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authorCampbell Barton <ideasman42@gmail.com>2012-01-05 14:34:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-05 14:34:50 +0400
commit472396945ec01f42f35a5ae90be08a95696b952f (patch)
treec1e1d87abd2e914c5adc7dbcdee4164bbd977db9 /source/blender
parent8a9650e620e8f9af4954cfe9d5607d19b36e5796 (diff)
add _default versions of sequence sound functions since most of their uses passed along the same args from sequence strips. (no functional changes)
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_sound.h3
-rw-r--r--source/blender/blenkernel/intern/sequencer.c14
-rw-r--r--source/blender/blenkernel/intern/sound.c25
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c4
5 files changed, 37 insertions, 13 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 57746f3a68f..fdf1d09559d 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -94,14 +94,17 @@ void sound_update_fps(struct Scene *scene);
void sound_update_scene_listener(struct Scene *scene);
void* sound_scene_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip);
+void* sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence);
void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip);
+void* sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence);
void sound_remove_scene_sound(struct Scene *scene, void* handle);
void sound_mute_scene_sound(void* handle, char mute);
void sound_move_scene_sound(struct Scene *scene, void* handle, int startframe, int endframe, int frameskip);
+void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
void sound_update_scene_sound(void* handle, struct bSound* sound);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index cc4b8917a32..6da9199ddc4 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3070,10 +3070,10 @@ void seq_sound_init(Scene *scene, Sequence *seq)
}
else {
if(seq->sound) {
- seq->scene_sound = sound_add_scene_sound(scene, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ seq->scene_sound = sound_add_scene_sound_defaults(scene, seq);
}
if(seq->scene) {
- sound_scene_add_scene_sound(scene, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ sound_scene_add_scene_sound_defaults(scene, seq);
}
}
}
@@ -3227,10 +3227,8 @@ void seq_update_sound_bounds_all(Scene *scene)
void seq_update_sound_bounds(Scene* scene, Sequence *seq)
{
- if(seq->scene_sound) {
- sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
- /* mute is set in seq_update_muting_recursive */
- }
+ sound_move_scene_sound_defaults(scene, seq);
+ /* mute is set in seq_update_muting_recursive */
}
static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
@@ -3772,7 +3770,7 @@ static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence
} else if(seq->type == SEQ_SCENE) {
seqn->strip->stripdata = NULL;
if(seq->scene_sound)
- seqn->scene_sound = sound_scene_add_scene_sound(sce_audio, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ seqn->scene_sound = sound_scene_add_scene_sound_defaults(sce_audio, seqn);
} else if(seq->type == SEQ_MOVIE) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
@@ -3781,7 +3779,7 @@ static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
if(seq->scene_sound)
- seqn->scene_sound = sound_add_scene_sound(sce_audio, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ seqn->scene_sound = sound_add_scene_sound_defaults(sce_audio, seqn);
seqn->sound->id.us++;
} else if(seq->type == SEQ_IMAGE) {
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index ceaba2502d9..80485c12b1a 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -449,6 +449,13 @@ void* sound_scene_add_scene_sound(struct Scene *scene, struct Sequence* sequence
return NULL;
}
+void* sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence)
+{
+ return sound_scene_add_scene_sound(scene, sequence,
+ sequence->startdisp, sequence->enddisp,
+ sequence->startofs + sequence->anim_startofs);
+}
+
void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip)
{
void* handle = AUD_addSequence(scene->sound_scene, sequence->sound->playback_handle, startframe / FPS, endframe / FPS, frameskip / FPS);
@@ -459,6 +466,13 @@ void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int
return handle;
}
+void* sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence)
+{
+ return sound_add_scene_sound(scene, sequence,
+ sequence->startdisp, sequence->enddisp,
+ sequence->startofs + sequence->anim_startofs);
+}
+
void sound_remove_scene_sound(struct Scene *scene, void* handle)
{
AUD_removeSequence(scene->sound_scene, handle);
@@ -474,6 +488,13 @@ void sound_move_scene_sound(struct Scene *scene, void* handle, int startframe, i
AUD_moveSequence(handle, startframe / FPS, endframe / FPS, frameskip / FPS);
}
+void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence)
+{
+ sound_move_scene_sound(scene, sequence->scene_sound,
+ sequence->startdisp, sequence->enddisp,
+ sequence->startofs + sequence->anim_startofs);
+}
+
void sound_update_scene_sound(void* handle, struct bSound* sound)
{
AUD_updateSequenceSound(handle, sound->playback_handle);
@@ -781,11 +802,13 @@ void sound_create_scene(struct Scene *UNUSED(scene)) {}
void sound_destroy_scene(struct Scene *UNUSED(scene)) {}
void sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
void* sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void* sound_scene_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence)) { return NULL; }
void* sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void* sound_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence)) { return NULL; }
void sound_remove_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle)) {}
void sound_mute_scene_sound(void* UNUSED(handle), char UNUSED(mute)) {}
void sound_move_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) {}
-static void sound_start_play_scene(struct Scene *UNUSED(scene)) {}
+void sound_move_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) {}
void sound_play_scene(struct Scene *UNUSED(scene)) {}
void sound_stop_scene(struct Scene *UNUSED(scene)) {}
void sound_seek_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 787a3f9357c..27a0ddd09cd 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4739,7 +4739,7 @@ static void lib_link_scene(FileData *fd, Main *main)
if(seq->scene) {
seq->scene= newlibadr(fd, sce->id.lib, seq->scene);
if(seq->scene) {
- seq->scene_sound = sound_scene_add_scene_sound(sce, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ seq->scene_sound = sound_scene_add_scene_sound_defaults(sce, seq);
}
}
if(seq->scene_camera) seq->scene_camera= newlibadr(fd, sce->id.lib, seq->scene_camera);
@@ -4751,7 +4751,7 @@ static void lib_link_scene(FileData *fd, Main *main)
seq->sound= newlibadr(fd, sce->id.lib, seq->sound);
if (seq->sound) {
seq->sound->id.us++;
- seq->scene_sound = sound_add_scene_sound(sce, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
+ seq->scene_sound = sound_add_scene_sound_defaults(sce, seq);
}
}
seq->anim= NULL;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 5fd3d3b45d6..56c2e0ee4d1 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2711,8 +2711,8 @@ static int sequencer_swap_data_exec(bContext *C, wmOperator *op)
calc_sequence(scene, seq_act);
calc_sequence(scene, seq_other);
- if(seq_act->sound) sound_add_scene_sound(scene, seq_act, seq_act->startdisp, seq_act->enddisp, seq_act->startofs + seq_act->anim_startofs);
- if(seq_other->sound) sound_add_scene_sound(scene, seq_other, seq_other->startdisp, seq_other->enddisp, seq_other->startofs + seq_other->anim_startofs);
+ if(seq_act->sound) sound_add_scene_sound_defaults(scene, seq_act);
+ if(seq_other->sound) sound_add_scene_sound_defaults(scene, seq_other);
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);