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authorDalai Felinto <dfelinto@gmail.com>2017-06-01 16:26:47 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-06-02 11:45:45 +0300
commit824bf261f773465fd3463d39725143ba827a5808 (patch)
treed56204f12bda0951e8c313d3f26cd98193c152e7 /source/blender
parentf8ea2c92db4a49b2de8bd3059190d2342380c03c (diff)
Initial implememtation for dupli objects
Now dupli groups, objects, particles, ... are all working. This introduces a flag for the iterator to determine whether we go over Set and dupli objects or not. Important to remember to keep the iteration of DEG_ as readonly. Cycles is not working well for dupli groups, and it's memleaking for dupli particles. So for now we iterate over main objects and set only, not dupli. To change that go in rna_scene.c and: -DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_SET) +DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_ALL) Review and suggestions by Sergey Sharybin
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h53
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc98
-rw-r--r--source/blender/draw/intern/draw_manager.c21
-rw-r--r--source/blender/makesrna/intern/rna_depsgraph.c9
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
5 files changed, 139 insertions, 44 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 6f7f98861dd..ff2126992c4 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -35,8 +35,12 @@
struct ID;
-struct Depsgraph;
+struct Base;
struct BLI_Iterator;
+struct Depsgraph;
+struct DupliObject;
+struct ListBase;
+struct Scene;
struct SceneLayer;
#ifdef __cplusplus
@@ -60,19 +64,48 @@ struct Object *DEG_get_object(struct Depsgraph *depsgraph, struct Object *ob);
/* ************************ DAG iterators ********************* */
-void DEG_objects_iterator_begin(struct BLI_Iterator *iter, void *data_in);
+enum {
+ DEG_OBJECT_ITER_FLAG_SET = (1 << 0),
+ DEG_OBJECT_ITER_FLAG_DUPLI = (1 << 1),
+};
+
+#define DEG_OBJECT_ITER_FLAG_ALL (DEG_OBJECT_ITER_FLAG_SET | DEG_OBJECT_ITER_FLAG_DUPLI)
+
+typedef struct DEGObjectsIteratorData {
+ struct Depsgraph *graph;
+ struct Scene *scene;
+ struct EvaluationContext *eval_ctx;
+ struct SceneLayer *scene_layer;
+ struct Base *base;
+ int base_flag;
+ int flag;
+
+ /* Dupli */
+ struct ListBase *dupli_list;
+ struct DupliObject *dupli_object;
+ struct Object temp_dupli_object;
+} DEGObjectsIteratorData;
+
+void DEG_objects_iterator_begin(struct BLI_Iterator *iter, DEGObjectsIteratorData *data);
void DEG_objects_iterator_next(struct BLI_Iterator *iter);
void DEG_objects_iterator_end(struct BLI_Iterator *iter);
/* Temporary hacky solution waiting for cow depsgraph implementation. */
-#define DEG_OBJECT_ITER(graph_, instance_) \
- ITER_BEGIN(DEG_objects_iterator_begin, \
- DEG_objects_iterator_next, \
- DEG_objects_iterator_end, \
- graph_, Object *, instance_)
-
-#define DEG_OBJECT_ITER_END \
- ITER_END
+#define DEG_OBJECT_ITER(graph_, instance_, flag_) \
+ { \
+ DEGObjectsIteratorData data_ = { \
+ .graph = (graph_), \
+ .flag = (flag_), \
+ }; \
+ \
+ ITER_BEGIN(DEG_objects_iterator_begin, \
+ DEG_objects_iterator_next, \
+ DEG_objects_iterator_end, \
+ &data_, Object *, instance_)
+
+#define DEG_OBJECT_ITER_END \
+ ITER_END \
+ }
#ifdef __cplusplus
} /* extern "C" */
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index b6c71524eca..3456347e348 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -33,6 +33,8 @@
#include "MEM_guardedalloc.h"
extern "C" {
+#include "BLI_math.h"
+#include "BKE_anim.h"
#include "BKE_idcode.h"
#include "BKE_layer.h"
#include "BKE_main.h"
@@ -40,6 +42,7 @@ extern "C" {
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
} /* extern "C" */
@@ -97,42 +100,88 @@ Object *DEG_get_object(Depsgraph * /*depsgraph*/, Object *ob)
/* ************************ DAG ITERATORS ********************* */
-typedef struct DEGObjectsIteratorData {
- Depsgraph *graph;
- Scene *scene;
- SceneLayer *scene_layer;
- Base *base;
- int flag;
-} DEGObjectsIteratorData;
-
-void DEG_objects_iterator_begin(BLI_Iterator *iter, void *data_in)
+void DEG_objects_iterator_begin(BLI_Iterator *iter, DEGObjectsIteratorData *data)
{
SceneLayer *scene_layer;
- Depsgraph *graph = (Depsgraph *) data_in;
- DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)
- MEM_callocN(sizeof(DEGObjectsIteratorData), __func__);
+ Depsgraph *graph = data->graph;
+
iter->data = data;
iter->valid = true;
- data->graph = graph;
+ /* TODO: Make it in-place initilization of evaluation context. */
+ data->eval_ctx = DEG_evaluation_context_new(DAG_EVAL_RENDER);
data->scene = DEG_get_scene(graph);
scene_layer = DEG_get_scene_layer(graph);
- data->flag = ~(BASE_FROM_SET);
+ data->base_flag = ~(BASE_FROM_SET);
Base base = {(Base *)scene_layer->object_bases.first, NULL};
data->base = &base;
DEG_objects_iterator_next(iter);
}
+/**
+ * Temporary function to flush depsgraph until we get copy on write (CoW)
+ */
+static void deg_flush_data(Object *ob, Base *base, const int flag)
+{
+ ob->base_flag = (base->flag | BASE_FROM_SET) & flag;
+ ob->base_collection_properties = base->collection_properties;
+ ob->base_selection_color = base->selcol;
+}
+
+static bool deg_objects_dupli_iterator_next(BLI_Iterator *iter)
+{
+ DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)iter->data;
+ while (data->dupli_object) {
+ DupliObject *dob = data->dupli_object;
+ Object *obd = dob->ob;
+
+ data->dupli_object = data->dupli_object->next;
+
+ /* Group duplis need to set ob matrices correct, for deform. so no_draw is part handled. */
+ if ((obd->transflag & OB_RENDER_DUPLI) == 0 && dob->no_draw) {
+ continue;
+ }
+
+ if (obd->type == OB_MBALL) {
+ continue;
+ }
+
+ /* Temporary object to evaluate. */
+ data->temp_dupli_object = *dob->ob;
+ copy_m4_m4(data->temp_dupli_object.obmat, dob->mat);
+
+ deg_flush_data(&data->temp_dupli_object, data->base, data->base_flag | BASE_FROMDUPLI);
+ iter->current = &data->temp_dupli_object;
+ return true;
+ }
+
+ return false;
+}
+
void DEG_objects_iterator_next(BLI_Iterator *iter)
{
DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)iter->data;
- Base *base = data->base->next;
+ Base *base;
+
+ if (data->dupli_list) {
+ if (deg_objects_dupli_iterator_next(iter)) {
+ return;
+ }
+ else {
+ free_object_duplilist(data->dupli_list);
+ data->dupli_list = NULL;
+ data->dupli_object = NULL;
+ }
+ }
+
+ base = data->base->next;
while (base) {
if ((base->flag & BASE_VISIBLED) != 0) {
Object *ob = DEG_get_object(data->graph, base->object);
iter->current = ob;
+ data->base = base;
/* Make sure we have the base collection settings is already populated.
* This will fail when BKE_layer_eval_layer_collection_pre hasn't run yet
@@ -140,20 +189,23 @@ void DEG_objects_iterator_next(BLI_Iterator *iter)
BLI_assert(!BLI_listbase_is_empty(&base->collection_properties->data.group));
/* Flushing depsgraph data. */
- ob->base_flag = (base->flag | BASE_FROM_SET) & data->flag;
- ob->base_collection_properties = base->collection_properties;
- ob->base_selection_color = base->selcol;
- data->base = base;
+ deg_flush_data(ob, base, data->base_flag);
+
+ if ((data->flag & DEG_OBJECT_ITER_FLAG_DUPLI) && (ob->transflag & OB_DUPLI)) {
+ data->dupli_list = object_duplilist(data->eval_ctx, data->scene, ob);
+ data->dupli_object = (DupliObject *)data->dupli_list->first;
+ }
return;
}
+
base = base->next;
}
/* Look for an object in the next set. */
- if (data->scene->set) {
+ if ((data->flag & DEG_OBJECT_ITER_FLAG_SET) && data->scene->set) {
SceneLayer *scene_layer;
data->scene = data->scene->set;
- data->flag = ~(BASE_SELECTED | BASE_SELECTABLED);
+ data->base_flag = ~(BASE_SELECTED | BASE_SELECTABLED);
/* For the sets we use the layer used for rendering. */
scene_layer = BKE_scene_layer_render_active(data->scene);
@@ -171,7 +223,7 @@ void DEG_objects_iterator_next(BLI_Iterator *iter)
void DEG_objects_iterator_end(BLI_Iterator *iter)
{
DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)iter->data;
- if (data) {
- MEM_freeN(data);
+ if (data->eval_ctx != NULL) {
+ DEG_evaluation_context_free(data->eval_ctx);
}
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 0c74b68402c..616824492ed 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -206,7 +206,7 @@ typedef struct DRWCallHeader {
typedef struct DRWCall {
DRWCallHeader head;
- float (*obmat)[4];
+ float obmat[4][4];
Batch *geometry;
Object *ob; /* Optionnal */
@@ -215,7 +215,7 @@ typedef struct DRWCall {
typedef struct DRWCallGenerate {
DRWCallHeader head;
- float (*obmat)[4];
+ float obmat[4][4];
DRWCallGenerateFn *geometry_fn;
void *user_data;
@@ -848,7 +848,10 @@ void DRW_shgroup_call_add(DRWShadingGroup *shgroup, Batch *geom, float (*obmat)[
call->head.select_id = g_DRW_select_id;
#endif
- call->obmat = obmat;
+ if (obmat != NULL) {
+ copy_m4_m4(call->obmat, obmat);
+ }
+
call->geometry = geom;
BLI_addtail(&shgroup->calls, call);
@@ -865,7 +868,7 @@ void DRW_shgroup_call_object_add(DRWShadingGroup *shgroup, Batch *geom, Object *
call->head.select_id = g_DRW_select_id;
#endif
- call->obmat = ob->obmat;
+ copy_m4_m4(call->obmat, ob->obmat);
call->geometry = geom;
call->ob = ob;
@@ -886,7 +889,9 @@ void DRW_shgroup_call_generate_add(
call->head.select_id = g_DRW_select_id;
#endif
- call->obmat = obmat;
+ if (obmat != NULL) {
+ copy_m4_m4(call->obmat, obmat);
+ }
call->geometry_fn = geometry_fn;
call->user_data = user_data;
@@ -2866,7 +2871,7 @@ void DRW_draw_render_loop(
if (cache_is_dirty) {
DRW_engines_cache_init();
- DEG_OBJECT_ITER(graph, ob);
+ DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_ALL);
{
DRW_engines_cache_populate(ob);
/* XXX find a better place for this. maybe Depsgraph? */
@@ -3029,7 +3034,7 @@ void DRW_draw_select_loop(
DRW_engines_cache_populate(scene->obedit);
}
else {
- DEG_OBJECT_ITER(graph, ob)
+ DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_ALL)
{
if ((ob->base_flag & BASE_SELECTABLED) != 0) {
DRW_select_load_id(ob->base_selection_color);
@@ -3116,7 +3121,7 @@ void DRW_draw_depth_loop(
DRW_engines_cache_init();
- DEG_OBJECT_ITER(graph, ob)
+ DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_ALL)
{
DRW_engines_cache_populate(ob);
}
diff --git a/source/blender/makesrna/intern/rna_depsgraph.c b/source/blender/makesrna/intern/rna_depsgraph.c
index d90f754bf23..d992e88431c 100644
--- a/source/blender/makesrna/intern/rna_depsgraph.c
+++ b/source/blender/makesrna/intern/rna_depsgraph.c
@@ -86,9 +86,13 @@ static void rna_Depsgraph_debug_stats(Depsgraph *graph, ReportList *reports)
static void rna_Depsgraph_objects_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Depsgraph *graph = (Depsgraph *)ptr->data;
iter->internal.custom = MEM_callocN(sizeof(BLI_Iterator), __func__);
- DEG_objects_iterator_begin(iter->internal.custom, graph);
+ DEGObjectsIteratorData *data = MEM_callocN(sizeof(DEGObjectsIteratorData), __func__);
+
+ data->graph = (Depsgraph *)ptr->data;
+ data->flag = DEG_OBJECT_ITER_FLAG_ALL;
+
+ DEG_objects_iterator_begin(iter->internal.custom, data);
iter->valid = ((BLI_Iterator *)iter->internal.custom)->valid;
}
@@ -101,6 +105,7 @@ static void rna_Depsgraph_objects_next(CollectionPropertyIterator *iter)
static void rna_Depsgraph_objects_end(CollectionPropertyIterator *iter)
{
DEG_objects_iterator_end(iter->internal.custom);
+ MEM_freeN(((BLI_Iterator *)iter->internal.custom)->data);
MEM_freeN(iter->internal.custom);
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index ee695caf1fa..a8127ae0106 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3024,7 +3024,7 @@ static int rna_SceneLayer_multiple_engines_get(PointerRNA *UNUSED(ptr))
static void rna_SceneLayer_update_tagged(SceneLayer *UNUSED(sl), bContext *C)
{
Depsgraph *graph = CTX_data_depsgraph(C);
- DEG_OBJECT_ITER(graph, ob)
+ DEG_OBJECT_ITER(graph, ob, DEG_OBJECT_ITER_FLAG_SET)
{
/* Don't do anything, we just need to run the iterator to flush
* the base info to the objects. */