diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2019-11-05 17:39:51 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-11-21 20:07:04 +0300 |
commit | 6c9be3b27ce8246de78a039001f60298818b790d (patch) | |
tree | 42d4f65a384438ef7efb03eea9c8ca3f827e3834 /source/blender | |
parent | 316107d4cd11bb0c737bb53456244df409329da2 (diff) |
Sculpt: Enable symmetrize operator with Dyntopo disabled
After refactoring the mirror modifier and supporting geometry modifications with PBVH_FACES this operator can be easily implemented without Dyntopo.
i
The symmetrize button and options are still in the Dyntopo pannel. There are patches like doing multiple modifications in the Sculpt mode UI, so we need to find a way to organize this better.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D6180
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 117 |
1 files changed, 93 insertions, 24 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 2c0f9841478..fcc2a7a08b3 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -53,6 +53,7 @@ #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_mesh_mapping.h" +#include "BKE_mirror.h" #include "BKE_modifier.h" #include "BKE_multires.h" #include "BKE_node.h" @@ -7703,38 +7704,106 @@ static void SCULPT_OT_optimize(wmOperatorType *ot) /********************* Dynamic topology symmetrize ********************/ +static bool sculpt_no_multires_poll(bContext *C) +{ + Object *ob = CTX_data_active_object(C); + SculptSession *ss = ob->sculpt; + if (ss && ss->pbvh && sculpt_mode_poll(C)) { + return BKE_pbvh_type(ss->pbvh) != PBVH_GRIDS; + } + return false; +} + static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = CTX_data_active_object(C); const Sculpt *sd = CTX_data_tool_settings(C)->sculpt; SculptSession *ss = ob->sculpt; + PBVH *pbvh = ss->pbvh; - /* To simplify undo for symmetrize, all BMesh elements are logged - * as deleted, then after symmetrize operation all BMesh elements - * are logged as added (as opposed to attempting to store just the - * parts that symmetrize modifies) */ - sculpt_undo_push_begin("Dynamic topology symmetrize"); - sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE); - BM_log_before_all_removed(ss->bm, ss->bm_log); - - BM_mesh_toolflags_set(ss->bm, true); - - /* Symmetrize and re-triangulate */ - BMO_op_callf(ss->bm, - (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE), - "symmetrize input=%avef direction=%i dist=%f", - sd->symmetrize_direction, - 0.00001f); - sculpt_dynamic_topology_triangulate(ss->bm); + if (!pbvh) { + return OPERATOR_CANCELLED; + } - /* bisect operator flags edges (keep tags clean for edge queue) */ - BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false); + switch (BKE_pbvh_type(pbvh)) { + case PBVH_BMESH: + /* Dyntopo Symmetrize */ - BM_mesh_toolflags_set(ss->bm, false); + /* To simplify undo for symmetrize, all BMesh elements are logged + * as deleted, then after symmetrize operation all BMesh elements + * are logged as added (as opposed to attempting to store just the + * parts that symmetrize modifies) */ + sculpt_undo_push_begin("Dynamic topology symmetrize"); + sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE); + BM_log_before_all_removed(ss->bm, ss->bm_log); - /* Finish undo */ - BM_log_all_added(ss->bm, ss->bm_log); - sculpt_undo_push_end(); + BM_mesh_toolflags_set(ss->bm, true); + + /* Symmetrize and re-triangulate */ + BMO_op_callf(ss->bm, + (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE), + "symmetrize input=%avef direction=%i dist=%f", + sd->symmetrize_direction, + 0.00001f); + sculpt_dynamic_topology_triangulate(ss->bm); + + /* bisect operator flags edges (keep tags clean for edge queue) */ + BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false); + + BM_mesh_toolflags_set(ss->bm, false); + + /* Finish undo */ + BM_log_all_added(ss->bm, ss->bm_log); + sculpt_undo_push_end(); + + break; + case PBVH_FACES: + /* Mesh Symmetrize */ + ED_sculpt_undo_geometry_begin(ob); + Mesh *mesh = ob->data; + Mesh *mesh_mirror; + MirrorModifierData mmd = {0}; + int axis = 0; + mmd.flag = 0; + mmd.tolerance = 0.005f; + switch (sd->symmetrize_direction) { + case BMO_SYMMETRIZE_NEGATIVE_X: + axis = 0; + mmd.flag |= MOD_MIR_AXIS_X | MOD_MIR_BISECT_AXIS_X | MOD_MIR_BISECT_FLIP_AXIS_X; + break; + case BMO_SYMMETRIZE_NEGATIVE_Y: + axis = 1; + mmd.flag |= MOD_MIR_AXIS_Y | MOD_MIR_BISECT_AXIS_Y | MOD_MIR_BISECT_FLIP_AXIS_Y; + break; + case BMO_SYMMETRIZE_NEGATIVE_Z: + axis = 2; + mmd.flag |= MOD_MIR_AXIS_Z | MOD_MIR_BISECT_AXIS_Z | MOD_MIR_BISECT_FLIP_AXIS_Z; + break; + case BMO_SYMMETRIZE_POSITIVE_X: + axis = 0; + mmd.flag |= MOD_MIR_AXIS_X | MOD_MIR_BISECT_AXIS_X; + break; + case BMO_SYMMETRIZE_POSITIVE_Y: + axis = 1; + mmd.flag |= MOD_MIR_AXIS_Y | MOD_MIR_BISECT_AXIS_Y; + break; + case BMO_SYMMETRIZE_POSITIVE_Z: + axis = 2; + mmd.flag |= MOD_MIR_AXIS_Z | MOD_MIR_BISECT_AXIS_Z; + break; + } + mesh_mirror = BKE_mirror_apply_mirror_on_axis(&mmd, NULL, ob, mesh, axis); + if (mesh_mirror) { + BKE_mesh_nomain_to_mesh(mesh_mirror, mesh, ob, &CD_MASK_MESH, true); + } + ED_sculpt_undo_geometry_end(ob); + BKE_mesh_calc_normals(ob->data); + BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL); + + break; + case PBVH_GRIDS: + return OPERATOR_CANCELLED; + } /* Redraw */ sculpt_pbvh_clear(ob); @@ -7752,7 +7821,7 @@ static void SCULPT_OT_symmetrize(wmOperatorType *ot) /* api callbacks */ ot->exec = sculpt_symmetrize_exec; - ot->poll = sculpt_and_dynamic_topology_poll; + ot->poll = sculpt_no_multires_poll; } /**** Toggle operator for turning sculpt mode on or off ****/ |