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authorKevin Dietrich <kevin.dietrich@mailoo.org>2014-04-02 13:40:29 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-02 13:53:44 +0400
commitcb7cfd3ab6be1cfba96cb2070ac60d224126f1ea (patch)
treeec8de38de655c8fe74835eabc7f9c68e20df322a /source/blender
parent288147334ce81cf0be533c15f3698b88ef7c63f3 (diff)
Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
Fixes T37954. Reviewed By: brecht, dingto Differential Revision: https://developer.blender.org/D230
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c17
-rw-r--r--source/blender/makesdna/DNA_node_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c18
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_uvmap.c58
9 files changed, 102 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 09c5776ccf0..1d76cabf78b 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -744,6 +744,7 @@ struct ShadeResult;
#define SH_NODE_COMBHSV 184
#define SH_NODE_BSDF_HAIR 185
#define SH_NODE_LAMP 186
+#define SH_NODE_UVMAP 187
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 2122526988a..47ef03093b1 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3520,6 +3520,7 @@ static void registerShaderNodes(void)
register_node_type_sh_subsurface_scattering();
register_node_type_sh_mix_shader();
register_node_type_sh_add_shader();
+ register_node_type_sh_uvmap();
register_node_type_sh_output_lamp();
register_node_type_sh_output_material();
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 5e3ac42d865..d64607c5481 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -873,6 +873,20 @@ static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), Pointer
uiItemR(layout, ptr, "invert", 0, NULL, 0);
}
+static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "from_dupli", 0, NULL, 0);
+
+ if(!RNA_boolean_get(ptr, "from_dupli")) {
+ PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
+
+ if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
+ PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
+ uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_textures", "", ICON_NONE);
+ }
+ }
+}
+
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiItemR(layout, ptr, "space", 0, "", 0);
@@ -1103,6 +1117,9 @@ static void node_shader_set_butfunc(bNodeType *ntype)
ntype->draw_buttons = node_shader_buts_script;
ntype->draw_buttons_ex = node_shader_buts_script_ex;
break;
+ case SH_NODE_UVMAP:
+ ntype->draw_buttons = node_shader_buts_uvmap;
+ break;
}
}
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 2d3a0fa2057..967ec8d8d06 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -847,6 +847,10 @@ typedef struct NodeShaderNormalMap {
char uv_map[64];
} NodeShaderNormalMap;
+typedef struct NodeShaderUVMap {
+ char uv_map[64];
+} NodeShaderUVMap;
+
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 0664ecf0d34..0f2380cbad4 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3730,6 +3730,24 @@ static void def_hair(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_sh_uvmap(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "from_dupli", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
+ RNA_def_property_ui_text(prop, "From Dupli", "Use the parent of the dupli object if possible");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ RNA_def_struct_sdna_from(srna, "NodeShaderUVMap", "storage");
+
+ prop = RNA_def_property(srna, "uv_map", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(prop, "UV Map", "UV coordinates to be used for mapping");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ RNA_def_struct_sdna_from(srna, "bNode", NULL);
+}
+
static void def_sh_normal_map(StructRNA *srna)
{
static EnumPropertyItem prop_space_items[] = {
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index fef6762d695..754a3c11d78 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -200,6 +200,7 @@ set(SRC
shader/nodes/node_shader_tex_wave.c
shader/nodes/node_shader_volume_scatter.c
shader/nodes/node_shader_volume_absorption.c
+ shader/nodes/node_shader_uvmap.c
shader/node_shader_tree.c
shader/node_shader_util.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index 0f388a890a4..91b103da0e2 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -111,6 +111,7 @@ void register_node_type_sh_bsdf_hair(void);
void register_node_type_sh_subsurface_scattering(void);
void register_node_type_sh_mix_shader(void);
void register_node_type_sh_add_shader(void);
+void register_node_type_sh_uvmap(void);
void register_node_type_sh_output_lamp(void);
void register_node_type_sh_output_material(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index b406ac49008..434e737772d 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -119,6 +119,7 @@ DefNode( ShaderNode, SH_NODE_TEX_COORD, def_sh_tex_coord, "TE
DefNode( ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VECT_TRANSFORM", VectorTransform, "Vector Transform", "" )
DefNode( ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" )
DefNode( ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" )
+DefNode( ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" )
DefNode( CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" )
DefNode( CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.c b/source/blender/nodes/shader/nodes/node_shader_uvmap.c
new file mode 100644
index 00000000000..fff1bc1df95
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.c
@@ -0,0 +1,58 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+#include "DNA_customdata_types.h"
+
+/* **************** OUTPUT ******************** */
+
+static bNodeSocketTemplate sh_node_uvmap_out[] = {
+ { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static void node_shader_init_uvmap(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeShaderUVMap *attr = MEM_callocN(sizeof(NodeShaderUVMap), "NodeShaderUVMap");
+ node->storage = attr;
+}
+
+/* node type definition */
+void register_node_type_sh_uvmap(void)
+{
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_UVMAP, "UV Map", NODE_CLASS_INPUT, 0);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_socket_templates(&ntype, NULL, sh_node_uvmap_out);
+ node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
+ node_type_init(&ntype, node_shader_init_uvmap);
+ node_type_storage(&ntype, "NodeShaderUVMap", node_free_standard_storage, node_copy_standard_storage);
+
+ nodeRegisterType(&ntype);
+}