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authorCampbell Barton <ideasman42@gmail.com>2021-01-24 08:06:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-01-24 08:06:58 +0300
commit9c088b1b97140ad1b814c17f67d8ca55c0a67511 (patch)
tree0bd59c9454991ee870a868cf83d5bdab7dca2d1a /source/blender
parent2b0d08961a722ada55a4d1b8cc342260ce1f706c (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c4
-rw-r--r--source/blender/makesdna/DNA_ID.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 9497466723a..44d146bc155 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -7211,14 +7211,14 @@ static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bo
*
* where edges are A, B, and C, following a face around vertices a, b, c, d.
* th1 is angle abc and th2 is angle bcd;
- * and the argument EdgeHalf eb is B, going from b to c.
+ * and the argument `EdgeHalf eb` is B, going from b to c.
* In general case, edge offset specs for A, B, C have
* the form ka*t, kb*t, kc*t where ka, kb, kc are some factors
* (may be 0) and t is the current bp->offset.
* We want to calculate t at which the clone of B parallel
* to it collapses. This can be calculated using trig.
* Another case of geometry collision that can happen is
- * When B slides along A because A is unbeveled.
+ * When B slides along A because A is un-beveled.
* Then it might collide with a. Similarly for B sliding along C.
*/
static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 61a93982e36..89c7ba0cca7 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -685,7 +685,7 @@ typedef enum IDRecalcFlag {
* redraw update in that case. */
/* Selection of the ID itself or its components (for example, vertices) did
- * change, and all the drawing data is to eb updated. */
+ * change, and all the drawing data is to be updated. */
ID_RECALC_SELECT = (1 << 9),
/* Flags on the base did change, and is to be copied onto all the copies of
* corresponding objects. */