fb385efdd..1fe754466f4 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -1926,7 +1926,7 @@ static int sort_nodes_locx(void *a, void *b) return 0; } -static int socket_is_available(bNodeTree *ntree, bNodeSocket *sock, int allow_used) +static int socket_is_available(bNodeTree *UNUSED(ntree), bNodeSocket *sock, int allow_used) { if (nodeSocketIsHidden(sock)) return 0; diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index d3a0ee27256..3b355177852 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2251,32 +2251,46 @@ CustomDataMask ED_view3d_datamask(Scene *scene, View3D *v3d) return mask; } + +CustomDataMask ED_view3d_object_datamask(Scene *scene) +{ + Object *ob= scene->basact ? scene->basact->object : NULL; + CustomDataMask mask= 0; + + if (ob) { + /* check if we need tfaces & mcols due to face select or texture paint */ + if (paint_facesel_test(ob) || (ob->mode & OB_MODE_TEXTURE_PAINT)) { + mask |= CD_MASK_MTFACE | CD_MASK_MCOL; + } + + /* check if we need mcols due to vertex paint or weightpaint */ + if (ob->mode & OB_MODE_VERTEX_PAINT) { + mask |= CD_MASK_MCOL; + } + + if (ob->mode & OB_MODE_WEIGHT_PAINT) { + mask |= CD_MASK_WEIGHT_MCOL; + } + } + + return mask; +} + /* goes over all modes and view3d settings */ -CustomDataMask ED_viewedit_datamask(bScreen *screen) +CustomDataMask ED_view3d_screen_datamask(bScreen *screen) { Scene *scene= screen->scene; - Object *ob= scene->basact ? scene->basact->object : NULL; CustomDataMask mask = CD_MASK_BAREMESH; ScrArea *sa; - /* check if we need tfaces & mcols due to face select or texture paint */ - if(paint_facesel_test(ob) || (ob && ob->mode & OB_MODE_TEXTURE_PAINT)) - mask |= CD_MASK_MTFACE | CD_MASK_MCOL; - /* check if we need tfaces & mcols due to view mode */ for(sa = screen->areabase.first; sa; sa = sa->next) { if(sa->spacetype == SPACE_VIEW3D) { mask |= ED_view3d_datamask(scene, (View3D *)sa->spacedata.first); } } - - /* check if we need mcols due to vertex paint or weightpaint */ - if(ob) { - if(ob->mode & OB_MODE_VERTEX_PAINT) - mask |= CD_MASK_MCOL; - if(ob->mode & OB_MODE_WEIGHT_PAINT) - mask |= CD_MASK_WEIGHT_MCOL; - } + + mask |= ED_view3d_object_datamask(scene); return mask; } diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 42f58ba26f7..e7c9a1bd3a0 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -152,6 +152,7 @@ void VIEW3D_OT_select_extend(struct wmOperatorType *ot); void VIEW3D_OT_select_circle(struct wmOperatorType *ot); void VIEW3D_OT_select_border(struct wmOperatorType *ot); void VIEW3D_OT_select_lasso(struct wmOperatorType *ot); +void VIEW3D_OT_select_menu(struct wmOperatorType *ot); void VIEW3D_OT_smoothview(struct wmOperatorType *ot); void VIEW3D_OT_camera_to_view(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index aeb850243c5..c8223dadd98 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -85,6 +85,7 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_enable_manipulator); WM_operatortype_append(VIEW3D_OT_cursor3d); WM_operatortype_append(VIEW3D_OT_select_lasso); + WM_operatortype_append(VIEW3D_OT_select_menu); WM_operatortype_append(VIEW3D_OT_camera_to_view); WM_operatortype_append(VIEW3D_OT_camera_to_view_selected); WM_operatortype_append(VIEW3D_OT_object_as_camera); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 0048d67b4fd..38956cd9401 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -75,6 +75,7 @@ #include "RNA_access.h" #include "RNA_define.h" +#include "RNA_enum_types.h" #include "ED_armature.h" #include "ED_curve.h" @@ -1053,7 +1054,104 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) /* The max number of menu items in an object select menu */ +typedef struct SelMenuItemF { + char idname[MAX_ID_NAME-2]; + int icon; +} SelMenuItemF; + #define SEL_MENU_SIZE 22 +static SelMenuItemF object_mouse_select_menu_data[SEL_MENU_SIZE]; + +/* special (crappy) operator only for menu select */ +static EnumPropertyItem *object_select_menu_enum_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free) +{ + EnumPropertyItem *item= NULL, item_tmp= {0}; + int totitem= 0; + int i= 0; + + /* dont need context but avoid docgen using this */ + if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') { + return DummyRNA_NULL_items; + } + + for (; i < SEL_MENU_SIZE && object_mouse_select_menu_data[i].idname[0] != '\0'; i++) { + item_tmp.name= object_mouse_select_menu_data[i].idname; + item_tmp.identifier= object_mouse_select_menu_data[i].idname; + item_tmp.value= i; + item_tmp.icon= object_mouse_select_menu_data[i].icon; + RNA_enum_item_add(&item, &totitem, &item_tmp); + } + + RNA_enum_item_end(&item, &totitem); + *free= 1; + + return item; +} + +static int object_select_menu_exec(bContext *C, wmOperator *op) +{ + int name_index= RNA_enum_get(op->ptr, "name"); + short extend= RNA_boolean_get(op->ptr, "extend"); + short changed = 0; + const char *name= object_mouse_select_menu_data[name_index].idname; + + if(!extend) { + CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { + if(base->flag & SELECT) { + ED_base_object_select(base, BA_DESELECT); + changed= 1; + } + } + CTX_DATA_END; + } + + CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { + /* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */ + if(strcmp(name, base->object->id.name+2)==0) { + ED_base_object_activate(C, base); + ED_base_object_select(base, BA_SELECT); + changed= 1; + } + } + CTX_DATA_END; + + /* weak but ensures we activate menu again before using the enum */ + memset(object_mouse_select_menu_data, 0, sizeof(object_mouse_select_menu_data)); + + /* undo? */ + if(changed) { + WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); + return OPERATOR_FINISHED; + } + else { + return OPERATOR_CANCELLED; + } +} + +void VIEW3D_OT_select_menu(wmOperatorType *ot) +{ + PropertyRNA *prop; + + /* identifiers */ + ot->name= "Select Menu"; + ot->description = "Menu object selection"; + ot->idname= "VIEW3D_OT_select_menu"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= object_select_menu_exec; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* keyingset to use (dynamic enum) */ + prop= RNA_def_enum(ot->srna, "name", DummyRNA_NULL_items, 0, "Object Name", ""); + RNA_def_enum_funcs(prop, object_select_menu_enum_itemf); + RNA_def_property_flag(prop, PROP_HIDDEN); + ot->prop= prop; + + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first"); +} static void deselectall_except(Scene *scene, Base *b) /* deselect all except b */ { @@ -1068,7 +1166,7 @@ static void deselectall_except(Scene *scene, Base *b) /* deselect all except b } } -static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], short extend) +static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], short extend) { short baseCount = 0; short ok; @@ -1106,9 +1204,6 @@ static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffe } CTX_DATA_END; - if(baseCount) - - if(baseCount==0) { return NULL; } @@ -1118,35 +1213,30 @@ static Base *mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffe return base; } else { - /* UI */ - uiPopupMenu *pup= uiPupMenuBegin(C, "Select Object", ICON_NONE); - uiLayout *layout= uiPupMenuLayout(pup); - uiLayout *split= uiLayoutSplit(layout, 0, 0); - uiLayout *column= uiLayoutColumn(split, 0); + /* UI, full in static array values that we later use in an enum function */ LinkNode *node; + int i; + + memset(object_mouse_select_menu_data, 0, sizeof(object_mouse_select_menu_data)); - node= linklist; - while(node) { + for (node = linklist, i = 0; node; node= node->next, i++) { Base *base=node->link; Object *ob= base->object; char *name= ob->id.name+2; - /* annoying!, since we need to set 2 props cant use this. */ - /* uiItemStringO(column, name, 0, "OBJECT_OT_select_name", "name", name); */ - { - PointerRNA ptr; + BLI_strncpy(object_mouse_select_menu_data[i].idname, name, MAX_ID_NAME-2); + object_mouse_select_menu_data[i].icon = uiIconFromID(&ob->id); + } - WM_operator_properties_create(&ptr, "OBJECT_OT_select_name"); - RNA_string_set(&ptr, "name", name); - RNA_boolean_set(&ptr, "extend", extend); - uiItemFullO(column, "OBJECT_OT_select_name", name, uiIconFromID((ID *)ob), ptr.data, WM_OP_EXEC_DEFAULT, 0); - } + { + PointerRNA ptr; - node= node->next; + WM_operator_properties_create(&ptr, "VIEW3D_OT_select_menu"); + RNA_boolean_set(&ptr, "extend", extend); + WM_operator_name_call(C, "VIEW3D_OT_select_menu", WM_OP_INVOKE_DEFAULT, &ptr); + WM_operator_properties_free(&ptr); } - uiPupMenuEnd(C, pup); - BLI_linklist_free(linklist, NULL); return NULL; } @@ -1372,7 +1462,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* note; shift+alt goes to group-flush-selecting */ if(enumerate) { - basact= mouse_select_menu(C, &vc, NULL, 0, mval, extend); + basact= object_mouse_select_menu(C, &vc, NULL, 0, mval, extend); } else { base= startbase; while(base) { @@ -1409,7 +1499,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* note; shift+alt goes to group-flush-selecting */ if(has_bones==0 && enumerate) { - basact= mouse_select_menu(C, &vc, buffer, hits, mval, extend); + basact= object_mouse_select_menu(C, &vc, buffer, hits, mval, extend); } else { basact= mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, has_bones); } diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c index 034b5724ca6..442309ccf7a 100644 --- a/source/blender/imbuf/intern/divers.c +++ b/source/blender/imbuf/intern/divers.c @@ -46,9 +46,9 @@ /**************************** Interlace/Deinterlace **************************/ -void IMB_de_interlace(struct ImBuf *ibuf) +void IMB_de_interlace(ImBuf *ibuf) { - struct ImBuf * tbuf1, * tbuf2; + ImBuf * tbuf1, * tbuf2; if (ibuf == NULL) return; if (ibuf->flags & IB_fields) return; @@ -73,9 +73,9 @@ void IMB_de_interlace(struct ImBuf *ibuf) ibuf->y /= 2; } -void IMB_interlace(struct ImBuf *ibuf) +void IMB_interlace(ImBuf *ibuf) { - struct ImBuf * tbuf1, * tbuf2; + ImBuf * tbuf1, * tbuf2; if (ibuf == NULL) return; ibuf->flags &= ~IB_fields; @@ -100,14 +100,76 @@ void IMB_interlace(struct ImBuf *ibuf) } } +/************************* Floyd-Steinberg dithering *************************/ + +typedef struct DitherContext { + int *error_buf, *e; + int v[4], v0[4], v1[4]; + float f; +} DitherContext; + +DitherContext *create_dither_context(int w, float factor) +{ + DitherContext *di; + int i; + + di= MEM_callocN(sizeof(DitherContext), "dithering context"); + di->f= factor / 16.0f; + di->error_buf= MEM_callocN(4*(w+1)*sizeof(int), "dithering error"); + di->e= di->error_buf; + + for(i=0; i<4; ++i) + di->v[i]= di->v0[i]= di->v1[i]= 1024.0f*(BLI_frand()-0.5f); + + return di; +} + +static void clear_dither_context(DitherContext *di) +{ + MEM_freeN(di->error_buf); + MEM_freeN(di); +} + +static void dither_finish_row(DitherContext *di) +{ + int i; + + for(i=0; i<4; i++) + di->v[i]= di->v0[i]= di->v1[i] = 0; + + di->e= di->error_buf; +} + +MINLINE unsigned char dither_value(unsigned short v_in, DitherContext *di, int i) +{ + int dv, d2; + unsigned char v_out; + + di->v[i] = v_in + (2*di->v[i] + di->e[4]) * di->f; + CLAMP(di->v[i], 0, 0xFF00); + v_out = USHORTTOUCHAR(di->v[i]); + di->v[i] -= v_out<<8; + dv = di->v[i]; + d2 = di->v[i]<<1; + di->v[i] += d2; + *(di->e++) = di->v[i] + di->v0[i]; + di->v[i] += d2; + + di->v0[i] = di->v[i] + di->v1[i]; + di->v1[i] = dv; + di->v[i] += d2; + + return v_out; +} + /************************* Generic Buffer Conversion *************************/ MINLINE void byte_to_float_v4(float f[4], const uchar b[4]) { - f[0] = b[0] * (1.0f/255.0f); - f[1] = b[1] * (1.0f/255.0f); - f[2] = b[2] * (1.0f/255.0f); - f[3] = b[3] * (1.0f/255.0f); + f[0]= b[0] * (1.0f/255.0f); + f[1]= b[1] * (1.0f/255.0f); + f[2]= b[2] * (1.0f/255.0f); + f[3]= b[3] * (1.0f/255.0f); } MINLINE void float_to_byte_v4(uchar b[4], const float f[4]) @@ -115,10 +177,26 @@ MINLINE void float_to_byte_v4(uchar b[4], const float f[4]) F4TOCHAR4(f, b); } -MINLINE void float_to_byte_dither_v4(uchar b[4], const float f[4], float dither) +MINLINE void ushort_to_byte_v4(uchar b[4], const unsigned short us[4]) { - float tmp[4] = {f[0]+dither, f[1]+dither, f[2]+dither, f[3]+dither}; - float_to_byte_v4(b, tmp); + b[0]= USHORTTOUCHAR(us[0]); + b[1]= USHORTTOUCHAR(us[1]); + b[2]= USHORTTOUCHAR(us[2]); + b[3]= USHORTTOUCHAR(us[3]); +} + +MINLINE void ushort_to_byte_dither_v4(uchar b[4], const unsigned short us[4], DitherContext *di) +{ + b[0]= dither_value(us[0], di, 0); + b[1]= dither_value(us[1], di, 1); + b[2]= dither_value(us[2], di, 2); + b[3]= dither_value(us[3], di, 3); +} + +MINLINE void float_to_byte_dither_v4(uchar b[4], const float f[4], DitherContext *di) +{ + unsigned short us[4] = {FTOUSHORT(f[0]), FTOUSHORT(f[1]), FTOUSHORT(f[2]), FTOUSHORT(f[3])}; + ushort_to_byte_dither_v4(b, us, di); } /* float to byte pixels, output 4-channel RGBA */ @@ -127,26 +205,28 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, int width, int height, int stride_to, int stride_from) { float tmp[4]; - float dither_fac = dither/255.0f; int x, y; + DitherContext *di; /* we need valid profiles */ BLI_assert(profile_to != IB_PROFILE_NONE); BLI_assert(profile_from != IB_PROFILE_NONE); - if(channels_from==1) { + BLI_init_srgb_conversion(); + if(dither) + di= create_dither_context(width, dither); + + for(y = 0; y < height; y++) { + if(channels_from == 1) { /* single channel input */ - for(y = 0; y < height; y++) { const float *from = rect_from + stride_from*y; uchar *to = rect_to + stride_to*y*4; for(x = 0; x < width; x++, from++, to+=4) to[0] = to[1] = to[2] = to[3] = FTOCHAR(from[0]); } - } - else if(channels_from == 3) { + else if(channels_from == 3) { /* RGB input */ - for(y = 0; y < height; y++) { const float *from = rect_from + stride_from*y*3; uchar *to = rect_to + stride_to*y*4; @@ -174,10 +254,8 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, } } } - } - else if(channels_from == 4) { + else if(channels_from == 4) { /* RGBA input */ - for(y = 0; y < height; y++) { const float *from = rect_from + stride_from*y*4; uchar *to = rect_to + stride_to*y*4; @@ -185,7 +263,7 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, /* no color space conversion */ if(dither) { for(x = 0; x < width; x++, from+=4, to+=4) - float_to_byte_dither_v4(to, from, (BLI_frand()-0.5f)*dither_fac); + float_to_byte_dither_v4(to, from, di); } else { for(x = 0; x < width; x++, from+=4, to+=4) @@ -194,28 +272,30 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, } else if(profile_to == IB_PROFILE_SRGB) { /* convert from linear to sRGB */ + unsigned short us[4]; + if(dither && predivide) { for(x = 0; x < width; x++, from+=4, to+=4) { - linearrgb_to_srgb_predivide_v4(tmp, from); - float_to_byte_dither_v4(to, tmp, (BLI_frand()-0.5f)*dither_fac); + linearrgb_to_srgb_ushort4_predivide(us, from); + ushort_to_byte_dither_v4(to, us, di); } } else if(dither) { for(x = 0; x < width; x++, from+=4, to+=4) { - linearrgb_to_srgb_v4(tmp, from); - float_to_byte_dither_v4(to, tmp, (BLI_frand()-0.5f)*dither_fac); + linearrgb_to_srgb_ushort4(us, from); + ushort_to_byte_dither_v4(to, us, di); } } else if(predivide) { for(x = 0; x < width; x++, from+=4, to+=4) { - linearrgb_to_srgb_predivide_v4(tmp, from); - float_to_byte_v4(to, tmp); + linearrgb_to_srgb_ushort4_predivide(us, from); + ushort_to_byte_v4(to, us); } } else { for(x = 0; x < width; x++, from+=4, to+=4) { - linearrgb_to_srgb_v4(tmp, from); - float_to_byte_v4(to, tmp); + linearrgb_to_srgb_ushort4(us, from); + ushort_to_byte_v4(to, us); } } } @@ -224,13 +304,13 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, if(dither && predivide) { for(x = 0; x < width; x++, from+=4, to+=4) { srgb_to_linearrgb_predivide_v4(tmp, from); - float_to_byte_dither_v4(to, tmp, (BLI_frand()-0.5f)*dither_fac); + float_to_byte_dither_v4(to, tmp, di); } } else if(dither) { for(x = 0; x < width; x++, from+=4, to+=4) { srgb_to_linearrgb_v4(tmp, from); - float_to_byte_dither_v4(to, tmp, (BLI_frand()-0.5f)*dither_fac); + float_to_byte_dither_v4(to, tmp, di); } } else if(predivide) { @@ -247,7 +327,13 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from, } } } + + if(dither) + dither_finish_row(di); } + + if(dither) + clear_dither_context(di); } /* byte to float pixels, input and output 4-channel RGBA */ @@ -262,6 +348,8 @@ void IMB_buffer_float_from_byte(float *rect_to, const uchar *rect_from, BLI_assert(profile_to != IB_PROFILE_NONE); BLI_assert(profile_from != IB_PROFILE_NONE); + BLI_init_srgb_conversion(); + /* RGBA input */ for(y = 0; y < height; y++) { const uchar *from = rect_from + stride_from*y*4; @@ -276,14 +364,12 @@ void IMB_buffer_float_from_byte(float *rect_to, const uchar *rect_from, /* convert sRGB to linear */ if(predivide) { for(x = 0; x < width; x++, from+=4, to+=4) { - byte_to_float_v4(tmp, from); - srgb_to_linearrgb_predivide_v4(to, tmp); + srgb_to_linearrgb_uchar4_predivide(to, from); } } else { for(x = 0; x < width; x++, from+=4, to+=4) { - byte_to_float_v4(tmp, from); - srgb_to_linearrgb_v4(to, tmp); + srgb_to_linearrgb_uchar4(to, from); } } } @@ -451,7 +537,7 @@ void IMB_buffer_byte_from_byte(uchar *rect_to, const uchar *rect_from, /****************************** ImBuf Conversion *****************************/ -void IMB_rect_from_float(struct ImBuf *ibuf) +void IMB_rect_from_float(ImBuf *ibuf) { int predivide= (ibuf->flags & IB_cm_predivide); int profile_from; @@ -482,7 +568,7 @@ void IMB_rect_from_float(struct ImBuf *ibuf) } /* converts from linear float to sRGB byte for part of the texture, buffer will hold the changed part */ -void IMB_partial_rect_from_float(struct ImBuf *ibuf, float *buffer, int x, int y, int w, int h) +void IMB_partial_rect_from_float(ImBuf *ibuf, float *buffer, int x, int y, int w, int h) { float *rect_float; uchar *rect_byte; @@ -521,7 +607,7 @@ void IMB_partial_rect_from_float(struct ImBuf *ibuf, float *buffer, int x, int y ibuf->userflags &= ~IB_RECT_INVALID; } -void IMB_float_from_rect(struct ImBuf *ibuf) +void IMB_float_from_rect(ImBuf *ibuf) { int predivide= (ibuf->flags & IB_cm_predivide); int profile_from; @@ -547,7 +633,7 @@ void IMB_float_from_rect(struct ImBuf *ibuf) } /* no profile conversion */ -void IMB_float_from_rect_simple(struct ImBuf *ibuf) +void IMB_float_from_rect_simple(ImBuf *ibuf) { int predivide= (ibuf->flags & IB_cm_predivide); @@ -559,7 +645,7 @@ void IMB_float_from_rect_simple(struct ImBuf *ibuf) ibuf->x, ibuf->y, ibuf->x, ibuf->x); } -void IMB_convert_profile(struct ImBuf *ibuf, int profile) +void IMB_convert_profile(ImBuf *ibuf, int profile) { int predivide= (ibuf->flags & IB_cm_predivide); int profile_from, profile_to; @@ -601,7 +687,7 @@ void IMB_convert_profile(struct ImBuf *ibuf, int profile) /* use when you need to get a buffer with a certain profile * if the return */ -float *IMB_float_profile_ensure(struct ImBuf *ibuf, int profile, int *alloc) +float *IMB_float_profile_ensure(ImBuf *ibuf, int profile, int *alloc) { int predivide= (ibuf->flags & IB_cm_predivide); int profile_from, profile_to; @@ -649,7 +735,7 @@ float *IMB_float_profile_ensure(struct ImBuf *ibuf, int profile, int *alloc) /**************************** Color to Grayscale *****************************/ /* no profile conversion */ -void IMB_color_to_bw(struct ImBuf *ibuf) +void IMB_color_to_bw(ImBuf *ibuf) { float *rctf= ibuf->rect_float; uchar *rct= (uchar*)ibuf->rect; diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index e2d612169e7..01ffbb44c13 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -448,6 +448,10 @@ typedef struct NodeTexImage { int color_space, pad; } NodeTexImage; +typedef struct NodeTexChecker { + NodeTexBase base; +} NodeTexChecker; + typedef struct NodeTexEnvironment { NodeTexBase base; int color_space, pad; diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index 5875ff30bcc..cb72e396356 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -337,8 +337,8 @@ typedef struct SoftBody { float lcom[3]; float lrot[3][3]; float lscale[3][3]; - char pad4[4]; + int last_frame; } SoftBody; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 9b49bc53ef3..7d611acc551 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -59,6 +59,10 @@ struct SceneStats; struct bGPdata; struct MovieClip; +/* ************************************************************* */ +/* Scene Data */ + +/* Base - Wrapper for referencing Objects in a Scene */ typedef struct Base { struct Base *next, *prev; unsigned int lay, selcol; @@ -67,6 +71,9 @@ typedef struct Base { struct Object *object; } Base; +/* ************************************************************* */ +/* Output Format Data */ + typedef struct AviCodecData { void *lpFormat; /* save format */ void *lpParms; /* compressor options */ @@ -142,6 +149,8 @@ typedef struct FFMpegCodecData { IDProperty *properties; } FFMpegCodecData; +/* ************************************************************* */ +/* Audio */ typedef struct AudioData { int mixrate; // 2.5: now in FFMpegCodecData: audio_mixrate @@ -155,6 +164,10 @@ typedef struct AudioData { float pad2; } AudioData; +/* *************************************************************** */ +/* Render Layers */ + +/* Render Layer */ typedef struct SceneRenderLayer { struct SceneRenderLayer *next, *prev; @@ -211,6 +224,7 @@ typedef struct SceneRenderLayer { /* note, srl->passflag is treestore element 'nr' in outliner, short still... */ +/* *************************************************************** */ /* Generic image format settings, * this is used for NodeImageFile and IMAGE_OT_save_as operator too. @@ -314,6 +328,9 @@ typedef struct ImageFormatData { /* ImageFormatData.cineon_flag */ #define R_IMF_CINEON_FLAG_LOG (1<<0) /* was R_CINEON_LOG */ +/* *************************************************************** */ +/* Render Data */ + typedef struct RenderData { struct ImageFormatData im_format; @@ -499,6 +516,9 @@ typedef struct RenderData { char engine[32]; } RenderData; +/* *************************************************************** */ +/* Render Conversion/Simplfication Settings */ + /* control render convert and shading engine */ typedef struct RenderProfile { struct RenderProfile *next, *prev; @@ -513,6 +533,9 @@ typedef struct RenderProfile { } RenderProfile; +/* *************************************************************** */ +/* Game Engine - Dome */ + typedef struct GameDome { short res, mode; short angle, tilt; @@ -527,6 +550,9 @@ typedef struct GameDome { #define DOME_PANORAM_SPH 5 #define DOME_NUM_MODES 6 +/* *************************************************************** */ +/* Game Engine */ + typedef struct GameFraming { float col[3]; char type, pad1, pad2, pad3; @@ -640,6 +666,9 @@ typedef struct GameData { #define GAME_MAT_MULTITEX 1 #define GAME_MAT_GLSL 2 +/* *************************************************************** */ +/* Markers */ + typedef struct TimeMarker { struct TimeMarker *next, *prev; int frame; @@ -648,6 +677,10 @@ typedef struct TimeMarker { struct Object *camera; } TimeMarker; +/* *************************************************************** */ +/* Paint Mode/Tool Data */ + +/* Paint Tool Base */ typedef struct Paint { struct Brush *brush; @@ -658,6 +691,10 @@ typedef struct Paint { int flags; } Paint; +/* ------------------------------------------- */ +/* Image Paint */ + +/* Texture/Image Editor */ typedef struct ImagePaintSettings { Paint paint; @@ -672,6 +709,10 @@ typedef struct ImagePaintSettings { void *paintcursor; /* wm handle */ } ImagePaintSettings; +/* ------------------------------------------- */ +/* Particle Edit */ + +/* Settings for a Particle Editing Brush */ typedef struct ParticleBrushData { short size; /* common setting */ short step, invert, count; /* for specific brushes only */ @@ -679,6 +720,7 @@ typedef struct ParticleBrushData { float strength; } ParticleBrushData; +/* Particle Edit Mode Settings */ typedef struct ParticleEditSettings { short flag; short totrekey; @@ -699,12 +741,10 @@ typedef struct ParticleEditSettings { struct Object *object; } ParticleEditSettings; -typedef struct TransformOrientation { - struct TransformOrientation *next, *prev; - char name[36]; - float mat[3][3]; -} TransformOrientation; +/* ------------------------------------------- */ +/* Sculpt */ +/* Sculpt */ typedef struct Sculpt { Paint paint; @@ -735,6 +775,10 @@ typedef struct Sculpt { int pad; } Sculpt; +/* ------------------------------------------- */ +/* Vertex Paint */ + +/* Vertex Paint */ typedef struct VPaint { Paint paint; @@ -755,6 +799,17 @@ typedef struct VPaint { // #define VP_MIRROR_X 32 // deprecated in 2.5x use (me->editflag & ME_EDIT_MIRROR_X) #define VP_ONLYVGROUP 128 +/* *************************************************************** */ +/* Transform Orientations */ + +typedef struct TransformOrientation { + struct TransformOrientation *next, *prev; + char name[36]; + float mat[3][3]; +} TransformOrientation; + +/* *************************************************************** */ +/* Tool Settings */ typedef struct ToolSettings { VPaint *vpaint; /* vertex paint */ @@ -882,26 +937,40 @@ typedef struct ToolSettings { float sculpt_paint_unified_alpha; /* unified strength of brush */ } ToolSettings; +/* *************************************************************** */ +/* Assorted Scene Data */ + +/* ------------------------------------------- */ +/* Stats (show in Info header) */ + typedef struct bStats { /* scene totals for visible layers */ int totobj, totlamp, totobjsel, totcurve, totmesh, totarmature; int totvert, totface; } bStats; +/* ------------------------------------------- */ +/* Unit Settings */ + typedef struct UnitSettings { /* Display/Editing unit options for each scene */ float scale_length; /* maybe have other unit conversions? */ char system; /* imperial, metric etc */ char system_rotation; /* not implimented as a propper unit system yet */ short flag; - } UnitSettings; +/* ------------------------------------------- */ +/* Global/Common Physics Settings */ + typedef struct PhysicsSettings { float gravity[3]; int flag, quick_cache_step, rt; } PhysicsSettings; +/* *************************************************************** */ +/* Scene ID-Block */ + typedef struct Scene { ID id; struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ @@ -959,7 +1028,7 @@ typedef struct Scene { /* User-Defined KeyingSets */ int active_keyingset; /* index of the active KeyingSet. first KeyingSet has index 1, 'none' active is 0, 'add new' is -1 */ - ListBase keyingsets; /* KeyingSets for the given frame */ + ListBase keyingsets; /* KeyingSets for this scene */ /* Game Settings */ struct GameFraming framing DNA_DEPRECATED; // XXX deprecated since 2.5 diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index b3398460500..fc418069c5c 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -413,6 +413,9 @@ typedef struct UserDef { short pad3; char author[80]; /* author name for file formats supporting it */ + + int compute_device_type; + int compute_device_id; } UserDef; extern UserDef U; /* from blenkernel blender.c */ @@ -627,6 +630,10 @@ extern UserDef U; /* from blenkernel blender.c */ #define NDOF_PANY_INVERT_AXIS (1 << 13) #define NDOF_PANZ_INVERT_AXIS (1 << 14) +/* compute_device_type */ +#define USER_COMPUTE_DEVICE_NONE 0 +#define USER_COMPUTE_DEVICE_OPENCL 1 +#define USER_COMPUTE_DEVICE_CUDA 2 #ifdef __cplusplus } diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h index ab5c99a7597..ee069cccb78 100644 --- a/source/blender/makesrna/RNA_access.h +++ b/source/blender/makesrna/RNA_access.h @@ -136,6 +136,7 @@ extern StructRNA RNA_CompositorNodeGamma; extern StructRNA RNA_CompositorNodeGlare; extern StructRNA RNA_CompositorNodeHueSat; extern StructRNA RNA_CompositorNodeIDMask; +extern StructRNA RNA_CompositorNodeDoubleEdgeMask; extern StructRNA RNA_CompositorNodeImage; extern StructRNA RNA_CompositorNodeInvert; extern StructRNA RNA_CompositorNodeLensdist; diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript index cf2e888da30..ce87e0ef482 100644 --- a/source/blender/makesrna/SConscript +++ b/source/blender/makesrna/SConscript @@ -8,10 +8,13 @@ objs += o incs = '#/intern/guardedalloc #/intern/memutil #/intern/audaspace/intern ../blenkernel ../blenlib ../makesdna intern .' incs += ' ../windowmanager ../editors/include ../gpu ../imbuf ../ikplugin ../blenfont ../blenloader' -incs += ' ../render/extern/include ../bmesh' +incs += ' ../render/extern/include #/intern/cycles/blender' incs += ' ../nodes' incs += ' #/extern/glew/include' +incs += ' ../bmesh' + + defs = [] if env['WITH_BF_OPENEXR']: @@ -36,9 +39,6 @@ if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] -if env['WITH_BF_OGG']: - defs.append('WITH_OGG') - if env['WITH_BF_QUICKTIME']: defs.append('WITH_QUICKTIME') incs += ' ../quicktime' @@ -58,6 +58,9 @@ if env['WITH_BF_COLLADA']: if env['WITH_BF_OCEANSIM']: defs.append('WITH_OCEANSIM') +if env['WITH_BF_CYCLES']: + defs.append('WITH_CYCLES') + if env['OURPLATFORM'] == 'linux': cflags='-pthread' incs += ' ../../../extern/binreloc/include' diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt index d253bd555f0..2782aa8aca5 100644 --- a/source/blender/makesrna/intern/CMakeLists.txt +++ b/source/blender/makesrna/intern/CMakeLists.txt @@ -143,6 +143,9 @@ set(INC_SYS ) +if(WITH_CYCLES) + add_definitions(-DWITH_CYCLES) +endif() if(WITH_PYTHON) add_definitions(-DWITH_PYTHON) @@ -247,6 +250,7 @@ blender_include_dirs( ../../editors/include ../../render/extern/include ../../../../intern/audaspace/intern + ../../../../intern/cycles/blender ../../../../intern/guardedalloc ../../../../intern/memutil ) diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript index e9153b63193..1f04e81707c 100644 --- a/source/blender/makesrna/intern/SConscript +++ b/source/blender/makesrna/intern/SConscript @@ -33,7 +33,7 @@ incs = '#/intern/guardedalloc ../../blenlib ../../blenkernel ../../blenloader' incs += ' ../../imbuf ../../makesdna ../../makesrna ../../ikplugin' incs += ' ../../windowmanager ../../editors/include ../../blenfont' incs += ' ../../render/extern/include ../../bmesh' -incs += ' #/intern/audaspace/intern ' +incs += ' #/intern/audaspace/intern #/intern/cycles/blender' incs += ' #/extern/glew/include ' if env['WITH_BF_OPENEXR']: @@ -60,9 +60,6 @@ if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] -if env['WITH_BF_OGG']: - defs.append('WITH_OGG') - if env['WITH_BF_QUICKTIME']: defs.append('WITH_QUICKTIME') incs += ' ../../quicktime' @@ -91,6 +88,9 @@ if env['WITH_BF_PYTHON']: if env['WITH_BF_COLLADA']: defs.append('WITH_COLLADA') +if env['WITH_BF_CYCLES']: + defs.append('WITH_CYCLES') + if env['OURPLATFORM'] == 'linux': cflags='-pthread' incs += ' ../../../extern/binreloc/include' diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index c15758eed1f..05b33877f10 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -1333,6 +1333,12 @@ static void def_sh_tex_noise(StructRNA *srna) def_sh_tex(srna); } +static void def_sh_tex_checker(StructRNA *srna) +{ + RNA_def_struct_sdna_from(srna, "NodeTexChecker", "storage"); + def_sh_tex(srna); +} + static void def_sh_tex_magic(StructRNA *srna) { PropertyRNA *prop; @@ -2119,6 +2125,35 @@ static void def_cmp_id_mask(StructRNA *srna) RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); } +static void def_cmp_double_edge_mask(StructRNA * srna) +{ + PropertyRNA *prop; + + static EnumPropertyItem BufEdgeMode_items[] = { + {0, "BLEED_OUT", 0, "Bleed Out", "Allow mask pixels to bleed along edges"}, + {1, "KEEP_IN", 0, "Keep In", "Restrict mask pixels from touching edges"}, + {0, NULL, 0, NULL, NULL} + }; + + static EnumPropertyItem InnerEdgeMode_items[] = { + {0, "ALL", 0, "All", "All pixels on inner mask edge are considered during mask calculation"}, + {1, "ADJACENT_ONLY", 0, "Adjacent Only", "Only inner mask pixels adjacent to outer mask pixels are considered during mask calculation"}, + {0, NULL, 0, NULL, NULL} + }; + + prop = RNA_def_property(srna, "inner_mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "custom2"); + RNA_def_property_enum_items(prop, InnerEdgeMode_items); + RNA_def_property_ui_text(prop, "Inner Edge Mode", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); + + prop = RNA_def_property(srna, "edge_mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "custom1"); + RNA_def_property_enum_items(prop, BufEdgeMode_items); + RNA_def_property_ui_text(prop, "Buffer Edge Mode", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); +} + static void def_cmp_map_uv(StructRNA *srna) { PropertyRNA *prop; @@ -3369,4 +3404,3 @@ void RNA_def_nodetree(BlenderRNA *brna) #undef NODE_DEFINE_SUBTYPES #endif - diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h index 19082ea4689..5ab907c87dc 100644 --- a/source/blender/makesrna/intern/rna_nodetree_types.h +++ b/source/blender/makesrna/intern/rna_nodetree_types.h @@ -85,6 +85,7 @@ DefNode( ShaderNode, SH_NODE_TEX_MAGIC, def_sh_tex_magic, "TE DefNode( ShaderNode, SH_NODE_TEX_WAVE, def_sh_tex_wave, "TEX_WAVE", TexWave, "Wave Texture", "" ) DefNode( ShaderNode, SH_NODE_TEX_MUSGRAVE, def_sh_tex_musgrave, "TEX_MUSGRAVE", TexMusgrave, "Musgrave Texture", "" ) DefNode( ShaderNode, SH_NODE_TEX_VORONOI, def_sh_tex_voronoi, "TEX_VORONOI", TexVoronoi, "Voronoi Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_CHECKER, def_sh_tex_checker, "TEX_CHECKER", TexChecker, "Checker Texture", "" ) DefNode( ShaderNode, SH_NODE_TEX_COORD, 0, "TEX_COORD", TexCoord, "Texture Coordinate","") DefNode( CompositorNode, CMP_NODE_VIEWER, 0, "VIEWER", Viewer, "Viewer", "" ) @@ -129,6 +130,7 @@ DefNode( CompositorNode, CMP_NODE_FLIP, def_cmp_flip, "FLIP" DefNode( CompositorNode, CMP_NODE_SPLITVIEWER, def_cmp_splitviewer, "SPLITVIEWER", SplitViewer, "Split Viewer", "" ) DefNode( CompositorNode, CMP_NODE_MAP_UV, def_cmp_map_uv, "MAP_UV", MapUV, "Map UV", "" ) DefNode( CompositorNode, CMP_NODE_ID_MASK, def_cmp_id_mask, "ID_MASK", IDMask, "ID Mask", "" ) +DefNode( CompositorNode, CMP_NODE_DOUBLEEDGEMASK, def_cmp_double_edge_mask,"DOUBLEEDGEMASK", DoubleEdgeMask, "Double Edge Mask", "" ) DefNode( CompositorNode, CMP_NODE_DEFOCUS, def_cmp_defocus, "DEFOCUS", Defocus, "Defocus", "" ) DefNode( CompositorNode, CMP_NODE_DISPLACE, 0, "DISPLACE", Displace, "Displace", "" ) DefNode( CompositorNode, CMP_NODE_COMBHSVA, 0, "COMBHSVA", CombHSVA, "Combine HSVA", "" ) diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c index c29d655feb2..16748d4c8ac 100644 --- a/source/blender/makesrna/intern/rna_tracking.c +++ b/source/blender/makesrna/intern/rna_tracking.c @@ -31,6 +31,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_math.h" #include "BKE_movieclip.h" #include "BKE_tracking.h" @@ -87,14 +88,14 @@ static void rna_tracking_defaultSettings_searchUpdate(Main *UNUSED(bmain), Scene settings->default_pattern_size= settings->default_search_size; } -static void rna_tracking_tracks_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) +static void rna_trackingTracks_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { MovieClip *clip= (MovieClip*)ptr->id.data; rna_iterator_listbase_begin(iter, &clip->tracking.tracks, NULL); } -static void rna_tracking_objects_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) +static void rna_trackingObjects_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { MovieClip *clip= (MovieClip*)ptr->id.data; @@ -351,6 +352,31 @@ static void rna_trackingObject_flushUpdate(Main *UNUSED(bmain), Scene *scene, Po DAG_id_tag_update(&clip->id, 0); } +static void rna_trackingMarker_frame_set(PointerRNA *ptr, int value) +{ + MovieClip *clip = (MovieClip *) ptr->id.data; + MovieTracking *tracking = &clip->tracking; + MovieTrackingTrack *track; + MovieTrackingMarker *marker = (MovieTrackingMarker *) ptr->data; + + track = tracking->tracks.first; + while (track) { + if (marker >= track->markers && marker < track->markers+track->markersnr) { + break; + } + + track = track->next; + } + + if (track) { + MovieTrackingMarker new_marker = *marker; + new_marker.framenr = value; + + BKE_tracking_delete_marker(track, marker->framenr); + BKE_tracking_insert_marker(track, &new_marker); + } +} + /* API */ static void add_tracks_to_base(MovieClip *clip, MovieTracking *tracking, ListBase *tracksbase, int frame, int number) @@ -366,13 +392,13 @@ static void add_tracks_to_base(MovieClip *clip, MovieTracking *tracking, ListBas BKE_tracking_add_track(tracking, tracksbase, 0, 0, frame, width, height); } -static void rna_tracking_tracks_add(ID *id, MovieTracking *tracking, int frame, int number) +static void rna_trackingTracks_add(ID *id, MovieTracking *tracking, int frame, int number) { MovieClip *clip= (MovieClip *) id; add_tracks_to_base(clip, tracking, &tracking->tracks, frame, number); - WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, NULL); + WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, clip); } static void rna_trackingObject_tracks_add(ID *id, MovieTrackingObject *object, int frame, int number) @@ -388,7 +414,7 @@ static void rna_trackingObject_tracks_add(ID *id, MovieTrackingObject *object, i WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, NULL); } -static MovieTrackingObject *rna_tracking_object_new(MovieTracking *tracking, const char *name) +static MovieTrackingObject *rna_trackingObject_new(MovieTracking *tracking, const char *name) { MovieTrackingObject *object= BKE_tracking_new_object(tracking, name); @@ -397,16 +423,41 @@ static MovieTrackingObject *rna_tracking_object_new(MovieTracking *tracking, con return object; } -void rna_tracking_object_remove(MovieTracking *tracking, MovieTrackingObject *object) +void rna_trackingObject_remove(MovieTracking *tracking, MovieTrackingObject *object) { BKE_tracking_remove_object(tracking, object); WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, NULL); } -static MovieTrackingMarker *rna_trackingTrack_marker_find_frame(MovieTrackingTrack *track, int framenr) +static MovieTrackingMarker *rna_trackingMarkers_find_frame(MovieTrackingTrack *track, int framenr) { - return BKE_tracking_get_marker(track, framenr); + return BKE_tracking_exact_marker(track, framenr); +} + +static MovieTrackingMarker* rna_trackingMarkers_insert_frame(MovieTrackingTrack *track, int framenr, float *co) +{ + MovieTrackingMarker marker, *new_marker; + + memset(&marker, 0, sizeof(marker)); + marker.framenr = framenr; + copy_v2_v2(marker.pos, co); + + new_marker = BKE_tracking_insert_marker(track, &marker); + + WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, NULL); + + return new_marker; +} + +void rna_trackingMarkers_delete_frame(MovieTrackingTrack *track, int framenr) +{ + if(track->markersnr==1) + return; + + BKE_tracking_delete_marker(track, framenr); + + WM_main_add_notifier(NC_MOVIECLIP|NA_EDITED, NULL); } #else @@ -692,10 +743,10 @@ static void rna_def_trackingMarker(BlenderRNA *brna) /* frame */ prop= RNA_def_property(srna, "frame", PROP_INT, PROP_NONE); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* can't be safty edited for now, need to re-sort markers array after change */ RNA_def_property_int_sdna(prop, NULL, "framenr"); RNA_def_property_ui_text(prop, "Frame", "Frame number marker is keyframed on"); - RNA_def_property_update(prop, NC_MOVIECLIP|NA_EDITED, NULL); + RNA_def_property_int_funcs(prop, NULL, "rna_trackingMarker_frame_set", NULL); + RNA_def_property_update(prop, NC_MOVIECLIP|NA_EDITED, 0); /* enable */ prop= RNA_def_property(srna, "mute", PROP_BOOLEAN, PROP_NONE); @@ -704,14 +755,48 @@ static void rna_def_trackingMarker(BlenderRNA *brna) RNA_def_property_update(prop, NC_MOVIECLIP|NA_EDITED, NULL); } -static void rna_def_trackingTrack(BlenderRNA *brna) +static void rna_def_trackingMarkers(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; - PropertyRNA *prop; - FunctionRNA *func; PropertyRNA *parm; + RNA_def_property_srna(cprop, "MovieTrackingMarkers"); + srna= RNA_def_struct(brna, "MovieTrackingMarkers", NULL); + RNA_def_struct_sdna(srna, "MovieTrackingTrack"); + RNA_def_struct_ui_text(srna, "Movie Tracking Markers", "Collection of markers for movie tracking track"); + + func= RNA_def_function(srna, "find_frame", "rna_trackingMarkers_find_frame"); + RNA_def_function_ui_description(func, "Get marker for specified frame"); + parm= RNA_def_int(func, "frame", 1, MINFRAME, MAXFRAME, "Frame", + "Frame number to find marker for", MINFRAME, MAXFRAME); + RNA_def_property_flag(parm, PROP_REQUIRED); + parm= RNA_def_pointer(func, "marker", "MovieTrackingMarker", "", "Marker for specified frame"); + RNA_def_function_return(func, parm); + + func= RNA_def_function(srna, "insert_frame", "rna_trackingMarkers_insert_frame"); + RNA_def_function_ui_description(func, "Add a number of tracks to this movie clip"); + parm= RNA_def_int(func, "frame", 1, MINFRAME, MAXFRAME, "Frame", + "Frame number to insert marker to", MINFRAME, MAXFRAME); + RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_float_vector(func, "co", 2, 0, -1.0, 1.0, "Coordinate", + "Place new marker at the given frame using specified in normalized space coordinates", -1.0, 1.0); + RNA_def_property_flag(parm, PROP_REQUIRED); + parm= RNA_def_pointer(func, "marker", "MovieTrackingMarker", "", "Newly created marker"); + RNA_def_function_return(func, parm); + + func= RNA_def_function(srna, "delete_frame", "rna_trackingMarkers_delete_frame"); + RNA_def_function_ui_description(func, "Delete marker at specified frame"); + parm= RNA_def_int(func, "frame", 1, MINFRAME, MAXFRAME, "Frame", + "Frame number to delete marker from", MINFRAME, MAXFRAME); + RNA_def_property_flag(parm, PROP_REQUIRED); +} + +static void rna_def_trackingTrack(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + rna_def_trackingMarker(brna); srna= RNA_def_struct(brna, "MovieTrackingTrack", NULL); @@ -805,6 +890,7 @@ static void rna_def_trackingTrack(BlenderRNA *brna) RNA_def_property_struct_type(prop, "MovieTrackingMarker"); RNA_def_property_collection_sdna(prop, NULL, "markers", "markersnr"); RNA_def_property_ui_text(prop, "Markers", "Collection of markers in track"); + rna_def_trackingMarkers(brna, prop); /* ** channels ** */ @@ -899,15 +985,6 @@ static void rna_def_trackingTrack(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "error"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Average Error", "Average error of re-projection"); - - /* ** api ** */ - - func= RNA_def_function(srna, "marker_find_frame", "rna_trackingTrack_marker_find_frame"); - RNA_def_function_ui_description(func, "Get marker for specified frame"); - parm= RNA_def_int(func, "frame", 1, MINFRAME, MAXFRAME, "Frame", "type for the new spline", MINFRAME, MAXFRAME); - RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_pointer(func, "marker", "MovieTrackingMarker", "", "Marker for specified frame"); - RNA_def_function_return(func, parm); } static void rna_def_trackingStabilization(BlenderRNA *brna) @@ -1052,7 +1129,7 @@ static void rna_def_trackingTracks(BlenderRNA *brna) RNA_def_struct_sdna(srna, "MovieTracking"); RNA_def_struct_ui_text(srna, "Movie Tracks", "Collection of movie tracking tracks"); - func= RNA_def_function(srna, "add", "rna_tracking_tracks_add"); + func= RNA_def_function(srna, "add", "rna_trackingTracks_add"); RNA_def_function_flag(func, FUNC_USE_SELF_ID); RNA_def_function_ui_description(func, "Add a number of tracks to this movie clip"); RNA_def_int(func, "frame", 1, MINFRAME, MAXFRAME, "Frame", "Frame number to add tracks on", MINFRAME, MAXFRAME); @@ -1147,13 +1224,13 @@ static void rna_def_trackingObjects(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_struct_sdna(srna, "MovieTracking"); RNA_def_struct_ui_text(srna, "Movie Objects", "Collection of movie trackingobjects"); - func= RNA_def_function(srna, "new", "rna_tracking_object_new"); + func= RNA_def_function(srna, "new", "rna_trackingObject_new"); RNA_def_function_ui_description(func, "Add tracking object to this movie clip"); RNA_def_string(func, "name", "", 0, "", "Name of new object"); parm= RNA_def_pointer(func, "object", "MovieTrackingObject", "", "New motion tracking object"); RNA_def_function_return(func, parm); - func= RNA_def_function(srna, "remove", "rna_tracking_object_remove"); + func= RNA_def_function(srna, "remove", "rna_trackingObject_remove"); RNA_def_function_ui_description(func, "Remove tracking object from this movie clip"); parm= RNA_def_pointer(func, "object", "MovieTrackingObject", "", "Motion tracking object to be removed"); @@ -1192,7 +1269,7 @@ static void rna_def_tracking(BlenderRNA *brna) /* tracks */ prop= RNA_def_property(srna, "tracks", PROP_COLLECTION, PROP_NONE); - RNA_def_property_collection_funcs(prop, "rna_tracking_tracks_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0); + RNA_def_property_collection_funcs(prop, "rna_trackingTracks_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0); RNA_def_property_struct_type(prop, "MovieTrackingTrack"); RNA_def_property_ui_text(prop, "Tracks", "Collection of tracks in this tracking data object"); RNA_def_property_srna(prop, "MovieTrackingTracks"); @@ -1207,7 +1284,7 @@ static void rna_def_tracking(BlenderRNA *brna) /* objects */ prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE); - RNA_def_property_collection_funcs(prop, "rna_tracking_objects_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0); + RNA_def_property_collection_funcs(prop, "rna_trackingObjects_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0); RNA_def_property_struct_type(prop, "MovieTrackingObject"); RNA_def_property_ui_text(prop, "Objects", "Collection of objects in this tracking data object"); rna_def_trackingObjects(brna, prop); diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 164f8e4f0d0..d19498776a0 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -46,6 +46,14 @@ #include "BKE_sound.h" +#ifdef WITH_CYCLES +static EnumPropertyItem compute_device_type_items[] = { + {USER_COMPUTE_DEVICE_NONE, "NONE", 0, "None", "Don't use compute device"}, + {USER_COMPUTE_DEVICE_CUDA, "CUDA", 0, "CUDA", "Use CUDA for GPU acceleration"}, + {USER_COMPUTE_DEVICE_OPENCL, "OPENCL", 0, "OpenCL", "Use OpenCL for GPU acceleration"}, + { 0, NULL, 0, NULL, NULL}}; +#endif + #ifdef RNA_RUNTIME #include "DNA_object_types.h" @@ -65,6 +73,8 @@ #include "UI_interface.h" +#include "CCL_api.h" + static void rna_userdef_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr)) { WM_main_add_notifier(NC_WINDOW, NULL); @@ -302,6 +312,68 @@ static void rna_userdef_text_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P WM_main_add_notifier(NC_WINDOW, NULL); } +#ifdef WITH_CYCLES +static EnumPropertyItem *rna_userdef_compute_device_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free) +{ + EnumPropertyItem *item= NULL; + int totitem= 0; + + /* add supported device types */ + RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_NONE); + if(CCL_compute_device_list(0)) + RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_CUDA); + if(CCL_compute_device_list(1)) + RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_OPENCL); + + RNA_enum_item_end(&item, &totitem); + *free = 1; + + return item; +} + +static int rna_userdef_compute_device_get(PointerRNA *UNUSED(ptr)) +{ + if(U.compute_device_type == USER_COMPUTE_DEVICE_NONE) + return 0; + + return U.compute_device_id; +} + +static EnumPropertyItem *rna_userdef_compute_device_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free) +{ + EnumPropertyItem tmp= {0, "", 0, "", ""}; + EnumPropertyItem *item= NULL; + int totitem= 0; + + if(U.compute_device_type == USER_COMPUTE_DEVICE_NONE) { + /* only add a single CPU device */ + tmp.value = 0; + tmp.name = "CPU"; + tmp.identifier = "CPU"; + RNA_enum_item_add(&item, &totitem, &tmp); + } + else { + /* get device list from cycles. it would be good to make this generic + once we have more subsystems using opencl, for now this is easiest */ + int opencl = (U.compute_device_type == USER_COMPUTE_DEVICE_OPENCL); + CCLDeviceInfo *devices = CCL_compute_device_list(opencl); + int a; + + for(a = 0; devices[a].name; a++) { + tmp.value = devices[a].value; + tmp.identifier = devices[a].identifier; + tmp.name = devices[a].name; + RNA_enum_item_add(&item, &totitem, &tmp); + } + } + + RNA_enum_item_end(&item, &totitem); + *free = 1; + + return item; +} +#endif + #else static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna) @@ -1898,6 +1970,7 @@ static void rna_def_userdef_themes(BlenderRNA *brna) prop= RNA_def_property(srna, "theme_area", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "active_theme_area"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); RNA_def_property_enum_items(prop, active_theme_area); RNA_def_property_ui_text(prop, "Active Theme Area", ""); @@ -2608,7 +2681,7 @@ static void rna_def_userdef_system(BlenderRNA *brna) /* locale according to http://www.roseindia.net/tutorials/I18N/locales-list.shtml */ /* if you edit here, please also edit the source/blender/blenfont/intern/blf_lang.c 's locales */ /* Note: As this list is in alphabetical order, and not defined order, - * here is the highest define currently in use: 28 (serbian latin). */ + * here is the highest define currently in use: 29 (kyrgyz). */ static EnumPropertyItem language_items[] = { { 0, "", 0, "Nearly done", ""}, { 0, "DEFAULT", 0, "Default (Default)", ""}, @@ -2633,6 +2706,7 @@ static void rna_def_userdef_system(BlenderRNA *brna) {23, "GREEK", 0, "Greek (Ελληνικά)", "el_GR"}, {27, "INDONESIAN", 0, "Indonesian (Bahasa indonesia)", "id_ID"}, { 2, "JAPANESE", 0, "Japanese (日本語)", "ja_JP"}, + {29, "KYRGYZ", 0, "Kyrgyz (Kyrgyz tili)", "ki"}, {24, "KOREAN", 0, "Korean (한국 언어)", "ko_KR"}, {25, "NEPALI", 0, "Nepali (नेपाली)", "ne_NP"}, /* using the utf8 flipped form of Persian (فارسی) */ @@ -2645,6 +2719,12 @@ static void rna_def_userdef_system(BlenderRNA *brna) {18, "UKRAINIAN", 0, "Ukrainian (Український)", "uk_UA"}, { 0, NULL, 0, NULL, NULL}}; +#ifdef WITH_CYCLES + static EnumPropertyItem compute_device_items[] = { + {0, "CPU", 0, "CPU", ""}, + { 0, NULL, 0, NULL, NULL}}; +#endif + srna= RNA_def_struct(brna, "UserPreferencesSystem", NULL); RNA_def_struct_sdna(srna, "UserDef"); RNA_def_struct_nested(brna, srna, "UserPreferences"); @@ -2853,14 +2933,20 @@ static void rna_def_userdef_system(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Text Anti-aliasing", "Draw user interface text anti-aliased"); RNA_def_property_update(prop, 0, "rna_userdef_text_update"); -#if 0 - prop= RNA_def_property(srna, "verse_master", PROP_STRING, PROP_NONE); - RNA_def_property_string_sdna(prop, NULL, "versemaster"); - RNA_def_property_ui_text(prop, "Verse Master", "Verse Master-server IP"); - - prop= RNA_def_property(srna, "verse_username", PROP_STRING, PROP_NONE); - RNA_def_property_string_sdna(prop, NULL, "verseuser"); - RNA_def_property_ui_text(prop, "Verse Username", "Verse user name"); +#ifdef WITH_CYCLES + prop= RNA_def_property(srna, "compute_device_type", PROP_ENUM, PROP_NONE); + RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT); + RNA_def_property_enum_sdna(prop, NULL, "compute_device_type"); + RNA_def_property_enum_items(prop, compute_device_type_items); + RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_userdef_compute_device_type_itemf"); + RNA_def_property_ui_text(prop, "Compute Device Type", "Device to use for computation (rendering with Cycles)"); + + prop= RNA_def_property(srna, "compute_device", PROP_ENUM, PROP_NONE); + RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT); + RNA_def_property_enum_sdna(prop, NULL, "compute_device_id"); + RNA_def_property_enum_items(prop, compute_device_items); + RNA_def_property_enum_funcs(prop, "rna_userdef_compute_device_get", NULL, "rna_userdef_compute_device_itemf"); + RNA_def_property_ui_text(prop, "Compute Device", "Device to use for computation"); #endif } diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index a09aa7a52a3..6d5c282d308 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -59,6 +59,7 @@ set(SRC composite/nodes/node_composite_composite.c composite/nodes/node_composite_crop.c composite/nodes/node_composite_curves.c + composite/nodes/node_composite_doubleEdgeMask.c composite/nodes/node_composite_defocus.c composite/nodes/node_composite_diffMatte.c composite/nodes/node_composite_dilate.c @@ -162,6 +163,7 @@ set(SRC shader/nodes/node_shader_tex_sky.c shader/nodes/node_shader_tex_voronoi.c shader/nodes/node_shader_tex_wave.c + shader/nodes/node_shader_tex_checker.c shader/node_shader_tree.c shader/node_shader_util.c diff --git a/source/blender/nodes/NOD_composite.h b/source/blender/nodes/NOD_composite.h index 97a5afec7da..1cc9390b8be 100644 --- a/source/blender/nodes/NOD_composite.h +++ b/source/blender/nodes/NOD_composite.h @@ -80,6 +80,7 @@ void register_node_type_cmp_bilateralblur(struct bNodeTreeType *ttype); void register_node_type_cmp_vecblur(struct bNodeTreeType *ttype); void register_node_type_cmp_dilateerode(struct bNodeTreeType *ttype); void register_node_type_cmp_defocus(struct bNodeTreeType *ttype); +void register_node_type_cmp_doubleedgemask(struct bNodeTreeType *ttype); void register_node_type_cmp_valtorgb(struct bNodeTreeType *ttype); void register_node_type_cmp_rgbtobw(struct bNodeTreeType *ttype); diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 2cabdd33971..907efd76786 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -103,6 +103,7 @@ void register_node_type_sh_tex_magic(struct bNodeTreeType *ttype); void register_node_type_sh_tex_wave(struct bNodeTreeType *ttype); void register_node_type_sh_tex_musgrave(struct bNodeTreeType *ttype); void register_node_type_sh_tex_noise(struct bNodeTreeType *ttype); +void register_node_type_sh_tex_checker(struct bNodeTreeType *ttype); #endif diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c index c99cae7ed7b..45f490729e8 100644 --- a/source/blender/nodes/composite/node_composite_util.c +++ b/source/blender/nodes/composite/node_composite_util.c @@ -402,7 +402,7 @@ CompBuf *typecheck_compbuf(CompBuf *inbuf, int type) return inbuf; } -static float *compbuf_get_pixel(CompBuf *cbuf, float *defcol, float *use, int x, int y, int xrad, int yrad) +float *compbuf_get_pixel(CompBuf *cbuf, float *defcol, float *use, int x, int y, int xrad, int yrad) { if(cbuf) { if(cbuf->rect_procedural) { diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h index bb606f4202e..02487933849 100644 --- a/source/blender/nodes/composite/node_composite_util.h +++ b/source/blender/nodes/composite/node_composite_util.h @@ -133,6 +133,8 @@ void typecheck_compbuf_color(float *out, float *in, int outtype, int intype); /* **************************************************** */ +float *compbuf_get_pixel(CompBuf *cbuf, float *defcol, float *use, int x, int y, int xrad, int yrad); + /* Pixel-to-Pixel operation, 1 Image in, 1 out */ void composit1_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col, void (*func)(bNode *, float *, float *), diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c index 76827f719f5..fad80723ca3 100644 --- a/source/blender/nodes/composite/nodes/node_composite_blur.c +++ b/source/blender/nodes/composite/nodes/node_composite_blur.c @@ -455,14 +455,19 @@ static void blur_with_reference(bNode *node, CompBuf *new, CompBuf *img, CompBuf int x, y, pix= img->type; int i, j; float *src, *dest, *refd, *blurd; + float defcol[4] = {1.0f, 1.0f, 1.0f, 1.0f}; /* default color for compbuf_get_pixel */ + float proccol[4]; /* local color if compbuf is procedural */ + int refradx, refrady; - if(ref->x!=img->x && ref->y!=img->y) + if(ref->x!=img->x || ref->y!=img->y) return; ref_use= typecheck_compbuf(ref, CB_VAL); /* trick is; we blur the reference image... but only works with clipped values*/ blurbuf= alloc_compbuf(imgx, imgy, CB_VAL, 1); + blurbuf->xof= ref_use->xof; + blurbuf->yof= ref_use->yof; blurd= blurbuf->rect; refd= ref_use->rect; for(x= imgx*imgy; x>0; x--, refd++, blurd++) { @@ -492,15 +497,15 @@ static void blur_with_reference(bNode *node, CompBuf *new, CompBuf *img, CompBuf for(i= 0; i<x; i++) maintabs[i]= make_gausstab(nbd->filtertype, i+1); - refd= blurbuf->rect; dest= new->rect; radxf= (float)radx; radyf= (float)rady; for (y = 0; y < imgy; y++) { - for (x = 0; x < imgx ; x++, dest+=pix, refd++) { - int refradx= (int)(refd[0]*radxf); - int refrady= (int)(refd[0]*radyf); + for (x = 0; x < imgx ; x++, dest+=pix) { + refd= compbuf_get_pixel(blurbuf, defcol, proccol, x-blurbuf->xrad, y-blurbuf->yrad, blurbuf->xrad, blurbuf->yrad); + refradx= (int)(refd[0]*radxf); + refrady= (int)(refd[0]*radyf); if(refradx>radx) refradx= radx; else if(refradx<1) refradx= 1; diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c new file mode 100644 index 00000000000..955d8813cf1 --- /dev/null +++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c @@ -0,0 +1,1181 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2011 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Peter Larabell. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c + * \ingroup cmpnodes + */ +#include "node_composite_util.h" +/* **************** DblEdgMatte ******************** */ + + +static bNodeSocketTemplate cmp_node_doubleedgemask_in[]= { + { SOCK_FLOAT, 1, "Inner Mask", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f, PROP_NONE}, // inner mask socket definition + { SOCK_FLOAT, 1, "Outer Mask", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f, PROP_NONE}, // outer mask socket definition + { -1, 0, "" } // input socket array terminator +}; +static bNodeSocketTemplate cmp_node_doubleedgemask_out[]= { + { SOCK_FLOAT, 0, "Mask"}, // output socket definition + { -1, 0, "" } // output socket array terminator +}; + +static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){ + int x; + unsigned int isz=0; // inner edge size + unsigned int osz=0; // outer edge size + unsigned int gsz=0; // gradient fill area size + /* Test the four corners */ + /* upper left corner */ + x=t-rw+1; + // test if inner mask is filled + if(limask[x]){ + // test if pixel underneath, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* upper right corner */ + x=t; + // test if inner mask is filled + if(limask[x]){ + // test if pixel underneath, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* lower left corner */ + x=0; + // test if inner mask is filled + if(limask[x]){ + // test if pixel above, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* lower right corner */ + x=rw-1; + // test if inner mask is filled + if(limask[x]){ + // test if pixel above, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + + /* Test the TOP row of pixels in buffer, except corners */ + for(x= t-1; x>=(t-rw)+2; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel to the right, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + /* Test the BOTTOM row of pixels in buffer, except corners */ + for(x= rw-2; x; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel to the right, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + /* Test the LEFT edge of pixels in buffer, except corners */ + for(x= t-(rw<<1)+1; x>=rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel underneath, or above, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + /* Test the RIGHT edge of pixels in buffer, except corners */ + for(x= t-rw; x>rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel underneath, or above, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + rsize[0]=isz; // fill in our return sizes for edges + fill + rsize[1]=osz; + rsize[2]=gsz; +} + +static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){ + int x; + unsigned int isz=0; // inner edge size + unsigned int osz=0; // outer edge size + unsigned int gsz=0; // gradient fill area size + /* Test the four corners */ + /* upper left corner */ + x=t-rw+1; + // test if inner mask is filled + if(limask[x]){ + // test if pixel underneath, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* upper right corner */ + x=t; + // test if inner mask is filled + if(limask[x]){ + // test if pixel underneath, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* lower left corner */ + x=0; + // test if inner mask is filled + if(limask[x]){ + // test if pixel above, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty above or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* lower right corner */ + x=rw-1; + // test if inner mask is filled + if(limask[x]){ + // test if pixel above, or to the left, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* Test the TOP row of pixels in buffer, except corners */ + for(x= t-1; x>=(t-rw)+2; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel to the left, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + /* Test the BOTTOM row of pixels in buffer, except corners */ + for(x= rw-2; x; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel to the left, or to the right, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + /* Test the LEFT edge of pixels in buffer, except corners */ + for(x= t-(rw<<1)+1; x>=rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel underneath, or above, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + /* Test the RIGHT edge of pixels in buffer, except corners */ + for(x= t-rw; x>rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if pixel underneath, or above, are empty in the inner mask, + // but filled in the outer mask + if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + rsize[0]=isz; // fill in our return sizes for edges + fill + rsize[1]=osz; + rsize[2]=gsz; +} + +static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){ + int x; + unsigned int isz=0; // inner edge size + unsigned int osz=0; // outer edge size + unsigned int gsz=0; // gradient fill area size + /* Test the four corners */ + /* upper left corner */ + x=t-rw+1; + // test if inner mask is filled + if(limask[x]){ + // test if the inner mask is empty underneath or to the right + if(!limask[x-rw] || !limask[x+1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* upper right corner */ + x=t; + // test if inner mask is filled + if(limask[x]){ + // test if the inner mask is empty underneath or to the left + if(!limask[x-rw] || !limask[x-1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* lower left corner */ + x=0; + // test if inner mask is filled + if(limask[x]){ + // test if inner mask is empty above or to the right + if(!limask[x+rw] || !limask[x+1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + /* lower right corner */ + x=rw-1; + // test if inner mask is filled + if(limask[x]){ + // test if inner mask is empty above or to the left + if(!limask[x+rw] || !limask[x-1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + + /* Test the TOP row of pixels in buffer, except corners */ + for(x= t-1; x>=(t-rw)+2; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty to the left or to the right + if(!limask[x-1] || !limask[x+1]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + /* Test the BOTTOM row of pixels in buffer, except corners */ + for(x= rw-2; x; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty to the left or to the right + if(!limask[x-1] || !limask[x+1]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + /* Test the LEFT edge of pixels in buffer, except corners */ + for(x= t-(rw<<1)+1; x>=rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty underneath or above + if(!limask[x-rw] || !limask[x+rw]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + /* Test the RIGHT edge of pixels in buffer, except corners */ + for(x= t-rw; x>rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty underneath or above + if(!limask[x-rw] || !limask[x+rw]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } + } + + rsize[0]=isz; // fill in our return sizes for edges + fill + rsize[1]=osz; + rsize[2]=gsz; +} + +static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){ + int x; + unsigned int isz=0; // inner edge size + unsigned int osz=0; // outer edge size + unsigned int gsz=0; // gradient fill area size + /* Test the four corners */ + /* upper left corner */ + x=t-rw+1; + // test if inner mask is filled + if(limask[x]){ + // test if the inner mask is empty underneath or to the right + if(!limask[x-rw] || !limask[x+1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* upper right corner */ + x=t; + // test if inner mask is filled + if(limask[x]){ + // test if the inner mask is empty underneath or to the left + if(!limask[x-rw] || !limask[x-1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* lower left corner */ + x=0; + // test if inner mask is filled + if(limask[x]){ + // test if inner mask is empty above or to the right + if(!limask[x+rw] || !limask[x+1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* lower right corner */ + x=rw-1; + // test if inner mask is filled + if(limask[x]){ + // test if inner mask is empty above or to the left + if(!limask[x+rw] || !limask[x-1]){ + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled + if(!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + /* Test the TOP row of pixels in buffer, except corners */ + for(x= t-1; x>=(t-rw)+2; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty to the left or to the right + if(!limask[x-1] || !limask[x+1]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + /* Test the BOTTOM row of pixels in buffer, except corners */ + for(x= rw-2; x; x--) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty to the left or to the right + if(!limask[x-1] || !limask[x+1]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + /* Test the LEFT edge of pixels in buffer, except corners */ + for(x= t-(rw<<1)+1; x>=rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty underneath or above + if(!limask[x-rw] || !limask[x+rw]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + /* Test the RIGHT edge of pixels in buffer, except corners */ + for(x= t-rw; x>rw; x-=rw) { + // test if inner mask is filled + if(limask[x]) { + // test if inner mask is empty underneath or above + if(!limask[x-rw] || !limask[x+rw]) { + isz++; // increment inner edge size + lres[x]=4; // flag pixel as inner edge + } else { + res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge + } + } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled + if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above + osz++; // increment outer edge size + lres[x]=3; // flag pixel as outer edge + } else { + gsz++; // increment the gradient pixel count + lres[x]=2; // flag pixel as gradient + } + } + } + + rsize[0]=isz; // fill in our return sizes for edges + fill + rsize[1]=osz; + rsize[2]=gsz; +} + +static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){ + int x; // x = pixel loop counter + int a; // a = pixel loop counter + int dx; // dx = delta x + int pix_prevRow; // pix_prevRow = pixel one row behind the one we are testing in a loop + int pix_nextRow; // pix_nextRow = pixel one row in front of the one we are testing in a loop + int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop + int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop + /* Test all rows between the FIRST and LAST rows, excluding left and right edges */ + for(x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) { + a=x-2; + pix_prevRow=a+rw; + pix_nextRow=a-rw; + pix_prevCol=a+1; + pix_nextCol=a-1; + while(a>dx-2) { + if(!limask[a]) { // if the inner mask is empty + if(lomask[a]) { // if the outer mask is full + /* + Next we test all 4 directions around the current pixel: next/prev/up/down + The test ensures that the outer mask is empty and that the inner mask + is also empty. If both conditions are true for any one of the 4 adjacent pixels + then the current pixel is counted as being a true outer edge pixel. + */ + if((!lomask[pix_nextCol] && !limask[pix_nextCol]) || \ + (!lomask[pix_prevCol] && !limask[pix_prevCol]) || \ + (!lomask[pix_nextRow] && !limask[pix_nextRow]) || \ + (!lomask[pix_prevRow] && !limask[pix_prevRow])) { + in_osz++; // increment the outer boundary pixel count + lres[a]=3; // flag pixel as part of outer edge + } else { // it's not a boundary pixel, but it is a gradient pixel + in_gsz++; // increment the gradient pixel count + lres[a]=2; // flag pixel as gradient + } + } + + } else { + if(!limask[pix_nextCol] || !limask[pix_prevCol] || !limask[pix_nextRow] || !limask[pix_prevRow]) { + in_isz++; // increment the inner boundary pixel count + lres[a]=4; // flag pixel as part of inner edge + } else { + res[a]=1.0f; // pixel is part of inner mask, but not at an edge + } + } + a--; + pix_prevRow--; + pix_nextRow--; + pix_prevCol--; + pix_nextCol--; + } + } + + rsize[0]=in_isz; // fill in our return sizes for edges + fill + rsize[1]=in_osz; + rsize[2]=in_gsz; +} + +static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){ + int x; // x = pixel loop counter + int a; // a = pixel loop counter + int dx; // dx = delta x + int pix_prevRow; // pix_prevRow = pixel one row behind the one we are testing in a loop + int pix_nextRow; // pix_nextRow = pixel one row in front of the one we are testing in a loop + int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop + int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop + /* Test all rows between the FIRST and LAST rows, excluding left and right edges */ + for(x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) { + a=x-2; + pix_prevRow=a+rw; + pix_nextRow=a-rw; + pix_prevCol=a+1; + pix_nextCol=a-1; + while(a>dx-2) { + if(!limask[a]) { // if the inner mask is empty + if(lomask[a]) { // if the outer mask is full + /* + Next we test all 4 directions around the current pixel: next/prev/up/down + The test ensures that the outer mask is empty and that the inner mask + is also empty. If both conditions are true for any one of the 4 adjacent pixels + then the current pixel is counted as being a true outer edge pixel. + */ + if((!lomask[pix_nextCol] && !limask[pix_nextCol]) || \ + (!lomask[pix_prevCol] && !limask[pix_prevCol]) || \ + (!lomask[pix_nextRow] && !limask[pix_nextRow]) || \ + (!lomask[pix_prevRow] && !limask[pix_prevRow])) { + in_osz++; // increment the outer boundary pixel count + lres[a]=3; // flag pixel as part of outer edge + } else { // it's not a boundary pixel, but it is a gradient pixel + in_gsz++; // increment the gradient pixel count + lres[a]=2; // flag pixel as gradient + } + } + + } else { + if((!limask[pix_nextCol] && lomask[pix_nextCol]) || \ + (!limask[pix_prevCol] && lomask[pix_prevCol]) || \ + (!limask[pix_nextRow] && lomask[pix_nextRow]) || \ + (!limask[pix_prevRow] && lomask[pix_prevRow])) { + in_isz++; // increment the inner boundary pixel count + lres[a]=4; // flag pixel as part of inner edge + } else { + res[a]=1.0f; // pixel is part of inner mask, but not at an edge + } + } + a--; + pix_prevRow--; // advance all four "surrounding" pixel pointers + pix_nextRow--; + pix_prevCol--; + pix_nextCol--; + } + } + + rsize[0]=in_isz; // fill in our return sizes for edges + fill + rsize[1]=in_osz; + rsize[2]=in_gsz; +} + +static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz){ + int x; // x = pixel loop counter + int a; // a = temporary pixel index buffer loop counter + unsigned int ud; // ud = unscaled edge distance + unsigned int dmin; // dmin = minimun edge distance + + unsigned int rsl; // long used for finding fast 1.0/sqrt + unsigned int gradientFillOffset; + unsigned int innerAccum=0; // for looping inner edge pixel indexes, represents current position from offset + unsigned int outerAccum=0; // for looping outer edge pixel indexes, represents current position from offset + unsigned int gradientAccum=0; // for looping gradient pixel indexes, represents current position from offset + /* + Here we compute the size of buffer needed to hold (row,col) coordinates + for each pixel previously determined to be either gradient, inner edge, + or outer edge. + + Allocation is done by requesting 4 bytes "sizeof(int)" per pixel, even + though gbuf[] is declared as unsigned short* (2 bytes) because we don't + store the pixel indexes, we only store x,y location of pixel in buffer. + + This does make the assumption that x and y can fit in 16 unsigned bits + so if Blender starts doing renders greater than 65536 in either direction + this will need to allocate gbuf[] as unsigned int* and allocate 8 bytes + per flagged pixel. + + In general, the buffer on-screen: + + Example: 9 by 9 pixel block + + . = pixel non-white in both outer and inner mask + o = pixel white in outer, but not inner mask, adjacent to "." pixel + g = pixel white in outer, but not inner mask, not adjacent to "." pixel + i = pixel white in inner mask, adjacent to "g" or "." pixel + F = pixel white in inner mask, only adjacent to other pixels white in the inner mask + + + ......... <----- pixel #80 + ..oooo... + .oggggo.. + .oggiggo. + .ogiFigo. + .oggiggo. + .oggggo.. + ..oooo... + pixel #00 -----> ......... + + gsz = 18 (18 "g" pixels above) + isz = 4 (4 "i" pixels above) + osz = 18 (18 "o" pixels above) + + + The memory in gbuf[] after filling will look like this: + + gradientFillOffset (0 pixels) innerEdgeOffset (18 pixels) outerEdgeOffset (22 pixels) + / / / + / / / + |X Y X Y X Y X Y > <X Y X Y > <X Y X Y X Y > <X Y X Y | <- (x,y) + +--------------------------------> <----------------> <------------------------> <----------------+ + |0 2 4 6 8 10 12 14 > ... <68 70 72 74 > ... <80 82 84 86 88 90 > ... <152 154 156 158 | <- bytes + +--------------------------------> <----------------> <------------------------> <----------------+ + |g0 g0 g1 g1 g2 g2 g3 g3 > <g17 g17 i0 i0 > <i2 i2 i3 i3 o0 o0 > <o16 o16 o17 o17 | <- pixel + / / / + / / / + / / / + +---------- gradientAccum (18) ---------+ +--- innerAccum (22) ---+ +--- outerAccum (40) ---+ + + + Ultimately we do need the pixel's memory buffer index to set the output + pixel color, but it's faster to reconstruct the memory buffer location + each iteration of the final gradient calculation than it is to deconstruct + a memory location into x,y pairs each round. +*/ + + + gradientFillOffset=0; // since there are likely "more" of these, put it first. :) + *innerEdgeOffset=gradientFillOffset+gsz; // set start of inner edge indexes + *outerEdgeOffset=(*innerEdgeOffset)+isz; // set start of outer edge indexes + /* set the accumulators to correct positions */ // set up some accumulator variables for loops + gradientAccum = gradientFillOffset; // each accumulator variable starts at its respective + innerAccum = *innerEdgeOffset; // section's offset so when we start filling, each + outerAccum = *outerEdgeOffset; // section fills up it's allocated space in gbuf + //uses dmin=row, rsl=col + for(x=0,dmin=0; x<t; x+=rw,dmin++) { + for(rsl=0; rsl<rw; rsl++) { + a=x+rsl; + if(lres[a]==2) { // it is a gradient pixel flagged by 2 + ud=gradientAccum<<1; // double the index to reach correct unsigned short location + gbuf[ud]=dmin; // insert pixel's row into gradient pixel location buffer + gbuf[ud+1]=rsl; // insert pixel's column into gradient pixel location buffer + gradientAccum++; // increment gradient index buffer pointer + } else if(lres[a]==3) { // it is an outer edge pixel flagged by 3 + ud=outerAccum<<1; // double the index to reach correct unsigned short location + gbuf[ud]=dmin; // insert pixel's row into outer edge pixel location buffer + gbuf[ud+1]=rsl; // insert pixel's column into outer edge pixel location buffer + outerAccum++; // increment outer edge index buffer pointer + res[a]=0.0f; // set output pixel intensity now since it won't change later + } else if(lres[a]==4) { // it is an inner edge pixel flagged by 4 + ud=innerAccum<<1; // double int index to reach correct unsigned short location + gbuf[ud]=dmin; // insert pixel's row into inner edge pixel location buffer + gbuf[ud+1]=rsl; // insert pixel's column into inner edge pixel location buffer + innerAccum++; // increment inner edge index buffer pointer + res[a]=1.0f; // set output pixel intensity now since it won't change later + } + } + } + +} + +static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset){ + int x; // x = pixel loop counter + int a; // a = temporary pixel index buffer loop counter + int fsz; // size of the frame + unsigned int rsl; // long used for finding fast 1.0/sqrt + float rsf; // float used for finding fast 1.0/sqrt + const float rsopf = 1.5f; // constant float used for finding fast 1.0/sqrt + + unsigned int gradientFillOffset; + unsigned int t; + unsigned int ud; // ud = unscaled edge distance + unsigned int dmin; // dmin = minimun edge distance + float odist; // odist = current outer edge distance + float idist; // idist = current inner edge distance + int dx; // dx = X-delta (used for distance proportion calculation) + int dy; // dy = Y-delta (used for distance proportion calculation) + + /* + The general algorithm used to color each gradient pixel is: + + 1.) Loop through all gradient pixels. + A.) For each gradient pixel: + a.) Loop though all outside edge pixels, looking for closest one + to the gradient pixel we are in. + b.) Loop through all inside edge pixels, looking for closest one + to the gradient pixel we are in. + c.) Find proportion of distance from gradient pixel to inside edge + pixel compared to sum of distance to inside edge and distance to + outside edge. + + In an image where: + . = blank (black) pixels, not covered by inner mask or outer mask + + = desired gradient pixels, covered only by outer mask + * = white full mask pixels, covered by at least inner mask + + ............................... + ...............+++++++++++..... + ...+O++++++..++++++++++++++.... + ..+++\++++++++++++++++++++..... + .+++++G+++++++++*******+++..... + .+++++|+++++++*********+++..... + .++***I****************+++..... + .++*******************+++...... + .+++*****************+++....... + ..+++***************+++........ + ....+++**********+++........... + ......++++++++++++............. + ............................... + + O = outside edge pixel + \ + G = gradient pixel + | + I = inside edge pixel + + __ + *note that IO does not need to be a straight line, in fact + many cases can arise where straight lines do not work + correctly. + + __ __ __ + d.) Pixel color is assigned as |GO| / ( |GI| + |GO| ) + + The implementation does not compute distance, but the reciprocal of the + distance. This is done to avoid having to compute a square root, as a + reciprocal square root can be computed faster. Therefore, the code computes + pixel color as |GI| / (|GI| + |GO|). Since these are reciprocals, GI serves the + purpose of GO for the proportion calculation. + + For the purposes of the minimun distance comparisons, we only check + the sums-of-squares against eachother, since they are in the same + mathematical sort-order as if we did go ahead and take square roots + + Loop through all gradient pixels. + */ + + for(x= gsz-1; x>=0; x--) { + gradientFillOffset=x<<1; + t=gbuf[gradientFillOffset]; // calculate column of pixel indexed by gbuf[x] + fsz=gbuf[gradientFillOffset+1]; // calculate row of pixel indexed by gbuf[x] + dmin=0xffffffff; // reset min distance to edge pixel + for(a=outerEdgeOffset+osz-1; a>=outerEdgeOffset; a--) { // loop through all outer edge buffer pixels + ud=a<<1; + dy=t-gbuf[ud]; // set dx to gradient pixel column - outer edge pixel row + dx=fsz-gbuf[ud+1]; // set dy to gradient pixel row - outer edge pixel column + ud=dx*dx+dy*dy; // compute sum of squares + if(ud<dmin) { // if our new sum of squares is less than the current minimum + dmin=ud; // set a new minimum equal to the new lower value + } + } + odist=(float)(dmin); // cast outer min to a float + rsf=odist*0.5f; // + rsl=*(unsigned int*)&odist; // use some peculiar properties of the way bits are stored + rsl=0x5f3759df-(rsl>>1); // in floats vs. unsigned ints to compute an approximate + odist=*(float*)&rsl; // reciprocal square root + odist=odist*(rsopf-(rsf*odist*odist)); // -- ** this line can be iterated for more accuracy ** -- + dmin=0xffffffff; // reset min distance to edge pixel + for(a= innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels + ud=a<<1; + dy=t-gbuf[ud]; // compute delta in Y from gradient pixel to inside edge pixel + dx=fsz-gbuf[ud+1]; // compute delta in X from gradient pixel to inside edge pixel + ud=dx*dx+dy*dy; // compute sum of squares + if(ud<dmin) { // if our new sum of squares is less than the current minimum we've found + dmin=ud; // set a new minimum equal to the new lower value + } + } + idist=(float)(dmin); // cast inner min to a float + rsf=idist*0.5f; // + rsl=*(unsigned int*)&idist; // + rsl=0x5f3759df-(rsl>>1); // see notes above + idist=*(float*)&rsl; // + idist=idist*(rsopf-(rsf*idist*idist)); // + /* + Note once again that since we are using reciprocals of distance values our + proportion is already the correct intensity, and does not need to be + subracted from 1.0 like it would have if we used real distances. + */ + + /* + Here we reconstruct the pixel's memory location in the CompBuf by + Pixel Index = Pixel Column + ( Pixel Row * Row Width ) + */ + res[gbuf[gradientFillOffset+1]+(gbuf[gradientFillOffset]*rw)]=(idist/(idist+odist)); //set intensity + } + +} + + +static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) { + + float *imask; // imask = pointer to inner mask pixel buffer + float *omask; // omask = pointer to outer mask pixel buffer + float *res; // res = pointer to output mask + + unsigned int *lres; // lres = unsigned int pointer to output pixel buffer (for bit operations) + unsigned int *limask; // limask = unsigned int pointer to inner mask (for bit operations) + unsigned int *lomask; // lomask = unsigned int pointer to outer mask (for bit operations) + + int rw; // rw = pixel row width + int t; // t = total number of pixels in buffer - 1 (used for loop starts) + int fsz; // size of the frame + + unsigned int isz=0; // size (in pixels) of inside edge pixel index buffer + unsigned int osz=0; // size (in pixels) of outside edge pixel index buffer + unsigned int gsz=0; // size (in pixels) of gradient pixel index buffer + unsigned int rsize[3]; // size storage to pass to helper functions + unsigned int innerEdgeOffset=0; // offset into final buffer where inner edge pixel indexes start + unsigned int outerEdgeOffset=0; // offset into final buffer where outer edge pixel indexes start + + unsigned short *gbuf; // gradient/inner/outer pixel location index buffer + + CompBuf *cbuf; // pointer, will be set to inner mask data + CompBuf *dbuf; // pointer, will be set to outer mask data + CompBuf *stackbuf; // pointer, will get allocated as output buffer + + if(out[0]->hasoutput==0) { // if the node's output socket is not connected to anything... + return; // do not execute any further, just exit the node immediately + } + + if(in[0]->data && in[1]->data) { // if both input sockets have some data coming in... + cbuf= in[0]->data; // get a pointer to the inner mask data + dbuf= in[1]->data; // get a pointer to the outer mask data + if(cbuf->type!=CB_VAL || dbuf->type!=CB_VAL) { // if either input socket has an incorrect data type coming in + return; // exit the node immediately + } + + t=(cbuf->x*cbuf->y)-1; // determine size of the frame + + stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); // allocate the output buffer + + imask= cbuf->rect; // set the inner mask + omask= dbuf->rect; // set the outer mask + res= stackbuf->rect; // set output pointer + lres= (unsigned int*)res; // unsigned int pointer to output buffer (for bit level ops) + limask=(unsigned int*)imask; // unsigned int pointer to input mask (for bit level ops) + lomask=(unsigned int*)omask; // unsigned int pointer to output mask (for bit level ops) + rw= cbuf->x; // width of a row of pixels + + + /* + The whole buffer is broken up into 4 parts. The four CORNERS, the FIRST and LAST rows, the + LEFT and RIGHT edges (excluding the corner pixels), and all OTHER rows. + This allows for quick computation of outer edge pixels where + a screen edge pixel is marked to be gradient. + + The pixel type (gradient vs inner-edge vs outer-edge) tests change + depending on the user selected "Inner Edge Mode" and the user selected + "Buffer Edge Mode" on the node's GUI. There are 4 sets of basically the + same algorithm: + + 1.) Inner Edge -> Adjacent Only + Buffer Edge -> Keep Inside + + 2.) Inner Edge -> Adjacent Only + Buffer Edge -> Bleed Out + + 3.) Inner Edge -> All + Buffer Edge -> Keep Inside + + 4.) Inner Edge -> All + Buffer Edge -> Bleed Out + + Each version has slightly different criteria for detecting an edge pixel. + */ + if(node->custom2) { // if "adjacent only" inner edge mode is turned on + if(node->custom1) { // if "keep inside" buffer edge mode is turned on + do_adjacentKeepBorders(t,rw,limask,lomask,lres,res,rsize); + }else{ // "bleed out" buffer edge mode is turned on + do_adjacentBleedBorders(t,rw,limask,lomask,lres,res,rsize); + } + isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass + osz=rsize[1]; + gsz=rsize[2]; + // detect edges in all non-border pixels in the buffer + do_adjacentEdgeDetection(t,rw,limask,lomask,lres,res,rsize,isz,osz,gsz); + }else{ // "all" inner edge mode is turned on + if(node->custom1) { // if "keep inside" buffer edge mode is turned on + do_allKeepBorders(t,rw,limask,lomask,lres,res,rsize); + }else{ // "bleed out" buffer edge mode is turned on + do_allBleedBorders(t,rw,limask,lomask,lres,res,rsize); + } + isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass + osz=rsize[1]; + gsz=rsize[2]; + // detect edges in all non-border pixels in the buffer + do_allEdgeDetection(t,rw,limask,lomask,lres,res,rsize,isz,osz,gsz); + } + + isz=rsize[0]; // set edge and gradient buffer sizes once again... + osz=rsize[1]; // the sizes in rsize[] have been modified (always increased) + gsz=rsize[2]; // by the do_*EdgeDetection() function. + + // quick check for existance of edges in the buffer... + // if we don't have any one of the three sizes, the other two make no difference visually, + // so we can just pass the inner input buffer back as output. + if(!gsz || !isz || !osz) { + out[0]->data= stackbuf; // point the node output buffer to our filled buffer + return; + } + + + fsz=gsz+isz+osz; // calculate size of pixel index buffer needed + gbuf= MEM_mallocN(fsz*sizeof(int), "grd buf"); // allocate edge/gradient pixel index buffer + + do_createEdgeLocationBuffer(t,rw,lres,res,gbuf,&innerEdgeOffset,&outerEdgeOffset,isz,gsz); + do_fillGradientBuffer(rw,res,gbuf,isz,osz,gsz,innerEdgeOffset,outerEdgeOffset); + + MEM_freeN(gbuf); // free the gradient index buffer + out[0]->data= stackbuf; // point the node output buffer to our filled buffer + } +} + +void register_node_type_cmp_doubleedgemask(bNodeTreeType *ttype) { + static bNodeType ntype; // allocate a node type data structure + + node_type_base(ttype, &ntype, CMP_NODE_DOUBLEEDGEMASK, "Double Edge Mask", NODE_CLASS_OP_FILTER, NODE_OPTIONS); + node_type_socket_templates(&ntype, cmp_node_doubleedgemask_in, cmp_node_doubleedgemask_out); + node_type_size(&ntype, 210, 210, 210); + node_type_exec(&ntype, node_composit_exec_doubleedgemask); + + nodeRegisterType(ttype, &ntype); +} diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c new file mode 100644 index 00000000000..551b70d9b8a --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c @@ -0,0 +1,80 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_tex_checker_in[]= { + { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_RGBA, 1, "Color1", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, "Color2", 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { -1, 0, "" } +}; + +static bNodeSocketTemplate sh_node_tex_checker_out[]= { + { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +static void node_shader_init_tex_checker(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp)) +{ + NodeTexChecker *tex = MEM_callocN(sizeof(NodeTexChecker), "NodeTexChecker"); + default_tex_mapping(&tex->base.tex_mapping); + default_color_mapping(&tex->base.color_mapping); + + node->storage = tex; +} + +static int node_shader_gpu_tex_checker(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out) +{ + if(!in[0].link) + in[0].link = GPU_attribute(CD_ORCO, ""); + + node_shader_gpu_tex_mapping(mat, node, in, out); + + return GPU_stack_link(mat, "node_tex_checker", in, out); +} + +/* node type definition */ +void register_node_type_sh_tex_checker(bNodeTreeType *ttype) +{ + static bNodeType ntype; + + node_type_base(ttype, &ntype, SH_NODE_TEX_CHECKER, "Checker Texture", NODE_CLASS_TEXTURE, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, sh_node_tex_checker_in, sh_node_tex_checker_out); + node_type_size(&ntype, 150, 60, 200); + node_type_init(&ntype, node_shader_init_tex_checker); + node_type_storage(&ntype, "NodeTexChecker", node_free_standard_storage, node_copy_standard_storage); + node_type_exec(&ntype, NULL); + node_type_gpu(&ntype, node_shader_gpu_tex_checker); + + nodeRegisterType(ttype, &ntype); +} diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index cd1666d0eed..2a47c2dcb96 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -6,7 +6,7 @@ Import ('env') incs = '. ../editors/include ../makesdna ../makesrna ../blenfont ../blenlib ../blenkernel ../nodes' incs += ' ../imbuf ../blenloader ../gpu ../render/extern/include ../windowmanager' -incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include' +incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include #intern/cycles/blender' incs += ' #intern/audaspace/intern ' + env['BF_PYTHON_INC'] is_debug = (env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']) diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt index f110576a297..05583e133dc 100644 --- a/source/blender/python/intern/CMakeLists.txt +++ b/source/blender/python/intern/CMakeLists.txt @@ -35,6 +35,7 @@ set(INC ../../windowmanager ../../gpu ../../../../intern/guardedalloc + ../../../../intern/cycles/blender ) set(INC_SYS diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index 7d91438e4f7..6c961d8e6a8 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -57,12 +57,13 @@ #include "BLI_string_utf8.h" #include "BLI_utildefines.h" - #include "BKE_context.h" #include "BKE_text.h" #include "BKE_main.h" #include "BKE_global.h" /* only for script checking */ +#include "CCL_api.h" + #include "BPY_extern.h" #include "../generic/bpy_internal_import.h" // our own imports @@ -176,8 +177,14 @@ void BPY_context_set(bContext *C) /* defined in AUD_C-API.cpp */ extern PyObject *AUD_initPython(void); -/* defined in cycles/blender */ -extern PyObject *CYCLES_initPython(void); + +#ifdef WITH_CYCLES +/* defined in cycles module */ +static PyObject *CCL_initPython(void) +{ + return (PyObject*)CCL_python_module_init(); +} +#endif static struct _inittab bpy_internal_modules[] = { {(char *)"mathutils", PyInit_mathutils}, @@ -189,7 +196,7 @@ static struct _inittab bpy_internal_modules[] = { {(char *)"aud", AUD_initPython}, #endif #ifdef WITH_CYCLES - {(char *)"_cycles", CYCLES_initPython}, + {(char *)"_cycles", CCL_initPython}, #endif {(char *)"gpu", GPU_initPython}, {NULL, NULL} diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 43ed2b3b2b9..4107356ca0e 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -282,7 +282,7 @@ void wm_event_do_notifiers(bContext *C) /* combine datamasks so 1 win doesn't disable UV's in another [#26448] */ for(win= wm->windows.first; win; win= win->next) { - win_combine_v3d_datamask |= ED_viewedit_datamask(win->screen); + win_combine_v3d_datamask |= ED_view3d_screen_datamask(win->screen); } /* cached: editor refresh callbacks now, they get context */ diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 0cc0d79b292..a81bfaacae7 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -60,6 +60,7 @@ #include "BKE_packedFile.h" #include "BKE_sequencer.h" /* free seq clipboard */ #include "BKE_material.h" /* clear_matcopybuf */ +#include "BKE_tracking.h" /* free tracking clipboard */ #include "BLI_listbase.h" #include "BLI_string.h" @@ -376,6 +377,7 @@ void WM_exit_ext(bContext *C, const short do_python) wm_free_reports(C); /* before free_blender! - since the ListBases get freed there */ seq_free_clipboard(); /* sequencer.c */ + BKE_tracking_free_clipboard(); free_blender(); /* blender.c, does entire library and spacetypes */ // free_matcopybuf(); diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c index 2d0d0f92a44..f2ee5a328d6 100644 --- a/source/blender/windowmanager/intern/wm_jobs.c +++ b/source/blender/windowmanager/intern/wm_jobs.c @@ -491,6 +491,13 @@ void wm_jobs_timer(const bContext *C, wmWindowManager *wm, wmTimer *wt) WM_jobs_start(wm, steve); } } + else if(steve->threads.first && !steve->ready) { + if(steve->flag & WM_JOB_PROGRESS) { + /* accumulate global progress for running jobs */ + jobs_progress++; + total_progress += steve->progress; + } + } } /* on file load 'winactive' can be NULL, possibly it should not happen but for now do a NULL check - campbell */ |