Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-03-11 19:00:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-11 19:00:06 +0300
commitfbb1b311ea189b4d215cdfca3f507acb29ad2f3f (patch)
treeda426f375bb7ffc5cad6227931fa99ee8a5e9919 /source/blender
parentcdb7498f663e539f05bc314c4e80c55ba45cdc02 (diff)
parentbcc8c04db4a111b692660a7706757290a5f03465 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_cachefile.h2
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/intern/colortools.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c6
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c8
-rw-r--r--source/blender/blenkernel/intern/fcurve.c146
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c7
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c9
-rw-r--r--source/blender/blenlib/intern/task.c4
-rw-r--r--source/blender/bmesh/CMakeLists.txt2
-rw-r--r--source/blender/bmesh/bmesh_tools.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c67
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_separate.c133
-rw-r--r--source/blender/bmesh/tools/bmesh_separate.h32
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/animation/anim_ops.c10
-rw-r--r--source/blender/editors/armature/pose_slide.c284
-rw-r--r--source/blender/editors/interface/interface_eyedropper.c2
-rw-r--r--source/blender/editors/interface/interface_layout.c5
-rw-r--r--source/blender/editors/interface/interface_ops.c1
-rw-r--r--source/blender/editors/interface/interface_widgets.c2
-rw-r--r--source/blender/editors/io/io_alembic.c6
-rw-r--r--source/blender/editors/mesh/editmesh_intersect.c11
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c32
-rw-r--r--source/blender/editors/space_view3d/drawobject.c7
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c2
-rw-r--r--source/blender/editors/transform/transform_conversions.c128
-rw-r--r--source/blender/editors/transform/transform_snap_object.c19
-rw-r--r--source/blender/gpu/intern/gpu_debug.c36
-rw-r--r--source/blender/gpu/intern/gpu_select_pick.c24
-rw-r--r--source/blender/gpu/intern/gpu_select_private.h5
-rw-r--r--source/blender/gpu/intern/gpu_select_sample_query.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c6
36 files changed, 763 insertions, 252 deletions
diff --git a/source/blender/blenkernel/BKE_cachefile.h b/source/blender/blenkernel/BKE_cachefile.h
index 7e1c069df9a..0d4ed2083b1 100644
--- a/source/blender/blenkernel/BKE_cachefile.h
+++ b/source/blender/blenkernel/BKE_cachefile.h
@@ -55,7 +55,7 @@ void BKE_cachefile_reload(const struct Main *bmain, struct CacheFile *cache_file
void BKE_cachefile_ensure_handle(const struct Main *bmain, struct CacheFile *cache_file);
-void BKE_cachefile_update_frame(struct Main *bmain, struct Scene *scene,const float ctime, const float fps);
+void BKE_cachefile_update_frame(struct Main *bmain, struct Scene *scene, const float ctime, const float fps);
bool BKE_cachefile_filepath_get(
const struct Main *bmain, const struct CacheFile *cache_file, float frame,
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index e5967be0bc7..2b6a84a2f87 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -207,7 +207,7 @@ typedef struct ParticleCollisionElement {
typedef struct ParticleCollision {
struct Object *current;
struct Object *hit;
- struct Object *skip[PARTICLE_COLLISION_MAX_COLLISIONS+1];
+ struct Object *skip[PARTICLE_COLLISION_MAX_COLLISIONS + 1];
struct Object *emitter;
struct CollisionModifierData *md; // collision modifier for current object;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 4f3ffed41bc..b3a0895d063 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -508,7 +508,7 @@ static void calchandle_curvemap(
if ((bezt->h2 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */
const float ydiff1 = prev->vec[1][1] - bezt->vec[1][1];
const float ydiff2 = next->vec[1][1] - bezt->vec[1][1];
- if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f)||
+ if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) ||
(ydiff1 >= 0.0f && ydiff2 >= 0.0f))
{
bezt->vec[2][1] = bezt->vec[1][1];
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 39d06a13e6e..fe55909bcd5 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2460,8 +2460,7 @@ static void dynamic_paint_find_island_border(
const unsigned int *other_loop_idx = mlooptri[lt_index].tri;
/* Check edges for match, looping in the same order as the outer loop. */
- for (int j = 0; j < 3; j++)
- {
+ for (int j = 0; j < 3; j++) {
const int overt0 = mloop[other_loop_idx[(j + 0)]].v;
const int overt1 = mloop[other_loop_idx[(j + 1) % 3]].v;
@@ -2525,8 +2524,7 @@ static void dynamic_paint_find_island_border(
int final_pixel[2] = { (int)floorf(tgt_pixel[0] * w), (int)floorf(tgt_pixel[1] * h) };
/* If current pixel uv is outside of texture */
- if (final_pixel[0] < 0 || final_pixel[0] >= w || final_pixel[1] < 0 || final_pixel[1] >= h)
- {
+ if (final_pixel[0] < 0 || final_pixel[0] >= w || final_pixel[1] < 0 || final_pixel[1] >= h) {
if (bdata->best_index == NOT_FOUND)
bdata->best_index = OUT_OF_TEXTURE;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index e7c0e69b1cb..2fffa0dea28 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -642,10 +642,10 @@ static void emDM_recalcLoopTri(DerivedMesh *dm)
MLoopTri *lt = &mlooptri[i];
ARRAY_SET_ITEMS(
- lt->tri,
- BM_elem_index_get(ltri[0]),
- BM_elem_index_get(ltri[1]),
- BM_elem_index_get(ltri[2]));
+ lt->tri,
+ BM_elem_index_get(ltri[0]),
+ BM_elem_index_get(ltri[1]),
+ BM_elem_index_get(ltri[2]));
lt->poly = BM_elem_index_get(ltri[0]->f);
}
}
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index c67a61a5aad..7dbc43e0a32 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1217,6 +1217,7 @@ bool driver_get_variable_property(
return true;
}
+#if 0
/* Helper function to obtain a pointer to a Pose Channel (for evaluating drivers) */
static bPoseChannel *dtar_get_pchan_ptr(ChannelDriver *driver, DriverTarget *dtar)
{
@@ -1239,6 +1240,32 @@ static bPoseChannel *dtar_get_pchan_ptr(ChannelDriver *driver, DriverTarget *dta
return NULL;
}
}
+#endif
+
+static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = 0;
+
+ DRIVER_TARGETS_USED_LOOPER(dvar)
+ {
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ }
+ else {
+ /* target seems to be OK now... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ valid_targets++;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END
+
+ return valid_targets;
+}
/* ......... */
@@ -1252,62 +1279,54 @@ static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
/* evaluate 'rotation difference' driver variable */
static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
{
- DriverTarget *dtar1 = &dvar->targets[0];
- DriverTarget *dtar2 = &dvar->targets[1];
- bPoseChannel *pchan, *pchan2;
- float q1[4], q2[4], quat[4], angle;
-
- /* get pose channels, and check if we've got two */
- pchan = dtar_get_pchan_ptr(driver, dtar1);
- pchan2 = dtar_get_pchan_ptr(driver, dtar2);
-
- if (ELEM(NULL, pchan, pchan2)) {
- /* disable this driver, since it doesn't work correctly... */
- driver->flag |= DRIVER_FLAG_INVALID;
-
- /* check what the error was */
- if ((pchan == NULL) && (pchan2 == NULL)) {
- if (G.debug & G_DEBUG) {
- printf("Driver Evaluation Error: Rotational difference failed - first 2 targets invalid\n");
- }
-
- dtar1->flag |= DTAR_FLAG_INVALID;
- dtar2->flag |= DTAR_FLAG_INVALID;
- }
- else if (pchan == NULL) {
- if (G.debug & G_DEBUG) {
- printf("Driver Evaluation Error: Rotational difference failed - first target not valid PoseChannel\n");
- }
-
- dtar1->flag |= DTAR_FLAG_INVALID;
- dtar2->flag &= ~DTAR_FLAG_INVALID;
- }
- else if (pchan2 == NULL) {
- if (G.debug & G_DEBUG) {
- printf("Driver Evaluation Error: Rotational difference failed - second target not valid PoseChannel\n");
- }
-
- dtar1->flag &= ~DTAR_FLAG_INVALID;
- dtar2->flag |= DTAR_FLAG_INVALID;
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (driver_check_valid_targets(driver, dvar) != 2) {
+ if (G.debug & G_DEBUG) {
+ printf("RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)\n",
+ valid_targets, dvar->targets[0].id, dvar->targets[1].id);
}
-
- /* stop here... */
return 0.0f;
}
- else {
- dtar1->flag &= ~DTAR_FLAG_INVALID;
- dtar2->flag &= ~DTAR_FLAG_INVALID;
+
+ float (*mat[2])[4];
+
+ /* NOTE: for now, these are all just worldspace */
+ for (int i = 0; i < 2; i++) {
+ /* get pointer to loc values to store in */
+ DriverTarget *dtar = &dvar->targets[i];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ mat[i] = pchan->pose_mat;
+ }
+ else {
+ /* object */
+ mat[i] = ob->obmat;
+ }
}
-
+
+ float q1[4], q2[4], quat[4], angle;
+
/* use the final posed locations */
- mat4_to_quat(q1, pchan->pose_mat);
- mat4_to_quat(q2, pchan2->pose_mat);
-
+ mat4_to_quat(q1, mat[0]);
+ mat4_to_quat(q2, mat[1]);
+
invert_qt_normalized(q1);
mul_qt_qtqt(quat, q1, q2);
angle = 2.0f * (saacos(quat[0]));
angle = ABS(angle);
-
+
return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
}
@@ -1317,32 +1336,8 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
{
float loc1[3] = {0.0f, 0.0f, 0.0f};
float loc2[3] = {0.0f, 0.0f, 0.0f};
- short valid_targets = 0;
-
- /* Perform two passes
- *
- * FIRST PASS - to just check that everything works...
- * NOTE: we use loops here to reduce code duplication, though in practice,
- * there can only be 2 items or else we run into some problems later
- */
- DRIVER_TARGETS_USED_LOOPER(dvar)
- {
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- }
- else {
- /* target seems to be OK now... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- valid_targets++;
- }
- }
- DRIVER_TARGETS_LOOPER_END
-
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
/* make sure we have enough valid targets to use - all or nothing for now... */
if (valid_targets < dvar->num_targets) {
if (G.debug & G_DEBUG) {
@@ -1351,8 +1346,7 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
}
return 0.0f;
}
-
-
+
/* SECOND PASS: get two location values */
/* NOTE: for now, these are all just worldspace */
DRIVER_TARGETS_USED_LOOPER(dvar)
@@ -1570,7 +1564,7 @@ static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF)
dvar_eval_rotDiff, /* eval callback */
2, /* number of targets used */
- {"Bone 1", "Bone 2"}, /* UI names for targets */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
{DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY, DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
END_DVAR_TYPEDEF,
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 2398c6724ed..c95d13b7668 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1863,7 +1863,7 @@ void BKE_library_make_local(
/* Special case for objects because we don't want proxy pointers to be
* cleared yet. This will happen down the road in this function.
*/
- BKE_object_make_local_ex(bmain, (Object*)id, true, false);
+ BKE_object_make_local_ex(bmain, (Object *)id, true, false);
}
else {
id_make_local(bmain, id, false, true);
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 003b7b784d5..e96a434194c 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -991,7 +991,6 @@ static void loop_split_worker(TaskPool * __restrict UNUSED(pool), void *taskdata
#endif
}
-/* Note we use data_buff to detect whether we are in threaded context or not, in later case it is NULL. */
static void loop_split_generator_do(LoopSplitTaskDataCommon *common_data, const bool threaded)
{
MLoopNorSpaceArray *lnors_spacearr = common_data->lnors_spacearr;
@@ -1010,7 +1009,7 @@ static void loop_split_generator_do(LoopSplitTaskDataCommon *common_data, const
int data_idx = 0;
/* Temp edge vectors stack, only used when computing lnor spacearr (and we are not multi-threading). */
- BLI_Stack *edge_vectors = (lnors_spacearr && !data_buff) ? BLI_stack_new(sizeof(float[3]), __func__) : NULL;
+ BLI_Stack *edge_vectors = NULL;
#ifdef DEBUG_TIME
TIMEIT_START(loop_split_generator);
@@ -1019,6 +1018,10 @@ static void loop_split_generator_do(LoopSplitTaskDataCommon *common_data, const
if (!threaded) {
memset(&data_mem, 0, sizeof(data_mem));
data = &data_mem;
+
+ if (lnors_spacearr) {
+ edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
+ }
}
/* We now know edges that can be smoothed (with their vector, and their two loops), and edges that will be hard!
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index e9f17c13829..69454744dc6 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -515,7 +515,7 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make
* artifacts which will then not happen in final render.
*/
IMB_colormanagement_transform_byte_threaded(
- (unsigned char*)ibuf->rect, ibuf->x, ibuf->y, ibuf->channels,
+ (unsigned char *)ibuf->rect, ibuf->x, ibuf->y, ibuf->channels,
from_colorspace, to_colorspace);
}
else {
@@ -524,7 +524,7 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make
*/
imb_addrectfloatImBuf(ibuf);
IMB_colormanagement_transform_from_byte_threaded(
- ibuf->rect_float, (unsigned char*)ibuf->rect,
+ ibuf->rect_float, (unsigned char *)ibuf->rect,
ibuf->x, ibuf->y, ibuf->channels,
from_colorspace, to_colorspace);
/* We don't need byte buffer anymore. */
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 7094d5a3547..b14ed2d67ad 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -588,8 +588,13 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
DerivedMesh *ss_mesh = NULL;
ShrinkwrapCalcData calc = NULL_ShrinkwrapCalcData;
- /* remove loop dependencies on derived meshes (TODO should this be done elsewhere?) */
- if (smd->target == ob) smd->target = NULL;
+ /* remove loop dependencies on derived meshes (TODO should this be done elsewhere?)
+ * This also ensure the target is of type OBJ_MESH avoiding crash in `object_get_derived_final` (see T50899). */
+ if (smd->target) {
+ if (smd->target->type != OB_MESH || smd->target == ob) {
+ smd->target = NULL;
+ }
+ }
if (smd->auxTarget == ob) smd->auxTarget = NULL;
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index 49d2ee83a66..17e20f8fa18 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -734,7 +734,7 @@ void BLI_task_pool_work_and_wait(TaskPool *pool)
TaskThreadLocalStorage *tls = get_task_tls(pool, pool->thread_id);
TaskScheduler *scheduler = pool->scheduler;
- if (atomic_fetch_and_and_uint8((uint8_t*)&pool->is_suspended, 0)) {
+ if (atomic_fetch_and_and_uint8((uint8_t *)&pool->is_suspended, 0)) {
if (pool->num_suspended) {
task_pool_num_increase(pool, pool->num_suspended);
BLI_mutex_lock(&scheduler->queue_mutex);
@@ -869,7 +869,7 @@ BLI_INLINE bool parallel_range_next_iter_get(
int * __restrict iter, int * __restrict count)
{
uint32_t uval = atomic_fetch_and_add_uint32((uint32_t *)(&state->iter), state->chunk_size);
- int previter = *(int32_t*)&uval;
+ int previter = *(int32_t *)&uval;
*iter = previter;
*count = max_ii(0, min_ii(state->chunk_size, state->stop - previter));
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index 30fefe37f0e..ea24da86626 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -152,6 +152,8 @@ set(SRC
tools/bmesh_path_region.h
tools/bmesh_region_match.c
tools/bmesh_region_match.h
+ tools/bmesh_separate.c
+ tools/bmesh_separate.h
tools/bmesh_triangulate.c
tools/bmesh_triangulate.h
tools/bmesh_wireframe.c
diff --git a/source/blender/bmesh/bmesh_tools.h b/source/blender/bmesh/bmesh_tools.h
index 23212dd085e..a537c3b872c 100644
--- a/source/blender/bmesh/bmesh_tools.h
+++ b/source/blender/bmesh/bmesh_tools.h
@@ -43,6 +43,7 @@ extern "C" {
#include "tools/bmesh_path.h"
#include "tools/bmesh_path_region.h"
#include "tools/bmesh_region_match.h"
+#include "tools/bmesh_separate.h"
#include "tools/bmesh_triangulate.h"
#ifdef __cplusplus
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index d1178a198dc..68cacf55efe 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -2692,10 +2692,12 @@ BMVert *bmesh_urmv_loop_multi(
{
BMVert *v_sep = larr[0]->v;
BMVert *v_new;
+ int edges_len = 0;
int i;
- bool is_mixed_any = false;
-
- BLI_SMALLSTACK_DECLARE(edges, BMEdge *);
+ /* any edges not owned by 'larr' loops connected to 'v_sep'? */
+ bool is_mixed_edge_any = false;
+ /* any loops not owned by 'larr' radially connected to 'larr' loop edges? */
+ bool is_mixed_loop_any = false;
#define LOOP_VISIT _FLAG_WALK
#define EDGE_VISIT _FLAG_WALK
@@ -2713,58 +2715,73 @@ BMVert *bmesh_urmv_loop_multi(
* while doing a radial loop (where loops may be adjacent) */
BM_ELEM_API_FLAG_ENABLE(l_sep->next, LOOP_VISIT);
BM_ELEM_API_FLAG_ENABLE(l_sep->prev, LOOP_VISIT);
- }
-
- for (i = 0; i < larr_len; i++) {
- BMLoop *l_sep = larr[i];
BMLoop *loop_pair[2] = {l_sep, l_sep->prev};
- int j;
- for (j = 0; j < ARRAY_SIZE(loop_pair); j++) {
+ for (int j = 0; j < ARRAY_SIZE(loop_pair); j++) {
BMEdge *e = loop_pair[j]->e;
if (!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT)) {
- BMLoop *l_iter, *l_first;
- bool is_mixed = false;
-
BM_ELEM_API_FLAG_ENABLE(e, EDGE_VISIT);
+ edges_len += 1;
+ }
+ }
+ }
- l_iter = l_first = e->l;
+ BMEdge **edges = BLI_array_alloca(edges, edges_len);
+ STACK_DECLARE(edges);
+
+ STACK_INIT(edges, edges_len);
+
+ {
+ BMEdge *e_first, *e_iter;
+ e_iter = e_first = v_sep->e;
+ do {
+ if (BM_ELEM_API_FLAG_TEST(e_iter, EDGE_VISIT)) {
+ BMLoop *l_iter, *l_first;
+ bool is_mixed_loop = false;
+
+ l_iter = l_first = e_iter->l;
do {
if (!BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
- is_mixed = true;
- is_mixed_any = true;
+ is_mixed_loop = true;
break;
}
} while ((l_iter = l_iter->radial_next) != l_first);
- if (is_mixed) {
+ if (is_mixed_loop) {
/* ensure the first loop is one we don't own so we can do a quick check below
* on the edge's loop-flag to see if the edge is mixed or not. */
- e->l = l_iter;
+ e_iter->l = l_iter;
+
+ is_mixed_loop_any = true;
}
- BLI_SMALLSTACK_PUSH(edges, e);
+
+ STACK_PUSH(edges, e_iter);
+ } else {
+ /* at least one edge attached isn't connected to our loops */
+ is_mixed_edge_any = true;
}
- }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v_sep)) != e_first);
}
- if (is_mixed_any == false) {
+ BLI_assert(edges_len == STACK_SIZE(edges));
+
+ if (is_mixed_loop_any == false && is_mixed_edge_any == false) {
/* all loops in 'larr' are the sole owners of their edges.
* nothing to split away from, this is a no-op */
v_new = v_sep;
}
else {
- BMEdge *e;
-
- BLI_assert(!BLI_SMALLSTACK_IS_EMPTY(edges));
-
v_new = BM_vert_create(bm, v_sep->co, v_sep, BM_CREATE_NOP);
- while ((e = BLI_SMALLSTACK_POP(edges))) {
+
+ for (i = 0; i < STACK_SIZE(edges); i++) {
+ BMEdge *e = edges[i];
BMLoop *l_iter, *l_first, *l_next;
BMEdge *e_new;
/* disable so copied edge isn't left dirty (loop edges are cleared last too) */
BM_ELEM_API_FLAG_DISABLE(e, EDGE_VISIT);
+ /* will always be false when (is_mixed_loop_any == false) */
if (!BM_ELEM_API_FLAG_TEST(e->l, LOOP_VISIT)) {
/* edge has some loops owned by us, some owned by other loops */
BMVert *e_new_v_pair[2];
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index 56639a097b6..8048add84d4 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -378,6 +378,10 @@ void BMO_dupe_from_flag(BMesh *bm, int htype, const char hflag)
* BMOP_DUPE_VOUTPUT: Buffer containing pointers to the split mesh vertices
* BMOP_DUPE_EOUTPUT: Buffer containing pointers to the split mesh edges
* BMOP_DUPE_FOUTPUT: Buffer containing pointers to the split mesh faces
+ *
+ * \note Lower level uses of this operator may want to use #BM_mesh_separate_faces
+ * Since it's faster for the 'use_only_faces' case.
+ *
*/
void bmo_split_exec(BMesh *bm, BMOperator *op)
{
diff --git a/source/blender/bmesh/tools/bmesh_separate.c b/source/blender/bmesh/tools/bmesh_separate.c
new file mode 100644
index 00000000000..04e03664956
--- /dev/null
+++ b/source/blender/bmesh/tools/bmesh_separate.c
@@ -0,0 +1,133 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/tools/bmesh_separate.c
+ * \ingroup bmesh
+ *
+ * BMesh separate, disconnects a set of faces from all others,
+ * so they don't share any vertices/edges with other faces.
+ */
+
+#include <limits.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_buffer.h"
+
+#include "bmesh.h"
+#include "intern/bmesh_private.h"
+#include "bmesh_separate.h" /* own include */
+
+/**
+ * Split all faces that match `filter_fn`.
+ * \note
+ */
+void BM_mesh_separate_faces(
+ BMesh *bm,
+ BMFaceFilterFunc filter_fn, void *user_data)
+{
+ BMFace **faces_array_all = MEM_mallocN(bm->totface * sizeof(BMFace *), __func__);
+ /*
+ * - Create an array of faces based on 'filter_fn'.
+ * First part of array for match, for non-match.
+ *
+ * - Enable all vertex tags, then clear all tagged vertices from 'faces_b'.
+ *
+ * - Loop over 'faces_a', checking each vertex,
+ * splitting out any which aren't tagged (and therefor shared), disabling tags as we go.
+ */
+
+ BMFace *f;
+ BMIter iter;
+
+ unsigned int faces_a_len = 0;
+ unsigned int faces_b_len = 0;
+ {
+ int i_a = 0;
+ int i_b = bm->totface;
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ faces_array_all[filter_fn(f, user_data) ? i_a++ : --i_b] = f;
+ }
+ faces_a_len = i_a;
+ faces_b_len = bm->totface - i_a;
+ }
+
+ BMFace **faces_a = faces_array_all;
+ BMFace **faces_b = faces_array_all + faces_a_len;
+
+ /* Enable for all */
+ BM_mesh_elem_hflag_enable_all(bm, BM_VERT, BM_ELEM_TAG, false);
+
+ /* Disable vert tag on faces_b */
+ for (unsigned int i = 0; i < faces_b_len; i++) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(faces_b[i]);
+ do {
+ BM_elem_flag_disable(l_iter->v, BM_ELEM_TAG);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+
+ BLI_buffer_declare_static(BMLoop **, loop_split, 0, 128);
+
+ /* Check shared verts ('faces_a' tag and disable) */
+ for (unsigned int i = 0; i < faces_a_len; i++) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(faces_a[i]);
+ do {
+ if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) {
+ BMVert *v = l_iter->v;
+ /* Enable, since we may visit this vertex again on other faces */
+ BM_elem_flag_enable(v, BM_ELEM_TAG);
+
+ /* We know the vertex is shared, collect all vertices and split them off. */
+
+ /* Fill 'loop_split' */
+ {
+ BMEdge *e_first, *e_iter;
+ e_iter = e_first = l_iter->e;
+ do {
+ if (e_iter->l != NULL) {
+ BMLoop *l_radial_first, *l_radial_iter;
+ l_radial_first = l_radial_iter = e_iter->l;
+ do {
+ if (l_radial_iter->v == v) {
+ if (filter_fn(l_radial_iter->f, user_data)) {
+ BLI_buffer_append(&loop_split, BMLoop *, l_radial_iter);
+ }
+ }
+ } while ((l_radial_iter = l_radial_iter->radial_next) != l_radial_first);
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+ }
+
+ /* Perform the split */
+ bmesh_urmv_loop_multi(bm, loop_split.data, loop_split.count);
+
+ BLI_buffer_empty(&loop_split);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ BLI_buffer_free(&loop_split);
+
+ MEM_freeN(faces_array_all);
+}
diff --git a/source/blender/bmesh/tools/bmesh_separate.h b/source/blender/bmesh/tools/bmesh_separate.h
new file mode 100644
index 00000000000..91b2b71c872
--- /dev/null
+++ b/source/blender/bmesh/tools/bmesh_separate.h
@@ -0,0 +1,32 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BMESH_SEPARATE_H__
+#define __BMESH_SEPARATE_H__
+
+/** \file blender/bmesh/tools/bmesh_separate.h
+ * \ingroup bmesh
+ */
+
+void BM_mesh_separate_faces(
+ BMesh *bm,
+ BMFaceFilterFunc filter_fn, void *user_data);
+
+#endif /* __BMESH_SEPARATE_H__ */
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 57379ccb4a1..166889037ef 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -2781,7 +2781,7 @@ static bAnimChannelType ACF_DSMCLIP =
acf_generic_indention_1, /* indent level */
acf_generic_basic_offset, /* offset */
- acf_generic_idblock_name , /* name */
+ acf_generic_idblock_name, /* name */
acf_generic_idfill_name_prop, /* name prop */
acf_dsmclip_icon, /* icon */
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index bb73cbf03b4..0eb6508f7b2 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -103,11 +103,12 @@ static void change_frame_apply(bContext *C, wmOperator *op)
}
/* set the new frame number */
- CFRA = (int)frame;
if (scene->r.flag & SCER_SHOW_SUBFRAME) {
+ CFRA = (int)frame;
SUBFRA = frame - (int)frame;
}
else {
+ CFRA = iroundf(frame);
SUBFRA = 0.0f;
}
FRAMENUMBER_MIN_CLAMP(CFRA);
@@ -134,15 +135,12 @@ static float frame_from_event(bContext *C, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
- float viewx;
float frame;
/* convert from region coordinates to View2D 'tot' space */
- viewx = UI_view2d_region_to_view_x(&region->v2d, event->mval[0]);
-
- /* round result to nearest int (frames are ints!) */
- frame = viewx;
+ frame = UI_view2d_region_to_view_x(&region->v2d, event->mval[0]);
+ /* respect preview range restrictions (if only allowed to move around within that range) */
if (scene->r.flag & SCER_LOCK_FRAME_SELECTION) {
CLAMP(frame, PSFRA, PEFRA);
}
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 8e8345d34c9..21cb405c32b 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -98,8 +98,11 @@ typedef struct tPoseSlideOp {
int prevFrame; /* frame before current frame (blend-from) */
int nextFrame; /* frame after current frame (blend-to) */
- int mode; /* sliding mode (ePoseSlide_Modes) */
- int flag; /* unused for now, but can later get used for storing runtime settings.... */
+ short mode; /* sliding mode (ePoseSlide_Modes) */
+ short flag; /* unused for now, but can later get used for storing runtime settings.... */
+
+ short channels; /* which transforms/channels are affected (ePoseSlide_Channels) */
+ short axislock; /* axis-limits for transforms (ePoseSlide_AxisLock) */
float percentage; /* 0-1 value for determining the influence of whatever is relevant */
@@ -113,6 +116,49 @@ typedef enum ePoseSlide_Modes {
POSESLIDE_BREAKDOWN, /* slide between the endpoint poses, finding a 'soft' spot */
} ePoseSlide_Modes;
+
+/* Transforms/Channels to Affect */
+typedef enum ePoseSlide_Channels {
+ PS_TFM_ALL = 0, /* All transforms and properties */
+
+ PS_TFM_LOC, /* Loc/Rot/Scale */
+ PS_TFM_ROT,
+ PS_TFM_SIZE,
+
+ PS_TFM_BBONE_SHAPE, /* Bendy Bones */
+
+ PS_TFM_PROPS /* Custom Properties */
+} ePoseSlide_Channels;
+
+/* Property enum for ePoseSlide_Channels */
+static EnumPropertyItem prop_channels_types[] = {
+ {PS_TFM_ALL, "ALL", 0, "All Properties",
+ "All properties, including transforms, bendy bone shape, and custom properties"},
+ {PS_TFM_LOC, "LOC", 0, "Location", "Location only"},
+ {PS_TFM_ROT, "ROT", 0, "Rotation", "Rotation only"},
+ {PS_TFM_SIZE, "SIZE", 0, "Scale", "Scale only"},
+ {PS_TFM_BBONE_SHAPE, "BBONE", 0, "Bendy Bone", "Bendy Bone shape properties"},
+ {PS_TFM_PROPS, "CUSTOM", 0, "Custom Properties", "Custom properties"},
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* Axis Locks */
+typedef enum ePoseSlide_AxisLock {
+ PS_LOCK_X = (1 << 0),
+ PS_LOCK_Y = (1 << 1),
+ PS_LOCK_Z = (1 << 2)
+} ePoseSlide_AxisLock;
+
+/* Property enum for ePoseSlide_AxisLock */
+static EnumPropertyItem prop_axis_lock_types[] = {
+ {0, "FREE", 0, "Free", "All axes are affected"},
+ {PS_LOCK_X, "X", 0, "X", "Only X-axis transforms are affected"},
+ {PS_LOCK_Y, "Y", 0, "Y", "Only Y-axis transforms are affected"},
+ {PS_LOCK_Z, "Z", 0, "Z", "Only Z-axis transforms are affected"},
+ /* TODO: Combinations? */
+ {0, NULL, 0, NULL, NULL}
+};
+
/* ------------------------------------ */
/* operator init */
@@ -139,6 +185,10 @@ static int pose_slide_init(bContext *C, wmOperator *op, short mode)
pso->prevFrame = RNA_int_get(op->ptr, "prev_frame");
pso->nextFrame = RNA_int_get(op->ptr, "next_frame");
+ /* get the set of properties/axes that can be operated on */
+ pso->channels = RNA_enum_get(op->ptr, "channels");
+ pso->axislock = RNA_enum_get(op->ptr, "axis_lock");
+
/* check the settings from the context */
if (ELEM(NULL, pso->ob, pso->arm, pso->ob->adt, pso->ob->adt->action))
return 0;
@@ -293,10 +343,20 @@ static void pose_slide_apply_vec3(tPoseSlideOp *pso, tPChanFCurveLink *pfl, floa
/* using this path, find each matching F-Curve for the variables we're interested in */
while ( (ld = poseAnim_mapping_getNextFCurve(&pfl->fcurves, ld, path)) ) {
FCurve *fcu = (FCurve *)ld->data;
-
- /* just work on these channels one by one... there's no interaction between values */
+ const int idx = fcu->array_index;
+ const int lock = pso->axislock;
+
+ /* check if this F-Curve is ok given the current axis locks */
BLI_assert(fcu->array_index < 3);
- pose_slide_apply_val(pso, fcu, &vec[fcu->array_index]);
+
+ if ((lock == 0) ||
+ ((lock & PS_LOCK_X) && (idx == 0)) ||
+ ((lock & PS_LOCK_Y) && (idx == 1)) ||
+ ((lock & PS_LOCK_Z) && (idx == 2)))
+ {
+ /* just work on these channels one by one... there's no interaction between values */
+ pose_slide_apply_val(pso, fcu, &vec[fcu->array_index]);
+ }
}
/* free the temp path we got */
@@ -494,17 +554,17 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
*/
bPoseChannel *pchan = pfl->pchan;
- if (pchan->flag & POSE_LOC) {
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_LOC) && (pchan->flag & POSE_LOC)) {
/* calculate these for the 'location' vector, and use location curves */
pose_slide_apply_vec3(pso, pfl, pchan->loc, "location");
}
- if (pchan->flag & POSE_SIZE) {
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_SIZE) && (pchan->flag & POSE_SIZE)) {
/* calculate these for the 'scale' vector, and use scale curves */
pose_slide_apply_vec3(pso, pfl, pchan->size, "scale");
}
- if (pchan->flag & POSE_ROT) {
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_ROT) && (pchan->flag & POSE_ROT)) {
/* everything depends on the rotation mode */
if (pchan->rotmode > 0) {
/* eulers - so calculate these for the 'eul' vector, and use euler_rotation curves */
@@ -519,12 +579,12 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
}
}
- if (pchan->flag & POSE_BBONE_SHAPE) {
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_BBONE_SHAPE) && (pchan->flag & POSE_BBONE_SHAPE)) {
/* bbone properties - they all start a "bbone_" prefix */
pose_slide_apply_props(pso, pfl, "bbone_");
}
- if (pfl->oldprops) {
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_PROPS) && (pfl->oldprops)) {
/* not strictly a transform, but custom properties contribute to the pose produced in many rigs
* (e.g. the facial rigs used in Sintel)
*/
@@ -553,9 +613,12 @@ static void pose_slide_reset(tPoseSlideOp *pso)
/* ------------------------------------ */
/* draw percentage indicator in header */
+// TODO: Include hints about locks here...
static void pose_slide_draw_status(tPoseSlideOp *pso)
{
char status_str[UI_MAX_DRAW_STR];
+ char limits_str[UI_MAX_DRAW_STR];
+ char axis_str[50];
char mode_str[32];
switch (pso->mode) {
@@ -575,16 +638,58 @@ static void pose_slide_draw_status(tPoseSlideOp *pso)
break;
}
+ switch (pso->axislock) {
+ case PS_LOCK_X:
+ BLI_strncpy(axis_str, "[X]/Y/Z axis only (X to clear)", sizeof(axis_str));
+ break;
+ case PS_LOCK_Y:
+ BLI_strncpy(axis_str, "X/[Y]/Z axis only (Y to clear)", sizeof(axis_str));
+ break;
+ case PS_LOCK_Z:
+ BLI_strncpy(axis_str, "X/Y/[Z] axis only (Z to clear)", sizeof(axis_str));
+ break;
+
+ default:
+ if (ELEM(pso->channels, PS_TFM_LOC, PS_TFM_ROT, PS_TFM_SIZE)) {
+ BLI_strncpy(axis_str, "X/Y/Z = Axis Constraint", sizeof(axis_str));
+ }
+ else {
+ axis_str[0] = '\0';
+ }
+ break;
+ }
+
+ switch (pso->channels) {
+ case PS_TFM_LOC:
+ BLI_snprintf(limits_str, sizeof(limits_str), "[G]/R/S/B/C - Location only (G to clear) | %s", axis_str);
+ break;
+ case PS_TFM_ROT:
+ BLI_snprintf(limits_str, sizeof(limits_str), "G/[R]/S/B/C - Rotation only (R to clear) | %s", axis_str);
+ break;
+ case PS_TFM_SIZE:
+ BLI_snprintf(limits_str, sizeof(limits_str), "G/R/[S]/B/C - Scale only (S to clear) | %s", axis_str);
+ break;
+ case PS_TFM_BBONE_SHAPE:
+ BLI_strncpy(limits_str, "G/R/S/[B]/C - Bendy Bone properties only (B to clear) | %s", sizeof(limits_str));
+ break;
+ case PS_TFM_PROPS:
+ BLI_strncpy(limits_str, "G/R/S/B/[C] - Custom Properties only (C to clear) | %s", sizeof(limits_str));
+ break;
+ default:
+ BLI_strncpy(limits_str, "G/R/S/B/C - Limit to Transform/Property Set", sizeof(limits_str));
+ break;
+ }
+
if (hasNumInput(&pso->num)) {
Scene *scene = pso->scene;
char str_offs[NUM_STR_REP_LEN];
outputNumInput(&pso->num, str_offs, &scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_offs);
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s | %s", mode_str, str_offs, limits_str);
}
else {
- BLI_snprintf(status_str, sizeof(status_str), "%s: %d %%", mode_str, (int)(pso->percentage * 100.0f));
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %d %% | %s", mode_str, (int)(pso->percentage * 100.0f), limits_str);
}
ED_area_headerprint(pso->sa, status_str);
@@ -675,11 +780,58 @@ static void pose_slide_mouse_update_percentage(tPoseSlideOp *pso, wmOperator *op
RNA_float_set(op->ptr, "percentage", pso->percentage);
}
+/* handle an event to toggle channels mode */
+static void pose_slide_toggle_channels_mode(wmOperator *op, tPoseSlideOp *pso, ePoseSlide_Channels channel)
+{
+ /* Turn channel on or off? */
+ if (pso->channels == channel) {
+ /* Already limiting to transform only, so pressing this again turns it off */
+ pso->channels = PS_TFM_ALL;
+ }
+ else {
+ /* Only this set of channels */
+ pso->channels = channel;
+ }
+ RNA_enum_set(op->ptr, "channels", pso->channels);
+
+
+ /* Reset axis limits too for good measure */
+ pso->axislock = 0;
+ RNA_enum_set(op->ptr, "axis_lock", pso->axislock);
+}
+
+/* handle an event to toggle axis locks - returns whether any change in state is needed */
+static bool pose_slide_toggle_axis_locks(wmOperator *op, tPoseSlideOp *pso, ePoseSlide_AxisLock axis)
+{
+ /* Axis can only be set when a transform is set - it doesn't make sense otherwise */
+ if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_BBONE_SHAPE, PS_TFM_PROPS)) {
+ pso->axislock = 0;
+ RNA_enum_set(op->ptr, "axis_lock", pso->axislock);
+ return false;
+ }
+
+ /* Turn on or off? */
+ if (pso->axislock == axis) {
+ /* Already limiting on this axis, so turn off */
+ pso->axislock = 0;
+ }
+ else {
+ /* Only this axis */
+ pso->axislock = axis;
+ }
+ RNA_enum_set(op->ptr, "axis_lock", pso->axislock);
+
+ /* Setting changed, so pose update is needed */
+ return true;
+}
+
/* common code for modal() */
static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
tPoseSlideOp *pso = op->customdata;
wmWindow *win = CTX_wm_window(C);
+ bool do_pose_update = false;
+
const bool has_numinput = hasNumInput(&pso->num);
switch (event->type) {
@@ -718,7 +870,8 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* canceled! */
return OPERATOR_CANCELLED;
}
-
+
+ /* Percentage Chane... */
case MOUSEMOVE: /* calculate new position */
{
/* only handle mousemove if not doing numinput */
@@ -726,14 +879,8 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* update percentage based on position of mouse */
pose_slide_mouse_update_percentage(pso, op, event);
- /* update percentage indicator in header */
- pose_slide_draw_status(pso);
-
- /* reset transforms (to avoid accumulation errors) */
- pose_slide_reset(pso);
-
- /* apply... */
- pose_slide_apply(C, pso);
+ /* update pose to reflect the new values (see below) */
+ do_pose_update = true;
}
break;
}
@@ -751,16 +898,75 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
CLAMP(pso->percentage, 0.0f, 1.0f);
RNA_float_set(op->ptr, "percentage", pso->percentage);
- /* update percentage indicator in header */
- pose_slide_draw_status(pso);
-
- /* reset transforms (to avoid accumulation errors) */
- pose_slide_reset(pso);
-
- /* apply... */
- pose_slide_apply(C, pso);
+ /* Update pose to reflect the new values (see below) */
+ do_pose_update = true;
break;
}
+ else if (event->val == KM_PRESS) {
+ switch (event->type) {
+ /* Transform Channel Limits */
+ /* XXX: Replace these hardcoded hotkeys with a modalmap that can be customised */
+ case GKEY: /* Location */
+ {
+ pose_slide_toggle_channels_mode(op, pso, PS_TFM_LOC);
+ do_pose_update = true;
+ break;
+ }
+ case RKEY: /* Rotation */
+ {
+ pose_slide_toggle_channels_mode(op, pso, PS_TFM_ROT);
+ do_pose_update = true;
+ break;
+ }
+ case SKEY: /* Scale */
+ {
+ pose_slide_toggle_channels_mode(op, pso, PS_TFM_SIZE);
+ do_pose_update = true;
+ break;
+ }
+ case BKEY: /* Bendy Bones */
+ {
+ pose_slide_toggle_channels_mode(op, pso, PS_TFM_BBONE_SHAPE);
+ do_pose_update = true;
+ break;
+ }
+ case CKEY: /* Custom Properties */
+ {
+ pose_slide_toggle_channels_mode(op, pso, PS_TFM_PROPS);
+ do_pose_update = true;
+ break;
+ }
+
+
+ /* Axis Locks */
+ /* XXX: Hardcoded... */
+ case XKEY:
+ {
+ if (pose_slide_toggle_axis_locks(op, pso, PS_LOCK_X)) {
+ do_pose_update = true;
+ }
+ break;
+ }
+ case YKEY:
+ {
+ if (pose_slide_toggle_axis_locks(op, pso, PS_LOCK_Y)) {
+ do_pose_update = true;
+ }
+ break;
+ }
+ case ZKEY:
+ {
+ if (pose_slide_toggle_axis_locks(op, pso, PS_LOCK_Z)) {
+ do_pose_update = true;
+ }
+ break;
+ }
+
+
+ default: /* Some other unhandled key... */
+ break;
+ }
+ }
else {
/* unhandled event - maybe it was some view manip? */
/* allow to pass through */
@@ -768,6 +974,19 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
+
+ /* perform pose updates - in response to some user action (e.g. pressing a key or moving the mouse) */
+ if (do_pose_update) {
+ /* update percentage indicator in header */
+ pose_slide_draw_status(pso);
+
+ /* reset transforms (to avoid accumulation errors) */
+ pose_slide_reset(pso);
+
+ /* apply... */
+ pose_slide_apply(C, pso);
+ }
+
/* still running... */
return OPERATOR_RUNNING_MODAL;
}
@@ -795,11 +1014,16 @@ static int pose_slide_exec_common(bContext *C, wmOperator *op, tPoseSlideOp *pso
}
/* common code for defining RNA properties */
+/* TODO: Skip save on these? */
static void pose_slide_opdef_properties(wmOperatorType *ot)
{
+ RNA_def_float_percentage(ot->srna, "percentage", 0.5f, 0.0f, 1.0f, "Percentage", "Weighting factor for which keyframe is favored more", 0.3, 0.7);
+
RNA_def_int(ot->srna, "prev_frame", 0, MINAFRAME, MAXFRAME, "Previous Keyframe", "Frame number of keyframe immediately before the current frame", 0, 50);
RNA_def_int(ot->srna, "next_frame", 0, MINAFRAME, MAXFRAME, "Next Keyframe", "Frame number of keyframe immediately after the current frame", 0, 50);
- RNA_def_float_percentage(ot->srna, "percentage", 0.5f, 0.0f, 1.0f, "Percentage", "Weighting factor for the sliding operation", 0.3, 0.7);
+
+ RNA_def_enum(ot->srna, "channels", prop_channels_types, PS_TFM_ALL, "Channels", "Set of properties that are affected");
+ RNA_def_enum(ot->srna, "axis_lock", prop_axis_lock_types, 0, "Axis Lock", "Transform axis to restrict effects to");
}
/* ------------------------------------ */
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index a50c0f5a4f4..f0a8527f9a4 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -1082,7 +1082,7 @@ static int depthdropper_poll(bContext *C)
return 1;
}
}
- else {
+ else {
RegionView3D *rv3d = CTX_wm_region_view3d(C);
if (rv3d && rv3d->persp == RV3D_CAMOB) {
View3D *v3d = CTX_wm_view3d(C);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index ce1153911da..f6347388cc4 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2238,8 +2238,9 @@ static void ui_litem_layout_row(uiLayout *litem)
/* add extra pixel */
uiItem *last_item = litem->items.last;
extra_pixel = litem->w - (x - litem->x);
- if (extra_pixel > 0 && litem->alignment == UI_LAYOUT_ALIGN_EXPAND &&
- last_free_item && last_item && last_item->flag & UI_ITEM_FIXED) {
+ if (extra_pixel > 0 && litem->alignment == UI_LAYOUT_ALIGN_EXPAND &&
+ last_free_item && last_item && last_item->flag & UI_ITEM_FIXED)
+ {
ui_item_move(last_free_item, 0, extra_pixel);
for (item = last_free_item->next; item; item = item->next)
ui_item_move(item, extra_pixel, extra_pixel);
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 40ebc946e79..fb95cdf389b 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -739,6 +739,7 @@ static int editsource_text_edit(
if (text == NULL) {
text = BKE_text_load(bmain, filepath, bmain->name);
+ id_us_ensure_real(&text->id);
}
if (text == NULL) {
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 74eef14fda1..441378691f9 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1598,7 +1598,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* Icons on the left with optional text label on the right */
else if (but->flag & UI_HAS_ICON || show_menu_icon) {
const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + but->iconadd : ICON_NONE;
- const float icon_size = ICON_DEFAULT_WIDTH;
+ const float icon_size = ICON_DEFAULT_WIDTH_SCALE;
/* menu item - add some more padding so menus don't feel cramped. it must
* be part of the button so that this area is still clickable */
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index a991f59e8e2..3f9eb33e239 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -124,9 +124,9 @@ static int wm_alembic_export_exec(bContext *C, wmOperator *op)
.use_subdiv_schema = RNA_boolean_get(op->ptr, "subdiv_schema"),
.compression_type = RNA_enum_get(op->ptr, "compression_type"),
.packuv = RNA_boolean_get(op->ptr, "packuv"),
- .triangulate = RNA_boolean_get(op->ptr, "triangulate"),
- .quad_method = RNA_enum_get(op->ptr, "quad_method"),
- .ngon_method = RNA_enum_get(op->ptr, "ngon_method"),
+ .triangulate = RNA_boolean_get(op->ptr, "triangulate"),
+ .quad_method = RNA_enum_get(op->ptr, "quad_method"),
+ .ngon_method = RNA_enum_get(op->ptr, "ngon_method"),
.global_scale = RNA_float_get(op->ptr, "global_scale"),
};
diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c
index bc9088401db..49bfde77032 100644
--- a/source/blender/editors/mesh/editmesh_intersect.c
+++ b/source/blender/editors/mesh/editmesh_intersect.c
@@ -51,6 +51,7 @@
#include "mesh_intern.h" /* own include */
#include "tools/bmesh_intersect.h"
+#include "tools/bmesh_separate.h"
/* detect isolated holes and fill them */
@@ -196,13 +197,9 @@ static int edbm_intersect_exec(bContext *C, wmOperator *op)
if (use_separate_cut) {
/* detach selected/un-selected faces */
- BMOperator bmop;
- EDBM_op_init(em, &bmop, op, "split geom=%hf use_only_faces=%b", BM_ELEM_SELECT, true);
- BMO_op_exec(em->bm, &bmop);
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- /* should never happen! */
- BKE_report(op->reports, RPT_ERROR, "Error separating");
- }
+ BM_mesh_separate_faces(
+ bm,
+ BM_elem_cb_check_hflag_enabled_simple(const BMFace *, BM_ELEM_SELECT));
}
if (has_isect) {
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 516814b63b4..cbb8e98e7e0 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -616,30 +616,31 @@ static void graph_panel_driverVar__rotDiff(uiLayout *layout, ID *id, DriverVar *
Object *ob2 = (Object *)dtar2->id;
PointerRNA dtar_ptr, dtar2_ptr;
uiLayout *col;
-
+
/* initialize RNA pointer to the target */
- RNA_pointer_create(id, &RNA_DriverTarget, dtar, &dtar_ptr);
- RNA_pointer_create(id, &RNA_DriverTarget, dtar2, &dtar2_ptr);
-
- /* Bone 1 */
+ RNA_pointer_create(id, &RNA_DriverTarget, dtar, &dtar_ptr);
+ RNA_pointer_create(id, &RNA_DriverTarget, dtar2, &dtar2_ptr);
+
+ /* Object 1 */
col = uiLayoutColumn(layout, true);
uiLayoutSetRedAlert(col, (dtar->flag & DTAR_FLAG_INVALID)); /* XXX: per field... */
- uiItemR(col, &dtar_ptr, "id", 0, IFACE_("Bone 1"), ICON_NONE);
-
+ uiItemR(col, &dtar_ptr, "id", 0, IFACE_("Object 1"), ICON_NONE);
+
if (dtar->id && GS(dtar->id->name) == ID_OB && ob1->pose) {
PointerRNA tar_ptr;
-
+
RNA_pointer_create(dtar->id, &RNA_Pose, ob1->pose, &tar_ptr);
uiItemPointerR(col, &dtar_ptr, "bone_target", &tar_ptr, "bones", "", ICON_BONE_DATA);
}
-
+
+ /* Object 2 */
col = uiLayoutColumn(layout, true);
uiLayoutSetRedAlert(col, (dtar2->flag & DTAR_FLAG_INVALID)); /* XXX: per field... */
- uiItemR(col, &dtar2_ptr, "id", 0, IFACE_("Bone 2"), ICON_NONE);
-
+ uiItemR(col, &dtar2_ptr, "id", 0, IFACE_("Object 2"), ICON_NONE);
+
if (dtar2->id && GS(dtar2->id->name) == ID_OB && ob2->pose) {
PointerRNA tar_ptr;
-
+
RNA_pointer_create(dtar2->id, &RNA_Pose, ob2->pose, &tar_ptr);
uiItemPointerR(col, &dtar2_ptr, "bone_target", &tar_ptr, "bones", "", ICON_BONE_DATA);
}
@@ -658,8 +659,8 @@ static void graph_panel_driverVar__locDiff(uiLayout *layout, ID *id, DriverVar *
/* initialize RNA pointer to the target */
RNA_pointer_create(id, &RNA_DriverTarget, dtar, &dtar_ptr);
RNA_pointer_create(id, &RNA_DriverTarget, dtar2, &dtar2_ptr);
-
- /* Bone 1 */
+
+ /* Object 1 */
col = uiLayoutColumn(layout, true);
uiLayoutSetRedAlert(col, (dtar->flag & DTAR_FLAG_INVALID)); /* XXX: per field... */
uiItemR(col, &dtar_ptr, "id", 0, IFACE_("Object 1"), ICON_NONE);
@@ -673,7 +674,8 @@ static void graph_panel_driverVar__locDiff(uiLayout *layout, ID *id, DriverVar *
uiLayoutSetRedAlert(col, false); /* we can clear it again now - it's only needed when creating the ID/Bone fields */
uiItemR(col, &dtar_ptr, "transform_space", 0, NULL, ICON_NONE);
-
+
+ /* Object 2 */
col = uiLayoutColumn(layout, true);
uiLayoutSetRedAlert(col, (dtar2->flag & DTAR_FLAG_INVALID)); /* XXX: per field... */
uiItemR(col, &dtar2_ptr, "id", 0, IFACE_("Object 2"), ICON_NONE);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 8df34f4f890..556cf74ecf0 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -8159,8 +8159,9 @@ static void drawtexspace(Object *ob, const unsigned char ob_wire_col[3])
}
/* draws wire outline */
-static void drawObjectSelect(Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, Base *base,
- const unsigned char ob_wire_col[4])
+static void draw_object_selected_outline(
+ Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, Base *base,
+ const unsigned char ob_wire_col[4])
{
RegionView3D *rv3d = ar->regiondata;
Object *ob = base->object;
@@ -8648,7 +8649,7 @@ void draw_object(Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, Base *b
if ((v3d->flag & V3D_SELECT_OUTLINE) && !render_override && ob->type != OB_MESH) {
if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) {
if (!(ob->dtx & OB_DRAWWIRE) && (base->flag & BASE_SELECTED) && !(dflag & (DRAW_PICKING | DRAW_CONSTCOLOR))) {
- drawObjectSelect(scene, sl, v3d, ar, base, ob_wire_col);
+ draw_object_selected_outline(scene, sl, v3d, ar, base, ob_wire_col);
}
}
}
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index c8f4fa5d172..e246d5f53ef 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -737,7 +737,7 @@ static void add_streamline(float (*verts)[3], float(*colors)[3], float center[3]
copy_v3_v3(verts[(*offset)++], center);
}
-typedef void (*vector_draw_func)(float(*)[3], float(*)[3], float*, float*, float, float, int*);
+typedef void (*vector_draw_func)(float(*)[3], float(*)[3], float *, float *, float, float, int *);
#endif /* WITH_SMOKE */
void draw_smoke_velocity(SmokeDomainSettings *domain, float viewnormal[3])
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 763966fa93a..97221f588bb 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1963,9 +1963,12 @@ void flushTransParticles(TransInfo *t)
/* ********************* mesh ****************** */
-static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
- float *dists, const float *dists_prev,
- float mtx[3][3])
+static bool bmesh_test_dist_add(
+ BMVert *v, BMVert *v_other,
+ float *dists, const float *dists_prev,
+ /* optionally track original index */
+ int *index, const int *index_prev,
+ float mtx[3][3])
{
if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
(BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0))
@@ -1980,6 +1983,9 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
dist_other = dists_prev[i] + len_v3(vec);
if (dist_other < dists[i_other]) {
dists[i_other] = dist_other;
+ if (index != NULL) {
+ index[i_other] = index_prev[i];
+ }
return true;
}
}
@@ -1987,11 +1993,13 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
return false;
}
-static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists)
+/**
+ * \parm mtx: Measure disatnce in this space.
+ * \parm dists: Store the closest connected distance to selected vertices.
+ * \parm index: Optionally store the original index we're measuring the distance to (can be NULL).
+ */
+static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists, int *index)
{
- /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
- float *dists_prev = MEM_mallocN(bm->totvert * sizeof(float), __func__);
-
BLI_LINKSTACK_DECLARE(queue, BMVert *);
/* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
@@ -2012,17 +2020,27 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
dist = FLT_MAX;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
else {
BLI_LINKSTACK_PUSH(queue, v);
dist = 0.0f;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
- dists[i] = dists_prev[i] = dist;
+ dists[i] = dist;
}
bm->elem_index_dirty &= ~BM_VERT;
}
+ /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
+ float *dists_prev = MEM_dupallocN(dists);
+ int *index_prev = MEM_dupallocN(index); /* may be NULL */
+
do {
BMVert *v;
LinkNode *lnk;
@@ -2051,7 +2069,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* edge distance */
{
BMVert *v_other = BM_edge_other_vert(e_iter, v);
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2076,7 +2094,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
(BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0))
{
BMVert *v_other = l_iter_radial->next->next->v;
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2100,6 +2118,9 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* keep in sync, avoid having to do full memcpy each iteration */
dists_prev[i] = dists[i];
+ if (index != NULL) {
+ index_prev[i] = index[i];
+ }
}
BLI_LINKSTACK_SWAP(queue, queue_next);
@@ -2113,9 +2134,14 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
BLI_LINKSTACK_FREE(queue_next);
MEM_freeN(dists_prev);
+ if (index_prev != NULL) {
+ MEM_freeN(index_prev);
+ }
}
-static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r_island_tot, int **r_island_vert_map)
+static struct TransIslandData *editmesh_islands_info_calc(
+ BMEditMesh *em, int *r_island_tot, int **r_island_vert_map,
+ bool calc_single_islands)
{
BMesh *bm = em->bm;
struct TransIslandData *trans_islands;
@@ -2227,6 +2253,42 @@ static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r
MEM_freeN(groups_array);
MEM_freeN(group_index);
+ /* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
+ if (calc_single_islands) {
+ BMIter viter;
+ BMVert *v;
+ int group_tot_single = 0;
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ group_tot_single += 1;
+ }
+ }
+
+ if (group_tot_single != 0) {
+ trans_islands = MEM_reallocN(trans_islands, group_tot + group_tot_single);
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ struct TransIslandData *v_island = &trans_islands[group_tot];
+ vert_map[i] = group_tot;
+
+ copy_v3_v3(v_island->co, v->co);
+
+ if (is_zero_v3(v->no) != 0.0f) {
+ axis_dominant_v3_to_m3(v_island->axismtx, v->no);
+ invert_m3(v_island->axismtx);
+ }
+ else {
+ unit_m3(v_island->axismtx);
+ }
+
+ group_tot += 1;
+ }
+ }
+ }
+ }
+
*r_island_tot = group_tot;
*r_island_vert_map = vert_map;
@@ -2326,6 +2388,11 @@ static void createTransEditVerts(TransInfo *t)
int island_info_tot;
int *island_vert_map = NULL;
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) && (t->mode != TFM_TRANSLATION);
+ /* Original index of our connected vertex when connected distances are calculated.
+ * Optional, allocate if needed. */
+ int *dists_index = NULL;
+
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
mirror = 1;
@@ -2357,8 +2424,12 @@ static void createTransEditVerts(TransInfo *t)
t->total = count;
/* allocating scratch arrays */
- if (prop_mode & T_PROP_CONNECTED)
- dists = MEM_mallocN(em->bm->totvert * sizeof(float), "scratch nears");
+ if (prop_mode & T_PROP_CONNECTED) {
+ dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
+ if (is_island_center) {
+ dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
+ }
+ }
}
else {
t->total = bm->totvertsel;
@@ -2380,7 +2451,7 @@ static void createTransEditVerts(TransInfo *t)
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
if (prop_mode & T_PROP_CONNECTED) {
- editmesh_set_connectivity_distance(em->bm, mtx, dists);
+ editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
}
/* Only in case of rotation and resize, we want the elements of the edited
@@ -2388,8 +2459,14 @@ static void createTransEditVerts(TransInfo *t)
*
* TODO: use island_info to detect the closest point when the "Snap Target"
* in Blender UI is "Closest" */
- if ((t->around == V3D_AROUND_LOCAL_ORIGINS) && (t->mode != TFM_TRANSLATION)) {
- island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map);
+ if (is_island_center) {
+ /* In this specific case, near-by vertices will need to know the island of the nearest connected vertex. */
+ const bool calc_single_islands = (
+ (prop_mode & T_PROP_CONNECTED) &&
+ (t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (em->selectmode & SCE_SELECT_VERTEX));
+
+ island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map, calc_single_islands);
}
/* detect CrazySpace [tm] */
@@ -2439,10 +2516,16 @@ static void createTransEditVerts(TransInfo *t)
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- struct TransIslandData *v_island = (island_info && island_vert_map[a] != -1) ?
- &island_info[island_vert_map[a]] : NULL;
+ struct TransIslandData *v_island = NULL;
float *bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) : NULL;
+ if (island_info) {
+ const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
+ v_island = (island_vert_map[connected_index] != -1) ?
+ &island_info[island_vert_map[connected_index]] : NULL;
+ }
+
+
VertsToTransData(t, tob, tx, em, eve, bweight, v_island);
if (tx)
tx++;
@@ -2521,6 +2604,8 @@ cleanup:
MEM_freeN(defmats);
if (dists)
MEM_freeN(dists);
+ if (dists_index)
+ MEM_freeN(dists_index);
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_end(em);
@@ -8022,7 +8107,12 @@ void createTransData(bContext *C, TransInfo *t)
if (t->data && t->flag & T_PROP_EDIT) {
if (ELEM(t->obedit->type, OB_CURVE, OB_MESH)) {
sort_trans_data(t); // makes selected become first in array
- set_prop_dist(t, 0);
+ if ((t->obedit->type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
+ /* already calculated by editmesh_set_connectivity_distance */
+ }
+ else {
+ set_prop_dist(t, 0);
+ }
sort_trans_data_dist(t);
}
else {
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index cbd3827154b..89eb8f787bc 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -936,9 +936,10 @@ static bool snapEmpty(
float tmp_co[3];
copy_v3_v3(tmp_co, obmat[3]);
if (test_projected_vert_dist(
- snapdata->depth_range, snapdata->mval, tmp_co,
- snapdata->pmat, snapdata->win_half, is_persp, &dist_px_sq,
- r_loc)) {
+ snapdata->depth_range, snapdata->mval, tmp_co,
+ snapdata->pmat, snapdata->win_half, is_persp, &dist_px_sq,
+ r_loc))
+ {
*dist_px = sqrtf(dist_px_sq);
*ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
retval = true;
@@ -1119,8 +1120,8 @@ static bool snapDerivedMesh(
/* In vertex and edges you need to get the pixel distance from ray to BoundBox, see: T46099, T46816 */
if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
float dist_px_sq = dist_squared_to_projected_aabb_simple(
- lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
- ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
+ lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
+ ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
if (dist_px_sq > SQUARE(*dist_px))
{
return retval;
@@ -2078,10 +2079,10 @@ static bool transform_snap_context_project_view3d_mixed_impl(
for (int i = 0; i < 3; i++) {
if (snap_to_flag & (1 << i)) {
if (ED_transform_snap_object_project_view3d(
- sctx,
- elem_type[i], params,
- mval, dist_px, &ray_depth,
- r_co, r_no))
+ sctx,
+ elem_type[i], params,
+ mval, dist_px, &ray_depth,
+ r_co, r_no))
{
is_hit = true;
break;
diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c
index bfda589b452..eeeb6e0ab33 100644
--- a/source/blender/gpu/intern/gpu_debug.c
+++ b/source/blender/gpu/intern/gpu_debug.c
@@ -47,17 +47,17 @@
/* control whether we use older AMD_debug_output extension
* some supported GPU + OS combos do not have the newer extensions */
- #define LEGACY_DEBUG 1
+# define LEGACY_DEBUG 1
/* Debug callbacks need the same calling convention as OpenGL functions. */
- #if defined(_WIN32)
- #define APIENTRY __stdcall
- #else
- #define APIENTRY
- #endif
+# if defined(_WIN32)
+# define APIENTRY __stdcall
+# else
+# define APIENTRY
+# endif
-static const char* source_name(GLenum source)
+static const char *source_name(GLenum source)
{
switch (source) {
case GL_DEBUG_SOURCE_API: return "API";
@@ -70,7 +70,7 @@ static const char* source_name(GLenum source)
}
}
-static const char* message_type_name(GLenum message)
+static const char *message_type_name(GLenum message)
{
switch (message) {
case GL_DEBUG_TYPE_ERROR: return "error";
@@ -107,9 +107,9 @@ static void APIENTRY gpu_debug_proc(
}
}
- #if LEGACY_DEBUG
+# if LEGACY_DEBUG
-static const char* category_name_amd(GLenum category)
+static const char *category_name_amd(GLenum category)
{
switch (category) {
case GL_DEBUG_CATEGORY_API_ERROR_AMD: return "API error";
@@ -145,9 +145,9 @@ static void APIENTRY gpu_debug_proc_amd(
fflush(stderr);
}
}
- #endif /* LEGACY_DEBUG */
+# endif /* LEGACY_DEBUG */
- #undef APIENTRY
+# undef APIENTRY
#endif /* not Apple */
void gpu_debug_init(void)
@@ -172,14 +172,14 @@ void gpu_debug_init(void)
glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
GPU_string_marker(success);
}
- #if LEGACY_DEBUG
+# if LEGACY_DEBUG
else if (GLEW_AMD_debug_output) {
fprintf(stderr, "Using AMD_debug_output extension\n");
glDebugMessageCallbackAMD(gpu_debug_proc_amd, mxGetCurrentContext());
glDebugMessageEnableAMD(GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
GPU_string_marker(success);
}
- #endif
+# endif
else {
fprintf(stderr, "Failed to hook OpenGL debug callback.\n");
}
@@ -196,11 +196,11 @@ void gpu_debug_exit(void)
else if (GLEW_ARB_debug_output) {
glDebugMessageCallbackARB(NULL, NULL);
}
- #if LEGACY_DEBUG
+# if LEGACY_DEBUG
else if (GLEW_AMD_debug_output) {
glDebugMessageCallbackAMD(NULL, NULL);
}
- #endif
+# endif
#endif
}
@@ -219,13 +219,13 @@ void GPU_string_marker(const char *buf)
GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_TYPE_OTHER_ARB, 0,
GL_DEBUG_SEVERITY_LOW_ARB, -1, buf);
}
- #if LEGACY_DEBUG
+# if LEGACY_DEBUG
else if (GLEW_AMD_debug_output) {
glDebugMessageInsertAMD(
GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_SEVERITY_LOW_AMD, 0,
0, buf);
}
- #endif
+# endif
#endif /* not Apple */
}
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 07521dfa060..0a77420fa25 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -44,6 +44,8 @@
#include "gpu_select_private.h"
+#include "BLI_strict_flags.h"
+
/* #define DEBUG_PRINT */
/* Alloc number for depths */
@@ -85,10 +87,10 @@ static void rect_subregion_stride_calc(const rcti *src, const rcti *dst, SubRect
src->ymax >= dst->ymax && src->ymax >= dst->ymax);
BLI_assert(x >= 0 && y >= 0);
- r_sub->start = (src_x * y) + x;
- r_sub->span = dst_x;
- r_sub->span_len = dst_y;
- r_sub->skip = src_x - dst_x;
+ r_sub->start = (unsigned int)((src_x * y) + x);
+ r_sub->span = (unsigned int)dst_x;
+ r_sub->span_len = (unsigned int)dst_y;
+ r_sub->skip = (unsigned int)(src_x - dst_x);
}
/**
@@ -308,7 +310,7 @@ void gpu_select_pick_begin(
ps->buffer = buffer;
ps->mode = mode;
- const unsigned int rect_len = BLI_rcti_size_x(input) * BLI_rcti_size_y(input);
+ const unsigned int rect_len = (unsigned int)(BLI_rcti_size_x(input) * BLI_rcti_size_y(input));
ps->dst.clip_rect = *input;
ps->dst.rect_len = rect_len;
@@ -329,9 +331,9 @@ void gpu_select_pick_begin(
glDepthFunc(GL_LEQUAL);
}
- glPixelTransferi(GL_DEPTH_BIAS, 0.0);
- glPixelTransferi(GL_DEPTH_SCALE, 1.0);
-
+ /* set just in case */
+ glPixelTransferf(GL_DEPTH_BIAS, 0.0);
+ glPixelTransferf(GL_DEPTH_SCALE, 1.0);
float viewport[4];
glGetFloatv(GL_SCISSOR_BOX, viewport);
@@ -339,8 +341,8 @@ void gpu_select_pick_begin(
ps->src.clip_rect = *input;
ps->src.rect_len = rect_len;
- ps->gl.clip_readpixels[0] = viewport[0];
- ps->gl.clip_readpixels[1] = viewport[1];
+ ps->gl.clip_readpixels[0] = (int)viewport[0];
+ ps->gl.clip_readpixels[1] = (int)viewport[1];
ps->gl.clip_readpixels[2] = BLI_rcti_size_x(&ps->src.clip_rect);
ps->gl.clip_readpixels[3] = BLI_rcti_size_y(&ps->src.clip_rect);
@@ -643,7 +645,7 @@ unsigned int gpu_select_pick_end(void)
unsigned int hits = 0;
if (depth_data_len > maxhits) {
- hits = -1;
+ hits = (unsigned int)-1;
}
else {
/* leave sorting up to the caller */
diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h
index 631b8806af9..8935bd7b253 100644
--- a/source/blender/gpu/intern/gpu_select_private.h
+++ b/source/blender/gpu/intern/gpu_select_private.h
@@ -29,6 +29,9 @@
* Selection implementations.
*/
+#ifndef __GPU_SELECT_PRIVATE_H__
+#define __GPU_SELECT_PRIVATE_H__
+
/* gpu_select_pick */
void gpu_select_pick_begin(unsigned int (*buffer)[4], unsigned int bufsize, const rcti *input, char mode);
bool gpu_select_pick_load_id(unsigned int id);
@@ -46,3 +49,5 @@ unsigned int gpu_select_query_end(void);
#define SELECT_ID_NONE ((unsigned int)0xffffffff)
+
+#endif /* __GPU_SELECT_PRIVATE_H__ */
diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c
index 5576367edd9..ba5fefc5227 100644
--- a/source/blender/gpu/intern/gpu_select_sample_query.c
+++ b/source/blender/gpu/intern/gpu_select_sample_query.c
@@ -23,7 +23,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/gpu/intern/gpu_select.c
+/** \file blender/gpu/intern/gpu_select_sample_query.c
* \ingroup gpu
*
* Interface for accessing gpu-related methods for selection. The semantics will be
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index fe781a309a4..bb70f9dccd0 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -243,9 +243,9 @@ static void rna_Scene_alembic_export(
.use_subdiv_schema = use_subdiv_schema,
.compression_type = compression_type,
.packuv = packuv,
- .triangulate = triangulate,
- .quad_method = quad_method,
- .ngon_method = ngon_method,
+ .triangulate = triangulate,
+ .quad_method = quad_method,
+ .ngon_method = ngon_method,
.global_scale = scale,
};