Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2014-03-01 07:20:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-01 07:26:18 +0400
commit13ea967cce4032564cfbbfe3010b538486f36524 (patch)
treefff7d2eaddd8bc1b6034f76729bb34c12c555607 /source/blender
parent315d85faa1b4f58a91041030dcac70085808c038 (diff)
Code cleanup: correct abs use and quiet warnings
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c4
-rw-r--r--source/blender/blenlib/intern/graph.c6
-rw-r--r--source/blender/editors/curve/editcurve.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c12
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c8
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c6
-rw-r--r--source/blender/python/bmesh/bmesh_py_ops_call.c2
-rw-r--r--source/blender/render/intern/source/pixelshading.c4
12 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 6c04100feff..2a4882f7d4b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3600,7 +3600,7 @@ void BKE_nurb_direction_switch(Nurb *nu)
a--;
fp2[a] = fp1[a];
while (a--) {
- fp2[0] = fabs(fp1[1] - fp1[0]);
+ fp2[0] = fabsf(fp1[1] - fp1[0]);
fp1++;
fp2++;
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 997876dcd58..b56522034c5 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -4133,7 +4133,7 @@ static void surface_determineForceTargetPoints(PaintSurfaceData *sData, int inde
closest_d[0] = 1.0f - closest_d[1];
/* and multiply depending on how deeply force intersects surface */
- temp = fabs(force_intersect);
+ temp = fabsf(force_intersect);
CLAMP(temp, 0.0f, 1.0f);
mul_v2_fl(closest_d, acosf(temp) / (float)M_PI_2);
}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 0d05966dfa5..145b6954eb0 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -1501,8 +1501,8 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f
pointdist = sqrt(temp1 * temp1 + temp1 * temp1);
temp2 = sqrt((halfx - x) * (halfx - x) + (halfy - y) * (halfy - y));
- if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2 - pointdist), 0, 1);
- else output = in_band(hwidth, fabs(temp2 - pointdist), 1, 1);
+ if (temp2 > pointdist) output = in_band(hwidth, fabsf(temp2 - pointdist), 0, 1);
+ else output = in_band(hwidth, fabsf(temp2 - pointdist), 1, 1);
if (!wipe->forward) output = 1 - output;
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index e7651b70a5b..d4d87dfdbf6 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -722,13 +722,13 @@ static void testAxialSymmetry(BGraph *graph, BNode *root_node, BNode *node1, BNo
cross_v3_v3v3(nor, vec, axis);
- if (abs(nor[0]) > abs(nor[1]) && abs(nor[0]) > abs(nor[2]) && nor[0] < 0) {
+ if (fabsf(nor[0]) > fabsf(nor[1]) && fabsf(nor[0]) > fabsf(nor[2]) && nor[0] < 0) {
negate_v3(nor);
}
- else if (abs(nor[1]) > abs(nor[0]) && abs(nor[1]) > abs(nor[2]) && nor[1] < 0) {
+ else if (fabsf(nor[1]) > fabsf(nor[0]) && fabsf(nor[1]) > fabsf(nor[2]) && nor[1] < 0) {
negate_v3(nor);
}
- else if (abs(nor[2]) > abs(nor[1]) && abs(nor[2]) > abs(nor[0]) && nor[2] < 0) {
+ else if (fabsf(nor[2]) > fabsf(nor[1]) && fabsf(nor[2]) > fabsf(nor[0]) && nor[2] < 0) {
negate_v3(nor);
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 765937256c6..2bd9bba365b 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3864,7 +3864,7 @@ static void switchdirection_knots(float *base, int tot)
fp1 = base;
fp2 = tempf = MEM_mallocN(sizeof(float) * a, "switchdirect");
while (a--) {
- fp2[0] = fabs(fp1[1] - fp1[0]);
+ fp2[0] = fabsf(fp1[1] - fp1[0]);
fp1++;
fp2++;
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 527eb9b966b..079b64f852c 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3364,11 +3364,11 @@ static bool ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data,
if ((is_float == true) && (softrange > 11)) {
/* non linear change in mouse input- good for high precicsion */
- data->dragf += (((float)(mx - data->draglastx)) / deler) * (fabsf(mx - data->dragstartx) / 500.0f);
+ data->dragf += (((float)(mx - data->draglastx)) / deler) * ((float)abs(mx - data->dragstartx) / 500.0f);
}
else if ((is_float == false) && (softrange > 129)) { /* only scale large int buttons */
/* non linear change in mouse input- good for high precicsionm ints need less fine tuning */
- data->dragf += (((float)(mx - data->draglastx)) / deler) * (fabsf(mx - data->dragstartx) / 250.0f);
+ data->dragf += (((float)(mx - data->draglastx)) / deler) * ((float)abs(mx - data->dragstartx) / 250.0f);
}
else {
/*no scaling */
@@ -3487,8 +3487,8 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
float fac;
#ifdef USE_DRAG_MULTINUM
- data->multi_data.drag_dir[0] += fabsf(data->draglastx - mx);
- data->multi_data.drag_dir[1] += fabsf(data->draglasty - my);
+ data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+ data->multi_data.drag_dir[1] += abs(data->draglasty - my);
#endif
fac = 1.0f;
@@ -3770,8 +3770,8 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
else if (event->type == MOUSEMOVE) {
#ifdef USE_DRAG_MULTINUM
- data->multi_data.drag_dir[0] += fabsf(data->draglastx - mx);
- data->multi_data.drag_dir[1] += fabsf(data->draglasty - my);
+ data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+ data->multi_data.drag_dir[1] += abs(data->draglasty - my);
#endif
if (ui_numedit_but_SLI(but, data, mx, true, event->ctrl != 0, event->shift != 0))
ui_numedit_apply(C, block, but, data);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 12737976436..c762c82442e 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1147,7 +1147,7 @@ static void calc_ortho_extent(KnifeTool_OpData *kcd)
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
for (i = 0; i < 3; i++)
- max_xyz = max_ff(max_xyz, fabs(v->co[i]));
+ max_xyz = max_ff(max_xyz, fabsf(v->co[i]));
}
kcd->ortho_extent = max_xyz;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2775d5521d0..d0edecb5489 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -638,9 +638,9 @@ static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float loc
mul_v3_m4v3(local_co, local, co);
- local_co[0] = fabs(local_co[0]);
- local_co[1] = fabs(local_co[1]);
- local_co[2] = fabs(local_co[2]);
+ local_co[0] = fabsf(local_co[0]);
+ local_co[1] = fabsf(local_co[1]);
+ local_co[2] = fabsf(local_co[2]);
if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) {
float p = 4.0f;
@@ -719,7 +719,7 @@ static float overlapped_curve(Brush *br, float x)
for (i = 0; i < n; i++) {
float xx;
- xx = fabs(x0 + i * h);
+ xx = fabsf(x0 + i * h);
if (xx < 1.0f)
sum += BKE_brush_curve_strength(br, xx, 1);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index c7e6c4598fc..b0eb8d20554 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1036,7 +1036,7 @@ static void spotvolume(float lvec[3], float vvec[3], const float inp)
static void draw_spot_cone(Lamp *la, float x, float z)
{
- z = fabs(z);
+ z = fabsf(z);
glBegin(GL_TRIANGLE_FAN);
glVertex3f(0.0f, 0.0f, -x);
@@ -1251,7 +1251,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
glTranslatef(0.0, 0.0, x);
if (la->mode & LA_SQUARE) {
float tvec[3];
- float z_abs = fabs(z);
+ float z_abs = fabsf(z);
tvec[0] = tvec[1] = z_abs;
tvec[2] = 0.0;
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 40d2cc7dcd2..105f3a835f3 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -2821,9 +2821,9 @@ static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
float sub[3];
sub_v3_v3v3(sub, (*pin1)->co, (*pin2)->co);
- sub[0] = fabs(sub[0]);
- sub[1] = fabs(sub[1]);
- sub[2] = fabs(sub[2]);
+ sub[0] = fabsf(sub[0]);
+ sub[1] = fabsf(sub[1]);
+ sub[2] = fabsf(sub[2]);
if ((sub[0] > sub[1]) && (sub[0] > sub[2])) {
dirx = 0;
diff --git a/source/blender/python/bmesh/bmesh_py_ops_call.c b/source/blender/python/bmesh/bmesh_py_ops_call.c
index eef2e147736..f4fe1ede088 100644
--- a/source/blender/python/bmesh/bmesh_py_ops_call.c
+++ b/source/blender/python/bmesh/bmesh_py_ops_call.c
@@ -503,7 +503,7 @@ static int bpy_slot_from_py(BMesh *bm, BMOperator *bmop, BMOpSlot *slot, PyObjec
{
/* can't convert from these */
PyErr_Format(PyExc_NotImplementedError,
- "This arguments mapping subtype %d is not supported", slot->slot_subtype);
+ "This arguments mapping subtype %d is not supported", slot->slot_subtype.map);
return -1;
}
}
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index feaf68a8c4a..661c8dec5ef 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -517,14 +517,14 @@ void shadeSkyView(float col_r[3], const float rco[3], const float view[3], const
if (blend<0.0f) skyflag= 0;
- blend= fabs(blend);
+ blend = fabsf(blend);
}
else if (R.wrld.skytype & WO_SKYPAPER) {
blend= 0.5f + 0.5f * view[1];
}
else {
/* the fraction of how far we are above the bottom of the screen */
- blend= fabs(0.5f + view[1]);
+ blend = fabsf(0.5f + view[1]);
}
copy_v3_v3(hor, &R.wrld.horr);