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authorCampbell Barton <ideasman42@gmail.com>2017-09-29 15:47:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-09-29 16:28:54 +0300
commitd4f8e4e30cae6854351e44ded4ab7673c522d502 (patch)
tree64ba12f0f512a5fbcfe447e1daf454571ccd445f /source/blender
parent9298c53e4cdb30f8d758ba02556b2fe6410da3a6 (diff)
Cleanup: de-duplicate copied code w/ vertex paint
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c149
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c58
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h9
3 files changed, 55 insertions, 161 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index f1fa782ef6d..33cfe7aef5e 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1334,101 +1334,6 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
return true;
}
-static void calc_area_normal_and_center_task_cb(void *userdata, const int n)
-{
- SculptThreadedTaskData *data = userdata;
- SculptSession *ss = data->ob->sculpt;
- float(*area_nos)[3] = data->area_nos;
- float(*area_cos)[3] = data->area_cos;
-
- float private_co[2][3] = {{0.0f}};
- float private_no[2][3] = {{0.0f}};
- int private_count[2] = {0};
-
- SculptBrushTest test;
- sculpt_brush_test_init(ss, &test);
-
- PBVHVertexIter vd;
- BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- const float *co;
-
- co = vd.co;
-
- if (sculpt_brush_test_fast(&test, co)) {
- float no_buf[3];
- const float *no;
- int flip_index;
-
- if (vd.no) {
- normal_short_to_float_v3(no_buf, vd.no);
- no = no_buf;
- }
- else {
- no = vd.fno;
- }
-
- flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
- if (area_cos)
- add_v3_v3(private_co[flip_index], co);
- if (area_nos)
- add_v3_v3(private_no[flip_index], no);
- private_count[flip_index] += 1;
- }
- }
- BKE_pbvh_vertex_iter_end;
-
-
- BLI_mutex_lock(&data->mutex);
-
- /* for flatten center */
- if (area_cos) {
- add_v3_v3(area_cos[0], private_co[0]);
- add_v3_v3(area_cos[1], private_co[1]);
- }
-
- /* for area normal */
- if (area_nos) {
- add_v3_v3(area_nos[0], private_no[0]);
- add_v3_v3(area_nos[1], private_no[1]);
- }
-
- /* weights */
- data->count[0] += private_count[0];
- data->count[1] += private_count[1];
-
- BLI_mutex_unlock(&data->mutex);
-}
-
-static void calc_area_normal(
- VPaint *vp, Object *ob,
- PBVHNode **nodes, int totnode,
- float r_area_no[3])
-{
- /* 0=towards view, 1=flipped */
- float area_nos[2][3] = {{0.0f}};
-
- int count[2] = {0};
-
- SculptThreadedTaskData data = {
- .vp = vp, .ob = ob, .nodes = nodes, .totnode = totnode,
- .area_cos = NULL, .area_nos = area_nos, .count = count,
- };
- BLI_mutex_init(&data.mutex);
-
- BLI_task_parallel_range(
- 0, totnode, &data, calc_area_normal_and_center_task_cb, true);
-
- BLI_mutex_end(&data.mutex);
-
- /* for area normal */
- for (int i = 0; i < ARRAY_SIZE(area_nos); i++) {
- if (normalize_v3_v3(r_area_no, area_nos[i]) != 0.0f) {
- break;
- }
- }
-}
-
static float dot_vf3vs3(const float brushNormal[3], const short vertexNormal[3])
{
float normal[3];
@@ -1436,42 +1341,6 @@ static float dot_vf3vs3(const float brushNormal[3], const short vertexNormal[3])
return dot_v3v3(brushNormal, normal);
}
-/* Flip all the editdata across the axis/axes specified by symm. Used to
- * calculate multiple modifications to the mesh when symmetry is enabled. */
-static void calc_brushdata_symm(
- VPaint *vd, StrokeCache *cache, const char symm,
- const char axis, const float angle)
-{
- (void)vd; /* unused */
-
- flip_v3_v3(cache->location, cache->true_location, symm);
- flip_v3_v3(cache->last_location, cache->true_last_location, symm);
- flip_v3_v3(cache->grab_delta_symmetry, cache->grab_delta, symm);
- flip_v3_v3(cache->view_normal, cache->true_view_normal, symm);
-
- unit_m4(cache->symm_rot_mat);
- unit_m4(cache->symm_rot_mat_inv);
- zero_v3(cache->plane_offset);
-
- if (axis) { /* expects XYZ */
- rotate_m4(cache->symm_rot_mat, axis, angle);
- rotate_m4(cache->symm_rot_mat_inv, axis, -angle);
- }
-
- mul_m4_v3(cache->symm_rot_mat, cache->location);
- mul_m4_v3(cache->symm_rot_mat, cache->last_location);
- mul_m4_v3(cache->symm_rot_mat, cache->grab_delta_symmetry);
-
- if (cache->supports_gravity) {
- flip_v3_v3(cache->gravity_direction, cache->true_gravity_direction, symm);
- mul_m4_v3(cache->symm_rot_mat, cache->gravity_direction);
- }
-
- if (cache->is_rake_rotation_valid) {
- flip_qt_qt(cache->rake_rotation_symmetry, cache->rake_rotation, symm);
- }
-}
-
static void get_brush_alpha_data(
Scene *scene, SculptSession *ss, Brush *brush,
float *r_brush_size_pressure, float *r_brush_alpha_value, float *r_brush_alpha_pressure)
@@ -1829,11 +1698,11 @@ static void wpaint_paint_leaves(
static void wpaint_do_paint(
bContext *C, Object *ob, VPaint *wp, Sculpt *sd, struct WPaintData *wpd, WeightPaintInfo *wpi,
- Mesh *me, Brush *UNUSED(brush), const char symm, const int axis, const int i, const float angle)
+ Mesh *me, Brush *brush, const char symm, const int axis, const int i, const float angle)
{
SculptSession *ss = ob->sculpt;
ss->cache->radial_symmetry_pass = i;
- calc_brushdata_symm(wp, ss->cache, symm, axis, angle);
+ sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
SculptSearchSphereData data;
PBVHNode **nodes = NULL;
@@ -1847,7 +1716,7 @@ static void wpaint_do_paint(
data.original = true;
BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
- calc_area_normal(wp, ob, nodes, totnode, ss->cache->sculpt_normal_symm);
+ sculpt_pbvh_calc_area_normal(brush, ob, nodes, totnode, true, ss->cache->sculpt_normal_symm);
wpaint_paint_leaves(C, ob, sd, wp, wpd, wpi, me, nodes, totnode);
if (nodes)
@@ -1864,6 +1733,7 @@ static void wpaint_do_radial_symmetry(
}
}
+/* near duplicate of: sculpt.c's, 'do_symmetrical_brush_actions' and 'vpaint_do_symmetrical_brush_actions'. */
static void wpaint_do_symmetrical_brush_actions(
bContext *C, Object *ob, VPaint *wp, Sculpt *sd, struct WPaintData *wpd, WeightPaintInfo *wpi)
{
@@ -1887,7 +1757,7 @@ static void wpaint_do_symmetrical_brush_actions(
if ((symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) {
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- calc_brushdata_symm(wp, cache, i, 0, 0);
+ sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
if (i & (1 << 0)) {
wpaint_do_paint(C, ob, wp, sd, wpd, wpi, me, brush, i, 'X', 0, 0);
@@ -2757,11 +2627,11 @@ static void vpaint_paint_leaves(
static void vpaint_do_paint(
bContext *C, Sculpt *sd, VPaint *vd, struct VPaintData *vpd,
- Object *ob, Mesh *me, Brush *UNUSED(brush), const char symm, const int axis, const int i, const float angle)
+ Object *ob, Mesh *me, Brush *brush, const char symm, const int axis, const int i, const float angle)
{
SculptSession *ss = ob->sculpt;
ss->cache->radial_symmetry_pass = i;
- calc_brushdata_symm(vd, ss->cache, symm, axis, angle);
+ sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
SculptSearchSphereData data;
PBVHNode **nodes = NULL;
int totnode;
@@ -2773,7 +2643,7 @@ static void vpaint_do_paint(
data.original = true;
BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
- calc_area_normal(vd, ob, nodes, totnode, ss->cache->sculpt_normal_symm);
+ sculpt_pbvh_calc_area_normal(brush, ob, nodes, totnode, true, ss->cache->sculpt_normal_symm);
/* Paint those leaves. */
vpaint_paint_leaves(C, sd, vd, vpd, ob, me, nodes, totnode);
@@ -2793,6 +2663,7 @@ static void vpaint_do_radial_symmetry(
}
}
+/* near duplicate of: sculpt.c's, 'do_symmetrical_brush_actions' and 'wpaint_do_symmetrical_brush_actions'. */
static void vpaint_do_symmetrical_brush_actions(
bContext *C, Sculpt *sd, VPaint *vd, struct VPaintData *vpd, Object *ob)
{
@@ -2816,7 +2687,7 @@ static void vpaint_do_symmetrical_brush_actions(
if (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- calc_brushdata_symm(vd, cache, i, 0, 0);
+ sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
if (i & (1 << 0)) {
vpaint_do_paint(C, sd, vd, vpd, ob, me, brush, i, 'X', 0, 0);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 3c21fa5e9a2..bef682868c3 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -752,17 +752,19 @@ static void calc_area_normal_and_center_task_cb(void *userdata, const int n)
PBVHVertexIter vd;
SculptBrushTest test;
- SculptUndoNode *unode;
+ SculptUndoNode *unode = NULL;
float private_co[2][3] = {{0.0f}};
float private_no[2][3] = {{0.0f}};
int private_count[2] = {0};
- bool use_original;
+ bool use_original = false;
- unode = sculpt_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
+ if (ss->cache->original) {
+ unode = sculpt_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
+ use_original = (unode->co || unode->bm_entry);
+ }
sculpt_brush_test_init(ss, &test);
- use_original = (ss->cache->original && (unode->co || unode->bm_entry));
/* when the mesh is edited we can't rely on original coords
* (original mesh may not even have verts in brush radius) */
@@ -884,8 +886,9 @@ static void calc_area_center(
int count[2] = {0};
+ /* Intentionally set 'sd' to NULL since we share logic with vertex paint. */
SculptThreadedTaskData data = {
- .sd = sd, .ob = ob, .nodes = nodes, .totnode = totnode,
+ .sd = NULL, .ob = ob, .nodes = nodes, .totnode = totnode,
.has_bm_orco = has_bm_orco, .area_cos = area_cos, .area_nos = NULL, .count = count,
};
BLI_mutex_init(&data.mutex);
@@ -908,42 +911,53 @@ static void calc_area_center(
}
}
-
static void calc_area_normal(
Sculpt *sd, Object *ob,
PBVHNode **nodes, int totnode,
float r_area_no[3])
{
const Brush *brush = BKE_paint_brush(&sd->paint);
+ bool use_threading = (sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT;
+ sculpt_pbvh_calc_area_normal(brush, ob, nodes, totnode, use_threading, r_area_no);
+}
+
+/* expose 'calc_area_normal' externally. */
+void sculpt_pbvh_calc_area_normal(
+ const Brush *brush, Object *ob,
+ PBVHNode **nodes, int totnode,
+ bool use_threading,
+ float r_area_no[3])
+{
SculptSession *ss = ob->sculpt;
const bool has_bm_orco = ss->bm && sculpt_stroke_is_dynamic_topology(ss, brush);
- int n;
/* 0=towards view, 1=flipped */
float area_nos[2][3] = {{0.0f}};
int count[2] = {0};
+ /* Intentionally set 'sd' to NULL since this is used for vertex paint too. */
SculptThreadedTaskData data = {
- .sd = sd, .ob = ob, .nodes = nodes, .totnode = totnode,
+ .sd = NULL, .ob = ob, .nodes = nodes, .totnode = totnode,
.has_bm_orco = has_bm_orco, .area_cos = NULL, .area_nos = area_nos, .count = count,
};
BLI_mutex_init(&data.mutex);
BLI_task_parallel_range(
0, totnode, &data, calc_area_normal_and_center_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ use_threading);
BLI_mutex_end(&data.mutex);
/* for area normal */
- for (n = 0; n < ARRAY_SIZE(area_nos); n++) {
- if (normalize_v3_v3(r_area_no, area_nos[n]) != 0.0f) {
+ for (int i = 0; i < ARRAY_SIZE(area_nos); i++) {
+ if (normalize_v3_v3(r_area_no, area_nos[i]) != 0.0f) {
break;
}
}
}
+
/* this calculates flatten center and area normal together,
* amortizing the memory bandwidth and loop overhead to calculate both at the same time */
static void calc_area_normal_and_center(
@@ -962,8 +976,9 @@ static void calc_area_normal_and_center(
int count[2] = {0};
+ /* Intentionally set 'sd' to NULL since this is used for vertex paint too. */
SculptThreadedTaskData data = {
- .sd = sd, .ob = ob, .nodes = nodes, .totnode = totnode,
+ .sd = NULL, .ob = ob, .nodes = nodes, .totnode = totnode,
.has_bm_orco = has_bm_orco, .area_cos = area_cos, .area_nos = area_nos, .count = count,
};
BLI_mutex_init(&data.mutex);
@@ -3552,12 +3567,10 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
/* Flip all the editdata across the axis/axes specified by symm. Used to
* calculate multiple modifications to the mesh when symmetry is enabled. */
-static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm,
- const char axis, const float angle,
- const float UNUSED(feather))
+void sculpt_cache_calc_brushdata_symm(
+ StrokeCache *cache, const char symm,
+ const char axis, const float angle)
{
- (void)sd; /* unused */
-
flip_v3_v3(cache->location, cache->true_location, symm);
flip_v3_v3(cache->grab_delta_symmetry, cache->grab_delta, symm);
flip_v3_v3(cache->view_normal, cache->true_view_normal, symm);
@@ -3655,7 +3668,7 @@ static void do_tiled(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSettings
static void do_radial_symmetry(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSettings *ups,
BrushActionFunc action,
const char symm, const int axis,
- const float feather)
+ const float UNUSED(feather))
{
SculptSession *ss = ob->sculpt;
int i;
@@ -3663,7 +3676,7 @@ static void do_radial_symmetry(Sculpt *sd, Object *ob, Brush *brush, UnifiedPain
for (i = 1; i < sd->radial_symm[axis - 'X']; ++i) {
const float angle = 2 * M_PI * i / sd->radial_symm[axis - 'X'];
ss->cache->radial_symmetry_pass = i;
- calc_brushdata_symm(sd, ss->cache, symm, axis, angle, feather);
+ sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
do_tiled(sd, ob, brush, ups, action);
}
}
@@ -3681,8 +3694,9 @@ static void sculpt_fix_noise_tear(Sculpt *sd, Object *ob)
multires_stitch_grids(ob);
}
-static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob,
- BrushActionFunc action, UnifiedPaintSettings *ups)
+static void do_symmetrical_brush_actions(
+ Sculpt *sd, Object *ob,
+ BrushActionFunc action, UnifiedPaintSettings *ups)
{
Brush *brush = BKE_paint_brush(&sd->paint);
SculptSession *ss = ob->sculpt;
@@ -3701,7 +3715,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob,
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- calc_brushdata_symm(sd, cache, i, 0, 0, feather);
+ sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
do_tiled(sd, ob, brush, ups, action);
do_radial_symmetry(sd, ob, brush, ups, action, i, 'X', feather);
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index d61d84c1863..27d8fbaa340 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -207,6 +207,12 @@ float tex_strength(
const float mask,
const int thread_id);
+/* just for vertex paint. */
+void sculpt_pbvh_calc_area_normal(
+ const struct Brush *brush, Object *ob,
+ PBVHNode **nodes, int totnode,
+ bool use_threading,
+ float r_area_no[3]);
/* Cache stroke properties. Used because
* RNA property lookup isn't particularly fast.
@@ -304,6 +310,9 @@ typedef struct StrokeCache {
} StrokeCache;
+void sculpt_cache_calc_brushdata_symm(
+ StrokeCache *cache, const char symm,
+ const char axis, const float angle);
void sculpt_cache_free(StrokeCache *cache);
SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type);