Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-04-30 09:26:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-30 09:26:09 +0400
commitc4c22d4e9f5f0ab11412a1d22b3f405411389379 (patch)
tree27bcf173f0c32acddc0d89175b69115dc74b6a49 /source/blender
parentabcdf9573afd4c7ca81d9b1a1f6767e0fe81bdf3 (diff)
- pass the camera to the render stamp function.
- add BKE_write_ibuf_stamp() since saving environment maps & screen shots shouldn't have stamp.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_image.h8
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c4
-rw-r--r--source/blender/blenkernel/intern/image.c29
-rw-r--r--source/blender/editors/render/render_opengl.c19
-rw-r--r--source/blender/editors/render/render_shading.c2
-rw-r--r--source/blender/editors/screen/screendump.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/makesrna/intern/rna_image_api.c2
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c12
10 files changed, 51 insertions, 33 deletions
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 8f0ce8c1660..64c29158bd4 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -44,14 +44,16 @@ struct ImBuf;
struct Tex;
struct anim;
struct Scene;
+struct Object;
/* call from library */
void free_image(struct Image *me);
-void BKE_stamp_info(struct Scene *scene, struct ImBuf *ibuf);
-void BKE_stamp_buf(struct Scene *scene, unsigned char *rect, float *rectf, int width, int height, int channels);
+void BKE_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf);
+void BKE_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels);
int BKE_alphatest_ibuf(struct ImBuf *ibuf);
-int BKE_write_ibuf(struct Scene *scene, struct ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality);
+int BKE_write_ibuf_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality);
+int BKE_write_ibuf(struct ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality);
void BKE_makepicstring(char *string, const char *base, int frame, int imtype, const short use_ext, const short use_frames);
int BKE_add_image_extension(char *string, int imtype);
int BKE_ftype_to_imtype(int ftype);
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 94fbcd9ccb4..6813d5d18a6 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -1905,7 +1905,9 @@ static void dag_scene_flush_layers(Scene *sce, int lay)
}
/* ensure cameras are set as if they are on a visible layer, because
- they ared still used for rendering or setting the camera view */
+ * they ared still used for rendering or setting the camera view
+ *
+ * XXX, this wont work for local view / unlocked camera's */
if(sce->camera) {
node= dag_get_node(sce->theDag, sce->camera);
node->scelay |= lay;
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index c44634fed34..bb99843b3b3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -880,7 +880,7 @@ typedef struct StampData {
char rendertime[64];
} StampData;
-static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix)
+static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int do_prefix)
{
char text[256];
struct tm *tl;
@@ -959,14 +959,14 @@ static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix)
}
if (scene->r.stamp & R_STAMP_CAMERA) {
- BLI_snprintf(stamp_data->camera, sizeof(stamp_data->camera), do_prefix ? "Camera %s":"%s", scene->camera ? scene->camera->id.name+2 : "<none>");
+ BLI_snprintf(stamp_data->camera, sizeof(stamp_data->camera), do_prefix ? "Camera %s":"%s", camera ? camera->id.name+2 : "<none>");
} else {
stamp_data->camera[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERALENS) {
- if (scene->camera && scene->camera->type == OB_CAMERA) {
- BLI_snprintf(text, sizeof(text), "%.2f", ((Camera *)scene->camera->data)->lens);
+ if (camera && camera->type == OB_CAMERA) {
+ BLI_snprintf(text, sizeof(text), "%.2f", ((Camera *)camera->data)->lens);
}
else strcpy(text, "<none>");
@@ -1006,7 +1006,7 @@ static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix)
}
}
-void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, int height, int channels)
+void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels)
{
struct StampData stamp_data;
float w, h, pad;
@@ -1017,7 +1017,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i
if (!rect && !rectf)
return;
- stampdata(scene, &stamp_data, 1);
+ stampdata(scene, camera, &stamp_data, 1);
/* TODO, do_versions */
if(scene->r.stamp_font_id < 8)
@@ -1199,14 +1199,14 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i
BLF_buffer(mono, NULL, NULL, 0, 0, 0);
}
-void BKE_stamp_info(Scene *scene, struct ImBuf *ibuf)
+void BKE_stamp_info(Scene *scene, Object *camera, struct ImBuf *ibuf)
{
struct StampData stamp_data;
if (!ibuf) return;
/* fill all the data values, no prefix */
- stampdata(scene, &stamp_data, 0);
+ stampdata(scene, camera, &stamp_data, 0);
if (stamp_data.file[0]) IMB_metadata_change_field (ibuf, "File", stamp_data.file);
if (stamp_data.note[0]) IMB_metadata_change_field (ibuf, "Note", stamp_data.note);
@@ -1244,7 +1244,7 @@ int BKE_alphatest_ibuf(ImBuf *ibuf)
return FALSE;
}
-int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality)
+int BKE_write_ibuf(ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality)
{
int ok;
(void)subimtype; /* quies unused warnings */
@@ -1339,9 +1339,6 @@ int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, const char *name, int imtype, int
}
BLI_make_existing_file(name);
-
- if(scene && scene->r.stamp & R_STAMP_ALL)
- BKE_stamp_info(scene, ibuf);
ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
if (ok == 0) {
@@ -1351,6 +1348,14 @@ int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, const char *name, int imtype, int
return(ok);
}
+int BKE_write_ibuf_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, const char *name, int imtype, int subimtype, int quality)
+{
+ if(scene && scene->r.stamp & R_STAMP_ALL)
+ BKE_stamp_info(scene, camera, ibuf);
+
+ return BKE_write_ibuf(ibuf, name, imtype, subimtype, quality);
+}
+
void BKE_makepicstring(char *string, const char *base, int frame, int imtype, const short use_ext, const short use_frames)
{
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 364b0805237..7c1c2001b2f 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -114,6 +114,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
View3D *v3d= oglrender->v3d;
RegionView3D *rv3d= oglrender->rv3d;
RenderResult *rr;
+ Object *camera= NULL;
ImBuf *ibuf;
void *lock;
float winmat[4][4];
@@ -140,7 +141,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* render 3d view */
if(rv3d->persp==RV3D_CAMOB && v3d->camera) {
/*int is_ortho= scene->r.mode & R_ORTHO;*/
- RE_GetCameraWindow(oglrender->re, v3d->camera, scene->r.cfra, winmat);
+ camera= v3d->camera;
+ RE_GetCameraWindow(oglrender->re, camera, scene->r.cfra, winmat);
}
else {
@@ -191,6 +193,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256]= "unknown";
ImBuf *ibuf_view= ED_view3d_draw_offscreen_imbuf_simple(scene, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, err_out);
+ camera= scene->camera;
if(ibuf_view) {
memcpy(rr->rectf, ibuf_view->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
@@ -204,7 +207,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* rr->rectf is now filled with image data */
if((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
- BKE_stamp_buf(scene, NULL, rr->rectf, rr->rectx, rr->recty, 4);
+ BKE_stamp_buf(scene, camera, NULL, rr->rectf, rr->rectx, rr->recty, 4);
RE_ReleaseResult(oglrender->re);
@@ -218,7 +221,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
char name[FILE_MAX];
int ok;
BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, FALSE);
- ok= BKE_write_ibuf(scene, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality);
+ ok= BKE_write_ibuf(ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality); /* no need to stamp here */
if(ok) printf("OpenGL Render written to '%s'\n", name);
else printf("OpenGL Render failed to write '%s'\n", name);
}
@@ -387,6 +390,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
char name[FILE_MAXDIR+FILE_MAXFILE];
int ok= 0;
const short view_context= (oglrender->v3d != NULL);
+ Object *camera= NULL;
/* update animated image textures for gpu, etc,
* call before scene_update_for_newframe so modifiers with textuers dont lag 1 frame */
@@ -409,12 +413,17 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if(oglrender->rv3d->persp==RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) {
/* since scene_update_for_newframe() is used rather
* then ED_update_for_newframe() the camera needs to be set */
- if(scene_camera_switch_update(scene))
+ if(scene_camera_switch_update(scene)) {
oglrender->v3d->camera= scene->camera;
+ }
+
+ camera= oglrender->v3d->camera;
}
}
else {
scene_camera_switch_update(scene);
+
+ camera= scene->camera;
}
/* render into offscreen buffer */
@@ -433,7 +442,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
else {
BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, TRUE);
- ok= BKE_write_ibuf(scene, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality);
+ ok= BKE_write_ibuf_stamp(scene, camera, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality);
if(ok==0) {
printf("Write error: cannot save %s\n", name);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 306e9f977de..b59ce072787 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -874,7 +874,7 @@ static int save_envmap(wmOperator *op, Scene *scene, EnvMap *env, char *str, int
/* to save, we first get absolute path */
BLI_path_abs(str, G.main->name);
- if (BKE_write_ibuf(scene, ibuf, str, imtype, scene->r.subimtype, scene->r.quality)) {
+ if (BKE_write_ibuf(ibuf, str, imtype, scene->r.subimtype, scene->r.quality)) {
retval = OPERATOR_FINISHED;
}
else {
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index c38544fdc37..7bc56879a0f 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -95,7 +95,7 @@ static int screenshot_exec(bContext *C, wmOperator *op)
ibuf= IMB_allocImBuf(scd->dumpsx, scd->dumpsy, 24, 0);
ibuf->rect= scd->dumprect;
- BKE_write_ibuf(scene, ibuf, path, scene->r.imtype, scene->r.subimtype, scene->r.quality);
+ BKE_write_ibuf(ibuf, path, scene->r.imtype, scene->r.subimtype, scene->r.quality);
IMB_freeImBuf(ibuf);
@@ -280,7 +280,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
BKE_makepicstring(name, rd.pic, cfra, rd.imtype, rd.scemode & R_EXTENSION, TRUE);
ibuf->rect= sj->dumprect;
- ok= BKE_write_ibuf(sj->scene, ibuf, name, rd.imtype, rd.subimtype, rd.quality);
+ ok= BKE_write_ibuf(ibuf, name, rd.imtype, rd.subimtype, rd.quality);
if(ok==0) {
printf("Write error: cannot save %s\n", name);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index ab435395d62..7d4aaf0c70e 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -925,7 +925,7 @@ static void save_image_doit(bContext *C, SpaceImage *sima, Scene *scene, wmOpera
}
BKE_image_release_renderresult(scene, ima);
}
- else if (BKE_write_ibuf(scene, ibuf, path, sima->imtypenr, scene->r.subimtype, scene->r.quality)) {
+ else if (BKE_write_ibuf(ibuf, path, sima->imtypenr, scene->r.subimtype, scene->r.quality)) {
ok= TRUE;
}
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 2d5c26199d6..7327c7203b9 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -84,7 +84,7 @@ static void rna_Image_save_render(Image *image, bContext *C, ReportList *reports
const float dither_back= ibuf->dither;
ibuf->depth= scene->r.planes;
ibuf->dither= scene->r.dither_intensity;
- if (!BKE_write_ibuf(NULL, ibuf, path, scene->r.imtype, scene->r.subimtype, scene->r.quality)) {
+ if (!BKE_write_ibuf(ibuf, path, scene->r.imtype, scene->r.subimtype, scene->r.quality)) {
BKE_reportf(reports, RPT_ERROR, "Couldn't write image: %s", path);
}
ibuf->depth= imb_depth_back;
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c b/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c
index 61a1c5d1c94..1d52e694ea9 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c
@@ -78,7 +78,7 @@ static void node_composit_exec_output_file(void *data, bNode *node, bNodeStack *
BKE_makepicstring(string, nif->name, rd->cfra, nif->imtype, (rd->scemode & R_EXTENSION), TRUE);
- if(0 == BKE_write_ibuf((Scene *)node->id, ibuf, string, nif->imtype, nif->subimtype, nif->imtype==R_OPENEXR?nif->codec:nif->quality))
+ if(0 == BKE_write_ibuf(ibuf, string, nif->imtype, nif->subimtype, nif->imtype==R_OPENEXR?nif->codec:nif->quality))
printf("Cannot save Node File Output to %s\n", string);
else
printf("Saved: %s\n", string);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index e57ccdcd688..1a33a1abb8d 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2479,14 +2479,13 @@ static void do_render_composite_fields_blur_3d(Render *re)
re->display_draw(re->ddh, re->result, NULL);
}
-static void renderresult_stampinfo(Scene *scene)
+static void renderresult_stampinfo(Render *re)
{
RenderResult rres;
- Render *re= RE_GetRender(scene->id.name);
/* this is the basic trick to get the displayed float or char rect from render result */
RE_AcquireResultImage(re, &rres);
- BKE_stamp_buf(scene, (unsigned char *)rres.rect32, rres.rectf, rres.rectx, rres.recty, 4);
+ BKE_stamp_buf(re->scene, RE_GetCamera(re), (unsigned char *)rres.rect32, rres.rectf, rres.rectx, rres.recty, 4);
RE_ReleaseResultImage(re);
}
@@ -2645,7 +2644,7 @@ static void do_render_all_options(Render *re)
/* stamp image info here */
if((re->r.stamp & R_STAMP_ALL) && (re->r.stamp & R_STAMP_DRAW)) {
- renderresult_stampinfo(re->scene);
+ renderresult_stampinfo(re);
re->display_draw(re->ddh, re->result, NULL);
}
}
@@ -2938,6 +2937,7 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R
{
char name[FILE_MAX];
RenderResult rres;
+ Object *camera= RE_GetCamera(re);
int ok= 1;
RE_AcquireResultImage(re, &rres);
@@ -2992,7 +2992,7 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R
}
}
- ok= BKE_write_ibuf(scene, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality);
+ ok= BKE_write_ibuf_stamp(scene, camera, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality);
if(ok==0) {
printf("Render error: cannot save %s\n", name);
@@ -3005,7 +3005,7 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R
name[strlen(name)-4]= 0;
BKE_add_image_extension(name, R_JPEG90);
ibuf->depth= 24;
- BKE_write_ibuf(scene, ibuf, name, R_JPEG90, scene->r.subimtype, scene->r.quality);
+ BKE_write_ibuf_stamp(scene, camera, ibuf, name, R_JPEG90, scene->r.subimtype, scene->r.quality);
printf("\nSaved: %s", name);
}