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authorClément Foucault <foucault.clem@gmail.com>2018-11-23 18:44:16 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-11-23 18:44:53 +0300
commit1ec21ed41a48ba41410edee229be06be82ccec2d (patch)
tree8761a0f5dbeb8cd76995fe0c4224955fb9d16ba8 /source/blender
parent1cc7bcd8d8495e68160501d099defbb3986ba314 (diff)
DRW: Support Wireframe for cruve/surface/text objects
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/intern/draw_cache.c57
-rw-r--r--source/blender/draw/intern/draw_cache.h8
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h4
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curve.c69
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c73
5 files changed, 198 insertions, 13 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index f2f99953418..a2430d12f41 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -698,9 +698,18 @@ void DRW_cache_object_face_wireframe_get(
{
switch (ob->type) {
case OB_MESH:
- DRW_mesh_batch_cache_get_wireframes_face_texbuf(ob->data, r_vert_tx, r_faceid_tx, r_tri_count);
-
- /* TODO, should match 'DRW_cache_object_surface_get' */
+ DRW_cache_mesh_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+ break;
+ case OB_CURVE:
+ DRW_cache_curve_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+ break;
+ case OB_SURF:
+ DRW_cache_surf_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+ break;
+ case OB_FONT:
+ DRW_cache_text_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+ break;
+ /* TODO, metaballs' */
}
}
@@ -3046,6 +3055,15 @@ GPUBatch *DRW_cache_mesh_surface_get(Object *ob)
return DRW_mesh_batch_cache_get_triangles_with_normals(me);
}
+void DRW_cache_mesh_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ DRW_mesh_batch_cache_get_wireframes_face_texbuf(me, r_vert_tx, r_faceid_tx, r_tri_count);
+}
+
GPUBatch *DRW_cache_mesh_loose_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -3237,6 +3255,15 @@ GPUBatch *DRW_cache_curve_surface_get(Object *ob)
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->runtime.curve_cache);
}
+void DRW_cache_curve_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ DRW_curve_batch_cache_get_wireframes_face_texbuf(cu, ob->runtime.curve_cache, r_vert_tx, r_faceid_tx, r_tri_count);
+}
+
/* Return list of batches */
GPUBatch **DRW_cache_curve_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
@@ -3293,6 +3320,21 @@ GPUBatch *DRW_cache_text_surface_get(Object *ob)
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->runtime.curve_cache);
}
+void DRW_cache_text_face_wireframe_get(
+ Object *ob,
+ struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count)
+{
+ BLI_assert(ob->type == OB_FONT);
+ struct Curve *cu = ob->data;
+ if (cu->editfont && (cu->flag & CU_FAST)) {
+ *r_vert_tx = NULL;
+ *r_faceid_tx = NULL;
+ *r_tri_count = 0;
+ return;
+ }
+ DRW_curve_batch_cache_get_wireframes_face_texbuf(cu, ob->runtime.curve_cache, r_vert_tx, r_faceid_tx, r_tri_count);
+}
+
GPUBatch **DRW_cache_text_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
@@ -3333,6 +3375,15 @@ GPUBatch *DRW_cache_surf_surface_get(Object *ob)
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->runtime.curve_cache);
}
+void DRW_cache_surf_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count)
+{
+ BLI_assert(ob->type == OB_SURF);
+
+ struct Curve *cu = ob->data;
+ DRW_curve_batch_cache_get_wireframes_face_texbuf(cu, ob->runtime.curve_cache, r_vert_tx, r_faceid_tx, r_tri_count);
+}
+
/* Return list of batches */
GPUBatch **DRW_cache_surf_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 0656783ea29..39bbcf2c93a 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -152,6 +152,8 @@ struct GPUBatch **DRW_cache_mesh_surface_shaded_get(
char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count);
struct GPUBatch **DRW_cache_mesh_surface_texpaint_get(struct Object *ob);
struct GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(struct Object *ob);
+void DRW_cache_mesh_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count);
void DRW_cache_mesh_sculpt_coords_ensure(struct Object *ob);
@@ -161,6 +163,8 @@ struct GPUBatch **DRW_cache_curve_surface_shaded_get(
struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
struct GPUBatch *DRW_cache_curve_surface_verts_get(struct Object *ob);
struct GPUBatch *DRW_cache_curve_edge_wire_get(struct Object *ob);
+void DRW_cache_curve_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count);
/* edit-mode */
struct GPUBatch *DRW_cache_curve_edge_normal_get(struct Object *ob, float normal_size);
struct GPUBatch *DRW_cache_curve_edge_overlay_get(struct Object *ob);
@@ -171,6 +175,8 @@ struct GPUBatch *DRW_cache_text_edge_wire_get(struct Object *ob);
struct GPUBatch *DRW_cache_text_surface_get(struct Object *ob);
struct GPUBatch **DRW_cache_text_surface_shaded_get(
struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
+void DRW_cache_text_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count);
/* edit-mode */
struct GPUBatch *DRW_cache_text_cursor_overlay_get(struct Object *ob);
struct GPUBatch *DRW_cache_text_select_overlay_get(struct Object *ob);
@@ -179,6 +185,8 @@ struct GPUBatch *DRW_cache_text_select_overlay_get(struct Object *ob);
struct GPUBatch *DRW_cache_surf_surface_get(struct Object *ob);
struct GPUBatch **DRW_cache_surf_surface_shaded_get(
struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
+void DRW_cache_surf_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count);
/* Lattice */
struct GPUBatch *DRW_cache_lattice_verts_get(struct Object *ob);
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 3805cccd9c0..97e7cd240ff 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -75,6 +75,9 @@ struct GPUBatch *DRW_curve_batch_cache_get_triangles_with_normals(
struct GPUBatch **DRW_curve_batch_cache_get_surface_shaded(
struct Curve *cu, struct CurveCache *ob_curve_cache,
struct GPUMaterial **gpumat_array, uint gpumat_array_len);
+void DRW_curve_batch_cache_get_wireframes_face_texbuf(
+ struct Curve *cu, struct CurveCache *ob_curve_cache,
+ struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
/* Metaball */
struct GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob);
@@ -91,6 +94,7 @@ struct GPUIndexBuf **DRW_displist_indexbuf_calc_triangles_in_order_split_by_mate
struct ListBase *lb, uint gpumat_array_len);
struct GPUBatch **DRW_displist_batch_calc_tri_pos_normals_and_uv_split_by_material(
struct ListBase *lb, uint gpumat_array_len);
+struct GPUVertBuf *DRW_displist_create_edges_overlay_texture_buf(ListBase *lb);
/* Lattice */
struct GPUBatch *DRW_lattice_batch_cache_get_all_edges(struct Lattice *lt, bool use_weight, const int actdef);
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.c b/source/blender/draw/intern/draw_cache_impl_curve.c
index 4702319364c..f214f722c0b 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.c
+++ b/source/blender/draw/intern/draw_cache_impl_curve.c
@@ -39,9 +39,12 @@
#include "BKE_font.h"
#include "GPU_batch.h"
+#include "GPU_texture.h"
#include "UI_resources.h"
+#include "DRW_render.h"
+
#include "draw_cache_impl.h" /* own include */
#define SELECT 1
@@ -320,6 +323,14 @@ typedef struct CurveBatchCache {
int mat_len;
} surface;
+ /* Wireframes */
+ struct {
+ GPUVertBuf *elem_vbo;
+ GPUTexture *elem_tx;
+ GPUTexture *verts_tx;
+ uint tri_count;
+ } face_wire;
+
/* 3d text */
struct {
GPUBatch *select;
@@ -439,6 +450,11 @@ static void curve_batch_cache_clear(Curve *cu)
GPU_BATCH_DISCARD_ARRAY_SAFE(cache->surface.shaded_triangles, cache->surface.mat_len);
GPU_BATCH_DISCARD_SAFE(cache->surface.batch);
+ GPU_VERTBUF_DISCARD_SAFE(cache->face_wire.elem_vbo);
+ DRW_TEXTURE_FREE_SAFE(cache->face_wire.elem_tx);
+ DRW_TEXTURE_FREE_SAFE(cache->face_wire.verts_tx);
+ cache->face_wire.tri_count = 0;
+
/* don't own vbo & elems */
GPU_BATCH_DISCARD_SAFE(cache->wire.batch);
GPU_VERTBUF_DISCARD_SAFE(cache->wire.verts);
@@ -785,6 +801,40 @@ static GPUBatch *curve_batch_cache_get_pos_and_normals(CurveRenderData *rdata, C
return cache->surface.batch;
}
+static GPUTexture *curve_batch_cache_get_edges_overlay_texture_buf(CurveRenderData *rdata, CurveBatchCache *cache)
+{
+ BLI_assert(rdata->types & CU_DATATYPE_SURFACE);
+
+ if (cache->face_wire.elem_tx != NULL) {
+ return cache->face_wire.elem_tx;
+ }
+
+ ListBase *lb = &rdata->ob_curve_cache->disp;
+
+ /* We need a special index buffer. */
+ GPUVertBuf *vbo = cache->face_wire.elem_vbo = DRW_displist_create_edges_overlay_texture_buf(lb);
+
+ /* Upload data early because we need to create the texture for it. */
+ GPU_vertbuf_use(vbo);
+ cache->face_wire.elem_tx = GPU_texture_create_from_vertbuf(vbo);
+ cache->face_wire.tri_count = vbo->vertex_alloc / 3;
+
+ return cache->face_wire.elem_tx;
+}
+
+static GPUTexture *curve_batch_cache_get_vert_pos_and_nor_in_order_buf(CurveRenderData *rdata, CurveBatchCache *cache)
+{
+ BLI_assert(rdata->types & CU_DATATYPE_SURFACE);
+
+ if (cache->face_wire.verts_tx == NULL) {
+ curve_batch_cache_get_pos_and_normals(rdata, cache);
+ GPU_vertbuf_use(cache->surface.verts); /* Upload early for buffer texture creation. */
+ cache->face_wire.verts_tx = GPU_texture_create_buffer(GPU_R32F, cache->surface.verts->vbo_id);
+ }
+
+ return cache->face_wire.verts_tx;
+}
+
/** \} */
@@ -1024,6 +1074,25 @@ GPUBatch **DRW_curve_batch_cache_get_surface_shaded(
return cache->surface.shaded_triangles;
}
+void DRW_curve_batch_cache_get_wireframes_face_texbuf(
+ Curve *cu, CurveCache *ob_curve_cache,
+ GPUTexture **verts_data, GPUTexture **face_indices, int *tri_count)
+{
+ CurveBatchCache *cache = curve_batch_cache_get(cu);
+
+ if (cache->face_wire.elem_tx == NULL || cache->face_wire.verts_tx == NULL) {
+ CurveRenderData *rdata = curve_render_data_create(cu, ob_curve_cache, CU_DATATYPE_SURFACE);
+
+ curve_batch_cache_get_edges_overlay_texture_buf(rdata, cache);
+ curve_batch_cache_get_vert_pos_and_nor_in_order_buf(rdata, cache);
+
+ curve_render_data_free(rdata);
+ }
+
+ *tri_count = cache->face_wire.tri_count;
+ *face_indices = cache->face_wire.elem_tx;
+ *verts_data = cache->face_wire.verts_tx;
+}
/* -------------------------------------------------------------------- */
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index 5ea0f6fb05d..1053e8fa4f7 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -87,31 +87,35 @@ static int curve_render_surface_tri_len_get(const ListBase *lb)
return tri_len;
}
-static void displist_indexbufbuilder_set(GPUIndexBufBuilder *elb, const DispList *dl, const int ofs)
+typedef void (setTriIndicesFn)(void *thunk, uint v1, uint v2, uint v3);
+
+static void displist_indexbufbuilder_set(
+ setTriIndicesFn *set_tri_indices,
+ void *thunk, const DispList *dl, const int ofs)
{
if (ELEM(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
const int *idx = dl->index;
if (dl->type == DL_INDEX3) {
const int i_end = dl->parts;
for (int i = 0; i < i_end; i++, idx += 3) {
- GPU_indexbuf_add_tri_verts(elb, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
+ set_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
}
}
else if (dl->type == DL_SURF) {
const int i_end = dl->totindex;
for (int i = 0; i < i_end; i++, idx += 4) {
- GPU_indexbuf_add_tri_verts(elb, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
- GPU_indexbuf_add_tri_verts(elb, idx[0] + ofs, idx[3] + ofs, idx[2] + ofs);
+ set_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
+ set_tri_indices(thunk, idx[2] + ofs, idx[0] + ofs, idx[3] + ofs);
}
}
else {
BLI_assert(dl->type == DL_INDEX4);
const int i_end = dl->parts;
for (int i = 0; i < i_end; i++, idx += 4) {
- GPU_indexbuf_add_tri_verts(elb, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
+ set_tri_indices(thunk, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
if (idx[2] != idx[3]) {
- GPU_indexbuf_add_tri_verts(elb, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
+ set_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
}
}
}
@@ -125,7 +129,7 @@ GPUVertBuf *DRW_displist_vertbuf_calc_pos_with_normals(ListBase *lb)
if (format.attr_len == 0) {
/* initialize vertex format */
attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_I16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
}
GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
@@ -143,7 +147,9 @@ GPUVertBuf *DRW_displist_vertbuf_calc_pos_with_normals(ListBase *lb)
while (vbo_len_used < vbo_end) {
GPU_vertbuf_attr_set(vbo, attr_id.pos, vbo_len_used, fp_co);
if (fp_no) {
- GPU_vertbuf_attr_set(vbo, attr_id.nor, vbo_len_used, fp_no);
+ static short short_no[4];
+ normal_float_to_short_v3(short_no, fp_no);
+ GPU_vertbuf_attr_set(vbo, attr_id.nor, vbo_len_used, short_no);
if (ndata_is_single == false) {
fp_no += 3;
}
@@ -167,7 +173,7 @@ GPUIndexBuf *DRW_displist_indexbuf_calc_triangles_in_order(ListBase *lb)
int ofs = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
- displist_indexbufbuilder_set(&elb, dl, ofs);
+ displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts, &elb, dl, ofs);
ofs += dl_vert_len(dl);
}
@@ -192,7 +198,7 @@ GPUIndexBuf **DRW_displist_indexbuf_calc_triangles_in_order_split_by_material(Li
/* calc each index buffer builder */
int ofs = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
- displist_indexbufbuilder_set(&elb[dl->col], dl, ofs);
+ displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts, &elb[dl->col], dl, ofs);
ofs += dl_vert_len(dl);
}
@@ -204,6 +210,53 @@ GPUIndexBuf **DRW_displist_indexbuf_calc_triangles_in_order_split_by_material(Li
return shaded_triangles_in_order;
}
+typedef struct DRWDisplistWireThunk {
+ uint index_id, vidx;
+ short dl_type;
+ GPUVertBuf *vbo;
+} DRWDisplistWireThunk;
+
+static void set_overlay_wires_tri_indices(void *thunk, uint v1, uint v2, uint v3)
+{
+ DRWDisplistWireThunk *dwt = (DRWDisplistWireThunk *)thunk;
+ /* TODO consider non-manifold edges correctly. */
+ if (dwt->dl_type == DL_SURF) {
+ /* Tag real edges. */
+ v2 |= (1 << 30);
+ v3 |= (1 << 30);
+ }
+ else {
+ /* Tag real edges. */
+ v1 |= (1 << 30);
+ v2 |= (1 << 30);
+ v3 |= (1 << 30);
+ }
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v1);
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v2);
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v3);
+}
+
+GPUVertBuf *DRW_displist_create_edges_overlay_texture_buf(ListBase *lb)
+{
+ GPUVertFormat format = {0};
+ uint index_id = GPU_vertformat_attr_add(&format, "index", GPU_COMP_U32, 1, GPU_FETCH_INT);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+
+ GPU_vertbuf_data_alloc(vbo, curve_render_surface_tri_len_get(lb) * 3);
+
+ DRWDisplistWireThunk thunk = {.index_id = index_id, .vbo = vbo, .vidx = 0};
+
+ int ofs = 0;
+ for (const DispList *dl = lb->first; dl; dl = dl->next) {
+ thunk.dl_type = dl->type;
+ displist_indexbufbuilder_set(set_overlay_wires_tri_indices, &thunk, dl, ofs);
+ ofs += dl_vert_len(dl);
+ }
+
+ return vbo;
+}
+
+
static void displist_vertbuf_attr_set_tri_pos_normals_and_uv(
GPUVertBufRaw *pos_step, GPUVertBufRaw *nor_step, GPUVertBufRaw *uv_step,
const float v1[3], const float v2[3], const float v3[3],