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authorCampbell Barton <ideasman42@gmail.com>2014-03-26 02:34:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-26 02:34:01 +0400
commitbd65fc176d39f8b083e0dbb7c6fda98de896257d (patch)
tree363e738ad1a47fb574451bd254c642af6cc9de9b /source/blender
parent8703e2fe7e97ddad4f7f5bae8e5c801efbf9dddb (diff)
revert 0da3e97, fix for T39279
Following problems: - painting onto a cube asserts immediately (vpaint/wpaint) - crashes with valgrind (bad memory use) - the original intended behavior of vertex projection paint no longer works as I intended. (its constantly refreshing geometry even when no modifiers are applied). Best get code review for these kinds of changes.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h7
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c83
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c92
3 files changed, 91 insertions, 91 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 5f951f72a21..6dd42380a11 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -118,17 +118,12 @@ void PAINT_OT_vertex_paint(struct wmOperatorType *ot);
unsigned int vpaint_get_current_col(struct VPaint *vp);
-typedef struct VertProjData {
- struct DMCoNo *vcosnos;
- float *dists_sq;
- float (*ss_co)[2];
-} VertProjData;
/* paint_vertex_proj.c */
struct VertProjHandle;
struct VertProjHandle *ED_vpaint_proj_handle_create(
struct Scene *scene, struct Object *ob,
- VertProjData **r_vcosnos);
+ struct DMCoNo **r_vcosnos);
void ED_vpaint_proj_handle_update(
struct VertProjHandle *vp_handle,
/* runtime vars */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index c7bbf241e38..e058f924a7b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -910,43 +910,49 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
}
/* whats _dl mean? */
-static float calc_vp_strength_col_dl(
- VPaint *vp, ViewContext *vc, const VertProjData *data, const int index,
- const float brush_size_pressure, float rgba[4])
+static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const float co[3],
+ const float mval[2], const float brush_size_pressure, float rgba[4])
{
- float dist_sq = data->dists_sq[index];
- if (dist_sq <= brush_size_pressure * brush_size_pressure) {
- Brush *brush = BKE_paint_brush(&vp->paint);
- const float dist = sqrtf(dist_sq);
- float factor;
+ float co_ss[2]; /* screenspace */
- if (brush->mtex.tex && rgba) {
- if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
- BKE_brush_sample_tex_3D(vc->scene, brush, data->vcosnos[index].co, rgba, 0, NULL);
+ if (ED_view3d_project_float_object(vc->ar,
+ co, co_ss,
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+ {
+ const float dist_sq = len_squared_v2v2(mval, co_ss);
+
+ if (dist_sq <= brush_size_pressure * brush_size_pressure) {
+ Brush *brush = BKE_paint_brush(&vp->paint);
+ const float dist = sqrtf(dist_sq);
+ float factor;
+
+ if (brush->mtex.tex && rgba) {
+ if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
+ BKE_brush_sample_tex_3D(vc->scene, brush, co, rgba, 0, NULL);
+ }
+ else {
+ const float co_ss_3d[3] = {co_ss[0], co_ss[1], 0.0f}; /* we need a 3rd empty value */
+ BKE_brush_sample_tex_3D(vc->scene, brush, co_ss_3d, rgba, 0, NULL);
+ }
+ factor = rgba[3];
}
else {
- const float co_ss_3d[3] = {data->ss_co[index][0], data->ss_co[index][1], 0.0f}; /* we need a 3rd empty value */
- BKE_brush_sample_tex_3D(vc->scene, brush, co_ss_3d, rgba, 0, NULL);
+ factor = 1.0f;
}
- factor = rgba[3];
- }
- else {
- factor = 1.0f;
+ return factor * BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure);
}
- return factor * BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure);
}
if (rgba)
zero_v4(rgba);
return 0.0f;
}
-static float calc_vp_alpha_col_dl(
- VPaint *vp, ViewContext *vc,
- float vpimat[3][3], const VertProjData *data,
- const int index,
- const float brush_size_pressure, const float brush_alpha_pressure, float rgba[4])
+static float calc_vp_alpha_col_dl(VPaint *vp, ViewContext *vc,
+ float vpimat[3][3], const DMCoNo *v_co_no,
+ const float mval[2],
+ const float brush_size_pressure, const float brush_alpha_pressure, float rgba[4])
{
- float strength = calc_vp_strength_col_dl(vp, vc, data, index, brush_size_pressure, rgba);
+ float strength = calc_vp_strength_col_dl(vp, vc, v_co_no->co, mval, brush_size_pressure, rgba);
if (strength > 0.0f) {
float alpha = brush_alpha_pressure * strength;
@@ -955,10 +961,10 @@ static float calc_vp_alpha_col_dl(
float dvec[3];
/* transpose ! */
- dvec[2] = dot_v3v3(vpimat[2], data->vcosnos[index].no);
+ dvec[2] = dot_v3v3(vpimat[2], v_co_no->no);
if (dvec[2] > 0.0f) {
- dvec[0] = dot_v3v3(vpimat[0], data->vcosnos[index].no);
- dvec[1] = dot_v3v3(vpimat[1], data->vcosnos[index].no);
+ dvec[0] = dot_v3v3(vpimat[0], v_co_no->no);
+ dvec[1] = dot_v3v3(vpimat[1], v_co_no->no);
alpha *= dvec[2] / len_v3(dvec);
}
@@ -2125,7 +2131,7 @@ struct WPaintData {
int vgroup_mirror;
void *vp_handle;
- VertProjData *data;
+ DMCoNo *vertexcosnos;
float wpimat[3][3];
@@ -2235,7 +2241,7 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UN
}
/* painting on subsurfs should give correct points too, this returns me->totvert amount */
- wpd->vp_handle = ED_vpaint_proj_handle_create(scene, ob, &wpd->data);
+ wpd->vp_handle = ED_vpaint_proj_handle_create(scene, ob, &wpd->vertexcosnos);
wpd->indexar = get_indexarray(me);
copy_wpaint_prev(wp, me->dvert, me->totvert);
@@ -2379,7 +2385,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
#define WP_BLUR_ACCUM(v_idx_var) \
{ \
const unsigned int vidx = v_idx_var; \
- const float fac = calc_vp_strength_col_dl(wp, vc, wpd->data, vidx, brush_size_pressure, NULL); \
+ const float fac = calc_vp_strength_col_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure, NULL); \
if (fac > 0.0f) { \
MDeformWeight *dw = dw_func(&me->dvert[vidx], wpi.vgroup_active); \
paintweight += dw ? (dw->weight * fac) : 0.0f; \
@@ -2449,8 +2455,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
{ \
unsigned int vidx = v_idx_var; \
if (me->dvert[vidx].flag) { \
- alpha = calc_vp_alpha_col_dl(wp, vc, wpd->wpimat, wpd->data, vidx, \
- brush_size_pressure, brush_alpha_pressure, NULL); \
+ alpha = calc_vp_alpha_col_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx], \
+ mval, brush_size_pressure, brush_alpha_pressure, NULL); \
if (alpha) { \
do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight); \
} \
@@ -2737,7 +2743,7 @@ typedef struct VPaintData {
int *indexar;
struct VertProjHandle *vp_handle;
- VertProjData *data;
+ DMCoNo *vertexcosnos;
float vpimat[3][3];
@@ -2805,7 +2811,7 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
paint_stroke_set_mode_data(stroke, vpd);
view3d_set_viewcontext(C, &vpd->vc);
- vpd->vp_handle = ED_vpaint_proj_handle_create(vpd->vc.scene, ob, &vpd->data);
+ vpd->vp_handle = ED_vpaint_proj_handle_create(vpd->vc.scene, ob, &vpd->vertexcosnos);
vpd->indexar = get_indexarray(me);
vpd->paintcol = vpaint_get_current_col(vp);
@@ -2843,7 +2849,8 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
return 1;
}
-static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me, const unsigned int index,
+static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me,
+ const unsigned int index, const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure)
{
ViewContext *vc = &vpd->vc;
@@ -2894,8 +2901,8 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me, const unsig
float rgba[4];
unsigned int paintcol;
alpha = calc_vp_alpha_col_dl(vp, vc, vpd->vpimat,
- vpd->data, ml->v,
- brush_size_pressure, brush_alpha_pressure, rgba);
+ &vpd->vertexcosnos[ml->v], mval,
+ brush_size_pressure, brush_alpha_pressure, rgba);
if (vpd->is_texbrush) {
float rgba_br[3];
@@ -2998,7 +3005,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for (index = 0; index < totindex; index++) {
if (indexar[index] && indexar[index] <= me->totpoly) {
- vpaint_paint_poly(vp, vpd, me, indexar[index] - 1, brush_size_pressure, brush_alpha_pressure);
+ vpaint_paint_poly(vp, vpd, me, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index 1d98c39816e..a04e15d3729 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -52,10 +52,13 @@
/* stored while painting */
struct VertProjHandle {
- VertProjData *data;
+ DMCoNo *vcosnos;
bool use_update;
+ /* use for update */
+ float *dists_sq;
+
Object *ob;
Scene *scene;
};
@@ -77,7 +80,7 @@ static void vpaint_proj_dm_map_cosnos_init__map_cb(void *userData, int index, co
const float no_f[3], const short no_s[3])
{
struct VertProjHandle *vp_handle = userData;
- DMCoNo *co_no = &vp_handle->data->vcosnos[index];
+ DMCoNo *co_no = &vp_handle->vcosnos[index];
/* check if we've been here before (normal should not be 0) */
if (!is_zero_v3(co_no->no)) {
@@ -104,10 +107,11 @@ static void vpaint_proj_dm_map_cosnos_init(Scene *scene, Object *ob,
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
if (dm->foreachMappedVert) {
+ memset(vp_handle->vcosnos, 0, sizeof(DMCoNo) * me->totvert);
dm->foreachMappedVert(dm, vpaint_proj_dm_map_cosnos_init__map_cb, vp_handle, DM_FOREACH_USE_NORMAL);
}
else {
- DMCoNo *v_co_no = vp_handle->data->vcosnos;
+ DMCoNo *v_co_no = vp_handle->vcosnos;
int a;
for (a = 0; a < me->totvert; a++, v_co_no++) {
dm->getVertCo(dm, a, v_co_no->co);
@@ -124,44 +128,45 @@ static void vpaint_proj_dm_map_cosnos_init(Scene *scene, Object *ob,
/* Same as init but take mouse location into account */
-static void vpaint_proj_dm_map_cosnos_update__map_cb(
- void *userData, int index, const float co[3],
- const float no_f[3], const short no_s[3])
+static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index, const float co[3],
+ const float no_f[3], const short no_s[3])
{
struct VertProjUpdate *vp_update = userData;
+ struct VertProjHandle *vp_handle = vp_update->vp_handle;
- VertProjData *data = vp_update->vp_handle->data;
- DMCoNo *co_no = &data->vcosnos[index];
-
- /* first find distance to this vertex */
- float co_ss[2]; /* screenspace */
+ DMCoNo *co_no = &vp_handle->vcosnos[index];
- if (ED_view3d_project_float_object(vp_update->ar,
- co, co_ss,
- V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+ /* find closest vertex */
{
- const float dist_sq = len_squared_v2v2(vp_update->mval_fl, co_ss);
- if (dist_sq > data->dists_sq[index]) {
- /* bail out! */
- return;
+ /* first find distance to this vertex */
+ float co_ss[2]; /* screenspace */
+
+ if (ED_view3d_project_float_object(vp_update->ar,
+ co, co_ss,
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+ {
+ const float dist_sq = len_squared_v2v2(vp_update->mval_fl, co_ss);
+ if (dist_sq > vp_handle->dists_sq[index]) {
+ /* bail out! */
+ return;
+ }
+
+ vp_handle->dists_sq[index] = dist_sq;
}
+ }
+ /* continue with regular functionality */
- data->dists_sq[index] = dist_sq;
- copy_v2_v2(data->ss_co[index], co_ss);
-
- copy_v3_v3(co_no->co, co);
- if (no_f) {
- copy_v3_v3(co_no->no, no_f);
- }
- else {
- normal_short_to_float_v3(co_no->no, no_s);
- }
+ copy_v3_v3(co_no->co, co);
+ if (no_f) {
+ copy_v3_v3(co_no->no, no_f);
+ }
+ else {
+ normal_short_to_float_v3(co_no->no, no_s);
}
}
-static void vpaint_proj_dm_map_cosnos_update(
- struct VertProjHandle *vp_handle,
- ARegion *ar, const float mval_fl[2])
+static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
+ ARegion *ar, const float mval_fl[2])
{
struct VertProjUpdate vp_update = {vp_handle, ar, mval_fl};
@@ -177,7 +182,7 @@ static void vpaint_proj_dm_map_cosnos_update(
/* highly unlikely this will become unavailable once painting starts (perhaps with animated modifiers) */
if (LIKELY(dm->foreachMappedVert)) {
- fill_vn_fl(vp_handle->data->dists_sq, me->totvert, FLT_MAX);
+ fill_vn_fl(vp_handle->dists_sq, me->totvert, FLT_MAX);
dm->foreachMappedVert(dm, vpaint_proj_dm_map_cosnos_update__map_cb, &vp_update, DM_FOREACH_USE_NORMAL);
}
@@ -189,38 +194,33 @@ static void vpaint_proj_dm_map_cosnos_update(
/* -------------------------------------------------------------------- */
/* Public Functions */
-struct VertProjHandle *ED_vpaint_proj_handle_create(
- Scene *scene, Object *ob,
- VertProjData **r_vcosnos)
+struct VertProjHandle *ED_vpaint_proj_handle_create(Scene *scene, Object *ob,
+ DMCoNo **r_vcosnos)
{
struct VertProjHandle *vp_handle = MEM_mallocN(sizeof(struct VertProjHandle), __func__);
Mesh *me = ob->data;
/* setup the handle */
- vp_handle->data = MEM_mallocN(sizeof(VertProjData), AT);
-
- vp_handle->data->vcosnos = MEM_mallocN(sizeof(DMCoNo) * me->totvert, "vertexcosnos map");
+ vp_handle->vcosnos = MEM_mallocN(sizeof(DMCoNo) * me->totvert, "vertexcosnos map");
vp_handle->use_update = false;
/* sets 'use_update' if needed */
vpaint_proj_dm_map_cosnos_init(scene, ob, vp_handle);
if (vp_handle->use_update) {
- vp_handle->data->dists_sq = MEM_mallocN(sizeof(float) * me->totvert, AT);
- vp_handle->data->ss_co = MEM_mallocN(2 * sizeof(float) * me->totvert, AT);
+ vp_handle->dists_sq = MEM_mallocN(sizeof(float) * me->totvert, __func__);
vp_handle->ob = ob;
vp_handle->scene = scene;
}
else {
- vp_handle->data->dists_sq = NULL;
- vp_handle->data->ss_co = NULL;
+ vp_handle->dists_sq = NULL;
vp_handle->ob = NULL;
vp_handle->scene = NULL;
}
- *r_vcosnos = vp_handle->data;
+ *r_vcosnos = vp_handle->vcosnos;
return vp_handle;
}
@@ -235,11 +235,9 @@ void ED_vpaint_proj_handle_update(struct VertProjHandle *vp_handle,
void ED_vpaint_proj_handle_free(struct VertProjHandle *vp_handle)
{
if (vp_handle->use_update) {
- MEM_freeN(vp_handle->data->dists_sq);
- MEM_freeN(vp_handle->data->ss_co);
+ MEM_freeN(vp_handle->dists_sq);
}
- MEM_freeN(vp_handle->data->vcosnos);
- MEM_freeN(vp_handle->data);
+ MEM_freeN(vp_handle->vcosnos);
MEM_freeN(vp_handle);
}