diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-08-05 09:13:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-08-05 09:13:09 +0400 |
commit | e5a885a0388ca4b1d842bfddded56577a5d45d0e (patch) | |
tree | c21874109a821f722a4edbae92177aa56767e0b7 /source/blender | |
parent | 0395b8eee8aeaac33d42e0e560412baebacc6248 (diff) |
fix for blender-internal viewport render looking fuzzy, don't filter the image
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index bc4ca82392f..3a6bd05df0b 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -1120,7 +1120,7 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C) glEnable(GL_BLEND); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glaDrawPixelsTex(rres.xof, rres.yof, rres.rectx, rres.recty, GL_RGBA, GL_FLOAT, - GL_LINEAR, rres.rectf); + GL_NEAREST, rres.rectf); glDisable(GL_BLEND); IMB_colormanagement_finish_glsl_draw(); @@ -1139,7 +1139,7 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C) glEnable(GL_BLEND); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glaDrawPixelsAuto(rres.xof, rres.yof, rres.rectx, rres.recty, GL_RGBA, GL_UNSIGNED_BYTE, - GL_LINEAR, display_buffer); + GL_NEAREST, display_buffer); glDisable(GL_BLEND); MEM_freeN(display_buffer); |