diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-03 13:38:40 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-03 13:41:58 +0300 |
commit | 5f38a4a238f34c9c4b1daedee27ecccacb884afe (patch) | |
tree | 5db3f3c3fbd62fdcbd8596b71b56efd005bfadd8 /source/blender | |
parent | 50a7d104d29a1d1a416126f582903fc8354f4e25 (diff) |
Draw Manager: Enable Pose engine as part of the weight paint mode
We still need to bring pose bone drawing for the pose engine.
Note: In the future, once we get face-widget selection, we will need to
make sure the pose engien only draws then if "weight paint mode" is not
enabled too.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index cb7156368dc..56f6b98cab4 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2075,6 +2075,7 @@ static void DRW_engines_enable_from_mode(int mode) use_drw_engine(&draw_engine_sculpt_type); break; case CTX_MODE_PAINT_WEIGHT: + use_drw_engine(&draw_engine_pose_type); use_drw_engine(&draw_engine_paint_weight_type); break; case CTX_MODE_PAINT_VERTEX: |