diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-04-04 23:32:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-04-04 23:54:34 +0300 |
commit | 26979d45b196d2102f80b9048d90db885acaf675 (patch) | |
tree | 859d8b3e9c7ba55453b94627a718b1c863bfefe7 /source/blender | |
parent | cedd7cde442edc57b3aa1a562b3c0855a2db8d8b (diff) |
Cleanup: use float math funcs
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 9e209cb16b6..dc11bcb00aa 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2238,7 +2238,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o } /* compute scale factor for xz axes from this value */ - final_scale = sqrt(bulge); + final_scale = sqrtf(bulge); } else { /* no scaling, so scale factor is simple */ diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index f853fd91491..9ee15f3a532 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -1964,7 +1964,7 @@ static float angle_2d_clockwise(const float p1[2], const float p2[2], const floa v1[0] = p1[0] - p2[0]; v1[1] = p1[1] - p2[1]; v2[0] = p3[0] - p2[0]; v2[1] = p3[1] - p2[1]; - return -atan2(v1[0] * v2[1] - v1[1] * v2[0], v1[0] * v2[0] + v1[1] * v2[1]); + return -atan2f(v1[0] * v2[1] - v1[1] * v2[0], v1[0] * v2[0] + v1[1] * v2[1]); } #endif diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index bfd429d0924..0db2259b307 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -1022,7 +1022,7 @@ static void paint_stroke_line_constrain (PaintStroke *stroke, float mouse[2]) float angle, len, res; sub_v2_v2v2(line, mouse, stroke->last_mouse_position); - angle = atan2(line[1], line[0]); + angle = atan2f(line[1], line[0]); len = len_v2(line); /* divide angle by PI/4 */ |