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authorPablo Dobarro <pablodp606@gmail.com>2020-03-06 17:24:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-03-06 17:24:15 +0300
commit69d4aec55f9c5bc64c58e43edefc6687fcb9d08b (patch)
treeded4a8da676e18914499a2b125226d2231308f87 /source/blender
parentb201a67faa350ef1f8f7a27997b82ec19551c11d (diff)
Cleanup: Use the SCULPT_ prefix in all sculpt_intern functions
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c8
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c14
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c22
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c66
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1031
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c36
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h88
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c26
11 files changed, 658 insertions, 655 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 7198fb7df11..963fc556827 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -580,7 +580,7 @@ static bool sculpt_get_brush_geometry(bContext *C,
if (vc->obact->sculpt && vc->obact->sculpt->pbvh) {
if (!ups->stroke_active) {
- hit = sculpt_stroke_get_location(C, location, mouse);
+ hit = SCULPT_stroke_get_location(C, location, mouse);
}
else {
hit = ups->last_hit;
@@ -1212,7 +1212,7 @@ static void sculpt_geometry_preview_lines_draw(const uint gpuattr, SculptSession
if (ss->preview_vert_index_count > 0) {
immBegin(GPU_PRIM_LINES, ss->preview_vert_index_count);
for (int i = 0; i < ss->preview_vert_index_count; i++) {
- immVertex3fv(gpuattr, sculpt_vertex_co_get(ss, ss->preview_vert_index_list[i]));
+ immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss->preview_vert_index_list[i]));
}
immEnd();
}
@@ -1439,7 +1439,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* Update the active vertex. */
if ((mode == PAINT_MODE_SCULPT) && ss && !ups->stroke_active) {
prev_active_vertex_index = ss->active_vertex_index;
- is_cursor_over_mesh = sculpt_cursor_geometry_info_update(
+ is_cursor_over_mesh = SCULPT_cursor_geometry_info_update(
C, &gi, mouse, (brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE));
}
/* Use special paint crosshair cursor in all paint modes. */
@@ -1551,7 +1551,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
if (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) &&
!is_multires) {
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && ss->deform_modifiers_active) {
- sculpt_geometry_preview_lines_update(C, ss, rds);
+ SCULPT_geometry_preview_lines_update(C, ss, rds);
sculpt_geometry_preview_lines_draw(pos, ss);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index aed9e47b972..fe091dee4f8 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -97,7 +97,7 @@ static void partialvis_update_mesh(Object *ob,
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
paint_mask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
- sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
+ SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
for (i = 0; i < totvert; i++) {
MVert *v = &mvert[vert_indices[i]];
@@ -145,7 +145,7 @@ static void partialvis_update_grids(Depsgraph *depsgraph,
grid_hidden = BKE_pbvh_grid_hidden(pbvh);
CCGKey key = *BKE_pbvh_get_grid_key(pbvh);
- sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
+ SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
for (int i = 0; i < totgrid; i++) {
int any_hidden = 0;
@@ -274,7 +274,7 @@ static void partialvis_update_bmesh(Object *ob,
other = BKE_pbvh_bmesh_node_other_verts(node);
faces = BKE_pbvh_bmesh_node_faces(node);
- sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
+ SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
partialvis_update_bmesh_verts(bm, unique, action, area, planes, &any_changed, &any_visible);
@@ -369,10 +369,10 @@ static int hide_show_exec(bContext *C, wmOperator *op)
/* Start undo. */
switch (action) {
case PARTIALVIS_HIDE:
- sculpt_undo_push_begin("Hide area");
+ SCULPT_undo_push_begin("Hide area");
break;
case PARTIALVIS_SHOW:
- sculpt_undo_push_begin("Show area");
+ SCULPT_undo_push_begin("Show area");
break;
}
@@ -395,7 +395,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
}
/* End undo. */
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
/* Ensure that edges and faces get hidden as well (not used by
* sculpt but it looks wrong when entering editmode otherwise). */
@@ -450,7 +450,7 @@ void PAINT_OT_hide_show(struct wmOperatorType *ot)
ot->modal = WM_gesture_box_modal;
ot->exec = hide_show_exec;
/* Sculpt-only for now. */
- ot->poll = sculpt_mode_poll_view3d;
+ ot->poll = SCULPT_mode_poll_view3d;
ot->flag = OPTYPE_REGISTER;
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 893210d96da..c8f4bdc0522 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -115,7 +115,7 @@ static void mask_flood_fill_task_cb(void *__restrict userdata,
PBVHVertexIter vi;
- sculpt_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
BKE_pbvh_vertex_iter_begin(data->pbvh, node, vi, PBVH_ITER_UNIQUE)
{
@@ -157,7 +157,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
- sculpt_undo_push_begin("Mask flood fill");
+ SCULPT_undo_push_begin("Mask flood fill");
MaskTaskData data = {
.ob = ob,
@@ -178,7 +178,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
BKE_pbvh_update_vertex_data(pbvh, PBVH_UpdateMask);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
if (nodes) {
MEM_freeN(nodes);
@@ -200,7 +200,7 @@ void PAINT_OT_mask_flood_fill(struct wmOperatorType *ot)
/* API callbacks. */
ot->exec = mask_flood_fill_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER;
@@ -272,7 +272,7 @@ static void mask_box_select_task_cb(void *__restrict userdata,
if (!any_masked) {
any_masked = true;
- sculpt_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
if (data->multires) {
BKE_pbvh_node_mark_normals_update(node);
@@ -317,7 +317,7 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
pbvh = ob->sculpt->pbvh;
multires = (BKE_pbvh_type(pbvh) == PBVH_GRIDS);
- sculpt_undo_push_begin("Mask box fill");
+ SCULPT_undo_push_begin("Mask box fill");
for (int symmpass = 0; symmpass <= symm; symmpass++) {
if (symmpass == 0 || (symm & symmpass && (symm != 5 || symmpass != 3) &&
@@ -359,7 +359,7 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
BKE_pbvh_update_vertex_data(pbvh, PBVH_UpdateMask);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
ED_region_tag_redraw(ar);
@@ -440,7 +440,7 @@ static void mask_gesture_lasso_task_cb(void *__restrict userdata,
if (!any_masked) {
any_masked = true;
- sculpt_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
BKE_pbvh_node_mark_redraw(node);
if (data->multires) {
@@ -504,7 +504,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
pbvh = ob->sculpt->pbvh;
multires = (BKE_pbvh_type(pbvh) == PBVH_GRIDS);
- sculpt_undo_push_begin("Mask lasso fill");
+ SCULPT_undo_push_begin("Mask lasso fill");
for (int symmpass = 0; symmpass <= symm; symmpass++) {
if ((symmpass == 0) || (symm & symmpass && (symm != 5 || symmpass != 3) &&
@@ -548,7 +548,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
BKE_pbvh_update_vertex_data(pbvh, PBVH_UpdateMask);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
ED_region_tag_redraw(vc.ar);
MEM_freeN((void *)mcords);
@@ -571,7 +571,7 @@ void PAINT_OT_mask_lasso_gesture(wmOperatorType *ot)
ot->modal = WM_gesture_lasso_modal;
ot->exec = paint_mask_gesture_lasso_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER;
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 5d73eb4a6a2..6ed0bf1b7ba 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1050,7 +1050,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
/* Sculpt mode */
keymap = WM_keymap_ensure(keyconf, "Sculpt", 0, 0);
- keymap->poll = sculpt_mode_poll;
+ keymap->poll = SCULPT_mode_poll;
/* Vertex Paint mode */
keymap = WM_keymap_ensure(keyconf, "Vertex Paint", 0, 0);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 2fb89a49016..90341fa8248 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -560,7 +560,7 @@ static void paint_brush_stroke_add_step(bContext *C,
stroke->last_pressure = pressure;
if (paint_stroke_use_scene_spacing(brush, mode)) {
- sculpt_stroke_get_location(C, stroke->last_world_space_position, stroke->last_mouse_position);
+ SCULPT_stroke_get_location(C, stroke->last_world_space_position, stroke->last_mouse_position);
mul_m4_v3(stroke->vc.obact->obmat, stroke->last_world_space_position);
}
@@ -817,7 +817,7 @@ static int paint_space_stroke(bContext *C,
if (use_scene_spacing) {
float world_space_position[3];
- bool hit = sculpt_stroke_get_location(C, world_space_position, final_mouse);
+ bool hit = SCULPT_stroke_get_location(C, world_space_position, final_mouse);
mul_m4_v3(stroke->vc.obact->obmat, world_space_position);
if (hit && stroke->stroke_over_mesh) {
sub_v3_v3v3(d_world_space_position, world_space_position, stroke->last_world_space_position);
@@ -1403,7 +1403,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
stroke->last_pressure = sample_average.pressure;
copy_v2_v2(stroke->last_mouse_position, sample_average.mouse);
if (paint_stroke_use_scene_spacing(br, mode)) {
- stroke->stroke_over_mesh = sculpt_stroke_get_location(
+ stroke->stroke_over_mesh = SCULPT_stroke_get_location(
C, stroke->last_world_space_position, sample_average.mouse);
mul_m4_v3(stroke->vc.obact->obmat, stroke->last_world_space_position);
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 9634f6bacd2..1b04ce5f97f 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1147,7 +1147,7 @@ static void ed_vwpaintmode_enter_generic(Main *bmain,
/* Create vertex/weight paint mode session data */
if (ob->sculpt) {
if (ob->sculpt->cache) {
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
BKE_sculptsession_free(ob);
@@ -1220,7 +1220,7 @@ static void ed_vwpaintmode_exit_generic(Object *ob, const eObjectMode mode_flag)
/* If the cache is not released by a cancel or a done, free it now. */
if (ob->sculpt && ob->sculpt->cache) {
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
@@ -1753,9 +1753,9 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata,
const bool use_vert_sel = (data->me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -1850,9 +1850,9 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata,
if (cache->is_last_valid && (normalize_v3(brush_dir) != 0.0f)) {
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -1957,9 +1957,9 @@ static void do_wpaint_brush_draw_task_cb_ex(void *__restrict userdata,
const bool use_vert_sel = (data->me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -2026,9 +2026,9 @@ static void do_wpaint_brush_calc_average_weight_cb_ex(
accum->value = 0.0;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -2148,9 +2148,9 @@ static PBVHNode **vwpaint_pbvh_gather_generic(
.radius_squared = ss->cache->radius_squared,
.original = true,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, r_totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, r_totnode);
if (use_normal) {
- sculpt_pbvh_calc_area_normal(
+ SCULPT_pbvh_calc_area_normal(
brush, ob, nodes, *r_totnode, true, ss->cache->sculpt_normal_symm);
}
else {
@@ -2168,7 +2168,7 @@ static PBVHNode **vwpaint_pbvh_gather_generic(
.original = true,
.dist_ray_to_aabb_precalc = &dist_ray_to_aabb_precalc,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_circle_cb, &data, &nodes, r_totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_circle_cb, &data, &nodes, r_totnode);
if (use_normal) {
copy_v3_v3(ss->cache->sculpt_normal_symm, ss->cache->view_normal);
}
@@ -2194,7 +2194,7 @@ static void wpaint_do_paint(bContext *C,
{
SculptSession *ss = ob->sculpt;
ss->cache->radial_symmetry_pass = i;
- sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
+ SCULPT_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
int totnode;
PBVHNode **nodes = vwpaint_pbvh_gather_generic(ob, wp, sd, brush, &totnode);
@@ -2249,7 +2249,7 @@ static void wpaint_do_symmetrical_brush_actions(
if ((symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) {
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
+ SCULPT_cache_calc_brushdata_symm(cache, i, 0, 0);
if (i & (1 << 0)) {
wpaint_do_paint(C, ob, wp, sd, wpd, wpi, me, brush, i, 'X', 0, 0);
@@ -2345,7 +2345,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(wpd->vc.rv3d->persmat, mat);
rcti r;
- if (sculpt_get_redraw_rect(vc->ar, CTX_wm_region_view3d(C), ob, &r)) {
+ if (SCULPT_get_redraw_rect(vc->ar, CTX_wm_region_view3d(C), ob, &r)) {
if (ss->cache) {
ss->cache->current_r = r;
}
@@ -2413,7 +2413,7 @@ static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
@@ -2423,7 +2423,7 @@ static int wpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
op->customdata = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
wpaint_stroke_test_start,
wpaint_stroke_update_step,
NULL,
@@ -2447,7 +2447,7 @@ static int wpaint_exec(bContext *C, wmOperator *op)
{
op->customdata = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
wpaint_stroke_test_start,
wpaint_stroke_update_step,
NULL,
@@ -2464,7 +2464,7 @@ static void wpaint_cancel(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
if (ob->sculpt->cache) {
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
@@ -2710,7 +2710,7 @@ static void do_vpaint_brush_calc_average_color_cb_ex(void *__restrict userdata,
memset(accum->value, 0, sizeof(accum->value));
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
/* For each vertex */
@@ -2778,9 +2778,9 @@ static void do_vpaint_brush_draw_task_cb_ex(void *__restrict userdata,
const bool use_face_sel = (data->me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -2877,9 +2877,9 @@ static void do_vpaint_brush_blur_task_cb_ex(void *__restrict userdata,
const bool use_face_sel = (data->me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -3001,9 +3001,9 @@ static void do_vpaint_brush_smear_task_cb_ex(void *__restrict userdata,
if (cache->is_last_valid && (normalize_v3(brush_dir) != 0.0f)) {
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
- const float *sculpt_normal_frontface = sculpt_brush_frontface_normal_from_falloff_shape(
+ const float *sculpt_normal_frontface = SCULPT_brush_frontface_normal_from_falloff_shape(
ss, data->brush->falloff_shape);
/* For each vertex */
@@ -3203,7 +3203,7 @@ static void vpaint_do_paint(bContext *C,
{
SculptSession *ss = ob->sculpt;
ss->cache->radial_symmetry_pass = i;
- sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
+ SCULPT_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
int totnode;
PBVHNode **nodes = vwpaint_pbvh_gather_generic(ob, vp, sd, brush, &totnode);
@@ -3258,7 +3258,7 @@ static void vpaint_do_symmetrical_brush_actions(
if (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
+ SCULPT_cache_calc_brushdata_symm(cache, i, 0, 0);
if (i & (1 << 0)) {
vpaint_do_paint(C, sd, vp, vpd, ob, me, brush, i, 'X', 0, 0);
@@ -3355,7 +3355,7 @@ static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
MEM_freeN(vpd);
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
@@ -3365,7 +3365,7 @@ static int vpaint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
op->customdata = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
vpaint_stroke_test_start,
vpaint_stroke_update_step,
NULL,
@@ -3390,7 +3390,7 @@ static int vpaint_exec(bContext *C, wmOperator *op)
{
op->customdata = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
vpaint_stroke_test_start,
vpaint_stroke_update_step,
NULL,
@@ -3407,7 +3407,7 @@ static void vpaint_cancel(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
if (ob->sculpt->cache) {
- sculpt_cache_free(ob->sculpt->cache);
+ SCULPT_cache_free(ob->sculpt->cache);
ob->sculpt->cache = NULL;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index b87a050a7c2..d4c9859b19b 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -106,7 +106,7 @@
* For multires, the same vertex in multiple grids is counted multiple times, with
* different index for each grid. */
-void sculpt_vertex_random_access_init(SculptSession *ss)
+void SCULPT_vertex_random_access_init(SculptSession *ss)
{
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
BM_mesh_elem_index_ensure(ss->bm, BM_VERT);
@@ -114,7 +114,7 @@ void sculpt_vertex_random_access_init(SculptSession *ss)
}
}
-int sculpt_vertex_count_get(SculptSession *ss)
+int SCULPT_vertex_count_get(SculptSession *ss)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -128,7 +128,7 @@ int sculpt_vertex_count_get(SculptSession *ss)
return 0;
}
-const float *sculpt_vertex_co_get(SculptSession *ss, int index)
+const float *SCULPT_vertex_co_get(SculptSession *ss, int index)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -153,7 +153,7 @@ const float *sculpt_vertex_co_get(SculptSession *ss, int index)
return NULL;
}
-static void sculpt_vertex_normal_get(SculptSession *ss, int index, float no[3])
+static void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3])
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -173,7 +173,7 @@ static void sculpt_vertex_normal_get(SculptSession *ss, int index, float no[3])
}
}
-float sculpt_vertex_mask_get(SculptSession *ss, int index)
+float SCULPT_vertex_mask_get(SculptSession *ss, int index)
{
BMVert *v;
float *mask;
@@ -196,7 +196,7 @@ float sculpt_vertex_mask_get(SculptSession *ss, int index)
return 0.0f;
}
-static int sculpt_active_vertex_get(SculptSession *ss)
+static int SCULPT_active_vertex_get(SculptSession *ss)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -210,19 +210,19 @@ static int sculpt_active_vertex_get(SculptSession *ss)
return 0;
}
-static const float *sculpt_active_vertex_co_get(SculptSession *ss)
+static const float *SCULPT_active_vertex_co_get(SculptSession *ss)
{
- return sculpt_vertex_co_get(ss, sculpt_active_vertex_get(ss));
+ return SCULPT_vertex_co_get(ss, SCULPT_active_vertex_get(ss));
}
-static void sculpt_active_vertex_normal_get(SculptSession *ss, float normal[3])
+static void SCULPT_active_vertex_normal_get(SculptSession *ss, float normal[3])
{
- sculpt_vertex_normal_get(ss, sculpt_active_vertex_get(ss), normal);
+ SCULPT_vertex_normal_get(ss, SCULPT_active_vertex_get(ss), normal);
}
-/* Sculpt Face Sets and Visibility*/
+/* Sculpt Face Sets and Visibility. */
-static void sculpt_vertex_visible_set(SculptSession *ss, int index, bool visible)
+static void SCULPT_vertex_visible_set(SculptSession *ss, int index, bool visible)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -237,7 +237,7 @@ static void sculpt_vertex_visible_set(SculptSession *ss, int index, bool visible
}
}
-static bool sculpt_vertex_visible_get(SculptSession *ss, int index)
+static bool SCULPT_vertex_visible_get(SculptSession *ss, int index)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -250,7 +250,7 @@ static bool sculpt_vertex_visible_get(SculptSession *ss, int index)
return true;
}
-static void sculpt_face_set_visibility_set(SculptSession *ss, int face_set, bool visible)
+static void SCULPT_face_set_visibility_set(SculptSession *ss, int face_set, bool visible)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -272,7 +272,7 @@ static void sculpt_face_set_visibility_set(SculptSession *ss, int face_set, bool
}
}
-static void sculpt_face_sets_visibility_invert(SculptSession *ss)
+static void SCULPT_face_sets_visibility_invert(SculptSession *ss)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -287,7 +287,7 @@ static void sculpt_face_sets_visibility_invert(SculptSession *ss)
}
}
-static void sculpt_face_sets_visibility_all_set(SculptSession *ss, bool visible)
+static void SCULPT_face_sets_visibility_all_set(SculptSession *ss, bool visible)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES:
@@ -307,7 +307,7 @@ static void sculpt_face_sets_visibility_all_set(SculptSession *ss, bool visible)
}
}
-static bool sculpt_vertex_visibility_from_face_sets_get(SculptSession *ss, int index)
+static bool SCULPT_vertex_visibility_from_face_sets_get(SculptSession *ss, int index)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -327,7 +327,7 @@ static bool sculpt_vertex_visibility_from_face_sets_get(SculptSession *ss, int i
return true;
}
-static void sculpt_vertex_face_set_set(SculptSession *ss, int index, int face_set)
+static void SCULPT_vertex_face_set_set(SculptSession *ss, int index, int face_set)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -348,7 +348,7 @@ static void sculpt_vertex_face_set_set(SculptSession *ss, int index, int face_se
}
}
-static int sculpt_vertex_face_set_get(SculptSession *ss, int index)
+static int SCULPT_vertex_face_set_get(SculptSession *ss, int index)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -369,7 +369,7 @@ static int sculpt_vertex_face_set_get(SculptSession *ss, int index)
return 0;
}
-static bool sculpt_vertex_has_face_set(SculptSession *ss, int index, int face_set)
+static bool SCULPT_vertex_has_face_set(SculptSession *ss, int index, int face_set)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -391,10 +391,10 @@ static bool sculpt_vertex_has_face_set(SculptSession *ss, int index, int face_se
static void sculpt_visibility_sync_face_sets_to_vertex(SculptSession *ss, int index)
{
- sculpt_vertex_visible_set(ss, index, sculpt_vertex_visibility_from_face_sets_get(ss, index));
+ SCULPT_vertex_visible_set(ss, index, SCULPT_vertex_visibility_from_face_sets_get(ss, index));
}
-void sculpt_visibility_sync_all_face_sets_to_vertices(SculptSession *ss)
+void SCULPT_visibility_sync_all_face_sets_to_vertices(SculptSession *ss)
{
for (int i = 0; i < ss->totvert; i++) {
sculpt_visibility_sync_face_sets_to_vertex(ss, i);
@@ -404,7 +404,7 @@ void sculpt_visibility_sync_all_face_sets_to_vertices(SculptSession *ss)
static void sculpt_visibility_sync_vertex_to_face_sets(SculptSession *ss, int index)
{
MeshElemMap *vert_map = &ss->pmap[index];
- const bool visible = sculpt_vertex_visible_get(ss, index);
+ const bool visible = SCULPT_vertex_visible_get(ss, index);
for (int i = 0; i < ss->pmap[index].count; i++) {
if (visible) {
ss->face_sets[vert_map->indices[i]] = abs(ss->face_sets[vert_map->indices[i]]);
@@ -416,7 +416,7 @@ static void sculpt_visibility_sync_vertex_to_face_sets(SculptSession *ss, int in
ss->mvert[index].flag |= ME_VERT_PBVH_UPDATE;
}
-void sculpt_visibility_sync_all_vertex_to_face_sets(SculptSession *ss)
+void SCULPT_visibility_sync_all_vertex_to_face_sets(SculptSession *ss)
{
for (int i = 0; i < ss->totvert; i++) {
sculpt_visibility_sync_vertex_to_face_sets(ss, i);
@@ -440,7 +440,7 @@ static bool UNUSED_FUNCTION(sculpt_vertex_has_unique_face_set)(SculptSession *ss
return true;
}
-static int sculpt_face_set_next_available_get(SculptSession *ss)
+static int SCULPT_face_set_next_available_get(SculptSession *ss)
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
@@ -571,7 +571,7 @@ static void sculpt_vertex_neighbors_get_grids(SculptSession *ss,
}
}
-void sculpt_vertex_neighbors_get(SculptSession *ss,
+void SCULPT_vertex_neighbors_get(SculptSession *ss,
const int index,
const bool include_duplicates,
SculptVertexNeighborIter *iter)
@@ -591,7 +591,7 @@ void sculpt_vertex_neighbors_get(SculptSession *ss,
/* Iterator over neighboring vertices. */
#define sculpt_vertex_neighbors_iter_begin(ss, v_index, neighbor_iterator) \
- sculpt_vertex_neighbors_get(ss, v_index, false, &neighbor_iterator); \
+ SCULPT_vertex_neighbors_get(ss, v_index, false, &neighbor_iterator); \
for (neighbor_iterator.i = 0; neighbor_iterator.i < neighbor_iterator.size; \
neighbor_iterator.i++) { \
neighbor_iterator.index = ni.neighbors[ni.i];
@@ -599,7 +599,7 @@ void sculpt_vertex_neighbors_get(SculptSession *ss,
/* Iterate over neighboring and duplicate vertices (for PBVH_GRIDS). Duplicates come
* first since they are nearest for floodfill. */
#define sculpt_vertex_duplicates_and_neighbors_iter_begin(ss, v_index, neighbor_iterator) \
- sculpt_vertex_neighbors_get(ss, v_index, true, &neighbor_iterator); \
+ SCULPT_vertex_neighbors_get(ss, v_index, true, &neighbor_iterator); \
for (neighbor_iterator.i = neighbor_iterator.size - 1; neighbor_iterator.i >= 0; \
neighbor_iterator.i--) { \
neighbor_iterator.index = ni.neighbors[ni.i]; \
@@ -688,7 +688,7 @@ int SCULPT_nearest_vertex_get(
.original = use_original,
.center = co,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
if (totnode == 0) {
return -1;
}
@@ -746,8 +746,8 @@ static bool sculpt_is_vertex_inside_brush_radius_symm(const float vertex[3],
void SCULPT_floodfill_init(SculptSession *ss, SculptFloodFill *flood)
{
- int vertex_count = sculpt_vertex_count_get(ss);
- sculpt_vertex_random_access_init(ss);
+ int vertex_count = SCULPT_vertex_count_get(ss);
+ SCULPT_vertex_random_access_init(ss);
flood->queue = BLI_gsqueue_new(sizeof(int));
flood->visited_vertices = MEM_callocN(vertex_count * sizeof(char), "visited vertices");
@@ -767,12 +767,12 @@ void SCULPT_floodfill_add_active(
if (SCULPT_is_symmetry_iteration_valid(i, symm)) {
int v = -1;
if (i == 0) {
- v = sculpt_active_vertex_get(ss);
+ v = SCULPT_active_vertex_get(ss);
}
else if (radius > 0.0f) {
float radius_squared = (radius == FLT_MAX) ? FLT_MAX : radius * radius;
float location[3];
- flip_v3_v3(location, sculpt_active_vertex_co_get(ss), i);
+ flip_v3_v3(location, SCULPT_active_vertex_co_get(ss), i);
v = SCULPT_nearest_vertex_get(sd, ob, location, radius_squared, false);
}
if (v != -1) {
@@ -931,7 +931,7 @@ static void sculpt_orig_vert_data_unode_init(SculptOrigVertData *data,
void SCULPT_orig_vert_data_init(SculptOrigVertData *data, Object *ob, PBVHNode *node)
{
SculptUndoNode *unode;
- unode = sculpt_undo_push_node(ob, node, SCULPT_UNDO_COORDS);
+ unode = SCULPT_undo_push_node(ob, node, SCULPT_UNDO_COORDS);
sculpt_orig_vert_data_unode_init(data, ob, unode);
}
@@ -1098,10 +1098,10 @@ static void paint_mesh_restore_co_task_cb(void *__restrict userdata,
SCULPT_UNDO_COORDS);
if (ss->bm) {
- unode = sculpt_undo_push_node(data->ob, data->nodes[n], type);
+ unode = SCULPT_undo_push_node(data->ob, data->nodes[n], type);
}
else {
- unode = sculpt_undo_get_node(data->nodes[n]);
+ unode = SCULPT_undo_get_node(data->nodes[n]);
}
if (unode) {
@@ -1185,7 +1185,7 @@ static void sculpt_extend_redraw_rect_previous(Object *ob, rcti *rect)
}
/* Get a screen-space rectangle of the modified area. */
-bool sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, Object *ob, rcti *rect)
+bool SCULPT_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, Object *ob, rcti *rect)
{
PBVH *pbvh = ob->sculpt->pbvh;
float bb_min[3], bb_max[3];
@@ -1228,7 +1228,7 @@ void ED_sculpt_redraw_planes_get(float planes[4][4], ARegion *ar, Object *ob)
/************************ Brush Testing *******************/
-void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
+void SCULPT_brush_test_init(SculptSession *ss, SculptBrushTest *test)
{
RegionView3D *rv3d = ss->cache ? ss->cache->vc->rv3d : ss->rv3d;
View3D *v3d = ss->cache ? ss->cache->vc->v3d : ss->v3d;
@@ -1272,7 +1272,7 @@ BLI_INLINE bool sculpt_brush_test_clipping(const SculptBrushTest *test, const fl
return ED_view3d_clipping_test(rv3d, symm_co, true);
}
-bool sculpt_brush_test_sphere(SculptBrushTest *test, const float co[3])
+bool SCULPT_brush_test_sphere(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -1288,7 +1288,7 @@ bool sculpt_brush_test_sphere(SculptBrushTest *test, const float co[3])
}
}
-bool sculpt_brush_test_sphere_sq(SculptBrushTest *test, const float co[3])
+bool SCULPT_brush_test_sphere_sq(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -1304,7 +1304,7 @@ bool sculpt_brush_test_sphere_sq(SculptBrushTest *test, const float co[3])
}
}
-bool sculpt_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3])
+bool SCULPT_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3])
{
if (sculpt_brush_test_clipping(test, co)) {
return false;
@@ -1312,7 +1312,7 @@ bool sculpt_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3
return len_squared_v3v3(co, test->location) <= test->radius_squared;
}
-bool sculpt_brush_test_circle_sq(SculptBrushTest *test, const float co[3])
+bool SCULPT_brush_test_circle_sq(SculptBrushTest *test, const float co[3])
{
float co_proj[3];
closest_to_plane_normalized_v3(co_proj, test->plane_view, co);
@@ -1330,7 +1330,7 @@ bool sculpt_brush_test_circle_sq(SculptBrushTest *test, const float co[3])
}
}
-bool sculpt_brush_test_cube(SculptBrushTest *test,
+bool SCULPT_brush_test_cube(SculptBrushTest *test,
const float co[3],
const float local[4][4],
const float roundness)
@@ -1378,24 +1378,24 @@ bool sculpt_brush_test_cube(SculptBrushTest *test,
}
}
-SculptBrushTestFn sculpt_brush_test_init_with_falloff_shape(SculptSession *ss,
+SculptBrushTestFn SCULPT_brush_test_init_with_falloff_shape(SculptSession *ss,
SculptBrushTest *test,
char falloff_shape)
{
- sculpt_brush_test_init(ss, test);
+ SCULPT_brush_test_init(ss, test);
SculptBrushTestFn sculpt_brush_test_sq_fn;
if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
- sculpt_brush_test_sq_fn = sculpt_brush_test_sphere_sq;
+ sculpt_brush_test_sq_fn = SCULPT_brush_test_sphere_sq;
}
else {
/* PAINT_FALLOFF_SHAPE_TUBE */
plane_from_point_normal_v3(test->plane_view, test->location, ss->cache->view_normal);
- sculpt_brush_test_sq_fn = sculpt_brush_test_circle_sq;
+ sculpt_brush_test_sq_fn = SCULPT_brush_test_circle_sq;
}
return sculpt_brush_test_sq_fn;
}
-const float *sculpt_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
+const float *SCULPT_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
char falloff_shape)
{
if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
@@ -1521,7 +1521,7 @@ static bool automask_floodfill_cb(
data->automask_factor[to_v] = 1.0f;
return (!data->use_radius ||
sculpt_is_vertex_inside_brush_radius_symm(
- sculpt_vertex_co_get(ss, to_v), data->location, data->radius, data->symm));
+ SCULPT_vertex_co_get(ss, to_v), data->location, data->radius, data->symm));
}
static float *sculpt_topology_automasking_init(Sculpt *sd, Object *ob, float *automask_factor)
@@ -1550,7 +1550,7 @@ static float *sculpt_topology_automasking_init(Sculpt *sd, Object *ob, float *au
.use_radius = sculpt_automasking_is_constrained_by_radius(brush),
.symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL,
};
- copy_v3_v3(fdata.location, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(fdata.location, SCULPT_active_vertex_co_get(ss));
SCULPT_floodfill_execute(ss, &flood, automask_floodfill_cb, &fdata);
SCULPT_floodfill_free(&flood);
@@ -1571,10 +1571,10 @@ static float *sculpt_face_sets_automasking_init(Sculpt *sd, Object *ob, float *a
return NULL;
}
- int tot_vert = sculpt_vertex_count_get(ss);
- int active_face_set = sculpt_vertex_face_set_get(ss, sculpt_active_vertex_get(ss));
+ int tot_vert = SCULPT_vertex_count_get(ss);
+ int active_face_set = SCULPT_vertex_face_set_get(ss, SCULPT_active_vertex_get(ss));
for (int i = 0; i < tot_vert; i++) {
- if (sculpt_vertex_has_face_set(ss, i, active_face_set)) {
+ if (SCULPT_vertex_has_face_set(ss, i, active_face_set)) {
automask_factor[i] = 1;
}
else {
@@ -1590,15 +1590,15 @@ static void sculpt_automasking_init(Sculpt *sd, Object *ob)
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- ss->cache->automask = MEM_callocN(sizeof(float) * sculpt_vertex_count_get(ss),
+ ss->cache->automask = MEM_callocN(sizeof(float) * SCULPT_vertex_count_get(ss),
"automask_factor");
if (brush->automasking_flags & BRUSH_AUTOMASKING_TOPOLOGY) {
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
sculpt_topology_automasking_init(sd, ob, ss->cache->automask);
}
if (brush->automasking_flags & BRUSH_AUTOMASKING_FACE_SETS) {
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
sculpt_face_sets_automasking_init(sd, ob, ss->cache->automask);
}
}
@@ -1716,12 +1716,12 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
bool normal_test_r, area_test_r;
if (ss->cache && ss->cache->original) {
- unode = sculpt_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
+ unode = SCULPT_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
use_original = (unode->co || unode->bm_entry);
}
SculptBrushTest normal_test;
- SculptBrushTestFn sculpt_brush_normal_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_normal_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &normal_test, data->brush->falloff_shape);
/* Update the test radius to sample the normal using the normal radius of the brush. */
@@ -1735,7 +1735,7 @@ static void calc_area_normal_and_center_task_cb(void *__restrict userdata,
}
SculptBrushTest area_test;
- SculptBrushTestFn sculpt_brush_area_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_area_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &area_test, data->brush->falloff_shape);
if (data->brush->ob_mode == OB_MODE_SCULPT) {
@@ -1926,11 +1926,11 @@ static void calc_area_normal(
{
const Brush *brush = BKE_paint_brush(&sd->paint);
bool use_threading = (sd->flags & SCULPT_USE_OPENMP);
- sculpt_pbvh_calc_area_normal(brush, ob, nodes, totnode, use_threading, r_area_no);
+ SCULPT_pbvh_calc_area_normal(brush, ob, nodes, totnode, use_threading, r_area_no);
}
/* Expose 'calc_area_normal' externally. */
-bool sculpt_pbvh_calc_area_normal(const Brush *brush,
+bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
Object *ob,
PBVHNode **nodes,
int totnode,
@@ -2168,15 +2168,15 @@ static float brush_strength(const Sculpt *sd,
}
/* Return a multiplier for brush strength on a particular vertex. */
-float tex_strength(SculptSession *ss,
- const Brush *br,
- const float brush_point[3],
- const float len,
- const short vno[3],
- const float fno[3],
- const float mask,
- const int vertex_index,
- const int thread_id)
+float SCULPT_brush_strength_factor(SculptSession *ss,
+ const Brush *br,
+ const float brush_point[3],
+ const float len,
+ const short vno[3],
+ const float fno[3],
+ const float mask,
+ const int vertex_index,
+ const int thread_id)
{
StrokeCache *cache = ss->cache;
const Scene *scene = cache->vc->scene;
@@ -2265,7 +2265,7 @@ float tex_strength(SculptSession *ss,
}
/* Test AABB against sphere. */
-bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v)
+bool SCULPT_search_sphere_cb(PBVHNode *node, void *data_v)
{
SculptSearchSphereData *data = data_v;
const float *center;
@@ -2309,7 +2309,7 @@ bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v)
}
/* 2D projection (distance to line). */
-bool sculpt_search_circle_cb(PBVHNode *node, void *data_v)
+bool SCULPT_search_circle_cb(PBVHNode *node, void *data_v)
{
SculptSearchCircleData *data = data_v;
float bb_min[3], bb_max[3];
@@ -2368,7 +2368,7 @@ static PBVHNode **sculpt_pbvh_gather_cursor_update(Object *ob,
.ignore_fully_masked = false,
.center = NULL,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, r_totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, r_totnode);
return nodes;
}
@@ -2393,7 +2393,7 @@ static PBVHNode **sculpt_pbvh_gather_generic(Object *ob,
.ignore_fully_masked = brush->sculpt_tool != SCULPT_TOOL_MASK,
.center = NULL,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, r_totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, r_totnode);
}
else {
struct DistRayAABB_Precalc dist_ray_to_aabb_precalc;
@@ -2407,7 +2407,7 @@ static PBVHNode **sculpt_pbvh_gather_generic(Object *ob,
.dist_ray_to_aabb_precalc = &dist_ray_to_aabb_precalc,
.ignore_fully_masked = brush->sculpt_tool != SCULPT_TOOL_MASK,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_circle_cb, &data, &nodes, r_totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_circle_cb, &data, &nodes, r_totnode);
}
return nodes;
}
@@ -2728,7 +2728,7 @@ static void grids_neighbor_average(SculptSession *ss, float result[3], int index
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, index, ni)
{
- add_v3_v3(avg, sculpt_vertex_co_get(ss, ni.index));
+ add_v3_v3(avg, SCULPT_vertex_co_get(ss, ni.index));
total++;
}
sculpt_vertex_neighbors_iter_end(ni);
@@ -2737,7 +2737,7 @@ static void grids_neighbor_average(SculptSession *ss, float result[3], int index
mul_v3_v3fl(result, avg, 1.0f / (float)total);
}
else {
- copy_v3_v3(result, sculpt_vertex_co_get(ss, index));
+ copy_v3_v3(result, SCULPT_vertex_co_get(ss, index));
}
}
@@ -2749,7 +2749,7 @@ static float grids_neighbor_average_mask(SculptSession *ss, int index)
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, index, ni)
{
- avg += sculpt_vertex_mask_get(ss, ni.index);
+ avg += SCULPT_vertex_mask_get(ss, ni.index);
total++;
}
sculpt_vertex_neighbors_iter_end(ni);
@@ -2758,7 +2758,7 @@ static float grids_neighbor_average_mask(SculptSession *ss, int index)
return avg / (float)total;
}
else {
- return sculpt_vertex_mask_get(ss, index);
+ return SCULPT_vertex_mask_get(ss, index);
}
}
@@ -2815,21 +2815,22 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
CLAMP(bstrength, 0.0f, 1.0f);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(
+ ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
+ vd.index,
+ tls->thread_id);
if (smooth_mask) {
float val = neighbor_average_mask(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -2871,21 +2872,21 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
CLAMP(bstrength, 0.0f, 1.0f);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- smooth_mask ? 0.0f : *vd.mask,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ smooth_mask ? 0.0f : *vd.mask,
+ vd.index,
+ tls->thread_id);
if (smooth_mask) {
float val = bmesh_neighbor_average_mask(vd.bm_vert, vd.cd_vert_mask_offset) - *vd.mask;
val *= fade * bstrength;
@@ -2938,7 +2939,7 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
CLAMP(bstrength, 0.0f, 1.0f);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
PBVHVertexIter vd;
@@ -2946,15 +2947,15 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength *
- tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- *vd.mask,
- vd.index,
- tls->thread_id) *
+ SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ *vd.mask,
+ vd.index,
+ tls->thread_id) *
ss->cache->pressure;
float avg[3], val[3];
@@ -2991,21 +2992,22 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
CLAMP(bstrength, 0.0f, 1.0f);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(
+ ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
+ vd.index,
+ tls->thread_id);
if (smooth_mask) {
float val = grids_neighbor_average_mask(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -3126,13 +3128,13 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
PBVHVertexIter vd;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = tex_strength(
+ const float fade = SCULPT_brush_strength_factor(
ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
if (bstrength > 0.0f) {
@@ -3198,22 +3200,22 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* Offset vertex. */
- const float fade = tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -3267,24 +3269,24 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
PBVHVertexIter vd;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
if (fade > 0.05f) {
- sculpt_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
+ SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
}
}
}
@@ -3300,11 +3302,11 @@ static void do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
ss->cache->radial_symmetry_pass == 0) {
if (ss->cache->invert) {
/* When inverting the brush, pick the paint face mask ID from the mesh. */
- ss->cache->paint_face_set = sculpt_vertex_face_set_get(ss, sculpt_active_vertex_get(ss));
+ ss->cache->paint_face_set = SCULPT_vertex_face_set_get(ss, SCULPT_active_vertex_get(ss));
}
else {
/* By default create a new Face Sets. */
- ss->cache->paint_face_set = sculpt_face_set_next_available_get(ss);
+ ss->cache->paint_face_set = SCULPT_face_set_next_available_get(ss);
}
}
@@ -3341,7 +3343,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -3349,15 +3351,15 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
/* Offset vertex. */
- const float fade = tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -3421,22 +3423,22 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
- const float fade = tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float current_disp[3];
float current_disp_norm[3];
float final_disp[3];
@@ -3449,7 +3451,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
{
float vertex_disp[3];
float vertex_disp_norm[3];
- sub_v3_v3v3(vertex_disp, sculpt_vertex_co_get(ss, ni.index), vd.co);
+ sub_v3_v3v3(vertex_disp, SCULPT_vertex_co_get(ss, ni.index), vd.co);
normalize_v3_v3(vertex_disp_norm, vertex_disp);
if (dot_v3v3(current_disp_norm, vertex_disp_norm) > 0.0f) {
madd_v3_v3fl(final_disp, vertex_disp_norm, dot_v3v3(current_disp, vertex_disp));
@@ -3480,7 +3482,7 @@ static void sculpt_relax_vertex(SculptSession *ss,
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, vd->index, ni)
{
- add_v3_v3(smooth_pos, sculpt_vertex_co_get(ss, ni.index));
+ add_v3_v3(smooth_pos, SCULPT_vertex_co_get(ss, ni.index));
count++;
}
sculpt_vertex_neighbors_iter_end(ni);
@@ -3523,22 +3525,22 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n]);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
- const float fade = tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
sculpt_relax_vertex(ss, &vd, fade * bstrength, vd.co);
if (vd.mvert) {
@@ -3686,22 +3688,22 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* Offset vertex. */
- const float fade = tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float val1[3];
float val2[3];
@@ -3797,7 +3799,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
float x_object_space[3];
@@ -3808,15 +3810,15 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float disp_center[3];
float x_disp[3];
float z_disp[3];
@@ -3913,7 +3915,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -3921,15 +3923,15 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -4230,21 +4232,21 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -4303,21 +4305,21 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -4421,7 +4423,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4429,15 +4431,15 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -4493,7 +4495,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4502,15 +4504,15 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
float vec[3], rot[3][3];
- const float fade = bstrength * tex_strength(ss,
- brush,
- orig_data.co,
- sqrtf(test.dist),
- orig_data.no,
- NULL,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -4573,7 +4575,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
BLI_mutex_unlock(&data->mutex);
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4581,15 +4583,15 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
SCULPT_orig_vert_data_update(&orig_data, &vd);
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float *disp = &layer_disp[vd.i];
float val[3];
@@ -4661,21 +4663,21 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float val[3];
if (vd.fno) {
@@ -4763,7 +4765,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4779,15 +4781,15 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
sub_v3_v3v3(val, intr, vd.co);
if (plane_trim(ss->cache, brush, val)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4860,7 +4862,7 @@ static void calc_clay_surface_task_cb(void *__restrict userdata,
PBVHVertexIter vd;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
/* Apply the brush normal radius to the test before sampling. */
@@ -4918,7 +4920,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4937,15 +4939,15 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
p = (p - hardness) / (1.0f - hardness);
CLAMP(p, 0.0f, 1.0f);
dist *= p;
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- dist,
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ dist,
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5047,7 +5049,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
PBVHVertexIter vd;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
/* Apply the brush normal radius to the test before sampling. */
@@ -5069,15 +5071,15 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
}
mul_v3_m4v3(local_co, mat, vd.co);
/* Use the brush falloff to weight the sampled normals. */
- const float fade = tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
/* Sample the normal and area of the +X and -X axis individually. */
if (local_co[0] > 0.0f) {
@@ -5131,7 +5133,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -5170,15 +5172,15 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
/* Deform the local space along the Y axis to avoid artifacts on curved strokes. */
/* This produces a not round brush tip. */
local_co[1] *= 2.0f;
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- len_v3(local_co),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ len_v3(local_co),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5385,12 +5387,12 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
- sculpt_brush_test_init(ss, &test);
+ SCULPT_brush_test_init(ss, &test);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no_sp);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (sculpt_brush_test_cube(&test, vd.co, mat, brush->tip_roundness)) {
+ if (SCULPT_brush_test_cube(&test, vd.co, mat, brush->tip_roundness)) {
if (plane_point_side_flip(vd.co, test.plane_tool, flip)) {
float intr[3];
float val[3];
@@ -5401,15 +5403,16 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
if (plane_trim(ss->cache, brush, val)) {
/* The normal from the vertices is ignored, it causes glitch with planes, see: T44390. */
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- ss->cache->radius * test.dist,
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength *
+ SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ ss->cache->radius * test.dist,
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5515,7 +5518,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -5532,15 +5535,15 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
sub_v3_v3v3(val, intr, vd.co);
if (plane_trim(ss->cache, brush, val)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5608,7 +5611,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -5624,15 +5627,15 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
sub_v3_v3v3(val, intr, vd.co);
if (plane_trim(ss->cache, brush, val)) {
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5706,7 +5709,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
float plane_tilt[4];
@@ -5740,15 +5743,15 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
interp_v3_v3v3(intr, intr, intr_tilt, tilt_mix);
sub_v3_v3v3(val, intr_tilt, vd.co);
- const float fade = bstrength * tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5872,21 +5875,21 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = tex_strength(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ const float fade = SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -5926,7 +5929,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
BKE_pbvh_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
}
-void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
+void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
{
Mesh *me = (Mesh *)ob->data;
float(*ofs)[3] = NULL;
@@ -6002,7 +6005,7 @@ static void sculpt_topology_update(Sculpt *sd,
}
for (n = 0; n < totnode; n++) {
- sculpt_undo_push_node(ob,
+ SCULPT_undo_push_node(ob,
nodes[n],
brush->sculpt_tool == SCULPT_TOOL_MASK ? SCULPT_UNDO_MASK :
SCULPT_UNDO_COORDS);
@@ -6040,7 +6043,7 @@ static void do_brush_action_task_cb(void *__restrict userdata,
/* Face Sets modifications do a single undo push */
if (data->brush->sculpt_tool != SCULPT_TOOL_DRAW_FACE_SETS) {
- sculpt_undo_push_node(data->ob,
+ SCULPT_undo_push_node(data->ob,
data->nodes[n],
data->brush->sculpt_tool == SCULPT_TOOL_MASK ? SCULPT_UNDO_MASK :
SCULPT_UNDO_COORDS);
@@ -6079,7 +6082,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.ignore_fully_masked = false,
.center = ss->cache->initial_location,
};
- BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
}
else {
const bool use_original = sculpt_tool_needs_original(brush->sculpt_tool) ? true :
@@ -6110,7 +6113,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
if (brush->sculpt_tool == SCULPT_TOOL_DRAW_FACE_SETS && ss->cache->first_time &&
ss->cache->mirror_symmetry_pass == 0) {
- sculpt_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
+ SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
}
if (sculpt_brush_needs_normal(ss, brush)) {
@@ -6306,7 +6309,7 @@ static void sculpt_combine_proxies_task_cb(void *__restrict userdata,
float(*orco)[3] = NULL;
if (use_orco && !ss->bm) {
- orco = sculpt_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS)->co;
+ orco = SCULPT_undo_push_node(data->ob, data->nodes[n], SCULPT_UNDO_COORDS)->co;
}
BKE_pbvh_node_get_proxies(data->nodes[n], &proxies, &proxy_count);
@@ -6384,7 +6387,7 @@ static void sculpt_update_keyblock(Object *ob)
}
if (vertCos) {
- sculpt_vertcos_to_key(ob, ss->shapekey_active, vertCos);
+ SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
if (vertCos != ss->orig_cos) {
MEM_freeN(vertCos);
@@ -6453,7 +6456,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_use
BKE_pbvh_parallel_range(0, totnode, &data, sculpt_flush_stroke_deform_task_cb, &settings);
if (vertCos) {
- sculpt_vertcos_to_key(ob, ss->shapekey_active, vertCos);
+ SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
MEM_freeN(vertCos);
}
@@ -6471,7 +6474,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_use
/* Flip all the editdata across the axis/axes specified by symm. Used to
* calculate multiple modifications to the mesh when symmetry is enabled. */
-void sculpt_cache_calc_brushdata_symm(StrokeCache *cache,
+void SCULPT_cache_calc_brushdata_symm(StrokeCache *cache,
const char symm,
const char axis,
const float angle)
@@ -6595,7 +6598,7 @@ static void do_radial_symmetry(Sculpt *sd,
for (int i = 1; i < sd->radial_symm[axis - 'X']; i++) {
const float angle = 2.0f * M_PI * i / sd->radial_symm[axis - 'X'];
ss->cache->radial_symmetry_pass = i;
- sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
+ SCULPT_cache_calc_brushdata_symm(ss->cache, symm, axis, angle);
do_tiled(sd, ob, brush, ups, action);
}
}
@@ -6636,7 +6639,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd,
cache->mirror_symmetry_pass = i;
cache->radial_symmetry_pass = 0;
- sculpt_cache_calc_brushdata_symm(cache, i, 0, 0);
+ SCULPT_cache_calc_brushdata_symm(cache, i, 0, 0);
do_tiled(sd, ob, brush, ups, action);
do_radial_symmetry(sd, ob, brush, ups, action, i, 'X', feather);
@@ -6670,25 +6673,25 @@ static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
}
}
-bool sculpt_mode_poll(bContext *C)
+bool SCULPT_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
return ob && ob->mode & OB_MODE_SCULPT;
}
-bool sculpt_mode_poll_view3d(bContext *C)
+bool SCULPT_mode_poll_view3d(bContext *C)
{
- return (sculpt_mode_poll(C) && CTX_wm_region_view3d(C));
+ return (SCULPT_mode_poll(C) && CTX_wm_region_view3d(C));
}
-bool sculpt_poll_view3d(bContext *C)
+bool SCULPT_poll_view3d(bContext *C)
{
- return (sculpt_poll(C) && CTX_wm_region_view3d(C));
+ return (SCULPT_poll(C) && CTX_wm_region_view3d(C));
}
-bool sculpt_poll(bContext *C)
+bool SCULPT_poll(bContext *C)
{
- return sculpt_mode_poll(C) && paint_poll(C);
+ return SCULPT_mode_poll(C) && paint_poll(C);
}
static const char *sculpt_tool_name(Sculpt *sd)
@@ -6759,7 +6762,7 @@ static const char *sculpt_tool_name(Sculpt *sd)
* Operator for applying a stroke (various attributes including mouse path)
* using the current brush. */
-void sculpt_cache_free(StrokeCache *cache)
+void SCULPT_cache_free(StrokeCache *cache)
{
if (cache->dial) {
MEM_freeN(cache->dial);
@@ -7043,7 +7046,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
if (cache->first_time) {
if (tool == SCULPT_TOOL_GRAB && brush->flag & BRUSH_GRAB_ACTIVE_VERTEX) {
- copy_v3_v3(cache->orig_grab_location, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(cache->orig_grab_location, SCULPT_active_vertex_co_get(ss));
}
else {
copy_v3_v3(cache->orig_grab_location, cache->true_location);
@@ -7320,7 +7323,7 @@ static void sculpt_raycast_cb(PBVHNode *node, void *data_v, float *tmin)
}
else {
/* Intersect with coordinates from before we started stroke. */
- SculptUndoNode *unode = sculpt_undo_get_node(node);
+ SculptUndoNode *unode = SCULPT_undo_get_node(node);
origco = (unode) ? unode->co : NULL;
use_origco = origco ? true : false;
}
@@ -7355,7 +7358,7 @@ static void sculpt_find_nearest_to_ray_cb(PBVHNode *node, void *data_v, float *t
}
else {
/* Intersect with coordinates from before we started stroke. */
- SculptUndoNode *unode = sculpt_undo_get_node(node);
+ SculptUndoNode *unode = SCULPT_undo_get_node(node);
origco = (unode) ? unode->co : NULL;
use_origco = origco ? true : false;
}
@@ -7427,7 +7430,7 @@ static float sculpt_raycast_init(ViewContext *vc,
/* Gets the normal, location and active vertex location of the geometry under the cursor. This also
* updates the active vertex and cursor related data of the SculptSession using the mouse position
*/
-bool sculpt_cursor_geometry_info_update(bContext *C,
+bool SCULPT_cursor_geometry_info_update(bContext *C,
SculptCursorGeometryInfo *out,
const float mouse[2],
bool use_sampled_normal)
@@ -7483,7 +7486,7 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
/* Update the active vertex of the SculptSession. */
ss->active_vertex_index = srd.active_vertex_index;
- copy_v3_v3(out->active_vertex_co, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(out->active_vertex_co, SCULPT_active_vertex_co_get(ss));
copy_v3_v3(out->location, ray_normal);
mul_v3_fl(out->location, srd.depth);
@@ -7528,7 +7531,7 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
}
/* Calculate the sampled normal. */
- if (sculpt_pbvh_calc_area_normal(brush, ob, nodes, totnode, true, sampled_normal)) {
+ if (SCULPT_pbvh_calc_area_normal(brush, ob, nodes, totnode, true, sampled_normal)) {
copy_v3_v3(out->normal, sampled_normal);
copy_v3_v3(ss->cursor_sampled_normal, sampled_normal);
}
@@ -7543,7 +7546,7 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
/* Do a raycast in the tree to find the 3d brush location
* (This allows us to ignore the GL depth buffer)
* Returns 0 if the ray doesn't hit the mesh, non-zero otherwise. */
-bool sculpt_stroke_get_location(bContext *C, float out[3], const float mouse[2])
+bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mouse[2])
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob;
@@ -7677,7 +7680,7 @@ static void sculpt_restore_mesh(Sculpt *sd, Object *ob)
}
/* Copy the PBVH bounding box into the object's bounding box. */
-void sculpt_update_object_bounding_box(Object *ob)
+void SCULPT_update_object_bounding_box(Object *ob)
{
if (ob->runtime.bb) {
float bb_min[3], bb_max[3];
@@ -7726,10 +7729,10 @@ static void sculpt_flush_update_step(bContext *C, SculptUpdateType update_flags)
/* Update the object's bounding box too so that the object
* doesn't get incorrectly clipped during drawing in
* draw_mesh_object(). [#33790] */
- sculpt_update_object_bounding_box(ob);
+ SCULPT_update_object_bounding_box(ob);
}
- if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
+ if (SCULPT_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
if (ss->cache) {
ss->cache->current_r = r;
}
@@ -7819,7 +7822,7 @@ static bool over_mesh(bContext *C, struct wmOperator *UNUSED(op), float x, float
mouse[0] = x;
mouse[1] = y;
- return sculpt_stroke_get_location(C, co, mouse);
+ return SCULPT_stroke_get_location(C, co, mouse);
}
static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const float mouse[2])
@@ -7838,7 +7841,7 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f
sculpt_update_cache_invariants(C, sd, ss, op, mouse);
- sculpt_undo_push_begin(sculpt_tool_name(sd));
+ SCULPT_undo_push_begin(sculpt_tool_name(sd));
return true;
}
@@ -7961,10 +7964,10 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str
sculpt_automasking_end(ob);
}
- sculpt_cache_free(ss->cache);
+ SCULPT_cache_free(ss->cache);
ss->cache = NULL;
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
if (brush->sculpt_tool == SCULPT_TOOL_MASK) {
sculpt_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
@@ -7989,7 +7992,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent
stroke = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
sculpt_stroke_test_start,
sculpt_stroke_update_step,
NULL,
@@ -8025,7 +8028,7 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
op->customdata = paint_stroke_new(C,
op,
- sculpt_stroke_get_location,
+ SCULPT_stroke_get_location,
sculpt_stroke_test_start,
sculpt_stroke_update_step,
NULL,
@@ -8054,7 +8057,7 @@ static void sculpt_brush_stroke_cancel(bContext *C, wmOperator *op)
paint_stroke_cancel(C, op);
if (ss->cache) {
- sculpt_cache_free(ss->cache);
+ SCULPT_cache_free(ss->cache);
ss->cache = NULL;
}
@@ -8072,7 +8075,7 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
ot->invoke = sculpt_brush_stroke_invoke;
ot->modal = paint_stroke_modal;
ot->exec = sculpt_brush_stroke_exec;
- ot->poll = sculpt_poll;
+ ot->poll = SCULPT_poll;
ot->cancel = sculpt_brush_stroke_cancel;
/* Flags (sculpt does own undo? (ton)). */
@@ -8114,7 +8117,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
/* API callbacks. */
ot->exec = sculpt_set_persistent_base_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -8317,10 +8320,10 @@ static void sculpt_dynamic_topology_disable_with_undo(Main *bmain,
{
SculptSession *ss = ob->sculpt;
if (ss->bm) {
- sculpt_undo_push_begin("Dynamic topology disable");
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_END);
+ SCULPT_undo_push_begin("Dynamic topology disable");
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_END);
sculpt_dynamic_topology_disable_ex(bmain, depsgraph, scene, ob, NULL);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
}
}
@@ -8331,10 +8334,10 @@ static void sculpt_dynamic_topology_enable_with_undo(Main *bmain,
{
SculptSession *ss = ob->sculpt;
if (ss->bm == NULL) {
- sculpt_undo_push_begin("Dynamic topology enable");
+ SCULPT_undo_push_begin("Dynamic topology enable");
sculpt_dynamic_topology_enable_ex(bmain, depsgraph, scene, ob);
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
- sculpt_undo_push_end();
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
+ SCULPT_undo_push_end();
}
}
@@ -8473,7 +8476,7 @@ static void SCULPT_OT_dynamic_topology_toggle(wmOperatorType *ot)
/* API callbacks. */
ot->invoke = sculpt_dynamic_topology_toggle_invoke;
ot->exec = sculpt_dynamic_topology_toggle_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -8494,7 +8497,7 @@ static bool sculpt_and_dynamic_topology_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return sculpt_mode_poll(C) && ob->sculpt->bm;
+ return SCULPT_mode_poll(C) && ob->sculpt->bm;
}
/* The BVH gets less optimal more quickly with dynamic topology than
@@ -8510,7 +8513,7 @@ static void SCULPT_OT_optimize(wmOperatorType *ot)
/* API callbacks. */
ot->exec = sculpt_optimize_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -8521,7 +8524,7 @@ static bool sculpt_no_multires_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
- if (ss && ss->pbvh && sculpt_mode_poll(C)) {
+ if (ss && ss->pbvh && SCULPT_mode_poll(C)) {
return BKE_pbvh_type(ss->pbvh) != PBVH_GRIDS;
}
return false;
@@ -8546,8 +8549,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
* as deleted, then after symmetrize operation all BMesh elements
* are logged as added (as opposed to attempting to store just the
* parts that symmetrize modifies). */
- sculpt_undo_push_begin("Dynamic topology symmetrize");
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE);
+ SCULPT_undo_push_begin("Dynamic topology symmetrize");
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE);
BM_log_before_all_removed(ss->bm, ss->bm_log);
BM_mesh_toolflags_set(ss->bm, true);
@@ -8567,7 +8570,7 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
/* Finish undo. */
BM_log_all_added(ss->bm, ss->bm_log);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
break;
case PBVH_FACES:
@@ -8712,7 +8715,7 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
Paint *paint = BKE_paint_get_active_from_paintmode(scene, PAINT_MODE_SCULPT);
BKE_paint_init(bmain, scene, PAINT_MODE_SCULPT, PAINT_CURSOR_SCULPT);
- paint_cursor_start_explicit(paint, bmain->wm.first, sculpt_poll_view3d);
+ paint_cursor_start_explicit(paint, bmain->wm.first, SCULPT_poll_view3d);
/* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
* As long as no data was added that is not supported. */
@@ -8752,12 +8755,12 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
bool has_undo = wm->undo_stack != NULL;
/* Undo push is needed to prevent memory leak. */
if (has_undo) {
- sculpt_undo_push_begin("Dynamic topology enable");
+ SCULPT_undo_push_begin("Dynamic topology enable");
}
sculpt_dynamic_topology_enable_ex(bmain, depsgraph, scene, ob);
if (has_undo) {
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
- sculpt_undo_push_end();
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
+ SCULPT_undo_push_end();
}
}
else {
@@ -8868,7 +8871,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
* while it works it causes lag when undoing the first undo step, see T71564. */
wmWindowManager *wm = CTX_wm_manager(C);
if (wm->op_undo_depth <= 1) {
- sculpt_undo_push_begin(op->type->name);
+ SCULPT_undo_push_begin(op->type->name);
}
}
}
@@ -8902,7 +8905,7 @@ static bool sculpt_and_constant_or_manual_detail_poll(bContext *C)
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- return sculpt_mode_poll(C) && ob->sculpt->bm &&
+ return SCULPT_mode_poll(C) && ob->sculpt->bm &&
(sd->flags & (SCULPT_DYNTOPO_DETAIL_CONSTANT | SCULPT_DYNTOPO_DETAIL_MANUAL));
}
@@ -8936,8 +8939,8 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
float object_space_constant_detail = 1.0f / (sd->constant_detail * mat4_to_scale(ob->obmat));
BKE_pbvh_bmesh_detail_size_set(ss->pbvh, object_space_constant_detail);
- sculpt_undo_push_begin("Dynamic topology flood fill");
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_COORDS);
+ SCULPT_undo_push_begin("Dynamic topology flood fill");
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_COORDS);
while (BKE_pbvh_bmesh_update_topology(
ss->pbvh, PBVH_Collapse | PBVH_Subdivide, center, NULL, size, false, false)) {
@@ -8947,7 +8950,7 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
}
MEM_SAFE_FREE(nodes);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
/* Force rebuild of pbvh for better BB placement. */
sculpt_pbvh_clear(ob);
@@ -8990,22 +8993,22 @@ static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my)
SculptSession *ss = ob->sculpt;
SculptCursorGeometryInfo sgi;
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
/* Update the active vertex. */
float mouse[2] = {mx, my};
- sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false);
/* Average the edge length of the connected edges to the active vertex. */
- int active_vertex = sculpt_active_vertex_get(ss);
- const float *active_vertex_co = sculpt_active_vertex_co_get(ss);
+ int active_vertex = SCULPT_active_vertex_get(ss);
+ const float *active_vertex_co = SCULPT_active_vertex_co_get(ss);
float edge_length = 0.0f;
int tot = 0;
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, active_vertex, ni)
{
- edge_length += len_v3v3(active_vertex_co, sculpt_vertex_co_get(ss, ni.index));
+ edge_length += len_v3v3(active_vertex_co, SCULPT_vertex_co_get(ss, ni.index));
tot += 1;
}
sculpt_vertex_neighbors_iter_end(ni);
@@ -9152,7 +9155,7 @@ static void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
ot->invoke = sculpt_sample_detail_size_invoke;
ot->exec = sculpt_sample_detail_size_exec;
ot->modal = sculpt_sample_detail_size_modal;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -9236,7 +9239,7 @@ static void filter_cache_init_task_cb(void *__restrict userdata,
SculptThreadedTaskData *data = userdata;
PBVHNode *node = data->nodes[i];
- sculpt_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
}
static void sculpt_filter_cache_init(Object *ob, Sculpt *sd)
@@ -9257,7 +9260,7 @@ static void sculpt_filter_cache_init(Object *ob, Sculpt *sd)
};
BKE_pbvh_search_gather(pbvh,
- sculpt_search_sphere_cb,
+ SCULPT_search_sphere_cb,
&search_data,
&ss->filter_cache->nodes,
&ss->filter_cache->totnode);
@@ -9370,7 +9373,7 @@ static void mesh_filter_task_cb(void *__restrict userdata,
}
if (ss->filter_cache->active_face_set != SCULPT_FACE_SET_NONE) {
- if (!sculpt_vertex_has_face_set(ss, vd.index, ss->filter_cache->active_face_set)) {
+ if (!SCULPT_vertex_has_face_set(ss, vd.index, ss->filter_cache->active_face_set)) {
continue;
}
}
@@ -9478,7 +9481,7 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
sculpt_filter_cache_free(ss);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
sculpt_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
return OPERATOR_FINISHED;
}
@@ -9490,7 +9493,7 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
float len = event->prevclickx - event->mval[0];
filter_strength = filter_strength * -len * 0.001f * UI_DPI_FAC;
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
bool needs_pmap = sculpt_mesh_filter_needs_pmap(filter_type);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false);
@@ -9542,10 +9545,10 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
SculptCursorGeometryInfo sgi;
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
- sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
}
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
bool needs_pmap = sculpt_mesh_filter_needs_pmap(filter_type);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false);
@@ -9554,13 +9557,13 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
- sculpt_undo_push_begin("Mesh filter");
+ SCULPT_undo_push_begin("Mesh filter");
sculpt_filter_cache_init(ob, sd);
if (RNA_boolean_get(op->ptr, "use_face_sets")) {
- ss->filter_cache->active_face_set = sculpt_vertex_face_set_get(ss,
- sculpt_active_vertex_get(ss));
+ ss->filter_cache->active_face_set = SCULPT_vertex_face_set_get(ss,
+ SCULPT_active_vertex_get(ss));
}
else {
ss->filter_cache->active_face_set = SCULPT_FACE_SET_NONE;
@@ -9584,7 +9587,7 @@ static void SCULPT_OT_mesh_filter(struct wmOperatorType *ot)
/* API callbacks. */
ot->invoke = sculpt_mesh_filter_invoke;
ot->modal = sculpt_mesh_filter_modal;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -9765,19 +9768,19 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
if (!ob->sculpt->pmap) {
return OPERATOR_CANCELLED;
}
- int num_verts = sculpt_vertex_count_get(ss);
+ int num_verts = SCULPT_vertex_count_get(ss);
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
- sculpt_undo_push_begin("Mask filter");
+ SCULPT_undo_push_begin("Mask filter");
for (int i = 0; i < totnode; i++) {
- sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
}
float *prev_mask = NULL;
@@ -9795,7 +9798,7 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
prev_mask = MEM_mallocN(num_verts * sizeof(float), "prevmask");
for (int j = 0; j < num_verts; j++) {
- prev_mask[j] = sculpt_vertex_mask_get(ss, j);
+ prev_mask[j] = SCULPT_vertex_mask_get(ss, j);
}
}
@@ -9818,7 +9821,7 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
MEM_SAFE_FREE(nodes);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
ED_region_tag_redraw(ar);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -9834,7 +9837,7 @@ static void SCULPT_OT_mask_filter(struct wmOperatorType *ot)
/* API callbacks. */
ot->exec = sculpt_mask_filter_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER;
@@ -9872,7 +9875,7 @@ static float neighbor_dirty_mask(SculptSession *ss, PBVHVertexIter *vd)
sculpt_vertex_neighbors_iter_begin(ss, vd->index, ni)
{
float normalized[3];
- sub_v3_v3v3(normalized, sculpt_vertex_co_get(ss, ni.index), vd->co);
+ sub_v3_v3v3(normalized, SCULPT_vertex_co_get(ss, ni.index), vd->co);
normalize_v3(normalized);
add_v3_v3(avg, normalized);
total++;
@@ -9979,17 +9982,17 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
if (!ob->sculpt->pmap) {
return OPERATOR_CANCELLED;
}
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
- sculpt_undo_push_begin("Dirty Mask");
+ SCULPT_undo_push_begin("Dirty Mask");
for (int i = 0; i < totnode; i++) {
- sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
}
SculptThreadedTaskData data = {
@@ -10019,7 +10022,7 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
BKE_pbvh_update_vertex_data(pbvh, PBVH_UpdateMask);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
ED_region_tag_redraw(ar);
@@ -10037,7 +10040,7 @@ static void SCULPT_OT_dirty_mask(struct wmOperatorType *ot)
/* API callbacks. */
ot->exec = sculpt_dirty_mask_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER;
@@ -10067,7 +10070,7 @@ static void sculpt_mask_expand_cancel(bContext *C, wmOperator *op)
sculpt_flush_update_step(C, SCULPT_UPDATE_MASK);
sculpt_filter_cache_free(ss);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
sculpt_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
ED_workspace_status_text(C, NULL);
}
@@ -10087,7 +10090,7 @@ static void sculpt_expand_task_cb(void *__restrict userdata,
int vi = vd.index;
float final_mask = *vd.mask;
if (data->mask_expand_use_normals) {
- if (ss->filter_cache->normal_factor[sculpt_active_vertex_get(ss)] <
+ if (ss->filter_cache->normal_factor[SCULPT_active_vertex_get(ss)] <
ss->filter_cache->normal_factor[vd.index]) {
final_mask = 1.0f;
}
@@ -10107,7 +10110,7 @@ static void sculpt_expand_task_cb(void *__restrict userdata,
if (data->mask_expand_create_face_set) {
if (final_mask == 1.0f) {
- sculpt_vertex_face_set_set(ss, vd.index, ss->filter_cache->new_face_set);
+ SCULPT_vertex_face_set_set(ss, vd.index, ss->filter_cache->new_face_set);
}
BKE_pbvh_node_mark_redraw(node);
}
@@ -10156,8 +10159,8 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
float mouse[2];
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
- sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
- mask_expand_update_it = ss->filter_cache->mask_update_it[(int)sculpt_active_vertex_get(ss)];
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ mask_expand_update_it = ss->filter_cache->mask_update_it[(int)SCULPT_active_vertex_get(ss)];
}
if ((event->type == ESCKEY && event->val == KM_PRESS) ||
@@ -10229,7 +10232,7 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
sculpt_filter_cache_free(ss);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
sculpt_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
ED_workspace_status_text(C, NULL);
return OPERATOR_FINISHED;
@@ -10299,8 +10302,8 @@ static bool mask_expand_floodfill_cb(
if (data->use_normals) {
float current_normal[3], prev_normal[3];
- sculpt_vertex_normal_get(ss, to_v, current_normal);
- sculpt_vertex_normal_get(ss, from_v, prev_normal);
+ SCULPT_vertex_normal_get(ss, to_v, current_normal);
+ SCULPT_vertex_normal_get(ss, from_v, prev_normal);
const float from_edge_factor = ss->filter_cache->edge_factor[from_v];
ss->filter_cache->edge_factor[to_v] = dot_v3v3(current_normal, prev_normal) *
from_edge_factor;
@@ -10337,32 +10340,32 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
op->customdata = MEM_mallocN(2 * sizeof(float), "initial mouse position");
copy_v2_v2(op->customdata, mouse);
- sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
- int vertex_count = sculpt_vertex_count_get(ss);
+ int vertex_count = SCULPT_vertex_count_get(ss);
ss->filter_cache = MEM_callocN(sizeof(FilterCache), "filter cache");
BKE_pbvh_search_gather(pbvh, NULL, NULL, &ss->filter_cache->nodes, &ss->filter_cache->totnode);
- sculpt_undo_push_begin("Mask Expand");
+ SCULPT_undo_push_begin("Mask Expand");
if (create_face_set) {
- sculpt_undo_push_node(ob, ss->filter_cache->nodes[0], SCULPT_UNDO_FACE_SETS);
+ SCULPT_undo_push_node(ob, ss->filter_cache->nodes[0], SCULPT_UNDO_FACE_SETS);
for (int i = 0; i < ss->filter_cache->totnode; i++) {
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
}
}
else {
for (int i = 0; i < ss->filter_cache->totnode; i++) {
- sculpt_undo_push_node(ob, ss->filter_cache->nodes[i], SCULPT_UNDO_MASK);
+ SCULPT_undo_push_node(ob, ss->filter_cache->nodes[i], SCULPT_UNDO_MASK);
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
}
}
@@ -10384,20 +10387,20 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
for (int i = 0; i < ss->totpoly; i++) {
ss->filter_cache->prev_face_set[i] = ss->face_sets[i];
}
- ss->filter_cache->new_face_set = sculpt_face_set_next_available_get(ss);
+ ss->filter_cache->new_face_set = SCULPT_face_set_next_available_get(ss);
}
else {
ss->filter_cache->prev_mask = MEM_callocN(sizeof(float) * vertex_count, "prev mask");
for (int i = 0; i < vertex_count; i++) {
- ss->filter_cache->prev_mask[i] = sculpt_vertex_mask_get(ss, i);
+ ss->filter_cache->prev_mask[i] = SCULPT_vertex_mask_get(ss, i);
}
}
ss->filter_cache->mask_update_last_it = 1;
ss->filter_cache->mask_update_current_it = 1;
- ss->filter_cache->mask_update_it[sculpt_active_vertex_get(ss)] = 1;
+ ss->filter_cache->mask_update_it[SCULPT_active_vertex_get(ss)] = 1;
- copy_v3_v3(ss->filter_cache->mask_expand_initial_co, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(ss->filter_cache->mask_expand_initial_co, SCULPT_active_vertex_co_get(ss));
SculptFloodFill flood;
SCULPT_floodfill_init(ss, &flood);
@@ -10407,7 +10410,7 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
.use_normals = use_normals,
.edge_sensitivity = RNA_int_get(op->ptr, "edge_sensitivity"),
};
- sculpt_active_vertex_normal_get(ss, fdata.original_normal);
+ SCULPT_active_vertex_normal_get(ss, fdata.original_normal);
SCULPT_floodfill_execute(ss, &flood, mask_expand_floodfill_cb, &fdata);
SCULPT_floodfill_free(&flood);
@@ -10464,7 +10467,7 @@ static void SCULPT_OT_mask_expand(wmOperatorType *ot)
ot->invoke = sculpt_mask_expand_invoke;
ot->modal = sculpt_mask_expand_modal;
ot->cancel = sculpt_mask_expand_cancel;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_boolean(ot->srna, "invert", true, "Invert", "Invert the new mask");
@@ -10505,7 +10508,7 @@ static void SCULPT_OT_mask_expand(wmOperatorType *ot)
"Expand a new Face Mask instead of the sculpt mask");
}
-void sculpt_geometry_preview_lines_update(bContext *C, SculptSession *ss, float radius)
+void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float radius)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
@@ -10525,20 +10528,20 @@ void sculpt_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
}
float brush_co[3];
- copy_v3_v3(brush_co, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(brush_co, SCULPT_active_vertex_co_get(ss));
- char *visited_vertices = MEM_callocN(sculpt_vertex_count_get(ss) * sizeof(char),
+ char *visited_vertices = MEM_callocN(SCULPT_vertex_count_get(ss) * sizeof(char),
"visited vertices");
/* Assuming an average of 6 edges per vertex in a triangulated mesh. */
- const int max_preview_vertices = sculpt_vertex_count_get(ss) * 3 * 2;
+ const int max_preview_vertices = SCULPT_vertex_count_get(ss) * 3 * 2;
if (ss->preview_vert_index_list == NULL) {
ss->preview_vert_index_list = MEM_callocN(max_preview_vertices * sizeof(int), "preview lines");
}
GSQueue *not_visited_vertices = BLI_gsqueue_new(sizeof(int));
- int active_v = sculpt_active_vertex_get(ss);
+ int active_v = SCULPT_active_vertex_get(ss);
BLI_gsqueue_push(not_visited_vertices, &active_v);
while (!BLI_gsqueue_is_empty(not_visited_vertices)) {
@@ -10555,7 +10558,7 @@ void sculpt_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
totpoints++;
if (visited_vertices[to_v] == 0) {
visited_vertices[to_v] = 1;
- const float *co = sculpt_vertex_co_get(ss, to_v);
+ const float *co = SCULPT_vertex_co_get(ss, to_v);
if (len_squared_v3v3(brush_co, co) < radius * radius) {
BLI_gsqueue_push(not_visited_vertices, &to_v);
}
@@ -10581,12 +10584,12 @@ void ED_sculpt_init_transform(struct bContext *C)
copy_v3_v3(ss->init_pivot_pos, ss->pivot_pos);
copy_v4_v4(ss->init_pivot_rot, ss->pivot_rot);
- sculpt_undo_push_begin("Transform");
+ SCULPT_undo_push_begin("Transform");
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false);
ss->pivot_rot[3] = 1.0f;
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
sculpt_filter_cache_init(ob, sd);
}
@@ -10604,7 +10607,7 @@ static void sculpt_transform_task_cb(void *__restrict userdata,
PBVHVertexIter vd;
- sculpt_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL)
{
SCULPT_orig_vert_data_update(&orig_data, &vd);
@@ -10637,7 +10640,7 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false);
SculptThreadedTaskData data = {
@@ -10708,7 +10711,7 @@ void ED_sculpt_end_transform(struct bContext *C)
if (ss->filter_cache) {
sculpt_filter_cache_free(ss);
}
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
sculpt_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
}
@@ -10768,7 +10771,7 @@ static int sculpt_set_pivot_position_exec(bContext *C, wmOperator *op)
}
/* Pivot to active vertex. */
else if (mode == SCULPT_PIVOT_POSITION_ACTIVE_VERTEX) {
- copy_v3_v3(ss->pivot_pos, sculpt_active_vertex_co_get(ss));
+ copy_v3_v3(ss->pivot_pos, SCULPT_active_vertex_co_get(ss));
}
/* Pivot to raycast surface. */
else if (mode == SCULPT_PIVOT_POSITION_CURSOR_SURFACE) {
@@ -10776,7 +10779,7 @@ static int sculpt_set_pivot_position_exec(bContext *C, wmOperator *op)
float mouse[2];
mouse[0] = RNA_float_get(op->ptr, "mouse_x");
mouse[1] = RNA_float_get(op->ptr, "mouse_y");
- if (sculpt_stroke_get_location(C, stroke_location, mouse)) {
+ if (SCULPT_stroke_get_location(C, stroke_location, mouse)) {
copy_v3_v3(ss->pivot_pos, stroke_location);
}
}
@@ -10857,7 +10860,7 @@ static void SCULPT_OT_set_pivot_position(wmOperatorType *ot)
/* API callbacks. */
ot->invoke = sculpt_set_pivot_position_invoke;
ot->exec = sculpt_set_pivot_position_exec;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna,
@@ -10934,7 +10937,7 @@ static int sculpt_face_set_create_invoke(bContext *C, wmOperator *op, const wmEv
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, mode == SCULPT_FACE_SET_MASKED);
- const int tot_vert = sculpt_vertex_count_get(ss);
+ const int tot_vert = SCULPT_vertex_count_get(ss);
float threshold = 0.5f;
PBVH *pbvh = ob->sculpt->pbvh;
@@ -10946,30 +10949,30 @@ static int sculpt_face_set_create_invoke(bContext *C, wmOperator *op, const wmEv
return OPERATOR_CANCELLED;
}
- sculpt_undo_push_begin("face mask change");
- sculpt_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
+ SCULPT_undo_push_begin("face mask change");
+ SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
- const int next_face_set = sculpt_face_set_next_available_get(ss);
+ const int next_face_set = SCULPT_face_set_next_available_get(ss);
if (mode == SCULPT_FACE_SET_MASKED) {
for (int i = 0; i < tot_vert; i++) {
- if (sculpt_vertex_mask_get(ss, i) >= threshold) {
- sculpt_vertex_face_set_set(ss, i, next_face_set);
+ if (SCULPT_vertex_mask_get(ss, i) >= threshold) {
+ SCULPT_vertex_face_set_set(ss, i, next_face_set);
}
}
}
if (mode == SCULPT_FACE_SET_VISIBLE) {
for (int i = 0; i < tot_vert; i++) {
- if (sculpt_vertex_visible_get(ss, i)) {
- sculpt_vertex_face_set_set(ss, i, next_face_set);
+ if (SCULPT_vertex_visible_get(ss, i)) {
+ SCULPT_vertex_face_set_set(ss, i, next_face_set);
}
}
}
if (mode == SCULPT_FACE_SET_ALL) {
for (int i = 0; i < tot_vert; i++) {
- sculpt_vertex_face_set_set(ss, i, next_face_set);
+ SCULPT_vertex_face_set_set(ss, i, next_face_set);
}
}
@@ -10979,7 +10982,7 @@ static int sculpt_face_set_create_invoke(bContext *C, wmOperator *op, const wmEv
MEM_SAFE_FREE(nodes);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
ED_region_tag_redraw(ar);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -10996,7 +10999,7 @@ static void SCULPT_OT_face_sets_create(wmOperatorType *ot)
/* api callbacks */
ot->invoke = sculpt_face_set_create_invoke;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -11067,12 +11070,12 @@ static int sculpt_face_sets_change_visibility_invoke(bContext *C,
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
- const int tot_vert = sculpt_vertex_count_get(ss);
+ const int tot_vert = SCULPT_vertex_count_get(ss);
const int mode = RNA_enum_get(op->ptr, "mode");
- int active_vertex_index = sculpt_active_vertex_get(ss);
- int active_face_set = sculpt_vertex_face_set_get(ss, active_vertex_index);
+ int active_vertex_index = SCULPT_active_vertex_get(ss);
+ int active_face_set = SCULPT_vertex_face_set_get(ss, active_vertex_index);
- sculpt_undo_push_begin("Hide area");
+ SCULPT_undo_push_begin("Hide area");
PBVH *pbvh = ob->sculpt->pbvh;
PBVHNode **nodes;
@@ -11085,12 +11088,12 @@ static int sculpt_face_sets_change_visibility_invoke(bContext *C,
return OPERATOR_CANCELLED;
}
- sculpt_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
+ SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
if (mode == SCULPT_FACE_SET_VISIBILITY_TOGGLE) {
bool hidden_vertex = false;
for (int i = 0; i < tot_vert; i++) {
- if (!sculpt_vertex_visible_get(ss, i)) {
+ if (!SCULPT_vertex_visible_get(ss, i)) {
hidden_vertex = true;
break;
}
@@ -11103,41 +11106,41 @@ static int sculpt_face_sets_change_visibility_invoke(bContext *C,
}
}
if (hidden_vertex) {
- sculpt_face_sets_visibility_all_set(ss, true);
+ SCULPT_face_sets_visibility_all_set(ss, true);
}
else {
- sculpt_face_sets_visibility_all_set(ss, false);
- sculpt_face_set_visibility_set(ss, active_face_set, true);
+ SCULPT_face_sets_visibility_all_set(ss, false);
+ SCULPT_face_set_visibility_set(ss, active_face_set, true);
}
}
if (mode == SCULPT_FACE_SET_VISIBILITY_SHOW_ALL) {
- sculpt_face_sets_visibility_all_set(ss, true);
+ SCULPT_face_sets_visibility_all_set(ss, true);
}
if (mode == SCULPT_FACE_SET_VISIBILITY_SHOW_ACTIVE) {
- sculpt_face_sets_visibility_all_set(ss, false);
- sculpt_face_set_visibility_set(ss, active_face_set, true);
+ SCULPT_face_sets_visibility_all_set(ss, false);
+ SCULPT_face_set_visibility_set(ss, active_face_set, true);
for (int i = 0; i < tot_vert; i++) {
- sculpt_vertex_visible_set(ss,
+ SCULPT_vertex_visible_set(ss,
i,
- sculpt_vertex_visible_get(ss, i) &&
- sculpt_vertex_has_face_set(ss, i, active_face_set));
+ SCULPT_vertex_visible_get(ss, i) &&
+ SCULPT_vertex_has_face_set(ss, i, active_face_set));
}
}
if (mode == SCULPT_FACE_SET_VISIBILITY_HIDE_ACTIVE) {
- sculpt_face_set_visibility_set(ss, active_face_set, false);
+ SCULPT_face_set_visibility_set(ss, active_face_set, false);
}
if (mode == SCULPT_FACE_SET_VISIBILITY_INVERT) {
- sculpt_face_sets_visibility_invert(ss);
+ SCULPT_face_sets_visibility_invert(ss);
}
/* Sync face mask visibility and vertex visibility. */
- sculpt_visibility_sync_all_face_sets_to_vertices(ss);
+ SCULPT_visibility_sync_all_face_sets_to_vertices(ss);
- sculpt_undo_push_end();
+ SCULPT_undo_push_end();
for (int i = 0; i < totnode; i++) {
BKE_pbvh_node_mark_update_visibility(nodes[i]);
@@ -11170,7 +11173,7 @@ static void SCULPT_OT_face_sets_change_visibility(wmOperatorType *ot)
/* Api callbacks. */
ot->invoke = sculpt_face_sets_change_visibility_invoke;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -11232,7 +11235,7 @@ static void SCULPT_OT_face_sets_randomize_colors(wmOperatorType *ot)
/* Api callbacks. */
ot->invoke = sculpt_face_sets_randomize_colors_invoke;
- ot->poll = sculpt_mode_poll;
+ ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index 295e7e50d73..07a4dab926e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -112,7 +112,7 @@ static void cloth_brush_add_length_constraint(SculptSession *ss, const int v1, c
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v1 = v1;
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v2 = v2;
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].length = len_v3v3(
- sculpt_vertex_co_get(ss, v1), sculpt_vertex_co_get(ss, v2));
+ SCULPT_vertex_co_get(ss, v1), SCULPT_vertex_co_get(ss, v2));
cloth_sim->tot_length_constraints++;
@@ -220,7 +220,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
const float bstrength = ss->cache->bstrength;
SculptBrushTest test;
- SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
/* For Pich Perpendicular Deform Type. */
@@ -262,15 +262,15 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
}
const float fade = sim_factor * bstrength *
- tex_strength(ss,
- brush,
- vd.co,
- dist,
- vd.no,
- vd.fno,
- vd.mask ? *vd.mask : 0.0f,
- vd.index,
- tls->thread_id);
+ SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ dist,
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ tls->thread_id);
float brush_disp[3];
float normal[3];
@@ -337,7 +337,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss, Brush *brush)
{
- const int totverts = sculpt_vertex_count_get(ss);
+ const int totverts = SCULPT_vertex_count_get(ss);
SculptClothSimulation *cloth_sim;
cloth_sim = MEM_callocN(sizeof(SculptClothSimulation), "cloth constraints");
@@ -448,8 +448,8 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
mul_v3_v3fl(correction_vector, v1_to_v2, 1.0f - (constraint_distance / current_distance));
mul_v3_v3fl(correction_vector_half, correction_vector, 0.5f);
- const float mask_v1 = (1.0f - sculpt_vertex_mask_get(ss, v1));
- const float mask_v2 = (1.0f - sculpt_vertex_mask_get(ss, v2));
+ const float mask_v1 = (1.0f - SCULPT_vertex_mask_get(ss, v1));
+ const float mask_v2 = (1.0f - SCULPT_vertex_mask_get(ss, v2));
const float sim_factor_v1 = cloth_brush_simulation_falloff_get(
brush, ss->cache->radius, ss->cache->initial_location, cloth_sim->init_pos[v1]);
@@ -569,7 +569,7 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
{
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- const int totverts = sculpt_vertex_count_get(ss);
+ const int totverts = SCULPT_vertex_count_get(ss);
/* In the first brush step of each symmetry pass, build the constraints for the vertices in all
* nodes inside the simulation's limits. */
@@ -581,8 +581,8 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
if (ss->cache->mirror_symmetry_pass == 0) {
ss->cache->cloth_sim = cloth_brush_simulation_create(ss, brush);
for (int i = 0; i < totverts; i++) {
- copy_v3_v3(ss->cache->cloth_sim->prev_pos[i], sculpt_vertex_co_get(ss, i));
- copy_v3_v3(ss->cache->cloth_sim->init_pos[i], sculpt_vertex_co_get(ss, i));
+ copy_v3_v3(ss->cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
+ copy_v3_v3(ss->cache->cloth_sim->init_pos[i], SCULPT_vertex_co_get(ss, i));
}
}
@@ -594,7 +594,7 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
/* Store the initial state in the simulation. */
for (int i = 0; i < totverts; i++) {
- copy_v3_v3(ss->cache->cloth_sim->pos[i], sculpt_vertex_co_get(ss, i));
+ copy_v3_v3(ss->cache->cloth_sim->pos[i], SCULPT_vertex_co_get(ss, i));
}
/* Apply forces to the vertices. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 9a7d32c0200..f5bd327a615 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -43,11 +43,11 @@ struct bContext;
enum ePaintSymmetryFlags;
-bool sculpt_mode_poll(struct bContext *C);
-bool sculpt_mode_poll_view3d(struct bContext *C);
+bool SCULPT_mode_poll(struct bContext *C);
+bool SCULPT_mode_poll_view3d(struct bContext *C);
/* checks for a brush, not just sculpt mode */
-bool sculpt_poll(struct bContext *C);
-bool sculpt_poll_view3d(struct bContext *C);
+bool SCULPT_poll(struct bContext *C);
+bool SCULPT_poll_view3d(struct bContext *C);
/* Updates */
@@ -65,19 +65,19 @@ typedef struct SculptCursorGeometryInfo {
float active_vertex_co[3];
} SculptCursorGeometryInfo;
-bool sculpt_stroke_get_location(struct bContext *C, float out[3], const float mouse[2]);
-bool sculpt_cursor_geometry_info_update(bContext *C,
+bool SCULPT_stroke_get_location(struct bContext *C, float out[3], const float mouse[2]);
+bool SCULPT_cursor_geometry_info_update(bContext *C,
SculptCursorGeometryInfo *out,
const float mouse[2],
bool use_sampled_normal);
-void sculpt_geometry_preview_lines_update(bContext *C, struct SculptSession *ss, float radius);
+void SCULPT_geometry_preview_lines_update(bContext *C, struct SculptSession *ss, float radius);
/* Sculpt PBVH abstraction API */
-void sculpt_vertex_random_access_init(struct SculptSession *ss);
+void SCULPT_vertex_random_access_init(struct SculptSession *ss);
-int sculpt_vertex_count_get(struct SculptSession *ss);
-const float *sculpt_vertex_co_get(struct SculptSession *ss, int index);
-float sculpt_vertex_mask_get(struct SculptSession *ss, int index);
+int SCULPT_vertex_count_get(struct SculptSession *ss);
+const float *SCULPT_vertex_co_get(struct SculptSession *ss, int index);
+float SCULPT_vertex_mask_get(struct SculptSession *ss, int index);
#define SCULPT_VERTEX_NEIGHBOR_FIXED_CAPACITY 256
typedef struct SculptVertexNeighborIter {
@@ -96,14 +96,14 @@ typedef struct SculptVertexNeighborIter {
bool is_duplicate;
} SculptVertexNeighborIter;
-void sculpt_vertex_neighbors_get(struct SculptSession *ss,
+void SCULPT_vertex_neighbors_get(struct SculptSession *ss,
const int index,
const bool include_duplicates,
SculptVertexNeighborIter *iter);
/* Iterator over neighboring vertices. */
#define sculpt_vertex_neighbors_iter_begin(ss, v_index, neighbor_iterator) \
- sculpt_vertex_neighbors_get(ss, v_index, false, &neighbor_iterator); \
+ SCULPT_vertex_neighbors_get(ss, v_index, false, &neighbor_iterator); \
for (neighbor_iterator.i = 0; neighbor_iterator.i < neighbor_iterator.size; \
neighbor_iterator.i++) { \
neighbor_iterator.index = ni.neighbors[ni.i];
@@ -240,8 +240,8 @@ struct SculptPoseIKChain *SCULPT_pose_ik_chain_init(struct Sculpt *sd,
void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
/* Sculpt Visibility API */
-void sculpt_visibility_sync_all_face_sets_to_vertices(struct SculptSession *ss);
-void sculpt_visibility_sync_all_vertex_to_face_sets(struct SculptSession *ss);
+void SCULPT_visibility_sync_all_face_sets_to_vertices(struct SculptSession *ss);
+void SCULPT_visibility_sync_all_vertex_to_face_sets(struct SculptSession *ss);
/* Undo */
@@ -447,36 +447,36 @@ typedef struct {
struct DistRayAABB_Precalc *dist_ray_to_aabb_precalc;
} SculptSearchCircleData;
-void sculpt_brush_test_init(struct SculptSession *ss, SculptBrushTest *test);
-bool sculpt_brush_test_sphere(SculptBrushTest *test, const float co[3]);
-bool sculpt_brush_test_sphere_sq(SculptBrushTest *test, const float co[3]);
-bool sculpt_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3]);
-bool sculpt_brush_test_cube(SculptBrushTest *test,
+void SCULPT_brush_test_init(struct SculptSession *ss, SculptBrushTest *test);
+bool SCULPT_brush_test_sphere(SculptBrushTest *test, const float co[3]);
+bool SCULPT_brush_test_sphere_sq(SculptBrushTest *test, const float co[3]);
+bool SCULPT_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3]);
+bool SCULPT_brush_test_cube(SculptBrushTest *test,
const float co[3],
const float local[4][4],
const float roundness);
-bool sculpt_brush_test_circle_sq(SculptBrushTest *test, const float co[3]);
-bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v);
-bool sculpt_search_circle_cb(PBVHNode *node, void *data_v);
+bool SCULPT_brush_test_circle_sq(SculptBrushTest *test, const float co[3]);
+bool SCULPT_search_sphere_cb(PBVHNode *node, void *data_v);
+bool SCULPT_search_circle_cb(PBVHNode *node, void *data_v);
-SculptBrushTestFn sculpt_brush_test_init_with_falloff_shape(SculptSession *ss,
+SculptBrushTestFn SCULPT_brush_test_init_with_falloff_shape(SculptSession *ss,
SculptBrushTest *test,
char falloff_shape);
-const float *sculpt_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
+const float *SCULPT_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
char falloff_shape);
-float tex_strength(struct SculptSession *ss,
- const struct Brush *br,
- const float point[3],
- const float len,
- const short vno[3],
- const float fno[3],
- const float mask,
- const int vertex_index,
- const int thread_id);
+float SCULPT_brush_strength_factor(struct SculptSession *ss,
+ const struct Brush *br,
+ const float point[3],
+ const float len,
+ const short vno[3],
+ const float fno[3],
+ const float mask,
+ const int vertex_index,
+ const int thread_id);
/* just for vertex paint. */
-bool sculpt_pbvh_calc_area_normal(const struct Brush *brush,
+bool SCULPT_pbvh_calc_area_normal(const struct Brush *brush,
Object *ob,
PBVHNode **nodes,
int totnode,
@@ -633,21 +633,21 @@ typedef struct FilterCache {
int active_face_set;
} FilterCache;
-void sculpt_cache_calc_brushdata_symm(StrokeCache *cache,
+void SCULPT_cache_calc_brushdata_symm(StrokeCache *cache,
const char symm,
const char axis,
const float angle);
-void sculpt_cache_free(StrokeCache *cache);
+void SCULPT_cache_free(StrokeCache *cache);
-SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type);
-SculptUndoNode *sculpt_undo_get_node(PBVHNode *node);
-void sculpt_undo_push_begin(const char *name);
-void sculpt_undo_push_end(void);
+SculptUndoNode *SCULPT_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type);
+SculptUndoNode *SCULPT_undo_get_node(PBVHNode *node);
+void SCULPT_undo_push_begin(const char *name);
+void SCULPT_undo_push_end(void);
-void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3]);
+void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3]);
-void sculpt_update_object_bounding_box(struct Object *ob);
+void SCULPT_update_object_bounding_box(struct Object *ob);
-bool sculpt_get_redraw_rect(struct ARegion *ar, struct RegionView3D *rv3d, Object *ob, rcti *rect);
+bool SCULPT_get_redraw_rect(struct ARegion *ar, struct RegionView3D *rv3d, Object *ob, rcti *rect);
#endif
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index c596a8d0135..57fef1dd4a6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -275,11 +275,11 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
bool grow_next_iteration = true;
float prev_len = FLT_MAX;
- data.prev_mask = MEM_mallocN(sculpt_vertex_count_get(ss) * sizeof(float), "prev mask");
+ data.prev_mask = MEM_mallocN(SCULPT_vertex_count_get(ss) * sizeof(float), "prev mask");
while (grow_next_iteration) {
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
- memcpy(data.prev_mask, pose_factor, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
@@ -295,7 +295,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
}
else {
grow_next_iteration = false;
- memcpy(pose_factor, data.prev_mask, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(pose_factor, data.prev_mask, SCULPT_vertex_count_get(ss) * sizeof(float));
}
}
else {
@@ -311,7 +311,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
if (r_pose_origin) {
copy_v3_v3(r_pose_origin, gftd.pos_avg);
}
- memcpy(pose_factor, data.prev_mask, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(pose_factor, data.prev_mask, SCULPT_vertex_count_get(ss) * sizeof(float));
}
}
}
@@ -363,7 +363,7 @@ static bool pose_floodfill_cb(
data->pose_factor[to_v] = 1.0f;
}
- const float *co = sculpt_vertex_co_get(ss, to_v);
+ const float *co = SCULPT_vertex_co_get(ss, to_v);
if (sculpt_pose_brush_is_vertex_inside_brush_radius(
co, data->pose_initial_co, data->radius, data->symm)) {
return true;
@@ -393,7 +393,7 @@ void SCULPT_pose_calc_pose_data(Sculpt *sd,
float *r_pose_origin,
float *r_pose_factor)
{
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
/* Calculate the pose rotation point based on the boundaries of the brush factor. */
SculptFloodFill flood;
@@ -467,7 +467,7 @@ SculptPoseIKChain *SCULPT_pose_ik_chain_init(Sculpt *sd,
const float chain_segment_len = radius * (1.0f + br->pose_offset);
float next_chain_segment_target[3];
- int totvert = sculpt_vertex_count_get(ss);
+ int totvert = SCULPT_vertex_count_get(ss);
int nearest_vertex_index = SCULPT_nearest_vertex_get(sd, ob, initial_location, FLT_MAX, true);
/* Init the buffers used to keep track of the changes in the pose factors as more segments are
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index d1896f47c52..8c80818d12d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -198,7 +198,7 @@ static bool sculpt_undo_restore_coords(bContext *C, Depsgraph *depsgraph, Sculpt
}
/* Propagate new coords to keyblock. */
- sculpt_vertcos_to_key(ob, ss->shapekey_active, vertCos);
+ SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
/* PBVH uses it's own mvert array, so coords should be */
/* propagated to PBVH here. */
@@ -550,7 +550,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, need_mask);
- sculpt_visibility_sync_all_face_sets_to_vertices(ss);
+ SCULPT_visibility_sync_all_face_sets_to_vertices(ss);
BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateVisibility);
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
@@ -659,7 +659,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
if (update_visibility) {
- sculpt_visibility_sync_all_vertex_to_face_sets(ss);
+ SCULPT_visibility_sync_all_vertex_to_face_sets(ss);
BKE_pbvh_update_visibility(ss->pbvh);
}
@@ -691,7 +691,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
else {
- sculpt_update_object_bounding_box(ob);
+ SCULPT_update_object_bounding_box(ob);
}
}
@@ -783,7 +783,7 @@ static bool sculpt_undo_cleanup(bContext *C, ListBase *lb)
}
#endif
-SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
+SculptUndoNode *SCULPT_undo_get_node(PBVHNode *node)
{
UndoSculpt *usculpt = sculpt_undo_get_nodes();
@@ -1092,7 +1092,7 @@ static SculptUndoNode *sculpt_undo_bmesh_push(Object *ob, PBVHNode *node, Sculpt
return unode;
}
-SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type)
+SculptUndoNode *SCULPT_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type)
{
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
@@ -1119,7 +1119,7 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType
BLI_thread_unlock(LOCK_CUSTOM1);
return unode;
}
- else if ((unode = sculpt_undo_get_node(node))) {
+ else if ((unode = SCULPT_undo_get_node(node))) {
BLI_thread_unlock(LOCK_CUSTOM1);
return unode;
}
@@ -1180,7 +1180,7 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType
return unode;
}
-void sculpt_undo_push_begin(const char *name)
+void SCULPT_undo_push_begin(const char *name)
{
UndoStack *ustack = ED_undo_stack_get();
@@ -1190,7 +1190,7 @@ void sculpt_undo_push_begin(const char *name)
BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_SCULPT);
}
-void sculpt_undo_push_end(void)
+void SCULPT_undo_push_end(void)
{
UndoSculpt *usculpt = sculpt_undo_get_nodes();
SculptUndoNode *unode;
@@ -1363,14 +1363,14 @@ static void sculpt_undosys_step_free(UndoStep *us_p)
void ED_sculpt_undo_geometry_begin(struct Object *ob, const char *name)
{
- sculpt_undo_push_begin(name);
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
+ SCULPT_undo_push_begin(name);
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
}
void ED_sculpt_undo_geometry_end(struct Object *ob)
{
- sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
- sculpt_undo_push_end();
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
+ SCULPT_undo_push_end();
}
/* Export for ED_undo_sys. */