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authorCampbell Barton <ideasman42@gmail.com>2012-12-25 18:03:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-25 18:03:28 +0400
commit7e580ed90642ec005fe434a96dc6200558c6343b (patch)
tree762116a2123cc8339e46309cbf6b87cb23a5e441 /source/blender
parentf1270153e1efcd2c6ca1370a06691b0ccb3a9686 (diff)
weight paint without depth buffer option, works with vertex selection mode.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c182
1 files changed, 114 insertions, 68 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 63f5b7e6904..3981114c349 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2185,6 +2185,13 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float alpha;
float mval[2];
int use_vert_sel;
+ int use_zbuf;
+
+ MDeformWeight *(*dw_func)(MDeformVert *, const int) =
+ (brush->vertexpaint_tool == PAINT_BLEND_BLUR) ?
+ ((wp->flag & VP_ONLYVGROUP) ?
+ (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index :
+ defvert_verify_index) : NULL;
const float pressure = RNA_float_get(itemptr, "pressure");
const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
@@ -2242,31 +2249,37 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(wpd->vc.rv3d->persmat, mat);
use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ use_zbuf = use_vert_sel && (vc->v3d->flag & V3D_ZBUF_SELECT);
/* which faces are involved */
- if (wp->flag & VP_AREA) {
- /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
- me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
- me->editflag |= use_vert_sel ? ME_EDIT_PAINT_VERT_SEL : 0;
- }
- else {
- indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
- if (indexar[0]) totindex = 1;
- else totindex = 0;
- }
+ if (use_zbuf) {
+ if (wp->flag & VP_AREA) {
+ /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
+ me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
+ totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
+ me->editflag |= use_vert_sel ? ME_EDIT_PAINT_VERT_SEL : 0;
+ }
+ else {
+ indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
+ if (indexar[0]) totindex = 1;
+ else totindex = 0;
+ }
- if ((me->editflag & ME_EDIT_PAINT_FACE_SEL) && me->mpoly) {
- for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1);
-
- if ((mpoly->flag & ME_FACE_SEL) == 0) {
- indexar[index] = 0;
+ if ((me->editflag & ME_EDIT_PAINT_FACE_SEL) && me->mpoly) {
+ for (index = 0; index < totindex; index++) {
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1);
+
+ if ((mpoly->flag & ME_FACE_SEL) == 0) {
+ indexar[index] = 0;
+ }
}
}
}
}
+ else {
+ indexar = NULL;
+ }
/* make sure each vertex gets treated only once */
/* and calculate filter weight */
@@ -2275,80 +2288,113 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight = 0.0f;
else
paintweight = BKE_brush_weight_get(scene, brush);
-
- for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = me->mpoly + (indexar[index] - 1);
- MLoop *ml = me->mloop + mpoly->loopstart;
- int i;
- if (use_vert_sel) {
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+#define WP_BLUR_ACCUM(v_idx_var) \
+ { \
+ const unsigned int vidx = v_idx_var; \
+ const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure); \
+ if (fac > 0.0f) { \
+ MDeformWeight *dw = dw_func(&me->dvert[vidx], wpi.vgroup_active); \
+ paintweight += dw ? (dw->weight * fac) : 0.0f; \
+ totw += fac; \
+ } \
+ } (void)0
+
+
+ if (use_zbuf) {
+ for (index = 0; index < totindex; index++) {
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = me->mpoly + (indexar[index] - 1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
+
+ if (use_vert_sel) {
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+ }
}
- }
- else {
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- me->dvert[ml->v].flag = 1;
+ else {
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = 1;
+ }
}
- }
-
- if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
- MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
-
- if (wp->flag & VP_ONLYVGROUP)
- dw_func = (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
- else
- dw_func = defvert_verify_index;
-
- ml = me->mloop + mpoly->loopstart;
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- unsigned int vidx = ml->v;
- const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure);
- if (fac > 0.0f) {
- dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
- paintweight += dw ? (dw->weight * fac) : 0.0f;
- totw += fac;
+
+ if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ ml = me->mloop + mpoly->loopstart;
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ WP_BLUR_ACCUM(ml->v);
}
}
}
}
}
-
+ else {
+ const unsigned int totvert = me->totvert;
+ unsigned int i;
+
+ for (i = 0; i < totvert; i++) {
+ me->dvert[i].flag = (me->mvert[i].flag & SELECT);
+ }
+
+ if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ for (i = 0; i < totvert; i++) {
+ WP_BLUR_ACCUM(i);
+ }
+ }
+ }
+
+#undef WP_BLUR_ACCUM
+
+
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
paintweight /= totw;
}
- for (index = 0; index < totindex; index++) {
+#define WP_PAINT(v_idx_var) \
+ { \
+ unsigned int vidx = v_idx_var; \
+ if (me->dvert[vidx].flag) { \
+ alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx], \
+ mval, brush_size_pressure, brush_alpha_pressure); \
+ if (alpha) { \
+ do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight); \
+ } \
+ me->dvert[vidx].flag = 0; \
+ } \
+ } (void)0
+
+ if (use_zbuf) {
+ for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = me->mpoly + (indexar[index] - 1);
- MLoop *ml = me->mloop + mpoly->loopstart;
- int i;
-
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- unsigned int vidx = ml->v;
-
- if (me->dvert[vidx].flag) {
- alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx],
- mval, brush_size_pressure, brush_alpha_pressure);
- if (alpha) {
- do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
- }
- me->dvert[vidx].flag = 0;
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = me->mpoly + (indexar[index] - 1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
+
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ WP_PAINT(ml->v);
}
}
}
}
+ else {
+ const unsigned int totvert = me->totvert;
+ unsigned int i;
+
+ for (i = 0; i < totvert; i++) {
+ WP_PAINT(i);
+ }
+ }
+#undef WP_PAINT
/* *** free wpi members */
MEM_freeN((void *)wpi.defbase_sel);
- /* *** don't freeing wpi members */
+ /* *** done freeing wpi members */
swap_m4m4(vc->rv3d->persmat, mat);
-
+
DAG_id_tag_update(ob->data, 0);
ED_region_tag_redraw(vc->ar);
}