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authorCampbell Barton <ideasman42@gmail.com>2012-05-17 17:44:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-17 17:44:15 +0400
commit979f6bab9c1aba27b8d018d1481987d841f68ee1 (patch)
tree162419d475bf68326b3b5e88b25f27057fee6831 /source/blender
parentfe0d1a381003408dedcd3142a727c77806617150 (diff)
style cleanup: braces, compositor
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.cpp6
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp20
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cpp20
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp23
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp34
-rw-r--r--source/blender/compositor/intern/COM_InputSocket.cpp29
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.cpp2
-rw-r--r--source/blender/compositor/intern/COM_MemoryManager.cpp2
-rw-r--r--source/blender/compositor/intern/COM_MemoryManagerState.cpp9
-rw-r--r--source/blender/compositor/intern/COM_Node.cpp2
-rw-r--r--source/blender/compositor/intern/COM_NodeBase.cpp5
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cpp3
-rw-r--r--source/blender/compositor/intern/COM_OpenCLDevice.cpp8
-rw-r--r--source/blender/compositor/intern/COM_OutputSocket.cpp3
-rw-r--r--source/blender/compositor/intern/COM_SocketConnection.cpp8
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cpp15
-rw-r--r--source/blender/compositor/nodes/COM_AlphaOverNode.cpp12
-rw-r--r--source/blender/compositor/nodes/COM_BlurNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_ChannelMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_ColorBalanceNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_ColorSpillNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_CombineRGBANode.cpp9
-rw-r--r--source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_CropNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_DefocusNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_FilterNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_GroupNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_IDMaskNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp7
-rw-r--r--source/blender/compositor/nodes/COM_LensDistortionNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_MathNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_MovieClipNode.cpp5
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_SwitchNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_TimeNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_ViewLevelsNode.cpp3
-rw-r--r--source/blender/compositor/nodes/COM_ZCombineNode.cpp6
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_AntiAliasOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_BilateralBlurOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_BlurBaseOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp21
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_CropOperation.cpp25
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_DilateErodeOperation.cpp24
-rw-r--r--source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_DistanceMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp536
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_FlipOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp22
-rw-r--r--source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp11
-rw-r--r--source/blender/compositor/operations/COM_InvertOperation.cpp7
-rw-r--r--source/blender/compositor/operations/COM_LensGhostOperation.cpp41
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MapValueOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_MixBaseOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_MixColorOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MixDarkenOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixDivideOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixHueOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MixLightenOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MixOverlayOperation.cpp15
-rw-r--r--source/blender/compositor/operations/COM_MixSaturationOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp2
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp3
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp27
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_SplitViewerOperation.cpp11
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp7
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ViewerBaseOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.cpp6
108 files changed, 802 insertions, 545 deletions
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cpp b/source/blender/compositor/intern/COM_CompositorContext.cpp
index dbb05d4f493..abab4edfc3f 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cpp
+++ b/source/blender/compositor/intern/COM_CompositorContext.cpp
@@ -33,7 +33,8 @@ CompositorContext::CompositorContext() {
const int CompositorContext::getFramenumber() const {
if (this->scene) {
return this->scene->r.cfra;
- } else {
+ }
+ else {
return -1; /* this should never happen */
}
}
@@ -41,7 +42,8 @@ const int CompositorContext::getFramenumber() const {
const int CompositorContext::isColorManaged() const {
if (this->scene) {
return this->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
- } else {
+ }
+ else {
return 0; /* this should never happen */
}
}
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index 56b1da97df8..ac57bf1cadc 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -361,15 +361,20 @@ void Converter::convertDataType(SocketConnection* connection, ExecutionSystem *s
NodeOperation * converter = NULL;
if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_COLOR) {
converter = new ConvertValueToColourProg();
- } else if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) {
+ }
+ else if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) {
converter = new ConvertValueToVectorOperation();
- } else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) {
+ }
+ else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) {
converter = new ConvertColourToValueProg();
- } else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) {
+ }
+ else if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) {
converter = new ConvertColorToVectorOperation();
- } else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_VALUE) {
+ }
+ else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_VALUE) {
converter = new ConvertVectorToValueOperation();
- } else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_COLOR) {
+ }
+ else if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_COLOR) {
converter = new ConvertVectorToColorOperation();
}
if (converter != NULL) {
@@ -418,7 +423,8 @@ void Converter::convertResolution(SocketConnection *connection, ExecutionSystem
scaleY = toHeight/fromHeight;
if (scaleX < scaleY) {
scaleX = scaleY;
- } else {
+ }
+ else {
scaleY = scaleX;
}
break;
@@ -435,7 +441,7 @@ void Converter::convertResolution(SocketConnection *connection, ExecutionSystem
NodeOperation *first = NULL;
SocketConnection *c;
ScaleOperation * scaleOperation = NULL;
- if(doScale) {
+ if (doScale) {
scaleOperation = new ScaleOperation();
first = scaleOperation;
SetValueOperation * sxop = new SetValueOperation();
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index 22d4366a1a8..bce31658a8d 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -83,7 +83,8 @@ bool ExecutionGroup::canContainOperation(NodeOperation* operation) {
if (!this->isComplex()) {
return (!operation->isComplex());
- } else {
+ }
+ else {
return false;
}
}
@@ -101,7 +102,8 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
ReadBufferOperation* readOperation = (ReadBufferOperation*)operation;
WriteBufferOperation* writeOperation = readOperation->getMemoryProxy()->getWriteBufferOperation();
this->addOperation(system, writeOperation);
- } else {
+ }
+ else {
unsigned int index;
for (index = 0 ; index < operation->getNumberOfInputSockets(); index ++) {
InputSocket * inputSocket = operation->getInputSocket(index);
@@ -111,7 +113,8 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
}
}
}
- } else {
+ }
+ else {
if (operation->isWriteBufferOperation()) {
WriteBufferOperation * writeoperation = (WriteBufferOperation*)operation;
if (writeoperation->getMemoryProxy()->getExecutor() == NULL) {
@@ -124,7 +127,7 @@ void ExecutionGroup::addOperation(ExecutionSystem *system, NodeOperation *operat
}
}
-NodeOperation* ExecutionGroup::getOutputNodeOperation() const{
+NodeOperation* ExecutionGroup::getOutputNodeOperation() const {
return this->operations[0]; // the first operation of the group is always the output operation.
}
@@ -328,11 +331,13 @@ void ExecutionGroup::execute(ExecutionSystem* graph) {
finished=false;
startEvaluated = true;
numberEvaluated++;
- } else if (state == COM_ES_SCHEDULED) {
+ }
+ else if (state == COM_ES_SCHEDULED) {
finished=false;
startEvaluated = true;
numberEvaluated++;
- } else if (state == COM_ES_EXECUTED && !startEvaluated) {
+ }
+ else if (state == COM_ES_EXECUTED && !startEvaluated) {
startIndex = index+1;
}
}
@@ -533,7 +538,8 @@ bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem * graph, int xChu
if (!group->scheduleAreaWhenPossible(graph, &area)) {
canBeExecuted = false;
}
- } else {
+ }
+ else {
throw "ERROR";
}
}
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index d82d725d234..b66a6a036b5 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -46,7 +46,8 @@ ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
/* initialize the CompositorContext */
if (rendering) {
context.setQuality((CompositorQuality)editingtree->render_quality);
- } else {
+ }
+ else {
context.setQuality((CompositorQuality)editingtree->edit_quality);
}
context.setRendering(rendering);
@@ -77,22 +78,22 @@ ExecutionSystem::ExecutionSystem(bNodeTree* editingtree, bool rendering) {
ExecutionSystem::~ExecutionSystem() {
unsigned int index;
- for(index = 0; index < this->connections.size(); index++) {
+ for (index = 0; index < this->connections.size(); index++) {
SocketConnection* connection = this->connections[index];
delete connection;
}
this->connections.clear();
- for(index = 0; index < this->nodes.size(); index++) {
+ for (index = 0; index < this->nodes.size(); index++) {
Node* node = this->nodes[index];
delete node;
}
this->nodes.clear();
- for(index = 0; index < this->operations.size(); index++) {
+ for (index = 0; index < this->operations.size(); index++) {
NodeOperation* operation = this->operations[index];
delete operation;
}
this->operations.clear();
- for(index = 0; index < this->groups.size(); index++) {
+ for (index = 0; index < this->groups.size(); index++) {
ExecutionGroup* group = this->groups[index];
delete group;
}
@@ -101,7 +102,7 @@ ExecutionSystem::~ExecutionSystem() {
void ExecutionSystem::execute() {
unsigned int order = 0;
- for( vector<NodeOperation*>::iterator iter = this->operations.begin(); iter != operations.end(); ++iter ) {
+ for ( vector<NodeOperation*>::iterator iter = this->operations.begin(); iter != operations.end(); ++iter ) {
NodeBase* node = *iter;
NodeOperation *operation = (NodeOperation*) node;
if (operation->isReadBufferOperation()) {
@@ -214,7 +215,7 @@ void ExecutionSystem::convertToOperations() {
unsigned int index;
// first determine data types of the nodes, this can be used by the node to convert to a different operation system
this->determineActualSocketDataTypes((vector<NodeBase*>&)this->nodes);
- for(index = 0; index < this->nodes.size(); index++) {
+ for (index = 0; index < this->nodes.size(); index++) {
Node* node = (Node*)this->nodes[index];
node->convertToOperations(this, &this->context);
}
@@ -258,14 +259,14 @@ void ExecutionSystem::groupOperations() {
NodeOperation * operation;
unsigned int index;
// surround complex operations with ReadBufferOperation and WriteBufferOperation
- for(index = 0; index < this->operations.size(); index++) {
+ for (index = 0; index < this->operations.size(); index++) {
operation = this->operations[index];
if (operation->isComplex()) {
this->addReadWriteBufferOperations(operation);
}
}
ExecutionSystemHelper::findOutputNodeOperations(&outputOperations, this->getOperations(), this->context.isRendering());
- for( vector<NodeOperation*>::iterator iter = outputOperations.begin(); iter != outputOperations.end(); ++iter ) {
+ for ( vector<NodeOperation*>::iterator iter = outputOperations.begin(); iter != outputOperations.end(); ++iter ) {
operation = *iter;
ExecutionGroup *group = new ExecutionGroup();
group->addOperation(this, operation);
@@ -283,7 +284,7 @@ void ExecutionSystem::addSocketConnection(SocketConnection *connection)
void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes) {
unsigned int index;
/* first do all input nodes */
- for(index = 0; index < nodes.size(); index++) {
+ for (index = 0; index < nodes.size(); index++) {
NodeBase* node = nodes[index];
if (node->isInputNode()) {
node->determineActualSocketDataTypes();
@@ -291,7 +292,7 @@ void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes) {
}
/* then all other nodes */
- for(index = 0; index < nodes.size(); index++) {
+ for (index = 0; index < nodes.size(); index++) {
NodeBase* node = nodes[index];
if (!node->isInputNode()) {
node->determineActualSocketDataTypes();
diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
index d6b03b41105..4a739ba6a9d 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.cpp
@@ -107,13 +107,14 @@ void ExecutionSystemHelper::findOutputNodeOperations(vector<NodeOperation*>* res
static InputSocket* find_input(NodeRange &node_range, bNode *bnode, bNodeSocket* bsocket) {
if (bnode != NULL) {
- for(NodeIterator it=node_range.first; it!=node_range.second; ++it) {
+ for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
Node* node = *it;
if (node->getbNode() == bnode)
return node->findInputSocketBybNodeSocket(bsocket);
}
- } else {
- for(NodeIterator it=node_range.first; it!=node_range.second; ++it) {
+ }
+ else {
+ for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
Node* node = *it;
if (node->isProxyNode()) {
InputSocket *proxySocket = node->getInputSocket(0);
@@ -126,13 +127,14 @@ static InputSocket* find_input(NodeRange &node_range, bNode *bnode, bNodeSocket*
}
static OutputSocket* find_output(NodeRange &node_range, bNode *bnode, bNodeSocket* bsocket) {
if (bnode != NULL) {
- for(NodeIterator it=node_range.first; it!=node_range.second; ++it) {
+ for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
Node* node = *it;
if (node->getbNode() == bnode)
return node->findOutputSocketBybNodeSocket(bsocket);
}
- } else {
- for(NodeIterator it=node_range.first; it!=node_range.second; ++it) {
+ }
+ else {
+ for (NodeIterator it=node_range.first; it!=node_range.second; ++it) {
Node* node = *it;
if (node->isProxyNode()) {
OutputSocket *proxySocket = node->getOutputSocket(0);
@@ -146,7 +148,7 @@ static OutputSocket* find_output(NodeRange &node_range, bNode *bnode, bNodeSocke
SocketConnection* ExecutionSystemHelper::addNodeLink(NodeRange &node_range, vector<SocketConnection*>& links, bNodeLink *bNodeLink) {
/// @note: cyclic lines will be ignored. This has been copied from node.c
if (bNodeLink->tonode != 0 && bNodeLink->fromnode != 0) {
- if(!(bNodeLink->fromnode->level >= bNodeLink->tonode->level && bNodeLink->tonode->level!=0xFFF)) { // only add non cyclic lines! so execution will procede
+ if (!(bNodeLink->fromnode->level >= bNodeLink->tonode->level && bNodeLink->tonode->level!=0xFFF)) { // only add non cyclic lines! so execution will procede
return NULL;
}
}
@@ -221,15 +223,20 @@ void ExecutionSystemHelper::debugDump(ExecutionSystem* system) {
}
if (operation->isViewerOperation()) {
printf("Viewer");
- } else if (operation->isOutputOperation(system->getContext().isRendering())) {
+ }
+ else if (operation->isOutputOperation(system->getContext().isRendering())) {
printf("Output");
- } else if (operation->isSetOperation()) {
+ }
+ else if (operation->isSetOperation()) {
printf("Set");
- } else if (operation->isReadBufferOperation()) {
+ }
+ else if (operation->isReadBufferOperation()) {
printf("ReadBuffer");
- } else if (operation->isWriteBufferOperation()) {
+ }
+ else if (operation->isWriteBufferOperation()) {
printf("WriteBuffer");
- } else {
+ }
+ else {
printf("O_%p", operation);
}
tot2 = operation->getNumberOfOutputSockets();
@@ -287,7 +294,8 @@ void ExecutionSystemHelper::debugDump(ExecutionSystem* system) {
printf("\t\"O_%p\":\"OUT_%p\" -> \"O_%p\":\"IN_%p\"", connection->getFromNode(), connection->getFromSocket(), connection->getToNode(), connection->getToSocket());
if (!connection->isValid()) {
printf(" [color=red]");
- } else {
+ }
+ else {
switch (connection->getFromSocket()->getActualDataType()) {
case COM_DT_VALUE:
printf(" [color=grey]");
diff --git a/source/blender/compositor/intern/COM_InputSocket.cpp b/source/blender/compositor/intern/COM_InputSocket.cpp
index 9596d5b73b0..8428544cbc2 100644
--- a/source/blender/compositor/intern/COM_InputSocket.cpp
+++ b/source/blender/compositor/intern/COM_InputSocket.cpp
@@ -48,9 +48,10 @@ void InputSocket::setConnection(SocketConnection *connection) {
SocketConnection* InputSocket::getConnection() {return this->connection;}
void InputSocket::determineResolution(unsigned int resolution[],unsigned int preferredResolution[]) {
- if (this->isConnected()){
+ if (this->isConnected()) {
this->connection->getFromSocket()->determineResolution(resolution, preferredResolution);
- } else {
+ }
+ else {
return;
}
}
@@ -67,19 +68,24 @@ DataType InputSocket::convertToSupportedDataType(DataType datatype) {
if (datatype == COM_DT_VALUE) {
if (candoColor) {
return COM_DT_COLOR;
- } else if (candoVector) {
+ }
+ else if (candoVector) {
return COM_DT_VECTOR;
}
- } else if (datatype == COM_DT_VECTOR) {
+ }
+ else if (datatype == COM_DT_VECTOR) {
if (candoColor) {
return COM_DT_COLOR;
- } else if (candoValue) {
+ }
+ else if (candoValue) {
return COM_DT_VALUE;
}
- } else if (datatype == COM_DT_COLOR) {
+ }
+ else if (datatype == COM_DT_COLOR) {
if (candoVector) {
return COM_DT_VECTOR;
- } else if (candoValue) {
+ }
+ else if (candoValue) {
return COM_DT_VALUE;
}
}
@@ -115,7 +121,8 @@ void InputSocket::relinkConnections(InputSocket *relinkToSocket) {
void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnect, int editorNodeInputSocketIndex, bool duplicate, ExecutionSystem* graph) {
if (!duplicate) {
this->relinkConnections(relinkToSocket, autoconnect, editorNodeInputSocketIndex, graph);
- } else {
+ }
+ else {
if (!this->isConnected() && autoconnect) {
Node* node = (Node*)this->getNode();
switch (this->getActualDataType()) {
@@ -170,7 +177,8 @@ void InputSocket::relinkConnections(InputSocket *relinkToSocket, bool autoconnec
const ChannelInfo* InputSocket::getChannelInfo(const int channelnumber) {
if (this->isConnected() && this->connection->getFromSocket()) {
return this->connection->getFromSocket()->getChannelInfo(channelnumber);
- } else {
+ }
+ else {
return NULL;
}
}
@@ -191,7 +199,8 @@ SocketReader* InputSocket::getReader() {
NodeOperation* InputSocket::getOperation() const {
if (isConnected()) {
return (NodeOperation*)this->connection->getFromSocket()->getNode();
- } else {
+ }
+ else {
return NULL;
}
}
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
index 53357b8ec50..bfa20656277 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
@@ -247,7 +247,7 @@ static void imp2radangle(float A, float B, float C, float F, float* a, float* b,
}
}
-float clipuv(float x, float limit){
+float clipuv(float x, float limit) {
x = (x < 0) ? 0 : ((x >= limit) ? (limit - 1) : x);
return x;
}
diff --git a/source/blender/compositor/intern/COM_MemoryManager.cpp b/source/blender/compositor/intern/COM_MemoryManager.cpp
index fa587e8c7d6..661afb20d53 100644
--- a/source/blender/compositor/intern/COM_MemoryManager.cpp
+++ b/source/blender/compositor/intern/COM_MemoryManager.cpp
@@ -46,7 +46,7 @@ void MemoryManager::addMemoryProxy(MemoryProxy *memoryProxy) {
memoryProxy->setState(state);
}
}
-MemoryBuffer* MemoryManager::getMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber){
+MemoryBuffer* MemoryManager::getMemoryBuffer(MemoryProxy *id, unsigned int chunkNumber) {
MemoryManagerState * state = MemoryManager::getState(id);
if (!state) {
return NULL;
diff --git a/source/blender/compositor/intern/COM_MemoryManagerState.cpp b/source/blender/compositor/intern/COM_MemoryManagerState.cpp
index 56946c3f0f2..620092b2825 100644
--- a/source/blender/compositor/intern/COM_MemoryManagerState.cpp
+++ b/source/blender/compositor/intern/COM_MemoryManagerState.cpp
@@ -36,7 +36,7 @@ MemoryProxy * MemoryManagerState::getMemoryProxy() {
MemoryManagerState::~MemoryManagerState() {
this->memoryProxy = NULL;
unsigned int index;
- for (index = 0 ; index < this->currentSize; index ++){
+ for (index = 0 ; index < this->currentSize; index ++) {
MemoryBuffer* buffer = this->chunkBuffers[index];
if (buffer) {
delete buffer;
@@ -69,7 +69,8 @@ void MemoryManagerState::addMemoryBuffer(MemoryBuffer *buffer) {
if (this->chunkBuffers[chunkNumber] == NULL) {
this->chunkBuffers[chunkNumber] = buffer;
- } else {
+ }
+ else {
throw "ALREADY ALLOCATED!";
}
BLI_mutex_unlock(&this->mutex);
@@ -77,7 +78,7 @@ void MemoryManagerState::addMemoryBuffer(MemoryBuffer *buffer) {
MemoryBuffer* MemoryManagerState::getMemoryBuffer(unsigned int chunkNumber) {
MemoryBuffer* result = NULL;
- if (chunkNumber< this->currentSize){
+ if (chunkNumber< this->currentSize) {
result = this->chunkBuffers[chunkNumber];
if (result) {
return result;
@@ -85,7 +86,7 @@ MemoryBuffer* MemoryManagerState::getMemoryBuffer(unsigned int chunkNumber) {
}
BLI_mutex_lock(&this->mutex);
- if (chunkNumber< this->currentSize){
+ if (chunkNumber< this->currentSize) {
result = this->chunkBuffers[chunkNumber];
}
diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cpp
index 2587eaa5195..4e127c61d4e 100644
--- a/source/blender/compositor/intern/COM_Node.cpp
+++ b/source/blender/compositor/intern/COM_Node.cpp
@@ -52,7 +52,7 @@ Node::Node(bNode* editorNode, bool create_sockets) {
input = (bNodeSocket*)input->next;
}
bNodeSocket *output = (bNodeSocket*)editorNode->outputs.first;
- while(output != NULL) {
+ while (output != NULL) {
DataType dt = COM_DT_VALUE;
if (output->type == SOCK_RGBA) dt = COM_DT_COLOR;
if (output->type == SOCK_VECTOR) dt = COM_DT_VECTOR;
diff --git a/source/blender/compositor/intern/COM_NodeBase.cpp b/source/blender/compositor/intern/COM_NodeBase.cpp
index 6e6be889572..b6990ec0d79 100644
--- a/source/blender/compositor/intern/COM_NodeBase.cpp
+++ b/source/blender/compositor/intern/COM_NodeBase.cpp
@@ -33,7 +33,7 @@ NodeBase::NodeBase() {
}
-NodeBase::~NodeBase(){
+NodeBase::~NodeBase() {
while (!this->outputsockets.empty()) {
delete (this->outputsockets.back());
this->outputsockets.pop_back();
@@ -101,7 +101,8 @@ DataType NodeBase::determineActualDataType(OutputSocket *outputsocket) {
const int inputIndex = outputsocket->getInputSocketDataTypeDeterminatorIndex();
if (inputIndex != -1) {
return this->getInputSocket(inputIndex)->getActualDataType();
- } else {
+ }
+ else {
return outputsocket->getDataType();
}
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index b02bcb6676e..71aaceb1b48 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -95,7 +95,8 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOpe
if (this->isInputNode()) {
BLI_init_rcti(output, input->xmin, input->xmax, input->ymin, input->ymax);
return false;
- } else {
+ }
+ else {
unsigned int index;
vector<InputSocket*> &inputsockets = this->getInputSockets();
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
index acf3bf3789d..b986865ecf3 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
@@ -24,21 +24,21 @@
#include "COM_WorkScheduler.h"
-OpenCLDevice::OpenCLDevice(cl_context context, cl_device_id device, cl_program program){
+OpenCLDevice::OpenCLDevice(cl_context context, cl_device_id device, cl_program program) {
this->device = device;
this->context = context;
this->program = program;
this->queue = NULL;
}
-bool OpenCLDevice::initialize(){
+bool OpenCLDevice::initialize() {
cl_int error;
queue = clCreateCommandQueue(context, device, 0, &error);
return false;
}
-void OpenCLDevice::deinitialize(){
- if(queue){
+void OpenCLDevice::deinitialize() {
+ if (queue) {
clReleaseCommandQueue(queue);
}
}
diff --git a/source/blender/compositor/intern/COM_OutputSocket.cpp b/source/blender/compositor/intern/COM_OutputSocket.cpp
index a262ad5f6ea..5380a7ec492 100644
--- a/source/blender/compositor/intern/COM_OutputSocket.cpp
+++ b/source/blender/compositor/intern/COM_OutputSocket.cpp
@@ -98,7 +98,8 @@ void OutputSocket::relinkConnections(OutputSocket *relinkToSocket, bool single)
relinkToSocket->addConnection(connection);
// relinkToSocket->setActualDataType(this->getActualDataType());
this->connections.erase(this->connections.begin());
- } else {
+ }
+ else {
unsigned int index;
for (index = 0 ; index < this->connections.size();index ++) {
SocketConnection *connection = this->connections[index];
diff --git a/source/blender/compositor/intern/COM_SocketConnection.cpp b/source/blender/compositor/intern/COM_SocketConnection.cpp
index 6c6c673501a..e3e52005add 100644
--- a/source/blender/compositor/intern/COM_SocketConnection.cpp
+++ b/source/blender/compositor/intern/COM_SocketConnection.cpp
@@ -29,7 +29,7 @@ SocketConnection::SocketConnection() {
this->setIgnoreResizeCheck(false);
}
-void SocketConnection::setFromSocket(OutputSocket* fromsocket){
+void SocketConnection::setFromSocket(OutputSocket* fromsocket) {
if (fromsocket == NULL) {
throw "ERROR";
}
@@ -49,14 +49,16 @@ InputSocket* SocketConnection::getToSocket() const {return this->toSocket;}
NodeBase* SocketConnection::getFromNode() const {
if (this->getFromSocket() == NULL) {
return NULL;
- } else {
+ }
+ else {
return this->getFromSocket()->getNode();
}
}
NodeBase* SocketConnection::getToNode() const {
if (this->getToSocket() == NULL) {
return NULL;
- } else {
+ }
+ else {
return this->getToSocket()->getNode();
}
}
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cpp
index e7c1e00dd96..5130525853b 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cpp
@@ -114,9 +114,10 @@ void WorkScheduler::schedule(ExecutionGroup *group, int chunkNumber) {
delete package;
#elif COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
#ifdef COM_OPENCL_ENABLED
- if (group->isOpenCL() && openclActive){
+ if (group->isOpenCL() && openclActive) {
BLI_thread_queue_push(gpuqueue, package);
- } else{
+ }
+ else {
BLI_thread_queue_push(cpuqueue, package);
}
#else
@@ -145,7 +146,8 @@ void WorkScheduler::start(CompositorContext &context) {
BLI_insert_thread(&gputhreads, device);
}
openclActive = true;
- } else {
+ }
+ else {
openclActive = false;
}
#endif
@@ -159,7 +161,8 @@ void WorkScheduler::finish() {
while (BLI_thread_queue_size(gpuqueue) + BLI_thread_queue_size(cpuqueue) > 0) {
PIL_sleep_ms(10);
}
- } else {
+ }
+ else {
while (BLI_thread_queue_size(cpuqueue) > 0) {
PIL_sleep_ms(10);
}
@@ -286,14 +289,14 @@ void WorkScheduler::initialize() {
void WorkScheduler::deinitialize() {
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
Device* device;
- while(cpudevices.size()>0) {
+ while (cpudevices.size()>0) {
device = cpudevices.back();
cpudevices.pop_back();
device->deinitialize();
delete device;
}
#ifdef COM_OPENCL_ENABLED
- while(gpudevices.size()>0) {
+ while (gpudevices.size()>0) {
device = gpudevices.back();
gpudevices.pop_back();
device->deinitialize();
diff --git a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp b/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
index 7cd26bc79b7..23acaee7b93 100644
--- a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
+++ b/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
@@ -45,18 +45,22 @@ void AlphaOverNode::convertToOperations(ExecutionSystem *graph, CompositorContex
mixOperation->setX(ntf->x);
convertProg = mixOperation;
- } else if (editorNode->custom1) {
+ }
+ else if (editorNode->custom1) {
convertProg = new AlphaOverKeyOperation();
- } else {
+ }
+ else {
convertProg = new AlphaOverPremultiplyOperation();
}
convertProg->setUseValueAlphaMultiply(false);
if (color1Socket->isConnected()) {
convertProg->setResolutionInputSocketIndex(1);
- } else if (color2Socket->isConnected()) {
+ }
+ else if (color2Socket->isConnected()) {
convertProg->setResolutionInputSocketIndex(2);
- } else {
+ }
+ else {
convertProg->setResolutionInputSocketIndex(0);
}
valueSocket->relinkConnections(convertProg->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_BlurNode.cpp b/source/blender/compositor/nodes/COM_BlurNode.cpp
index 8c1923b3236..5e29650a5ca 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BlurNode.cpp
@@ -53,7 +53,8 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
this->getOutputSocket(0)->relinkConnections(operationfgb->getOutputSocket(0));
graph->addOperation(operationfgb);
addPreviewOperation(graph, operationfgb->getOutputSocket(), 5);
- }else if (!data->bokeh) {
+ }
+ else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->setData(data);
operationx->setQuality(quality);
@@ -68,7 +69,8 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
addLink(graph, operationx->getInputSocket(1)->getConnection()->getFromSocket(), operationy->getInputSocket(1));
addPreviewOperation(graph, operationy->getOutputSocket(), 5);
- } else {
+ }
+ else {
GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
operation->setData(data);
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index c40bcab3ffb..68e9b067f07 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -50,7 +50,8 @@ void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContex
graph->addOperation(operation);
graph->addOperation(converter);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- } else {
+ }
+ else {
BokehBlurOperation *operation = new BokehBlurOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, graph);
diff --git a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
index bf3def05643..9ab6c6250db 100644
--- a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
@@ -39,7 +39,7 @@ void ChannelMatteNode::convertToOperations(ExecutionSystem *graph, CompositorCon
bNode* node = this->getbNode();
/* colorspace */
- switch(node->custom1) {
+ switch (node->custom1) {
case CMP_NODE_CHANNEL_MATTE_CS_RGB:
break;
case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
diff --git a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp b/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
index 73d10d4b1ca..8d5e8a2788e 100644
--- a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
@@ -53,7 +53,8 @@ void ColorBalanceNode::convertToOperations(ExecutionSystem *graph, CompositorCon
operationLGG->setLift(n->lift_lgg);
operationLGG->setGammaInv(n->gamma_inv);
operation = operationLGG;
- } else {
+ }
+ else {
ColorBalanceASCCDLOperation *operationCDL = new ColorBalanceASCCDLOperation();
operationCDL->setGain(n->gain);
operationCDL->setLift(n->lift);
diff --git a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp b/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
index 011a2cb12cc..5935167d88e 100644
--- a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
@@ -39,7 +39,8 @@ void ColorSpillNode::convertToOperations(ExecutionSystem *graph, CompositorConte
if (editorsnode->custom2 == 0) {
// Simple color spill
operation = new ColorSpillOperation();
- } else {
+ }
+ else {
// Average color spill
operation = new ColorSpillAverageOperation();
}
diff --git a/source/blender/compositor/nodes/COM_CombineRGBANode.cpp b/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
index 8a1a34589a5..6bef0441e5e 100644
--- a/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineRGBANode.cpp
@@ -43,11 +43,14 @@ void CombineRGBANode::convertToOperations(ExecutionSystem *graph, CompositorCont
CombineChannelsOperation *operation = new CombineChannelsOperation();
if (inputRSocket->isConnected()) {
operation->setResolutionInputSocketIndex(0);
- } else if (inputGSocket->isConnected()) {
+ }
+ else if (inputGSocket->isConnected()) {
operation->setResolutionInputSocketIndex(1);
- } else if (inputBSocket->isConnected()) {
+ }
+ else if (inputBSocket->isConnected()) {
operation->setResolutionInputSocketIndex(2);
- } else {
+ }
+ else {
operation->setResolutionInputSocketIndex(3);
}
inputRSocket->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
index 4e20b3a5d3a..775fa1ad0fd 100644
--- a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
@@ -29,7 +29,7 @@ void ConvertAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorCon
bNode* node = this->getbNode();
/* value hardcoded in rna_nodetree.c */
- if (node->custom1 == 1){
+ if (node->custom1 == 1) {
operation = new ConvertPremulToKeyOperation();
}
else {
diff --git a/source/blender/compositor/nodes/COM_CropNode.cpp b/source/blender/compositor/nodes/COM_CropNode.cpp
index fdbb1529c60..9d48922d0d6 100644
--- a/source/blender/compositor/nodes/COM_CropNode.cpp
+++ b/source/blender/compositor/nodes/COM_CropNode.cpp
@@ -27,15 +27,16 @@
CropNode::CropNode(bNode *editorNode) : Node(editorNode) {
}
-void CropNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context){
+void CropNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
bNode* node = getbNode();
NodeTwoXYs *cropSettings = (NodeTwoXYs*)node->storage;
bool relative = (bool)node->custom2;
bool cropImage = (bool)node->custom1;
CropBaseOperation *operation;
- if (cropImage){
+ if (cropImage) {
operation = new CropImageOperation();
- } else {
+ }
+ else {
operation = new CropOperation();
}
operation->setCropSettings(cropSettings);
diff --git a/source/blender/compositor/nodes/COM_DefocusNode.cpp b/source/blender/compositor/nodes/COM_DefocusNode.cpp
index 7f5c9896bbe..40adc3793b0 100644
--- a/source/blender/compositor/nodes/COM_DefocusNode.cpp
+++ b/source/blender/compositor/nodes/COM_DefocusNode.cpp
@@ -60,7 +60,8 @@ void DefocusNode::convertToOperations(ExecutionSystem *graph, CompositorContext
graph->addOperation(maxRadius);
graph->addOperation(minimize);
radiusOperation = minimize;
- } else {
+ }
+ else {
ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
converter->setCameraObject(camob);
converter->setfStop(data->fstop);
@@ -101,7 +102,8 @@ void DefocusNode::convertToOperations(ExecutionSystem *graph, CompositorContext
this->getOutputSocket()->relinkConnections(inverse->getOutputSocket());
graph->addOperation(correct);
graph->addOperation(inverse);
- } else {
+ }
+ else {
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, true, graph);
this->getOutputSocket()->relinkConnections(operation->getOutputSocket());
}
diff --git a/source/blender/compositor/nodes/COM_FilterNode.cpp b/source/blender/compositor/nodes/COM_FilterNode.cpp
index ce78e451f30..f10d0391317 100644
--- a/source/blender/compositor/nodes/COM_FilterNode.cpp
+++ b/source/blender/compositor/nodes/COM_FilterNode.cpp
@@ -37,7 +37,7 @@ void FilterNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
OutputSocket *outputSocket = this->getOutputSocket(0);
ConvolutionFilterOperation *operation = NULL;
- switch(this->getbNode()->custom1) {
+ switch (this->getbNode()->custom1) {
case CMP_FILT_SOFT:
operation = new ConvolutionFilterOperation();
operation->set3x3Filter(1/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 4/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 1/16.0f);
diff --git a/source/blender/compositor/nodes/COM_GroupNode.cpp b/source/blender/compositor/nodes/COM_GroupNode.cpp
index dcb8691524a..14718909de9 100644
--- a/source/blender/compositor/nodes/COM_GroupNode.cpp
+++ b/source/blender/compositor/nodes/COM_GroupNode.cpp
@@ -46,7 +46,8 @@ void GroupNode::ungroup(ExecutionSystem &system) {
SocketProxyNode * proxy = new SocketProxyNode(this->getbNode(), editorInput, editorInput->groupsock);
inputSocket->relinkConnections(proxy->getInputSocket(0), true, index, &system);
ExecutionSystemHelper::addNode(system.getNodes(), proxy);
- } else {
+ }
+ else {
OutputSocketProxyNode * proxy = new OutputSocketProxyNode(this->getbNode(), editorInput, editorInput->groupsock);
inputSocket->relinkConnections(proxy->getInputSocket(0), true, index, &system);
ExecutionSystemHelper::addNode(system.getNodes(), proxy);
diff --git a/source/blender/compositor/nodes/COM_IDMaskNode.cpp b/source/blender/compositor/nodes/COM_IDMaskNode.cpp
index 440468afd46..d66657e489c 100644
--- a/source/blender/compositor/nodes/COM_IDMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_IDMaskNode.cpp
@@ -37,7 +37,8 @@ void IDMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0));
if (bnode->custom2==0 || context->getScene()->r.scemode & R_FULL_SAMPLE) {
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
- } else {
+ }
+ else {
AntiAliasOperation * antiAliasOperation = new AntiAliasOperation();
addLink(graph, operation->getOutputSocket(), antiAliasOperation->getInputSocket(0));
this->getOutputSocket(0)->relinkConnections(antiAliasOperation->getOutputSocket(0));
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
index 20e6069b60a..ea2e99ed686 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
@@ -65,9 +65,9 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
int numberOfOutputs = this->getNumberOfOutputSockets();
/* force a load, we assume iuser index will be set OK anyway */
- if(image && image->type==IMA_TYPE_MULTILAYER) {
+ if (image && image->type==IMA_TYPE_MULTILAYER) {
BKE_image_get_ibuf(image, imageuser);
- if(image->rr) {
+ if (image->rr) {
OutputSocket * socket;
int index;
for (index = 0 ; index < numberOfOutputs ; index ++) {
@@ -110,7 +110,8 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
}
}
}
- } else {
+ }
+ else {
if (numberOfOutputs > 0) {
ImageOperation *operation = new ImageOperation();
if (outputImage->isConnected()) {
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
index edaa0a9009e..cee2b133eee 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
@@ -42,7 +42,8 @@ void LensDistortionNode::convertToOperations(ExecutionSystem *graph, CompositorC
operation->setData(data);
graph->addOperation(operation);
- } else {
+ }
+ else {
ScreenLensDistortionOperation *operation = new ScreenLensDistortionOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
diff --git a/source/blender/compositor/nodes/COM_MathNode.cpp b/source/blender/compositor/nodes/COM_MathNode.cpp
index 075b90c0f2b..e90767703a5 100644
--- a/source/blender/compositor/nodes/COM_MathNode.cpp
+++ b/source/blender/compositor/nodes/COM_MathNode.cpp
@@ -27,7 +27,7 @@
void MathNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) {
MathBaseOperation* operation=NULL;
- switch(this->getbNode()->custom1)
+ switch (this->getbNode()->custom1)
{
case 0: /* Add */
operation = new MathAddOperation();
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.cpp b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
index 7d11a06a24d..475a538670d 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
@@ -67,7 +67,8 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
if (ibuf) {
converter->setPredivided(ibuf->flags & IB_cm_predivide);
}
- } else {
+ }
+ else {
addPreviewOperation(graph, operation->getOutputSocket(), 9);
if (outputMovieClip->isConnected()) {
outputMovieClip->relinkConnections(operation->getOutputSocket());
@@ -86,7 +87,7 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
angle = 0.0f;
if (ibuf) {
- if(stab->flag&TRACKING_2D_STABILIZATION) {
+ if (stab->flag&TRACKING_2D_STABILIZATION) {
BKE_tracking_stabilization_data(&movieClip->tracking, context->getFramenumber(), ibuf->x, ibuf->y, loc, &scale, &angle);
}
}
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
index e22c2fd5910..e4ce63e9193 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
@@ -63,13 +63,15 @@ void RenderLayersNode::testSocketConnection(ExecutionSystem* system, int outputS
if (outputSocketNumber == 0) { // only do for image socket if connected
addPreviewOperation(system, operation->getOutputSocket(), 9);
}
- } else {
+ }
+ else {
if (outputSocketNumber == 0) {
system->addOperation(operation);
operation->setScene(scene);
operation->setLayerId(layerId);
addPreviewOperation(system, operation->getOutputSocket(), 9);
- } else {
+ }
+ else {
delete operation;
}
}
diff --git a/source/blender/compositor/nodes/COM_SwitchNode.cpp b/source/blender/compositor/nodes/COM_SwitchNode.cpp
index 1b15ae0e890..83e0be7d3c0 100644
--- a/source/blender/compositor/nodes/COM_SwitchNode.cpp
+++ b/source/blender/compositor/nodes/COM_SwitchNode.cpp
@@ -34,7 +34,8 @@ void SwitchNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
if (!switchFrame) {
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, graph);
- } else {
+ }
+ else {
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(0), true, 1, graph);
}
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cpp
index 3e2c750d3aa..481840cbd58 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cpp
@@ -43,9 +43,11 @@ void TimeNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
if (framenumber < node->custom1) {
fac = 0.0f;
- } else if (framenumber > node->custom2) {
+ }
+ else if (framenumber > node->custom2) {
fac = 1.0f;
- } else if(node->custom1 < node->custom2) {
+ }
+ else if (node->custom1 < node->custom2) {
fac= (context->getFramenumber() - node->custom1)/(float)(node->custom2-node->custom1);
}
diff --git a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
index b5b15b2ba70..42d019c4e93 100644
--- a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
@@ -52,7 +52,8 @@ void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorConte
CalculateStandardDeviationOperation * operation = new CalculateStandardDeviationOperation();
if (firstOperationConnected) {
addLink(graph, inputSocket, operation->getInputSocket(0));
- }else{
+ }
+ else {
input->relinkConnections(operation->getInputSocket(0), true, 0, graph);
}
operation->setSetting(this->getbNode()->custom1);
diff --git a/source/blender/compositor/nodes/COM_ZCombineNode.cpp b/source/blender/compositor/nodes/COM_ZCombineNode.cpp
index be7b6ebdc45..8f512769d63 100644
--- a/source/blender/compositor/nodes/COM_ZCombineNode.cpp
+++ b/source/blender/compositor/nodes/COM_ZCombineNode.cpp
@@ -35,7 +35,8 @@ void ZCombineNode::convertToOperations(ExecutionSystem* system, CompositorContex
ZCombineOperation * operation = NULL;
if (this->getbNode()->custom1) {
operation = new ZCombineAlphaOperation();
- } else {
+ }
+ else {
operation = new ZCombineOperation();
}
@@ -52,7 +53,8 @@ void ZCombineNode::convertToOperations(ExecutionSystem* system, CompositorContex
this->getOutputSocket(1)->relinkConnections(zoperation->getOutputSocket());
system->addOperation(zoperation);
}
- } else {
+ }
+ else {
if (this->getOutputSocket(1)->isConnected()) {
MathMinimumOperation * zoperation = new MathMinimumOperation();
this->getInputSocket(1)->relinkConnections(zoperation->getInputSocket(0), true, 1, system);
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
index 2dba9572ee8..3e80de78223 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
@@ -34,13 +34,13 @@ void AlphaOverKeyOperation::executePixel(float* outputValue, float x, float y, P
inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
- if(inputOverColor[3]<=0.0f) {
+ if (inputOverColor[3]<=0.0f) {
outputValue[0] = inputColor1[0];
outputValue[1] = inputColor1[1];
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if(value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
index 9deb00ae71a..48762e6370e 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
@@ -35,13 +35,13 @@ void AlphaOverMixedOperation::executePixel(float* outputValue, float x, float y,
inputColor1Operation->read(inputColor1, x, y, sampler, inputBuffers);
inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
- if(inputOverColor[3]<=0.0f) {
+ if (inputOverColor[3]<=0.0f) {
outputValue[0] = inputColor1[0];
outputValue[1] = inputColor1[1];
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if(value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
index 635a6308601..c46f3a04113 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
@@ -35,13 +35,13 @@ void AlphaOverPremultiplyOperation::executePixel(float* outputValue, float x, fl
inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers);
/* Zero alpha values should still permit an add of RGB data */
- if(inputOverColor[3]<0.0f) {
+ if (inputOverColor[3]<0.0f) {
outputValue[0] = inputColor1[0];
outputValue[1] = inputColor1[1];
outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
- else if(value[0]==1.0f && inputOverColor[3]>=1.0f) {
+ else if (value[0]==1.0f && inputOverColor[3]>=1.0f) {
outputValue[0] = inputOverColor[0];
outputValue[1] = inputOverColor[1];
outputValue[2] = inputOverColor[2];
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
index 729d04c182e..3d8cd13229f 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
@@ -43,7 +43,8 @@ void AntiAliasOperation::initExecution() {
void AntiAliasOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void * data) {
if (y < 0 || y >= this->height || x < 0 || x >= this->width) {
color[0] = 0.0f;
- } else {
+ }
+ else {
int offset = y*this->width + x;
color[0] = buffer[offset]/255.0f;
}
@@ -62,7 +63,8 @@ bool AntiAliasOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
rcti imageInput;
if (this->buffer) {
return false;
- } else {
+ }
+ else {
NodeOperation* operation = getInputOperation(0);
imageInput.xmax = operation->getWidth();
imageInput.xmin = 0;
diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
index 5743b388705..8d507a754d5 100644
--- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
@@ -89,7 +89,8 @@ void BilateralBlurOperation::executePixel(float* color, int x, int y, MemoryBuff
color[1] = blurColor[1]/blurDivider;
color[2] = blurColor[2]/blurDivider;
color[3] = blurColor[3]/blurDivider;
- } else {
+ }
+ else {
color[0] = 0.0f;
color[1] = 0.0f;
color[2] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
index b18c0762c1a..60954503949 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
@@ -42,7 +42,7 @@ void BlurBaseOperation::initExecution() {
this->inputSize = this->getInputSocketReader(1);
this->data->image_in_width= this->getWidth();
this->data->image_in_height= this->getHeight();
- if(this->data->relative) {
+ if (this->data->relative) {
switch (this->data->aspect) {
case CMP_NODE_BLUR_ASPECT_NONE:
this->data->sizex= (int)(this->data->percentx*0.01f*this->data->image_in_width);
@@ -80,7 +80,7 @@ float* BlurBaseOperation::make_gausstab(int rad)
}
sum= 1.0f/sum;
- for(i=0; i<n; i++)
+ for (i=0; i<n; i++)
gausstab[i]*= sum;
return gausstab;
@@ -95,7 +95,7 @@ void BlurBaseOperation::deinitExecution() {
this->data = NULL;
}
-void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers){
+void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers) {
float result[4];
this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, memoryBuffers);
this->size = result[0];
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index 31345dbaeff..1d5f4852340 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -57,7 +57,8 @@ void BokehBlurOperation::initExecution() {
float dimension;
if (width<height) {
dimension = width;
- } else {
+ }
+ else {
dimension = height;
}
this->bokehMidX = width/2.0f;
@@ -119,7 +120,8 @@ void BokehBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *
color[1] = tempColor[1]*(1.0/overallmultiplyerg);
color[2] = tempColor[2]*(1.0/overallmultiplyerb);
color[3] = 1.0f;
- } else {
+ }
+ else {
inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers);
}
}
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
index 3286217e71d..22b73417778 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
@@ -70,9 +70,11 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y) {
if (distanceRoundingToCenter>=distanceToCenter && catadioptricDistanceToCenter<=distanceToCenter) {
if (distanceRoundingToCenter-distanceToCenter<1.0) {
insideBokeh = (distanceRoundingToCenter-distanceToCenter);
- } else if (this->data->catadioptric != 0.0 && distanceToCenter-catadioptricDistanceToCenter<1.0) {
+ }
+ else if (this->data->catadioptric != 0.0 && distanceToCenter-catadioptricDistanceToCenter<1.0) {
insideBokeh = (distanceToCenter-catadioptricDistanceToCenter);
- } else {
+ }
+ else {
insideBokeh = 1.0;
}
}
@@ -89,7 +91,8 @@ void BokehImageOperation::executePixel(float* color, float x, float y, PixelSamp
color[0] = insideBokehMax;
color[1] = insideBokehMed;
color[2] = insideBokehMin;
- } else {
+ }
+ else {
color[0] = insideBokehMin;
color[1] = insideBokehMed;
color[2] = insideBokehMax;
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
index 44157051089..5b769fef3ef 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
@@ -68,7 +68,8 @@ void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler
case CMP_NODE_MASKTYPE_ADD:
if (inside) {
color[0] = max(inputMask[0],inputValue[0]);
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
@@ -76,14 +77,16 @@ void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler
if (inside) {
color[0] = inputMask[0]-inputValue[0];
CLAMP(color[0], 0, 1);
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
case CMP_NODE_MASKTYPE_MULTIPLY:
if (inside) {
color[0] = inputMask[0]*inputValue[0];
- } else {
+ }
+ else {
color[0] = 0;
}
break;
@@ -91,10 +94,12 @@ void BoxMaskOperation::executePixel(float* color, float x, float y, PixelSampler
if (inside) {
if (inputMask[0]>0.0f) {
color[0] = 0;
- } else {
+ }
+ else {
color[0] = inputValue[0];
}
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
index bb481f71cc1..a62470e5b1d 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -53,13 +53,11 @@ void BrightnessOperation::executePixel(float* color, float x, float y, PixelSamp
* (http://visca.com/ffactory/archives/5-99/msg00021.html)
* Extracted of OpenCV demhist.c
*/
- if( contrast > 0 )
- {
+ if (contrast > 0) {
a = 1.0f / a;
b = a * (brightness - delta);
}
- else
- {
+ else {
delta *= -1;
b = a * (brightness + delta);
}
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
index 062e7fc69fe..7a1fc5e511c 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
@@ -86,7 +86,7 @@ void CalculateMeanOperation::calculateMean(MemoryBuffer * tile) {
if (buffer[offset+3] > 0) {
pixels ++;
- switch(this->setting)
+ switch (this->setting)
{
case 1:
{
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
index 4cd990e417e..9d9dc46eb6c 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
@@ -48,7 +48,7 @@ void* CalculateStandardDeviationOperation::initializeTileData(rcti *rect, Memory
if (buffer[offset+3] > 0) {
pixels ++;
- switch(this->setting)
+ switch (this->setting)
{
case 1:
{
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
index fd2bd3991ec..da59524586c 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
@@ -42,7 +42,7 @@ void ChangeHSVOperation::executePixel(float* outputValue, float x, float y, Pixe
inputOperation->read(inputColor1, x, y, sampler, inputBuffers);
outputValue[0] = inputColor1[0] + (this->hue - 0.5f);
- if (outputValue[0]>1.0f) outputValue[0]-=1.0; else if(outputValue[0]<0.0) outputValue[0]+= 1.0;
+ if (outputValue[0]>1.0f) outputValue[0]-=1.0; else if (outputValue[0]<0.0) outputValue[0]+= 1.0;
outputValue[1] = inputColor1[1] * this->saturation;
outputValue[2] = inputColor1[2] * this->value;
outputValue[3] = inputColor1[3];
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
index b595aca3c46..10ff140f8be 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
@@ -97,10 +97,10 @@ void ChannelMatteOperation::executePixel(float* outputValue, float x, float y, P
alpha = 1.f - alpha;
/* test range*/
- if(alpha > limit_max) {
+ if (alpha > limit_max) {
alpha = inColor[3]; /*whatever it was prior */
}
- else if(alpha < limit_min){
+ else if (alpha < limit_min) {
alpha = 0.f;
}
else {/*blend */
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
index 8e793f08a3b..9556b673c0f 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
@@ -72,13 +72,13 @@ void ChromaMatteOperation::executePixel(float* outputValue, float x, float y, Pi
/* if kfg is <0 then the pixel is outside of the key color */
kfg= x_angle-(fabsf(z_angle)/tanf(acceptance/2.f));
- if(kfg>0.f) { /* found a pixel that is within key color */
+ if (kfg>0.f) { /* found a pixel that is within key color */
alpha=(1.f-kfg)*(gain);
beta=atan2(z_angle,x_angle);
/* if beta is within the cutoff angle */
- if(fabsf(beta) < (cutoff/2.f)) {
+ if (fabsf(beta) < (cutoff/2.f)) {
alpha=0.f;
}
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
index fef045481f7..fb617549b1c 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
@@ -63,15 +63,19 @@ void ColorCorrectionOperation::executePixel(float* output, float x, float y, Pix
#define MARGIN_DIV (0.5/MARGIN)
if ( level < this->data->startmidtones-MARGIN) {
levelShadows = 1.0f;
- } else if (level < this->data->startmidtones+MARGIN) {
+ }
+ else if (level < this->data->startmidtones+MARGIN) {
levelMidtones = ((level-this->data->startmidtones)*MARGIN_DIV)+0.5;
levelShadows = 1.0- levelMidtones;
- } else if (level < this->data->endmidtones-MARGIN) {
+ }
+ else if (level < this->data->endmidtones-MARGIN) {
levelMidtones = 1.0f;
- } else if (level < this->data->endmidtones+MARGIN) {
+ }
+ else if (level < this->data->endmidtones+MARGIN) {
levelHighlights = ((level-this->data->endmidtones)*MARGIN_DIV)+0.5;
levelMidtones = 1.0- levelHighlights;
- } else {
+ }
+ else {
levelHighlights = 1.0f;
}
#undef MARGIN
@@ -111,17 +115,20 @@ void ColorCorrectionOperation::executePixel(float* output, float x, float y, Pix
if (this->redChannelEnabled) {
output[0] = r;
- } else {
+ }
+ else {
output[0] = inputImageColor[0];
}
if (this->greenChannelEnabled) {
output[1] = g;
- } else {
+ }
+ else {
output[1] = inputImageColor[1];
}
if (this->blueChannelEnabled) {
output[2] = b;
- } else {
+ }
+ else {
output[2] = inputImageColor[2];
}
output[3] = inputImageColor[3];
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
index cb16b99f06b..375d7269124 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
@@ -69,9 +69,9 @@ void ColorCurveOperation::executePixel(float* color, float x, float y, PixelSamp
this->inputFacProgram->read(fac, x, y, sampler, inputBuffers);
this->inputImageProgram->read(image, x, y, sampler, inputBuffers);
- if(fac[0]>=1.0)
+ if (fac[0]>=1.0)
curvemapping_evaluate_premulRGBF(this->curveMapping, color, image);
- else if(*fac<=0.0) {
+ else if (*fac<=0.0) {
color[0]= image[0];
color[1]= image[1];
color[2]= image[2];
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
index a80788ddd33..6e9c1b0d48a 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
@@ -59,7 +59,7 @@ void ColorMatteOperation::executePixel(float* outputValue, float x, float y, Pix
* COM_SetAlphaOperation and the Value output
*/
- if(
+ if (
/* do hue last because it needs to wrap, and does some more checks */
/* sat */ (fabsf(inColor[1]-inKey[1]) < sat) &&
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
index 9f054540332..56f45c0fdeb 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
@@ -48,7 +48,8 @@ void ColorSpillOperation::initExecution() {
settings->uspillg = 0.0f;
settings->uspillb = 0.0f;
}
- } else if (spillChannel == 1) {
+ }
+ else if (spillChannel == 1) {
rmut = 1.0f;
gmut = -1.0f;
bmut = 1.0f;
@@ -59,7 +60,8 @@ void ColorSpillOperation::initExecution() {
settings->uspillg = 1.0f;
settings->uspillb = 0.0f;
}
- } else {
+ }
+ else {
rmut = 1.0f;
gmut = 1.0f;
bmut = -1.0f;
@@ -87,7 +89,7 @@ void ColorSpillOperation::executePixel(float* outputValue, float x, float y, Pix
this->inputImageReader->read(input, x, y, sampler, inputBuffers);
float rfac = min(1.0f, fac[0]);
map = calculateMapValue(rfac, input);
- if(map>0) {
+ if (map>0) {
outputValue[0]=input[0]+rmut*(settings->uspillr*map);
outputValue[1]=input[1]+gmut*(settings->uspillg*map);
outputValue[2]=input[2]+bmut*(settings->uspillb*map);
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index 7590b4be299..6391fa2537d 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -56,8 +56,8 @@ void CompositorOperation::initExecution() {
const Scene * scene = this->scene;
Render* re= RE_GetRender(scene->id.name);
RenderResult *rr= RE_AcquireResultWrite(re);
- if(rr) {
- if(rr->rectf != NULL) {
+ if (rr) {
+ if (rr->rectf != NULL) {
MEM_freeN(rr->rectf);
}
rr->rectf= outputBuffer;
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
index 345fc37b340..e262533b2f7 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
@@ -37,7 +37,8 @@ float ConvertDepthToRadiusOperation::determineFocalDistance() {
if (cameraObject == NULL || cameraObject->type != OB_CAMERA) {
return 10.0f;
- } else {
+ }
+ else {
Camera *camera= (Camera*)this->cameraObject->data;
cam_lens = camera->lens;
if (camera->dof_ob) {
diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
index 6f676b1c404..c800587ab0c 100644
--- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
@@ -40,7 +40,7 @@ void ConvertPremulToKeyOperation::executePixel(float* outputValue, float x, floa
this->inputColor->read(inputValue, x, y, sampler, inputBuffers);
alpha = inputValue[3];
- if(fabsf(alpha) < 1e-5f) {
+ if (fabsf(alpha) < 1e-5f) {
outputValue[0]= 0.f;
outputValue[1]= 0.f;
outputValue[2]= 0.f;
diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
index 623376d532f..e1aa91e35da 100644
--- a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp
@@ -33,7 +33,7 @@ void ConvertRGBToYCCOperation::initExecution() {
}
void ConvertRGBToYCCOperation::setMode(int mode) {
- switch(mode)
+ switch (mode)
{
case 1:
this->mode = BLI_YCC_ITU_BT709;
diff --git a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
index 1d8ee944915..6f9c5244c29 100644
--- a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp
@@ -33,7 +33,7 @@ void ConvertYCCToRGBOperation::initExecution() {
}
void ConvertYCCToRGBOperation::setMode(int mode) {
- switch(mode)
+ switch (mode)
{
case 1:
this->mode = BLI_YCC_ITU_BT709;
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp
index a763ded7f52..3c4e3428ec2 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cpp
@@ -23,7 +23,7 @@
#include "COM_CropOperation.h"
#include "BLI_math.h"
-CropBaseOperation::CropBaseOperation() :NodeOperation(){
+CropBaseOperation::CropBaseOperation() :NodeOperation() {
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addOutputSocket(COM_DT_COLOR);
this->inputOperation = NULL;
@@ -34,7 +34,7 @@ void CropBaseOperation::updateArea() {
SocketReader * inputReference = this->getInputSocketReader(0);
float width = inputReference->getWidth();
float height = inputReference->getHeight();
- if (this->relative){
+ if (this->relative) {
settings->x1= width * settings->fac_x1;
settings->x2= width * settings->fac_x2;
settings->y1= height * settings->fac_y1;
@@ -55,22 +55,23 @@ void CropBaseOperation::updateArea() {
this->ymin = MIN2(settings->y1, settings->y2);
}
-void CropBaseOperation::initExecution(){
+void CropBaseOperation::initExecution() {
this->inputOperation = this->getInputSocketReader(0);
updateArea();
}
-void CropBaseOperation::deinitExecution(){
+void CropBaseOperation::deinitExecution() {
this->inputOperation = NULL;
}
-CropOperation::CropOperation() :CropBaseOperation(){
+CropOperation::CropOperation() :CropBaseOperation() {
}
-void CropOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]){
- if ((x < this->xmax && x >= xmin) && (y < ymax && y >= ymin)){
+void CropOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ if ((x < this->xmax && x >= xmin) && (y < ymax && y >= ymin)) {
inputOperation->read(color, x, y, sampler, inputBuffers);
- } else {
+ }
+ else {
color[0] = 0.0f;
color[1] = 0.0f;
color[2] = 0.0f;
@@ -78,10 +79,10 @@ void CropOperation::executePixel(float *color, float x, float y, PixelSampler sa
}
}
-CropImageOperation::CropImageOperation() :CropBaseOperation(){
+CropImageOperation::CropImageOperation() :CropBaseOperation() {
}
-bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output){
+bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
rcti newInput;
newInput.xmax = input->xmax + this->xmin;
@@ -92,13 +93,13 @@ bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void CropImageOperation::determineResolution(unsigned int resolution[], unsigned int preferedResolution[]){
+void CropImageOperation::determineResolution(unsigned int resolution[], unsigned int preferedResolution[]) {
NodeOperation::determineResolution(resolution, preferedResolution);
updateArea();
resolution[0] = this->xmax - this->xmin;
resolution[1] = this->ymax - this->ymin;
}
-void CropImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]){
+void CropImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
this->inputOperation->read(color, (x + this->xmin), (y + this->ymin), sampler, inputBuffers);
}
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
index 92d9e29dcec..c64f2593318 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
@@ -61,15 +61,15 @@ void DifferenceMatteOperation::executePixel(float* outputValue, float x, float y
difference=difference/3.0;
/*make 100% transparent*/
- if(difference < tolerence) {
+ if (difference < tolerence) {
outputValue[0]=0.0;
}
/*in the falloff region, make partially transparent */
- else if(difference < falloff+tolerence) {
+ else if (difference < falloff+tolerence) {
difference=difference-tolerence;
alpha=difference/falloff;
/*only change if more transparent than before */
- if(alpha < inColor1[3]) {
+ if (alpha < inColor1[3]) {
outputValue[0]=alpha;
}
else { /* leave as before */
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
index df3bf996c96..c34d8976719 100644
--- a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
+++ b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
@@ -36,10 +36,12 @@ void DilateErodeOperation::initExecution() {
this->inputProgram = this->getInputSocketReader(0);
if (this->distance < 0.0f) {
this->scope = - this->distance + this->inset;
- } else {
+ }
+ else {
if (this->inset*2 > this->distance) {
this->scope = max(this->inset*2 - this->distance, this->distance);
- } else {
+ }
+ else {
this->scope = distance;
}
}
@@ -87,7 +89,8 @@ void DilateErodeOperation::executePixel(float* color, int x, int y, MemoryBuffer
}
}
pixelvalue = -sqrtf(mindist);
- } else {
+ }
+ else {
for (int yi = miny ; yi<maxy;yi++) {
offset = ((yi-rect->ymin)*bufferWidth+(minx-rect->xmin))*4;
for (int xi = minx ; xi<maxx;xi++) {
@@ -109,21 +112,26 @@ void DilateErodeOperation::executePixel(float* color, int x, int y, MemoryBuffer
if (delta >= 0.0f) {
if (delta >= inset) {
color[0] = 1.0f;
- } else {
+ }
+ else {
color[0] = delta/inset;
}
- } else {
+ }
+ else {
color[0] = 0.0f;
}
- } else {
+ }
+ else {
const float delta = -distance+pixelvalue;
if (delta < 0.0f) {
if (delta < -inset) {
color[0] = 1.0f;
- } else {
+ }
+ else {
color[0] = (-delta)/inset;
}
- } else {
+ }
+ else {
color[0] = 0.0f;
}
}
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
index 5b066d8f16e..4b4e9ce851a 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
@@ -73,7 +73,7 @@ void DirectionalBlurOperation::executePixel(float* color, int x, int y, MemoryBu
float lsc = sc;
float lrot = rot;
/* blur the image */
- for(int i= 0; i < iterations; ++i) {
+ for (int i= 0; i < iterations; ++i) {
const float cs= cos(lrot), ss= sin(lrot);
const float isc= 1.f / (1.f + lsc);
diff --git a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
index bef470ca9de..ab4df7bf1ac 100644
--- a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp
@@ -63,15 +63,15 @@ void DistanceMatteOperation::executePixel(float* outputValue, float x, float y,
*/
/*make 100% transparent */
- if(distance < tolerence) {
+ if (distance < tolerence) {
outputValue[0]=0.f;
}
/*in the falloff region, make partially transparent */
- else if(distance < falloff+tolerence){
+ else if (distance < falloff+tolerence) {
distance=distance-tolerence;
alpha=distance/falloff;
/*only change if more transparent than before */
- if(alpha < inImage[3]) {
+ if (alpha < inImage[3]) {
outputValue[0]=alpha;
}
else { /* leave as before */
diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
index cb6b27b9da1..b42e676893a 100644
--- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
@@ -26,7 +26,7 @@
// this part has been copied from the double edge mask
// Contributor(s): Peter Larabell.
-static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -35,134 +35,150 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
/* upper left corner */
x=t-rw+1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel underneath, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])){
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ else {
+ res[x] = 1.0f; // pixel is just part of inner mask, and it's not an edge
+ }
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
+ lres[x] = 3; // flag pixel as outer edge
}
/* upper right corner */
x=t;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel underneath, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])){
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* lower left corner */
x=0;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel above, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])){
+ if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* lower right corner */
x=rw-1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel above, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])){
+ if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* Test the TOP row of pixels in buffer, except corners */
- for(x= t-1; x>=(t-rw)+2; x--) {
+ for (x= t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel to the right, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
+ if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for(x= rw-2; x; x--) {
+ for (x= rw-2; x; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel to the right, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
+ if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for(x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for(x= t-rw; x>rw; x-=rw) {
+ for (x= t-rw; x>rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
@@ -173,7 +189,7 @@ static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int
rsize[2]=gsz;
}
-static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -182,20 +198,23 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
/* upper left corner */
x=t-rw+1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel underneath, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])){
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -203,20 +222,23 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
/* upper right corner */
x=t;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel underneath, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])){
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -224,20 +246,23 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
/* lower left corner */
x=0;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel above, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])){
+ if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty above or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty above or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -245,41 +270,47 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
/* lower right corner */
x=rw-1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if pixel above, or to the left, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])){
+ if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
}
/* Test the TOP row of pixels in buffer, except corners */
- for(x= t-1; x>=(t-rw)+2; x--) {
+ for (x= t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel to the left, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
+ if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -287,44 +318,50 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for(x= rw-2; x; x--) {
+ for (x= rw-2; x; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel to the left, or to the right, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
+ if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for(x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -332,22 +369,25 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for(x= t-rw; x>rw; x-=rw) {
+ for (x= t-rw; x>rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if pixel underneath, or above, are empty in the inner mask,
// but filled in the outer mask
- if((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
+ if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -359,7 +399,7 @@ static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned in
rsize[2]=gsz;
}
-static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -368,126 +408,142 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
/* upper left corner */
x=t-rw+1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if the inner mask is empty underneath or to the right
- if(!limask[x-rw] || !limask[x+1]){
+ if (!limask[x-rw] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* upper right corner */
x=t;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if the inner mask is empty underneath or to the left
- if(!limask[x-rw] || !limask[x-1]){
+ if (!limask[x-rw] || !limask[x-1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* lower left corner */
x=0;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if inner mask is empty above or to the right
- if(!limask[x+rw] || !limask[x+1]){
+ if (!limask[x+rw] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* lower right corner */
x=rw-1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if inner mask is empty above or to the left
- if(!limask[x+rw] || !limask[x-1]){
+ if (!limask[x+rw] || !limask[x-1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
/* Test the TOP row of pixels in buffer, except corners */
- for(x= t-1; x>=(t-rw)+2; x--) {
+ for (x= t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty to the left or to the right
- if(!limask[x-1] || !limask[x+1]) {
+ if (!limask[x-1] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for(x= rw-2; x; x--) {
+ for (x= rw-2; x; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty to the left or to the right
- if(!limask[x-1] || !limask[x+1]) {
+ if (!limask[x-1] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for(x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty underneath or above
- if(!limask[x-rw] || !limask[x+rw]) {
+ if (!limask[x-rw] || !limask[x+rw]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for(x= t-rw; x>rw; x-=rw) {
+ for (x= t-rw; x>rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty underneath or above
- if(!limask[x-rw] || !limask[x+rw]) {
+ if (!limask[x-rw] || !limask[x+rw]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
}
@@ -498,7 +554,7 @@ static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *lim
rsize[2]=gsz;
}
-static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize){
+static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize) {
int x;
unsigned int isz=0; // inner edge size
unsigned int osz=0; // outer edge size
@@ -507,19 +563,22 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
/* upper left corner */
x=t-rw+1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if the inner mask is empty underneath or to the right
- if(!limask[x-rw] || !limask[x+1]){
+ if (!limask[x-rw] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -527,19 +586,22 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
/* upper right corner */
x=t;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if the inner mask is empty underneath or to the left
- if(!limask[x-rw] || !limask[x-1]){
+ if (!limask[x-rw] || !limask[x-1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -547,19 +609,22 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
/* lower left corner */
x=0;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if inner mask is empty above or to the right
- if(!limask[x+rw] || !limask[x+1]){
+ if (!limask[x+rw] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -567,39 +632,45 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
/* lower right corner */
x=rw-1;
// test if inner mask is filled
- if(limask[x]){
+ if (limask[x]) {
// test if inner mask is empty above or to the left
- if(!limask[x+rw] || !limask[x-1]){
+ if (!limask[x+rw] || !limask[x-1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]){ // inner mask was empty, test if outer mask is filled
- if(!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
}
/* Test the TOP row of pixels in buffer, except corners */
- for(x= t-1; x>=(t-rw)+2; x--) {
+ for (x= t-1; x>=(t-rw)+2; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty to the left or to the right
- if(!limask[x-1] || !limask[x+1]) {
+ if (!limask[x-1] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -607,42 +678,48 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
/* Test the BOTTOM row of pixels in buffer, except corners */
- for(x= rw-2; x; x--) {
+ for (x= rw-2; x; x--) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty to the left or to the right
- if(!limask[x-1] || !limask[x+1]) {
+ if (!limask[x-1] || !limask[x+1]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
}
}
/* Test the LEFT edge of pixels in buffer, except corners */
- for(x= t-(rw<<1)+1; x>=rw; x-=rw) {
+ for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty underneath or above
- if(!limask[x-rw] || !limask[x+rw]) {
+ if (!limask[x-rw] || !limask[x+rw]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -650,21 +727,24 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
}
/* Test the RIGHT edge of pixels in buffer, except corners */
- for(x= t-rw; x>rw; x-=rw) {
+ for (x= t-rw; x>rw; x-=rw) {
// test if inner mask is filled
- if(limask[x]) {
+ if (limask[x]) {
// test if inner mask is empty underneath or above
- if(!limask[x-rw] || !limask[x+rw]) {
+ if (!limask[x-rw] || !limask[x+rw]) {
isz++; // increment inner edge size
lres[x]=4; // flag pixel as inner edge
- } else {
+ }
+ else {
res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
}
- } else if(lomask[x]) { // inner mask was empty, test if outer mask is filled
- if(!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
+ }
+ else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
+ if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
osz++; // increment outer edge size
lres[x]=3; // flag pixel as outer edge
- } else {
+ }
+ else {
gsz++; // increment the gradient pixel count
lres[x]=2; // flag pixel as gradient
}
@@ -676,7 +756,7 @@ static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *li
rsize[2]=gsz;
}
-static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){
+static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz) {
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -685,39 +765,42 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for(x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
pix_prevCol=a+1;
pix_nextCol=a-1;
- while(a>dx-2) {
- if(!limask[a]) { // if the inner mask is empty
- if(lomask[a]) { // if the outer mask is full
+ while (a>dx-2) {
+ if (!limask[a]) { // if the inner mask is empty
+ if (lomask[a]) { // if the outer mask is full
/*
Next we test all 4 directions around the current pixel: next/prev/up/down
The test ensures that the outer mask is empty and that the inner mask
is also empty. If both conditions are true for any one of the 4 adjacent pixels
then the current pixel is counted as being a true outer edge pixel.
*/
- if((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
+ if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
(!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
(!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
(!lomask[pix_prevRow] && !limask[pix_prevRow]))
{
in_osz++; // increment the outer boundary pixel count
lres[a]=3; // flag pixel as part of outer edge
- } else { // it's not a boundary pixel, but it is a gradient pixel
+ }
+ else { // it's not a boundary pixel, but it is a gradient pixel
in_gsz++; // increment the gradient pixel count
lres[a]=2; // flag pixel as gradient
}
}
- } else {
- if(!limask[pix_nextCol] || !limask[pix_prevCol] || !limask[pix_nextRow] || !limask[pix_prevRow]) {
+ }
+ else {
+ if (!limask[pix_nextCol] || !limask[pix_prevCol] || !limask[pix_nextRow] || !limask[pix_prevRow]) {
in_isz++; // increment the inner boundary pixel count
lres[a]=4; // flag pixel as part of inner edge
- } else {
+ }
+ else {
res[a]=1.0f; // pixel is part of inner mask, but not at an edge
}
}
@@ -734,7 +817,7 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
rsize[2]=in_gsz;
}
-static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz){
+static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz) {
int x; // x = pixel loop counter
int a; // a = pixel loop counter
int dx; // dx = delta x
@@ -743,43 +826,46 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for(x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
pix_prevCol=a+1;
pix_nextCol=a-1;
- while(a>dx-2) {
- if(!limask[a]) { // if the inner mask is empty
- if(lomask[a]) { // if the outer mask is full
+ while (a>dx-2) {
+ if (!limask[a]) { // if the inner mask is empty
+ if (lomask[a]) { // if the outer mask is full
/*
Next we test all 4 directions around the current pixel: next/prev/up/down
The test ensures that the outer mask is empty and that the inner mask
is also empty. If both conditions are true for any one of the 4 adjacent pixels
then the current pixel is counted as being a true outer edge pixel.
*/
- if((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
+ if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
(!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
(!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
(!lomask[pix_prevRow] && !limask[pix_prevRow]))
{
in_osz++; // increment the outer boundary pixel count
lres[a]=3; // flag pixel as part of outer edge
- } else { // it's not a boundary pixel, but it is a gradient pixel
+ }
+ else { // it's not a boundary pixel, but it is a gradient pixel
in_gsz++; // increment the gradient pixel count
lres[a]=2; // flag pixel as gradient
}
}
- } else {
- if((!limask[pix_nextCol] && lomask[pix_nextCol]) ||
+ }
+ else {
+ if ((!limask[pix_nextCol] && lomask[pix_nextCol]) ||
(!limask[pix_prevCol] && lomask[pix_prevCol]) ||
(!limask[pix_nextRow] && lomask[pix_nextRow]) ||
(!limask[pix_prevRow] && lomask[pix_prevRow]))
{
in_isz++; // increment the inner boundary pixel count
lres[a]=4; // flag pixel as part of inner edge
- } else {
+ }
+ else {
res[a]=1.0f; // pixel is part of inner mask, but not at an edge
}
}
@@ -796,7 +882,7 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
rsize[2]=in_gsz;
}
-static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz){
+static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz) {
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
unsigned int ud; // ud = unscaled edge distance
@@ -878,21 +964,23 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
innerAccum = *innerEdgeOffset; // section's offset so when we start filling, each
outerAccum = *outerEdgeOffset; // section fills up it's allocated space in gbuf
//uses dmin=row, rsl=col
- for(x=0,dmin=0; x<t; x+=rw,dmin++) {
- for(rsl=0; rsl<rw; rsl++) {
+ for (x=0,dmin=0; x<t; x+=rw,dmin++) {
+ for (rsl=0; rsl<rw; rsl++) {
a=x+rsl;
- if(lres[a]==2) { // it is a gradient pixel flagged by 2
+ if (lres[a]==2) { // it is a gradient pixel flagged by 2
ud=gradientAccum<<1; // double the index to reach correct unsigned short location
gbuf[ud]=dmin; // insert pixel's row into gradient pixel location buffer
gbuf[ud+1]=rsl; // insert pixel's column into gradient pixel location buffer
gradientAccum++; // increment gradient index buffer pointer
- } else if(lres[a]==3) { // it is an outer edge pixel flagged by 3
+ }
+ else if (lres[a]==3) { // it is an outer edge pixel flagged by 3
ud=outerAccum<<1; // double the index to reach correct unsigned short location
gbuf[ud]=dmin; // insert pixel's row into outer edge pixel location buffer
gbuf[ud+1]=rsl; // insert pixel's column into outer edge pixel location buffer
outerAccum++; // increment outer edge index buffer pointer
res[a]=0.0f; // set output pixel intensity now since it won't change later
- } else if(lres[a]==4) { // it is an inner edge pixel flagged by 4
+ }
+ else if (lres[a]==4) { // it is an inner edge pixel flagged by 4
ud=innerAccum<<1; // double int index to reach correct unsigned short location
gbuf[ud]=dmin; // insert pixel's row into inner edge pixel location buffer
gbuf[ud+1]=rsl; // insert pixel's column into inner edge pixel location buffer
@@ -904,7 +992,7 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
}
-static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset){
+static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset) {
int x; // x = pixel loop counter
int a; // a = temporary pixel index buffer loop counter
int fsz; // size of the frame
@@ -980,17 +1068,17 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
Loop through all gradient pixels.
*/
- for(x= gsz-1; x>=0; x--) {
+ for (x= gsz-1; x>=0; x--) {
gradientFillOffset=x<<1;
t=gbuf[gradientFillOffset]; // calculate column of pixel indexed by gbuf[x]
fsz=gbuf[gradientFillOffset+1]; // calculate row of pixel indexed by gbuf[x]
dmin=0xffffffff; // reset min distance to edge pixel
- for(a=outerEdgeOffset+osz-1; a>=outerEdgeOffset; a--) { // loop through all outer edge buffer pixels
+ for (a=outerEdgeOffset+osz-1; a>=outerEdgeOffset; a--) { // loop through all outer edge buffer pixels
ud=a<<1;
dy=t-gbuf[ud]; // set dx to gradient pixel column - outer edge pixel row
dx=fsz-gbuf[ud+1]; // set dy to gradient pixel row - outer edge pixel column
ud=dx*dx+dy*dy; // compute sum of squares
- if(ud<dmin) { // if our new sum of squares is less than the current minimum
+ if (ud<dmin) { // if our new sum of squares is less than the current minimum
dmin=ud; // set a new minimum equal to the new lower value
}
}
@@ -1001,12 +1089,12 @@ static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *g
odist=*(float*)&rsl; // reciprocal square root
odist=odist*(rsopf-(rsf*odist*odist)); // -- ** this line can be iterated for more accuracy ** --
dmin=0xffffffff; // reset min distance to edge pixel
- for(a= innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels
+ for (a= innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels
ud=a<<1;
dy=t-gbuf[ud]; // compute delta in Y from gradient pixel to inside edge pixel
dx=fsz-gbuf[ud+1]; // compute delta in X from gradient pixel to inside edge pixel
ud=dx*dx+dy*dy; // compute sum of squares
- if(ud<dmin) { // if our new sum of squares is less than the current minimum we've found
+ if (ud<dmin) { // if our new sum of squares is less than the current minimum we've found
dmin=ud; // set a new minimum equal to the new lower value
}
}
@@ -1052,7 +1140,7 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
unsigned short *gbuf; // gradient/inner/outer pixel location index buffer
- if(true) { // if both input sockets have some data coming in...
+ if (true) { // if both input sockets have some data coming in...
t=(this->getWidth()*this->getHeight())-1; // determine size of the frame
@@ -1087,10 +1175,11 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
Each version has slightly different criteria for detecting an edge pixel.
*/
- if(this->adjecentOnly) { // if "adjacent only" inner edge mode is turned on
- if(this->keepInside) { // if "keep inside" buffer edge mode is turned on
+ if (this->adjecentOnly) { // if "adjacent only" inner edge mode is turned on
+ if (this->keepInside) { // if "keep inside" buffer edge mode is turned on
do_adjacentKeepBorders(t,rw,limask,lomask,lres,res,rsize);
- }else{ // "bleed out" buffer edge mode is turned on
+ }
+ else { // "bleed out" buffer edge mode is turned on
do_adjacentBleedBorders(t,rw,limask,lomask,lres,res,rsize);
}
isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
@@ -1098,10 +1187,12 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float* imask, float *omask, float
gsz=rsize[2];
// detect edges in all non-border pixels in the buffer
do_adjacentEdgeDetection(t,rw,limask,lomask,lres,res,rsize,isz,osz,gsz);
- }else{ // "all" inner edge mode is turned on
- if(this->keepInside) { // if "keep inside" buffer edge mode is turned on
+ }
+ else { // "all" inner edge mode is turned on
+ if (this->keepInside) { // if "keep inside" buffer edge mode is turned on
do_allKeepBorders(t,rw,limask,lomask,lres,res,rsize);
- }else{ // "bleed out" buffer edge mode is turned on
+ }
+ else { // "bleed out" buffer edge mode is turned on
do_allBleedBorders(t,rw,limask,lomask,lres,res,rsize);
}
isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
@@ -1144,7 +1235,8 @@ bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti *input, Read
newInput.ymax = this->getHeight();
newInput.ymin = 0;
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- } else {
+ }
+ else {
return false;
}
}
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
index 033cb4da84d..bc15523c149 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
@@ -72,7 +72,8 @@ void EllipseMaskOperation::executePixel(float* color, float x, float y, PixelSam
case CMP_NODE_MASKTYPE_ADD:
if (inside) {
color[0] = max(inputMask[0],inputValue[0]);
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
@@ -80,14 +81,16 @@ void EllipseMaskOperation::executePixel(float* color, float x, float y, PixelSam
if (inside) {
color[0] = inputMask[0]-inputValue[0];
CLAMP(color[0], 0, 1);
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
case CMP_NODE_MASKTYPE_MULTIPLY:
if (inside) {
color[0] = inputMask[0]*inputValue[0];
- } else {
+ }
+ else {
color[0] = 0;
}
break;
@@ -95,10 +98,12 @@ void EllipseMaskOperation::executePixel(float* color, float x, float y, PixelSam
if (inside) {
if (inputMask[0]>0.0f) {
color[0] = 0;
- } else {
+ }
+ else {
color[0] = inputValue[0];
}
- } else {
+ }
+ else {
color[0] = inputMask[0];
}
break;
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index aae39694220..6194e1d6699 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -24,7 +24,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation(){
+FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation() {
this->iirgaus = false;
}
@@ -34,7 +34,7 @@ void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBu
newData->read(color, x, y);
}
-bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output){
+bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) {
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
@@ -45,13 +45,15 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, Re
NodeOperation * operation = this->getInputOperation(1);
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
- }else {
- if(this->iirgaus){
+ }
+ else {
+ if (this->iirgaus) {
newInput.xmax = input->xmax + (sx);
newInput.xmin = input->xmin - (sx);
newInput.ymax = input->ymax + (sy);
newInput.ymin = input->ymin - (sy);
- }else {
+ }
+ else {
newInput.xmin = 0;
newInput.ymin = 0;
newInput.xmax = this->getWidth();
@@ -61,7 +63,7 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, Re
}
}
-void* FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers){
+void* FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) {
MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
MemoryBuffer *copy = newBuf->duplicate();
updateSize(memoryBuffers);
@@ -88,7 +90,7 @@ void* FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **m
return copy;
}
-void FastGaussianBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data){
+void FastGaussianBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
MemoryBuffer *newData = (MemoryBuffer*)data;
delete newData;
}
diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cpp
index afe3173ab0f..98acb4cfb5d 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.cpp
+++ b/source/blender/compositor/operations/COM_FlipOperation.cpp
@@ -52,14 +52,16 @@ bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOper
if (this->flipX) {
newInput.xmax = (this->getWidth()- 1 - input->xmin)+1;
newInput.xmin = (this->getWidth()- 1 - input->xmax)-1;
- } else {
+ }
+ else {
newInput.xmin = input->xmin;
newInput.xmax = input->xmax;
}
if (this->flipY) {
newInput.ymax = (this->getHeight()- 1 - input->ymin)+1;
newInput.ymin = (this->getHeight()- 1 - input->ymax)-1;
- } else {
+ }
+ else {
newInput.ymin = input->ymin;
newInput.ymax = input->ymax;
}
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index 9b7df61143e..faadad27a55 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -51,16 +51,16 @@ void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
updateSize(memoryBuffers);
radxf = size*(float)this->data->sizex;
- if(radxf>width/2.0f)
+ if (radxf>width/2.0f)
radxf= width/2.0f;
- else if(radxf<1.0f)
+ else if (radxf<1.0f)
radxf= 1.0f;
/* vertical */
radyf = size*(float)this->data->sizey;
- if(radyf>height/2.0f)
+ if (radyf>height/2.0f)
radyf= height/2.0f;
- else if(radyf<1.0f)
+ else if (radyf<1.0f)
radyf= 1.0f;
radx= ceil(radxf);
@@ -72,8 +72,8 @@ void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
ddgauss= new float[n];
dgauss= ddgauss;
val= 0.0f;
- for(j=-rady; j<=rady; j++) {
- for(i=-radx; i<=radx; i++, dgauss++) {
+ for (j=-rady; j<=rady; j++) {
+ for (i=-radx; i<=radx; i++, dgauss++) {
float fj= (float)j/radyf;
float fi= (float)i/radxf;
float dist= sqrt(fj*fj + fi*fi);
@@ -82,9 +82,9 @@ void GaussianBokehBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
val+= *dgauss;
}
}
- if(val!=0.0f) {
+ if (val!=0.0f) {
val= 1.0f/val;
- for(j= n -1; j>=0; j--)
+ for (j= n -1; j>=0; j--)
ddgauss[j]*= val;
}
else ddgauss[4]= 1.0f;
@@ -155,7 +155,8 @@ bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, R
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
- } else {
+ }
+ else {
if (this->gausstab) {
int addx = radx;
int addy = rady;
@@ -163,7 +164,8 @@ bool GaussianBokehBlurOperation::determineDependingAreaOfInterest(rcti *input, R
newInput.xmin = input->xmin - addx;
newInput.ymax = input->ymax + addy;
newInput.ymin = input->ymin - addy;
- } else {
+ }
+ else {
newInput.xmin = 0;
newInput.ymin = 0;
newInput.xmax = this->getWidth();
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
index a93c0e44d18..7ac8fcb2d64 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
@@ -43,7 +43,7 @@ void GaussianXBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
if (this->gausstab == NULL) {
updateSize(memoryBuffers);
float rad = size*this->data->sizex;
- if(rad<1)
+ if (rad<1)
rad= 1;
this->rad = rad;
@@ -111,13 +111,15 @@ bool GaussianXBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadB
NodeOperation * operation = this->getInputOperation(1);
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
- }else {
+ }
+ else {
if (this->gausstab == NULL) {
newInput.xmax = this->getWidth();
newInput.xmin = 0;
newInput.ymax = this->getHeight();
newInput.ymin = 0;
- }else{
+ }
+ else {
newInput.xmax = input->xmax + rad;
newInput.xmin = input->xmin - rad;
newInput.ymax = input->ymax;
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index 86f9dbf5c40..2218334bec8 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -42,7 +42,7 @@ void GaussianYBlurOperation::updateGauss(MemoryBuffer **memoryBuffers) {
if (this->gausstab == NULL) {
updateSize(memoryBuffers);
float rad = size*this->data->sizey;
- if(rad<1)
+ if (rad<1)
rad= 1;
this->rad = rad;
@@ -108,13 +108,15 @@ bool GaussianYBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadB
NodeOperation * operation = this->getInputOperation(1);
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
- }else {
+ }
+ else {
if (this->gausstab == NULL) {
newInput.xmax = this->getWidth();
newInput.xmin = 0;
newInput.ymax = this->getHeight();
newInput.ymin = 0;
- } else {
+ }
+ else {
newInput.xmax = input->xmax;
newInput.xmin = input->xmin;
newInput.ymax = input->ymax + rad;
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index 52c2e44f7d4..f4cea24cb20 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -61,7 +61,7 @@ ImBuf* BaseImageOperation::getImBuf() {
ImBuf *ibuf;
ibuf= BKE_image_get_ibuf(this->image, this->imageUser);
- if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
+ if (ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
return NULL;
}
@@ -102,7 +102,8 @@ void ImageOperation::executePixel(float *color, float x, float y, PixelSampler s
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 0.0f;
- } else {
+ }
+ else {
switch (sampler) {
case COM_PS_NEAREST:
neareast_interpolation_color(this->buffer, NULL, color, x, y);
@@ -122,7 +123,8 @@ void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSamp
if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
color[0] = 0.0f;
- } else {
+ }
+ else {
tempcolor[3] = 1.0f;
switch (sampler) {
case COM_PS_NEAREST:
@@ -142,7 +144,8 @@ void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSamp
void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
if (this->depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
color[0] = 0.0f;
- } else {
+ }
+ else {
int offset = y * width + x;
color[0] = this->depthBuffer[offset];
}
diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cpp
index a90c7b6b8d2..baf8699603c 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_InvertOperation.cpp
@@ -46,17 +46,18 @@ void InvertOperation::executePixel(float* out, float x, float y, PixelSampler sa
const float value = inputValue[0];
const float invertedValue = 1.0f - value;
- if(color) {
+ if (color) {
out[0] = (1.0f - inputColor[0])*value + inputColor[0]*invertedValue;
out[1] = (1.0f - inputColor[1])*value + inputColor[1]*invertedValue;
out[2] = (1.0f - inputColor[2])*value + inputColor[2]*invertedValue;
- } else {
+ }
+ else {
out[0] = inputColor[0];
out[1] = inputColor[1];
out[2] = inputColor[2];
}
- if(alpha)
+ if (alpha)
out[3] = (1.0f - inputColor[3])*value + inputColor[3]*invertedValue;
else
out[3] = inputColor[3];
diff --git a/source/blender/compositor/operations/COM_LensGhostOperation.cpp b/source/blender/compositor/operations/COM_LensGhostOperation.cpp
index 6236708c9e1..89387675090 100644
--- a/source/blender/compositor/operations/COM_LensGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_LensGhostOperation.cpp
@@ -119,7 +119,8 @@ public:
float b2c = b*b-c;
if (b2c < 0) {
result->hit = false;
- } else {
+ }
+ else {
float sgn = (this->radius*ray->direction[2])>0?1.0f:-1.0f;
float t = sqrtf(b2c)*sgn-b;
result->position[0] = ray->direction[0]*t+ray->position[0];
@@ -137,7 +138,8 @@ public:
result->normal[0] = -p[0];
result->normal[1] = -p[1];
result->normal[2] = -p[2];
- } else {
+ }
+ else {
result->normal[0] = p[0];
result->normal[1] = p[1];
result->normal[2] = p[2];
@@ -168,7 +170,7 @@ public:
bool valid;
bool hasIntensity;
};
-class Bounce{
+class Bounce {
public:
LensInterface *interface1;
LensInterface *interface2;
@@ -245,15 +247,15 @@ public:
// dot= view[0]*n[0] + view[1]*n[1] + view[2]*n[2];
-// if(dot>0.0f) {
+// if (dot>0.0f) {
// index = 1.0f/index;
// fac= 1.0f - (1.0f - dot*dot)*index*index;
-// if(fac<= 0.0f) return 0;
+// if (fac<= 0.0f) return 0;
// fac= -dot*index + sqrt(fac);
// }
// else {
// fac= 1.0f - (1.0f - dot*dot)*index*index;
-// if(fac<= 0.0f) return 0;
+// if (fac<= 0.0f) return 0;
// fac= -dot*index - sqrt(fac);
// }
@@ -281,7 +283,8 @@ public:
// double test = 1.0f - index*index*(1.0f-ni*ni);
// if (test < 0) {
// return 0;
-// } else {
+// }
+// else {
// double mul = index*ni + sqrt(test);
// refract[0] = index * view[0] - mul*n[0];
// refract[1] = index * view[1] - mul*n[1];
@@ -348,7 +351,8 @@ public:
delta = -delta;
if (phase == 0) {
next = bounce->interface2;
- } else {
+ }
+ else {
next = NULL;
}
phase ++;
@@ -399,7 +403,8 @@ public:
if (ref == 0) {
break;
}
- } else {
+ }
+ else {
this->reflection(result->direction, intersection.normal, result->direction);
float fresnelMultiplyer = fresnelAR(intersection.theta, result->wavelength, f->thicknessCoathing, n0, n1, n2);
if (isnan(fresnelMultiplyer)) {
@@ -412,7 +417,8 @@ public:
}
if (k < bounce->length-1) {
result->intensity = 0;
- } else {
+ }
+ else {
result->valid = true;
}
}
@@ -446,7 +452,8 @@ void LensGhostProjectionOperation::initExecution() {
visualLampPosition[0] = 0;
visualLampPosition[1] = 0;
visualLampPosition[2] = 0;
- } else {
+ }
+ else {
/* too simple, better to return the distance on the view axis only
* return len_v3v3(ob->obmat[3], cam->dof_ob->obmat[3]); */
float matt[4][4], imat[4][4], obmat[4][4];
@@ -612,21 +619,25 @@ void* LensGhostOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBu
face->v2 = vertex4;
face->v3 = vertex1;
result->push_back(face);
- } else if (number == 3) {
+ }
+ else if (number == 3) {
LensFace *face = new LensFace();
if (!vertex1->hasIntensity) {
face->v1 = vertex2;
face->v2 = vertex3;
face->v3 = vertex4;
- } else if (!vertex2->hasIntensity) {
+ }
+ else if (!vertex2->hasIntensity) {
face->v1 = vertex1;
face->v2 = vertex3;
face->v3 = vertex4;
- } else if (!vertex3->hasIntensity) {
+ }
+ else if (!vertex3->hasIntensity) {
face->v1 = vertex1;
face->v2 = vertex2;
face->v3 = vertex4;
- } else {
+ }
+ else {
face->v1 = vertex1;
face->v2 = vertex2;
face->v3 = vertex3;
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
index 7850a631212..3e8a5ed3344 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
@@ -52,10 +52,10 @@ void LuminanceMatteOperation::executePixel(float* outputValue, float x, float y,
*/
/* test range*/
- if(inColor[0] > high) {
+ if (inColor[0] > high) {
alpha=1.f;
}
- else if(inColor[0] < low){
+ else if (inColor[0] < low) {
alpha=0.f;
}
else {/*blend */
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index ef0c9004a7d..08790955d03 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -110,7 +110,7 @@ void MapUVOperation::executePixel(float* color, float x, float y, PixelSampler s
this->inputColorProgram->read(color, u, v, dx, dy, inputBuffers);
/* "premul" */
- if(alpha < 1.0f) {
+ if (alpha < 1.0f) {
color[0]*= alpha;
color[1]*= alpha;
color[2]*= alpha;
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.cpp b/source/blender/compositor/operations/COM_MapValueOperation.cpp
index 33d38b8475d..5a7005af382 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapValueOperation.cpp
@@ -37,11 +37,11 @@ void MapValueOperation::executePixel(float* outputValue, float x, float y, Pixel
inputOperation->read(src, x, y, sampler, inputBuffers);
TexMapping *texmap= this->settings;
float value = (src[0] + texmap->loc[0])*texmap->size[0];
- if(texmap->flag & TEXMAP_CLIP_MIN)
- if(value<texmap->min[0])
+ if (texmap->flag & TEXMAP_CLIP_MIN)
+ if (value<texmap->min[0])
value= texmap->min[0];
- if(texmap->flag & TEXMAP_CLIP_MAX)
- if(value>texmap->max[0])
+ if (texmap->flag & TEXMAP_CLIP_MAX)
+ if (value>texmap->max[0])
value= texmap->max[0];
outputValue[0] = value;
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index 55880566bf2..d612361a7fe 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -81,7 +81,7 @@ void MathDivideOperation::executePixel(float* outputValue, float x, float y, Pix
inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers);
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
- if(inputValue2[0]==0) /* We don't want to divide by zero. */
+ if (inputValue2[0]==0) /* We don't want to divide by zero. */
outputValue[0]= 0.0;
else
outputValue[0]= inputValue1[0] / inputValue2[0];
@@ -124,7 +124,7 @@ void MathArcSineOperation::executePixel(float* outputValue, float x, float y, Pi
inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers);
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
- if(inputValue1[0] <= 1 && inputValue1[0] >= -1 )
+ if (inputValue1[0] <= 1 && inputValue1[0] >= -1 )
outputValue[0]= asin(inputValue1[0]);
else
outputValue[0]= 0.0;
@@ -137,7 +137,7 @@ void MathArcCosineOperation::executePixel(float* outputValue, float x, float y,
inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers);
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
- if(inputValue1[0] <= 1 && inputValue1[0] >= -1 )
+ if (inputValue1[0] <= 1 && inputValue1[0] >= -1 )
outputValue[0]= acos(inputValue1[0]);
else
outputValue[0]= 0.0;
@@ -160,14 +160,16 @@ void MathPowerOperation::executePixel(float* outputValue, float x, float y, Pixe
inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers);
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
- if( inputValue1[0] >= 0 ) {
+ if ( inputValue1[0] >= 0 ) {
outputValue[0]= pow(inputValue1[0], inputValue2[0]);
- } else {
+ }
+ else {
float y_mod_1 = fmod(inputValue2[0], 1);
/* if input value is not nearly an integer, fall back to zero, nicer than straight rounding */
if (y_mod_1 > 0.999 || y_mod_1 < 0.001) {
outputValue[0]= pow(inputValue1[0], (float)floor(inputValue2[0] + 0.5));
- } else {
+ }
+ else {
outputValue[0] = 0.0;
}
}
@@ -180,7 +182,7 @@ void MathLogarithmOperation::executePixel(float* outputValue, float x, float y,
inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers);
inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers);
- if( inputValue1[0] > 0 && inputValue2[0] > 0 )
+ if ( inputValue1[0] > 0 && inputValue2[0] > 0 )
outputValue[0]= log(inputValue1[0]) / log(inputValue2[0]);
else
outputValue[0]= 0.0;
diff --git a/source/blender/compositor/operations/COM_MixBaseOperation.cpp b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
index 9f8378defe9..a84ecc6edf8 100644
--- a/source/blender/compositor/operations/COM_MixBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixBaseOperation.cpp
@@ -64,23 +64,25 @@ void MixBaseOperation::deinitExecution() {
this->inputColor2Operation = NULL;
}
-void MixBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]){
+void MixBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) {
InputSocket* socket;
unsigned int tempPreferredResolution[] = {0,0};
unsigned int tempResolution[2];
socket = this->getInputSocket(1);
socket->determineResolution(tempResolution, tempPreferredResolution);
- if((tempResolution[0] != 0) && (tempResolution[1] != 0)){
+ if ((tempResolution[0] != 0) && (tempResolution[1] != 0)) {
this->setResolutionInputSocketIndex(1);
- }else {
+ }
+ else {
socket = this->getInputSocket(2);
tempPreferredResolution[0] = 0;
tempPreferredResolution[1] = 0;
socket->determineResolution(tempResolution, tempPreferredResolution);
- if((tempResolution[0] != 0) && (tempResolution[1] != 0)){
+ if ((tempResolution[0] != 0) && (tempResolution[1] != 0)) {
this->setResolutionInputSocketIndex(2);
- }else {
+ }
+ else {
this->setResolutionInputSocketIndex(0);
}
}
diff --git a/source/blender/compositor/operations/COM_MixColorOperation.cpp b/source/blender/compositor/operations/COM_MixColorOperation.cpp
index ebcb7056570..d5ec55daf07 100644
--- a/source/blender/compositor/operations/COM_MixColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixColorOperation.cpp
@@ -45,7 +45,7 @@ void MixColorOperation::executePixel(float* outputValue, float x, float y, Pixel
float colH,colS,colV;
rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
- if(colS!=0.0f){
+ if (colS!=0.0f) {
float rH,rS,rV;
float tmpr,tmpg,tmpb;
rgb_to_hsv(inputColor1[0], inputColor1[1], inputColor1[2], &rH, &rS, &rV);
diff --git a/source/blender/compositor/operations/COM_MixDarkenOperation.cpp b/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
index 773a51e92cb..7e8271a9c96 100644
--- a/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDarkenOperation.cpp
@@ -40,13 +40,13 @@ void MixDarkenOperation::executePixel(float* outputValue, float x, float y, Pixe
float valuem = 1.0f-value;
float tmp;
tmp=inputColor2[0]+((1.0f-inputColor2[0])*valuem);
- if(tmp < inputColor1[0]) outputValue[0]= tmp;
+ if (tmp < inputColor1[0]) outputValue[0]= tmp;
else outputValue[0] = inputColor1[0];
tmp=inputColor2[1]+((1.0f-inputColor2[1])*valuem);
- if(tmp < inputColor1[1]) outputValue[1]= tmp;
+ if (tmp < inputColor1[1]) outputValue[1]= tmp;
else outputValue[1] = inputColor1[1];
tmp=inputColor2[2]+((1.0f-inputColor2[2])*valuem);
- if(tmp < inputColor1[2]) outputValue[2]= tmp;
+ if (tmp < inputColor1[2]) outputValue[2]= tmp;
else outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
diff --git a/source/blender/compositor/operations/COM_MixDivideOperation.cpp b/source/blender/compositor/operations/COM_MixDivideOperation.cpp
index c2579c6a89c..6bab381c706 100644
--- a/source/blender/compositor/operations/COM_MixDivideOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixDivideOperation.cpp
@@ -39,15 +39,15 @@ void MixDivideOperation::executePixel(float* outputValue, float x, float y, Pixe
}
float valuem= 1.0f-value;
- if(inputColor2[0]!=0.0f)
+ if (inputColor2[0]!=0.0f)
outputValue[0] = valuem*(inputColor1[0]) + value*(inputColor1[0])/inputColor2[0];
else
outputValue[0] = 0.0f;
- if(inputColor2[1]!=0.0f)
+ if (inputColor2[1]!=0.0f)
outputValue[1] = valuem*(inputColor1[1]) + value*(inputColor1[1])/inputColor2[1];
else
outputValue[1] = 0.0f;
- if(inputColor2[2]!=0.0f)
+ if (inputColor2[2]!=0.0f)
outputValue[2] = valuem*(inputColor1[2]) + value*(inputColor1[2])/inputColor2[2];
else
outputValue[2] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_MixHueOperation.cpp b/source/blender/compositor/operations/COM_MixHueOperation.cpp
index 386bd02ba2a..8454c694f65 100644
--- a/source/blender/compositor/operations/COM_MixHueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixHueOperation.cpp
@@ -45,7 +45,7 @@ void MixHueOperation::executePixel(float* outputValue, float x, float y, PixelSa
float colH,colS,colV;
rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
- if(colS!=0.0f){
+ if (colS!=0.0f) {
float rH,rS,rV;
float tmpr,tmpg,tmpb;
rgb_to_hsv(inputColor1[0], inputColor1[1], inputColor1[2], &rH, &rS, &rV);
diff --git a/source/blender/compositor/operations/COM_MixLightenOperation.cpp b/source/blender/compositor/operations/COM_MixLightenOperation.cpp
index 32d28b785b7..6a06d5ab6e1 100644
--- a/source/blender/compositor/operations/COM_MixLightenOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixLightenOperation.cpp
@@ -39,13 +39,13 @@ void MixLightenOperation::executePixel(float* outputValue, float x, float y, Pix
}
float tmp;
tmp=value * inputColor2[0];
- if(tmp > inputColor1[0]) outputValue[0]= tmp;
+ if (tmp > inputColor1[0]) outputValue[0]= tmp;
else outputValue[0] = inputColor1[0];
tmp=value * inputColor2[1];
- if(tmp > inputColor1[1]) outputValue[1]= tmp;
+ if (tmp > inputColor1[1]) outputValue[1]= tmp;
else outputValue[1] = inputColor1[1];
tmp=value * inputColor2[2];
- if(tmp > inputColor1[2]) outputValue[2]= tmp;
+ if (tmp > inputColor1[2]) outputValue[2]= tmp;
else outputValue[2] = inputColor1[2];
outputValue[3] = inputColor1[3];
}
diff --git a/source/blender/compositor/operations/COM_MixOverlayOperation.cpp b/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
index 8254701adad..7a3030b9262 100644
--- a/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOverlayOperation.cpp
@@ -40,19 +40,22 @@ void MixOverlayOperation::executePixel(float* outputValue, float x, float y, Pix
float valuem= 1.0f-value;
- if(inputColor1[0] < 0.5f) {
+ if (inputColor1[0] < 0.5f) {
outputValue[0] = inputColor1[0] * (valuem + 2.0f*value*inputColor2[0]);
- } else {
+ }
+ else {
outputValue[0] = 1.0f - (valuem + 2.0f*value*(1.0f - inputColor2[0])) * (1.0f - inputColor1[0]);
}
- if(inputColor1[1] < 0.5f) {
+ if (inputColor1[1] < 0.5f) {
outputValue[1] = inputColor1[1] * (valuem + 2.0f*value*inputColor2[1]);
- } else {
+ }
+ else {
outputValue[1] = 1.0f - (valuem + 2.0f*value*(1.0f - inputColor2[1])) * (1.0f - inputColor1[1]);
}
- if(inputColor1[2] < 0.5f) {
+ if (inputColor1[2] < 0.5f) {
outputValue[2] = inputColor1[2] * (valuem + 2.0f*value*inputColor2[2]);
- } else {
+ }
+ else {
outputValue[2] = 1.0f - (valuem + 2.0f*value*(1.0f - inputColor2[2])) * (1.0f - inputColor1[2]);
}
outputValue[3] = inputColor1[3];
diff --git a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp b/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
index 18ff6f46c46..a8fe647828b 100644
--- a/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixSaturationOperation.cpp
@@ -45,7 +45,7 @@ void MixSaturationOperation::executePixel(float* outputValue, float x, float y,
float rH,rS,rV;
rgb_to_hsv(inputColor1[0], inputColor1[1], inputColor1[2], &rH, &rS, &rV);
- if(rS!=0.0f){
+ if (rS!=0.0f) {
float colH,colS,colV;
rgb_to_hsv(inputColor2[0], inputColor2[1], inputColor2[2], &colH, &colS, &colV);
hsv_to_rgb(rH , (valuem*rS+value*colS), rV, &outputValue[0], &outputValue[1], &outputValue[2]);
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
index 74179293c6c..7597497acc7 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
@@ -78,7 +78,8 @@ void MovieClipOperation::executePixel(float *color, float x, float y, PixelSampl
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 0.0f;
- } else {
+ }
+ else {
switch (sampler) {
case COM_PS_NEAREST:
neareast_interpolation_color(this->movieClipBuffer, NULL, color, x, y);
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index 360719aa59f..b848192d40b 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -54,7 +54,8 @@ void MovieDistortionOperation::initExecution() {
DistortionCache* newC = new DistortionCache(this->movieClip, this->width, this->height, this->distortion);
s_cache.push_back(newC);
this->cache = newC;
- } else {
+ }
+ else {
this->cache = NULL;
}
}
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index 53b71ed528e..df2b762b563 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -33,7 +33,7 @@ MultilayerBaseOperation::MultilayerBaseOperation(int pass): BaseImageOperation()
ImBuf* MultilayerBaseOperation::getImBuf() {
RenderPass *rpass;
rpass = (RenderPass *)BLI_findlink(&this->renderlayer->passes, this->passId);
- if(rpass) {
+ if (rpass) {
this->imageUser->pass= this->passId;
BKE_image_multilayer_index(image->rr, this->imageUser);
return BaseImageOperation::getImBuf();
@@ -49,7 +49,8 @@ void MultilayerColorOperation::executePixel(float *color, float x, float y, Pixe
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 0.0f;
- } else {
+ }
+ else {
if (this->numberOfChannels == 4) {
switch (sampler) {
case COM_PS_NEAREST:
@@ -62,7 +63,8 @@ void MultilayerColorOperation::executePixel(float *color, float x, float y, Pixe
bicubic_interpolation_color(this->buffer, NULL, color, x, y);
break;
}
- } else {
+ }
+ else {
int offset = (yi*this->getWidth()+xi)*3;
color[0] = this->imageBuffer[offset];
color[1] = this->imageBuffer[offset+1];
@@ -76,7 +78,8 @@ void MultilayerValueOperation::executePixel(float *color, float x, float y, Pixe
int xi = x;
if (this->imageBuffer == NULL || xi < 0 || yi < 0 || xi >= this->getWidth() || yi >= this->getHeight() ) {
color[0] = 0.0f;
- } else {
+ }
+ else {
float result = this->imageBuffer[yi*this->getWidth()+xi];
color[0] = result;
}
@@ -87,7 +90,8 @@ void MultilayerVectorOperation::executePixel(float *color, float x, float y, Pix
int xi = x;
if (this->imageBuffer == NULL || xi < 0 || yi < 0 || xi >= this->getWidth() || yi >= this->getHeight() ) {
color[0] = 0.0f;
- } else {
+ }
+ else {
int offset = (yi*this->getWidth()+xi)*3;
color[0] = this->imageBuffer[offset];
color[1] = this->imageBuffer[offset+1];
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp b/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
index 4cf50823c00..adaba8e3330 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
@@ -3,7 +3,7 @@
const char* sourcecode = "/// This file contains all opencl kernels for node-operation implementations \n" \
"\n" \
-"__kernel void testKernel(__global __write_only image2d_t output){\n" \
+"__kernel void testKernel(__global __write_only image2d_t output) {\n" \
" int x = get_global_id(0);\n" \
" int y = get_global_id(1);\n" \
" int2 coords = {x, y}; \n" \
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index 5191c940f70..4a9d08380ea 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -52,7 +52,8 @@ void PreviewOperation::initExecution() {
this->input = getInputSocketReader(0);
if (!this->node->preview) {
this->node->preview = (bNodePreview*)MEM_callocN(sizeof(bNodePreview), "node preview");
- } else {
+ }
+ else {
if (this->getWidth() == (unsigned int)this->node->preview->xsize && this->getHeight() == (unsigned int)this->node->preview->ysize) {
this->outputBuffer = this->node->preview->rect;
}
@@ -60,7 +61,7 @@ void PreviewOperation::initExecution() {
if (this->outputBuffer == NULL) {
this->outputBuffer = (unsigned char*)MEM_callocN(sizeof(unsigned char)*4*getWidth()*getHeight(), "PreviewOperation");
- if(this->node->preview->rect) {
+ if (this->node->preview->rect) {
MEM_freeN(this->node->preview->rect);
}
this->node->preview->xsize= getWidth();
@@ -112,7 +113,8 @@ void PreviewOperation::determineResolution(unsigned int resolution[], unsigned i
this->divider = 0.0f;
if (width > height) {
divider = COM_PREVIEW_SIZE / (width-1);
- } else {
+ }
+ else {
divider = COM_PREVIEW_SIZE / (height-1);
}
width = width * divider;
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
index 483a75a69d2..69405ef6d23 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
@@ -48,7 +48,8 @@ void ReadBufferOperation::executePixel(float* color, float x, float y, PixelSamp
if (inputBuffer) {
if (sampler == COM_PS_NEAREST) {
inputBuffer->read(color, x, y);
- } else {
+ }
+ else {
inputBuffer->readCubic(color, x, y);
}
}
diff --git a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
index d85d54489ac..d18915c593b 100644
--- a/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersAlphaProg.cpp
@@ -36,7 +36,8 @@ void RenderLayersAlphaProg::executePixel(float* output, float x, float y, PixelS
output[1] = 0.0f;
output[2] = 0.0f;
output[3] = 0.0f;
- } else {
+ }
+ else {
unsigned int offset = (iy*this->getWidth()+ix) * 4;
output[0] = inputBuffer[offset+3];
output[1] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
index e63fcd5df4d..94ba8973314 100644
--- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp
@@ -44,15 +44,15 @@ void RenderLayersBaseProg::initExecution() {
Render *re= (scene)? RE_GetRender(scene->id.name): NULL;
RenderResult *rr= NULL;
- if(re)
+ if (re)
rr= RE_AcquireResultRead(re);
- if(rr) {
+ if (rr) {
SceneRenderLayer *srl= (SceneRenderLayer*)BLI_findlink(&scene->r.layers, getLayerId());
- if(srl) {
+ if (srl) {
RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
- if(rl && rl->rectf) {
+ if (rl && rl->rectf) {
this->inputBuffer = RE_RenderLayerGetPass(rl, renderpass);
if (this->inputBuffer == NULL || renderpass == SCE_PASS_COMBINED) {
@@ -76,19 +76,22 @@ void RenderLayersBaseProg::executePixel(float* output, float x, float y, PixelSa
output[1] = 0.0f;
output[2] = 0.0f;
output[3] = 0.0f;
- } else {
+ }
+ else {
unsigned int offset = (iy*this->getWidth()+ix) * elementsize;
if (elementsize == 1) {
output[0] = inputBuffer[offset];
output[1] = 0.0f;
output[2] = 0.0f;
output[3] = 0.0f;
- } else if (elementsize == 3){
+ }
+ else if (elementsize == 3) {
output[0] = inputBuffer[offset];
output[1] = inputBuffer[offset+1];
output[2] = inputBuffer[offset+2];
output[3] = 1.0f;
- } else {
+ }
+ else {
output[0] = inputBuffer[offset];
output[1] = inputBuffer[offset+1];
output[2] = inputBuffer[offset+2];
@@ -109,21 +112,21 @@ void RenderLayersBaseProg::determineResolution(unsigned int resolution[], unsign
resolution[0] = 0;
resolution[1] = 0;
- if(re)
+ if (re)
rr= RE_AcquireResultRead(re);
- if(rr) {
+ if (rr) {
SceneRenderLayer *srl= (SceneRenderLayer*)BLI_findlink(&sce->r.layers, getLayerId());
- if(srl) {
+ if (srl) {
RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
- if(rl && rl->rectf) {
+ if (rl && rl->rectf) {
resolution[0]=rl->rectx;
resolution[1]=rl->recty;
}
}
}
- if(re)
+ if (re)
RE_ReleaseResult(re);
}
diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cpp
index ef6c5bee90a..ac2e8c5e8a9 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.cpp
+++ b/source/blender/compositor/operations/COM_RotateOperation.cpp
@@ -42,7 +42,8 @@ void RotateOperation::initExecution() {
double rad;
if (this->doDegree2RadConversion) {
rad = DEG2RAD(degree[0]);
- } else {
+ }
+ else {
rad = degree[0];
}
this->cosine = cos(rad);
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index 87ef015384d..474874d4bb4 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -133,7 +133,8 @@ void ScreenLensDistortionOperation::executePixel(float* outputColor, int x, int
/* set alpha */
outputColor[3]= 1.0f;
- } else {
+ }
+ else {
outputColor[0]= 0.0f;
outputColor[1]= 0.0f;
outputColor[2]= 0.0f;
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cpp b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
index b9c8f4bc369..3e9b68ac971 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
@@ -38,7 +38,8 @@ void SetVectorOperation::determineResolution(unsigned int resolution[], unsigned
if (preferredResolution[0] == 0 ||preferredResolution[1]==0) {
resolution[0] = COM_DEFAULT_RESOLUTION_WIDTH;
resolution[1] = COM_DEFAULT_RESOLUTION_HEIGHT;
- } else {
+ }
+ else {
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}
diff --git a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
index f9000cc63da..f2d5e491001 100644
--- a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
@@ -77,17 +77,20 @@ void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
image1 = xSplit?x>perc:y>perc;
if (image1) {
image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
- } else {
+ }
+ else {
image2Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
}
/// @todo: linear conversion only when scene color management is selected, also check predivide.
if (this->doColorManagement) {
- if(this->doColorPredivide) {
+ if (this->doColorPredivide) {
linearrgb_to_srgb_predivide_v4(srgb, buffer+offset);
- } else {
+ }
+ else {
linearrgb_to_srgb_v4(srgb, buffer+offset);
}
- } else {
+ }
+ else {
copy_v4_v4(srgb, buffer+offset);
}
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index 1ca986f8893..3eb08140914 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -52,7 +52,8 @@ void TextureBaseOperation::determineResolution(unsigned int resolution[], unsign
if (preferredResolution[0] == 0 || preferredResolution[1] == 0) {
resolution[0] = COM_DEFAULT_RESOLUTION_WIDTH;
resolution[1] = COM_DEFAULT_RESOLUTION_HEIGHT;
- } else {
+ }
+ else {
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}
@@ -86,12 +87,12 @@ void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSam
retval= multitex_ext(this->texture, vec, NULL, NULL, 0, &texres);
- if(texres.talpha)
+ if (texres.talpha)
color[3]= texres.ta;
else
color[3]= texres.tin;
- if((retval & TEX_RGB)) {
+ if ((retval & TEX_RGB)) {
color[0]= texres.tr;
color[1]= texres.tg;
color[2]= texres.tb;
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index e97b1155e22..83b9f55b431 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -84,7 +84,9 @@ void VariableSizeBokehBlurOperation::executePixel(float* color, int x, int y, Me
float dx = nx - x;
float dy = ny - y;
if (nx == x && ny == y) {
- } else if (size>= fabs(dx) && size >= fabs(dy)) {
+ /* pass */
+ }
+ else if (size>= fabs(dx) && size >= fabs(dy)) {
float u = 256+ dx*256/size;
float v = 256+ dy*256/size;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index 7d660177fbb..7b6ebe9728f 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -94,7 +94,8 @@ bool VectorBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBuff
newInput.ymax = this->getHeight();
newInput.ymin = 0;
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
- } else {
+ }
+ else {
return false;
}
}
diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
index 16143af7165..85b5cc4c3a8 100644
--- a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
@@ -86,7 +86,8 @@ void ViewerBaseOperation::deinitExecution() {
const int ViewerBaseOperation::getRenderPriority() const {
if (this->isActiveViewerOutput()) {
return 8;
- } else {
+ }
+ else {
return 0;
}
}
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index b0d443f1cbd..8fa63329e1f 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -85,12 +85,14 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryB
}
/// @todo: linear conversion only when scene color management is selected, also check predivide.
if (this->doColorManagement) {
- if(this->doColorPredivide) {
+ if (this->doColorPredivide) {
linearrgb_to_srgb_predivide_v4(srgb, buffer+offset);
- } else {
+ }
+ else {
linearrgb_to_srgb_v4(srgb, buffer+offset);
}
- } else {
+ }
+ else {
copy_v4_v4(srgb, buffer+offset);
}
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index 44a769ee947..6bb38c007ef 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -80,7 +80,8 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
this->input->deinitializeTileData(rect, memoryBuffers, data);
data = NULL;
}
- } else {
+ }
+ else {
int x1 = rect->xmin;
int y1 = rect->ymin;
int x2 = rect->xmax;
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cpp b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
index 9aa06df1ead..e45d66dd597 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.cpp
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
@@ -52,7 +52,8 @@ void ZCombineOperation::executePixel(float* color, float x, float y, PixelSample
this->depth2Reader->read(depth2, x, y, sampler, inputBuffers);
if (depth1[0]<depth2[0]) {
this->image1Reader->read(color, x, y, sampler, inputBuffers);
- } else {
+ }
+ else {
this->image2Reader->read(color, x, y, sampler, inputBuffers);
}
}
@@ -67,7 +68,8 @@ void ZCombineAlphaOperation::executePixel(float* color, float x, float y, PixelS
if (depth1[0]<depth2[0]) {
this->image1Reader->read(color1, x, y, sampler, inputBuffers);
this->image2Reader->read(color2, x, y, sampler, inputBuffers);
- } else {
+ }
+ else {
this->image1Reader->read(color2, x, y, sampler, inputBuffers);
this->image2Reader->read(color1, x, y, sampler, inputBuffers);
}