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authorCampbell Barton <ideasman42@gmail.com>2012-02-05 10:20:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-05 10:20:51 +0400
commit776ec0ec61cee0be4eb60511900f7fe8f01dbae5 (patch)
tree52a690b779119bb4d96f16e51aa68ec3038a78f5 /source/blender
parent2277241ea66ed7672cb81616b1ef3369586aa18c (diff)
add function for getting a polygon map: dm->getPolyMap(ob, dm).
polygon version of dm->getFaceMap(ob, dm) sculpt uses this for checking connectivity.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_mesh.h3
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h3
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c22
-rw-r--r--source/blender/blenkernel/intern/mesh.c26
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c18
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c12
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
9 files changed, 84 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 69abfe3c34d..9041add3c66 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -269,6 +269,10 @@ struct DerivedMesh {
/* Get a map of vertices to faces
*/
+ struct ListBase *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
+
+ /* Get a map of vertices to faces
+ */
struct ListBase *(*getFaceMap)(struct Object *ob, DerivedMesh *dm);
/* Get the BVH used for paint modes
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 91f9e5a92f7..70d2773c6c4 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -225,6 +225,9 @@ typedef struct IndexNode {
struct IndexNode *next, *prev;
int index;
} IndexNode;
+void create_vert_poly_map(struct ListBase **map, IndexNode **mem,
+ struct MPoly *mface, struct MLoop *mloop,
+ const int totvert, const int totface, const int totloop);
void create_vert_face_map(struct ListBase **map, IndexNode **mem, const struct MFace *mface,
const int totvert, const int totface);
void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct MEdge *medge,
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 93b33ccd630..b1ac0a5b7d4 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -74,7 +74,7 @@ typedef struct SculptSession {
struct KeyBlock *kb;
/* Mesh connectivity */
- struct ListBase *fmap;
+ struct ListBase *pmap;
/* PBVH acceleration structure */
struct PBVH *pbvh;
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 5c878102bc2..47aee714bf7 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -84,6 +84,9 @@ typedef struct CCGDerivedMesh {
struct ListBase *fmap;
struct IndexNode *fmap_mem;
+ struct ListBase *pmap;
+ struct IndexNode *pmap_mem;
+
struct DMGridData **gridData;
struct DMGridAdjacency *gridAdjacency;
int *gridOffset;
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index d3868ceca13..35d578b9d5e 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -94,6 +94,9 @@ typedef struct {
/* Mesh connectivity */
struct ListBase *fmap;
struct IndexNode *fmap_mem;
+
+ struct ListBase *pmap;
+ struct IndexNode *pmap_mem;
} CDDerivedMesh;
/**************** DerivedMesh interface functions ****************/
@@ -206,6 +209,21 @@ static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
normal_short_to_float_v3(no_r, cddm->mvert[index].no);
}
+static ListBase *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
+
+ if(!cddm->pmap && ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ create_vert_poly_map(&cddm->pmap, &cddm->pmap_mem,
+ me->mpoly, me->mloop,
+ me->totvert, me->totface, me->totloop);
+ }
+
+ return cddm->pmap;
+}
+
static ListBase *cdDM_getFaceMap(Object *ob, DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@@ -1608,6 +1626,9 @@ static void cdDM_free_internal(CDDerivedMesh *cddm)
{
if(cddm->fmap) MEM_freeN(cddm->fmap);
if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
+
+ if(cddm->pmap) MEM_freeN(cddm->pmap);
+ if(cddm->pmap_mem) MEM_freeN(cddm->pmap_mem);
}
static void cdDM_release(DerivedMesh *dm)
@@ -1667,6 +1688,7 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getVertNo = cdDM_getVertNo;
dm->getPBVH = cdDM_getPBVH;
+ dm->getPolyMap = cdDM_getPolyMap;
dm->getFaceMap = cdDM_getFaceMap;
dm->drawVerts = cdDM_drawVerts;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 6bdc80f7b0b..d10bda38d25 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2102,6 +2102,32 @@ void free_uv_vert_map(UvVertMap *vmap)
}
/* Generates a map where the key is the vertex and the value is a list
+ of polys that use that vertex as a corner. The lists are allocated
+ from one memory pool. */
+void create_vert_poly_map(ListBase **map, IndexNode **mem,
+ MPoly *mpoly, MLoop *mloop,
+ const int totvert, const int totpoly, const int totloop)
+{
+ int i,j;
+ IndexNode *node = NULL;
+ MPoly *mp;
+ MLoop *ml;
+
+ (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
+ (*mem) = MEM_callocN(sizeof(IndexNode) * totloop, "vert poly map mem");
+ node = *mem;
+
+ /* Find the users */
+ for(i = 0, mp = mpoly; i < totpoly; ++i, ++mp){
+ ml = &mloop[mp->loopstart];
+ for(j = 0; j < mp->totloop; ++j, ++node, ++ml) {
+ node->index = i;
+ BLI_addtail(&(*map)[ml->v], node);
+ }
+ }
+}
+
+/* Generates a map where the key is the vertex and the value is a list
of faces that use that vertex as a corner. The lists are allocated
from one memory pool. */
void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface)
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index f8fec9911fb..a32d19addf9 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -2387,6 +2387,8 @@ static void cgdm_release(DerivedMesh *dm) {
if(ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
if(ccgdm->fmap) MEM_freeN(ccgdm->fmap);
if(ccgdm->fmap_mem) MEM_freeN(ccgdm->fmap_mem);
+ if(ccgdm->pmap) MEM_freeN(ccgdm->pmap);
+ if(ccgdm->pmap_mem) MEM_freeN(ccgdm->pmap_mem);
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
MEM_freeN(ccgdm->vertMap);
@@ -2736,6 +2738,21 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm)
return cgdm->gridOffset;
}
+static ListBase *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+
+ if(!ccgdm->multires.mmd && !ccgdm->pmap && ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ create_vert_poly_map(&ccgdm->pmap, &ccgdm->pmap_mem,
+ me->mpoly, me->mloop,
+ me->totvert, me->totface, me->totloop);
+ }
+
+ return ccgdm->pmap;
+}
+
static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
@@ -2906,6 +2923,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
+ ccgdm->dm.getPolyMap = ccgDM_getPolyMap;
ccgdm->dm.getFaceMap = ccgDM_getFaceMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 682f0fad53a..d14e7da5537 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -905,8 +905,8 @@ static void calc_sculpt_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **n
static void neighbor_average(SculptSession *ss, float avg[3], const unsigned vert)
{
int i, j, ok, total=0;
- IndexNode *node= ss->fmap[vert].first;
- char ncount= BLI_countlist(&ss->fmap[vert]);
+ IndexNode *node= ss->pmap[vert].first;
+ char ncount= BLI_countlist(&ss->pmap[vert]);
MPoly *f;
MLoop *ml;
@@ -942,7 +942,7 @@ static void neighbor_average(SculptSession *ss, float avg[3], const unsigned ver
for (i=0; i<3; ++i) {
- if (ncount!=2 || BLI_countlist(&ss->fmap[f_adj_v[i]]) <= 2) {
+ if (ncount!=2 || BLI_countlist(&ss->pmap[f_adj_v[i]]) <= 2) {
if(ss->deform_cos) add_v3_v3(avg, ss->deform_cos[f_adj_v[i]]);
else add_v3_v3(avg, ss->mvert[f_adj_v[i]].co);
++total;
@@ -1122,7 +1122,7 @@ static void smooth(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float
if(ss->multires) {
do_multires_smooth_brush(sd, ss, nodes[n], iteration != count ? 1.0f : last);
}
- else if(ss->fmap)
+ else if(ss->pmap)
do_mesh_smooth_brush(sd, ss, nodes[n], iteration != count ? 1.0f : last);
}
@@ -2692,7 +2692,7 @@ static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
}
}
-void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_fmap)
+void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_pmap)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
SculptSession *ss = ob->sculpt;
@@ -2724,7 +2724,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_
}
ss->pbvh = dm->getPBVH(ob, dm);
- ss->fmap = (need_fmap && dm->getFaceMap)? dm->getFaceMap(ob, dm): NULL;
+ ss->pmap = (need_pmap && dm->getPolyMap)? dm->getPolyMap(ob, dm): NULL;
if(ss->modifiers_active) {
if(!ss->orig_cos) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 275d1d52355..5c739f043fe 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -62,7 +62,7 @@ struct Brush *sculptmode_brush(void);
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
-void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, int need_fmap);
+void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, int need_pmap);
/* Deformed mesh sculpt */
void free_sculptsession_deformMats(struct SculptSession *ss);