Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMatt Ebb <matt@mke3.net>2008-11-14 09:01:06 +0300
committerMatt Ebb <matt@mke3.net>2008-11-14 09:01:06 +0300
commit8d5c14b20d61d990691ccaecefc3b5cbce449ef5 (patch)
treee2ff7702152f16dd3effffdc7af412378b73fabf /source/blender
parenta2da0911a6da23dc420f7a25fc258ae048913b7a (diff)
Volume rendering:
* Use a slightly better (but still not exact) approximation for the view vector when pre-shading the light cache. This still doesn't give exactly the same results as non-light-cache shading, but it's better. Will investigate getting a better view vector when there's more time - or if anyone has a simple formula to derive shi->view from shi->co that would be great to hear about too :)
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/render/intern/source/volumetric.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c
index 1c0828d868c..83c25ad68c6 100644
--- a/source/blender/render/intern/source/volumetric.c
+++ b/source/blender/render/intern/source/volumetric.c
@@ -984,7 +984,7 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m
for (z=0; z < res; z++) {
co[2] = bbmin[2] + (voxel[2] * z);
-
+
time= PIL_check_seconds_timer();
i++;
@@ -1012,6 +1012,9 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m
obi->volume_precache[2*res_3 + x*res_2 + y*res + z] = -1.0f;
continue;
}
+
+ VECCOPY(shi.view, co);
+ Normalize(shi.view);
density = vol_get_density(&shi, co);
vol_get_scattering(&shi, scatter_col, co, stepsize, density);