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authorGermano Cavalcante <germano.costa@ig.com.br>2021-12-06 05:29:23 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-12-06 05:40:43 +0300
commit9a69c456bd856e5ed634c37b657a55da39fa8130 (patch)
tree111f72acf62a064894dfdf64b546ebfe5e3cab0d /source/blender
parent3d8dea9ff92d242174613063527f4add98688bac (diff)
Fix T93388: dropping object on grid in orthogonal view misses the floor plane
`ED_view3d_win_to_3d_on_plane` does not use the `clip_start` and `clip_end` values of the scene, so the `do_clip` option can be misleading especially in the orthographic view where the `clip_start` is negative. For now, don't use the `do_clip` option in orthographic view.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/space_view3d/view3d_cursor_snap.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c
index af3425111a3..27a90e04175 100644
--- a/source/blender/editors/space_view3d/view3d_cursor_snap.c
+++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c
@@ -714,6 +714,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
float *co_depth = snap_elem ? co : scene->cursor.location;
snap_elem &= ~data_intern->snap_elem_hidden;
if (snap_elem == 0) {
+ RegionView3D *rv3d = region->regiondata;
float plane[4];
if (state->plane_depth != V3D_PLACE_DEPTH_CURSOR_VIEW) {
const float *plane_normal = omat[state->plane_axis];
@@ -721,7 +722,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
}
if ((state->plane_depth == V3D_PLACE_DEPTH_CURSOR_VIEW) ||
- !ED_view3d_win_to_3d_on_plane(region, plane, mval_fl, true, co)) {
+ !ED_view3d_win_to_3d_on_plane(region, plane, mval_fl, rv3d->is_persp, co)) {
ED_view3d_win_to_3d(v3d, region, co_depth, mval_fl, co);
}