diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-09-20 23:51:10 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-09-21 00:14:55 +0300 |
commit | 196d26fb1404f580766bf7743c8e5298d5651492 (patch) | |
tree | 3f7ae2d725bb1c3ad2ed72b18e13ca3fbf889d10 /source/blender | |
parent | 5ad8489c1da20a72d01e880668ecb2c822646116 (diff) |
Fix T46144: blender internal face texture color wrong in raytraced reflection.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/render/intern/source/rayshade.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index 70a8fdf3ba3..900312ee984 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -736,6 +736,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con //shi.sample= 0; // memset above, so don't need this shi.xs= origshi->xs; shi.ys= origshi->ys; + shi.do_manage= origshi->do_manage; shi.lay= origshi->lay; shi.passflag= SCE_PASS_COMBINED; /* result of tracing needs no pass info */ shi.combinedflag= 0xFFFFFF; /* ray trace does all options */ @@ -1622,6 +1623,7 @@ static void ray_trace_shadow_tra(Isect *is, ShadeInput *origshi, int depth, int shi.xs= origshi->xs; shi.ys= origshi->ys; + shi.do_manage= origshi->do_manage; shi.lay= origshi->lay; shi.nodes= origshi->nodes; |