diff options
author | Ton Roosendaal <ton@blender.org> | 2004-04-28 22:08:34 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2004-04-28 22:08:34 +0400 |
commit | 02ba73aaade72fbef292c59505a5b4e9e01f44f5 (patch) | |
tree | 290d5f39017827a0264ab86542f60cb159b112b2 /source/blender | |
parent | 0da09b4299e8af299621ac049dfb94c7bdd9f69e (diff) |
Sneaked in new feature (request samo):
The Image texture repeat options, now allow a "Checker" repeat. With
odd and even tiles set separately, and a size button to set a
'Mortar' inbetween tiles.
http://www.blender3d.org/cms/Render_engine_features.215.0.html
Also fixed bug: using 'CalcAlpha' option for image textures didn't give
antialised edges for image.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 91 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/texture.c | 1 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 3 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_texture_types.h | 10 | ||||
-rw-r--r-- | source/blender/render/intern/source/texture.c | 50 | ||||
-rw-r--r-- | source/blender/src/buttons_shading.c | 27 | ||||
-rw-r--r-- | source/blender/src/previewrender.c | 17 |
7 files changed, 146 insertions, 53 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index a87b01a1b8f..d3f0d3b72af 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -602,17 +602,15 @@ int imagewrap(Tex *tex, float *texvec) int ofs, x, y; char *rect; + Tin= Ta= Tr= Tg= Tb= 0.0; ima= tex->ima; - if(ima==0 || ima->ok== 0) { - Tin= Ta= Tr= Tg= Tb= 0.0; return 0; } if(ima->ibuf==0) ima_ibuf_is_nul(tex); if (ima->ok) { - ibuf = ima->ibuf; if( (R.flag & R_SEC_FIELD) && (ibuf->flags & IB_fields) ) { @@ -628,18 +626,37 @@ int imagewrap(Tex *tex, float *texvec) fy= texvec[1]; } + if(tex->extend == TEX_CHECKER) { + int xs, ys; + + xs= (int)floor(fx); + ys= (int)floor(fy); + fx-= xs; + fy-= ys; + + if( (tex->flag & TEX_CHECKER_ODD)==0) { + if((xs+ys) & 1);else return 0; + } + if( (tex->flag & TEX_CHECKER_EVEN)==0) { + if((xs+ys) & 1) return 0; + } + /* scale around center, (0.5, 0.5) */ + if(tex->checkerdist<1.0) { + fx= (fx-0.5)/(1.0-tex->checkerdist) +0.5; + fy= (fy-0.5)/(1.0-tex->checkerdist) +0.5; + } + } + x = (int)(fx*ibuf->x); y = (int)(fy*ibuf->y); if(tex->extend == TEX_CLIPCUBE) { if(x<0 || y<0 || x>=ibuf->x || y>=ibuf->y || texvec[2]<-1.0 || texvec[2]>1.0) { - Tin= 0; return 0; } } - else if(tex->extend == TEX_CLIP) { + else if( tex->extend==TEX_CLIP || tex->extend==TEX_CHECKER) { if(x<0 || y<0 || x>=ibuf->x || y>=ibuf->y) { - Tin= 0; return 0; } } @@ -1308,16 +1325,70 @@ int imagewraposa(Tex *tex, float *texvec, float *dxt, float *dyt) imaprepeat= (tex->extend==TEX_REPEAT); imapextend= (tex->extend==TEX_EXTEND); + if(tex->extend == TEX_CHECKER) { + int xs, ys, xs1, ys1, xs2, ys2, boundary; + + xs= (int)floor(fx); + ys= (int)floor(fy); + + // both checkers available, no boundary exceptions, checkerdist will eat aliasing + if( (tex->flag & TEX_CHECKER_ODD) && (tex->flag & TEX_CHECKER_EVEN) ) { + fx-= xs; + fy-= ys; + } + else { + + xs1= (int)floor(fx-minx); + ys1= (int)floor(fy-miny); + xs2= (int)floor(fx+minx); + ys2= (int)floor(fy+miny); + boundary= (xs1!=xs2) || (ys1!=ys2); + + if(boundary==0) { + if( (tex->flag & TEX_CHECKER_ODD)==0) { + if((xs+ys) & 1); + else return 0; + } + if( (tex->flag & TEX_CHECKER_EVEN)==0) { + if((xs+ys) & 1) return 0; + } + fx-= xs; + fy-= ys; + } + else { + if(tex->flag & TEX_CHECKER_ODD) { + if((xs1+ys) & 1) fx-= xs2; + else fx-= xs1; + + if((ys1+xs) & 1) fy-= ys2; + else fy-= ys1; + } + if(tex->flag & TEX_CHECKER_EVEN) { + if((xs1+ys) & 1) fx-= xs1; + else fx-= xs2; + + if((ys1+xs) & 1) fy-= ys1; + else fy-= ys2; + } + } + } + + /* scale around center, (0.5, 0.5) */ + if(tex->checkerdist<1.0) { + fx= (fx-0.5)/(1.0-tex->checkerdist) +0.5; + fy= (fy-0.5)/(1.0-tex->checkerdist) +0.5; + minx/= (1.0-tex->checkerdist); + miny/= (1.0-tex->checkerdist); + } + } if(tex->extend == TEX_CLIPCUBE) { if(fx+minx<0.0 || fy+miny<0.0 || fx-minx>1.0 || fy-miny>1.0 || texvec[2]<-1.0 || texvec[2]>1.0) { - Tin= 0; return 0; } } - else if(tex->extend == TEX_CLIP) { + else if(tex->extend==TEX_CLIP || tex->extend==TEX_CHECKER) { if(fx+minx<0.0 || fy+miny<0.0 || fx-minx>1.0 || fy-miny>1.0) { - Tin= 0.0; return 0; } } @@ -1471,7 +1542,7 @@ int imagewraposa(Tex *tex, float *texvec, float *dxt, float *dyt) BRICONRGB; if(tex->imaflag & TEX_CALCALPHA) { - Ta= Tin= MAX3(Tr, Tg, Tb); + Ta= Tin= Ta*MAX3(Tr, Tg, Tb); } else Tin= Ta; if(tex->flag & TEX_NEGALPHA) Ta= 1.0f-Ta; diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 0d472f278de..a1dc9dec3d0 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -329,6 +329,7 @@ void default_tex(Tex *tex) int a; tex->stype= 0; + tex->flag= TEX_CHECKER_ODD; tex->imaflag= TEX_INTERPOL+TEX_MIPMAP; tex->extend= TEX_REPEAT; tex->cropxmin= tex->cropymin= 0.0; diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 2a2ca1c7f2b..c5ac1a7bce8 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -4155,6 +4155,9 @@ static void do_versions(Main *main) Scene *sce; while(tex) { + if((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) { + tex->flag |= TEX_CHECKER_ODD; + } /* copied from kernel texture.c */ if(tex->ns_outscale==0.0) { /* musgrave */ diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index a60c4f117d6..88f25f9c0a5 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -149,6 +149,7 @@ typedef struct Tex { float cropxmin, cropymin, cropxmax, cropymax; short xrepeat, yrepeat; short extend, len; + float checkerdist, pad; short frames, offset, sfra, fie_ima; float norfac, *nor; @@ -224,15 +225,18 @@ typedef struct Tex { #define TEX_MORKPATCH 16384 /* flag */ -#define TEX_COLORBAND 1 -#define TEX_FLIPBLEND 2 -#define TEX_NEGALPHA 4 +#define TEX_COLORBAND 1 +#define TEX_FLIPBLEND 2 +#define TEX_NEGALPHA 4 +#define TEX_CHECKER_ODD 8 +#define TEX_CHECKER_EVEN 16 /* extend (starts with 1 because of backward comp.) */ #define TEX_EXTEND 1 #define TEX_CLIP 2 #define TEX_REPEAT 3 #define TEX_CLIPCUBE 4 +#define TEX_CHECKER 5 /* noisetype */ #define TEX_NOISESOFT 0 diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c index 47a12627bf0..762e00073c2 100644 --- a/source/blender/render/intern/source/texture.c +++ b/source/blender/render/intern/source/texture.c @@ -895,17 +895,18 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *dxt, float } /* repeat */ - if(tex->xrepeat>1) { - fx *= tex->xrepeat; - if(fx>1.0) fx -= (int)(fx); - else if(fx<0.0) fx+= 1-(int)(fx); - } - if(tex->yrepeat>1) { - fy *= tex->yrepeat; - if(fy>1.0) fy -= (int)(fy); - else if(fy<0.0) fy+= 1-(int)(fy); + if(tex->extend==TEX_REPEAT) { + if(tex->xrepeat>1) { + fx *= tex->xrepeat; + if(fx>1.0) fx -= (int)(fx); + else if(fx<0.0) fx+= 1-(int)(fx); + } + if(tex->yrepeat>1) { + fy *= tex->yrepeat; + if(fy>1.0) fy -= (int)(fy); + else if(fy<0.0) fy+= 1-(int)(fy); + } } - /* crop */ if(tex->cropxmin!=0.0 || tex->cropxmax!=1.0) { fac1= tex->cropxmax - tex->cropxmin; @@ -994,21 +995,22 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *dxt, float } /* repeat */ - if(tex->xrepeat>1) { - fx *= tex->xrepeat; - dxt[0]*= tex->xrepeat; - dyt[0]*= tex->xrepeat; - if(fx>1.0) fx -= (int)(fx); - else if(fx<0.0) fx+= 1-(int)(fx); - } - if(tex->yrepeat>1) { - fy *= tex->yrepeat; - dxt[1]*= tex->yrepeat; - dyt[1]*= tex->yrepeat; - if(fy>1.0) fy -= (int)(fy); - else if(fy<0.0) fy+= 1-(int)(fy); + if(tex->extend==TEX_REPEAT) { + if(tex->xrepeat>1) { + fx *= tex->xrepeat; + dxt[0]*= tex->xrepeat; + dyt[0]*= tex->xrepeat; + if(fx>1.0) fx -= (int)(fx); + else if(fx<0.0) fx+= 1-(int)(fx); + } + if(tex->yrepeat>1) { + fy *= tex->yrepeat; + dxt[1]*= tex->yrepeat; + dyt[1]*= tex->yrepeat; + if(fy>1.0) fy -= (int)(fy); + else if(fy<0.0) fy+= 1-(int)(fy); + } } - /* crop */ if(tex->cropxmin!=0.0 || tex->cropxmax!=1.0) { fac1= tex->cropxmax - tex->cropxmin; diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c index 45c908d46ff..bd0f094ae69 100644 --- a/source/blender/src/buttons_shading.c +++ b/source/blender/src/buttons_shading.c @@ -1098,16 +1098,27 @@ static void texture_panel_image(Tex *tex) uiDefButF(block, NUM, B_TEXPRV, "Filter :", 10,92,150,19, &tex->filtersize, 0.1, 25.0, 0, 0, "Sets the filter size used by mipmap and interpol"); uiBlockBeginAlign(block); - uiDefButS(block, ROW, 0, "Extend", 10,70,75,19, &tex->extend, 4.0, 1.0, 0, 0, "Extends the colour of the edge pixels"); - uiDefButS(block, ROW, 0, "Clip", 85,70,75,19, &tex->extend, 4.0, 2.0, 0, 0, "Sets alpha 0.0 outside Image edges"); - uiDefButS(block, ROW, 0, "ClipCube", 160,70,75,19, &tex->extend, 4.0, 4.0, 0, 0, "Sets alpha to 0.0 outside cubeshaped area around Image"); - uiDefButS(block, ROW, 0, "Repeat", 235,70,75,19, &tex->extend, 4.0, 3.0, 0, 0, "Causes Image to repeat horizontally and vertically"); - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_TEXPRV, "Xrepeat:", 10,50,150,19, &tex->xrepeat, 1.0, 512.0, 0, 0, "Sets a repetition multiplier in the X direction"); - uiDefButS(block, NUM, B_TEXPRV, "Yrepeat:", 160,50,150,19, &tex->yrepeat, 1.0, 512.0, 0, 0, "Sets a repetition multiplier in the Y direction"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "Extend", 10,70,63,19, &tex->extend, 4.0, 1.0, 0, 0, "Extends the colour of the edge pixels"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "Clip", 73,70,48,19, &tex->extend, 4.0, 2.0, 0, 0, "Sets alpha 0.0 outside Image edges"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "ClipCube", 121,70,63,19, &tex->extend, 4.0, 4.0, 0, 0, "Sets alpha to 0.0 outside cubeshaped area around Image"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "Repeat", 184,70,63,19, &tex->extend, 4.0, 3.0, 0, 0, "Causes Image to repeat horizontally and vertically"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "Checker", 247,70,63,19, &tex->extend, 4.0, 5.0, 0, 0, "Causes Image to repeat in checker pattern"); + + if(tex->extend==TEX_REPEAT) { + uiBlockBeginAlign(block); + uiDefButS(block, NUM, B_TEXPRV, "Xrepeat:", 10,50,150,19, &tex->xrepeat, 1.0, 512.0, 0, 0, "Sets a repetition multiplier in the X direction"); + uiDefButS(block, NUM, B_TEXPRV, "Yrepeat:", 160,50,150,19, &tex->yrepeat, 1.0, 512.0, 0, 0, "Sets a repetition multiplier in the Y direction"); + } + else if(tex->extend==TEX_CHECKER) { + uiBlockBeginAlign(block); + uiDefButS(block, TOG|BIT|3, B_TEXPRV, "Odd", 10,50,100,19, &tex->flag, 0.0, 0.0, 0, 0, "Sets odd checker tiles"); + uiDefButS(block, TOG|BIT|4, B_TEXPRV, "Even", 110,50,100,19, &tex->flag, 0.0, 0.0, 0, 0, "Sets even checker tiles"); + uiDefButF(block, NUM, B_TEXPRV, "Mortar:", 210,50,100,19, &tex->checkerdist, 0.0, 0.99, 0, 0, "Set checkers distance (like mortar)"); + } uiBlockBeginAlign(block); uiDefButF(block, NUM, B_REDR, "MinX ", 10,28,150,19, &tex->cropxmin, -10.0, 10.0, 10, 0, "Sets minimum X value to crop Image"); uiDefButF(block, NUM, B_REDR, "MinY ", 10,8,150,19, &tex->cropymin, -10.0, 10.0, 10, 0, "Sets minimum Y value to crop Image"); + uiBlockBeginAlign(block); uiDefButF(block, NUM, B_REDR, "MaxX ", 160,28,150,19, &tex->cropxmax, -10.0, 10.0, 10, 0, "Sets maximum X value to crop Image"); uiDefButF(block, NUM, B_REDR, "MaxY ", 160,8,150,19, &tex->cropymax, -10.0, 10.0, 10, 0, "Sets maximum Y value to crop Image"); @@ -2121,7 +2132,7 @@ static void lamp_panel_lamp(Object *ob, Lamp *la) uiBlockBeginAlign(block); if ELEM(la->type, LA_LOCAL, LA_SPOT) { uiDefButF(block, NUMSLI,B_MATPRV,"Quad1 ", 120,30,180,19,&la->att1, 0.0, 1.0, 0, 0, "Set the linear distance attenuatation for a quad lamp"); - uiDefButF(block, NUMSLI,B_MATPRV,"Quad2 ", 120,10,180,19,&la->att2, 0.0, 1.0, 0, 0, "Set the qudratic distance attenuatation for a quad lamp"); + uiDefButF(block, NUMSLI,B_MATPRV,"Quad2 ", 120,10,180,19,&la->att2, 0.0, 1.0, 0, 0, "Set the quadratic distance attenuatation for a quad lamp"); } else if(la->type==LA_AREA) { if(la->k==0.0) la->k= 1.0; diff --git a/source/blender/src/previewrender.c b/source/blender/src/previewrender.c index 214161e53fd..92821b11aa7 100644 --- a/source/blender/src/previewrender.c +++ b/source/blender/src/previewrender.c @@ -588,15 +588,16 @@ static void texture_preview_pixel(Tex *tex, int x, int y, char *rect) texvec[1]= 0.5+v1*y; /* no coordinate mapping, exception: repeat */ - if(tex->xrepeat>1) { - texvec[0] *= tex->xrepeat; - if(texvec[0]>1.0) texvec[0] -= (int)(texvec[0]); - } - if(tex->yrepeat>1) { - texvec[1] *= tex->yrepeat; - if(texvec[1]>1.0) texvec[1] -= (int)(texvec[1]); + if(tex->extend==TEX_REPEAT) { + if(tex->xrepeat>1) { + texvec[0] *= tex->xrepeat; + if(texvec[0]>1.0) texvec[0] -= (int)(texvec[0]); + } + if(tex->yrepeat>1) { + texvec[1] *= tex->yrepeat; + if(texvec[1]>1.0) texvec[1] -= (int)(texvec[1]); + } } - } else if(tex->type==TEX_ENVMAP) { if(tex->env) { |