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authorCampbell Barton <ideasman42@gmail.com>2017-02-08 18:28:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-02-08 18:39:31 +0300
commit61df9fdb2f74cf035013a62f1b0d01246040fae5 (patch)
tree7cb101adb4e25369cf458ec121d3f9b37bdd4ada /source/blender
parent2a16a4ee433c155a81d41c69c2fd21668cbb3564 (diff)
Cleanup: warnings
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenfont/intern/blf.c2
-rw-r--r--source/blender/editors/space_action/action_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/gpu/gawain/immediate.c14
-rw-r--r--source/blender/gpu/gawain/vertex_buffer.c2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c4
-rw-r--r--source/blender/gpu/intern/gpu_matrix.c22
-rw-r--r--source/blender/render/intern/source/voxeldata.c1
8 files changed, 26 insertions, 25 deletions
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 04b6eb0ad39..7133c340617 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -175,7 +175,7 @@ void BLF_default_set(int fontid)
}
}
-int BLF_default()
+int BLF_default(void)
{
ASSERT_DEFAULT_SET;
return global_font_default;
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index feea9cf5b13..111b39fe96c 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -259,11 +259,11 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
bActionGroup *agrp = ale->data;
if (show_group_colors && agrp->customCol) {
if (sel) {
- unsigned char *cp = agrp->cs.select;
+ char *cp = agrp->cs.select;
immUniformColor4ub(cp[0], cp[1], cp[2], 0x45);
}
else {
- unsigned char *cp = agrp->cs.solid;
+ char *cp = agrp->cs.solid;
immUniformColor4ub(cp[0], cp[1], cp[2], 0x1D);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 1a65608b7b4..1ac4f1529e3 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2098,7 +2098,7 @@ static void view3d_draw_view(const bContext *C, ARegion *ar, DrawData *draw_data
#endif
}
-static void view3d_render_pass(const bContext *C, ARegion *ar)
+static void view3d_render_pass(const bContext *C, ARegion *UNUSED(ar))
{
Scene *scene = CTX_data_scene(C);
RenderEngineType *type = RE_engines_find(scene->r.engine); /* In the future we should get that from Layers */
diff --git a/source/blender/gpu/gawain/immediate.c b/source/blender/gpu/gawain/immediate.c
index 03e16ca248e..08d85c40e90 100644
--- a/source/blender/gpu/gawain/immediate.c
+++ b/source/blender/gpu/gawain/immediate.c
@@ -54,7 +54,7 @@ typedef struct {
static PER_THREAD bool initialized = false;
static PER_THREAD Immediate imm;
-void immInit()
+void immInit(void)
{
#if TRUST_NO_ONE
assert(!initialized);
@@ -80,7 +80,7 @@ void immInit()
immActivate();
}
-void immActivate()
+void immActivate(void)
{
#if TRUST_NO_ONE
assert(initialized);
@@ -91,7 +91,7 @@ void immActivate()
imm.vao_id = vao_id_alloc();
}
-void immDeactivate()
+void immDeactivate(void)
{
#if TRUST_NO_ONE
assert(initialized);
@@ -104,14 +104,14 @@ void immDeactivate()
imm.prev_enabled_attrib_bits = 0;
}
-void immDestroy()
+void immDestroy(void)
{
immDeactivate();
buffer_id_free(imm.vbo_id);
initialized = false;
}
-VertexFormat* immVertexFormat()
+VertexFormat* immVertexFormat(void)
{
VertexFormat_clear(&imm.vertex_format);
return &imm.vertex_format;
@@ -134,7 +134,7 @@ void immBindProgram(GLuint program)
gpuBindMatrices(program);
}
-void immUnbindProgram()
+void immUnbindProgram(void)
{
#if TRUST_NO_ONE
assert(imm.bound_program != 0);
@@ -339,7 +339,7 @@ static void immDrawSetup(void)
gpuBindMatrices(imm.bound_program);
}
-void immEnd()
+void immEnd(void)
{
#if TRUST_NO_ONE
assert(imm.prim_type != PRIM_NONE); // make sure we're between a Begin/End pair
diff --git a/source/blender/gpu/gawain/vertex_buffer.c b/source/blender/gpu/gawain/vertex_buffer.c
index 5f2da60067d..827703403e3 100644
--- a/source/blender/gpu/gawain/vertex_buffer.c
+++ b/source/blender/gpu/gawain/vertex_buffer.c
@@ -16,7 +16,7 @@
#define KEEP_SINGLE_COPY 1
-VertexBuffer* VertexBuffer_create()
+VertexBuffer* VertexBuffer_create(void)
{
VertexBuffer* verts = malloc(sizeof(VertexBuffer));
VertexBuffer_init(verts);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index c2b3207dfa3..1fb1e239310 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -2318,7 +2318,7 @@ void GPU_state_init(void)
GPU_basic_shader_bind(GPU_SHADER_USE_COLOR);
}
-void GPU_enable_program_point_size()
+void GPU_enable_program_point_size(void)
{
#ifdef __APPLE__
/* TODO: remove this when we switch to core profile */
@@ -2328,7 +2328,7 @@ void GPU_enable_program_point_size()
#endif
}
-void GPU_disable_program_point_size()
+void GPU_disable_program_point_size(void)
{
#ifdef __APPLE__
/* TODO: remove this when we switch to core profile */
diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c
index ba84d3d7e0b..855ccaa4999 100644
--- a/source/blender/gpu/intern/gpu_matrix.c
+++ b/source/blender/gpu/intern/gpu_matrix.c
@@ -70,12 +70,12 @@ static MatrixState state; /* TODO(merwin): make part of GPUContext, alongside im
#define Projection3D state.ProjectionMatrix3D
#define Projection2D state.ProjectionMatrix2D
-void gpuMatrixInit()
+void gpuMatrixInit(void)
{
memset(&state, 0, sizeof(MatrixState));
}
-void gpuMatrixBegin2D()
+void gpuMatrixBegin2D(void)
{
state.mode = MATRIX_MODE_2D;
state.top = 0;
@@ -83,7 +83,7 @@ void gpuMatrixBegin2D()
gpuOrtho2D(-1.0f, +1.0f, -1.0f, +1.0f); // or identity?
}
-void gpuMatrixBegin3D()
+void gpuMatrixBegin3D(void)
{
state.mode = MATRIX_MODE_3D;
state.top = 0;
@@ -92,7 +92,7 @@ void gpuMatrixBegin3D()
}
#if SUPPORT_LEGACY_MATRIX
-void gpuMatrixBegin3D_legacy()
+void gpuMatrixBegin3D_legacy(void)
{
/* copy top matrix from each legacy stack into new fresh stack */
state.mode = MATRIX_MODE_3D;
@@ -103,7 +103,7 @@ void gpuMatrixBegin3D_legacy()
}
#endif
-void gpuMatrixEnd()
+void gpuMatrixEnd(void)
{
state.mode = MATRIX_MODE_INACTIVE;
}
@@ -133,7 +133,7 @@ static void checkmat(cosnt float *m)
#endif
-void gpuPushMatrix()
+void gpuPushMatrix(void)
{
BLI_assert(state.mode != MATRIX_MODE_INACTIVE);
BLI_assert(state.top < MATRIX_STACK_DEPTH);
@@ -144,7 +144,7 @@ void gpuPushMatrix()
copy_m3_m3(ModelView2D, state.ModelViewStack2D[state.top - 1]);
}
-void gpuPopMatrix()
+void gpuPopMatrix(void)
{
BLI_assert(state.mode != MATRIX_MODE_INACTIVE);
BLI_assert(state.top > 0);
@@ -168,7 +168,7 @@ void gpuLoadMatrix2D(const float m[3][3])
state.dirty = true;
}
-void gpuLoadIdentity()
+void gpuLoadIdentity(void)
{
switch (state.mode) {
case MATRIX_MODE_3D:
@@ -622,7 +622,7 @@ const float *gpuGetNormalMatrix(float m[3][3])
m = temp3;
}
- copy_m3_m4(m, gpuGetModelViewMatrix3D(NULL));
+ copy_m3_m4(m, (const float (*)[4])gpuGetModelViewMatrix3D(NULL));
invert_m3(m);
transpose_m3(m);
@@ -695,13 +695,13 @@ void gpuBindMatrices(GLuint program)
state.dirty = false;
}
-bool gpuMatricesDirty()
+bool gpuMatricesDirty(void)
{
return state.dirty;
}
#if SUPPORT_LEGACY_MATRIX
-void gpuMatrixUpdate_legacy()
+void gpuMatrixUpdate_legacy(void)
{
BLI_assert(state.mode == MATRIX_MODE_INACTIVE);
state.dirty = true;
diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c
index 6dbcf474e77..1022aeeec66 100644
--- a/source/blender/render/intern/source/voxeldata.c
+++ b/source/blender/render/intern/source/voxeldata.c
@@ -361,6 +361,7 @@ static void init_frame_smoke(VoxelData *vd, int cfra)
#else // WITH_SMOKE
(void)vd;
+ (void)cfra;
vd->dataset = NULL;
#endif