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authorTon Roosendaal <ton@blender.org>2013-01-10 22:20:29 +0400
committerTon Roosendaal <ton@blender.org>2013-01-10 22:20:29 +0400
commit70a59a326228af75e7daed0689f62900aef81a88 (patch)
treeed03b7245380ae53af9e02317b6d312cc9368cde /source/blender
parentc92be1a9a5491621b42f791e5c596494e1937254 (diff)
Depsgraph hack feature - experimental
Many depsgraph failures are because some data in the graph is being recalculated too early (or not at all). Since we better support animators with working renders, here's a hack to allow manual additional updates on frame changes. In Property Editor, Object, Panel "Relations Extra" you now have two buttons: - Extra Object Update - Extra Data Update This will do an extra update of object and/or its data ONLY on frame changes. Update happens as last. Tested on files collected in Wiki todo, several cases now work OK, especially the lags on updates.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/scene.c44
-rw-r--r--source/blender/makesdna/DNA_object_types.h6
-rw-r--r--source/blender/makesrna/intern/rna_object.c9
3 files changed, 58 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index bccbdc44584..9cf0724f82a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1031,6 +1031,47 @@ static void scene_update_drivers(Main *UNUSED(bmain), Scene *scene)
}
}
+/* deps hack - do extra recalcs at end */
+static void scene_depsgraph_hack(Scene *scene, Scene *scene_parent)
+{
+ Base *base;
+
+ scene->customdata_mask = scene_parent->customdata_mask;
+
+ /* sets first, we allow per definition current scene to have
+ * dependencies on sets, but not the other way around. */
+ if (scene->set)
+ scene_depsgraph_hack(scene->set, scene_parent);
+
+ for (base = scene->base.first; base; base = base->next) {
+ Object *ob = base->object;
+
+ if (ob->depsflag) {
+ int recalc = 0;
+ // printf("depshack %s\n", ob->id.name+2);
+
+ if (ob->depsflag & OB_DEPS_EXTRA_OB_RECALC)
+ recalc |= OB_RECALC_OB;
+ if (ob->depsflag & OB_DEPS_EXTRA_DATA_RECALC)
+ recalc |= OB_RECALC_DATA;
+
+ ob->recalc |= recalc;
+ BKE_object_handle_update(scene_parent, ob);
+
+ if (ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) {
+ GroupObject *go;
+
+ for (go = ob->dup_group->gobject.first; go; go = go->next) {
+ if (go->ob)
+ go->ob->recalc |= recalc;
+ }
+ group_handle_recalc_and_update(scene_parent, ob, ob->dup_group);
+ }
+ }
+ }
+
+}
+
static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scene_parent)
{
Base *base;
@@ -1066,6 +1107,7 @@ static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scen
/* update masking curves */
BKE_mask_update_scene(bmain, scene, FALSE);
+
}
/* this is called in main loop, doing tagged updates before redraw */
@@ -1158,6 +1200,8 @@ void BKE_scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay)
/* BKE_object_handle_update() on all objects, groups and sets */
scene_update_tagged_recursive(bmain, sce, sce);
+ scene_depsgraph_hack(sce, sce);
+
/* notify editors and python about recalc */
BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST);
BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST);
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 89328c33674..559ba446740 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -178,7 +178,7 @@ typedef struct Object {
short ipoflag; // xxx deprecated... old animation system
short scaflag; /* ui state for game logic */
char scavisflag; /* more display settings for game logic */
- char pad5;
+ char depsflag;
int dupon, dupoff, dupsta, dupend;
@@ -530,6 +530,10 @@ typedef struct DupliObject {
#define OB_BODY_TYPE_NAVMESH 7
#define OB_BODY_TYPE_CHARACTER 8
+/* ob->depsflag */
+#define OB_DEPS_EXTRA_OB_RECALC 1
+#define OB_DEPS_EXTRA_DATA_RECALC 2
+
/* ob->scavisflag */
#define OB_VIS_SENS 1
#define OB_VIS_CONT 2
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 80d74c3a9fe..a617c78019f 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -2469,6 +2469,15 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Slow Parent Offset", "Delay in the parent relationship");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
+ /* depsgraph hack */
+ prop = RNA_def_property(srna, "extra_recalc_object", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "depsflag", OB_DEPS_EXTRA_OB_RECALC);
+ RNA_def_property_ui_text(prop, "Extra Object Update", "Refresh this object again on frame changes, dependency graph hack");
+
+ prop = RNA_def_property(srna, "extra_recalc_data", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "depsflag", OB_DEPS_EXTRA_DATA_RECALC);
+ RNA_def_property_ui_text(prop, "Extra Data Update", "Refresh this object's data again on frame changes, dependency graph hack");
+
/* duplicates */
prop = RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag");