diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 06:31:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 06:31:53 +0300 |
commit | 49baf15a35e89dc9ef945d584a0842d908bd040a (patch) | |
tree | 87bff2e6ec2febf742ac789125598110abacb84f /source/blender | |
parent | 4f23e130019bb5a41898df532365e97330ec258a (diff) | |
parent | 737a5efff4e7e77d1a163d6f4ba2736663145287 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/util/editmode_undo.c | 263 |
1 files changed, 139 insertions, 124 deletions
diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c index d9f777771a8..9f5b2bae097 100644 --- a/source/blender/editors/util/editmode_undo.c +++ b/source/blender/editors/util/editmode_undo.c @@ -49,54 +49,38 @@ #include "ED_util.h" #include "ED_mesh.h" - #include "util_intern.h" -/* ***************** generic editmode undo system ********************* */ -/* - * Add this in your local code: - * - * void undo_editmode_push(bContext *C, const char *name, - * void * (*getdata)(bContext *C), // use context to retrieve current editdata - * void (*freedata)(void *), // pointer to function freeing data - * void (*to_editmode)(void *, void *), // data to editmode conversion - * void * (*from_editmode)(void *)) // editmode to data conversion - * int (*validate_undo)(void *, void *)) // check if undo data is still valid - * - * - * Further exported for UI is: - * - * void undo_editmode_step(bContext *C, int step); // undo and redo - * void undo_editmode_clear(void) // free & clear all data - * void undo_editmode_menu(void) // history menu - */ - -/* ********************************************************************* */ - /* ****** XXX ***** */ static void error(const char *UNUSED(arg)) {} /* ****** XXX ***** */ typedef struct UndoElem { struct UndoElem *next, *prev; - ID id; // copy of editmode object ID - Object *ob; // pointer to edited object - int type; // type of edited object + /** copy of edit-mode object ID */ + ID id; + /** pointer to edited object */ + Object *ob; + /** type of edited object */ + int type; void *undodata; uintptr_t undosize; char name[BKE_UNDO_STR_MAX]; + + /** Use context to retrieve current edit-data. */ void * (*getdata)(bContext * C); + /** Pointer to function freeing data. */ void (*freedata)(void *); + /** Data to edit-mode conversion. */ void (*to_editmode)(void *, void *, void *); + /** Edit-mode to data conversion. */ void * (*from_editmode)(void *, void *); + /** Check if undo data is still valid. */ int (*validate_undo)(void *, void *); } UndoElem; -static ListBase undobase = {NULL, NULL}; -static UndoElem *curundo = NULL; - - -/* ********************* xtern api calls ************* */ +static ListBase g_undobase = {NULL, NULL}; +static UndoElem *g_curundo = NULL; static void undo_restore(UndoElem *undo, void *editdata, void *obdata) { @@ -105,34 +89,38 @@ static void undo_restore(UndoElem *undo, void *editdata, void *obdata) } } -/* name can be a dynamic string */ -void undo_editmode_push(bContext *C, const char *name, - void * (*getdata)(bContext * C), - void (*freedata)(void *), - void (*to_editmode)(void *, void *, void *), - void *(*from_editmode)(void *, void *), - int (*validate_undo)(void *, void *)) +/** + * name can be a dynamic string + * See #UndoElem for callbacks docs. + * */ +void undo_editmode_push( + bContext *C, const char *name, + void * (*getdata)(bContext * C), + void (*freedata)(void *), + void (*to_editmode)(void *, void *, void *), + void *(*from_editmode)(void *, void *), + int (*validate_undo)(void *, void *)) { UndoElem *uel; Object *obedit = CTX_data_edit_object(C); void *editdata; int nr; - uintptr_t memused, totmem, maxmem; + uintptr_t mem_used, mem_total, mem_max; /* at first here was code to prevent an "original" key to be inserted twice * this was giving conflicts for example when mesh changed due to keys or apply */ - /* remove all undos after (also when curundo == NULL) */ - while (undobase.last != curundo) { - uel = undobase.last; + /* remove all undos after (also when g_curundo == NULL) */ + while (g_undobase.last != g_curundo) { + uel = g_undobase.last; uel->freedata(uel->undodata); - BLI_freelinkN(&undobase, uel); + BLI_freelinkN(&g_undobase, uel); } /* make new */ - curundo = uel = MEM_callocN(sizeof(UndoElem), "undo editmode"); + g_curundo = uel = MEM_callocN(sizeof(UndoElem), "undo editmode"); BLI_strncpy(uel->name, name, sizeof(uel->name)); - BLI_addtail(&undobase, uel); + BLI_addtail(&g_undobase, uel); uel->getdata = getdata; uel->freedata = freedata; @@ -142,129 +130,143 @@ void undo_editmode_push(bContext *C, const char *name, /* limit amount to the maximum amount*/ nr = 0; - uel = undobase.last; + uel = g_undobase.last; while (uel) { nr++; - if (nr == U.undosteps) break; + if (nr == U.undosteps) { + break; + } uel = uel->prev; } if (uel) { - while (undobase.first != uel) { - UndoElem *first = undobase.first; + while (g_undobase.first != uel) { + UndoElem *first = g_undobase.first; first->freedata(first->undodata); - BLI_freelinkN(&undobase, first); + BLI_freelinkN(&g_undobase, first); } } /* copy */ - memused = MEM_get_memory_in_use(); + mem_used = MEM_get_memory_in_use(); editdata = getdata(C); - curundo->undodata = curundo->from_editmode(editdata, obedit->data); - curundo->undosize = MEM_get_memory_in_use() - memused; - curundo->ob = obedit; - curundo->id = obedit->id; - curundo->type = obedit->type; + g_curundo->undodata = g_curundo->from_editmode(editdata, obedit->data); + g_curundo->undosize = MEM_get_memory_in_use() - mem_used; + g_curundo->ob = obedit; + g_curundo->id = obedit->id; + g_curundo->type = obedit->type; if (U.undomemory != 0) { /* limit to maximum memory (afterwards, we can't know in advance) */ - totmem = 0; - maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024; + mem_total = 0; + mem_max = ((uintptr_t)U.undomemory) * 1024 * 1024; - uel = undobase.last; + uel = g_undobase.last; while (uel && uel->prev) { - totmem += uel->undosize; - if (totmem > maxmem) break; + mem_total += uel->undosize; + if (mem_total > mem_max) { + break; + } uel = uel->prev; } if (uel) { - if (uel->prev && uel->prev->prev) + if (uel->prev && uel->prev->prev) { uel = uel->prev; - - while (undobase.first != uel) { - UndoElem *first = undobase.first; + } + while (g_undobase.first != uel) { + UndoElem *first = g_undobase.first; first->freedata(first->undodata); - BLI_freelinkN(&undobase, first); + BLI_freelinkN(&g_undobase, first); } } } } +/** \} */ + + /* helper to remove clean other objects from undo stack */ static void undo_clean_stack(bContext *C) { - UndoElem *uel, *next; + UndoElem *uel; Object *obedit = CTX_data_edit_object(C); - + /* global undo changes pointers, so we also allow identical names */ /* side effect: when deleting/renaming object and start editing new one with same name */ - - uel = undobase.first; + + uel = g_undobase.first; while (uel) { void *editdata = uel->getdata(C); bool is_valid = false; - next = uel->next; - + UndoElem *uel_next = uel->next; + /* for when objects are converted, renamed, or global undo changes pointers... */ if (uel->type == obedit->type) { if (STREQ(uel->id.name, obedit->id.name)) { - if (uel->validate_undo == NULL) + if (uel->validate_undo == NULL) { is_valid = true; - else if (uel->validate_undo(uel->undodata, editdata)) + } + else if (uel->validate_undo(uel->undodata, editdata)) { is_valid = true; + } } } - if (is_valid) + if (is_valid) { uel->ob = obedit; + } else { - if (uel == curundo) - curundo = NULL; + if (uel == g_curundo) { + g_curundo = NULL; + } uel->freedata(uel->undodata); - BLI_freelinkN(&undobase, uel); + BLI_freelinkN(&g_undobase, uel); } - - uel = next; + + uel = uel_next; + } + + if (g_curundo == NULL) { + g_curundo = g_undobase.last; } - - if (curundo == NULL) curundo = undobase.last; } -/* 1 = an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */ +/** + * 1 = an undo, -1 is a redo. + * we have to make sure 'g_curundo' remains at current situation + */ void undo_editmode_step(bContext *C, int step) { Object *obedit = CTX_data_edit_object(C); - + /* prevent undo to happen on wrong object, stack can be a mix */ undo_clean_stack(C); - + if (step == 0) { - undo_restore(curundo, curundo->getdata(C), obedit->data); + undo_restore(g_curundo, g_curundo->getdata(C), obedit->data); } else if (step == 1) { - - if (curundo == NULL || curundo->prev == NULL) { + if (g_curundo == NULL || g_curundo->prev == NULL) { error("No more steps to undo"); } else { - if (G.debug & G_DEBUG) printf("undo %s\n", curundo->name); - curundo = curundo->prev; - undo_restore(curundo, curundo->getdata(C), obedit->data); + if (G.debug & G_DEBUG) printf("undo %s\n", g_curundo->name); + g_curundo = g_curundo->prev; + undo_restore(g_curundo, g_curundo->getdata(C), obedit->data); } } else { - /* curundo has to remain current situation! */ - - if (curundo == NULL || curundo->next == NULL) { + /* g_curundo has to remain current situation! */ + if (g_curundo == NULL || g_curundo->next == NULL) { error("No more steps to redo"); } else { - undo_restore(curundo->next, curundo->getdata(C), obedit->data); - curundo = curundo->next; - if (G.debug & G_DEBUG) printf("redo %s\n", curundo->name); + undo_restore(g_curundo->next, g_curundo->getdata(C), obedit->data); + g_curundo = g_curundo->next; + if (G.debug & G_DEBUG) printf("redo %s\n", g_curundo->name); } } - + /* special case for editmesh, mode must be copied back to the scene */ if (obedit->type == OB_MESH) { EDBM_selectmode_to_scene(C); @@ -278,14 +280,14 @@ void undo_editmode_step(bContext *C, int step) void undo_editmode_clear(void) { UndoElem *uel; - - uel = undobase.first; + + uel = g_undobase.first; while (uel) { uel->freedata(uel->undodata); uel = uel->next; } - BLI_freelistN(&undobase); - curundo = NULL; + BLI_freelistN(&g_undobase); + g_curundo = NULL; } /* based on index nr it does a restore */ @@ -293,58 +295,69 @@ void undo_editmode_number(bContext *C, int nr) { UndoElem *uel; int a = 1; - - for (uel = undobase.first; uel; uel = uel->next, a++) { - if (a == nr) break; + + for (uel = g_undobase.first; uel; uel = uel->next, a++) { + if (a == nr) { + break; + } } - curundo = uel; + g_curundo = uel; undo_editmode_step(C, 0); } void undo_editmode_name(bContext *C, const char *undoname) { UndoElem *uel; - - for (uel = undobase.last; uel; uel = uel->prev) { - if (STREQ(undoname, uel->name)) + + for (uel = g_undobase.last; uel; uel = uel->prev) { + if (STREQ(undoname, uel->name)) { break; + } } if (uel && uel->prev) { - curundo = uel->prev; + g_curundo = uel->prev; undo_editmode_step(C, 0); } } -/* undoname optionally, if NULL it just checks for existing undo steps */ +/** + * \a undoname is optional, when NULL it just checks for existing undo steps + */ bool undo_editmode_is_valid(const char *undoname) { if (undoname) { UndoElem *uel; - - for (uel = undobase.last; uel; uel = uel->prev) { - if (STREQ(undoname, uel->name)) + + for (uel = g_undobase.last; uel; uel = uel->prev) { + if (STREQ(undoname, uel->name)) { break; + } } return uel != NULL; } - return undobase.last != undobase.first; + return g_undobase.last != g_undobase.first; } -/* get name of undo item, return null if no item with this index */ -/* if active pointer, set it to 1 if true */ +/** + * Get name of undo item, return null if no item with this index. + * + * if active pointer, set it to 1 if true + */ const char *undo_editmode_get_name(bContext *C, int nr, bool *r_active) { UndoElem *uel; - + /* prevent wrong numbers to be returned */ undo_clean_stack(C); - - if (r_active) *r_active = false; - - uel = BLI_findlink(&undobase, nr); + + if (r_active) { + *r_active = false; + } + + uel = BLI_findlink(&g_undobase, nr); if (uel) { - if (r_active && (uel == curundo)) { + if (r_active && (uel == g_curundo)) { *r_active = true; } return uel->name; @@ -355,7 +368,9 @@ const char *undo_editmode_get_name(bContext *C, int nr, bool *r_active) void *undo_editmode_get_prev(Object *ob) { - UndoElem *ue = undobase.last; - if (ue && ue->prev && ue->prev->ob == ob) return ue->prev->undodata; + UndoElem *ue = g_undobase.last; + if (ue && ue->prev && ue->prev->ob == ob) { + return ue->prev->undodata; + } return NULL; } |