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authorCampbell Barton <ideasman42@gmail.com>2017-04-29 09:52:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-29 09:52:12 +0300
commit8f028ec8408c35c2029e6a0caeb7eb27dc8e53f3 (patch)
tree897954a657ae5d01489550c5d54c0f8d286b8558 /source/blender
parent33a5248b6c82d7930089544be10480fa0a25aa80 (diff)
Cleanup: rename struct for private engine data
Also remove from pass list (there were some duplicate unused entries).
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/engines/basic/basic_engine.c9
-rw-r--r--source/blender/draw/engines/clay/clay_engine.c9
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h6
-rw-r--r--source/blender/draw/modes/edit_armature_mode.c8
-rw-r--r--source/blender/draw/modes/edit_curve_mode.c8
-rw-r--r--source/blender/draw/modes/edit_lattice_mode.c8
-rw-r--r--source/blender/draw/modes/edit_mesh_mode.c8
-rw-r--r--source/blender/draw/modes/edit_metaball_mode.c8
-rw-r--r--source/blender/draw/modes/edit_surface_mode.c8
-rw-r--r--source/blender/draw/modes/edit_text_mode.c8
-rw-r--r--source/blender/draw/modes/object_mode.c8
-rw-r--r--source/blender/draw/modes/paint_texture_mode.c8
-rw-r--r--source/blender/draw/modes/paint_vertex_mode.c8
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c8
-rw-r--r--source/blender/draw/modes/particle_mode.c8
-rw-r--r--source/blender/draw/modes/pose_mode.c8
-rw-r--r--source/blender/draw/modes/sculpt_mode.c8
18 files changed, 68 insertions, 70 deletions
diff --git a/source/blender/draw/engines/basic/basic_engine.c b/source/blender/draw/engines/basic/basic_engine.c
index 17028e3ac2a..6a81d7d5e51 100644
--- a/source/blender/draw/engines/basic/basic_engine.c
+++ b/source/blender/draw/engines/basic/basic_engine.c
@@ -52,7 +52,7 @@ typedef struct BASIC_Storage {
typedef struct BASIC_StorageList {
struct BASIC_Storage *storage;
- struct g_data *g_data;
+ struct BASIC_PrivateData *g_data;
} BASIC_StorageList;
typedef struct BASIC_FramebufferList {
@@ -80,7 +80,6 @@ typedef struct BASIC_PassList {
struct DRWPass *depth_pass_cull;
#endif
struct DRWPass *color_pass;
- struct g_data *g_data;
} BASIC_PassList;
typedef struct BASIC_Data {
@@ -102,13 +101,13 @@ static struct {
struct GPUShader *color_sh;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct BASIC_PrivateData {
#ifdef USE_DEPTH
DRWShadingGroup *depth_shgrp;
DRWShadingGroup *depth_shgrp_cull;
#endif
DRWShadingGroup *color_shgrp;
-} g_data; /* Transient data */
+} BASIC_PrivateData; /* Transient data */
/* Functions */
@@ -152,7 +151,7 @@ static void BASIC_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
#ifdef USE_DEPTH
diff --git a/source/blender/draw/engines/clay/clay_engine.c b/source/blender/draw/engines/clay/clay_engine.c
index d387adb9054..7266df2500d 100644
--- a/source/blender/draw/engines/clay/clay_engine.c
+++ b/source/blender/draw/engines/clay/clay_engine.c
@@ -76,7 +76,7 @@ typedef struct CLAY_Storage {
typedef struct CLAY_StorageList {
struct CLAY_Storage *storage;
struct GPUUniformBuffer *mat_ubo;
- struct g_data *g_data;
+ struct CLAY_PrivateData *g_data;
} CLAY_StorageList;
typedef struct CLAY_FramebufferList {
@@ -98,7 +98,6 @@ typedef struct CLAY_PassList {
struct DRWPass *depth_pass;
struct DRWPass *depth_pass_cull;
struct DRWPass *clay_pass;
- struct g_data *g_data;
} CLAY_PassList;
typedef struct CLAY_Data {
@@ -133,14 +132,14 @@ static struct {
int ubo_mat_idxs[MAX_CLAY_MAT];
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct CLAY_PrivateData {
DRWShadingGroup *depth_shgrp;
DRWShadingGroup *depth_shgrp_select;
DRWShadingGroup *depth_shgrp_active;
DRWShadingGroup *depth_shgrp_cull;
DRWShadingGroup *depth_shgrp_cull_select;
DRWShadingGroup *depth_shgrp_cull_active;
-} g_data; /* Transient data */
+} CLAY_PrivateData; /* Transient data */
/* Functions */
@@ -541,7 +540,7 @@ static void CLAY_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
/* Depth Pass */
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 6868a2be36c..6fa99b37ced 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -351,7 +351,7 @@ static void EEVEE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 02dc32ddd9a..ee8e8598725 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -89,7 +89,7 @@ typedef struct EEVEE_StorageList {
struct EEVEE_ProbesInfo *probes;
struct GPUUniformBuffer *probe_ubo;
- struct g_data *g_data;
+ struct EEVEE_PrivateData *g_data;
} EEVEE_StorageList;
/* ************ LIGHT UBO ************* */
@@ -173,7 +173,7 @@ typedef struct EEVEE_LampEngineData {
void *pad;
} EEVEE_LampEngineData;
-typedef struct g_data{
+typedef struct EEVEE_PrivateData {
struct DRWShadingGroup *default_lit_grp;
struct DRWShadingGroup *material_lit_grp;
struct DRWShadingGroup *shadow_shgrp;
@@ -181,7 +181,7 @@ typedef struct g_data{
struct DRWShadingGroup *depth_shgrp_cull;
struct ListBase lamps; /* Lamps gathered during cache iteration */
-} g_data; /* Transient data */
+} EEVEE_PrivateData; /* Transient data */
/* eevee_lights.c */
void EEVEE_lights_init(EEVEE_StorageList *stl);
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c
index 68e3112f03b..19b8262a74e 100644
--- a/source/blender/draw/modes/edit_armature_mode.c
+++ b/source/blender/draw/modes/edit_armature_mode.c
@@ -42,7 +42,7 @@ typedef struct EDIT_ARMATURE_PassList {
} EDIT_ARMATURE_PassList;
typedef struct EDIT_ARMATURE_StorageList {
- struct g_data *g_data;
+ struct EDIT_ARMATURE_PrivateData *g_data;
} EDIT_ARMATURE_StorageList;
typedef struct EDIT_ARMATURE_Data {
@@ -55,9 +55,9 @@ typedef struct EDIT_ARMATURE_Data {
/* *********** STATIC *********** */
-typedef struct g_data {
+typedef struct EDIT_ARMATURE_PrivateData {
DRWShadingGroup *relationship_lines;
-} g_data; /* Transient data */
+} EDIT_ARMATURE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -68,7 +68,7 @@ static void EDIT_ARMATURE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c
index f2834bfb0ec..7cdaf7c50e6 100644
--- a/source/blender/draw/modes/edit_curve_mode.c
+++ b/source/blender/draw/modes/edit_curve_mode.c
@@ -85,7 +85,7 @@ typedef struct EDIT_CURVE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct EDIT_CURVE_PrivateData *g_data;
} EDIT_CURVE_StorageList;
typedef struct EDIT_CURVE_Data {
@@ -114,7 +114,7 @@ static struct {
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_CURVE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in EDIT_CURVE_cache_populate() */
@@ -123,7 +123,7 @@ typedef struct g_data {
DRWShadingGroup *overlay_edge_shgrp;
DRWShadingGroup *overlay_vert_shgrp;
-} g_data; /* Transient data */
+} EDIT_CURVE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -178,7 +178,7 @@ static void EDIT_CURVE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c
index 61c01fb3f48..32411ea470d 100644
--- a/source/blender/draw/modes/edit_lattice_mode.c
+++ b/source/blender/draw/modes/edit_lattice_mode.c
@@ -81,7 +81,7 @@ typedef struct EDIT_LATTICE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct EDIT_LATTICE_PrivateData *g_data;
} EDIT_LATTICE_StorageList;
typedef struct EDIT_LATTICE_Data {
@@ -108,12 +108,12 @@ static struct {
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_LATTICE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in EDIT_LATTICE_cache_populate() */
DRWShadingGroup *wire_shgrp;
DRWShadingGroup *vert_shgrp;
-} g_data; /* Transient data */
+} EDIT_LATTICE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -164,7 +164,7 @@ static void EDIT_LATTICE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c
index 9fe9eef0682..4b5c9009b72 100644
--- a/source/blender/draw/modes/edit_mesh_mode.c
+++ b/source/blender/draw/modes/edit_mesh_mode.c
@@ -73,7 +73,7 @@ typedef struct EDIT_MESH_TextureList {
} EDIT_MESH_TextureList;
typedef struct EDIT_MESH_StorageList {
- struct g_data *g_data;
+ struct EDIT_MESH_PrivateData *g_data;
} EDIT_MESH_StorageList;
typedef struct EDIT_MESH_Data {
@@ -102,7 +102,7 @@ static struct {
GPUShader *depth_sh;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_MESH_PrivateData {
DRWShadingGroup *depth_shgrp_hidden_wire;
DRWShadingGroup *fnormals_shgrp;
@@ -120,7 +120,7 @@ typedef struct g_data {
DRWShadingGroup *facedot_occluded_shgrp;
DRWShadingGroup *facefill_occluded_shgrp;
-} g_data; /* Transient data */
+} EDIT_MESH_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -298,7 +298,7 @@ static void EDIT_MESH_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c
index b432d610d1b..3bf26ae7adf 100644
--- a/source/blender/draw/modes/edit_metaball_mode.c
+++ b/source/blender/draw/modes/edit_metaball_mode.c
@@ -72,7 +72,7 @@ typedef struct EDIT_METABALL_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct EDIT_METABALL_PrivateData *g_data;
} EDIT_METABALL_StorageList;
typedef struct EDIT_METABALL_Data {
@@ -96,11 +96,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_METABALL_PrivateData {
/* This keeps the references of the shading groups for
* easy access in EDIT_METABALL_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} EDIT_METABALL_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -144,7 +144,7 @@ static void EDIT_METABALL_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_surface_mode.c b/source/blender/draw/modes/edit_surface_mode.c
index de2e7c94045..0e1049b7a10 100644
--- a/source/blender/draw/modes/edit_surface_mode.c
+++ b/source/blender/draw/modes/edit_surface_mode.c
@@ -72,7 +72,7 @@ typedef struct EDIT_SURFACE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct EDIT_SURFACE_PrivateData *g_data;
} EDIT_SURFACE_StorageList;
typedef struct EDIT_SURFACE_Data {
@@ -96,11 +96,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_SURFACE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in EDIT_SURFACE_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} EDIT_SURFACE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -144,7 +144,7 @@ static void EDIT_SURFACE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/edit_text_mode.c b/source/blender/draw/modes/edit_text_mode.c
index 0d4326c2e24..03da9ebbb94 100644
--- a/source/blender/draw/modes/edit_text_mode.c
+++ b/source/blender/draw/modes/edit_text_mode.c
@@ -79,7 +79,7 @@ typedef struct EDIT_TEXT_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct EDIT_TEXT_PrivateData *g_data;
} EDIT_TEXT_StorageList;
typedef struct EDIT_TEXT_Data {
@@ -105,12 +105,12 @@ static struct {
GPUShader *overlay_cursor_sh;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct EDIT_TEXT_PrivateData {
/* resulting curve as 'wire' for fast editmode drawing */
DRWShadingGroup *wire_shgrp;
DRWShadingGroup *overlay_select_shgrp;
DRWShadingGroup *overlay_cursor_shgrp;
-} g_data; /* Transient data */
+} EDIT_TEXT_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -162,7 +162,7 @@ static void EDIT_TEXT_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 2b42a82cf49..70f8e734b99 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -90,7 +90,7 @@ typedef struct OBJECT_TextureList {
} OBJECT_TextureList;
typedef struct OBJECT_StorageList {
- struct g_data *g_data;
+ struct OBJECT_PrivateData *g_data;
} OBJECT_StorageList;
typedef struct OBJECT_Data {
@@ -103,7 +103,7 @@ typedef struct OBJECT_Data {
/* *********** STATIC *********** */
-typedef struct g_data{
+typedef struct OBJECT_PrivateData{
/* Empties */
DRWShadingGroup *plain_axes;
DRWShadingGroup *cube;
@@ -179,7 +179,7 @@ typedef struct g_data{
DRWShadingGroup *wire_select_group;
DRWShadingGroup *wire_transform;
-} g_data; /* Transient data */
+} OBJECT_PrivateData; /* Transient data */
static struct {
GPUShader *outline_resolve_sh;
@@ -454,7 +454,7 @@ static void OBJECT_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c
index 4bd2d27a747..39c0b495fd5 100644
--- a/source/blender/draw/modes/paint_texture_mode.c
+++ b/source/blender/draw/modes/paint_texture_mode.c
@@ -72,7 +72,7 @@ typedef struct PAINT_TEXTURE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct PAINT_TEXTURE_PrivateData *g_data;
} PAINT_TEXTURE_StorageList;
typedef struct PAINT_TEXTURE_Data {
@@ -96,11 +96,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct PAINT_TEXTURE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in PAINT_TEXTURE_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} PAINT_TEXTURE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -144,7 +144,7 @@ static void PAINT_TEXTURE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index ff6eeb3068e..f0efe3d82fe 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -72,7 +72,7 @@ typedef struct PAINT_VERTEX_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct PAINT_VERTEX_PrivateData *g_data;
} PAINT_VERTEX_StorageList;
typedef struct PAINT_VERTEX_Data {
@@ -96,11 +96,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct PAINT_VERTEX_PrivateData {
/* This keeps the references of the shading groups for
* easy access in PAINT_VERTEX_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} PAINT_VERTEX_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -144,7 +144,7 @@ static void PAINT_VERTEX_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index 0eb42cb51d5..fe5fdf9ba91 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -72,7 +72,7 @@ typedef struct PAINT_WEIGHT_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct PAINT_WEIGHT_PrivateData *g_data;
} PAINT_WEIGHT_StorageList;
typedef struct PAINT_WEIGHT_Data {
@@ -96,11 +96,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct PAINT_WEIGHT_PrivateData {
/* This keeps the references of the shading groups for
* easy access in PAINT_WEIGHT_cache_populate() */
DRWShadingGroup *group;
-} g_data;
+} PAINT_WEIGHT_PrivateData;
/* *********** FUNCTIONS *********** */
@@ -144,7 +144,7 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/particle_mode.c b/source/blender/draw/modes/particle_mode.c
index 8b87636a62e..f1ec8a2ec75 100644
--- a/source/blender/draw/modes/particle_mode.c
+++ b/source/blender/draw/modes/particle_mode.c
@@ -66,7 +66,7 @@ typedef struct PARTICLE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct PARTICLE_PrivateData *g_data;
} PARTICLE_StorageList;
typedef struct PARTICLE_Data {
@@ -90,11 +90,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct PARTICLE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in PARTICLE_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} PARTICLE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -138,7 +138,7 @@ static void PARTICLE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 2663ac4e579..1eb9fcb6a11 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -66,7 +66,7 @@ typedef struct POSE_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct POSE_PrivateData *g_data;
} POSE_StorageList;
typedef struct POSE_Data {
@@ -90,11 +90,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct POSE_PrivateData {
/* This keeps the references of the shading groups for
* easy access in POSE_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} POSE_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -138,7 +138,7 @@ static void POSE_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{
diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c
index cb566121322..015baf2a317 100644
--- a/source/blender/draw/modes/sculpt_mode.c
+++ b/source/blender/draw/modes/sculpt_mode.c
@@ -66,7 +66,7 @@ typedef struct SCULPT_StorageList {
* free with MEM_freeN() when viewport is freed.
* (not per object) */
struct CustomStruct *block;
- struct g_data *g_data;
+ struct SCULPT_PrivateData *g_data;
} SCULPT_StorageList;
typedef struct SCULPT_Data {
@@ -90,11 +90,11 @@ static struct {
struct GPUShader *custom_shader;
} e_data = {NULL}; /* Engine data */
-typedef struct g_data {
+typedef struct SCULPT_PrivateData {
/* This keeps the references of the shading groups for
* easy access in SCULPT_cache_populate() */
DRWShadingGroup *group;
-} g_data; /* Transient data */
+} SCULPT_PrivateData; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -138,7 +138,7 @@ static void SCULPT_cache_init(void *vedata)
if (!stl->g_data) {
/* Alloc transient pointers */
- stl->g_data = MEM_mallocN(sizeof(g_data), "g_data");
+ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__);
}
{