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authorCampbell Barton <ideasman42@gmail.com>2012-11-28 04:16:06 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-28 04:16:06 +0400
commit8ecce451ab928fd2ab9d2844e8f337c18c6f1269 (patch)
tree2a6c689c4cc90adb99dafaba0e4e493b898cfc48 /source/blender
parent69948150ad417e20ed29d818ba5a271d653ef2ff (diff)
bmesh operator naming - use clearer names for args eg: (mat -> matrix, use_singleedge -> use_single_edge)
also remove duplicate docs for operator arg formatting.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c96
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h45
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h4
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c26
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c8
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c8
-rw-r--r--source/blender/bmesh/operators/bmo_mirror.c6
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c18
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c42
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.h4
-rw-r--r--source/blender/bmesh/operators/bmo_symmetrize.c2
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c2
-rw-r--r--source/blender/bmesh/operators/bmo_utils.c8
-rw-r--r--source/blender/editors/mesh/editmesh_add.c18
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c6
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c14
17 files changed, 143 insertions, 170 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 8e2a2b22508..502dafeb5c3 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -254,11 +254,11 @@ static BMOpDefine bmo_mirror_def = {
"mirror",
/* slots_in */
{{"geom", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* input geometry */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix defining the mirror transformation */
- {"merge_dist", BMO_OP_SLOT_FLT}, /* maximum distance for merging. does no merging if 0. */
- {"axis", BMO_OP_SLOT_INT}, /* the axis to use, 0, 1, or 2 for x, y, z */
- {"mirror_u", BMO_OP_SLOT_BOOL}, /* mirror UVs across the u axis */
- {"mirror_v", BMO_OP_SLOT_BOOL}, /* mirror UVs across the v axis */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix defining the mirror transformation */
+ {"merge_dist", BMO_OP_SLOT_FLT}, /* maximum distance for merging. does no merging if 0. */
+ {"axis", BMO_OP_SLOT_INT}, /* the axis to use, 0, 1, or 2 for x, y, z */
+ {"mirror_u", BMO_OP_SLOT_BOOL}, /* mirror UVs across the u axis */
+ {"mirror_v", BMO_OP_SLOT_BOOL}, /* mirror UVs across the v axis */
{{'\0'}},
},
/* slots_out */
@@ -587,9 +587,9 @@ static BMOpDefine bmo_edgenet_prepare_def = {
static BMOpDefine bmo_rotate_def = {
"rotate",
/* slots_in */
- {{"cent", BMO_OP_SLOT_VEC}, /* center of rotation */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix defining rotation */
- {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
+ {{"cent", BMO_OP_SLOT_VEC}, /* center of rotation */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix defining rotation */
+ {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
{{'\0'}},
},
{{{'\0'}}}, /* no output */
@@ -642,8 +642,8 @@ static BMOpDefine bmo_scale_def = {
static BMOpDefine bmo_transform_def = {
"transform",
/* slots_in */
- {{"mat", BMO_OP_SLOT_MAT}, /* transform matrix */
- {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
+ {{"matrix", BMO_OP_SLOT_MAT}, /* transform matrix */
+ {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
{{'\0'}},
},
{{{'\0'}}}, /* no output */
@@ -911,7 +911,7 @@ static BMOpDefine bmo_triangulate_def = {
/* slots_out */
{{"edges.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}},
{"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}},
- {"facemap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"face_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
{{'\0'}},
},
bmo_triangulate_exec,
@@ -950,13 +950,13 @@ static BMOpDefine bmo_subdivide_edges_def = {
{"along_normal", BMO_OP_SLOT_FLT},
{"cuts", BMO_OP_SLOT_INT},
{"seed", BMO_OP_SLOT_INT},
- {"custompatterns", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL}}, /* uses custom pointers */
- {"edgepercents", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_FLOAT}},
+ {"custom_patterns", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL}}, /* uses custom pointers */
+ {"edge_percents", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_FLOAT}},
{"quad_corner_type", BMO_OP_SLOT_INT}, /* quad corner type, see bmesh_operators.h */
- {"use_gridfill", BMO_OP_SLOT_BOOL}, /* fill in fully-selected faces with a grid */
- {"use_singleedge", BMO_OP_SLOT_BOOL}, /* tessellate the case of one edge selected in a quad or triangle */
- {"use_onlyquads", BMO_OP_SLOT_BOOL}, /* only subdivide quads (for loopcut) */
+ {"use_grid_fill", BMO_OP_SLOT_BOOL}, /* fill in fully-selected faces with a grid */
+ {"use_single_edge", BMO_OP_SLOT_BOOL}, /* tessellate the case of one edge selected in a quad or triangle */
+ {"use_only_quads", BMO_OP_SLOT_BOOL}, /* only subdivide quads (for loopcut) */
{"use_sphere", BMO_OP_SLOT_BOOL}, /* for making new primitives only */
{{'\0'}},
},
@@ -980,7 +980,7 @@ static BMOpDefine bmo_delete_def = {
"delete",
/* slots_in */
{{"geom", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}},
- {"context", BMO_OP_SLOT_INT},
+ {"context", BMO_OP_SLOT_INT}, /* enum DEL_VERTS ... */
{{'\0'}},
},
{{{'\0'}}}, /* no output */
@@ -1007,9 +1007,9 @@ static BMOpDefine bmo_duplicate_def = {
{"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}},
/* facemap maps from source faces to dupe
* faces, and from dupe faces to source faces */
- {"facemap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
- {"boundarymap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
- {"isovertmap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"face_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"boundary_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"isovert_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
{{'\0'}},
},
bmo_duplicate_exec,
@@ -1033,8 +1033,8 @@ static BMOpDefine bmo_split_def = {
},
/* slots_out */
{{"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}},
- {"boundarymap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
- {"isovertmap.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"boundary_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
+ {"isovert_map.out", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
{{'\0'}},
},
bmo_split_exec,
@@ -1252,10 +1252,10 @@ static BMOpDefine bmo_split_edges_def = {
static BMOpDefine bmo_create_grid_def = {
"create_grid",
/* slots_in */
- {{"x_segments", BMO_OP_SLOT_INT}, /* number of x segments */
- {"y_segments", BMO_OP_SLOT_INT}, /* number of y segments */
- {"size", BMO_OP_SLOT_FLT}, /* size of the grid */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"x_segments", BMO_OP_SLOT_INT}, /* number of x segments */
+ {"y_segments", BMO_OP_SLOT_INT}, /* number of y segments */
+ {"size", BMO_OP_SLOT_FLT}, /* size of the grid */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1274,10 +1274,10 @@ static BMOpDefine bmo_create_grid_def = {
static BMOpDefine bmo_create_uvsphere_def = {
"create_uvsphere",
/* slots_in */
- {{"u_segments", BMO_OP_SLOT_INT}, /* number of u segments */
- {"v_segments", BMO_OP_SLOT_INT}, /* number of v segment */
- {"diameter", BMO_OP_SLOT_FLT}, /* diameter */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"u_segments", BMO_OP_SLOT_INT}, /* number of u segments */
+ {"v_segments", BMO_OP_SLOT_INT}, /* number of v segment */
+ {"diameter", BMO_OP_SLOT_FLT}, /* diameter */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1296,9 +1296,9 @@ static BMOpDefine bmo_create_uvsphere_def = {
static BMOpDefine bmo_create_icosphere_def = {
"create_icosphere",
/* slots_in */
- {{"subdivisions", BMO_OP_SLOT_INT}, /* how many times to recursively subdivide the sphere */
- {"diameter", BMO_OP_SLOT_FLT}, /* diameter */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"subdivisions", BMO_OP_SLOT_INT}, /* how many times to recursively subdivide the sphere */
+ {"diameter", BMO_OP_SLOT_FLT}, /* diameter */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1317,7 +1317,7 @@ static BMOpDefine bmo_create_icosphere_def = {
static BMOpDefine bmo_create_monkey_def = {
"create_monkey",
/* slots_in */
- {{"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1336,13 +1336,13 @@ static BMOpDefine bmo_create_monkey_def = {
static BMOpDefine bmo_create_cone_def = {
"create_cone",
/* slots_in */
- {{"cap_ends", BMO_OP_SLOT_BOOL}, /* whether or not to fill in the ends with faces */
- {"cap_tris", BMO_OP_SLOT_BOOL}, /* fill ends with triangles instead of ngons */
- {"segments", BMO_OP_SLOT_INT},
- {"diameter1", BMO_OP_SLOT_FLT}, /* diameter of one end */
- {"diameter2", BMO_OP_SLOT_FLT}, /* diameter of the opposite */
- {"depth", BMO_OP_SLOT_FLT}, /* distance between ends */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"cap_ends", BMO_OP_SLOT_BOOL}, /* whether or not to fill in the ends with faces */
+ {"cap_tris", BMO_OP_SLOT_BOOL}, /* fill ends with triangles instead of ngons */
+ {"segments", BMO_OP_SLOT_INT},
+ {"diameter1", BMO_OP_SLOT_FLT}, /* diameter of one end */
+ {"diameter2", BMO_OP_SLOT_FLT}, /* diameter of the opposite */
+ {"depth", BMO_OP_SLOT_FLT}, /* distance between ends */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1359,11 +1359,11 @@ static BMOpDefine bmo_create_cone_def = {
static BMOpDefine bmo_create_circle_def = {
"create_circle",
/* slots_in */
- {{"cap_ends", BMO_OP_SLOT_BOOL}, /* whether or not to fill in the ends with faces */
- {"cap_tris", BMO_OP_SLOT_BOOL}, /* fill ends with triangles instead of ngons */
- {"segments", BMO_OP_SLOT_INT},
- {"diameter", BMO_OP_SLOT_FLT}, /* diameter of one end */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"cap_ends", BMO_OP_SLOT_BOOL}, /* whether or not to fill in the ends with faces */
+ {"cap_tris", BMO_OP_SLOT_BOOL}, /* fill ends with triangles instead of ngons */
+ {"segments", BMO_OP_SLOT_INT},
+ {"diameter", BMO_OP_SLOT_FLT}, /* diameter of one end */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
@@ -1382,8 +1382,8 @@ static BMOpDefine bmo_create_circle_def = {
static BMOpDefine bmo_create_cube_def = {
"create_cube",
/* slots_in */
- {{"size", BMO_OP_SLOT_FLT}, /* size of the cube */
- {"mat", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
+ {{"size", BMO_OP_SLOT_FLT}, /* size of the cube */
+ {"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{{'\0'}},
},
/* slots_out */
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index bebd3215d93..df67f459a34 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -240,43 +240,6 @@ int BMO_mesh_enabled_flag_count(BMesh *bm, const char htype, const short oflag);
int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag);
/*---------formatted operator initialization/execution-----------*/
-/*
- * this system is used to execute or initialize an operator,
- * using a formatted-string system.
- *
- * for example, BMO_op_callf(bm, BMO_FLAG_DEFAULTS, "delete geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES);
- * . . .will execute the delete operator, feeding in selected faces, deleting them.
- *
- * the basic format for the format string is:
- * [operatorname] [slot_name]=%[code] [slot_name]=%[code]
- *
- * as in printf, you pass in one additional argument to the function
- * for every code.
- *
- * the formatting codes are:
- * %d - put int in slot
- * %f - put float in slot
- * %p - put pointer in slot
- * %h[f/e/v] - put elements with a header flag in slot.
- * the letters after %h define which element types to use,
- * so e.g. %hf will do faces, %hfe will do faces and edges,
- * %hv will do verts, etc. must pass in at least one
- * element type letter.
- * %H[f/e/v] - same as %h, but tests if the flag is disabled
- * %f[f/e/v] - same as %h, except it deals with tool flags instead of
- * header flags.
- * %F[f/e/v] - same as %f, but tests if the flag is disabled
- * %a[f/e/v] - pass all elements (of types specified by f/e/v) to the
- * slot.
- * %e - pass in a single element.
- * %v - pointer to a float vector of length 3.
- * %m[3/4] - matrix, 3/4 refers to the matrix size, 3 or 4. the
- * corresponding argument must be a pointer to
- * a float matrix.
- * %s - copy a slot from another op, instead of mapping to one
- * argument, it maps to two, a pointer to an operator and
- * a slot name.
- */
void BMO_push(BMesh *bm, BMOperator *op);
void BMO_pop(BMesh *bm);
@@ -443,15 +406,18 @@ void *BMO_slot_buffer_alloc(BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS]
void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name, const char htype);
-/* this part of the API is used to iterate over element buffer or
+/**
+ * This part of the API is used to iterate over element buffer or
* mapping slots.
*
* for example, iterating over the faces in a slot is:
*
+ * \code{.c}
+ *
* BMOIter oiter;
* BMFace *f;
*
- * f = BMO_iter_new(&oiter, bm, some_operator, "slot_name", BM_FACE);
+ * f = BMO_iter_new(&oiter, some_operator, "slot_name", BM_FACE);
* for (; f; f = BMO_iter_step(&oiter)) {
* /do something with the face
* }
@@ -472,6 +438,7 @@ void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_
* // *((void**)BMO_iter_map_value(&oiter));
* //or something like that.
* }
+ * \endcode
*/
/* contents of this structure are private,
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 18caefc13c3..ba38f230f0b 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1485,6 +1485,12 @@ static int bmo_opname_to_opcode(const char *opname)
/**
* \brief Format Strings for #BMOperator Initialization.
*
+ * This system is used to execute or initialize an operator,
+ * using a formatted-string system.
+ *
+ * The basic format for the format string is:
+ * `[operatorname] [slot_name]=%[code] [slot_name]=%[code]`
+ *
* Example:
*
* \code{.c}
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index 9a89e2bc996..d02b0dce728 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -97,8 +97,8 @@ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
float smooth, float fractal, float along_normal,
int numcuts,
int seltype, int cornertype,
- const short use_singleedge, const short use_gridfill,
- const short use_onlyquads,
+ const short use_single_edge, const short use_grid_fill,
+ const short use_only_quads,
int seed);
#include "intern/bmesh_operator_api_inline.h"
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index f278d3f8896..76a9d571b20 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -199,9 +199,9 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
BMIter viter, eiter, fiter;
GHash *vhash, *ehash;
- BMOpSlot *slot_boundarymap_out = BMO_slot_get(op->slots_out, "boundarymap.out");
- BMOpSlot *slot_facemap_out = BMO_slot_get(op->slots_out, "facemap.out");
- BMOpSlot *slot_isovertmap_out = BMO_slot_get(op->slots_out, "isovertmap.out");
+ BMOpSlot *slot_boundary_map_out = BMO_slot_get(op->slots_out, "boundary_map.out");
+ BMOpSlot *slot_face_map_out = BMO_slot_get(op->slots_out, "face_map.out");
+ BMOpSlot *slot_isovert_map_out = BMO_slot_get(op->slots_out, "isovert_map.out");
/* initialize pointer hashes */
vhash = BLI_ghash_ptr_new("bmesh dupeops v");
@@ -234,7 +234,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
}
if (isolated) {
- BMO_slot_map_elem_insert(op, slot_isovertmap_out, v, v2);
+ BMO_slot_map_elem_insert(op, slot_isovert_map_out, v, v2);
}
BMO_elem_flag_enable(bm_src, v, DUPE_DONE);
@@ -256,7 +256,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
BMO_elem_flag_enable(bm_src, e->v2, DUPE_DONE);
}
/* now copy the actual edge */
- copy_edge(op, slot_boundarymap_out, bm_src, e, bm_dst, vhash, ehash);
+ copy_edge(op, slot_boundary_map_out, bm_src, e, bm_dst, vhash, ehash);
BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
}
}
@@ -275,7 +275,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
/* edge pass */
BM_ITER_ELEM (e, &eiter, f, BM_EDGES_OF_FACE) {
if (!BMO_elem_flag_test(bm_src, e, DUPE_DONE)) {
- copy_edge(op, slot_boundarymap_out, bm_src, e, bm_dst, vhash, ehash);
+ copy_edge(op, slot_boundary_map_out, bm_src, e, bm_dst, vhash, ehash);
BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
}
}
@@ -287,7 +287,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
BLI_array_grow_items(vtar, f->len);
BLI_array_grow_items(edar, f->len);
- copy_face(op, slot_facemap_out, bm_src, f, bm_dst, vtar, edar, vhash, ehash);
+ copy_face(op, slot_face_map_out, bm_src, f, bm_dst, vtar, edar, vhash, ehash);
BMO_elem_flag_enable(bm_src, f, DUPE_DONE);
}
}
@@ -445,11 +445,11 @@ void bmo_split_exec(BMesh *bm, BMOperator *op)
BMO_slot_copy(&dupeop, slots_out, "geom.out",
splitop, slots_out, "geom.out");
- BMO_slot_copy(&dupeop, slots_out, "boundarymap.out",
- splitop, slots_out, "boundarymap.out");
+ BMO_slot_copy(&dupeop, slots_out, "boundary_map.out",
+ splitop, slots_out, "boundary_map.out");
- BMO_slot_copy(&dupeop, slots_out, "isovertmap.out",
- splitop, slots_out, "isovertmap.out");
+ BMO_slot_copy(&dupeop, slots_out, "isovert_map.out",
+ splitop, slots_out, "isovert_map.out");
/* cleanup */
@@ -506,7 +506,7 @@ void bmo_spin_exec(BMesh *bm, BMOperator *op)
BMO_op_initf(bm, &dupop, op->flag, "duplicate geom=%S", op, "geom_last.out");
BMO_op_exec(bm, &dupop);
BMO_op_callf(bm, op->flag,
- "rotate cent=%v mat=%m3 verts=%S",
+ "rotate cent=%v matrix=%m3 verts=%S",
cent, rmat, &dupop, "geom.out");
BMO_slot_copy(&dupop, slots_out, "geom.out",
op, slots_out, "geom_last.out");
@@ -517,7 +517,7 @@ void bmo_spin_exec(BMesh *bm, BMOperator *op)
op, "geom_last.out");
BMO_op_exec(bm, &extop);
BMO_op_callf(bm, op->flag,
- "rotate cent=%v mat=%m3 verts=%S",
+ "rotate cent=%v matrix=%m3 verts=%S",
cent, rmat, &extop, "geom.out");
BMO_slot_copy(&extop, slots_out, "geom.out",
op, slots_out, "geom_last.out");
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index aece270b09c..1ab640ba6a5 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -198,7 +198,7 @@ void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op)
}
}
- for (e = BMO_iter_new(&siter, dupeop.slots_out, "boundarymap.out", 0); e; e = BMO_iter_step(&siter)) {
+ for (e = BMO_iter_new(&siter, dupeop.slots_out, "boundary_map.out", 0); e; e = BMO_iter_step(&siter)) {
BMVert *f_verts[4];
e_new = *(BMEdge **)BMO_iter_map_value(&siter);
@@ -352,7 +352,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
}
- slot_facemap_out = BMO_slot_get(dupeop.slots_out, "facemap.out");
+ slot_facemap_out = BMO_slot_get(dupeop.slots_out, "face_map.out");
if (bm->act_face && BMO_elem_flag_test(bm, bm->act_face, EXT_INPUT)) {
bm->act_face = BMO_slot_map_elem_get(slot_facemap_out, bm->act_face);
}
@@ -374,7 +374,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
op, slots_out, "geom.out");
slot_edges_exclude = BMO_slot_get(op->slots_in, "edges_exclude");
- for (e = BMO_iter_new(&siter, dupeop.slots_out, "boundarymap.out", 0); e; e = BMO_iter_step(&siter)) {
+ for (e = BMO_iter_new(&siter, dupeop.slots_out, "boundary_map.out", 0); e; e = BMO_iter_step(&siter)) {
BMVert *f_verts[4];
/* this should always be wire, so this is mainly a speedup to avoid map lookup */
@@ -428,7 +428,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
/* link isolated vert */
- for (v = BMO_iter_new(&siter, dupeop.slots_out, "isovertmap.out", 0); v; v = BMO_iter_step(&siter)) {
+ for (v = BMO_iter_new(&siter, dupeop.slots_out, "isovert_map.out", 0); v; v = BMO_iter_step(&siter)) {
v2 = *((void **)BMO_iter_map_value(&siter));
BM_edge_create(bm, v, v2, v->e, TRUE);
}
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 117f65ae4ea..08fc97ea262 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -604,22 +604,22 @@ void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
/* Output slot of input elements that ended up inside the hull
* rather than part of it */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_interior.out",
- BM_ALL, HULL_FLAG_INTERIOR_ELE);
+ BM_ALL_NOLOOP, HULL_FLAG_INTERIOR_ELE);
/* Output slot of input elements that ended up inside the hull and
* are are unused by other geometry. */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_unused.out",
- BM_ALL, HULL_FLAG_DEL);
+ BM_ALL_NOLOOP, HULL_FLAG_DEL);
/* Output slot of faces and edges that were in the input and on
* the hull (useful for cases like bridging where you want to
* delete some input geometry) */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_holes.out",
- BM_ALL, HULL_FLAG_HOLE);
+ BM_ALL_NOLOOP, HULL_FLAG_HOLE);
/* Output slot of all hull vertices, faces, and edges */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out",
- BM_ALL, HULL_FLAG_OUTPUT_GEOM);
+ BM_ALL_NOLOOP, HULL_FLAG_OUTPUT_GEOM);
}
#endif /* WITH_BULLET */
diff --git a/source/blender/bmesh/operators/bmo_mirror.c b/source/blender/bmesh/operators/bmo_mirror.c
index 41cfae579ff..61b061dd21f 100644
--- a/source/blender/bmesh/operators/bmo_mirror.c
+++ b/source/blender/bmesh/operators/bmo_mirror.c
@@ -60,7 +60,7 @@ void bmo_mirror_exec(BMesh *bm, BMOperator *op)
ototvert = bm->totvert;
/* ototedge = bm->totedge; */ /* UNUSED */
- BMO_slot_mat4_get(op->slots_in, "mat", mtx);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mtx);
invert_m4_m4(imtx, mtx);
BMO_op_initf(bm, &dupeop, op->flag, "duplicate geom=%s", op, "geom");
@@ -81,9 +81,9 @@ void bmo_mirror_exec(BMesh *bm, BMOperator *op)
/* feed old data to transform bmo */
scale[axis] = -1.0f;
- BMO_op_callf(bm, op->flag, "transform verts=%fv mat=%m4", ELE_NEW, mtx);
+ BMO_op_callf(bm, op->flag, "transform verts=%fv matrix=%m4", ELE_NEW, mtx);
BMO_op_callf(bm, op->flag, "scale verts=%fv vec=%v", ELE_NEW, scale);
- BMO_op_callf(bm, op->flag, "transform verts=%fv mat=%m4", ELE_NEW, imtx);
+ BMO_op_callf(bm, op->flag, "transform verts=%fv matrix=%m4", ELE_NEW, imtx);
BMO_op_init(bm, &weldop, op->flag, "weld_verts");
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 71f63bbaf28..38096b4ca6f 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -237,7 +237,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
float vec[3], mat[4][4], phi, phid;
int a;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
/* one segment first: the X axis */
phi = 1.0f;
@@ -304,7 +304,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
float phid;
int a;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
phid = 2.0f * (float)M_PI / tot;
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
@@ -348,7 +348,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
}
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_VERT, VERT_MARK);
- BMO_op_callf(bm, op->flag, "rotate cent=%v mat=%m3 verts=%S", vec, cmat, &bmop, "geom.out");
+ BMO_op_callf(bm, op->flag, "rotate cent=%v matrix=%m3 verts=%S", vec, cmat, &bmop, "geom.out");
prevop = bmop;
}
@@ -397,7 +397,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
float vec[3], mat[4][4] /* , phi, phid */;
int a;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
/* phid = 2.0f * (float)M_PI / subdiv; */ /* UNUSED */
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
@@ -436,7 +436,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
"subdivide_edges edges=%fe "
"smooth=%f "
"cuts=%i "
- "use_gridfill=%b use_sphere=%b",
+ "use_grid_fill=%b use_sphere=%b",
EDGE_MARK, dia, (1 << (subdiv - 1)) - 1,
TRUE, TRUE);
@@ -463,7 +463,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
float mat[4][4];
int i;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
for (i = 0; i < monkeynv; i++) {
float v[3];
@@ -518,7 +518,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
if (!segs)
return;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
@@ -591,7 +591,7 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
if (!segs)
return;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
@@ -677,7 +677,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8;
float vec[3], mat[4][4], off = BMO_slot_float_get(op->slots_in, "size") / 2.0f;
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
if (!off) off = 0.5f;
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 8da1f5ebfe5..7407eb4423a 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -226,7 +226,7 @@ static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
float percent, percent2 = 0.0f;
if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
- percent = BMO_slot_map_float_get(params->slot_edgepercents, edge);
+ percent = BMO_slot_map_float_get(params->slot_edge_percents, edge);
}
else {
percent = 1.0f / (float)(totpoint + 1 - curpoint);
@@ -715,7 +715,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BMFace *face;
BLI_array_declare(verts);
float smooth, fractal, along_normal;
- int use_sphere, cornertype, use_singleedge, use_gridfill, use_onlyquads;
+ int use_sphere, cornertype, use_single_edge, use_grid_fill, use_only_quads;
int skey, seed, i, j, matched, a, b, numcuts, totesel;
BMO_slot_buffer_flag_enable(bm, op->slots_in, "edges", BM_EDGE, SUBD_SPLIT);
@@ -727,10 +727,10 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
along_normal = BMO_slot_float_get(op->slots_in, "along_normal");
cornertype = BMO_slot_int_get(op->slots_in, "quad_corner_type");
- use_singleedge = BMO_slot_bool_get(op->slots_in, "use_singleedge");
- use_gridfill = BMO_slot_bool_get(op->slots_in, "use_gridfill");
- use_onlyquads = BMO_slot_bool_get(op->slots_in, "use_onlyquads");
- use_sphere = BMO_slot_bool_get(op->slots_in, "use_sphere");
+ use_single_edge = BMO_slot_bool_get(op->slots_in, "use_single_edge");
+ use_grid_fill = BMO_slot_bool_get(op->slots_in, "use_grid_fill");
+ use_only_quads = BMO_slot_bool_get(op->slots_in, "use_only_quads");
+ use_sphere = BMO_slot_bool_get(op->slots_in, "use_sphere");
BLI_srandom(seed);
@@ -748,7 +748,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
break;
}
- if (use_singleedge) {
+ if (use_single_edge) {
patterns[0] = &quad_1edge;
patterns[2] = &tri_1edge;
}
@@ -757,7 +757,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
patterns[2] = NULL;
}
- if (use_gridfill) {
+ if (use_grid_fill) {
patterns[3] = &quad_4edge;
patterns[5] = &tri_3edge;
}
@@ -780,8 +780,8 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
params.numcuts = numcuts;
params.op = op;
- params.slot_edgepercents = BMO_slot_get(op->slots_in, "edgepercents");
- params.slot_custompatterns = BMO_slot_get(op->slots_in, "custompatterns");
+ params.slot_edge_percents = BMO_slot_get(op->slots_in, "edge_percents");
+ params.slot_custom_patterns = BMO_slot_get(op->slots_in, "custom_patterns");
params.smooth = smooth;
params.seed = seed;
params.fractal = fractal;
@@ -794,10 +794,10 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
params.off[1] = (float)BLI_drand() * 200.0f;
params.off[2] = (float)BLI_drand() * 200.0f;
- BMO_slot_map_to_flag(bm, op->slots_in, "custompatterns",
+ BMO_slot_map_to_flag(bm, op->slots_in, "custom_patterns",
BM_FACE, FACE_CUSTOMFILL);
- BMO_slot_map_to_flag(bm, op->slots_in, "edgepercents",
+ BMO_slot_map_to_flag(bm, op->slots_in, "edge_percents",
BM_EDGE, EDGE_PERCENT);
@@ -806,7 +806,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
float vec1[3], vec2[3];
/* skip non-quads if requested */
- if (use_onlyquads && face->len != 4)
+ if (use_only_quads && face->len != 4)
continue;
/* figure out which pattern to use */
@@ -845,7 +845,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
if (BMO_elem_flag_test(bm, face, FACE_CUSTOMFILL)) {
- pat = BMO_slot_map_data_get(params.slot_custompatterns, face);
+ pat = BMO_slot_map_data_get(params.slot_custom_patterns, face);
for (i = 0; i < pat->len; i++) {
matched = 1;
for (j = 0; j < pat->len; j++) {
@@ -1093,8 +1093,8 @@ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
float smooth, float fractal, float along_normal,
int numcuts,
int seltype, int cornertype,
- const short use_singleedge, const short use_gridfill,
- const short use_onlyquads,
+ const short use_single_edge, const short use_grid_fill,
+ const short use_only_quads,
int seed)
{
BMOperator op;
@@ -1105,15 +1105,15 @@ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
"smooth=%f fractal=%f along_normal=%f "
"cuts=%i "
"quad_corner_type=%i "
- "use_singleedge=%b use_gridfill=%b "
- "use_onlyquads=%b "
+ "use_single_edge=%b use_grid_fill=%b "
+ "use_only_quads=%b "
"seed=%i",
edge_hflag,
smooth, fractal, along_normal,
numcuts,
cornertype,
- use_singleedge, use_gridfill,
- use_onlyquads,
+ use_single_edge, use_grid_fill,
+ use_only_quads,
seed);
BMO_op_exec(bm, &op);
@@ -1170,7 +1170,7 @@ void bmo_bisect_edges_exec(BMesh *bm, BMOperator *op)
params.numcuts = BMO_slot_int_get(op->slots_in, "cuts");
params.op = op;
- params.slot_edgepercents = BMO_slot_get(op->slots_in, "edgepercents");
+ params.slot_edge_percents = BMO_slot_get(op->slots_in, "edge_percents");
BM_data_layer_add(bm, &bm->vdata, CD_SHAPEKEY);
skey = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY) - 1;
diff --git a/source/blender/bmesh/operators/bmo_subdivide.h b/source/blender/bmesh/operators/bmo_subdivide.h
index d0676508917..529075aab02 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.h
+++ b/source/blender/bmesh/operators/bmo_subdivide.h
@@ -39,8 +39,8 @@ typedef struct SubDParams {
int seed;
int origkey; /* shapekey holding displaced vertex coordinates for current geometry */
BMOperator *op;
- BMOpSlot *slot_edgepercents; /* BMO_slot_get(params->op->slots_in, "edgepercents"); */
- BMOpSlot *slot_custompatterns; /* BMO_slot_get(params->op->slots_in, "custompatterns"); */
+ BMOpSlot *slot_edge_percents; /* BMO_slot_get(params->op->slots_in, "edge_percents"); */
+ BMOpSlot *slot_custom_patterns; /* BMO_slot_get(params->op->slots_in, "custom_patterns"); */
float off[3];
} SubDParams;
diff --git a/source/blender/bmesh/operators/bmo_symmetrize.c b/source/blender/bmesh/operators/bmo_symmetrize.c
index 8c440cae83e..71d9e3295c6 100644
--- a/source/blender/bmesh/operators/bmo_symmetrize.c
+++ b/source/blender/bmesh/operators/bmo_symmetrize.c
@@ -659,5 +659,5 @@ void bmo_symmetrize_exec(BMesh *bm, BMOperator *op)
BLI_ghash_free(symm.edge_split_map, NULL, NULL);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out",
- BM_ALL, SYMM_OUTPUT_GEOM);
+ BM_ALL_NOLOOP, SYMM_OUTPUT_GEOM);
}
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 2f375710959..d20d01af114 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -53,7 +53,7 @@ void bmo_triangulate_exec(BMesh *bm, BMOperator *op)
BLI_array_declare(projectverts);
int i;
const int use_beauty = BMO_slot_bool_get(op->slots_in, "use_beauty");
- BMOpSlot *slot_facemap_out = BMO_slot_get(op->slots_out, "facemap.out");
+ BMOpSlot *slot_facemap_out = BMO_slot_get(op->slots_out, "face_map.out");
for (face = BMO_iter_new(&siter, op->slots_in, "faces", BM_FACE); face; face = BMO_iter_step(&siter)) {
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index dde3c526c13..b88bc51f586 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -57,7 +57,7 @@ void bmo_transform_exec(BMesh *UNUSED(bm), BMOperator *op)
BMVert *v;
float mat[4][4];
- BMO_slot_mat4_get(op->slots_in, "mat", mat);
+ BMO_slot_mat4_get(op->slots_in, "matrix", mat);
BMO_ITER (v, &iter, op->slots_in, "verts", BM_VERT) {
mul_m4_v3(mat, v->co);
@@ -73,7 +73,7 @@ void bmo_translate_exec(BMesh *bm, BMOperator *op)
unit_m4(mat);
copy_v3_v3(mat[3], vec);
- BMO_op_callf(bm, op->flag, "transform mat=%m4 verts=%s", mat, op, "verts");
+ BMO_op_callf(bm, op->flag, "transform matrix=%m4 verts=%s", mat, op, "verts");
}
void bmo_scale_exec(BMesh *bm, BMOperator *op)
@@ -87,7 +87,7 @@ void bmo_scale_exec(BMesh *bm, BMOperator *op)
mat[1][1] = vec[1];
mat[2][2] = vec[2];
- BMO_op_callf(bm, op->flag, "transform mat=%m3 verts=%s", mat, op, "verts");
+ BMO_op_callf(bm, op->flag, "transform matrix=%m3 verts=%s", mat, op, "verts");
}
void bmo_rotate_exec(BMesh *bm, BMOperator *op)
@@ -102,7 +102,7 @@ void bmo_rotate_exec(BMesh *bm, BMOperator *op)
mul_v3_fl(vec, -1.0f);
BMO_op_callf(bm, op->flag, "translate verts=%s vec=%v", op, "verts", vec);
- BMO_op_callf(bm, op->flag, "transform mat=%s verts=%s", op, "mat", op, "verts");
+ BMO_op_callf(bm, op->flag, "transform matrix=%s verts=%s", op, "matrix", op, "verts");
mul_v3_fl(vec, -1.0f);
BMO_op_callf(bm, op->flag, "translate verts=%s vec=%v", op, "verts", vec);
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 65d70e231a4..23f7c307356 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -109,7 +109,7 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op)
em = BMEdit_FromObject(obedit);
if (!EDBM_op_call_and_selectf(em, op, "verts.out",
- "create_grid x_segments=%i y_segments=%i size=%f mat=%m4", 1, 1, dia, mat))
+ "create_grid x_segments=%i y_segments=%i size=%f matrix=%m4", 1, 1, dia, mat))
{
return OPERATOR_CANCELLED;
}
@@ -149,7 +149,7 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op)
obedit = make_prim_init(C, "Cube", &dia, mat, &state, loc, rot, layer);
em = BMEdit_FromObject(obedit);
- if (!EDBM_op_call_and_selectf(em, op, "verts.out", "create_cube mat=%m4 size=%f", mat, dia * 2.0f)) {
+ if (!EDBM_op_call_and_selectf(em, op, "verts.out", "create_cube matrix=%m4 size=%f", mat, dia * 2.0f)) {
return OPERATOR_CANCELLED;
}
@@ -199,7 +199,7 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op)
em = BMEdit_FromObject(obedit);
if (!EDBM_op_call_and_selectf(em, op, "verts.out",
- "create_circle segments=%i diameter=%f cap_ends=%b cap_tris=%b mat=%m4",
+ "create_circle segments=%i diameter=%f cap_ends=%b cap_tris=%b matrix=%m4",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius") * dia,
cap_end, cap_tri, mat))
{
@@ -254,7 +254,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out",
- "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f mat=%m4",
+ "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f matrix=%m4",
RNA_int_get(op->ptr, "vertices"),
RNA_float_get(op->ptr, "radius") * dia,
RNA_float_get(op->ptr, "radius") * dia,
@@ -314,7 +314,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out",
- "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f mat=%m4",
+ "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f matrix=%m4",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius1") * dia,
RNA_float_get(op->ptr, "radius2") * dia, cap_end, cap_tri, RNA_float_get(op->ptr, "depth") * dia, mat))
{
@@ -369,7 +369,7 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op)
em = BMEdit_FromObject(obedit);
if (!EDBM_op_call_and_selectf(em, op, "verts.out",
- "create_grid x_segments=%i y_segments=%i size=%f mat=%m4",
+ "create_grid x_segments=%i y_segments=%i size=%f matrix=%m4",
RNA_int_get(op->ptr, "x_subdivisions"),
RNA_int_get(op->ptr, "y_subdivisions"),
RNA_float_get(op->ptr, "size") * dia, mat))
@@ -427,7 +427,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
em = BMEdit_FromObject(obedit);
- if (!EDBM_op_call_and_selectf(em, op, "verts.out", "create_monkey mat=%m4", mat)) {
+ if (!EDBM_op_call_and_selectf(em, op, "verts.out", "create_monkey matrix=%m4", mat)) {
return OPERATOR_CANCELLED;
}
@@ -467,7 +467,7 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
em = BMEdit_FromObject(obedit);
if (!EDBM_op_call_and_selectf(em, op, "verts.out",
- "create_uvsphere u_segments=%i v_segments=%i diameter=%f mat=%m4",
+ "create_uvsphere u_segments=%i v_segments=%i diameter=%f matrix=%m4",
RNA_int_get(op->ptr, "segments"), RNA_int_get(op->ptr, "ring_count"),
RNA_float_get(op->ptr, "size") * dia, mat))
{
@@ -519,7 +519,7 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out",
- "create_icosphere subdivisions=%i diameter=%f mat=%m4",
+ "create_icosphere subdivisions=%i diameter=%f matrix=%m4",
RNA_int_get(op->ptr, "subdivisions"),
RNA_float_get(op->ptr, "size") * dia, mat))
{
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 3920d684243..62eabd98aee 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -314,9 +314,9 @@ static void ringsel_finish(bContext *C, wmOperator *op)
const int cuts = RNA_int_get(op->ptr, "number_cuts");
const float smoothness = 0.292f * RNA_float_get(op->ptr, "smoothness");
#ifdef BMW_EDGERING_NGON
- const int use_onlyquads = FALSE;
+ const int use_only_quads = FALSE;
#else
- const int use_onlyquads = TRUE;
+ const int use_only_quads = TRUE;
#endif
if (lcd->eed) {
@@ -332,7 +332,7 @@ static void ringsel_finish(bContext *C, wmOperator *op)
smoothness, 0.0f, 0.0f,
cuts,
SUBDIV_SELECT_LOOPCUT, SUBD_PATH, 0, TRUE,
- use_onlyquads, 0);
+ use_only_quads, 0);
/* force edge slide to edge select mode in in face select mode */
if (em->selectmode & SCE_SELECT_FACE) {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index b3093e0be12..609470955ad 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -891,7 +891,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
}
if (rot_src) {
- EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
BM_ELEM_SELECT, cent, mat);
/* also project the source, for retopo workflow */
@@ -900,7 +900,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
}
edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor);
- EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
BM_ELEM_SELECT, cent, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v",
BM_ELEM_SELECT, min);
@@ -2891,7 +2891,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
float isect = 0.0f;
int len = 0, isected, i;
short numcuts = 1, mode = RNA_int_get(op->ptr, "type");
- BMOpSlot *slot_edgepercents;
+ BMOpSlot *slot_edge_percents;
/* allocd vars */
float (*screen_vert_coords)[2], (*sco)[2], (*mouse_path)[2];
@@ -2946,7 +2946,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
}
/* store percentage of edge cut for KNIFE_EXACT here.*/
- slot_edgepercents = BMO_slot_get(bmop.slots_in, "edgepercents");
+ slot_edge_percents = BMO_slot_get(bmop.slots_in, "edge_percents");
for (be = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be = BM_iter_step(&iter)) {
int is_cut = FALSE;
if (BM_elem_flag_test(be, BM_ELEM_SELECT)) {
@@ -2959,7 +2959,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
if (isect != 0.0f) {
if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) {
- BMO_slot_map_float_insert(&bmop, slot_edgepercents, be, isect);
+ BMO_slot_map_float_insert(&bmop, slot_edge_percents, be, isect);
}
}
}
@@ -2980,8 +2980,8 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
BMO_slot_int_set(bmop.slots_in, "cuts", numcuts);
BMO_slot_int_set(bmop.slots_in, "quad_corner_type", SUBD_STRAIGHT_CUT);
- BMO_slot_bool_set(bmop.slots_in, "use_singleedge", FALSE);
- BMO_slot_bool_set(bmop.slots_in, "use_gridfill", FALSE);
+ BMO_slot_bool_set(bmop.slots_in, "use_single_edge", FALSE);
+ BMO_slot_bool_set(bmop.slots_in, "use_grid_fill", FALSE);
BMO_slot_float_set(bmop.slots_in, "radius", 0);