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authorPablo Vazquez <venomgfx@gmail.com>2018-10-31 20:38:53 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-10-31 20:39:01 +0300
commitacecadf16a4e16b5eb5f43eb26b19a6d18619c10 (patch)
treef9cb391d31adf6578d6128e8890efd8a2b0bff71 /source/blender
parentf4bc205a329cc9aab28ac4669c338e5a367d3826 (diff)
UI: Particles improvements
* Icons in specials menu (Copy and the new Duplicate icon) * Remove redundant "Settings" label next to ID template widget. * Remove "Type" label and expand dropdown, since it only has 2 options (emitter/hair), saves 1 click. * Move "Seed" to and "Hair Segments" to Emission panel * Rename "Duplicate Particle Systems" to "Duplicate Particle System", since it only duplicates one (the active one) at a time.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/physics/particle_object.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index fa272ffe34d..228bf2c648f 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -1268,7 +1268,7 @@ static int duplicate_particle_systems_exec(bContext *C, wmOperator *op)
void PARTICLE_OT_duplicate_particle_system(wmOperatorType *ot)
{
- ot->name = "Duplicate Particle Systems";
+ ot->name = "Duplicate Particle System";
ot->description = "Duplicate particle system within the active object";
ot->idname = "PARTICLE_OT_duplicate_particle_system";
@@ -1279,5 +1279,5 @@ void PARTICLE_OT_duplicate_particle_system(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_duplicate_settings", false, "Duplicate Settings",
- "Duplicate settings as well, so new particle system uses own settings");
+ "Duplicate settings as well, so the new particle system uses its own settings");
}