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authorPablo Dobarro <pablodp606@gmail.com>2019-09-10 16:11:33 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-10 16:13:37 +0300
commit0083c96125926d4e76525ff1bbd08a3f1f20307b (patch)
treecfab87dcde7f9ebd4bdc7a872bea1b86fad1231f /source/blender
parentef47c99fcb9e4f34e9506903c1eee699ab279b66 (diff)
Sculpt: Mask Expand operator
This operator is a combined version of mask expand and mask by normal from the sculpt branch. It can be used to quickly isolate parts of a model based on topology or curvature. - Shift + A starts the operator in topology mode from the active vertex - Shift + Alt + A starts the operator in curvature mode from the active vertex Reviewed By: brecht Differential Revision: https://developer.blender.org/D5657
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c422
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h7
3 files changed, 430 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index ef798479b23..10c3f42bba7 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -267,6 +267,8 @@ typedef struct SculptSession {
float cursor_view_normal[3];
struct RegionView3D *rv3d;
+ float pivot_pos[3];
+
union {
struct {
struct SculptVertexPaintGeomMap gmap;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index e511a19b341..4702c64b8bc 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -30,7 +30,6 @@
#include "BLI_hash.h"
#include "BLI_gsqueue.h"
#include "BLI_stack.h"
-#include "BLI_gsqueue.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@@ -7932,6 +7931,12 @@ static void sculpt_filter_cache_free(SculptSession *ss)
if (ss->filter_cache->mask_update_it) {
MEM_freeN(ss->filter_cache->mask_update_it);
}
+ if (ss->filter_cache->prev_mask) {
+ MEM_freeN(ss->filter_cache->prev_mask);
+ }
+ if (ss->filter_cache->normal_factor) {
+ MEM_freeN(ss->filter_cache->normal_factor);
+ }
MEM_freeN(ss->filter_cache);
ss->filter_cache = NULL;
}
@@ -8581,6 +8586,420 @@ static void SCULPT_OT_dirty_mask(struct wmOperatorType *ot)
ot->srna, "dirty_only", false, "Dirty Only", "Don't calculate cleans for convex areas");
}
+typedef struct vertex_topology_it {
+ int v;
+ int it;
+ float edge_factor;
+} vertex_topology_it;
+
+static int sculpt_mask_expand_cancel(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+
+ MEM_freeN(op->customdata);
+
+ int vert_count = sculpt_vertex_count_get(ss);
+ for (int i = 0; i < vert_count; i++) {
+ sculpt_vertex_mask_set(ss, i, ss->filter_cache->prev_mask[i]);
+ }
+
+ for (int i = 0; i < ss->filter_cache->totnode; i++) {
+ BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
+ }
+
+ sculpt_flush_update_step(C);
+ sculpt_filter_cache_free(ss);
+ sculpt_undo_push_end();
+ sculpt_flush_update_done(C, ob);
+ ED_workspace_status_text(C, NULL);
+ return OPERATOR_CANCELLED;
+}
+
+static void sculpt_expand_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+ PBVHVertexIter vd;
+ int update_it = data->mask_expand_update_it;
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL)
+ {
+ int vi = vd.index;
+ float final_mask = *vd.mask;
+ if (data->mask_expand_use_normals) {
+ if (ss->filter_cache->normal_factor[sculpt_active_vertex_get(ss)] <
+ ss->filter_cache->normal_factor[vd.index]) {
+ final_mask = 1.0f;
+ }
+ else {
+ final_mask = 0.0f;
+ }
+ }
+ else {
+ if (ss->filter_cache->mask_update_it[vi] <= update_it &&
+ ss->filter_cache->mask_update_it[vi] != 0) {
+ final_mask = 1.0f;
+ }
+ else {
+ final_mask = 0.0f;
+ }
+ }
+
+ if (data->mask_expand_keep_prev_mask) {
+ final_mask = MAX2(ss->filter_cache->prev_mask[vd.index], final_mask);
+ }
+
+ if (data->mask_expand_invert_mask) {
+ final_mask = 1.0f - final_mask;
+ }
+
+ if (*vd.mask != final_mask) {
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ *vd.mask = final_mask;
+ BKE_pbvh_node_mark_redraw(node);
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ float prevclick_f[2];
+ copy_v2_v2(prevclick_f, op->customdata);
+ int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
+ int len = (int)len_v2v2_int(prevclick, event->mval);
+ len = ABS(len);
+ int mask_speed = RNA_int_get(op->ptr, "mask_speed");
+ int mask_expand_update_it = len / mask_speed;
+ mask_expand_update_it = mask_expand_update_it + 1;
+
+ if (RNA_boolean_get(op->ptr, "use_cursor")) {
+ SculptCursorGeometryInfo sgi;
+ float mouse[2];
+ mouse[0] = event->mval[0];
+ mouse[1] = event->mval[1];
+ sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
+ mask_expand_update_it = ss->filter_cache->mask_update_it[(int)sculpt_active_vertex_get(ss)];
+ }
+
+ if ((event->type == ESCKEY && event->val == KM_PRESS) ||
+ (event->type == RIGHTMOUSE && event->val == KM_PRESS)) {
+ return sculpt_mask_expand_cancel(C, op);
+ }
+
+ if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
+ (event->type == RETKEY && event->val == KM_PRESS) ||
+ (event->type == PADENTER && event->val == KM_PRESS)) {
+
+ /* Smooth iterations */
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = ss->filter_cache->nodes,
+ .filter_type = MASK_FILTER_SMOOTH,
+ };
+
+ int smooth_iterations = RNA_int_get(op->ptr, "smooth_iterations");
+ for (int i = 0; i < smooth_iterations; i++) {
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
+ ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mask_filter_task_cb, &settings);
+ }
+
+ /* Pivot position */
+ if (RNA_boolean_get(op->ptr, "update_pivot")) {
+ const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+ float avg[3];
+ int total = 0;
+ float threshold = 0.2f;
+ zero_v3(avg);
+ int vertex_count = sculpt_vertex_count_get(ss);
+ for (int i = 0; i < vertex_count; i++) {
+ if (sculpt_vertex_mask_get(ss, i) < (0.5f + threshold) &&
+ sculpt_vertex_mask_get(ss, i) > (0.5f - threshold) &&
+ check_vertex_pivot_symmetry(sculpt_vertex_co_get(ss, i), ss->pivot_pos, symm)) {
+ total++;
+ add_v3_v3(avg, sculpt_vertex_co_get(ss, i));
+ }
+ }
+ if (total > 0) {
+ mul_v3_fl(avg, 1.0f / total);
+ copy_v3_v3(ss->pivot_pos, avg);
+ }
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
+ }
+
+ MEM_freeN(op->customdata);
+
+ for (int i = 0; i < ss->filter_cache->totnode; i++) {
+ BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
+ }
+
+ sculpt_filter_cache_free(ss);
+
+ sculpt_undo_push_end();
+ sculpt_flush_update_done(C, ob);
+ ED_workspace_status_text(C, NULL);
+ return OPERATOR_FINISHED;
+ }
+
+ if (event->type != MOUSEMOVE) {
+ return OPERATOR_RUNNING_MODAL;
+ }
+
+ if (mask_expand_update_it == ss->filter_cache->mask_update_current_it) {
+ return OPERATOR_RUNNING_MODAL;
+ }
+
+ if (mask_expand_update_it < ss->filter_cache->mask_update_last_it) {
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = ss->filter_cache->nodes,
+ .mask_expand_update_it = mask_expand_update_it,
+ .mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
+ .mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
+ .mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
+ };
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
+ ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
+
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ ss->filter_cache->mask_update_current_it = mask_expand_update_it;
+ }
+
+ sculpt_flush_update_step(C);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ PBVH *pbvh = ob->sculpt->pbvh;
+ float original_normal[3];
+
+ bool use_normals = RNA_boolean_get(op->ptr, "use_normals");
+ int edge_sensitivity = RNA_int_get(op->ptr, "edge_sensitivity");
+
+ SculptCursorGeometryInfo sgi;
+ float mouse[2];
+ mouse[0] = event->mval[0];
+ mouse[1] = event->mval[1];
+
+ sculpt_vertex_random_access_init(ss);
+
+ op->customdata = MEM_mallocN(2 * sizeof(float), "initial mouse position");
+ copy_v2_v2(op->customdata, mouse);
+
+ sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
+
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
+
+ int vertex_count = sculpt_vertex_count_get(ss);
+
+ ss->filter_cache = MEM_callocN(sizeof(FilterCache), "filter cache");
+
+ SculptSearchSphereData searchdata = {
+ .ss = ss,
+ .sd = sd,
+ .radius_squared = FLT_MAX,
+ };
+ BKE_pbvh_search_gather(pbvh,
+ sculpt_search_sphere_cb,
+ &searchdata,
+ &ss->filter_cache->nodes,
+ &ss->filter_cache->totnode);
+
+ sculpt_undo_push_begin("Mask Expand");
+
+ for (int i = 0; i < ss->filter_cache->totnode; i++) {
+ sculpt_undo_push_node(ob, ss->filter_cache->nodes[i], SCULPT_UNDO_MASK);
+ BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
+ }
+
+ ss->filter_cache->mask_update_it = MEM_callocN(sizeof(int) * vertex_count,
+ "mask update iteration");
+ if (use_normals) {
+ ss->filter_cache->normal_factor = MEM_callocN(sizeof(float) * vertex_count,
+ "mask update normal factor");
+ }
+
+ ss->filter_cache->prev_mask = MEM_callocN(sizeof(float) * vertex_count, "prev mask");
+ for (int i = 0; i < vertex_count; i++) {
+ ss->filter_cache->prev_mask[i] = sculpt_vertex_mask_get(ss, i);
+ }
+
+ ss->filter_cache->mask_update_last_it = 1;
+ ss->filter_cache->mask_update_current_it = 1;
+ ss->filter_cache->mask_update_it[(int)sculpt_active_vertex_get(ss)] = 1;
+
+ char *visited_vertices = MEM_callocN(vertex_count * sizeof(char), "visited vertices");
+
+ sculpt_vertex_normal_get(ss, sculpt_active_vertex_get(ss), original_normal);
+
+ GSQueue *queue = BLI_gsqueue_new(sizeof(vertex_topology_it));
+ vertex_topology_it mevit;
+
+ const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+ for (char i = 0; i <= symm; ++i) {
+ if (is_symmetry_iteration_valid(i, symm)) {
+ float location[3];
+ flip_v3_v3(location, sculpt_vertex_co_get(ss, sculpt_active_vertex_get(ss)), i);
+ if (i == 0) {
+ mevit.v = sculpt_active_vertex_get(ss);
+ mevit.edge_factor = 1.0f;
+ }
+ else {
+ mevit.v = sculpt_nearest_vertex_get(sd, ob, location, FLT_MAX, false);
+ mevit.edge_factor = 1.0f;
+ }
+ if (mevit.v != -1) {
+ sculpt_vertex_mask_set(ss, mevit.v, 1.0f);
+ mevit.it = 0;
+ BLI_gsqueue_push(queue, &mevit);
+ }
+ }
+ }
+
+ while (!BLI_gsqueue_is_empty(queue)) {
+ vertex_topology_it c_mevit;
+ BLI_gsqueue_pop(queue, &c_mevit);
+ SculptVertexNeighborIter ni;
+ sculpt_vertex_neighbors_iter_begin(ss, c_mevit.v, ni)
+ {
+ if (visited_vertices[(int)ni.index] == 0) {
+ vertex_topology_it new_entry;
+ new_entry.v = ni.index;
+ new_entry.it = c_mevit.it + 1;
+ ss->filter_cache->mask_update_it[(int)new_entry.v] = new_entry.it;
+ visited_vertices[(int)ni.index] = 1;
+ if (ss->filter_cache->mask_update_last_it < new_entry.it) {
+ ss->filter_cache->mask_update_last_it = new_entry.it;
+ }
+ if (use_normals) {
+ float current_normal[3], prev_normal[3];
+ sculpt_vertex_normal_get(ss, ni.index, current_normal);
+ sculpt_vertex_normal_get(ss, c_mevit.v, prev_normal);
+ new_entry.edge_factor = dot_v3v3(current_normal, prev_normal) * c_mevit.edge_factor;
+ ss->filter_cache->normal_factor[ni.index] = dot_v3v3(original_normal, current_normal) *
+ powf(c_mevit.edge_factor, edge_sensitivity);
+ CLAMP(ss->filter_cache->normal_factor[ni.index], 0, 1);
+ }
+ BLI_gsqueue_push(queue, &new_entry);
+ }
+ }
+ sculpt_vertex_neighbors_iter_end(ni)
+ }
+
+ if (use_normals) {
+ for (int repeat = 0; repeat < 2; repeat++) {
+ for (int i = 0; i < vertex_count; i++) {
+ float avg = 0;
+ SculptVertexNeighborIter ni;
+ sculpt_vertex_neighbors_iter_begin(ss, i, ni)
+ {
+ avg += ss->filter_cache->normal_factor[ni.index];
+ }
+ sculpt_vertex_neighbors_iter_end(ni);
+ ss->filter_cache->normal_factor[i] = avg / ni.size;
+ }
+ }
+ }
+
+ BLI_gsqueue_free(queue);
+
+ MEM_freeN(visited_vertices);
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = ss->filter_cache->nodes,
+ .mask_expand_update_it = 0,
+ .mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
+ .mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
+ .mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
+ };
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
+ ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
+
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+
+ const char *status_str = TIP_(
+ "Move the mouse to expand the mask from the active vertex. LBM: confirm mask, ESC/RMB: "
+ "cancel");
+ ED_workspace_status_text(C, status_str);
+
+ sculpt_flush_update_step(C);
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static void SCULPT_OT_mask_expand(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Mask Expand";
+ ot->idname = "SCULPT_OT_mask_expand";
+ ot->description = "Expands a mask from the initial active vertex under the cursor";
+
+ /* api callbacks */
+ ot->invoke = sculpt_mask_expand_invoke;
+ ot->modal = sculpt_mask_expand_modal;
+ ot->cancel = sculpt_mask_expand_cancel;
+ ot->poll = sculpt_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->prop = RNA_def_boolean(ot->srna, "invert", true, "Invert", "Invert the new mask");
+ ot->prop = RNA_def_boolean(
+ ot->srna, "use_cursor", true, "Use Cursor", "Expand the mask to the cursor position");
+ ot->prop = RNA_def_boolean(ot->srna,
+ "update_pivot",
+ true,
+ "Update Pivot Position",
+ "Set the pivot position to the mask border after creating the mask");
+ ot->prop = RNA_def_int(ot->srna, "smooth_iterations", 2, 0, 10, "Smooth iterations", "", 0, 10);
+ ot->prop = RNA_def_int(ot->srna, "mask_speed", 5, 1, 10, "Mask speed", "", 1, 10);
+
+ ot->prop = RNA_def_boolean(ot->srna,
+ "use_normals",
+ true,
+ "Use Normals",
+ "Generate the mask using the normals and curvature of the model");
+ ot->prop = RNA_def_boolean(ot->srna,
+ "keep_previous_mask",
+ false,
+ "Keep Previous Mask",
+ "Generate the new mask on top of the current one");
+ ot->prop = RNA_def_int(ot->srna,
+ "edge_sensitivity",
+ 300,
+ 0,
+ 2000,
+ "Edge Detection Sensitivity",
+ "Sensitivity for expanding the mask across sculpted sharp edges when "
+ "using normals to generate the mask",
+ 0,
+ 2000);
+}
+
void ED_operatortypes_sculpt(void)
{
WM_operatortype_append(SCULPT_OT_brush_stroke);
@@ -8595,4 +9014,5 @@ void ED_operatortypes_sculpt(void)
WM_operatortype_append(SCULPT_OT_mesh_filter);
WM_operatortype_append(SCULPT_OT_mask_filter);
WM_operatortype_append(SCULPT_OT_dirty_mask);
+ WM_operatortype_append(SCULPT_OT_mask_expand);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 8d009b64b6b..3be8e0f7bb7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -189,6 +189,11 @@ typedef struct SculptThreadedTaskData {
float nearest_vertex_search_co[3];
int nearest_vertex_index;
+ int mask_expand_update_it;
+ bool mask_expand_invert_mask;
+ bool mask_expand_use_normals;
+ bool mask_expand_keep_prev_mask;
+
ThreadMutex mutex;
} SculptThreadedTaskData;
@@ -376,6 +381,8 @@ typedef struct FilterCache {
int mask_update_current_it;
int mask_update_last_it;
int *mask_update_it;
+ float *normal_factor;
+ float *prev_mask;
} FilterCache;
void sculpt_cache_calc_brushdata_symm(StrokeCache *cache,