diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-03-01 01:35:49 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-03-01 01:35:49 +0400 |
commit | 35708fe15044445fead8bc7c3709edea6921cff5 (patch) | |
tree | 835087aae42cd973e4a51895e60e206434c0e0fe /source/blender | |
parent | a20ca0ca32087b97c76819be88091b7caf4da85c (diff) | |
parent | af0a469307d5abe30d59c62c61d8bbc361bdf359 (diff) |
Merged changes in the trunk up to revision 44561.
Conflicts resolved:
source/blender/bmesh/bmesh.h
source/blender/bmesh/bmesh_operators.h
source/blenderplayer/bad_level_call_stubs/stubs.c
Diffstat (limited to 'source/blender')
359 files changed, 14376 insertions, 13658 deletions
diff --git a/source/blender/avi/AVI_avi.h b/source/blender/avi/AVI_avi.h index 00c6863f75c..a579bf7dfec 100644 --- a/source/blender/avi/AVI_avi.h +++ b/source/blender/avi/AVI_avi.h @@ -249,7 +249,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...); AviError AVI_close_compress (AviMovie *movie); /** - * Choose a compression option for <movie>. Possible options are + * Choose a compression option for \<movie\>. Possible options are * AVI_OPTION_TYPE_MAIN, AVI_OPTION_TYPE_STRH, AVI_OPTION_TYPE_STRF */ AviError AVI_set_compress_option (AviMovie *movie, @@ -272,7 +272,7 @@ AviError AVI_set_compress_option (AviMovie *movie, #define AVI_OPTION_TYPE_STRF 2 /** - * Direct the streams <avist_type> to <movie>. Redirect <stream_num> + * Direct the streams \<avist_type\> to \<movie\>. Redirect \<stream_num\> * streams. */ int AVI_get_stream (AviMovie *movie, int avist_type, int stream_num); diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c index c6fdd2e1adc..1da93d5ed50 100644 --- a/source/blender/avi/intern/avi.c +++ b/source/blender/avi/intern/avi.c @@ -836,8 +836,10 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...) tmp->f = 2; tmp->g = 1; } - } else if (movie->streams[i].sh.Type == FCC("auds")) { - ; + } + else if (movie->streams[i].sh.Type == FCC("auds")) { + // pass + } */ } } diff --git a/source/blender/blenfont/BLF_translation.h b/source/blender/blenfont/BLF_translation.h index 3bb6c37e345..868a58d23c0 100644 --- a/source/blender/blenfont/BLF_translation.h +++ b/source/blender/blenfont/BLF_translation.h @@ -57,8 +57,6 @@ void BLF_lang_init(void); void BLF_lang_set(const char *); /* Set the current encoding name. */ -void BLF_lang_encoding_name(const char *str); - void BLF_lang_encoding(const char *str); /* translation */ diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 05b9519d2fe..3103dde31dc 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -271,10 +271,6 @@ struct DerivedMesh { */ struct ListBase *(*getPolyMap)(struct Object *ob, DerivedMesh *dm); - /* Get a map of vertices to faces - */ - struct ListBase *(*getFaceMap)(struct Object *ob, DerivedMesh *dm); - /* Get the BVH used for paint modes */ struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm); @@ -617,7 +613,6 @@ DerivedMesh *mesh_create_derived_no_virtual(struct Scene *scene, struct Object * DerivedMesh *mesh_create_derived_physics(struct Scene *scene, struct Object *ob, float (*vertCos)[3], CustomDataMask dataMask); -DerivedMesh *editbmesh_get_derived(struct BMEditMesh *em, float (*vertexCos)[3]); DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em); DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *, struct BMEditMesh *em, CustomDataMask dataMask); @@ -634,11 +629,6 @@ void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh * int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3]); -/* returns an array of deform matrices for crazyspace correction when sculpting, - and the number of modifiers left */ -int sculpt_get_deform_matrices(struct Scene *scene, struct Object *ob, - float (**deformmats)[3][3], float (**deformcos)[3]); - void weight_to_rgb(float r_rgb[3], const float weight); /* Update the weight MCOL preview layer. * If weights are NULL, use object's active vgroup(s). diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index e94ad6ecfac..441d63be764 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -97,16 +97,16 @@ void where_is_pose_bone_tail(struct bPoseChannel *pchan); /* get_objectspace_bone_matrix has to be removed still */ void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed); -void vec_roll_to_mat3(float *vec, float roll, float mat[][3]); +void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]); void mat3_to_vec_roll(float mat[][3], float *vec, float *roll); int get_selected_defgroups(struct Object *ob, char *defbase_sel, int defbase_len); /* Common Conversions Between Co-ordinate Spaces */ void armature_mat_world_to_pose(struct Object *ob, float inmat[][4], float outmat[][4]); -void armature_loc_world_to_pose(struct Object *ob, float *inloc, float *outloc); +void armature_loc_world_to_pose(struct Object *ob, const float inloc[3], float outloc[3]); void armature_mat_pose_to_bone(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); -void armature_loc_pose_to_bone(struct bPoseChannel *pchan, float *inloc, float *outloc); +void armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc[3], float outloc[3]); void armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]); diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 237bfc1b588..1c661b3804f 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -90,7 +90,6 @@ extern void BKE_reset_undo(void); extern char *BKE_undo_menu_string(void); extern void BKE_undo_number(struct bContext *C, int nr); extern const char *BKE_undo_get_name(int nr, int *active); -void BKE_undo_save(char *fname); extern void BKE_undo_save_quit(void); extern struct Main *BKE_undo_get_main(struct Scene **scene); diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h index 06b4df8b05c..677614e26e3 100644 --- a/source/blender/blenkernel/BKE_bmesh.h +++ b/source/blender/blenkernel/BKE_bmesh.h @@ -35,159 +35,8 @@ * */ -#include "DNA_listBase.h" -#include "BLI_utildefines.h" -#include "BLI_ghash.h" -#include "BLI_mempool.h" -#include "BLI_memarena.h" -#include "DNA_image_types.h" -#include "BKE_DerivedMesh.h" -//XXX #include "transform.h" -#include "bmesh.h" - -/*forward declerations*/ -struct BME_Vert; -struct BME_Edge; -struct BME_Poly; -struct BME_Loop; - /*NOTE: this is the bmesh 1.0 code. it's completely outdated.*/ -/*Notes on further structure Cleanup: - -Remove the tflags, they belong in custom data layers - -Remove the eflags completely, they are mostly not used - -Remove the selection/vis/bevel weight flag/values ect and move them to custom data - -Remove EID member and move to custom data - -Add a radial cycle length, disk cycle length and loop cycle length attributes to custom data and have eulers maintain/use them if present. - -Move data such as vertex coordinates/normals to custom data and leave pointers in structures to active layer data. - -Remove BME_CycleNode structure? -*/ -typedef struct BME_CycleNode{ - struct BME_CycleNode *next, *prev; - void *data; -} BME_CycleNode; - -typedef struct BME_Mesh -{ - ListBase verts, edges, polys; - /*memory pools used for storing mesh elements*/ - struct BLI_mempool *vpool; - struct BLI_mempool *epool; - struct BLI_mempool *ppool; - struct BLI_mempool *lpool; - /*some scratch arrays used by eulers*/ - struct BME_Vert **vtar; - struct BME_Edge **edar; - struct BME_Loop **lpar; - struct BME_Poly **plar; - int vtarlen, edarlen, lparlen, plarlen; - int totvert, totedge, totpoly, totloop; /*record keeping*/ - int nextv, nexte, nextp, nextl; /*Next element ID for verts/edges/faces/loops. Never reused*/ - struct CustomData vdata, edata, pdata, ldata; /*Custom Data Layer information*/ -} BME_Mesh; - -typedef struct BME_Vert -{ - struct BME_Vert *next, *prev; - int EID; - float co[3]; - float no[3]; - struct BME_Edge *edge; /*first edge in the disk cycle for this vertex*/ - void *data; /*custom vertex data*/ - int eflag1, eflag2; /*reserved for use by eulers*/ - int tflag1, tflag2; /*reserved for use by tools*/ - unsigned short flag, h; - float bweight; -} BME_Vert; - -typedef struct BME_Edge -{ - struct BME_Edge *next, *prev; - int EID; - struct BME_Vert *v1, *v2; /*note that order of vertex pointers means nothing to eulers*/ - struct BME_CycleNode d1, d2; /*disk cycle nodes for v1 and v2 respectivley*/ - struct BME_Loop *loop; /*first BME_Loop in the radial cycle around this edge*/ - void *data; /*custom edge data*/ - int eflag1, eflag2; /*reserved for use by eulers*/ - int tflag1, tflag2; /*reserved for use by tools*/ - unsigned short flag, h; - float crease, bweight; -} BME_Edge; - -typedef struct BME_Loop -{ - struct BME_Loop *next, *prev; /*circularly linked list around face*/ - int EID; - struct BME_CycleNode radial; /*circularly linked list used to find faces around an edge*/ - struct BME_Vert *v; /*vertex that this loop starts at.*/ - struct BME_Edge *e; /*edge this loop belongs to*/ - struct BME_Poly *f; /*face this loop belongs to*/ - void *data; /*custom per face vertex data*/ - int eflag1, eflag2; /*reserved for use by eulers*/ - int tflag1, tflag2; /*reserved for use by tools*/ - unsigned short flag, h; -} BME_Loop; - -typedef struct BME_Poly -{ - struct BME_Poly *next, *prev; - int EID; - struct BME_Loop *loopbase; /*First editloop around Polygon.*/ - unsigned int len; /*total length of the face. Eulers should preserve this data*/ - void *data; /*custom face data*/ - int eflag1, eflag2; /*reserved for use by eulers*/ - int tflag1, tflag2; /*reserved for use by tools*/ - unsigned short flag, h, mat_nr; -} BME_Poly; - -/*EDGE UTILITIES*/ -int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e); -int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v); -struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v); - -/*GENERAL CYCLE*/ -int BME_cycle_length(void *h); - -/*DISK CYCLE*/ -struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v); -struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v); -struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag); -int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag); - -/*RADIAL CYCLE*/ -struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l); -int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f); - -/*LOOP CYCLE*/ -struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v); - -/*MESH CREATION/DESTRUCTION*/ -struct BME_Mesh *BME_make_mesh(int allocsize[4]); -void BME_free_mesh(struct BME_Mesh *bm); -/*FULL MESH VALIDATION*/ -int BME_validate_mesh(struct BME_Mesh *bm, int halt); -/*ENTER/EXIT MODELLING LOOP*/ -int BME_model_begin(struct BME_Mesh *bm); -void BME_model_end(struct BME_Mesh *bm); - -/*MESH CONSTRUCTION API.*/ -/*MAKE*/ -struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec); -struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2); -struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len); -/*KILL*/ -int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v); -int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e); -int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply); -/*SPLIT*/ -struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re); -struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl); -/*JOIN*/ -int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv); -struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/ -/*NORMAL FLIP(Is its own inverse)*/ -int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f); - /* bevel tool defines */ /* element flags */ #define BME_BEVEL_ORIG 1 @@ -214,8 +63,8 @@ int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f); #define BME_BEVEL_DIST (1<<12) /* same as above */ typedef struct BME_TransData { - BMesh *bm; /* the bmesh the vert belongs to */ - BMVert *v; /* pointer to the vert this tdata applies to */ + struct BMesh *bm; /* the bmesh the vert belongs to */ + struct BMVert *v; /* pointer to the vert this tdata applies to */ float co[3]; /* the original coordinate */ float org[3]; /* the origin */ float vec[3]; /* a directional vector; always, always normalize! */ @@ -230,13 +79,13 @@ typedef struct BME_TransData { } BME_TransData; typedef struct BME_TransData_Head { - GHash *gh; /* the hash structure for element lookup */ - MemArena *ma; /* the memory "pool" we will be drawing individual elements from */ + struct GHash *gh; /* the hash structure for element lookup */ + struct MemArena *ma; /* the memory "pool" we will be drawing individual elements from */ int len; } BME_TransData_Head; typedef struct BME_Glob { /* stored in Global G for Transform() purposes */ - BMesh *bm; + struct BMesh *bm; BME_TransData_Head *td; struct TransInfo *Trans; /* a pointer to the global Trans struct */ int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */ @@ -246,7 +95,6 @@ typedef struct BME_Glob { /* stored in Global G for Transform() purposes */ struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BMVert *v); void BME_free_transdata(struct BME_TransData_Head *td); -float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td); struct BMesh *BME_bevel(struct BMEditMesh *em, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd); #endif diff --git a/source/blender/blenkernel/BKE_bmeshCustomData.h b/source/blender/blenkernel/BKE_bmeshCustomData.h deleted file mode 100644 index bbdc6f39cff..00000000000 --- a/source/blender/blenkernel/BKE_bmeshCustomData.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2004 Blender Foundation. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Geoffrey Bantle. - * - * ***** END GPL LICENSE BLOCK ***** - */ - - -#ifndef __BKE_BMESHCUSTOMDATA_H__ -#define __BKE_BMESHCUSTOMDATA_H__ - -/** \file BKE_bmeshCustomData.h - * \ingroup bke - * \since January 2007 - * \brief BMesh modeler structure and functions - custom data. - */ - -struct BLI_mempool; - -/*Custom Data Types and defines - Eventual plan is to move almost everything to custom data and let caller - decide when making the mesh what layers they want to store in the mesh - - This stuff should probably go in a seperate file.... -*/ - -#define BME_CD_FACETEX 0 /*Image texture/texface*/ -#define BME_CD_LOOPTEX 1 /*UV coordinates*/ -#define BME_CD_LOOPCOL 2 /*Vcolors*/ -#define BME_CD_DEFORMVERT 3 /*Vertex Group/Weights*/ -#define BME_CD_NUMTYPES 4 - -typedef struct BME_CustomDataLayer { - int type; /* type of data in layer */ - int offset; /* offset of layer in block */ - int active; /* offset of active layer*/ - char name[32]; /* layer name */ -} BME_CustomDataLayer; - -typedef struct BME_CustomData { - struct BME_CustomDataLayer *layers; /*Custom Data Layers*/ - struct BLI_mempool *pool; /*pool for alloc of blocks*/ - int totlayer, totsize; /*total layers and total size in bytes of each block*/ -} BME_CustomData; - -typedef struct BME_CustomDataInit{ - int layout[BME_CD_NUMTYPES]; - int active[BME_CD_NUMTYPES]; - int totlayers; - char *nametemplate; -} BME_CustomDataInit; - -/*Custom data types*/ -typedef struct BME_DeformWeight { - int def_nr; - float weight; -} BME_DeformWeight; - -typedef struct BME_DeformVert { - struct BME_DeformWeight *dw; - int totweight; -} BME_DeformVert; - -typedef struct BME_facetex{ - struct Image *tpage; - char flag, transp; - short mode, tile, unwrap; -}BME_facetex; - -typedef struct BME_looptex{ - float u, v; -}BME_looptex; - -typedef struct BME_loopcol{ - char r, g, b, a; -}BME_loopcol; - -/*CUSTOM DATA API*/ -void BME_CD_Create(struct BME_CustomData *data, struct BME_CustomDataInit *init, int initalloc); -void BME_CD_Free(struct BME_CustomData *data); -void BME_CD_free_block(struct BME_CustomData *data, void **block); -void BME_CD_copy_data(const struct BME_CustomData *source, struct BME_CustomData *dest, void *src_block, void **dest_block); -void BME_CD_set_default(struct BME_CustomData *data, void **block); - -#endif diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h index f5cd2635ff7..1ff9bc46638 100644 --- a/source/blender/blenkernel/BKE_brush.h +++ b/source/blender/blenkernel/BKE_brush.h @@ -52,7 +52,6 @@ void brush_reset_sculpt(struct Brush *brush); struct ImBuf *get_brush_icon(struct Brush *brush); /* brush library operations used by different paint panels */ -int brush_delete(struct Brush **current_brush); int brush_texture_set_nr(struct Brush *brush, int nr); int brush_texture_delete(struct Brush *brush); int brush_clone_image_set_nr(struct Brush *brush, int nr); @@ -60,7 +59,7 @@ int brush_clone_image_delete(struct Brush *brush); /* jitter */ void brush_jitter_pos(const struct Scene *scene, struct Brush *brush, - float *pos, float *jitterpos); + const float pos[2], float jitterpos[2]); /* brush curve */ void brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset); @@ -75,13 +74,13 @@ void brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, /* painting */ struct BrushPainter; typedef struct BrushPainter BrushPainter; -typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, float *lastpos, float *pos); +typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, const float lastpos[2], const float pos[2]); BrushPainter *brush_painter_new(struct Scene *scene, struct Brush *brush); void brush_painter_require_imbuf(BrushPainter *painter, short flt, - short texonly, int size); -int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, - double time, float pressure, void *user, int use_color_correction); + short texonly, int size); +int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], + double time, float pressure, void *user, int use_color_correction); void brush_painter_break_stroke(BrushPainter *painter); void brush_painter_free(BrushPainter *painter); diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h index ec20e3234a3..c453a9b0497 100644 --- a/source/blender/blenkernel/BKE_cloth.h +++ b/source/blender/blenkernel/BKE_cloth.h @@ -203,11 +203,6 @@ int implicit_free ( struct ClothModifierData *clmd ); int implicit_solver ( struct Object *ob, float frame, struct ClothModifierData *clmd, struct ListBase *effectors ); void implicit_set_positions ( struct ClothModifierData *clmd ); -// globally needed -void clmdSetInterruptCallBack ( int ( *f ) ( void ) ); -//////////////////////////////////////////////// - - ///////////////////////////////////////////////// // cloth.c //////////////////////////////////////////////// @@ -218,7 +213,6 @@ void cloth_free_modifier ( struct ClothModifierData *clmd ); void cloth_init ( struct ClothModifierData *clmd ); void clothModifier_do ( struct ClothModifierData *clmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]); -void cloth_update_normals ( ClothVertex *verts, int nVerts, struct MFace *face, int totface ); int cloth_uses_vgroup(struct ClothModifierData *clmd); // needed for collision.c diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h index 453c16bb8c8..75fdc4981a0 100644 --- a/source/blender/blenkernel/BKE_collision.h +++ b/source/blender/blenkernel/BKE_collision.h @@ -135,16 +135,10 @@ void bvhtree_update_from_mvert ( BVHTree * bvhtree, struct MFace *faces, int num ///////////////////////////////////////////////// -struct LinkNode *BLI_linklist_append_fast ( struct LinkNode **listp, void *ptr ); - // move Collision modifier object inter-frame with step = [0,1] // defined in collisions.c void collision_move_object ( struct CollisionModifierData *collmd, float step, float prevstep ); -// interface for collision functions -void collisions_compute_barycentric ( float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3 ); -void interpolateOnTriangle ( float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3 ); - ///////////////////////////////////////////////// // used in effect.c ///////////////////////////////////////////////// diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h index e5e172accca..99676e444f3 100644 --- a/source/blender/blenkernel/BKE_customdata.h +++ b/source/blender/blenkernel/BKE_customdata.h @@ -291,11 +291,7 @@ void CustomData_bmesh_set_default(struct CustomData *data, void **block); void CustomData_bmesh_free_block(struct CustomData *data, void **block); /* copy custom data to/from layers as in mesh/derivedmesh, to editmesh - blocks of data. the CustomData's must not be compatible */ -void CustomData_to_em_block(const struct CustomData *source, - struct CustomData *dest, int index, void **block); -void CustomData_from_em_block(const struct CustomData *source, - struct CustomData *dest, void *block, int index); + * blocks of data. the CustomData's must not be compatible */ void CustomData_to_bmesh_block(const struct CustomData *source, struct CustomData *dest, int src_index, void **dest_block); void CustomData_from_bmesh_block(const struct CustomData *source, diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h index 1bc85a64c77..fcc9f860471 100644 --- a/source/blender/blenkernel/BKE_depsgraph.h +++ b/source/blender/blenkernel/BKE_depsgraph.h @@ -97,9 +97,6 @@ short are_obs_related(struct DagForest *dag, void *ob1, void *ob2); int is_acyclic(struct DagForest *dag); // //int get_cycles(struct DagForest *dag, struct DagNodeQueue **queues, int *count); // -void boundbox_deps(void); -void draw_all_deps(void); - /* ********** API *************** */ /* Note that the DAG never executes changes in Objects, only sets flags in Objects */ diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index c2706ddb5c0..bb17c891020 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -109,10 +109,6 @@ typedef struct EffectorCache { int flag; } EffectorCache; -struct Effect *copy_effect(struct Effect *eff); -void copy_effects(struct ListBase *lbn, struct ListBase *lb); -void deselectall_eff(struct Object *ob); - void free_partdeflect(struct PartDeflect *pd); struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights); void pdEndEffectors(struct ListBase **effectors); diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h index 85f259c3d94..3be11913f9e 100644 --- a/source/blender/blenkernel/BKE_icons.h +++ b/source/blender/blenkernel/BKE_icons.h @@ -82,7 +82,7 @@ void BKE_previewimg_free(struct PreviewImage **prv); void BKE_previewimg_free_id(struct ID *id); /* create a new preview image */ -struct PreviewImage* BKE_previewimg_create(void) ; +struct PreviewImage* BKE_previewimg_create(void); /* create a copy of the preview image */ struct PreviewImage* BKE_previewimg_copy(struct PreviewImage *prv); diff --git a/source/blender/blenkernel/BKE_idcode.h b/source/blender/blenkernel/BKE_idcode.h index 2188bed1bf7..d8e77abc989 100644 --- a/source/blender/blenkernel/BKE_idcode.h +++ b/source/blender/blenkernel/BKE_idcode.h @@ -77,7 +77,7 @@ int BKE_idcode_is_valid(int code); /** * Return an ID code and steps the index forward 1. * - * @param index, start as 0. + * @param index start as 0. * @return the code, 0 when all codes have been returned. */ int BKE_idcode_iter_step(int *index); diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h index 5a661f7c731..c4321d25271 100644 --- a/source/blender/blenkernel/BKE_idprop.h +++ b/source/blender/blenkernel/BKE_idprop.h @@ -75,7 +75,6 @@ void IDP_ResizeIDPArray(struct IDProperty *prop, int len); /*this function works for strings too!*/ void IDP_ResizeArray(struct IDProperty *prop, int newlen); void IDP_FreeArray(struct IDProperty *prop); -void IDP_UnlinkArray(struct IDProperty *prop); /* ---------- String Type ------------ */ IDProperty *IDP_NewString(const char *st, const char *name, int maxlen);/* maxlen excludes '\0' */ diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index 722ead80ad9..f5437645551 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -149,9 +149,6 @@ void BKE_image_assign_ibuf(struct Image *ima, struct ImBuf *ibuf); void BKE_image_user_calc_frame(struct ImageUser *iuser, int cfra, int fieldnr); int BKE_image_user_get_frame(const struct ImageUser *iuser, int cfra, int fieldnr); -/* fix things in ImageUser when new image gets assigned */ -void BKE_image_user_new_image(struct Image *ima, struct ImageUser *iuser); - /* sets index offset for multilayer files */ struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser); diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h index e18a510ac07..23da122ed8b 100644 --- a/source/blender/blenkernel/BKE_library.h +++ b/source/blender/blenkernel/BKE_library.h @@ -83,9 +83,10 @@ void BKE_library_make_local(struct Main *bmain, struct Library *lib, int untagge struct ID *find_id(const char *type, const char *name); void clear_id_newpoins(void); -void IDnames_to_pupstring(const char **str, const char *title, const char *extraops, struct ListBase *lb,struct ID* link, short *nr); -void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops, struct ListBase *lb, struct ID *link, short *nr); -void IPOnames_to_pupstring(const char **str, const char *title, const char *extraops, struct ListBase *lb, struct ID* link, short *nr, int blocktype); +void IDnames_to_pupstring(const char **str, const char *title, const char *extraops, + struct ListBase *lb,struct ID* link, short *nr); +void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops, + struct ListBase *lb, struct ID *link, short *nr); void flag_listbase_ids(ListBase *lb, short flag, short value); void flag_all_listbases_ids(short flag, short value); diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index 3e73f6b9dd9..99561a687b9 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -50,7 +50,6 @@ void free_material(struct Material *sc); void test_object_materials(struct ID *id); void resize_object_material(struct Object *ob, const short totcol); void init_material(struct Material *ma); -struct Material *add_material_main(struct Main *main, const char *name); struct Material *add_material(const char *name); struct Material *copy_material(struct Material *ma); struct Material *localize_material(struct Material *ma); @@ -99,10 +98,6 @@ void free_matcopybuf(void); void copy_matcopybuf(struct Material *ma); void paste_matcopybuf(struct Material *ma); -void clear_mat_mtex_copybuf(void); -void copy_mat_mtex_copybuf(struct ID *id); -void paste_mat_mtex_copybuf(struct ID *id); - /* handle backward compatibility for tface/materials called from doversion (fileload=1) or Help Menu (fileload=0) */ int do_version_tface(struct Main *main, int fileload); diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h index e3b5a006edf..fafd2a3d30e 100644 --- a/source/blender/blenkernel/BKE_mball.h +++ b/source/blender/blenkernel/BKE_mball.h @@ -166,7 +166,7 @@ struct Object *find_basis_mball(struct Scene *scene, struct Object *ob); int is_basis_mball(struct Object *ob); int is_mball_basis_for(struct Object *ob1, struct Object *ob2); void metaball_polygonize(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); -void calc_mballco(struct MetaElem *ml, float *vec); +void calc_mballco(struct MetaElem *ml, float vec[3]); float densfunc(struct MetaElem *ball, float x, float y, float z); float metaball(float x, float y, float z); void accum_mballfaces(int i1, int i2, int i3, int i4); @@ -174,5 +174,10 @@ void *new_pgn_element(int size); int nextcwedge (int edge, int face); void BKE_freecubetable(void); +int BKE_metaball_minmax(struct MetaBall *mb, float min[3], float max[3]); +int BKE_metaball_center_median(struct MetaBall *mb, float cent[3]); +int BKE_metaball_center_bounds(struct MetaBall *mb, float cent[3]); +void BKE_metaball_translate(struct MetaBall *mb, float offset[3]); + #endif diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 0855d8b6057..6c6153523b7 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -99,6 +99,18 @@ void mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart, float mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart, struct MVert *mvarray, float polynormal[3]); +/* Find the index of the loop in 'poly' which references vertex, + returns -1 if not found */ +int poly_find_loop_from_vert(const struct MPoly *poly, + const struct MLoop *loopstart, + unsigned vert); + +/* Fill 'adj_r' with the loop indices in 'poly' adjacent to the + vertex. Returns the index of the loop matching vertex, or -1 if the + vertex is not in 'poly' */ +int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly, + const struct MLoop *mloop, unsigned vert); + void unlink_mesh(struct Mesh *me); void free_mesh(struct Mesh *me, int unlink); struct Mesh *add_mesh(const char *name); @@ -136,7 +148,7 @@ void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts,struct MFace const char *mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh); struct BoundBox *mesh_get_bb(struct Object *ob); -void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_r); +void mesh_get_texspace(struct Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]); /* if old, it converts mface->edcode to edge drawflags */ void make_edges(struct Mesh *me, int old); @@ -238,16 +250,9 @@ typedef struct IndexNode { void create_vert_poly_map(struct ListBase **map, IndexNode **mem, struct MPoly *mface, struct MLoop *mloop, const int totvert, const int totface, const int totloop); -void create_vert_face_map(struct ListBase **map, IndexNode **mem, const struct MFace *mface, - const int totvert, const int totface); void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct MEdge *medge, const int totvert, const int totedge); -/* functions for making menu's from customdata layers */ -int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to work out how many chars to allocate */ -void mesh_layers_menu_concat(struct CustomData *data, int type, char *str); -int mesh_layers_menu(struct CustomData *data, int type); - /* vertex level transformations & checks (no derived mesh) */ int minmax_mesh(struct Mesh *me, float min[3], float max[3]); diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h index 2d78e924c90..793ad4dca0e 100644 --- a/source/blender/blenkernel/BKE_movieclip.h +++ b/source/blender/blenkernel/BKE_movieclip.h @@ -55,8 +55,6 @@ void BKE_movieclip_aspect(struct MovieClip *clip, float *aspx, float *aspy); int BKE_movieclip_has_frame(struct MovieClip *clip, struct MovieClipUser *user); void BKE_movieclip_user_set_frame(struct MovieClipUser *user, int framenr); -void BKE_movieclip_select_track(struct MovieClip *clip, struct MovieTrackingTrack *track, int area, int extend); - void BKE_movieclip_update_scopes(struct MovieClip *clip, struct MovieClipUser *user, struct MovieClipScopes *scopes); void BKE_movieclip_get_cache_segments(struct MovieClip *clip, struct MovieClipUser *user, int *totseg_r, int **points_r); diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 926a0e2cc6c..753161d0788 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -165,7 +165,7 @@ typedef struct bNodeType { /// Create a template from an existing node. struct bNodeTemplate (*templatefunc)(struct bNode *); /** If a node can be made from the template in the given node tree. - * \example Node groups can not be created inside their own node tree. + * \note Node groups can not be created inside their own node tree. */ int (*validfunc)(struct bNodeTree *ntree, struct bNodeTemplate *ntemp); @@ -180,6 +180,10 @@ typedef struct bNodeType { struct bNodeTree *(*group_edit_set)(struct bNode *node, int edit); void (*group_edit_clear)(struct bNode *node); + /* Generate a temporary list of internal links (bNodeLink), for muting and disconnect operators. + * Result must be freed by caller! + */ + ListBase (*internal_connect)(struct bNodeTree *, struct bNode *node); /* **** execution callbacks **** */ void *(*initexecfunc)(struct bNode *node); @@ -189,24 +193,10 @@ typedef struct bNodeType { * when a final generic version of execution code is defined, this will be changed anyway */ void (*newexecfunc)(void *data, int thread, struct bNode *, void *nodedata, struct bNodeStack **, struct bNodeStack **); - /* This is the muting callback. - * XXX Mimics the newexecfunc signature... Not sure all of this will be useful, we will see. - */ - void (*mutefunc)(void *data, int thread, struct bNode *, void *nodedata, struct bNodeStack **, struct bNodeStack **); - /* And the muting util. - * Returns links as a ListBase, as pairs of bNodeStack* if in/out bNodeStacks were provided, - * else as pairs of bNodeSocket* if node tree was provided. - */ - ListBase (*mutelinksfunc)(struct bNodeTree *, struct bNode *, struct bNodeStack **, struct bNodeStack **, - struct GPUNodeStack *, struct GPUNodeStack *); /* gpu */ int (*gpufunc)(struct GPUMaterial *mat, struct bNode *node, struct GPUNodeStack *in, struct GPUNodeStack *out); /* extended gpu function */ int (*gpuextfunc)(struct GPUMaterial *mat, struct bNode *node, void *nodedata, struct GPUNodeStack *in, struct GPUNodeStack *out); - /* This is the muting gpu callback. - * XXX Mimics the gpuextfunc signature... Not sure all of this will be useful, we will see. - */ - int (*gpumutefunc)(struct GPUMaterial *, struct bNode *, void *, struct GPUNodeStack *, struct GPUNodeStack *); } bNodeType; /* node->exec, now in use for composites (#define for break is same as ready yes) */ @@ -284,12 +274,8 @@ typedef struct bNodeTreeType int (*validate_link)(struct bNodeTree *ntree, struct bNodeLink *link); - /* Default muting pointers. */ - void (*mutefunc)(void *data, int thread, struct bNode *, void *nodedata, struct bNodeStack **, struct bNodeStack **); - ListBase (*mutelinksfunc)(struct bNodeTree *, struct bNode *, struct bNodeStack **, struct bNodeStack **, - struct GPUNodeStack *, struct GPUNodeStack *); - /* gpu */ - int (*gpumutefunc)(struct GPUMaterial *, struct bNode *, void *, struct GPUNodeStack *, struct GPUNodeStack *); + /* Default internal linking. */ + ListBase (*internal_connect)(struct bNodeTree *, struct bNode *node); } bNodeTreeType; /* ************** GENERIC API, TREES *************** */ @@ -343,7 +329,7 @@ struct bNode *nodeAddNode(struct bNodeTree *ntree, struct bNodeTemplate *ntemp); void nodeUnlinkNode(struct bNodeTree *ntree, struct bNode *node); void nodeUniqueName(struct bNodeTree *ntree, struct bNode *node); -void nodeRegisterType(struct bNodeTreeType *ttype, struct bNodeType *ntype) ; +void nodeRegisterType(struct bNodeTreeType *ttype, struct bNodeType *ntype); void nodeMakeDynamicType(struct bNode *node); int nodeDynamicUnlinkText(struct ID *txtid); @@ -353,6 +339,7 @@ struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node); struct bNodeLink *nodeAddLink(struct bNodeTree *ntree, struct bNode *fromnode, struct bNodeSocket *fromsock, struct bNode *tonode, struct bNodeSocket *tosock); void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link); void nodeRemSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock); +void nodeInternalRelink(struct bNodeTree *ntree, struct bNode *node); void nodeSpaceCoords(struct bNode *node, float *locx, float *locy); void nodeAttachNode(struct bNode *node, struct bNode *parent); @@ -418,18 +405,12 @@ void node_type_exec_new(struct bNodeType *ntype, void (*freeexecfunc)(struct bNode *node, void *nodedata), void (*newexecfunc)(void *data, int thread, struct bNode *, void *nodedata, struct bNodeStack **, struct bNodeStack **)); -void node_type_mute(struct bNodeType *ntype, - void (*mutefunc)(void *data, int thread, struct bNode *, void *nodedata, - struct bNodeStack **, struct bNodeStack **), - ListBase (*mutelinksfunc)(struct bNodeTree *, struct bNode *, struct bNodeStack **, - struct bNodeStack **, struct GPUNodeStack*, struct GPUNodeStack*)); +void node_type_internal_connect(struct bNodeType *ntype, ListBase (*internal_connect)(struct bNodeTree *, struct bNode *)); void node_type_gpu(struct bNodeType *ntype, int (*gpufunc)(struct GPUMaterial *mat, struct bNode *node, struct GPUNodeStack *in, struct GPUNodeStack *out)); void node_type_gpu_ext(struct bNodeType *ntype, int (*gpuextfunc)(struct GPUMaterial *mat, struct bNode *node, void *nodedata, struct GPUNodeStack *in, struct GPUNodeStack *out)); -void node_type_gpu_mute(struct bNodeType *ntype, int (*gpumutefunc)(struct GPUMaterial *, struct bNode *, void *, - struct GPUNodeStack *, struct GPUNodeStack *)); void node_type_compatibility(struct bNodeType *ntype, short compatibility); /* ************** COMMON NODES *************** */ @@ -732,9 +713,7 @@ struct TexResult; /* API */ int ntreeTexTagAnimated(struct bNodeTree *ntree); -void ntreeTexSetPreviewFlag(int); void ntreeTexCheckCyclics(struct bNodeTree *ntree); -char* ntreeTexOutputMenu(struct bNodeTree *ntree); struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree, int use_tree_data); void ntreeTexEndExecTree(struct bNodeTreeExec *exec, int use_tree_data); diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index ac703663864..1e9bb85b549 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -83,9 +83,6 @@ struct Object *copy_object(struct Object *ob); void make_local_object(struct Object *ob); int object_is_libdata(struct Object *ob); int object_data_is_libdata(struct Object *ob); -void set_mblur_offs(float blur); -void set_field_offs(float field); -void disable_speed_curve(int val); void object_scale_to_mat3(struct Object *ob, float mat[][3]); void object_rot_to_mat3(struct Object *ob, float mat[][3]); @@ -104,11 +101,11 @@ void where_is_object_mat(struct Scene *scene, struct Object *ob, float obmat[4][ struct BoundBox *unit_boundbox(void); void boundbox_set_from_min_max(struct BoundBox *bb, float min[3], float max[3]); struct BoundBox *object_get_boundbox(struct Object *ob); -void object_get_dimensions(struct Object *ob, float *value); +void object_get_dimensions(struct Object *ob, float vec[3]); void object_set_dimensions(struct Object *ob, const float *value); void object_boundbox_flag(struct Object *ob, int flag, int set); void minmax_object(struct Object *ob, float min[3], float max[3]); -int minmax_object_duplis(struct Scene *scene, struct Object *ob, float *min, float *max); +int minmax_object_duplis(struct Scene *scene, struct Object *ob, float min[3], float max[3]); /* sometimes min-max isnt enough, we need to loop over each point */ void BKE_object_foreach_display_point( @@ -122,7 +119,6 @@ void BKE_scene_foreach_display_point( int BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob); -void solve_tracking (struct Object *ob, float targetmat[][4]); int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]); void *object_tfm_backup(struct Object *ob); diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index c03ecca17cf..4407be4c8be 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -319,7 +319,7 @@ void psys_free_particles(struct ParticleSystem *psys); void psys_free_children(struct ParticleSystem *psys); void psys_interpolate_particle(short type, struct ParticleKey keys[4], float dt, struct ParticleKey *result, int velocity); -void psys_vec_rot_to_face(struct DerivedMesh *dm, struct ParticleData *pa, float *vec); +void psys_vec_rot_to_face(struct DerivedMesh *dm, struct ParticleData *pa, float vec[3]); void psys_mat_hair_to_object(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[][4]); void psys_mat_hair_to_global(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[][4]); void psys_mat_hair_to_orco(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[][4]); diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h index 38f0503b40d..eba5c117199 100644 --- a/source/blender/blenkernel/BKE_pointcache.h +++ b/source/blender/blenkernel/BKE_pointcache.h @@ -288,12 +288,6 @@ void BKE_ptcache_mem_pointers_init(struct PTCacheMem *pm); void BKE_ptcache_mem_pointers_incr(struct PTCacheMem *pm); int BKE_ptcache_mem_pointers_seek(int point_index, struct PTCacheMem *pm); -/* Copy a specific data type from cache data to point data. */ -void BKE_ptcache_data_get(void **data, int type, int index, void *to); - -/* Copy a specific data type from point data to cache data. */ -void BKE_ptcache_data_set(void **data, int type, void *from); - /* Main cache reading call. */ int BKE_ptcache_read(PTCacheID *pid, float cfra); diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 5c6058b1453..d787993e030 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -40,6 +40,8 @@ struct Strip; struct StripElem; struct bSound; +struct SeqIndexBuildContext; + #define BUILD_SEQAR_COUNT_NOTHING 0 #define BUILD_SEQAR_COUNT_CURRENT 1 #define BUILD_SEQAR_COUNT_CHILDREN 2 @@ -194,9 +196,10 @@ void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_s int input_have_to_preprocess( SeqRenderData context, struct Sequence * seq, float cfra); -void seq_proxy_rebuild(struct Main * bmain, - struct Scene *scene, struct Sequence * seq, +struct SeqIndexBuildContext *seq_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq); +void seq_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress); +void seq_proxy_rebuild_finish(struct SeqIndexBuildContext *context, short stop); /* ********************************************************************** @@ -283,7 +286,6 @@ void seq_update_sound_bounds_all(struct Scene *scene); void seq_update_sound_bounds(struct Scene* scene, struct Sequence *seq); void seq_update_muting(struct Editing *ed); void seq_update_sound(struct Scene *scene, struct bSound *sound); -void seqbase_sound_reload(struct Scene *scene, ListBase *seqbase); void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); void seqbase_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); diff --git a/source/blender/blenkernel/BKE_sketch.h b/source/blender/blenkernel/BKE_sketch.h index 76b3dbacf7f..9cdf9a8fb62 100644 --- a/source/blender/blenkernel/BKE_sketch.h +++ b/source/blender/blenkernel/BKE_sketch.h @@ -142,7 +142,7 @@ void sk_reverseStroke(SK_Stroke *stk); void sk_filterLastContinuousStroke(SK_Stroke *stk); void sk_filterStroke(SK_Stroke *stk, int start, int end); -void sk_initPoint(SK_Point *pt, SK_DrawData *dd, float *no); +void sk_initPoint(SK_Point *pt, SK_DrawData *dd, const float no[3]); void sk_copyPoint(SK_Point *dst, SK_Point *src); int sk_stroke_filtermval(SK_DrawData *dd); diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h index 35de1c21a54..8f32063c243 100644 --- a/source/blender/blenkernel/BKE_subsurf.h +++ b/source/blender/blenkernel/BKE_subsurf.h @@ -41,10 +41,10 @@ struct MultiresSubsurf; struct Object; struct PBVH; struct SubsurfModifierData; -struct _CCGEdge; -struct _CCGFace; -struct _CCGSubsurf; -struct _CCGVert; +struct CCGEdge; +struct CCGFace; +struct CCGSubsurf; +struct CCGVert; struct EdgeHash; struct PBVH; struct DMGridData; @@ -65,14 +65,14 @@ void subsurf_calculate_limit_positions(struct Mesh *me, float (*positions_r)[3]) typedef struct CCGDerivedMesh { DerivedMesh dm; - struct _CCGSubSurf *ss; + struct CCGSubSurf *ss; int freeSS; int drawInteriorEdges, useSubsurfUv; - struct {int startVert; struct _CCGVert *vert;} *vertMap; - struct {int startVert; int startEdge; struct _CCGEdge *edge;} *edgeMap; + struct {int startVert; struct CCGVert *vert;} *vertMap; + struct {int startVert; int startEdge; struct CCGEdge *edge;} *edgeMap; struct {int startVert; int startEdge; - int startFace; struct _CCGFace *face;} *faceMap; + int startFace; struct CCGFace *face;} *faceMap; short *edgeFlags; char *faceFlags; @@ -89,7 +89,7 @@ typedef struct CCGDerivedMesh { struct DMGridData **gridData; struct DMGridAdjacency *gridAdjacency; int *gridOffset; - struct _CCGFace **gridFaces; + struct CCGFace **gridFaces; struct { struct MultiresModifierData *mmd; diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h index 504b859c183..efd38cac232 100644 --- a/source/blender/blenkernel/BKE_text.h +++ b/source/blender/blenkernel/BKE_text.h @@ -92,8 +92,6 @@ void txt_backspace_word (struct Text *text); int txt_add_char (struct Text *text, unsigned int add); int txt_add_raw_char (struct Text *text, unsigned int add); int txt_replace_char (struct Text *text, unsigned int add); -void txt_export_to_object(struct Text *text); -void txt_export_to_objects(struct Text *text); void txt_unindent (struct Text *text); void txt_comment (struct Text *text); void txt_indent (struct Text *text); @@ -107,8 +105,6 @@ struct TextMarker *txt_find_marker (struct Text *text, struct TextLine *line, i struct TextMarker *txt_find_marker_region (struct Text *text, struct TextLine *line, int start, int end, int group, int flags); struct TextMarker *txt_prev_marker (struct Text *text, struct TextMarker *marker); struct TextMarker *txt_next_marker (struct Text *text, struct TextMarker *marker); -struct TextMarker *txt_prev_marker_color (struct Text *text, struct TextMarker *marker); -struct TextMarker *txt_next_marker_color (struct Text *text, struct TextMarker *marker); /* utility functions, could be moved somewhere more generic but are python/text related */ int text_check_bracket(char ch); diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h index 1be858ecf80..f1daa5d63b3 100644 --- a/source/blender/blenkernel/BKE_tracking.h +++ b/source/blender/blenkernel/BKE_tracking.h @@ -27,7 +27,7 @@ #ifndef __BKE_TRACKING_H__ #define __BKE_TRACKING_H__ -/** \file BKE_trackingp.h +/** \file BKE_tracking.h * \ingroup bke * \author Sergey Sharybin */ @@ -163,11 +163,18 @@ struct MovieTrackingObject *BKE_tracking_named_object(struct MovieTracking *trac void BKE_tracking_select_track(struct ListBase *tracksbase, struct MovieTrackingTrack *track, int area, int extend); void BKE_tracking_deselect_track(struct MovieTrackingTrack *track, int area); -#define TRACK_SELECTED(track) ((((track)->flag&TRACK_HIDDEN)==0) && ((track)->flag&SELECT || (track)->pat_flag&SELECT || (track)->search_flag&SELECT)) -#define TRACK_AREA_SELECTED(track, area) ((((track)->flag&TRACK_HIDDEN)==0) && ((area)==TRACK_AREA_POINT?(track)->flag&SELECT : ((area)==TRACK_AREA_PAT?(track)->pat_flag&SELECT:(track)->search_flag&SELECT))) -#define TRACK_VIEW_SELECTED(sc, track) ((TRACK_AREA_SELECTED(track, TRACK_AREA_POINT) || (((sc)->flag&SC_SHOW_MARKER_PATTERN && TRACK_AREA_SELECTED(track, TRACK_AREA_PAT))) || (((sc)->flag&SC_SHOW_MARKER_SEARCH && TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH))))) +#define TRACK_SELECTED(track) ((track)->flag&SELECT || (track)->pat_flag&SELECT || (track)->search_flag&SELECT) -#define MARKER_VISIBLE(sc, marker) (((marker)->flag&MARKER_DISABLED)==0 || ((sc)->flag&SC_HIDE_DISABLED)==0) +#define TRACK_AREA_SELECTED(track, area) ((area)==TRACK_AREA_POINT ? (track)->flag&SELECT : \ + ((area)==TRACK_AREA_PAT ? (track)->pat_flag&SELECT : \ + (track)->search_flag&SELECT)) + +#define TRACK_VIEW_SELECTED(sc, track) ((((track)->flag & TRACK_HIDDEN)==0) && \ + ( TRACK_AREA_SELECTED(track, TRACK_AREA_POINT) || \ + (((sc)->flag & SC_SHOW_MARKER_PATTERN) && TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) || \ + (((sc)->flag & SC_SHOW_MARKER_SEARCH) && TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)))) + +#define MARKER_VISIBLE(sc, marker) (((marker)->flag & MARKER_DISABLED)==0 || ((sc)->flag & SC_HIDE_DISABLED)==0) #define TRACK_CLEAR_UPTO 0 #define TRACK_CLEAR_REMAINED 1 diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index 8d69597f12d..76df916ff44 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -156,7 +156,6 @@ set(SRC BKE_armature.h BKE_blender.h BKE_bmesh.h - BKE_bmeshCustomData.h BKE_bmfont.h BKE_bmfont_types.h BKE_boids.h diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h index 0db3c5615f5..f27ee2f1a41 100644 --- a/source/blender/blenkernel/depsgraph_private.h +++ b/source/blender/blenkernel/depsgraph_private.h @@ -132,6 +132,4 @@ void graph_print_queue(DagNodeQueue *nqueue); void graph_print_queue_dist(DagNodeQueue *nqueue); void graph_print_adj_list(void); -int build_deps(short mask); - -#endif +#endif /* __DEPSGRAPH_PRIVATE_H__ */ diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index 59aa79a139e..f843d21a975 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -20,13 +20,6 @@ # define CCG_INLINE inline #endif -/* copied from BKE_utildefines.h ugh */ -#ifdef __GNUC__ -# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__)) -#else -# define UNUSED(x) x -#endif - /* used for normalize_v3 in BLI_math_vector * float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */ #define EPSILON (1.0e-35f) @@ -306,7 +299,7 @@ enum { Face_eEffected = (1 << 0) } /*FaceFlags*/; -struct _CCGVert { +struct CCGVert { CCGVert *next; /* EHData.next */ CCGVertHDL vHDL; /* EHData.key */ @@ -317,9 +310,13 @@ struct _CCGVert { // byte *levelData; // byte *userData; }; -#define VERT_getLevelData(v) ((byte *) &(v)[1]) -struct _CCGEdge { +static CCG_INLINE byte *VERT_getLevelData(CCGVert *v) +{ + return (byte*)(&(v)[1]); +} + +struct CCGEdge { CCGEdge *next; /* EHData.next */ CCGEdgeHDL eHDL; /* EHData.key */ @@ -332,9 +329,13 @@ struct _CCGEdge { // byte *levelData; // byte *userData; }; -#define EDGE_getLevelData(e) ((byte *) &(e)[1]) -struct _CCGFace { +static CCG_INLINE byte *EDGE_getLevelData(CCGEdge *e) +{ + return (byte*)(&(e)[1]); +} + +struct CCGFace { CCGFace *next; /* EHData.next */ CCGFaceHDL fHDL; /* EHData.key */ @@ -346,9 +347,21 @@ struct _CCGFace { // byte **gridData; // byte *userData; }; -#define FACE_getVerts(f) ((CCGVert**) &(f)[1]) -#define FACE_getEdges(f) ((CCGEdge**) &(FACE_getVerts(f)[(f)->numVerts])) -#define FACE_getCenterData(f) ((byte *) &(FACE_getEdges(f)[(f)->numVerts])) + +static CCG_INLINE CCGVert **FACE_getVerts(CCGFace *f) +{ + return (CCGVert**)(&f[1]); +} + +static CCG_INLINE CCGEdge **FACE_getEdges(CCGFace *f) +{ + return (CCGEdge**)(&(FACE_getVerts(f)[f->numVerts])); +} + +static CCG_INLINE byte *FACE_getCenterData(CCGFace *f) +{ + return (byte*)(&(FACE_getEdges(f)[(f)->numVerts])); +} typedef enum { eSyncState_None = 0, @@ -358,7 +371,7 @@ typedef enum { eSyncState_Partial } SyncState; -struct _CCGSubSurf { +struct CCGSubSurf { EHash *vMap; /* map of CCGVertHDL -> Vert */ EHash *eMap; /* map of CCGEdgeHDL -> Edge */ EHash *fMap; /* map of CCGFaceHDL -> Face */ diff --git a/source/blender/blenkernel/intern/CCGSubSurf.h b/source/blender/blenkernel/intern/CCGSubSurf.h index 543411f26f4..a1cbd98d7e8 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.h +++ b/source/blender/blenkernel/intern/CCGSubSurf.h @@ -8,28 +8,27 @@ typedef void* CCGVertHDL; typedef void* CCGEdgeHDL; typedef void* CCGFaceHDL; -typedef struct _CCGVert CCGVert; -typedef struct _CCGEdge CCGEdge; -typedef struct _CCGFace CCGFace; +typedef struct CCGSubSurf CCGSubSurf; +typedef struct CCGVert CCGVert; +typedef struct CCGEdge CCGEdge; +typedef struct CCGFace CCGFace; -typedef struct _CCGMeshIFC CCGMeshIFC; -struct _CCGMeshIFC { +typedef struct CCGMeshIFC { int vertUserSize, edgeUserSize, faceUserSize; int vertDataSize; -}; +} CCGMeshIFC; /***/ typedef void* CCGAllocatorHDL; -typedef struct _CCGAllocatorIFC CCGAllocatorIFC; -struct _CCGAllocatorIFC { +typedef struct CCGAllocatorIFC { void* (*alloc) (CCGAllocatorHDL a, int numBytes); void* (*realloc) (CCGAllocatorHDL a, void *ptr, int newSize, int oldSize); void (*free) (CCGAllocatorHDL a, void *ptr); void (*release) (CCGAllocatorHDL a); -}; +} CCGAllocatorIFC; /***/ @@ -46,13 +45,9 @@ typedef enum { /***/ -typedef struct _CCGSubSurf CCGSubSurf; - CCGSubSurf* ccgSubSurf_new (CCGMeshIFC *ifc, int subdivisionLevels, CCGAllocatorIFC *allocatorIFC, CCGAllocatorHDL allocator); void ccgSubSurf_free (CCGSubSurf *ss); -CCGError ccgSubSurf_sync (CCGSubSurf *ss); - CCGError ccgSubSurf_initFullSync (CCGSubSurf *ss); CCGError ccgSubSurf_initPartialSync (CCGSubSurf *ss); @@ -141,9 +136,9 @@ int ccgSubSurf_getNumFinalFaces (const CCGSubSurf *ss); /***/ -typedef struct _CCGVertIterator CCGVertIterator; -typedef struct _CCGEdgeIterator CCGEdgeIterator; -typedef struct _CCGFaceIterator CCGFaceIterator; +typedef struct CCGVertIterator CCGVertIterator; +typedef struct CCGEdgeIterator CCGEdgeIterator; +typedef struct CCGFaceIterator CCGFaceIterator; CCGVertIterator* ccgSubSurf_getVertIterator (CCGSubSurf *ss); CCGEdgeIterator* ccgSubSurf_getEdgeIterator (CCGSubSurf *ss); diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 0a6d8b7c041..16dd722f1fc 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1900,23 +1900,37 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D CDDM_apply_vert_coords(*final_r, deformedVerts); CDDM_calc_normals(*final_r); /* was CDDM_calc_normals_mapping - campbell */ - } else if (dm) { + } + else if (dm) { *final_r = dm; (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */ - } else if (!deformedVerts && cage_r && *cage_r) { + } + else if (!deformedVerts && cage_r && *cage_r) { + /* cage should already have up to date normals */ *final_r = *cage_r; (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */ - } else { + } + else { + /* this is just a copy of the editmesh, no need to calc normals */ *final_r = getEditDerivedBMesh(em, ob, deformedVerts); deformedVerts = NULL; - (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */ } /* --- */ /* BMESH_ONLY, ensure tessface's used for drawing, - * but dont recalculate if the last modifier in the stack gives us tessfaces */ - DM_ensure_tessface(*final_r); - if (cage_r && (*cage_r != *final_r)) DM_ensure_tessface(*cage_r); + * but dont recalculate if the last modifier in the stack gives us tessfaces + * check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isnt essential + * but quiets annoying error messages since tessfaces wont be created. */ + if ((*final_r)->type != DM_TYPE_EDITBMESH) { + DM_ensure_tessface(*final_r); + } + if (cage_r) { + if ((*cage_r)->type != DM_TYPE_EDITBMESH) { + if (*cage_r != *final_r) { + DM_ensure_tessface(*cage_r); + } + } + } /* --- */ /* add an orco layer if needed */ @@ -2541,7 +2555,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm) } } } - nr_tris_to_pile = nr_verts-2 ; + nr_tris_to_pile = nr_verts - 2; if ( nr_tris_to_pile==1 || nr_tris_to_pile==2 ) { const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 }; diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 000d74f110a..c181548eb19 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -1497,8 +1497,8 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) /* Determine if the current frame is within the strip's range */ length = strip->end-strip->start; actlength = strip->actend-strip->actstart; - striptime = (scene_cfra-(strip->start)) / length; - stripframe = (scene_cfra-(strip->start)) ; + striptime = (scene_cfra - strip->start) / length; + stripframe = (scene_cfra - strip->start); if (striptime>=0.0) { diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index bfafd96b95e..77523980a64 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -1649,7 +1649,7 @@ int count_duplilist(Object *ob) for(; psys; psys=psys->next) pdup += psys->totpart; - if(pdup==0){ + if(pdup==0) { Mesh *me= ob->data; return me->totvert; } diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 36646c85dc1..bc18332844b 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -194,7 +194,7 @@ static void copy_bonechildren(Bone* newBone, Bone* oldBone, Bone* actBone, Bone /* For each child in the list, update it's children */ newChildBone = newBone->childbase.first; - for (curBone = oldBone->childbase.first; curBone; curBone = curBone->next){ + for (curBone = oldBone->childbase.first; curBone; curBone = curBone->next) { newChildBone->parent = newBone; copy_bonechildren(newChildBone, curBone, actBone, newActBone); newChildBone = newChildBone->next; @@ -642,7 +642,7 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, bPoseChanDeform *pdef_info } } -static void b_bone_deform(bPoseChanDeform *pdef_info, Bone *bone, float *co, DualQuat *dq, float defmat[][3]) +static void b_bone_deform(bPoseChanDeform *pdef_info, Bone *bone, float co[3], DualQuat *dq, float defmat[][3]) { Mat4 *b_bone = pdef_info->b_bone_mats; float (*mat)[4] = b_bone[0].mat; @@ -666,8 +666,9 @@ static void b_bone_deform(bPoseChanDeform *pdef_info, Bone *bone, float *co, Dua else { mul_m4_v3(b_bone[a+1].mat, co); - if (defmat) + if (defmat) { copy_m3_m4(defmat, b_bone[a+1].mat); + } } } @@ -736,7 +737,7 @@ static void pchan_deform_mat_add(bPoseChannel *pchan, float weight, float bbonem add_m3_m3m3(mat, mat, wmat); } -static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float *vec, DualQuat *dq, +static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float vec[3], DualQuat *dq, float mat[][3], float *co) { Bone *bone = pchan->bone; @@ -783,7 +784,7 @@ static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, f return contrib; } -static void pchan_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float weight, float *vec, DualQuat *dq, +static void pchan_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float weight, float vec[3], DualQuat *dq, float mat[][3], float *co, float *contrib) { float cop[3], bbonemat[3][3]; @@ -1116,7 +1117,7 @@ void armature_mat_world_to_pose(Object *ob, float inmat[][4], float outmat[][4]) /* Convert Wolrd-Space Location to Pose-Space Location * NOTE: this cannot be used to convert to pose-space location of the supplied * pose-channel into its local space (i.e. 'visual'-keyframing) */ -void armature_loc_world_to_pose(Object *ob, float *inloc, float *outloc) +void armature_loc_world_to_pose(Object *ob, const float inloc[3], float outloc[3]) { float xLocMat[4][4] = MAT4_UNITY; float nLocMat[4][4]; @@ -1338,7 +1339,7 @@ void armature_mat_bone_to_pose(bPoseChannel *pchan, float inmat[][4], float outm /* Convert Pose-Space Location to Bone-Space Location * NOTE: this cannot be used to convert to pose-space location of the supplied * pose-channel into its local space (i.e. 'visual'-keyframing) */ -void armature_loc_pose_to_bone(bPoseChannel *pchan, float *inloc, float *outloc) +void armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], float outloc[3]) { float xLocMat[4][4] = MAT4_UNITY; float nLocMat[4][4]; @@ -1478,7 +1479,7 @@ void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], floa * *************************************************************************** */ /* Computes vector and roll based on a rotation. * "mat" must contain only a rotation, and no scaling. */ -void mat3_to_vec_roll(float mat[][3], float *vec, float *roll) +void mat3_to_vec_roll(float mat[][3], float vec[3], float *roll) { if (vec) copy_v3_v3(vec, mat[1]); @@ -1496,7 +1497,7 @@ void mat3_to_vec_roll(float mat[][3], float *vec, float *roll) /* Calculates the rest matrix of a bone based * On its vector and a roll around that vector */ -void vec_roll_to_mat3(float *vec, float roll, float mat[][3]) +void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]) { float nor[3], axis[3], target[3] = {0, 1, 0}; float theta; diff --git a/source/blender/blenkernel/intern/booleanops_mesh.c b/source/blender/blenkernel/intern/booleanops_mesh.c index 8dbf2c1c828..ea626df5018 100644 --- a/source/blender/blenkernel/intern/booleanops_mesh.c +++ b/source/blender/blenkernel/intern/booleanops_mesh.c @@ -45,7 +45,7 @@ void CSG_DestroyMeshDescriptor( CSG_MeshDescriptor *mesh -){ +) { // Call mesh descriptors destroy function.... mesh->m_destroy_func(mesh); } @@ -66,7 +66,7 @@ static void CSG_DestroyCSGMeshInternals( CSG_MeshDescriptor *mesh -){ +) { CSG_FreeVertexDescriptor(&(mesh->m_vertex_iterator)); CSG_FreeFaceDescriptor(&(mesh->m_face_iterator)); } @@ -102,7 +102,7 @@ MakeCSGMeshFromBlenderBase( CSG_LoadBlenderMesh( Object * obj, CSG_MeshDescriptor *output -){ +) { Mesh *me; if (output == NULL || obj == NULL) return 0; @@ -132,7 +132,7 @@ CSG_LoadBlenderMesh( int CSG_AddMeshToBlender( CSG_MeshDescriptor *mesh -){ +) { Mesh *me_new = NULL; Object *ob_new = NULL; float inv_mat[4][4]; @@ -172,7 +172,7 @@ CSG_PerformOp( CSG_MeshDescriptor *mesh2, int int_op_type, CSG_MeshDescriptor *output -){ +) { CSG_OperationType op_type; CSG_BooleanOperation * bool_op = CSG_NewBooleanFunction(); @@ -241,7 +241,7 @@ NewBooleanMeshTest( struct Base * base, struct Base * base_select, int op_type -){ +) { CSG_MeshDescriptor m1,m2,output; CSG_MeshDescriptor output2,output3; diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index f5c39f3e30c..9e706c48430 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -833,7 +833,9 @@ void brush_painter_free(BrushPainter *painter) MEM_freeN(painter); } -static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, int x, int y, int w, int h, int xt, int yt, float *pos) +static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, + int x, int y, int w, int h, int xt, int yt, + const float pos[2]) { Scene *scene= painter->scene; Brush *brush= painter->brush; @@ -923,7 +925,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i } } -static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float *pos) +static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const float pos[2]) { const Scene *scene= painter->scene; Brush *brush= painter->brush; @@ -978,7 +980,7 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos); } -static void brush_painter_refresh_cache(BrushPainter *painter, float *pos, int use_color_correction) +static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2], int use_color_correction) { const Scene *scene= painter->scene; Brush *brush= painter->brush; @@ -1042,7 +1044,7 @@ static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pres brush->spacing = MAX2(1.0f, painter->startspacing*(1.5f-pressure)); } -void brush_jitter_pos(const Scene *scene, Brush *brush, float pos[2], float jitterpos[2]) +void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) { int use_jitter= brush->jitter != 0; @@ -1069,7 +1071,8 @@ void brush_jitter_pos(const Scene *scene, Brush *brush, float pos[2], float jitt } } -int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user, int use_color_correction) +int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, + void *user, int use_color_correction) { Scene *scene= painter->scene; Brush *brush= painter->brush; diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index b61074d9a94..39cfd1ad9e6 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -111,6 +111,13 @@ static int cdDM_getNumEdges(DerivedMesh *dm) static int cdDM_getNumTessFaces(DerivedMesh *dm) { + /* uncomment and add a breakpoint on the printf() + * to help debug tessfaces issues since BMESH merge. */ +#if 0 + if (dm->numTessFaceData == 0 && dm->numPolyData != 0) { + printf("%s: has no faces!, call DM_ensure_tessface() if you need them\n"); + } +#endif return dm->numTessFaceData; } @@ -223,20 +230,6 @@ static ListBase *cdDM_getPolyMap(Object *ob, DerivedMesh *dm) return cddm->pmap; } -static ListBase *cdDM_getFaceMap(Object *ob, DerivedMesh *dm) -{ - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; - - if(!cddm->fmap && ob->type == OB_MESH) { - Mesh *me= ob->data; - - create_vert_face_map(&cddm->fmap, &cddm->fmap_mem, me->mface, - me->totvert, me->totface); - } - - return cddm->fmap; -} - static int can_pbvh_draw(Object *ob, DerivedMesh *dm) { CDDerivedMesh *cddm = (CDDerivedMesh*) dm; @@ -799,7 +792,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, GPU_normal_setup( dm ); GPU_uv_setup( dm ); if( col != NULL ) { - /*if( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) { + /*if( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) { col = 0; } else if( mcol && dm->drawObject->colType == CD_MCOL ) { col = 0; @@ -1689,7 +1682,6 @@ static CDDerivedMesh *cdDM_create(const char *desc) dm->getPBVH = cdDM_getPBVH; dm->getPolyMap = cdDM_getPolyMap; - dm->getFaceMap = cdDM_getFaceMap; dm->drawVerts = cdDM_drawVerts; @@ -2781,3 +2773,23 @@ void CDDM_set_mface(DerivedMesh *dm, MFace *mface) cddm->mface = mface; } + +void CDDM_set_mloop(DerivedMesh *dm, MLoop *mloop) +{ + CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + + if (!CustomData_has_layer(&dm->loopData, CD_MLOOP)) + CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_ASSIGN, mloop, dm->numLoopData); + + cddm->mloop = mloop; +} + +void CDDM_set_mpoly(DerivedMesh *dm, MPoly *mpoly) +{ + CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + + if (!CustomData_has_layer(&dm->polyData, CD_MPOLY)) + CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_ASSIGN, mpoly, dm->numPolyData); + + cddm->mpoly = mpoly; +} diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 10a955760f0..ecb1ae4bed3 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -194,10 +194,10 @@ gsl_poly_solve_cubic (double a, double b, double c, if (R == 0 && Q == 0) { - *x0 = - a / 3 ; - *x1 = - a / 3 ; - *x2 = - a / 3 ; - return 3 ; + *x0 = - a / 3; + *x1 = - a / 3; + *x2 = - a / 3; + return 3; } else if (CR2 == CQ3) { @@ -222,7 +222,7 @@ gsl_poly_solve_cubic (double a, double b, double c, *x1 = - sqrtQ - a / 3; *x2 = 2 * sqrtQ - a / 3; } - return 3 ; + return 3; } else if (CR2 < CQ3) /* equivalent to R2 < Q3 */ { @@ -237,14 +237,14 @@ gsl_poly_solve_cubic (double a, double b, double c, /* Sort *x0, *x1, *x2 into increasing order */ if (*x0 > *x1) - mySWAP(*x0, *x1) ; + mySWAP(*x0, *x1); if (*x1 > *x2) { - mySWAP(*x1, *x2) ; + mySWAP(*x1, *x2); if (*x0 > *x1) - mySWAP(*x0, *x1) ; + mySWAP(*x0, *x1); } return 3; @@ -253,7 +253,7 @@ gsl_poly_solve_cubic (double a, double b, double c, { double sgnR = (R >= 0 ? 1 : -1); double A = -sgnR * pow (fabs (R) + sqrt (R2 - Q3), 1.0/3.0); - double B = Q / A ; + double B = Q / A; *x0 = A + B - a / 3; return 1; } @@ -297,27 +297,27 @@ gsl_poly_solve_quadratic (double a, double b, double c, { double sgnb = (b > 0 ? 1 : -1); double temp = -0.5 * (b + sgnb * sqrt (disc)); - double r1 = temp / a ; - double r2 = c / temp ; + double r1 = temp / a; + double r2 = c / temp; if (r1 < r2) { - *x0 = r1 ; - *x1 = r2 ; + *x0 = r1; + *x1 = r2; } else { - *x0 = r2 ; - *x1 = r1 ; + *x0 = r2; + *x1 = r1; } } return 2; } else if (disc == 0) { - *x0 = -0.5 * b / a ; - *x1 = -0.5 * b / a ; - return 2 ; + *x0 = -0.5 * b / a; + *x1 = -0.5 * b / a; + return 2; } else { diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 6536dfb529e..931934f8052 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -66,9 +66,9 @@ /* globals */ /* local */ -static int cu_isectLL(float *v1, float *v2, float *v3, float *v4, +static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], const float v4[3], short cox, short coy, - float *labda, float *mu, float *vec); + float *labda, float *mu, float vec[3]); void unlink_curve(Curve *cu) { @@ -1500,7 +1500,9 @@ void makebevelcurve(Scene *scene, Object *ob, ListBase *disp, int forRender) } } -static int cu_isectLL(float *v1, float *v2, float *v3, float *v4, short cox, short coy, float *labda, float *mu, float *vec) +static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], const float v4[3], + short cox, short coy, + float *labda, float *mu, float vec[3]) { /* return: -1: colliniar diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c index a95cd8d00d8..822293c35e1 100644 --- a/source/blender/blenkernel/intern/deform.c +++ b/source/blender/blenkernel/intern/deform.c @@ -51,7 +51,7 @@ void defgroup_copy_list(ListBase *outbase, ListBase *inbase) outbase->first= outbase->last= NULL; - for (defgroup = inbase->first; defgroup; defgroup=defgroup->next){ + for (defgroup = inbase->first; defgroup; defgroup=defgroup->next) { defgroupn= defgroup_duplicate(defgroup); BLI_addtail(outbase, defgroupn); } diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 217eb0d68c6..a5097054de2 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -349,7 +349,7 @@ static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Objec for(base = scene->base.first; base; base= base->next) { if((base->lay & ob->lay) && base->object->pd) { Object *ob1= base->object; - if((ob1->pd->deflect || ob1->pd->forcefield) && (ob1 != ob)) { + if((ob1->pd->deflect || ob1->pd->forcefield) && (ob1 != ob)) { node2 = dag_get_node(dag, ob1); dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Field Collision"); } @@ -380,7 +380,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O node->customdata_mask= 0; if (ob->type == OB_ARMATURE) { - if (ob->pose){ + if (ob->pose) { bPoseChannel *pchan; bConstraint *con; @@ -1421,7 +1421,8 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a retval = 1; } // else if (itA->node->color == DAG_BLACK) { // cross or forward -// ; +// +// } } itA = itA->next; } @@ -1770,7 +1771,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) if (node) { node = pop_queue(nqueue); if (node->ob == sce) // we are done - break ; + break; node->color = DAG_BLACK; time++; @@ -2068,7 +2069,7 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho sce->theDag->time++; // so we know which nodes were accessed lasttime= sce->theDag->time; for(itA = firstnode->child; itA; itA= itA->next) { - if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB) { + if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB) { ob= (Object*)(itA->node->ob); if(ob->recalc & OB_RECALC_ALL) { @@ -2565,7 +2566,7 @@ static void dag_id_flush_update(Scene *sce, ID *id) } if(idtype == ID_MC) { - for(obt=bmain->object.first; obt; obt= obt->id.next){ + for(obt=bmain->object.first; obt; obt= obt->id.next) { bConstraint *con; for (con = obt->constraints.first; con; con=con->next) { bConstraintTypeInfo *cti= constraint_get_typeinfo(con); @@ -2890,7 +2891,7 @@ void DAG_pose_sort(Object *ob) if (node) { node = pop_queue(nqueue); if (node->ob == NULL) // we are done - break ; + break; node->color = DAG_BLACK; /* put node in new list */ diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 3a67c66165a..ea84f73b27f 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -1110,7 +1110,7 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, if(forRender || nu->hide==0) { int resolu= nu->resolu, resolv= nu->resolv; - if(forRender){ + if(forRender) { if(cu->resolu_ren) resolu= cu->resolu_ren; if(cu->resolv_ren) resolv= cu->resolv_ren; } diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 9a8946ae61e..edd1bc6d679 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -4161,7 +4161,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force /* * Spread Effect */ - if (surface->effect & MOD_DPAINT_EFFECT_DO_SPREAD) { + if (surface->effect & MOD_DPAINT_EFFECT_DO_SPREAD) { float eff_scale = distance_scale*EFF_MOVEMENT_PER_FRAME*surface->spread_speed*timescale; /* Copy current surface to the previous points array to read unmodified values */ @@ -4204,7 +4204,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force /* * Shrink Effect */ - if (surface->effect & MOD_DPAINT_EFFECT_DO_SHRINK) { + if (surface->effect & MOD_DPAINT_EFFECT_DO_SHRINK) { float eff_scale = distance_scale*EFF_MOVEMENT_PER_FRAME*surface->shrink_speed*timescale; /* Copy current surface to the previous points array to read unmodified values */ diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index 5a82fde8487..f73a2ff6c1a 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -1125,7 +1125,7 @@ static void emDM_drawMappedFacesMat( /* always use smooth shading even for flat faces, else vertex colors wont interpolate */ glShadeModel(GL_SMOOTH); - BM_mesh_elem_index_ensure(bm, BM_VERT); + BM_mesh_elem_index_ensure(bm, BM_VERT|BM_FACE); #define PASSATTRIB(loop, eve, vert) { \ if (attribs.totorco) { \ diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 69d860bfb08..82a5d9aba3a 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -508,7 +508,7 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNU falloff=0.0f; else if(eff->pd->zdir == PFIELD_Z_NEG && fac > 0.0f) falloff=0.0f; - else switch(eff->pd->falloff){ + else switch(eff->pd->falloff) { case PFIELD_FALL_SPHERE: falloff*= falloff_func_dist(eff->pd, efd->distance); break; @@ -610,8 +610,9 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin ParticleKey state; /* exclude the particle itself for self effecting particles */ - if(eff->psys == point->psys && *efd->index == point->index) - ; + if(eff->psys == point->psys && *efd->index == point->index) { + /* pass */ + } else { ParticleSimulationData sim= {NULL}; sim.scene= eff->scene; @@ -809,7 +810,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP } } - if(eff->pd->flag & PFIELD_TEX_2D){ + if(eff->pd->flag & PFIELD_TEX_2D) { float fac = -dot_v3v3(force, efd->nor); madd_v3_v3fl(force, efd->nor, fac); } @@ -836,7 +837,7 @@ static void do_physical_effector(EffectorCache *eff, EffectorData *efd, Effected copy_v3_v3(force, efd->vec_to_point); - switch(pd->forcefield){ + switch(pd->forcefield) { case PFIELD_WIND: copy_v3_v3(force, efd->nor); mul_v3_fl(force, strength * efd->falloff); @@ -1000,7 +1001,7 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we do_physical_effector(eff, &efd, point, force); // for softbody backward compatibility - if(point->flag & PE_WIND_AS_SPEED && impulse){ + if(point->flag & PE_WIND_AS_SPEED && impulse) { sub_v3_v3v3(temp2, force, temp1); sub_v3_v3v3(impulse, impulse, temp2); } diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 5feeb4c300d..fa20db0fe72 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -1687,7 +1687,7 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime) * than the horizontal distance between (v1-v4). * This is to prevent curve loops. */ -void correct_bezpart (float *v1, float *v2, float *v3, float *v4) +void correct_bezpart(float v1[2], float v2[2], float v3[2], float v4[2]) { float h1[2], h2[2], len1, len2, len, fac; diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c index 95c0aa60991..8098706e370 100644 --- a/source/blender/blenkernel/intern/fmodifier.c +++ b/source/blender/blenkernel/intern/fmodifier.c @@ -571,7 +571,7 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), * 2) if before first frame or after last frame, make sure some cycling is in use */ if (evaltime < prevkey[0]) { - if (data->before_mode) { + if (data->before_mode) { side= -1; mode= data->before_mode; cycles= data->before_cycles; diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index f45899ff365..5a37a65ddbf 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -333,7 +333,7 @@ static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, i nu2->flagu = CU_NURB_CYCLIC; bp = (BPoint*)MEM_callocN(4 * sizeof(BPoint),"underline_bp"); - if (bp == NULL){ + if (bp == NULL) { MEM_freeN(nu2); return; } @@ -399,7 +399,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo while(nu1) { bezt1 = nu1->bezt; - if (bezt1){ + if (bezt1) { nu2 =(Nurb*) MEM_mallocN(sizeof(Nurb),"duplichar_nurb"); if (nu2 == NULL) break; memcpy(nu2, nu1, sizeof(struct Nurb)); @@ -419,7 +419,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo i = nu2->pntsu; bezt2 = (BezTriple*)MEM_mallocN(i * sizeof(BezTriple),"duplichar_bezt2"); - if (bezt2 == NULL){ + if (bezt2 == NULL) { MEM_freeN(nu2); break; } diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index 8ebac31ad95..989ccf65a88 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -129,7 +129,7 @@ void unlink_group(Group *group) #endif } - for(psys=ob->particlesystem.first; psys; psys=psys->next){ + for(psys=ob->particlesystem.first; psys; psys=psys->next) { if(psys->part->dup_group==group) psys->part->dup_group= NULL; #if 0 /* not used anymore, only keps for readfile.c, no need to account for this */ diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c index bcbce2bc1c2..58c88682d3f 100644 --- a/source/blender/blenkernel/intern/icons.c +++ b/source/blender/blenkernel/intern/icons.c @@ -263,7 +263,7 @@ int BKE_icon_getid(struct ID* id) id->icon_id = get_next_free_id(); - if (!id->icon_id){ + if (!id->icon_id) { printf("BKE_icon_getid: Internal error - not enough IDs\n"); return 0; } diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index 3bcb262fac8..093399832a1 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -489,7 +489,7 @@ void IDP_ReplaceGroupInGroup(IDProperty *dest, IDProperty *src) void IDP_ReplaceInGroup(IDProperty *group, IDProperty *prop) { IDProperty *loop; - if((loop= IDP_GetPropertyFromGroup(group, prop->name))) { + if ((loop= IDP_GetPropertyFromGroup(group, prop->name))) { BLI_insertlink(&group->data.group, loop, prop); BLI_remlink(&group->data.group, loop); @@ -506,7 +506,7 @@ void IDP_ReplaceInGroup(IDProperty *group, IDProperty *prop) or 1 if it succeeded in adding to the group.*/ int IDP_AddToGroup(IDProperty *group, IDProperty *prop) { - if(IDP_GetPropertyFromGroup(group, prop->name) == NULL) { + if (IDP_GetPropertyFromGroup(group, prop->name) == NULL) { group->len++; BLI_addtail(&group->data.group, prop); return 1; @@ -517,7 +517,7 @@ int IDP_AddToGroup(IDProperty *group, IDProperty *prop) int IDP_InsertToGroup(IDProperty *group, IDProperty *previous, IDProperty *pnew) { - if(IDP_GetPropertyFromGroup(group, pnew->name) == NULL) { + if (IDP_GetPropertyFromGroup(group, pnew->name) == NULL) { group->len++; BLI_insertlink(&group->data.group, previous, pnew); return 1; diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index f848ee3a676..3cc73d7f7f1 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -1122,11 +1122,11 @@ int BKE_add_image_extension(char *string, const char imtype) } #endif #ifdef WITH_CINEON - else if(imtype==R_IMF_IMTYPE_CINEON){ + else if(imtype==R_IMF_IMTYPE_CINEON) { if (!BLI_testextensie(string, ".cin")) extension= ".cin"; } - else if(imtype==R_IMF_IMTYPE_DPX){ + else if(imtype==R_IMF_IMTYPE_DPX) { if (!BLI_testextensie(string, ".dpx")) extension= ".dpx"; } diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 757d3ddf9ac..f54a885c55e 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1697,7 +1697,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec while(search) { // only handle active springs - // if(((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)){} + // if(((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) {} cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time); search = search->next; diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index f9c52f3c2ba..a2db2de6713 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -1344,7 +1344,7 @@ static void lib_indirect_test_id(ID *id, Library *lib) // XXX old animation system! -------------------------------------- { bActionStrip *strip; - for (strip=ob->nlastrips.first; strip; strip=strip->next){ + for (strip=ob->nlastrips.first; strip; strip=strip->next) { LIBTAG(strip->object); LIBTAG(strip->act); LIBTAG(strip->ipo); diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 7f05aaed9b0..52e9dcaa578 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -522,7 +522,7 @@ Object *find_basis_mball(Scene *scene, Object *basis) /* **************** POLYGONIZATION ************************ */ -void calc_mballco(MetaElem *ml, float *vec) +void calc_mballco(MetaElem *ml, float vec[3]) { if (ml->mat) { mul_m4_v3((float ( * )[4])ml->mat, vec); @@ -2282,3 +2282,54 @@ void metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) freepolygonize(&mbproc); } +/* basic vertex data functions */ +int BKE_metaball_minmax(MetaBall *mb, float min[3], float max[3]) +{ + MetaElem *ml; + + INIT_MINMAX(min, max); + + for (ml = mb->elems.first; ml; ml = ml->next) { + DO_MINMAX(&ml->x, min, max); + } + + return (mb->elems.first != NULL); +} + +int BKE_metaball_center_median(MetaBall *mb, float cent[3]) +{ + MetaElem *ml; + int total= 0; + + zero_v3(cent); + + for (ml = mb->elems.first; ml; ml = ml->next) { + add_v3_v3(cent, &ml->x); + } + + if (total) + mul_v3_fl(cent, 1.0f/(float)total); + + return (total != 0); +} + +int BKE_metaball_center_bounds(MetaBall *mb, float cent[3]) +{ + float min[3], max[3]; + + if (BKE_metaball_minmax(mb, min, max)) { + mid_v3_v3v3(cent, min, max); + return 1; + } + + return 0; +} + +void BKE_metaball_translate(MetaBall *mb, float offset[3]) +{ + MetaElem *ml; + + for (ml = mb->elems.first; ml; ml = ml->next) { + add_v3_v3(&ml->x, offset); + } +} diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index ca22d917b50..c9b73376a3d 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -683,15 +683,15 @@ BoundBox *mesh_get_bb(Object *ob) return me->bb; } -void mesh_get_texspace(Mesh *me, float *loc_r, float *rot_r, float *size_r) +void mesh_get_texspace(Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]) { if (!me->bb) { tex_space_mesh(me); } - if (loc_r) copy_v3_v3(loc_r, me->loc); - if (rot_r) copy_v3_v3(rot_r, me->rot); - if (size_r) copy_v3_v3(size_r, me->size); + if (r_loc) copy_v3_v3(r_loc, me->loc); + if (r_rot) copy_v3_v3(r_rot, me->rot); + if (r_size) copy_v3_v3(r_size, me->size); } float *get_mesh_orco_verts(Object *ob) @@ -1801,7 +1801,7 @@ void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int } -static void bmesh_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol) +static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol) { MTFace *texface; MTexPoly *texpoly; @@ -1937,7 +1937,7 @@ void convert_mfaces_to_mpolys(Mesh *mesh) #undef ML - bmesh_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol); + bm_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol); } /* note, we dont convert FGons at all, these are not even real ngons, @@ -2097,27 +2097,6 @@ void create_vert_poly_map(ListBase **map, IndexNode **mem, } /* Generates a map where the key is the vertex and the value is a list - of faces that use that vertex as a corner. The lists are allocated - from one memory pool. */ -void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface) -{ - int i,j; - IndexNode *node = NULL; - - (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map"); - (*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem"); - node = *mem; - - /* Find the users */ - for (i = 0; i < totface; ++i) { - for (j = 0; j < (mface[i].v4?4:3); ++j, ++node) { - node->index = i; - BLI_addtail(&(*map)[((unsigned int*)(&mface[i]))[j]], node); - } - } -} - -/* Generates a map where the key is the vertex and the value is a list of edges that use that vertex as an endpoint. The lists are allocated from one memory pool. */ void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge) @@ -2384,7 +2363,7 @@ int mesh_recalcTesselation(CustomData *fdata, totface = mface_index; - /* note essential but without this we store over-alloc'd memory in the CustomData layers */ + /* not essential but without this we store over-alloc'd memory in the CustomData layers */ if (LIKELY((MEM_allocN_len(mface) / sizeof(*mface)) != totface)) { mface = MEM_reallocN(mface, sizeof(*mface) * totface); mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface); @@ -2854,6 +2833,42 @@ float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart, } } +/* Find the index of the loop in 'poly' which references vertex, + returns -1 if not found */ +int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, + unsigned vert) +{ + int j; + for (j = 0; j < poly->totloop; j++, loopstart++) { + if (loopstart->v == vert) + return j; + } + + return -1; +} + +/* Fill 'adj_r' with the loop indices in 'poly' adjacent to the + vertex. Returns the index of the loop matching vertex, or -1 if the + vertex is not in 'poly' */ +int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly, + const MLoop *mloop, unsigned vert) +{ + int corner = poly_find_loop_from_vert(poly, + &mloop[poly->loopstart], + vert); + + if(corner != -1) { + const MLoop *ml = &mloop[poly->loopstart + corner]; + + /* vertex was found */ + adj_r[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v; + adj_r[1] = ml->v; + adj_r[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v; + } + + return corner; +} + /* basic vertex data functions */ int minmax_mesh(Mesh *me, float min[3], float max[3]) { diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c index 0f6fedb0b08..4a988f0b278 100644 --- a/source/blender/blenkernel/intern/mesh_validate.c +++ b/source/blender/blenkernel/intern/mesh_validate.c @@ -233,13 +233,13 @@ int BKE_mesh_validate_arrays( Mesh *me, if(remove == FALSE) { if(mf->v4) { if(mf->v1 == mf->v2) { PRINT(" face %u: verts invalid, v1/v2 both %u\n", i, mf->v1); remove= do_fixes; } - if(mf->v1 == mf->v3) { PRINT(" face %u: verts invalid, v1/v3 both %u\n", i, mf->v1); remove= do_fixes; } - if(mf->v1 == mf->v4) { PRINT(" face %u: verts invalid, v1/v4 both %u\n", i, mf->v1); remove= do_fixes; } + if(mf->v1 == mf->v3) { PRINT(" face %u: verts invalid, v1/v3 both %u\n", i, mf->v1); remove= do_fixes; } + if(mf->v1 == mf->v4) { PRINT(" face %u: verts invalid, v1/v4 both %u\n", i, mf->v1); remove= do_fixes; } - if(mf->v2 == mf->v3) { PRINT(" face %u: verts invalid, v2/v3 both %u\n", i, mf->v2); remove= do_fixes; } - if(mf->v2 == mf->v4) { PRINT(" face %u: verts invalid, v2/v4 both %u\n", i, mf->v2); remove= do_fixes; } + if(mf->v2 == mf->v3) { PRINT(" face %u: verts invalid, v2/v3 both %u\n", i, mf->v2); remove= do_fixes; } + if(mf->v2 == mf->v4) { PRINT(" face %u: verts invalid, v2/v4 both %u\n", i, mf->v2); remove= do_fixes; } - if(mf->v3 == mf->v4) { PRINT(" face %u: verts invalid, v3/v4 both %u\n", i, mf->v3); remove= do_fixes; } + if(mf->v3 == mf->v4) { PRINT(" face %u: verts invalid, v3/v4 both %u\n", i, mf->v3); remove= do_fixes; } } else { if(mf->v1 == mf->v2) { PRINT(" faceT %u: verts invalid, v1/v2 both %u\n", i, mf->v1); remove= do_fixes; } diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index 911d303b4cf..9a67260ded4 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -55,7 +55,6 @@ #include "BLI_linklist.h" #include "BLI_string.h" -#include "BKE_bmesh.h" #include "BKE_cloth.h" #include "BKE_key.h" #include "BKE_multires.h" diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c index 2fdf0e0bb70..6bca40be1e2 100644 --- a/source/blender/blenkernel/intern/modifiers_bmesh.c +++ b/source/blender/blenkernel/intern/modifiers_bmesh.c @@ -36,6 +36,7 @@ #include "BLI_array.h" +#include "BKE_DerivedMesh.h" #include "BKE_bmesh.h" #include "BKE_tessmesh.h" diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index a0f440c10c0..95f4b465beb 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -66,8 +66,15 @@ static const int multires_max_levels = 13; static const int multires_grid_tot[] = {0, 4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409}; static const int multires_side_tot[] = {0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097}; +/* See multiresModifier_disp_run for description of each operation */ +typedef enum { + APPLY_DISPLACEMENTS, + CALC_DISPLACEMENTS, + ADD_DISPLACEMENTS, +} DispOp; + static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert); -static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl); +static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, DMGridData **oldGridData, int totlvl); DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob) { @@ -496,7 +503,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) { DerivedMesh *cddm, *dispdm, *origdm; Mesh *me; - ListBase *fmap; + ListBase *pmap; float (*origco)[3]; int i, j, offset, totlvl; @@ -526,7 +533,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) /* heuristic to produce a better-fitting base mesh */ cddm = CDDM_from_mesh(me, NULL); - fmap = cddm->getFaceMap(ob, cddm); + pmap = cddm->getPolyMap(ob, cddm); origco = MEM_callocN(sizeof(float)*3*me->totvert, "multires apply base origco"); for (i = 0; i < me->totvert ;++i) copy_v3_v3(origco[i], me->mvert[i].co); @@ -537,18 +544,17 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) float dist; int tot; - /* don't adjust verts not used by at least one face */ - if (!fmap[i].first) + /* don't adjust verts not used by at least one poly */ + if (!pmap[i].first) continue; /* find center */ - for (n = fmap[i].first, tot = 0; n; n = n->next) { - MFace *f = &me->mface[n->index]; - int S = f->v4 ? 4 : 3; + for (n = pmap[i].first, tot = 0; n; n = n->next) { + const MPoly *p = &me->mpoly[n->index]; /* this double counts, not sure if that's bad or good */ - for (j = 0; j < S; ++j) { - int vndx = (&f->v1)[j]; + for (j = 0; j < p->totloop; ++j) { + int vndx = me->mloop[p->loopstart + j].v; if (vndx != i) { add_v3_v3(center, origco[vndx]); ++tot; @@ -558,23 +564,36 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) mul_v3_fl(center, 1.0f / tot); /* find normal */ - for (n = fmap[i].first; n; n = n->next) { - MFace *f = &me->mface[n->index]; - int S = f->v4 ? 4 : 3; - float v[4][3], no[3]; + for (n = pmap[i].first; n; n = n->next) { + const MPoly *p = &me->mpoly[n->index]; + MPoly fake_poly; + MLoop *fake_loops; + float (*fake_co)[3]; + float no[3]; + + /* set up poly, loops, and coords in order to call + mesh_calc_poly_normal_coords() */ + fake_poly.totloop = p->totloop; + fake_poly.loopstart = 0; + fake_loops = MEM_mallocN(sizeof(MLoop) * p->totloop, "fake_loops"); + fake_co = MEM_mallocN(sizeof(float) * 3 * p->totloop, "fake_co"); - for (j = 0; j < S; ++j) { - int vndx = (&f->v1)[j]; + for (j = 0; j < p->totloop; ++j) { + int vndx = me->mloop[p->loopstart + j].v; + + fake_loops[j].v = j; + if (vndx == i) - copy_v3_v3(v[j], center); + copy_v3_v3(fake_co[j], center); else - copy_v3_v3(v[j], origco[vndx]); + copy_v3_v3(fake_co[j], origco[vndx]); } - if (S == 4) - normal_quad_v3(no, v[0], v[1], v[2], v[3]); - else - normal_tri_v3(no, v[0], v[1], v[2]); + mesh_calc_poly_normal_coords(&fake_poly, fake_loops, + (const float(*)[3])fake_co, no); + MEM_freeN(fake_loops); + MEM_freeN(fake_co); + add_v3_v3(avg_no, no); } normalize_v3(avg_no); @@ -597,7 +616,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) cddm->release(cddm); /* calc disps */ - multiresModifier_disp_run(dispdm, me, NULL, 1, 0, origdm->getGridData(origdm), totlvl); + multiresModifier_disp_run(dispdm, me, NULL, CALC_DISPLACEMENTS, origdm->getGridData(origdm), totlvl); origdm->release(origdm); dispdm->release(dispdm); @@ -664,7 +683,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl multires_reallocate_mdisps(me->totloop, mdisps, totlvl); /* compute displacements */ - multiresModifier_disp_run(highdm, me, NULL, 1, 0, subGridData, totlvl); + multiresModifier_disp_run(highdm, me, NULL, CALC_DISPLACEMENTS, subGridData, totlvl); /* free */ highdm->release(highdm); @@ -709,7 +728,7 @@ void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData ** } } -static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl) +static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, DMGridData **oldGridData, int totlvl) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm; DMGridData **gridData, **subGridData; @@ -719,7 +738,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm int i, k, /*numGrids,*/ gridSize, dGridSize, dSkip; int totloop, totpoly; - /*this happens in the dm made by bmesh_set_mdisps_space*/ + /* this happens in the dm made by bmesh_mdisps_space_set */ if (dm2 && CustomData_has_layer(&dm2->loopData, CD_MDISPS)) { mpoly = CustomData_get_layer(&dm2->polyData, CD_MPOLY); mdisps = CustomData_get_layer(&dm2->loopData, CD_MDISPS); @@ -732,7 +751,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm } if (!mdisps) { - if (invert) + if (op == CALC_DISPLACEMENTS) mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop); else return; @@ -791,29 +810,34 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm column_vectors_to_mat3(mat, tx, ty, no); - if (!invert) { - /* convert to object space and add */ + switch(op) { + case APPLY_DISPLACEMENTS: + /* Convert displacement to object space + and add to grid points */ mul_v3_m3v3(disp, mat, data); add_v3_v3v3(co, sco, disp); - } - else if (!add) { - /* convert difference to tangent space */ + break; + case CALC_DISPLACEMENTS: + /* Calculate displacement between new and old + grid points and convert to tangent space */ sub_v3_v3v3(disp, co, sco); invert_m3(mat); mul_v3_m3v3(data, mat, disp); - } - else { - /* convert difference to tangent space */ + break; + case ADD_DISPLACEMENTS: + /* Convert subdivided displacements to tangent + space and add to the original displacements */ invert_m3(mat); mul_v3_m3v3(d, mat, co); add_v3_v3(data, d); + break; } } } } } - if (!invert) { + if (op == APPLY_DISPLACEMENTS) { ccgSubSurf_stitchFaces(ccgdm->ss, 0, NULL, 0); ccgSubSurf_updateNormals(ccgdm->ss, NULL, 0); } @@ -889,7 +913,7 @@ static void multiresModifier_update(DerivedMesh *dm) ccgSubSurf_updateLevels(ss, lvl, NULL, 0); /* add to displacements */ - multiresModifier_disp_run(highdm, me, NULL, 1, 1, subGridData, mmd->totlvl); + multiresModifier_disp_run(highdm, me, NULL, ADD_DISPLACEMENTS, subGridData, mmd->totlvl); /* free */ highdm->release(highdm); @@ -907,7 +931,7 @@ static void multiresModifier_update(DerivedMesh *dm) subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); cddm->release(cddm); - multiresModifier_disp_run(dm, me, NULL, 1, 0, subdm->getGridData(subdm), mmd->totlvl); + multiresModifier_disp_run(dm, me, NULL, CALC_DISPLACEMENTS, subdm->getGridData(subdm), mmd->totlvl); subdm->release(subdm); } @@ -1104,7 +1128,7 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); /*run displacement*/ - multiresModifier_disp_run(result, ob->data, dm, 0, 0, subGridData, mmd->totlvl); + multiresModifier_disp_run(result, ob->data, dm, APPLY_DISPLACEMENTS, subGridData, mmd->totlvl); for (i = 0; i < numGrids; i++) MEM_freeN(subGridData[i]); diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c index 12f403d028f..a6795ed3a7d 100644 --- a/source/blender/blenkernel/intern/nla.c +++ b/source/blender/blenkernel/intern/nla.c @@ -1073,7 +1073,7 @@ void BKE_nlastrip_set_active (AnimData *adt, NlaStrip *strip) /* loop over tracks, deactivating*/ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) { - for (nls= nlt->strips.first; nls; nls= nls->next) { + for (nls= nlt->strips.first; nls; nls= nls->next) { if (nls != strip) nls->flag &= ~NLASTRIP_FLAG_ACTIVE; else diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index cf2cbaed8f1..c394a5354f1 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -542,6 +542,55 @@ void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock) ntree->update |= NTREE_UPDATE_LINKS; } +void nodeInternalRelink(bNodeTree *ntree, bNode *node) +{ + bNodeLink *link, *link_next; + ListBase intlinks; + + if (!node->typeinfo->internal_connect) + return; + + intlinks = node->typeinfo->internal_connect(ntree, node); + + /* store link pointers in output sockets, for efficient lookup */ + for (link=intlinks.first; link; link=link->next) + link->tosock->link = link; + + /* redirect downstream links */ + for (link=ntree->links.first; link; link=link_next) { + link_next = link->next; + + /* do we have internal link? */ + if (link->fromnode==node) { + if (link->fromsock->link) { + /* get the upstream input link */ + bNodeLink *fromlink = link->fromsock->link->fromsock->link; + /* skip the node */ + if (fromlink) { + link->fromnode = fromlink->fromnode; + link->fromsock = fromlink->fromsock; + + ntree->update |= NTREE_UPDATE_LINKS; + } + else + nodeRemLink(ntree, link); + } + else + nodeRemLink(ntree, link); + } + } + + /* remove remaining upstream links */ + for (link=ntree->links.first; link; link=link_next) { + link_next = link->next; + + if (link->tonode==node) + nodeRemLink(ntree, link); + } + + BLI_freelistN(&intlinks); +} + /* transforms node location to area coords */ void nodeSpaceCoords(bNode *node, float *locx, float *locy) { @@ -1633,11 +1682,8 @@ void node_type_base(bNodeTreeType *ttype, bNodeType *ntype, int type, const char ntype->flag = flag; /* Default muting stuff. */ - if(ttype) { - ntype->mutefunc = ttype->mutefunc; - ntype->mutelinksfunc = ttype->mutelinksfunc; - ntype->gpumutefunc = ttype->gpumutefunc; - } + if(ttype) + ntype->internal_connect = ttype->internal_connect; /* default size values */ ntype->width = 140; @@ -1733,14 +1779,9 @@ void node_type_exec_new(struct bNodeType *ntype, ntype->newexecfunc = newexecfunc; } -void node_type_mute(struct bNodeType *ntype, - void (*mutefunc)(void *data, int thread, struct bNode *, void *nodedata, - struct bNodeStack **, struct bNodeStack **), - ListBase (*mutelinksfunc)(struct bNodeTree *, struct bNode *, struct bNodeStack **, struct bNodeStack **, - struct GPUNodeStack *, struct GPUNodeStack *)) +void node_type_internal_connect(bNodeType *ntype, ListBase (*internal_connect)(bNodeTree *, bNode *)) { - ntype->mutefunc = mutefunc; - ntype->mutelinksfunc = mutelinksfunc; + ntype->internal_connect = internal_connect; } void node_type_gpu(struct bNodeType *ntype, int (*gpufunc)(struct GPUMaterial *mat, struct bNode *node, struct GPUNodeStack *in, struct GPUNodeStack *out)) @@ -1753,12 +1794,6 @@ void node_type_gpu_ext(struct bNodeType *ntype, int (*gpuextfunc)(struct GPUMate ntype->gpuextfunc = gpuextfunc; } -void node_type_gpu_mute(struct bNodeType *ntype, int (*gpumutefunc)(struct GPUMaterial *, struct bNode *, void *, - struct GPUNodeStack *, struct GPUNodeStack *)) -{ - ntype->gpumutefunc = gpumutefunc; -} - void node_type_compatibility(struct bNodeType *ntype, short compatibility) { ntype->compatibility = compatibility; diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 01fe2f5d21a..74c996e9516 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1721,7 +1721,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4]) add_v3_v3(mat[3], vec); } -static void give_parvert(Object *par, int nr, float *vec) +static void give_parvert(Object *par, int nr, float vec[3]) { BMEditMesh *em; int a, count; @@ -2181,7 +2181,7 @@ void object_boundbox_flag(Object *ob, int flag, int set) } } -void object_get_dimensions(Object *ob, float *value) +void object_get_dimensions(Object *ob, float vec[3]) { BoundBox *bb = NULL; @@ -2191,11 +2191,11 @@ void object_get_dimensions(Object *ob, float *value) mat4_to_size( scale,ob->obmat); - value[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); - value[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); - value[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); + vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); + vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); + vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); } else { - value[0] = value[1] = value[2] = 0.f; + vec[0] = vec[1] = vec[2] = 0.f; } } @@ -2302,7 +2302,7 @@ void minmax_object(Object *ob, float min[3], float max[3]) } } -int minmax_object_duplis(Scene *scene, Object *ob, float *min, float *max) +int minmax_object_duplis(Scene *scene, Object *ob, float min[3], float max[3]) { int ok= 0; if ((ob->transflag & OB_DUPLI)==0) { diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c index f1412981935..00a66edc2b4 100644 --- a/source/blender/blenkernel/intern/ocean.c +++ b/source/blender/blenkernel/intern/ocean.c @@ -422,7 +422,7 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u { if (oc->_do_disp_y) { - ocr->disp[1] = INTERP(oc->_disp_y) ; + ocr->disp[1] = INTERP(oc->_disp_y); } if (oc->_do_normals) { diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 38a73daab2a..2e91d76cf21 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -167,7 +167,7 @@ ParticleSystem *psys_get_current(Object *ob) ParticleSystem *psys; if(ob==NULL) return NULL; - for(psys=ob->particlesystem.first; psys; psys=psys->next){ + for(psys=ob->particlesystem.first; psys; psys=psys->next) { if(psys->flag & PSYS_CURRENT) return psys; } @@ -219,12 +219,12 @@ Object *psys_get_lattice(ParticleSimulationData *sim) { Object *lattice=NULL; - if(psys_in_edit_mode(sim->scene, sim->psys)==0){ + if(psys_in_edit_mode(sim->scene, sim->psys)==0) { ModifierData *md = (ModifierData*)psys_get_modifier(sim->ob, sim->psys); - for(; md; md=md->next){ - if(md->type==eModifierType_Lattice){ + for(; md; md=md->next) { + if(md->type==eModifierType_Lattice) { LatticeModifierData *lmd = (LatticeModifierData *)md; lattice=lmd->object; break; @@ -523,7 +523,7 @@ void psys_free_pdd(ParticleSystem *psys) /* free everything */ void psys_free(Object *ob, ParticleSystem * psys) { - if(psys){ + if(psys) { int nr = 0; ParticleSystem * tpsys; @@ -536,14 +536,14 @@ void psys_free(Object *ob, ParticleSystem * psys) if(psys->edit && psys->free_edit) psys->free_edit(psys->edit); - if(psys->child){ + if(psys->child) { MEM_freeN(psys->child); psys->child = NULL; psys->totchild = 0; } // check if we are last non-visible particle system - for(tpsys=ob->particlesystem.first; tpsys; tpsys=tpsys->next){ + for(tpsys=ob->particlesystem.first; tpsys; tpsys=tpsys->next) { if(tpsys->part) { if(ELEM(tpsys->part->ren_as,PART_DRAW_OB,PART_DRAW_GR)) @@ -557,7 +557,7 @@ void psys_free(Object *ob, ParticleSystem * psys) if(!nr) ob->transflag &= ~OB_DUPLIPARTS; - if(psys->part){ + if(psys->part) { psys->part->id.us--; psys->part=NULL; } @@ -744,7 +744,7 @@ void psys_render_restore(Object *ob, ParticleSystem *psys) psys_free_path_cache(psys, NULL); - if(psys->child){ + if(psys->child) { MEM_freeN(psys->child); psys->child= 0; psys->totchild= 0; @@ -1029,10 +1029,10 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic interp_v3_v3v3v3v3(result->co, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t); - if(velocity){ + if(velocity) { float temp[3]; - if(dt>0.999f){ + if(dt>0.999f) { key_curve_position_weights(dt-0.001f, t, type); interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t); sub_v3_v3v3(result->vel, result->co, temp); @@ -1351,7 +1351,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData keytime = (real_t - keys[1].time) / dfra; /* convert velocity to timestep size */ - if(pind->keyed || pind->cache || point_vel){ + if(pind->keyed || pind->cache || point_vel) { invdt = dfra * 0.04f * (psys ? psys->part->timetweak : 1.f); mul_v3_fl(keys[1].vel, invdt); mul_v3_fl(keys[2].vel, invdt); @@ -1424,7 +1424,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or interp_v3_v3v3v3v3(vec, v1, v2, v3, v4, w); - if(nor){ + if(nor) { if(mface->flag & ME_SMOOTH) interp_v3_v3v3v3v3(nor, n1, n2, n3, n4, w); else @@ -1434,7 +1434,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or else { interp_v3_v3v3v3(vec, v1, v2, v3, w); - if(nor){ + if(nor) { if(mface->flag & ME_SMOOTH) interp_v3_v3v3v3(nor, n1, n2, n3, w); else @@ -1443,8 +1443,8 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or } /* calculate tangent vectors */ - if(utan && vtan){ - if(tface){ + if(utan && vtan) { + if(tface) { uv1= tface->uv[0]; uv2= tface->uv[1]; uv3= tface->uv[2]; @@ -1459,7 +1459,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or map_to_sphere( uv4, uv4+1,v4[0], v4[1], v4[2]); } - if(v4){ + if(v4) { s1= uv3[0] - uv1[0]; s2= uv4[0] - uv1[0]; @@ -1570,7 +1570,7 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int if(values==0 || index==-1) return 0.0; - switch(from){ + switch(from) { case PART_FROM_VERT: return values[index]; case PART_FROM_FACE: @@ -1824,10 +1824,10 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys) ModifierData *md; ParticleSystemModifierData *psmd; - for(md=ob->modifiers.first; md; md=md->next){ - if(md->type==eModifierType_ParticleSystem){ + for(md=ob->modifiers.first; md; md=md->next) { + if(md->type==eModifierType_ParticleSystem) { psmd= (ParticleSystemModifierData*) md; - if(psmd->psys==psys){ + if(psmd->psys==psys) { return psmd; } } @@ -1842,22 +1842,22 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float * { /* TODO */ float zerovec[3]={0.0f,0.0f,0.0f}; - if(vec){ + if(vec) { copy_v3_v3(vec,zerovec); } - if(nor){ + if(nor) { copy_v3_v3(nor,zerovec); } - if(utan){ + if(utan) { copy_v3_v3(utan,zerovec); } - if(vtan){ + if(vtan) { copy_v3_v3(vtan,zerovec); } - if(orco){ + if(orco) { copy_v3_v3(orco,zerovec); } - if(ornor){ + if(ornor) { copy_v3_v3(ornor,zerovec); } } @@ -1866,8 +1866,8 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float * /************************************************/ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) { - if(psmd){ - if(psmd->psys->part->distr==PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT){ + if(psmd) { + if(psmd->psys->part->distr==PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT) { if(vec) copy_v3_v3(vec,fuv); @@ -2007,13 +2007,13 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float inp_y=dot_v3v3(y_vec, vec_one); inp_z=dot_v3v3(z_vec, vec_one); - if(inp_y > 0.5f){ + if(inp_y > 0.5f) { copy_v3_v3(state_co, y_vec); mul_v3_fl(y_vec, amplitude*(float)cos(t)); mul_v3_fl(z_vec, amplitude/2.f*(float)sin(2.f*t)); } - else if(inp_z > 0.0f){ + else if(inp_z > 0.0f) { mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI/3.f)); madd_v3_v3fl(state_co, y_vec, -0.5f); @@ -2041,7 +2041,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float shape = 2.f*(float)M_PI * (1.f+shape); - if(t<shape){ + if(t<shape) { shape = t/shape; shape = (float)sqrt((double)shape); interp_v3_v3v3(result, result, state_co, shape); @@ -2064,7 +2064,7 @@ static float do_clump(ParticleKey *state, ParticleKey *par, float time, float cl { float clump = 0.f; - if(par && clumpfac!=0.0f){ + if(par && clumpfac!=0.0f) { float cpow; if(clumppow < 0.0f) @@ -2208,7 +2208,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time) totstrength *= weight; } - if(totstrength != 0.0f){ + if(totstrength != 0.0f) { if(totstrength > 1.0f) mul_v3_fl(effect, 1.0f / totstrength); CLAMP(totstrength, 0.0f, 1.0f); @@ -2287,7 +2287,7 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK } static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *state, float max_length, float *cur_length, float length, float *dvec) { - if(*cur_length + length > max_length){ + if(*cur_length + length > max_length) { mul_v3_fl(dvec, (max_length - *cur_length) / length); add_v3_v3v3(state->co, (state - 1)->co, dvec); keys->steps = k; @@ -2325,12 +2325,12 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup) /* hair dynamics pinning vgroup */ } - else if(psys->vgroup[vgroup]){ + else if(psys->vgroup[vgroup]) { MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); - if(dvert){ + if(dvert) { int totvert=dm->getNumVerts(dm), i; vg=MEM_callocN(sizeof(float)*totvert, "vg_cache"); - if(psys->vg_neg&(1<<vgroup)){ + if(psys->vg_neg&(1<<vgroup)) { for(i=0; i<totvert; i++) vg[i]= 1.0f - defvert_find_weight(&dvert[i], psys->vgroup[vgroup] - 1); } @@ -2357,14 +2357,14 @@ void psys_find_parents(ParticleSimulationData *sim) tree=BLI_kdtree_new(totparent); - for(p=0,cpa=sim->psys->child; p<totparent; p++,cpa++){ + for(p=0,cpa=sim->psys->child; p<totparent; p++,cpa++) { psys_particle_on_emitter(sim->psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0,orco,0); BLI_kdtree_insert(tree, p, orco, NULL); } BLI_kdtree_balance(tree); - for(; p<totchild; p++,cpa++){ + for(; p<totchild; p++,cpa++) { psys_particle_on_emitter(sim->psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0,orco,0); cpa->parent=BLI_kdtree_find_nearest(tree, orco, NULL, NULL); } @@ -2426,7 +2426,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c steps = (int)pow(2.0, (double)pset->draw_step); } - if(totchild && part->childtype==PART_CHILD_FACES){ + if(totchild && part->childtype==PART_CHILD_FACES) { totparent=(int)(totchild*part->parents*0.3f); if(G.rendering && part->child_nbr && part->ren_child_nbr) @@ -2479,7 +2479,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c /* set correct ipo timing */ #if 0 // XXX old animation system - if(part->flag&PART_ABS_TIME && part->ipo){ + if(part->flag&PART_ABS_TIME && part->ipo) { calc_ipo(part->ipo, cfra); execute_ipo((ID *)part, part->ipo); } @@ -2509,7 +2509,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle if(!pcache) return; - if(ctx->between){ + if(ctx->between) { ParticleData *pa = psys->particles + cpa->pa[0]; int w, needupdate; float foffset, wsum=0.f; @@ -2638,8 +2638,8 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle } /* create the child path */ - for(k=0,child=child_keys; k<=ctx->steps; k++,child++){ - if(ctx->between){ + for(k=0,child=child_keys; k<=ctx->steps; k++,child++) { + if(ctx->between) { int w=0; zero_v3(child->co); @@ -2696,7 +2696,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle } } - for(k=0,child=child_keys; k<=ctx->steps; k++,child++){ + for(k=0,child=child_keys; k<=ctx->steps; k++,child++) { t = (float)k/(float)ctx->steps; if(ctx->totparent) @@ -2720,7 +2720,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle do_child_modifiers(&ctx->sim, &ptex, (ParticleKey *)par, par_rot, cpa, orco, hairmat, (ParticleKey *)child, t); /* we have to correct velocity because of kink & clump */ - if(k>1){ + if(k>1) { sub_v3_v3v3((child-1)->vel, child->co, (child-2)->co); mul_v3_fl((child-1)->vel, 0.5); @@ -2732,7 +2732,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle sub_v3_v3v3(child->vel, child->co, (child-1)->co); /* check if path needs to be cut before actual end of data points */ - if(k){ + if(k) { sub_v3_v3v3(dvec, child->co, (child-1)->co); length = 1.0f/(float)ctx->steps; k = check_path_length(k, child_keys, child, max_length, &cur_length, length, dvec); @@ -2763,7 +2763,7 @@ static void *exec_child_path_cache(void *data) ChildParticle *cpa; int i, totchild= ctx->totchild, first= 0; - if(thread->tot > 1){ + if(thread->tot > 1) { first= ctx->parent_pass? 0 : ctx->totparent; totchild= ctx->parent_pass? ctx->totparent : ctx->totchild; } @@ -2988,7 +2988,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) dietime = birthtime + pa_length * (dietime - birthtime); /*--interpolate actual path from data points--*/ - for(k=0, ca=cache[p]; k<=steps; k++, ca++){ + for(k=0, ca=cache[p]; k<=steps; k++, ca++) { time = (float)k / (float)steps; t = birthtime + time * (dietime - birthtime); result.time = -t; @@ -3062,7 +3062,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) psys->totcached = totpart; - if(psys->lattice){ + if(psys->lattice) { end_latt_deform(psys->lattice); psys->lattice= NULL; } @@ -3125,7 +3125,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /*---first main loop: create all actual particles' paths---*/ - for(i=0, point=edit->points; i<totpart; i++, pa+=pa?1:0, point++){ + for(i=0, point=edit->points; i<totpart; i++, pa+=pa?1:0, point++) { if(edit->totcached && !(point->flag & PEP_EDIT_RECALC)) continue; @@ -3142,7 +3142,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* should init_particle_interpolation set this ? */ - if(pset->brushtype==PE_BRUSH_WEIGHT){ + if(pset->brushtype==PE_BRUSH_WEIGHT) { pind.hkey[0] = NULL; /* pa != NULL since the weight brush is only available for hair */ pind.hkey[1] = pa->hair; @@ -3172,7 +3172,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /*--interpolate actual path from data points--*/ - for(k=0, ca=cache[i]; k<=steps; k++, ca++){ + for(k=0, ca=cache[i]; k<=steps; k++, ca++) { time = (float)k / (float)steps; t = birthtime + time * (dietime - birthtime); result.time = -t; @@ -3202,7 +3202,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /* selection coloring in edit mode */ - if(pset->brushtype==PE_BRUSH_WEIGHT){ + if(pset->brushtype==PE_BRUSH_WEIGHT) { float t2; if(k==0) { @@ -3225,8 +3225,8 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf pind.hkey[0] = pind.hkey[1] - 1; } else { - if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){ - if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){ + if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT) { + if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT) { copy_v3_v3(ca->col, sel_col); } else{ @@ -3235,7 +3235,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } } else{ - if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){ + if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT) { keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime); } @@ -3282,7 +3282,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /************************************************/ void copy_particle_key(ParticleKey *to, ParticleKey *from, int time) { - if(time){ + if(time) { memcpy(to,from,sizeof(ParticleKey)); } else{ @@ -3411,7 +3411,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData copy_v3_v3(hairmat[3],orco); } -void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec) +void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float vec[3]) { float mat[4][4]; @@ -3669,7 +3669,7 @@ void make_local_particlesettings(ParticleSettings *part) /* test objects */ for(ob= bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob= ob->id.next) { ParticleSystem *psys=ob->particlesystem.first; - for(; psys; psys=psys->next){ + for(; psys; psys=psys->next) { if(psys->part==part) { if(ob->id.lib) is_lib= TRUE; else is_local= TRUE; @@ -3691,7 +3691,7 @@ void make_local_particlesettings(ParticleSettings *part) /* do objects */ for(ob= bmain->object.first; ob; ob= ob->id.next) { ParticleSystem *psys; - for(psys= ob->particlesystem.first; psys; psys=psys->next){ + for(psys= ob->particlesystem.first; psys; psys=psys->next) { if(psys->part==part && ob->id.lib==0) { psys->part= part_new; part_new->id.us++; @@ -3763,9 +3763,9 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti ptex->length= 1.0f - part->randlength * PSYS_FRAND(child_index + 26); ptex->length*= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f; - for(m=0; m<MAX_MTEX; m++, mtexp++){ + for(m=0; m<MAX_MTEX; m++, mtexp++) { mtex = *mtexp; - if(mtex && mtex->mapto){ + if(mtex && mtex->mapto) { float def=mtex->def_var; short blend=mtex->blendtype; short texco = mtex->texco; @@ -3831,9 +3831,9 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex ptex->time = (float)(pa - sim->psys->particles)/(float)sim->psys->totpart; - for(m=0; m<MAX_MTEX; m++, mtexp++){ + for(m=0; m<MAX_MTEX; m++, mtexp++) { mtex = *mtexp; - if(mtex && mtex->mapto){ + if(mtex && mtex->mapto) { float def=mtex->def_var; short blend=mtex->blendtype; short texco = mtex->texco; @@ -3869,7 +3869,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex if((event & mtex->mapto) & PAMAP_TIME) { /* the first time has to set the base value for time regardless of blend mode */ - if((setvars&MAP_PA_TIME)==0){ + if((setvars&MAP_PA_TIME)==0) { int flip= (mtex->timefac < 0.0f); float timefac= fabsf(mtex->timefac); ptex->time *= 1.0f - timefac; @@ -3912,10 +3912,10 @@ float psys_get_child_time(ParticleSystem *psys, ChildParticle *cpa, float cfra, ParticleSettings *part = psys->part; float time, life; - if(part->childtype==PART_CHILD_FACES){ + if(part->childtype==PART_CHILD_FACES) { int w=0; time=0.0; - while(w<4 && cpa->pa[w]>=0){ + while(w<4 && cpa->pa[w]>=0) { time+=cpa->w[w]*(psys->particles+cpa->pa[w])->time; w++; } @@ -4001,7 +4001,7 @@ static void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *pte /* state is safe to cast, since only co and vel are used */ guided = do_guides(sim->psys->effectors, (ParticleKey*)state, cpa->parent, t); - if(guided==0){ + if(guided==0) { float clump = do_clump(state, par, t, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f); if(kink_freq != 0.f) { @@ -4054,7 +4054,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * t=state->time; CLAMP(t, 0.0f, 1.0f); - if(p<totpart){ + if(p<totpart) { /* interpolate pathcache directly if it exist */ if(psys->pathcache) { ParticleCacheKey result; @@ -4098,7 +4098,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * } } } - else if(totchild){ + else if(totchild) { //invert_m4_m4(imat,ob->obmat); /* interpolate childcache directly if it exists */ @@ -4115,16 +4115,16 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * if(state->time < 0.0f) t = psys_get_child_time(psys, cpa, -state->time, NULL, NULL); - if(totchild && part->childtype==PART_CHILD_FACES){ + if(totchild && part->childtype==PART_CHILD_FACES) { /* part->parents could still be 0 so we can't test with totparent */ between=1; } - if(between){ + if(between) { int w = 0; float foffset; /* get parent states */ - while(w<4 && cpa->pa[w]>=0){ + while(w<4 && cpa->pa[w]>=0) { keys[w].time = state->time; psys_get_particle_on_path(sim, cpa->pa[w], keys+w, 1); w++; @@ -4179,7 +4179,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * /* correct child ipo timing */ #if 0 // XXX old animation system - if((part->flag&PART_ABS_TIME)==0 && part->ipo){ + if((part->flag&PART_ABS_TIME)==0 && part->ipo) { calc_ipo(part->ipo, 100.0f*t); execute_ipo((ID *)part, part->ipo); } @@ -4193,14 +4193,14 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * /* TODO: assign vertex groups */ get_child_modifier_parameters(part, &ctx, cpa, cpa_from, cpa_num, cpa_fuv, orco, &ptex); - if(between){ + if(between) { int w=0; state->co[0] = state->co[1] = state->co[2] = 0.0f; state->vel[0] = state->vel[1] = state->vel[2] = 0.0f; /* child position is the weighted sum of parent positions */ - while(w<4 && cpa->pa[w]>=0){ + while(w<4 && cpa->pa[w]>=0) { state->co[0] += cpa->w[w] * keys[w].co[0]; state->co[1] += cpa->w[w] * keys[w].co[1]; state->co[2] += cpa->w[w] * keys[w].co[2]; @@ -4227,11 +4227,11 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * do_child_modifiers(sim, &ptex, par, par->rot, cpa, orco, hairmat, state, t); /* try to estimate correct velocity */ - if(vel){ + if(vel) { ParticleKey tstate; float length = len_v3(state->vel); - if(t>=0.001f){ + if(t>=0.001f) { tstate.time=t-0.001f; psys_get_particle_on_path(sim,p,&tstate,0); sub_v3_v3v3(state->vel,state->co,tstate.co); @@ -4263,11 +4263,11 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta /* negative time means "use current time" */ cfra = state->time > 0 ? state->time : BKE_curframe(sim->scene); - if(p>=totpart){ + if(p>=totpart) { if(!psys->totchild) return 0; - if(part->childtype == PART_CHILD_FACES){ + if(part->childtype == PART_CHILD_FACES) { if(!(psys->flag & PSYS_KEYED)) return 0; @@ -4303,13 +4303,13 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta cfra = MIN2(cfra, pa->dietime); } - if(sim->psys->flag & PSYS_KEYED){ + if(sim->psys->flag & PSYS_KEYED) { state->time= -cfra; psys_get_particle_on_path(sim, p, state,1); return 1; } else{ - if(cpa){ + if(cpa) { float mat[4][4]; ParticleKey *key1; float t = (cfra - pa->time) / pa->lifetime; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index e48495bcc44..206d9036ba7 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -306,7 +306,7 @@ static int get_psys_tot_child(struct Scene *scene, ParticleSystem *psys) static void alloc_child_particles(ParticleSystem *psys, int tot) { - if(psys->child){ + if(psys->child) { /* only re-allocate if we have to */ if(psys->part->childtype && psys->totchild == tot) { memset(psys->child, 0, tot*sizeof(ChildParticle)); @@ -415,13 +415,13 @@ static void distribute_simple_children(Scene *scene, Object *ob, DerivedMesh *fi alloc_child_particles(psys, totpart); cpa = psys->child; - for(i=0; i<child_nbr; i++){ - for(p=0; p<psys->totpart; p++,cpa++){ + for(i=0; i<child_nbr; i++) { + for(p=0; p<psys->totpart; p++,cpa++) { float length=2.0; cpa->parent=p; /* create even spherical distribution inside unit sphere */ - while(length>=1.0f){ + while(length>=1.0f) { cpa->fuv[0]=2.0f*BLI_frand()-1.0f; cpa->fuv[1]=2.0f*BLI_frand()-1.0f; cpa->fuv[2]=2.0f*BLI_frand()-1.0f; @@ -449,7 +449,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) copy_v3_v3(max, mv->co); mv++; - for(i=1; i<totvert; i++, mv++){ + for(i=1; i<totvert; i++, mv++) { min[0]=MIN2(min[0],mv->co[0]); min[1]=MIN2(min[1],mv->co[1]); min[2]=MIN2(min[2],mv->co[2]); @@ -483,9 +483,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) min[1]+= d < delta[1] ? d/2.f : delta[1]/2.f; min[2]+= d < delta[2] ? d/2.f : delta[2]/2.f; - for(i=0,p=0,pa=psys->particles; i<res; i++){ - for(j=0; j<res; j++){ - for(k=0; k<res; k++,p++,pa++){ + for(i=0,p=0,pa=psys->particles; i<res; i++) { + for(j=0; j<res; j++) { + for(k=0; k<res; k++,p++,pa++) { pa->fuv[0] = min[0] + (float)i*d; pa->fuv[1] = min[1] + (float)j*d; pa->fuv[2] = min[2] + (float)k*d; @@ -496,7 +496,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) } /* enable particles near verts/edges/faces/inside surface */ - if(from==PART_FROM_VERT){ + if(from==PART_FROM_VERT) { float vec[3]; pa=psys->particles; @@ -505,7 +505,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) min[1] -= d/2.0f; min[2] -= d/2.0f; - for(i=0,mv=mvert; i<totvert; i++,mv++){ + for(i=0,mv=mvert; i<totvert; i++,mv++) { sub_v3_v3v3(vec,mv->co,min); vec[0]/=delta[0]; vec[1]/=delta[1]; @@ -515,7 +515,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) +(int)(vec[2]*(size[2]-1)))->flag &= ~PARS_UNEXIST; } } - else if(ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)){ + else if(ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) { float co1[3], co2[3]; MFace *mface= NULL, *mface_array; @@ -526,13 +526,13 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) totface=dm->getNumTessFaces(dm); mface=mface_array=dm->getTessFaceDataArray(dm,CD_MFACE); - for(a=0; a<amax; a++){ - if(a==0){ a0mul=res*res; a1mul=res; a2mul=1; } - else if(a==1){ a0mul=res; a1mul=1; a2mul=res*res; } + for(a=0; a<amax; a++) { + if(a==0) { a0mul=res*res; a1mul=res; a2mul=1; } + else if(a==1) { a0mul=res; a1mul=1; a2mul=res*res; } else{ a0mul=1; a1mul=res*res; a2mul=res; } - for(a1=0; a1<size[(a+1)%3]; a1++){ - for(a2=0; a2<size[(a+2)%3]; a2++){ + for(a1=0; a1<size[(a+1)%3]; a1++) { + for(a2=0; a2<size[(a+2)%3]; a2++) { mface= mface_array; pa = psys->particles + a1*a1mul + a2*a2mul; @@ -543,22 +543,22 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) co1[a] -= 0.001f*d; /* lets intersect the faces */ - for(i=0; i<totface; i++,mface++){ + for(i=0; i<totface; i++,mface++) { copy_v3_v3(v1, mvert[mface->v1].co); copy_v3_v3(v2, mvert[mface->v2].co); copy_v3_v3(v3, mvert[mface->v3].co); - if(isect_axial_line_tri_v3(a, co1, co2, v2, v3, v1, &lambda)){ + if(isect_axial_line_tri_v3(a, co1, co2, v2, v3, v1, &lambda)) { if(from==PART_FROM_FACE) (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST; else /* store number of intersections */ (pa+(int)(lambda*size[a])*a0mul)->hair_index++; } - if(mface->v4){ + if(mface->v4) { copy_v3_v3(v4, mvert[mface->v4].co); - if(isect_axial_line_tri_v3(a, co1, co2, v4, v1, v3, &lambda)){ + if(isect_axial_line_tri_v3(a, co1, co2, v4, v1, v3, &lambda)) { if(from==PART_FROM_FACE) (pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST; else @@ -567,10 +567,10 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) } } - if(from==PART_FROM_VOLUME){ + if(from==PART_FROM_VOLUME) { int in=pa->hair_index%2; if(in) pa->hair_index++; - for(i=0; i<size[0]; i++){ + for(i=0; i<size[0]; i++) { if(in || (pa+i*a0mul)->hair_index%2) (pa+i*a0mul)->flag &= ~PARS_UNEXIST; /* odd intersections == in->out / out->in */ @@ -584,9 +584,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) } if(psys->part->flag & PART_GRID_HEXAGONAL) { - for(i=0,p=0,pa=psys->particles; i<res; i++){ - for(j=0; j<res; j++){ - for(k=0; k<res; k++,p++,pa++){ + for(i=0,p=0,pa=psys->particles; i<res; i++) { + for(j=0; j<res; j++) { + for(k=0; k<res; k++,p++,pa++) { if(j%2) pa->fuv[0] += d/2.f; @@ -599,11 +599,11 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) } } - if(psys->part->flag & PART_GRID_INVERT){ - for(i=0; i<size[0]; i++){ - for(j=0; j<size[1]; j++){ + if(psys->part->flag & PART_GRID_INVERT) { + for(i=0; i<size[0]; i++) { + for(j=0; j<size[1]; j++) { pa=psys->particles + res*(i*res + j); - for(k=0; k<size[2]; k++, pa++){ + for(k=0; k<size[2]; k++, pa++) { pa->flag ^= PARS_UNEXIST; } } @@ -612,7 +612,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys) if(psys->part->grid_rand > 0.f) { float rfac = d * psys->part->grid_rand; - for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++){ + for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) { if(pa->flag & PARS_UNEXIST) continue; @@ -765,7 +765,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch pa->fuv[1] = pa->fuv[2] = pa->fuv[3] = 0.0; #if ONLY_WORKING_WITH_PA_VERTS - if(ctx->tree){ + if(ctx->tree) { KDTreeNearest ptn[3]; int w, maxw; @@ -773,7 +773,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch transform_mesh_orco_verts((Mesh*)ob->data, &orco1, 1, 1); maxw = BLI_kdtree_find_n_nearest(ctx->tree,3,orco1,NULL,ptn); - for(w=0; w<maxw; w++){ + for(w=0; w<maxw; w++) { pa->verts[w]=ptn->num; } } @@ -785,7 +785,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch pa->num = i = ctx->index[p]; mface = dm->getTessFaceData(dm,i,CD_MFACE); - switch(distr){ + switch(distr) { case PART_DISTR_JIT: if(ctx->jitlevel == 1) { if(mface->v4) @@ -810,7 +810,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch pa->foffset= 0.0f; /* experimental */ - if(from==PART_FROM_VOLUME){ + if(from==PART_FROM_VOLUME) { MVert *mvert=dm->getVertDataArray(dm,CD_MVERT); tot=dm->getNumTessFaces(dm); @@ -825,25 +825,25 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch min_d=2.0; intersect=0; - for(i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){ + for(i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++) { if(i==pa->num) continue; v1=mvert[mface->v1].co; v2=mvert[mface->v2].co; v3=mvert[mface->v3].co; - if(isect_line_tri_v3(co1, co2, v2, v3, v1, &cur_d, 0)){ - if(cur_d<min_d){ + if(isect_line_tri_v3(co1, co2, v2, v3, v1, &cur_d, 0)) { + if(cur_d<min_d) { min_d=cur_d; pa->foffset=cur_d*50.0f; /* to the middle of volume */ intersect=1; } } - if(mface->v4){ + if(mface->v4) { v4=mvert[mface->v4].co; - if(isect_line_tri_v3(co1, co2, v4, v1, v3, &cur_d, 0)){ - if(cur_d<min_d){ + if(isect_line_tri_v3(co1, co2, v4, v1, v3, &cur_d, 0)) { + if(cur_d<min_d) { min_d=cur_d; pa->foffset=cur_d*50.0f; /* to the middle of volume */ intersect=1; @@ -853,7 +853,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch } if(intersect==0) pa->foffset=0.0; - else switch(distr){ + else switch(distr) { case PART_DISTR_JIT: pa->foffset*= ctx->jit[p%(2*ctx->jitlevel)]; break; @@ -883,7 +883,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch cpa->num = ctx->index[p]; - if(ctx->tree){ + if(ctx->tree) { KDTreeNearest ptn[10]; int w,maxw;//, do_seams; float maxd /*, mind,dd */, totw= 0.0f; @@ -898,24 +898,24 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch /* mind=ptn[0].dist; */ /* UNUSED */ /* the weights here could be done better */ - for(w=0; w<maxw; w++){ + for(w=0; w<maxw; w++) { parent[w]=ptn[w].index; pweight[w]=(float)pow(2.0,(double)(-6.0f*ptn[w].dist/maxd)); } - for(;w<10; w++){ + for(;w<10; w++) { parent[w]=-1; pweight[w]=0.0f; } - for(w=0,i=0; w<maxw && i<4; w++){ - if(parent[w]>=0){ + for(w=0,i=0; w<maxw && i<4; w++) { + if(parent[w]>=0) { cpa->pa[i]=parent[w]; cpa->w[i]=pweight[w]; totw+=pweight[w]; i++; } } - for(;i<4; i++){ + for(;i<4; i++) { cpa->pa[i]=-1; cpa->w[i]=0.0f; } @@ -993,7 +993,7 @@ static void distribute_invalid(Scene *scene, ParticleSystem *psys, int from) int p, totchild = get_psys_tot_child(scene, psys); if(psys->child && totchild) { - for(p=0,cpa=psys->child; p<totchild; p++,cpa++){ + for(p=0,cpa=psys->child; p<totchild; p++,cpa++) { cpa->fuv[0]=cpa->fuv[1]=cpa->fuv[2]=cpa->fuv[3]= 0.0; cpa->foffset= 0.0f; cpa->parent=0; @@ -1057,7 +1057,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D } else { /* Grid distribution */ - if(part->distr==PART_DISTR_GRID && from != PART_FROM_VERT){ + if(part->distr==PART_DISTR_GRID && from != PART_FROM_VERT) { BLI_srandom(31415926 + psys->seed); dm= CDDM_from_mesh((Mesh*)ob->data, ob); distribute_grid(dm,psys); @@ -1079,7 +1079,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D tree=BLI_kdtree_new(totpart); - for(p=0,pa=psys->particles; p<totpart; p++,pa++){ + for(p=0,pa=psys->particles; p<totpart; p++,pa++) { psys_particle_on_dm(dm,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,nor,0,0,orco,ornor); transform_mesh_orco_verts((Mesh*)ob->data, &orco, 1, 1); BLI_kdtree_insert(tree, p, orco, ornor); @@ -1128,7 +1128,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D /* Get total number of emission elements and allocate needed arrays */ totelem = (from == PART_FROM_VERT) ? dm->getNumVerts(dm) : dm->getNumTessFaces(dm); - if(totelem == 0){ + if(totelem == 0) { distribute_invalid(scene, psys, children ? PART_FROM_CHILD : 0); if(G.f & G_DEBUG) @@ -1147,14 +1147,14 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D jitter_offset = MEM_callocN(sizeof(float)*totelem, "particle_distribution_jitoff"); /* Calculate weights from face areas */ - if((part->flag&PART_EDISTR || children) && from != PART_FROM_VERT){ + if((part->flag&PART_EDISTR || children) && from != PART_FROM_VERT) { MVert *v1, *v2, *v3, *v4; float totarea=0.f, co1[3], co2[3], co3[3], co4[3]; float (*orcodata)[3]; orcodata= dm->getVertDataArray(dm, CD_ORCO); - for(i=0; i<totelem; i++){ + for(i=0; i<totelem; i++) { MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE); if(orcodata) { @@ -1206,13 +1206,13 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D /* Calculate weights from vgroup */ vweight = psys_cache_vgroup(dm,psys,PSYS_VG_DENSITY); - if(vweight){ + if(vweight) { if(from==PART_FROM_VERT) { for(i=0;i<totelem; i++) element_weight[i]*=vweight[i]; } else { /* PART_FROM_FACE / PART_FROM_VOLUME */ - for(i=0;i<totelem; i++){ + for(i=0;i<totelem; i++) { MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE); tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3]; @@ -1402,7 +1402,7 @@ static void distribute_particles(ParticleSimulationData *sim, int from) PARTICLE_PSMD; int distr_error=0; - if(psmd){ + if(psmd) { if(psmd->dm) distribute_particles_on_dm(sim, from); else @@ -1411,7 +1411,7 @@ static void distribute_particles(ParticleSimulationData *sim, int from) else distribute_particles_on_shape(sim, from); - if(distr_error){ + if(distr_error) { distribute_invalid(sim->scene, sim->psys, from); fprintf(stderr,"Particle distribution error!\n"); @@ -1467,7 +1467,7 @@ void psys_threads_free(ParticleThread *threads) if(ctx->vg_roughe) MEM_freeN(ctx->vg_roughe); - if(ctx->sim.psys->lattice){ + if(ctx->sim.psys->lattice) { end_latt_deform(ctx->sim.psys->lattice); ctx->sim.psys->lattice= NULL; } @@ -1602,7 +1602,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P normalize_v3(nor); /* -tangent */ - if(part->tanfac!=0.0f){ + if(part->tanfac!=0.0f) { //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f; float phase=0.0f; mul_v3_fl(vtan,-cosf((float)M_PI*(part->tanphase+phase))); @@ -1620,7 +1620,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -velocity (boids need this even if there's no random velocity) */ - if(part->randfac != 0.0f || (part->phystype==PART_PHYS_BOIDS && pa->boid)){ + if(part->randfac != 0.0f || (part->phystype==PART_PHYS_BOIDS && pa->boid)) { r_vel[0] = 2.0f * (PSYS_FRAND(p + 10) - 0.5f); r_vel[1] = 2.0f * (PSYS_FRAND(p + 11) - 0.5f); r_vel[2] = 2.0f * (PSYS_FRAND(p + 12) - 0.5f); @@ -1630,7 +1630,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P } /* -angular velocity */ - if(part->avemode==PART_AVE_RAND){ + if(part->avemode==PART_AVE_RAND) { r_ave[0] = 2.0f * (PSYS_FRAND(p + 13) - 0.5f); r_ave[1] = 2.0f * (PSYS_FRAND(p + 14) - 0.5f); r_ave[2] = 2.0f * (PSYS_FRAND(p + 15) - 0.5f); @@ -1640,7 +1640,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P } /* -rotation */ - if(part->randrotfac != 0.0f){ + if(part->randrotfac != 0.0f) { r_rot[0] = 2.0f * (PSYS_FRAND(p + 16) - 0.5f); r_rot[1] = 2.0f * (PSYS_FRAND(p + 17) - 0.5f); r_rot[2] = 2.0f * (PSYS_FRAND(p + 18) - 0.5f); @@ -1685,12 +1685,12 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -velocity from: */ /* *reactions */ - if(dtime > 0.f){ + if(dtime > 0.f) { sub_v3_v3v3(vel, pa->state.vel, pa->prev_state.vel); } /* *emitter velocity */ - if(dtime != 0.f && part->obfac != 0.f){ + if(dtime != 0.f && part->obfac != 0.f) { sub_v3_v3v3(vel, loc, state->co); mul_v3_fl(vel, part->obfac/dtime); } @@ -1736,9 +1736,9 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P /* -rotation */ unit_qt(state->rot); - if(part->rotmode){ + if(part->rotmode) { /* create vector into which rotation is aligned */ - switch(part->rotmode){ + switch(part->rotmode) { case PART_ROT_NOR: copy_v3_v3(rot_vec, nor); break; @@ -1781,8 +1781,8 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P zero_v3(state->ave); - if(part->avemode){ - switch(part->avemode){ + if(part->avemode) { + switch(part->avemode) { case PART_AVE_SPIN: copy_v3_v3(state->ave, vel); break; @@ -1835,7 +1835,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, } - if(part->type == PART_HAIR){ + if(part->type == PART_HAIR) { pa->lifetime = 100.0f; } else{ @@ -1966,7 +1966,7 @@ static void set_keyed_keys(ParticleSimulationData *sim) psys_get_particle_state(&ksim, p%ksim.psys->totpart, key, 1); - if(psys->flag & PSYS_KEYED_TIMING){ + if(psys->flag & PSYS_KEYED_TIMING) { key->time = pa->time + pt->time; if(pt->duration != 0.0f && k+1 < totkeys) { copy_particle_key(key+1, key, 1); @@ -2099,7 +2099,7 @@ static void integrate_particle(ParticleSettings *part, ParticleData *pa, float d if(pa->prev_state.time < 0.f && integrator == PART_INT_VERLET) integrator = PART_INT_EULER; - switch(integrator){ + switch(integrator) { case PART_INT_EULER: steps=1; break; @@ -2118,7 +2118,7 @@ static void integrate_particle(ParticleSettings *part, ParticleData *pa, float d states->time = 0.f; - for(i=0; i<steps; i++){ + for(i=0; i<steps; i++) { zero_v3(force); zero_v3(impulse); @@ -2133,13 +2133,13 @@ static void integrate_particle(ParticleSettings *part, ParticleData *pa, float d /* calculate next state */ add_v3_v3(states[i].vel, impulse); - switch(integrator){ + switch(integrator) { case PART_INT_EULER: madd_v3_v3v3fl(pa->state.co, states->co, states->vel, dtime); madd_v3_v3v3fl(pa->state.vel, states->vel, acceleration, dtime); break; case PART_INT_MIDPOINT: - if(i==0){ + if(i==0) { madd_v3_v3v3fl(states[1].co, states->co, states->vel, dtime*0.5f); madd_v3_v3v3fl(states[1].vel, states->vel, acceleration, dtime*0.5f); states[1].time = dtime*0.5f; @@ -2151,7 +2151,7 @@ static void integrate_particle(ParticleSettings *part, ParticleData *pa, float d } break; case PART_INT_RK4: - switch(i){ + switch(i) { case 0: copy_v3_v3(dx[0], states->vel); mul_v3_fl(dx[0], dtime); @@ -2252,7 +2252,7 @@ static void sph_spring_delete(ParticleSystem *psys, int j) psys->tot_fluidsprings--; - if (psys->tot_fluidsprings < psys->alloc_fluidsprings/2 && psys->alloc_fluidsprings > PSYS_FLUID_SPRINGS_INITIAL_SIZE){ + if (psys->tot_fluidsprings < psys->alloc_fluidsprings/2 && psys->alloc_fluidsprings > PSYS_FLUID_SPRINGS_INITIAL_SIZE) { psys->alloc_fluidsprings /= 2; psys->fluid_springs = (ParticleSpring*)MEM_reallocN(psys->fluid_springs, psys->alloc_fluidsprings * sizeof(ParticleSpring)); } @@ -2508,7 +2508,7 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa madd_v3_v3fl(force, vec, -10.f * spring_constant * (1.f - rij/h) * (spring->rest_length - rij)); } - else if(fluid->spring_frames == 0 || (pa->prev_state.time-pa->time) <= fluid->spring_frames){ + else if(fluid->spring_frames == 0 || (pa->prev_state.time-pa->time) <= fluid->spring_frames) { ParticleSpring temp_spring; temp_spring.particle_index[0] = index; temp_spring.particle_index[1] = pfn->index; @@ -2621,7 +2621,7 @@ static void basic_force_cb(void *efdata_v, ParticleKey *state, float *force, flo madd_v3_v3fl(force, state->vel, -part->dragfac * pa->size * pa->size * len_v3(state->vel)); /* brownian force */ - if(part->brownfac != 0.0f){ + if(part->brownfac != 0.0f) { force[0] += (BLI_frand()-0.5f) * part->brownfac; force[1] += (BLI_frand()-0.5f) * part->brownfac; force[2] += (BLI_frand()-0.5f) * part->brownfac; @@ -2684,8 +2684,8 @@ static void basic_rotate(ParticleSettings *part, ParticleData *pa, float dfra, f { float rotfac, rot1[4], rot2[4]={1.0,0.0,0.0,0.0}, dtime=dfra*timestep; - if((part->flag & PART_ROT_DYN)==0){ - if(part->avemode==PART_AVE_SPIN){ + if((part->flag & PART_ROT_DYN)==0) { + if(part->avemode==PART_AVE_SPIN) { float angle; float len1 = len_v3(pa->prev_state.vel); float len2 = len_v3(pa->state.vel); @@ -2704,7 +2704,7 @@ static void basic_rotate(ParticleSettings *part, ParticleData *pa, float dfra, f } rotfac=len_v3(pa->state.ave); - if(rotfac == 0.0f){ /* unit_qt(in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */ + if(rotfac == 0.0f) { /* unit_qt(in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */ rot1[0]=1.0f; rot1[1]=rot1[2]=rot1[3]=0; } @@ -3145,7 +3145,7 @@ static int collision_detect(ParticleData *pa, ParticleCollision *col, BVHTreeRay if(hit->dist == 0.0f) hit->dist = col->original_ray_length = 0.000001f; - for(coll = colliders->first; coll; coll=coll->next){ + for(coll = colliders->first; coll; coll=coll->next) { /* for boids: don't check with current ground object */ if(coll->ob == col->skip) continue; @@ -3400,7 +3400,7 @@ static void collision_check(ParticleSimulationData *sim, int p, float dfra, floa } /* 10 iterations to catch multiple collisions */ - while(collision_count < COLLISION_MAX_COLLISIONS){ + while(collision_count < COLLISION_MAX_COLLISIONS) { if(collision_detect(pa, &col, &hit, sim->colliders)) { collision_count++; @@ -3432,7 +3432,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra) if(alloc || psys->recalc&PSYS_RECALC_CHILD || (psys->vgroup[PSYS_VG_DENSITY] && (sim->ob && sim->ob->mode & OB_MODE_WEIGHT_PAINT))) distr=1; - if(distr){ + if(distr) { if(alloc) realloc_particles(sim, sim->psys->totpart); @@ -3830,18 +3830,18 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) /* store this, so we can do multiple loops over particles */ pa->state.time = dfra; - if(dietime <= cfra && psys->cfra < dietime){ + if(dietime <= cfra && psys->cfra < dietime) { /* particle dies some time between this and last step */ pa->state.time = dietime - ((birthtime > psys->cfra) ? birthtime : psys->cfra); pa->alive = PARS_DYING; } - else if(birthtime <= cfra && birthtime >= psys->cfra){ + else if(birthtime <= cfra && birthtime >= psys->cfra) { /* particle is born some time between this and last step*/ reset_particle(sim, pa, dfra*timestep, cfra); pa->alive = PARS_ALIVE; pa->state.time = cfra - birthtime; } - else if(dietime < cfra){ + else if(dietime < cfra) { /* nothing to be done when particle is dead */ } @@ -3923,7 +3923,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) /* finalize particle state and time after dynamics */ LOOP_DYNAMIC_PARTICLES { - if(pa->alive == PARS_DYING){ + if(pa->alive == PARS_DYING) { pa->alive=PARS_DEAD; pa->state.time=pa->dietime; } @@ -3982,7 +3982,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) else pa->alive = PARS_ALIVE; - if(psys->lattice){ + if(psys->lattice) { end_latt_deform(psys->lattice); psys->lattice= NULL; } @@ -3997,7 +3997,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra)) { ParticleSystem *psys = sim->psys; - if(psys->particles){ + if(psys->particles) { MEM_freeN(psys->particles); psys->particles = 0; psys->totpart = 0; @@ -4263,7 +4263,7 @@ static void system_step(ParticleSimulationData *sim, float cfra) update_children(sim); /* cleanup */ - if(psys->lattice){ + if(psys->lattice) { end_latt_deform(psys->lattice); psys->lattice= NULL; } @@ -4322,7 +4322,7 @@ void psys_check_boid_data(ParticleSystem *psys) pa->boid = bpa++; } } - else if(pa->boid){ + else if(pa->boid) { MEM_freeN(pa->boid); LOOP_PARTICLES pa->boid = NULL; @@ -4425,6 +4425,10 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) if(!sim.psmd->dm) return; + if (part->from != PART_FROM_VERT) { + DM_ensure_tessface(sim.psmd->dm); + } + /* execute drivers only, as animation has already been done */ BKE_animsys_evaluate_animdata(scene, &part->id, part->adt, cfra, ADT_RECALC_DRIVERS); @@ -4462,7 +4466,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) /* first step is negative so particles get killed and reset */ psys->cfra= 1.0f; - for(i=0; i<=part->hair_step; i++){ + for(i=0; i<=part->hair_step; i++) { hcfra=100.0f*(float)i/(float)psys->part->hair_step; if((part->flag & PART_HAIR_REGROW)==0) BKE_animsys_evaluate_animdata(scene, &part->id, part->adt, hcfra, ADT_RECALC_ANIM); diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index bf9ed8b17e3..705f198865a 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -275,7 +275,7 @@ static void ptcache_particle_read(int index, void *psys_v, void **data, float cf if(cfra > pa->state.time) memcpy(&pa->prev_state, &pa->state, sizeof(ParticleKey)); - if(old_data){ + if(old_data) { /* old format cache */ memcpy(&pa->state, old_data, sizeof(ParticleKey)); return; @@ -3015,7 +3015,7 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) PointCache *cache = pid->cache; int last_exact = cache->last_exact; - if (!G.relbase_valid){ + if (!G.relbase_valid) { cache->flag &= ~PTCACHE_DISK_CACHE; if (G.f & G_DEBUG) printf("File must be saved before using disk cache!\n"); diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index d88a5c26c2c..aebdf3cef65 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -495,7 +495,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, /* rt = rt1 over rt2 (alpha from rt1) */ fac= fac2; - mfac= 1.0f - (fac2*rt1[3]) ; + mfac= 1.0f - (fac2 * rt1[3]); if(fac <= 0.0f) { memcpy(rt, rt2, 4 * sizeof(float)); @@ -906,9 +906,9 @@ static void makeGammaTables(float gamma) /* multiplication factors used in scaling the interpolation. */ for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) { gamfactor_table[i] = inv_color_step - * (gamma_range_table[i + 1] - gamma_range_table[i]) ; + * (gamma_range_table[i + 1] - gamma_range_table[i]); inv_gamfactor_table[i] = inv_color_step - * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ; + * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]); } } /* end of void makeGammaTables(float gamma) */ @@ -971,7 +971,7 @@ static void gamtabs(float gamma) else if(gamma==1.0f) igamtab1[a-1]= 256*a-1; else { val= a/256.0f; - igamtab1[a-1]= (65535.0*pow(val, gamma)) -1 ; + igamtab1[a - 1]= (65535.0 * pow(val, gamma)) - 1; } } @@ -1631,7 +1631,7 @@ float hyp3,hyp4,b4,b5 if(wipezone->flip) x = xo - x; angle = wipezone->angle; - if(wipe->forward){ + if(wipe->forward) { posx = facf0 * xo; posy = facf0 * yo; } else{ @@ -1699,9 +1699,9 @@ float hyp3,hyp4,b4,b5 hwidth = minf(hwidth, fabsf(b3-b1)/2.0f); - if(b2 < b1 && b2 < b3 ){ + if(b2 < b1 && b2 < b3 ) { output = in_band(hwidth,hyp,0,1); - } else if(b2 > b1 && b2 > b3 ){ + } else if(b2 > b1 && b2 > b3 ) { output = in_band(hwidth,hyp2,0,1); } else { if( hyp < hwidth && hyp2 > hwidth ) @@ -1724,7 +1724,7 @@ float hyp3,hyp4,b4,b5 widthf = wipe->edgeWidth*2.0f*(float)M_PI; temp1 = 2.0f * (float)M_PI * facf0; - if(wipe->forward){ + if(wipe->forward) { temp1 = 2.0f*(float)M_PI - temp1; } @@ -1736,7 +1736,7 @@ float hyp3,hyp4,b4,b5 else if(x<=0 && y <= 0) temp2 += (float)M_PI; else if(x >= 0 && y <= 0) temp2 = 2.0f*(float)M_PI - temp2; - if(wipe->forward){ + if(wipe->forward) { temp3 = temp1-(widthf*0.5f)*facf0; temp4 = temp1+(widthf*0.5f)*(1-facf0); } else{ @@ -1775,10 +1775,10 @@ float hyp3,hyp4,b4,b5 temp2 = yo*(1-facf0/2)-yo*facf0/2; pointdist = sqrt(temp1*temp1 + temp2*temp2); - if(b2 < b1 && b2 < b3 ){ + if(b2 < b1 && b2 < b3 ) { if(hwidth < pointdist) output = in_band(wipezone,hwidth,hyp,facf0,0,1); - } else if(b2 > b1 && b2 > b3 ){ + } else if(b2 > b1 && b2 > b3 ) { if(hwidth < pointdist) output = in_band(wipezone,hwidth,hyp2,facf0,0,1); } else { @@ -1799,10 +1799,10 @@ float hyp3,hyp4,b4,b5 hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle; hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle; - if(b2 < b1 && b2 < b3 ){ + if(b2 < b1 && b2 < b3 ) { if(hwidth < pointdist) output *= in_band(wipezone,hwidth,hyp,facf0,0,1); - } else if(b2 > b1 && b2 > b3 ){ + } else if(b2 > b1 && b2 > b3 ) { if(hwidth < pointdist) output *= in_band(wipezone,hwidth,hyp2,facf0,0,1); } else { @@ -1911,10 +1911,10 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1), } rt+=4; - if(rt1 !=NULL){ + if(rt1 !=NULL) { rt1+=4; } - if(rt2 !=NULL){ + if(rt2 !=NULL) { rt2+=4; } } @@ -1969,10 +1969,10 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1) } rt+=4; - if(rt1 !=NULL){ + if(rt1 !=NULL) { rt1+=4; } - if(rt2 !=NULL){ + if(rt2 !=NULL) { rt2+=4; } } @@ -2107,7 +2107,7 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x } // Translate - if(!transform->percent){ + if(!transform->percent) { float rd_s = (scene->r.size/100.0f); translate_x = transform->xIni*rd_s+(x/2.0f); @@ -2173,7 +2173,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, /* Allocate memory for the filter elements */ halfWidth = ((quality+1)*blur); filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter"); - if (!filter){ + if (!filter) { MEM_freeN (temp); return; } @@ -2185,7 +2185,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, /* Blancmange (bmange@airdmhor.gen.nz) */ k = -1.0f/(2.0f*(float)M_PI*blur*blur); - for (ix = 0;ix< halfWidth;ix++){ + for (ix = 0;ix< halfWidth;ix++) { weight = (float)exp(k*(ix*ix)); filter[halfWidth - ix] = weight; filter[halfWidth + ix] = weight; @@ -2201,16 +2201,16 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, filter[ix]/=fval; /* Blur the rows */ - for (y=0;y<height;y++){ + for (y=0;y<height;y++) { /* Do the left & right strips */ - for (x=0;x<halfWidth;x++){ + for (x=0;x<halfWidth;x++) { index=(x+y*width)*4; fx=0; curColor[0]=curColor[1]=curColor[2]=0; curColor2[0]=curColor2[1]=curColor2[2]=0; - for (i=x-halfWidth;i<x+halfWidth;i++){ - if ((i>=0)&&(i<width)){ + for (i=x-halfWidth;i<x+halfWidth;i++) { + if ((i>=0)&&(i<width)) { curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx]; curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx]; curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx]; @@ -2234,11 +2234,11 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, } /* Do the main body */ - for (x=halfWidth;x<width-halfWidth;x++){ + for (x=halfWidth;x<width-halfWidth;x++) { index=(x+y*width)*4; fx=0; curColor[0]=curColor[1]=curColor[2]=0; - for (i=x-halfWidth;i<x+halfWidth;i++){ + for (i=x-halfWidth;i<x+halfWidth;i++) { curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx]; curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx]; curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx]; @@ -2255,15 +2255,15 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, /* Blur the columns */ - for (x=0;x<width;x++){ + for (x=0;x<width;x++) { /* Do the top & bottom strips */ - for (y=0;y<halfWidth;y++){ + for (y=0;y<halfWidth;y++) { index=(x+y*width)*4; fy=0; curColor[0]=curColor[1]=curColor[2]=0; curColor2[0]=curColor2[1]=curColor2[2]=0; - for (i=y-halfWidth;i<y+halfWidth;i++){ - if ((i>=0)&&(i<height)){ + for (i=y-halfWidth;i<y+halfWidth;i++) { + if ((i>=0)&&(i<height)) { /* Bottom */ curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; @@ -2287,11 +2287,11 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height, temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2]; } /* Do the main body */ - for (y=halfWidth;y<height-halfWidth;y++){ + for (y=halfWidth;y<height-halfWidth;y++) { index=(x+y*width)*4; fy=0; curColor[0]=curColor[1]=curColor[2]=0; - for (i=y-halfWidth;i<y+halfWidth;i++){ + for (i=y-halfWidth;i<y+halfWidth;i++) { curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy]; @@ -2342,7 +2342,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, /* Allocate memory for the filter elements */ halfWidth = ((quality+1)*blur); filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter"); - if (!filter){ + if (!filter) { MEM_freeN (temp); return; } @@ -2355,7 +2355,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, k = -1.0f/(2.0f*(float)M_PI*blur*blur); - for (ix = 0;ix< halfWidth;ix++){ + for (ix = 0;ix< halfWidth;ix++) { weight = (float)exp(k*(ix*ix)); filter[halfWidth - ix] = weight; filter[halfWidth + ix] = weight; @@ -2371,16 +2371,16 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, filter[ix]/=fval; /* Blur the rows */ - for (y=0;y<height;y++){ + for (y=0;y<height;y++) { /* Do the left & right strips */ - for (x=0;x<halfWidth;x++){ + for (x=0;x<halfWidth;x++) { index=(x+y*width)*4; fx=0; curColor[0]=curColor[1]=curColor[2]=0.0f; curColor2[0]=curColor2[1]=curColor2[2]=0.0f; - for (i=x-halfWidth;i<x+halfWidth;i++){ - if ((i>=0)&&(i<width)){ + for (i=x-halfWidth;i<x+halfWidth;i++) { + if ((i>=0)&&(i<width)) { curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx]; curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx]; curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx]; @@ -2404,11 +2404,11 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, } /* Do the main body */ - for (x=halfWidth;x<width-halfWidth;x++){ + for (x=halfWidth;x<width-halfWidth;x++) { index=(x+y*width)*4; fx=0; curColor[0]=curColor[1]=curColor[2]=0; - for (i=x-halfWidth;i<x+halfWidth;i++){ + for (i=x-halfWidth;i<x+halfWidth;i++) { curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx]; curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx]; curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx]; @@ -2425,15 +2425,15 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, /* Blur the columns */ - for (x=0;x<width;x++){ + for (x=0;x<width;x++) { /* Do the top & bottom strips */ - for (y=0;y<halfWidth;y++){ + for (y=0;y<halfWidth;y++) { index=(x+y*width)*4; fy=0; curColor[0]=curColor[1]=curColor[2]=0; curColor2[0]=curColor2[1]=curColor2[2]=0; - for (i=y-halfWidth;i<y+halfWidth;i++){ - if ((i>=0)&&(i<height)){ + for (i=y-halfWidth;i<y+halfWidth;i++) { + if ((i>=0)&&(i<height)) { /* Bottom */ curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; @@ -2457,11 +2457,11 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2]; } /* Do the main body */ - for (y=halfWidth;y<height-halfWidth;y++){ + for (y=halfWidth;y<height-halfWidth;y++) { index=(x+y*width)*4; fy=0; curColor[0]=curColor[1]=curColor[2]=0; - for (i=y-halfWidth;i<y+halfWidth;i++){ + for (i=y-halfWidth;i<y+halfWidth;i++) { curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy]; @@ -2491,8 +2491,8 @@ static void RVAddBitmaps_byte (unsigned char* a, unsigned char* b, unsigned char { int x,y,index; - for (y=0;y<height;y++){ - for (x=0;x<width;x++){ + for (y=0;y<height;y++) { + for (x=0;x<width;x++) { index=(x+y*width)*4; c[index+GlowR]=MIN2(255,a[index+GlowR]+b[index+GlowR]); c[index+GlowG]=MIN2(255,a[index+GlowG]+b[index+GlowG]); @@ -2507,8 +2507,8 @@ static void RVAddBitmaps_float (float* a, float* b, float* c, { int x,y,index; - for (y=0;y<height;y++){ - for (x=0;x<width;x++){ + for (y=0;y<height;y++) { + for (x=0;x<width;x++) { index=(x+y*width)*4; c[index+GlowR]= MIN2(1.0f, a[index+GlowR]+b[index+GlowR]); c[index+GlowG]= MIN2(1.0f, a[index+GlowG]+b[index+GlowG]); @@ -2534,7 +2534,7 @@ static void RVIsolateHighlights_byte (unsigned char* in, unsigned char* out, /* Isolate the intensity */ intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold); - if (intensity>0){ + if (intensity>0) { out[index+GlowR]=MIN2(255*clamp, (in[index+GlowR]*boost*intensity)/255); out[index+GlowG]=MIN2(255*clamp, (in[index+GlowG]*boost*intensity)/255); out[index+GlowB]=MIN2(255*clamp, (in[index+GlowB]*boost*intensity)/255); @@ -2563,7 +2563,7 @@ static void RVIsolateHighlights_float (float* in, float* out, /* Isolate the intensity */ intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold); - if (intensity>0){ + if (intensity>0) { out[index+GlowR]=MIN2(clamp, (in[index+GlowR]*boost*intensity)); out[index+GlowG]=MIN2(clamp, (in[index+GlowG]*boost*intensity)); out[index+GlowB]=MIN2(clamp, (in[index+GlowB]*boost*intensity)); diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 1c3cc44c585..92199eadf5b 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1140,6 +1140,18 @@ static int get_shown_sequences( ListBase * seqbasep, int cfra, int chanshown, Se proxy management ********************************************************************** */ +typedef struct SeqIndexBuildContext { + struct IndexBuildContext *index_context; + + int tc_flags; + int size_flags; + int quality; + + Main *bmain; + Scene *scene; + Sequence *seq, *orig_seq; +} SeqIndexBuildContext; + #define PROXY_MAXFILE (2*FILE_MAXDIR+FILE_MAXFILE) static IMB_Proxy_Size seq_rendersize_to_proxysize(int size) @@ -1345,35 +1357,56 @@ static void seq_proxy_build_frame(SeqRenderData context, IMB_freeImBuf(ibuf); } -void seq_proxy_rebuild(struct Main * bmain, Scene *scene, Sequence * seq, - short *stop, short *do_update, float *progress) +struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq) { - SeqRenderData context; - int cfra; - int tc_flags; - int size_flags; - int quality; + SeqIndexBuildContext *context; + Sequence *nseq; if (!seq->strip || !seq->strip->proxy) { - return; + return NULL; } if (!(seq->flag & SEQ_USE_PROXY)) { - return; + return NULL; } - tc_flags = seq->strip->proxy->build_tc_flags; - size_flags = seq->strip->proxy->build_size_flags; - quality = seq->strip->proxy->quality; + context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - if (seq->type == SEQ_MOVIE) { - seq_open_anim_file(seq); + nseq = seq_dupli_recursive(scene, scene, seq, 0); - if (seq->anim) { - IMB_anim_index_rebuild( - seq->anim, tc_flags, size_flags, quality, - stop, do_update, progress); + context->tc_flags = nseq->strip->proxy->build_tc_flags; + context->size_flags = nseq->strip->proxy->build_size_flags; + context->quality = nseq->strip->proxy->quality; + + context->bmain = bmain; + context->scene = scene; + context->orig_seq = seq; + context->seq = nseq; + + if (nseq->type == SEQ_MOVIE) { + seq_open_anim_file(nseq); + + if (nseq->anim) { + context->index_context = IMB_anim_index_rebuild_context(nseq->anim, + context->tc_flags, context->size_flags, context->quality); + } + } + + return context; +} + +void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_update, float *progress) +{ + SeqRenderData render_context; + Sequence *seq = context->seq; + Scene *scene = context->scene; + int cfra; + + if (seq->type == SEQ_MOVIE) { + if (context->index_context) { + IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); } + return; } @@ -1388,25 +1421,25 @@ void seq_proxy_rebuild(struct Main * bmain, Scene *scene, Sequence * seq, /* fail safe code */ - context = seq_new_render_data( - bmain, scene, + render_context = seq_new_render_data( + context->bmain, context->scene, (scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f, (scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100); for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(context, seq, cfra, 25); + if (context->size_flags & IMB_PROXY_25) { + seq_proxy_build_frame(render_context, seq, cfra, 25); } - if (size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(context, seq, cfra, 50); + if (context->size_flags & IMB_PROXY_50) { + seq_proxy_build_frame(render_context, seq, cfra, 50); } - if (size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(context, seq, cfra, 75); + if (context->size_flags & IMB_PROXY_75) { + seq_proxy_build_frame(render_context, seq, cfra, 75); } - if (size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(context, seq, cfra, 100); + if (context->size_flags & IMB_PROXY_100) { + seq_proxy_build_frame(render_context, seq, cfra, 100); } *progress= (float)cfra/(seq->enddisp - seq->endstill @@ -1418,6 +1451,18 @@ void seq_proxy_rebuild(struct Main * bmain, Scene *scene, Sequence * seq, } } +void seq_proxy_rebuild_finish(SeqIndexBuildContext *context, short stop) +{ + if (context->index_context) { + IMB_close_anim_proxies(context->seq->anim); + IMB_close_anim_proxies(context->orig_seq->anim); + IMB_anim_index_rebuild_finish(context->index_context, stop); + } + + seq_free_sequence_recurse(context->scene, context->seq); + + MEM_freeN(context); +} /* ********************************************************************** color balance diff --git a/source/blender/blenkernel/intern/sketch.c b/source/blender/blenkernel/intern/sketch.c index faf382f9ffc..7134f5ac8c1 100644 --- a/source/blender/blenkernel/intern/sketch.c +++ b/source/blender/blenkernel/intern/sketch.c @@ -71,17 +71,15 @@ SK_Sketch* createSketch(void) return sketch; } -void sk_initPoint(SK_Point *pt, SK_DrawData *dd, float *no) +void sk_initPoint(SK_Point *pt, SK_DrawData *dd, const float no[3]) { - if (no) - { + if (no) { normalize_v3_v3(pt->no, no); } - else - { - pt->no[0] = 0; - pt->no[1] = 0; - pt->no[2] = 1; + else { + pt->no[0] = 0.0f; + pt->no[1] = 0.0f; + pt->no[2] = 1.0f; } pt->p2d[0] = dd->mval[0]; pt->p2d[1] = dd->mval[1]; diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index e48a17ac274..063a274715c 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -113,7 +113,7 @@ typedef struct ReferenceVert { typedef struct ReferenceState { float com[3]; /* center of mass*/ ReferenceVert *ivert; /* list of intial values */ -}ReferenceState ; +}ReferenceState; /*private scratch pad for caching and other data only needed when alive*/ @@ -196,7 +196,7 @@ static float sb_time_scale(Object *ob) /* defining the frames to *real* time relation */ { SoftBody *sb= ob->soft; /* is supposed to be there */ - if (sb){ + if (sb) { return(sb->physics_speed); /*hrms .. this could be IPO as well :) estimated range [0.001 sluggish slug - 100.0 very fast (i hope ODE solver can handle that)] @@ -226,10 +226,10 @@ static float sb_time_scale(Object *ob) static float _final_goal(Object *ob,BodyPoint *bp)/*jow_go_for2_5 */ { float f = -1999.99f; - if (ob){ + if (ob) { SoftBody *sb= ob->soft; /* is supposed to be there */ if (!(ob->softflag & OB_SB_GOAL)) return (0.0f); - if (sb&&bp){ + if (sb&&bp) { if (bp->goal < 0.0f) return (0.0f); f = sb->mingoal + bp->goal*ABS(sb->maxgoal - sb->mingoal); f = pow(f, 4.0f); @@ -242,9 +242,9 @@ static float _final_goal(Object *ob,BodyPoint *bp)/*jow_go_for2_5 */ static float _final_mass(Object *ob,BodyPoint *bp) { - if (ob){ + if (ob) { SoftBody *sb= ob->soft; /* is supposed to be there */ - if (sb&&bp){ + if (sb&&bp) { return(bp->mass*sb->nodemass); } } @@ -319,7 +319,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob) pccd_M->mvert = MEM_dupallocN(cmd->xnew); /* note that xnew coords are already in global space, */ /* determine the ortho BB */ - for (i=0; i < pccd_M->totvert; i++){ + for (i=0; i < pccd_M->totvert; i++) { /* evaluate limits */ copy_v3_v3(v,pccd_M->mvert[i].co); pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull); @@ -341,7 +341,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob) /* anyhoo we need to walk the list of faces and find OBB they live in */ - for (i=0; i < pccd_M->totface; i++){ + for (i=0; i < pccd_M->totface; i++) { mima->minx=mima->miny=mima->minz=1e30f; mima->maxx=mima->maxy=mima->maxz=-1e30f; @@ -369,7 +369,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob) mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(v,pccd_M->mvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -397,8 +397,8 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) cmd =(CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision); /* first some paranoia checks */ - if (!cmd) return ; - if (!cmd->numverts || !cmd->numfaces) return ; + if (!cmd) return; + if (!cmd->numverts || !cmd->numfaces) return; if ((pccd_M->totvert != cmd->numverts) || (pccd_M->totface != cmd->numfaces)) return; @@ -417,7 +417,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) pccd_M->mvert = MEM_dupallocN(cmd->xnew); /* note that xnew coords are already in global space, */ /* determine the ortho BB */ - for (i=0; i < pccd_M->totvert; i++){ + for (i=0; i < pccd_M->totvert; i++) { /* evaluate limits */ copy_v3_v3(v,pccd_M->mvert[i].co); pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull); @@ -445,7 +445,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) /* anyhoo we need to walk the list of faces and find OBB they live in */ - for (i=0; i < pccd_M->totface; i++){ + for (i=0; i < pccd_M->totface; i++) { mima->minx=mima->miny=mima->minz=1e30f; mima->maxx=mima->maxy=mima->maxz=-1e30f; @@ -473,7 +473,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(v,pccd_M->mvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -508,7 +508,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) mima->maxy = MAX2(mima->maxy,v[1]+hull); mima->maxz = MAX2(mima->maxz,v[2]+hull); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(v,pccd_M->mprevvert[mface->v4].co); mima->minx = MIN2(mima->minx,v[0]-hull); mima->miny = MIN2(mima->miny,v[1]-hull); @@ -523,12 +523,12 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M) mface++; } - return ; + return; } static void ccd_mesh_free(ccd_Mesh *ccdm) { - if (ccdm && (ccdm->savety == CCD_SAVETY )){ /*make sure we're not nuking objects we don't know*/ + if (ccdm && (ccdm->savety == CCD_SAVETY )) { /*make sure we're not nuking objects we don't know*/ MEM_freeN(ccdm->mface); MEM_freeN(ccdm->mvert); if (ccdm->mprevvert) MEM_freeN(ccdm->mprevvert); @@ -575,7 +575,7 @@ static void ccd_update_deflector_hash(Scene *scene, Object *vertexowner, GHash * /*Only proceed for mesh object in same layer */ if (base->object->type==OB_MESH && (base->lay & vertexowner->lay)) { ob= base->object; - if (ob == vertexowner){ + if (ob == vertexowner) { /* if vertexowner is given we don't want to check collision with owner object */ base = base->next; continue; @@ -618,9 +618,9 @@ static void add_mesh_quad_diag_springs(Object *ob) MFace *mface= me->mface; /*BodyPoint *bp;*/ /*UNUSED*/ BodySpring *bs, *bs_new; - int a ; + int a; - if (ob->soft){ + if (ob->soft) { int nofquads; //float s_shear = ob->soft->shearstiff*ob->soft->shearstiff; @@ -667,7 +667,7 @@ static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counte BodyPoint *bp,*bpo; BodySpring *bs,*bs2,*bs3= NULL; int a,b,c,notthis= 0,v0; - if (!sb->bspring){return;} /* we are 2nd order here so 1rst should have been build :) */ + if (!sb->bspring) {return;} /* we are 2nd order here so 1rst should have been build :) */ /* first run counting second run adding */ *counter = 0; if (addsprings) bs3 = ob->soft->bspring+ob->soft->totspring; @@ -675,36 +675,36 @@ static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counte /*scan for neighborhood*/ bpo = NULL; v0 = (sb->totpoint-a); - for (b=bp->nofsprings;b>0;b--){ + for (b=bp->nofsprings;b>0;b--) { bs = sb->bspring + bp->springs[b-1]; /*nasty thing here that springs have two ends so here we have to make sure we examine the other */ - if (v0 == bs->v1){ + if (v0 == bs->v1) { bpo = sb->bpoint+bs->v2; notthis = bs->v2; } else { - if (v0 == bs->v2){ + if (v0 == bs->v2) { bpo = sb->bpoint+bs->v1; notthis = bs->v1; } else {printf("oops we should not get here - add_2nd_order_springs");} } - if (bpo){/* so now we have a 2nd order humpdidump */ - for (c=bpo->nofsprings;c>0;c--){ + if (bpo) {/* so now we have a 2nd order humpdidump */ + for (c=bpo->nofsprings;c>0;c--) { bs2 = sb->bspring + bpo->springs[c-1]; - if ((bs2->v1 != notthis) && (bs2->v1 > v0)){ + if ((bs2->v1 != notthis) && (bs2->v1 > v0)) { (*counter)++;/*hit */ - if (addsprings){ + if (addsprings) { bs3->v1= v0; bs3->v2= bs2->v1; bs3->springtype = SB_BEND; bs3++; } } - if ((bs2->v2 !=notthis)&&(bs2->v2 > v0)){ + if ((bs2->v2 !=notthis)&&(bs2->v2 > v0)) { (*counter)++;/*hit */ - if (addsprings){ + if (addsprings) { bs3->v1= v0; bs3->v2= bs2->v2; bs3->springtype = SB_BEND; @@ -739,7 +739,7 @@ static void add_2nd_order_springs(Object *ob,float stiffness) ob->soft->bspring = bs_new; add_2nd_order_roller(ob,stiffness,&counter,1); /* adding */ - ob->soft->totspring +=counter ; + ob->soft->totspring += counter; } } @@ -782,10 +782,10 @@ static void build_bps_springlist(Object *ob) } /* scan for attached inner springs */ for (b=sb->totspring, bs= sb->bspring; b>0; b--, bs++) { - if (( (sb->totpoint-a) == bs->v1) ){ + if (( (sb->totpoint-a) == bs->v1) ) { add_bp_springlist(bp,sb->totspring -b); } - if (( (sb->totpoint-a) == bs->v2) ){ + if (( (sb->totpoint-a) == bs->v2) ) { add_bp_springlist(bp,sb->totspring -b); } }/*for springs*/ @@ -809,9 +809,9 @@ static void calculate_collision_balls(Object *ob) min = 1e22f; max = -1e22f; /* first estimation based on attached */ - for (b=bp->nofsprings;b>0;b--){ + for (b=bp->nofsprings;b>0;b--) { bs = sb->bspring + bp->springs[b-1]; - if (bs->springtype == SB_EDGE){ + if (bs->springtype == SB_EDGE) { akku += bs->len; akku_count++, min = MIN2(bs->len,min); @@ -820,19 +820,19 @@ static void calculate_collision_balls(Object *ob) } if (akku_count > 0) { - if (sb->sbc_mode == SBC_MODE_MANUAL){ + if (sb->sbc_mode == SBC_MODE_MANUAL) { bp->colball=sb->colball; } - if (sb->sbc_mode == SBC_MODE_AVG){ + if (sb->sbc_mode == SBC_MODE_AVG) { bp->colball = akku/(float)akku_count*sb->colball; } - if (sb->sbc_mode == SBC_MODE_MIN){ + if (sb->sbc_mode == SBC_MODE_MIN) { bp->colball=min*sb->colball; } - if (sb->sbc_mode == SBC_MODE_MAX){ + if (sb->sbc_mode == SBC_MODE_MAX) { bp->colball=max*sb->colball; } - if (sb->sbc_mode == SBC_MODE_AVGMINMAX){ + if (sb->sbc_mode == SBC_MODE_AVGMINMAX) { bp->colball = (min + max)/2.0f*sb->colball; } } @@ -905,17 +905,17 @@ static void free_softbody_baked(SoftBody *sb) } static void free_scratch(SoftBody *sb) { - if (sb->scratch){ + if (sb->scratch) { /* todo make sure everything is cleaned up nicly */ - if (sb->scratch->colliderhash){ + if (sb->scratch->colliderhash) { BLI_ghash_free(sb->scratch->colliderhash, NULL, (GHashValFreeFP) ccd_mesh_free); /*this hoepfully will free all caches*/ sb->scratch->colliderhash = NULL; } - if (sb->scratch->bodyface){ + if (sb->scratch->bodyface) { MEM_freeN(sb->scratch->bodyface); } - if (sb->scratch->Ref.ivert){ + if (sb->scratch->Ref.ivert) { MEM_freeN(sb->scratch->Ref.ivert); } MEM_freeN(sb->scratch); @@ -931,7 +931,7 @@ static void free_softbody_intern(SoftBody *sb) int a; BodyPoint *bp; - if (sb->bpoint){ + if (sb->bpoint) { for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { /* free spring list */ if (bp->springs != NULL) { @@ -1041,7 +1041,7 @@ static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int MVert *mprevvert= NULL; ccdf_minmax *mima= NULL; #endif - if (ccdm){ + if (ccdm) { #if 0 /* UNUSED */ mface= ccdm->mface; mvert= ccdm->mvert; @@ -1115,7 +1115,7 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa if (ob->pd && ob->pd->deflect) { MVert *mvert= NULL; MVert *mprevvert= NULL; - if (ccdm){ + if (ccdm) { mvert= ccdm->mvert; a = ccdm->totvert; mprevvert= ccdm->mprevvert; @@ -1142,19 +1142,19 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa /* use mesh*/ if (mvert) { - while(a){ + while(a) { copy_v3_v3(nv1,mvert[a-1].co); - if (mprevvert){ + if (mprevvert) { mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[a-1].co); } /* origin to face_v2*/ sub_v3_v3(nv1, face_v2); facedist = dot_v3v3(nv1,d_nvect); - if (ABS(facedist)<outerfacethickness){ - if (isect_point_tri_prism_v3(nv1, face_v1,face_v2,face_v3) ){ + if (ABS(facedist)<outerfacethickness) { + if (isect_point_tri_prism_v3(nv1, face_v1,face_v2,face_v3) ) { float df; - if (facedist > 0){ + if (facedist > 0) { df = (outerfacethickness-facedist)/outerfacethickness; } else { @@ -1208,7 +1208,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa MVert *mvert= NULL; MVert *mprevvert= NULL; ccdf_minmax *mima= NULL; - if (ccdm){ + if (ccdm) { mface= ccdm->mface; mvert= ccdm->mvert; mprevvert= ccdm->mprevvert; @@ -1251,15 +1251,15 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa } - if (mvert){ + if (mvert) { copy_v3_v3(nv1,mvert[mface->v1].co); copy_v3_v3(nv2,mvert[mface->v2].co); copy_v3_v3(nv3,mvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(nv4,mvert[mface->v4].co); } - if (mprevvert){ + if (mprevvert) { mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co); @@ -1269,7 +1269,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa mul_v3_fl(nv3,time); Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } @@ -1284,12 +1284,12 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa if ( isect_line_tri_v3(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) || isect_line_tri_v3(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) || - isect_line_tri_v3(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){ + isect_line_tri_v3(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ) { Vec3PlusStVec(force,-0.5f,d_nvect); *damp=tune*ob->pd->pdef_sbdamp; deflected = 2; } - if (mface->v4){ /* quad */ + if (mface->v4) { /* quad */ /* switch origin to be nv4 */ sub_v3_v3v3(edge1, nv3, nv4); sub_v3_v3v3(edge2, nv1, nv4); @@ -1299,7 +1299,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa /* isect_line_tri_v3(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) || we did that edge already */ isect_line_tri_v3(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) || - isect_line_tri_v3(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ){ + isect_line_tri_v3(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ) { Vec3PlusStVec(force,-0.5f,d_nvect); *damp=tune*ob->pd->pdef_sbdamp; deflected = 2; @@ -1326,7 +1326,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) float tune = -10.0f; float feedback[3]; - if (sb && sb->scratch->totface){ + if (sb && sb->scratch->totface) { bf = sb->scratch->bodyface; @@ -1336,7 +1336,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) bf->flag &= ~BFF_INTERSECT; feedback[0]=feedback[1]=feedback[2]=0.0f; if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, - &damp, feedback, ob->lay ,ob , timenow)){ + &damp, feedback, ob->lay ,ob , timenow)) { Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); @@ -1347,7 +1347,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) feedback[0]=feedback[1]=feedback[2]=0.0f; if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, - &damp, feedback, ob->lay ,ob , timenow))){ + &damp, feedback, ob->lay ,ob , timenow))) { Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback); @@ -1358,12 +1358,12 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) /*---edges intruding*/ /*+++ close vertices*/ - if (( bf->flag & BFF_INTERSECT)==0){ + if (( bf->flag & BFF_INTERSECT)==0) { bf->flag &= ~BFF_CLOSEVERT; tune = -1.0f; feedback[0]=feedback[1]=feedback[2]=0.0f; if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos, - &damp, feedback, ob->lay ,ob , timenow)){ + &damp, feedback, ob->lay ,ob , timenow)) { Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); @@ -1374,7 +1374,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) feedback[0]=feedback[1]=feedback[2]=0.0f; if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos, - &damp, feedback, ob->lay ,ob , timenow))){ + &damp, feedback, ob->lay ,ob , timenow))) { Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback); Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback); @@ -1392,7 +1392,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) sb->bpoint[bf->v1].choke2=MAX2(sb->bpoint[bf->v1].choke2,choke); sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke); sb->bpoint[bf->v3].choke2=MAX2(sb->bpoint[bf->v3].choke2,choke); - if (bf->v4){ + if (bf->v4) { sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke); } } @@ -1436,7 +1436,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa MVert *mvert= NULL; MVert *mprevvert= NULL; ccdf_minmax *mima= NULL; - if (ccdm){ + if (ccdm) { mface= ccdm->mface; mvert= ccdm->mvert; mprevvert= ccdm->mprevvert; @@ -1479,15 +1479,15 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa } - if (mvert){ + if (mvert) { copy_v3_v3(nv1,mvert[mface->v1].co); copy_v3_v3(nv2,mvert[mface->v2].co); copy_v3_v3(nv3,mvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(nv4,mvert[mface->v4].co); } - if (mprevvert){ + if (mprevvert) { mul_v3_fl(nv1,time); Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co); @@ -1497,7 +1497,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa mul_v3_fl(nv3,time); Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } @@ -1510,7 +1510,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa cross_v3_v3v3(d_nvect, edge2, edge1); normalize_v3(d_nvect); - if ( isect_line_tri_v3(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)){ + if ( isect_line_tri_v3(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)) { float v1[3],v2[3]; float intrusiondepth,i1,i2; sub_v3_v3v3(v1, edge_v1, nv2); @@ -1522,14 +1522,14 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa *damp=ob->pd->pdef_sbdamp; deflected = 2; } - if (mface->v4){ /* quad */ + if (mface->v4) { /* quad */ /* switch origin to be nv4 */ sub_v3_v3v3(edge1, nv3, nv4); sub_v3_v3v3(edge2, nv1, nv4); cross_v3_v3v3(d_nvect, edge2, edge1); normalize_v3(d_nvect); - if (isect_line_tri_v3( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)){ + if (isect_line_tri_v3( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)) { float v1[3],v2[3]; float intrusiondepth,i1,i2; sub_v3_v3v3(v1, edge_v1, nv4); @@ -1561,18 +1561,18 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, float damp; float feedback[3]; - if (sb && sb->totspring){ + if (sb && sb->totspring) { for (a=ifirst; a<ilast; a++) { BodySpring *bs = &sb->bspring[a]; bs->ext_force[0]=bs->ext_force[1]=bs->ext_force[2]=0.0f; feedback[0]=feedback[1]=feedback[2]=0.0f; bs->flag &= ~BSF_INTERSECT; - if (bs->springtype == SB_EDGE){ + if (bs->springtype == SB_EDGE) { /* +++ springs colliding */ - if (ob->softflag & OB_SB_EDGECOLL){ + if (ob->softflag & OB_SB_EDGECOLL) { if ( sb_detect_edge_collisionCached (sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos, - &damp,feedback,ob->lay,ob,timenow)){ + &damp,feedback,ob->lay,ob,timenow)) { add_v3_v3(bs->ext_force, feedback); bs->flag |= BSF_INTERSECT; //bs->cf=damp; @@ -1584,7 +1584,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, /* +++ springs seeing wind ... n stuff depending on their orientation*/ /* note we don't use sb->mediafrict but use sb->aeroedge for magnitude of effect*/ - if (sb->aeroedge){ + if (sb->aeroedge) { float vel[3],sp[3],pr[3],force[3]; float f,windfactor = 0.25f; /*see if we have wind*/ @@ -1613,7 +1613,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, project_v3_v3v3(pr,vel,sp); sub_v3_v3(vel, pr); normalize_v3(vel); - if (ob->softflag & OB_SB_AERO_ANGLE){ + if (ob->softflag & OB_SB_AERO_ANGLE) { normalize_v3(sp); Vec3PlusStVec(bs->ext_force,f*(1.0f-ABS(dot_v3v3(vel,sp))),vel); } @@ -1676,7 +1676,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, sb_threads[i].timenow = timenow; sb_threads[i].ilast = left; left = left - dec; - if (left >0){ + if (left >0) { sb_threads[i].ifirst = left; } else @@ -1714,17 +1714,17 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl mindist = ABS(dot_v3v3(pos,a)); cp = ABS(dot_v3v3(pos,b)); - if ( mindist < cp ){ + if ( mindist < cp ) { mindist = cp; winner =2; } cp = ABS(dot_v3v3(pos,c)); - if (mindist < cp ){ + if (mindist < cp ) { mindist = cp; winner =3; } - switch (winner){ + switch (winner) { case 1: copy_v3_v3(w,ca); break; case 2: copy_v3_v3(w,cb); break; case 3: copy_v3_v3(w,cc); @@ -1766,7 +1766,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], MVert *mprevvert= NULL; ccdf_minmax *mima= NULL; - if (ccdm){ + if (ccdm) { mface= ccdm->mface; mvert= ccdm->mvert; mprevvert= ccdm->mprevvert; @@ -1822,16 +1822,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], continue; } - if (mvert){ + if (mvert) { copy_v3_v3(nv1,mvert[mface->v1].co); copy_v3_v3(nv2,mvert[mface->v2].co); copy_v3_v3(nv3,mvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { copy_v3_v3(nv4,mvert[mface->v4].co); } - if (mprevvert){ + if (mprevvert) { /* grab the average speed of the collider vertices before we spoil nvX humm could be done once a SB steps but then we' need to store that too @@ -1841,7 +1841,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], sub_v3_v3v3(vv1,nv1,mprevvert[mface->v1].co); sub_v3_v3v3(vv2,nv2,mprevvert[mface->v2].co); sub_v3_v3v3(vv3,nv3,mprevvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { sub_v3_v3v3(vv4,nv4,mprevvert[mface->v4].co); } @@ -1854,7 +1854,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], mul_v3_fl(nv3,time); Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co); - if (mface->v4){ + if (mface->v4) { mul_v3_fl(nv4,time); Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co); } @@ -1872,13 +1872,13 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], // so rules are // - if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){ - if (isect_point_tri_prism_v3(opco, nv1, nv2, nv3) ){ + if ((facedist > innerfacethickness) && (facedist < outerfacethickness)) { + if (isect_point_tri_prism_v3(opco, nv1, nv2, nv3) ) { force_mag_norm =(float)exp(-ee*facedist); if (facedist > outerfacethickness*ff) force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness); *damp=ob->pd->pdef_sbdamp; - if (facedist > 0.0f){ + if (facedist > 0.0f) { *damp *= (1.0f - facedist/outerfacethickness); Vec3PlusStVec(outerforceaccu,force_mag_norm,d_nvect); deflected = 3; @@ -1888,7 +1888,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], Vec3PlusStVec(innerforceaccu,force_mag_norm,d_nvect); if (deflected < 2) deflected = 2; } - if ((mprevvert) && (*damp > 0.0f)){ + if ((mprevvert) && (*damp > 0.0f)) { choose_winner(ve,opco,nv1,nv2,nv3,vv1,vv2,vv3); add_v3_v3(avel, ve); cavel ++; @@ -1897,7 +1897,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], ci++; } } - if (mface->v4){ /* quad */ + if (mface->v4) { /* quad */ /* switch origin to be nv4 */ sub_v3_v3v3(edge1, nv3, nv4); sub_v3_v3v3(edge2, nv1, nv4); @@ -1907,13 +1907,13 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], /* n_mag = */ /* UNUSED */ normalize_v3(d_nvect); facedist = dot_v3v3(dv1,d_nvect); - if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){ - if (isect_point_tri_prism_v3(opco, nv1, nv3, nv4) ){ + if ((facedist > innerfacethickness) && (facedist < outerfacethickness)) { + if (isect_point_tri_prism_v3(opco, nv1, nv3, nv4) ) { force_mag_norm =(float)exp(-ee*facedist); if (facedist > outerfacethickness*ff) force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness); *damp=ob->pd->pdef_sbdamp; - if (facedist > 0.0f){ + if (facedist > 0.0f) { *damp *= (1.0f - facedist/outerfacethickness); Vec3PlusStVec(outerforceaccu,force_mag_norm,d_nvect); deflected = 3; @@ -1924,7 +1924,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], if (deflected < 2) deflected = 2; } - if ((mprevvert) && (*damp > 0.0f)){ + if ((mprevvert) && (*damp > 0.0f)) { choose_winner(ve,opco,nv1,nv3,nv4,vv1,vv3,vv4); add_v3_v3(avel, ve); cavel ++; @@ -1941,7 +1941,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], closest_to_line_segment_v3(ve, opco, nv1, nv2); sub_v3_v3v3(ve,opco,ve); dist = normalize_v3(ve); - if ((dist < outerfacethickness)&&(dist < mindistedge )){ + if ((dist < outerfacethickness)&&(dist < mindistedge )) { copy_v3_v3(coledge,ve); mindistedge = dist, deflected=1; @@ -1950,7 +1950,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], closest_to_line_segment_v3(ve, opco, nv2, nv3); sub_v3_v3v3(ve,opco,ve); dist = normalize_v3(ve); - if ((dist < outerfacethickness)&&(dist < mindistedge )){ + if ((dist < outerfacethickness)&&(dist < mindistedge )) { copy_v3_v3(coledge,ve); mindistedge = dist, deflected=1; @@ -1959,16 +1959,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], closest_to_line_segment_v3(ve, opco, nv3, nv1); sub_v3_v3v3(ve,opco,ve); dist = normalize_v3(ve); - if ((dist < outerfacethickness)&&(dist < mindistedge )){ + if ((dist < outerfacethickness)&&(dist < mindistedge )) { copy_v3_v3(coledge,ve); mindistedge = dist, deflected=1; } - if (mface->v4){ /* quad */ + if (mface->v4) { /* quad */ closest_to_line_segment_v3(ve, opco, nv3, nv4); sub_v3_v3v3(ve,opco,ve); dist = normalize_v3(ve); - if ((dist < outerfacethickness)&&(dist < mindistedge )){ + if ((dist < outerfacethickness)&&(dist < mindistedge )) { copy_v3_v3(coledge,ve); mindistedge = dist, deflected=1; @@ -1977,7 +1977,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], closest_to_line_segment_v3(ve, opco, nv1, nv4); sub_v3_v3v3(ve,opco,ve); dist = normalize_v3(ve); - if ((dist < outerfacethickness)&&(dist < mindistedge )){ + if ((dist < outerfacethickness)&&(dist < mindistedge )) { copy_v3_v3(coledge,ve); mindistedge = dist, deflected=1; @@ -1995,21 +1995,21 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], BLI_ghashIterator_step(ihash); } /* while () */ - if (deflected == 1){ // no face but 'outer' edge cylinder sees vert + if (deflected == 1) { // no face but 'outer' edge cylinder sees vert force_mag_norm =(float)exp(-ee*mindistedge); if (mindistedge > outerfacethickness*ff) force_mag_norm =(float)force_mag_norm*fa*(mindistedge - outerfacethickness)*(mindistedge - outerfacethickness); Vec3PlusStVec(force,force_mag_norm,coledge); *damp=ob->pd->pdef_sbdamp; - if (mindistedge > 0.0f){ + if (mindistedge > 0.0f) { *damp *= (1.0f - mindistedge/outerfacethickness); } } - if (deflected == 2){ // face inner detected + if (deflected == 2) { // face inner detected add_v3_v3(force, innerforceaccu); } - if (deflected == 3){ // face outer detected + if (deflected == 3) { // face outer detected add_v3_v3(force, outerforceaccu); } @@ -2017,7 +2017,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], if (cavel) mul_v3_fl(avel,1.0f/(float)cavel); copy_v3_v3(vel,avel); if (ci) *intrusion /= ci; - if (deflected){ + if (deflected) { normalize_v3_v3(facenormal, force); } return deflected; @@ -2040,9 +2040,9 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,f { float m,delta_ij; int i ,j; - if (L < len){ + if (L < len) { for (i=0;i<3;i++) - for (j=0;j<3;j++){ + for (j=0;j<3;j++) { delta_ij = (i==j ? (1.0f): (0.0f)); m=factor*(dir[i]*dir[j] + (1-L/len)*(delta_ij - dir[i]*dir[j])); nlMatrixAdd(ia+i,op+ic+j,m); @@ -2050,7 +2050,7 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,f } else{ for (i=0;i<3;i++) - for (j=0;j<3;j++){ + for (j=0;j<3;j++) { m=factor*dir[i]*dir[j]; nlMatrixAdd(ia+i,op+ic+j,m); } @@ -2081,7 +2081,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN int ia,ic; #endif /* prepare depending on which side of the spring we are on */ - if (bpi == bs->v1){ + if (bpi == bs->v1) { bp1 = &sb->bpoint[bs->v1]; bp2 = &sb->bpoint[bs->v2]; #if 0 /* UNUSED */ @@ -2089,7 +2089,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN ic =3*bs->v2; #endif } - else if (bpi == bs->v2){ + else if (bpi == bs->v2) { bp1 = &sb->bpoint[bs->v2]; bp2 = &sb->bpoint[bs->v1]; #if 0 /* UNUSED */ @@ -2119,7 +2119,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN kw = (bp1->springweight+bp2->springweight)/2.0f; kw = kw * kw; kw = kw * kw; - switch (bs->springtype){ + switch (bs->springtype) { case SB_EDGE: case SB_HANDLE: forcefactor *= kw; @@ -2146,7 +2146,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN Vec3PlusStVec(bp1->force,-kd,dir); /* do jacobian stuff if needed */ - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int op =3*sb->totpoint; //float mvel = -forcetime*kd; //float mpos = -forcetime*forcefactor; @@ -2154,7 +2154,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN // dfdx_spring(ia,ia,op,dir,bs->len,distance,-mpos); /* depending on my vel */ // dfdv_goal(ia,ia,mvel); // well that ignores geometie - if (bp2->goal < SOFTGOALSNAP){ /* ommit this bp when it snaps */ + if (bp2->goal < SOFTGOALSNAP) { /* ommit this bp when it snaps */ /* depending on other pos */ // dfdx_spring(ia,ic,op,dir,bs->len,distance,mpos); /* depending on other vel */ @@ -2203,7 +2203,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo bp->force[0]= bp->force[1]= bp->force[2]= 0.0; /* naive ball self collision */ /* needs to be done if goal snaps or not */ - if (do_selfcollision){ + if (do_selfcollision) { int attached; BodyPoint *obp; BodySpring *bs; @@ -2220,17 +2220,17 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* mathematically it is completly nuts, but performace is pretty much (3) times faster */ if ((ABS(def[0]) > compare) || (ABS(def[1]) > compare) || (ABS(def[2]) > compare)) continue; distance = normalize_v3(def); - if (distance < compare ){ + if (distance < compare ) { /* exclude body points attached with a spring */ attached = 0; - for (b=obp->nofsprings;b>0;b--){ + for (b=obp->nofsprings;b>0;b--) { bs = sb->bspring + obp->springs[b-1]; - if (( ilast-bb == bs->v2) || ( ilast-bb == bs->v1)){ + if (( ilast-bb == bs->v2) || ( ilast-bb == bs->v1)) { attached=1; continue;} } - if (!attached){ - float f = bstune/(distance) + bstune/(compare*compare)*distance - 2.0f*bstune/compare ; + if (!attached) { + float f = bstune / (distance) + bstune / (compare * compare) * distance - 2.0f * bstune / compare; mid_v3_v3v3(velcenter, bp->vec, obp->vec); sub_v3_v3v3(dvel,velcenter,bp->vec); @@ -2251,7 +2251,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo } /* naive ball self collision done */ - if (_final_goal(ob,bp) < SOFTGOALSNAP){ /* ommit this bp when it snaps */ + if (_final_goal(ob,bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */ float auxvect[3]; float velgoal[3]; @@ -2260,14 +2260,14 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* true elastic goal */ float ks,kd; sub_v3_v3v3(auxvect,bp->pos,bp->origT); - ks = 1.0f/(1.0f- _final_goal(ob,bp)*sb->goalspring)-1.0f ; + ks = 1.0f / (1.0f - _final_goal(ob, bp) * sb->goalspring) - 1.0f; bp->force[0]+= -ks*(auxvect[0]); bp->force[1]+= -ks*(auxvect[1]); bp->force[2]+= -ks*(auxvect[2]); /* calulate damping forces generated by goals*/ sub_v3_v3v3(velgoal,bp->origS, bp->origE); - kd = sb->goalfrict * sb_fric_force_scale(ob) ; + kd = sb->goalfrict * sb_fric_force_scale(ob); add_v3_v3v3(auxvect,velgoal,bp->vec); if (forcetime > 0.0f) { /* make sure friction does not become rocket motor on time reversal */ @@ -2284,7 +2284,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* done goal stuff */ /* gravitation */ - if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ + if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) { float gravity[3]; copy_v3_v3(gravity, scene->physics_settings.gravity); mul_v3_fl(gravity, sb_grav_force_scale(ob)*_final_mass(ob,bp)*sb->effector_weights->global_gravity); /* individual mass of node here */ @@ -2330,8 +2330,8 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion; float kd = 1.0f; - if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)){ - if (intrusion < 0.0f){ + if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)) { + if (intrusion < 0.0f) { sb->scratch->flag |= SBF_DOFUZZY; bp->loc_flag |= SBF_DOFUZZY; bp->choke = sb->choke*0.01f; @@ -2349,12 +2349,12 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo /* +++springs */ iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */ if (ob->softflag & OB_SB_EDGES) { - if (sb->bspring){ /* spring list exists at all ? */ + if (sb->bspring) { /* spring list exists at all ? */ int b; BodySpring *bs; - for (b=bp->nofsprings;b>0;b--){ + for (b=bp->nofsprings;b>0;b--) { bs = sb->bspring + bp->springs[b-1]; - if (do_springcollision || do_aero){ + if (do_springcollision || do_aero) { add_v3_v3(bp->force, bs->ext_force); if (bs->flag & BSF_INTERSECT) bp->choke = bs->cf; @@ -2408,7 +2408,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t sb_threads[i].timenow = timenow; sb_threads[i].ilast = left; left = left - dec; - if (left >0){ + if (left >0) { sb_threads[i].ifirst = left; } else @@ -2486,7 +2486,7 @@ static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, fl static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, float timenow, int nl_flags) { /* redirection to the new threaded Version */ - if (!(G.rt & 0x10)){ // 16 + if (!(G.rt & 0x10)) { // 16 softbody_calc_forcesEx(scene, ob, forcetime, timenow, nl_flags); return; } @@ -2516,14 +2516,14 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* jacobian NLboolean success; - if (nl_flags){ + if (nl_flags) { nlBegin(NL_SYSTEM); nlBegin(NL_MATRIX); } */ - if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){ + if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) { copy_v3_v3(gravity, scene->physics_settings.gravity); mul_v3_fl(gravity, sb_grav_force_scale(ob)*sb->effector_weights->global_gravity); } @@ -2549,7 +2549,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { /* clear forces accumulator */ bp->force[0]= bp->force[1]= bp->force[2]= 0.0; - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int ia =3*(sb->totpoint-a); //int op =3*sb->totpoint; /* dF/dV = v */ @@ -2572,7 +2572,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* naive ball self collision */ /* needs to be done if goal snaps or not */ - if (do_selfcollision){ + if (do_selfcollision) { int attached; BodyPoint *obp; int c,b; @@ -2592,17 +2592,17 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if ((ABS(def[0]) > compare) || (ABS(def[1]) > compare) || (ABS(def[2]) > compare)) continue; distance = normalize_v3(def); - if (distance < compare ){ + if (distance < compare ) { /* exclude body points attached with a spring */ attached = 0; - for (b=obp->nofsprings;b>0;b--){ + for (b=obp->nofsprings;b>0;b--) { bs = sb->bspring + obp->springs[b-1]; - if (( sb->totpoint-a == bs->v2) || ( sb->totpoint-a == bs->v1)){ + if (( sb->totpoint-a == bs->v2) || ( sb->totpoint-a == bs->v1)) { attached=1; continue;} } - if (!attached){ - float f = tune/(distance) + tune/(compare*compare)*distance - 2.0f*tune/compare ; + if (!attached) { + float f = tune / (distance) + tune / (compare * compare) * distance - 2.0f * tune/compare; mid_v3_v3v3(velcenter, bp->vec, obp->vec); sub_v3_v3v3(dvel,velcenter,bp->vec); @@ -2611,7 +2611,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa Vec3PlusStVec(bp->force,f*(1.0f-sb->balldamp),def); Vec3PlusStVec(bp->force,sb->balldamp,dvel); - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int ia =3*(sb->totpoint-a); //int ic =3*(sb->totpoint-c); //int op =3*sb->totpoint; @@ -2649,7 +2649,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa } /* naive ball self collision done */ - if (_final_goal(ob,bp) < SOFTGOALSNAP){ /* ommit this bp when it snaps */ + if (_final_goal(ob,bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */ float auxvect[3]; float velgoal[3]; @@ -2657,12 +2657,12 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa if (ob->softflag & OB_SB_GOAL) { /* true elastic goal */ sub_v3_v3v3(auxvect,bp->pos,bp->origT); - ks = 1.0f/(1.0f- _final_goal(ob,bp)*sb->goalspring)-1.0f ; + ks = 1.0f / (1.0f- _final_goal(ob, bp) * sb->goalspring) - 1.0f; bp->force[0]+= -ks*(auxvect[0]); bp->force[1]+= -ks*(auxvect[1]); bp->force[2]+= -ks*(auxvect[2]); - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int ia =3*(sb->totpoint-a); //int op =3*(sb->totpoint); /* depending on my pos */ @@ -2672,14 +2672,14 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* calulate damping forces generated by goals*/ sub_v3_v3v3(velgoal,bp->origS, bp->origE); - kd = sb->goalfrict * sb_fric_force_scale(ob) ; + kd = sb->goalfrict * sb_fric_force_scale(ob); add_v3_v3v3(auxvect,velgoal,bp->vec); if (forcetime > 0.0f) { /* make sure friction does not become rocket motor on time reversal */ bp->force[0]-= kd * (auxvect[0]); bp->force[1]-= kd * (auxvect[1]); bp->force[2]-= kd * (auxvect[2]); - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int ia =3*(sb->totpoint-a); normalize_v3(auxvect); /* depending on my vel */ @@ -2729,7 +2729,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa bp->force[1]-= bp->vec[1]*kd; bp->force[2]-= bp->vec[2]*kd; /* friction in media done */ - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { //int ia =3*(sb->totpoint-a); /* da/dv = */ @@ -2747,9 +2747,9 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion; kd = 1.0f; - if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)){ - if ((!nl_flags)&&(intrusion < 0.0f)){ - if (G.rt & 0x01){ // 17 we did check for bit 0x10 before + if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)) { + if ((!nl_flags)&&(intrusion < 0.0f)) { + if (G.rt & 0x01) { // 17 we did check for bit 0x10 before /*fixing bug [17428] this forces adaptive step size to tiny steps in some situations .. keeping G.rt==17 option for old files 'needing' the bug */ @@ -2778,7 +2778,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa Vec3PlusStVec(bp->force,-cf*50.0f,cfforce); } Vec3PlusStVec(bp->force,kd,defforce); - if (nl_flags & NLF_BUILD){ + if (nl_flags & NLF_BUILD) { // int ia =3*(sb->totpoint-a); // int op =3*sb->totpoint; //dfdx_goal(ia,ia,op,mpos); // don't do unless you know @@ -2793,10 +2793,10 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* +++springs */ if (ob->softflag & OB_SB_EDGES) { - if (sb->bspring){ /* spring list exists at all ? */ - for (b=bp->nofsprings;b>0;b--){ + if (sb->bspring) { /* spring list exists at all ? */ + for (b=bp->nofsprings;b>0;b--) { bs = sb->bspring + bp->springs[b-1]; - if (do_springcollision || do_aero){ + if (do_springcollision || do_aero) { add_v3_v3(bp->force, bs->ext_force); if (bs->flag & BSF_INTERSECT) bp->choke = bs->cf; @@ -2818,7 +2818,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa /* finish matrix and solve */ #if (0) // remove onl linking for now .. still i am not sure .. the jacobian can be useful .. so keep that BM - if (nl_flags & NLF_SOLVE){ + if (nl_flags & NLF_SOLVE) { //double sct,sst=PIL_check_seconds_timer(); for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { int iv =3*(sb->totpoint-a); @@ -2839,7 +2839,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa success= nlSolveAdvanced(NULL, 1); // nlPrintMatrix(); /* for debug purpose .. anyhow cropping B vector looks like working */ - if (success){ + if (success) { float f; int index =0; /* for debug purpose .. anyhow cropping B vector looks like working */ @@ -2921,7 +2921,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * else timeovermass = forcetime/0.009999f; - if (_final_goal(ob,bp) < SOFTGOALSNAP){ + if (_final_goal(ob,bp) < SOFTGOALSNAP) { /* this makes t~ = t */ if (mid_flags & MID_PRESERVE) copy_v3_v3(dx,bp->vec); @@ -2933,12 +2933,12 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* some nasty if's to have heun in here too */ copy_v3_v3(dv,bp->force); - if (mode == 1){ + if (mode == 1) { copy_v3_v3(bp->prevvec, bp->vec); copy_v3_v3(bp->prevdv, dv); } - if (mode ==2){ + if (mode ==2) { /* be optimistic and execute step */ bp->vec[0] = bp->prevvec[0] + 0.5f * (dv[0] + bp->prevdv[0]); bp->vec[1] = bp->prevvec[1] + 0.5f * (dv[1] + bp->prevdv[1]); @@ -2960,7 +2960,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* the freezer coming sooner or later */ /* - if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )){ + if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) { bp->frozen /=2; } else{ @@ -2969,12 +2969,12 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * mul_v3_fl(dx,bp->frozen); */ /* again some nasty if's to have heun in here too */ - if (mode ==1){ + if (mode ==1) { copy_v3_v3(bp->prevpos,bp->pos); copy_v3_v3(bp->prevdx ,dx); } - if (mode ==2){ + if (mode ==2) { bp->pos[0] = bp->prevpos[0] + 0.5f * ( dx[0] + bp->prevdx[0]); bp->pos[1] = bp->prevpos[1] + 0.5f * ( dx[1] + bp->prevdx[1]); bp->pos[2] = bp->prevpos[2] + 0.5f * ( dx[2] + bp->prevdx[2]); @@ -2986,10 +2986,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * the collider object signals to get out by pushing hard. on the other hand we don't want to end up in deep space so we add some <viscosity> to balance that out */ - if (bp->choke2 > 0.0f){ + if (bp->choke2 > 0.0f) { mul_v3_fl(bp->vec,(1.0f - bp->choke2)); } - if (bp->choke > 0.0f){ + if (bp->choke > 0.0f) { mul_v3_fl(bp->vec,(1.0f - bp->choke)); } @@ -3007,18 +3007,18 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * } /*for*/ if (sb->totpoint) mul_v3_fl(cm,1.0f/sb->totpoint); - if (sb->scratch){ + if (sb->scratch) { copy_v3_v3(sb->scratch->aabbmin,aabbmin); copy_v3_v3(sb->scratch->aabbmax,aabbmax); } - if (err){ /* so step size will be controlled by biggest difference in slope */ + if (err) { /* so step size will be controlled by biggest difference in slope */ if (sb->solverflags & SBSO_OLDERR) *err = MAX2(maxerrpos,maxerrvel); else *err = maxerrpos; //printf("EP %f EV %f \n",maxerrpos,maxerrvel); - if (fuzzy){ + if (fuzzy) { *err /= sb->fuzzyness; } } @@ -3125,7 +3125,7 @@ static void softbody_apply_goalsnap(Object *ob) int a; for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { - if (_final_goal(ob,bp) >= SOFTGOALSNAP){ + if (_final_goal(ob,bp) >= SOFTGOALSNAP) { copy_v3_v3(bp->prevpos,bp->pos); copy_v3_v3(bp->pos,bp->origT); } @@ -3141,7 +3141,7 @@ static void apply_spring_memory(Object *ob) int a; float b,l,r; - if (sb && sb->totspring){ + if (sb && sb->totspring) { b = sb->plastic; for (a=0; a<sb->totspring; a++) { bs = &sb->bspring[a]; @@ -3149,7 +3149,7 @@ static void apply_spring_memory(Object *ob) bp2 =&sb->bpoint[bs->v2]; l = len_v3v3(bp1->pos,bp2->pos); r = bs->len/l; - if (( r > 1.05f) || (r < 0.95f)){ + if (( r > 1.05f) || (r < 0.95f)) { bs->len = ((100.0f - b) * bs->len + b*l)/100.0f; } } @@ -3170,7 +3170,7 @@ static void interpolate_exciter(Object *ob, int timescale, int time) bp->origT[0] = bp->origS[0] + f*(bp->origE[0] - bp->origS[0]); bp->origT[1] = bp->origS[1] + f*(bp->origE[1] - bp->origS[1]); bp->origT[2] = bp->origS[2] + f*(bp->origE[2] - bp->origS[2]); - if (_final_goal(ob,bp) >= SOFTGOALSNAP){ + if (_final_goal(ob,bp) >= SOFTGOALSNAP) { bp->vec[0] = bp->origE[0] - bp->origS[0]; bp->vec[1] = bp->origE[1] - bp->origS[1]; bp->vec[2] = bp->origE[2] - bp->origS[2]; @@ -3209,8 +3209,8 @@ static void get_scalar_from_vertexgroup(Object *ob, int vertID, short groupindex } if (dv) { /* Lets see if this vert is in the weight group */ - for (i=0; i<dv->totweight; i++){ - if (dv->dw[i].def_nr == groupindex){ + for (i=0; i<dv->totweight; i++) { + if (dv->dw[i].def_nr == groupindex) { *target= dv->dw[i].weight; /* got it ! */ break; } @@ -3245,7 +3245,7 @@ static void springs_from_mesh(Object *ob) } /* recalculate spring length for meshes here */ /* public version shrink to fit */ - if (sb->springpreload != 0 ){ + if (sb->springpreload != 0 ) { scale = sb->springpreload / 100.0f; } for (a=0; a<sb->totspring; a++) { @@ -3298,7 +3298,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) else{ /* in consequence if no group was set .. but we want to animate it laters */ /* logically attach to goal with default first */ - if (ob->softflag & OB_SB_GOAL){bp->goal = sb->defgoal;} + if (ob->softflag & OB_SB_GOAL) {bp->goal = sb->defgoal;} } /* to proove the concept @@ -3309,7 +3309,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) { int grp= defgroup_name_index (ob,sb->namedVG_Mass); /* printf("VGN %s %d \n",sb->namedVG_Mass,grp); */ - if (grp > -1){ + if (grp > -1) { get_scalar_from_vertexgroup(ob, a,(short) (grp), &bp->mass); /* 2.5 bp->mass = bp->mass * sb->nodemass; */ /* printf("bp->mass %f \n",bp->mass); */ @@ -3323,7 +3323,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) { int grp= defgroup_name_index (ob,sb->namedVG_Spring_K); //printf("VGN %s %d \n",sb->namedVG_Spring_K,grp); - if (grp > -1){ + if (grp > -1) { get_scalar_from_vertexgroup(ob, a,(short) (grp), &bp->springweight); //printf("bp->springweight %f \n",bp->springweight); @@ -3460,7 +3460,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * if (dostiff) { - if (w){ + if (w) { if ( v && u ) { bs->v1 = bpc; bs->v2 = bpc-dw-dv-1; @@ -3477,7 +3477,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object * } } - if (w < lt->pntsw -1){ + if (w < lt->pntsw -1) { if ( v && u ) { bs->v1 = bpc; bs->v2 = bpc+dw-dv-1; @@ -3511,11 +3511,11 @@ static void lattice_to_softbody(Scene *scene, Object *ob) totvert= lt->pntsu*lt->pntsv*lt->pntsw; - if (ob->softflag & OB_SB_EDGES){ + if (ob->softflag & OB_SB_EDGES) { totspring = ((lt->pntsu -1) * lt->pntsv + (lt->pntsv -1) * lt->pntsu) * lt->pntsw +lt->pntsu*lt->pntsv*(lt->pntsw -1); - if (ob->softflag & OB_SB_QUADS){ + if (ob->softflag & OB_SB_QUADS) { totspring += 4*(lt->pntsu -1) * (lt->pntsv -1) * (lt->pntsw-1); } } @@ -3528,7 +3528,7 @@ static void lattice_to_softbody(Scene *scene, Object *ob) /* weights from bpoints, same code used as for mesh vertices */ /* if ((ob->softflag & OB_SB_GOAL) && sb->vertgroup) { 2.4x one*/ /* new! take the weights from lattice vertex anyhow */ - if (ob->softflag & OB_SB_GOAL){ + if (ob->softflag & OB_SB_GOAL) { BodyPoint *bp= sb->bpoint; BPoint *bpnt= lt->def; /* jow_go_for2_5 */ @@ -3540,7 +3540,7 @@ static void lattice_to_softbody(Scene *scene, Object *ob) } /* create some helper edges to enable SB lattice to be useful at all */ - if (ob->softflag & OB_SB_EDGES){ + if (ob->softflag & OB_SB_EDGES) { makelatticesprings(lt,ob->soft->bspring,ob->softflag & OB_SB_QUADS,ob); build_bps_springlist(ob); /* link bps to springs */ } @@ -3561,7 +3561,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob) totvert= count_curveverts(&cu->nurb); - if (ob->softflag & OB_SB_EDGES){ + if (ob->softflag & OB_SB_EDGES) { if (ob->type==OB_CURVE) { totspring= totvert - BLI_countlist(&cu->nurb); } @@ -3648,10 +3648,10 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob) static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, int local) { SoftBody *sb= ob->soft; - if (sb){ + if (sb) { BodyPoint *bp= sb->bpoint; int a; - if (sb->solverflags & SBSO_ESTIMATEIPO){SB_estimate_transform(ob,sb->lcom,sb->lrot,sb->lscale);} + if (sb->solverflags & SBSO_ESTIMATEIPO) {SB_estimate_transform(ob,sb->lcom,sb->lrot,sb->lscale);} /* inverse matrix is not uptodate... */ invert_m4_m4(ob->imat, ob->obmat); @@ -3924,8 +3924,8 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) ccd_update_deflector_hash(scene, ob, sb->scratch->colliderhash); - if (sb->scratch->needstobuildcollider){ - if (query_external_colliders(scene, ob)){ + if (sb->scratch->needstobuildcollider) { + if (query_external_colliders(scene, ob)) { ccd_build_deflector_hash(scene, ob, sb->scratch->colliderhash); } sb->scratch->needstobuildcollider=0; @@ -3941,7 +3941,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) /* loops = counter for emergency brake * we don't want to lock up the system if physics fail */ - int loops =0 ; + int loops = 0; SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */ /* adjust loop limits */ @@ -3970,7 +3970,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) if (err > SoftHeunTol) { /* error needs to be scaled to some quantity */ - if (forcetime > forcetimemin){ + if (forcetime > forcetimemin) { forcetime = MAX2(forcetime / 2.0f,forcetimemin); softbody_restore_prev_step(ob); //printf("down,"); @@ -3982,7 +3982,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) else { float newtime = forcetime * 1.1f; /* hope for 1.1 times better conditions in next step */ - if (sb->scratch->flag & SBF_DOFUZZY){ + if (sb->scratch->flag & SBF_DOFUZZY) { //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */ newtime = forcetime; //} @@ -4001,7 +4001,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) forcetime = MAX2(dtime - timedone,newtime); } loops++; - if (sb->solverflags & SBSO_MONITOR ){ + if (sb->solverflags & SBSO_MONITOR ) { sct=PIL_check_seconds_timer(); if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone/dtime); } @@ -4013,8 +4013,8 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) interpolate_exciter(ob, 2, 2); softbody_apply_goalsnap(ob); - // if (G.f & G_DEBUG){ - if (sb->solverflags & SBSO_MONITOR ){ + // if (G.f & G_DEBUG) { + if (sb->solverflags & SBSO_MONITOR ) { if (loops > HEUNWARNLIMIT) /* monitor high loop counts */ printf("\r needed %d steps/frame",loops); } @@ -4028,7 +4028,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) { /* do semi "fake" implicit euler */ }/*SOLVER SELECT*/ - else if (sb->solver_ID == 3){ + else if (sb->solver_ID == 3) { /* do "stupid" semi "fake" implicit euler */ //removed @@ -4036,9 +4036,9 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime) else{ printf("softbody no valid solver ID!"); }/*SOLVER SELECT*/ - if (sb->plastic){ apply_spring_memory(ob);} + if (sb->plastic) { apply_spring_memory(ob);} - if (sb->solverflags & SBSO_MONITOR ){ + if (sb->solverflags & SBSO_MONITOR ) { sct=PIL_check_seconds_timer(); if ((sct-sst > 0.5f) || (G.f & G_DEBUG)) printf(" solver time %f sec %s \n",sct-sst,ob->id.name); } diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index c3f6bbff2f2..9f573397837 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -2444,7 +2444,7 @@ static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata, MLoopUV *mloopuv; int i, j; - for(i=0; i < numTex; i++){ + for(i=0; i < numTex; i++) { texface = CustomData_get_n(fdata, CD_MTFACE, findex, i); texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i); @@ -2456,7 +2456,7 @@ static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata, } } - for(i=0; i < numCol; i++){ + for(i=0; i < numCol; i++) { mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i); mcol = CustomData_get_n(fdata, CD_MCOL, findex, i); @@ -2792,20 +2792,6 @@ static ListBase *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm) return ccgdm->pmap; } -static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm) -{ - CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm; - - if(!ccgdm->multires.mmd && !ccgdm->fmap && ob->type == OB_MESH) { - Mesh *me= ob->data; - - create_vert_face_map(&ccgdm->fmap, &ccgdm->fmap_mem, me->mface, - me->totvert, me->totface); - } - - return ccgdm->fmap; -} - static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm) { MultiresModifierData *mmd= ccgdm->multires.mmd; @@ -2973,7 +2959,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency; ccgdm->dm.getGridOffset = ccgDM_getGridOffset; ccgdm->dm.getPolyMap = ccgDM_getPolyMap; - ccgdm->dm.getFaceMap = ccgDM_getFaceMap; ccgdm->dm.getPBVH = ccgDM_getPBVH; ccgdm->dm.getTessFace = ccgDM_getFinalFace; diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 373e1e4b9f4..ede2eb7f461 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -173,7 +173,7 @@ void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event) } } } - else if(event==CLAMP_PYRAMID_LEVELS || (event==CLAMP_SEARCH_DIM && track->tracker == TRACKER_KLT)) { + else if(event==CLAMP_PYRAMID_LEVELS || (event==CLAMP_SEARCH_DIM && track->tracker == TRACKER_KLT)) { float dim[2]; sub_v2_v2v2(dim, track->pat_max, track->pat_min); { @@ -626,7 +626,7 @@ void BKE_tracking_clipboard_copy_tracks(MovieTracking *tracking, MovieTrackingOb MovieTrackingTrack *track = tracksbase->first; while (track) { - if (TRACK_SELECTED(track)) { + if (TRACK_SELECTED(track) && (track->flag & TRACK_HIDDEN) == 0) { MovieTrackingTrack *new_track = duplicate_track(track); BLI_addtail(&tracking_clipboard.tracks, new_track); @@ -896,7 +896,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u /* count */ track= tracksbase->first; while(track) { - if(TRACK_SELECTED(track) && (track->flag&TRACK_LOCKED)==0) { + if(TRACK_SELECTED(track) && (track->flag & (TRACK_LOCKED | TRACK_HIDDEN))==0) { MovieTrackingMarker *marker= BKE_tracking_get_marker(track, user->framenr); if((marker->flag&MARKER_DISABLED)==0) @@ -917,7 +917,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u /* create tracking data */ track= tracksbase->first; while(track) { - if(TRACK_SELECTED(track) && (track->flag&TRACK_LOCKED)==0) { + if(TRACK_SELECTED(track) && (track->flag & (TRACK_HIDDEN | TRACK_LOCKED))==0) { MovieTrackingMarker *marker= BKE_tracking_get_marker(track, user->framenr); if((marker->flag&MARKER_DISABLED)==0) { @@ -2883,12 +2883,14 @@ void BKE_tracking_select_track(ListBase *tracksbase, MovieTrackingTrack *track, MovieTrackingTrack *cur= tracksbase->first; while(cur) { - if(cur==track) { - BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1); - BKE_tracking_track_flag(cur, area, SELECT, 0); - } - else { - BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1); + if ((cur->flag & TRACK_HIDDEN) == 0) { + if(cur==track) { + BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1); + BKE_tracking_track_flag(cur, area, SELECT, 0); + } + else { + BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1); + } } cur= cur->next; diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c index d47ba1274b1..9d68e1d899c 100644 --- a/source/blender/blenkernel/intern/writeffmpeg.c +++ b/source/blender/blenkernel/intern/writeffmpeg.c @@ -1154,12 +1154,13 @@ IDProperty *ffmpeg_property_add(RenderData *rd, const char *type, int opt_index, /* not all versions of ffmpeg include that, so here we go ... */ -static const AVOption *my_av_find_opt(void *v, const char *name, - const char *unit, int mask, int flags){ +static const AVOption *my_av_find_opt(void *v, const char *name, + const char *unit, int mask, int flags) +{ AVClass *c= *(AVClass**)v; const AVOption *o= c->option; - for(;o && o->name; o++){ + for(;o && o->name; o++) { if(!strcmp(o->name, name) && (!unit || (o->unit && !strcmp(o->unit, unit))) && (o->flags & mask) == flags ) diff --git a/source/blender/blenlib/BLI_dlrbTree.h b/source/blender/blenlib/BLI_dlrbTree.h index bad74a1e5a8..f048e319d5d 100644 --- a/source/blender/blenlib/BLI_dlrbTree.h +++ b/source/blender/blenlib/BLI_dlrbTree.h @@ -142,7 +142,7 @@ DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, /* Remove the given element from the tree and balance again */ // FIXME: this is not implemented yet... -void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node); +// void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node); /* Node Operations (Manual) --------------------- */ /* These methods require custom code for creating BST nodes and adding them to the diff --git a/source/blender/blenlib/BLI_graph.h b/source/blender/blenlib/BLI_graph.h index 5995daebc61..effa2c3bc03 100644 --- a/source/blender/blenlib/BLI_graph.h +++ b/source/blender/blenlib/BLI_graph.h @@ -141,7 +141,6 @@ void BLI_flagArcs(BGraph *graph, int flag); int BLI_hasAdjacencyList(BGraph *rg); void BLI_buildAdjacencyList(BGraph *rg); -void BLI_rebuildAdjacencyList(BGraph* rg); void BLI_rebuildAdjacencyListForNode(BGraph* rg, BNode *node); void BLI_freeAdjacencyList(BGraph *rg); diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h index 61e34b7cb75..b46f79fb2e6 100644 --- a/source/blender/blenlib/BLI_math_geom.h +++ b/source/blender/blenlib/BLI_math_geom.h @@ -214,8 +214,8 @@ void box_minmax_bounds_m4(float min[3], float max[3], /********************************** Mapping **********************************/ -void map_to_tube(float *u, float *v, const float x, const float y, const float z); -void map_to_sphere(float *u, float *v, const float x, const float y, const float z); +void map_to_tube(float *r_u, float *r_v, const float x, const float y, const float z); +void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const float z); /********************************** Normals **********************************/ diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index af8b52a7edf..7a39fc8b8ce 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -50,6 +50,10 @@ MINLINE void copy_v2_v2(float r[2], const float a[2]); MINLINE void copy_v3_v3(float r[3], const float a[3]); MINLINE void copy_v4_v4(float r[4], const float a[4]); +MINLINE void copy_v2_fl(float r[2], float f); +MINLINE void copy_v3_fl(float r[3], float f); +MINLINE void copy_v4_fl(float r[4], float f); + MINLINE void swap_v2_v2(float a[2], float b[2]); MINLINE void swap_v3_v3(float a[3], float b[3]); MINLINE void swap_v4_v4(float a[4], float b[4]); diff --git a/source/blender/blenlib/BLI_mempool.h b/source/blender/blenlib/BLI_mempool.h index d80d46e9ae5..0b190c63559 100644 --- a/source/blender/blenlib/BLI_mempool.h +++ b/source/blender/blenlib/BLI_mempool.h @@ -44,17 +44,17 @@ struct BLI_mempool_chunk; typedef struct BLI_mempool BLI_mempool; -/*allow_iter allows iteration on this mempool. note: this requires that the - first four bytes of the elements never contain the character string - 'free'. use with care.*/ +/* allow_iter allows iteration on this mempool. note: this requires that the + * first four bytes of the elements never contain the character string + * 'free'. use with care.*/ BLI_mempool *BLI_mempool_create(int esize, int tote, int pchunk, short use_sysmalloc, short allow_iter); void *BLI_mempool_alloc(BLI_mempool *pool); void *BLI_mempool_calloc(BLI_mempool *pool); -void BLI_mempool_free(BLI_mempool *pool, void *addr); -void BLI_mempool_destroy(BLI_mempool *pool); -int BLI_mempool_count(BLI_mempool *pool); +void BLI_mempool_free(BLI_mempool *pool, void *addr); +void BLI_mempool_destroy(BLI_mempool *pool); +int BLI_mempool_count(BLI_mempool *pool); void *BLI_mempool_findelem(BLI_mempool *pool, int index); /** iteration stuff. note: this may easy to produce bugs with **/ @@ -65,11 +65,7 @@ typedef struct BLI_mempool_iter { int curindex; } BLI_mempool_iter; -/*allow iteration on this mempool. note: this requires that the - first four bytes of the elements never contain the character string - 'free'. use with care.*/ -void BLI_mempool_allow_iter(BLI_mempool *pool); -void BLI_mempool_iternew(BLI_mempool *pool, BLI_mempool_iter *iter); +void BLI_mempool_iternew(BLI_mempool *pool, BLI_mempool_iter *iter); void *BLI_mempool_iterstep(BLI_mempool_iter *iter); #ifdef __cplusplus diff --git a/source/blender/blenlib/BLI_smallhash.h b/source/blender/blenlib/BLI_smallhash.h index 50631769ba9..50631769ba9 100755..100644 --- a/source/blender/blenlib/BLI_smallhash.h +++ b/source/blender/blenlib/BLI_smallhash.h diff --git a/source/blender/blenlib/BLI_sparsemap.h b/source/blender/blenlib/BLI_sparsemap.h index 654cafbc200..654cafbc200 100755..100644 --- a/source/blender/blenlib/BLI_sparsemap.h +++ b/source/blender/blenlib/BLI_sparsemap.h diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h index ef8a6015adb..d42e228ca11 100644 --- a/source/blender/blenlib/BLI_utildefines.h +++ b/source/blender/blenlib/BLI_utildefines.h @@ -277,9 +277,9 @@ */ #if !defined NDEBUG # ifdef WITH_ASSERT_ABORT -# define _dummy_abort abort +# define _BLI_DUMMY_ABORT abort # else -# define _dummy_abort() (void)0 +# define _BLI_DUMMY_ABORT() (void)0 # endif # if defined(__GNUC__) || defined(_MSC_VER) /* check __func__ is available */ # define BLI_assert(a) \ @@ -288,7 +288,7 @@ fprintf(stderr, \ "BLI_assert failed: %s, %s(), %d at \'%s\'\n", \ __FILE__, __func__, __LINE__, STRINGIFY(a)), \ - _dummy_abort(), \ + _BLI_DUMMY_ABORT(), \ NULL)) : NULL) # else # define BLI_assert(a) \ @@ -297,7 +297,7 @@ fprintf(stderr, \ "BLI_assert failed: %s, %d at \'%s\'\n", \ __FILE__, __LINE__, STRINGIFY(a)), \ - _dummy_abort(), \ + _BLI_DUMMY_ABORT(), \ NULL)) : NULL) # endif #else diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c index d5f66c0e75f..6db21ec14a6 100644 --- a/source/blender/blenlib/intern/BLI_kdtree.c +++ b/source/blender/blenlib/intern/BLI_kdtree.c @@ -132,7 +132,7 @@ void BLI_kdtree_balance(KDTree *tree) tree->root= kdtree_balance(tree->nodes, tree->totnode, 0); } -static float squared_distance(float *v2, float *v1, float *UNUSED(n1), float *n2) +static float squared_distance(const float v2[3], const float v1[3], float *UNUSED(n1), float *n2) { float d[3], dist; @@ -143,8 +143,11 @@ static float squared_distance(float *v2, float *v1, float *UNUSED(n1), float *n2 dist = dot_v3v3(d, d); //if(n1 && n2 && (dot_v3v3(n1, n2) < 0.0f)) - if(n2 && (dot_v3v3(d, n2) < 0.0f)) + + /* can someone explain why this is done?*/ + if(n2 && (dot_v3v3(d, n2) < 0.0f)) { dist *= 10.0f; + } return dist; } @@ -179,17 +182,17 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest * stack[cur++]=root->right; } - while(cur--){ + while(cur--) { node=stack[cur]; cur_dist = node->co[node->d] - co[node->d]; - if(cur_dist<0.0f){ + if(cur_dist<0.0f) { cur_dist= -cur_dist*cur_dist; - if(-cur_dist<min_dist){ + if(-cur_dist<min_dist) { cur_dist=squared_distance(node->co,co,node->nor,nor); - if(cur_dist<min_dist){ + if(cur_dist<min_dist) { min_dist=cur_dist; min_node=node; } @@ -202,9 +205,9 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest * else{ cur_dist= cur_dist*cur_dist; - if(cur_dist<min_dist){ + if(cur_dist<min_dist) { cur_dist=squared_distance(node->co,co,node->nor,nor); - if(cur_dist<min_dist){ + if(cur_dist<min_dist) { min_dist=cur_dist; min_node=node; } @@ -214,7 +217,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest * if(node->left) stack[cur++]=node->left; } - if(cur+3 > totstack){ + if(cur+3 > totstack) { KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack"); memcpy(temp,stack,totstack*sizeof(KDTreeNode*)); if(stack != defaultstack) @@ -286,15 +289,15 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree stack[cur++]=root->right; } - while(cur--){ + while(cur--) { node=stack[cur]; cur_dist = node->co[node->d] - co[node->d]; - if(cur_dist<0.0f){ + if(cur_dist<0.0f) { cur_dist= -cur_dist*cur_dist; - if(found<n || -cur_dist<nearest[found-1].dist){ + if(found<n || -cur_dist<nearest[found-1].dist) { cur_dist=squared_distance(node->co,co,node->nor,nor); if(found<n || cur_dist<nearest[found-1].dist) @@ -309,7 +312,7 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree else{ cur_dist= cur_dist*cur_dist; - if(found<n || cur_dist<nearest[found-1].dist){ + if(found<n || cur_dist<nearest[found-1].dist) { cur_dist=squared_distance(node->co,co,node->nor,nor); if(found<n || cur_dist<nearest[found-1].dist) add_nearest(nearest,&found,n,node->index,cur_dist,node->co); @@ -320,7 +323,7 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree if(node->left) stack[cur++]=node->left; } - if(cur+3 > totstack){ + if(cur+3 > totstack) { KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack"); memcpy(temp,stack,totstack*sizeof(KDTreeNode*)); if(stack != defaultstack) @@ -427,7 +430,7 @@ int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KD stack[cur++]=node->right; } - if(cur+3 > totstack){ + if(cur+3 > totstack) { KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack"); memcpy(temp,stack,totstack*sizeof(KDTreeNode*)); if(stack != defaultstack) diff --git a/source/blender/blenlib/intern/BLI_mempool.c b/source/blender/blenlib/intern/BLI_mempool.c index 5e64ed2e3e6..aac36e5b79b 100644 --- a/source/blender/blenlib/intern/BLI_mempool.c +++ b/source/blender/blenlib/intern/BLI_mempool.c @@ -166,7 +166,7 @@ void *BLI_mempool_alloc(BLI_mempool *pool) pool->free = mpchunk->data; /*start of the list*/ if (pool->allow_iter) pool->free->freeword = FREEWORD; - for(addr = mpchunk->data, j=0; j < pool->pchunk; j++){ + for(addr = mpchunk->data, j=0; j < pool->pchunk; j++) { curnode = ((BLI_freenode*)addr); addr += pool->esize; curnode->next = (BLI_freenode*)addr; @@ -241,6 +241,11 @@ void BLI_mempool_free(BLI_mempool *pool, void *addr) } } +int BLI_mempool_count(BLI_mempool *pool) +{ + return pool->totused; +} + void *BLI_mempool_findelem(BLI_mempool *pool, int index) { if (!pool->allow_iter) { diff --git a/source/blender/blenlib/intern/edgehash.c b/source/blender/blenlib/intern/edgehash.c index 97eb66eb49a..df23f792aa3 100644 --- a/source/blender/blenlib/intern/edgehash.c +++ b/source/blender/blenlib/intern/edgehash.c @@ -94,6 +94,9 @@ void BLI_edgehash_insert(EdgeHash *eh, unsigned int v0, unsigned int v1, void *v unsigned int hash; EdgeEntry *e = BLI_mempool_alloc(eh->epool); + /* this helps to track down errors with bad edge data */ + BLI_assert(v0 != v1); + EDGE_ORD(v0, v1); /* ensure v0 is smaller */ hash = EDGE_HASH(v0, v1) % eh->nbuckets; diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c index 8f6100f1122..3a0d44db12e 100644 --- a/source/blender/blenlib/intern/freetypefont.c +++ b/source/blender/blenlib/intern/freetypefont.c @@ -117,8 +117,8 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf che->width= glyph->advance.x * scale; // Start converting the FT data - npoints = (int *)MEM_callocN((ftoutline.n_contours)* sizeof(int),"endpoints") ; - onpoints = (int *)MEM_callocN((ftoutline.n_contours)* sizeof(int),"onpoints") ; + npoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int),"endpoints"); + onpoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int),"onpoints"); // calculate total points of each contour for(j = 0; j < ftoutline.n_contours; j++) { @@ -145,8 +145,8 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf //contour loop, bezier & conic styles merged for(j = 0; j < ftoutline.n_contours; j++) { // add new curve - nu = (Nurb*)MEM_callocN(sizeof(struct Nurb),"objfnt_nurb"); - bezt = (BezTriple*)MEM_callocN((onpoints[j])* sizeof(BezTriple),"objfnt_bezt") ; + nu = (Nurb *)MEM_callocN(sizeof(struct Nurb), "objfnt_nurb"); + bezt = (BezTriple *)MEM_callocN((onpoints[j]) * sizeof(BezTriple), "objfnt_bezt"); BLI_addtail(&che->nurbsbase, nu); nu->type= CU_BEZIER; diff --git a/source/blender/blenlib/intern/jitter.c b/source/blender/blenlib/intern/jitter.c index ab33187ec4d..52733b092d3 100644 --- a/source/blender/blenlib/intern/jitter.c +++ b/source/blender/blenlib/intern/jitter.c @@ -51,10 +51,10 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1) x = jit1[i]; y = jit1[i+1]; for (j = 2*num-2; j>=0 ; j-=2) { - if (i != j){ + if (i != j) { vecx = jit1[j] - x - 1.0f; vecy = jit1[j+1] - y - 1.0f; - for (k = 3; k>0 ; k--){ + for (k = 3; k>0 ; k--) { if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) { len= sqrt(vecx*vecx + vecy*vecy); if(len>0 && len<rad1) { @@ -91,7 +91,7 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1) x -= dvecx/18.0f; y -= dvecy/18.0f; - x -= floorf(x) ; + x -= floorf(x); y -= floorf(y); jit2[i] = x; jit2[i+1] = y; @@ -104,12 +104,12 @@ void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2) int i, j; float vecx, vecy, dvecx, dvecy, x, y; - for (i=2*num -2; i>= 0 ; i-=2){ + for (i=2*num -2; i>= 0 ; i-=2) { dvecx = dvecy = 0.0; x = jit1[i]; y = jit1[i+1]; - for (j =2*num -2; j>= 0 ; j-=2){ - if (i != j){ + for (j =2*num -2; j>= 0 ; j-=2) { + if (i != j) { vecx = jit1[j] - x - 1.0f; vecy = jit1[j+1] - y - 1.0f; @@ -130,7 +130,7 @@ void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2) x -= dvecx/2.0f; y -= dvecy/2.0f; - x -= floorf(x) ; + x -= floorf(x); y -= floorf(y); jit2[i] = x; jit2[i+1] = y; diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index 461f53ac434..f903072afb9 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -381,7 +381,7 @@ int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[ if(u>u2) SWAP(float, u, u2); if(u>1.0f+eps || u2<-eps) return -1; /* non-ovlerlapping segments */ - else if(maxf(0.0f, u) == minf(1.0f, u2)){ /* one common point: can return result */ + else if(maxf(0.0f, u) == minf(1.0f, u2)) { /* one common point: can return result */ interp_v2_v2v2(vi, v1, v2, maxf(0, u)); return 1; } @@ -995,7 +995,7 @@ int isect_sweeping_sphere_tri_v3( if(z <= 0.0f && (x >= 0.0f && y >= 0.0f)) { - //(((unsigned int)z)& ~(((unsigned int)x)|((unsigned int)y))) & 0x80000000){ + //(((unsigned int)z)& ~(((unsigned int)x)|((unsigned int)y))) & 0x80000000) { *r_lambda=t0; copy_v3_v3(ipoint,point); return 1; @@ -1154,7 +1154,7 @@ int isect_axial_line_tri_v3(const int axis, const float p1[3], const float p2[3] if ((v < 0.0f)||(v > 1.0f)) return 0; f= e1[a1]; - if((f > -0.000001f) && (f < 0.000001f)){ + if((f > -0.000001f) && (f < 0.000001f)) { f= e1[a2]; if((f > -0.000001f) && (f < 0.000001f)) return 0; u= (-p[a2]-v*e2[a2])/f; @@ -1680,8 +1680,8 @@ void plot_line_v2v2i(const int p1[2], const int p2[2], int (*callback)(int, int, x1 += ix; error += delta_y; - if(callback(x1, y1, userData) == 0) { - return ; + if (callback(x1, y1, userData) == 0) { + return; } } } @@ -2311,31 +2311,34 @@ void box_minmax_bounds_m4(float min[3], float max[3], float boundbox[2][3], floa /********************************** Mapping **********************************/ -void map_to_tube(float *u, float *v, const float x, const float y, const float z) +void map_to_tube(float *r_u, float *r_v, const float x, const float y, const float z) { float len; - *v = (z + 1.0f) / 2.0f; + *r_v = (z + 1.0f) / 2.0f; - len= (float)sqrt(x*x+y*y); - if(len > 0.0f) - *u = (float)((1.0 - (atan2(x/len,y/len) / M_PI)) / 2.0); - else - *v = *u = 0.0f; /* to avoid un-initialized variables */ + len = sqrtf(x * x + y * y); + if(len > 0.0f) { + *r_u = (float)((1.0 - (atan2(x/len,y/len) / M_PI)) / 2.0); + } + else { + *r_v = *r_u = 0.0f; /* to avoid un-initialized variables */ + } } -void map_to_sphere(float *u, float *v, const float x, const float y, const float z) +void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const float z) { float len; - len= (float)sqrt(x*x+y*y+z*z); + len = sqrtf(x * x + y * y + z * z); if(len > 0.0f) { - if(x==0.0f && y==0.0f) *u= 0.0f; /* othwise domain error */ - else *u = (1.0f - atan2f(x,y) / (float)M_PI) / 2.0f; + if(x==0.0f && y==0.0f) *r_u= 0.0f; /* othwise domain error */ + else *r_u = (1.0f - atan2f(x,y) / (float)M_PI) / 2.0f; - *v = 1.0f - (float)saacos(z/len)/(float)M_PI; - } else { - *v = *u = 0.0f; /* to avoid un-initialized variables */ + *r_v = 1.0f - (float)saacos(z/len)/(float)M_PI; + } + else { + *r_v = *r_u = 0.0f; /* to avoid un-initialized variables */ } } @@ -2523,7 +2526,7 @@ pointers may be NULL if not needed static float _det_m3(float m2[3][3]) { float det = 0.f; - if (m2){ + if (m2) { det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1]) -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1]) +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]); @@ -2548,8 +2551,8 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo if (pos && rpos && (list_size > 0)) /* paranoya check */ { /* do com for both clouds */ - for(a=0; a<list_size; a++){ - if (weight){ + for(a=0; a<list_size; a++) { + if (weight) { float v[3]; copy_v3_v3(v,pos[a]); mul_v3_fl(v,weight[a]); @@ -2558,7 +2561,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo } else add_v3_v3(accu_com, pos[a]); - if (rweight){ + if (rweight) { float v[3]; copy_v3_v3(v,rpos[a]); mul_v3_fl(v,rweight[a]); @@ -2568,7 +2571,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo else add_v3_v3(accu_rcom, rpos[a]); } - if (!weight || !rweight){ + if (!weight || !rweight) { accu_weight = accu_rweight = list_size; } @@ -2576,7 +2579,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo mul_v3_fl(accu_rcom,1.0f/accu_rweight); if (lloc) copy_v3_v3(lloc,accu_com); if (rloc) copy_v3_v3(rloc,accu_rcom); - if (lrot || lscale){ /* caller does not want rot nor scale, strange but legal */ + if (lrot || lscale) { /* caller does not want rot nor scale, strange but legal */ /*so now do some reverse engeneering and see if we can split rotation from scale ->Polardecompose*/ /* build 'projection' matrix */ float m[3][3],mr[3][3],q[3][3],qi[3][3]; @@ -2587,7 +2590,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo zero_m3(mr); /* build 'projection' matrix */ - for(a=0; a<list_size; a++){ + for(a=0; a<list_size; a++) { sub_v3_v3v3(va,rpos[a],accu_rcom); /* mul_v3_fl(va,bp->mass); mass needs renormalzation here ?? */ sub_v3_v3v3(vb,pos[a],accu_com); @@ -2628,7 +2631,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo /* without the far case ... but seems to work here pretty neat */ odet = 0.f; ndet = _det_m3(q); - while((odet-ndet)*(odet-ndet) > eps && i<imax){ + while((odet-ndet)*(odet-ndet) > eps && i<imax) { invert_m3_m3(qi,q); transpose_m3(qi); add_m3_m3m3(q,q,qi); @@ -2638,7 +2641,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo i++; } - if (i){ + if (i) { float scale[3][3]; float irot[3][3]; if(lrot) copy_m3_m3(lrot,q); @@ -2883,20 +2886,20 @@ typedef union { static vFloat vec_splat_float(float val) { - return (vFloat){val, val, val, val}; + return (vFloat) {val, val, val, val}; } static float ff_quad_form_factor(float *p, float *n, float *q0, float *q1, float *q2, float *q3) { vFloat vcos, rlen, vrx, vry, vrz, vsrx, vsry, vsrz, gx, gy, gz, vangle; - vUInt8 rotate = (vUInt8){4,5,6,7,8,9,10,11,12,13,14,15,0,1,2,3}; + vUInt8 rotate = (vUInt8) {4,5,6,7,8,9,10,11,12,13,14,15,0,1,2,3}; vFloatResult vresult; float result; /* compute r* */ - vrx = (vFloat){q0[0], q1[0], q2[0], q3[0]} - vec_splat_float(p[0]); - vry = (vFloat){q0[1], q1[1], q2[1], q3[1]} - vec_splat_float(p[1]); - vrz = (vFloat){q0[2], q1[2], q2[2], q3[2]} - vec_splat_float(p[2]); + vrx = (vFloat) {q0[0], q1[0], q2[0], q3[0]} - vec_splat_float(p[0]); + vry = (vFloat) {q0[1], q1[1], q2[1], q3[1]} - vec_splat_float(p[1]); + vrz = (vFloat) {q0[2], q1[2], q2[2], q3[2]} - vec_splat_float(p[2]); /* normalize r* */ rlen = vec_rsqrte(vrx*vrx + vry*vry + vrz*vrz + vec_splat_float(1e-16f)); diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 0c8c98988d1..f1dc65bd066 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -594,14 +594,14 @@ void transpose_m3(float mat[][3]) { float t; - t = mat[0][1] ; - mat[0][1] = mat[1][0] ; + t = mat[0][1]; + mat[0][1] = mat[1][0]; mat[1][0] = t; - t = mat[0][2] ; - mat[0][2] = mat[2][0] ; + t = mat[0][2]; + mat[0][2] = mat[2][0]; mat[2][0] = t; - t = mat[1][2] ; - mat[1][2] = mat[2][1] ; + t = mat[1][2]; + mat[1][2] = mat[2][1]; mat[2][1] = t; } @@ -609,25 +609,25 @@ void transpose_m4(float mat[][4]) { float t; - t = mat[0][1] ; - mat[0][1] = mat[1][0] ; + t = mat[0][1]; + mat[0][1] = mat[1][0]; mat[1][0] = t; - t = mat[0][2] ; - mat[0][2] = mat[2][0] ; + t = mat[0][2]; + mat[0][2] = mat[2][0]; mat[2][0] = t; - t = mat[0][3] ; - mat[0][3] = mat[3][0] ; + t = mat[0][3]; + mat[0][3] = mat[3][0]; mat[3][0] = t; - t = mat[1][2] ; - mat[1][2] = mat[2][1] ; + t = mat[1][2]; + mat[1][2] = mat[2][1]; mat[2][1] = t; - t = mat[1][3] ; - mat[1][3] = mat[3][1] ; + t = mat[1][3]; + mat[1][3] = mat[3][1]; mat[3][1] = t; - t = mat[2][3] ; - mat[2][3] = mat[3][2] ; + t = mat[2][3]; + mat[2][3] = mat[3][2]; mat[3][2] = t; } @@ -1099,7 +1099,7 @@ void rotate_m4(float mat[][4], const char axis, const float angle) cosine = (float)cos(angle); sine = (float)sin(angle); - switch(axis){ + switch (axis) { case 'X': for(col=0 ; col<4 ; col++) temp[col] = cosine*mat[1][col] + sine*mat[2][col]; @@ -1347,7 +1347,7 @@ void svd_m4(float U[4][4], float s[4], float V[4][4], float A_[4][4]) s[k] = -s[k]; } for (j = k+1; j < n; j++) { - if ((k < nct) && (s[k] != 0.0f)) { + if ((k < nct) && (s[k] != 0.0f)) { // Apply the transformation. @@ -1538,7 +1538,7 @@ void svd_m4(float U[4][4], float s[4], float V[4][4], float A_[4][4]) } t = (ks != p ? fabsf(e[ks]) : 0.f) + (ks != k+1 ? fabsf(e[ks-1]) : 0.0f); - if (fabsf(s[ks]) <= eps*t) { + if (fabsf(s[ks]) <= eps*t) { s[ks] = 0.0f; break; } diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index b0e6fe51810..38bc4794135 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -80,7 +80,7 @@ void mul_qt_qtqt(float *q, const float *q1, const float *q2) } /* Assumes a unit quaternion */ -void mul_qt_v3(const float *q, float *v) +void mul_qt_v3(const float q[4], float v[3]) { float t0, t1, t2; @@ -98,7 +98,7 @@ void mul_qt_v3(const float *q, float *v) v[1]=t2; } -void conjugate_qt(float *q) +void conjugate_qt(float q[4]) { q[1] = -q[1]; q[2] = -q[2]; @@ -507,7 +507,7 @@ void QuatInterpolW(float *result, float *quat1, float *quat2, float t) { float omega, cosom, sinom, sc1, sc2; - cosom = quat1[0]*quat2[0] + quat1[1]*quat2[1] + quat1[2]*quat2[2] + quat1[3]*quat2[3] ; + cosom = quat1[0] * quat2[0] + quat1[1] * quat2[1] + quat1[2] * quat2[2] + quat1[3] * quat2[3]; /* rotate around shortest angle */ if ((1.0f + cosom) > 0.0001f) { @@ -548,8 +548,8 @@ void interp_qt_qtqt(float result[4], const float quat1[4], const float quat2[4], { float quat[4], omega, cosom, sinom, sc1, sc2; - cosom = quat1[0]*quat2[0] + quat1[1]*quat2[1] + quat1[2]*quat2[2] + quat1[3]*quat2[3] ; - + cosom = quat1[0] * quat2[0] + quat1[1] * quat2[1] + quat1[2] * quat2[2] + quat1[3] * quat2[3]; + /* rotate around shortest angle */ if (cosom < 0.0f) { cosom = -cosom; diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 854494763af..12e11714a13 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -77,6 +77,27 @@ MINLINE void copy_v4_v4(float r[4], const float a[4]) r[3]= a[3]; } +MINLINE void copy_v2_fl(float r[2], float f) +{ + r[0]= f; + r[1]= f; +} + +MINLINE void copy_v3_fl(float r[3], float f) +{ + r[0]= f; + r[1]= f; + r[2]= f; +} + +MINLINE void copy_v4_fl(float r[4], float f) +{ + r[0]= f; + r[1]= f; + r[2]= f; + r[3]= f; +} + /* short */ MINLINE void copy_v2_v2_char(char r[2], const char a[2]) { diff --git a/source/blender/blenlib/intern/md5.c b/source/blender/blenlib/intern/md5.c index 25582a5f750..a521d0e523b 100644 --- a/source/blender/blenlib/intern/md5.c +++ b/source/blender/blenlib/intern/md5.c @@ -1,6 +1,7 @@ -/** \file blender/imbuf/intern/md5.c +/** \file blender/blenlib/intern/md5.c * \ingroup imbuf */ + /* md5.c - Functions to compute MD5 message digest of files or memory blocks according to the definition of MD5 in RFC 1321 from April 1992. Copyright (C) 1995 Software Foundation, Inc. diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index b3cb2856383..f77ea3895c3 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -957,29 +957,29 @@ static float noise3_perlin(float vec[3]) sz = surve(rz0); - q = g[ b00 + bz0 ] ; + q = g[ b00 + bz0 ]; u = at(rx0,ry0,rz0); - q = g[ b10 + bz0 ] ; + q = g[ b10 + bz0 ]; v = at(rx1,ry0,rz0); a = lerp(sx, u, v); - q = g[ b01 + bz0 ] ; + q = g[ b01 + bz0 ]; u = at(rx0,ry1,rz0); - q = g[ b11 + bz0 ] ; + q = g[ b11 + bz0 ]; v = at(rx1,ry1,rz0); b = lerp(sx, u, v); c = lerp(sy, a, b); /* interpolate in y at lo x */ - q = g[ b00 + bz1 ] ; + q = g[ b00 + bz1 ]; u = at(rx0,ry0,rz1); - q = g[ b10 + bz1 ] ; + q = g[ b10 + bz1 ]; v = at(rx1,ry0,rz1); a = lerp(sx, u, v); - q = g[ b01 + bz1 ] ; + q = g[ b01 + bz1 ]; u = at(rx0,ry1,rz1); - q = g[ b11 + bz1 ] ; + q = g[ b11 + bz1 ]; v = at(rx1,ry1,rz1); b = lerp(sx, u, v); diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index f2d88c0587b..18f7767c303 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -1855,6 +1855,7 @@ const char *BLI_program_dir(void) * Also make sure the temp dir has a trailing slash * * @param fullname The full path to the temp directory +* @param maxlen The size of the fullname buffer * @param userdir Directory specified in user preferences */ static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir) @@ -1935,12 +1936,12 @@ void BLI_string_to_utf8(char *original, char *utf_8, const char *code) if (cd == (iconv_t)(-1)) { printf("iconv_open Error"); *utf_8='\0'; - return ; + return; } rv=iconv(cd, &original, &inbytesleft, &utf_8, &outbytesleft); if (rv == (size_t) -1) { printf("iconv Error\n"); - return ; + return; } *utf_8 = '\0'; iconv_close(cd); diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c index 1e25d74cfb6..b828ae052f8 100644 --- a/source/blender/blenlib/intern/scanfill.c +++ b/source/blender/blenlib/intern/scanfill.c @@ -303,7 +303,7 @@ static void mergepolysSimp(PolyFill *pf1, PolyFill *pf2) /* add pf2 to pf1 */ pf1->f= (pf1->f | pf2->f); } -static short testedgeside(float *v1, float *v2, float *v3) +static short testedgeside(const float v1[3], const float v2[3], const float v3[3]) /* is v3 to the right of v1-v2 ? With exception: v3==v1 || v3==v2 */ { float inp; diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c index df0634e4fcf..7c48d000d39 100644 --- a/source/blender/blenlib/intern/storage.c +++ b/source/blender/blenlib/intern/storage.c @@ -104,7 +104,7 @@ static struct ListBase *dirbase = &dirbase_; char *BLI_current_working_dir(char *dir, const int maxncpy) { const char *pwd= getenv("PWD"); - if (pwd){ + if (pwd) { BLI_strncpy(dir, pwd, maxncpy); return dir; } @@ -117,12 +117,12 @@ static int bli_compare(struct direntry *entry1, struct direntry *entry2) { /* type is equal to stat.st_mode */ - if (S_ISDIR(entry1->type)){ + if (S_ISDIR(entry1->type)) { if (S_ISDIR(entry2->type)==0) return (-1); } else{ if (S_ISDIR(entry2->type)) return (1); } - if (S_ISREG(entry1->type)){ + if (S_ISREG(entry1->type)) { if (S_ISREG(entry2->type)==0) return (-1); } else{ if (S_ISREG(entry2->type)) return (1); @@ -175,7 +175,7 @@ double BLI_dir_free_space(const char *dir) strcpy(name,dir); - if(len){ + if(len) { slash = strrchr(name,'/'); if (slash) slash[1] = 0; } else strcpy(name,"/"); @@ -206,20 +206,20 @@ static void bli_builddir(const char *dirname, const char *relname) BLI_strncpy(buf, relname, sizeof(buf)); rellen=strlen(relname); - if (rellen){ + if (rellen) { buf[rellen]='/'; rellen++; } - if (chdir(dirname) == -1){ + if (chdir(dirname) == -1) { perror(dirname); return; } - if ( (dir = (DIR *)opendir(".")) ){ + if ( (dir = (DIR *)opendir(".")) ) { while ((fname = (struct dirent*) readdir(dir)) != NULL) { dlink = (struct dirlink *)malloc(sizeof(struct dirlink)); - if (dlink){ + if (dlink) { BLI_strncpy(buf + rellen ,fname->d_name, sizeof(buf) - rellen); dlink->name = BLI_strdup(buf); BLI_addhead(dirbase,dlink); @@ -227,7 +227,7 @@ static void bli_builddir(const char *dirname, const char *relname) } } - if (newnum){ + if (newnum) { if(files) { void *tmp= realloc(files, (totnum+newnum) * sizeof(struct direntry)); @@ -243,9 +243,9 @@ static void bli_builddir(const char *dirname, const char *relname) if(files==NULL) files=(struct direntry *)malloc(newnum * sizeof(struct direntry)); - if (files){ + if (files) { dlink = (struct dirlink *) dirbase->first; - while(dlink){ + while(dlink) { memset(&files[actnum], 0 , sizeof(struct direntry)); files[actnum].relname = dlink->name; files[actnum].path = BLI_strdupcat(dirname, dlink->name); @@ -298,7 +298,7 @@ static void bli_adddirstrings(void) struct tm *tm; time_t zero= 0; - for(num=0, file= files; num<actnum; num++, file++){ + for(num=0, file= files; num<actnum; num++, file++) { #ifdef WIN32 mode = 0; BLI_strncpy(file->mode1, types[0], sizeof(file->mode1)); @@ -313,14 +313,14 @@ static void bli_adddirstrings(void) if (((mode & S_ISGID) == S_ISGID) && (file->mode2[2]=='-'))file->mode2[2]='l'; - if (mode & (S_ISUID | S_ISGID)){ + if (mode & (S_ISUID | S_ISGID)) { if (file->mode1[2]=='x') file->mode1[2]='s'; else file->mode1[2]='S'; if (file->mode2[2]=='x')file->mode2[2]='s'; } - if (mode & S_ISVTX){ + if (mode & S_ISVTX) { if (file->mode3[2] == 'x') file->mode3[2] = 't'; else file->mode3[2] = 'T'; } diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c index 89136f270e2..cf865b5686d 100644 --- a/source/blender/blenlib/intern/string_utf8.c +++ b/source/blender/blenlib/intern/string_utf8.c @@ -345,7 +345,7 @@ int BLI_str_utf8_size(const char *p) /* was g_utf8_get_char */ /** * BLI_str_utf8_as_unicode: - * @p: a pointer to Unicode character encoded as UTF-8 + * @p a pointer to Unicode character encoded as UTF-8 * * Converts a sequence of bytes encoded as UTF-8 to a Unicode character. * If @p does not point to a valid UTF-8 encoded character, results are @@ -432,10 +432,10 @@ unsigned int BLI_str_utf8_as_unicode_step(const char *p, size_t *index) /* was g_unichar_to_utf8 */ /** * BLI_str_utf8_from_unicode: - * @c: a Unicode character code - * @outbuf: output buffer, must have at least 6 bytes of space. + * @c a Unicode character code + * @param outbuf output buffer, must have at least 6 bytes of space. * If %NULL, the length will be computed and returned - * and nothing will be written to @outbuf. + * and nothing will be written to outbuf. * * Converts a single character to UTF-8. * @@ -488,11 +488,11 @@ size_t BLI_str_utf8_from_unicode(unsigned int c, char *outbuf) /** * BLI_str_find_prev_char_utf8: * @str: pointer to the beginning of a UTF-8 encoded string - * @p: pointer to some position within @str + * @p pointer to some position within @str * * Given a position @p with a UTF-8 encoded string @str, find the start - * of the previous UTF-8 character starting before @p. Returns %NULL if no - * UTF-8 characters are present in @str before @p. + * of the previous UTF-8 character starting before. @p Returns %NULL if no + * UTF-8 characters are present in @str before @p * * @p does not have to be at the beginning of a UTF-8 character. No check * is made to see if the character found is actually valid other than @@ -513,11 +513,11 @@ char * BLI_str_find_prev_char_utf8(const char *str, const char *p) /* was g_utf8_find_next_char */ /** * BLI_str_find_next_char_utf8: - * @p: a pointer to a position within a UTF-8 encoded string - * @end: a pointer to the byte following the end of the string, + * @p a pointer to a position within a UTF-8 encoded string + * @end a pointer to the byte following the end of the string, * or %NULL to indicate that the string is nul-terminated. * - * Finds the start of the next UTF-8 character in the string after @p. + * Finds the start of the next UTF-8 character in the string after @p * * @p does not have to be at the beginning of a UTF-8 character. No check * is made to see if the character found is actually valid other than @@ -545,9 +545,9 @@ char *BLI_str_find_next_char_utf8(const char *p, const char *end) /* was g_utf8_prev_char */ /** * BLI_str_prev_char_utf8: - * @p: a pointer to a position within a UTF-8 encoded string + * @p a pointer to a position within a UTF-8 encoded string * - * Finds the previous UTF-8 character in the string before @p. + * Finds the previous UTF-8 character in the string before @p * * @p does not have to be at the beginning of a UTF-8 character. No check * is made to see if the character found is actually valid other than diff --git a/source/blender/blenloader/BLO_writefile.h b/source/blender/blenloader/BLO_writefile.h index 87b832a070e..90e8c3e211e 100644 --- a/source/blender/blenloader/BLO_writefile.h +++ b/source/blender/blenloader/BLO_writefile.h @@ -39,7 +39,6 @@ struct ReportList; extern int BLO_write_file(struct Main *mainvar, const char *filepath, int write_flags, struct ReportList *reports, int *thumb); extern int BLO_write_file_mem(struct Main *mainvar, struct MemFile *compare, struct MemFile *current, int write_flags); -extern int BLO_write_runtime(struct Main *mainvar, const char *file, char *exename, struct ReportList *reports); #define BLEN_THUMB_SIZE 128 diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index ed7234dc48c..e3dca8db299 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -12779,7 +12779,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) act->type= act->otype= ACT_ACTION; } - else if (act->type == ACT_SHAPEACTION) { + else if (act->type == ACT_SHAPEACTION) { act->type = act->otype = ACT_ACTION; } } diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index aab2d9d05f1..36e41e75565 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -286,7 +286,8 @@ static void mywrite( WriteData *wd, void *adr, int len) /** * BeGiN initializer for mywrite * @param file File descriptor - * @param write_flags Write parameters + * @param compare Previous memory file (can be NULL). + * @param current The current memory file (can be NULL). * @warning Talks to other functions with global parameters */ static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current) @@ -722,7 +723,7 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree) else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) ) write_curvemapping(wd, node->storage); else if(ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION) - /* pass */ ; + /* pass */; else writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage); } diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt index f7dacef88d3..0d39a99117c 100644 --- a/source/blender/bmesh/CMakeLists.txt +++ b/source/blender/bmesh/CMakeLists.txt @@ -81,24 +81,35 @@ set(SRC operators/bmo_utils.c intern/bmesh_construct.c + intern/bmesh_construct.h + intern/bmesh_core.c + intern/bmesh_core.h intern/bmesh_inline.c intern/bmesh_interp.c + intern/bmesh_interp.h intern/bmesh_iterators.c + intern/bmesh_iterators.h intern/bmesh_iterators_inline.c intern/bmesh_marking.c + intern/bmesh_marking.h intern/bmesh_mesh.c + intern/bmesh_mesh.h intern/bmesh_mods.c - intern/bmesh_newcore.c + intern/bmesh_mods.h intern/bmesh_opdefines.c intern/bmesh_operator_api_inline.c intern/bmesh_operators.c + intern/bmesh_operators.h intern/bmesh_operators_private.h intern/bmesh_polygon.c + intern/bmesh_polygon.h intern/bmesh_private.h intern/bmesh_queries.c + intern/bmesh_queries.h intern/bmesh_structure.c intern/bmesh_structure.h intern/bmesh_walkers.c + intern/bmesh_walkers.h intern/bmesh_walkers_impl.c intern/bmesh_walkers_private.h @@ -107,12 +118,7 @@ set(SRC bmesh.h bmesh_class.h bmesh_error.h - bmesh_iterators.h - bmesh_marking.h bmesh_operator_api.h - bmesh_operators.h - bmesh_queries.h - bmesh_walkers.h ) add_definitions(-DGLEW_STATIC) diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h index c973abdee6b..e5c3ee2ef72 100644 --- a/source/blender/bmesh/bmesh.h +++ b/source/blender/bmesh/bmesh.h @@ -25,6 +25,173 @@ /** \file blender/bmesh/bmesh.h * \ingroup bmesh + * + * \addtogroup bmesh BMesh + * + * \brief BMesh is a non-manifold boundary representation designed to replace the current, limited EditMesh structure, + * solving many of the design limitations and maintenance issues of EditMesh. + * + * + * \section bm_structure The Structure + * + * BMesh stores topology in four main element structures: + * + * - Faces - BMFace + * - Loops - BMLoop, (stores per-face-vertex data, UV's, vertex-colors, etc) + * - Edges - BMEdge + * - Verts - BMVert + * + * + * \subsection bm_header_flags Header Flags + * Each element (vertex/edge/face/loop) in a mesh has an associated bit-field called "header flags". + * + * BMHeader flags should <b>never</b> be read or written to by bmesh operators (see Operators below). + * + * Access to header flags is done with BM_elem_flag_*() functions. + * + * + * \subsection bm_faces Faces + * + * Faces in BMesh are stored as a circular linked list of loops. Loops store per-face-vertex data + * (amongst other things outlined later in this document), and define the face boundary. + * + * + * \subsection bm_loop The Loop + * + * Loops define the boundary loop of a face. Each loop logically corresponds to an edge, + * which is defined by the loop and next loop's vertices. + * + * Loops store several handy pointers: + * + * - BMLoop#v - pointer to the vertex associated with this loop. + * - BMLoop#e - pointer to the edge associated with this loop. + * - BMLoop#f - pointer to the face associated with this loop. + * + * + * \subsection bm_two_side_face 2-Sided Faces + * + * There are some situations where you need 2-sided faces (e.g. a face of two vertices). + * This is supported by BMesh, but note that such faces should only be used as intermediary steps, + * and should not end up in the final mesh. + * + * + * \subsection bm_edges_and_verts Edges and Vertices + * + * Edges and Vertices in BMesh are much like their counterparts in EditMesh, + * except for some members private to the BMesh api. + * + * \note There can be more then one edge between two vertices in bmesh, + * though the rest of blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this. + * + * + * \subsection bm_queries Queries + * + * The following topological queries are available: + * + * - Edges/Faces/Loops around a vertex. + * - Faces around an edge. + * - Loops around an edge. + * + * These are accessible through the iterator api, which is covered later in this document + * + * See source/blender/bmesh/bmesh_queries.h for more misc. queries. + * + * + * \section bm_api The BMesh API + * + * One of the goals of the BMesh API is to make it easy and natural to produce highly maintainable code. + * Code duplication, etc are avoided where possible. + * + * + * \subsection bm_iter_api Iterator API + * + * Most topological queries in BMesh go through an iterator API (see Queries above). + * These are defined in bmesh_iterators.h. If you can, please use the #BM_ITER macro in bmesh_iterators.h + * + * + * \subsection bm_walker_api Walker API + * + * Topological queries that require a stack (e.g. recursive queries) go through the Walker API, + * which is defined in bmesh_walkers.h. Currently the "walkers" are hard-coded into the API, + * though a mechanism for plugging in new walkers needs to be added at some point. + * + * Most topological queries should go through these two APIs; + * there are additional functions you can use for topological iteration, but their meant for internal bmesh code. + * + * Note that the walker API supports delimiter flags, to allow the caller to flag elements not to walk past. + * + * + * \subsection bm_ops Operators + * + * Operators are an integral part of BMesh. Unlike regular blender operators, + * BMesh operators <b>bmo's</b> are designed to be nested (e.g. call other operators). + * + * Each operator has a number of input/output "slots" which are used to pass settings & data into/out of the operator + * (and allows for chaining operators together). + * + * These slots are identified by name, using strings. + * + * Access to slots is done with BMO_slot_*() functions. + * + * + * \subsection bm_tool_flags Tool Flags + * + * The BMesh API provides a set of flags for faces, edges and vertices, which are private to an operator. + * These flags may be used by the client operator code as needed + * (a common example is flagging elements for use in another operator). + * Each call to an operator allocates it's own set of tool flags when it's executed, + * avoiding flag conflicts between operators. + * + * These flags should not be confused with header flags, which are used to store persistent flags + * (e.g. selection, hide status, etc). + * + * Access to tool flags is done with BMO_elem_flag_*() functions. + * + * \warning Operators are never allowed to read or write to header flags. + * They act entirely on the data inside their input slots. + * For example an operator should not check the selected state of an element, + * there are some exceptions to this - some operators check of a face is smooth. + * + * + * \subsection bm_slot_types Slot Types + * + * The following slot types are available: + * + * - integer - #BMO_OP_SLOT_INT + * - boolean - #BMO_OP_SLOT_BOOL + * - float - #BMO_OP_SLOT_FLT + * - pointer - #BMO_OP_SLOT_PNT + * - element buffer - #BMO_OP_SLOT_ELEMENT_BUF - a list of verts/edges/faces + * - map - BMO_OP_SLOT_MAPPING - simple hash map + * + * + * \subsection bm_slot_iter Slot Iterators + * + * Access to element buffers or maps must go through the slot iterator api, defined in bmesh_operators.h. + * Use #BMO_ITER where ever possible. + * + * + * \subsection bm_elem_buf Element Buffers + * + * The element buffer slot type is used to feed elements (verts/edges/faces) to operators. + * Internally they are stored as pointer arrays (which happily has not caused any problems so far). + * Many operators take in a buffer of elements, process it, + * then spit out a new one; this allows operators to be chained together. + * + * \note Element buffers may have elements of different types within the same buffer (this is supported by the API. + * + * + * \section bm_fname Function Naming Conventions + * + * These conventions should be used throughout the bmesh module. + * + * - BM_xxx() - High level BMesh API function for use anywhere. + * - bmesh_xxx() - Low level API function. + * - bm_xxx() - 'static' functions, not apart of the API at all, but use prefix since they operate on BMesh data. + * - BMO_xxx() - High level operator API function for use anywhere. + * - bmo_xxx() - Low level / internal operator API functions. + * - _bm_xxx() - Functions which are called via macros only. + * */ #ifdef __cplusplus @@ -38,38 +205,7 @@ extern "C" { #include "bmesh_class.h" -/* - * short introduction: - * - * the bmesh structure is a boundary representation, supporting non-manifold - * locally modifiable topology. the API is designed to allow clean, maintainable - * code, that never (or almost never) directly inspects the underlying structure. - * - * The API includes iterators, including many useful topological iterators; - * walkers, which walk over a mesh, without the risk of hitting the recursion - * limit; operators, which are logical, reusable mesh modules; topological - * modification functions (like split face, join faces, etc), which are used for - * topological manipulations; and some (not yet finished) geometric utility - * functions. - * - * some definitions: - * - * tool flags: private flags for tools. each operator has it's own private - * tool flag "layer", which it can use to flag elements. - * tool flags are also used by various other parts of the api. - * header flags: stores persistent flags, such as selection state, hide state, - * etc. be careful of touching these. - */ - /*forward declarations*/ -struct BMesh; -struct BMVert; -struct BMEdge; -struct BMFace; -struct BMLoop; -struct BMOperator; -struct Mesh; -struct EditMesh; /* * BMHeader @@ -86,77 +222,60 @@ struct EditMesh; */ /* BMHeader->htype (char) */ -#define BM_VERT 1 -#define BM_EDGE 2 -#define BM_LOOP 4 -#define BM_FACE 8 -#define BM_ALL (BM_VERT | BM_EDGE | BM_LOOP | BM_FACE) +enum { + BM_VERT = 1, + BM_EDGE = 2, + BM_LOOP = 4, + BM_FACE = 8 +}; + +#define BM_ALL (BM_VERT | BM_EDGE | BM_LOOP | BM_FACE) /* BMHeader->hflag (char) */ -#define BM_ELEM_SELECT (1 << 0) -#define BM_ELEM_HIDDEN (1 << 1) -#define BM_ELEM_SEAM (1 << 2) -#define BM_ELEM_SMOOTH (1 << 3) /* used for faces and edges, note from the user POV, +enum { + BM_ELEM_SELECT = (1 << 0), + BM_ELEM_HIDDEN = (1 << 1), + BM_ELEM_SEAM = (1 << 2), + BM_ELEM_SMOOTH = (1 << 3), /* used for faces and edges, note from the user POV, * this is a sharp edge when disabled */ -#define BM_ELEM_TAG (1 << 4) /* internal flag, used for ensuring correct normals - * during multires interpolation, and any other time - * when temp tagging is handy. - * always assume dirty & clear before use. */ + BM_ELEM_TAG = (1 << 4), /* internal flag, used for ensuring correct normals + * during multires interpolation, and any other time + * when temp tagging is handy. + * always assume dirty & clear before use. */ -#define BM_ELEM_FREESTYLE (1 << 5) /* used for faces and edges */ + BM_ELEM_FREESTYLE = (1 << 5), /* used for Freestyle faces and edges */ + /* we have 2 spare flags which is awesome but since we're limited to 8 + * only add new flags with care! - campbell */ + /* BM_ELEM_SPARE = (1 << 5), */ + /* BM_ELEM_SPARE = (1 << 6), */ -/* we have 3 spare flags which is awesome but since we're limited to 8 - * only add new flags with care! - campbell */ -/* #define BM_ELEM_SPARE (1<<5) */ -/* #define BM_ELEM_SPARE (1<<6) */ -/* #define BM_ELEM_NONORMCALC (1<<7) */ /* UNUSED */ - -/* stub */ -void bmesh_error(void); + BM_ELEM_INTERNAL_TAG = (1 << 7) /* for low level internal API tagging, + * since tools may want to tag verts and + * not have functions clobber them */ +}; /* Mesh Level Ops */ extern int bm_mesh_allocsize_default[4]; -/* ob is needed by multires */ -BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4]); -BMesh *BM_mesh_copy(BMesh *bmold); -void BM_mesh_free(BMesh *bm); - -/* frees mesh, but not actual BMesh struct */ -void BM_mesh_data_free(BMesh *bm); -void BM_mesh_normals_update(BMesh *bm, const short skip_hidden); - -/* Construction */ -BMVert *BM_vert_create(BMesh *bm, const float co[3], const BMVert *example); -BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, int nodouble); -BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, int nodouble); - -BMFace *BM_face_create_quad_tri_v(BMesh *bm, - BMVert **verts, int len, - const BMFace *example, const int nodouble); - -/* easier to use version of BM_face_create_quad_tri_v. - * creates edges if necassary. */ -BMFace *BM_face_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, - const BMFace *example, const int nodouble); - -/* makes an ngon from an unordered list of edges. v1 and v2 must be the verts - * defining edges[0], and define the winding of the new face. */ -BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble); -/* stuff for dealing with header flags */ -BM_INLINE char BM_elem_flag_test(const void *element, const char hflag); - -/* stuff for dealing with header flags */ -BM_INLINE void BM_elem_flag_enable(void *element, const char hflag); +/* ------------------------------------------------------------------------- */ +/* bmesh_inline.c */ /* stuff for dealing with header flags */ -BM_INLINE void BM_elem_flag_disable(void *element, const char hflag); - -/* stuff for dealing BM_elem_flag_toggle header flags */ -BM_INLINE void BM_elem_flag_toggle(void *element, const char hflag); -BM_INLINE void BM_elem_flag_merge(void *element_a, void *element_b); +#define BM_elem_flag_test( ele, hflag) _bm_elem_flag_test (&(ele)->head, hflag) +#define BM_elem_flag_enable( ele, hflag) _bm_elem_flag_enable (&(ele)->head, hflag) +#define BM_elem_flag_disable(ele, hflag) _bm_elem_flag_disable (&(ele)->head, hflag) +#define BM_elem_flag_set( ele, hflag, val) _bm_elem_flag_set (&(ele)->head, hflag, val) +#define BM_elem_flag_toggle( ele, hflag) _bm_elem_flag_toggle (&(ele)->head, hflag) +#define BM_elem_flag_merge( ele_a, ele_b) _bm_elem_flag_merge (&(ele_a)->head, &(ele_b)->head) + +BM_INLINE char _bm_elem_flag_test(const BMHeader *head, const char hflag); +BM_INLINE void _bm_elem_flag_enable(BMHeader *head, const char hflag); +BM_INLINE void _bm_elem_flag_disable(BMHeader *head, const char hflag); +BM_INLINE void _bm_elem_flag_set(BMHeader *head, const char hflag, const int val); +BM_INLINE void _bm_elem_flag_toggle(BMHeader *head, const char hflag); +BM_INLINE void _bm_elem_flag_merge(BMHeader *head_a, BMHeader *head_b); /* notes on BM_elem_index_set(...) usage, * Set index is sometimes abused as temp storage, other times we cant be @@ -187,167 +306,10 @@ BM_INLINE void BM_elem_flag_merge(void *element_a, void *element_b); * assume each case they are dirty. * - campbell */ -BM_INLINE void BM_elem_index_set(void *element, const int index); -BM_INLINE int BM_elem_index_get(const void *element); - -/* todo */ -BMFace *BM_face_copy(BMesh *bm, BMFace *f, const short copyverts, const short copyedges); - -/* copies loop data from adjacent faces */ -void BM_face_copy_shared(BMesh *bm, BMFace *f); - -/* copies attributes, e.g. customdata, header flags, etc, from one element - * to another of the same type.*/ -void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target); - -/* Modification */ -/* join two adjacent faces together along an edge. note that - * the faces must only be joined by on edge. e is the edge you - * wish to dissolve.*/ -BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e); - -/* generic, flexible join faces function; note that most everything uses - * this, including BM_faces_join_pair */ -BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface); - -/* split a face along two vertices. returns the newly made face, and sets - * the nl member to a loop in the newly created edge.*/ -BMFace *BM_face_split(BMesh *bm, BMFace *f, - BMVert *v1, BMVert *v2, - struct BMLoop **nl, BMEdge *example); - -/* these 2 functions are very similar */ -BMEdge* BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, const int join_faces); -BMEdge* BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv); - - -/* splits an edge. ne is set to the new edge created. */ -BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percent); - -/* split an edge multiple times evenly */ -BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts); - -/* connect two verts together, through a face they share. this function may - * be removed in the future. */ -BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **nf); - -/* rotates an edge topologically, either clockwise (if ccw=0) or counterclockwise - * (if ccw is 1). */ -BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, int ccw); - -/* Rip a single face from a vertex fan */ -BMVert *BM_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv); - -/*updates a face normal*/ -void BM_face_normal_update(BMesh *bm, BMFace *f); -void BM_face_normal_update_vcos(BMesh *bm, BMFace *f, float no[3], float (*vertexCos)[3]); - -/*updates face and vertex normals incident on an edge*/ -void BM_edge_normals_update(BMesh *bm, BMEdge *e); - -/*update a vert normal (but not the faces incident on it)*/ -void BM_vert_normal_update(BMesh *bm, BMVert *v); -void BM_vert_normal_update_all(BMesh *bm, BMVert *v); - -void BM_face_normal_flip(BMesh *bm, BMFace *f); - -/*dissolves all faces around a vert, and removes it.*/ -int BM_disk_dissolve(BMesh *bm, BMVert *v); - -/* dissolves vert, in more situations then BM_disk_dissolve - * (e.g. if the vert is part of a wire edge, etc).*/ -int BM_vert_dissolve(BMesh *bm, BMVert *v); - -/* Projects co onto face f, and returns true if it is inside - * the face bounds. Note that this uses a best-axis projection - * test, instead of projecting co directly into f's orientation - * space, so there might be accuracy issues.*/ -int BM_face_point_inside_test(BMesh *bm, BMFace *f, const float co[3]); - -/* Interpolation */ - -/* projects target onto source for customdata interpolation. note: only - * does loop customdata. multires is handled. */ -void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source); - -/* projects a single loop, target, onto source for customdata interpolation. multires is handled. - * if do_vertex is true, target's vert data will also get interpolated.*/ -void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source, - int do_vertex, int do_multires); - -/* smoothes boundaries between multires grids, including some borders in adjacent faces */ -void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f); - -/* project the multires grid in target onto source's set of multires grids */ -void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source); -void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source); - -void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, const float fac); -void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, struct BMEdge *e1, const float fac); -void BM_data_layer_add(BMesh *em, CustomData *data, int type); -void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name); -void BM_data_layer_free(BMesh *em, CustomData *data, int type); -void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n); -float BM_elem_float_data_get(struct CustomData *cd, void *element, int type); -void BM_elem_float_data_set(struct CustomData *cd, void *element, int type, const float val); - -/* get the area of the face */ -float BM_face_area_calc(BMesh *bm, BMFace *f); -/* computes the centroid of a face, using the center of the bounding box */ -void BM_face_center_bounds_calc(BMesh *bm, BMFace *f, float center[3]); -/* computes the centroid of a face, using the mean average */ -void BM_face_center_mean_calc(BMesh *bm, BMFace *f, float center[3]); - -void BM_mesh_select_mode_flush(BMesh *bm); - -/* mode independent flushing up/down */ -void BM_mesh_deselect_flush(BMesh *bm); -void BM_mesh_select_flush(BMesh *bm); - -/* flag conversion funcs */ -char BM_face_flag_from_mflag(const char mflag); -char BM_edge_flag_from_mflag(const short mflag); -char BM_vert_flag_from_mflag(const char mflag); -/* reverse */ -char BM_face_flag_to_mflag(BMFace *f); -short BM_edge_flag_to_mflag(BMEdge *e); -char BM_vert_flag_to_mflag(BMVert *v); - - -/* convert MLoop*** in a bmface to mtface and mcol in - * an MFace*/ -void BM_loops_to_corners(BMesh *bm, struct Mesh *me, int findex, - BMFace *f, int numTex, int numCol); - -void BM_loop_kill(BMesh *bm, BMLoop *l); -void BM_face_kill(BMesh *bm, BMFace *f); -void BM_edge_kill(BMesh *bm, BMEdge *e); -void BM_vert_kill(BMesh *bm, BMVert *v); - -/* kills all edges associated with f, along with any other faces containing - * those edges*/ -void BM_face_edges_kill(BMesh *bm, BMFace *f); - -/* kills all verts associated with f, along with any other faces containing - * those vertices*/ -void BM_face_verts_kill(BMesh *bm, BMFace *f); - -/*clear all data in bm*/ -void BM_mesh_clear(BMesh *bm); - -void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag); - -void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func, - const char *msg_a, const char *msg_b); - -BMVert *BM_vert_at_index(BMesh *bm, const int index); -BMEdge *BM_edge_at_index(BMesh *bm, const int index); -BMFace *BM_face_at_index(BMesh *bm, const int index); - -/*start/stop edit*/ -void bmesh_begin_edit(BMesh *bm, int flag); -void bmesh_end_edit(BMesh *bm, int flag); - +#define BM_elem_index_get(ele) _bm_elem_index_get(&(ele)->head) +#define BM_elem_index_set(ele, index) _bm_elem_index_set(&(ele)->head, index) +BM_INLINE int _bm_elem_index_get(const BMHeader *ele); +BM_INLINE void _bm_elem_index_set(BMHeader *ele, const int index); #ifdef USE_BMESH_HOLES # define BM_FACE_FIRST_LOOP(p) (((BMLoopList *)((p)->loops.first))->first) @@ -366,13 +328,22 @@ void bmesh_end_edit(BMesh *bm, int flag); #define BM_NGON_MAX 100000 /* include the rest of the API */ -#include "bmesh_marking.h" #include "bmesh_operator_api.h" -#include "bmesh_operators.h" #include "bmesh_error.h" -#include "bmesh_queries.h" -#include "bmesh_iterators.h" -#include "bmesh_walkers.h" + +#include "intern/bmesh_construct.h" +#include "intern/bmesh_core.h" +#include "intern/bmesh_interp.h" +#include "intern/bmesh_iterators.h" +#include "intern/bmesh_marking.h" +#include "intern/bmesh_mesh.h" +#include "intern/bmesh_mods.h" +#include "intern/bmesh_operators.h" +#include "intern/bmesh_polygon.h" +#include "intern/bmesh_queries.h" +#include "intern/bmesh_walkers.h" +#include "intern/bmesh_walkers.h" + #include "intern/bmesh_inline.c" #include "intern/bmesh_operator_api_inline.c" diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h index 6c052a402c9..f071e00211c 100644 --- a/source/blender/bmesh/bmesh_class.h +++ b/source/blender/bmesh/bmesh_class.h @@ -30,28 +30,27 @@ /* bmesh data structures */ /* dissable holes for now, these are ifdef'd because they use more memory and cant be saved in DNA currently */ -// define USE_BMESH_HOLES +// #define USE_BMESH_HOLES struct BMesh; struct BMVert; struct BMEdge; struct BMLoop; struct BMFace; -struct BMFlagLayer; -struct BMLayerType; -struct BMSubClassLayer; struct BLI_mempool; struct Object; -/*note: it is very important for BMHeader to start with two - pointers. this is a requirement of mempool's method of - iteration. -*/ +/* note: it is very important for BMHeader to start with two + * pointers. this is a requirement of mempool's method of + * iteration. + * + * hrm. it doesnt but stull works ok, remove the comment above? - campbell. + */ typedef struct BMHeader { void *data; /* customdata layers */ int index; /* notes: - * - Use BM_elem_index_get/SetIndex macros for index + * - Use BM_elem_index_get/set macros for index * - Unitialized to -1 so we can easily tell its not set. * - Used for edge/vert/face, check BMesh.elem_index_dirty for valid index values, * this is abused by various tools which set it dirty. @@ -95,14 +94,14 @@ typedef struct BMLoop { /* notice no flags layer */ struct BMVert *v; - struct BMEdge *e; + struct BMEdge *e; /* edge, using verts (v, next->v) */ struct BMFace *f; struct BMLoop *radial_next, *radial_prev; - + /* these were originally commented as private but are used all over the code */ /* can't use ListBase API, due to head */ - struct BMLoop *next, *prev; + struct BMLoop *next, *prev; /* next/prev verts around the face */ } BMLoop; /* can cast BMFace/BMEdge/BMVert, but NOT BMLoop, since these dont have a flag layer */ @@ -111,6 +110,11 @@ typedef struct BMElemF { struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */ } BMElemF; +/* can cast anything to this, including BMLoop */ +typedef struct BMElem { + BMHeader head; +} BMElem; + #ifdef USE_BMESH_HOLES /* eventually, this structure will be used for supporting holes in faces */ typedef struct BMLoopList { @@ -184,9 +188,4 @@ typedef struct BMesh { int opflag; /* current operator flag */ } BMesh; -#define BM_VERT 1 -#define BM_EDGE 2 -#define BM_LOOP 4 -#define BM_FACE 8 - #endif /* __BMESH_CLASS_H__ */ diff --git a/source/blender/bmesh/bmesh_error.h b/source/blender/bmesh/bmesh_error.h index 26f499afd22..7afddf65a97 100644 --- a/source/blender/bmesh/bmesh_error.h +++ b/source/blender/bmesh/bmesh_error.h @@ -42,15 +42,16 @@ int BMO_error_occurred(BMesh *bm); int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op); void BMO_error_clear(BMesh *bm); -#if 0 -//this is meant for handling errors, like self-intersection test failures. -//it's dangerous to handle errors in general though, so disabled for now. +/* this is meant for handling errors, like self-intersection test failures. + * it's dangerous to handle errors in general though, so disabled for now. */ /* catches an error raised by the op pointed to by catchop. * errorcode is either the errorcode, or BMERR_ALL for any * error.*/ -int BMO_error_catch_op(BMesh *bm, BMOperator *catchop, int errorcode, char **msg); -#endif + +/* not yet implimented. + * int BMO_error_catch_op(BMesh *bm, BMOperator *catchop, int errorcode, char **msg); + */ #define BM_ELEM_INDEX_VALIDATE(_bm, _msg_a, _msg_b) \ BM_mesh_elem_index_validate(_bm, __FILE__ ":" STRINGIFY(__LINE__), __func__, _msg_a, _msg_b) @@ -69,4 +70,22 @@ int BMO_error_catch_op(BMesh *bm, BMOperator *catchop, int errorcode, char **msg #define BMERR_INVALID_SELECTION 9 #define BMERR_MESH_ERROR 10 +/* BMESH_ASSERT */ +#ifdef WITH_ASSERT_ABORT +# define _BMESH_DUMMY_ABORT abort +#else +# define _BMESH_DUMMY_ABORT() (void)0 +#endif + +/* this is meant to be higher level then BLI_assert(), + * its enabled even when in Release mode*/ +#define BMESH_ASSERT(a) \ + (void)((!(a)) ? ( \ + ( \ + fprintf(stderr, \ + "BMESH_ASSERT failed: %s, %s(), %d at \'%s\'\n", \ + __FILE__, __func__, __LINE__, STRINGIFY(a)), \ + _BMESH_DUMMY_ABORT(), \ + NULL)) : NULL) + #endif /* __BMESH_ERROR_H__ */ diff --git a/source/blender/bmesh/bmesh_operator_api.h b/source/blender/bmesh/bmesh_operator_api.h index 80f2856b066..b5535b5bf58 100644 --- a/source/blender/bmesh/bmesh_operator_api.h +++ b/source/blender/bmesh/bmesh_operator_api.h @@ -73,34 +73,47 @@ extern "C" { * semantically similar to the iterator api in bmesh_iterators.h). */ -struct BMesh; struct GHashIterator; +#define BMO_elem_flag_test( bm, ele, oflag) _bmo_elem_flag_test (bm, (ele)->oflags, oflag) +#define BMO_elem_flag_enable( bm, ele, oflag) _bmo_elem_flag_enable (bm, (ele)->oflags, oflag) +#define BMO_elem_flag_disable(bm, ele, oflag) _bmo_elem_flag_disable (bm, (ele)->oflags, oflag) +#define BMO_elem_flag_set( bm, ele, oflag, val) _bmo_elem_flag_set (bm, (ele)->oflags, oflag, val) +#define BMO_elem_flag_toggle( bm, ele, oflag) _bmo_elem_flag_toggle (bm, (ele)->oflags, oflag) + +BM_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag); +BM_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag); +BM_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag); +BM_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val); +BM_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag); + /* slot type arrays are terminated by the last member * having a slot type of 0.*/ -#define BMO_OP_SLOT_SENTINEL 0 -#define BMO_OP_SLOT_BOOL 1 -#define BMO_OP_SLOT_INT 2 -#define BMO_OP_SLOT_FLT 3 -#define BMO_OP_SLOT_PNT 4 -#define BMO_OP_SLOT_MAT 5 -#define BMO_OP_SLOT_VEC 8 - -/* after BMO_OP_SLOT_VEC, everything is - - * dynamically allocated arrays. we - * leave a space in the identifiers - * for future growth. - */ -//it's very important this remain a power of two -#define BMO_OP_SLOT_ELEMENT_BUF 9 -#define BMO_OP_SLOT_MAPPING 10 -#define BMO_OP_SLOT_TOTAL_TYPES 11 +enum { + BMO_OP_SLOT_SENTINEL = 0, + BMO_OP_SLOT_BOOL = 1, + BMO_OP_SLOT_INT = 2, + BMO_OP_SLOT_FLT = 3, + + /* normally store pointers to object, scene, + * _never_ store arrays corresponding to mesh elements with this */ + BMO_OP_SLOT_PNT = 4, + BMO_OP_SLOT_MAT = 5, + BMO_OP_SLOT_VEC = 8, + + /* after BMO_OP_SLOT_VEC, everything is dynamically allocated arrays. + * We leave a space in the identifiers for future growth. + * + * it's very important this remain a power of two */ + BMO_OP_SLOT_ELEMENT_BUF = 9, /* list of verts/edges/faces */ + BMO_OP_SLOT_MAPPING = 10 /* simple hash map */ +}; +#define BMO_OP_SLOT_TOTAL_TYPES 11 /* please ignore all these structures, don't touch them in tool code, except * for when your defining an operator with BMOpDefine.*/ -typedef struct BMOpSlot{ +typedef struct BMOpSlot { int slottype; int len; int flag; @@ -126,8 +139,7 @@ typedef struct BMOperator { int slottype; int needflag; int flag; - struct BMOpSlot slots[BMO_OP_MAX_SLOTS]; - void (*exec)(struct BMesh *bm, struct BMOperator *op); + struct BMOpSlot slots[BMO_OP_MAX_SLOTS]; void (*exec)(BMesh *bm, struct BMOperator *op); MemArena *arena; } BMOperator; @@ -160,36 +172,19 @@ typedef struct BMOpDefine { * have it set directly. and never use BMO_slot_ptr_set to * pass in a list of edges or any arrays, really.*/ -void BMO_op_init(struct BMesh *bm, struct BMOperator *op, const char *opname); +void BMO_op_init(BMesh *bm, BMOperator *op, const char *opname); /* executes an operator, pushing and popping a new tool flag * layer as appropriate.*/ -void BMO_op_exec(struct BMesh *bm, struct BMOperator *op); +void BMO_op_exec(BMesh *bm, BMOperator *op); /* finishes an operator (though note the operator's tool flag is removed * after it finishes executing in BMO_op_exec).*/ -void BMO_op_finish(struct BMesh *bm, struct BMOperator *op); - - -/* tool flag API. never, ever ever should tool code put junk in - * header flags (element->head.flag), nor should they use - * element->head.eflag1/eflag2. instead, use this api to set - * flags. - * - * if you need to store a value per element, use a - * ghash or a mapping slot to do it. */ - -/* flags 15 and 16 (1<<14 and 1<<15) are reserved for bmesh api use */ -#define BMO_elem_flag_test(bm, element, oflag) ((element)->oflags[bm->stackdepth-1].f & (oflag)) -#define BMO_elem_flag_enable(bm, element, oflag) ((element)->oflags[bm->stackdepth-1].f |= (oflag)) -#define BMO_elem_flag_disable(bm, element, oflag) ((element)->oflags[bm->stackdepth-1].f &= ~(oflag)) -#define BMO_elem_flag_set(bm, element, oflag, val)((val) ? BMO_elem_flag_enable(bm, element, oflag) : \ - BMO_elem_flag_disable(bm, element, oflag)) -#define BMO_elem_flag_toggle(bm, element, oflag) ((element)->oflags[bm->stackdepth-1].f ^= (oflag)) +void BMO_op_finish(BMesh *bm, BMOperator *op); /* count the number of elements with a specific flag. * type can be a bitmask of BM_FACE, BM_EDGE, or BM_FACE. */ -int BMO_mesh_flag_count(struct BMesh *bm, const short oflag, const char htype); +int BMO_mesh_flag_count(BMesh *bm, const short oflag, const char htype); /*---------formatted operator initialization/execution-----------*/ /* @@ -243,24 +238,16 @@ int BMO_op_initf(BMesh *bm, BMOperator *op, const char *fmt, ...); int BMO_op_vinitf(BMesh *bm, BMOperator *op, const char *fmt, va_list vlist); /* test whether a named slot exists */ -int BMO_slot_exists(struct BMOperator *op, const char *slotname); +int BMO_slot_exists(BMOperator *op, const char *slotname); /* get a pointer to a slot. this may be removed layer on from the public API. */ -BMOpSlot *BMO_slot_get(struct BMOperator *op, const char *slotname); +BMOpSlot *BMO_slot_get(BMOperator *op, const char *slotname); /* copies the data of a slot from one operator to another. src and dst are the * source/destination slot codes, respectively. */ -void BMO_slot_copy(struct BMOperator *source_op, struct BMOperator *dest_op, +void BMO_slot_copy(BMOperator *source_op, BMOperator *dest_op, const char *src, const char *dst); -/* remove tool flagged elements */ -void BMO_remove_tagged_faces(struct BMesh *bm, const short oflag); -void BMO_remove_tagged_edges(struct BMesh *bm, const short oflag); -void BMO_remove_tagged_verts(struct BMesh *bm, const short oflag); - -/* take care, uses operator flag DEL_WIREVERT */ -void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type); - /* del "context" slot values, used for operator too */ enum { DEL_VERTS = 1, @@ -272,14 +259,14 @@ enum { DEL_ONLYTAGGED }; -void BMO_op_flag_enable(struct BMesh *bm, struct BMOperator *op, const int op_flag); -void BMO_op_flag_disable(struct BMesh *bm, struct BMOperator *op, const int op_flag); +void BMO_op_flag_enable(BMesh *bm, BMOperator *op, const int op_flag); +void BMO_op_flag_disable(BMesh *bm, BMOperator *op, const int op_flag); -void BMO_slot_float_set(struct BMOperator *op, const char *slotname, const float f); +void BMO_slot_float_set(BMOperator *op, const char *slotname, const float f); float BMO_slot_float_get(BMOperator *op, const char *slotname); -void BMO_slot_int_set(struct BMOperator *op, const char *slotname, const int i); +void BMO_slot_int_set(BMOperator *op, const char *slotname, const int i); int BMO_slot_int_get(BMOperator *op, const char *slotname); -void BMO_slot_bool_set(struct BMOperator *op, const char *slotname, const int i); +void BMO_slot_bool_set(BMOperator *op, const char *slotname, const int i); int BMO_slot_bool_get(BMOperator *op, const char *slotname); /* don't pass in arrays that are supposed to map to elements this way. @@ -287,49 +274,52 @@ int BMO_slot_bool_get(BMOperator *op, const char *slotname); * so, e.g. passing in list of floats per element in another slot is bad. * passing in, e.g. pointer to an editmesh for the conversion operator is fine * though. */ -void BMO_slot_ptr_set(struct BMOperator *op, const char *slotname, void *p); +void BMO_slot_ptr_set(BMOperator *op, const char *slotname, void *p); void *BMO_slot_ptr_get(BMOperator *op, const char *slotname); -void BMO_slot_vec_set(struct BMOperator *op, const char *slotname, const float vec[3]); +void BMO_slot_vec_set(BMOperator *op, const char *slotname, const float vec[3]); void BMO_slot_vec_get(BMOperator *op, const char *slotname, float r_vec[3]); /* only supports square mats */ /* size must be 3 or 4; this api is meant only for transformation matrices. * note that internally the matrix is stored in 4x4 form, and it's safe to * call whichever BMO_Get_Mat* function you want. */ -void BMO_slot_mat_set(struct BMOperator *op, const char *slotname, const float *mat, int size); -void BMO_slot_mat4_get(struct BMOperator *op, const char *slotname, float r_mat[4][4]); -void BMO_slot_mat3_set(struct BMOperator *op, const char *slotname, float r_mat[3][3]); +void BMO_slot_mat_set(BMOperator *op, const char *slotname, const float *mat, int size); +void BMO_slot_mat4_get(BMOperator *op, const char *slotname, float r_mat[4][4]); +void BMO_slot_mat3_set(BMOperator *op, const char *slotname, float r_mat[3][3]); void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *op, const char htype, const short oflag); /* puts every element of type type (which is a bitmask) with tool flag flag, * into a slot. */ -void BMO_slot_from_flag(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_from_flag(BMesh *bm, BMOperator *op, const char *slotname, const short oflag, const char htype); /* tool-flags all elements inside an element slot array with flag flag. */ -void BMO_slot_buffer_flag_enable(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_buffer_flag_enable(BMesh *bm, BMOperator *op, const char *slotname, const short oflag, const char htype); /* clears tool-flag flag from all elements inside a slot array. */ -void BMO_slot_buffer_flag_disable(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_buffer_flag_disable(BMesh *bm, BMOperator *op, const char *slotname, const short oflag, const char htype); /* tool-flags all elements inside an element slot array with flag flag. */ -void BMO_slot_buffer_hflag_enable(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotname, const char hflag, const char htype, char do_flush_select); /* clears tool-flag flag from all elements inside a slot array. */ -void BMO_slot_buffer_hflag_disable(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotname, const char hflag, const char htype, char do_flush_select); /* puts every element of type type (which is a bitmask) with header flag * flag, into a slot. note: ignores hidden elements (e.g. elements with * header flag BM_ELEM_HIDDEN set).*/ -void BMO_slot_from_hflag(struct BMesh *bm, struct BMOperator *op, const char *slotname, +void BMO_slot_from_hflag(BMesh *bm, BMOperator *op, const char *slotname, const char hflag, const char htype); /* counts number of elements inside a slot array. */ -int BMO_slot_buf_count(struct BMesh *bm, struct BMOperator *op, const char *slotname); -int BMO_slot_map_count(struct BMesh *bm, struct BMOperator *op, const char *slotname); +int BMO_slot_buf_count(BMesh *bm, BMOperator *op, const char *slotname); +int BMO_slot_map_count(BMesh *bm, BMOperator *op, const char *slotname); + +void BMO_slot_map_insert(BMesh *UNUSED(bm), BMOperator *op, const char *slotname, + void *element, void *data, int len); /* Counts the number of edges with tool flag toolflag around */ @@ -337,7 +327,7 @@ int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag); /* flags all elements in a mapping. note that the mapping must only have * bmesh elements in it.*/ -void BMO_slot_map_to_flag(struct BMesh *bm, struct BMOperator *op, +void BMO_slot_map_to_flag(BMesh *bm, BMOperator *op, const char *slotname, const short oflag); /* this part of the API is used to iterate over element buffer or @@ -376,7 +366,7 @@ void BMO_slot_map_to_flag(struct BMesh *bm, struct BMOperator *op, typedef struct BMOIter { BMOpSlot *slot; int cur; //for arrays - struct GHashIterator giter; + GHashIterator giter; void *val; char restrictmask; /* bitwise '&' with BMHeader.htype */ } BMOIter; @@ -405,7 +395,7 @@ float BMO_iter_map_value_f(BMOIter *iter); for ( ; ele; ele=BMO_iter_step(iter)) /******************* Inlined Functions********************/ -typedef void (*opexec)(struct BMesh *bm, struct BMOperator *op); +typedef void (*opexec)(BMesh *bm, BMOperator *op); /* mappings map elements to data, which * follows the mapping struct in memory. */ diff --git a/source/blender/bmesh/bmesh_queries.h b/source/blender/bmesh/bmesh_queries.h deleted file mode 100644 index e1eeaf8ee17..00000000000 --- a/source/blender/bmesh/bmesh_queries.h +++ /dev/null @@ -1,125 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Contributor(s): Joseph Eagar. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifndef __BMESH_QUERIES_H__ -#define __BMESH_QUERIES_H__ - -/** \file blender/bmesh/bmesh_queries.h - * \ingroup bmesh - */ - -#include <stdio.h> - -/* Queries */ - -/* counts number of elements of type type are in the mesh. */ -int BM_mesh_elem_count(struct BMesh *bm, const char htype); - -/*returns true if v is in f*/ -int BM_vert_in_face(struct BMFace *f, struct BMVert *v); - -// int BM_verts_in_face(struct BMFace *f, struct BMVert **varr, int len); -int BM_verts_in_face(struct BMesh *bm, struct BMFace *f, struct BMVert **varr, int len); - -int BM_edge_in_face(struct BMFace *f, struct BMEdge *e); - -int BM_vert_in_edge(struct BMEdge *e, struct BMVert *v); - -int BM_verts_in_edge(struct BMVert *v1, struct BMVert *v2, struct BMEdge *e); - -/*get opposing vert from v in edge e.*/ -struct BMVert *BM_edge_other_vert(struct BMEdge *e, struct BMVert *v); - -/*finds other loop that shares v with e's loop in f.*/ -struct BMLoop *BM_face_other_loop(BMEdge *e, BMFace *f, BMVert *v); - -/*returns the edge existing between v1 and v2, or NULL if there isn't one.*/ -struct BMEdge *BM_edge_exists(struct BMVert *v1, struct BMVert *v2); - - -/*returns number of edges aroudn a vert*/ -int BM_vert_edge_count(struct BMVert *v); - -/*returns number of faces around an edge*/ -int BM_edge_face_count(struct BMEdge *e); - -/*returns number of faces around a vert.*/ -int BM_vert_face_count(struct BMVert *v); - - -/*returns true if v is a wire vert*/ -int BM_vert_is_wire(struct BMesh *bm, struct BMVert *v); - -/*returns true if e is a wire edge*/ -int BM_edge_is_wire(struct BMesh *bm, struct BMEdge *e); - -/* returns FALSE if v is part of a non-manifold edge in the mesh, - * I believe this includes if it's part of both a wire edge and - * a face.*/ -int BM_vert_is_manifold(struct BMesh *bm, struct BMVert *v); - -/* returns FALSE if e is shared by more then two faces. */ -int BM_edge_is_manifold(struct BMesh *bm, struct BMEdge *e); - -/* returns true if e is a boundary edge, e.g. has only 1 face bordering it. */ -int BM_edge_is_boundary(struct BMEdge *e); - -/* returns the face corner angle */ -float BM_loop_face_angle(struct BMesh *bm, struct BMLoop *l); - -/* returns angle of two faces surrounding an edge. note there must be - * exactly two faces sharing the edge.*/ -float BM_edge_face_angle(struct BMesh *bm, struct BMEdge *e); - -/* returns angle of two faces surrounding edges. note there must be - * exactly two edges sharing the vertex.*/ -float BM_vert_edge_angle(struct BMesh *bm, struct BMVert *v); - -/* checks overlapping of existing faces with the verts in varr. */ -int BM_face_exists_overlap(struct BMesh *bm, struct BMVert **varr, int len, struct BMFace **existface); - -/* checks if a face defined by varr already exists. */ -int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **existface); - - -/* returns number of edges f1 and f2 share. */ -int BM_face_share_edges(struct BMFace *f1, struct BMFace *f2); - -/* returns number of faces e1 and e2 share. */ -int BM_edge_share_faces(struct BMEdge *e1, struct BMEdge *e2); - -/* returns bool 1/0 if the edges share a vertex */ -int BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2); - -/* edge verts in winding order from face */ -void BM_edge_ordered_verts(struct BMEdge *edge, struct BMVert **r_v1, struct BMVert **r_v2); - -/* checks if a face is valid in the data structure */ -int BM_face_validate(BMesh *bm, BMFace *face, FILE *err); - -/* each pair of loops defines a new edge, a split. this function goes - * through and sets pairs that are geometrically invalid to null. a - * split is invalid, if it forms a concave angle or it intersects other - * edges in the face.*/ -void BM_face_legal_splits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len); - -#endif /* __BMESH_QUERIES_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c index ca16e568bb6..e7104249e94 100644 --- a/source/blender/bmesh/intern/bmesh_construct.c +++ b/source/blender/bmesh/intern/bmesh_construct.c @@ -49,20 +49,18 @@ static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const BMLoop *source_loop, BMLoop *target_loop); -/* - * BMESH MAKE QUADTRIANGLE +/** + * \brief Make Quad/Triangle + * + * Creates a new quad or triangle from a list of 3 or 4 vertices. + * If \a nodouble is TRUE, then a check is done to see if a face + * with these vertices already exists and returns it instead. * - * Creates a new quad or triangle from - * a list of 3 or 4 vertices. If nodouble - * equals 1, then a check is done to see - * if a face with these vertices already - * exists and returns it instead. If a pointer - * to an example face is provided, it's custom - * data and properties will be copied to the new - * face. + * If a pointer to an example face is provided, it's custom data + * and properties will be copied to the new face. * - * Note that the winding of the face is determined - * by the order of the vertices in the vertex array + * \note The winding of the face is determined by the order + * of the vertices in the vertex array. */ BMFace *BM_face_create_quad_tri(BMesh *bm, @@ -73,43 +71,27 @@ BMFace *BM_face_create_quad_tri(BMesh *bm, return BM_face_create_quad_tri_v(bm, vtar, v4 ? 4 : 3, example, nodouble); } -/* remove the edge array bits from this. Its not really needed? */ BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble) { - BMEdge *edar[4] = {NULL}; BMFace *f = NULL; - int overlap = 0; - - edar[0] = BM_edge_exists(verts[0], verts[1]); - edar[1] = BM_edge_exists(verts[1], verts[2]); - if (len == 4) { - edar[2] = BM_edge_exists(verts[2], verts[3]); - edar[3] = BM_edge_exists(verts[3], verts[0]); - } - else { - edar[2] = BM_edge_exists(verts[2], verts[0]); - } + int is_overlap = FALSE; if (nodouble) { /* check if face exists or overlaps */ - if (len == 4) { - overlap = BM_face_exists_overlap(bm, verts, len, &f); - } - else { - overlap = BM_face_exists_overlap(bm, verts, len, &f); - } + is_overlap = BM_face_exists(bm, verts, len, &f); } /* make new face */ - if ((!f) && (!overlap)) { - if (!edar[0]) edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, FALSE); - if (!edar[1]) edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, FALSE); + if ((f == NULL) && (!is_overlap)) { + BMEdge *edar[4] = {NULL}; + edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, TRUE); + edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, TRUE); if (len == 4) { - if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, FALSE); - if (!edar[3]) edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, FALSE); + edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, TRUE); + edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, TRUE); } else { - if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, FALSE); + edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, TRUE); } f = BM_face_create(bm, verts, edar, len, FALSE); @@ -122,54 +104,51 @@ BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFa return f; } - /* copies face data from shared adjacent faces */ void BM_face_copy_shared(BMesh *bm, BMFace *f) { BMIter iter; - BMLoop *l, *l2; + BMLoop *l, *l_other; - if (!f) return; - - l = BM_iter_new(&iter, bm, BM_LOOPS_OF_FACE, f); - for ( ; l; l = BM_iter_step(&iter)) { - l2 = l->radial_next; + BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) { + l_other = l->radial_next; - if (l2 && l2 != l) { - if (l2->v == l->v) { - bm_loop_attrs_copy(bm, bm, l2, l); + if (l_other && l_other != l) { + if (l_other->v == l->v) { + bm_loop_attrs_copy(bm, bm, l_other, l); } else { - l2 = l2->next; - bm_loop_attrs_copy(bm, bm, l2, l); + l_other = l_other->next; + bm_loop_attrs_copy(bm, bm, l_other, l); } } } } -/* - * BMESH MAKE NGON +/** + * \brief Make NGon * - * Attempts to make a new Ngon from a list of edges. - * If nodouble equals one, a check for overlaps or existing + * Makes an ngon from an unordered list of edges. \a v1 and \a v2 + * must be the verts defining edges[0], + * and define the winding of the new face. * - * The edges are not required to be ordered, simply to to form - * a single closed loop as a whole + * \a edges are not required to be ordered, simply to to form + * a single closed loop as a whole. * - * Note that while this function will work fine when the edges + * \note While this function will work fine when the edges * are already sorted, if the edges are always going to be sorted, - * BM_face_create should be considered over this function as it + * #BM_face_create should be considered over this function as it * avoids some unnecessary work. */ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble) { BMEdge **edges2 = NULL; BLI_array_staticdeclare(edges2, BM_NGON_STACK_SIZE); - BMVert **verts = NULL, *v; + BMVert **verts = NULL; BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE); BMFace *f = NULL; BMEdge *e; - BMVert *ev1, *ev2; + BMVert *v, *ev1, *ev2; int i, /* j, */ v1found, reverse; /* this code is hideous, yeek. I'll have to think about ways of @@ -205,7 +184,7 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i BLI_array_append(edges2, e); do { - e2 = bmesh_disk_nextedge(e2, v); + e2 = bmesh_disk_edge_next(e2, v); if (e2 != e && BM_ELEM_API_FLAG_TEST(e2, _FLAG_MF)) { v = BM_edge_other_vert(e2, v); break; @@ -288,14 +267,10 @@ err: /* bmesh_make_face_from_face(BMesh *bm, BMFace *source, BMFace *target) */ -/* - * REMOVE TAGGED XXX - * +/** * Called by operators to remove elements that they have marked for * removal. - * */ - void BMO_remove_tagged_faces(BMesh *bm, const short oflag) { BMFace *f; @@ -389,8 +364,12 @@ static void bmo_remove_tagged_context_edges(BMesh *bm, const short oflag) #define DEL_WIREVERT (1 << 10) -/* warning, oflag applies to different types in some contexts, - * not just the type being removed */ +/** + * \warning oflag applies to different types in some contexts, + * not just the type being removed. + * + * \warning take care, uses operator flag DEL_WIREVERT + */ void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type) { BMVert *v; @@ -555,29 +534,45 @@ static void bm_face_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, /* BMESH_TODO: Special handling for hide flags? */ +/** + * Copies attributes, e.g. customdata, header flags, etc, from one element + * to another of the same type. + */ void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target) { const BMHeader *sheader = source; BMHeader *theader = target; - + + BLI_assert(sheader->htype == theader->htype); + if (sheader->htype != theader->htype) return; /* First we copy select */ - if (BM_elem_flag_test(source, BM_ELEM_SELECT)) BM_elem_select_set(target_mesh, target, TRUE); + if (BM_elem_flag_test((BMElem *)sheader, BM_ELEM_SELECT)) { + BM_elem_select_set(target_mesh, (BMElem *)target, TRUE); + } /* Now we copy flags */ theader->hflag = sheader->hflag; /* Copy specific attributes */ - if (theader->htype == BM_VERT) - bm_vert_attrs_copy(source_mesh, target_mesh, (const BMVert *)source, (BMVert *)target); - else if (theader->htype == BM_EDGE) - bm_edge_attrs_copy(source_mesh, target_mesh, (const BMEdge *)source, (BMEdge *)target); - else if (theader->htype == BM_LOOP) - bm_loop_attrs_copy(source_mesh, target_mesh, (const BMLoop *)source, (BMLoop *)target); - else if (theader->htype == BM_FACE) - bm_face_attrs_copy(source_mesh, target_mesh, (const BMFace *)source, (BMFace *)target); + switch (theader->htype) { + case BM_VERT: + bm_vert_attrs_copy(source_mesh, target_mesh, (const BMVert *)source, (BMVert *)target); + break; + case BM_EDGE: + bm_edge_attrs_copy(source_mesh, target_mesh, (const BMEdge *)source, (BMEdge *)target); + break; + case BM_LOOP: + bm_loop_attrs_copy(source_mesh, target_mesh, (const BMLoop *)source, (BMLoop *)target); + break; + case BM_FACE: + bm_face_attrs_copy(source_mesh, target_mesh, (const BMFace *)source, (BMFace *)target); + break; + default: + BLI_assert(0); + } } BMesh *BM_mesh_copy(BMesh *bmold) @@ -694,11 +689,11 @@ BMesh *BM_mesh_copy(BMesh *bmold) void *ele = NULL; if (ese->htype == BM_VERT) - ele = vtable[BM_elem_index_get(ese->data)]; + ele = vtable[BM_elem_index_get(ese->ele)]; else if (ese->htype == BM_EDGE) - ele = etable[BM_elem_index_get(ese->data)]; + ele = etable[BM_elem_index_get(ese->ele)]; else if (ese->htype == BM_FACE) { - ele = ftable[BM_elem_index_get(ese->data)]; + ele = ftable[BM_elem_index_get(ese->ele)]; } else { BLI_assert(0); diff --git a/source/blender/bmesh/intern/bmesh_construct.h b/source/blender/bmesh/intern/bmesh_construct.h new file mode 100644 index 00000000000..8d624592ae7 --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_construct.h @@ -0,0 +1,58 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_CONSTRUCT_H__ +#define __BMESH_CONSTRUCT_H__ + +/** \file blender/bmesh/intern/bmesh_construct.h + * \ingroup bmesh + */ + +BMFace *BM_face_create_quad_tri_v(BMesh *bm, + BMVert **verts, int len, + const BMFace *example, const int nodouble); + +BMFace *BM_face_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, + const BMFace *example, const int nodouble); + +void BM_face_copy_shared(BMesh *bm, BMFace *f); + +BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble); + +void BMO_remove_tagged_faces(BMesh *bm, const short oflag); +void BMO_remove_tagged_edges(BMesh *bm, const short oflag); +void BMO_remove_tagged_verts(BMesh *bm, const short oflag); + +void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type); + +void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target); + +BMesh *BM_mesh_copy(BMesh *bmold); + +char BM_face_flag_from_mflag(const char mflag); +char BM_edge_flag_from_mflag(const short mflag); +char BM_vert_flag_from_mflag(const char mflag); +char BM_face_flag_to_mflag(BMFace *f); +short BM_edge_flag_to_mflag(BMEdge *e); +char BM_vert_flag_to_mflag(BMVert *v); + +#endif /* __BMESH_CONSTRUCT_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_newcore.c b/source/blender/bmesh/intern/bmesh_core.c index 2bace65056d..2e5b95dc4db 100644 --- a/source/blender/bmesh/intern/bmesh_newcore.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -20,7 +20,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/bmesh/intern/bmesh_newcore.c +/** \file blender/bmesh/intern/bmesh_core.c * \ingroup bmesh * */ @@ -41,6 +41,8 @@ * TESTING ONLY! */ // #define USE_DEBUG_INDEX_MEMCHECK +static int bm_edge_splice(BMesh *bm, BMEdge *e, BMEdge *etarget); + #ifdef USE_DEBUG_INDEX_MEMCHECK #define DEBUG_MEMCHECK_INDEX_INVALIDATE(ele) \ { \ @@ -50,7 +52,7 @@ #endif -BMVert *BM_vert_create(BMesh *bm, const float co[3], const struct BMVert *example) +BMVert *BM_vert_create(BMesh *bm, const float co[3], const BMVert *example) { BMVert *v = BLI_mempool_calloc(bm->vpool); @@ -67,44 +69,22 @@ BMVert *BM_vert_create(BMesh *bm, const float co[3], const struct BMVert *exampl v->head.htype = BM_VERT; /* 'v->no' is handled by BM_elem_attrs_copy */ - if (co) copy_v3_v3(v->co, co); - + if (co) { + copy_v3_v3(v->co, co); + } + /* allocate flag */ v->oflags = BLI_mempool_calloc(bm->toolflagpool); CustomData_bmesh_set_default(&bm->vdata, &v->head.data); if (example) { - BM_elem_attrs_copy(bm, bm, (BMVert *)example, v); + BM_elem_attrs_copy(bm, bm, example, v); } BM_CHECK_ELEMENT(bm, v); - return (BMVert *) v; -} - -/** - * BMESH EDGE EXIST - * - * Finds out if two vertices already have an edge - * connecting them. Note that multiple edges may - * exist between any two vertices, and therefore - * This function only returns the first one found. - * - * Returns - - * BMEdge pointer - */ -BMEdge *BM_edge_exists(BMVert *v1, BMVert *v2) -{ - BMIter iter; - BMEdge *e; - - BM_ITER(e, &iter, NULL, BM_EDGES_OF_VERT, v1) { - if (e->v1 == v2 || e->v2 == v2) - return e; - } - - return NULL; + return v; } BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, int nodouble) @@ -112,7 +92,7 @@ BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, BMEdge *e; if (nodouble && (e = BM_edge_exists(v1, v2))) - return (BMEdge *)e; + return e; e = BLI_mempool_calloc(bm->epool); @@ -131,25 +111,25 @@ BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, /* allocate flag */ e->oflags = BLI_mempool_calloc(bm->toolflagpool); - e->v1 = (BMVert *) v1; - e->v2 = (BMVert *) v2; + e->v1 = v1; + e->v2 = v2; BM_elem_flag_enable(e, BM_ELEM_SMOOTH); CustomData_bmesh_set_default(&bm->edata, &e->head.data); - bmesh_disk_append_edge(e, e->v1); - bmesh_disk_append_edge(e, e->v2); + bmesh_disk_edge_append(e, e->v1); + bmesh_disk_edge_append(e, e->v2); if (example) - BM_elem_attrs_copy(bm, bm, (BMEdge *)example, (BMEdge *)e); + BM_elem_attrs_copy(bm, bm, example, e); BM_CHECK_ELEMENT(bm, e); - return (BMEdge *) e; + return e; } -static BMLoop *bmesh_create_loop(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f, const BMLoop *example) +static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f, const BMLoop *example) { BMLoop *l = NULL; @@ -177,7 +157,7 @@ static BMLoop *bm_face_boundary_add(BMesh *bm, BMFace *f, BMVert *startv, BMEdge #ifdef USE_BMESH_HOLES BMLoopList *lst = BLI_mempool_calloc(bm->looplistpool); #endif - BMLoop *l = bmesh_create_loop(bm, startv, starte, f, NULL); + BMLoop *l = bm_loop_create(bm, startv, starte, f, NULL); bmesh_radial_append(starte, l); @@ -256,6 +236,40 @@ BMFace *BM_face_copy(BMesh *bm, BMFace *f, const short copyverts, const short co return f2; } +/** + * only create the face, since this calloc's the length is initialized to 0, + * leave adding loops to the caller. + */ +BM_INLINE BMFace *bm_face_create__internal(BMesh *bm) +{ + BMFace *f; + + f = BLI_mempool_calloc(bm->fpool); + +#ifdef USE_DEBUG_INDEX_MEMCHECK + DEBUG_MEMCHECK_INDEX_INVALIDATE(f) +#else + BM_elem_index_set(f, -1); /* set_ok_invalid */ +#endif + + bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */ + + bm->totface++; + + f->head.htype = BM_FACE; + + /* allocate flag */ + f->oflags = BLI_mempool_calloc(bm->toolflagpool); + + CustomData_bmesh_set_default(&bm->pdata, &f->head.data); + +#ifdef USE_BMESH_HOLES + f->totbounds = 0; +#endif + + return f; +} + BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, int nodouble) { BMFace *f = NULL; @@ -277,29 +291,17 @@ BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, BLI_assert(f == NULL); } } - - f = BLI_mempool_calloc(bm->fpool); -#ifdef USE_DEBUG_INDEX_MEMCHECK - DEBUG_MEMCHECK_INDEX_INVALIDATE(f) -#else - BM_elem_index_set(f, -1); /* set_ok_invalid */ -#endif - - bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */ + f = bm_face_create__internal(bm); - bm->totface++; - - f->head.htype = BM_FACE; - - startl = lastl = bm_face_boundary_add(bm, (BMFace *)f, verts[0], edges[0]); + startl = lastl = bm_face_boundary_add(bm, f, verts[0], edges[0]); - startl->v = (BMVert *)verts[0]; - startl->e = (BMEdge *)edges[0]; + startl->v = verts[0]; + startl->e = edges[0]; for (i = 1; i < len; i++) { - l = bmesh_create_loop(bm, verts[i], edges[i], (BMFace *)f, edges[i]->l); + l = bm_loop_create(bm, verts[i], edges[i], f, edges[i]->l); - l->f = (BMFace *) f; + l->f = f; bmesh_radial_append(edges[i], l); l->prev = lastl; @@ -307,26 +309,17 @@ BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, lastl = l; } - /* allocate flag */ - f->oflags = BLI_mempool_calloc(bm->toolflagpool); - - CustomData_bmesh_set_default(&bm->pdata, &f->head.data); - startl->prev = lastl; lastl->next = startl; f->len = len; - -#ifdef USE_BMESH_HOLES - f->totbounds = 0; -#endif BM_CHECK_ELEMENT(bm, f); - return (BMFace *) f; + return f; } -int bmesh_check_element(BMesh *UNUSED(bm), void *element, const char htype) +int bmesh_elem_check(BMesh *UNUSED(bm), void *element, const char htype) { BMHeader *head = element; int err = 0; @@ -447,21 +440,20 @@ int bmesh_check_element(BMesh *UNUSED(bm), void *element, const char htype) } } - if (err) { - bmesh_error(); - } + BMESH_ASSERT(err == 0); return err; } -/* low level function, only free's, +/** + * low level function, only free's, * does not change adjust surrounding geometry */ -static void bmesh_kill_only_vert(BMesh *bm, BMVert *v) +static void bm_kill_only_vert(BMesh *bm, BMVert *v) { bm->totvert--; bm->elem_index_dirty |= BM_VERT; - BM_select_history_remove(bm, v); + BM_select_history_remove(bm, (BMElem *)v); if (v->head.data) CustomData_bmesh_free_block(&bm->vdata, &v->head.data); @@ -469,12 +461,12 @@ static void bmesh_kill_only_vert(BMesh *bm, BMVert *v) BLI_mempool_free(bm->vpool, v); } -static void bmesh_kill_only_edge(BMesh *bm, BMEdge *e) +static void bm_kill_only_edge(BMesh *bm, BMEdge *e) { bm->totedge--; bm->elem_index_dirty |= BM_EDGE; - BM_select_history_remove(bm, e); + BM_select_history_remove(bm, (BMElem *)e); if (e->head.data) CustomData_bmesh_free_block(&bm->edata, &e->head.data); @@ -483,7 +475,7 @@ static void bmesh_kill_only_edge(BMesh *bm, BMEdge *e) BLI_mempool_free(bm->epool, e); } -static void bmesh_kill_only_face(BMesh *bm, BMFace *f) +static void bm_kill_only_face(BMesh *bm, BMFace *f) { if (bm->act_face == f) bm->act_face = NULL; @@ -491,7 +483,7 @@ static void bmesh_kill_only_face(BMesh *bm, BMFace *f) bm->totface--; bm->elem_index_dirty |= BM_FACE; - BM_select_history_remove(bm, f); + BM_select_history_remove(bm, (BMElem *)f); if (f->head.data) CustomData_bmesh_free_block(&bm->pdata, &f->head.data); @@ -500,7 +492,7 @@ static void bmesh_kill_only_face(BMesh *bm, BMFace *f) BLI_mempool_free(bm->fpool, f); } -static void bmesh_kill_only_loop(BMesh *bm, BMLoop *l) +static void bm_kill_only_loop(BMesh *bm, BMLoop *l) { bm->totloop--; if (l->head.data) @@ -509,6 +501,10 @@ static void bmesh_kill_only_loop(BMesh *bm, BMLoop *l) BLI_mempool_free(bm->lpool, l); } +/** + * kills all edges associated with f, along with any other faces containing + * those edges + */ void BM_face_edges_kill(BMesh *bm, BMFace *f) { BMEdge **edges = NULL; @@ -529,6 +525,10 @@ void BM_face_edges_kill(BMesh *bm, BMFace *f) BLI_array_free(edges); } +/** + * kills all verts associated with f, along with any other faces containing + * those vertices + */ void BM_face_verts_kill(BMesh *bm, BMFace *f) { BMVert **verts = NULL; @@ -575,8 +575,8 @@ void BM_face_kill(BMesh *bm, BMFace *f) do { l_next = l_iter->next; - bmesh_radial_remove_loop(l_iter, l_iter->e); - bmesh_kill_only_loop(bm, l_iter); + bmesh_radial_loop_remove(l_iter, l_iter->e); + bm_kill_only_loop(bm, l_iter); } while ((l_iter = l_next) != l_first); @@ -585,14 +585,14 @@ void BM_face_kill(BMesh *bm, BMFace *f) #endif } - bmesh_kill_only_face(bm, f); + bm_kill_only_face(bm, f); } void BM_edge_kill(BMesh *bm, BMEdge *e) { - bmesh_disk_remove_edge(e, e->v1); - bmesh_disk_remove_edge(e, e->v2); + bmesh_disk_edge_remove(e, e->v1); + bmesh_disk_edge_remove(e, e->v2); if (e->l) { BMLoop *l = e->l, *lnext, *startl = e->l; @@ -612,7 +612,7 @@ void BM_edge_kill(BMesh *bm, BMEdge *e) } while (l != startl); } - bmesh_kill_only_edge(bm, e); + bm_kill_only_edge(bm, e); } void BM_vert_kill(BMesh *bm, BMVert *v) @@ -622,33 +622,18 @@ void BM_vert_kill(BMesh *bm, BMVert *v) e = v->e; while (v->e) { - nexte = bmesh_disk_nextedge(e, v); + nexte = bmesh_disk_edge_next(e, v); BM_edge_kill(bm, e); e = nexte; } } - bmesh_kill_only_vert(bm, v); + bm_kill_only_vert(bm, v); } /********** private disk and radial cycle functions ********** */ -/** - * bmesh_loop_reverse - * - * FLIP FACE EULER - * - * Changes the winding order of a face from CW to CCW or vice versa. - * This euler is a bit peculiar in compairson to others as it is its - * own inverse. - * - * BMESH_TODO: reinsert validation code. - * - * Returns - - * 1 for success, 0 for failure. - */ - -static int bmesh_loop_length(BMLoop *l) +static int bm_loop_length(BMLoop *l) { BMLoop *l_first = l; int i = 0; @@ -660,7 +645,18 @@ static int bmesh_loop_length(BMLoop *l) return i; } -static int bmesh_loop_reverse_loop(BMesh *bm, BMFace *f +/** + * \brief Loop Reverse + * + * Changes the winding order of a face from CW to CCW or vice versa. + * This euler is a bit peculiar in compairson to others as it is its + * own inverse. + * + * BMESH_TODO: reinsert validation code. + * + * \return Success + */ +static int bm_loop_reverse_loop(BMesh *bm, BMFace *f #ifdef USE_BMESH_HOLES , BMLoopList *lst #endif @@ -679,11 +675,11 @@ static int bmesh_loop_reverse_loop(BMesh *bm, BMFace *f BLI_array_staticdeclare(edar, BM_NGON_STACK_SIZE); int i, j, edok, len = 0, do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS); - len = bmesh_loop_length(l_first); + len = bm_loop_length(l_first); for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) { BMEdge *curedge = l_iter->e; - bmesh_radial_remove_loop(l_iter, curedge); + bmesh_radial_loop_remove(l_iter, curedge); BLI_array_append(edar, curedge); } @@ -755,11 +751,11 @@ int bmesh_loop_reverse(BMesh *bm, BMFace *f) #ifdef USE_BMESH_HOLES return bmesh_loop_reverse_loop(bm, f, f->loops.first); #else - return bmesh_loop_reverse_loop(bm, f); + return bm_loop_reverse_loop(bm, f); #endif } -static void bmesh_systag_elements(BMesh *UNUSED(bm), void *veles, int tot, int flag) +static void bm_elements_systag_enable(BMesh *UNUSED(bm), void *veles, int tot, int flag) { BMHeader **eles = veles; int i; @@ -769,7 +765,7 @@ static void bmesh_systag_elements(BMesh *UNUSED(bm), void *veles, int tot, int f } } -static void bmesh_clear_systag_elements(BMesh *UNUSED(bm), void *veles, int tot, int flag) +static void bm_elements_systag_disable(BMesh *UNUSED(bm), void *veles, int tot, int flag) { BMHeader **eles = veles; int i; @@ -787,15 +783,15 @@ static int count_flagged_radial(BMesh *bm, BMLoop *l, int flag) int i = 0, c = 0; do { - if (!l2) { - bmesh_error(); + if (UNLIKELY(!l2)) { + BMESH_ASSERT(0); goto error; } i += BM_ELEM_API_FLAG_TEST(l2->f, flag) ? 1 : 0; - l2 = bmesh_radial_nextloop(l2); - if (c >= BM_LOOP_RADIAL_MAX) { - bmesh_error(); + l2 = bmesh_radial_loop_next(l2); + if (UNLIKELY(c >= BM_LOOP_RADIAL_MAX)) { + BMESH_ASSERT(0); goto error; } c++; @@ -818,7 +814,7 @@ static int UNUSED_FUNCTION(count_flagged_disk)(BMVert *v, int flag) do { i += BM_ELEM_API_FLAG_TEST(e, flag) ? 1 : 0; - e = bmesh_disk_nextedge(e, v); + e = bmesh_disk_edge_next(e, v); } while (e != v->e); return i; @@ -848,7 +844,7 @@ static int disk_is_flagged(BMVert *v, int flag) l = l->radial_next; } while (l != e->l); - e = bmesh_disk_nextedge(e, v); + e = bmesh_disk_edge_next(e, v); } while (e != v->e); return TRUE; @@ -856,16 +852,19 @@ static int disk_is_flagged(BMVert *v, int flag) /* Midlevel Topology Manipulation Functions */ -/* - * BM_faces_join +/** + * \brief Join Connected Faces * * Joins a collected group of faces into one. Only restriction on * the input data is that the faces must be connected to each other. * - * If a pair of faces share multiple edges, the pair of - * faces will be joined at every edge. + * \return The newly created combine BMFace. * - * Returns a pointer to the combined face. + * \note If a pair of faces share multiple edges, + * the pair of faces will be joined at every edge. + * + * \note this is a generic, flexible join faces function, + * almost everything uses this, including #BM_faces_join_pair */ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface) { @@ -886,15 +885,15 @@ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface) const char *err = NULL; int i, tote = 0; - if (!totface) { - bmesh_error(); + if (UNLIKELY(!totface)) { + BMESH_ASSERT(0); return NULL; } if (totface == 1) return faces[0]; - bmesh_systag_elements(bm, faces, totface, _FLAG_JF); + bm_elements_systag_enable(bm, faces, totface, _FLAG_JF); for (i = 0; i < totface; i++) { f = faces[i]; @@ -1005,7 +1004,7 @@ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface) } while ((l_iter = l_iter->next) != l_first); } - bmesh_clear_systag_elements(bm, faces, totface, _FLAG_JF); + bm_elements_systag_disable(bm, faces, totface, _FLAG_JF); BM_ELEM_API_FLAG_DISABLE(newf, _FLAG_JF); /* handle multires data */ @@ -1034,7 +1033,7 @@ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface) BM_CHECK_ELEMENT(bm, newf); return newf; error: - bmesh_clear_systag_elements(bm, faces, totface, _FLAG_JF); + bm_elements_systag_disable(bm, faces, totface, _FLAG_JF); BLI_array_free(edges); BLI_array_free(deledges); BLI_array_free(delverts); @@ -1045,86 +1044,63 @@ error: return NULL; } -static BMFace *bmesh_addpolylist(BMesh *bm, BMFace *UNUSED(example)) +static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *UNUSED(example)) { BMFace *f; #ifdef USE_BMESH_HOLES BMLoopList *lst; #endif - f = BLI_mempool_calloc(bm->fpool); -#ifdef USE_BMESH_HOLES - lst = BLI_mempool_calloc(bm->looplistpool); -#endif + f = bm_face_create__internal(bm); - f->head.htype = BM_FACE; #ifdef USE_BMESH_HOLES + lst = BLI_mempool_calloc(bm->looplistpool); BLI_addtail(&f->loops, lst); #endif -#ifdef USE_DEBUG_INDEX_MEMCHECK - DEBUG_MEMCHECK_INDEX_INVALIDATE(f) -#else - BM_elem_index_set(f, -1); /* set_ok_invalid */ -#endif - - bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */ - - bm->totface++; - - /* allocate flag */ - f->oflags = BLI_mempool_calloc(bm->toolflagpool); - - CustomData_bmesh_set_default(&bm->pdata, &f->head.data); - - f->len = 0; - #ifdef USE_BMESH_HOLES f->totbounds = 1; #endif - return (BMFace *) f; + return f; } /** - * bmesh_SFME - * - * SPLIT FACE MAKE EDGE: + * \brief Split Face Make Edge (SFME) * - * Takes as input two vertices in a single face. An edge is created which divides the original face - * into two distinct regions. One of the regions is assigned to the original face and it is closed off. - * The second region has a new face assigned to it. + * Takes as input two vertices in a single face. An edge is created which divides the original face + * into two distinct regions. One of the regions is assigned to the original face and it is closed off. + * The second region has a new face assigned to it. * - * Examples: + * \par Examples: * * Before: After: - * ---------- ---------- - * | | | | - * | | | f1 | - * v1 f1 v2 v1======v2 - * | | | f2 | - * | | | | - * ---------- ---------- + * ---------- ---------- + * | | | | + * | | | f1 | + * v1 f1 v2 v1======v2 + * | | | f2 | + * | | | | + * ---------- ---------- * - * Note that the input vertices can be part of the same edge. This will - * result in a two edged face. This is desirable for advanced construction - * tools and particularly essential for edge bevel. Because of this it is - * up to the caller to decide what to do with the extra edge. + * \note the input vertices can be part of the same edge. This will + * result in a two edged face. This is desirable for advanced construction + * tools and particularly essential for edge bevel. Because of this it is + * up to the caller to decide what to do with the extra edge. * - * If holes is NULL, then both faces will lose - * all holes from the original face. Also, you cannot split between - * a hole vert and a boundary vert; that case is handled by higher- - * level wrapping functions (when holes are fully implemented, anyway). + * \note If \a holes is NULL, then both faces will lose + * all holes from the original face. Also, you cannot split between + * a hole vert and a boundary vert; that case is handled by higher- + * level wrapping functions (when holes are fully implemented, anyway). * - * Note that holes represents which holes goes to the new face, and of - * course this requires removing them from the exitsing face first, since - * you cannot have linked list links inside multiple lists. + * \note that holes represents which holes goes to the new face, and of + * course this requires removing them from the exitsing face first, since + * you cannot have linked list links inside multiple lists. * - * Returns - - * A BMFace pointer + * \return A BMFace pointer */ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, - BMLoop **rl, + BMLoop **r_l, #ifdef USE_BMESH_HOLES ListBase *holes, #endif @@ -1155,9 +1131,9 @@ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, /* allocate new edge between v1 and v2 */ e = BM_edge_create(bm, v1, v2, example, FALSE); - f2 = bmesh_addpolylist(bm, f); - f1loop = bmesh_create_loop(bm, v2, e, f, v2loop); - f2loop = bmesh_create_loop(bm, v1, e, f2, v1loop); + f2 = bm_face_create__sfme(bm, f); + f1loop = bm_loop_create(bm, v2, e, f, v2loop); + f2loop = bm_loop_create(bm, v1, e, f2, v1loop); f1loop->prev = v2loop->prev; f2loop->prev = v1loop->prev; @@ -1205,7 +1181,7 @@ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, f->len = f1len; - if (rl) *rl = f2loop; + if (r_l) *r_l = f2loop; #ifdef USE_BMESH_HOLES if (holes) { @@ -1229,21 +1205,18 @@ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, } /** - * bmesh_SEMV - * - * SPLIT EDGE MAKE VERT: - * Takes a given edge and splits it into two, creating a new vert. + * \brief Split Edge Make Vert (SEMV) * + * Takes \a e edge and splits it into two, creating a new vert. * - * Before: OV---------TV - * After: OV----NV---TV + * \par Examples: * - * Returns - - * BMVert pointer. + * Before: OV---------TV + * After: OV----NV---TV * + * \return The newly created BMVert pointer. */ - -BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) +BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e) { BMLoop *nextl; BMEdge *ne; @@ -1253,7 +1226,7 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) if (bmesh_vert_in_edge(e, tv) == 0) { return NULL; } - ov = bmesh_edge_getothervert(e, tv); + ov = bmesh_edge_other_vert_get(e, tv); /* count valence of v1 */ valence1 = bmesh_disk_count(ov); @@ -1264,31 +1237,31 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) nv = BM_vert_create(bm, tv->co, tv); ne = BM_edge_create(bm, nv, tv, e, FALSE); - bmesh_disk_remove_edge(ne, tv); - bmesh_disk_remove_edge(ne, nv); + bmesh_disk_edge_remove(ne, tv); + bmesh_disk_edge_remove(ne, nv); /* remove e from v2's disk cycle */ - bmesh_disk_remove_edge(e, tv); + bmesh_disk_edge_remove(e, tv); /* swap out tv for nv in e */ bmesh_edge_swapverts(e, tv, nv); /* add e to nv's disk cycl */ - bmesh_disk_append_edge(e, nv); + bmesh_disk_edge_append(e, nv); /* add ne to nv's disk cycl */ - bmesh_disk_append_edge(ne, nv); + bmesh_disk_edge_append(ne, nv); /* add ne to tv's disk cycl */ - bmesh_disk_append_edge(ne, tv); + bmesh_disk_edge_append(ne, tv); /* verify disk cycle */ edok = bmesh_disk_validate(valence1, ov->e, ov); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); edok = bmesh_disk_validate(valence2, tv->e, tv); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); edok = bmesh_disk_validate(2, nv->e, nv); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); /* Split the radial cycle if presen */ nextl = e->l; @@ -1303,9 +1276,9 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) l = nextl; l->f->len++; nextl = nextl != nextl->radial_next ? nextl->radial_next : NULL; - bmesh_radial_remove_loop(l, NULL); + bmesh_radial_loop_remove(l, NULL); - nl = bmesh_create_loop(bm, NULL, NULL, l->f, l); + nl = bm_loop_create(bm, NULL, NULL, l->f, l); nl->prev = l; nl->next = (l->next); nl->prev->next = nl; @@ -1354,21 +1327,20 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) /* verify length of radial cycl */ edok = bmesh_radial_validate(radlen, e->l); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); edok = bmesh_radial_validate(radlen, ne->l); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); /* verify loop->v and loop->next->v pointers for */ for (i = 0, l = e->l; i < radlen; i++, l = l->radial_next) { - if (!(l->e == e)) bmesh_error(); - //if (!(l->radial_next == l)) bmesh_error(); - if (l->prev->e != ne && l->next->e != ne) { - bmesh_error(); - } + BMESH_ASSERT(l->e == e); + //BMESH_ASSERT(l->radial_next == l); + BMESH_ASSERT(!(l->prev->e != ne && l->next->e != ne)); + edok = bmesh_verts_in_edge(l->v, l->next->v, e); - if (!edok) bmesh_error(); - if (l->v == l->next->v) bmesh_error(); - if (l->e == l->next->e) bmesh_error(); + BMESH_ASSERT(edok != FALSE); + BMESH_ASSERT(l->v != l->next->v); + BMESH_ASSERT(l->e != l->next->e); /* verify loop cycle for kloop-> */ BM_CHECK_ELEMENT(bm, l); @@ -1378,13 +1350,13 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) } /* verify loop->v and loop->next->v pointers for n */ for (i = 0, l = ne->l; i < radlen; i++, l = l->radial_next) { - if (!(l->e == ne)) bmesh_error(); - //if (!(l->radial_next == l)) bmesh_error(); - if (l->prev->e != e && l->next->e != e) bmesh_error(); + BMESH_ASSERT(l->e == ne); + // BMESH_ASSERT(l->radial_next == l); + BMESH_ASSERT(!(l->prev->e != e && l->next->e != e)); edok = bmesh_verts_in_edge(l->v, l->next->v, ne); - if (!edok) bmesh_error(); - if (l->v == l->next->v) bmesh_error(); - if (l->e == l->next->e) bmesh_error(); + BMESH_ASSERT(edok != FALSE); + BMESH_ASSERT(l->v != l->next->v); + BMESH_ASSERT(l->e != l->next->e); BM_CHECK_ELEMENT(bm, l); BM_CHECK_ELEMENT(bm, l->v); @@ -1399,42 +1371,40 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re) BM_CHECK_ELEMENT(bm, e); BM_CHECK_ELEMENT(bm, tv); - if (re) *re = ne; + if (r_e) *r_e = ne; return nv; } /** - * bmesh_JEKV + * \brief Join Edge Kill Vert (JEKV) * - * JOIN EDGE KILL VERT: - * Takes a an edge and pointer to one of its vertices and collapses - * the edge on that vertex. + * Takes an edge \a ke and pointer to one of its vertices \a kv + * and collapses the edge on that vertex. * - * Before: OE KE - * ------- ------- - * | || | - * OV KV TV + * \par Examples: * + * Before: OE KE + * ------- ------- + * | || | + * OV KV TV * - * After: OE - * --------------- - * | | - * OV TV * + * After: OE + * --------------- + * | | + * OV TV * - * Restrictions: - * KV is a vertex that must have a valance of exactly two. Furthermore - * both edges in KV's disk cycle (OE and KE) must be unique (no double - * edges). + * \par Restrictions: + * KV is a vertex that must have a valance of exactly two. Furthermore + * both edges in KV's disk cycle (OE and KE) must be unique (no double edges). * - * It should also be noted that this euler has the possibility of creating - * faces with just 2 edges. It is up to the caller to decide what to do with - * these faces. + * \return The resulting edge, NULL for failure. * - * Returns - - * 1 for success, 0 for failure. + * \note This euler has the possibility of creating + * faces with just 2 edges. It is up to the caller to decide what to do with + * these faces. */ -int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv) +BMEdge *bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv, const short check_edge_double) { BMEdge *oe; BMVert *ov, *tv; @@ -1442,39 +1412,45 @@ int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv) int len, radlen = 0, halt = 0, i, valence1, valence2, edok; if (bmesh_vert_in_edge(ke, kv) == 0) { - return FALSE; + return NULL; } len = bmesh_disk_count(kv); if (len == 2) { - oe = bmesh_disk_nextedge(ke, kv); - tv = bmesh_edge_getothervert(ke, kv); - ov = bmesh_edge_getothervert(oe, kv); + oe = bmesh_disk_edge_next(ke, kv); + tv = bmesh_edge_other_vert_get(ke, kv); + ov = bmesh_edge_other_vert_get(oe, kv); halt = bmesh_verts_in_edge(kv, tv, oe); /* check for double edge */ if (halt) { - return FALSE; + return NULL; } else { + BMEdge *e_splice; + /* For verification later, count valence of ov and t */ valence1 = bmesh_disk_count(ov); valence2 = bmesh_disk_count(tv); - + + if (check_edge_double) { + e_splice = BM_edge_exists(tv, ov); + } + /* remove oe from kv's disk cycl */ - bmesh_disk_remove_edge(oe, kv); + bmesh_disk_edge_remove(oe, kv); /* relink oe->kv to be oe->t */ bmesh_edge_swapverts(oe, kv, tv); /* append oe to tv's disk cycl */ - bmesh_disk_append_edge(oe, tv); + bmesh_disk_edge_append(oe, tv); /* remove ke from tv's disk cycl */ - bmesh_disk_remove_edge(ke, tv); + bmesh_disk_edge_remove(ke, tv); /* deal with radial cycle of k */ radlen = bmesh_radial_length(ke->l); if (ke->l) { /* first step, fix the neighboring loops of all loops in ke's radial cycl */ - for (i = 0, killoop = ke->l; i < radlen; i++, killoop = bmesh_radial_nextloop(killoop)) { + for (i = 0, killoop = ke->l; i < radlen; i++, killoop = bmesh_radial_loop_next(killoop)) { /* relink loops and fix vertex pointer */ if (killoop->next->v == kv) { killoop->next->v = tv; @@ -1503,7 +1479,7 @@ int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv) /* this should be wrapped into a bme_free_radial function to be used by bmesh_KF as well.. */ for (i = 0; i < radlen; i++) { loops[i] = killoop; - killoop = bmesh_radial_nextloop(killoop); + killoop = bmesh_radial_loop_next(killoop); } for (i = 0; i < radlen; i++) { bm->totloop--; @@ -1514,30 +1490,28 @@ int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv) /* Validate radial cycle of o */ edok = bmesh_radial_validate(radlen, oe->l); - if (!edok) { - bmesh_error(); - } + BMESH_ASSERT(edok != FALSE); } /* deallocate edg */ - bmesh_kill_only_edge(bm, ke); + bm_kill_only_edge(bm, ke); /* deallocate verte */ - bmesh_kill_only_vert(bm, kv); + bm_kill_only_vert(bm, kv); /* Validate disk cycle lengths of ov, tv are unchange */ edok = bmesh_disk_validate(valence1, ov->e, ov); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); edok = bmesh_disk_validate(valence2, tv->e, tv); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); /* Validate loop cycle of all faces attached to o */ - for (i = 0, l = oe->l; i < radlen; i++, l = bmesh_radial_nextloop(l)) { - if (l->e != oe) bmesh_error(); + for (i = 0, l = oe->l; i < radlen; i++, l = bmesh_radial_loop_next(l)) { + BMESH_ASSERT(l->e == oe); edok = bmesh_verts_in_edge(l->v, l->next->v, oe); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); edok = bmesh_loop_validate(l->f); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); BM_CHECK_ELEMENT(bm, l); BM_CHECK_ELEMENT(bm, l->v); @@ -1545,46 +1519,52 @@ int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv) BM_CHECK_ELEMENT(bm, l->f); } + if (check_edge_double) { + if (e_splice) { + /* removes e_splice */ + bm_edge_splice(bm, e_splice, oe); + } + } + BM_CHECK_ELEMENT(bm, ov); BM_CHECK_ELEMENT(bm, tv); BM_CHECK_ELEMENT(bm, oe); - return TRUE; + return oe; } } - return FALSE; + return NULL; } /** - * bmesh_JFKE + * \brief Join Face Kill Edge (JFKE) * - * JOIN FACE KILL EDGE: + * Takes two faces joined by a single 2-manifold edge and fuses them togather. + * The edge shared by the faces must not be connected to any other edges which have + * Both faces in its radial cycle * - * Takes two faces joined by a single 2-manifold edge and fuses them togather. - * The edge shared by the faces must not be connected to any other edges which have - * Both faces in its radial cycle + * \par Examples: * - * Examples: + * A B + * ---------- ---------- + * | | | | + * | f1 | | f1 | + * v1========v2 = Ok! v1==V2==v3 == Wrong! + * | f2 | | f2 | + * | | | | + * ---------- ---------- * - * A B - * ---------- ---------- - * | | | | - * | f1 | | f1 | - * v1========v2 = Ok! v1==V2==v3 == Wrong! - * | f2 | | f2 | - * | | | | - * ---------- ---------- + * In the example A, faces \a f1 and \a f2 are joined by a single edge, + * and the euler can safely be used. + * In example B however, \a f1 and \a f2 are joined by multiple edges and will produce an error. + * The caller in this case should call #bmesh_jekv on the extra edges + * before attempting to fuse \a f1 and \a f2. * - * In the example A, faces f1 and f2 are joined by a single edge, and the euler can safely be used. - * In example B however, f1 and f2 are joined by multiple edges and will produce an error. The caller - * in this case should call bmesh_JEKV on the extra edges before attempting to fuse f1 and f2. + * \note The order of arguments decides whether or not certain per-face attributes are present + * in the resultant face. For instance vertex winding, material index, smooth flags, ect are inherited + * from \a f1, not \a f2. * - * Also note that the order of arguments decides whether or not certain per-face attributes are present - * in the resultant face. For instance vertex winding, material index, smooth flags, ect are inherited - * from f1, not f2. - * - * Returns - - * A BMFace pointer + * \return A BMFace pointer */ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) { @@ -1629,16 +1609,16 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) /* validate that for each face, each vertex has another edge in its disk cycle that is * not e, and not shared. */ - if ( bmesh_radial_find_face(f1loop->next->e, f2) || - bmesh_radial_find_face(f1loop->prev->e, f2) || - bmesh_radial_find_face(f2loop->next->e, f1) || - bmesh_radial_find_face(f2loop->prev->e, f1) ) + if ( bmesh_radial_face_find(f1loop->next->e, f2) || + bmesh_radial_face_find(f1loop->prev->e, f2) || + bmesh_radial_face_find(f2loop->next->e, f1) || + bmesh_radial_face_find(f2loop->prev->e, f1) ) { return NULL; } /* validate only one shared edg */ - shared = BM_face_share_edges(f1, f2); + shared = BM_face_share_edge_count(f1, f2); if (shared > 1) { return NULL; } @@ -1685,8 +1665,8 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) l_iter->f = f1; /* remove edge from the disk cycle of its two vertices */ - bmesh_disk_remove_edge(f1loop->e, f1loop->e->v1); - bmesh_disk_remove_edge(f1loop->e, f1loop->e->v2); + bmesh_disk_edge_remove(f1loop->e, f1loop->e->v1); + bmesh_disk_edge_remove(f1loop->e, f1loop->e->v2); /* deallocate edge and its two loops as well as f2 */ BLI_mempool_free(bm->toolflagpool, f1loop->e->oflags); @@ -1706,17 +1686,19 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) /* validate the new loop cycle */ edok = bmesh_loop_validate(f1); - if (!edok) bmesh_error(); + BMESH_ASSERT(edok != FALSE); return f1; } -/* - * BMESH SPLICE VERT +/** + * \brief Splice Vert * - * merges two verts into one (v into vtarget). + * Merges two verts into one (\a v into \a vtarget). + * + * \return Success */ -static int bmesh_splicevert(BMesh *bm, BMVert *v, BMVert *vtarget) +static int bm_vert_splice(BMesh *bm, BMVert *v, BMVert *vtarget) { BMEdge *e; BMLoop *l; @@ -1733,12 +1715,10 @@ static int bmesh_splicevert(BMesh *bm, BMVert *v, BMVert *vtarget) } /* move all the edges from v's disk to vtarget's disk */ - e = v->e; - while (e != NULL) { - bmesh_disk_remove_edge(e, v); + while ((e = v->e)) { + bmesh_disk_edge_remove(e, v); bmesh_edge_swapverts(e, v, vtarget); - bmesh_disk_append_edge(e, vtarget); - e = v->e; + bmesh_disk_edge_append(e, vtarget); } BM_CHECK_ELEMENT(bm, v); @@ -1750,13 +1730,15 @@ static int bmesh_splicevert(BMesh *bm, BMVert *v, BMVert *vtarget) return TRUE; } -/* BMESH CUT VERT +/** + * \brief Cut Vert + * + * Cut all disjoint fans that meet at a vertex, making a unique + * vertex for each region. returns an array of all resulting vertices. * - * cut all disjoint fans that meet at a vertex, making a unique - * vertex for each region. returns an array of all resulting - * vertices. + * \return Success */ -static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len) +static int bm_vert_cut(BMesh *bm, BMVert *v, BMVert ***vout, int *len) { BMEdge **stack = NULL; BLI_array_declare(stack); @@ -1768,7 +1750,7 @@ static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len) int i, maxindex; BMLoop *nl; - visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh_cutvert visithash"); + visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh_vert_cut visithash"); maxindex = 0; BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) { @@ -1796,7 +1778,7 @@ static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len) } /* Make enough verts to split v for each group */ - verts = MEM_callocN(sizeof(BMVert *) * maxindex, "bmesh_cutvert"); + verts = MEM_callocN(sizeof(BMVert *) * maxindex, "bmesh_vert_cut"); verts[0] = v; for (i = 1; i < maxindex; i++) { verts[i] = BM_vert_create(bm, v->co, v); @@ -1827,9 +1809,9 @@ static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len) } BLI_assert(e->v1 == v || e->v2 == v); - bmesh_disk_remove_edge(e, v); + bmesh_disk_edge_remove(e, v); bmesh_edge_swapverts(e, v, verts[i]); - bmesh_disk_append_edge(e, verts[i]); + bmesh_disk_edge_append(e, verts[i]); } BLI_ghash_free(visithash, NULL, NULL); @@ -1853,13 +1835,16 @@ static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len) return TRUE; } -/* BMESH SPLICE EDGE +/** + * \brief Splice Edge + * + * Splice two unique edges which share the same two vertices into one edge. * - * splice two unique edges which share the same two vertices into one edge. + * \return Success * - * edges must already have the same vertices + * \note Edges must already have the same vertices. */ -static int UNUSED_FUNCTION(bmesh_spliceedge)(BMesh *bm, BMEdge *e, BMEdge *etarget) +static int bm_edge_splice(BMesh *bm, BMEdge *e, BMEdge *etarget) { BMLoop *l; @@ -1872,7 +1857,7 @@ static int UNUSED_FUNCTION(bmesh_spliceedge)(BMesh *bm, BMEdge *e, BMEdge *etarg l = e->l; BLI_assert(BM_vert_in_edge(etarget, l->v)); BLI_assert(BM_vert_in_edge(etarget, l->next->v)); - bmesh_radial_remove_loop(l, e); + bmesh_radial_loop_remove(l, e); bmesh_radial_append(etarget, l); } @@ -1881,21 +1866,24 @@ static int UNUSED_FUNCTION(bmesh_spliceedge)(BMesh *bm, BMEdge *e, BMEdge *etarg BM_CHECK_ELEMENT(bm, e); BM_CHECK_ELEMENT(bm, etarget); + /* removes from disks too */ BM_edge_kill(bm, e); return TRUE; } -/* - * BMESH CUT EDGE +/** + * \brief Cut Edge * * Cuts a single edge into two edge: the original edge and - * a new edge that has only "cutl" in its radial. + * a new edge that has only \a cutl in its radial. + * + * \return Success * - * Does nothing if cutl is already the only loop in the + * \note Does nothing if \a cutl is already the only loop in the * edge radial. */ -static int bmesh_cutedge(BMesh *bm, BMEdge *e, BMLoop *cutl) +static int bm_edge_cut(BMesh *bm, BMEdge *e, BMLoop *cutl) { BMEdge *ne; int radlen; @@ -1914,7 +1902,7 @@ static int bmesh_cutedge(BMesh *bm, BMEdge *e, BMLoop *cutl) } ne = BM_edge_create(bm, e->v1, e->v2, e, FALSE); - bmesh_radial_remove_loop(cutl, e); + bmesh_radial_loop_remove(cutl, e); bmesh_radial_append(ne, cutl); cutl->e = ne; @@ -1927,12 +1915,14 @@ static int bmesh_cutedge(BMesh *bm, BMEdge *e, BMLoop *cutl) return TRUE; } -/* - * BMESH UNGLUE REGION MAKE VERT +/** + * \brief Unglue Region Make Vert (URMV) * - * Disconnects a face from its vertex fan at loop sl. + * Disconnects a face from its vertex fan at loop \a sl + * + * \return The newly created BMVert */ -static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl) +static BMVert *bm_urmv_loop(BMesh *bm, BMLoop *sl) { BMVert **vtar; int len, i; @@ -1941,8 +1931,8 @@ static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl) /* peel the face from the edge radials on both sides of the * loop vert, disconnecting the face from its fan */ - bmesh_cutedge(bm, sl->e, sl); - bmesh_cutedge(bm, sl->prev->e, sl->prev); + bm_edge_cut(bm, sl->e, sl); + bm_edge_cut(bm, sl->prev->e, sl->prev); if (bmesh_disk_count(sv) == 2) { /* If there are still only two edges out of sv, then @@ -1951,16 +1941,16 @@ static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl) } /* Update the disk start, so that v->e points to an edge - * not touching the split loop. This is so that bmesh_cutvert + * not touching the split loop. This is so that bmesh_vert_cut * will leave the original sv on some *other* fan (not the * one-face fan that holds the unglue face). */ while (sv->e == sl->e || sv->e == sl->prev->e) { - sv->e = bmesh_disk_nextedge(sv->e, sv); + sv->e = bmesh_disk_edge_next(sv->e, sv); } /* Split all fans connected to the vert, duplicating it for * each fans. */ - bmesh_cutvert(bm, sv, &vtar, &len); + bm_vert_cut(bm, sv, &vtar, &len); /* There should have been at least two fans cut apart here, * otherwise the early exit would have kicked in. */ @@ -1990,7 +1980,7 @@ static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl) /* And then glue the rest back together */ for (i = 1; i < len - 1; i++) { - bmesh_splicevert(bm, vtar[i], vtar[0]); + bm_vert_splice(bm, vtar[i], vtar[0]); } } } @@ -2000,10 +1990,12 @@ static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl) return nv; } -/* - * BMESH UNGLUE REGION MAKE VERT +/** + * \brief Unglue Region Make Vert (URMV) + * + * Disconnects sf from the vertex fan at \a sv * - * Disconnects sf from the vertex fan at sv + * \return The newly created BMVert */ BMVert *bmesh_urmv(BMesh *bm, BMFace *sf, BMVert *sv) { @@ -2022,5 +2014,5 @@ BMVert *bmesh_urmv(BMesh *bm, BMFace *sf, BMVert *sv) return NULL; } - return bmesh_urmv_loop(bm, l_iter); + return bm_urmv_loop(bm, l_iter); } diff --git a/source/blender/bmesh/intern/bmesh_core.h b/source/blender/bmesh/intern/bmesh_core.h new file mode 100644 index 00000000000..bfdb17e2a1e --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_core.h @@ -0,0 +1,61 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_CORE_H__ +#define __BMESH_CORE_H__ + +/** \file blender/bmesh/intern/bmesh_core.h + * \ingroup bmesh + */ + +BMFace *BM_face_copy(BMesh *bm, BMFace *f, const short copyverts, const short copyedges); + +BMVert *BM_vert_create(BMesh *bm, const float co[3], const BMVert *example); +BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, int nodouble); +BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, int nodouble); + +void BM_face_edges_kill(BMesh *bm, BMFace *f); +void BM_face_verts_kill(BMesh *bm, BMFace *f); + +void BM_face_kill(BMesh *bm, BMFace *f); +void BM_edge_kill(BMesh *bm, BMEdge *e); +void BM_vert_kill(BMesh *bm, BMVert *v); + +int bmesh_loop_reverse(BMesh *bm, BMFace *f); + +BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface); + +/* EULER API - For modifying structure */ +BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, + BMVert *v2, BMLoop **r_l, +#ifdef USE_BMESH_HOLES + ListBase *holes, +#endif + BMEdge *example + ); + +BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e); +BMEdge *bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv, const short check_edge_splice); +BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e); +BMVert *bmesh_urmv(BMesh *bm, BMFace *sf, BMVert *sv); + +#endif /* __BMESH_CORE_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_inline.c b/source/blender/bmesh/intern/bmesh_inline.c index b855c4b865a..f7a0fb5c45c 100644 --- a/source/blender/bmesh/intern/bmesh_inline.c +++ b/source/blender/bmesh/intern/bmesh_inline.c @@ -31,47 +31,46 @@ #include "bmesh.h" -BM_INLINE char BM_elem_flag_test(const void *element, const char hflag) +BM_INLINE char _bm_elem_flag_test(const BMHeader *head, const char hflag) { - return ((const BMHeader *)element)->hflag & hflag; + return head->hflag & hflag; } -BM_INLINE void BM_elem_flag_enable(void *element, const char hflag) +BM_INLINE void _bm_elem_flag_enable(BMHeader *head, const char hflag) { - ((BMHeader *)element)->hflag |= hflag; + head->hflag |= hflag; } -BM_INLINE void BM_elem_flag_disable(void *element, const char hflag) +BM_INLINE void _bm_elem_flag_disable(BMHeader *head, const char hflag) { - ((BMHeader *)element)->hflag &= ~hflag; + head->hflag &= ~hflag; } -BM_INLINE void BM_elem_flag_set(void *element, const char hflag, const int val) +BM_INLINE void _bm_elem_flag_set(BMHeader *head, const char hflag, const int val) { - if (val) BM_elem_flag_enable(element, hflag); - else BM_elem_flag_disable(element, hflag); + if (val) _bm_elem_flag_enable(head, hflag); + else _bm_elem_flag_disable(head, hflag); } -BM_INLINE void BM_elem_flag_toggle(void *element, const char hflag) +BM_INLINE void _bm_elem_flag_toggle(BMHeader *head, const char hflag) { - ((BMHeader *)element)->hflag ^= hflag; + head->hflag ^= hflag; } -BM_INLINE void BM_elem_flag_merge(void *element_a, void *element_b) +BM_INLINE void _bm_elem_flag_merge(BMHeader *head_a, BMHeader *head_b) { - ((BMHeader *)element_a)->hflag = - ((BMHeader *)element_b)->hflag = (((BMHeader *)element_a)->hflag | - ((BMHeader *)element_b)->hflag); + head_a->hflag = head_b->hflag = head_a->hflag | head_b->hflag; } -BM_INLINE void BM_elem_index_set(void *element, const int index) + +BM_INLINE void _bm_elem_index_set(BMHeader *head, const int index) { - ((BMHeader *)element)->index = index; + head->index = index; } -BM_INLINE int BM_elem_index_get(const void *element) +BM_INLINE int _bm_elem_index_get(const BMHeader *head) { - return ((BMHeader *)element)->index; + return head->index; } #endif /* __BMESH_INLINE_C__ */ diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c index 060ec8753c9..669426b73a6 100644 --- a/source/blender/bmesh/intern/bmesh_interp.c +++ b/source/blender/bmesh/intern/bmesh_interp.c @@ -46,9 +46,9 @@ #include "bmesh_private.h" /** - * bmesh_data_interp_from_verts + * \brief Data, Interp From Verts * - * Interpolates per-vertex data from two sources to a target. + * Interpolates per-vertex data from two sources to a target. */ void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, const float fac) { @@ -85,29 +85,23 @@ void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, con } } -/* - * BM Data Vert Average +/** + * \brief Data Vert Average * * Sets all the customdata (e.g. vert, loop) associated with a vert * to the average of the face regions surrounding it. */ - - static void UNUSED_FUNCTION(BM_Data_Vert_Average)(BMesh *UNUSED(bm), BMFace *UNUSED(f)) { // BMIter iter; } /** - * bmesh_data_facevert_edgeinterp + * \brief Data Face-Vert Edge Interp * - * Walks around the faces of an edge and interpolates the per-face-edge - * data between two sources to a target. - * - * Returns - - * Nothing + * Walks around the faces of an edge and interpolates the per-face-edge + * data between two sources to a target. */ - void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BMVert *v, BMEdge *e1, const float fac) { void *src[2]; @@ -145,58 +139,13 @@ void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BM } while ((l_iter = l_iter->radial_next) != e1->l); } -void BM_loops_to_corners(BMesh *bm, Mesh *me, int findex, - BMFace *f, int numTex, int numCol) -{ - BMLoop *l; - BMIter iter; - MTFace *texface; - MTexPoly *texpoly; - MCol *mcol; - MLoopCol *mloopcol; - MLoopUV *mloopuv; - int i, j; - - for (i = 0; i < numTex; i++) { - texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i); - texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i); - - ME_MTEXFACE_CPY(texface, texpoly); - - j = 0; - BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) { - mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i); - copy_v2_v2(texface->uv[j], mloopuv->uv); - - j++; - } - - } - - for (i = 0; i < numCol; i++) { - mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i); - - j = 0; - BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) { - mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i); - mcol[j].r = mloopcol->r; - mcol[j].g = mloopcol->g; - mcol[j].b = mloopcol->b; - mcol[j].a = mloopcol->a; - - j++; - } - } -} - /** - * BM_data_interp_from_face + * \brief Data Interp From Face * - * projects target onto source, and pulls interpolated customdata from - * source. + * projects target onto source, and pulls interpolated customdata from + * source. * - * Returns - - * Nothing + * \note Only handles loop customdata. multires is handled. */ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source) { @@ -233,19 +182,19 @@ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source) BLI_array_fixedstack_free(blocks); } -/***** multires interpolation***** +/** + * \brief Multires Interpolation * * mdisps is a grid of displacements, ordered thus: * - * v1/center----v4/next -> x - * | | - * | | - * v2/prev------v3/cur - * | - * V - * y + * v1/center----v4/next -> x + * | | + * | | + * v2/prev------v3/cur + * | + * V + * y */ - static int compute_mdisp_quad(BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3], float e1[3], float e2[3]) { @@ -288,14 +237,14 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int y = aa[a1] * dd[a2] + bb[a1] * cc[a2] - cc[a1] * bb[a2] - dd[a1] * aa[a2]; z = bb[a1] * dd[a2] - dd[a1] * bb[a2]; - if (fabs(2 * (x - y + z)) > FLT_EPSILON * 10.0f) { + if (fabsf(2.0f * (x - y + z)) > FLT_EPSILON * 10.0f) { float f2; f1 = (sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z)); f2 = (-sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z)); - f1 = fabs(f1); - f2 = fabs(f2); + f1 = fabsf(f1); + f2 = fabsf(f2); f1 = MIN2(f1, f2); CLAMP(f1, 0.0f, 1.0f + FLT_EPSILON); } @@ -308,9 +257,9 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int for (i = 0; i < 2; i++) { if (fabsf(aa[i]) < FLT_EPSILON * 100.0f) - return aa[(i + 1) % 2] / fabs(bb[(i + 1) % 2] - aa[(i + 1) % 2]); + return aa[(i + 1) % 2] / fabsf(bb[(i + 1) % 2] - aa[(i + 1) % 2]); if (fabsf(cc[i]) < FLT_EPSILON * 100.0f) - return cc[(i + 1) % 2] / fabs(dd[(i + 1) % 2] - cc[(i + 1) % 2]); + return cc[(i + 1) % 2] / fabsf(dd[(i + 1) % 2] - cc[(i + 1) % 2]); } } } @@ -412,8 +361,8 @@ static int mdisp_in_mdispquad(BMesh *bm, BMLoop *l, BMLoop *tl, float p[3], floa return 1; } -static float bmesh_loop_flip_equotion(float mat[2][2], float b[2], float target_axis_x[3], float target_axis_y[3], - float coord[3], int i, int j) +static float bm_loop_flip_equotion(float mat[2][2], float b[2], float target_axis_x[3], float target_axis_y[3], + float coord[3], int i, int j) { mat[0][0] = target_axis_x[i]; mat[0][1] = target_axis_y[i]; @@ -422,10 +371,10 @@ static float bmesh_loop_flip_equotion(float mat[2][2], float b[2], float target_ b[0] = coord[i]; b[1] = coord[j]; - return mat[0][0]*mat[1][1] - mat[0][1]*mat[1][0]; + return mat[0][0] * mat[1][1] - mat[0][1] * mat[1][0]; } -static void bmesh_loop_flip_disp(float source_axis_x[3], float source_axis_y[3], +static void bm_loop_flip_disp(float source_axis_x[3], float source_axis_y[3], float target_axis_x[3], float target_axis_y[3], float disp[3]) { float vx[3], vy[3], coord[3]; @@ -441,19 +390,19 @@ static void bmesh_loop_flip_disp(float source_axis_x[3], float source_axis_y[3], project_v3_v3v3(vec, coord, n); sub_v3_v3v3(coord, coord, vec); - d = bmesh_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 1); + d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 1); if (fabsf(d) < 1e-4) { - d = bmesh_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 2); + d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 2); if (fabsf(d) < 1e-4) - d = bmesh_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 1, 2); + d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 1, 2); } - disp[0] = (b[0]*mat[1][1] - mat[0][1]*b[1]) / d; - disp[1] = (mat[0][0]*b[1] - b[0]*mat[1][0]) / d; + disp[0] = (b[0] * mat[1][1] - mat[0][1] * b[1]) / d; + disp[1] = (mat[0][0] * b[1] - b[0] * mat[1][0]) / d; } -static void bmesh_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source) +static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source) { MDisps *mdisps; BMLoop *l_iter; @@ -518,7 +467,7 @@ static void bmesh_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source) if (mdisp_in_mdispquad(bm, target, l_iter, co, &x2, &y2, res, src_axis_x, src_axis_y)) { old_mdisps_bilinear(md1->disps[iy * res + ix], md2->disps, res, (float)x2, (float)y2); - bmesh_loop_flip_disp(src_axis_x, src_axis_y, axis_x, axis_y, md1->disps[iy * res + ix]); + bm_loop_flip_disp(src_axis_x, src_axis_y, axis_x, axis_y, md1->disps[iy * res + ix]); break; } @@ -527,6 +476,10 @@ static void bmesh_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source) } } +/** + * smoothes boundaries between multires grids, + * including some borders in adjacent faces + */ void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f) { BMLoop *l; @@ -629,11 +582,18 @@ void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f) } } +/** + * project the multires grid in target onto source's set of multires grids + */ void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source) { - bmesh_loop_interp_mdisps(bm, target, source); + bm_loop_interp_mdisps(bm, target, source); } +/** + * projects a single loop, target, onto source for customdata interpolation. multires is handled. + * if do_vertex is true, target's vert data will also get interpolated. + */ void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source, int do_vertex, int do_multires) { @@ -706,7 +666,7 @@ void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source, if (do_multires) { if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) { - bmesh_loop_interp_mdisps(bm, target, source); + bm_loop_interp_mdisps(bm, target, source); } } } diff --git a/source/blender/bmesh/intern/bmesh_interp.h b/source/blender/bmesh/intern/bmesh_interp.h new file mode 100644 index 00000000000..0d97fbcc0ec --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_interp.h @@ -0,0 +1,48 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Geoffrey Bantle, Levi Schooley. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_INTERP_H__ +#define __BMESH_INTERP_H__ + +/** \file blender/bmesh/intern/bmesh_interp.h + * \ingroup bmesh + */ + +void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source); +void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source); + +void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, const float fac); +void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, BMEdge *e1, const float fac); +void BM_data_layer_add(BMesh *em, CustomData *data, int type); +void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name); +void BM_data_layer_free(BMesh *em, CustomData *data, int type); +void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n); +float BM_elem_float_data_get(CustomData *cd, void *element, int type); +void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float val); + +void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source); +void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source, + int do_vertex, int do_multires); + +void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f); + +#endif /* __BMESH_INTERP_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c index fb63ab36ef5..6ce0c92a239 100644 --- a/source/blender/bmesh/intern/bmesh_iterators.c +++ b/source/blender/bmesh/intern/bmesh_iterators.c @@ -50,10 +50,10 @@ const char bm_iter_itype_htype_map[BM_ITYPE_MAX] = { BM_LOOP /* BM_LOOPS_OF_EDGE */ }; -/* - * note, we have BM_vert_at_index/BM_edge_at_index/BM_face_at_index for arrays +/** + * \note Use #BM_vert_at_index / #BM_edge_at_index / #BM_face_at_index for mesh arrays. */ -void *BM_iter_at_index(struct BMesh *bm, const char itype, void *data, int index) +void *BM_iter_at_index(BMesh *bm, const char itype, void *data, int index) { BMIter iter; void *val; @@ -76,14 +76,13 @@ void *BM_iter_at_index(struct BMesh *bm, const char itype, void *data, int index } -/* - * ITERATOR AS ARRAY +/** + * \brief Iterator as Array * * Sometimes its convenient to get the iterator as an array - * to avoid multiple calls to BM_iter_at_index. + * to avoid multiple calls to #BM_iter_at_index. */ - -int BM_iter_as_array(struct BMesh *bm, const char type, void *data, void **array, const int len) +int BM_iter_as_array(BMesh *bm, const char type, void *data, void **array, const int len) { int i = 0; @@ -106,14 +105,11 @@ int BM_iter_as_array(struct BMesh *bm, const char type, void *data, void **array } -/* - * INIT ITERATOR - * - * Clears the internal state of an iterator - * For begin() callbacks. +/** + * \brief Init Iterator * + * Clears the internal state of an iterator for begin() callbacks. */ - static void init_iterator(BMIter *iter) { iter->firstvert = iter->nextvert = NULL; @@ -123,17 +119,14 @@ static void init_iterator(BMIter *iter) iter->ldata = NULL; } -/* +/** * Notes on iterator implementation: * - * Iterators keep track of the next element - * in a sequence. When a step() callback is - * invoked the current value of 'next' is stored - * to be returned later and the next variable is - * incremented. + * Iterators keep track of the next element in a sequence. + * When a step() callback is invoked the current value of 'next' + * is stored to be returned later and the next variable is incremented. * - * When the end of a sequence is - * reached, next should always equal NULL + * When the end of a sequence is reached, next should always equal NULL * * The 'bmiter__' prefix is used because these are used in * bmesh_iterators_inine.c but should otherwise be seen as @@ -142,7 +135,6 @@ static void init_iterator(BMIter *iter) /* * VERT OF MESH CALLBACKS - * */ void bmiter__vert_of_mesh_begin(BMIter *iter) @@ -180,7 +172,6 @@ void *bmiter__face_of_mesh_step(BMIter *iter) /* * EDGE OF VERT CALLBACKS - * */ void bmiter__edge_of_vert_begin(BMIter *iter) @@ -197,7 +188,7 @@ void *bmiter__edge_of_vert_step(BMIter *iter) BMEdge *current = iter->nextedge; if (iter->nextedge) - iter->nextedge = bmesh_disk_nextedge(iter->nextedge, iter->vdata); + iter->nextedge = bmesh_disk_edge_next(iter->nextedge, iter->vdata); if (iter->nextedge == iter->firstedge) iter->nextedge = NULL; @@ -206,7 +197,6 @@ void *bmiter__edge_of_vert_step(BMIter *iter) /* * FACE OF VERT CALLBACKS - * */ void bmiter__face_of_vert_begin(BMIter *iter) @@ -214,11 +204,11 @@ void bmiter__face_of_vert_begin(BMIter *iter) init_iterator(iter); iter->count = 0; if (iter->vdata->e) - iter->count = bmesh_disk_count_facevert(iter->vdata); + iter->count = bmesh_disk_facevert_count(iter->vdata); if (iter->count) { - iter->firstedge = bmesh_disk_find_first_faceedge(iter->vdata->e, iter->vdata); + iter->firstedge = bmesh_disk_faceedge_find_first(iter->vdata->e, iter->vdata); iter->nextedge = iter->firstedge; - iter->firstloop = bmesh_radial_find_first_faceloop(iter->firstedge->l, iter->vdata); + iter->firstloop = bmesh_radial_faceloop_find_first(iter->firstedge->l, iter->vdata); iter->nextloop = iter->firstloop; } } @@ -228,10 +218,10 @@ void *bmiter__face_of_vert_step(BMIter *iter) if (iter->count && iter->nextloop) { iter->count--; - iter->nextloop = bmesh_radial_find_next_faceloop(iter->nextloop, iter->vdata); + iter->nextloop = bmesh_radial_faceloop_find_next(iter->nextloop, iter->vdata); if (iter->nextloop == iter->firstloop) { - iter->nextedge = bmesh_disk_find_next_faceedge(iter->nextedge, iter->vdata); - iter->firstloop = bmesh_radial_find_first_faceloop(iter->nextedge->l, iter->vdata); + iter->nextedge = bmesh_disk_faceedge_find_next(iter->nextedge, iter->vdata); + iter->firstloop = bmesh_radial_faceloop_find_first(iter->nextedge->l, iter->vdata); iter->nextloop = iter->firstloop; } } @@ -252,11 +242,11 @@ void bmiter__loop_of_vert_begin(BMIter *iter) init_iterator(iter); iter->count = 0; if (iter->vdata->e) - iter->count = bmesh_disk_count_facevert(iter->vdata); + iter->count = bmesh_disk_facevert_count(iter->vdata); if (iter->count) { - iter->firstedge = bmesh_disk_find_first_faceedge(iter->vdata->e, iter->vdata); + iter->firstedge = bmesh_disk_faceedge_find_first(iter->vdata->e, iter->vdata); iter->nextedge = iter->firstedge; - iter->firstloop = bmesh_radial_find_first_faceloop(iter->firstedge->l, iter->vdata); + iter->firstloop = bmesh_radial_faceloop_find_first(iter->firstedge->l, iter->vdata); iter->nextloop = iter->firstloop; } } @@ -266,10 +256,10 @@ void *bmiter__loop_of_vert_step(BMIter *iter) if (iter->count) { iter->count--; - iter->nextloop = bmesh_radial_find_next_faceloop(iter->nextloop, iter->vdata); + iter->nextloop = bmesh_radial_faceloop_find_next(iter->nextloop, iter->vdata); if (iter->nextloop == iter->firstloop) { - iter->nextedge = bmesh_disk_find_next_faceedge(iter->nextedge, iter->vdata); - iter->firstloop = bmesh_radial_find_first_faceloop(iter->nextedge->l, iter->vdata); + iter->nextedge = bmesh_disk_faceedge_find_next(iter->nextedge, iter->vdata); + iter->firstloop = bmesh_radial_faceloop_find_first(iter->nextedge->l, iter->vdata); iter->nextloop = iter->firstloop; } } @@ -302,7 +292,7 @@ void *bmiter__loops_of_edge_step(BMIter *iter) BMLoop *current = iter->nextloop; if (iter->nextloop) - iter->nextloop = bmesh_radial_nextloop(iter->nextloop); + iter->nextloop = bmesh_radial_loop_next(iter->nextloop); if (iter->nextloop == iter->firstloop) iter->nextloop = NULL; @@ -324,7 +314,7 @@ void bmiter__loops_of_loop_begin(BMIter *iter) init_iterator(iter); iter->firstloop = l; - iter->nextloop = bmesh_radial_nextloop(iter->firstloop); + iter->nextloop = bmesh_radial_loop_next(iter->firstloop); if (iter->nextloop == iter->firstloop) iter->nextloop = NULL; @@ -334,7 +324,7 @@ void *bmiter__loops_of_loop_step(BMIter *iter) { BMLoop *current = iter->nextloop; - if (iter->nextloop) iter->nextloop = bmesh_radial_nextloop(iter->nextloop); + if (iter->nextloop) iter->nextloop = bmesh_radial_loop_next(iter->nextloop); if (iter->nextloop == iter->firstloop) iter->nextloop = NULL; @@ -347,7 +337,6 @@ void *bmiter__loops_of_loop_step(BMIter *iter) /* * FACE OF EDGE CALLBACKS - * */ void bmiter__face_of_edge_begin(BMIter *iter) @@ -364,7 +353,7 @@ void *bmiter__face_of_edge_step(BMIter *iter) { BMLoop *current = iter->nextloop; - if (iter->nextloop) iter->nextloop = bmesh_radial_nextloop(iter->nextloop); + if (iter->nextloop) iter->nextloop = bmesh_radial_loop_next(iter->nextloop); if (iter->nextloop == iter->firstloop) iter->nextloop = NULL; @@ -373,7 +362,6 @@ void *bmiter__face_of_edge_step(BMIter *iter) /* * VERTS OF EDGE CALLBACKS - * */ void bmiter__vert_of_edge_begin(BMIter *iter) @@ -389,7 +377,7 @@ void *bmiter__vert_of_edge_step(BMIter *iter) case 1: return iter->edata->v1; case 2: - return iter->edata->v1; + return iter->edata->v2; default: return NULL; } @@ -397,7 +385,6 @@ void *bmiter__vert_of_edge_step(BMIter *iter) /* * VERT OF FACE CALLBACKS - * */ void bmiter__vert_of_face_begin(BMIter *iter) @@ -418,7 +405,6 @@ void *bmiter__vert_of_face_step(BMIter *iter) /* * EDGE OF FACE CALLBACKS - * */ void bmiter__edge_of_face_begin(BMIter *iter) @@ -439,7 +425,6 @@ void *bmiter__edge_of_face_step(BMIter *iter) /* * LOOP OF FACE CALLBACKS - * */ void bmiter__loop_of_face_begin(BMIter *iter) diff --git a/source/blender/bmesh/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h index ccbed3ecd01..24653fc0b73 100644 --- a/source/blender/bmesh/bmesh_iterators.h +++ b/source/blender/bmesh/intern/bmesh_iterators.h @@ -23,12 +23,12 @@ #ifndef __BMESH_ITERATORS_H__ #define __BMESH_ITERATORS_H__ -/** \file blender/bmesh/bmesh_iterators.h +/** \file blender/bmesh/intern/bmesh_iterators.h * \ingroup bmesh */ -/* - * BMESH ITERATORS +/** + * \brief BMesh Iterators * * The functions and structures in this file * provide a unified method for iterating over @@ -51,7 +51,8 @@ /* these iterator over all elements of a specific * type in the mesh. * - * be sure to keep 'bm_iter_itype_htype_map' in sync with any changes */ + * be sure to keep 'bm_iter_itype_htype_map' in sync with any changes + */ typedef enum BMIterType { BM_VERTS_OF_MESH = 1, BM_EDGES_OF_MESH = 2, @@ -84,21 +85,21 @@ extern const char bm_iter_itype_htype_map[BM_ITYPE_MAX]; #define BM_ITER(ele, iter, bm, itype, data) \ ele = BM_iter_new(iter, bm, itype, data); \ - for ( ; ele; ele=BM_iter_step(iter)) + for ( ; ele; ele = BM_iter_step(iter)) #define BM_ITER_INDEX(ele, iter, bm, itype, data, indexvar) \ ele = BM_iter_new(iter, bm, itype, data); \ - for (indexvar=0; ele; indexvar++, ele=BM_iter_step(iter)) + for (indexvar = 0; ele; indexvar++, ele = BM_iter_step(iter)) -/*Iterator Structure*/ +/* Iterator Structure */ typedef struct BMIter { BLI_mempool_iter pooliter; - struct BMVert *firstvert, *nextvert, *vdata; - struct BMEdge *firstedge, *nextedge, *edata; - struct BMLoop *firstloop, *nextloop, *ldata, *l; - struct BMFace *firstpoly, *nextpoly, *pdata; - struct BMesh *bm; + BMVert *firstvert, *nextvert, *vdata; + BMEdge *firstedge, *nextedge, *edata; + BMLoop *firstloop, *nextloop, *ldata, *l; + BMFace *firstpoly, *nextpoly, *pdata; + BMesh *bm; void (*begin)(struct BMIter *iter); void *(*step)(struct BMIter *iter); union { @@ -111,8 +112,8 @@ typedef struct BMIter { char itype; } BMIter; -void *BM_iter_at_index(struct BMesh *bm, const char itype, void *data, int index); -int BM_iter_as_array(struct BMesh *bm, const char itype, void *data, void **array, const int len); +void *BM_iter_at_index(BMesh *bm, const char itype, void *data, int index); +int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, const int len); /* private for bmesh_iterators_inline.c */ void bmiter__vert_of_mesh_begin(struct BMIter *iter); diff --git a/source/blender/bmesh/intern/bmesh_iterators_inline.c b/source/blender/bmesh/intern/bmesh_iterators_inline.c index e4ad53ee46d..ed65b0e7fac 100644 --- a/source/blender/bmesh/intern/bmesh_iterators_inline.c +++ b/source/blender/bmesh/intern/bmesh_iterators_inline.c @@ -34,26 +34,23 @@ /* inline here optimizes out the switch statement when called with * constant values (which is very common), nicer for loop-in-loop situations */ -/* - * BMESH ITERATOR STEP +/** + * \brief Iterator Step * - * Calls an iterators step fucntion to return - * the next element. + * Calls an iterators step fucntion to return the next element. */ - BM_INLINE void *BM_iter_step(BMIter *iter) { return iter->step(iter); } -/* - * BMESH ITERATOR INIT +/** + * \brief Iterator Init * * Takes a bmesh iterator structure and fills * it with the appropriate function pointers based * upon its type. - * */ BM_INLINE int BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *data) { @@ -76,80 +73,90 @@ BM_INLINE int BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *data iter->step = bmiter__face_of_mesh_step; break; case BM_EDGES_OF_VERT: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__edge_of_vert_begin; iter->step = bmiter__edge_of_vert_step; iter->vdata = data; break; case BM_FACES_OF_VERT: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__face_of_vert_begin; iter->step = bmiter__face_of_vert_step; iter->vdata = data; break; case BM_LOOPS_OF_VERT: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__loop_of_vert_begin; iter->step = bmiter__loop_of_vert_step; iter->vdata = data; break; case BM_VERTS_OF_EDGE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__vert_of_edge_begin; iter->step = bmiter__vert_of_edge_step; iter->edata = data; break; case BM_FACES_OF_EDGE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__face_of_edge_begin; iter->step = bmiter__face_of_edge_step; iter->edata = data; break; case BM_VERTS_OF_FACE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__vert_of_face_begin; iter->step = bmiter__vert_of_face_step; iter->pdata = data; break; case BM_EDGES_OF_FACE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__edge_of_face_begin; iter->step = bmiter__edge_of_face_step; iter->pdata = data; break; case BM_LOOPS_OF_FACE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__loop_of_face_begin; iter->step = bmiter__loop_of_face_step; iter->pdata = data; break; case BM_LOOPS_OF_LOOP: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__loops_of_loop_begin; iter->step = bmiter__loops_of_loop_step; iter->ldata = data; break; case BM_LOOPS_OF_EDGE: - if (!data) + if (UNLIKELY(!data)) { return FALSE; + } iter->begin = bmiter__loops_of_edge_begin; iter->step = bmiter__loops_of_edge_step; @@ -163,8 +170,8 @@ BM_INLINE int BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *data return TRUE; } -/* - * BMESH ITERATOR NEW +/** + * \brief Iterator New * * Takes a bmesh iterator structure and fills * it with the appropriate function pointers based @@ -174,7 +181,7 @@ BM_INLINE int BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *data */ BM_INLINE void *BM_iter_new(BMIter *iter, BMesh *bm, const char itype, void *data) { - if (BM_iter_init(iter, bm, itype, data)) { + if (LIKELY(BM_iter_init(iter, bm, itype, data))) { return BM_iter_step(iter); } else { diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c index 21ecc245707..7d64d00e26e 100644 --- a/source/blender/bmesh/intern/bmesh_marking.c +++ b/source/blender/bmesh/intern/bmesh_marking.c @@ -40,22 +40,10 @@ #include "bmesh.h" - -/* - * BMESH SELECTMODE FLUSH - * - * Makes sure to flush selections - * 'upwards' (ie: all verts of an edge - * selects the edge and so on). This - * should only be called by system and not - * tool authors. - * - */ - static void recount_totsels(BMesh *bm) { BMIter iter; - BMHeader *ele; + BMElem *ele; const char iter_types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH}; @@ -76,6 +64,13 @@ static void recount_totsels(BMesh *bm) } } +/** + * \brief Select Mode Flush + * + * Makes sure to flush selections 'upwards' + * (ie: all verts of an edge selects the edge and so on). + * This should only be called by system and not tool authors. + */ void BM_mesh_select_mode_flush(BMesh *bm) { BMEdge *e; @@ -124,7 +119,7 @@ void BM_mesh_select_mode_flush(BMesh *bm) if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { - if (!BM_elem_flag_test(&(l_iter->e->head), BM_ELEM_SELECT)) { + if (!BM_elem_flag_test(l_iter->e, BM_ELEM_SELECT)) { ok = FALSE; break; } @@ -144,7 +139,9 @@ void BM_mesh_select_mode_flush(BMesh *bm) recount_totsels(bm); } -/* BMESH NOTE: matches EM_deselect_flush() behavior from trunk */ +/** + * mode independent flushing up/down + */ void BM_mesh_deselect_flush(BMesh *bm) { BMEdge *e; @@ -193,7 +190,9 @@ void BM_mesh_deselect_flush(BMesh *bm) } -/* BMESH NOTE: matches EM_select_flush() behavior from trunk */ +/** + * mode independent flushing up/down + */ void BM_mesh_select_flush(BMesh *bm) { BMEdge *e; @@ -238,14 +237,12 @@ void BM_mesh_select_flush(BMesh *bm) recount_totsels(bm); } -/* - * BMESH SELECT VERT +/** + * \brief Select Vert * * Changes selection state of a single vertex * in a mesh - * */ - void BM_vert_select_set(BMesh *bm, BMVert *v, int select) { /* BMIter iter; */ @@ -269,14 +266,11 @@ void BM_vert_select_set(BMesh *bm, BMVert *v, int select) } } -/* - * BMESH SELECT EDGE - * - * Changes selection state of a single edge - * in a mesh. +/** + * \brief Select Edge * + * Changes selection state of a single edge in a mesh. */ - void BM_edge_select_set(BMesh *bm, BMEdge *e, int select) { if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) { @@ -286,13 +280,13 @@ void BM_edge_select_set(BMesh *bm, BMEdge *e, int select) if (select) { if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel += 1; - BM_elem_flag_enable(&(e->head), BM_ELEM_SELECT); + BM_elem_flag_enable(e, BM_ELEM_SELECT); BM_elem_select_set(bm, e->v1, TRUE); BM_elem_select_set(bm, e->v2, TRUE); } else { if (BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel -= 1; - BM_elem_flag_disable(&(e->head), BM_ELEM_SELECT); + BM_elem_flag_disable(e, BM_ELEM_SELECT); if ( bm->selectmode == SCE_SELECT_EDGE || bm->selectmode == SCE_SELECT_FACE || @@ -329,15 +323,12 @@ void BM_edge_select_set(BMesh *bm, BMEdge *e, int select) } } -/* - * - * BMESH SELECT FACE +/** + * \brief Select Face * * Changes selection state of a single * face in a mesh. - * */ - void BM_face_select_set(BMesh *bm, BMFace *f, int select) { BMLoop *l_iter; @@ -352,7 +343,7 @@ void BM_face_select_set(BMesh *bm, BMFace *f, int select) bm->totfacesel++; } - BM_elem_flag_enable(&(f->head), BM_ELEM_SELECT); + BM_elem_flag_enable(f, BM_ELEM_SELECT); l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { BM_vert_select_set(bm, l_iter->v, TRUE); @@ -364,7 +355,7 @@ void BM_face_select_set(BMesh *bm, BMFace *f, int select) BMLoop *l; if (BM_elem_flag_test(f, BM_ELEM_SELECT)) bm->totfacesel -= 1; - BM_elem_flag_disable(&(f->head), BM_ELEM_SELECT); + BM_elem_flag_disable(f, BM_ELEM_SELECT); /* flush down to edges */ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) { @@ -397,13 +388,12 @@ void BM_face_select_set(BMesh *bm, BMFace *f, int select) } } -/* - * BMESH SELECTMODE SET - * - * Sets the selection mode for the bmesh +/** + * Select Mode Set * + * Sets the selection mode for the bmesh, + * updating the selection state. */ - void BM_select_mode_set(BMesh *bm, int selectmode) { BMVert *v; @@ -427,7 +417,7 @@ void BM_select_mode_set(BMesh *bm, int selectmode) for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BM_iter_step(&verts)) BM_elem_flag_disable(v, 0); for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) { - if (BM_elem_flag_test(&(e->head), BM_ELEM_SELECT)) { + if (BM_elem_flag_test(e, BM_ELEM_SELECT)) { BM_edge_select_set(bm, e, TRUE); } } @@ -437,7 +427,7 @@ void BM_select_mode_set(BMesh *bm, int selectmode) for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) BM_elem_flag_disable(e, 0); for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) { - if (BM_elem_flag_test(&(f->head), BM_ELEM_SELECT)) { + if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { BM_face_select_set(bm, f, TRUE); } } @@ -445,43 +435,57 @@ void BM_select_mode_set(BMesh *bm, int selectmode) } } - -int BM_mesh_count_flag(struct BMesh *bm, const char htype, const char hflag, int respecthide) +/** + * counts number of elements with flag set + */ +int BM_mesh_count_flag(BMesh *bm, const char htype, const char hflag, int respecthide) { - BMHeader *head; + BMElem *ele; BMIter iter; int tot = 0; if (htype & BM_VERT) { - for (head = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); head; head = BM_iter_step(&iter)) { - if (respecthide && BM_elem_flag_test(head, BM_ELEM_HIDDEN)) continue; - if (BM_elem_flag_test(head, hflag)) tot++; + for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) { + if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue; + if (BM_elem_flag_test(ele, hflag)) tot++; } } if (htype & BM_EDGE) { - for (head = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); head; head = BM_iter_step(&iter)) { - if (respecthide && BM_elem_flag_test(head, BM_ELEM_HIDDEN)) continue; - if (BM_elem_flag_test(head, hflag)) tot++; + for (ele = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) { + if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue; + if (BM_elem_flag_test(ele, hflag)) tot++; } } if (htype & BM_FACE) { - for (head = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL); head; head = BM_iter_step(&iter)) { - if (respecthide && BM_elem_flag_test(head, BM_ELEM_HIDDEN)) continue; - if (BM_elem_flag_test(head, hflag)) tot++; + for (ele = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) { + if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue; + if (BM_elem_flag_test(ele, hflag)) tot++; } } return tot; } -/* note: by design, this will not touch the editselection history stuff */ -void BM_elem_select_set(struct BMesh *bm, void *element, int select) +/** + * \note use BM_elem_flag_test(ele, BM_ELEM_SELECT) to test selection + * \note by design, this will not touch the editselection history stuff + */ +void _bm_elem_select_set(BMesh *bm, BMHeader *head, int select) { - BMHeader *head = element; - - if (head->htype == BM_VERT) BM_vert_select_set(bm, (BMVert *)element, select); - else if (head->htype == BM_EDGE) BM_edge_select_set(bm, (BMEdge *)element, select); - else if (head->htype == BM_FACE) BM_face_select_set(bm, (BMFace *)element, select); + switch (head->htype) { + case BM_VERT: + BM_vert_select_set(bm, (BMVert *)head, select); + break; + case BM_EDGE: + BM_edge_select_set(bm, (BMEdge *)head, select); + break; + case BM_FACE: + BM_face_select_set(bm, (BMFace *)head, select); + break; + default: + BLI_assert(0); + break; + } } /* this replaces the active flag used in uv/face mode */ @@ -504,7 +508,7 @@ BMFace *BM_active_face_get(BMesh *bm, int sloppy) ese = bm->selected.last; for ( ; ese; ese = ese->prev) { if (ese->htype == BM_FACE) { - f = (BMFace *)ese->data; + f = (BMFace *)ese->ele; if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { f = NULL; @@ -527,27 +531,28 @@ BMFace *BM_active_face_get(BMesh *bm, int sloppy) return NULL; } -/* Generic way to get data from an EditSelection type +/** + * Generic way to get data from an EditSelection type * These functions were written to be used by the Modifier widget * when in Rotate about active mode, but can be used anywhere. * - * - EM_editselection_center - * - EM_editselection_normal - * - EM_editselection_plane + * - #EM_editselection_center + * - #EM_editselection_normal + * - #EM_editselection_plane */ void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese) { if (ese->htype == BM_VERT) { - BMVert *eve = ese->data; + BMVert *eve = (BMVert *)ese->ele; copy_v3_v3(r_center, eve->co); } else if (ese->htype == BM_EDGE) { - BMEdge *eed = ese->data; + BMEdge *eed = (BMEdge *)ese->ele; add_v3_v3v3(r_center, eed->v1->co, eed->v2->co); mul_v3_fl(r_center, 0.5); } else if (ese->htype == BM_FACE) { - BMFace *efa = ese->data; + BMFace *efa = (BMFace *)ese->ele; BM_face_center_bounds_calc(bm, efa, r_center); } } @@ -555,11 +560,11 @@ void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese) void BM_editselection_normal(float r_normal[3], BMEditSelection *ese) { if (ese->htype == BM_VERT) { - BMVert *eve = ese->data; + BMVert *eve = (BMVert *)ese->ele; copy_v3_v3(r_normal, eve->no); } else if (ese->htype == BM_EDGE) { - BMEdge *eed = ese->data; + BMEdge *eed = (BMEdge *)ese->ele; float plane[3]; /* need a plane to correct the normal */ float vec[3]; /* temp vec storage */ @@ -576,7 +581,7 @@ void BM_editselection_normal(float r_normal[3], BMEditSelection *ese) } else if (ese->htype == BM_FACE) { - BMFace *efa = ese->data; + BMFace *efa = (BMFace *)ese->ele; copy_v3_v3(r_normal, efa->no); } } @@ -589,7 +594,7 @@ void BM_editselection_normal(float r_normal[3], BMEditSelection *ese) void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese) { if (ese->htype == BM_VERT) { - BMVert *eve = ese->data; + BMVert *eve = (BMVert *)ese->ele; float vec[3] = {0.0f, 0.0f, 0.0f}; if (ese->prev) { /* use previously selected data to make a useful vertex plane */ @@ -608,7 +613,7 @@ void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese) } } else if (ese->htype == BM_EDGE) { - BMEdge *eed = ese->data; + BMEdge *eed = (BMEdge *)ese->ele; /* the plane is simple, it runs along the edge * however selecting different edges can swap the direction of the y axis. @@ -624,7 +629,7 @@ void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese) } else if (ese->htype == BM_FACE) { - BMFace *efa = ese->data; + BMFace *efa = (BMFace *)ese->ele; float vec[3] = {0.0f, 0.0f, 0.0f}; /* for now, use face normal */ @@ -682,12 +687,12 @@ void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese) normalize_v3(r_plane); } -int BM_select_history_check(BMesh *bm, void *data) +int BM_select_history_check(BMesh *bm, const BMElem *ele) { BMEditSelection *ese; for (ese = bm->selected.first; ese; ese = ese->next) { - if (ese->data == data) { + if (ese->ele == ele) { return TRUE; } } @@ -695,11 +700,11 @@ int BM_select_history_check(BMesh *bm, void *data) return FALSE; } -void BM_select_history_remove(BMesh *bm, void *data) +void BM_select_history_remove(BMesh *bm, BMElem *ele) { BMEditSelection *ese; for (ese = bm->selected.first; ese; ese = ese->next) { - if (ese->data == data) { + if (ese->ele == ele) { BLI_freelinkN(&(bm->selected), ese); break; } @@ -712,13 +717,13 @@ void BM_select_history_clear(BMesh *bm) bm->selected.first = bm->selected.last = NULL; } -void BM_select_history_store(BMesh *bm, void *data) +void BM_select_history_store(BMesh *bm, BMElem *ele) { BMEditSelection *ese; - if (!BM_select_history_check(bm, data)) { + if (!BM_select_history_check(bm, ele)) { ese = (BMEditSelection *) MEM_callocN(sizeof(BMEditSelection), "BMEdit Selection"); - ese->htype = ((BMHeader *)data)->htype; - ese->data = data; + ese->htype = ((BMHeader *)ele)->htype; + ese->ele = ele; BLI_addtail(&(bm->selected), ese); } } @@ -731,7 +736,7 @@ void BM_select_history_validate(BMesh *bm) while (ese) { nextese = ese->next; - if (!BM_elem_flag_test(ese->data, BM_ELEM_SELECT)) { + if (!BM_elem_flag_test(ese->ele, BM_ELEM_SELECT)) { BLI_freelinkN(&(bm->selected), ese); } ese = nextese; @@ -744,7 +749,7 @@ void BM_mesh_elem_flag_disable_all(BMesh *bm, const char htype, const char hflag BM_EDGES_OF_MESH, BM_FACES_OF_MESH}; BMIter iter; - BMHeader *ele; + BMElem *ele; int i; if (hflag & BM_ELEM_SELECT) { @@ -770,7 +775,7 @@ void BM_mesh_elem_flag_enable_all(BMesh *bm, const char htype, const char hflag) BM_EDGES_OF_MESH, BM_FACES_OF_MESH}; BMIter iter; - BMHeader *ele; + BMElem *ele; int i; if (hflag & BM_ELEM_SELECT) { @@ -870,25 +875,25 @@ void BM_face_hide_set(BMesh *bm, BMFace *f, int hide) } } -void BM_elem_hide_set(BMesh *bm, void *element, int hide) +void _bm_elem_hide_set(BMesh *bm, BMHeader *head, int hide) { - BMHeader *h = element; - /* Follow convention of always deselecting before * hiding an element */ - if (hide) { - BM_elem_select_set(bm, element, FALSE); - } - - switch (h->htype) { + switch (head->htype) { case BM_VERT: - BM_vert_hide_set(bm, element, hide); + if (hide) BM_vert_select_set(bm, (BMVert *)head, FALSE); + BM_vert_hide_set(bm, (BMVert *)head, hide); break; case BM_EDGE: - BM_edge_hide_set(bm, element, hide); + if (hide) BM_edge_select_set(bm, (BMEdge *)head, FALSE); + BM_edge_hide_set(bm, (BMEdge *)head, hide); break; case BM_FACE: - BM_face_hide_set(bm, element, hide); + if (hide) BM_face_select_set(bm, (BMFace *)head, FALSE); + BM_face_hide_set(bm, (BMFace *)head, hide); + break; + default: + BMESH_ASSERT(0); break; } } diff --git a/source/blender/bmesh/bmesh_marking.h b/source/blender/bmesh/intern/bmesh_marking.h index 9b45ac10394..598cc02126a 100644 --- a/source/blender/bmesh/bmesh_marking.h +++ b/source/blender/bmesh/intern/bmesh_marking.h @@ -23,41 +23,44 @@ #ifndef __BMESH_MARKING_H__ #define __BMESH_MARKING_H__ -/** \file blender/bmesh/bmesh_marking.h +/** \file blender/bmesh/intern/bmesh_marking.h * \ingroup bmesh */ typedef struct BMEditSelection { struct BMEditSelection *next, *prev; - void *data; + BMElem *ele; char htype; } BMEditSelection; /* geometry hiding code */ -void BM_elem_hide_set(BMesh *bm, void *element, int hide); +#define BM_elem_hide_set(bm, ele, hide) _bm_elem_hide_set(bm, &(ele)->head, hide) +void _bm_elem_hide_set(BMesh *bm, BMHeader *ele, int hide); void BM_vert_hide_set(BMesh *bm, BMVert *v, int hide); void BM_edge_hide_set(BMesh *bm, BMEdge *e, int hide); void BM_face_hide_set(BMesh *bm, BMFace *f, int hide); /* Selection code */ -void BM_elem_select_set(struct BMesh *bm, void *element, int select); - -/* use BM_elem_flag_test(ele, BM_ELEM_SELECT) to test selection */ +#define BM_elem_select_set(bm, ele, hide) _bm_elem_select_set(bm, &(ele)->head, hide) +void _bm_elem_select_set(BMesh *bm, BMHeader *ele, int select); void BM_mesh_elem_flag_enable_all(BMesh *bm, const char htype, const char hflag); void BM_mesh_elem_flag_disable_all(BMesh *bm, const char htype, const char hflag); /* individual element select functions, BM_elem_select_set is a shortcut for these * that automatically detects which one to use*/ -void BM_vert_select_set(struct BMesh *bm, struct BMVert *v, int select); -void BM_edge_select_set(struct BMesh *bm, struct BMEdge *e, int select); -void BM_face_select_set(struct BMesh *bm, struct BMFace *f, int select); +void BM_vert_select_set(BMesh *bm, BMVert *v, int select); +void BM_edge_select_set(BMesh *bm, BMEdge *e, int select); +void BM_face_select_set(BMesh *bm, BMFace *f, int select); + +void BM_select_mode_set(BMesh *bm, int selectmode); +void BM_mesh_select_mode_flush(BMesh *bm); -void BM_select_mode_set(struct BMesh *bm, int selectmode); +void BM_mesh_deselect_flush(BMesh *bm); +void BM_mesh_select_flush(BMesh *bm); -/* counts number of elements with flag set */ -int BM_mesh_count_flag(struct BMesh *bm, const char htype, const char hflag, int respecthide); +int BM_mesh_count_flag(BMesh *bm, const char htype, const char hflag, int respecthide); /* edit selection stuff */ void BM_active_face_set(BMesh *em, BMFace *f); @@ -66,9 +69,9 @@ void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese) void BM_editselection_normal(float r_normal[3], BMEditSelection *ese); void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese); -int BM_select_history_check(BMesh *bm, void *data); -void BM_select_history_remove(BMesh *bm, void *data); -void BM_select_history_store(BMesh *bm, void *data); +int BM_select_history_check(BMesh *bm, const BMElem *ele); +void BM_select_history_remove(BMesh *bm, BMElem *ele); +void BM_select_history_store(BMesh *bm, BMElem *ele); void BM_select_history_validate(BMesh *bm); void BM_select_history_clear(BMesh *em); diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index b5132312d3c..c791b392a82 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -30,17 +30,13 @@ #include "DNA_listBase.h" #include "DNA_object_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_mesh_types.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BLI_utildefines.h" -#include "BKE_utildefines.h" #include "BKE_cdderivedmesh.h" #include "BKE_tessmesh.h" -#include "BKE_customdata.h" #include "BKE_multires.h" #include "ED_mesh.h" @@ -50,18 +46,7 @@ /* used as an extern, defined in bmesh.h */ int bm_mesh_allocsize_default[4] = {512, 512, 2048, 512}; -/* bmesh_error stub */ -void bmesh_error(void) -{ - printf("BM modelling error!\n"); - - /* This placeholder assert makes modelling errors easier to catch - * in the debugger, until bmesh_error is replaced with something - * better. */ - BLI_assert(0); -} - -static void bmesh_mempool_init(BMesh *bm, const int allocsize[4]) +static void bm_mempool_init(BMesh *bm, const int allocsize[4]) { bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize[0], allocsize[0], FALSE, TRUE); bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize[1], allocsize[1], FALSE, TRUE); @@ -76,15 +61,15 @@ static void bmesh_mempool_init(BMesh *bm, const int allocsize[4]) bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), 512, 512, FALSE, FALSE); } -/* - * BMESH MAKE MESH +/** + * \brief BMesh Make Mesh + * + * Allocates a new BMesh structure. * - * Allocates a new BMesh structure. - * Returns - - * Pointer to a BM + * \return The New bmesh * + * \note ob is needed by multires */ - BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4]) { /* allocate the structure */ @@ -93,7 +78,7 @@ BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4]) bm->ob = ob; /* allocate the memory pools for the mesh elements */ - bmesh_mempool_init(bm, allocsize); + bm_mempool_init(bm, allocsize); /* allocate one flag pool that we dont get rid of. */ bm->stackdepth = 1; @@ -102,12 +87,13 @@ BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4]) return bm; } -/* - * BMESH FREE MESH +/** + * \brief BMesh Free Mesh Data * * Frees a BMesh structure. + * + * \note frees mesh, but not actual BMesh struct */ - void BM_mesh_data_free(BMesh *bm) { BMVert *v; @@ -170,6 +156,11 @@ void BM_mesh_data_free(BMesh *bm) BMO_error_clear(bm); } +/** + * \brief BMesh Clear Mesh + * + * Clear all data in bm + */ void BM_mesh_clear(BMesh *bm) { Object *ob = bm->ob; @@ -182,32 +173,28 @@ void BM_mesh_clear(BMesh *bm) bm->ob = ob; /* allocate the memory pools for the mesh elements */ - bmesh_mempool_init(bm, bm_mesh_allocsize_default); + bm_mempool_init(bm, bm_mesh_allocsize_default); bm->stackdepth = 1; bm->totflags = 1; } -/* - * BMESH FREE MESH +/** + * \brief BMesh Free Mesh * - * Frees a BMesh structure. + * Frees a BMesh data and its structure. */ - void BM_mesh_free(BMesh *bm) { BM_mesh_data_free(bm); MEM_freeN(bm); } -/* - * BMESH COMPUTE NORMALS - * - * Updates the normals of a mesh. - * Note that this can only be called +/** + * \brief BMesh Compute Normals * + * Updates the normals of a mesh. */ - void BM_mesh_normals_update(BMesh *bm, const short skip_hidden) { BMVert *v; @@ -246,7 +233,7 @@ void BM_mesh_normals_update(BMesh *bm, const short skip_hidden) continue; #endif - bmesh_update_face_normal(bm, f, f->no, projectverts); + bmesh_face_normal_update(bm, f, f->no, projectverts); } /* Zero out vertex normals */ @@ -323,16 +310,17 @@ void BM_mesh_normals_update(BMesh *bm, const short skip_hidden) } /* - This function ensures correct normals for the mesh, but - sets the flag BM_ELEM_TAG in flipped faces, to allow restoration - of original normals. - - if undo is 0: calculate right normals - if undo is 1: restore original normals + * This function ensures correct normals for the mesh, but + * sets the flag BM_ELEM_TAG in flipped faces, to allow restoration + * of original normals. + * + * if undo is 0: calculate right normals + * if undo is 1: restore original normals */ + //keep in sycn with utils.c! #define FACE_FLIP 8 -static void bmesh_rationalize_normals(BMesh *bm, int undo) +static void bm_rationalize_normals(BMesh *bm, int undo) { BMOperator bmop; BMFace *f; @@ -352,7 +340,7 @@ static void bmesh_rationalize_normals(BMesh *bm, int undo) BMO_op_initf(bm, &bmop, "righthandfaces faces=%af do_flip=%b", FALSE); BMO_push(bm, &bmop); - bmesh_righthandfaces_exec(bm, &bmop); + bmo_righthandfaces_exec(bm, &bmop); BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) { BM_elem_flag_set(f, BM_ELEM_TAG, BMO_elem_flag_test(bm, f, FACE_FLIP)); @@ -362,7 +350,7 @@ static void bmesh_rationalize_normals(BMesh *bm, int undo) BMO_op_finish(bm, &bmop); } -static void bmesh_set_mdisps_space(BMesh *bm, int from, int to) +static void bm_mdisps_space_set(BMesh *bm, int from, int to) { /* switch multires data out of tangent space */ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) { @@ -414,14 +402,14 @@ static void bmesh_set_mdisps_space(BMesh *bm, int from, int to) } } -/* - * BMESH BEGIN/END EDIT +/** + * \brief BMesh Begin Edit * - * Functions for setting up a mesh for editing and cleaning up after - * the editing operations are done. These are called by the tools/operator - * API for each time a tool is executed. + * Functions for setting up a mesh for editing and cleaning up after + * the editing operations are done. These are called by the tools/operator + * API for each time a tool is executed. */ -void bmesh_begin_edit(BMesh *bm, int flag) +void bmesh_edit_begin(BMesh *bm, int flag) { bm->opflag = flag; @@ -433,7 +421,7 @@ void bmesh_begin_edit(BMesh *bm, int flag) #if BMOP_UNTAN_MULTIRES_ENABLED /* switch multires data out of tangent space */ if ((flag & BMO_OP_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) { - bmesh_set_mdisps_space(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE); + bmesh_mdisps_space_set(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE); /* ensure correct normals, if possible */ bmesh_rationalize_normals(bm, 0); @@ -444,27 +432,30 @@ void bmesh_begin_edit(BMesh *bm, int flag) } #else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) { - bmesh_rationalize_normals(bm, 0); + bm_rationalize_normals(bm, 0); } #endif } -void bmesh_end_edit(BMesh *bm, int flag) +/** + * \brief BMesh End Edit + */ +void bmesh_edit_end(BMesh *bm, int flag) { - /* BMO_OP_FLAG_UNTAN_MULTIRES disabled for now, see comment above in bmesh_begin_edit. */ + /* BMO_OP_FLAG_UNTAN_MULTIRES disabled for now, see comment above in bmesh_edit_begin. */ #if BMOP_UNTAN_MULTIRES_ENABLED /* switch multires data into tangent space */ if ((flag & BMO_OP_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) { /* set normals to their previous winding */ bmesh_rationalize_normals(bm, 1); - bmesh_set_mdisps_space(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT); + bmesh_mdisps_space_set(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT); } else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) { bmesh_rationalize_normals(bm, 1); } #else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) { - bmesh_rationalize_normals(bm, 1); + bm_rationalize_normals(bm, 1); } #endif @@ -478,7 +469,7 @@ void bmesh_end_edit(BMesh *bm, int flag) void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag) { BMIter iter; - BMHeader *ele; + BMElem *ele; #ifdef DEBUG BM_ELEM_INDEX_VALIDATE(bm, "Should Never Fail!", __func__); @@ -531,14 +522,15 @@ void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag) } -/* array checking/setting macros */ -/* currently vert/edge/loop/face index data is being abused, but we should - * eventually be able to rely on it being valid. To this end, there are macros - * that validate them (so blender doesnt crash), but also print errors so we can - * fix the offending parts of the code, this way after some months we can - * confine this code for debug mode. +/** + * Array checking/setting macros + * + * Currently vert/edge/loop/face index data is being abused, in a few areas of the code. * + * To avoid correcting them afterwards, set 'bm->elem_index_dirty' however its possible + * this flag is set incorrectly which could crash blender. * + * These functions ensure its correct and are called more often in debug mode. */ void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func, @@ -552,7 +544,7 @@ void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *fu const char *type_names[3] = {"vert", "edge", "face"}; BMIter iter; - BMHeader *ele; + BMElem *ele; int i; int is_any_error = 0; diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h new file mode 100644 index 00000000000..373b530894a --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_mesh.h @@ -0,0 +1,49 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Geoffrey Bantle, Levi Schooley. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_MESH_H__ +#define __BMESH_MESH_H__ + +/** \file blender/bmesh/intern/bmesh_mesh.h + * \ingroup bmesh + */ + +BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4]); + +void BM_mesh_free(BMesh *bm); +void BM_mesh_data_free(BMesh *bm); +void BM_mesh_clear(BMesh *bm); + +void BM_mesh_normals_update(BMesh *bm, const short skip_hidden); + +void bmesh_edit_begin(BMesh *bm, int flag); +void bmesh_edit_end(BMesh *bm, int flag); + +void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag); +void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func, + const char *msg_a, const char *msg_b); + +BMVert *BM_vert_at_index(BMesh *bm, const int index); +BMEdge *BM_edge_at_index(BMesh *bm, const int index); +BMFace *BM_face_at_index(BMesh *bm, const int index); + +#endif /* __BMESH_MESH_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index 19aa37ca22b..59c12e2d9f2 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -40,61 +40,62 @@ #include "bmesh_private.h" /** - * bmesh_dissolve_disk + * \brief Dissolve Vert * - * Turns the face region surrounding a manifold vertex into - * A single polygon. + * Turns the face region surrounding a manifold vertex into a single polygon. * * - * Example: + * \par Example: * - * |=========| |=========| - * | \ / | | | - * Before: | V | After: | | - * | / \ | | | - * |=========| |=========| + * |=========| |=========| + * | \ / | | | + * Before: | V | After: | | + * | / \ | | | + * |=========| |=========| * * + * \note dissolves vert, in more situations then BM_disk_dissolve + * (e.g. if the vert is part of a wire edge, etc). */ -#if 1 int BM_vert_dissolve(BMesh *bm, BMVert *v) { - BMIter iter; - BMEdge *e; - int len = 0; - - if (!v) { - return FALSE; - } - - e = BM_iter_new(&iter, bm, BM_EDGES_OF_VERT, v); - for ( ; e; e = BM_iter_step(&iter)) { - len++; - } + const int len = BM_vert_edge_count(v); if (len == 1) { - if (v->e) - BM_edge_kill(bm, v->e); - BM_vert_kill(bm, v); + BM_vert_kill(bm, v); /* will kill edges too */ return TRUE; } - - if (!BM_vert_is_manifold(bm, v)) { - if (!v->e) BM_vert_kill(bm, v); - else if (!v->e->l) { - BM_edge_kill(bm, v->e); + else if (!BM_vert_is_manifold(bm, v)) { + if (!v->e) { BM_vert_kill(bm, v); + return TRUE; + } + else if (!v->e->l) { + if (len == 2) { + return (BM_vert_collapse_edge(bm, v->e, v, TRUE) != NULL); + } + else { + /* used to kill the vertex here, but it may be connected to faces. + * so better do nothing */ + return FALSE; + } } else { return FALSE; } - - return TRUE; } - - return BM_disk_dissolve(bm, v); + else if (len == 2 && BM_vert_face_count(v) == 1) { + /* boundry vertex on a face */ + return (BM_vert_collapse_edge(bm, v->e, v, TRUE) != NULL); + } + else { + return BM_disk_dissolve(bm, v); + } } +/** + * dissolves all faces around a vert, and removes it. + */ int BM_disk_dissolve(BMesh *bm, BMVert *v) { BMFace *f, *f2; @@ -109,8 +110,8 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) /* v->e we keep, what else */ e = v->e; do { - e = bmesh_disk_nextedge(e, v); - if (!(BM_edge_share_faces(e, v->e))) { + e = bmesh_disk_edge_next(e, v); + if (!(BM_edge_share_face_count(e, v->e))) { keepedge = e; baseedge = v->e; break; @@ -136,7 +137,7 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) } else if (keepedge == NULL && len == 2) { /* collapse the verte */ - e = BM_vert_collapse_faces(bm, v->e, v, 1.0, TRUE); + e = BM_vert_collapse_faces(bm, v->e, v, 1.0, TRUE, TRUE); if (!e) { return FALSE; @@ -176,12 +177,12 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) done = 0; break; } - e = bmesh_disk_nextedge(e, v); + e = bmesh_disk_edge_next(e, v); } while (e != v->e); } /* collapse the verte */ - e = BM_vert_collapse_faces(bm, baseedge, v, 1.0, TRUE); + e = BM_vert_collapse_faces(bm, baseedge, v, 1.0, TRUE, TRUE); if (!e) { return FALSE; @@ -201,53 +202,21 @@ int BM_disk_dissolve(BMesh *bm, BMVert *v) return TRUE; } -#else -void BM_disk_dissolve(BMesh *bm, BMVert *v) -{ - BMFace *f; - BMEdge *e; - BMIter iter; - int done, len; - - if (v->e) { - done = 0; - while (!done) { - done = 1; - - /* loop the edges looking for an edge to dissolv */ - for (e = BM_iter_new(&iter, bm, BM_EDGES_OF_VERT, v); e; - e = BM_iter_step(&iter)) { - f = NULL; - len = bmesh_cycle_length(&(e->l->radial)); - if (len == 2) { - f = BM_faces_join_pair(bm, e->l->f, ((BMLoop *)(e->l->radial_next))->f, e); - } - if (f) { - done = 0; - break; - } - }; - } - BM_vert_collapse_faces(bm, v->e, v, 1.0, TRUE); - } -} -#endif /** - * BM_faces_join_pair + * \brief Faces Join Pair * - * Joins two adjacenct faces togather. + * Joins two adjacenct faces togather. * - * Because this method calls to BM_faces_join to do its work, ff a pair - * of faces share multiple edges, the pair of faces will be joined at - * every edge (not just edge e). This part of the functionality might need - * to be reconsidered. + * Because this method calls to #BM_faces_join to do its work, if a pair + * of faces share multiple edges, the pair of faces will be joined at + * every edge (not just edge \a e). This part of the functionality might need + * to be reconsidered. * - * If the windings do not match the winding of the new face will follow - * f1's winding (i.e. f2 will be reversed before the join). + * If the windings do not match the winding of the new face will follow + * \a f1's winding (i.e. \a f2 will be reversed before the join). * - * Returns: - * pointer to the combined face + * \return pointer to the combined face */ BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) @@ -269,15 +238,15 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) } while ((l1 = l1->next) != l_first); } - if (!jed) { - bmesh_error(); + if (UNLIKELY(!jed)) { + BMESH_ASSERT(0); return NULL; } l1 = jed->l; - if (!l1) { - bmesh_error(); + if (UNLIKELY(!l1)) { + BMESH_ASSERT(0); return NULL; } @@ -291,56 +260,66 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e) return f1; } -/* connects two verts together, automatically (if very naively) finding the - * face they both share (if there is one) and splittling it. use this at your +/** + * \brief Connect Verts, Split Face + * + * connects two verts together, automatically (if very naively) finding the + * face they both share (if there is one) and splittling it. Use this at your * own risk, as it doesn't handle the many complex cases it should (like zero-area faces, * multiple faces, etc). * * this is really only meant for cases where you don't know before hand the face * the two verts belong to for splitting (e.g. the subdivision operator). + * + * \return The newly created edge. */ -BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **nf) +BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **r_f) { - BMIter iter, iter2; - BMVert *v; - BMLoop *nl; - BMFace *face; + BMIter fiter; + BMIter viter; + BMVert *v_iter; + BMFace *f_iter; /* be warned: this can do weird things in some ngon situation, see BM_face_legal_splits */ - for (face = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v1); face; face = BM_iter_step(&iter)) { - for (v = BM_iter_new(&iter2, bm, BM_VERTS_OF_FACE, face); v; v = BM_iter_step(&iter2)) { - if (v == v2) { - face = BM_face_split(bm, face, v1, v2, &nl, NULL); + BM_ITER(f_iter, &fiter, bm, BM_FACES_OF_VERT, v1) { + BM_ITER(v_iter, &viter, bm, BM_FACES_OF_VERT, f_iter) { + if (v_iter == v2) { + BMLoop *nl; + + f_iter = BM_face_split(bm, f_iter, v1, v2, &nl, NULL); - if (nf) *nf = face; + if (r_f) { + *r_f = f_iter; + } return nl->e; } } } + if (r_f) { + *r_f = NULL; + } return NULL; } /** - * BM_face_split + * \brief Face Split * - * Splits a single face into two. + * Split a face along two vertices. returns the newly made face, and sets + * the \a r_l member to a loop in the newly created edge. * - * f - the original face - * v1 & v2 - vertices which define the split edge, must be different - * nl - pointer which will receive the BMLoop for the split edge in the new face - * - * Notes: the - - * Returns - - * Pointer to the newly created face representing one side of the split - * if the split is successful (and the original original face will be the - * other side). NULL if the split fails. + * \param bm The bmesh + * \param f the original face + * \param v1, v2 vertices which define the split edge, must be different + * \param r_l pointer which will receive the BMLoop for the split edge in the new face + * \param example Face used to initialize settings * + * \return Pointer to the newly created face representing one side of the split + * if the split is successful (and the original original face will be the + * other side). NULL if the split fails. */ - -BMFace *BM_face_split(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **nl, BMEdge *example) +BMFace *BM_face_split(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **r_l, BMEdge *example) { const int has_mdisp = CustomData_has_layer(&bm->ldata, CD_MDISPS); BMFace *nf, *of; @@ -353,9 +332,9 @@ BMFace *BM_face_split(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **nl, } #ifdef USE_BMESH_HOLES - nf = bmesh_sfme(bm, f, v1, v2, nl, NULL, example); + nf = bmesh_sfme(bm, f, v1, v2, r_l, NULL, example); #else - nf = bmesh_sfme(bm, f, v1, v2, nl, example); + nf = bmesh_sfme(bm, f, v1, v2, r_l, example); #endif if (nf) { @@ -391,31 +370,36 @@ BMFace *BM_face_split(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **nl, } /** - * BM_vert_collapse_faces + * \brief Vert Collapse Faces * - * Collapses a vertex that has only two manifold edges - * onto a vertex it shares an edge with. Fac defines - * the amount of interpolation for Custom Data. + * Collapses vertex \a kv that has only two manifold edges + * onto a vertex it shares an edge with. + * \a fac defines the amount of interpolation for Custom Data. * - * Note that this is not a general edge collapse function. + * \note that this is not a general edge collapse function. * - * Note this function is very close to 'BM_vert_collapse_edge', both collapse - * a vertex and return a new edge. Except this takes a factor and merges - * custom data. + * \note this function is very close to #BM_vert_collapse_edge, + * both collapse a vertex and return a new edge. + * Except this takes a factor and merges custom data. * * BMESH_TODO: * Insert error checking for KV valance. * - * @param fac The factor along the edge - * @param join_faces When true the faces around the vertex will be joined + * \param bm The bmesh + * \param ke The edge to collapse + * \param kv The vertex to collapse into the edge + * \param fac The factor along the edge + * \param join_faces When true the faces around the vertex will be joined * otherwise collapse the vertex by merging the 2 edges this vert touches into one. - * @returns The New Edge + * \param kill_degenerate_faces Removes faces with less than 3 verts after collapsing. + * + * \returns The New Edge */ - -BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, const int join_faces) +BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, + const short join_faces, const short kill_degenerate_faces) { BMEdge *ne = NULL; - BMVert *tv = bmesh_edge_getothervert(ke, kv); + BMVert *tv = bmesh_edge_other_vert_get(ke, kv); BMEdge *e2; BMVert *tv2; @@ -451,11 +435,12 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, con /* now interpolate the vertex data */ BM_data_interp_from_verts(bm, kv, tv, kv, fac); - e2 = bmesh_disk_nextedge(ke, kv); + e2 = bmesh_disk_edge_next(ke, kv); tv2 = BM_edge_other_vert(e2, kv); if (join_faces) { - BMFace **faces = NULL, *f; + BMFace **faces = NULL; + BMFace *f; BLI_array_staticdeclare(faces, 8); BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, kv) { @@ -473,30 +458,43 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, con } BLI_array_free(faces); - - return ne; } - - /* single face or no faces */ - /* same as BM_vert_collapse_edge() however we already - * have vars to perform this operation so dont call. */ - bmesh_jekv(bm, ke, kv); - ne = BM_edge_exists(tv, tv2); + else { + /* single face or no faces */ + /* same as BM_vert_collapse_edge() however we already + * have vars to perform this operation so dont call. */ + ne = bmesh_jekv(bm, ke, kv, TRUE); + /* ne = BM_edge_exists(tv, tv2); */ /* same as return above */ + + if (kill_degenerate_faces) { + BMIter fiter; + BMFace *f; + BMVert *verts[2] = {ne->v1, ne->v2}; + int i; + for (i = 0; i < 2; i++) { + BM_ITER(f, &fiter, bm, BM_FACES_OF_VERT, verts[i]) { + if (f->len < 3) { + BM_face_kill(bm, f); + } + } + } + } + } return ne; } /** - * BM_vert_collapse_edge + * \brief Vert Collapse Faces * * Collapses a vertex onto another vertex it shares an edge with. * - * Returns - - * The New Edge + * \return The New Edge */ -BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv) +BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv, + const short kill_degenerate_faces) { /* nice example implementation but we want loops to have their customdata * accounted for */ @@ -507,16 +505,16 @@ BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv) /* in this case we want to keep all faces and not join them, * rather just get rid of the veretex - see bug [#28645] */ - BMVert *tv = bmesh_edge_getothervert(ke, kv); + BMVert *tv = bmesh_edge_other_vert_get(ke, kv); if (tv) { - BMEdge *e2 = bmesh_disk_nextedge(ke, kv); + BMEdge *e2 = bmesh_disk_edge_next(ke, kv); if (e2) { BMVert *tv2 = BM_edge_other_vert(e2, kv); if (tv2) { /* only action, other calls here only get the edge to return */ - bmesh_jekv(bm, ke, kv); + ne = bmesh_jekv(bm, ke, kv); - ne = BM_edge_exists(tv, tv2); + /* ne = BM_edge_exists(tv, tv2); */ /* same as return above */ } } } @@ -525,34 +523,32 @@ BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv) #else /* with these args faces are never joined, same as above * but account for loop customdata */ - return BM_vert_collapse_faces(bm, ke, kv, 1.0f, FALSE); + return BM_vert_collapse_faces(bm, ke, kv, 1.0f, FALSE, kill_degenerate_faces); #endif } #undef DO_V_INTERP /** - * BM_split_edge + * \brief Edge Split * - * Splits an edge. v should be one of the vertices in e and - * defines the direction of the splitting operation for interpolation - * purposes. + * Splits an edge. \a v should be one of the vertices in \a e and defines + * the direction of the splitting operation for interpolation purposes. * - * Returns - - * the new vert + * \return The new vert */ - -BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percent) +BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float percent) { BMVert *nv, *v2; BMFace **oldfaces = NULL; - BMEdge *dummy; + BMEdge *e_dummy; BLI_array_staticdeclare(oldfaces, 32); SmallHash hash; /* we need this for handling multire */ - if (!ne) - ne = &dummy; + if (!r_e) { + r_e = &e_dummy; + } /* do we have a multires layer */ if (CustomData_has_layer(&bm->ldata, CD_MDISPS) && e->l) { @@ -574,8 +570,8 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percen } } - v2 = bmesh_edge_getothervert(e, v); - nv = bmesh_semv(bm, v, e, ne); + v2 = bmesh_edge_other_vert_get(e, v); + nv = bmesh_semv(bm, v, e, r_e); if (nv == NULL) { return NULL; } @@ -583,9 +579,9 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percen sub_v3_v3v3(nv->co, v2->co, v->co); madd_v3_v3v3fl(nv->co, v->co, nv->co, percent); - if (ne) { - (*ne)->head.hflag = e->head.hflag; - BM_elem_attrs_copy(bm, bm, e, *ne); + if (r_e) { + (*r_e)->head.hflag = e->head.hflag; + BM_elem_attrs_copy(bm, bm, e, *r_e); } /* v->nv->v2 */ @@ -598,12 +594,13 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percen /* interpolate new/changed loop data from copied old face */ for (j = 0; j < 2; j++) { for (i = 0; i < BLI_array_count(oldfaces); i++) { - BMEdge *e1 = j ? *ne : e; + BMEdge *e1 = j ? *r_e : e; BMLoop *l, *l2; l = e1->l; - if (!l) { - bmesh_error(); + + if (UNLIKELY(!l)) { + BMESH_ASSERT(0); break; } @@ -629,12 +626,12 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percen /* fix boundaries a bit, doesn't work too well quite ye */ #if 0 for (j = 0; j < 2; j++) { - BMEdge *e1 = j ? *ne : e; + BMEdge *e1 = j ? *r_e : e; BMLoop *l, *l2; l = e1->l; - if (!l) { - bmesh_error(); + if (UNLIKELY(!l)) { + BMESH_ASSERT(0); break; } @@ -652,6 +649,7 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **ne, float percen return nv; } +/* split an edge multiple times evenly */ BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts) { int i; @@ -665,6 +663,7 @@ BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts) return nv; } +/* checks if a face is valid in the data structure */ int BM_face_validate(BMesh *bm, BMFace *face, FILE *err) { BMIter iter; @@ -709,19 +708,17 @@ int BM_face_validate(BMesh *bm, BMFace *face, FILE *err) return ret; } -/* - * BM Rotate Edge +/** + * \brief Rotate Edge * - * Spins an edge topologically, either counter-clockwise or clockwise. - * If ccw is true, the edge is spun counter-clockwise, otherwise it is - * spun clockwise. + * Spins an edge topologically, + * either counter-clockwise or clockwise depending on \a ccw. * - * Returns the spun edge. Note that this works by dissolving the edge - * then re-creating it, so the returned edge won't have the same pointer - * address as the original one. + * \return The spun edge, NULL on error + * (e.g., if the edge isn't surrounded by exactly two faces). * - * Returns NULL on error (e.g., if the edge isn't surrounded by exactly - * two faces). + * \note This works by dissolving the edge then re-creating it, + * so the returned edge won't have the same pointer address as the original one. */ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, int ccw) { @@ -768,7 +765,8 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, int ccw) return nl->e; } -BMVert *BM_vert_rip ( BMesh *bm, BMFace *sf, BMVert *sv) +/* Rip a single face from a vertex fan */ +BMVert *BM_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv) { return bmesh_urmv(bm, sf, sv); } diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h new file mode 100644 index 00000000000..6d4b1333549 --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_mods.h @@ -0,0 +1,60 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_MODS_H__ +#define __BMESH_MODS_H__ + +/** \file blender/bmesh/intern/bmesh_mods.h + * \ingroup bmesh + */ + +#include <stdio.h> + +int BM_vert_dissolve(BMesh *bm, BMVert *v); + +int BM_disk_dissolve(BMesh *bm, BMVert *v); + +BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e); + +BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **r_f); + +BMFace *BM_face_split(BMesh *bm, BMFace *f, + BMVert *v1, BMVert *v2, + BMLoop **r_l, BMEdge *example); + +BMEdge* BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, + const short join_faces, const short kill_degenerate_faces); +BMEdge* BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv, + const short kill_degenerate_faces); + + +BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float percent); + +BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts); + +int BM_face_validate(BMesh *bm, BMFace *face, FILE *err); + +BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, int ccw); + +BMVert *BM_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv); + +#endif /* __BMESH_MODS_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index e0890361c76..f6b066ca763 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -95,7 +95,7 @@ * * Smoothes vertices by using a basic vertex averaging scheme. */ -static BMOpDefine def_vertexsmooth = { +static BMOpDefine bmo_vertexsmooth_def = { "vertexsmooth", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {BMO_OP_SLOT_BOOL, "mirror_clip_x"}, //set vertices close to the x axis before the operation to 0 @@ -104,7 +104,7 @@ static BMOpDefine def_vertexsmooth = { {BMO_OP_SLOT_FLT, "clipdist"}, //clipping threshod for the above three slots {0} /* null-terminating sentine */, }, - bmesh_vertexsmooth_exec, + bmo_vertexsmooth_exec, 0 }; @@ -114,13 +114,13 @@ static BMOpDefine def_vertexsmooth = { * Computes an "outside" normal for the specified input faces. */ -static BMOpDefine def_righthandfaces = { +static BMOpDefine bmo_righthandfaces_def = { "righthandfaces", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, {BMO_OP_SLOT_BOOL, "do_flip"}, //internal flag, used by bmesh_rationalize_normals {0} /* null-terminating sentine */, }, - bmesh_righthandfaces_exec, + bmo_righthandfaces_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -134,7 +134,7 @@ static BMOpDefine def_righthandfaces = { * if usefaces is 0 then geomout spits out verts and edges, * otherwise it spits out faces. */ -static BMOpDefine def_regionextend = { +static BMOpDefine bmo_regionextend_def = { "regionextend", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry. @@ -142,7 +142,7 @@ static BMOpDefine def_regionextend = { {BMO_OP_SLOT_BOOL, "use_faces"}, //extend from faces instead of edges {0} /* null-terminating sentine */, }, - bmesh_regionextend_exec, + bmo_regionextend_exec, 0 }; @@ -152,14 +152,14 @@ static BMOpDefine def_regionextend = { * Rotates edges topologically. Also known as "spin edge" to some people. * Simple example: [/] becomes [|] then [\]. */ -static BMOpDefine def_edgerotate = { +static BMOpDefine bmo_edgerotate_def = { "edgerotate", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges {BMO_OP_SLOT_BOOL, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise {0} /* null-terminating sentine */, }, - bmesh_edgerotate_exec, + bmo_edgerotate_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -169,12 +169,12 @@ static BMOpDefine def_edgerotate = { * Reverses the winding (vertex order) of faces. This has the effect of * flipping the normal. */ -static BMOpDefine def_reversefaces = { +static BMOpDefine bmo_reversefaces_def = { "reversefaces", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces {0} /* null-terminating sentine */, }, - bmesh_reversefaces_exec, + bmo_reversefaces_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -184,14 +184,14 @@ static BMOpDefine def_reversefaces = { * Splits input edges (but doesn't do anything else). * This creates a 2-valence vert. */ -static BMOpDefine def_edgebisect = { +static BMOpDefine bmo_edgebisect_def = { "edgebisect", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges {BMO_OP_SLOT_INT, "numcuts"}, //number of cuts {BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges {0} /* null-terminating sentine */, }, - esplit_exec, + bmo_edgebisect_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -203,7 +203,7 @@ static BMOpDefine def_edgebisect = { * parameter (which defines the minimum distance for welding to happen). */ -static BMOpDefine def_mirror = { +static BMOpDefine bmo_mirror_def = { "mirror", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry {BMO_OP_SLOT_MAT, "mat"}, //matrix defining the mirror transformation @@ -213,7 +213,7 @@ static BMOpDefine def_mirror = { {BMO_OP_SLOT_BOOL, "mirror_u"}, //mirror UVs across the u axis {BMO_OP_SLOT_BOOL, "mirror_v"}, //mirror UVs across the v axis {0, /* null-terminating sentine */}}, - bmesh_mirror_exec, + bmo_mirror_exec, 0, }; @@ -223,14 +223,14 @@ static BMOpDefine def_mirror = { * Takes input verts and find vertices they should weld to. Outputs a * mapping slot suitable for use with the weld verts bmop. */ -static BMOpDefine def_finddoubles = { +static BMOpDefine bmo_finddoubles_def = { "finddoubles", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {BMO_OP_SLOT_ELEMENT_BUF, "keepverts"}, //list of verts to keep {BMO_OP_SLOT_FLT, "dist"}, //minimum distance {BMO_OP_SLOT_MAPPING, "targetmapout"}, {0, /* null-terminating sentine */}}, - bmesh_finddoubles_exec, + bmo_finddoubles_exec, 0, }; @@ -240,12 +240,12 @@ static BMOpDefine def_finddoubles = { * Finds groups of vertices closer then dist and merges them together, * using the weld verts bmop. */ -static BMOpDefine def_removedoubles = { +static BMOpDefine bmo_removedoubles_def = { "removedoubles", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts {BMO_OP_SLOT_FLT, "dist"}, //minimum distance {0, /* null-terminating sentine */}}, - bmesh_removedoubles_exec, + bmo_removedoubles_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -256,12 +256,12 @@ static BMOpDefine def_removedoubles = { * using the weld verts bmop. The merges must go from a vert not in * verts to one in verts. */ -static BMOpDefine def_automerge = { +static BMOpDefine bmo_automerge_def = { "automerge", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts {BMO_OP_SLOT_FLT, "dist"}, //minimum distance {0, /* null-terminating sentine */}}, - bmesh_automerge_exec, + bmo_automerge_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -270,11 +270,11 @@ static BMOpDefine def_automerge = { * * Collapses connected vertices */ -static BMOpDefine def_collapse = { +static BMOpDefine bmo_collapse_def = { "collapse", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */ {0, /* null-terminating sentine */}}, - bmesh_collapse_exec, + bmo_collapse_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -284,12 +284,12 @@ static BMOpDefine def_collapse = { * * Merge uv/vcols at a specific vertex. */ -static BMOpDefine def_pointmerge_facedata = { +static BMOpDefine bmo_pointmerge_facedata_def = { "pointmerge_facedata", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */ {BMO_OP_SLOT_ELEMENT_BUF, "snapv"}, /* snap verte */ {0, /* null-terminating sentine */}}, - bmesh_pointmerge_facedata_exec, + bmo_pointmerge_facedata_exec, 0, }; @@ -300,11 +300,11 @@ static BMOpDefine def_pointmerge_facedata = { * the bounding box center. (I know, it's not averaging but * the vert_snap_to_bb_center is just too long). */ -static BMOpDefine def_vert_average_facedata = { +static BMOpDefine bmo_vert_average_facedata_def = { "vert_average_facedata", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */ {0, /* null-terminating sentine */}}, - bmesh_vert_average_facedata_exec, + bmo_vert_average_facedata_exec, 0, }; @@ -313,12 +313,12 @@ static BMOpDefine def_vert_average_facedata = { * * Merge verts together at a point. */ -static BMOpDefine def_pointmerge = { +static BMOpDefine bmo_pointmerge_def = { "pointmerge", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertice */ {BMO_OP_SLOT_VEC, "mergeco"}, {0, /* null-terminating sentine */}}, - bmesh_pointmerge_exec, + bmo_pointmerge_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -327,11 +327,11 @@ static BMOpDefine def_pointmerge = { * * Collapses connected UV vertices. */ -static BMOpDefine def_collapse_uvs = { +static BMOpDefine bmo_collapse_uvs_def = { "collapse_uvs", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */ {0, /* null-terminating sentine */}}, - bmesh_collapsecon_exec, + bmo_collapse_uvs_exec, 0, }; @@ -342,11 +342,11 @@ static BMOpDefine def_collapse_uvs = { * use or will use this bmop). You pass in mappings from vertices to the vertices * they weld with. */ -static BMOpDefine def_weldverts = { +static BMOpDefine bmo_weldverts_def = { "weldverts", {{BMO_OP_SLOT_MAPPING, "targetmap"}, /* maps welded vertices to verts they should weld to */ {0, /* null-terminating sentine */}}, - bmesh_weldverts_exec, + bmo_weldverts_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -356,12 +356,12 @@ static BMOpDefine def_weldverts = { * Creates a single vertex; this bmop was necassary * for click-create-vertex. */ -static BMOpDefine def_makevert = { +static BMOpDefine bmo_makevert_def = { "makevert", {{BMO_OP_SLOT_VEC, "co"}, //the coordinate of the new vert {BMO_OP_SLOT_ELEMENT_BUF, "newvertout"}, //the new vert {0, /* null-terminating sentine */}}, - bmesh_makevert_exec, + bmo_makevert_exec, 0, }; @@ -371,7 +371,7 @@ static BMOpDefine def_makevert = { * Tries to intelligently join triangles according * to various settings and stuff. */ -static BMOpDefine def_join_triangles = { +static BMOpDefine bmo_join_triangles_def = { "join_triangles", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input geometry. {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //joined faces @@ -381,7 +381,7 @@ static BMOpDefine def_join_triangles = { {BMO_OP_SLOT_BOOL, "cmp_materials"}, {BMO_OP_SLOT_FLT, "limit"}, {0, /* null-terminating sentine */}}, - bmesh_jointriangles_exec, + bmo_join_triangles_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; @@ -396,37 +396,38 @@ static BMOpDefine def_join_triangles = { * Three verts become a triangle, four become a quad. Two * become a wire edge. */ -static BMOpDefine def_contextual_create = { +static BMOpDefine bmo_contextual_create_def = { "contextual_create", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry. {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //newly-made face(s) {0, /* null-terminating sentine */}}, - bmesh_contextual_create_exec, + bmo_contextual_create_exec, BMO_OP_FLAG_UNTAN_MULTIRES, }; /* * Bridge edge loops with faces */ -static BMOpDefine def_bridge_loops = { +static BMOpDefine bmo_bridge_loops_def = { "bridge_loops", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */ {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */ {0, /* null-terminating sentine */}}, - bmesh_bridge_loops_exec, + bmo_bridge_loops_exec, 0, }; -static BMOpDefine def_edgenet_fill = { +static BMOpDefine bmo_edgenet_fill_def = { "edgenet_fill", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */ {BMO_OP_SLOT_MAPPING, "restrict"}, /* restricts edges to groups. maps edges to integer */ {BMO_OP_SLOT_BOOL, "use_restrict"}, + {BMO_OP_SLOT_BOOL, "use_fill_check"}, {BMO_OP_SLOT_ELEMENT_BUF, "excludefaces"}, /* list of faces to ignore for manifold check */ {BMO_OP_SLOT_MAPPING, "faceout_groupmap"}, /* maps new faces to the group numbers they came fro */ {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */ {0, /* null-terminating sentine */}}, - bmesh_edgenet_fill_exec, + bmo_edgenet_fill_exec, 0, }; @@ -440,12 +441,12 @@ static BMOpDefine def_edgenet_fill = { * - Two loops; two edges are added to connect the endpoints (based on the * shortest distance between each endpont). */ -static BMOpDefine def_edgenet_prepare = { +static BMOpDefine bmo_edgenet_prepare_def = { "edgenet_prepare", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //new edges {0, /* null-terminating sentine */}}, - bmesh_edgenet_prepare, + bmo_edgenet_prepare, 0, }; @@ -455,13 +456,13 @@ static BMOpDefine def_edgenet_prepare = { * Rotate vertices around a center, using a 3x3 rotation * matrix. Equivilent of the old rotateflag function. */ -static BMOpDefine def_rotate = { +static BMOpDefine bmo_rotate_def = { "rotate", {{BMO_OP_SLOT_VEC, "cent"}, //center of rotation {BMO_OP_SLOT_MAT, "mat"}, //matrix defining rotation {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {0, /* null-terminating sentine */}}, - bmesh_rotate_exec, + bmo_rotate_exec, 0, }; @@ -471,12 +472,12 @@ static BMOpDefine def_rotate = { * Translate vertices by an offset. Equivelent of the * old translateflag function. */ -static BMOpDefine def_translate = { +static BMOpDefine bmo_translate_def = { "translate", {{BMO_OP_SLOT_VEC, "vec"}, //translation offset {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {0, /* null-terminating sentine */}}, - bmesh_translate_exec, + bmo_translate_exec, 0, }; @@ -485,12 +486,12 @@ static BMOpDefine def_translate = { * * Scales vertices by an offset. */ -static BMOpDefine def_scale = { +static BMOpDefine bmo_scale_def = { "scale", {{BMO_OP_SLOT_VEC, "vec"}, //scale factor {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {0, /* null-terminating sentine */}}, - bmesh_scale_exec, + bmo_scale_exec, 0, }; @@ -501,12 +502,12 @@ static BMOpDefine def_scale = { * Transforms a set of vertices by a matrix. Multiplies * the vertex coordinates with the matrix. */ -static BMOpDefine def_transform = { +static BMOpDefine bmo_transform_def = { "transform", {{BMO_OP_SLOT_MAT, "mat"}, //transform matrix {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {0, /* null-terminating sentine */}}, - bmesh_transform_exec, + bmo_transform_exec, 0, }; @@ -516,12 +517,12 @@ static BMOpDefine def_transform = { * Loads a bmesh into an object/mesh. This is a "private" * bmop. */ -static BMOpDefine def_object_load_bmesh = { +static BMOpDefine bmo_object_load_bmesh_def = { "object_load_bmesh", {{BMO_OP_SLOT_PNT, "scene"}, {BMO_OP_SLOT_PNT, "object"}, {0, /* null-terminating sentine */}}, - object_load_bmesh_exec, + bmo_object_load_bmesh_exec, 0, }; @@ -531,13 +532,13 @@ static BMOpDefine def_object_load_bmesh = { * * Converts a bmesh to a Mesh. This is reserved for exiting editmode. */ -static BMOpDefine def_bmesh_to_mesh = { +static BMOpDefine bmo_bmesh_to_mesh_def = { "bmesh_to_mesh", {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in {BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure {BMO_OP_SLOT_BOOL, "notesselation"}, //don't calculate mfaces {0, /* null-terminating sentine */}}, - bmesh_to_mesh_exec, + bmo_bmesh_to_mesh_exec, 0, }; @@ -547,13 +548,13 @@ static BMOpDefine def_bmesh_to_mesh = { * Load the contents of a mesh into the bmesh. this bmop is private, it's * reserved exclusively for entering editmode. */ -static BMOpDefine def_mesh_to_bmesh = { +static BMOpDefine bmo_mesh_to_bmesh_def = { "mesh_to_bmesh", {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure {BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure {BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts {0, /* null-terminating sentine */}}, - mesh_to_bmesh_exec, + bmo_mesh_to_bmesh_exec, 0 }; @@ -562,13 +563,13 @@ static BMOpDefine def_mesh_to_bmesh = { * * Extrudes faces individually. */ -static BMOpDefine def_extrude_indivface = { +static BMOpDefine bmo_extrude_indivface_def = { "extrude_face_indiv", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, //output faces {BMO_OP_SLOT_ELEMENT_BUF, "skirtout"}, //output skirt geometry, faces and edges {0} /* null-terminating sentine */}, - bmesh_extrude_face_indiv_exec, + bmo_extrude_face_indiv_exec, 0 }; @@ -578,12 +579,12 @@ static BMOpDefine def_extrude_indivface = { * Extrudes Edges into faces, note that this is very simple, there's no fancy * winged extrusion. */ -static BMOpDefine def_extrude_onlyedge = { +static BMOpDefine bmo_extrude_edge_only_def = { "extrude_edge_only", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input vertices {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output geometry {0} /* null-terminating sentine */}, - bmesh_extrude_onlyedge_exec, + bmo_extrude_edge_only_exec, 0 }; @@ -592,95 +593,95 @@ static BMOpDefine def_extrude_onlyedge = { * * Extrudes wire edges from vertices. */ -static BMOpDefine def_extrudeverts_indiv = { +static BMOpDefine bmo_extrude_vert_indiv_def = { "extrude_vert_indiv", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //output wire edges {BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output vertices {0} /* null-terminating sentine */}, - extrude_vert_indiv_exec, + bmo_extrude_vert_indiv_exec, 0 }; -static BMOpDefine def_connectverts = { +static BMOpDefine bmo_connectverts_def = { "connectverts", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, {0} /* null-terminating sentine */}, - connectverts_exec, + bmo_connectverts_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_extrudefaceregion = { - "extrudefaceregion", +static BMOpDefine bmo_extrude_face_region_def = { + "extrude_face_region", {{BMO_OP_SLOT_ELEMENT_BUF, "edgefacein"}, {BMO_OP_SLOT_MAPPING, "exclude"}, {BMO_OP_SLOT_BOOL, "alwayskeeporig"}, {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, {0} /* null-terminating sentine */}, - extrude_edge_context_exec, + bmo_extrude_face_region_exec, 0 }; -static BMOpDefine def_dissolvevertsop = { - "dissolveverts", +static BMOpDefine bmo_dissolve_verts_def = { + "dissolve_verts", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, {0} /* null-terminating sentine */}, - dissolveverts_exec, + bmo_dissolve_verts_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_dissolveedgessop = { - "dissolveedges", +static BMOpDefine bmo_dissolve_edges_def = { + "dissolve_edges", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {BMO_OP_SLOT_ELEMENT_BUF, "regionout"}, {BMO_OP_SLOT_BOOL, "use_verts"}, // dissolve verts left between only 2 edges. {0} /* null-terminating sentine */}, - dissolveedges_exec, + bmo_dissolve_edges_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_dissolveedgeloopsop = { - "dissolveedgeloop", +static BMOpDefine bmo_dissolve_edge_loop_def = { + "dissolve_edge_loop", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {BMO_OP_SLOT_ELEMENT_BUF, "regionout"}, {0} /* null-terminating sentine */}, - dissolve_edgeloop_exec, + bmo_dissolve_edgeloop_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_dissolvefacesop = { - "dissolvefaces", +static BMOpDefine bmo_dissolve_faces_def = { + "dissolve_faces", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, {BMO_OP_SLOT_ELEMENT_BUF, "regionout"}, {BMO_OP_SLOT_BOOL, "use_verts"}, // dissolve verts left between only 2 edges. {0} /* null-terminating sentine */}, - dissolvefaces_exec, + bmo_dissolve_faces_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_dissolvelimitop = { - "dissolvelimit", +static BMOpDefine bmo_dissolve_limit_def = { + "dissolve_limit", {{BMO_OP_SLOT_FLT, "angle_limit"}, /* total rotation angle (degrees) */ {BMO_OP_SLOT_ELEMENT_BUF, "verts"}, {BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {0} /* null-terminating sentine */}, - dissolvelimit_exec, + bmo_dissolve_limit_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_triangop = { +static BMOpDefine bmo_triangulate_def = { "triangulate", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, {BMO_OP_SLOT_MAPPING, "facemap"}, {0} /* null-terminating sentine */}, - triangulate_exec, + bmo_triangulate_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_subdop = { +static BMOpDefine bmo_esubd_def = { "esubd", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {BMO_OP_SLOT_INT, "numcuts"}, @@ -702,20 +703,20 @@ static BMOpDefine def_subdop = { {0} /* null-terminating sentine */, }, - esubdivide_exec, + bmo_esubd_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; -static BMOpDefine def_delop = { +static BMOpDefine bmo_del_def = { "del", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, {BMO_OP_SLOT_INT, "context"}, {0} /* null-terminating sentine */}, - delop_exec, + bmo_del_exec, 0 }; -static BMOpDefine def_dupeop = { +static BMOpDefine bmo_dupe_def = { "dupe", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, {BMO_OP_SLOT_ELEMENT_BUF, "origout"}, @@ -727,11 +728,11 @@ static BMOpDefine def_dupeop = { {BMO_OP_SLOT_MAPPING, "isovertmap"}, {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */ {0} /* null-terminating sentine */}, - dupeop_exec, + bmo_dupe_exec, 0 }; -static BMOpDefine def_splitop = { +static BMOpDefine bmo_split_def = { "split", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, @@ -740,7 +741,7 @@ static BMOpDefine def_splitop = { {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */ {BMO_OP_SLOT_BOOL, "use_only_faces"}, /* when enabled. dont duplicate loose verts/edges */ {0} /* null-terminating sentine */}, - splitop_exec, + bmo_split_exec, 0 }; @@ -750,7 +751,7 @@ static BMOpDefine def_splitop = { * Extrude or duplicate geometry a number of times, * rotating and possibly translating after each step */ -static BMOpDefine def_spinop = { +static BMOpDefine bmo_spin_def = { "spin", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, {BMO_OP_SLOT_ELEMENT_BUF, "lastout"}, /* result of last step */ @@ -761,7 +762,7 @@ static BMOpDefine def_spinop = { {BMO_OP_SLOT_INT, "steps"}, /* number of steps */ {BMO_OP_SLOT_BOOL, "do_dupli"}, /* duplicate or extrude? */ {0} /* null-terminating sentine */}, - spinop_exec, + bmo_spin_exec, 0 }; @@ -771,14 +772,14 @@ static BMOpDefine def_spinop = { * * Find similar faces (area/material/perimeter, ...). */ -static BMOpDefine def_similarfaces = { +static BMOpDefine bmo_similarfaces_def = { "similarfaces", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* output faces */ {BMO_OP_SLOT_INT, "type"}, /* type of selection */ {BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */ {0} /* null-terminating sentine */}, - bmesh_similarfaces_exec, + bmo_similarfaces_exec, 0 }; @@ -787,14 +788,14 @@ static BMOpDefine def_similarfaces = { * * Find similar edges (length, direction, edge, seam, ...). */ -static BMOpDefine def_similaredges = { +static BMOpDefine bmo_similaredges_def = { "similaredges", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */ {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, /* output edges */ {BMO_OP_SLOT_INT, "type"}, /* type of selection */ {BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */ {0} /* null-terminating sentine */}, - bmesh_similaredges_exec, + bmo_similaredges_exec, 0 }; @@ -803,14 +804,14 @@ static BMOpDefine def_similaredges = { * * Find similar vertices (normal, face, vertex group, ...). */ -static BMOpDefine def_similarverts = { +static BMOpDefine bmo_similarverts_def = { "similarverts", {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertices */ {BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output vertices */ {BMO_OP_SLOT_INT, "type"}, /* type of selection */ {BMO_OP_SLOT_FLT, "thresh"}, /* threshold of selection */ {0} /* null-terminating sentine */}, - bmesh_similarverts_exec, + bmo_similarverts_exec, 0 }; @@ -818,12 +819,12 @@ static BMOpDefine def_similarverts = { * uv rotation * cycle the uvs */ -static BMOpDefine def_meshrotateuvs = { - "meshrotateuvs", +static BMOpDefine bmo_face_rotateuvs_def = { + "face_rotateuvs", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {BMO_OP_SLOT_INT, "dir"}, /* direction */ {0} /* null-terminating sentine */}, - bmesh_rotateuvs_exec, + bmo_face_rotateuvs_exec, 0 }; @@ -831,11 +832,11 @@ static BMOpDefine def_meshrotateuvs = { * uv reverse * reverse the uvs */ -static BMOpDefine def_meshreverseuvs = { - "meshreverseuvs", +static BMOpDefine bmo_face_reverseuvs_def = { + "face_reverseuvs", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {0} /* null-terminating sentine */}, - bmesh_reverseuvs_exec, + bmo_face_reverseuvs_exec, 0 }; @@ -843,12 +844,12 @@ static BMOpDefine def_meshreverseuvs = { * color rotation * cycle the colors */ -static BMOpDefine def_meshrotatecolors = { - "meshrotatecolors", +static BMOpDefine bmo_face_rotatecolors_def = { + "face_rotatecolors", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {BMO_OP_SLOT_INT, "dir"}, /* direction */ {0} /* null-terminating sentine */}, - bmesh_rotatecolors_exec, + bmo_rotatecolors_exec, 0 }; @@ -856,11 +857,11 @@ static BMOpDefine def_meshrotatecolors = { * color reverse * reverse the colors */ -static BMOpDefine def_meshreversecolors = { - "meshreversecolors", +static BMOpDefine bmo_face_reversecolors_def = { + "face_reversecolors", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {0} /* null-terminating sentine */}, - bmesh_reversecolors_exec, + bmo_face_reversecolors_exec, 0 }; @@ -869,14 +870,14 @@ static BMOpDefine def_meshreversecolors = { * * Find similar vertices (normal, face, vertex group, ...). */ -static BMOpDefine def_vertexshortestpath = { +static BMOpDefine bmo_vertexshortestpath_def = { "vertexshortestpath", {{BMO_OP_SLOT_ELEMENT_BUF, "startv"}, /* start vertex */ {BMO_OP_SLOT_ELEMENT_BUF, "endv"}, /* end vertex */ {BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output vertices */ {BMO_OP_SLOT_INT, "type"}, /* type of selection */ {0} /* null-terminating sentine */}, - bmesh_vertexshortestpath_exec, + bmo_vertexshortestpath_exec, 0 }; @@ -885,13 +886,13 @@ static BMOpDefine def_vertexshortestpath = { * * Disconnects faces along input edges. */ -static BMOpDefine def_edgesplit = { +static BMOpDefine bmo_edgesplit_def = { "edgesplit", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */ {BMO_OP_SLOT_ELEMENT_BUF, "edgeout1"}, /* old output disconnected edges */ {BMO_OP_SLOT_ELEMENT_BUF, "edgeout2"}, /* new output disconnected edges */ {0} /* null-terminating sentine */}, - bmesh_edgesplitop_exec, + bmo_edgesplit_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -900,7 +901,7 @@ static BMOpDefine def_edgesplit = { * * Creates a grid with a variable number of subdivisions */ -static BMOpDefine def_create_grid = { +static BMOpDefine bmo_create_grid_def = { "create_grid", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_INT, "xsegments"}, //number of x segments @@ -908,7 +909,7 @@ static BMOpDefine def_create_grid = { {BMO_OP_SLOT_FLT, "size"}, //size of the grid {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with {0, /* null-terminating sentine */}}, - bmesh_create_grid_exec, + bmo_create_grid_exec, 0, }; @@ -917,7 +918,7 @@ static BMOpDefine def_create_grid = { * * Creates a grid with a variable number of subdivisions */ -static BMOpDefine def_create_uvsphere = { +static BMOpDefine bmo_create_uvsphere_def = { "create_uvsphere", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_INT, "segments"}, //number of u segments @@ -925,7 +926,7 @@ static BMOpDefine def_create_uvsphere = { {BMO_OP_SLOT_FLT, "diameter"}, //diameter {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- {0, /* null-terminating sentine */}}, - bmesh_create_uvsphere_exec, + bmo_create_uvsphere_exec, 0, }; @@ -934,14 +935,14 @@ static BMOpDefine def_create_uvsphere = { * * Creates a grid with a variable number of subdivisions */ -static BMOpDefine def_create_icosphere = { +static BMOpDefine bmo_create_icosphere_def = { "create_icosphere", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_INT, "subdivisions"}, //how many times to recursively subdivide the sphere {BMO_OP_SLOT_FLT, "diameter"}, //diameter {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with {0, /* null-terminating sentine */}}, - bmesh_create_icosphere_exec, + bmo_create_icosphere_exec, 0, }; @@ -950,12 +951,12 @@ static BMOpDefine def_create_icosphere = { * * Creates a monkey. Be wary. */ -static BMOpDefine def_create_monkey = { +static BMOpDefine bmo_create_monkey_def = { "create_monkey", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- {0, /* null-terminating sentine */}}, - bmesh_create_monkey_exec, + bmo_create_monkey_exec, 0, }; @@ -964,7 +965,7 @@ static BMOpDefine def_create_monkey = { * * Creates a cone with variable depth at both ends */ -static BMOpDefine def_create_cone = { +static BMOpDefine bmo_create_cone_def = { "create_cone", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_BOOL, "cap_ends"}, //wheter or not to fill in the ends with faces @@ -975,14 +976,14 @@ static BMOpDefine def_create_cone = { {BMO_OP_SLOT_FLT, "depth"}, //distance between ends {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- {0, /* null-terminating sentine */}}, - bmesh_create_cone_exec, + bmo_create_cone_exec, 0, }; /* * Creates a circle */ -static BMOpDefine def_create_circle = { +static BMOpDefine bmo_create_circle_def = { "create_circle", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_BOOL, "cap_ends"}, //wheter or not to fill in the ends with faces @@ -991,7 +992,7 @@ static BMOpDefine def_create_circle = { {BMO_OP_SLOT_FLT, "diameter"}, //diameter of one end {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- {0, /* null-terminating sentine */}}, - bmesh_create_circle_exec, + bmo_create_circle_exec, 0, }; @@ -1000,13 +1001,13 @@ static BMOpDefine def_create_circle = { * * Creates a cone with variable depth at both ends */ -static BMOpDefine def_create_cube = { +static BMOpDefine bmo_create_cube_def = { "create_cube", {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts {BMO_OP_SLOT_FLT, "size"}, //size of the cube {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- {0, /* null-terminating sentine */}}, - bmesh_create_cube_exec, + bmo_create_cube_exec, 0, }; @@ -1015,7 +1016,7 @@ static BMOpDefine def_create_cube = { * * Bevels edges and vertices */ -static BMOpDefine def_bevel = { +static BMOpDefine bmo_bevel_def = { "bevel", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, /* input edges and vertices */ {BMO_OP_SLOT_ELEMENT_BUF, "face_spans"}, /* new geometry */ @@ -1023,11 +1024,11 @@ static BMOpDefine def_bevel = { {BMO_OP_SLOT_BOOL, "use_lengths"}, /* grab edge lengths from a PROP_FLT customdata laye */ {BMO_OP_SLOT_BOOL, "use_even"}, /* corner vert placement: use shell/angle calculations */ {BMO_OP_SLOT_BOOL, "use_dist"}, /* corner vert placement: evaluate percent as a distance, - * modifier uses this. We could do this as another float setting */ + * modifier uses this. We could do this as another float setting */ {BMO_OP_SLOT_INT, "lengthlayer"}, /* which PROP_FLT layer to us */ {BMO_OP_SLOT_FLT, "percent"}, /* percentage to expand bevelled edge */ {0} /* null-terminating sentine */}, - bmesh_bevel_exec, + bmo_bevel_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -1036,13 +1037,13 @@ static BMOpDefine def_bevel = { * * Makes triangle a bit nicer */ -static BMOpDefine def_beautify_fill = { -"beautify_fill", +static BMOpDefine bmo_beautify_fill_def = { + "beautify_fill", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {BMO_OP_SLOT_ELEMENT_BUF, "constrain_edges"}, /* edges that can't be flipped */ {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, /* new flipped faces and edges */ {0} /* null-terminating sentine */}, - bmesh_beautify_fill_exec, + bmo_beautify_fill_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -1051,12 +1052,12 @@ static BMOpDefine def_beautify_fill = { * * Fill edges with triangles */ -static BMOpDefine def_triangle_fill = { +static BMOpDefine bmo_triangle_fill_def = { "triangle_fill", {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */ {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, /* new faces and edges */ {0} /* null-terminating sentine */}, - bmesh_triangle_fill_exec, + bmo_triangle_fill_exec, BMO_OP_FLAG_UNTAN_MULTIRES }; @@ -1065,83 +1066,82 @@ static BMOpDefine def_triangle_fill = { * * Turns a mesh into a shell with thickness */ -static BMOpDefine def_solidify = { +static BMOpDefine bmo_solidify_def = { "solidify", {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, {BMO_OP_SLOT_FLT, "thickness"}, {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, {0}}, - bmesh_solidify_face_region_exec, + bmo_solidify_face_region_exec, 0 }; BMOpDefine *opdefines[] = { - &def_splitop, - &def_spinop, - &def_dupeop, - &def_delop, - &def_subdop, - &def_triangop, - &def_dissolvefacesop, - &def_dissolveedgessop, - &def_dissolveedgeloopsop, - &def_dissolvevertsop, - &def_dissolvelimitop, - &def_extrudefaceregion, - &def_connectverts, - //&def_makeprim, - &def_extrudeverts_indiv, - &def_mesh_to_bmesh, - &def_object_load_bmesh, - &def_transform, - &def_translate, - &def_rotate, - &def_edgenet_fill, - &def_contextual_create, - &def_makevert, - &def_weldverts, - &def_removedoubles, - &def_finddoubles, - &def_mirror, - &def_edgebisect, - &def_reversefaces, - &def_edgerotate, - &def_regionextend, - &def_righthandfaces, - &def_vertexsmooth, - &def_extrude_onlyedge, - &def_extrude_indivface, - &def_collapse_uvs, - &def_pointmerge, - &def_collapse, - &def_similarfaces, - &def_similaredges, - &def_similarverts, - &def_pointmerge_facedata, - &def_vert_average_facedata, - &def_meshrotateuvs, - &def_bmesh_to_mesh, - &def_meshreverseuvs, - &def_edgenet_prepare, - &def_meshrotatecolors, - &def_meshreversecolors, - &def_vertexshortestpath, - &def_scale, - &def_edgesplit, - &def_automerge, - &def_create_uvsphere, - &def_create_grid, - &def_create_icosphere, - &def_create_monkey, - &def_create_cube, - &def_create_circle, - &def_create_cone, - &def_join_triangles, - &def_bevel, - &def_beautify_fill, - &def_triangle_fill, - &def_bridge_loops, - &def_solidify, + &bmo_split_def, + &bmo_spin_def, + &bmo_dupe_def, + &bmo_del_def, + &bmo_esubd_def, + &bmo_triangulate_def, + &bmo_dissolve_faces_def, + &bmo_dissolve_edges_def, + &bmo_dissolve_edge_loop_def, + &bmo_dissolve_verts_def, + &bmo_dissolve_limit_def, + &bmo_extrude_face_region_def, + &bmo_connectverts_def, + &bmo_extrude_vert_indiv_def, + &bmo_mesh_to_bmesh_def, + &bmo_object_load_bmesh_def, + &bmo_transform_def, + &bmo_translate_def, + &bmo_rotate_def, + &bmo_edgenet_fill_def, + &bmo_contextual_create_def, + &bmo_makevert_def, + &bmo_weldverts_def, + &bmo_removedoubles_def, + &bmo_finddoubles_def, + &bmo_mirror_def, + &bmo_edgebisect_def, + &bmo_reversefaces_def, + &bmo_edgerotate_def, + &bmo_regionextend_def, + &bmo_righthandfaces_def, + &bmo_vertexsmooth_def, + &bmo_extrude_edge_only_def, + &bmo_extrude_indivface_def, + &bmo_collapse_uvs_def, + &bmo_pointmerge_def, + &bmo_collapse_def, + &bmo_similarfaces_def, + &bmo_similaredges_def, + &bmo_similarverts_def, + &bmo_pointmerge_facedata_def, + &bmo_vert_average_facedata_def, + &bmo_face_rotateuvs_def, + &bmo_bmesh_to_mesh_def, + &bmo_face_reverseuvs_def, + &bmo_edgenet_prepare_def, + &bmo_face_rotatecolors_def, + &bmo_face_reversecolors_def, + &bmo_vertexshortestpath_def, + &bmo_scale_def, + &bmo_edgesplit_def, + &bmo_automerge_def, + &bmo_create_uvsphere_def, + &bmo_create_grid_def, + &bmo_create_icosphere_def, + &bmo_create_monkey_def, + &bmo_create_cube_def, + &bmo_create_circle_def, + &bmo_create_cone_def, + &bmo_join_triangles_def, + &bmo_bevel_def, + &bmo_beautify_fill_def, + &bmo_triangle_fill_def, + &bmo_bridge_loops_def, + &bmo_solidify_def, }; int bmesh_total_ops = (sizeof(opdefines) / sizeof(void *)); diff --git a/source/blender/bmesh/intern/bmesh_operator_api_inline.c b/source/blender/bmesh/intern/bmesh_operator_api_inline.c index 8e32f2710e2..88789fc24b0 100644 --- a/source/blender/bmesh/intern/bmesh_operator_api_inline.c +++ b/source/blender/bmesh/intern/bmesh_operator_api_inline.c @@ -31,32 +31,40 @@ #include "bmesh.h" -/* inserts a key/value mapping into a mapping slot. note that it copies the - * value, it doesn't store a reference to it. */ -BM_INLINE void BMO_slot_map_insert(BMesh *UNUSED(bm), BMOperator *op, const char *slotname, - void *element, void *data, int len) -{ - BMOElemMapping *mapping; - BMOpSlot *slot = BMO_slot_get(op, slotname); +/* tool flag API. never, ever ever should tool code put junk in + * header flags (element->head.flag), nor should they use + * element->head.eflag1/eflag2. instead, use this api to set + * flags. + * + * if you need to store a value per element, use a + * ghash or a mapping slot to do it. */ - /*sanity check*/ - if (slot->slottype != BMO_OP_SLOT_MAPPING) { - return; - } +/* flags 15 and 16 (1 << 14 and 1 << 15) are reserved for bmesh api use */ +BM_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag) +{ + return oflags[bm->stackdepth - 1].f & oflag; +} - mapping = (BMOElemMapping *) BLI_memarena_alloc(op->arena, sizeof(*mapping) + len); +BM_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag) +{ + oflags[bm->stackdepth - 1].f |= oflag; +} - mapping->element = (BMHeader*) element; - mapping->len = len; - memcpy(mapping + 1, data, len); +BM_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag) +{ + oflags[bm->stackdepth - 1].f &= ~oflag; +} - if (!slot->data.ghash) { - slot->data.ghash = BLI_ghash_new(BLI_ghashutil_ptrhash, - BLI_ghashutil_ptrcmp, "bmesh op"); - } +BM_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val) +{ + if (val) oflags[bm->stackdepth - 1].f |= oflag; + else oflags[bm->stackdepth - 1].f &= ~oflag; +} - BLI_ghash_insert(slot->data.ghash, element, mapping); +BM_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag) +{ + oflags[bm->stackdepth - 1].f ^= oflag; } BM_INLINE void BMO_slot_map_int_insert(BMesh *bm, BMOperator *op, const char *slotname, diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c index f26dd7bbe6f..9d6d7fce15a 100644 --- a/source/blender/bmesh/intern/bmesh_operators.c +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -43,9 +43,9 @@ static void bmo_flag_layer_alloc(BMesh *bm); static void bmo_flag_layer_free(BMesh *bm); static void bmo_flag_layer_clear(BMesh *bm); -static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name); -static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name); -static int bmesh_opname_to_opcode(const char *opname); +static int bmo_name_to_slotcode(BMOpDefine *def, const char *name); +static int bmo_name_to_slotcode_check(BMOpDefine *def, const char *name); +static int bmo_opname_to_opcode(const char *opname); static const char *bmo_error_messages[] = { NULL, @@ -89,12 +89,10 @@ void BMO_op_flag_disable(BMesh *UNUSED(bm), BMOperator *op, const int op_flag) op->flag &= ~op_flag; } -/* - * BMESH OPSTACK PUSH +/** + * \brief BMESH OPSTACK PUSH * - * Pushes the opstack down one level - * and allocates a new flag layer if - * appropriate. + * Pushes the opstack down one level and allocates a new flag layer if appropriate. */ void BMO_push(BMesh *bm, BMOperator *UNUSED(op)) { @@ -107,13 +105,12 @@ void BMO_push(BMesh *bm, BMOperator *UNUSED(op)) bmo_flag_layer_clear(bm); } -/* - * BMESH OPSTACK POP +/** + * \brief BMESH OPSTACK POP * - * Pops the opstack one level - * and frees a flag layer if appropriate - * BMESH_TODO: investigate NOT freeing flag - * layers. + * Pops the opstack one level and frees a flag layer if appropriate + * + * BMESH_TODO: investigate NOT freeing flag layers. */ void BMO_pop(BMesh *bm) { @@ -123,15 +120,14 @@ void BMO_pop(BMesh *bm) bm->stackdepth--; } -/* - * BMESH OPSTACK INIT OP +/** + * \brief BMESH OPSTACK INIT OP * - * Initializes an operator structure - * to a certain type + * Initializes an operator structure to a certain type */ void BMO_op_init(BMesh *bm, BMOperator *op, const char *opname) { - int i, opcode = bmesh_opname_to_opcode(opname); + int i, opcode = bmo_opname_to_opcode(opname); #ifdef DEBUG BM_ELEM_INDEX_VALIDATE(bm, "pre bmo", opname); @@ -161,14 +157,14 @@ void BMO_op_init(BMesh *bm, BMOperator *op, const char *opname) BLI_memarena_use_calloc (op->arena); } -/* - * BMESH OPSTACK EXEC OP +/** + * \brief BMESH OPSTACK EXEC OP + * + * Executes a passed in operator. * - * Executes a passed in operator. This handles - * the allocation and freeing of temporary flag - * layers and starting/stopping the modelling - * loop. Can be called from other operators - * exec callbacks as well. + * This handles the allocation and freeing of temporary flag + * layers and starting/stopping the modeling loop. + * Can be called from other operators exec callbacks as well. */ void BMO_op_exec(BMesh *bm, BMOperator *op) { @@ -176,20 +172,19 @@ void BMO_op_exec(BMesh *bm, BMOperator *op) BMO_push(bm, op); if (bm->stackdepth == 2) - bmesh_begin_edit(bm, op->flag); + bmesh_edit_begin(bm, op->flag); op->exec(bm, op); if (bm->stackdepth == 2) - bmesh_end_edit(bm, op->flag); + bmesh_edit_end(bm, op->flag); BMO_pop(bm); } -/* - * BMESH OPSTACK FINISH OP +/** + * \brief BMESH OPSTACK FINISH OP * - * Does housekeeping chores related to finishing - * up an operator. + * Does housekeeping chores related to finishing up an operator. */ void BMO_op_finish(BMesh *bm, BMOperator *op) { @@ -213,27 +208,25 @@ void BMO_op_finish(BMesh *bm, BMOperator *op) #endif } -/* - * BMESH OPSTACK HAS SLOT +/** + * \brief BMESH OPSTACK HAS SLOT * - * Returns 1 if the named slot exists on the given operator, - * otherwise returns 0. + * \return Success if the slot if found. */ int BMO_slot_exists(BMOperator *op, const char *slotname) { - int slotcode = bmesh_name_to_slotcode(opdefines[op->type], slotname); + int slotcode = bmo_name_to_slotcode(opdefines[op->type], slotname); return (slotcode >= 0); } -/* - * BMESH OPSTACK GET SLOT +/** + * \brief BMESH OPSTACK GET SLOT * - * Returns a pointer to the slot of - * type 'slotcode' + * Returns a pointer to the slot of type 'slotcode' */ BMOpSlot *BMO_slot_get(BMOperator *op, const char *slotname) { - int slotcode = bmesh_name_to_slotcode_check(opdefines[op->type], slotname); + int slotcode = bmo_name_to_slotcode_check(opdefines[op->type], slotname); if (slotcode < 0) { return &BMOpEmptySlot; @@ -242,10 +235,10 @@ BMOpSlot *BMO_slot_get(BMOperator *op, const char *slotname) return &(op->slots[slotcode]); } -/* - * BMESH OPSTACK COPY SLOT +/** + * \brief BMESH OPSTACK COPY SLOT * - * Copies data from one slot to another + * Copies data from one slot to another. */ void BMO_slot_copy(BMOperator *source_op, BMOperator *dest_op, const char *src, const char *dst) { @@ -304,7 +297,6 @@ void BMO_slot_copy(BMOperator *source_op, BMOperator *dest_op, const char *src, * BMESH OPSTACK SET XXX * * Sets the value of a slot depending on it's type - * */ void BMO_slot_float_set(BMOperator *op, const char *slotname, const float f) @@ -338,7 +330,7 @@ void BMO_slot_bool_set(BMOperator *op, const char *slotname, const int i) } /* only supports square mats */ -void BMO_slot_mat_set(struct BMOperator *op, const char *slotname, const float *mat, int size) +void BMO_slot_mat_set(BMOperator *op, const char *slotname, const float *mat, int size) { BMOpSlot *slot = BMO_slot_get(op, slotname); BLI_assert(slot->slottype == BMO_OP_SLOT_MAT); @@ -361,7 +353,7 @@ void BMO_slot_mat_set(struct BMOperator *op, const char *slotname, const float * } } -void BMO_slot_mat4_get(struct BMOperator *op, const char *slotname, float r_mat[4][4]) +void BMO_slot_mat4_get(BMOperator *op, const char *slotname, float r_mat[4][4]) { BMOpSlot *slot = BMO_slot_get(op, slotname); BLI_assert(slot->slottype == BMO_OP_SLOT_MAT); @@ -371,7 +363,7 @@ void BMO_slot_mat4_get(struct BMOperator *op, const char *slotname, float r_mat[ copy_m4_m4(r_mat, (float (*)[4])slot->data.p); } -void BMO_slot_mat3_set(struct BMOperator *op, const char *slotname, float r_mat[3][3]) +void BMO_slot_mat3_set(BMOperator *op, const char *slotname, float r_mat[3][3]) { BMOpSlot *slot = BMO_slot_get(op, slotname); BLI_assert(slot->slottype == BMO_OP_SLOT_MAT); @@ -510,7 +502,7 @@ void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *UNUSED(op), const char hty } } -int BMO_slot_buf_count(struct BMesh *UNUSED(bm), struct BMOperator *op, const char *slotname) +int BMO_slot_buf_count(BMesh *UNUSED(bm), BMOperator *op, const char *slotname) { BMOpSlot *slot = BMO_slot_get(op, slotname); BLI_assert(slot->slottype > BMO_OP_SLOT_VEC); @@ -534,6 +526,34 @@ int BMO_slot_map_count(BMesh *UNUSED(bm), BMOperator *op, const char *slotname) return slot->data.ghash ? BLI_ghash_size(slot->data.ghash) : 0; } +/* inserts a key/value mapping into a mapping slot. note that it copies the + * value, it doesn't store a reference to it. */ + +void BMO_slot_map_insert(BMesh *UNUSED(bm), BMOperator *op, const char *slotname, + void *element, void *data, int len) +{ + BMOElemMapping *mapping; + BMOpSlot *slot = BMO_slot_get(op, slotname); + + /*sanity check*/ + if (slot->slottype != BMO_OP_SLOT_MAPPING) { + return; + } + + mapping = (BMOElemMapping *) BLI_memarena_alloc(op->arena, sizeof(*mapping) + len); + + mapping->element = (BMHeader *) element; + mapping->len = len; + memcpy(mapping + 1, data, len); + + if (!slot->data.ghash) { + slot->data.ghash = BLI_ghash_new(BLI_ghashutil_ptrhash, + BLI_ghashutil_ptrcmp, "bmesh op"); + } + + BLI_ghash_insert(slot->data.ghash, element, mapping); +} + #if 0 void *BMO_Grow_Array(BMesh *bm, BMOperator *op, int slotcode, int totadd) { @@ -575,7 +595,7 @@ void *BMO_Grow_Array(BMesh *bm, BMOperator *op, int slotcode, int totadd) } #endif -void BMO_slot_map_to_flag(struct BMesh *bm, struct BMOperator *op, +void BMO_slot_map_to_flag(BMesh *bm, BMOperator *op, const char *slotname, const short oflag) { GHashIterator it; @@ -610,13 +630,11 @@ static void *bmo_slot_buffer_alloc(BMOperator *op, const char *slotname, int len return slot->data.buf; } -/* - * BMO_ALL_TO_SLOT +/** + * \brief BMO_ALL_TO_SLOT * * Copies all elements of a certain type into an operator slot. - * */ - static void BMO_slot_from_all(BMesh *bm, BMOperator *op, const char *slotname, const char htype) { BMIter elements; @@ -654,18 +672,17 @@ static void BMO_slot_from_all(BMesh *bm, BMOperator *op, const char *slotname, c } } -/* - * BMO_HEADERFLAG_TO_SLOT +/** + * \brief BMO_HEADERFLAG_TO_SLOT * * Copies elements of a certain type, which have a certain header flag set * into a slot for an operator. */ - void BMO_slot_from_hflag(BMesh *bm, BMOperator *op, const char *slotname, const char hflag, const char htype) { BMIter elements; - BMHeader *e; + BMElem *ele; BMOpSlot *output = BMO_slot_get(op, slotname); int totelement = 0, i = 0; @@ -675,27 +692,27 @@ void BMO_slot_from_hflag(BMesh *bm, BMOperator *op, const char *slotname, bmo_slot_buffer_alloc(op, slotname, totelement); if (htype & BM_VERT) { - for (e = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BM_iter_step(&elements)) { - if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { - ((BMHeader **)output->data.p)[i] = e; + for (ele = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(ele, BM_ELEM_HIDDEN) && BM_elem_flag_test(ele, hflag)) { + ((BMElem **)output->data.p)[i] = ele; i++; } } } if (htype & BM_EDGE) { - for (e = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { - if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { - ((BMHeader **)output->data.p)[i] = e; + for (ele = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(ele, BM_ELEM_HIDDEN) && BM_elem_flag_test(ele, hflag)) { + ((BMElem **)output->data.p)[i] = ele; i++; } } } if (htype & BM_FACE) { - for (e = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { - if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { - ((BMHeader **)output->data.p)[i] = e; + for (ele = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(ele, BM_ELEM_HIDDEN) && BM_elem_flag_test(ele, hflag)) { + ((BMElem **)output->data.p)[i] = ele; i++; } } @@ -706,8 +723,8 @@ void BMO_slot_from_hflag(BMesh *bm, BMOperator *op, const char *slotname, } } -/* - * BMO_FLAG_TO_SLOT +/** + * \brief BMO_FLAG_TO_SLOT * * Copies elements of a certain type, which have a certain flag set * into an output slot for an operator. @@ -757,9 +774,8 @@ void BMO_slot_from_flag(BMesh *bm, BMOperator *op, const char *slotname, } } -/* - * - * BMO_FLAG_BUFFER +/** + * \brief BMO_FLAG_BUFFER * * Header Flags elements in a slots buffer, automatically * using the selection API where appropriate. @@ -768,7 +784,7 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotnam const char hflag, const char htype, char do_flush_select) { BMOpSlot *slot = BMO_slot_get(op, slotname); - BMHeader **data = slot->data.p; + BMElem **data = slot->data.p; int i; BLI_assert(slot->slottype > BMO_OP_SLOT_VEC); @@ -778,7 +794,7 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotnam } for (i = 0; i < slot->len; i++) { - if (!(htype & data[i]->htype)) + if (!(htype & data[i]->head.htype)) continue; if (do_flush_select) { @@ -788,9 +804,8 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotnam } } -/* - * - * BMO_FLAG_BUFFER +/** + * \brief BMO_FLAG_BUFFER * * Removes flags from elements in a slots buffer, automatically * using the selection API where appropriate. @@ -799,7 +814,7 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotna const char hflag, const char htype, char do_flush_select) { BMOpSlot *slot = BMO_slot_get(op, slotname); - BMHeader **data = slot->data.p; + BMElem **data = slot->data.p; int i; BLI_assert(slot->slottype > BMO_OP_SLOT_VEC); @@ -809,7 +824,7 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotna } for (i = 0; i < slot->len; i++) { - if (!(htype & data[i]->htype)) + if (!(htype & data[i]->head.htype)) continue; if (do_flush_select) { @@ -831,16 +846,15 @@ int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag) for (i = 0, curedge = v->e; i < len; i++) { if (BMO_elem_flag_test(bm, curedge, oflag)) count++; - curedge = bmesh_disk_nextedge(curedge, v); + curedge = bmesh_disk_edge_next(curedge, v); } } return count; } -/* - * - * BMO_FLAG_BUFFER +/** + * \brief BMO_FLAG_BUFFER * * Flags elements in a slots buffer */ @@ -861,9 +875,8 @@ void BMO_slot_buffer_flag_enable(BMesh *bm, BMOperator *op, const char *slotname } } -/* - * - * BMO_FLAG_BUFFER +/** + * \brief BMO_FLAG_BUFFER * * Removes flags from elements in a slots buffer */ @@ -883,19 +896,18 @@ void BMO_slot_buffer_flag_disable(BMesh *bm, BMOperator *op, const char *slotnam } -/* - * - * ALLOC/FREE FLAG LAYER +/** + * \brief ALLOC/FREE FLAG LAYER * - * Used by operator stack to free/allocate - * private flag data. This is allocated - * using a mempool so the allocation/frees - * should be quite fast. + * Used by operator stack to free/allocate + * private flag data. This is allocated + * using a mempool so the allocation/frees + * should be quite fast. * - * BMESH_TODO: - * Investigate not freeing flag layers until - * all operators have been executed. This would - * save a lot of realloc potentially. + * BMESH_TODO: + * Investigate not freeing flag layers until + * all operators have been executed. This would + * save a lot of realloc potentially. */ static void bmo_flag_layer_alloc(BMesh *bm) { @@ -915,7 +927,7 @@ static void bmo_flag_layer_alloc(BMesh *bm) bm->totflags++; /* allocate new flag poo */ - bm->toolflagpool = newpool = BLI_mempool_create(sizeof(BMFlagLayer)*bm->totflags, 512, 512, FALSE, FALSE); + bm->toolflagpool = newpool = BLI_mempool_create(sizeof(BMFlagLayer) * bm->totflags, 512, 512, FALSE, FALSE); /* now go through and memcpy all the flags. Loops don't get a flag layer at this time.. */ for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { @@ -1068,7 +1080,7 @@ void *BMO_iter_step(BMOIter *iter) return h; } else if (iter->slot->slottype == BMO_OP_SLOT_MAPPING) { - struct BMOElemMapping *map; + BMOElemMapping *map; void *ret = BLI_ghashIterator_getKey(&iter->giter); map = BLI_ghashIterator_getValue(&iter->giter); @@ -1159,7 +1171,7 @@ int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op) #define NEXT_CHAR(fmt) ((fmt)[0] != 0 ? (fmt)[1] : 0) -static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name) +static int bmo_name_to_slotcode(BMOpDefine *def, const char *name) { int i; @@ -1172,9 +1184,9 @@ static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name) return -1; } -static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name) +static int bmo_name_to_slotcode_check(BMOpDefine *def, const char *name) { - int i = bmesh_name_to_slotcode(def, name); + int i = bmo_name_to_slotcode(def, name); if (i < 0) { fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, name); } @@ -1182,7 +1194,7 @@ static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name) return i; } -static int bmesh_opname_to_opcode(const char *opname) +static int bmo_opname_to_opcode(const char *opname) { int i; @@ -1236,7 +1248,7 @@ int BMO_op_vinitf(BMesh *bm, BMOperator *op, const char *_fmt, va_list vlist) fmt += i + (noslot ? 0 : 1); - i = bmesh_opname_to_opcode(opname); + i = bmo_opname_to_opcode(opname); if (i == -1) { MEM_freeN(ofmt); @@ -1267,7 +1279,7 @@ int BMO_op_vinitf(BMesh *bm, BMOperator *op, const char *_fmt, va_list vlist) fmt[i] = 0; - if (bmesh_name_to_slotcode_check(def, fmt) < 0) GOTO_ERROR; + if (bmo_name_to_slotcode_check(def, fmt) < 0) GOTO_ERROR; BLI_strncpy(slotname, fmt, sizeof(slotname)); diff --git a/source/blender/bmesh/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h index 0a84246091b..e88f8900923 100644 --- a/source/blender/bmesh/bmesh_operators.h +++ b/source/blender/bmesh/intern/bmesh_operators.h @@ -23,7 +23,7 @@ #ifndef __BMESH_OPERATORS_H__ #define __BMESH_OPERATORS_H__ -/** \file blender/bmesh/bmesh_operators.h +/** \file blender/bmesh/intern/bmesh_operators.h * \ingroup bmesh */ @@ -90,16 +90,8 @@ extern int bmesh_total_ops; /*------specific operator helper functions-------*/ -/* executes the duplicate operation, feeding elements of - * type flag etypeflag and header flag flag to it. note, - * to get more useful information (such as the mapping from - * original to new elements) you should run the dupe op manually.*/ struct Object; -struct EditMesh; -#if 0 -void BMO_dupe_from_flag(struct BMesh *bm, int etypeflag, const char hflag); -#endif void BM_mesh_esubdivideflag(struct Object *obedit, BMesh *bm, int flag, float smooth, float fractal, int beauty, int numcuts, int seltype, int cornertype, int singleedge, int gridfill, int seed); diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h index 4cc338bfdd0..53df0902d59 100644 --- a/source/blender/bmesh/intern/bmesh_operators_private.h +++ b/source/blender/bmesh/intern/bmesh_operators_private.h @@ -33,74 +33,70 @@ struct BMOperator; void BMO_push(BMesh *bm, BMOperator *op); void BMO_pop(BMesh *bm); -void splitop_exec(BMesh *bm, BMOperator *op); -void spinop_exec(BMesh *bm, BMOperator *op); -void dupeop_exec(BMesh *bm, BMOperator *op); -void delop_exec(BMesh *bm, BMOperator *op); -void esubdivide_exec(BMesh *bmesh, BMOperator *op); -void edit2bmesh_exec(BMesh *bmesh, BMOperator *op); -void bmesh2edit_exec(BMesh *bmesh, BMOperator *op); -void triangulate_exec(BMesh *bmesh, BMOperator *op); -void dissolvefaces_exec(BMesh *bmesh, BMOperator *op); -void dissolveverts_exec(BMesh *bmesh, BMOperator *op); -void dissolvelimit_exec(BMesh *bmesh, BMOperator *op); -void bmesh_make_fgons_exec(BMesh *bmesh, BMOperator *op); -void extrude_edge_context_exec(BMesh *bm, BMOperator *op); -void connectverts_exec(BMesh *bm, BMOperator *op); -void makeprim_exec(BMesh *bm, BMOperator *op); -void extrude_vert_indiv_exec(BMesh *bm, BMOperator *op); -void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op); -void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op); -void bmesh_translate_exec(BMesh *bm, BMOperator *op); -void bmesh_transform_exec(BMesh *bm, BMOperator *op); -void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op); -void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op); -void bmesh_rotate_exec(BMesh *bm, BMOperator *op); -void bmesh_makevert_exec(BMesh *bm, BMOperator *op); -void dissolveedges_exec(BMesh *bm, BMOperator *op); -void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op); -void bmesh_weldverts_exec(BMesh *bm, BMOperator *op); -void bmesh_removedoubles_exec(BMesh *bm, BMOperator *op); -void bmesh_finddoubles_exec(BMesh *bm, BMOperator *op); -void bmesh_mirror_exec(BMesh *bm, BMOperator *op); -void esplit_exec(BMesh *bm, BMOperator *op); -void bmesh_reversefaces_exec(BMesh *bm, BMOperator *op); -void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op); -void bmesh_regionextend_exec(BMesh *bm, BMOperator *op); -void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op); -void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op); -void bmesh_extrude_onlyedge_exec(BMesh *bm, BMOperator *op); -void bmesh_extrude_face_indiv_exec(BMesh *bm, BMOperator *op); -void bmesh_collapsecon_exec(BMesh *bm, BMOperator *op); -void bmesh_pointmerge_exec(BMesh *bm, BMOperator *op); -void bmesh_collapse_exec(BMesh *bm, BMOperator *op); -void bmesh_similarfaces_exec(BMesh *bm, BMOperator *op); -void bmesh_similaredges_exec(BMesh *bm, BMOperator *op); -void bmesh_similarverts_exec(BMesh *bm, BMOperator *op); -void bmesh_pointmerge_facedata_exec(BMesh *bm, BMOperator *op); -void bmesh_vert_average_facedata_exec(BMesh *bm, BMOperator *op); -void bmesh_rotateuvs_exec(BMesh *bm, BMOperator *op); -void object_load_bmesh_exec(BMesh *bm, BMOperator *op); -void bmesh_reverseuvs_exec(BMesh *bm, BMOperator *op); -void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op); -void bmesh_rotatecolors_exec(BMesh *bm, BMOperator *op); -void bmesh_reversecolors_exec(BMesh *bm, BMOperator *op); -void bmesh_vertexshortestpath_exec(BMesh *bm, BMOperator *op); -void bmesh_scale_exec(BMesh *bm, BMOperator *op); -void bmesh_edgesplitop_exec(BMesh *bm, BMOperator *op); -void bmesh_automerge_exec(BMesh *bm, BMOperator *op); -void bmesh_create_cone_exec(BMesh *bm, BMOperator *op); -void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op); -void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op); -void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op); -void bmesh_create_grid_exec(BMesh *bm, BMOperator *op); -void bmesh_create_cube_exec(BMesh *bm, BMOperator *op); -void bmesh_jointriangles_exec(BMesh *bm, BMOperator *op); -void bmesh_bevel_exec(BMesh *bm, BMOperator *op); -void bmesh_beautify_fill_exec(BMesh *bm, BMOperator *op); -void bmesh_triangle_fill_exec(BMesh *bm, BMOperator *op); -void bmesh_create_circle_exec(BMesh *bm, BMOperator *op); -void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op); -void bmesh_solidify_face_region_exec(BMesh *bm, BMOperator *op); +void bmo_split_exec(BMesh *bm, BMOperator *op); +void bmo_spin_exec(BMesh *bm, BMOperator *op); +void bmo_dupe_exec(BMesh *bm, BMOperator *op); +void bmo_del_exec(BMesh *bm, BMOperator *op); +void bmo_esubd_exec(BMesh *bmesh, BMOperator *op); +void bmo_triangulate_exec(BMesh *bmesh, BMOperator *op); +void bmo_dissolve_faces_exec(BMesh *bmesh, BMOperator *op); +void bmo_dissolve_verts_exec(BMesh *bmesh, BMOperator *op); +void bmo_dissolve_limit_exec(BMesh *bmesh, BMOperator *op); +void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op); +void bmo_connectverts_exec(BMesh *bm, BMOperator *op); +void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op); +void bmo_mesh_to_bmesh_exec(BMesh *bm, BMOperator *op); +void bmo_bmesh_to_mesh_exec(BMesh *bm, BMOperator *op); +void bmo_translate_exec(BMesh *bm, BMOperator *op); +void bmo_transform_exec(BMesh *bm, BMOperator *op); +void bmo_contextual_create_exec(BMesh *bm, BMOperator *op); +void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op); +void bmo_rotate_exec(BMesh *bm, BMOperator *op); +void bmo_makevert_exec(BMesh *bm, BMOperator *op); +void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op); +void bmo_dissolve_edgeloop_exec(BMesh *bm, BMOperator *op); +void bmo_weldverts_exec(BMesh *bm, BMOperator *op); +void bmo_removedoubles_exec(BMesh *bm, BMOperator *op); +void bmo_finddoubles_exec(BMesh *bm, BMOperator *op); +void bmo_mirror_exec(BMesh *bm, BMOperator *op); +void bmo_edgebisect_exec(BMesh *bm, BMOperator *op); +void bmo_reversefaces_exec(BMesh *bm, BMOperator *op); +void bmo_edgerotate_exec(BMesh *bm, BMOperator *op); +void bmo_regionextend_exec(BMesh *bm, BMOperator *op); +void bmo_righthandfaces_exec(BMesh *bm, BMOperator *op); +void bmo_vertexsmooth_exec(BMesh *bm, BMOperator *op); +void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op); +void bmo_extrude_face_indiv_exec(BMesh *bm, BMOperator *op); +void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op); +void bmo_pointmerge_exec(BMesh *bm, BMOperator *op); +void bmo_collapse_exec(BMesh *bm, BMOperator *op); +void bmo_similarfaces_exec(BMesh *bm, BMOperator *op); +void bmo_similaredges_exec(BMesh *bm, BMOperator *op); +void bmo_similarverts_exec(BMesh *bm, BMOperator *op); +void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op); +void bmo_vert_average_facedata_exec(BMesh *bm, BMOperator *op); +void bmo_face_rotateuvs_exec(BMesh *bm, BMOperator *op); +void bmo_object_load_bmesh_exec(BMesh *bm, BMOperator *op); +void bmo_face_reverseuvs_exec(BMesh *bm, BMOperator *op); +void bmo_edgenet_prepare(BMesh *bm, BMOperator *op); +void bmo_rotatecolors_exec(BMesh *bm, BMOperator *op); +void bmo_face_reversecolors_exec(BMesh *bm, BMOperator *op); +void bmo_vertexshortestpath_exec(BMesh *bm, BMOperator *op); +void bmo_scale_exec(BMesh *bm, BMOperator *op); +void bmo_edgesplit_exec(BMesh *bm, BMOperator *op); +void bmo_automerge_exec(BMesh *bm, BMOperator *op); +void bmo_create_cone_exec(BMesh *bm, BMOperator *op); +void bmo_create_monkey_exec(BMesh *bm, BMOperator *op); +void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op); +void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op); +void bmo_create_grid_exec(BMesh *bm, BMOperator *op); +void bmo_create_cube_exec(BMesh *bm, BMOperator *op); +void bmo_join_triangles_exec(BMesh *bm, BMOperator *op); +void bmo_bevel_exec(BMesh *bm, BMOperator *op); +void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op); +void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op); +void bmo_create_circle_exec(BMesh *bm, BMOperator *op); +void bmo_bridge_loops_exec(BMesh *bm, BMOperator *op); +void bmo_solidify_face_region_exec(BMesh *bm, BMOperator *op); #endif /* __BMESH_OPERATORS_PRIVATE_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 19b13a00f6d..9515089a4a6 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -43,32 +43,13 @@ #include "bmesh.h" #include "bmesh_private.h" -/* - * TEST EDGE SIDE and POINT IN TRIANGLE +/** + * \brief TEST EDGE SIDE and POINT IN TRIANGLE * * Point in triangle tests stolen from scanfill.c. * Used for tesselator - * */ -static short testedgeside(const double v1[2], const double v2[2], const double v3[2]) -{ - /* is v3 to the right of v1 - v2 ? With exception: v3 == v1 || v3 == v2 */ - double inp; - - //inp = (v2[cox] - v1[cox]) * (v1[coy] - v3[coy]) + (v1[coy] - v2[coy]) * (v1[cox] - v3[cox]); - inp = (v2[0] - v1[0]) * (v1[1] - v3[1]) + (v1[1] - v2[1]) * (v1[0] - v3[0]); - - if (inp < 0.0) { - return FALSE; - } - else if (inp == 0) { - if (v1[0] == v3[0] && v1[1] == v3[1]) return FALSE; - if (v2[0] == v3[0] && v2[1] == v3[1]) return FALSE; - } - return TRUE; -} - static short testedgesidef(const float v1[2], const float v2[2], const float v3[2]) { /* is v3 to the right of v1 - v2 ? With exception: v3 == v1 || v3 == v2 */ @@ -87,23 +68,13 @@ static short testedgesidef(const float v1[2], const float v2[2], const float v3[ return TRUE; } -static int point_in_triangle(const double v1[2], const double v2[2], const double v3[2], const double pt[2]) -{ - if (testedgeside(v1, v2, pt) && testedgeside(v2, v3, pt) && testedgeside(v3, v1, pt)) { - return TRUE; - } - return FALSE; -} - -/* - * COMPUTE POLY NORMAL +/** + * \brief COMPUTE POLY NORMAL * * Computes the normal of a planar * polygon See Graphics Gems for * computing newell normal. - * */ - static void compute_poly_normal(float normal[3], float (*verts)[3], int nverts) { @@ -135,12 +106,12 @@ static void compute_poly_normal(float normal[3], float (*verts)[3], int nverts) so thats?: (a[1] - b[1]) * (a[2] + b[2]); - a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2] + a[1] * b[2] - b[1] * a[2] - b[1] * b[2] + a[1] * a[2] odd. half of that is the cross product. . .what's the other half? - also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2]) + also could be like a[1] * (b[2] + a[2]) - b[1] * (a[2] - b[2]) */ n[0] += (u[1] - v[1]) * (u[2] + v[2]); @@ -179,15 +150,13 @@ static void compute_poly_normal(float normal[3], float (*verts)[3], int nverts) #endif } -/* - * COMPUTE POLY CENTER +/** + * \brief COMPUTE POLY CENTER * * Computes the centroid and * area of a polygon in the X/Y * plane. - * */ - static int compute_poly_center(float center[3], float *r_area, float (*verts)[3], int nverts) { int i, j; @@ -221,6 +190,9 @@ static int compute_poly_center(float center[3], float *r_area, float (*verts)[3] return FALSE; } +/** + * get the area of the face + */ float BM_face_area_calc(BMesh *bm, BMFace *f) { BMLoop *l; @@ -245,7 +217,7 @@ float BM_face_area_calc(BMesh *bm, BMFace *f) return area; } -/* +/** * computes center of face in 3d. uses center of bounding box. */ void BM_face_center_bounds_calc(BMesh *bm, BMFace *f, float r_cent[3]) @@ -264,6 +236,9 @@ void BM_face_center_bounds_calc(BMesh *bm, BMFace *f, float r_cent[3]) mid_v3_v3v3(r_cent, min, max); } +/** + * computes the centroid of a face, using the mean average + */ void BM_face_center_mean_calc(BMesh *bm, BMFace *f, float r_cent[3]) { BMIter iter; @@ -280,15 +255,13 @@ void BM_face_center_mean_calc(BMesh *bm, BMFace *f, float r_cent[3]) if (f->len) mul_v3_fl(r_cent, 1.0f / (float)f->len); } -/* +/** * COMPUTE POLY PLANE * * Projects a set polygon's vertices to * a plane defined by the average * of its edges cross products - * */ - void compute_poly_plane(float (*verts)[3], int nverts) { @@ -333,31 +306,13 @@ void compute_poly_plane(float (*verts)[3], int nverts) } } -/* - * BM LEGAL EDGES +/** + * \brief BM LEGAL EDGES * * takes in a face and a list of edges, and sets to NULL any edge in * the list that bridges a concave region of the face or intersects * any of the faces's edges. */ -#if 0 /* needs BLI math double versions of these functions */ -static void shrink_edged(double *v1, double *v2, double fac) -{ - double mid[3]; - - mid_v3_v3v3(mid, v1, v2); - - sub_v3_v3v3(v1, v1, mid); - sub_v3_v3v3(v2, v2, mid); - - mul_v3_fl(v1, fac); - mul_v3_fl(v2, fac); - - add_v3_v3v3(v1, v1, mid); - add_v3_v3v3(v2, v2, mid); -} -#endif - static void shrink_edgef(float v1[3], float v2[3], const float fac) { float mid[3]; @@ -375,14 +330,12 @@ static void shrink_edgef(float v1[3], float v2[3], const float fac) } -/* - * POLY ROTATE PLANE +/** + * \brief POLY ROTATE PLANE * * Rotates a polygon so that it's * normal is pointing towards the mesh Z axis - * */ - void poly_rotate_plane(const float normal[3], float (*verts)[3], const int nverts) { @@ -404,17 +357,15 @@ void poly_rotate_plane(const float normal[3], float (*verts)[3], const int nvert mul_m3_v3(mat, verts[i]); } -/* - * BMESH UPDATE FACE NORMAL +/** + * \brief BMESH UPDATE FACE NORMAL * * Updates the stored normal for the * given face. Requires that a buffer * of sufficient length to store projected * coordinates for all of the face's vertices * is passed in as well. - * */ - void BM_face_normal_update(BMesh *bm, BMFace *f) { if (f->len >= 3) { @@ -422,7 +373,7 @@ void BM_face_normal_update(BMesh *bm, BMFace *f) BLI_array_fixedstack_declare(proj, BM_NGON_STACK_SIZE, f->len, __func__); - bmesh_update_face_normal(bm, f, f->no, proj); + bmesh_face_normal_update(bm, f, f->no, proj); BLI_array_fixedstack_free(proj); } @@ -435,12 +386,15 @@ void BM_face_normal_update_vcos(BMesh *bm, BMFace *f, float no[3], float (*verte BLI_array_fixedstack_declare(proj, BM_NGON_STACK_SIZE, f->len, __func__); - bmesh_update_face_normal_vertex_cos(bm, f, no, proj, vertexCos); + bmesh_face_normal_update_vertex_cos(bm, f, no, proj, vertexCos); BLI_array_fixedstack_free(proj); } } +/** + * updates face and vertex normals incident on an edge + */ void BM_edge_normals_update(BMesh *bm, BMEdge *e) { BMIter iter; @@ -455,6 +409,9 @@ void BM_edge_normals_update(BMesh *bm, BMEdge *e) BM_vert_normal_update(bm, e->v2); } +/** + * update a vert normal (but not the faces incident on it) + */ void BM_vert_normal_update(BMesh *bm, BMVert *v) { /* TODO, we can normalize each edge only once, then compare with previous edge */ @@ -489,17 +446,15 @@ void BM_vert_normal_update_all(BMesh *bm, BMVert *v) { BMIter iter; BMFace *f; - int len = 0; - f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v); - for ( ; f; f = BM_iter_step(&iter), len++) { + BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, v) { BM_face_normal_update(bm, f); } BM_vert_normal_update(bm, v); } -void bmesh_update_face_normal(BMesh *bm, BMFace *f, float no[3], +void bmesh_face_normal_update(BMesh *bm, BMFace *f, float no[3], float (*projectverts)[3]) { BMLoop *l; @@ -541,8 +496,8 @@ void bmesh_update_face_normal(BMesh *bm, BMFace *f, float no[3], } } } -/* exact same as 'bmesh_update_face_normal' but accepts vertex coords */ -void bmesh_update_face_normal_vertex_cos(BMesh *bm, BMFace *f, float no[3], +/* exact same as 'bmesh_face_normal_update' but accepts vertex coords */ +void bmesh_face_normal_update_vertex_cos(BMesh *bm, BMFace *f, float no[3], float (*projectverts)[3], float (*vertexCos)[3]) { BMLoop *l; @@ -595,12 +550,11 @@ void bmesh_update_face_normal_vertex_cos(BMesh *bm, BMFace *f, float no[3], } } -/* - * BMESH FLIP NORMAL +/** + * \brief Face Flip Normal * - * Reverses the winding of a face. - * Note that this updates the calculated - * normal. + * Reverses the winding of a face. + * \note This updates the calculated normal. */ void BM_face_normal_flip(BMesh *bm, BMFace *f) { @@ -653,22 +607,24 @@ static int linecrossesf(const float v1[2], const float v2[2], const float v3[2], return FALSE; } -/* +/** * BM POINT IN FACE * * Projects co onto face f, and returns true if it is inside - * the face bounds. Note that this uses a best-axis projection - * test, instead of projecting co directly into f's orientation - * space, so there might be accuracy issues. + * the face bounds. + * + * \note this uses a best-axis projection test, + * instead of projecting co directly into f's orientation space, + * so there might be accuracy issues. */ int BM_face_point_inside_test(BMesh *bm, BMFace *f, const float co[3]) { int ax, ay; - float co2[3], cent[3] = {0.0f, 0.0f, 0.0f}, out[3] = {FLT_MAX * 0.5f, FLT_MAX * 0.5f, 0}; + float co2[2], cent[2] = {0.0f, 0.0f}, out[2] = {FLT_MAX * 0.5f, FLT_MAX * 0.5f}; BMLoop *l_iter; BMLoop *l_first; int crosses = 0; - float eps = 1.0f + (float)FLT_EPSILON * 150.0f; + float onepluseps = 1.0f + (float)FLT_EPSILON * 150.0f; if (dot_v3v3(f->no, f->no) <= FLT_EPSILON * 10) BM_face_normal_update(bm, f); @@ -683,7 +639,6 @@ int BM_face_point_inside_test(BMesh *bm, BMFace *f, const float co[3]) co2[0] = co[ax]; co2[1] = co[ay]; - co2[2] = 0; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { @@ -695,15 +650,13 @@ int BM_face_point_inside_test(BMesh *bm, BMFace *f, const float co[3]) l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { - float v1[3], v2[3]; + float v1[2], v2[2]; - v1[0] = (l_iter->prev->v->co[ax] - cent[ax]) * eps + cent[ax]; - v1[1] = (l_iter->prev->v->co[ay] - cent[ay]) * eps + cent[ay]; - v1[2] = 0.0f; + v1[0] = (l_iter->prev->v->co[ax] - cent[ax]) * onepluseps + cent[ax]; + v1[1] = (l_iter->prev->v->co[ay] - cent[ay]) * onepluseps + cent[ay]; - v2[0] = (l_iter->v->co[ax] - cent[ax]) * eps + cent[ax]; - v2[1] = (l_iter->v->co[ay] - cent[ay]) * eps + cent[ay]; - v2[2] = 0.0f; + v2[0] = (l_iter->v->co[ax] - cent[ax]) * onepluseps + cent[ax]; + v2[1] = (l_iter->v->co[ay] - cent[ay]) * onepluseps + cent[ay]; crosses += linecrossesf(v1, v2, co2, out) != 0; } while ((l_iter = l_iter->next) != l_first); @@ -716,14 +669,14 @@ static int goodline(float (*projectverts)[3], BMFace *f, int v1i, { BMLoop *l_iter; BMLoop *l_first; - double v1[3], v2[3], v3[3], pv1[3], pv2[3]; + float v1[3], v2[3], v3[3], pv1[3], pv2[3]; int i; - VECCOPY(v1, projectverts[v1i]); - VECCOPY(v2, projectverts[v2i]); - VECCOPY(v3, projectverts[v3i]); + copy_v3_v3(v1, projectverts[v1i]); + copy_v3_v3(v2, projectverts[v2i]); + copy_v3_v3(v3, projectverts[v3i]); - if (testedgeside(v1, v2, v3)) { + if (testedgesidef(v1, v2, v3)) { return FALSE; } @@ -735,28 +688,27 @@ static int goodline(float (*projectverts)[3], BMFace *f, int v1i, continue; } - VECCOPY(pv1, projectverts[BM_elem_index_get(l_iter->v)]); - VECCOPY(pv2, projectverts[BM_elem_index_get(l_iter->next->v)]); + copy_v3_v3(pv1, projectverts[BM_elem_index_get(l_iter->v)]); + copy_v3_v3(pv2, projectverts[BM_elem_index_get(l_iter->next->v)]); - //if (linecrosses(pv1, pv2, v1, v3)) return FALSE; + //if (linecrossesf(pv1, pv2, v1, v3)) return FALSE; - if ( point_in_triangle(v1, v2, v3, pv1) || - point_in_triangle(v3, v2, v1, pv1)) + if (isect_point_tri_v2(pv1, v1, v2, v3) || + isect_point_tri_v2(pv1, v3, v2, v1)) { return FALSE; } } while ((l_iter = l_iter->next) != l_first); return TRUE; } -/* - * FIND EAR + +/** + * \brief FIND EAR * * Used by tesselator to find * the next triangle to 'clip off' * of a polygon while tesselating. - * */ - static BMLoop *find_ear(BMesh *UNUSED(bm), BMFace *f, float (*verts)[3], const int nvert) { BMVert *v1, *v2, *v3; @@ -784,8 +736,9 @@ static BMLoop *find_ear(BMesh *UNUSED(bm), BMFace *f, float (*verts)[3], const i if (isear) { #if 0 + /* if this code comes back, it needs to be converted to radians */ angle = angle_v3v3v3(verts[v1->head.eflag2], verts[v2->head.eflag2], verts[v3->head.eflag2]); - if (!bestear || ABS(angle-45.0f) < bestangle) { + if (!bestear || ABS(angle - 45.0f) < bestangle) { bestear = l; bestangle = ABS(45.0f - angle); } @@ -803,21 +756,20 @@ static BMLoop *find_ear(BMesh *UNUSED(bm), BMFace *f, float (*verts)[3], const i return bestear; } -/* - * BMESH TRIANGULATE FACE +/** + * \brief BMESH TRIANGULATE FACE + * + * Triangulates a face using a simple 'ear clipping' algorithm that tries to + * favor non-skinny triangles (angles less than 90 degrees). * - * Triangulates a face using a - * simple 'ear clipping' algorithm - * that tries to favor non-skinny - * triangles (angles less than - * 90 degrees). If the triangulator - * has bits left over (or cannot - * triangulate at all) it uses a - * simple fan triangulation + * If the triangulator has bits left over (or cannot triangulate at all) + * it uses a simple fan triangulation, * * newfaces, if non-null, must be an array of BMFace pointers, * with a length equal to f->len. it will be filled with the new * triangles, and will be NULL-terminated. + * + * \note newedgeflag sets a flag layer flag, obviously not the header flag. */ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], const short newedge_oflag, const short newface_oflag, BMFace **newfaces) @@ -839,7 +791,7 @@ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], bm->elem_index_dirty |= BM_VERT; /* see above */ - ///bmesh_update_face_normal(bm, f, f->no, projectverts); + ///bmesh_face_normal_update(bm, f, f->no, projectverts); compute_poly_normal(f->no, projectverts, f->len); poly_rotate_plane(f->no, projectverts, i); @@ -910,12 +862,14 @@ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], if (newfaces) newfaces[nf_i] = NULL; } -/* each pair of loops defines a new edge, a split. this function goes +/** + * each pair of loops defines a new edge, a split. this function goes * through and sets pairs that are geometrically invalid to null. a * split is invalid, if it forms a concave angle or it intersects other * edges in the face, or it intersects another split. in the case of * intersecting splits, only the first of the set of intersecting - * splits survives */ + * splits survives + */ void BM_face_legal_splits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len) { BMIter iter; diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h new file mode 100644 index 00000000000..9ee1714d125 --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_polygon.h @@ -0,0 +1,50 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_POLYGON_H__ +#define __BMESH_POLYGON_H__ + +/** \file blender/bmesh/intern/bmesh_polygon.h + * \ingroup bmesh + */ + +float BM_face_area_calc(BMesh *bm, BMFace *f); +void BM_face_center_bounds_calc(BMesh *bm, BMFace *f, float center[3]); +void BM_face_center_mean_calc(BMesh *bm, BMFace *f, float center[3]); + +void BM_face_normal_update(BMesh *bm, BMFace *f); +void BM_face_normal_update_vcos(BMesh *bm, BMFace *f, float no[3], float (*vertexCos)[3]); + +void BM_edge_normals_update(BMesh *bm, BMEdge *e); + +void BM_vert_normal_update(BMesh *bm, BMVert *v); +void BM_vert_normal_update_all(BMesh *bm, BMVert *v); + +void BM_face_normal_flip(BMesh *bm, BMFace *f); +int BM_face_point_inside_test(BMesh *bm, BMFace *f, const float co[3]); + +void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], + const short newedge_oflag, const short newface_oflag, BMFace **newfaces); + +void BM_face_legal_splits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len); + +#endif /* __BMESH_POLYGON_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h index 694d68549cd..49145324ab1 100644 --- a/source/blender/bmesh/intern/bmesh_private.h +++ b/source/blender/bmesh/intern/bmesh_private.h @@ -36,36 +36,26 @@ * parts of the bmesh internals. */ -struct Link; -struct BMLoop; - /* returns positive nonzero on error */ -int bmesh_check_element(BMesh *bm, void *element, const char htype); +int bmesh_elem_check(BMesh *bm, void *element, const char htype); #define BM_CHECK_ELEMENT(bm, el) \ - if (bmesh_check_element(bm, el, ((BMHeader*)el)->htype)) { \ + if (bmesh_elem_check(bm, el, ((BMHeader *)el)->htype)) { \ printf("check_element failure, with code %i on line %i in file\n" \ " \"%s\"\n\n", \ - bmesh_check_element(bm, el, ((BMHeader*)el)->htype), \ + bmesh_elem_check(bm, el, ((BMHeader *)el)->htype), \ __LINE__, __FILE__); \ } -#define BM_EDGE_DISK_LINK_GET(e, v) ( \ - ((v) == ((BMEdge*)(e))->v1) ? \ +#define BM_DISK_EDGE_LINK_GET(e, v) ( \ + ((v) == ((BMEdge *)(e))->v1) ? \ &((e)->v1_disk_link) : \ &((e)->v2_disk_link) \ ) -int bmesh_radial_length(struct BMLoop *l); +int bmesh_radial_length(BMLoop *l); int bmesh_disk_count(BMVert *v); -/* internal selection flushing */ -void bmesh_selectmode_flush(struct BMesh *bm); - -/*internal filter API*/ -void *bmesh_get_filter_callback(int type); -int bmesh_get_filter_argtype(int type); - /* NOTE: ensure different parts of the API do not conflict * on using these internal flags!*/ #define _FLAG_JF 1 /* join faces */ @@ -75,21 +65,13 @@ int bmesh_get_filter_argtype(int type); #define BM_ELEM_API_FLAG_DISABLE(element, f) ((element)->oflags[0].pflag &= ~(f)) #define BM_ELEM_API_FLAG_TEST(element, f) ((element)->oflags[0].pflag & (f)) -/* Polygon Utilities ? FIXME... where do these each go? */ -/* newedgeflag sets a flag layer flag, obviously not the header flag. */ -void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], - const short newedge_oflag, const short newface_oflag, BMFace **newfaces); -void bmesh_update_face_normal(struct BMesh *bm, struct BMFace *f, float no[3], +void bmesh_face_normal_update(BMesh *bm, BMFace *f, float no[3], float (*projectverts)[3]); -void bmesh_update_face_normal_vertex_cos(struct BMesh *bm, struct BMFace *f, float no[3], +void bmesh_face_normal_update_vertex_cos(BMesh *bm, BMFace *f, float no[3], float (*projectverts)[3], float (*vertexCos)[3]); void compute_poly_plane(float (*verts)[3], int nverts); void poly_rotate_plane(const float normal[3], float (*verts)[3], const int nverts); -void bmesh_flip_normal(struct BMesh *bm, struct BMFace *f); - -BMEdge *bmesh_disk_next(BMEdge *e, BMVert *v); -BMEdge *bmesh_disk_prev(BMEdge *e, BMVert *v); /* include the rest of our private declarations */ #include "bmesh_structure.h" diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c index a8c4cd71845..28c370f51eb 100644 --- a/source/blender/bmesh/intern/bmesh_queries.c +++ b/source/blender/bmesh/intern/bmesh_queries.c @@ -31,6 +31,9 @@ * of inspecting the mesh structure directly. */ +#include "MEM_guardedalloc.h" + +#include "BLI_array.h" #include "BLI_math.h" #include "bmesh.h" @@ -38,13 +41,9 @@ #define BM_OVERLAP (1 << 13) -/* - * BMESH COUNT ELEMENT - * - * Return the amount of element of - * type 'type' in a given bmesh. +/** + * Return the amount of element of type 'type' in a given bmesh. */ - int BM_mesh_elem_count(BMesh *bm, const char htype) { if (htype == BM_VERT) return bm->totvert; @@ -54,27 +53,20 @@ int BM_mesh_elem_count(BMesh *bm, const char htype) return 0; } - -/* - * BMESH VERT IN EDGE - * +/** * Returns whether or not a given vertex is * is part of a given edge. - * */ - int BM_vert_in_edge(BMEdge *e, BMVert *v) { return bmesh_vert_in_edge(e, v); } -/* - * BMESH OTHER EDGE IN FACE SHARING A VERTEX - * - * Returns an opposing loop that shares the same face. +/** + * \brief BMESH OTHER EDGE IN FACE SHARING A VERTEX * + * Finds the other loop that shares 'v' with 'e's loop in 'f'. */ - BMLoop *BM_face_other_loop(BMEdge *e, BMFace *f, BMVert *v) { BMLoop *l_iter; @@ -91,12 +83,8 @@ BMLoop *BM_face_other_loop(BMEdge *e, BMFace *f, BMVert *v) return l_iter->v == v ? l_iter->prev : l_iter->next; } -/* - * BMESH VERT IN FACE - * - * Returns whether or not a given vertex is - * is part of a given face. - * +/** + * Returns TRUE if the vertex is used in a given face. */ int BM_vert_in_face(BMFace *f, BMVert *v) @@ -123,12 +111,9 @@ int BM_vert_in_face(BMFace *f, BMVert *v) return FALSE; } -/* - * BMESH VERTS IN FACE - * +/** * Compares the number of vertices in an array * that appear in a given face - * */ int BM_verts_in_face(BMesh *bm, BMFace *f, BMVert **varr, int len) { @@ -168,14 +153,9 @@ int BM_verts_in_face(BMesh *bm, BMFace *f, BMVert **varr, int len) return count; } -/* - * BMESH EDGE IN FACE - * - * Returns whether or not a given edge is - * is part of a given face. - * +/** + * Returns whether or not a given edge is is part of a given face. */ - int BM_edge_in_face(BMFace *f, BMEdge *e) { BMLoop *l_iter; @@ -192,49 +172,35 @@ int BM_edge_in_face(BMFace *f, BMEdge *e) return FALSE; } -/* - * BMESH VERTS IN EDGE - * +/** * Returns whether or not two vertices are in * a given edge - * */ - int BM_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e) { return bmesh_verts_in_edge(v1, v2, e); } -/* - * BMESH GET OTHER EDGEVERT - * +/** * Given a edge and one of its vertices, returns * the other vertex. - * */ - BMVert *BM_edge_other_vert(BMEdge *e, BMVert *v) { - return bmesh_edge_getothervert(e, v); + return bmesh_edge_other_vert_get(e, v); } -/* - * BMESH VERT EDGECOUNT - * +/** * Returns the number of edges around this vertex. */ - int BM_vert_edge_count(BMVert *v) { return bmesh_disk_count(v); } -/* - * BMESH EDGE FACECOUNT - * +/** * Returns the number of faces around this edge */ - int BM_edge_face_count(BMEdge *e) { int count = 0; @@ -244,18 +210,15 @@ int BM_edge_face_count(BMEdge *e) l_iter = e->l; do { count++; - } while ((l_iter = bmesh_radial_nextloop(l_iter)) != e->l); + } while ((l_iter = bmesh_radial_loop_next(l_iter)) != e->l); } return count; } -/* - * BMESH VERT FACECOUNT - * +/** * Returns the number of faces around this vert */ - int BM_vert_face_count(BMVert *v) { int count = 0; @@ -274,23 +237,17 @@ int BM_vert_face_count(BMVert *v) curedge = v->e; do { if (curedge->l) count += BM_edge_face_count(curedge); - curedge = bmesh_disk_nextedge(curedge, v); + curedge = bmesh_disk_edge_next(curedge, v); } while (curedge != v->e); } return count; #endif } -/* - * BMESH WIRE VERT - * - * Tests whether or not the vertex is part of a wire edge. - * (ie: has no faces attached to it) - * - * Returns - - * 1 for true, 0 for false. +/** + * Tests whether or not the vertex is part of a wire edge. + * (ie: has no faces attached to it) */ - int BM_vert_is_wire(BMesh *UNUSED(bm), BMVert *v) { BMEdge *curedge; @@ -305,40 +262,28 @@ int BM_vert_is_wire(BMesh *UNUSED(bm), BMVert *v) return FALSE; } - curedge = bmesh_disk_nextedge(curedge, v); + curedge = bmesh_disk_edge_next(curedge, v); } while (curedge != v->e); return TRUE; } -/* - * BMESH WIRE EDGE - * - * Tests whether or not the edge is part of a wire. - * (ie: has no faces attached to it) - * - * Returns - - * 1 for true, 0 for false. +/** + * Tests whether or not the edge is part of a wire. + * (ie: has no faces attached to it) */ - int BM_edge_is_wire(BMesh *UNUSED(bm), BMEdge *e) { return (e->l) ? FALSE : TRUE; } -/* - * BMESH NONMANIFOLD VERT - * - * A vertex is non-manifold if it meets the following conditions: - * 1: Loose - (has no edges/faces incident upon it) - * 2: Joins two distinct regions - (two pyramids joined at the tip) - * 3: Is part of a non-manifold edge (edge with more than 2 faces) - * 4: Is part of a wire edge - * - * Returns - - * 1 for true, 0 for false. +/** + * A vertex is non-manifold if it meets the following conditions: + * 1: Loose - (has no edges/faces incident upon it) + * 2: Joins two distinct regions - (two pyramids joined at the tip) + * 3: Is part of a non-manifold edge (edge with more than 2 faces) + * 4: Is part of a wire edge */ - int BM_vert_is_manifold(BMesh *UNUSED(bm), BMVert *v) { BMEdge *e, *oe; @@ -352,7 +297,7 @@ int BM_vert_is_manifold(BMesh *UNUSED(bm), BMVert *v) /* count edges while looking for non-manifold edges */ oe = v->e; - for (len = 0, e = v->e; e != oe || (e == oe && len == 0); len++, e = bmesh_disk_nextedge(e, v)) { + for (len = 0, e = v->e; e != oe || (e == oe && len == 0); len++, e = bmesh_disk_edge_next(e, v)) { if (e->l == NULL) { /* loose edge */ return FALSE; @@ -399,17 +344,10 @@ int BM_vert_is_manifold(BMesh *UNUSED(bm), BMVert *v) return TRUE; } -/* - * BMESH NONMANIFOLD EDGE - * - * Tests whether or not this edge is manifold. - * A manifold edge either has 1 or 2 faces attached - * to it. - * - * Returns - - * 1 for true, 0 for false. +/** + * Tests whether or not this edge is manifold. + * A manifold edge either has 1 or 2 faces attached to it. */ - int BM_edge_is_manifold(BMesh *UNUSED(bm), BMEdge *e) { int count = BM_edge_face_count(e); @@ -419,16 +357,10 @@ int BM_edge_is_manifold(BMesh *UNUSED(bm), BMEdge *e) return TRUE; } -/* - * BMESH BOUNDARY EDGE - * - * Tests whether or not an edge is on the boundary - * of a shell (has one face associated with it) - * - * Returns - - * 1 for true, 0 for false. +/** + * Tests whether or not an edge is on the boundary + * of a shell (has one face associated with it) */ - int BM_edge_is_boundary(BMEdge *e) { int count = BM_edge_face_count(e); @@ -438,19 +370,10 @@ int BM_edge_is_boundary(BMEdge *e) return FALSE; } -/* - * BMESH FACE SHAREDEDGES - * +/** * Counts the number of edges two faces share (if any) - * - * BMESH_TODO: - * Move this to structure, and wrap. - * - * Returns - - * Integer */ - -int BM_face_share_edges(BMFace *f1, BMFace *f2) +int BM_face_share_edge_count(BMFace *f1, BMFace *f2) { BMLoop *l_iter; BMLoop *l_first; @@ -458,7 +381,7 @@ int BM_face_share_edges(BMFace *f1, BMFace *f2) l_iter = l_first = BM_FACE_FIRST_LOOP(f1); do { - if (bmesh_radial_find_face(l_iter->e, f2)) { + if (bmesh_radial_face_find(l_iter->e, f2)) { count++; } } while ((l_iter = l_iter->next) != l_first); @@ -466,15 +389,10 @@ int BM_face_share_edges(BMFace *f1, BMFace *f2) return count; } -/* - * - * BMESH EDGE SHARE FACES - * - * Tests to see if e1 shares any faces with e2 - * +/** + * Test if e1 shares any faces with e2 */ - -int BM_edge_share_faces(BMEdge *e1, BMEdge *e2) +int BM_edge_share_face_count(BMEdge *e1, BMEdge *e2) { BMLoop *l; BMFace *f; @@ -483,7 +401,7 @@ int BM_edge_share_faces(BMEdge *e1, BMEdge *e2) l = e1->l; do { f = l->f; - if (bmesh_radial_find_face(e2, f)) { + if (bmesh_radial_face_find(e2, f)) { return TRUE; } l = l->radial_next; @@ -493,14 +411,9 @@ int BM_edge_share_faces(BMEdge *e1, BMEdge *e2) } /** - * - * BMESH EDGE SHARE A VERTEX - * * Tests to see if e1 shares a vertex with e2 - * */ - -int BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2) +int BM_edge_share_vert_count(BMEdge *e1, BMEdge *e2) { return (e1->v1 == e2->v1 || e1->v1 == e2->v2 || @@ -509,24 +422,35 @@ int BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2) } /** - * - * BMESH EDGE ORDERED VERTS - * - * Returns the verts of an edge as used in a face - * if used in a face at all, otherwise just assign as used in the edge. - * - * Useful to get a determanistic winding order when calling - * BM_face_create_ngon() on an arbitrary array of verts, - * though be sure to pick an edge which has a face. - * + * Return the shared vertex between the two edges or NULL */ +BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2) +{ + if (BM_vert_in_edge(e2, e1->v1)) { + return e1->v1; + } + else if (BM_vert_in_edge(e2, e1->v2)) { + return e1->v2; + } + else { + return NULL; + } +} +/** + * Returns the verts of an edge as used in a face + * if used in a face at all, otherwise just assign as used in the edge. + * + * Useful to get a determanistic winding order when calling + * BM_face_create_ngon() on an arbitrary array of verts, + * though be sure to pick an edge which has a face. + */ void BM_edge_ordered_verts(BMEdge *edge, BMVert **r_v1, BMVert **r_v2) { - if ( (edge->l == NULL) || - ( ((edge->l->prev->v == edge->v1) && (edge->l->v == edge->v2)) || - ((edge->l->v == edge->v1) && (edge->l->next->v == edge->v2)) ) - ) + if ((edge->l == NULL) || + (((edge->l->prev->v == edge->v1) && (edge->l->v == edge->v2)) || + ((edge->l->v == edge->v1) && (edge->l->next->v == edge->v2))) + ) { *r_v1 = edge->v1; *r_v2 = edge->v2; @@ -537,16 +461,12 @@ void BM_edge_ordered_verts(BMEdge *edge, BMVert **r_v1, BMVert **r_v2) } } -/* - * BMESH LOOP ANGLE - * - * Calculates the angle between the previous and next loops - * (angle at this loops face corner). +/** + * Calculates the angle between the previous and next loops + * (angle at this loops face corner). * - * Returns - - * Float. + * \return angle in radians */ - float BM_loop_face_angle(BMesh *UNUSED(bm), BMLoop *l) { return angle_v3v3v3(l->prev->v->co, @@ -554,16 +474,14 @@ float BM_loop_face_angle(BMesh *UNUSED(bm), BMLoop *l) l->next->v->co); } -/* - * BMESH FACE ANGLE +/** + * \brief BMESH EDGE/FACE ANGLE * * Calculates the angle between two faces. * Assumes the face normals are correct. * - * Returns - - * Float. + * \return angle in radians */ - float BM_edge_face_angle(BMesh *UNUSED(bm), BMEdge *e) { if (BM_edge_face_count(e) == 2) { @@ -576,13 +494,12 @@ float BM_edge_face_angle(BMesh *UNUSED(bm), BMEdge *e) } } -/* - * BMESH FACE ANGLE +/** + * \brief BMESH VERT/EDGE ANGLE * - * Calculates the angle a verts 2 edges. + * Calculates the angle a verts 2 edges. * - * Returns - - * Float. + * \returns the angle in radians */ float BM_vert_edge_angle(BMesh *UNUSED(bm), BMVert *v) { @@ -592,9 +509,9 @@ float BM_vert_edge_angle(BMesh *UNUSED(bm), BMVert *v) * get the edges and count them both at once */ if ((e1 = v->e) && - (e2 = bmesh_disk_nextedge(e1, v)) && + (e2 = bmesh_disk_edge_next(e1, v)) && /* make sure we come full circle and only have 2 connected edges */ - (e1 == bmesh_disk_nextedge(e2, v))) + (e1 == bmesh_disk_edge_next(e2, v))) { BMVert *v1 = BM_edge_other_vert(e1, v); BMVert *v2 = BM_edge_other_vert(e2, v); @@ -606,71 +523,234 @@ float BM_vert_edge_angle(BMesh *UNUSED(bm), BMVert *v) } } -/* - * BMESH EXIST FACE OVERLAPS +/** + * Returns the edge existing between v1 and v2, or NULL if there isn't one. * - * Given a set of vertices (varr), find out if + * \note multiple edges may exist between any two vertices, and therefore + * this function only returns the first one found. + */ +BMEdge *BM_edge_exists(BMVert *v1, BMVert *v2) +{ + BMIter iter; + BMEdge *e; + + BM_ITER(e, &iter, NULL, BM_EDGES_OF_VERT, v1) { + if (e->v1 == v2 || e->v2 == v2) + return e; + } + + return NULL; +} + +/** + * Given a set of vertices \a varr, find out if * all those vertices overlap an existing face. * - * Returns: - * 0 for no overlap - * 1 for overlap + * \note Making a face here is valid but in some cases you wont want to + * make a face thats part of another. * + * \returns TRUE for overlap * */ - -int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **overlapface) +int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlapface) { - BMIter vertfaces; + BMIter viter; BMFace *f; int i, amount; - if (overlapface) *overlapface = NULL; - for (i = 0; i < len; i++) { - f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]); - while (f) { + BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) { amount = BM_verts_in_face(bm, f, varr, len); if (amount >= len) { - if (overlapface) *overlapface = f; + if (r_overlapface) { + *r_overlapface = f; + } return TRUE; } - f = BM_iter_step(&vertfaces); } } + + if (r_overlapface) { + *r_overlapface = NULL; + } + return FALSE; } -/* - * BMESH FACE EXISTS - * +/** * Given a set of vertices (varr), find out if * there is a face with exactly those vertices * (and only those vertices). - * - * Returns: - * 0 for no face found - * 1 for face found */ - -int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **existface) +int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface) { - BMIter vertfaces; + BMIter viter; BMFace *f; int i, amount; - if (existface) *existface = NULL; - for (i = 0; i < len; i++) { - f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]); - while (f) { + BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) { amount = BM_verts_in_face(bm, f, varr, len); if (amount == len && amount == f->len) { - if (existface) *existface = f; + if (r_existface) { + *r_existface = f; + } return TRUE; } - f = BM_iter_step(&vertfaces); } } + + if (r_existface) { + *r_existface = NULL; + } return FALSE; } + + +/** + * Given a set of vertices and edges (\a varr, \a earr), find out if + * all those vertices are filled in by existing faces that _only_ use those vertices. + * + * This is for use in cases where creating a face is possible but would result in + * many overlapping faces. + * + * An example of how this is used: when 2 tri's are selected that share an edge, + * pressing Fkey would make a new overlapping quad (without a check like this) + * + * \a earr and \a varr can be in any order, however they _must_ form a closed loop. + */ +int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len) +{ + BMFace *f; + BMEdge *e; + BMVert *v; + int ok; + int tot_tag; + + BMIter fiter; + BMIter viter; + + int i; + + for (i = 0; i < len; i++) { + /* save some time by looping over edge faces rather then vert faces + * will still loop over some faces twice but not as many */ + BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, earr[i]) { + BM_elem_flag_disable(f, BM_ELEM_INTERNAL_TAG); + BM_ITER(v, &viter, bm, BM_VERTS_OF_FACE, f) { + BM_elem_flag_disable(v, BM_ELEM_INTERNAL_TAG); + } + } + + /* clear all edge tags */ + BM_ITER(e, &fiter, bm, BM_EDGES_OF_VERT, varr[i]) { + BM_elem_flag_disable(e, BM_ELEM_INTERNAL_TAG); + } + } + + /* now tag all verts and edges in the boundry array as true so + * we can know if a face-vert is from our array */ + for (i = 0; i < len; i++) { + BM_elem_flag_enable(varr[i], BM_ELEM_INTERNAL_TAG); + BM_elem_flag_enable(earr[i], BM_ELEM_INTERNAL_TAG); + } + + + /* so! boundry is tagged, everything else cleared */ + + + /* 1) tag all faces connected to edges - if all their verts are boundry */ + tot_tag = 0; + for (i = 0; i < len; i++) { + BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, earr[i]) { + if (!BM_elem_flag_test(f, BM_ELEM_INTERNAL_TAG)) { + ok = TRUE; + BM_ITER(v, &viter, bm, BM_VERTS_OF_FACE, f) { + if (!BM_elem_flag_test(v, BM_ELEM_INTERNAL_TAG)) { + ok = FALSE; + break; + } + } + + if (ok) { + /* we only use boundry verts */ + BM_elem_flag_enable(f, BM_ELEM_INTERNAL_TAG); + tot_tag++; + } + } + else { + /* we already found! */ + } + } + } + + if (tot_tag == 0) { + /* no faces use only boundry verts, quit early */ + return FALSE; + } + + /* 2) loop over non-boundry edges that use boundry verts, + * check each have 2 tagges faces connected (faces that only use 'varr' verts) */ + ok = TRUE; + for (i = 0; i < len; i++) { + BM_ITER(e, &fiter, bm, BM_EDGES_OF_VERT, varr[i]) { + + if (/* non-boundry edge */ + BM_elem_flag_test(e, BM_ELEM_INTERNAL_TAG) == FALSE && + /* ...using boundry verts */ + BM_elem_flag_test(e->v1, BM_ELEM_INTERNAL_TAG) == TRUE && + BM_elem_flag_test(e->v2, BM_ELEM_INTERNAL_TAG) == TRUE) + { + int tot_face_tag = 0; + BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) { + if (BM_elem_flag_test(f, BM_ELEM_INTERNAL_TAG)) { + tot_face_tag++; + } + } + + if (tot_face_tag != 2) { + ok = FALSE; + break; + } + + } + } + + if (ok == FALSE) { + break; + } + } + + return ok; +} + +/* same as 'BM_face_exists_multi' but built vert array from edges */ +int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len) +{ + BMVert **varr; + BLI_array_fixedstack_declare(varr, BM_NGON_STACK_SIZE, len, __func__); + + int ok; + int i, i_next; + + /* first check if verts have edges, if not we can bail out early */ + ok = TRUE; + for (i = len - 1, i_next = 0; i_next < len; (i = i_next++)) { + if (!(varr[i] = BM_edge_share_vert(earr[i], earr[i_next]))) { + ok = FALSE; + break; + } + } + + if (ok == FALSE) { + BMESH_ASSERT(0); + BLI_array_fixedstack_free(varr); + return FALSE; + } + + ok = BM_face_exists_multi(bm, varr, earr, len); + + BLI_array_fixedstack_free(varr); + + return ok; +} diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h new file mode 100644 index 00000000000..1fb0df7e2af --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_queries.h @@ -0,0 +1,76 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef __BMESH_QUERIES_H__ +#define __BMESH_QUERIES_H__ + +/** \file blender/bmesh/intern/bmesh_queries.h + * \ingroup bmesh + */ + +int BM_mesh_elem_count(BMesh *bm, const char htype); + +int BM_vert_in_face(BMFace *f, BMVert *v); +int BM_verts_in_face(BMesh *bm, BMFace *f, BMVert **varr, int len); + +int BM_edge_in_face(BMFace *f, BMEdge *e); + +int BM_vert_in_edge(BMEdge *e, BMVert *v); +int BM_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e); + +BMVert *BM_edge_other_vert(BMEdge *e, BMVert *v); +BMLoop *BM_face_other_loop(BMEdge *e, BMFace *f, BMVert *v); + +int BM_vert_edge_count(BMVert *v); +int BM_edge_face_count(BMEdge *e); +int BM_vert_face_count(BMVert *v); + +int BM_vert_is_wire(BMesh *bm, BMVert *v); +int BM_edge_is_wire(BMesh *bm, BMEdge *e); + +int BM_vert_is_manifold(BMesh *bm, BMVert *v); +int BM_edge_is_manifold(BMesh *bm, BMEdge *e); +int BM_edge_is_boundary(BMEdge *e); + +float BM_loop_face_angle(BMesh *bm, BMLoop *l); + +float BM_edge_face_angle(BMesh *bm, BMEdge *e); +float BM_vert_edge_angle(BMesh *bm, BMVert *v); + +BMEdge *BM_edge_exists(BMVert *v1, BMVert *v2); + +int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_existface); + +int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface); + +int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len); +int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len); + +int BM_face_share_edge_count(BMFace *f1, BMFace *f2); +int BM_edge_share_face_count(BMEdge *e1, BMEdge *e2); +int BM_edge_share_vert_count(BMEdge *e1, BMEdge *e2); + +BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2); + +void BM_edge_ordered_verts(BMEdge *edge, BMVert **r_v1, BMVert **r_v2); + +#endif /* __BMESH_QUERIES_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c index 35c3146fcb9..191b9c29f01 100644 --- a/source/blender/bmesh/intern/bmesh_structure.c +++ b/source/blender/bmesh/intern/bmesh_structure.c @@ -34,6 +34,8 @@ #include "bmesh.h" #include "bmesh_private.h" +#include <stdlib.h> + /** * MISC utility functions. * @@ -51,7 +53,7 @@ int bmesh_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e) return FALSE; } -BMVert *bmesh_edge_getothervert(BMEdge *e, BMVert *v) +BMVert *bmesh_edge_other_vert_get(BMEdge *e, BMVert *v) { if (e->v1 == v) { return e->v2; @@ -78,81 +80,85 @@ int bmesh_edge_swapverts(BMEdge *e, BMVert *orig, BMVert *newv) } /** - * BMESH CYCLES + * \section bm_cycles BMesh Cycles * (this is somewhat outdate, though bits of its API are still used) - joeedh * - * Cycles are circular doubly linked lists that form the basis of adjacency - * information in the BME modeller. Full adjacency relations can be derived - * from examining these cycles very quickly. Although each cycle is a double - * circular linked list, each one is considered to have a 'base' or 'head', - * and care must be taken by Euler code when modifying the contents of a cycle. - * - * The contents of this file are split into two parts. First there are the - * bmesh_cycle family of functions which are generic circular double linked list - * procedures. The second part contains higher level procedures for supporting - * modification of specific cycle types. + * Cycles are circular doubly linked lists that form the basis of adjacency + * information in the BME modeller. Full adjacency relations can be derived + * from examining these cycles very quickly. Although each cycle is a double + * circular linked list, each one is considered to have a 'base' or 'head', + * and care must be taken by Euler code when modifying the contents of a cycle. * - * The three cycles explicitly stored in the BM data structure are as follows: + * The contents of this file are split into two parts. First there are the + * bmesh_cycle family of functions which are generic circular double linked list + * procedures. The second part contains higher level procedures for supporting + * modification of specific cycle types. * - * 1: The Disk Cycle - A circle of edges around a vertex - * Base: vertex->edge pointer. + * The three cycles explicitly stored in the BM data structure are as follows: * - * This cycle is the most complicated in terms of its structure. Each bmesh_Edge contains - * two bmesh_CycleNode structures to keep track of that edge's membership in the disk cycle - * of each of its vertices. However for any given vertex it may be the first in some edges - * in its disk cycle and the second for others. The bmesh_disk_XXX family of functions contain - * some nice utilities for navigating disk cycles in a way that hides this detail from the - * tool writer. * - * Note that the disk cycle is completley independent from face data. One advantage of this - * is that wire edges are fully integrated into the topology database. Another is that the - * the disk cycle has no problems dealing with non-manifold conditions involving faces. + * 1: The Disk Cycle - A circle of edges around a vertex + * Base: vertex->edge pointer. * - * Functions relating to this cycle: + * This cycle is the most complicated in terms of its structure. Each bmesh_Edge contains + * two bmesh_CycleNode structures to keep track of that edge's membership in the disk cycle + * of each of its vertices. However for any given vertex it may be the first in some edges + * in its disk cycle and the second for others. The bmesh_disk_XXX family of functions contain + * some nice utilities for navigating disk cycles in a way that hides this detail from the + * tool writer. * - * bmesh_disk_append_edge - * bmesh_disk_remove_edge - * bmesh_disk_nextedge - * bmesh_disk_getpointer + * Note that the disk cycle is completley independent from face data. One advantage of this + * is that wire edges are fully integrated into the topology database. Another is that the + * the disk cycle has no problems dealing with non-manifold conditions involving faces. * - * 2: The Radial Cycle - A circle of face edges (bmesh_Loop) around an edge - * Base: edge->l->radial structure. + * Functions relating to this cycle: + * - #bmesh_disk_edge_append + * - #bmesh_disk_edge_remove + * - #bmesh_disk_edge_next + * - #bmesh_disk_edge_prev + * - #bmesh_disk_facevert_count + * - #bmesh_disk_faceedge_find_first + * - #bmesh_disk_faceedge_find_next * - * The radial cycle is similar to the radial cycle in the radial edge data structure.* - * Unlike the radial edge however, the radial cycle does not require a large amount of memory - * to store non-manifold conditions since BM does not keep track of region/shell - * information. * - * Functions relating to this cycle: + * 2: The Radial Cycle - A circle of face edges (bmesh_Loop) around an edge + * Base: edge->l->radial structure. * - * bmesh_radial_append - * bmesh_radial_remove_loop - * bmesh_radial_nextloop - * bmesh_radial_find_face + * The radial cycle is similar to the radial cycle in the radial edge data structure.* + * Unlike the radial edge however, the radial cycle does not require a large amount of memory + * to store non-manifold conditions since BM does not keep track of region/shell information. * + * Functions relating to this cycle: + * - #bmesh_radial_append + * - #bmesh_radial_loop_remove + * - #bmesh_radial_loop_next + * - #bmesh_radial_face_find + * - #bmesh_radial_facevert_count + * - #bmesh_radial_faceloop_find_first + * - #bmesh_radial_faceloop_find_next + * - #bmesh_radial_validate * - * 3: The Loop Cycle - A circle of face edges around a polygon. - * Base: polygon->lbase. * - * The loop cycle keeps track of a faces vertices and edges. It should be noted that the - * direction of a loop cycle is either CW or CCW depending on the face normal, and is - * not oriented to the faces editedges. + * 3: The Loop Cycle - A circle of face edges around a polygon. + * Base: polygon->lbase. * - * Functions relating to this cycle: + * The loop cycle keeps track of a faces vertices and edges. It should be noted that the + * direction of a loop cycle is either CW or CCW depending on the face normal, and is + * not oriented to the faces editedges. * - * bmesh_cycle_XXX family of functions. + * Functions relating to this cycle: + * - bmesh_cycle_XXX family of functions. * * - * Note that the order of elements in all cycles except the loop cycle is undefined. This - * leads to slightly increased seek time for deriving some adjacency relations, however the - * advantage is that no intrinsic properties of the data structures are dependant upon the - * cycle order and all non-manifold conditions are represented trivially. - * + * \note the order of elements in all cycles except the loop cycle is undefined. This + * leads to slightly increased seek time for deriving some adjacency relations, however the + * advantage is that no intrinsic properties of the data structures are dependant upon the + * cycle order and all non-manifold conditions are represented trivially. */ -int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v) +int bmesh_disk_edge_append(BMEdge *e, BMVert *v) { if (!v->e) { - BMDiskLink *dl1 = BM_EDGE_DISK_LINK_GET(e, v); + BMDiskLink *dl1 = BM_DISK_EDGE_LINK_GET(e, v); v->e = e; dl1->next = dl1->prev = e; @@ -160,9 +166,9 @@ int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v) else { BMDiskLink *dl1, *dl2, *dl3; - dl1 = BM_EDGE_DISK_LINK_GET(e, v); - dl2 = BM_EDGE_DISK_LINK_GET(v->e, v); - dl3 = dl2->prev ? BM_EDGE_DISK_LINK_GET(dl2->prev, v) : NULL; + dl1 = BM_DISK_EDGE_LINK_GET(e, v); + dl2 = BM_DISK_EDGE_LINK_GET(v->e, v); + dl3 = dl2->prev ? BM_DISK_EDGE_LINK_GET(dl2->prev, v) : NULL; dl1->next = v->e; dl1->prev = dl2->prev; @@ -175,29 +181,29 @@ int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v) return TRUE; } -void bmesh_disk_remove_edge(struct BMEdge *e, struct BMVert *v) +void bmesh_disk_edge_remove(BMEdge *e, BMVert *v) { BMDiskLink *dl1, *dl2; - dl1 = BM_EDGE_DISK_LINK_GET(e, v); + dl1 = BM_DISK_EDGE_LINK_GET(e, v); if (dl1->prev) { - dl2 = BM_EDGE_DISK_LINK_GET(dl1->prev, v); + dl2 = BM_DISK_EDGE_LINK_GET(dl1->prev, v); dl2->next = dl1->next; } if (dl1->next) { - dl2 = BM_EDGE_DISK_LINK_GET(dl1->next, v); + dl2 = BM_DISK_EDGE_LINK_GET(dl1->next, v); dl2->prev = dl1->prev; } if (v->e == e) - v->e = (e != (BMEdge *)dl1->next) ? (BMEdge *)dl1->next : NULL; + v->e = (e != dl1->next) ? dl1->next : NULL; dl1->next = dl1->prev = NULL; } /* - * bmesh_disk_nextedge + * bmesh_disk_edge_next * * Find the next edge in a disk cycle * @@ -205,7 +211,7 @@ void bmesh_disk_remove_edge(struct BMEdge *e, struct BMVert *v) * Pointer to the next edge in the disk cycle for the vertex v. */ -struct BMEdge *bmesh_disk_nextedge(struct BMEdge *e, struct BMVert *v) +BMEdge *bmesh_disk_edge_next(BMEdge *e, BMVert *v) { if (v == e->v1) return e->v1_disk_link.next; @@ -214,7 +220,7 @@ struct BMEdge *bmesh_disk_nextedge(struct BMEdge *e, struct BMVert *v) return NULL; } -static BMEdge *bmesh_disk_prevedge(BMEdge *e, BMVert *v) +BMEdge *bmesh_disk_edge_prev(BMEdge *e, BMVert *v) { if (v == e->v1) return e->v1_disk_link.prev; @@ -223,135 +229,127 @@ static BMEdge *bmesh_disk_prevedge(BMEdge *e, BMVert *v) return NULL; } -BMEdge *bmesh_disk_existedge(BMVert *v1, BMVert *v2) +BMEdge *bmesh_disk_edge_exists(BMVert *v1, BMVert *v2) { - BMEdge *curedge, *startedge; + BMEdge *e_iter, *e_first; if (v1->e) { - startedge = v1->e; - curedge = startedge; + e_first = e_iter= v1->e; + do { - if (bmesh_verts_in_edge(v1, v2, curedge)) { - return curedge; + if (bmesh_verts_in_edge(v1, v2, e_iter)) { + return e_iter; } - - curedge = bmesh_disk_nextedge(curedge, v1); - } while (curedge != startedge); + } while ((e_iter = bmesh_disk_edge_next(e_iter, v1)) != e_first); } return NULL; } -int bmesh_disk_count(struct BMVert *v) +int bmesh_disk_count(BMVert *v) { - BMEdge *e = v->e; - int i = 0; - - if (!e) { - return 0; - } - - do { - if (!e) { - return 0; - } + if (v->e) { + BMEdge *e_first, *e_iter; + int count = 0; - e = bmesh_disk_nextedge(e, v); + e_iter = e_first = v->e; - if (i >= (1 << 20)) { - printf("bmesh error: infinite loop in disk cycle!\n"); - return 0; - } - - i++; - } while (e != v->e); + do { + if (!e_iter) { + return 0; + } - return i; + if (count >= (1 << 20)) { + printf("bmesh error: infinite loop in disk cycle!\n"); + return 0; + } + count++; + } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first); + return count; + } + else { + return 0; + } } int bmesh_disk_validate(int len, BMEdge *e, BMVert *v) { - BMEdge *e2; + BMEdge *e_iter; if (!BM_vert_in_edge(e, v)) return FALSE; if (bmesh_disk_count(v) != len || len == 0) return FALSE; - e2 = e; + e_iter = e; do { - if (len != 1 && bmesh_disk_prevedge(e2, v) == e2) { + if (len != 1 && bmesh_disk_edge_prev(e_iter, v) == e_iter) { return FALSE; } - - e2 = bmesh_disk_nextedge(e2, v); - } while (e2 != e); + } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e); return TRUE; } -/* - * BME DISK COUNT FACE VERT +/** + * \brief DISK COUNT FACE VERT * * Counts the number of loop users * for this vertex. Note that this is * equivalent to counting the number of * faces incident upon this vertex */ - -int bmesh_disk_count_facevert(BMVert *v) +int bmesh_disk_facevert_count(BMVert *v) { - BMEdge *curedge; - int count = 0; - /* is there an edge on this vert at all */ - if (!v->e) - return count; - - /* first, loop around edge */ - curedge = v->e; - do { - if (curedge->l) count += bmesh_radial_count_facevert(curedge->l, v); - curedge = bmesh_disk_nextedge(curedge, v); - } while (curedge != v->e); + if (v->e) { + BMEdge *e_first, *e_iter; + int count = 0; - return count; + /* first, loop around edge */ + e_first = e_iter = v->e; + do { + if (e_iter->l) { + count += bmesh_radial_facevert_count(e_iter->l, v); + } + } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first); + return count; + } + else { + return 0; + } } -/* - * BME FIND FIRST FACE EDGE +/** + * \brief FIND FIRST FACE EDGE * * Finds the first edge in a vertices * Disk cycle that has one of this * vert's loops attached * to it. */ - -struct BMEdge *bmesh_disk_find_first_faceedge(struct BMEdge *e, struct BMVert *v) +BMEdge *bmesh_disk_faceedge_find_first(BMEdge *e, BMVert *v) { BMEdge *searchedge = NULL; searchedge = e; do { - if (searchedge->l && bmesh_radial_count_facevert(searchedge->l, v)) { + if (searchedge->l && bmesh_radial_facevert_count(searchedge->l, v)) { return searchedge; } - - searchedge = bmesh_disk_nextedge(searchedge, v); - } while (searchedge != e); + } while ((searchedge = bmesh_disk_edge_next(searchedge, v)) != e); return NULL; } -struct BMEdge *bmesh_disk_find_next_faceedge(struct BMEdge *e, struct BMVert *v) +BMEdge *bmesh_disk_faceedge_find_next(BMEdge *e, BMVert *v) { BMEdge *searchedge = NULL; - searchedge = bmesh_disk_nextedge(e, v); + searchedge = bmesh_disk_edge_next(e, v); do { - if (searchedge->l && bmesh_radial_count_facevert(searchedge->l, v)) { + if (searchedge->l && bmesh_radial_facevert_count(searchedge->l, v)) { return searchedge; } - searchedge = bmesh_disk_nextedge(searchedge, v); - } while (searchedge != e); + } while ((searchedge = bmesh_disk_edge_next(searchedge, v)) != e); return e; } @@ -365,8 +363,8 @@ int bmesh_radial_validate(int radlen, BMLoop *l) return FALSE; do { - if (!l_iter) { - bmesh_error(); + if (UNLIKELY(!l_iter)) { + BMESH_ASSERT(0); return FALSE; } @@ -375,30 +373,30 @@ int bmesh_radial_validate(int radlen, BMLoop *l) if (l_iter->v != l->e->v1 && l_iter->v != l->e->v2) return FALSE; - if (i > BM_LOOP_RADIAL_MAX) { - bmesh_error(); + if (UNLIKELY(i > BM_LOOP_RADIAL_MAX)) { + BMESH_ASSERT(0); return FALSE; } i++; - } while ((l_iter = bmesh_radial_nextloop(l_iter)) != l); + } while ((l_iter = bmesh_radial_loop_next(l_iter)) != l); return TRUE; } -/* - * BMESH RADIAL REMOVE LOOP +/** + * \brief BMESH RADIAL REMOVE LOOP * * Removes a loop from an radial cycle. If edge e is non-NULL * it should contain the radial cycle, and it will also get * updated (in the case that the edge's link into the radial * cycle was the loop which is being removed from the cycle). */ -void bmesh_radial_remove_loop(BMLoop *l, BMEdge *e) +void bmesh_radial_loop_remove(BMLoop *l, BMEdge *e) { /* if e is non-NULL, l must be in the radial cycle of e */ - if (e && e != l->e) { - bmesh_error(); + if (UNLIKELY(e && e != l->e)) { + BMESH_ASSERT(0); } if (l->radial_next != l) { @@ -414,7 +412,7 @@ void bmesh_radial_remove_loop(BMLoop *l, BMEdge *e) e->l = NULL; } else { - bmesh_error(); + BMESH_ASSERT(0); } } } @@ -426,13 +424,13 @@ void bmesh_radial_remove_loop(BMLoop *l, BMEdge *e) } -/* - * BME RADIAL FIND FIRST FACE VERT +/** + * \brief BME RADIAL FIND FIRST FACE VERT * * Finds the first loop of v around radial * cycle */ -BMLoop *bmesh_radial_find_first_faceloop(BMLoop *l, BMVert *v) +BMLoop *bmesh_radial_faceloop_find_first(BMLoop *l, BMVert *v) { BMLoop *l_iter; l_iter = l; @@ -440,23 +438,23 @@ BMLoop *bmesh_radial_find_first_faceloop(BMLoop *l, BMVert *v) if (l_iter->v == v) { return l_iter; } - } while ((l_iter = bmesh_radial_nextloop(l_iter)) != l); + } while ((l_iter = bmesh_radial_loop_next(l_iter)) != l); return NULL; } -BMLoop *bmesh_radial_find_next_faceloop(BMLoop *l, BMVert *v) +BMLoop *bmesh_radial_faceloop_find_next(BMLoop *l, BMVert *v) { BMLoop *l_iter; - l_iter = bmesh_radial_nextloop(l); + l_iter = bmesh_radial_loop_next(l); do { if (l_iter->v == v) { return l_iter; } - } while ((l_iter = bmesh_radial_nextloop(l_iter)) != l); + } while ((l_iter = bmesh_radial_loop_next(l_iter)) != l); return l; } -BMLoop *bmesh_radial_nextloop(BMLoop *l) +BMLoop *bmesh_radial_loop_next(BMLoop *l) { return l->radial_next; } @@ -470,15 +468,15 @@ int bmesh_radial_length(BMLoop *l) return 0; do { - if (!l_iter) { + if (UNLIKELY(!l_iter)) { /* radial cycle is broken (not a circulat loop) */ - bmesh_error(); + BMESH_ASSERT(0); return 0; } i++; - if (i >= BM_LOOP_RADIAL_MAX) { - bmesh_error(); + if (UNLIKELY(i >= BM_LOOP_RADIAL_MAX)) { + BMESH_ASSERT(0); return -1; } } while ((l_iter = l_iter->radial_next) != l); @@ -502,15 +500,15 @@ void bmesh_radial_append(BMEdge *e, BMLoop *l) e->l = l; } - if (l->e && l->e != e) { + if (UNLIKELY(l->e && l->e != e)) { /* l is already in a radial cycle for a different edge */ - bmesh_error(); + BMESH_ASSERT(0); } l->e = e; } -int bmesh_radial_find_face(BMEdge *e, BMFace *f) +int bmesh_radial_face_find(BMEdge *e, BMFace *f) { BMLoop *l_iter; int i, len; @@ -523,15 +521,13 @@ int bmesh_radial_find_face(BMEdge *e, BMFace *f) return FALSE; } -/* - * BME RADIAL COUNT FACE VERT +/** + * \brief RADIAL COUNT FACE VERT * * Returns the number of times a vertex appears * in a radial cycle - * */ - -int bmesh_radial_count_facevert(BMLoop *l, BMVert *v) +int bmesh_radial_facevert_count(BMLoop *l, BMVert *v) { BMLoop *l_iter; int count = 0; @@ -540,7 +536,7 @@ int bmesh_radial_count_facevert(BMLoop *l, BMVert *v) if (l_iter->v == v) { count++; } - } while ((l_iter = bmesh_radial_nextloop(l_iter)) != l); + } while ((l_iter = bmesh_radial_loop_next(l_iter)) != l); return count; } @@ -582,131 +578,3 @@ int bmesh_loop_validate(BMFace *f) return TRUE; } - - -#if 0 - -/** - * bmesh_cycle_length - * - * Count the nodes in a cycle. - * - * Returns - - * Integer - */ - -int bmesh_cycle_length(BMEdge *e, BMVert *v) -{ - BMEdge *next, *prev, *cur; - int len, vi = v == e->v1 ? 0 : 1; - - /* should skip 2 forward if v is 1, happily reduces to (v * 2) */ - prev = *(&e->v1_prev + vi * 2); - - cur = e; - len = 1; - while (cur != prev) { - vi = cur->v1 == v ? 0 : 1; - - len++; - cur = *(&cur->v1_next + vi * 2); - } - - return len; -} - -/* Begin Disk Cycle routine */ - -/** - * bmesh_disk_getpointer - * - * Given an edge and one of its vertices, find the apporpriate CycleNode - * - * Returns - - * Pointer to bmesh_CycleNode. - */ -BMNode *bmesh_disk_getpointer(BMEdge *e, BMVert *v) -{ - /* returns pointer to the cycle node for the appropriate vertex in this dis */ - if (e->v1 == v) { - return &(e->d1); - } - else if (e->v2 == v) { - return &(e->d2); - } - return NULL; -} - -/** - * bmesh_disk_next_edgeflag - * - * Searches the disk cycle of v, starting with e, for the - * next edge that has either eflag or tflag. - * - * bmesh_Edge pointer. - */ - -BMEdge *bmesh_disk_next_edgeflag(BMEdge *e, BMVert *v, int eflag, int tflag) -{ - - BMNode *diskbase; - BMEdge *curedge; - int len, ok; - - if (eflag && tflag) { - return NULL; - } - - ok = bmesh_vert_in_edge(e, v); - if (ok) { - diskbase = bmesh_disk_getpointer(e, v); - len = bmesh_cycle_length(diskbase); - curedge = bmesh_disk_nextedge(e, v); - while (curedge != e) { - if (eflag) { - if (curedge->head.eflag1 == eflag) { - return curedge; - } - } - - curedge = bmesh_disk_nextedge(curedge, v); - } - } - return NULL; -} - -int bmesh_disk_hasedge(BMVert *v, BMEdge *e) -{ - BMNode *diskbase; - BMEdge *curedge; - int i, len = 0; - - if (v->e) { - diskbase = bmesh_disk_getpointer(v->e, v); - len = bmesh_cycle_length(diskbase); - - for (i = 0, curedge = v->e; i < len; i++) { - if (curedge == e) { - return TRUE; - } - else curedge = bmesh_disk_nextedge(curedge, v); - } - } - return FALSE; -} - -struct BMLoop *bmesh_loop_find_loop(struct BMFace *f, struct BMVert *v) -{ - BMLoop *l; - int i, len; - - len = bmesh_cycle_length(f->lbase); - for (i = 0, l = f->loopbase; i < len; i++, l = l->next) { - if (l->v == v) { - return l; - } - } - return NULL; -} - -#endif diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h index 1c00183e03a..8e82f3cd2d7 100644 --- a/source/blender/bmesh/intern/bmesh_structure.h +++ b/source/blender/bmesh/intern/bmesh_structure.h @@ -41,60 +41,34 @@ struct ListBase; -/* DOUBLE CIRCULAR LINKED LIST FUNCTIONS */ -int bmesh_cycle_length(void *h); - /* LOOP CYCLE MANAGEMENT */ int bmesh_loop_validate(BMFace *f); /* DISK CYCLE MANAGMENT */ -int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v); -void bmesh_disk_remove_edge(struct BMEdge *e, struct BMVert *v); -struct BMEdge *bmesh_disk_nextedge(struct BMEdge *e, struct BMVert *v); -struct BMNode *bmesh_disk_getpointer(struct BMEdge *e, struct BMVert *v); -int bmesh_disk_count_facevert(struct BMVert *v); -struct BMEdge *bmesh_disk_find_first_faceedge(struct BMEdge *e, struct BMVert *v); -struct BMEdge *bmesh_disk_find_next_faceedge(struct BMEdge *e, struct BMVert *v); +int bmesh_disk_edge_append(BMEdge *e, BMVert *v); +void bmesh_disk_edge_remove(BMEdge *e, BMVert *v); +BMEdge *bmesh_disk_edge_next(BMEdge *e, BMVert *v); +BMEdge *bmesh_disk_edge_prev(BMEdge *e, BMVert *v); +int bmesh_disk_facevert_count(BMVert *v); +BMEdge *bmesh_disk_faceedge_find_first(BMEdge *e, BMVert *v); +BMEdge *bmesh_disk_faceedge_find_next(BMEdge *e, BMVert *v); /* RADIAL CYCLE MANAGMENT */ -void bmesh_radial_append(struct BMEdge *e, struct BMLoop *l); -void bmesh_radial_remove_loop(struct BMLoop *l, struct BMEdge *e); -int bmesh_radial_find_face(struct BMEdge *e, struct BMFace *f); -struct BMLoop *bmesh_radial_nextloop(struct BMLoop *l); -int bmesh_radial_count_facevert(struct BMLoop *l, struct BMVert *v); -struct BMLoop *bmesh_radial_find_first_faceloop(struct BMLoop *l, struct BMVert *v); -struct BMLoop *bmesh_radial_find_next_faceloop(struct BMLoop *l, struct BMVert *v); -int bmesh_radial_validate(int radlen, struct BMLoop *l); +void bmesh_radial_append(BMEdge *e, BMLoop *l); +void bmesh_radial_loop_remove(BMLoop *l, BMEdge *e); +BMLoop *bmesh_radial_loop_next(BMLoop *l); +int bmesh_radial_face_find(BMEdge *e, BMFace *f); +int bmesh_radial_facevert_count(BMLoop *l, BMVert *v); +BMLoop *bmesh_radial_faceloop_find_first(BMLoop *l, BMVert *v); +BMLoop *bmesh_radial_faceloop_find_next(BMLoop *l, BMVert *v); +int bmesh_radial_validate(int radlen, BMLoop *l); /* EDGE UTILITIES */ -int bmesh_vert_in_edge(struct BMEdge *e, struct BMVert *v); -int bmesh_verts_in_edge(struct BMVert *v1, struct BMVert *v2, struct BMEdge *e); -int bmesh_edge_swapverts(struct BMEdge *e, struct BMVert *orig, struct BMVert *newv); /*relink edge*/ -struct BMVert *bmesh_edge_getothervert(struct BMEdge *e, struct BMVert *v); -struct BMEdge *bmesh_disk_existedge(BMVert *v1, BMVert *v2); -struct BMEdge *bmesh_disk_next_edgeflag(struct BMEdge *e, struct BMVert *v, int eflag, int tflag); -int bmesh_disk_validate(int len, struct BMEdge *e, struct BMVert *v); - -/*EULER API - For modifying structure*/ -struct BMVert *bmesh_mv(struct BMesh *bm, float *vec); -struct BMEdge *bmesh_me(struct BMesh *bm, struct BMVert *v1, struct BMVert *v2); -struct BMFace *bmesh_mf(struct BMesh *bm, struct BMVert *v1, struct BMVert *v2, struct BMEdge **elist, int len); -int bmesh_kv(struct BMesh *bm, struct BMVert *v); -int bmesh_ke(struct BMesh *bm, struct BMEdge *e); -int bmesh_kf(struct BMesh *bm, struct BMFace *bply); -struct BMVert *bmesh_semv(struct BMesh *bm, struct BMVert *tv, struct BMEdge *e, struct BMEdge **re); -struct BMFace *bmesh_sfme(struct BMesh *bm, struct BMFace *f, struct BMVert *v1, - struct BMVert *v2, struct BMLoop **rl, -#ifdef USE_BMESH_HOLES - ListBase *holes, -#endif - BMEdge *example - ); -int bmesh_jekv(struct BMesh *bm, struct BMEdge *ke, struct BMVert *kv); -int bmesh_loop_reverse(struct BMesh *bm, struct BMFace *f); -struct BMFace *bmesh_jfke(struct BMesh *bm, struct BMFace *f1, struct BMFace *f2, struct BMEdge *e); - -struct BMVert *bmesh_urmv(struct BMesh *bm, struct BMFace *sf, struct BMVert *sv); -//int *bmesh_grkv(struct BMesh *bm, struct BMFace *sf, struct BMVert *kv); +int bmesh_vert_in_edge(BMEdge *e, BMVert *v); +int bmesh_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e); +int bmesh_edge_swapverts(BMEdge *e, BMVert *orig, BMVert *newv); /*relink edge*/ +BMVert *bmesh_edge_other_vert_get(BMEdge *e, BMVert *v); +BMEdge *bmesh_disk_edge_exists(BMVert *v1, BMVert *v2); +int bmesh_disk_validate(int len, BMEdge *e, BMVert *v); #endif /* __BMESH_STRUCTURE_H__ */ diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c index 9cba90c1bf5..2e2c0406b9c 100644 --- a/source/blender/bmesh/intern/bmesh_walkers.c +++ b/source/blender/bmesh/intern/bmesh_walkers.c @@ -36,7 +36,8 @@ #include "bmesh_walkers_private.h" -/* - joeedh - +/** + * - joeedh - * design notes: * * original desing: walkers directly emulation recursive functions. @@ -49,8 +50,8 @@ * using the first non-visited one. this choise is the flagged as visited using * the ghash. each step may push multiple new states onto the worklist at once. * - * - walkers use tool flags, not header flags - * - walkers now use ghash for storing visited elements, + * - Walkers use tool flags, not header flags. + * - Walkers now use ghash for storing visited elements, * rather then stealing flags. ghash can be rewritten * to be faster if necassary, in the far future :) . * - tools should ALWAYS have necassary error handling @@ -64,14 +65,13 @@ void *BMW_begin(BMWalker *walker, void *start) return BMW_current_state(walker) ? walker->step(walker) : NULL; } -/* - * BMW_CREATE +/** + * \brief Init Walker * * Allocates and returns a new mesh walker of * a given type. The elements visited are filtered * by the bitmask 'searchmask'. */ - void BMW_init(BMWalker *walker, BMesh *bm, int type, short mask_vert, short mask_edge, short mask_loop, short mask_face, int layer) @@ -88,12 +88,12 @@ void BMW_init(BMWalker *walker, BMesh *bm, int type, walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 1"); - if (type >= BMW_MAXWALKERS || type < 0) { - bmesh_error(); + if (UNLIKELY(type >= BMW_MAXWALKERS || type < 0)) { fprintf(stderr, "Invalid walker type in BMW_init; type: %d, " "searchmask: (v:%d, e:%d, l:%d, f:%d), flag: %d\n", type, mask_vert, mask_edge, mask_loop, mask_face, layer); + BMESH_ASSERT(0); } if (type != BMW_CUSTOM) { @@ -117,12 +117,11 @@ void BMW_init(BMWalker *walker, BMesh *bm, int type, walker->states.first = walker->states.last = NULL; } -/* - * BMW_end +/** + * \brief End Walker * * Frees a walker's worklist. */ - void BMW_end(BMWalker *walker) { BLI_mempool_destroy(walker->worklist); @@ -130,10 +129,9 @@ void BMW_end(BMWalker *walker) } -/* - * BMW_step +/** + * \brief Step Walker */ - void *BMW_step(BMWalker *walker) { BMHeader *head; @@ -143,8 +141,8 @@ void *BMW_step(BMWalker *walker) return head; } -/* - * BMW_current_depth +/** + * \brief Walker Current Depth * * Returns the current depth of the walker. */ @@ -154,15 +152,11 @@ int BMW_current_depth(BMWalker *walker) return walker->depth; } -/* - * BMW_WALK +/** + * \brief Main Walking Function * * Steps a mesh walker forward by one element - * - * BMESH_TODO: - * -add searchmask filtering */ - void *BMW_walk(BMWalker *walker) { void *current = NULL; @@ -176,14 +170,13 @@ void *BMW_walk(BMWalker *walker) return NULL; } -/* - * BMW_current_state +/** + * \brief Current Walker State * * Returns the first state from the walker state * worklist. This state is the the next in the * worklist for processing. */ - void *BMW_current_state(BMWalker *walker) { bmesh_walkerGeneric *currentstate = walker->states.first; @@ -203,13 +196,12 @@ void *BMW_current_state(BMWalker *walker) return currentstate; } -/* - * BMW_state_remove +/** + * \brief Remove Current Walker State * * Remove and free an item from the end of the walker state * worklist. */ - void BMW_state_remove(BMWalker *walker) { void *oldstate; @@ -218,8 +210,8 @@ void BMW_state_remove(BMWalker *walker) BLI_mempool_free(walker->worklist, oldstate); } -/* - * BMW_newstate +/** + * \brief Add a new Walker State * * Allocate a new empty state and put it on the worklist. * A pointer to the new state is returned so that the caller @@ -227,7 +219,6 @@ void BMW_state_remove(BMWalker *walker) * at the front for depth-first walks, and at the end for * breadth-first walks. */ - void *BMW_state_add(BMWalker *walker) { bmesh_walkerGeneric *newstate; @@ -248,13 +239,12 @@ void *BMW_state_add(BMWalker *walker) return newstate; } -/* - * BMW_reset +/** + * \brief Reset Walker * * Frees all states from the worklist, resetting the walker * for reuse in a new walk. */ - void BMW_reset(BMWalker *walker) { while (BMW_current_state(walker)) { diff --git a/source/blender/bmesh/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h index d926ab6d066..765576c9ab7 100644 --- a/source/blender/bmesh/bmesh_walkers.h +++ b/source/blender/bmesh/intern/bmesh_walkers.h @@ -23,7 +23,7 @@ #ifndef __BMESH_WALKERS_H__ #define __BMESH_WALKERS_H__ -/** \file blender/bmesh/bmesh_walkers.h +/** \file blender/bmesh/intern/bmesh_walkers.h * \ingroup bmesh */ @@ -40,9 +40,9 @@ typedef enum { /*Walkers*/ typedef struct BMWalker { - void (*begin) (struct BMWalker *walker, void *start); - void *(*step) (struct BMWalker *walker); - void *(*yield)(struct BMWalker *walker); + void (*begin) (struct BMWalker *walker, void *start); + void *(*step) (struct BMWalker *walker); + void *(*yield) (struct BMWalker *walker); int structsize; BMWOrder order; int valid_mask; @@ -54,6 +54,7 @@ typedef struct BMWalker { BLI_mempool *worklist; ListBase states; + /* these masks are to be tested against elements BMO_elem_flag_test() */ short mask_vert; short mask_edge; short mask_loop; @@ -91,7 +92,7 @@ BMFace *f; BMW_init(&walker, bm, BMW_ISLAND, SOME_OP_FLAG); f = BMW_begin(&walker, some_start_face); -for (; f; f=BMW_step(&walker)) +for (; f; f = BMW_step(&walker)) { //do something with f } diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c index e6bcbf405fe..73aa42dbbdc 100644 --- a/source/blender/bmesh/intern/bmesh_walkers_impl.c +++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c @@ -32,17 +32,14 @@ #include "bmesh_private.h" #include "bmesh_walkers_private.h" -/* Shell Walker: +/** + * Shell Walker: * - * Starts at a vertex on the mesh and walks over the 'shell' it belongs - * to via visiting connected edges. - * - * TODO: - * - * Add restriction flag/callback for wire edges. + * Starts at a vertex on the mesh and walks over the 'shell' it belongs + * to via visiting connected edges. * + * \todo Add restriction flag/callback for wire edges. */ - static void shellWalker_visitEdge(BMWalker *walker, BMEdge *e) { shellWalker *shellWalk = NULL; @@ -67,8 +64,7 @@ static void shellWalker_begin(BMWalker *walker, void *data) BMEdge *e; BMVert *v; - if (h == NULL) - { + if (UNLIKELY(h == NULL)) { return; } @@ -158,19 +154,18 @@ static void *shellWalker_step(BMWalker *walker) newState->curedge = curedge; } } - curedge = bmesh_disk_nextedge(curedge, shellWalk.base); + curedge = bmesh_disk_edge_next(curedge, shellWalk.base); } while (curedge != shellWalk.curedge); return shellWalk.curedge; } #endif -/* Connected Vertex Walker: - * - * Similar to shell walker, but visits vertices instead of edges. +/** + * Connected Vertex Walker: * + * Similar to shell walker, but visits vertices instead of edges. */ - static void connectedVertexWalker_visitVertex(BMWalker *walker, BMVert *v) { connectedVertexWalker *vwalk; @@ -222,17 +217,13 @@ static void *connectedVertexWalker_step(BMWalker *walker) return v; } -/* Island Boundary Walker: - * - * Starts at a edge on the mesh and walks over the boundary of an - * island it belongs to. +/** + * Island Boundary Walker: * - * TODO: - * - * Add restriction flag/callback for wire edges. + * Starts at a edge on the mesh and walks over the boundary of an island it belongs to. * + * \todo Add restriction flag/callback for wire edges. */ - static void islandboundWalker_begin(BMWalker *walker, void *data) { BMLoop *l = data; @@ -283,8 +274,8 @@ static void *islandboundWalker_step(BMWalker *walker) while (1) { l = BM_face_other_loop(e, f, v); - if (bmesh_radial_nextloop(l) != l) { - l = bmesh_radial_nextloop(l); + if (bmesh_radial_loop_next(l) != l) { + l = bmesh_radial_loop_next(l); f = l->f; e = l->e; if (walker->mask_face && !BMO_elem_flag_test(walker->bm, f, walker->mask_face)) { @@ -319,16 +310,13 @@ static void *islandboundWalker_step(BMWalker *walker) } -/* Island Walker: - * - * Starts at a tool flagged-face and walks over the face region +/** + * Island Walker: * - * TODO: - * - * Add restriction flag/callback for wire edges. + * Starts at a tool flagged-face and walks over the face region * + * \todo Add restriction flag/callback for wire edges. */ - static void islandWalker_begin(BMWalker *walker, void *data) { islandWalker *iwalk = NULL; @@ -385,12 +373,11 @@ static void *islandWalker_step(BMWalker *walker) } -/* Edge Loop Walker: - * - * Starts at a tool-flagged edge and walks over the edge loop +/** + * Edge Loop Walker: * + * Starts at a tool-flagged edge and walks over the edge loop */ - static void loopWalker_begin(BMWalker *walker, void *data) { loopWalker *lwalk = NULL, owalk; @@ -489,7 +476,7 @@ static void *loopWalker_step(BMWalker *walker) if (!l) break; - l2 = bmesh_radial_nextloop(l); + l2 = bmesh_radial_loop_next(l); if (l2 == l) { break; @@ -517,12 +504,12 @@ static void *loopWalker_step(BMWalker *walker) return owalk.cur; } -/* Face Loop Walker: +/** + * Face Loop Walker: * - * Starts at a tool-flagged face and walks over the face loop + * Starts at a tool-flagged face and walks over the face loop * Conditions for starting and stepping the face loop have been * tuned in an attempt to match the face loops built by EditMesh - * */ /* Check whether the face loop should includes the face specified @@ -649,14 +636,13 @@ static void *faceloopWalker_step(BMWalker *walker) return f; } -/* Edge Ring Walker: +/** + * Edge Ring Walker: * - * Starts at a tool-flagged edge and walks over the edge ring + * Starts at a tool-flagged edge and walks over the edge ring * Conditions for starting and stepping the edge ring have been * tuned in an attempt to match the edge rings built by EditMesh - * */ - static void edgeringWalker_begin(BMWalker *walker, void *data) { edgeringWalker *lwalk, owalk; @@ -684,7 +670,7 @@ static void edgeringWalker_begin(BMWalker *walker, void *data) lwalk = BMW_state_add(walker); *lwalk = owalk; - if (lwalk->l->f->len != 4) + if (lwalk->l->f->len % 2 != 0) lwalk->l = lwalk->l->radial_next; BLI_ghash_free(walker->visithash, NULL, NULL); @@ -712,6 +698,7 @@ static void *edgeringWalker_step(BMWalker *walker) BMEdge *e; BMLoop *l = lwalk->l /* , *origl = lwalk->l */; BMesh *bm = walker->bm; + int i, len; BMW_state_remove(walker); @@ -728,14 +715,25 @@ static void *edgeringWalker_step(BMWalker *walker) } l = l->radial_next; - l = l->next->next; - - if ((l->f->len != 4) || !BM_edge_is_manifold(bm, l->e)) { - l = lwalk->l->next->next; + + i = len = l->f->len; + while (i > 0) { + l = l->next; + i -= 2; } + if ((len <= 0) || (len % 2 != 0) || !BM_edge_is_manifold(bm, l->e)) { + l = lwalk->l; + i = len; + while (i > 0) { + l = l->next; + i -= 2; + } + } + + /* only walk to manifold edge */ - if ((l->f->len == 4) && BM_edge_is_manifold(bm, l->e) && + if ((l->f->len % 2 == 0) && BM_edge_is_manifold(bm, l->e) && !BLI_ghash_haskey(walker->visithash, l->e)) { lwalk = BMW_state_add(walker); lwalk->l = l; diff --git a/source/blender/bmesh/intern/bmesh_walkers_private.h b/source/blender/bmesh/intern/bmesh_walkers_private.h index 2d59a940448..963018856ad 100644 --- a/source/blender/bmesh/intern/bmesh_walkers_private.h +++ b/source/blender/bmesh/intern/bmesh_walkers_private.h @@ -34,13 +34,13 @@ extern int bm_totwalkers; /* Pointer hiding*/ -typedef struct bmesh_walkerGeneric{ +typedef struct bmesh_walkerGeneric { Link link; int depth; } bmesh_walkerGeneric; -typedef struct shellWalker{ +typedef struct shellWalker { bmesh_walkerGeneric header; BMEdge *curedge; } shellWalker; diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c index aab8d7d40dd..6cdea3657f6 100644 --- a/source/blender/bmesh/operators/bmo_bevel.c +++ b/source/blender/bmesh/operators/bmo_bevel.c @@ -172,7 +172,7 @@ static void calc_corner_co(BMesh *bm, BMLoop *l, const float fac, float r_co[3], (etags[BM_elem_index_get((e))].newv2) \ ) -void bmesh_bevel_exec(BMesh *bm, BMOperator *op) +void bmo_bevel_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter iter; diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c index ad15b703041..d2d4eaf8129 100644 --- a/source/blender/bmesh/operators/bmo_connect.c +++ b/source/blender/bmesh/operators/bmo_connect.c @@ -34,7 +34,7 @@ #define EDGE_MARK 4 #define EDGE_DONE 8 -void connectverts_exec(BMesh *bm, BMOperator *op) +void bmo_connectverts_exec(BMesh *bm, BMOperator *op) { BMIter iter, liter; BMFace *f, *nf; @@ -189,7 +189,7 @@ static void bm_vert_loop_pair(BMesh *bm, BMVert *v1, BMVert *v2, BMLoop **l1, BM *l2 = BM_iter_at_index(bm, BM_LOOPS_OF_VERT, v2, 0); } -void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op) +void bmo_bridge_loops_exec(BMesh *bm, BMOperator *op) { BMEdge **ee1 = NULL, **ee2 = NULL; BMVert **vv1 = NULL, **vv2 = NULL; diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c index 610790393f1..8798155845e 100644 --- a/source/blender/bmesh/operators/bmo_create.c +++ b/source/blender/bmesh/operators/bmo_create.c @@ -83,7 +83,7 @@ static int count_edge_faces(BMesh *bm, BMEdge *e); ) -static int rotsys_append_edge(struct BMEdge *e, struct BMVert *v, +static int rotsys_append_edge(BMEdge *e, BMVert *v, EdgeData *edata, VertData *vdata) { EdgeData *ed = &edata[BM_elem_index_get(e)]; @@ -115,7 +115,7 @@ static int rotsys_append_edge(struct BMEdge *e, struct BMVert *v, return TRUE; } -static void UNUSED_FUNCTION(rotsys_remove_edge)(struct BMEdge *e, struct BMVert *v, +static void UNUSED_FUNCTION(rotsys_remove_edge)(BMEdge *e, BMVert *v, EdgeData *edata, VertData *vdata) { EdgeData *ed = edata + BM_elem_index_get(e); @@ -134,13 +134,13 @@ static void UNUSED_FUNCTION(rotsys_remove_edge)(struct BMEdge *e, struct BMVert } if (vd->e == e) - vd->e = (e != (BMEdge *)e1->next) ? (BMEdge *)e1->next : NULL; + vd->e = (e != e1->next) ? e1->next : NULL; e1->next = e1->prev = NULL; } -static struct BMEdge *rotsys_nextedge(struct BMEdge *e, struct BMVert *v, - EdgeData *edata, VertData *UNUSED(vdata)) +static BMEdge *rotsys_nextedge(BMEdge *e, BMVert *v, + EdgeData *edata, VertData *UNUSED(vdata)) { if (v == e->v1) return edata[BM_elem_index_get(e)].v1_disk_link.next; @@ -159,7 +159,7 @@ static BMEdge *rotsys_prevedge(BMEdge *e, BMVert *v, return NULL; } -static void rotsys_reverse(struct BMEdge *UNUSED(e), struct BMVert *v, EdgeData *edata, VertData *vdata) +static void rotsys_reverse(BMEdge *UNUSED(e), BMVert *v, EdgeData *edata, VertData *vdata) { BMEdge **edges = NULL; BMEdge *e_first; @@ -186,7 +186,7 @@ static void rotsys_reverse(struct BMEdge *UNUSED(e), struct BMVert *v, EdgeData BLI_array_free(edges); } -static int UNUSED_FUNCTION(rotsys_count)(struct BMVert *v, EdgeData *edata, VertData *vdata) +static int UNUSED_FUNCTION(rotsys_count)(BMVert *v, EdgeData *edata, VertData *vdata) { BMEdge *e = vdata[BM_elem_index_get(v)].e; int i = 0; @@ -857,7 +857,7 @@ static int count_edge_faces(BMesh *bm, BMEdge *e) return i; } -void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op) +void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op) { BMIter iter; BMOIter siter; @@ -870,17 +870,20 @@ void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op) EdgeData *edata; VertData *vdata; BMEdge **edges = NULL; - PathBase *pathbase = edge_pathbase_new(); + PathBase *pathbase; BLI_array_declare(edges); - int use_restrict = BMO_slot_bool_get(op, "use_restrict"); + int use_restrict = BMO_slot_bool_get(op, "use_restrict"); + int use_fill_check = BMO_slot_bool_get(op, "use_fill_check"); int i, j, group = 0; unsigned int winding[2]; /* accumulte winding directions for each edge which has a face */ if (!bm->totvert || !bm->totedge) return; - edata = MEM_callocN(sizeof(EdgeData)*bm->totedge, "EdgeData"); - vdata = MEM_callocN(sizeof(VertData)*bm->totvert, "VertData"); + pathbase = edge_pathbase_new(); + + edata = MEM_callocN(sizeof(EdgeData) * bm->totedge, "EdgeData"); + vdata = MEM_callocN(sizeof(VertData) * bm->totvert, "VertData"); BMO_slot_buffer_flag_enable(bm, op, "edges", EDGE_MARK, BM_EDGE); BMO_slot_buffer_flag_enable(bm, op, "excludefaces", FACE_IGNORE, BM_FACE); @@ -1014,13 +1017,19 @@ void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op) v2 = verts[0]; } - f = BM_face_create_ngon(bm, v1, v2, edges, i, TRUE); - if (f && !BMO_elem_flag_test(bm, f, ELE_ORIG)) { - BMO_elem_flag_enable(bm, f, FACE_NEW); - } + if ((use_fill_check == FALSE) || + /* fairly expensive check - see if there are already faces filling this area */ + (BM_face_exists_multi_edge(bm, edges, i) == FALSE)) + { + f = BM_face_create_ngon(bm, v1, v2, edges, i, TRUE); + if (f && !BMO_elem_flag_test(bm, f, ELE_ORIG)) { + BMO_elem_flag_enable(bm, f, FACE_NEW); + } - if (use_restrict) - BMO_slot_map_int_insert(bm, op, "faceout_groupmap", f, path->group); + if (use_restrict) { + BMO_slot_map_int_insert(bm, op, "faceout_groupmap", f, path->group); + } + } } edge_free_path(pathbase, path); @@ -1043,9 +1052,9 @@ static BMEdge *edge_next(BMesh *bm, BMEdge *e) for (i = 0; i < 2; i++) { BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, i ? e->v2 : e->v1) { - if ( (BMO_elem_flag_test(bm, e2, EDGE_MARK)) && - (!BMO_elem_flag_test(bm, e2, EDGE_VIS)) && - (e2 != e)) + if ((BMO_elem_flag_test(bm, e2, EDGE_MARK)) && + (!BMO_elem_flag_test(bm, e2, EDGE_VIS)) && + (e2 != e)) { return e2; } @@ -1055,7 +1064,7 @@ static BMEdge *edge_next(BMesh *bm, BMEdge *e) return NULL; } -void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) +void bmo_edgenet_prepare(BMesh *bm, BMOperator *op) { BMOIter siter; BMEdge *e; @@ -1094,8 +1103,8 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) while (1) { BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) { if (!BMO_elem_flag_test(bm, e, EDGE_VIS)) { - if ( BMO_vert_edge_flags_count(bm, e->v1, EDGE_MARK) == 1 || - BMO_vert_edge_flags_count(bm, e->v2, EDGE_MARK) == 1) + if (BMO_vert_edge_flags_count(bm, e->v1, EDGE_MARK) == 1 || + BMO_vert_edge_flags_count(bm, e->v2, EDGE_MARK) == 1) { break; } @@ -1140,10 +1149,10 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) } if (edges1 && BLI_array_count(edges1) > 2 && - BM_edge_share_vert(edges1[0], edges1[BLI_array_count(edges1) - 1])) + BM_edge_share_vert_count(edges1[0], edges1[BLI_array_count(edges1) - 1])) { if (edges2 && BLI_array_count(edges2) > 2 && - BM_edge_share_vert(edges2[0], edges2[BLI_array_count(edges2) - 1])) + BM_edge_share_vert_count(edges2[0], edges2[BLI_array_count(edges2) - 1])) { BLI_array_free(edges1); BLI_array_free(edges2); @@ -1156,7 +1165,7 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) } if (edges2 && BLI_array_count(edges2) > 2 && - BM_edge_share_vert(edges2[0], edges2[BLI_array_count(edges2) - 1])) + BM_edge_share_vert_count(edges2[0], edges2[BLI_array_count(edges2) - 1])) { edges2 = NULL; } @@ -1164,20 +1173,17 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) /* two unconnected loops, connect the */ if (edges1 && edges2) { BMVert *v1, *v2, *v3, *v4; + float dvec1[3]; + float dvec2[3]; if (BLI_array_count(edges1) == 1) { v1 = edges1[0]->v1; v2 = edges1[0]->v2; } else { - if (BM_vert_in_edge(edges1[1], edges1[0]->v1)) - v1 = edges1[0]->v2; - else v1 = edges1[0]->v1; - - i = BLI_array_count(edges1) - 1; - if (BM_vert_in_edge(edges1[i - 1], edges1[i]->v1)) - v2 = edges1[i]->v2; - else v2 = edges1[i]->v1; + v1 = BM_vert_in_edge(edges1[1], edges1[0]->v1) ? edges1[0]->v2 : edges1[0]->v1; + i = BLI_array_count(edges1) - 1; + v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1; } if (BLI_array_count(edges2) == 1) { @@ -1185,24 +1191,28 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) v4 = edges2[0]->v2; } else { - if (BM_vert_in_edge(edges2[1], edges2[0]->v1)) - v3 = edges2[0]->v2; - else v3 = edges2[0]->v1; - - i = BLI_array_count(edges2) - 1; - if (BM_vert_in_edge(edges2[i - 1], edges2[i]->v1)) - v4 = edges2[i]->v2; - else v4 = edges2[i]->v1; + v3 = BM_vert_in_edge(edges2[1], edges2[0]->v1) ? edges2[0]->v2 : edges2[0]->v1; + i = BLI_array_count(edges2) - 1; + v4 = BM_vert_in_edge(edges2[i - 1], edges2[i]->v1) ? edges2[i]->v2 : edges2[i]->v1; } - /* avoid sqrt for comparison */ - if (len_squared_v3v3(v1->co, v3->co) + len_squared_v3v3(v2->co, v4->co) > - len_squared_v3v3(v1->co, v4->co) + len_squared_v3v3(v2->co, v3->co)) + /* if there is ever bowtie quads between two edges the problem is here! [#30367] */ +#if 0 + normal_tri_v3(dvec1, v1->co, v2->co, v4->co); + normal_tri_v3(dvec2, v1->co, v4->co, v3->co); +#else { - BMVert *v; - v = v3; - v3 = v4; - v4 = v; + /* save some CPU cycles and skip the sqrt and 1 subtraction */ + float a1[3], a2[3], a3[3]; + sub_v3_v3v3(a1, v1->co, v2->co); + sub_v3_v3v3(a2, v1->co, v4->co); + sub_v3_v3v3(a3, v1->co, v3->co); + cross_v3_v3v3(dvec1, a1, a2); + cross_v3_v3v3(dvec2, a2, a3); + } +#endif + if (dot_v3v3(dvec1, dvec2) < 0.0f) { + SWAP(BMVert *, v3, v4); } e = BM_edge_create(bm, v1, v3, NULL, TRUE); @@ -1212,18 +1222,12 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) } else if (edges1) { BMVert *v1, *v2; - - if (BLI_array_count(edges1) > 1) { - if (BM_vert_in_edge(edges1[1], edges1[0]->v1)) - v1 = edges1[0]->v2; - else v1 = edges1[0]->v1; - - i = BLI_array_count(edges1) - 1; - if (BM_vert_in_edge(edges1[i - 1], edges1[i]->v1)) - v2 = edges1[i]->v2; - else v2 = edges1[i]->v1; - e = BM_edge_create(bm, v1, v2, NULL, TRUE); + if (BLI_array_count(edges1) > 1) { + v1 = BM_vert_in_edge(edges1[1], edges1[0]->v1) ? edges1[0]->v2 : edges1[0]->v1; + i = BLI_array_count(edges1) - 1; + v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1; + e = BM_edge_create(bm, v1, v2, NULL, TRUE); BMO_elem_flag_enable(bm, e, ELE_NEW); } } @@ -1235,7 +1239,7 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op) } /* this is essentially new fke */ -void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) +void bmo_contextual_create_exec(BMesh *bm, BMOperator *op) { BMOperator op2; BMOIter oiter; @@ -1325,10 +1329,6 @@ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) } /* --- end special case support, continue as normal --- */ - - /* possible bug?, selecting 2 triangles and pressing F will make a quad rather then joining them, - * perhaps this should be looked into? - campbell */ - /* call edgenet create */ /* call edgenet prepare op so additional face creation cases wor */ BMO_op_initf(bm, &op2, "edgenet_prepare edges=%fe", ELE_NEW); @@ -1336,7 +1336,7 @@ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) BMO_slot_buffer_flag_enable(bm, &op2, "edgeout", ELE_NEW, BM_EDGE); BMO_op_finish(bm, &op2); - BMO_op_initf(bm, &op2, "edgenet_fill edges=%fe", ELE_NEW); + BMO_op_initf(bm, &op2, "edgenet_fill edges=%fe use_fill_check=%b", ELE_NEW, TRUE); BMO_op_exec(bm, &op2); /* return if edge net create did somethin */ @@ -1349,7 +1349,7 @@ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) BMO_op_finish(bm, &op2); /* now call dissolve face */ - BMO_op_initf(bm, &op2, "dissolvefaces faces=%ff", ELE_NEW); + BMO_op_initf(bm, &op2, "dissolve_faces faces=%ff", ELE_NEW); BMO_op_exec(bm, &op2); /* if we dissolved anything, then return */ @@ -1379,7 +1379,11 @@ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) } else if (amount == 3) { /* create triangl */ - BM_face_create_quad_tri(bm, verts[0], verts[1], verts[2], NULL, NULL, TRUE); + f = BM_face_create_quad_tri(bm, verts[0], verts[1], verts[2], NULL, NULL, TRUE); + + if (f) { + BMO_elem_flag_enable(bm, f, ELE_OUT); + } } else if (amount == 4) { f = NULL; diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index ddef478a4aa..4542b3fd917 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -53,7 +53,7 @@ static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f) for ( ; f2; f2 = BMW_step(®walker)) { l2 = BM_iter_new(&liter2, bm, BM_LOOPS_OF_FACE, f2); for ( ; l2; l2 = BM_iter_step(&liter2)) { - l3 = bmesh_radial_nextloop(l2); + l3 = bmesh_radial_loop_next(l2); if ( BMO_elem_flag_test(bm, l3->f, FACE_MARK) != BMO_elem_flag_test(bm, l2->f, FACE_MARK)) { @@ -68,7 +68,7 @@ static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f) return TRUE; } -void dissolvefaces_exec(BMesh *bm, BMOperator *op) +void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op) { BMOIter oiter; BMFace *f, *f2 /* , *nf = NULL */; @@ -165,7 +165,7 @@ void dissolvefaces_exec(BMesh *bm, BMOperator *op) BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) { if (BMO_elem_flag_test(bm, v, VERT_MARK)) { if (BM_vert_edge_count(v) == 2) { - BM_vert_collapse_edge(bm, v->e, v); + BM_vert_collapse_edge(bm, v->e, v, TRUE); } } } @@ -185,7 +185,7 @@ cleanup: } /* almost identical to dissolve edge, except it cleans up vertice */ -void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op) +void bmo_dissolve_edgeloop_exec(BMesh *bm, BMOperator *op) { /* BMOperator fop; */ BMOIter oiter; @@ -216,13 +216,13 @@ void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op) /* clean up extreneous 2-valence vertice */ for (i = 0; i < BLI_array_count(verts); i++) { if (verts[i]->e) { - BM_vert_collapse_edge(bm, verts[i]->e, verts[i]); + BM_vert_collapse_edge(bm, verts[i]->e, verts[i], TRUE); } } BLI_array_free(verts); - //BMO_op_initf(bm, &fop, "dissolvefaces faces=%ff", FACE_MARK); + //BMO_op_initf(bm, &fop, "dissolve_faces faces=%ff", FACE_MARK); //BMO_op_exec(bm, &fop); //BMO_slot_copy(op, &fop, "regionout", "regionout"); @@ -231,7 +231,7 @@ void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op) } -void dissolveedges_exec(BMesh *bm, BMOperator *op) +void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op) { /* might want to make this an option or mode - campbell */ @@ -265,7 +265,7 @@ void dissolveedges_exec(BMesh *bm, BMOperator *op) BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) { if (BMO_elem_flag_test(bm, v, VERT_MARK)) { if (BM_vert_edge_count(v) == 2) { - BM_vert_collapse_edge(bm, v->e, v); + BM_vert_collapse_edge(bm, v->e, v, TRUE); } } } @@ -317,7 +317,7 @@ static int test_extra_verts(BMesh *bm, BMVert *v) return TRUE; } -void dissolveverts_exec(BMesh *bm, BMOperator *op) +void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op) { BMOpSlot *vinput; BMIter iter, fiter; @@ -334,7 +334,14 @@ void dissolveverts_exec(BMesh *bm, BMOperator *op) if (BM_vert_edge_count(v) == 2) { /* collapse the ver */ - BM_vert_collapse_faces(bm, v->e, v, 1.0f, TRUE); + /* previously the faces were joined, but collapsing between 2 edges + * gives some advantage/difference in using vertex-dissolve over edge-dissolve */ +#if 0 + BM_vert_collapse_faces(bm, v->e, v, 1.0f, TRUE, TRUE); +#else + BM_vert_collapse_edge(bm, v->e, v, TRUE); +#endif + continue; } @@ -364,7 +371,7 @@ void dissolveverts_exec(BMesh *bm, BMOperator *op) } } - BMO_op_callf(bm, "dissolvefaces faces=%ff", FACE_MARK); + BMO_op_callf(bm, "dissolve_faces faces=%ff", FACE_MARK); if (BMO_error_occurred(bm)) { const char *msg; @@ -426,8 +433,8 @@ void dummy_exec(BMesh *bm, BMOperator *op) } if (!found2) { - bmesh_kf(bm, f); - bmesh_ke(bm, fe); + BM_face_kill(bm, f); + BM_edge_kill(bm, fe); } } /* else if (f->len == 3) { BMEdge *ed[3]; @@ -470,7 +477,7 @@ static int dissolve_elem_cmp(const void *a1, const void *a2) return 0; } -void dissolvelimit_exec(BMesh *bm, BMOperator *op) +void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op) { BMOpSlot *einput = BMO_slot_get(op, "edges"); BMOpSlot *vinput = BMO_slot_get(op, "verts"); @@ -540,7 +547,7 @@ void dissolvelimit_exec(BMesh *bm, BMOperator *op) BMVert *v = (BMVert *)weight_elems[i].ele; /* check twice because cumulative effect could disolve over angle limit */ if (BM_vert_edge_angle(bm, v) < angle_limit) { - BM_vert_collapse_edge(bm, v->e, v); /* join edges */ + BM_vert_collapse_edge(bm, v->e, v, TRUE); /* join edges */ } } } diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c index 09b0e2042f4..20f1920c07f 100644 --- a/source/blender/bmesh/operators/bmo_dupe.c +++ b/source/blender/bmesh/operators/bmo_dupe.c @@ -316,7 +316,7 @@ static void copy_mesh(BMOperator *op, BMesh *source, BMesh *target) * */ -void dupeop_exec(BMesh *bm, BMOperator *op) +void bmo_dupe_exec(BMesh *bm, BMOperator *op) { BMOperator *dupeop = op; BMesh *bm2 = BMO_slot_ptr_get(op, "dest"); @@ -374,7 +374,7 @@ void BMO_dupe_from_flag(BMesh *bm, int etypeflag, const char hflag) */ #define SPLIT_INPUT 1 -void splitop_exec(BMesh *bm, BMOperator *op) +void bmo_split_exec(BMesh *bm, BMOperator *op) { BMOperator *splitop = op; BMOperator dupeop; @@ -446,7 +446,7 @@ void splitop_exec(BMesh *bm, BMOperator *op) } -void delop_exec(BMesh *bm, BMOperator *op) +void bmo_del_exec(BMesh *bm, BMOperator *op) { #define DEL_INPUT 1 @@ -467,7 +467,7 @@ void delop_exec(BMesh *bm, BMOperator *op) * rotating and possibly translating after each step */ -void spinop_exec(BMesh *bm, BMOperator *op) +void bmo_spin_exec(BMesh *bm, BMOperator *op) { BMOperator dupop, extop; float cent[3], dvec[3]; @@ -504,7 +504,7 @@ void spinop_exec(BMesh *bm, BMOperator *op) BMO_op_finish(bm, &dupop); } else { - BMO_op_initf(bm, &extop, "extrudefaceregion edgefacein=%s", + BMO_op_initf(bm, &extop, "extrude_face_region edgefacein=%s", op, "lastout"); BMO_op_exec(bm, &extop); BMO_op_callf(bm, "rotate cent=%v mat=%m3 verts=%s", diff --git a/source/blender/bmesh/operators/bmo_edgesplit.c b/source/blender/bmesh/operators/bmo_edgesplit.c index 7d719e1ddc9..59d0c1f1e1b 100644 --- a/source/blender/bmesh/operators/bmo_edgesplit.c +++ b/source/blender/bmesh/operators/bmo_edgesplit.c @@ -195,7 +195,7 @@ static void tag_out_edges(BMesh *bm, EdgeTag *etags, BMOperator *UNUSED(op)) } } -void bmesh_edgesplitop_exec(BMesh *bm, BMOperator *op) +void bmo_edgesplit_exec(BMesh *bm, BMOperator *op) { EdgeTag *etags, *et; BMIter iter, liter; @@ -230,7 +230,7 @@ void bmesh_edgesplitop_exec(BMesh *bm, BMOperator *op) } } - etags = MEM_callocN(sizeof(EdgeTag)*bm->totedge, "EdgeTag"); + etags = MEM_callocN(sizeof(EdgeTag) * bm->totedge, "EdgeTag"); BM_mesh_elem_index_ensure(bm, BM_EDGE); diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c index b194428deba..7425d20bd88 100644 --- a/source/blender/bmesh/operators/bmo_extrude.c +++ b/source/blender/bmesh/operators/bmo_extrude.c @@ -39,7 +39,7 @@ #define VERT_NONMAN 2 #define EDGE_NONMAN 2 -void bmesh_extrude_face_indiv_exec(BMesh *bm, BMOperator *op) +void bmo_extrude_face_indiv_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter liter, liter2; @@ -111,7 +111,7 @@ void bmesh_extrude_face_indiv_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "faceout", EXT_KEEP, BM_FACE); } -void bmesh_extrude_onlyedge_exec(BMesh *bm, BMOperator *op) +void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMOperator dupeop; @@ -163,7 +163,7 @@ void bmesh_extrude_onlyedge_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "geomout", EXT_KEEP, BM_ALL); } -void extrude_vert_indiv_exec(BMesh *bm, BMOperator *op) +void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMVert *v, *dupev; @@ -183,7 +183,7 @@ void extrude_vert_indiv_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "edgeout", EXT_KEEP, BM_EDGE); } -void extrude_edge_context_exec(BMesh *bm, BMOperator *op) +void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op) { BMOperator dupeop, delop; BMOIter siter; @@ -564,7 +564,7 @@ static void solidify_add_thickness(BMesh *bm, float dist) MEM_freeN(vert_angles); } -void bmesh_solidify_face_region_exec(BMesh *bm, BMOperator *op) +void bmo_solidify_face_region_exec(BMesh *bm, BMOperator *op) { BMOperator extrudeop; BMOperator reverseop; @@ -579,7 +579,7 @@ void bmesh_solidify_face_region_exec(BMesh *bm, BMOperator *op) BMO_op_finish(bm, &reverseop); /* Extrude the region */ - BMO_op_initf(bm, &extrudeop, "extrudefaceregion alwayskeeporig=%b", TRUE); + BMO_op_initf(bm, &extrudeop, "extrude_face_region alwayskeeporig=%b", TRUE); BMO_slot_copy(op, &extrudeop, "geom", "edgefacein"); BMO_op_exec(bm, &extrudeop); diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c index 5ece4b60c4e..76e64aee821 100644 --- a/source/blender/bmesh/operators/bmo_join_triangles.c +++ b/source/blender/bmesh/operators/bmo_join_triangles.c @@ -222,7 +222,7 @@ static int fplcmp(const void *v1, const void *v2) return 0; } -void bmesh_jointriangles_exec(BMesh *bm, BMOperator *op) +void bmo_join_triangles_exec(BMesh *bm, BMOperator *op) { BMIter iter, liter; BMOIter siter; diff --git a/source/blender/bmesh/operators/bmo_mesh_conv.c b/source/blender/bmesh/operators/bmo_mesh_conv.c index 2f47104476b..0a5c3d0752e 100644 --- a/source/blender/bmesh/operators/bmo_mesh_conv.c +++ b/source/blender/bmesh/operators/bmo_mesh_conv.c @@ -52,7 +52,7 @@ * */ -void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) +void bmo_mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) { Object *ob = BMO_slot_ptr_get(op, "object"); Mesh *me = BMO_slot_ptr_get(op, "mesh"); @@ -134,7 +134,7 @@ void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) } } else if (actkey) { - printf("shapekey<->mesh mismatch!\n"); + printf("shapekey <-> mesh mismatch!\n"); } CustomData_bmesh_init_pool(&bm->vdata, bm_mesh_allocsize_default[0]); @@ -331,13 +331,13 @@ void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) if (me->mselect) { for (i = 0; i < me->totselect; i++) { if (me->mselect[i].type == ME_VSEL) { - BM_select_history_store(bm, vertex_array[me->mselect[i].index]); + BM_select_history_store(bm, (BMElem *)vertex_array[me->mselect[i].index]); } else if (me->mselect[i].type == ME_ESEL) { - BM_select_history_store(bm, edge_array[me->mselect[i].index]); + BM_select_history_store(bm, (BMElem *)edge_array[me->mselect[i].index]); } else if (me->mselect[i].type == ME_FSEL) { - BM_select_history_store(bm, face_array[me->mselect[i].index]); + BM_select_history_store(bm, (BMElem *)face_array[me->mselect[i].index]); } } } @@ -364,7 +364,7 @@ void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) MEM_freeN(et); } -void object_load_bmesh_exec(BMesh *bm, BMOperator *op) +void bmo_object_load_bmesh_exec(BMesh *bm, BMOperator *op) { Object *ob = BMO_slot_ptr_get(op, "object"); /* Scene *scene = BMO_slot_ptr_get(op, "scene"); */ @@ -374,7 +374,7 @@ void object_load_bmesh_exec(BMesh *bm, BMOperator *op) } -static BMVert **bmesh_to_mesh_vertex_map(BMesh *bm, int ototvert) +static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert) { BMVert **vertMap = NULL; BMVert *eve; @@ -433,7 +433,7 @@ BM_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e) } -void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) +void bmo_bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) { Mesh *me = BMO_slot_ptr_get(op, "mesh"); /* Object *ob = BMO_slot_ptr_get(op, "object"); */ @@ -600,7 +600,7 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) if (ob->parent == bm->ob && ELEM(ob->partype, PARVERT1, PARVERT3)) { if (vertMap == NULL) { - vertMap = bmesh_to_mesh_vertex_map(bm, ototvert); + vertMap = bm_to_mesh_vertex_map(bm, ototvert); } if (ob->par1 < ototvert) { @@ -623,7 +623,7 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) HookModifierData *hmd = (HookModifierData *) md; if (vertMap == NULL) { - vertMap = bmesh_to_mesh_vertex_map(bm, ototvert); + vertMap = bm_to_mesh_vertex_map(bm, ototvert); } for (i = j = 0; i < hmd->totindex; i++) { @@ -674,7 +674,7 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) me->mselect[i].type = ME_FSEL; } - me->mselect[i].index = BM_elem_index_get(selected->data); + me->mselect[i].index = BM_elem_index_get(selected->ele); } } @@ -897,9 +897,9 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) add_v3_v3(fp, ofs[i]); } - fp+= 3; - ++i; - ++mvert; + fp += 3; + i++; + mvert++; eve = BM_iter_step(&iter); } currkey->totelem = bm->totvert; diff --git a/source/blender/bmesh/operators/bmo_mirror.c b/source/blender/bmesh/operators/bmo_mirror.c index 128b64b08de..7990e991431 100644 --- a/source/blender/bmesh/operators/bmo_mirror.c +++ b/source/blender/bmesh/operators/bmo_mirror.c @@ -34,7 +34,7 @@ #define ELE_NEW 1 -void bmesh_mirror_exec(BMesh *bm, BMOperator *op) +void bmo_mirror_exec(BMesh *bm, BMOperator *op) { BMOperator dupeop, weldop; BMOIter siter; diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index 9cf17490d58..09f815f50d5 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -223,7 +223,7 @@ static signed char monkeyf[250][4] = { #define FACE_MARK 1 #define FACE_NEW 2 -void bmesh_create_grid_exec(BMesh *bm, BMOperator *op) +void bmo_create_grid_exec(BMesh *bm, BMOperator *op) { BMOperator bmop, prevop; BMVert *eve, *preveve; @@ -286,7 +286,7 @@ void bmesh_create_grid_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "vertout", VERT_MARK, BM_VERT); } -void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op) +void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op) { BMOperator bmop, prevop; BMVert *eve, *preveve; @@ -317,7 +317,7 @@ void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op) BMO_elem_flag_enable(bm, e, EDGE_ORIG); } - phi+= phid; + phi += phid; preveve = eve; } @@ -351,15 +351,15 @@ void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op) { float len, len2, vec2[3]; - len= 2*dia*sinf(phid / 2.0f); + len = 2 * dia * sinf(phid / 2.0f); /* length of one segment in shortest parallen */ - vec[0]= dia*sinf(phid); - vec[1]= 0.0; - vec[2]= dia*cosf(phid); + vec[0] = dia * sinf(phid); + vec[1] = 0.0f; + vec[2] = dia * cosf(phid); mul_v3_m3v3(vec2, cmat, vec); - len2= len_v3v3(vec, vec2); + len2 = len_v3v3(vec, vec2); /* use shortest segment length divided by 3 as merge threshold */ BMO_op_callf(bm, "removedoubles verts=%fv dist=%f", VERT_MARK, MIN2(len, len2) / 3.0f); @@ -375,7 +375,7 @@ void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "vertout", VERT_MARK, BM_VERT); } -void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op) +void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op) { BMVert *eva[12]; BMVert *v; @@ -442,7 +442,7 @@ void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "vertout", VERT_MARK, BM_VERT); } -void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op) +void bmo_create_monkey_exec(BMesh *bm, BMOperator *op) { BMVert *eve; BMVert **tv = MEM_mallocN(sizeof(*tv)*monkeynv * 2, "tv"); @@ -490,7 +490,7 @@ void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op) } -void bmesh_create_circle_exec(BMesh *bm, BMOperator *op) +void bmo_create_circle_exec(BMesh *bm, BMOperator *op) { BMVert *v1, *lastv1 = NULL, *cent1, *firstv1 = NULL; float vec[3], mat[4][4], phi, phid; @@ -555,13 +555,13 @@ void bmesh_create_circle_exec(BMesh *bm, BMOperator *op) } if (!cap_tris) { - BMO_op_callf(bm, "dissolvefaces faces=%ff", FACE_NEW); + BMO_op_callf(bm, "dissolve_faces faces=%ff", FACE_NEW); } BMO_slot_from_flag(bm, op, "vertout", VERT_MARK, BM_VERT); } -void bmesh_create_cone_exec(BMesh *bm, BMOperator *op) +void bmo_create_cone_exec(BMesh *bm, BMOperator *op) { BMVert *v1, *v2, *lastv1 = NULL, *lastv2 = NULL, *cent1, *cent2, *firstv1, *firstv2; float vec[3], mat[4][4], phi, phid; @@ -648,7 +648,7 @@ void bmesh_create_cone_exec(BMesh *bm, BMOperator *op) } if (!cap_tris) { - BMO_op_callf(bm, "dissolvefaces faces=%ff", FACE_NEW); + BMO_op_callf(bm, "dissolve_faces faces=%ff", FACE_NEW); } BM_face_create_quad_tri(bm, v1, v2, firstv2, firstv1, NULL, FALSE); @@ -657,7 +657,7 @@ void bmesh_create_cone_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "vertout", VERT_MARK, BM_VERT); } -void bmesh_create_cube_exec(BMesh *bm, BMOperator *op) +void bmo_create_cube_exec(BMesh *bm, BMOperator *op) { BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8; float vec[3], mat[4][4], off = BMO_slot_float_get(op, "size") / 2.0f; diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c index bd528faa43e..dce060d326f 100644 --- a/source/blender/bmesh/operators/bmo_removedoubles.c +++ b/source/blender/bmesh/operators/bmo_removedoubles.c @@ -92,7 +92,7 @@ int remdoubles_face_overlaps(BMesh *bm, BMVert **varr, } #endif -void bmesh_weldverts_exec(BMesh *bm, BMOperator *op) +void bmo_weldverts_exec(BMesh *bm, BMOperator *op) { BMIter iter, liter; BMVert *v, *v2; @@ -244,7 +244,7 @@ static int vergaverco(const void *e1, const void *e2) #define EDGE_MARK 1 -void bmesh_pointmerge_facedata_exec(BMesh *bm, BMOperator *op) +void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter iter; @@ -292,7 +292,7 @@ void bmesh_pointmerge_facedata_exec(BMesh *bm, BMOperator *op) } } -void bmesh_vert_average_facedata_exec(BMesh *bm, BMOperator *op) +void bmo_vert_average_facedata_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter iter; @@ -329,7 +329,7 @@ void bmesh_vert_average_facedata_exec(BMesh *bm, BMOperator *op) } } -void bmesh_pointmerge_exec(BMesh *bm, BMOperator *op) +void bmo_pointmerge_exec(BMesh *bm, BMOperator *op) { BMOperator weldop; BMOIter siter; @@ -355,7 +355,7 @@ void bmesh_pointmerge_exec(BMesh *bm, BMOperator *op) BMO_op_finish(bm, &weldop); } -void bmesh_collapse_exec(BMesh *bm, BMOperator *op) +void bmo_collapse_exec(BMesh *bm, BMOperator *op) { BMOperator weldop; BMWalker walker; @@ -413,7 +413,7 @@ void bmesh_collapse_exec(BMesh *bm, BMOperator *op) } /* uv collapse functio */ -static void bmesh_collapsecon_do_layer(BMesh *bm, BMOperator *op, int layer) +static void bmo_collapsecon_do_layer(BMesh *bm, BMOperator *op, int layer) { BMIter iter, liter; BMFace *f; @@ -466,13 +466,13 @@ static void bmesh_collapsecon_do_layer(BMesh *bm, BMOperator *op, int layer) BLI_array_free(blocks); } -void bmesh_collapsecon_exec(BMesh *bm, BMOperator *op) +void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op) { int i; for (i = 0; i < bm->ldata.totlayer; i++) { if (CustomData_layer_has_math(&bm->ldata, i)) - bmesh_collapsecon_do_layer(bm, op, i); + bmo_collapsecon_do_layer(bm, op, i); } } @@ -518,7 +518,7 @@ void bmesh_finddoubles_common(BMesh *bm, BMOperator *op, BMOperator *optarget, c /* Compare sort values of the verts using 3x tolerance (allowing for the tolerance * on each of the three axes). This avoids the more expensive length comparison * for most vertex pairs. */ - if ((v2->co[0]+v2->co[1]+v2->co[2])-(v->co[0]+v->co[1]+v->co[2]) > dist3) + if ((v2->co[0] + v2->co[1] + v2->co[2]) - (v->co[0] + v->co[1] + v->co[2]) > dist3) break; if (keepvert) { @@ -544,7 +544,7 @@ void bmesh_finddoubles_common(BMesh *bm, BMOperator *op, BMOperator *optarget, c BLI_array_free(verts); } -void bmesh_removedoubles_exec(BMesh *bm, BMOperator *op) +void bmo_removedoubles_exec(BMesh *bm, BMOperator *op) { BMOperator weldop; @@ -555,12 +555,12 @@ void bmesh_removedoubles_exec(BMesh *bm, BMOperator *op) } -void bmesh_finddoubles_exec(BMesh *bm, BMOperator *op) +void bmo_finddoubles_exec(BMesh *bm, BMOperator *op) { bmesh_finddoubles_common(bm, op, op, "targetmapout"); } -void bmesh_automerge_exec(BMesh *bm, BMOperator *op) +void bmo_automerge_exec(BMesh *bm, BMOperator *op) { BMOperator findop, weldop; BMIter viter; diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index 50b66abd703..c5d370b390a 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -117,7 +117,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const subdpar copy_v3_v3(nor2, vend->no); /* cosine angle */ - fac= dot_v3v3(nor, nor1); + fac = dot_v3v3(nor, nor1); mul_v3_v3fl(tvec, nor1, fac); /* cosine angle */ @@ -459,7 +459,7 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts int numcuts = params->numcuts; int i, j, a, b, s = numcuts + 2 /* , totv = numcuts * 4 + 4 */; - lines = MEM_callocN(sizeof(BMVert *)*(numcuts + 2)*(numcuts + 2), "q_4edge_split"); + lines = MEM_callocN(sizeof(BMVert *) * (numcuts + 2) * (numcuts + 2), "q_4edge_split"); /* build a 2-dimensional array of verts, * containing every vert (and all new ones) * in the face */ @@ -494,8 +494,8 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts for (a = 0; a < numcuts; a++) { v = subdivideedgenum(bm, e, &temp, a, numcuts, params, &ne, v1, v2); - if (!v) - bmesh_error(); + + BMESH_ASSERT(v != NULL); BMO_elem_flag_enable(bm, ne, ELE_INNER); lines[(i + 1) * s + a + 1] = v; @@ -564,7 +564,7 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts, int i, j, a, b, numcuts = params->numcuts; /* number of verts in each lin */ - lines = MEM_callocN(sizeof(void *)*(numcuts + 2), "triangle vert table"); + lines = MEM_callocN(sizeof(void *) * (numcuts + 2), "triangle vert table"); lines[0] = (BMVert **) stackarr; lines[0][0] = verts[numcuts * 2 + 1]; @@ -577,7 +577,7 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts, lines[numcuts + 1][numcuts + 1] = verts[numcuts]; for (i = 0; i < numcuts; i++) { - lines[i + 1] = MEM_callocN(sizeof(void *)*(2 + i), "triangle vert table row"); + lines[i + 1] = MEM_callocN(sizeof(void *) * (2 + i), "triangle vert table row"); a = numcuts * 2 + 2 + i; b = numcuts + numcuts - i; e = connect_smallest_face(bm, verts[a], verts[b], &nf); @@ -665,7 +665,7 @@ typedef struct subd_facedata { BMFace *face; } subd_facedata; -void esubdivide_exec(BMesh *bmesh, BMOperator *op) +void bmo_esubd_exec(BMesh *bmesh, BMOperator *op) { BMOpSlot *einput; SubDPattern *pat; @@ -792,7 +792,7 @@ void esubdivide_exec(BMesh *bmesh, BMOperator *op) } /* make sure the two edges have a valid angle to each othe */ - if (totesel == 2 && BM_edge_share_vert(e1, e2)) { + if (totesel == 2 && BM_edge_share_vert_count(e1, e2)) { float angle; sub_v3_v3v3(vec1, e1->v2->co, e1->v1->co); @@ -1031,7 +1031,7 @@ void BM_mesh_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float s if (seltype == SUBDIV_SELECT_INNER) { BMOIter iter; - BMHeader *ele; + BMElem *ele; // int i; ele = BMO_iter_new(&iter, bm, &op, "outinner", BM_EDGE|BM_VERT); @@ -1041,7 +1041,7 @@ void BM_mesh_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float s } else if (seltype == SUBDIV_SELECT_LOOPCUT) { BMOIter iter; - BMHeader *ele; + BMElem *ele; // int i; /* deselect input */ @@ -1051,7 +1051,7 @@ void BM_mesh_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float s for ( ; ele; ele = BMO_iter_step(&iter)) { BM_elem_select_set(bm, ele, TRUE); - if (ele->htype == BM_VERT) { + if (ele->head.htype == BM_VERT) { BMEdge *e; BMIter eiter; @@ -1078,7 +1078,7 @@ void BM_mesh_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float s BMO_op_finish(bm, &op); } -void esplit_exec(BMesh *bm, BMOperator *op) +void bmo_edgebisect_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMEdge *e; diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c index b4ec3d740d4..b3f4fefa36e 100644 --- a/source/blender/bmesh/operators/bmo_triangulate.c +++ b/source/blender/bmesh/operators/bmo_triangulate.c @@ -39,7 +39,7 @@ #define FACE_MARK 2 #define EDGE_MARK 4 -void triangulate_exec(BMesh *bm, BMOperator *op) +void bmo_triangulate_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMFace *face, **newfaces = NULL; @@ -78,7 +78,7 @@ void triangulate_exec(BMesh *bm, BMOperator *op) BLI_array_free(newfaces); } -void bmesh_beautify_fill_exec(BMesh *bm, BMOperator *op) +void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter iter; @@ -154,7 +154,7 @@ void bmesh_beautify_fill_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "geomout", ELE_NEW, BM_EDGE|BM_FACE); } -void bmesh_triangle_fill_exec(BMesh *bm, BMOperator *op) +void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMEdge *e; diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c index f57e91b05c0..b4ac9456abd 100644 --- a/source/blender/bmesh/operators/bmo_utils.c +++ b/source/blender/bmesh/operators/bmo_utils.c @@ -42,7 +42,7 @@ * */ -void bmesh_makevert_exec(BMesh *bm, BMOperator *op) +void bmo_makevert_exec(BMesh *bm, BMOperator *op) { float vec[3]; @@ -52,7 +52,7 @@ void bmesh_makevert_exec(BMesh *bm, BMOperator *op) BMO_slot_from_flag(bm, op, "newvertout", 1, BM_VERT); } -void bmesh_transform_exec(BMesh *bm, BMOperator *op) +void bmo_transform_exec(BMesh *bm, BMOperator *op) { BMOIter iter; BMVert *v; @@ -65,7 +65,7 @@ void bmesh_transform_exec(BMesh *bm, BMOperator *op) } } -void bmesh_translate_exec(BMesh *bm, BMOperator *op) +void bmo_translate_exec(BMesh *bm, BMOperator *op) { float mat[4][4], vec[3]; @@ -77,7 +77,7 @@ void bmesh_translate_exec(BMesh *bm, BMOperator *op) BMO_op_callf(bm, "transform mat=%m4 verts=%s", mat, op, "verts"); } -void bmesh_scale_exec(BMesh *bm, BMOperator *op) +void bmo_scale_exec(BMesh *bm, BMOperator *op) { float mat[3][3], vec[3]; @@ -91,7 +91,7 @@ void bmesh_scale_exec(BMesh *bm, BMOperator *op) BMO_op_callf(bm, "transform mat=%m3 verts=%s", mat, op, "verts"); } -void bmesh_rotate_exec(BMesh *bm, BMOperator *op) +void bmo_rotate_exec(BMesh *bm, BMOperator *op) { float vec[3]; @@ -109,7 +109,7 @@ void bmesh_rotate_exec(BMesh *bm, BMOperator *op) BMO_op_callf(bm, "translate verts=%s vec=%v", op, "verts", vec); } -void bmesh_reversefaces_exec(BMesh *bm, BMOperator *op) +void bmo_reversefaces_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMFace *f; @@ -119,7 +119,7 @@ void bmesh_reversefaces_exec(BMesh *bm, BMOperator *op) } } -void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op) +void bmo_edgerotate_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMEdge *e, *e2; @@ -140,7 +140,7 @@ void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op) #define SEL_FLAG 1 #define SEL_ORIG 2 -static void bmesh_regionextend_extend(BMesh *bm, BMOperator *op, int usefaces) +static void bmo_regionextend_extend(BMesh *bm, BMOperator *op, int usefaces) { BMVert *v; BMEdge *e; @@ -179,7 +179,7 @@ static void bmesh_regionextend_extend(BMesh *bm, BMOperator *op, int usefaces) } } -static void bmesh_regionextend_constrict(BMesh *bm, BMOperator *op, int usefaces) +static void bmo_regionextend_constrict(BMesh *bm, BMOperator *op, int usefaces) { BMVert *v; BMEdge *e; @@ -221,7 +221,7 @@ static void bmesh_regionextend_constrict(BMesh *bm, BMOperator *op, int usefaces } } -void bmesh_regionextend_exec(BMesh *bm, BMOperator *op) +void bmo_regionextend_exec(BMesh *bm, BMOperator *op) { int use_faces = BMO_slot_bool_get(op, "use_faces"); int constrict = BMO_slot_bool_get(op, "constrict"); @@ -229,9 +229,9 @@ void bmesh_regionextend_exec(BMesh *bm, BMOperator *op) BMO_slot_buffer_flag_enable(bm, op, "geom", SEL_ORIG, BM_ALL); if (constrict) - bmesh_regionextend_constrict(bm, op, use_faces); + bmo_regionextend_constrict(bm, op, use_faces); else - bmesh_regionextend_extend(bm, op, use_faces); + bmo_regionextend_extend(bm, op, use_faces); BMO_slot_from_flag(bm, op, "geomout", SEL_FLAG, BM_ALL); } @@ -264,14 +264,14 @@ void bmesh_regionextend_exec(BMesh *bm, BMOperator *op) /* NOTE: BM_ELEM_TAG is used on faces to tell if they are flipped. */ -void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op) +void bmo_righthandfaces_exec(BMesh *bm, BMOperator *op) { BMIter liter, liter2; BMOIter siter; BMFace *f, *startf, **fstack = NULL; BLI_array_declare(fstack); BMLoop *l, *l2; - float maxx, cent[3]; + float maxx, maxx_test, cent[3]; int i, maxi, flagflip = BMO_slot_bool_get(op, "do_flip"); startf = NULL; @@ -292,9 +292,8 @@ void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op) BM_face_center_bounds_calc(bm, f, cent); - cent[0] = cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2]; - if (cent[0] > maxx) { - maxx = cent[0]; + if ((maxx_test = dot_v3v3(cent, cent)) > maxx) { + maxx = maxx_test; startf = f; } } @@ -366,13 +365,13 @@ void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op) /* check if we have faces yet to do. if so, recurse */ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) { if (!BMO_elem_flag_test(bm, f, FACE_VIS)) { - bmesh_righthandfaces_exec(bm, op); + bmo_righthandfaces_exec(bm, op); break; } } } -void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op) +void bmo_vertexsmooth_exec(BMesh *bm, BMOperator *op) { BMOIter siter; BMIter iter; @@ -510,7 +509,7 @@ typedef struct tmp_face_ext { * Select similar faces, the choices are in the enum in source/blender/bmesh/bmesh_operators.h * We select either similar faces based on material, image, area, perimeter, normal, or the coplanar faces */ -void bmesh_similarfaces_exec(BMesh *bm, BMOperator *op) +void bmo_similarfaces_exec(BMesh *bm, BMOperator *op) { BMIter fm_iter; BMFace *fs, *fm; @@ -710,7 +709,7 @@ typedef struct tmp_edge_ext { * select similar edges: the choices are in the enum in source/blender/bmesh/bmesh_operators.h * choices are length, direction, face, ... */ -void bmesh_similaredges_exec(BMesh *bm, BMOperator *op) +void bmo_similaredges_exec(BMesh *bm, BMOperator *op) { BMOIter es_iter; /* selected edges iterator */ BMIter e_iter; /* mesh edges iterator */ @@ -885,7 +884,7 @@ typedef struct tmp_vert_ext { * select similar vertices: the choices are in the enum in source/blender/bmesh/bmesh_operators.h * choices are normal, face, vertex group... */ -void bmesh_similarverts_exec(BMesh *bm, BMOperator *op) +void bmo_similarverts_exec(BMesh *bm, BMOperator *op) { BMOIter vs_iter; /* selected verts iterator */ BMIter v_iter; /* mesh verts iterator */ @@ -988,7 +987,7 @@ void bmesh_similarverts_exec(BMesh *bm, BMOperator *op) ** Cycle UVs for a face **************************************************************************** */ -void bmesh_rotateuvs_exec(BMesh *bm, BMOperator *op) +void bmo_face_rotateuvs_exec(BMesh *bm, BMOperator *op) { BMOIter fs_iter; /* selected faces iterator */ BMFace *fs; /* current face */ @@ -1055,7 +1054,7 @@ void bmesh_rotateuvs_exec(BMesh *bm, BMOperator *op) ** Reverse UVs for a face **************************************************************************** */ -void bmesh_reverseuvs_exec(BMesh *bm, BMOperator *op) +void bmo_face_reverseuvs_exec(BMesh *bm, BMOperator *op) { BMOIter fs_iter; /* selected faces iterator */ BMFace *fs; /* current face */ @@ -1098,7 +1097,7 @@ void bmesh_reverseuvs_exec(BMesh *bm, BMOperator *op) ** Cycle colors for a face **************************************************************************** */ -void bmesh_rotatecolors_exec(BMesh *bm, BMOperator *op) +void bmo_rotatecolors_exec(BMesh *bm, BMOperator *op) { BMOIter fs_iter; /* selected faces iterator */ BMFace *fs; /* current face */ @@ -1164,7 +1163,7 @@ void bmesh_rotatecolors_exec(BMesh *bm, BMOperator *op) ** Reverse colors for a face **************************************************************************** */ -void bmesh_reversecolors_exec(BMesh *bm, BMOperator *op) +void bmo_face_reversecolors_exec(BMesh *bm, BMOperator *op) { BMOIter fs_iter; /* selected faces iterator */ BMFace *fs; /* current face */ @@ -1213,7 +1212,7 @@ typedef struct element_node { HeapNode *hn; /* heap node */ } element_node; -void bmesh_vertexshortestpath_exec(BMesh *bm, BMOperator *op) +void bmo_vertexshortestpath_exec(BMesh *bm, BMOperator *op) { BMOIter vs_iter /* , vs2_iter */; /* selected verts iterator */ BMIter v_iter; /* mesh verts iterator */ diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c index 134b7f9eb0c..11153215f26 100644 --- a/source/blender/bmesh/tools/BME_bevel.c +++ b/source/blender/bmesh/tools/BME_bevel.c @@ -43,6 +43,23 @@ #include "bmesh.h" #include "bmesh_private.h" +/* BMESH_TODO + * + * Date: 2011-11-24 06:25 + * Sender: Andrew Wiggin + * Status update: I have code changes to actually make basic bevel modifier work. The things that still need to be done: + * - clean up the changes + * - get bevel by weight and bevel by angles working + * - the code uses adaptations of a couple of bmesh APIs, + * that work a little differently. for example, a join faces that doesn't just create a new face and then delete the + * original two faces and all associated loops, it extends one of the original faces to cover all the original loops + * (except for the loop on the join edge which is of course deleted). the bevel code currently requires this because it + * expects to be able to continue walking loop lists and doesn't like for loops to be deleted out from under it + * while working... + * but bmesh APIs don't do it this way because it makes it trickier to manage the interp during these operations, + * so I need to decide what to do in these cases. + */ + /* ------- Bevel code starts here -------- */ BME_TransData_Head *BME_init_transdata(int bufsize) @@ -152,8 +169,11 @@ static int BME_Bevel_Dissolve_Disk(BMesh *bm, BMVert *v) } e = v->e; - elast = bmesh_disk_nextedge(e, v); - bmesh_jekv(bm, e, v); + elast = bmesh_disk_edge_next(e, v); + + /* BMESH_TODO, figure out if its possible we had a double edge here and need to splice it, + * last bool arg */ + bmesh_jekv(bm, e, v, FALSE); l1 = elast->l; l2 = l1->radial_next; @@ -169,7 +189,7 @@ static int BME_bevel_is_split_vert(BMesh *bm, BMLoop *l) * beveling other polys; this can be determined by testing the * vert and the edges around it for originality */ - if ( !BMO_elem_flag_test(bm, l->v, BME_BEVEL_ORIG) && + if (!BMO_elem_flag_test(bm, l->v, BME_BEVEL_ORIG) && BMO_elem_flag_test(bm, l->e, BME_BEVEL_ORIG) && BMO_elem_flag_test(bm, l->prev->e, BME_BEVEL_ORIG)) { @@ -271,7 +291,7 @@ static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, return NULL; } e1 = v->e; /* we just use the first two edges */ - e2 = bmesh_disk_nextedge(v->e, v); + e2 = bmesh_disk_edge_next(v->e, v); if (e1 == e2) { //printf("You need at least two edges to use BME_bevel_split_edge()\n"); return NULL; @@ -456,7 +476,7 @@ static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int UN BMVert *ov1, *ov2, *v1, *v2; ov1 = BM_edge_other_vert(v->e, v); - ov2 = BM_edge_other_vert(bmesh_disk_nextedge(v->e, v), v); + ov2 = BM_edge_other_vert(bmesh_disk_edge_next(v->e, v), v); /* split the edges */ v1 = BME_bevel_split_edge(bm, v, ov1, NULL, NULL, value, td); @@ -493,16 +513,16 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti e = l->e; /* sanity check */ - if ( !BMO_elem_flag_test(bm, l->e, BME_BEVEL_BEVEL) && - (BMO_elem_flag_test(bm, l->v, BME_BEVEL_BEVEL) || BMO_elem_flag_test(bm, l->next->v, BME_BEVEL_BEVEL))) + if (!BMO_elem_flag_test(bm, l->e, BME_BEVEL_BEVEL) && + (BMO_elem_flag_test(bm, l->v, BME_BEVEL_BEVEL) || BMO_elem_flag_test(bm, l->next->v, BME_BEVEL_BEVEL))) { return l; } /* checks and operations for prev edge */ /* first, check to see if this edge was inset previously */ - if ( !BMO_elem_flag_test(bm, l->prev->e, BME_BEVEL_ORIG) && - !BMO_elem_flag_test(bm, l->v, BME_BEVEL_NONMAN)) + if (!BMO_elem_flag_test(bm, l->prev->e, BME_BEVEL_ORIG) && + !BMO_elem_flag_test(bm, l->v, BME_BEVEL_NONMAN)) { kl = l->prev->radial_next; kl = (kl->v == l->v) ? kl->prev : kl->next; @@ -527,19 +547,19 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti ke = kl->e; /* BMESH-TODO: jfke doesn't handle customdata */ jf = bmesh_jfke(bm, kl->prev->radial_next->f, kl->f, kl->prev->e); - BM_vert_collapse_edge(bm, ke, kv); + BM_vert_collapse_edge(bm, ke, kv, FALSE); } else { BM_face_split(bm, kl->f, kl->next->next->v, kl->v, &nl, kl->next->e); ke = kl->e; /* BMESH-TODO: jfke doesn't handle customdata */ jf = bmesh_jfke(bm, kl->next->radial_next->f, kl->f, kl->next->e); - BM_vert_collapse_edge(bm, ke, kv); + BM_vert_collapse_edge(bm, ke, kv, FALSE); } /* find saved loop pointer */ l = se->l; while (l->f != jf) { - l = bmesh_radial_nextloop(l); + l = bmesh_radial_loop_next(l); BLI_assert(l != se->l); } l = l->prev; @@ -547,8 +567,8 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti /* checks and operations for the next edge */ /* first, check to see if this edge was inset previously */ - if ( !BMO_elem_flag_test(bm, l->next->e, BME_BEVEL_ORIG) && - !BMO_elem_flag_test(bm, l->next->v, BME_BEVEL_NONMAN)) + if (!BMO_elem_flag_test(bm, l->next->e, BME_BEVEL_ORIG) && + !BMO_elem_flag_test(bm, l->next->v, BME_BEVEL_NONMAN)) { kl = l->next->radial_next; kl = (kl->v == l->next->v) ? kl->prev : kl->next; @@ -573,19 +593,19 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti ke = kl->e; /* BMESH-TODO: jfke doesn't handle customdata */ jf = bmesh_jfke(bm, kl->prev->radial_next->f, kl->f, kl->prev->e); - BM_vert_collapse_edge(bm, ke, kv); + BM_vert_collapse_edge(bm, ke, kv, FALSE); } else { BM_face_split(bm, kl->f, kl->next->next->v, kl->v, &nl, kl->next->e); ke = kl->e; /* BMESH-TODO: jfke doesn't handle customdata */ jf = bmesh_jfke(bm, kl->next->radial_next->f, kl->f, kl->next->e); - BM_vert_collapse_edge(bm, ke, kv); + BM_vert_collapse_edge(bm, ke, kv, FALSE); } /* find saved loop pointer */ l = se->l; while (l->f != jf) { - l = bmesh_radial_nextloop(l); + l = bmesh_radial_loop_next(l); BLI_assert(l != se->l); } } @@ -663,9 +683,9 @@ static BMFace *BME_bevel_poly(BMesh *bm, BMFace *f, float value, int options, BM max = 1.0f; l = BME_bevel_edge(bm, l, value, options, up_vec, td); } - else if ( BMO_elem_flag_test(bm, l->v, BME_BEVEL_BEVEL) && - BMO_elem_flag_test(bm, l->v, BME_BEVEL_ORIG) && - !BMO_elem_flag_test(bm, l->prev->e, BME_BEVEL_BEVEL)) + else if (BMO_elem_flag_test(bm, l->v, BME_BEVEL_BEVEL) && + BMO_elem_flag_test(bm, l->v, BME_BEVEL_ORIG) && + !BMO_elem_flag_test(bm, l->prev->e, BME_BEVEL_BEVEL)) { max = 1.0f; l = BME_bevel_vert(bm, l, value, options, up_vec, td); @@ -826,7 +846,7 @@ static void bevel_init_edges(BMesh *bm, int options, BME_TransData_Head *td) /* clean up edges with 2 faces that share more than one edg */ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) { if(BMO_elem_flag_test(bm, e, BME_BEVEL_BEVEL)) { - count = BM_face_share_edges(e->l->f, e->l->radial_next->f); + count = BM_face_share_edge_count(e->l->f, e->l->radial_next->f); if(count > 1) BMO_elem_flag_disable(bm, e, BME_BEVEL_BEVEL); } } @@ -961,7 +981,7 @@ static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int option BM_face_split(bm, l->f, l->next->v, l->prev->v, &l, l->e); /* clip this corner off */ if(l2->f->len > 3) BM_face_split(bm, l2->f, l2->next->v, l2->prev->v, &l, l2->e); /* clip this corner off */ - curedge = bmesh_disk_nextedge(curedge, v); + curedge = bmesh_disk_edge_next(curedge, v); } while(curedge != v->e); BME_Bevel_Dissolve_Disk(bm, v); } @@ -999,9 +1019,9 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i BMO_push(bm, NULL); BME_bevel_initialize(bm, options, defgrp_index, angle, td); //if (i != 0) BME_bevel_reinitialize(bm); - bmesh_begin_edit(bm, 0); + bmesh_edit_begin(bm, 0); BME_bevel_mesh(bm, (float)d, res, options, defgrp_index, td); - bmesh_end_edit(bm, 0); + bmesh_edit_end(bm, 0); d /= (i == 0) ? 3.0 : 2.0; BMO_pop(bm); } @@ -1016,7 +1036,7 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i /* otherwise apply transforms */ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) { - if ( (vtd = BME_get_transdata(td, v)) ) { + if ((vtd = BME_get_transdata(td, v))) { if (vtd->max && (*vtd->max > 0 && value > *vtd->max)) { d = *vtd->max; } diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp index c2d8c356aae..b8bd3ab9fd6 100644 --- a/source/blender/collada/AnimationExporter.cpp +++ b/source/blender/collada/AnimationExporter.cpp @@ -55,7 +55,7 @@ void AnimationExporter::exportAnimations(Scene *sce) void AnimationExporter::operator() (Object *ob) { FCurve *fcu; - char * transformName ; + char *transformName; /* bool isMatAnim = false; */ /* UNUSED */ //Export transform animations @@ -254,7 +254,7 @@ void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformNa std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name); // create output source - std::string output_id ; + std::string output_id; //quat rotations are skipped for now, because of complications with determining axis. if(quatRotation) @@ -302,7 +302,7 @@ void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformNa addSampler(sampler); - std::string target ; + std::string target; if ( !is_param ) target = translate_id(ob_name) diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index b889dd21177..097e9902de5 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -610,9 +610,10 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type) { char rna_path[100]; - if (animlist_map.find(listid) == animlist_map.end()) return ; - else - { + if (animlist_map.find(listid) == animlist_map.end()) { + return; + } + else { //anim_type has animations const COLLADAFW::AnimationList *animlist = animlist_map[listid]; const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings(); @@ -665,7 +666,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>& } // new curves to assign matrix transform animation FCurve *newcu[10]; // if tm_type is matrix, then create 10 curves: 4 rot, 3 loc, 3 scale - unsigned int totcu = 10 ; + unsigned int totcu = 10; const char *tm_str = NULL; char rna_path[200]; for (int i = 0; i < totcu; i++) { @@ -824,9 +825,10 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node , const COLLADAFW::UniqueId& listid = transform->getAnimationList(); //check if transformation has animations - if (animlist_map.find(listid) == animlist_map.end()) continue ; - else - { + if (animlist_map.find(listid) == animlist_map.end()) { + continue; + } + else { //transformation has animations const COLLADAFW::AnimationList *animlist = animlist_map[listid]; const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings(); @@ -1030,7 +1032,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vector<FCur // new curves to assign matrix transform animation FCurve *newcu[10]; // if tm_type is matrix, then create 10 curves: 4 rot, 3 loc, 3 scale - unsigned int totcu = 10 ; + unsigned int totcu = 10; const char *tm_str = NULL; char rna_path[200]; for (int i = 0; i < totcu; i++) { @@ -1136,9 +1138,10 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD const COLLADAFW::UniqueId& listid = transform->getAnimationList(); //check if transformation has animations - if (animlist_map.find(listid) == animlist_map.end()) continue ; - else - { + if (animlist_map.find(listid) == animlist_map.end()) { + continue; + } + else { types->transform = types->transform|NODE_TRANSFORM; break; } @@ -1868,7 +1871,7 @@ void AnimationImporter::add_bezt(FCurve *fcu, float fra, float value) //float fps = (float)FPS; BezTriple bez; memset(&bez, 0, sizeof(BezTriple)); - bez.vec[1][0] = fra ; + bez.vec[1][0] = fra; bez.vec[1][1] = value; bez.ipo = BEZT_IPO_LIN ;/* use default interpolation mode here... */ bez.f1 = bez.f2 = bez.f3 = SELECT; diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 5fb96017dee..e42a1cc7a55 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -148,7 +148,7 @@ public: std::map<COLLADAFW::UniqueId, Object*>& object_map , std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map); - AnimMix* get_animation_type( const COLLADAFW::Node * node , std::map<COLLADAFW::UniqueId,const COLLADAFW::Object*> FW_object_map ) ; + AnimMix* get_animation_type( const COLLADAFW::Node * node , std::map<COLLADAFW::UniqueId,const COLLADAFW::Object*> FW_object_map ); void apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node, COLLADAFW::Transformation * tm ); diff --git a/source/blender/collada/ExtraHandler.h b/source/blender/collada/ExtraHandler.h index eb7d32bf91b..68656dfc690 100644 --- a/source/blender/collada/ExtraHandler.h +++ b/source/blender/collada/ExtraHandler.h @@ -35,7 +35,7 @@ #include "DocumentImporter.h" #include "AnimationImporter.h" -/** \brief Handler class for <extra> data, through which different +/** \brief Handler class for \<extra\> data, through which different * profiles can be handled */ class ExtraHandler : public COLLADASaxFWL::IExtraDataCallbackHandler diff --git a/source/blender/collada/ExtraTags.h b/source/blender/collada/ExtraTags.h index 1655ff00677..f8d12e6288a 100644 --- a/source/blender/collada/ExtraTags.h +++ b/source/blender/collada/ExtraTags.h @@ -28,7 +28,7 @@ #include <map> #include <vector> -/** \brief Class for saving <extra> tags for a specific UniqueId. +/** \brief Class for saving \<extra\> tags for a specific UniqueId. */ class ExtraTags { diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp index 0cf26a03107..10a965308b1 100644 --- a/source/blender/collada/TransformWriter.cpp +++ b/source/blender/collada/TransformWriter.cpp @@ -102,8 +102,8 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) for(int i = 0; i < 16; ++i) { - float f = (i%4 == i/4) ? 1.0f : 0.0f ; - add_parinv |= (ob->parentinv[i%4][i/4] != f); + float f = (i % 4 == i / 4) ? 1.0f : 0.0f; + add_parinv |= (ob->parentinv[i % 4][i / 4] != f); } if(add_parinv) diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index f1dfbd40c11..6d4cce0cf83 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -1115,7 +1115,7 @@ static size_t animfilter_action (bAnimContext *ac, ListBase *anim_data, bDopeShe } /* un-grouped F-Curves (only if we're not only considering those channels in the active group) */ - if (!(filter_mode & ANIMFILTER_ACTGROUPED)) { + if (!(filter_mode & ANIMFILTER_ACTGROUPED)) { FCurve *firstfcu = (lastchan)? (lastchan->next) : (act->curves.first); items += animfilter_fcurves(anim_data, ads, firstfcu, NULL, filter_mode, owner_id); } @@ -2110,7 +2110,7 @@ static size_t animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, } /* check selection and object type filters */ - if ( (ads->filterflag & ADS_FILTER_ONLYSEL) && !((base->flag & SELECT) /*|| (base == sce->basact)*/) ) { + if ( (ads->filterflag & ADS_FILTER_ONLYSEL) && !((base->flag & SELECT) /*|| (base == sce->basact)*/) ) { /* only selected should be shown */ continue; } diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 79d767be63c..00c849ed02d 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -1116,7 +1116,7 @@ static void MARKER_OT_select(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - RNA_def_boolean(ot->srna, "extend", 0, "Extend", "extend the selection"); + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); #ifdef DURIAN_CAMERA_SWITCH RNA_def_boolean(ot->srna, "camera", 0, "Camera", "Select the camera"); #endif diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 28d3fa6e170..59645f10677 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -1079,7 +1079,7 @@ static void separated_armature_fix_links(Object *origArm, Object *newArm) * - the target isn't origArm/newArm itself * - the target is one that can be found in newArm/origArm */ - if(ct->subtarget[0] != '\0') { + if(ct->subtarget[0] != '\0') { if (ct->tar == origArm) { if(BLI_findstring(npchans, ct->subtarget, offsetof(bPoseChannel, name))) { ct->tar= newArm; @@ -3089,7 +3089,7 @@ static int armature_merge_exec (bContext *C, wmOperator *op) (ebo->flag & BONE_SELECTED) ) { /* set either end or start (end gets priority, unless it is already set) */ - if (bend == NULL) { + if (bend == NULL) { bend= ebo; bchild= child; } diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index f16771b624c..41a7b20de3d 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -1008,7 +1008,7 @@ static void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end, mul_v3_fl(ray_normal, distance * progress / length); add_v3_v3(stk->points[i].p, ray_normal); - progress += delta ; + progress += delta; } } @@ -2839,7 +2839,7 @@ int ED_operator_sketch_mode(const bContext *C) void SKETCH_OT_delete(wmOperatorType *ot) { /* identifiers */ - ot->name= "delete"; + ot->name= "Delete"; ot->idname= "SKETCH_OT_delete"; /* api callbacks */ @@ -2854,7 +2854,7 @@ void SKETCH_OT_delete(wmOperatorType *ot) void SKETCH_OT_select(wmOperatorType *ot) { /* identifiers */ - ot->name= "select"; + ot->name= "Select"; ot->idname= "SKETCH_OT_select"; /* api callbacks */ @@ -2869,7 +2869,7 @@ void SKETCH_OT_select(wmOperatorType *ot) void SKETCH_OT_cancel_stroke(wmOperatorType *ot) { /* identifiers */ - ot->name= "cancel stroke"; + ot->name= "Cancel Stroke"; ot->idname= "SKETCH_OT_cancel_stroke"; /* api callbacks */ @@ -2884,7 +2884,7 @@ void SKETCH_OT_cancel_stroke(wmOperatorType *ot) void SKETCH_OT_convert(wmOperatorType *ot) { /* identifiers */ - ot->name= "convert"; + ot->name= "Convert"; ot->idname= "SKETCH_OT_convert"; /* api callbacks */ @@ -2899,7 +2899,7 @@ void SKETCH_OT_convert(wmOperatorType *ot) void SKETCH_OT_finish_stroke(wmOperatorType *ot) { /* identifiers */ - ot->name= "end stroke"; + ot->name= "End Stroke"; ot->idname= "SKETCH_OT_finish_stroke"; /* api callbacks */ @@ -2914,7 +2914,7 @@ void SKETCH_OT_finish_stroke(wmOperatorType *ot) void SKETCH_OT_draw_preview(wmOperatorType *ot) { /* identifiers */ - ot->name= "draw preview"; + ot->name= "Draw Preview"; ot->idname= "SKETCH_OT_draw_preview"; /* api callbacks */ @@ -2931,7 +2931,7 @@ void SKETCH_OT_draw_preview(wmOperatorType *ot) void SKETCH_OT_draw_stroke(wmOperatorType *ot) { /* identifiers */ - ot->name= "draw stroke"; + ot->name= "Draw Stroke"; ot->idname= "SKETCH_OT_draw_stroke"; /* api callbacks */ @@ -2950,7 +2950,7 @@ void SKETCH_OT_draw_stroke(wmOperatorType *ot) void SKETCH_OT_gesture(wmOperatorType *ot) { /* identifiers */ - ot->name= "gesture"; + ot->name= "Gesture"; ot->idname= "SKETCH_OT_gesture"; /* api callbacks */ diff --git a/source/blender/editors/armature/meshlaplacian.h b/source/blender/editors/armature/meshlaplacian.h index fbc1596ed0c..095de4ac9a9 100644 --- a/source/blender/editors/armature/meshlaplacian.h +++ b/source/blender/editors/armature/meshlaplacian.h @@ -51,14 +51,9 @@ struct EditMesh; struct LaplacianSystem; typedef struct LaplacianSystem LaplacianSystem; -LaplacianSystem *laplacian_construct_begin(int totvert, int totface, int lsq); - void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned); void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3); -void laplacian_construct_end(LaplacianSystem *sys); -void laplacian_delete(LaplacianSystem *sys); - void laplacian_begin_solve(LaplacianSystem *sys, int index); void laplacian_add_right_hand_side(LaplacianSystem *sys, int v, float value); int laplacian_system_solve(LaplacianSystem *sys); diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index eb49f16584b..5ce44cb7a58 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -297,7 +297,7 @@ static int poselib_sanitise_exec (bContext *C, wmOperator *op) TimeMarker *marker, *markern; /* validate action */ - if (act == NULL) { + if (act == NULL) { BKE_report(op->reports, RPT_WARNING, "No Action to validate"); return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index b14ce7e4690..dc4af18be11 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -776,7 +776,7 @@ static void pose_copy_menu(Scene *scene) if (nr <= 0) return; - if (nr != 5) { + if (nr != 5) { for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { if ( (arm->layer & pchan->bone->layer) && (pchan->bone->flag & BONE_SELECTED) && diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c index bf7cde54ccb..3c84ee65ac7 100644 --- a/source/blender/editors/armature/reeb.c +++ b/source/blender/editors/armature/reeb.c @@ -3599,13 +3599,13 @@ void REEB_draw() if (GLOBAL_RG->link_up && G.scene->toolsettings->skgen_options & SKGEN_DISP_ORIG) { - for (rg = GLOBAL_RG; rg->link_up; rg = rg->link_up) ; + for (rg = GLOBAL_RG; rg->link_up; rg = rg->link_up); } else { i = G.scene->toolsettings->skgen_multi_level; - for (rg = GLOBAL_RG; rg->multi_level != i && rg->link_up; rg = rg->link_up) ; + for (rg = GLOBAL_RG; rg->multi_level != i && rg->link_up; rg = rg->link_up); } glPointSize(BIF_GetThemeValuef(TH_VERTEX_SIZE)); diff --git a/source/blender/editors/armature/reeb.h b/source/blender/editors/armature/reeb.h index b925aea510a..a9b32da4e5b 100644 --- a/source/blender/editors/armature/reeb.h +++ b/source/blender/editors/armature/reeb.h @@ -161,8 +161,6 @@ void initArcIteratorStart(BArcIterator *iter, struct ReebArc *arc, struct ReebNo /* Filtering */ void filterNullReebGraph(ReebGraph *rg); int filterSmartReebGraph(ReebGraph *rg, float threshold); -int filterExternalReebGraph(ReebGraph *rg, float threshold); -int filterInternalReebGraph(ReebGraph *rg, float threshold); /* Post-Build processing */ void repositionNodes(ReebGraph *rg); diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h index 0cc47774207..0521297d049 100644 --- a/source/blender/editors/curve/curve_intern.h +++ b/source/blender/editors/curve/curve_intern.h @@ -124,7 +124,5 @@ void CURVE_OT_vertex_add(struct wmOperatorType *ot); void CURVE_OT_extrude(struct wmOperatorType *ot); void CURVE_OT_cyclic_toggle(struct wmOperatorType *ot); -void CURVE_OT_specials_menu(struct wmOperatorType *ot); - #endif /* ED_UTIL_INTERN_H */ diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index 495c8a8f842..e05f61de9dd 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -1505,7 +1505,7 @@ static void rotateflagNurb(ListBase *editnurb, short flag, float *cent, float ro } } -static void translateflagNurb(ListBase *editnurb, short flag, float *vec) +static void translateflagNurb(ListBase *editnurb, short flag, const float vec[3]) { /* all verts with ('flag' & flag) translate */ Nurb *nu; @@ -5714,7 +5714,9 @@ static int delete_exec(bContext *C, wmOperator *op) if( BEZSELECTED_HIDDENHANDLES(cu, bezt) ) { bezt1= bezt; bezt2= bezt+1; - if( (bezt2->f1 & SELECT) || (bezt2->f2 & SELECT) || (bezt2->f3 & SELECT) ) ; + if ((bezt2->f1 & SELECT) || (bezt2->f2 & SELECT) || (bezt2->f3 & SELECT)) { + /* pass */ + } else { /* maybe do not make cyclic */ if(a==0 && (nu->flagu & CU_NURB_CYCLIC) ) { bezt2= bezt+(nu->pntsu-1); @@ -5741,7 +5743,9 @@ static int delete_exec(bContext *C, wmOperator *op) if( bp->f1 & SELECT ) { bp1= bp; bp2= bp+1; - if( bp2->f1 & 1 ) ; + if (bp2->f1 & 1) { + /* pass */ + } else { /* maybe do not make cyclic */ if(a==0 && (nu->flagu & CU_NURB_CYCLIC) ) { bp2= bp+(nu->pntsu-1); diff --git a/source/blender/editors/datafiles/startup.blend.c b/source/blender/editors/datafiles/startup.blend.c index dc92d3541b5..39918eb5ddc 100644 --- a/source/blender/editors/datafiles/startup.blend.c +++ b/source/blender/editors/datafiles/startup.blend.c @@ -1,3562 +1,1089 @@ /* DataToC output of file <startup_blend> */ -int datatoc_startup_blend_size= 342096; +int datatoc_startup_blend_size= 354920; char datatoc_startup_blend[]= { - 66, 76, 69, 78, 68, 69, 82, 95,118, 50, 53, 56, 82, 69, 78, 68, - 32, 0, 0, 0, 44,243, 34, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 83, 99,101,110,101, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 24, 1, 0, 0, 20,242, 34, 0,199, 0, 0, 0, - 1, 0, 0, 0, 32, 32, 32, 49, 1, 0, 0, 0,250, 0, 0, 0, 1, 0, 0, 1,184,250,213, 2,144, 1,228, 2, 0, 16, 0, 0, -128, 32, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,121, 0,101,110,100, 95,114,101,115,101,116, - 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,103,116,104, 0,108, 97,121,101,114, 95,119, -101,105,103,104,116, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,110, 0,114,101,102,101,114,101,110, 99, -101, 95,100,105,115,116, 97,110, 99,101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,101, 0,114,111,108,108,111,102,102, 95, -102, 97, 99,116,111,114, 0, 99,111,110,101, 95,105,110,110,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116, -101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,105,110, 0,112, 97,100, 51, 91, 50, 93, - 0,112,105,116, 99,104, 0,115,111,117,110,100, 51, 68, 0,112, 97,100, 54, 91, 49, 93, 0, 42,109,101, 0,108,105,110, 86,101, -108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, - 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,102,111,114, - 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103,117,108, - 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,101,102,101,114,101,110, 99,101, 0,109,105,110, 0,109, 97,120, - 0,114,111,116,100, 97,109,112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,110, -114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,111,112, 91, 51, 50, 93, 0, 98,117,116, -115,116, 97, 0, 98,117,116,101,110,100, 0,100,105,115,116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95, - 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114, -103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100, -121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54, - 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0, 42,115,117, 98,116, 97,114,103,101,116, 0, -103,111, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,100,105, -115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101, 0, 42,112,108, 97,121, 98, 97, 99,107, 95,104, 97,110,100,108,101, 0, 42, -108, 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,112,114, -111,112, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, - 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, - 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 97,114,109, 95,114,111,108,108, 0, -120,119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, - 97,100, 0,114, 97,100, 95,116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0, 42, -101,100, 98,111, 0, 42, 97, 99,116, 95, 98,111,110,101, 0, 42, 97, 99,116, 95,101,100, 98,111,110,101, 0, 42,115,107,101,116, - 99,104, 0,108, 97,121,101,114, 95,117,115,101,100, 0,108, 97,121,101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104, -111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105, -122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, - 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 42,112,111,105,110,116,115, 0,115,116, 97,114,116, 95,102,114, 97, -109,101, 0,101,110,100, 95,102,114, 97,109,101, 0,103,104,111,115,116, 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97,110,115,102,111,114,109, 79,114,105,101,110,116, 97,116,105,111,110, 0, 85,110,105, +102,105,101,100, 80, 97,105,110,116, 83,101,116,116,105,110,103,115, 0, 84,111,111,108, 83,101,116,116,105,110,103,115, 0, 98, + 83,116, 97,116,115, 0, 85,110,105,116, 83,101,116,116,105,110,103,115, 0, 80,104,121,115,105, 99,115, 83,101,116,116,105,110, +103,115, 0, 69,100,105,116,105,110,103, 0, 83, 99,101,110,101, 83,116, 97,116,115, 0, 68, 97,103, 70,111,114,101,115,116, 0, + 77,111,118,105,101, 67,108,105,112, 0, 66, 71,112,105, 99, 0, 77,111,118,105,101, 67,108,105,112, 85,115,101,114, 0, 82,101, +103,105,111,110, 86,105,101,119, 51, 68, 0, 82,101,110,100,101,114, 73,110,102,111, 0, 82,101,110,100,101,114, 69,110,103,105, +110,101, 0, 86,105,101,119, 68,101,112,116,104,115, 0, 83,109,111,111,116,104, 86,105,101,119, 83,116,111,114,101, 0,119,109, 84,105,109,101,114, 0, 86,105,101,119, 51, 68, 0, 83,112, 97, 99,101, 76,105,110,107, 0, 86,105,101,119, 50, 68, 0, 83,112, 97, 99,101, 73,110,102,111, 0, 83,112, 97, 99,101, 73,112,111, 0, 98, 68,111,112,101, 83,104,101,101,116, 0, 83,112, 97, 99, 101, 66,117,116,115, 0, 83,112, 97, 99,101, 83,101,113, 0, 70,105,108,101, 83,101,108,101, 99,116, 80, 97,114, 97,109,115, 0, @@ -9885,813 +10187,912 @@ char datatoc_startup_blend[]= { 101, 83,116,111,114,101, 69,108,101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83, 99,111,112,101,115, 0, 72,105,115, 116,111,103,114, 97,109, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116, 0, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 67, 97, 99,104,101, 0, 83,112, 97, 99, -101, 84,105,109,101, 0, 83,112, 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 76,111,103,105, 99, 0, 83,112, 97, 99,101, - 73,109, 97, 83,101,108, 0, 67,111,110,115,111,108,101, 76,105,110,101, 0, 83,112, 97, 99,101, 67,111,110,115,111,108,101, 0, - 83,112, 97, 99,101, 85,115,101,114, 80,114,101,102, 0, 83,112, 97, 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67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,112,108,105,110,101, - 73, 75, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97, 99,107, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, - 98, 82,111,116, 97,116,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 76,111, 99, 97,116,101, 76,105,107, -101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,105,122,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, - 98, 83, 97,109,101, 86,111,108,117,109,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97,110,115, 76,105,107,101, - 67,111,110,115,116,114, 97,105,110,116, 0, 98, 77,105,110, 77, 97,120, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99, -116,105,111,110, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 76,111, 99,107, 84,114, 97, 99,107, 67,111,110,115,116,114, 97, -105,110,116, 0, 98, 68, 97,109,112, 84,114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 70,111,108,108,111,119, - 80, 97,116,104, 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99,117,115, 0, 78,111,100,101, 83, 99,114,105, -112,116, 68,105, 99,116, 0, 78,111,100,101, 71,108, 97,114,101, 0, 78,111,100,101, 84,111,110,101,109, 97,112, 0, 78,111,100, -101, 76,101,110,115, 68,105,115,116, 0, 78,111,100,101, 67,111,108,111,114, 66, 97,108, 97,110, 99,101, 0, 78,111,100,101, 67, -111,108,111,114,115,112,105,108,108, 0, 84,101,120, 78,111,100,101, 79,117,116,112,117,116, 0, 67,117,114,118,101, 77, 97,112, - 80,111,105,110,116, 0, 67,117,114,118,101, 77, 97,112, 0, 66,114,117,115,104, 67,108,111,110,101, 0, 67,117,115,116,111,109, - 68, 97,116, 97, 76, 97,121,101,114, 0, 67,117,115,116,111,109, 68, 97,116, 97, 69,120,116,101,114,110, 97,108, 0, 72, 97,105, -114, 75,101,121, 0, 80, 97,114,116,105, 99,108,101, 75,101,121, 0, 66,111,105,100, 80, 97,114,116,105, 99,108,101, 0, 66,111, -105,100, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,112,114,105,110,103, 0, 67,104,105,108,100, 80, 97,114,116,105, - 99,108,101, 0, 80, 97,114,116,105, 99,108,101, 84, 97,114,103,101,116, 0, 80, 97,114,116,105, 99,108,101, 68,117,112,108,105, - 87,101,105,103,104,116, 0, 80, 97,114,116,105, 99,108,101, 68, 97,116, 97, 0, 83, 80, 72, 70,108,117,105,100, 83,101,116,116, -105,110,103,115, 0, 80, 97,114,116,105, 99,108,101, 83,101,116,116,105,110,103,115, 0, 66,111,105,100, 83,101,116,116,105,110, -103,115, 0, 80, 97,114,116,105, 99,108,101, 67, 97, 99,104,101, 75,101,121, 0, 75, 68, 84,114,101,101, 0, 80, 97,114,116,105, - 99,108,101, 68,114, 97,119, 68, 97,116, 97, 0, 76,105,110,107, 78,111,100,101, 0, 98, 71, 80, 68,115,112,111,105,110,116, 0, - 98, 71, 80, 68,115,116,114,111,107,101, 0, 98, 71, 80, 68,102,114, 97,109,101, 0, 98, 71, 80, 68,108, 97,121,101,114, 0, 82, -101,112,111,114,116, 76,105,115,116, 0,119,109, 87,105,110,100,111,119, 77, 97,110, 97,103,101,114, 0,119,109, 87,105,110,100, -111,119, 0,119,109, 75,101,121, 67,111,110,102,105,103, 0,119,109, 69,118,101,110,116, 0,119,109, 83,117, 98, 87,105,110,100, -111,119, 0,119,109, 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0,226, 12, 2, 0,227, 12, 2, 0,228, 12, 2, 0, 1, 3, 4, 0,229, 12, 4, 0,230, 12, + 2, 0,231, 12, 2, 0,232, 12, 7, 0, 94, 1, 4, 0,233, 12, 4, 0,234, 12, 7, 0,235, 12, 7, 0,236, 12, 4, 0, 74, 0, + 11, 2, 12, 0, 4, 0, 18, 0, 4, 0,237, 12, 4, 0,238, 12, 7, 0,239, 12, 6, 2,240, 12, 7, 0,241, 12, 7, 0,242, 12, + 7, 0,243, 12, 4, 0,190, 1, 4, 0,132, 0, 7, 0,147, 3, 52, 0,244, 12, 12, 2, 5, 0, 4, 0, 18, 0, 7, 0,193, 12, + 4, 0,245, 12, 4, 0,246, 12, 8, 2,247, 12, 13, 2, 7, 0, 13, 2, 0, 0, 13, 2, 1, 0, 0, 0, 19, 0, 4, 0, 18, 0, + 7, 0,147, 3, 14, 0,248, 12, 12, 2,249, 12, 14, 2, 1, 0, 0, 0,250, 12, 5, 2, 10, 0, 10, 2,251, 12, 9, 2,252, 12, + 14, 0,248, 12, 12, 2,249, 12, 11, 2,253, 12, 6, 2,254, 12, 14, 0,255, 12, 4, 0, 0, 13, 4, 0, 1, 13, 14, 2, 89, 6, + 15, 2, 48, 0, 15, 2, 0, 0, 15, 2, 1, 0,170, 0,144, 3, 16, 2, 2, 0, 64, 0, 2, 13,188, 0,153, 4,139, 0,152, 4, + 14, 0, 19, 3, 4, 0, 3, 13, 0, 0, 19, 0, 2, 0,158, 10, 2, 0, 16, 0, 2, 0, 4, 13, 2, 0, 5, 13, 2, 0, 6, 13, + 2, 0, 7, 13, 2, 0, 8, 13, 2, 0, 9, 13, 4, 0, 92, 0, 4, 0,185, 3, 4, 0, 10, 13, 4, 0, 11, 13, 4, 0,187, 9, + 4, 0,188, 9, 4, 0, 27, 0, 7, 0, 12, 13, 47, 0, 13, 13, 0, 0, 14, 13, 4, 0, 15, 13, 4, 0,153, 12, 7, 0, 16, 13, + 7, 0, 17, 13, 7, 0, 18, 13, 7, 0, 19, 13, 7, 0, 20, 13, 7, 0, 21, 13, 7, 0, 22, 13, 7, 0, 23, 13, 7, 0, 24, 13, + 7, 0, 25, 13, 7, 0, 26, 13, 7, 0, 27, 13, 7, 0, 28, 13, 7, 0, 29, 13, 0, 0,200, 2, 0, 0, 30, 13, 0, 0, 31, 13, + 0, 0, 32, 13,170, 0, 7, 0,169, 0, 33, 13,143, 0, 33, 3, 14, 0, 34, 13, 2, 0, 35, 13, 2, 0, 92, 0, 4, 0, 27, 0, + 0, 0, 36, 13,171, 0, 24, 0,169, 0, 33, 13,143, 0, 33, 3,150, 0, 54, 3, 63, 0, 25, 2, 4, 0, 92, 0, 4, 0, 37, 13, + 7, 0,185, 0, 7, 0,186, 0, 7, 0,187, 0, 7, 0,178, 1, 7, 0, 38, 13, 7, 0, 39, 13, 7, 0, 40, 13, 7, 0, 41, 13, + 50, 0, 42, 13, 50, 0, 43, 13, 2, 0, 44, 13, 2, 0,214, 10, 2, 0, 45, 13, 2, 0, 27, 0, 7, 0, 46, 13, 7, 0, 47, 13, + 7, 0, 48, 13, 7, 0, 49, 13, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 99572345c96..8d2454ffac4 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -187,7 +187,7 @@ static int gpencil_project_check (tGPsdata *p) /* Utilities --------------------------------- */ /* get the reference point for stroke-point conversions */ -static void gp_get_3d_reference (tGPsdata *p, float *vec) +static void gp_get_3d_reference (tGPsdata *p, float vec[3]) { View3D *v3d= p->sa->spacedata.first; float *fp= give_cursor(p->scene, v3d); diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h index b1114eba141..b5dbf906d84 100644 --- a/source/blender/editors/include/BIF_glutil.h +++ b/source/blender/editors/include/BIF_glutil.h @@ -97,7 +97,7 @@ float glaGetOneFloat (int param); * should be coordinates of a point known to be within the current * view frustum. * @attention This routine should be used when the distance of @a x - * and @y away from the known good point is small (ie. for small icons + * and @a y away from the known good point is small (ie. for small icons * and for bitmap characters), when drawing large+zoomed images it is * possible for overflow to occur, the glaDrawPixelsSafe routine should * be used instead. @@ -197,9 +197,9 @@ void gla2DSetMap(gla2DDrawInfo *di, struct rctf *rect); void bglBegin(int mode); void bglEnd(void); int bglPointHack(void); -void bglVertex3fv(float *vec); +void bglVertex3fv(const float vec[3]); void bglVertex3f(float x, float y, float z); -void bglVertex2fv(float *vec); +void bglVertex2fv(const float vec[2]); /* intel gfx cards frontbuffer problem */ void bglFlush(void); void set_inverted_drawing(int enable); diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 544250fcd2e..a073cdddae7 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -128,7 +128,6 @@ struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *na void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone); void transform_armature_mirror_update(struct Object *obedit); -void clear_armature(struct Scene *scene, struct Object *ob, char mode); void docenter_armature (struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around); void ED_armature_apply_transform(struct Object *ob, float mat[4][4]); @@ -139,7 +138,6 @@ void ED_armature_apply_transform(struct Object *ob, float mat[4][4]); void create_vgroups_from_armature(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct Object *par, int mode, int mirror); -void auto_align_armature(struct Scene *scene, struct View3D *v3d, short mode); void unique_editbone_name(struct ListBase *ebones, char *name, EditBone *bone); /* if bone is already in list, pass it as param to ignore it */ void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep); diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h index 700ff39fdba..bffb5543460 100644 --- a/source/blender/editors/include/ED_curve.h +++ b/source/blender/editors/include/ED_curve.h @@ -83,7 +83,6 @@ void free_editText (struct Object *obedit); void ED_text_to_object(struct bContext *C, struct Text *text, int split_lines); int CU_select_nth(struct Object *obedit, int nth); -ListBase *ED_curve_editnurbs(struct Curve *cu); void ED_curve_beztcpy(struct EditNurb *editnurb, struct BezTriple *dst, struct BezTriple *src, int count); void ED_curve_bpcpy(struct EditNurb *editnurb, struct BPoint *dst, struct BPoint *src, int count); diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h index ce434493137..213fbda5aa7 100644 --- a/source/blender/editors/include/ED_gpencil.h +++ b/source/blender/editors/include/ED_gpencil.h @@ -86,15 +86,12 @@ void gpencil_panel_standard(const struct bContext *C, struct Panel *pa); short gplayer_frames_looper(struct bGPDlayer *gpl, struct Scene *scene, short (*gpf_cb)(struct bGPDframe *, struct Scene *)); void gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, short onlysel); -void deselect_gpencil_layers(void *data, short select_mode); - short is_gplayer_frame_selected(struct bGPDlayer *gpl); void set_gplayer_frame_selection(struct bGPDlayer *gpl, short mode); void select_gpencil_frames(struct bGPDlayer *gpl, short select_mode); void select_gpencil_frame(struct bGPDlayer *gpl, int selx, short select_mode); void borderselect_gplayer_frames(struct bGPDlayer *gpl, float min, float max, short select_mode); -void delete_gpencil_layers(void); void delete_gplayer_frames(struct bGPDlayer *gpl); void duplicate_gplayer_frames(struct bGPDlayer *gpd); diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 12524a9fd2e..4b43233fe40 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -38,10 +38,6 @@ extern "C" { struct ID; struct View3D; struct ARegion; -struct EditMesh; -struct EditVert; -struct EditEdge; -struct EditFace; struct bContext; struct wmOperator; struct wmWindowManager; @@ -185,13 +181,10 @@ int EDBM_select_interior_faces(struct BMEditMesh *em); struct UvElementMap *EDBM_make_uv_element_map(struct BMEditMesh *em, int selected, int doIslands); void EDBM_free_uv_element_map(struct UvElementMap *vmap); -void EDBM_add_data_layer(struct BMEditMesh *em, struct CustomData *data, int type, const char *name); -void EDBM_free_data_layer(struct BMEditMesh *em, struct CustomData *data, int type); - void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */ int EDBM_texFaceCheck(struct BMEditMesh *em); -struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, int sloppy); +struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy); void EDBM_free_uv_vert_map(struct UvVertMap *vmap); struct UvMapVert *EDBM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v); @@ -236,7 +229,6 @@ void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Obje /* editface.c */ void paintface_flush_flags(struct Object *ob); -struct MTexPoly *EM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, struct MLoopCol **col, int sloppy); int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend); int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend); void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags); diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h index f103b07d09c..2b99e52057d 100644 --- a/source/blender/editors/include/ED_numinput.h +++ b/source/blender/editors/include/ED_numinput.h @@ -36,7 +36,7 @@ typedef struct NumInput { float val[3]; /* Direct value of the input */ int ctrl[3]; /* Control to indicate what to do with the numbers that are typed */ float increment; -} NumInput ; +} NumInput; /* NUMINPUT FLAGS */ #define NUM_NULL_ONE 2 diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 252eb790b2a..fa13cbf73b7 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -111,8 +111,6 @@ void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa); void ED_screen_full_restore(struct bContext *C, ScrArea *sa); struct ScrArea *ED_screen_full_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa); -void ED_screen_new_window(struct bContext *C, struct rcti *position, int type); - /* anim */ void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct bScreen *screen, int mute); diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index 36bda11b1d4..4532a351c7d 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -108,13 +108,6 @@ struct Base; struct Scene; struct Object; -#if 0 /* UNUSED, deprecate? */ -void BIF_setSingleAxisConstraint(float vec[3], char *text); -void BIF_setDualAxisConstraint(float vec1[3], float vec2[3], char *text); -void BIF_setLocalAxisConstraint(char axis, char *text); -void BIF_setLocalLockConstraint(char axis, char *text); -#endif - int BIF_snappingSupported(struct Object *obedit); struct TransformOrientation; @@ -125,7 +118,6 @@ void BIF_clearTransformOrientation(struct bContext *C); void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts); void BIF_removeTransformOrientationIndex(struct bContext *C, int index); void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, char *name, int use, int overwrite); -int BIF_menuselectTransformOrientation(void); void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts); void BIF_selectTransformOrientationValue(struct bContext *C, int orientation); diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 6c74eea3a5e..f122987b4e1 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -31,21 +31,20 @@ #define __ED_UVEDIT_H__ struct ARegionType; -struct EditFace; +struct BMEditMesh; +struct BMFace; +struct BMLoop; struct Image; -struct Main; struct ImageUser; struct MTFace; +struct MTexPoly; +struct Main; struct Object; struct Scene; struct SpaceImage; struct bContext; struct bNode; struct wmKeyConfig; -struct BMEditMesh; -struct BMLoop; -struct BMFace; -struct MTexPoly; /* uvedit_ops.c */ void ED_operatortypes_uvedit(void); @@ -57,7 +56,6 @@ int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obed int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima); -int ED_uvedit_test_silent(struct Object *obedit); int ED_uvedit_test(struct Object *obedit); /* visibility and selection */ diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 9ef4bc1cbd5..4c68b53d5cd 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -33,30 +33,29 @@ /* ********* exports for space_view3d/ module ********** */ struct ARegion; -struct bContext; -struct BezTriple; -struct bglMats; -struct BoundBox; -struct BPoint; -struct Nurb; -struct BezTriple; -struct BMVert; struct BMEdge; struct BMFace; -struct EditVert; +struct BMVert; +struct BPoint; +struct BezTriple; +struct BezTriple; +struct BoundBox; struct ImBuf; +struct MVert; struct Main; struct Nurb; +struct Nurb; struct Object; -struct rcti; struct RegionView3D; struct Scene; struct View3D; struct ViewContext; -struct wmWindow; -struct MVert; -struct wmOperatorType; +struct bContext; +struct bglMats; +struct rcti; struct wmOperator; +struct wmOperatorType; +struct wmWindow; /* for derivedmesh drawing callbacks, for view3d_select, .... */ typedef struct ViewContext { @@ -222,7 +221,7 @@ int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int w void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]); void ED_view3d_project_float(const struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]); void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short no_shift); -void ED_view3d_project_float_v3(struct ARegion *a, float *vec, float *adr, float mat[4][4]); +void ED_view3d_project_float_v3(struct ARegion *a, const float vec[3], float *adr, float mat[4][4]); void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, float size_r[2]); /* drawobject.c iterators */ @@ -232,9 +231,12 @@ void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData); void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData); -void ED_view3d_local_clipping(struct RegionView3D *rv3d, float mat[][4]); -int ED_view3d_test_clipping(struct RegionView3D *rv3d, const float vec[3], const int local); -void ED_view3d_align_axis_to_vector(struct View3D *v3d, struct RegionView3D *rv3d, int axisidx, float vec[3]); +void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]); +int ED_view3d_clipping_test(struct RegionView3D *rv3d, const float vec[3], const int is_local); +void ED_view3d_clipping_set(struct RegionView3D *rv3d); +void ED_view3d_clipping_enable(void); +void ED_view3d_clipping_disable(void); + float ED_view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]); void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]); diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 5eafdc27e68..880c5c049ca 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -268,7 +268,6 @@ void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad); void uiSetRoundBox(int type); int uiGetRoundBox(void); void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad); -void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag, short direction); void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy); void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad); void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown); @@ -612,7 +611,6 @@ void uiEndPanel(uiBlock *block, int width, int height); * as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */ void UI_add_region_handlers(struct ListBase *handlers); -void UI_add_area_handlers(struct ListBase *handlers); void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup); void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup); diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 7e413cf75f7..2e0d4323fa5 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -2564,7 +2564,7 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabsf(data->dragstartx-mx)*0.004f); } else { /*no scaling */ - data->dragf+= ((float)(mx-data->draglastx))/deler ; + data->dragf += ((float)(mx - data->draglastx)) / deler; } CLAMP(data->dragf, 0.0f, 1.0f); @@ -4767,8 +4767,8 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event) } /* reset to default */ /* XXX hardcoded keymap check.... */ - else if(ELEM(event->type, DELKEY, PADPERIOD) && event->val == KM_PRESS) { - /* ctrl+del - reset active button; del - reset a whole array*/ + else if(event->type == BACKSPACEKEY && event->val == KM_PRESS) { + /* ctrl+backspace = reset active button; backspace = reset a whole array*/ if (!(ELEM3(but->type, HSVCIRCLE, HSVCUBE, HISTOGRAM))) ui_set_but_default(C, !event->ctrl); } diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index cd0844a38a3..419f13254e6 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -3276,25 +3276,43 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state) { - rcti trect = *rect; + rcti trect = *rect, bg_rect; float font_dims[2] = {0.0f, 0.0f}; uiWidgetType *wt= widget_type(UI_WTYPE_MENU_ITEM); + unsigned char bg_col[3]; wt->state(wt, state); wt->draw(&wt->wcol, rect, 0, 0); widget_draw_preview(iconid, 1.0f, rect); - if (state == UI_ACTIVE) - glColor3ubv((unsigned char*)wt->wcol.text); - else - glColor3ubv((unsigned char*)wt->wcol.text_sel); - BLF_width_and_height(fstyle->uifont_id, name, &font_dims[0], &font_dims[1]); + /* text rect */ trect.xmin += 0; trect.xmax = trect.xmin + font_dims[0] + 10; trect.ymin += 10; trect.ymax = trect.ymin + font_dims[1]; + if(trect.xmax > rect->xmax - PREVIEW_PAD) + trect.xmax = rect->xmax - PREVIEW_PAD; + + bg_rect = trect; + bg_rect.xmin = rect->xmin + PREVIEW_PAD; + bg_rect.ymin = rect->ymin + PREVIEW_PAD; + bg_rect.xmax += PREVIEW_PAD / 2; + bg_rect.ymax += PREVIEW_PAD / 2; + + if(bg_rect.xmax > rect->xmax - PREVIEW_PAD) + bg_rect.xmax = rect->xmax - PREVIEW_PAD; + + UI_GetThemeColor3ubv(TH_BUTBACK, bg_col); + glColor3ubv(bg_col); + glRecti(bg_rect.xmin, bg_rect.ymin, bg_rect.xmax, bg_rect.ymax); + + if (state == UI_ACTIVE) + glColor3ubv((unsigned char*)wt->wcol.text); + else + glColor3ubv((unsigned char*)wt->wcol.text_sel); + uiStyleFontDraw(fstyle, &trect, name); } diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 0b468ef4c86..1c85c4cb8db 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1770,7 +1770,7 @@ void init_userdef_do_versions(void) U.dbl_click_time = 350; } if (U.anim_player_preset == 0) { - U.anim_player_preset = 1 ; + U.anim_player_preset = 1; } if (U.scrcastfps == 0) { U.scrcastfps = 10; diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 3eb8aba7334..4d2a1b69293 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -1870,22 +1870,22 @@ void UI_view2d_listview_visible_cells(View2D *v2d, short columnwidth, short rowh * - x,y = coordinates to convert * - viewx,viewy = resultant coordinates */ -void UI_view2d_region_to_view(View2D *v2d, int x, int y, float *viewx, float *viewy) +void UI_view2d_region_to_view(View2D *v2d, int x, int y, float *r_viewx, float *r_viewy) { float div, ofs; - if (viewx) { + if (r_viewx) { div= (float)(v2d->mask.xmax - v2d->mask.xmin); ofs= (float)v2d->mask.xmin; - *viewx= v2d->cur.xmin + (v2d->cur.xmax-v2d->cur.xmin) * ((float)x - ofs) / div; + *r_viewx= v2d->cur.xmin + (v2d->cur.xmax-v2d->cur.xmin) * ((float)x - ofs) / div; } - if (viewy) { + if (r_viewy) { div= (float)(v2d->mask.ymax - v2d->mask.ymin); ofs= (float)v2d->mask.ymin; - *viewy= v2d->cur.ymin + (v2d->cur.ymax - v2d->cur.ymin) * ((float)y - ofs) / div; + *r_viewy= v2d->cur.ymin + (v2d->cur.ymax - v2d->cur.ymin) * ((float)y - ofs) / div; } } diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c index 3f2dc0bcbf5..43a598da28d 100644 --- a/source/blender/editors/mesh/bmesh_select.c +++ b/source/blender/editors/mesh/bmesh_select.c @@ -445,7 +445,7 @@ float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3]) if (len == 0.0f) return 0.0f; - return (rc[0] * (v1[0] - v2[0]) + rc[1] * (v1[1] - v2[1]) ) / len; + return (rc[0] * (v1[0] - v2[0]) + rc[1] * (v1[1] - v2[1])) / len; } /* note; uses v3d, so needs active 3d window */ @@ -476,7 +476,7 @@ static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int vec[2] = eed->v1->co[2] + labda * (eed->v2->co[2] - eed->v1->co[2]); mul_m4_v3(data->vc.obedit->obmat, vec); - if (ED_view3d_test_clipping(data->vc.rv3d, vec, 1) == 0) { + if (ED_view3d_clipping_test(data->vc.rv3d, vec, TRUE) == 0) { data->dist = distance; data->closest = eed; } @@ -630,36 +630,36 @@ BMFace *EDBM_findnearestface(ViewContext *vc, int *dist) selected vertices and edges get disadvantage return 1 if found one */ -static int unified_findnearest(ViewContext *vc, BMVert **eve, BMEdge **eed, BMFace **efa) +static int unified_findnearest(ViewContext *vc, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa) { BMEditMesh *em = vc->em; int dist = 75; - *eve = NULL; - *eed = NULL; - *efa = NULL; + *r_eve = NULL; + *r_eed = NULL; + *r_efa = NULL; /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */ view3d_validate_backbuf(vc); if (em->selectmode & SCE_SELECT_VERTEX) - *eve = EDBM_findnearestvert(vc, &dist, BM_ELEM_SELECT, 0); + *r_eve = EDBM_findnearestvert(vc, &dist, BM_ELEM_SELECT, 0); if (em->selectmode & SCE_SELECT_FACE) - *efa = EDBM_findnearestface(vc, &dist); + *r_efa = EDBM_findnearestface(vc, &dist); dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */ if (em->selectmode & SCE_SELECT_EDGE) - *eed = EDBM_findnearestedge(vc, &dist); + *r_eed = EDBM_findnearestedge(vc, &dist); /* return only one of 3 pointers, for frontbuffer redraws */ - if (*eed) { - *efa = NULL; *eve = NULL; + if (*r_eed) { + *r_efa = NULL; *r_eve = NULL; } - else if (*efa) { - *eve = NULL; + else if (*r_efa) { + *r_eve = NULL; } - return (*eve || *eed || *efa); + return (*r_eve || *r_eed || *r_efa); } /* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */ @@ -891,18 +891,18 @@ void MESH_OT_select_similar(wmOperatorType *ot) static void walker_select(BMEditMesh *em, int walkercode, void *start, int select) { BMesh *bm = em->bm; - BMHeader *h; + BMElem *ele; BMWalker walker; BMW_init(&walker, bm, walkercode, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_NIL_LAY); - h = BMW_begin(&walker, start); - for ( ; h; h = BMW_step(&walker)) { + ele = BMW_begin(&walker, start); + for ( ; ele; ele = BMW_step(&walker)) { if (!select) { - BM_select_history_remove(bm, h); + BM_select_history_remove(bm, ele); } - BM_elem_select_set(bm, h, select); + BM_elem_select_set(bm, ele, select); } BMW_end(&walker); } @@ -945,14 +945,14 @@ static int loop_multiselect(bContext *C, wmOperator *op) if (looptype) { for (edindex = 0; edindex < totedgesel; edindex += 1) { eed = edarray[edindex]; - walker_select(em, BMW_EDGERING, eed, 1); + walker_select(em, BMW_EDGERING, eed, TRUE); } EDBM_selectmode_flush(em); } - else{ + else { for (edindex = 0; edindex < totedgesel; edindex += 1) { eed = edarray[edindex]; - walker_select(em, BMW_LOOP, eed, 1); + walker_select(em, BMW_LOOP, eed, TRUE); } EDBM_selectmode_flush(em); } @@ -1082,7 +1082,7 @@ void MESH_OT_loop_select(wmOperatorType *ot) ot->description = "Select a loop of connected edges"; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection"); @@ -1101,7 +1101,7 @@ void MESH_OT_edgering_select (wmOperatorType *ot) ot->poll = ED_operator_editmesh_region_view3d; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_UNDO; RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring"); @@ -1121,7 +1121,7 @@ static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BM cost = len_v3(d1); cost += len_v3(d2); - /*.but is biased to give higher values to sharp turns, so that it will take + /* but is biased to give higher values to sharp turns, so that it will take * paths with fewer "turns" when selecting between equal-weighted paths between * the two edges */ cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2)))); @@ -1376,7 +1376,7 @@ static void mouse_mesh_shortest_path(bContext *C, int mval[2]) if (ese && ese->htype == BM_EDGE) { BMEdge *e_act; - e_act = (BMEdge *)ese->data; + e_act = (BMEdge *)ese->ele; if (e_act != e) { if (edgetag_shortest_path(vc.scene, em, e_act, e)) { EDBM_remove_selection(em, e_act); @@ -1655,7 +1655,7 @@ void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode) } -void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select) +void EDBM_deselect_by_material(BMEditMesh *em, const short index, const short select) { BMIter iter; BMFace *efa; @@ -1702,7 +1702,7 @@ void EDBM_select_swap(BMEditMesh *em) /* exported for UV */ // if (EM_texFaceCheck()) } -int EDBM_select_interior_faces(struct BMEditMesh *em) +int EDBM_select_interior_faces(BMEditMesh *em) { BMesh *bm = em->bm; BMIter iter; @@ -1847,7 +1847,7 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot) /* api callbacks */ ot->invoke = select_linked_pick_invoke; ot->poll = ED_operator_editmesh; - ot->description = "select/deselect all vertices linked to the edge under the mouse cursor"; + ot->description = "(De)select all vertices linked to the edge under the mouse cursor"; /* flags */ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; @@ -2009,7 +2009,7 @@ void MESH_OT_select_less(wmOperatorType *ot) are reached is not a multiple of "nth". */ static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act) { - BMHeader *h; + BMElem *ele; BMesh *bm = em->bm; BMWalker walker; BMIter iter; @@ -2047,10 +2047,10 @@ static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h /* Walker restrictions uses BMO flags, not header flags, * so transfer BM_ELEM_SELECT from HFlags onto a BMO flag layer. */ BMO_push(bm, NULL); - BM_ITER(h, &iter, bm, itertype, NULL) { - if (BM_elem_flag_test(h, BM_ELEM_SELECT)) { + BM_ITER(ele, &iter, bm, itertype, NULL) { + if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) { /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */ - BMO_elem_flag_enable(bm, (BMElemF *)h, BM_ELEM_SELECT); + BMO_elem_flag_enable(bm, (BMElemF *)ele, BM_ELEM_SELECT); } } @@ -2060,10 +2060,10 @@ static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h BMW_NIL_LAY); BLI_assert(walker.order == BMW_BREADTH_FIRST); - for (h = BMW_begin(&walker, h_act); h != NULL; h = BMW_step(&walker)) { + for (ele = BMW_begin(&walker, h_act); ele != NULL; ele = BMW_step(&walker)) { /* Deselect elements that aren't at "nth" depth from active */ if ((offset + BMW_current_depth(&walker)) % nth) { - BM_elem_select_set(bm, h, FALSE); + BM_elem_select_set(bm, ele, FALSE); } } BMW_end(&walker); @@ -2074,7 +2074,7 @@ static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h EDBM_selectmode_flush_ex(em, flushtype); } -static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFace **f_p) +static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa) { BMVert *v; BMEdge *e; @@ -2082,9 +2082,9 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFa BMIter iter; BMEditSelection *ese; - *v_p = NULL; - *e_p = NULL; - *f_p = NULL; + *r_eve = NULL; + *r_eed = NULL; + *r_efa = NULL; EDBM_selectmode_flush(em); ese = (BMEditSelection *)em->bm->selected.last; @@ -2092,13 +2092,13 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFa if (ese) { switch(ese->htype) { case BM_VERT: - *v_p = (BMVert *)ese->data; + *r_eve = (BMVert *)ese->ele; return; case BM_EDGE: - *e_p = (BMEdge *)ese->data; + *r_eed = (BMEdge *)ese->ele; return; case BM_FACE: - *f_p = (BMFace *)ese->data; + *r_efa = (BMFace *)ese->ele; return; } } @@ -2106,7 +2106,7 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFa if (em->selectmode & SCE_SELECT_VERTEX) { BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { if (BM_elem_flag_test(v, BM_ELEM_SELECT)) { - *v_p = v; + *r_eve = v; return; } } @@ -2114,7 +2114,7 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFa else if (em->selectmode & SCE_SELECT_EDGE) { BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { if (BM_elem_flag_test(e, BM_ELEM_SELECT)) { - *e_p = e; + *r_eed = e; return; } } @@ -2122,7 +2122,7 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFa else if (em->selectmode & SCE_SELECT_FACE) { f = BM_active_face_get(em->bm, TRUE); if (f) { - *f_p = f; + *r_efa = f; return; } } @@ -2366,13 +2366,13 @@ static int select_non_manifold_exec(bContext *C, wmOperator *op) } BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { - if (!BM_elem_flag_test(em->bm, BM_ELEM_HIDDEN) && !BM_vert_is_manifold(em->bm, v)) { + if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN) && !BM_vert_is_manifold(em->bm, v)) { BM_elem_select_set(em->bm, v, TRUE); } } BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { - if (!BM_elem_flag_test(em->bm, BM_ELEM_HIDDEN) && BM_edge_face_count(e) != 2) { + if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_edge_face_count(e) != 2) { BM_elem_select_set(em->bm, e, TRUE); } } @@ -2580,12 +2580,13 @@ void MESH_OT_region_to_loop(wmOperatorType *ot) } static int loop_find_region(BMEditMesh *em, BMLoop *l, int flag, - SmallHash *fhash, BMFace ***region_out) + SmallHash *fhash, BMFace ***region_out) { BLI_array_declare(region); BLI_array_declare(stack); - BMFace **region = NULL, *f; + BMFace **region = NULL; BMFace **stack = NULL; + BMFace *f; BLI_array_append(stack, l->f); BLI_smallhash_insert(fhash, (uintptr_t)l->f, NULL); @@ -2664,7 +2665,7 @@ static int loop_find_regions(BMEditMesh *em, int selbigger) for (i = 0; i < BLI_array_count(edges); i++) { BMIter liter; BMLoop *l; - BMFace **region = NULL, **r; + BMFace **region = NULL, **region_out; int c, tot = 0; e = edges[i]; @@ -2676,7 +2677,7 @@ static int loop_find_regions(BMEditMesh *em, int selbigger) if (BLI_smallhash_haskey(&visithash, (uintptr_t)l->f)) continue; - c = loop_find_region(em, l, BM_ELEM_SELECT, &visithash, &r); + c = loop_find_region(em, l, BM_ELEM_SELECT, &visithash, ®ion_out); if (!region || (selbigger ? c >= tot : c < tot)) { /* this region is the best seen so far */ @@ -2686,11 +2687,11 @@ static int loop_find_regions(BMEditMesh *em, int selbigger) MEM_freeN(region); } /* track the current region as the new best */ - region = r; + region = region_out; } else { /* this region is not as good as best so far, just free it */ - MEM_freeN(r); + MEM_freeN(region_out); } } diff --git a/source/blender/editors/mesh/bmesh_selecthistory.c b/source/blender/editors/mesh/bmesh_selecthistory.c index ed3bd0c8a87..f0c00d0ff07 100644 --- a/source/blender/editors/mesh/bmesh_selecthistory.c +++ b/source/blender/editors/mesh/bmesh_selecthistory.c @@ -53,14 +53,14 @@ void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese BM_editselection_plane(em->bm, plane, ese); } -void EDBM_remove_selection(BMEditMesh *em, void *data) +void EDBM_remove_selection(BMEditMesh *em, BMElem *ele) { - BM_select_history_remove(em->bm, data); + BM_select_history_remove(em->bm, ele); } -void EDBM_store_selection(BMEditMesh *em, void *data) +void EDBM_store_selection(BMEditMesh *em, BMElem *ele) { - BM_select_history_store(em->bm, data); + BM_select_history_store(em->bm, ele); } void EDBM_validate_selections(BMEditMesh *em) diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c index 2fa87d6f492..7006434e89a 100644 --- a/source/blender/editors/mesh/bmesh_tools.c +++ b/source/blender/editors/mesh/bmesh_tools.c @@ -95,11 +95,11 @@ static int subdivide_exec(bContext *C, wmOperator *op) } BM_mesh_esubdivideflag(obedit, em->bm, BM_ELEM_SELECT, - smooth, fractal, - ts->editbutflag|flag, - cuts, 0, RNA_enum_get(op->ptr, "quadcorner"), - RNA_boolean_get(op->ptr, "quadtri"), - TRUE, RNA_int_get(op->ptr, "seed")); + smooth, fractal, + ts->editbutflag|flag, + cuts, 0, RNA_enum_get(op->ptr, "quadcorner"), + RNA_boolean_get(op->ptr, "quadtri"), + TRUE, RNA_int_get(op->ptr, "seed")); DAG_id_tag_update(obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); @@ -245,9 +245,9 @@ static short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, BMEdge *edge; BMFace *f; ModifierData *md; - BMHeader *el; + BMElem *ele; - BMO_op_init(bm, &extop, "extrudefaceregion"); + BMO_op_init(bm, &extop, "extrude_face_region"); BMO_slot_from_hflag(bm, &extop, "edgefacein", hflag, BM_VERT|BM_EDGE|BM_FACE); @@ -283,22 +283,22 @@ static short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, } if (mmd->flag & MOD_MIR_AXIS_X) { - if ( (fabs(co1[0]) < mmd->tolerance) && - (fabs(co2[0]) < mmd->tolerance) ) + if ((fabsf(co1[0]) < mmd->tolerance) && + (fabsf(co2[0]) < mmd->tolerance)) { BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL); } } if (mmd->flag & MOD_MIR_AXIS_Y) { - if ( (fabs(co1[1]) < mmd->tolerance) && - (fabs(co2[1]) < mmd->tolerance) ) + if ((fabsf(co1[1]) < mmd->tolerance) && + (fabsf(co2[1]) < mmd->tolerance)) { BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL); } } if (mmd->flag & MOD_MIR_AXIS_Z) { - if ( (fabs(co1[2]) < mmd->tolerance) && - (fabs(co2[2]) < mmd->tolerance) ) + if ((fabsf(co1[2]) < mmd->tolerance) && + (fabsf(co2[2]) < mmd->tolerance)) { BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL); } @@ -315,11 +315,11 @@ static short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, nor[0] = nor[1] = nor[2] = 0.0f; - BMO_ITER(el, &siter, bm, &extop, "geomout", BM_ALL) { - BM_elem_select_set(bm, el, TRUE); + BMO_ITER(ele, &siter, bm, &extop, "geomout", BM_ALL) { + BM_elem_select_set(bm, ele, TRUE); - if (el->htype == BM_FACE) { - f = (BMFace *)el; + if (ele->head.htype == BM_FACE) { + f = (BMFace *)ele; add_normal_aligned(nor, f->no); }; } @@ -386,7 +386,7 @@ static int extrude_repeat_mesh(bContext *C, wmOperator *op) for (a = 0; a < steps; a++) { EDBM_Extrude_edge(obedit, em, BM_ELEM_SELECT, nor); - //BMO_op_callf(em->bm, "extrudefaceregion edgefacein=%hef", BM_ELEM_SELECT); + //BMO_op_callf(em->bm, "extrude_face_region edgefacein=%hef", BM_ELEM_SELECT); BMO_op_callf(em->bm, "translate vec=%v verts=%hv", (float *)dvec, BM_ELEM_SELECT); //extrudeflag(obedit, em, SELECT, nor); //translateflag(em, SELECT, dvec); @@ -668,7 +668,7 @@ void MESH_OT_select_all(wmOperatorType *ot) /* identifiers */ ot->name = "Select/Deselect All"; ot->idname = "MESH_OT_select_all"; - ot->description = "(de)select all vertices, edges or faces"; + ot->description = "(De)select all vertices, edges or faces"; /* api callbacks */ ot->exec = mesh_select_all_exec; @@ -913,22 +913,22 @@ static int delete_mesh(bContext *C, Object *obedit, wmOperator *op, int event, S } else if (event == 11) { //"Edge Loop" - if (!EDBM_CallOpf(bem, op, "dissolveedgeloop edges=%he", BM_ELEM_SELECT)) + if (!EDBM_CallOpf(bem, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT)) return OPERATOR_CANCELLED; } else if (event == 7) { int use_verts = RNA_boolean_get(op->ptr, "use_verts"); //"Dissolve" if (bem->selectmode & SCE_SELECT_FACE) { - if (!EDBM_CallOpf(bem, op, "dissolvefaces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts)) + if (!EDBM_CallOpf(bem, op, "dissolve_faces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts)) return OPERATOR_CANCELLED; } else if (bem->selectmode & SCE_SELECT_EDGE) { - if (!EDBM_CallOpf(bem, op, "dissolveedges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts)) + if (!EDBM_CallOpf(bem, op, "dissolve_edges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts)) return OPERATOR_CANCELLED; } else if (bem->selectmode & SCE_SELECT_VERTEX) { - if (!EDBM_CallOpf(bem, op, "dissolveverts verts=%hv", BM_ELEM_SELECT)) + if (!EDBM_CallOpf(bem, op, "dissolve_verts verts=%hv", BM_ELEM_SELECT)) return OPERATOR_CANCELLED; } } @@ -1017,7 +1017,7 @@ void MESH_OT_delete(wmOperatorType *ot) /* TODO, move dissolve into its own operator so this doesnt confuse non-dissolve options */ RNA_def_boolean(ot->srna, "use_verts", 0, "Dissolve Verts", - "When dissolving faaces/edges, also dissolve remaining vertices"); + "When dissolving faces/edges, also dissolve remaining vertices"); } @@ -1318,7 +1318,7 @@ void MESH_OT_flip_normals(wmOperatorType *ot) { /* identifiers */ ot->name = "Flip Normals"; - ot->description = "Flip the direction of selected face's vertex and face normals"; + ot->description = "Flip the direction of selected faces' normals (and of their vertices)"; ot->idname = "MESH_OT_flip_normals"; /* api callbacks */ @@ -1417,14 +1417,14 @@ void MESH_OT_edge_rotate(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ - RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "direction", "direction to rotate edge around"); + RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate edge around"); } /* swap is 0 or 1, if 1 it hides not selected */ void EDBM_hide_mesh(BMEditMesh *em, int swap) { BMIter iter; - BMHeader *h; + BMElem *ele; int itermode; if (em == NULL) return; @@ -1436,9 +1436,9 @@ void EDBM_hide_mesh(BMEditMesh *em, int swap) else itermode = BM_FACES_OF_MESH; - BM_ITER(h, &iter, em->bm, itermode, NULL) { - if (BM_elem_flag_test(h, BM_ELEM_SELECT) ^ swap) - BM_elem_hide_set(em->bm, h, TRUE); + BM_ITER(ele, &iter, em->bm, itermode, NULL) { + if (BM_elem_flag_test(ele, BM_ELEM_SELECT) ^ swap) + BM_elem_hide_set(em->bm, ele, TRUE); } EDBM_selectmode_flush(em); @@ -1497,7 +1497,7 @@ void EDBM_reveal_mesh(BMEditMesh *em) }; BMIter iter; - BMHeader *ele; + BMElem *ele; int i; /* Use tag flag to remember what was hidden before all is revealed. @@ -1835,7 +1835,7 @@ static int mesh_rotate_uvs(bContext *C, wmOperator *op) int dir = RNA_enum_get(op->ptr, "direction"); /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ - EDBM_InitOpf(em, &bmop, op, "meshrotateuvs faces=%hf dir=%i", BM_ELEM_SELECT, dir); + EDBM_InitOpf(em, &bmop, op, "face_rotateuvs faces=%hf dir=%i", BM_ELEM_SELECT, dir); /* execute the operator */ BMO_op_exec(em->bm, &bmop); @@ -1860,7 +1860,7 @@ static int mesh_reverse_uvs(bContext *C, wmOperator *op) BMOperator bmop; /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ - EDBM_InitOpf(em, &bmop, op, "meshreverseuvs faces=%hf", BM_ELEM_SELECT); + EDBM_InitOpf(em, &bmop, op, "face_reverseuvs faces=%hf", BM_ELEM_SELECT); /* execute the operator */ BMO_op_exec(em->bm, &bmop); @@ -1888,7 +1888,7 @@ static int mesh_rotate_colors(bContext *C, wmOperator *op) int dir = RNA_enum_get(op->ptr, "direction"); /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ - EDBM_InitOpf(em, &bmop, op, "meshrotatecolors faces=%hf dir=%i", BM_ELEM_SELECT, dir); + EDBM_InitOpf(em, &bmop, op, "face_rotatecolors faces=%hf dir=%i", BM_ELEM_SELECT, dir); /* execute the operator */ BMO_op_exec(em->bm, &bmop); @@ -1916,7 +1916,7 @@ static int mesh_reverse_colors(bContext *C, wmOperator *op) BMOperator bmop; /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ - EDBM_InitOpf(em, &bmop, op, "meshreversecolors faces=%hf", BM_ELEM_SELECT); + EDBM_InitOpf(em, &bmop, op, "face_reversecolors faces=%hf", BM_ELEM_SELECT); /* execute the operator */ BMO_op_exec(em->bm, &bmop); @@ -2011,11 +2011,11 @@ static int merge_firstlast(BMEditMesh *em, int first, int uvmerge, wmOperator *w /* do sanity check in mergemenu in edit.c ?*/ if (first == 0) { ese = em->bm->selected.last; - mergevert = (BMVert *)ese->data; + mergevert = (BMVert *)ese->ele; } - else{ + else { ese = em->bm->selected.first; - mergevert = (BMVert *)ese->data; + mergevert = (BMVert *)ese->ele; } if (!BM_elem_flag_test(mergevert, BM_ELEM_SELECT)) @@ -2136,9 +2136,9 @@ static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh; if (em->selectmode & SCE_SELECT_VERTEX) { - if ( em->bm->selected.first && em->bm->selected.last && - ((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT && - ((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT) + if (em->bm->selected.first && em->bm->selected.last && + ((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT && + ((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT) { RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6); RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1); @@ -2270,7 +2270,7 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ - EDBM_InitOpf(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%i", sv->data, ev->data, type); + EDBM_InitOpf(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%i", sv->ele, ev->ele, type); /* execute the operator */ BMO_op_exec(em->bm, &bmop); @@ -2510,7 +2510,7 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event) } } - if (i == 1) { + if (i == 1) { if (singlesel) BM_elem_select_set(bm, v, FALSE); else @@ -2722,7 +2722,7 @@ void MESH_OT_blend_from_shape(wmOperatorType *ot) prop = RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending"); RNA_def_enum_funcs(prop, shape_itemf); RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f); - RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather then blend between shapes"); + RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather than blend between shapes"); } /* BMESH_TODO - some way to select on an arbitrary axis */ @@ -2739,7 +2739,7 @@ static int select_axis_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } else { - BMVert *ev, *act_vert = (BMVert *)ese->data; + BMVert *ev, *act_vert = (BMVert *)ese->ele; BMIter iter; float value = act_vert->co[axis]; float limit = CTX_data_tool_settings(C)->doublimit; // XXX @@ -2874,23 +2874,23 @@ typedef struct CutCurve { /* ******************************************************************** */ /* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail - drawn by user. - - Currently mapped to KKey when in MeshEdit mode. - Usage: - Hit Shift K, Select Centers or Exact - Hold LMB down to draw path, hit RETKEY. - ESC cancels as expected. - - Contributed by Robert Wenzlaff (Det. Thorn). - - 2.5 revamp: - - non modal (no menu before cutting) - - exit on mouse release - - polygon/segment drawing can become handled by WM cb later - - bmesh port version -*/ + * drawn by user. + * + * Currently mapped to KKey when in MeshEdit mode. + * Usage: + * - Hit Shift K, Select Centers or Exact + * - Hold LMB down to draw path, hit RETKEY. + * - ESC cancels as expected. + * + * Contributed by Robert Wenzlaff (Det. Thorn). + * + * 2.5 Revamp: + * - non modal (no menu before cutting) + * - exit on mouse release + * - polygon/segment drawing can become handled by WM cb later + * + * bmesh port version + */ #define KNIFE_EXACT 1 #define KNIFE_MIDPOINT 2 @@ -2903,7 +2903,7 @@ static EnumPropertyItem knife_items[] = { {0, NULL, 0, NULL, NULL} }; -/* seg_intersect() Determines if and where a mouse trail intersects an EditEdge */ +/* bm_edge_seg_isect() Determines if and where a mouse trail intersects an BMEdge */ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, struct GHash *gh, int *isected) @@ -2955,13 +2955,13 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, x12 = c[i].x; y12 = c[i].y; - /* test e->v1*/ + /* test e->v1 */ if ((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)) { perc = 0; *isected = 1; return perc; } - /* test e->v2*/ + /* test e->v2 */ else if ((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)) { perc = 0; *isected = 2; @@ -2997,7 +2997,7 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, m1 = (y12 - y11) / xdiff1; b1 = ((x12 * y11) - (x11 * y12)) / xdiff1; } - else{ + else { m1 = MAXSLOPE; b1 = x12; } @@ -3105,7 +3105,7 @@ static int knife_cut_exec(bContext *C, wmOperator *op) /* the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer */ gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife cut exec"); for (bv = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); bv; bv = BM_iter_step(&iter)) { - scr = MEM_mallocN(sizeof(float)*2, "Vertex Screen Coordinates"); + scr = MEM_mallocN(sizeof(float) * 2, "Vertex Screen Coordinates"); copy_v3_v3(co, bv->co); co[3] = 1.0f; mul_m4_v4(obedit->obmat, co); @@ -3526,7 +3526,7 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f), - "Max Angle", "Angle Limit in Degrees", 0.0f, DEG2RADF(180.0f)); + "Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f)); RNA_def_property_float_default(prop, DEG2RADF(40.0f)); RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", ""); @@ -3542,7 +3542,7 @@ static int dissolve_limited_exec(bContext *C, wmOperator *op) float angle_limit = RNA_float_get(op->ptr, "angle_limit"); if (!EDBM_CallOpf(em, op, - "dissolvelimit edges=%he verts=%hv angle_limit=%f", + "dissolve_limit edges=%he verts=%hv angle_limit=%f", BM_ELEM_SELECT, BM_ELEM_SELECT, angle_limit)) { return OPERATOR_CANCELLED; @@ -3575,36 +3575,6 @@ void MESH_OT_dissolve_limited(wmOperatorType *ot) RNA_def_property_float_default(prop, DEG2RADF(15.0f)); } -static int edge_flip_exec(bContext *UNUSED(C), wmOperator *UNUSED(op)) -{ -#if 0 - Object *obedit = CTX_data_edit_object(C); - EditMesh *em = BKE_mesh_get_editmesh((Mesh *)obedit->data); - - edge_flip(em); - - DAG_id_tag_update(obedit->data, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); - - BKE_mesh_end_editmesh(obedit->data, em); -#endif - return OPERATOR_FINISHED; -} - -void MESH_OT_edge_flip(wmOperatorType *ot) -{ - /* identifiers */ - ot->name = "Edge Flip"; - ot->idname = "MESH_OT_edge_flip"; - - /* api callbacks */ - ot->exec = edge_flip_exec; - ot->poll = ED_operator_editmesh; - - /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; -} - static int split_mesh_exec(bContext *C, wmOperator *op) { Object *ob = CTX_data_edit_object(C); @@ -3944,7 +3914,7 @@ void MESH_OT_select_loose_verts(wmOperatorType *ot) { /* identifiers */ ot->name = "Select Loose Vertices/Edges"; - ot->description = "Select vertices with edges or faces and edges with no faces"; + ot->description = "Select vertices with no edges nor faces, and edges with no faces"; ot->idname = "MESH_OT_select_loose_verts"; /* api callbacks */ @@ -4002,7 +3972,7 @@ static int vergxco(const void *v1, const void *v2) { const xvertsort *x1 = v1, *x2 = v2; - if (x1->x > x2->x ) return 1; + if (x1->x > x2->x) return 1; else if (x1->x < x2->x) return -1; return 0; } @@ -4050,7 +4020,7 @@ static void xsortvert_flag(bContext *UNUSED(C), int UNUSED(flag)) em = vc.em; amount = em->bm->totvert; - sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort"); + sortblock = MEM_callocN(sizeof(xvertsort) * amount,"xsort"); BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) sortblock[i].v1 = eve; @@ -4459,7 +4429,7 @@ static int mesh_bevel_exec(bContext *C, wmOperator *op) int li; BM_data_layer_add(em->bm, &em->bm->edata, CD_PROP_FLT); - li = CustomData_number_of_layers(&em->bm->edata, CD_PROP_FLT)-1; + li = CustomData_number_of_layers(&em->bm->edata, CD_PROP_FLT) - 1; BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { float d = len_v3v3(eed->v1->co, eed->v2->co); diff --git a/source/blender/editors/mesh/bmesh_utils.c b/source/blender/editors/mesh/bmesh_utils.c index da1904cf11a..e5c79150dab 100644 --- a/source/blender/editors/mesh/bmesh_utils.c +++ b/source/blender/editors/mesh/bmesh_utils.c @@ -34,11 +34,12 @@ #include "BLI_blenlib.h" #include "BLI_math.h" +#include "BKE_DerivedMesh.h" +#include "BKE_bmesh.h" #include "BKE_context.h" -#include "BKE_library.h" #include "BKE_key.h" +#include "BKE_library.h" #include "BKE_mesh.h" -#include "BKE_bmesh.h" #include "BKE_report.h" #include "BKE_tessmesh.h" @@ -48,6 +49,8 @@ #include "ED_mesh.h" #include "ED_util.h" +#include "bmesh.h" + void EDBM_RecalcNormals(BMEditMesh *em) { BM_mesh_normals_update(em->bm, TRUE); @@ -83,7 +86,7 @@ void EDBM_stats_update(BMEditMesh *em) BM_FACES_OF_MESH}; BMIter iter; - BMHeader *ele; + BMElem *ele; int *tots[3]; int i; @@ -451,24 +454,24 @@ int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese) if (ese_last) { if (ese_last->htype == BM_FACE) { /* if there is an active face, use it over the last selected face */ if (efa) { - ese->data = (void *)efa; + ese->ele = (BMElem *)efa; } else { - ese->data = ese_last->data; + ese->ele = ese_last->ele; } ese->htype = BM_FACE; } else { - ese->data = ese_last->data; + ese->ele = ese_last->ele; ese->htype = ese_last->htype; } } else if (efa) { /* no */ - ese->data = (void *)efa; + ese->ele = (BMElem *)efa; ese->htype = BM_FACE; } else { - ese->data = NULL; + ese->ele = NULL; return 0; } return 1; @@ -958,7 +961,7 @@ void EDBM_free_uv_element_map(UvElementMap *element_map) /* last_sel, use em->act_face otherwise get the last selected face in the editselections * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */ -MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy) +MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **r_act_efa, int sloppy) { BMFace *efa = NULL; @@ -968,11 +971,11 @@ MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy) efa = BM_active_face_get(em->bm, sloppy); if (efa) { - if (act_efa) *act_efa = efa; + if (r_act_efa) *r_act_efa = efa; return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); } - if (act_efa) *act_efa = NULL; + if (r_act_efa) *r_act_efa = NULL; return NULL; } diff --git a/source/blender/editors/mesh/knifetool.c b/source/blender/editors/mesh/knifetool.c index e08db8b6e46..fe1cc18086f 100755..100644 --- a/source/blender/editors/mesh/knifetool.c +++ b/source/blender/editors/mesh/knifetool.c @@ -1045,7 +1045,7 @@ static BMEdgeHit *knife_edge_tri_isect(knifetool_opdata *kcd, BMBVHTree *bmtree, for (i = 0; i < tot; i++, result++) { float p[3]; - ls = (BMLoop**)kcd->em->looptris[result->indexA]; + ls = (BMLoop **)kcd->em->looptris[result->indexA]; for (j = 0; j < 3; j++) { BMLoop *l1 = ls[j]; @@ -1324,7 +1324,7 @@ static int knife_sample_screen_density(knifetool_opdata *kcd, float radius) copy_v3_v3(vec, kfv->cageco); mul_m4_v3(kcd->vc.obedit->obmat, vec); - if (ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1) == 0) { + if (ED_view3d_clipping_test(kcd->vc.rv3d, vec, TRUE) == 0) { c++; } } @@ -1398,7 +1398,7 @@ static KnifeEdge *knife_find_closest_edge(knifetool_opdata *kcd, float p[3], flo vec[2] = kfe->v1->cageco[2] + labda*(kfe->v2->cageco[2] - kfe->v1->cageco[2]); mul_m4_v3(kcd->vc.obedit->obmat, vec); - if (ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1) == 0) { + if (ED_view3d_clipping_test(kcd->vc.rv3d, vec, TRUE) == 0) { cure = kfe; curdis = dis; } @@ -1483,7 +1483,7 @@ static KnifeVert *knife_find_closest_vert(knifetool_opdata *kcd, float p[3], flo copy_v3_v3(vec, kfv->cageco); mul_m4_v3(kcd->vc.obedit->obmat, vec); - if (ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1) == 0) { + if (ED_view3d_clipping_test(kcd->vc.rv3d, vec, TRUE) == 0) { curv = kfv; curdis = dis; } @@ -1672,7 +1672,7 @@ static void remerge_faces(knifetool_opdata *kcd) idx = BM_elem_index_get(faces[0]); f2 = BM_faces_join(bm, faces, BLI_array_count(faces)); - if (f2) { + if (f2) { BMO_elem_flag_enable(bm, f2, FACE_NEW); BM_elem_index_set(f2, idx); /* set_dirty! */ /* BMESH_TODO, check if this is valid or not */ } @@ -1699,14 +1699,14 @@ static void knifenet_fill_faces(knifetool_opdata *kcd) KnifeVert *kfv; KnifeEdge *kfe; facenet_entry *entry; - ListBase *face_nets = MEM_callocN(sizeof(ListBase)*bm->totface, "face_nets"); + ListBase *face_nets = MEM_callocN(sizeof(ListBase) * bm->totface, "face_nets"); BMFace **faces = MEM_callocN(sizeof(BMFace *) * bm->totface, "faces knife"); MemArena *arena = BLI_memarena_new(1 << 16, "knifenet_fill_faces"); SmallHash shash; int i, j, k = 0, totface = bm->totface; BMO_push(bm, NULL); - bmesh_begin_edit(bm, BMO_OP_FLAG_UNTAN_MULTIRES); + bmesh_edit_begin(bm, BMO_OP_FLAG_UNTAN_MULTIRES); /* BMESH_TODO this should be valid now, leaving here until we can ensure this - campbell */ i = 0; @@ -1939,7 +1939,7 @@ static void knifenet_fill_faces(knifetool_opdata *kcd) BMO_error_clear(bm); /* remerge_faces sometimes raises errors, so make sure to clear them */ - bmesh_end_edit(bm, BMO_OP_FLAG_UNTAN_MULTIRES); + bmesh_edit_end(bm, BMO_OP_FLAG_UNTAN_MULTIRES); BMO_pop(bm); } diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c index dbcc0447a89..30dedf10618 100644 --- a/source/blender/editors/mesh/loopcut.c +++ b/source/blender/editors/mesh/loopcut.c @@ -255,7 +255,7 @@ static void edgering_sel(tringselOpData *lcd, int previewlines, int select) lasteed = eed; } - if (lasteed != startedge && BM_edge_share_faces(lasteed, startedge)) { + if (lasteed != startedge && BM_edge_share_face_count(lasteed, startedge)) { v[1][0] = v[0][0]; v[1][1] = v[0][1]; @@ -308,9 +308,9 @@ static void ringsel_finish(bContext *C, wmOperator *op) edgering_sel(lcd, cuts, 1); if (lcd->do_cut) { - BM_mesh_esubdivideflag(lcd->ob, em->bm, BM_ELEM_SELECT, 0.0f, - 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT, - SUBD_PATH, 0, FALSE, 0); + BM_mesh_esubdivideflag(lcd->ob, em->bm, BM_ELEM_SELECT, 0.0f, + 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT, + SUBD_PATH, 0, FALSE, 0); /* force edge slide to edge select mode in in face select mode */ if (em->selectmode & SCE_SELECT_FACE) { @@ -395,56 +395,6 @@ static int ringcut_cancel (bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } -/* for bmesh this tool is in bmesh_select.c */ -#if 0 - -static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt) -{ - tringselOpData *lcd; - EditEdge *edge; - int dist = 75; - - view3d_operator_needs_opengl(C); - - if (!ringsel_init(C, op, 0)) - return OPERATOR_CANCELLED; - - lcd = op->customdata; - - if (lcd->em->selectmode == SCE_SELECT_FACE) { - PointerRNA props_ptr; - int extend = RNA_boolean_get(op->ptr, "extend"); - - ringsel_exit(op); - - WM_operator_properties_create(&props_ptr, "MESH_OT_loop_select"); - RNA_boolean_set(&props_ptr, "extend", extend); - WM_operator_name_call(C, "MESH_OT_loop_select", WM_OP_INVOKE_REGION_WIN, &props_ptr); - WM_operator_properties_free(&props_ptr); - - return OPERATOR_CANCELLED; - } - - lcd->vc.mval[0] = evt->mval[0]; - lcd->vc.mval[1] = evt->mval[1]; - - edge = findnearestedge(&lcd->vc, &dist); - if(!edge) { - ringsel_exit(op); - return OPERATOR_CANCELLED; - } - - lcd->eed = edge; - ringsel_find_edge(lcd, 1); - - ringsel_finish(C, op); - ringsel_exit(op); - - return OPERATOR_FINISHED; -} - -#endif - static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt) { Object *obedit= CTX_data_edit_object(C); diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index af9b30997d4..a9d8c3a5931 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -103,9 +103,6 @@ void MESH_OT_edge_face_add(struct wmOperatorType *ot); void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot); void MESH_OT_duplicate(struct wmOperatorType *ot); -void MESH_OT_fgon_make(struct wmOperatorType *ot); -void MESH_OT_fgon_clear(struct wmOperatorType *ot); - extern int EM_view3d_poll(struct bContext *C); struct wmKeyMap* knifetool_modal_keymap(struct wmKeyConfig *keyconf); @@ -118,7 +115,6 @@ void MESH_OT_knife_cut(struct wmOperatorType *ot); void MESH_OT_loop_select(struct wmOperatorType *ot); void MESH_OT_select_all(struct wmOperatorType *ot); void MESH_OT_select_interior_faces(struct wmOperatorType *ot); -void MESH_OT_bmesh_test(struct wmOperatorType *ot); void MESH_OT_select_more(struct wmOperatorType *ot); void MESH_OT_select_less(struct wmOperatorType *ot); void MESH_OT_select_non_manifold(struct wmOperatorType *ot); @@ -141,7 +137,6 @@ void MESH_OT_mark_sharp(struct wmOperatorType *ot); void MESH_OT_mark_freestyle_edge(struct wmOperatorType *ot); void MESH_OT_vertices_smooth(struct wmOperatorType *ot); void MESH_OT_noise(struct wmOperatorType *ot); -void EXPORT_MESH_OT_wavefront(struct wmOperatorType *ot); void MESH_OT_flip_normals(struct wmOperatorType *ot); void MESH_OT_solidify(struct wmOperatorType *ot); void MESH_OT_select_nth(struct wmOperatorType *ot); @@ -154,7 +149,6 @@ void MESH_OT_subdivide(struct wmOperatorType *ot); void MESH_OT_remove_doubles(struct wmOperatorType *ot); void MESH_OT_vertices_randomize(struct wmOperatorType *ot); void MESH_OT_vertices_sort(struct wmOperatorType *ot); -void MESH_OT_extrude(struct wmOperatorType *ot); void MESH_OT_spin(struct wmOperatorType *ot); void MESH_OT_screw(struct wmOperatorType *ot); @@ -163,7 +157,6 @@ void MESH_OT_beautify_fill(struct wmOperatorType *ot); void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot); void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot); void MESH_OT_dissolve_limited(struct wmOperatorType *ot); -void MESH_OT_edge_flip(struct wmOperatorType *ot); void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot); void MESH_OT_faces_shade_flat(struct wmOperatorType *ot); void MESH_OT_split(struct wmOperatorType *ot); diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index 436c924a7d7..374fbca0659 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -499,7 +499,7 @@ static int navmesh_face_copy_exec(bContext *C, wmOperator *op) if(targetPolyIdx > 0) { /* set target poly idx to other selected faces */ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { - if(BM_elem_flag_test(efa, BM_ELEM_SELECT) && efa != efa_act) { + if(BM_elem_flag_test(efa, BM_ELEM_SELECT) && efa != efa_act) { int* recastDataBlock= (int*)CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_RECAST); *recastDataBlock= targetPolyIdx; } diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 7453e9c9227..1f2918e8504 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -115,7 +115,6 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_quads_convert_to_tris); WM_operatortype_append(MESH_OT_tris_convert_to_quads); WM_operatortype_append(MESH_OT_dissolve_limited); - WM_operatortype_append(MESH_OT_edge_flip); WM_operatortype_append(MESH_OT_faces_shade_smooth); WM_operatortype_append(MESH_OT_faces_shade_flat); WM_operatortype_append(MESH_OT_sort_faces); @@ -313,7 +312,6 @@ void ED_keymap_mesh(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0); - WM_keymap_add_item(keymap, "MESH_OT_edge_flip", FKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_rip_move",VKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_merge", MKEY, KM_PRESS, KM_ALT, 0); diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index 5473552eedd..340a6df8bf6 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -166,7 +166,7 @@ static void multiresbake_get_normal(const MResolvePixelData *data, float norm[], data->mface[face_num].v3, data->mface[face_num].v4}; const int smoothnormal= (data->mface[face_num].flag & ME_SMOOTH); - if(!smoothnormal) { /* flat */ + if(!smoothnormal) { /* flat */ if(data->precomputed_normals) { copy_v3_v3(norm, &data->precomputed_normals[3*face_num]); } else { diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 1626a074c42..11ceda8a61f 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -729,9 +729,15 @@ static void copy_texture_space(Object *to, Object *ob) memcpy(poin1, poin2, 9*sizeof(float)); /* this was noted in DNA_mesh, curve, mball */ - if(to->type==OB_MESH) ; - else if(to->type==OB_MBALL) tex_space_mball(to); - else tex_space_curve(to->data); + if(to->type==OB_MESH) { + /* pass */ + } + else if (to->type == OB_MBALL) { + tex_space_mball(to); + } + else { + tex_space_curve(to->data); + } } diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c index 956ec868104..b186f788bbf 100644 --- a/source/blender/editors/object/object_shapekey.c +++ b/source/blender/editors/object/object_shapekey.c @@ -222,7 +222,7 @@ static int object_shape_key_mirror(bContext *C, Object *ob) float *fp1, *fp2; int u, v, w; /* half but found up odd value */ - const int pntsu_half = (((lt->pntsu / 2) + (lt->pntsu % 2))) ; + const int pntsu_half = (lt->pntsu / 2) + (lt->pntsu % 2); /* currently editmode isnt supported by mesh so * ignore here for now too */ diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index aac8ef4c5e3..45db21749a5 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -36,6 +36,7 @@ #include "DNA_key_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" +#include "DNA_meta_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_group_types.h" @@ -48,6 +49,7 @@ #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_main.h" +#include "BKE_mball.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_report.h" @@ -836,6 +838,27 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) break; } } + else if (ob->type == OB_MBALL) { + MetaBall *mb = ob->data; + + if(centermode == ORIGIN_TO_CURSOR) { /* done */ } + else if(around==V3D_CENTROID) { BKE_metaball_center_median(mb, cent); } + else { BKE_metaball_center_bounds(mb, cent); } + + negate_v3_v3(cent_neg, cent); + BKE_metaball_translate(mb, cent_neg); + + tot_change++; + mb->id.flag |= LIB_DOIT; + do_inverse_offset= TRUE; + + if(obedit) { + if (centermode == GEOMETRY_TO_ORIGIN) { + DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); + } + break; + } + } /* offset other selected objects */ if(do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) { diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index c528d8cd078..e8ada1e0655 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -804,7 +804,7 @@ int runSimulationCallback(void *data, int status, int frame) //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d \n", status,frame, settings->domainId, settings->noOfFrames ); // DEBUG } - if (fluidbake_breakjob(fb)) { + if (fluidbake_breakjob(fb)) { return FLUIDSIM_CBRET_ABORT; } diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 540735fca19..d7a9d96830b 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -1250,7 +1250,7 @@ static int envmap_save_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "filepath", path); - if(scene->r.scemode & R_EXTENSION) { + if(scene->r.scemode & R_EXTENSION) { BKE_add_image_extension(path, imtype); } diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 0b231ee7b96..235c5da08c3 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -790,7 +790,7 @@ int bglPointHack(void) return 0; } -void bglVertex3fv(float *vec) +void bglVertex3fv(const float vec[3]) { switch(curmode) { case GL_POINTS: @@ -816,7 +816,7 @@ void bglVertex3f(float x, float y, float z) } } -void bglVertex2fv(float *vec) +void bglVertex2fv(const float vec[2]) { switch(curmode) { case GL_POINTS: diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 980a6b44e4e..6f1da1895e9 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -862,7 +862,7 @@ static int project_paint_occlude_ptv_clip( if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w); else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w); - if(!ED_view3d_test_clipping(ps->rv3d, wco, 1)) { + if (!ED_view3d_clipping_test(ps->rv3d, wco, TRUE)) { return 1; } @@ -1516,7 +1516,8 @@ static ProjPixel *project_paint_uvpixel_init( projPixel->mask_max = 0; /* which bounding box cell are we in?, needed for undo */ - projPixel->bb_cell_index = ((int)(((float)x_px/(float)ibuf->x) * PROJ_BOUNDBOX_DIV)) + ((int)(((float)y_px/(float)ibuf->y) * PROJ_BOUNDBOX_DIV)) * PROJ_BOUNDBOX_DIV ; + projPixel->bb_cell_index = ((int)(((float)x_px / (float)ibuf->x) * PROJ_BOUNDBOX_DIV)) + + ((int)(((float)y_px / (float)ibuf->y) * PROJ_BOUNDBOX_DIV)) * PROJ_BOUNDBOX_DIV; /* done with view3d_project_float inline */ if (ps->tool==PAINT_TOOL_CLONE) { @@ -2436,7 +2437,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i /* a pitty we need to get the worldspace pixel location here */ if(do_clip) { interp_v3_v3v3v3(wco, ps->dm_mvert[ (*(&mf->v1 + i1)) ].co, ps->dm_mvert[ (*(&mf->v1 + i2)) ].co, ps->dm_mvert[ (*(&mf->v1 + i3)) ].co, w); - if(ED_view3d_test_clipping(ps->rv3d, wco, 1)) { + if (ED_view3d_clipping_test(ps->rv3d, wco, TRUE)) { continue; /* Watch out that no code below this needs to run */ } } @@ -2659,7 +2660,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w); else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w); - if(ED_view3d_test_clipping(ps->rv3d, wco, 1)) { + if (ED_view3d_clipping_test(ps->rv3d, wco, TRUE)) { continue; /* Watch out that no code below this needs to run */ } } @@ -2949,7 +2950,7 @@ static void project_paint_begin(ProjPaintState *ps) /* ---- end defines ---- */ if(ps->source==PROJ_SRC_VIEW) - ED_view3d_local_clipping(ps->rv3d, ps->ob->obmat); /* faster clipping lookups */ + ED_view3d_clipping_local(ps->rv3d, ps->ob->obmat); /* faster clipping lookups */ /* paint onto the derived mesh */ @@ -4013,7 +4014,7 @@ static void *do_projectpaint_thread(void *ph_v) return NULL; } -static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, float *pos) +static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), const float lastpos[2], const float pos[2]) { /* First unpack args from the struct */ ProjPaintState *ps = (ProjPaintState *)state; @@ -4358,7 +4359,7 @@ static ImBuf *imapaint_lift_clone(ImBuf *ibuf, ImBuf *ibufb, int *pos) return clonebuf; } -static void imapaint_convert_brushco(ImBuf *ibufb, float *pos, int *ipos) +static void imapaint_convert_brushco(ImBuf *ibufb, const float pos[2], int ipos[2]) { ipos[0]= (int)floorf((pos[0] - ibufb->x/2) + 1.0f); ipos[1]= (int)floorf((pos[1] - ibufb->y/2) + 1.0f); @@ -4366,7 +4367,7 @@ static void imapaint_convert_brushco(ImBuf *ibufb, float *pos, int *ipos) /* dosnt run for projection painting * only the old style painting in the 3d view */ -static int imapaint_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *pos) +static int imapaint_paint_op(void *state, ImBuf *ibufb, const float lastpos[2], const float pos[2]) { ImagePaintState *s= ((ImagePaintState*)state); ImBuf *clonebuf= NULL, *frombuf; diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 70293765813..0d9c0f2e38e 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -194,28 +194,30 @@ float paint_get_tex_pixel(Brush* br, float u, float v) /* 3D Paint */ -static void imapaint_project(Object *ob, float *model, float *proj, float *co, float *pco) +static void imapaint_project(Object *ob, float model[][4], float proj[][4], const float co[3], float pco[4]) { copy_v3_v3(pco, co); pco[3]= 1.0f; mul_m4_v3(ob->obmat, pco); - mul_m4_v3((float(*)[4])model, pco); - mul_m4_v4((float(*)[4])proj, pco); + mul_m4_v3(model, pco); + mul_m4_v4(proj, pco); } -static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, float *co, float *w) +static void imapaint_tri_weights(Object *ob, + const float v1[3], const float v2[3], const float v3[3], + const float co[3], float w[3]) { float pv1[4], pv2[4], pv3[4], h[3], divw; - float model[16], proj[16], wmat[3][3], invwmat[3][3]; + float model[4][4], proj[4][4], wmat[3][3], invwmat[3][3]; GLint view[4]; /* compute barycentric coordinates */ /* get the needed opengl matrices */ glGetIntegerv(GL_VIEWPORT, view); - glGetFloatv(GL_MODELVIEW_MATRIX, model); - glGetFloatv(GL_PROJECTION_MATRIX, proj); + glGetFloatv(GL_MODELVIEW_MATRIX, (float *)model); + glGetFloatv(GL_PROJECTION_MATRIX, (float *)proj); view[0] = view[1] = 0; /* project the verts */ @@ -242,8 +244,9 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl /* w is still divided by perspdiv, make it sum to one */ divw= w[0] + w[1] + w[2]; - if(divw != 0.0f) + if(divw != 0.0f) { mul_v3_fl(w, 1.0f/divw); + } } /* compute uv coordinates of mouse in face */ diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index ba132e1ed7d..ad5aeea1b18 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -2798,7 +2798,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, unsigned int tcol; char *col; - for (j=0; j<mpoly->totloop; j += 2) { + for (j=0; j<mpoly->totloop; j++) { col = (char *)(lcol + j); blend[0] += col[0]; blend[1] += col[1]; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 8c8c2da1712..dc25f2964e0 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -902,64 +902,44 @@ static void calc_sculpt_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **n /* For the smooth brush, uses the neighboring vertices around vert to calculate a smoothed location for vert. Skips corner vertices (used by only one polygon.) */ -static void neighbor_average(SculptSession *ss, float avg[3], const unsigned vert) +static void neighbor_average(SculptSession *ss, float avg[3], unsigned vert) { - int i, j, ok, total=0; - IndexNode *node= ss->pmap[vert].first; - char ncount= BLI_countlist(&ss->pmap[vert]); - MPoly *f; - MLoop *ml; + const int ncount = BLI_countlist(&ss->pmap[vert]); + const MVert *mvert = ss->mvert; + float (*deform_co)[3] = ss->deform_cos; - avg[0] = avg[1] = avg[2] = 0; + zero_v3(avg); /* Don't modify corner vertices */ - if(ncount==1) { - if(ss->deform_cos) copy_v3_v3(avg, ss->deform_cos[vert]); - else copy_v3_v3(avg, ss->mvert[vert].co); + if(ncount != 1) { + IndexNode *node; + int total = 0; - return; - } - - while(node){ - f= &ss->mpoly[node->index]; - - /* find the loop in the poly whic references this vertex */ - ok = FALSE; - ml = ss->mloop + f->loopstart; - for (j = 0; j < f->totloop; j++, ml++) { - if (ml->v == vert) { - ok = TRUE; - break; - } - } - - if (ok) { - /* vertex was found */ - unsigned int f_adj_v[3] = { - ME_POLY_LOOP_PREV(ss->mloop, f, j)->v, - ml->v, - ME_POLY_LOOP_NEXT(ss->mloop, f, j)->v}; + for(node = ss->pmap[vert].first; node; node = node->next) { + const MPoly *p= &ss->mpoly[node->index]; + unsigned f_adj_v[3]; + if(poly_get_adj_loops_from_vert(f_adj_v, p, ss->mloop, vert) != -1) { + int i; + + for (i = 0; i < 3; i++) { + if (ncount != 2 || BLI_countlist(&ss->pmap[f_adj_v[i]]) <= 2) { + add_v3_v3(avg, deform_co ? deform_co[f_adj_v[i]] : + mvert[f_adj_v[i]].co); - for (i=0; i<3; ++i) { - if (ncount!=2 || BLI_countlist(&ss->pmap[f_adj_v[i]]) <= 2) { - if(ss->deform_cos) add_v3_v3(avg, ss->deform_cos[f_adj_v[i]]); - else add_v3_v3(avg, ss->mvert[f_adj_v[i]].co); - ++total; + total++; + } } } - } - node= node->next; + if(total > 0) { + mul_v3_fl(avg, 1.0f / total); + return; + } } - if(total>0) - mul_v3_fl(avg, 1.0f / total); - else { - if(ss->deform_cos) copy_v3_v3(avg, ss->deform_cos[vert]); - else copy_v3_v3(avg, ss->mvert[vert].co); - } + copy_v3_v3(avg, deform_co ? deform_co[vert] : mvert[vert].co); } static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node, float bstrength) @@ -1045,8 +1025,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no } /* blend with existing coordinates */ - for(y = 0; y < gridsize; ++y) { - for(x = 0; x < gridsize; ++x) { + for(y = 0; y < gridsize; ++y) { + for(x = 0; x < gridsize; ++x) { float *co; float *fno; int index; diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 94ec0d17bb9..8ece42b7d2f 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -50,15 +50,8 @@ struct Sculpt; struct SculptStroke; /* Interface */ -void sculptmode_selectbrush_menu(void); -void sculptmode_draw_mesh(int); -void sculpt_paint_brush(char clear); -void sculpt_stroke_draw(struct SculptStroke *); -void sculpt_radialcontrol_start(int mode); struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob); -struct Brush *sculptmode_brush(void); - void sculpt(Sculpt *sd); int sculpt_poll(struct bContext *C); @@ -68,11 +61,6 @@ void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct void free_sculptsession_deformMats(struct SculptSession *ss); /* Stroke */ -struct SculptStroke *sculpt_stroke_new(const int max); -void sculpt_stroke_free(struct SculptStroke *); -void sculpt_stroke_add_point(struct SculptStroke *, const short x, const short y); -void sculpt_stroke_apply(struct Sculpt *sd, struct SculptStroke *); -void sculpt_stroke_apply_all(struct Sculpt *sd, struct SculptStroke *); int sculpt_stroke_get_location(bContext *C, float out[3], float mouse[2]); /* Undo */ diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h index 751a809cac6..7074a109228 100644 --- a/source/blender/editors/space_action/action_intern.h +++ b/source/blender/editors/space_action/action_intern.h @@ -47,12 +47,6 @@ struct bAnimListElem; void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *ar); void draw_channel_strips(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar); -struct ActKeysInc *init_aki_data(struct bAnimContext *ac, struct bAnimListElem *ale); - -/* ***************************************** */ -/* action_header.c */ -void action_header_buttons(const struct bContext *C, struct ARegion *ar); - /* ***************************************** */ /* action_select.c */ diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index 57981431492..2b63e455e11 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -777,7 +777,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r ButsContextTexture *ct= sbuts->texuser; if(!ct) - return 0; /* old shading system */ + return -1; /* old shading system (found but not available) */ if(ct->user && ct->user->ptr.data) { ButsTextureUser *user= ct->user; diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 6dda09a1451..42c127df016 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -586,7 +586,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra } /* pyramid */ - if(sel && TRACK_SELECTED(track) && (track->tracker==TRACKER_KLT) && (marker->flag&MARKER_DISABLED)==0) { + if(sel && TRACK_VIEW_SELECTED(sc, track) && (track->tracker==TRACKER_KLT) && (marker->flag&MARKER_DISABLED)==0) { if(track->flag&TRACK_LOCKED) { if(act) UI_ThemeColor(TH_ACT_MARKER); else if(track->pat_flag&SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64); diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index 459f40c64a5..99ee4974659 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -845,7 +845,8 @@ typedef struct ProxyBuildJob { Scene *scene; struct Main *main; MovieClip *clip; - int clip_flag; + int clip_flag, stop; + struct IndexBuildContext *index_context; } ProxyJob; static void proxy_freejob(void *pjv) @@ -896,11 +897,13 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog build_undistort_count= proxy_bitflag_to_array(size_flag, build_undistort_sizes, 1); if(clip->source == MCLIP_SRC_MOVIE) { - if(clip->anim) - IMB_anim_index_rebuild(clip->anim, tc_flag, size_flag, quality, stop, do_update, progress); + if (pj->index_context) + IMB_anim_index_rebuild(pj->index_context, stop, do_update, progress); if(!build_undistort_count) { - BKE_movieclip_reload(clip); + if (*stop) + pj->stop = 1; + return; } else { @@ -928,7 +931,23 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog if(distortion) BKE_tracking_distortion_destroy(distortion); - BKE_movieclip_reload(clip); + if (*stop) + pj->stop = 1; +} + +static void proxy_endjob(void *pjv) +{ + ProxyJob *pj = pjv; + + if (pj->clip->anim) + IMB_close_anim_proxies(pj->clip->anim); + + if (pj->index_context) + IMB_anim_index_rebuild_finish(pj->index_context, pj->stop); + + BKE_movieclip_reload(pj->clip); + + WM_main_add_notifier(NC_MOVIECLIP|ND_DISPLAY, pj->clip); } static int clip_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) @@ -951,9 +970,14 @@ static int clip_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) pj->clip= clip; pj->clip_flag= clip->flag&MCLIP_TIMECODE_FLAGS; + if (clip->anim) { + pj->index_context = IMB_anim_index_rebuild_context(clip->anim, clip->proxy.build_tc_flag, + clip->proxy.build_size_flag, clip->proxy.quality); + } + WM_jobs_customdata(steve, pj, proxy_freejob); WM_jobs_timer(steve, 0.2, NC_MOVIECLIP|ND_DISPLAY, 0); - WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, NULL); + WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, proxy_endjob); G.afbreek= 0; WM_jobs_start(CTX_wm_manager(C), steve); diff --git a/source/blender/editors/space_clip/clip_toolbar.c b/source/blender/editors/space_clip/clip_toolbar.c index 941c12df4aa..d90f429a206 100644 --- a/source/blender/editors/space_clip/clip_toolbar.c +++ b/source/blender/editors/space_clip/clip_toolbar.c @@ -25,7 +25,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/editors/space_clip/clip_header.c +/** \file blender/editors/space_clip/clip_toolbar.c * \ingroup spclip */ diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index fc48516b378..18a5d8689c8 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -1240,7 +1240,8 @@ static void clear_invisible_track_selection(SpaceClip *sc, MovieClip *clip) MovieTrackingTrack *track = tracksbase->first; while(track) { - BKE_tracking_track_flag(track, hidden, SELECT, 1); + if ((track->flag & TRACK_HIDDEN) == 0) + BKE_tracking_track_flag(track, hidden, SELECT, 1); track = track->next; } @@ -1258,7 +1259,7 @@ static void track_init_markers(SpaceClip *sc, MovieClip *clip, int *frames_limit track= tracksbase->first; while(track) { - if(TRACK_SELECTED(track)) { + if(TRACK_VIEW_SELECTED(sc, track)) { if((track->flag&TRACK_HIDDEN)==0 && (track->flag&TRACK_LOCKED)==0) { BKE_tracking_ensure_marker(track, framenr); diff --git a/source/blender/editors/space_console/console_intern.h b/source/blender/editors/space_console/console_intern.h index ce5c5f81f63..ca0e999d7ea 100644 --- a/source/blender/editors/space_console/console_intern.h +++ b/source/blender/editors/space_console/console_intern.h @@ -50,9 +50,6 @@ ConsoleLine *console_scrollback_add_str(struct SpaceConsole *sc, char *str, int ConsoleLine *console_history_verify(const struct bContext *C); -int console_report_mask(SpaceConsole *sc); - - void CONSOLE_OT_move(struct wmOperatorType *ot); void CONSOLE_OT_delete(struct wmOperatorType *ot); void CONSOLE_OT_insert(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c index c84a9d10ab4..33d14ec38ae 100644 --- a/source/blender/editors/space_file/file_draw.c +++ b/source/blender/editors/space_file/file_draw.c @@ -533,7 +533,7 @@ void file_draw_list(const bContext *C, ARegion *ar) } } - if (!(file->selflag & EDITING_FILE)) { + if (!(file->selflag & EDITING_FILE)) { int tpos = (FILE_IMGDISPLAY == params->display) ? sy - layout->tile_h + layout->textheight : sy; file_draw_string(sx+1, tpos, file->relname, (float)textwidth, textheight, align); } diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h index e2c0591f901..9455f6390f7 100644 --- a/source/blender/editors/space_file/file_intern.h +++ b/source/blender/editors/space_file/file_intern.h @@ -50,7 +50,6 @@ struct ARegion *file_buttons_region(struct ScrArea *sa); void file_draw_buttons(const bContext *C, ARegion *ar); void file_calc_previews(const bContext *C, ARegion *ar); -void file_draw_previews(const bContext *C, ARegion *ar); void file_draw_list(const bContext *C, ARegion *ar); void file_draw_check_cb(bContext *C, void *arg1, void *arg2); @@ -72,7 +71,6 @@ void FILE_OT_execute(struct wmOperatorType *ot); void FILE_OT_cancel(struct wmOperatorType *ot); void FILE_OT_parent(struct wmOperatorType *ot); void FILE_OT_directory_new(struct wmOperatorType *ot); -void FILE_OT_filename(struct wmOperatorType *ot); void FILE_OT_directory(struct wmOperatorType *ot); void FILE_OT_previous(struct wmOperatorType *ot); void FILE_OT_next(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index 8a5f5c1427e..548a51d9ee2 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -172,7 +172,7 @@ static FileSelect file_select_do(bContext* C, int selected_idx) if(S_ISDIR(file->type)) { /* the path is too long and we are not going up! */ - if (strcmp(file->relname, "..") && strlen(params->dir) + strlen(file->relname) >= FILE_MAX ) { + if (strcmp(file->relname, "..") && strlen(params->dir) + strlen(file->relname) >= FILE_MAX ) { // XXX error("Path too long, cannot enter this directory"); } else { diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c index 5b4e133e283..44eadc9dee8 100644 --- a/source/blender/editors/space_file/filesel.c +++ b/source/blender/editors/space_file/filesel.c @@ -341,8 +341,8 @@ int ED_fileselect_layout_offset(FileLayout* layout, int x, int y) offsetx = (x)/(layout->tile_w + 2*layout->tile_border_x); offsety = (y)/(layout->tile_h + 2*layout->tile_border_y); - if (offsetx > layout->columns-1) return -1 ; - if (offsety > layout->rows-1) return -1 ; + if (offsetx > layout->columns - 1) return -1; + if (offsety > layout->rows - 1) return -1; if (layout->flag & FILE_LAYOUT_HOR) active_file = layout->rows*offsetx + offsety; diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index 9a952d22274..ea894750605 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -245,8 +245,9 @@ void fsmenu_write_file(struct FSMenu* fsmenu, const char *filename) fprintf(fp, "[Recent]\n"); nskip = fsmenu_get_nentries(fsmenu, FS_CATEGORY_RECENT) - FSMENU_RECENT_MAX; // skip first entries if list too long - for (fsme= fsmenu_get_category(fsmenu, FS_CATEGORY_RECENT); fsme && (nskip>0); fsme= fsme->next, --nskip) - ; + for (fsme= fsmenu_get_category(fsmenu, FS_CATEGORY_RECENT); fsme && (nskip>0); fsme= fsme->next, --nskip) { + /* pass */ + } for (; fsme; fsme= fsme->next) { if (fsme->path && fsme->save) { fprintf(fp, "%s\n", fsme->path); diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h index 363ec407f71..d7274b07985 100644 --- a/source/blender/editors/space_graph/graph_intern.h +++ b/source/blender/editors/space_graph/graph_intern.h @@ -160,8 +160,6 @@ void graph_buttons_register(struct ARegionType *art); struct bAnimListElem *get_active_fcurve_channel(struct bAnimContext *ac); -short fcurve_needs_draw_fmodifier_controls(struct FCurve *fcu, struct FModifier *fcm); - int graphop_visible_keyframes_poll(struct bContext *C); int graphop_editable_keyframes_poll(struct bContext *C); int graphop_active_fcurve_poll(struct bContext *C); diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h index 71762a087a7..ca3f543f3b9 100644 --- a/source/blender/editors/space_image/image_intern.h +++ b/source/blender/editors/space_image/image_intern.h @@ -51,8 +51,6 @@ struct ARegion *image_has_scope_region(struct ScrArea *sa); extern const char *image_context_dir[]; /* doc access */ -void IMAGE_OT_toolbox(struct wmOperatorType *ot); - /* image_draw.c */ void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene); void draw_image_grease_pencil(struct bContext *C, short onlyv2d); diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 2c1e7a0c546..878543e6a36 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -5017,7 +5017,7 @@ void logic_buttons(bContext *C, ARegion *ar) (is_sensor_linked(block, sens)) ) { /* should we draw the pin? - for now always draw when there is a state */ - pin = (slogic->scaflag & BUTS_SENS_STATE && (sens->flag & SENS_SHOW || sens->flag & SENS_PIN)) ? 1:0 ; + pin = (slogic->scaflag & BUTS_SENS_STATE && (sens->flag & SENS_SHOW || sens->flag & SENS_PIN)) ? 1 : 0; sens->flag |= SENS_VISIBLE; uiDefIconButBitS(block, TOG, SENS_DEL, B_DEL_SENS, ICON_X, xco, yco, 22, UI_UNIT_Y, &sens->flag, 0, 0, 0, 0, "Delete Sensor"); @@ -5097,7 +5097,7 @@ void logic_buttons(bContext *C, ARegion *ar) (act->flag & ACT_VISIBLE) || /* this actuator has visible connection, display it */ (act->flag & ACT_PIN && slogic->scaflag & BUTS_ACT_STATE)) { - pin = (slogic->scaflag & BUTS_ACT_STATE && (act->flag & SENS_SHOW || act->flag & SENS_PIN)) ? 1:0 ; + pin = (slogic->scaflag & BUTS_ACT_STATE && (act->flag & SENS_SHOW || act->flag & SENS_PIN)) ? 1 : 0; act->flag |= ACT_VISIBLE; /* mark the actuator as visible to help implementing the up/down action */ uiDefIconButBitS(block, TOG, ACT_DEL, B_DEL_ACT, ICON_X, xco, yco, 22, UI_UNIT_Y, &act->flag, 0, 0, 0, 0, "Delete Actuator"); diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 0913c3fb9eb..5b35352417c 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -432,30 +432,19 @@ static int node_get_colorid(bNode *node) static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node) { ListBase links; - LinkInOutsMuteNode *lnk; - bNodeLink link= {NULL}; - int i; + bNodeLink *link; - if(node->typeinfo->mutelinksfunc == NULL) + if(node->typeinfo->internal_connect == NULL) return; - /* Get default muting links (as bNodeSocket pointers). */ - links = node->typeinfo->mutelinksfunc(snode->edittree, node, NULL, NULL, NULL, NULL); + /* Get default muting links. */ + links = node->typeinfo->internal_connect(snode->edittree, node); glEnable(GL_BLEND); glEnable(GL_LINE_SMOOTH); - link.fromnode = link.tonode = node; - for(lnk = links.first; lnk; lnk = lnk->next) { - for(i = 0; i < lnk->num_outs; i++) { - link.fromsock = (bNodeSocket*)(lnk->in); - link.tosock = (bNodeSocket*)(lnk->outs)+i; - node_draw_link_bezier(v2d, snode, &link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE); - } - /* If num_outs > 1, lnk->outs was an allocated table of pointers... */ - if(i > 1) - MEM_freeN(lnk->outs); - } + for(link = links.first; link; link = link->next) + node_draw_link_bezier(v2d, snode, link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE); glDisable(GL_BLEND); glDisable(GL_LINE_SMOOTH); diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index d92bdc42958..c89e91724fb 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -2635,6 +2635,42 @@ void NODE_OT_links_cut(wmOperatorType *ot) RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX); } +/* ********************** Detach links operator ***************** */ + +static int detach_links_exec(bContext *C, wmOperator *UNUSED(op)) +{ + SpaceNode *snode= CTX_wm_space_node(C); + bNodeTree *ntree= snode->edittree; + bNode *node; + + ED_preview_kill_jobs(C); + + for(node= ntree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + nodeInternalRelink(ntree, node); + } + } + + ntreeUpdateTree(ntree); + + snode_notify(C, snode); + snode_dag_update(C, snode); + + return OPERATOR_FINISHED; +} + +void NODE_OT_links_detach(wmOperatorType *ot) +{ + ot->name= "Detach Links"; + ot->idname= "NODE_OT_links_detach"; + + ot->exec= detach_links_exec; + ot->poll= ED_operator_node_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + /* ********************* automatic node insert on dragging ******************* */ /* assumes sockets in list */ @@ -3175,11 +3211,9 @@ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op)) for(node= snode->edittree->nodes.first; node; node= node->next) { /* Only allow muting of nodes having a mute func! */ - if((node->flag & SELECT) && node->typeinfo->mutefunc) { - /* Be able to mute in-/output nodes as well. - DingTo - if(node->inputs.first && node->outputs.first) { */ - node->flag ^= NODE_MUTED; - snode_update(snode, node); + if ((node->flag & SELECT) && node->typeinfo->internal_connect) { + node->flag ^= NODE_MUTED; + snode_update(snode, node); } } @@ -3247,118 +3281,6 @@ void NODE_OT_delete(wmOperatorType *ot) } /* ****************** Delete with reconnect ******************* */ -static int is_connected_to_input_socket(bNode* node, bNodeLink* link) -{ - bNodeSocket *sock; - if (link->tonode == node) { - for(sock= node->inputs.first; sock; sock= sock->next) { - if (link->tosock == sock) { - return sock->type; - } - } - } - return -1; -} - -static void node_delete_reconnect(bNodeTree* tree, bNode* node) -{ - bNodeLink *link, *next, *first = NULL; - bNodeSocket *valsocket= NULL, *colsocket= NULL, *vecsocket= NULL; - bNodeSocket *deliveringvalsocket= NULL, *deliveringcolsocket= NULL, *deliveringvecsocket= NULL; - bNode *deliveringvalnode= NULL, *deliveringcolnode= NULL, *deliveringvecnode= NULL; - bNodeSocket *sock; - int type; - int numberOfConnectedOutputSockets = 0; - int numberOfReconnections = 0; - int numberOfConnectedInputSockets = 0; - - /* - test the inputs, not really correct when a node has multiple input sockets of the same type - the first link evaluated will be used to determine the possible connection. - */ - for(link= tree->links.first; link; link=link->next) { - if (link->tonode == node) { numberOfConnectedInputSockets++; } - type = is_connected_to_input_socket(node, link); - switch (type) { - case SOCK_RGBA: - if (colsocket == NULL) { - colsocket = link->tosock; - deliveringcolnode = link->fromnode; - deliveringcolsocket = link->fromsock; - } - break; - case SOCK_VECTOR: - if (vecsocket == NULL) { - vecsocket = link->tosock; - deliveringvecnode = link->fromnode; - deliveringvecsocket = link->fromsock; - } - break; - case SOCK_FLOAT: - if (valsocket == NULL) { - valsocket = link->tosock; - deliveringvalnode = link->fromnode; - deliveringvalsocket = link->fromsock; - } - break; - default: - break; - } - } - - // we now have the sockets+nodes that fill the inputsockets be aware for group nodes these can be NULL - // now make the links for all outputlinks of the node to be reconnected - for(link= tree->links.first; link; link=next) { - next= link->next; - if (link->fromnode == node) { - sock = link->fromsock; - numberOfConnectedOutputSockets ++; - if (!first) first = link; - switch(sock->type) { - case SOCK_FLOAT: - if (deliveringvalsocket) { - link->fromnode = deliveringvalnode; - link->fromsock = deliveringvalsocket; - numberOfReconnections++; - } - break; - case SOCK_VECTOR: - if (deliveringvecsocket) { - link->fromnode = deliveringvecnode; - link->fromsock = deliveringvecsocket; - numberOfReconnections++; - } - break; - case SOCK_RGBA: - if (deliveringcolsocket) { - link->fromnode = deliveringcolnode; - link->fromsock = deliveringcolsocket; - numberOfReconnections++; - } - break; - } - } - } - - /* when no connections have been made, and if only one delivering input socket type and one output socket we will connect those two */ - if (numberOfConnectedOutputSockets == 1 && numberOfReconnections == 0 && numberOfConnectedInputSockets == 1) { - if (deliveringcolsocket) { - first->fromnode = deliveringcolnode; - first->fromsock = deliveringcolsocket; - } else if (deliveringvecsocket) { - first->fromnode = deliveringvecnode; - first->fromsock = deliveringvecsocket; - } else if (deliveringvalsocket) { - first->fromnode = deliveringvalnode; - first->fromsock = deliveringvalsocket; - } - } - - if(node->id) - node->id->us--; - nodeFreeNode(tree, node); -} - static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode= CTX_wm_space_node(C); @@ -3369,7 +3291,12 @@ static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op)) for(node= snode->edittree->nodes.first; node; node= next) { next= node->next; if(node->flag & SELECT) { - node_delete_reconnect(snode->edittree, node); + nodeInternalRelink(snode->edittree, node); + + /* check id user here, nodeFreeNode is called for free dbase too */ + if(node->id) + node->id->us--; + nodeFreeNode(snode->edittree, node); } } diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 4bfb62023b5..f6d52aa9474 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -62,7 +62,6 @@ typedef struct bNodeLinkDrag ARegion *node_has_buttons_region(ScrArea *sa); /* node_header.c */ -void node_header_buttons(const bContext *C, ARegion *ar); void node_menus_register(void); /* node_draw.c */ @@ -105,7 +104,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int t int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol); void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 ); void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage); -void draw_nodespace_color_info(struct ARegion *ar, int color_manage, int channels, int x, int y, const char cp[4], const float fp[4]); /* node_edit.c */ void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype); @@ -116,7 +114,6 @@ void snode_set_context(SpaceNode *snode, Scene *scene); void snode_make_group_editable(SpaceNode *snode, bNode *gnode); void snode_composite_job(const struct bContext *C, ScrArea *sa); bNode *node_tree_get_editgroup(bNodeTree *ntree); -void node_tree_verify_groups(bNodeTree *nodetree); void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace); int node_has_hidden_sockets(bNode *node, short flag); void node_set_hidden_sockets(SpaceNode *snode, bNode *node, short flag, int set); @@ -130,6 +127,7 @@ void NODE_OT_resize(struct wmOperatorType *ot); void NODE_OT_link(struct wmOperatorType *ot); void NODE_OT_link_make(struct wmOperatorType *ot); void NODE_OT_links_cut(struct wmOperatorType *ot); +void NODE_OT_links_detach(struct wmOperatorType *ot); void NODE_OT_group_make(struct wmOperatorType *ot); void NODE_OT_group_ungroup(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c index 493f4747387..608c6b51f70 100644 --- a/source/blender/editors/space_node/node_ops.c +++ b/source/blender/editors/space_node/node_ops.c @@ -77,6 +77,7 @@ void node_operatortypes(void) WM_operatortype_append(NODE_OT_link); WM_operatortype_append(NODE_OT_link_make); WM_operatortype_append(NODE_OT_links_cut); + WM_operatortype_append(NODE_OT_links_detach); WM_operatortype_append(NODE_OT_group_make); WM_operatortype_append(NODE_OT_group_ungroup); @@ -117,16 +118,20 @@ void ED_operatormacros_node(void) /* modified operator call for duplicating with input links */ ot= WM_operatortype_append_macro("NODE_OT_duplicate_move_keep_inputs", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); ot->description = "Duplicate selected nodes keeping input links and move them"; - mot = WM_operatortype_macro_define(ot, "NODE_OT_duplicate"); RNA_boolean_set(mot->ptr, "keep_inputs", TRUE); - WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); ot= WM_operatortype_append_macro("NODE_OT_select_link_viewer", "Link Viewer", OPTYPE_UNDO); ot->description = "Select node and link it to a viewer node"; WM_operatortype_macro_define(ot, "NODE_OT_select"); WM_operatortype_macro_define(ot, "NODE_OT_link_viewer"); + + ot= WM_operatortype_append_macro("NODE_OT_move_detach_links", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER); + ot->description = "Move a node to detach links"; + WM_operatortype_macro_define(ot, "NODE_OT_links_detach"); + mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); + RNA_boolean_set(mot->ptr, "release_confirm", TRUE); } void node_keymap(struct wmKeyConfig *keyconf) diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index 8d82dd3fb53..24fb55be38e 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -20,7 +20,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/editors/interface/interface_node.c +/** \file blender/editors/space_node/node_templates.c * \ingroup edinterface */ diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index e40732804f7..bb694ae5705 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -483,7 +483,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar uiBlockSetEmboss(block, UI_EMBOSS); } - else if(tselem->type==TSE_MODIFIER) { + else if(tselem->type==TSE_MODIFIER) { ModifierData *md= (ModifierData *)te->directdata; ob = (Object *)tselem->id; @@ -496,7 +496,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability"); uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob); } - else if(tselem->type==TSE_POSE_CHANNEL) { + else if(tselem->type==TSE_POSE_CHANNEL) { bPoseChannel *pchan= (bPoseChannel *)te->directdata; Bone *bone = pchan->bone; @@ -509,7 +509,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL); } - else if(tselem->type==TSE_EBONE) { + else if(tselem->type==TSE_EBONE) { EditBone *ebone= (EditBone *)te->directdata; uiBlockSetEmboss(block, UI_EMBOSSN); diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 32c5683607d..de798e5c23b 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -248,7 +248,7 @@ void item_rename_cb(bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStor { ARegion *ar= CTX_wm_region(C); ReportList *reports= CTX_wm_reports(C); // XXX - do_item_rename(ar, te, tselem, reports) ; + do_item_rename(ar, te, tselem, reports); } static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2]) @@ -261,7 +261,7 @@ static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, T /* name and first icon */ if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) { - do_item_rename(ar, te, tselem, reports) ; + do_item_rename(ar, te, tselem, reports); } return 1; } diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 33e0136b6bb..7f3a8694d68 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -859,7 +859,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i ted->name= "Drivers"; for (fcu= adt->drivers.first; fcu; fcu= fcu->next) { - if (fcu->driver && fcu->driver->variables.first) { + if (fcu->driver && fcu->driver->variables.first) { ChannelDriver *driver= fcu->driver; DriverVar *dvar; @@ -1561,7 +1561,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops) ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1); - if(show_opened) { + if(show_opened) { tselem= TREESTORE(ten); tselem->flag &= ~TSE_CLOSED; } @@ -1573,7 +1573,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops) ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1); - if(show_opened) { + if(show_opened) { tselem= TREESTORE(ten); tselem->flag &= ~TSE_CLOSED; } diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 03fd22d1045..438016a38fa 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -96,7 +96,7 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag) RNA_def_int(ot->srna, "channel", 1, 1, MAXSEQ, "Channel", "Channel to place this strip into", 1, MAXSEQ); - RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "replace the current selection"); + RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "Replace the current selection"); RNA_def_boolean(ot->srna, "overlap", 0, "Allow Overlap", "Don't correct overlap on new sequence strips"); } diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index b2bf64899a4..fad402a6787 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -56,6 +56,8 @@ #include "BKE_report.h" #include "BKE_sound.h" +#include "IMB_imbuf.h" + #include "WM_api.h" #include "WM_types.h" @@ -131,20 +133,14 @@ typedef struct ProxyBuildJob { Scene *scene; struct Main * main; ListBase queue; - ThreadMutex queue_lock; + int stop; } ProxyJob; static void proxy_freejob(void *pjv) { ProxyJob *pj= pjv; - Sequence * seq; - - for (seq = pj->queue.first; seq; seq = seq->next) { - BLI_remlink(&pj->queue, seq); - seq_free_sequence_recurse(pj->scene, seq); - } - BLI_mutex_end(&pj->queue_lock); + BLI_freelistN(&pj->queue); MEM_freeN(pj); } @@ -153,30 +149,17 @@ static void proxy_freejob(void *pjv) static void proxy_startjob(void *pjv, short *stop, short *do_update, float *progress) { ProxyJob *pj = pjv; + LinkData *link; - while (!*stop) { - Sequence * seq; - - BLI_mutex_lock(&pj->queue_lock); - - if (!pj->queue.first) { - BLI_mutex_unlock(&pj->queue_lock); - break; - } + for (link = pj->queue.first; link; link = link->next) { + struct SeqIndexBuildContext *context = link->data; - seq = pj->queue.first; - - BLI_remlink(&pj->queue, seq); - BLI_mutex_unlock(&pj->queue_lock); - - seq_proxy_rebuild(pj->main, pj->scene, seq, - stop, do_update, progress); - seq_free_sequence_recurse(pj->scene, seq); + seq_proxy_rebuild(context, stop, do_update, progress); } if (*stop) { - fprintf(stderr, - "Canceling proxy rebuild on users request...\n"); + pj->stop = 1; + fprintf(stderr, "Canceling proxy rebuild on users request...\n"); } } @@ -184,23 +167,29 @@ static void proxy_endjob(void *pjv) { ProxyJob *pj = pjv; Editing *ed = seq_give_editing(pj->scene, FALSE); + LinkData *link; + + for (link = pj->queue.first; link; link = link->next) { + seq_proxy_rebuild_finish(link->data, pj->stop); + } free_imbuf_seq(pj->scene, &ed->seqbase, FALSE, FALSE); WM_main_add_notifier(NC_SCENE|ND_SEQUENCER, pj->scene); } -static void seq_proxy_build_job(const bContext *C, Sequence * seq) +static void seq_proxy_build_job(const bContext *C) { wmJob * steve; ProxyJob *pj; Scene *scene= CTX_data_scene(C); + Editing *ed = seq_give_editing(scene, FALSE); ScrArea * sa= CTX_wm_area(C); + struct SeqIndexBuildContext *context; + LinkData *link; + Sequence * seq; - seq = seq_dupli_recursive(scene, scene, seq, 0); - - steve = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), - sa, "Building Proxies", WM_JOB_PROGRESS); + steve = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, "Building Proxies", WM_JOB_PROGRESS); pj = WM_jobs_get_customdata(steve); @@ -210,18 +199,19 @@ static void seq_proxy_build_job(const bContext *C, Sequence * seq) pj->scene= scene; pj->main = CTX_data_main(C); - BLI_mutex_init(&pj->queue_lock); - WM_jobs_customdata(steve, pj, proxy_freejob); - WM_jobs_timer(steve, 0.1, NC_SCENE|ND_SEQUENCER, - NC_SCENE|ND_SEQUENCER); - WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, - proxy_endjob); + WM_jobs_timer(steve, 0.1, NC_SCENE|ND_SEQUENCER, NC_SCENE|ND_SEQUENCER); + WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, proxy_endjob); } - BLI_mutex_lock(&pj->queue_lock); - BLI_addtail(&pj->queue, seq); - BLI_mutex_unlock(&pj->queue_lock); + SEQP_BEGIN(ed, seq) { + if ((seq->flag & SELECT)) { + context = seq_proxy_rebuild_context(pj->main, pj->scene, seq); + link = BLI_genericNodeN(context); + BLI_addtail(&pj->queue, link); + } + } + SEQ_END if (!WM_jobs_is_running(steve)) { G.afbreek = 0; @@ -538,7 +528,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen *selseq1 = *selseq2 = *selseq3 = NULL; return 1; /* succsess */ case 1: - if(seq2==NULL) { + if(seq2==NULL) { *error_str= "Need at least one selected sequence strip"; return 0; } @@ -2822,17 +2812,8 @@ void SEQUENCER_OT_view_ghost_border(wmOperatorType *ot) /* rebuild_proxy operator */ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) { - Scene *scene = CTX_data_scene(C); - Editing *ed = seq_give_editing(scene, FALSE); - Sequence * seq; + seq_proxy_build_job(C); - SEQP_BEGIN(ed, seq) { - if ((seq->flag & SELECT)) { - seq_proxy_build_job(C, seq); - } - } - SEQ_END - return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h index 91d4e490ddc..2d98278e163 100644 --- a/source/blender/editors/space_sequencer/sequencer_intern.h +++ b/source/blender/editors/space_sequencer/sequencer_intern.h @@ -63,7 +63,6 @@ struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int * struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel); void deselect_all_seq(struct Scene *scene); void recurs_sel_seq(struct Sequence *seqm); -int event_to_efftype(int event); int seq_effect_find_selected(struct Scene *scene, struct Sequence *activeseq, int type, struct Sequence **selseq1, struct Sequence **selseq2, struct Sequence **selseq3, const char **error_str); /* operator helpers */ diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index a6568950a01..55fc84b6707 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -705,7 +705,7 @@ void SEQUENCER_OT_select_linked_pick(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ - RNA_def_boolean(ot->srna, "extend", 0, "Extend", "extend the selection"); + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); } diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 8ca0852e7aa..083b6ad06db 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -206,7 +206,7 @@ static int check_ob_drawface_dot(Scene *sce, View3D *vd, char dt) /* ************* only use while object drawing ************** * or after running ED_view3d_init_mats_rv3d * */ -static void view3d_project_short_clip(ARegion *ar, const float vec[3], short adr[2], int local) +static void view3d_project_short_clip(ARegion *ar, const float vec[3], short adr[2], int is_local) { RegionView3D *rv3d= ar->regiondata; float fx, fy, vec4[4]; @@ -215,7 +215,7 @@ static void view3d_project_short_clip(ARegion *ar, const float vec[3], short adr /* clipplanes in eye space */ if (rv3d->rflag & RV3D_CLIPPING) { - if (ED_view3d_test_clipping(rv3d, vec, local)) + if (ED_view3d_clipping_test(rv3d, vec, is_local)) return; } @@ -271,7 +271,7 @@ static void UNUSED_FUNCTION(view3d_project_short_noclip)(ARegion *ar, const floa } /* same as view3d_project_short_clip but use persmat instead of persmatob for projection */ -static void view3d_project_short_clip_persmat(ARegion *ar, float *vec, short adr[2], int local) +static void view3d_project_short_clip_persmat(ARegion *ar, const float vec[3], short adr[2], int is_local) { RegionView3D *rv3d= ar->regiondata; float fx, fy, vec4[4]; @@ -280,7 +280,7 @@ static void view3d_project_short_clip_persmat(ARegion *ar, float *vec, short adr /* clipplanes in eye space */ if (rv3d->rflag & RV3D_CLIPPING) { - if (ED_view3d_test_clipping(rv3d, vec, local)) + if (ED_view3d_clipping_test(rv3d, vec, is_local)) return; } @@ -837,17 +837,17 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa RegionView3D *rv3d= ar->regiondata; ListBase *strings= &CachedText[CachedTextLevel-1]; ViewCachedString *vos; - int a, tot= 0; + int tot= 0; /* project first and test */ for (vos= strings->first; vos; vos= vos->next) { if (mat && !(vos->flag & V3D_CACHE_TEXT_WORLDSPACE)) mul_m4_v3(mat, vos->vec); - if (vos->flag&V3D_CACHE_TEXT_GLOBALSPACE) - view3d_project_short_clip_persmat(ar, vos->vec, vos->sco, 0); + if (vos->flag & V3D_CACHE_TEXT_GLOBALSPACE) + view3d_project_short_clip_persmat(ar, vos->vec, vos->sco, (vos->flag & V3D_CACHE_TEXT_LOCALCLIP) != 0); else - view3d_project_short_clip(ar, vos->vec, vos->sco, 0); + view3d_project_short_clip(ar, vos->vec, vos->sco, (vos->flag & V3D_CACHE_TEXT_LOCALCLIP) != 0); if (vos->sco[0]!=IS_CLIPPED) tot++; @@ -864,10 +864,10 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa if (v3d->zbuf) bgl_get_mats(&mats); #endif - if (rv3d->rflag & RV3D_CLIPPING) - for (a=0; a<6; a++) - glDisable(GL_CLIP_PLANE0+a); - + if (rv3d->rflag & RV3D_CLIPPING) { + ED_view3d_clipping_disable(); + } + glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); @@ -877,7 +877,9 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa if (depth_write) { if (v3d->zbuf) glDisable(GL_DEPTH_TEST); } - else glDepthMask(0); + else { + glDepthMask(0); + } for (vos= strings->first; vos; vos= vos->next) { /* too slow, reading opengl info while drawing is very bad, @@ -898,6 +900,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa glColor3ubv(vos->col.ub); col_pack_prev= vos->col.pack; } + ((vos->flag & V3D_CACHE_TEXT_ASCII) ? BLF_draw_default_ascii : BLF_draw_default @@ -919,9 +922,9 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa glMatrixMode(GL_MODELVIEW); glPopMatrix(); - if (rv3d->rflag & RV3D_CLIPPING) - for (a=0; a<6; a++) - glEnable(GL_CLIP_PLANE0+a); + if (rv3d->rflag & RV3D_CLIPPING) { + ED_view3d_clipping_enable(); + } } if (strings->first) @@ -1061,9 +1064,9 @@ static void spotvolume(float lvec[3], float vvec[3], const float inp) /* translating this comment to english didnt really help me understanding the math! :-) (ton) */ - q[1] = plane[1] ; - q[2] = -plane[0] ; - q[3] = 0 ; + q[1] = plane[1]; + q[2] = -plane[0]; + q[3] = 0; normalize_v3(&q[1]); angle = saacos(plane[2])/2.0f; @@ -1521,7 +1524,8 @@ static void draw_bundle_sphere(void) } static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D *v3d, - MovieClip *clip, MovieTrackingObject *tracking_object, int flag, int *global_track_index) + MovieClip *clip, MovieTrackingObject *tracking_object, int flag, + int *global_track_index, int draw_selected) { MovieTracking *tracking= &clip->tracking; MovieTrackingTrack *track; @@ -1558,6 +1562,9 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D for (track= tracksbase->first; track; track= track->next) { int selected= TRACK_SELECTED(track); + if ((draw_selected && !selected) || (draw_selected && !selected)) + continue; + if ((track->flag&TRACK_HAS_BUNDLE)==0) continue; @@ -1671,7 +1678,8 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D *global_track_index= tracknr; } -static void draw_viewport_reconstruction(Scene *scene, Base *base, View3D *v3d, MovieClip *clip, int flag) +static void draw_viewport_reconstruction(Scene *scene, Base *base, View3D *v3d, MovieClip *clip, + int flag, int draw_selected) { MovieTracking *tracking= &clip->tracking; MovieTrackingObject *tracking_object; @@ -1694,7 +1702,7 @@ static void draw_viewport_reconstruction(Scene *scene, Base *base, View3D *v3d, tracking_object= tracking->objects.first; while (tracking_object) { draw_viewport_object_reconstruction(scene, base, v3d, clip, tracking_object, - flag, &global_track_index); + flag, &global_track_index, draw_selected); tracking_object= tracking_object->next; } @@ -1724,8 +1732,10 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base MovieClip *clip= object_get_movieclip(scene, base->object, 0); /* draw data for movie clip set as active for scene */ - if (clip) - draw_viewport_reconstruction(scene, base, v3d, clip, flag); + if (clip) { + draw_viewport_reconstruction(scene, base, v3d, clip, flag, FALSE); + draw_viewport_reconstruction(scene, base, v3d, clip, flag, TRUE); + } #ifdef VIEW3D_CAMERA_BORDER_HACK if (is_view && !(G.f & G_PICKSEL)) { @@ -1908,11 +1918,11 @@ void lattice_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BPo int i, N = lt->editlatt->latt->pntsu*lt->editlatt->latt->pntsv*lt->editlatt->latt->pntsw; short s[2] = {IS_CLIPPED, 0}; - ED_view3d_local_clipping(vc->rv3d, obedit->obmat); /* for local clipping lookups */ + ED_view3d_clipping_local(vc->rv3d, obedit->obmat); /* for local clipping lookups */ for (i=0; i<N; i++, bp++, co+=3) { if (bp->hide==0) { - view3d_project_short_clip(vc->ar, dl?co:bp->vec, s, 1); + view3d_project_short_clip(vc->ar, dl?co:bp->vec, s, TRUE); if (s[0] != IS_CLIPPED) func(userData, bp, s[0], s[1]); } @@ -2018,7 +2028,7 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co short s[2]= {IS_CLIPPED, 0}; if (data->clipVerts != V3D_CLIP_TEST_OFF) { - view3d_project_short_clip(data->vc.ar, co, s, 1); + view3d_project_short_clip(data->vc.ar, co, s, TRUE); } else { float co2[2]; @@ -2045,7 +2055,7 @@ void mesh_foreachScreenVert( data.clipVerts = clipVerts; if (clipVerts != V3D_CLIP_TEST_OFF) - ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ + ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ EDBM_init_index_arrays(vc->em, 1, 0, 0); dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data); @@ -2097,8 +2107,8 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0 short s[2][2]; if (data->clipVerts == V3D_CLIP_TEST_RV3D_CLIPPING) { - view3d_project_short_clip(data->vc.ar, v0co, s[0], 1); - view3d_project_short_clip(data->vc.ar, v1co, s[1], 1); + view3d_project_short_clip(data->vc.ar, v0co, s[0], TRUE); + view3d_project_short_clip(data->vc.ar, v1co, s[1], TRUE); } else { float v1_co[3], v2_co[3]; @@ -2136,7 +2146,7 @@ void mesh_foreachScreenEdge( data.clipVerts = clipVerts; if (clipVerts != V3D_CLIP_TEST_OFF) - ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ + ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ EDBM_init_index_arrays(vc->em, 0, 1, 0); dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data); @@ -2176,7 +2186,7 @@ void mesh_foreachScreenFace( data.userData = userData; //if (clipVerts) - ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ + ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ EDBM_init_index_arrays(vc->em, 0, 0, 1); dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data); @@ -2196,7 +2206,7 @@ void nurbs_foreachScreenVert( int i; ListBase *nurbs= curve_editnurbs(cu); - ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ + ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ for (nu= nurbs->first; nu; nu=nu->next) { if (nu->type == CU_BEZIER) { @@ -2206,18 +2216,18 @@ void nurbs_foreachScreenVert( if (bezt->hide==0) { if (cu->drawflag & CU_HIDE_HANDLES) { - view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1); + view3d_project_short_clip(vc->ar, bezt->vec[1], s, TRUE); if (s[0] != IS_CLIPPED) func(userData, nu, NULL, bezt, 1, s[0], s[1]); } else { - view3d_project_short_clip(vc->ar, bezt->vec[0], s, 1); + view3d_project_short_clip(vc->ar, bezt->vec[0], s, TRUE); if (s[0] != IS_CLIPPED) func(userData, nu, NULL, bezt, 0, s[0], s[1]); - view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1); + view3d_project_short_clip(vc->ar, bezt->vec[1], s, TRUE); if (s[0] != IS_CLIPPED) func(userData, nu, NULL, bezt, 1, s[0], s[1]); - view3d_project_short_clip(vc->ar, bezt->vec[2], s, 1); + view3d_project_short_clip(vc->ar, bezt->vec[2], s, TRUE); if (s[0] != IS_CLIPPED) func(userData, nu, NULL, bezt, 2, s[0], s[1]); } @@ -2229,7 +2239,7 @@ void nurbs_foreachScreenVert( BPoint *bp = &nu->bp[i]; if (bp->hide==0) { - view3d_project_short_clip(vc->ar, bp->vec, s, 1); + view3d_project_short_clip(vc->ar, bp->vec, s, TRUE); if (s[0] != IS_CLIPPED) func(userData, nu, bp, NULL, -1, s[0], s[1]); } @@ -2760,6 +2770,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d, static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitSettings *unit) { + const short txt_flag = V3D_CACHE_TEXT_ASCII | V3D_CACHE_TEXT_LOCALCLIP; Mesh *me= ob->data; float v1[3], v2[3], v3[3], vmid[3], fvec[3]; char numstr[32]; /* Stores the measurement display text here */ @@ -2791,7 +2802,9 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS for (; eed; eed=BM_iter_step(&iter)) { /* draw selected edges, or edges next to selected verts while draging */ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) || - (do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) || BM_elem_flag_test(eed->v2, BM_ELEM_SELECT) ))) { + (do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) || + BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)))) + { copy_v3_v3(v1, eed->v1->co); copy_v3_v3(v2, eed->v2->co); @@ -2811,7 +2824,7 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS sprintf(numstr, conv_float, len_v3v3(v1, v2)); } - view3d_cached_text_draw_add(vmid, numstr, 0, V3D_CACHE_TEXT_ASCII, col); + view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col); } } } @@ -2823,14 +2836,14 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS int n; #define DRAW_EM_MEASURE_STATS_FACEAREA() \ - if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { \ + if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { \ mul_v3_fl(vmid, 1.0/n); \ - if (unit->system) \ + if (unit->system) \ bUnit_AsString(numstr, sizeof(numstr), area*unit->scale_length, \ 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); \ else \ BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \ - view3d_cached_text_draw_add(vmid, numstr, 0, V3D_CACHE_TEXT_ASCII, col); \ + view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col); \ } UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col); @@ -2903,7 +2916,7 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS { BLI_snprintf(numstr, sizeof(numstr), "%.3g", RAD2DEGF(angle_v3v3v3(v1, v2, v3))); interp_v3_v3v3(fvec, vmid, v2, 0.8f); - view3d_cached_text_draw_add(fvec, numstr, 0, V3D_CACHE_TEXT_ASCII, col); + view3d_cached_text_draw_add(fvec, numstr, 0, txt_flag, col); } } } @@ -2912,6 +2925,7 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS static void draw_em_indices(BMEditMesh *em) { + const short txt_flag = V3D_CACHE_TEXT_ASCII | V3D_CACHE_TEXT_LOCALCLIP; BMEdge *e; BMFace *f; BMVert *v; @@ -2930,7 +2944,7 @@ static void draw_em_indices(BMEditMesh *em) BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) { if (BM_elem_flag_test(v, BM_ELEM_SELECT)) { sprintf(numstr, "%d", i); - view3d_cached_text_draw_add(v->co, numstr, 0, V3D_CACHE_TEXT_ASCII, col); + view3d_cached_text_draw_add(v->co, numstr, 0, txt_flag, col); } i++; } @@ -2943,7 +2957,7 @@ static void draw_em_indices(BMEditMesh *em) if (BM_elem_flag_test(e, BM_ELEM_SELECT)) { sprintf(numstr, "%d", i); mid_v3_v3v3(pos, e->v1->co, e->v2->co); - view3d_cached_text_draw_add(pos, numstr, 0, V3D_CACHE_TEXT_ASCII, col); + view3d_cached_text_draw_add(pos, numstr, 0, txt_flag, col); } i++; } @@ -2956,7 +2970,7 @@ static void draw_em_indices(BMEditMesh *em) if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { BM_face_center_mean_calc(bm, f, pos); sprintf(numstr, "%d", i); - view3d_cached_text_draw_add(pos, numstr, 0, V3D_CACHE_TEXT_ASCII, col); + view3d_cached_text_draw_add(pos, numstr, 0, txt_flag, col); } i++; } @@ -2998,10 +3012,10 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, efa_act = (BMFace *)ese->data; } else */ if ( ese->htype == BM_EDGE ) { - eed_act = (BMEdge *)ese->data; + eed_act = (BMEdge *)ese->ele; } else if ( ese->htype == BM_VERT ) { - eve_act = (BMVert *)ese->data; + eve_act = (BMVert *)ese->ele; } } @@ -3025,7 +3039,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, else { /* 3 floats for position, * 3 for normal and times two because the faces may actually be quads instead of triangles */ - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, (me->flag & ME_TWOSIDED) ? GL_TRUE : GL_FALSE); glEnable(GL_LIGHTING); glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW); @@ -3033,7 +3047,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, glFrontFace(GL_CCW); glDisable(GL_LIGHTING); - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE); } // Setup for drawing wire over, disable zbuffer @@ -3364,7 +3378,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D draw_mesh_object_outline(v3d, ob, dm); } - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED ); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, (me->flag & ME_TWOSIDED) ? GL_TRUE : GL_FALSE); glEnable(GL_LIGHTING); glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW); @@ -3392,7 +3406,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D glFrontFace(GL_CCW); glDisable(GL_LIGHTING); - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE); if (base->flag & SELECT) { UI_ThemeColor(is_obact ? TH_ACTIVE : TH_SELECT); @@ -4428,7 +4442,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv intensity = len_v3(pa->state.vel)/part->color_vec_max; break; case PART_DRAW_COL_ACC: - intensity = len_v3v3(pa->state.vel, pa->prev_state.vel)/((pa->state.time-pa->prev_state.time)*part->color_vec_max); + intensity = len_v3v3(pa->state.vel, pa->prev_state.vel) / ((pa->state.time - pa->prev_state.time) * part->color_vec_max); break; default: intensity= 1.0f; /* should never happen */ @@ -4560,7 +4574,9 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv } - if ((part->draw & PART_DRAW_NUM || part->draw & PART_DRAW_HEALTH) && (v3d->flag2 & V3D_RENDER_OVERRIDE)==0) { + if ((part->draw & PART_DRAW_NUM || part->draw & PART_DRAW_HEALTH) && + (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) + { float vec_txt[3]; char *val_pos= numstr; numstr[0]= '\0'; @@ -6287,12 +6303,14 @@ static void draw_hooks(Object *ob) static void drawRBpivot(bRigidBodyJointConstraint *data) { + const char *axis_str[3] = {"px", "py", "pz"}; int axis; float mat[4][4]; /* color */ float curcol[4]; unsigned char tcol[4]; + glGetFloatv(GL_CURRENT_COLOR, curcol); rgb_float_to_uchar(tcol, curcol); tcol[3]= 255; @@ -6313,12 +6331,8 @@ static void drawRBpivot(bRigidBodyJointConstraint *data) glVertex3fv(&data->pivX); glVertex3fv(v); glEnd(); - if (axis==0) - view3d_cached_text_draw_add(v, "px", 0, V3D_CACHE_TEXT_ASCII, tcol); - else if (axis==1) - view3d_cached_text_draw_add(v, "py", 0, V3D_CACHE_TEXT_ASCII, tcol); - else - view3d_cached_text_draw_add(v, "pz", 0, V3D_CACHE_TEXT_ASCII, tcol); + + view3d_cached_text_draw_add(v, axis_str[axis], 0, V3D_CACHE_TEXT_ASCII, tcol); } glLineWidth (1.0f); setlinestyle(0); @@ -6470,7 +6484,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if (is_obact && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) { if (ob->type==OB_MESH) { - if (ob->mode & OB_MODE_EDIT); + if (ob->mode & OB_MODE_EDIT) { + /* pass */ + } else { if (dt<OB_SOLID) { zbufoff= 1; @@ -6607,11 +6623,13 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } else if (dt==OB_BOUNDBOX) { - if ((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) + if ((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE) == 0) { draw_bounding_volume(scene, ob, ob->boundtype); + } } - else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) + else if (ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) { empty_object= drawDispList(scene, v3d, rv3d, base, dt); + } break; case OB_CURVE: diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 28fc4ff6d54..996d782be4d 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -226,7 +226,7 @@ void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d) mult_m4_m4m4(rv3d->persmatob, rv3d->persmat, ob->obmat); /* initializes object space clipping, speeds up clip tests */ - ED_view3d_local_clipping(rv3d, ob->obmat); + ED_view3d_clipping_local(rv3d, ob->obmat); } void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d) diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index ad70ae78f51..3c4e3b6009c 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -622,11 +622,11 @@ static void act_vert_def(Object *ob, BMVert **eve, MDeformVert **dvert) if (ob && ob->mode & OB_MODE_EDIT && ob->type==OB_MESH && ob->defbase.first) { Mesh *me= ob->data; BMEditMesh *em = me->edit_btmesh; - BMEditSelection *ese= (BMEditSelection*)em->bm->selected.last; + BMEditSelection *ese = (BMEditSelection *)em->bm->selected.last; if (ese && ese->htype == BM_VERT) { - *eve= (BMVert*)ese->data; - *dvert= CustomData_bmesh_get(&em->bm->vdata, (*eve)->head.data, CD_MDEFORMVERT); + *eve = (BMVert *)ese->ele; + *dvert = CustomData_bmesh_get(&em->bm->vdata, (*eve)->head.data, CD_MDEFORMVERT); return; } } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 63d93108877..1fdffbed42c 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -170,30 +170,38 @@ static void view3d_draw_clipping(RegionView3D *rv3d) } } -void view3d_set_clipping(RegionView3D *rv3d) +void ED_view3d_clipping_set(RegionView3D *rv3d) { double plane[4]; - int a, tot=4; - - if (rv3d->viewlock) tot= 6; - - for (a=0; a<tot; a++) { + const unsigned int tot = (rv3d->viewlock) ? 4 : 6; + unsigned int a; + + for (a = 0; a < tot; a++) { QUATCOPY(plane, rv3d->clip[a]); - glClipPlane(GL_CLIP_PLANE0+a, plane); - glEnable(GL_CLIP_PLANE0+a); + glClipPlane(GL_CLIP_PLANE0 + a, plane); + glEnable(GL_CLIP_PLANE0 + a); } } -void view3d_clr_clipping(void) +/* use these to temp disable/enable clipping when 'rv3d->rflag & RV3D_CLIPPING' is set */ +void ED_view3d_clipping_disable(void) { - int a; - - for (a=0; a<6; a++) { - glDisable(GL_CLIP_PLANE0+a); + unsigned int a; + + for (a = 0; a < 6; a++) { + glDisable(GL_CLIP_PLANE0 + a); + } +} +void ED_view3d_clipping_enable(void) +{ + unsigned int a; + + for (a = 0; a < 6; a++) { + glEnable(GL_CLIP_PLANE0 + a); } } -static int test_clipping(const float vec[3], float clip[][4]) +static int view3d_clipping_test(const float vec[3], float clip[][4]) { float view[3]; copy_v3_v3(view, vec); @@ -207,11 +215,11 @@ static int test_clipping(const float vec[3], float clip[][4]) return 1; } -/* for 'local' ED_view3d_local_clipping must run first +/* for 'local' ED_view3d_clipping_local must run first * then all comparisons can be done in localspace */ -int ED_view3d_test_clipping(RegionView3D *rv3d, const float vec[3], const int local) +int ED_view3d_clipping_test(RegionView3D *rv3d, const float vec[3], const int is_local) { - return test_clipping(vec, local ? rv3d->clip_local : rv3d->clip); + return view3d_clipping_test(vec, is_local ? rv3d->clip_local : rv3d->clip); } /* ********* end custom clipping *********** */ @@ -755,7 +763,7 @@ static void draw_view_icon(RegionView3D *rv3d) icon= ICON_AXIS_FRONT; else if ( ELEM(rv3d->view, RV3D_VIEW_RIGHT, RV3D_VIEW_LEFT)) icon= ICON_AXIS_SIDE; - else return ; + else return; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -1330,7 +1338,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) } if (rv3d->rflag & RV3D_CLIPPING) - view3d_set_clipping(rv3d); + ED_view3d_clipping_set(rv3d); G.f |= G_BACKBUFSEL; @@ -1348,7 +1356,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) glEnable(GL_MULTISAMPLE_ARB); if (rv3d->rflag & RV3D_CLIPPING) - view3d_clr_clipping(); + ED_view3d_clipping_disable(); /* it is important to end a view in a transform compatible with buttons */ // persp(PERSP_WIN); // set ortho @@ -2059,7 +2067,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *)) // persp(PERSP_STORE); // store correct view for persp(PERSP_VIEW) calls if (rv3d->rflag & RV3D_CLIPPING) { - view3d_set_clipping(rv3d); + ED_view3d_clipping_set(rv3d); } v3d->zbuf= TRUE; @@ -2151,7 +2159,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *)) } if (rv3d->rflag & RV3D_CLIPPING) - view3d_clr_clipping(); + ED_view3d_clipping_disable(); v3d->zbuf = zbuf; if (!v3d->zbuf) glDisable(GL_DEPTH_TEST); @@ -2435,7 +2443,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, v3d->zbuf= FALSE; if (rv3d->rflag & RV3D_CLIPPING) - view3d_set_clipping(rv3d); + ED_view3d_clipping_set(rv3d); /* draw set first */ if (scene->set) { @@ -2473,7 +2481,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, if (v3d->afterdraw_xraytransp.first) view3d_draw_xraytransp(scene, ar, v3d, 1); if (rv3d->rflag & RV3D_CLIPPING) - view3d_clr_clipping(); + ED_view3d_clipping_disable(); /* cleanup */ if (v3d->zbuf) { @@ -2784,7 +2792,7 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const } if (rv3d->rflag & RV3D_CLIPPING) - view3d_set_clipping(rv3d); + ED_view3d_clipping_set(rv3d); /* draw set first */ if (scene->set) { @@ -2857,7 +2865,7 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW); if (rv3d->rflag & RV3D_CLIPPING) - view3d_clr_clipping(); + ED_view3d_clipping_disable(); BIF_draw_manipulator(C); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 807fdddb22f..8d91962594f 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -371,7 +371,7 @@ typedef struct ViewOpsData { #define TRACKBALLSIZE (1.1) -static void calctrackballvec(rcti *rect, int mx, int my, float *vec) +static void calctrackballvec(rcti *rect, int mx, int my, float vec[3]) { float x, y, radius, d, z, t; @@ -2161,7 +2161,7 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op)) else { Base *base; for (base= FIRSTBASE; base; base = base->next) { - if (TESTBASE(v3d, base)) { + if (TESTBASE(v3d, base)) { if (skip_camera && base->object == v3d->camera) { continue; @@ -3143,7 +3143,7 @@ static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float m calc_clipping_plane(clip_local, &clipbb_local); } -void ED_view3d_local_clipping(RegionView3D *rv3d, float mat[][4]) +void ED_view3d_clipping_local(RegionView3D *rv3d, float mat[][4]) { if (rv3d->rflag & RV3D_CLIPPING) calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat); diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 40037f82376..4cf0c9d0c9b 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -35,21 +35,20 @@ /* internal exports only */ -struct bScreen; struct ARegion; +struct ARegionType; struct BoundBox; -struct Object; struct DerivedMesh; -struct wmOperatorType; -struct bContext; -struct wmWindowManager; -struct EditMesh; +struct Object; struct ViewContext; -struct ARegionType; -struct bPoseChannel; struct bAnimVizSettings; +struct bContext; struct bMotionPath; +struct bPoseChannel; +struct bScreen; struct wmNDOFMotionData; +struct wmOperatorType; +struct wmWindowManager; #define BL_NEAR_CLIP 0.001 @@ -63,7 +62,6 @@ struct wmNDOFMotionData; #define DRAW_FACE_SELECT 2 /* view3d_header.c */ -void view3d_header_buttons(const struct bContext *C, struct ARegion *ar); void VIEW3D_OT_layers(struct wmOperatorType *ot); /* view3d_ops.c */ @@ -93,7 +91,6 @@ void VIEW3D_OT_manipulator(struct wmOperatorType *ot); void VIEW3D_OT_enable_manipulator(struct wmOperatorType *ot); void VIEW3D_OT_render_border(struct wmOperatorType *ot); void VIEW3D_OT_zoom_border(struct wmOperatorType *ot); -void VIEW3D_OT_drawtype(struct wmOperatorType *ot); void view3d_boxview_copy(ScrArea *sa, ARegion *ar); void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]); @@ -126,6 +123,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa #define V3D_CACHE_TEXT_WORLDSPACE (1<<1) #define V3D_CACHE_TEXT_ASCII (1<<2) #define V3D_CACHE_TEXT_GLOBALSPACE (1<<3) +#define V3D_CACHE_TEXT_LOCALCLIP (1<<4) /* drawarmature.c */ int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, int flag, const short is_outline); @@ -137,8 +135,6 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, struct Ob void view3d_main_area_draw(const struct bContext *C, struct ARegion *ar); void draw_depth(Scene *scene, struct ARegion *ar, View3D *v3d, int (* func)(void *)); void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d); -void view3d_clr_clipping(void); -void view3d_set_clipping(RegionView3D *rv3d); void add_view3d_after(ListBase *lb, Base *base, int flag); void circf(float x, float y, float rad); @@ -148,7 +144,6 @@ float view3d_depth_near(struct ViewDepths *d); /* view3d_select.c */ void VIEW3D_OT_select(struct wmOperatorType *ot); -void VIEW3D_OT_select_extend(struct wmOperatorType *ot); void VIEW3D_OT_select_circle(struct wmOperatorType *ot); void VIEW3D_OT_select_border(struct wmOperatorType *ot); void VIEW3D_OT_select_lasso(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index a4a0d332c51..dfd8b4a3568 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -567,6 +567,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, EDBM_selectmode_flush(vc->em); } +/* BMESH_TODO */ #if 0 /* this is an exception in that its the only lasso that dosnt use the 3d view (uses space image view) */ static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select) diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index c5e0572154a..3f49df88ff8 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -982,7 +982,7 @@ static int snap_curs_to_active(bContext *C, wmOperator *UNUSED(op)) curs = give_cursor(scene, v3d); - if (obedit) { + if (obedit) { if (obedit->type == OB_MESH) { /* check active */ Mesh *me= obedit->data; diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 915a1fae412..847bd2e0b24 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -790,7 +790,7 @@ void ED_view3d_project_float(const ARegion *ar, const float vec[3], float adr[2] } /* use view3d_get_object_project_mat to get projecting mat */ -void ED_view3d_project_float_v3(ARegion *ar, float *vec, float *adr, float mat[4][4]) +void ED_view3d_project_float_v3(ARegion *ar, const float vec[3], float *adr, float mat[4][4]) { float vec4[4]; @@ -853,8 +853,9 @@ void project_short(ARegion *ar, const float vec[3], short adr[2]) /* clips */ adr[0]= IS_CLIPPED; if (rv3d->rflag & RV3D_CLIPPING) { - if (ED_view3d_test_clipping(rv3d, vec, 0)) + if (ED_view3d_clipping_test(rv3d, vec, FALSE)) { return; + } } copy_v3_v3(vec4, vec); @@ -1230,7 +1231,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b } if (vc->rv3d->rflag & RV3D_CLIPPING) - view3d_set_clipping(vc->rv3d); + ED_view3d_clipping_set(vc->rv3d); glSelectBuffer( bufsize, (GLuint *)buffer); glRenderMode(GL_SELECT); @@ -1309,7 +1310,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b // XXX persp(PERSP_WIN); if (vc->rv3d->rflag & RV3D_CLIPPING) - view3d_clr_clipping(); + ED_view3d_clipping_disable(); if (hits<0) printf("Too many objects in select buffer\n"); // XXX make error message @@ -1419,7 +1420,7 @@ static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa) } else { for (base= FIRSTBASE; base; base= base->next) { - if (TESTBASE(v3d, base)) { + if (TESTBASE(v3d, base)) { minmax_object(base->object, min, max); base->lay |= locallay; base->object->lay= base->lay; diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 2e1d3dfd150..98046ecb991 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -124,7 +124,7 @@ void setTransformViewMatrices(TransInfo *t) calculateCenter2D(t); } -static void convertViewVec2D(View2D *v2d, float *vec, int dx, int dy) +static void convertViewVec2D(View2D *v2d, float vec[3], int dx, int dy) { float divx, divy; @@ -4601,7 +4601,7 @@ static int createSlideVerts(TransInfo *t) } em->bm->ob = t->obedit; - bmesh_begin_edit(em->bm, BMO_OP_FLAG_UNTAN_MULTIRES); + bmesh_edit_begin(em->bm, BMO_OP_FLAG_UNTAN_MULTIRES); /*create copies of faces for customdata projection*/ tempsv = sld->sv; @@ -4631,6 +4631,7 @@ static int createSlideVerts(TransInfo *t) BLI_smallhash_insert(&sld->vhash, (uintptr_t)tempsv->v, tempsv); } + sld->origfaces_init = TRUE; sld->em = em; /*zero out start*/ @@ -4742,11 +4743,26 @@ void projectSVData(TransInfo *t, int final) BLI_smallhash_release(&visit); } +void freeSlideTempFaces(SlideData *sld){ + if(sld->origfaces_init){ + SmallHashIter hiter; + BMFace *copyf; + + copyf = BLI_smallhash_iternew(&sld->origfaces, &hiter, NULL); + for (; copyf; copyf=BLI_smallhash_iternext(&hiter, NULL)) { + BM_face_verts_kill(sld->em->bm, copyf); + } + + BLI_smallhash_release(&sld->origfaces); + + sld->origfaces_init = FALSE; + } +} + + void freeSlideVerts(TransInfo *t) { SlideData *sld = t->customData; - SmallHashIter hiter; - BMFace *copyf; #if 0 /*BMESH_TODO*/ if(me->drawflag & ME_DRAWEXTRA_EDGELEN) { @@ -4776,17 +4792,13 @@ void freeSlideVerts(TransInfo *t) sld->perc = 0.0; projectSVData(t, 0); } - - copyf = BLI_smallhash_iternew(&sld->origfaces, &hiter, NULL); - for (; copyf; copyf=BLI_smallhash_iternext(&hiter, NULL)) { - BM_face_verts_kill(sld->em->bm, copyf); - } - + + freeSlideTempFaces(sld); + sld->em->bm->ob = t->obedit; - bmesh_end_edit(sld->em->bm, BMO_OP_FLAG_UNTAN_MULTIRES); + bmesh_edit_end(sld->em->bm, BMO_OP_FLAG_UNTAN_MULTIRES); BLI_smallhash_release(&sld->vhash); - BLI_smallhash_release(&sld->origfaces); MEM_freeN(sld->sv); MEM_freeN(sld); diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index d2b37c0f3b7..545d2348f82 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -181,8 +181,6 @@ typedef struct TransDataNla { } TransDataNla; struct LinkNode; -struct EditEdge; -struct EditVert; struct GHash; typedef struct TransDataSlideVert { @@ -201,17 +199,12 @@ typedef struct SlideData { struct SmallHash vhash; struct SmallHash origfaces; - - /* - TransDataSlideUv *slideuv, *suv_last; - int totuv, uvlay_tot; - struct GHash *vhash, **uvhash; - struct EditVert *nearest; - struct LinkNode *edgelist, *vertlist; - */ + int start[2], end[2]; struct BMEditMesh *em; float perc; + /* flag that is set when origfaces is initialized */ + int origfaces_init; } SlideData; typedef struct TransData { @@ -230,8 +223,8 @@ typedef struct TransData { struct bConstraint *con; /* for objects/bones, the first constraint in its constraint stack */ TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */ TransDataCurveHandleFlags *hdata; /* for curves, stores handle flags for modification/cancel */ - void *extra; /* extra data (mirrored element pointer, in editmode mesh to EditVert) (editbone for roll fixing) (...) */ - int flag; /* Various flags */ + void *extra; /* extra data (mirrored element pointer, in editmode mesh to BMVert) (editbone for roll fixing) (...) */ + int flag; /* Various flags */ short protectflag; /* If set, copy of Object or PoseChannel protection */ } TransData; @@ -561,7 +554,6 @@ int calc_manipulator_stats(const struct bContext *C); /*********************** TransData Creation and General Handling *********** */ void createTransData(struct bContext *C, TransInfo *t); void sort_trans_data_dist(TransInfo *t); -void add_tdi_poin(float *poin, float *old, float delta); void special_aftertrans_update(struct bContext *C, TransInfo *t); void transform_autoik_update(TransInfo *t, short mode); @@ -656,14 +648,11 @@ void resetTransRestrictions(TransInfo *t); void drawLine(TransInfo *t, float *center, float *dir, char axis, short options); -TransDataCurveHandleFlags *initTransDataCurveHandes(TransData *td, struct BezTriple *bezt); - /* DRAWLINE options flags */ #define DRAWLIGHT 1 void applyTransObjects(TransInfo *t); void restoreTransObjects(TransInfo *t); -void restoreTransNodes(TransInfo *t); void recalcData(TransInfo *t); void calculateCenter(TransInfo *t); @@ -690,7 +679,6 @@ int createSpaceNormal(float mat[3][3], float normal[3]); int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]); struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], char name[], int overwrite); -int addObjectSpace(struct bContext *C, struct Object *ob); void applyTransformOrientation(const struct bContext *C, float mat[3][3], char *name); #define ORIENTATION_NONE 0 @@ -701,6 +689,7 @@ void applyTransformOrientation(const struct bContext *C, float mat[3][3], char * int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], int activeOnly); +void freeSlideTempFaces(SlideData *sld); void freeSlideVerts(TransInfo *t); #endif diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 67adac9bea2..39a89940e17 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -56,30 +56,31 @@ #include "MEM_guardedalloc.h" +#include "BKE_DerivedMesh.h" #include "BKE_action.h" #include "BKE_armature.h" +#include "BKE_bmesh.h" +#include "BKE_constraint.h" #include "BKE_context.h" #include "BKE_curve.h" -#include "BKE_constraint.h" #include "BKE_depsgraph.h" #include "BKE_fcurve.h" -#include "BKE_gpencil.h" #include "BKE_global.h" +#include "BKE_gpencil.h" #include "BKE_key.h" #include "BKE_main.h" #include "BKE_modifier.h" +#include "BKE_movieclip.h" #include "BKE_nla.h" +#include "BKE_node.h" #include "BKE_object.h" #include "BKE_particle.h" -#include "BKE_sequencer.h" #include "BKE_pointcache.h" -#include "BKE_bmesh.h" -#include "BKE_tessmesh.h" -#include "BKE_scene.h" #include "BKE_report.h" +#include "BKE_scene.h" +#include "BKE_sequencer.h" +#include "BKE_tessmesh.h" #include "BKE_tracking.h" -#include "BKE_movieclip.h" -#include "BKE_node.h" #include "ED_anim_api.h" @@ -1980,8 +1981,7 @@ static void get_edge_center(float cent_r[3], BMesh *bm, BMVert *eve) } } -/* way to overwrite what data is edited with transform - * static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key) */ +/* way to overwrite what data is edited with transform */ static void VertsToTransData(TransInfo *t, TransData *td, BMEditMesh *em, BMVert *eve, float *bweight) { td->flag = 0; @@ -2113,7 +2113,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) if (em->bm->selected.last) { BMEditSelection *ese = em->bm->selected.last; if (ese->htype == BM_VERT) { - eve_act = (BMVert *)ese->data; + eve_act = (BMVert *)ese->ele; } } @@ -3878,8 +3878,8 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count else if (t->frame_side=='L' && left >= cfra) *recursive= 0; else *recursive= 1; - *count= 0; - *flag= 0; + *count= 1; + *flag= (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL); } else { @@ -4874,6 +4874,11 @@ void special_aftertrans_update(bContext *C, TransInfo *t) if (t->spacetype==SPACE_VIEW3D) { if (t->obedit) { if (cancelled==0) { + /* we need to delete the temporary faces before automerging */ + if(t->mode == TFM_EDGE_SLIDE){ + SlideData *sld = t->customData; + freeSlideTempFaces(sld); + } EDBM_automerge(t->scene, t->obedit, 1); } } @@ -5182,7 +5187,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, ob)) { - /* do nothing */ ; + /* do nothing */ } else { /* Objects */ int i, recalcObPaths=0; diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 1843768bcd7..34ded8cdbf8 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -569,7 +569,7 @@ void TRANSFORM_OT_trackball(struct wmOperatorType *ot) ot->cancel = transform_cancel; ot->poll = ED_operator_screenactive; - RNA_def_float_vector(ot->srna, "value", 2, VecOne, -FLT_MAX, FLT_MAX, "angle", "", -FLT_MAX, FLT_MAX); + RNA_def_float_vector(ot->srna, "value", 2, VecOne, -FLT_MAX, FLT_MAX, "Angle", "", -FLT_MAX, FLT_MAX); Transform_Properties(ot, P_PROPORTIONAL|P_MIRROR|P_SNAP); } @@ -948,6 +948,13 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0); + + /* detach and translate */ + WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", DKEY, KM_PRESS, KM_ALT, 0); + + /* XXX release_confirm is set in the macro operator definition */ + WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", EVT_TWEAK_A, KM_ANY, KM_ALT, 0); + WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", EVT_TWEAK_S, KM_ANY, KM_ALT, 0); break; case SPACE_SEQ: WM_keymap_add_item(keymap, OP_SEQ_SLIDE, GKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index d08c7f65e2d..b36670bafa5 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -656,15 +656,15 @@ static void ApplySnapTranslation(TransInfo *t, float vec[3]) sub_v3_v3v3(vec, point, t->tsnap.snapTarget); } -static void ApplySnapRotation(TransInfo *t, float *vec) +static void ApplySnapRotation(TransInfo *t, float *value) { if (t->tsnap.target == SCE_SNAP_TARGET_CLOSEST) { - *vec = t->tsnap.dist; + *value = t->tsnap.dist; } else { float point[3]; getSnapPoint(t, point); - *vec = RotationBetween(t, t->tsnap.snapTarget, point); + *value = RotationBetween(t, t->tsnap.snapTarget, point); } } diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index 4ac68ae5a18..0e2154006c1 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -32,8 +32,6 @@ #ifndef __UVEDIT_INTERN_H__ #define __UVEDIT_INTERN_H__ -struct EditFace; -struct EditMesh; struct MTexPoly; struct Image; struct MTFace; diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 5211e64f6fb..1fc1a0c7053 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -25,7 +25,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/editors/uvedit/uvedit_stitch.c +/** \file blender/editors/uvedit/uvedit_smart_stitch.c * \ingroup eduv */ diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index c2bcb290865..7233efef20f 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -848,12 +848,12 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, /* only operates on the edit object - this is all that's needed now */ - switch(around) { + switch (around) { case V3D_CENTER: /* bounding box center */ min[0]= min[1]= min[2]= 1e20f; max[0]= max[1]= max[2]= -1e20f; - BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { if(BM_elem_flag_test(efa, BM_ELEM_SELECT)) { BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { DO_MINMAX(l->v->co, min, max); diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 15505f44e6e..b3a317364a9 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -132,7 +132,6 @@ void GPU_uv_setup( struct DerivedMesh *dm ); void GPU_color_setup( struct DerivedMesh *dm ); void GPU_edge_setup( struct DerivedMesh *dm ); /* does not mix with other data */ void GPU_uvedge_setup( struct DerivedMesh *dm ); -void GPU_interleaved_setup( GPUBuffer *buffer, int data[] ); int GPU_attrib_element_size( GPUAttrib data[], int numdata ); void GPU_interleaved_attrib_setup( GPUBuffer *buffer, GPUAttrib data[], int numdata ); diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 8254c0f30ca..33c5d474932 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -46,7 +46,6 @@ struct Lamp; struct Image; struct bNode; struct LinkNode; -struct LinkInOutsMuteNode; struct Scene; struct GPUVertexAttribs; struct GPUNode; @@ -116,7 +115,6 @@ GPUNodeLink *GPU_builtin(GPUBuiltin builtin); int GPU_link(GPUMaterial *mat, const char *name, ...); int GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNodeStack *out, ...); -int GPU_stack_link_mute(GPUMaterial *mat, const char *name, struct LinkInOutsMuteNode *mlnk); void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link); void GPU_material_enable_alpha(GPUMaterial *material); diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index ff269e2050f..00e34b41faf 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -1427,11 +1427,14 @@ void GPU_update_grid_buffers(GPU_Buffers *buffers, DMGridData **grids, that is what opengl will use */ for(j = 0; j < gridsize-1; ++j) { for(k = 0; k < gridsize-1; ++k) { - normal_quad_v3(vert_data[(j+1)*gridsize + (k+1)].no, + float fno[3]; + normal_quad_v3(fno, grid[(j+1)*gridsize + k].co, grid[(j+1)*gridsize + k+1].co, grid[j*gridsize + k+1].co, grid[j*gridsize + k].co); + + copy_v3_v3(vert_data[(j+1)*gridsize + (k+1)].no, fno); } } } diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 203fd00538f..bc77d15f76b 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -1254,31 +1254,6 @@ int GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNode return 1; } -int GPU_stack_link_mute(GPUMaterial *mat, const char *name, LinkInOutsMuteNode *mlnk) -{ - GPUNode *node; - GPUFunction *function; - int i; - - function = GPU_lookup_function(name); - if(!function) { - fprintf(stderr, "GPU failed to find function %s\n", name); - return 0; - } - - for(i = 0; i < mlnk->num_outs; i++) { - node = GPU_node_begin(name); - gpu_node_input_socket(node, (GPUNodeStack*)mlnk->in); - GPU_node_output(node, ((GPUNodeStack*)mlnk->outs+i)->type, ((GPUNodeStack*)mlnk->outs+i)->name, - &((GPUNodeStack*)mlnk->outs+i)->link); - GPU_node_end(node); - - gpu_material_add_node(mat, node); - } - - return 1; -} - int GPU_link_changed(GPUNodeLink *link) { GPUNode *node; diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 002563ada4b..dfbb243aa7a 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -181,7 +181,7 @@ void GPU_extensions_init(void) /* make sure double side isn't used by defautl and only getting enabled in places where it's * really needed to prevent different unexpected behaviors like with intel gme965 card (sergey) */ - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE); GG.os = GPU_OS_UNIX; #ifdef _WIN32 diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl b/source/blender/gpu/intern/gpu_shader_material.glsl index c6e25d0b496..0e674a3b947 100644 --- a/source/blender/gpu/intern/gpu_shader_material.glsl +++ b/source/blender/gpu/intern/gpu_shader_material.glsl @@ -368,26 +368,6 @@ void set_rgba_zero(out vec4 outval) outval = vec4(0.0); } -void copy_raw(vec4 val, out vec4 outval) -{ - outval = val; -} - -void copy_raw(vec3 val, out vec3 outval) -{ - outval = val; -} - -void copy_raw(vec2 val, out vec2 outval) -{ - outval = val; -} - -void copy_raw(float val, out float outval) -{ - outval = val; -} - void mix_blend(float fac, vec4 col1, vec4 col2, out vec4 outcol) { fac = clamp(fac, 0.0, 1.0); diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl.c b/source/blender/gpu/intern/gpu_shader_material.glsl.c index 8334356aee0..8a82958a6df 100644 --- a/source/blender/gpu/intern/gpu_shader_material.glsl.c +++ b/source/blender/gpu/intern/gpu_shader_material.glsl.c @@ -1,241 +1,233 @@ /* DataToC output of file <gpu_shader_material_glsl> */ -int datatoc_gpu_shader_material_glsl_size= 49606; +int datatoc_gpu_shader_material_glsl_size= 49360; char datatoc_gpu_shader_material_glsl[]= { - 10,102,108,111, 97,116, - 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,111, 97,116, 32,102, 41, 10,123, 10, 9,114,101,116,117,114,110, 32, -112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56, 52, 54, 44, 32,102, 41, 59, 10,125, 10, 10,118,111,105,100, 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41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,121, 59, 10, 9,111,117,116,118,101, 99, 46,122, 32, 61, + 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118,101, 99, 46,122, + 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,122, 59, 10, 10, 9,105,102, 32, 40,102, 97, 99, 32, + 33, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32, 40,111,117,116,118,101, 99, 42,102, 97, 99, 41, 32, + 43, 32, 40,118,101, 99, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10, 10,125, 10, 10,118,111,105,100, 32, 99,117,114,118, +101,115, 95,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,115, 97,109,112, +108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, + 10,123, 10, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97, +112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, + 40, 99,111,108, 46,114, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,114, 59, 10, 9,111,117,116, 99,111, +108, 46,103, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116, +101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,103, 44, 32, 48, + 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,103, 59, 10, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,101,120, +116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, + 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46, 98, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, + 46, 48, 41, 41, 46, 98, 59, 10, 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99, +111,108, 32, 61, 32, 40,111,117,116, 99,111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99,111,108, 42, 40, 49, 46, 48, 45,102, 97, + 99, 41, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111,105,100, + 32,115,101,116, 95,118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, +111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 59, 10,125, 10, 10,118,111,105,100, + 32,115,101,116, 95,114,103, 98, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99, +111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, + 95,114,103, 98, 97, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, + 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97, +108,117,101, 95,122,101,114,111, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117, +116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,111,110, +101, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, + 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 95,122,101,114,111, 40,111,117,116, 32,118,101, + 99, 51, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, + 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 97, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 52, + 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 52, 40, 48, 46, 48, 41, 59, 10, 125, 10, 10,118,111,105,100, 32,109,105,120, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99, 111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index f605441282b..51f68d819d4 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -90,8 +90,6 @@ typedef float Vector3[3]; typedef float Vector4[4]; struct IK_Target; typedef void (*ErrorCallback)(const iTaSC::ConstraintValues* values, unsigned int nvalues, IK_Target* iktarget); -// For some reason, gcc doesn't find the declaration of this function in linux -void KDL::SetToZero(JntArray& array); // one structure for each target in the scene struct IK_Target @@ -477,7 +475,7 @@ static void GetEulerXZY(const KDL::Rotation& R, double& X,double& Z,double& Y) if (fabs(R(0,1)) > 1.0 - KDL::epsilon ) { X = -KDL::sign(R(0,1)) * KDL::atan2(R(1,2), R(1,0)); Z = -KDL::sign(R(0,1)) * KDL::PI / 2; - Y = 0.0 ; + Y = 0.0; } else { X = KDL::atan2(R(2,1), R(1,1)); Z = KDL::atan2(-R(0,1), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,2)))); @@ -490,7 +488,7 @@ static void GetEulerXYZ(const KDL::Rotation& R, double& X,double& Y,double& Z) if (fabs(R(0,2)) > 1.0 - KDL::epsilon ) { X = KDL::sign(R(0,2)) * KDL::atan2(-R(1,0), R(1,1)); Y = KDL::sign(R(0,2)) * KDL::PI / 2; - Z = 0.0 ; + Z = 0.0; } else { X = KDL::atan2(-R(1,2), R(2,2)); Y = KDL::atan2(R(0,2), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,1)))); @@ -1029,7 +1027,7 @@ static void rest_pose(IK_Scene *ikscene) // assume uniform scaling and take Y scale as general scale for the armature scale = len_v3(ikscene->blArmature->obmat[1]); // rest pose is 0 - KDL::SetToZero(ikscene->jointArray); + SetToZero(ikscene->jointArray); // except for transY joints rot = &ikscene->jointArray(0); for(joint=a=0, ikchan = ikscene->channels; a<ikscene->numchan && joint<ikscene->numjoint; ++a, ++ikchan) { diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h index 5f38142726f..ee1580a3135 100644 --- a/source/blender/imbuf/IMB_imbuf.h +++ b/source/blender/imbuf/IMB_imbuf.h @@ -217,13 +217,19 @@ void IMB_anim_set_index_dir(struct anim * anim, const char * dir); int IMB_anim_index_get_frame_index(struct anim * anim, IMB_Timecode_Type tc, int position); +struct IndexBuildContext; + +/* prepare context for proxies/imecodes builder */ +struct IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use, + IMB_Proxy_Size proxy_sizes_in_use, int quality); + /* will rebuild all used indices and proxies at once */ -void IMB_anim_index_rebuild(struct anim * anim, - IMB_Timecode_Type build_tcs, - IMB_Proxy_Size build_preview_sizes, - int build_quality, +void IMB_anim_index_rebuild(struct IndexBuildContext *context, short *stop, short *do_update, float *progress); +/* finish rebuilding proxises/timecodes and free temporary contexts used */ +void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, short stop); + /** * Return the length (in frames) of the given @a anim. */ @@ -243,6 +249,7 @@ int IMB_anim_get_fps(struct anim * anim, */ struct anim *IMB_open_anim(const char *name, int ib_flags, int streamindex); void IMB_close_anim(struct anim *anim); +void IMB_close_anim_proxies(struct anim *anim); /** @@ -335,13 +342,6 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned short IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags); /** - * Encodes a png image from an ImBuf - * - * @attention Defined in png_encode.c - */ -short IMB_png_encode(struct ImBuf *ibuf, int file, int flags); - -/** * * @attention Defined in util.c */ @@ -402,14 +402,6 @@ void IMB_buffer_float_clamp(float *buf, int width, int height); void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf); /** - * Change the ordering of the color bytes pointed to by rect from - * rgba to abgr. size * 4 color bytes are reordered. - * - * @attention Defined in imageprocess.c - */ -void IMB_convert_bgra_to_rgba(int size, unsigned int *rect); - -/** * * @attention defined in imageprocess.c */ diff --git a/source/blender/imbuf/intern/IMB_allocimbuf.h b/source/blender/imbuf/intern/IMB_allocimbuf.h index 52b3bc1f11a..27be9ea1cab 100644 --- a/source/blender/imbuf/intern/IMB_allocimbuf.h +++ b/source/blender/imbuf/intern/IMB_allocimbuf.h @@ -38,14 +38,8 @@ struct ImBuf; -short imb_addplanesImBuf(struct ImBuf *ibuf); - short imb_addencodedbufferImBuf(struct ImBuf *ibuf); short imb_enlargeencodedbufferImBuf(struct ImBuf *ibuf); -void imb_freeplanesImBuf(struct ImBuf *ibuf); - -short imb_addcmapImBuf(struct ImBuf *ibuf); - #endif diff --git a/source/blender/imbuf/intern/IMB_filetype.h b/source/blender/imbuf/intern/IMB_filetype.h index 83267ed323d..74d0a92f26b 100644 --- a/source/blender/imbuf/intern/IMB_filetype.h +++ b/source/blender/imbuf/intern/IMB_filetype.h @@ -117,7 +117,6 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, size_t size, int flags); void imb_loadtiletiff(struct ImBuf *ibuf, unsigned char *mem, size_t size, int tx, int ty, unsigned int *rect); int imb_savetiff(struct ImBuf *ibuf, const char *name, int flags); -void *libtiff_findsymbol(char *name); #endif /* __IMB_FILETYPE_H__ */ diff --git a/source/blender/imbuf/intern/IMB_metadata.h b/source/blender/imbuf/intern/IMB_metadata.h index 9b3a8004c74..3ae1015d6af 100644 --- a/source/blender/imbuf/intern/IMB_metadata.h +++ b/source/blender/imbuf/intern/IMB_metadata.h @@ -71,7 +71,7 @@ int IMB_metadata_get_field(struct ImBuf* img, const char* key, char* value, int * @param value - the data to be written to the field. zero terminated string * @return - 1 (true) if ImageInfo present, 0 (false) otherwise */ -int IMB_metadata_add_field(struct ImBuf* img, const char* key, const char* field); +int IMB_metadata_add_field(struct ImBuf* img, const char* key, const char* value); /** delete the key/field par in the ImMetaData struct. * @param img - the ImBuf that contains the image data diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c index a0903379528..8722ca8e90a 100644 --- a/source/blender/imbuf/intern/anim_movie.c +++ b/source/blender/imbuf/intern/anim_movie.c @@ -241,6 +241,10 @@ void IMB_close_anim(struct anim * anim) IMB_free_anim(anim); } +void IMB_close_anim_proxies(struct anim *anim) +{ + IMB_free_indices(anim); +} struct anim * IMB_open_anim( const char * name, int ib_flags, int streamindex) { diff --git a/source/blender/imbuf/intern/cineon/cineonlib.h b/source/blender/imbuf/intern/cineon/cineonlib.h index b1ad0532e25..48b5a001b9a 100644 --- a/source/blender/imbuf/intern/cineon/cineonlib.h +++ b/source/blender/imbuf/intern/cineon/cineonlib.h @@ -49,10 +49,6 @@ int cineonGetSize(const CineonFile* cineon, int* xsize, int* ysize, int* channel CineonFile* cineonCreate(const char* filename, int xsize, int ysize, int channels); int cineonIsMemFileCineon(unsigned char *mem); -/* get / set header block NYI */ -int cineonGetHeader(CineonFile*, int*, void**); -int cineonSetHeader(CineonFile*, int, void*); - /* get/set scanline of converted bytes */ int cineonGetRowBytes(CineonFile* cineon, unsigned short* row, int y); int cineonSetRowBytes(CineonFile* cineon, const unsigned short* row, int y); diff --git a/source/blender/imbuf/intern/cineon/logImageLib.h b/source/blender/imbuf/intern/cineon/logImageLib.h index 72448ed962b..669e25d009f 100644 --- a/source/blender/imbuf/intern/cineon/logImageLib.h +++ b/source/blender/imbuf/intern/cineon/logImageLib.h @@ -62,10 +62,6 @@ LogImageFile* logImageOpen(const char* filename, int cineon); int logImageGetSize(const LogImageFile* logImage, int* xsize, int* ysize, int* channels); LogImageFile* logImageCreate(const char* filename, int cineon, int xsize, int ysize, int channels); -/* get / set header block NYI */ -int logImageGetHeader(LogImageFile*, int*, void**); -int logImageSetHeader(LogImageFile*, int, void*); - /* byte conversion routines for mapping logImage (usually) 10 bit values to 8 bit */ /* see Kodak docs for details... */ diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c index f36db61f27a..7a2977da473 100644 --- a/source/blender/imbuf/intern/indexer.c +++ b/source/blender/imbuf/intern/indexer.c @@ -430,6 +430,15 @@ static void get_tc_filename(struct anim * anim, IMB_Timecode_Type tc, } /* ---------------------------------------------------------------------- + - common rebuilder structures + ---------------------------------------------------------------------- */ + +typedef struct IndexBuildContext { + int anim_type; +} IndexBuildContext; + + +/* ---------------------------------------------------------------------- - ffmpeg rebuilder ---------------------------------------------------------------------- */ @@ -649,7 +658,7 @@ static void free_proxy_output_ffmpeg(struct proxy_output_ctx * ctx, } if (!rollback) { - while (add_to_proxy_output_ffmpeg(ctx, NULL)) ; + while (add_to_proxy_output_ffmpeg(ctx, NULL)) {} } avcodec_flush_buffers(ctx->c); @@ -695,102 +704,100 @@ static void free_proxy_output_ffmpeg(struct proxy_output_ctx * ctx, MEM_freeN(ctx); } - -static int index_rebuild_ffmpeg(struct anim * anim, - IMB_Timecode_Type tcs_in_use, - IMB_Proxy_Size proxy_sizes_in_use, - int quality, - short *stop, short *do_update, - float *progress) -{ - int i, videoStream; - unsigned long long seek_pos = 0; - unsigned long long last_seek_pos = 0; - unsigned long long seek_pos_dts = 0; - unsigned long long seek_pos_pts = 0; - unsigned long long last_seek_pos_dts = 0; - unsigned long long start_pts = 0; - double frame_rate; - double pts_time_base; - int frameno = 0, frameno_gapless = 0; - int start_pts_set = FALSE; +typedef struct FFmpegIndexBuilderContext { + int anim_type; AVFormatContext *iFormatCtx; AVCodecContext *iCodecCtx; AVCodec *iCodec; AVStream *iStream; - AVFrame* in_frame = 0; - AVPacket next_packet; - int streamcount; + int videoStream; + + int num_proxy_sizes; + int num_indexers; struct proxy_output_ctx * proxy_ctx[IMB_PROXY_MAX_SLOT]; anim_index_builder * indexer [IMB_TC_MAX_SLOT]; + IMB_Timecode_Type tcs_in_use; + IMB_Proxy_Size proxy_sizes_in_use; +} FFmpegIndexBuilderContext; + +static IndexBuildContext *index_ffmpeg_create_context(struct anim *anim, IMB_Timecode_Type tcs_in_use, + IMB_Proxy_Size proxy_sizes_in_use, int quality) +{ + FFmpegIndexBuilderContext *context = MEM_callocN(sizeof(FFmpegIndexBuilderContext), "FFmpeg index builder context"); int num_proxy_sizes = IMB_PROXY_MAX_SLOT; int num_indexers = IMB_TC_MAX_SLOT; - uint64_t stream_size; + int i, streamcount; - memset(proxy_ctx, 0, sizeof(proxy_ctx)); - memset(indexer, 0, sizeof(indexer)); + context->tcs_in_use = tcs_in_use; + context->proxy_sizes_in_use = proxy_sizes_in_use; + context->num_proxy_sizes = IMB_PROXY_MAX_SLOT; + context->num_indexers = IMB_TC_MAX_SLOT; - if(av_open_input_file(&iFormatCtx, anim->name, NULL, 0, NULL) != 0) { - return 0; + memset(context->proxy_ctx, 0, sizeof(context->proxy_ctx)); + memset(context->indexer, 0, sizeof(context->indexer)); + + if(av_open_input_file(&context->iFormatCtx, anim->name, NULL, 0, NULL) != 0) { + MEM_freeN(context); + return NULL; } - if (av_find_stream_info(iFormatCtx) < 0) { - av_close_input_file(iFormatCtx); - return 0; + if (av_find_stream_info(context->iFormatCtx) < 0) { + av_close_input_file(context->iFormatCtx); + MEM_freeN(context); + return NULL; } streamcount = anim->streamindex; /* Find the video stream */ - videoStream = -1; - for (i = 0; i < iFormatCtx->nb_streams; i++) - if(iFormatCtx->streams[i]->codec->codec_type + context->videoStream = -1; + for (i = 0; i < context->iFormatCtx->nb_streams; i++) + if(context->iFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO) { if (streamcount > 0) { streamcount--; continue; } - videoStream = i; + context->videoStream = i; break; } - if (videoStream == -1) { - av_close_input_file(iFormatCtx); - return 0; + if (context->videoStream == -1) { + av_close_input_file(context->iFormatCtx); + MEM_freeN(context); + return NULL; } - iStream = iFormatCtx->streams[videoStream]; - iCodecCtx = iStream->codec; + context->iStream = context->iFormatCtx->streams[context->videoStream]; + context->iCodecCtx = context->iStream->codec; - iCodec = avcodec_find_decoder(iCodecCtx->codec_id); - - if (iCodec == NULL) { - av_close_input_file(iFormatCtx); - return 0; - } + context->iCodec = avcodec_find_decoder(context->iCodecCtx->codec_id); - iCodecCtx->workaround_bugs = 1; - - if (avcodec_open(iCodecCtx, iCodec) < 0) { - av_close_input_file(iFormatCtx); - return 0; + if (context->iCodec == NULL) { + av_close_input_file(context->iFormatCtx); + MEM_freeN(context); + return NULL; } - in_frame = avcodec_alloc_frame(); + context->iCodecCtx->workaround_bugs = 1; - stream_size = avio_size(iFormatCtx->pb); + if (avcodec_open(context->iCodecCtx, context->iCodec) < 0) { + av_close_input_file(context->iFormatCtx); + MEM_freeN(context); + return NULL; + } for (i = 0; i < num_proxy_sizes; i++) { if (proxy_sizes_in_use & proxy_sizes[i]) { - proxy_ctx[i] = alloc_proxy_output_ffmpeg( - anim, iStream, proxy_sizes[i], - iCodecCtx->width * proxy_fac[i], - iCodecCtx->height * proxy_fac[i], + context->proxy_ctx[i] = alloc_proxy_output_ffmpeg( + anim, context->iStream, proxy_sizes[i], + context->iCodecCtx->width * proxy_fac[i], + context->iCodecCtx->height * proxy_fac[i], quality); - if (!proxy_ctx[i]) { + if (!context->proxy_ctx[i]) { proxy_sizes_in_use &= ~proxy_sizes[i]; } } @@ -802,17 +809,61 @@ static int index_rebuild_ffmpeg(struct anim * anim, get_tc_filename(anim, tc_types[i], fname); - indexer[i] = IMB_index_builder_create(fname); - if (!indexer[i]) { + context->indexer[i] = IMB_index_builder_create(fname); + if (!context->indexer[i]) { tcs_in_use &= ~tc_types[i]; } } } - frame_rate = av_q2d(iStream->r_frame_rate); - pts_time_base = av_q2d(iStream->time_base); + return (IndexBuildContext *)context; +} + +static void index_rebuild_ffmpeg_finish(FFmpegIndexBuilderContext *context, int stop) +{ + int i; + + for (i = 0; i < context->num_indexers; i++) { + if (context->tcs_in_use & tc_types[i]) { + IMB_index_builder_finish(context->indexer[i], stop); + } + } + + for (i = 0; i < context->num_proxy_sizes; i++) { + if (context->proxy_sizes_in_use & proxy_sizes[i]) { + free_proxy_output_ffmpeg(context->proxy_ctx[i], stop); + } + } + + MEM_freeN(context); +} + +static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context, + short *stop, short *do_update, float *progress) +{ + int i; + unsigned long long seek_pos = 0; + unsigned long long last_seek_pos = 0; + unsigned long long seek_pos_dts = 0; + unsigned long long seek_pos_pts = 0; + unsigned long long last_seek_pos_dts = 0; + unsigned long long start_pts = 0; + double frame_rate; + double pts_time_base; + int frameno = 0, frameno_gapless = 0; + int start_pts_set = FALSE; + AVFrame* in_frame = 0; + AVPacket next_packet; + uint64_t stream_size; - while(av_read_frame(iFormatCtx, &next_packet) >= 0) { + in_frame = avcodec_alloc_frame(); + + stream_size = avio_size(context->iFormatCtx->pb); + + frame_rate = av_q2d(context->iStream->r_frame_rate); + pts_time_base = av_q2d(context->iStream->time_base); + + while(av_read_frame(context->iFormatCtx, &next_packet) >= 0) { int frame_finished = 0; float next_progress = (float)((int)floor(((double) next_packet.pos) * 100 / ((double) stream_size)+0.5)) / 100; @@ -827,7 +878,7 @@ static int index_rebuild_ffmpeg(struct anim * anim, break; } - if (next_packet.stream_index == videoStream) { + if (next_packet.stream_index == context->videoStream) { if (next_packet.flags & AV_PKT_FLAG_KEY) { last_seek_pos = seek_pos; last_seek_pos_dts = seek_pos_dts; @@ -837,7 +888,7 @@ static int index_rebuild_ffmpeg(struct anim * anim, } avcodec_decode_video2( - iCodecCtx, in_frame, &frame_finished, + context->iCodecCtx, in_frame, &frame_finished, &next_packet); } @@ -845,11 +896,11 @@ static int index_rebuild_ffmpeg(struct anim * anim, unsigned long long s_pos = seek_pos; unsigned long long s_dts = seek_pos_dts; unsigned long long pts - = av_get_pts_from_frame(iFormatCtx, in_frame); + = av_get_pts_from_frame(context->iFormatCtx, in_frame); - for (i = 0; i < num_proxy_sizes; i++) { + for (i = 0; i < context->num_proxy_sizes; i++) { add_to_proxy_output_ffmpeg( - proxy_ctx[i], in_frame); + context->proxy_ctx[i], in_frame); } if (!start_pts_set) { @@ -872,15 +923,15 @@ static int index_rebuild_ffmpeg(struct anim * anim, s_dts = last_seek_pos_dts; } - for (i = 0; i < num_indexers; i++) { - if (tcs_in_use & tc_types[i]) { + for (i = 0; i < context->num_indexers; i++) { + if (context->tcs_in_use & tc_types[i]) { int tc_frameno = frameno; if(tc_types[i] == IMB_TC_RECORD_RUN_NO_GAPS) tc_frameno = frameno_gapless; IMB_index_builder_proc_frame( - indexer[i], + context->indexer[i], next_packet.data, next_packet.size, tc_frameno, @@ -893,18 +944,6 @@ static int index_rebuild_ffmpeg(struct anim * anim, av_free_packet(&next_packet); } - for (i = 0; i < num_indexers; i++) { - if (tcs_in_use & tc_types[i]) { - IMB_index_builder_finish(indexer[i], *stop); - } - } - - for (i = 0; i < num_proxy_sizes; i++) { - if (proxy_sizes_in_use & proxy_sizes[i]) { - free_proxy_output_ffmpeg(proxy_ctx[i], *stop); - } - } - av_free(in_frame); return 1; @@ -916,6 +955,14 @@ static int index_rebuild_ffmpeg(struct anim * anim, - internal AVI (fallback) rebuilder ---------------------------------------------------------------------- */ +typedef struct FallbackIndexBuilderContext { + int anim_type; + + struct anim *anim; + AviMovie *proxy_ctx[IMB_PROXY_MAX_SLOT]; + IMB_Proxy_Size proxy_sizes_in_use; +} FallbackIndexBuilderContext; + static AviMovie * alloc_proxy_output_avi( struct anim * anim, char * filename, int width, int height, int quality) @@ -955,20 +1002,11 @@ static AviMovie * alloc_proxy_output_avi( return avi; } -static void index_rebuild_fallback(struct anim * anim, - IMB_Timecode_Type UNUSED(tcs_in_use), - IMB_Proxy_Size proxy_sizes_in_use, - int quality, - short *stop, short *do_update, - float *progress) +static IndexBuildContext *index_fallback_create_context(struct anim *anim, IMB_Timecode_Type UNUSED(tcs_in_use), + IMB_Proxy_Size proxy_sizes_in_use, int quality) { - int cnt = IMB_anim_get_duration(anim, IMB_TC_NONE); - int i, pos; - AviMovie * proxy_ctx[IMB_PROXY_MAX_SLOT]; - char fname[FILE_MAX]; - char fname_tmp[FILE_MAX]; - - memset(proxy_ctx, 0, sizeof(proxy_ctx)); + FallbackIndexBuilderContext *context; + int i; /* since timecode indices only work with ffmpeg right now, don't know a sensible fallback here... @@ -976,28 +1014,67 @@ static void index_rebuild_fallback(struct anim * anim, so no proxies, no game to play... */ if (proxy_sizes_in_use == IMB_PROXY_NONE) { - return; + return NULL; } + context = MEM_callocN(sizeof(FallbackIndexBuilderContext), "fallback index builder context"); + + context->anim = anim; + context->proxy_sizes_in_use = proxy_sizes_in_use; + + memset(context->proxy_ctx, 0, sizeof(context->proxy_ctx)); + for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) { - if (proxy_sizes_in_use & proxy_sizes[i]) { + if (context->proxy_sizes_in_use & proxy_sizes[i]) { char fname[FILE_MAX]; get_proxy_filename(anim, proxy_sizes[i], fname, TRUE); BLI_make_existing_file(fname); - proxy_ctx[i] = alloc_proxy_output_avi( - anim, fname, - anim->x * proxy_fac[i], - anim->y * proxy_fac[i], - quality); + context->proxy_ctx[i] = alloc_proxy_output_avi(anim, fname, + anim->x * proxy_fac[i], anim->y * proxy_fac[i], quality); + } + } + + return (IndexBuildContext *)context; +} + +static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context, int stop) +{ + struct anim *anim = context->anim; + char fname[FILE_MAX]; + char fname_tmp[FILE_MAX]; + int i; + + for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) { + if (context->proxy_sizes_in_use & proxy_sizes[i]) { + AVI_close_compress(context->proxy_ctx[i]); + MEM_freeN(context->proxy_ctx[i]); + + get_proxy_filename(anim, proxy_sizes[i], fname_tmp, TRUE); + get_proxy_filename(anim, proxy_sizes[i], fname, FALSE); + + if (stop) { + unlink(fname_tmp); + } else { + unlink(fname); + rename(fname_tmp, fname); + } } } +} + +static void index_rebuild_fallback(FallbackIndexBuilderContext *context, + short *stop, short *do_update, float *progress) +{ + int cnt = IMB_anim_get_duration(context->anim, IMB_TC_NONE); + int i, pos; + struct anim *anim = context->anim; for (pos = 0; pos < cnt; pos++) { - struct ImBuf * ibuf = IMB_anim_absolute( - anim, pos, IMB_TC_NONE, IMB_PROXY_NONE); - int next_progress = (int) ((double) pos / (double) cnt); + struct ImBuf *ibuf = IMB_anim_absolute(anim, pos, IMB_TC_NONE, IMB_PROXY_NONE); + struct ImBuf *tmp_ibuf = IMB_dupImBuf(ibuf); + float next_progress = (float) pos / (float) cnt; if (*progress != next_progress) { *progress = next_progress; @@ -1008,19 +1085,20 @@ static void index_rebuild_fallback(struct anim * anim, break; } - IMB_flipy(ibuf); + IMB_flipy(tmp_ibuf); for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) { - if (proxy_sizes_in_use & proxy_sizes[i]) { + if (context->proxy_sizes_in_use & proxy_sizes[i]) { int x = anim->x * proxy_fac[i]; int y = anim->y * proxy_fac[i]; - struct ImBuf * s_ibuf = IMB_scalefastImBuf( - ibuf, x, y); + struct ImBuf * s_ibuf = IMB_dupImBuf(tmp_ibuf); + + IMB_scalefastImBuf(s_ibuf, x, y); IMB_convert_rgba_to_abgr(s_ibuf); - AVI_write_frame (proxy_ctx[i], pos, + AVI_write_frame (context->proxy_ctx[i], pos, AVI_FORMAT_RGB32, s_ibuf->rect, x * y * 4); @@ -1030,25 +1108,9 @@ static void index_rebuild_fallback(struct anim * anim, IMB_freeImBuf(s_ibuf); } } - } - - for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) { - if (proxy_sizes_in_use & proxy_sizes[i]) { - AVI_close_compress (proxy_ctx[i]); - MEM_freeN (proxy_ctx[i]); - - get_proxy_filename(anim, proxy_sizes[i], - fname_tmp, TRUE); - get_proxy_filename(anim, proxy_sizes[i], - fname, FALSE); - if (*stop) { - unlink(fname_tmp); - } else { - unlink(fname); - rename(fname_tmp, fname); - } - } + IMB_freeImBuf(tmp_ibuf); + IMB_freeImBuf(ibuf); } } @@ -1056,25 +1118,58 @@ static void index_rebuild_fallback(struct anim * anim, - public API ---------------------------------------------------------------------- */ -void IMB_anim_index_rebuild(struct anim * anim, IMB_Timecode_Type tcs_in_use, - IMB_Proxy_Size proxy_sizes_in_use, - int quality, - short *stop, short *do_update, float *progress) +IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use, + IMB_Proxy_Size proxy_sizes_in_use, int quality) { + IndexBuildContext *context = NULL; + switch (anim->curtype) { #ifdef WITH_FFMPEG case ANIM_FFMPEG: - index_rebuild_ffmpeg(anim, tcs_in_use, proxy_sizes_in_use, - quality, stop, do_update, progress); + context = index_ffmpeg_create_context(anim, tcs_in_use, proxy_sizes_in_use, quality); + break; +#endif + default: + context = index_fallback_create_context(anim, tcs_in_use, proxy_sizes_in_use, quality); + break; + } + + if (context) + context->anim_type = anim->curtype; + + return context; +} + +void IMB_anim_index_rebuild(struct IndexBuildContext *context, + short *stop, short *do_update, float *progress) +{ + switch (context->anim_type) { +#ifdef WITH_FFMPEG + case ANIM_FFMPEG: + index_rebuild_ffmpeg((FFmpegIndexBuilderContext*)context, stop, do_update, progress); break; #endif default: - index_rebuild_fallback(anim, tcs_in_use, proxy_sizes_in_use, - quality, stop, do_update, progress); + index_rebuild_fallback((FallbackIndexBuilderContext*)context, stop, do_update, progress); break; } } +void IMB_anim_index_rebuild_finish(IndexBuildContext *context, short stop) +{ + switch (context->anim_type) { +#ifdef WITH_FFMPEG + case ANIM_FFMPEG: + index_rebuild_ffmpeg_finish((FFmpegIndexBuilderContext*)context, stop); + break; +#endif + default: + index_rebuild_fallback_finish((FallbackIndexBuilderContext*)context, stop); + break; + } +} + + void IMB_free_indices(struct anim * anim) { int i; diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c index f8082c95f84..3d88a24ba37 100644 --- a/source/blender/imbuf/intern/jp2.c +++ b/source/blender/imbuf/intern/jp2.c @@ -403,7 +403,7 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,opj_image_t *imag case CINEMA2K_24: case CINEMA4K_24: for(i=0 ; i<parameters->tcp_numlayers ; i++){ - temp_rate = 0 ; + temp_rate = 0; if (img_fol->rates[i]== 0){ parameters->tcp_rates[0]= ((float) (image->numcomps * image->comps[0].w * image->comps[0].h * image->comps[0].prec))/ (CINEMA_24_CS * 8 * image->comps[0].dx * image->comps[0].dy); @@ -423,7 +423,7 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,opj_image_t *imag case CINEMA2K_48: for(i=0 ; i<parameters->tcp_numlayers ; i++){ - temp_rate = 0 ; + temp_rate = 0; if (img_fol->rates[i]== 0){ parameters->tcp_rates[0]= ((float) (image->numcomps * image->comps[0].w * image->comps[0].h * image->comps[0].prec))/ (CINEMA_48_CS * 8 * image->comps[0].dx * image->comps[0].dy); diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c index a43a8672651..6c3b7594264 100644 --- a/source/blender/imbuf/intern/jpeg.c +++ b/source/blender/imbuf/intern/jpeg.c @@ -66,7 +66,7 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f /* * In principle there are 4 jpeg formats. - * + * * 1. jpeg - standard printing, u & v at quarter of resulution * 2. jvid - standaard video, u & v half resolution, frame not interlaced @@ -187,7 +187,7 @@ static void memory_source(j_decompress_ptr cinfo, unsigned char *buffer, size_t src->pub.init_source = init_source; src->pub.fill_input_buffer = fill_input_buffer; src->pub.skip_input_data = skip_input_data; - src->pub.resync_to_restart = jpeg_resync_to_restart; + src->pub.resync_to_restart = jpeg_resync_to_restart; src->pub.term_source = term_source; src->pub.bytes_in_buffer = size; @@ -329,7 +329,7 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f rect[0] = rect[1] = rect[2] = *buffer++; rect += 4; } - break; + break; case 3: for (x=ibuf->x; x >0; x--) { rect[3] = 255; @@ -338,7 +338,7 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f rect[2] = *buffer++; rect += 4; } - break; + break; case 4: for (x=ibuf->x; x >0; x--) { r = *buffer++; @@ -361,7 +361,7 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f if (b & 0xffffff00) { if (b < 0) b = 0; else b = 255; - } + } rect[3] = 255 - k; rect[2] = b; @@ -526,26 +526,26 @@ next_stamp_info: buffer = row_pointer[0]; switch(cinfo->in_color_space){ - case JCS_RGB: - for (x = 0; x < ibuf->x; x++) { - *buffer++ = rect[0]; - *buffer++ = rect[1]; - *buffer++ = rect[2]; - rect += 4; - } - break; - case JCS_GRAYSCALE: - for (x = 0; x < ibuf->x; x++) { - *buffer++ = rect[0]; - rect += 4; - } - break; - case JCS_UNKNOWN: - memcpy(buffer, rect, 4 * ibuf->x); - break; - /* default was missing... intentional ? */ - default: - ; /* do nothing */ + case JCS_RGB: + for (x = 0; x < ibuf->x; x++) { + *buffer++ = rect[0]; + *buffer++ = rect[1]; + *buffer++ = rect[2]; + rect += 4; + } + break; + case JCS_GRAYSCALE: + for (x = 0; x < ibuf->x; x++) { + *buffer++ = rect[0]; + rect += 4; + } + break; + case JCS_UNKNOWN: + memcpy(buffer, rect, 4 * ibuf->x); + break; + /* default was missing... intentional ? */ + default: + ; /* do nothing */ } jpeg_write_scanlines(cinfo, row_pointer, 1); @@ -579,18 +579,18 @@ static int init_jpeg(FILE * outfile, struct jpeg_compress_struct * cinfo, struct if (ibuf->planes == 32) cinfo->in_color_space = JCS_UNKNOWN; #endif switch(cinfo->in_color_space){ - case JCS_RGB: - cinfo->input_components = 3; - break; - case JCS_GRAYSCALE: - cinfo->input_components = 1; - break; - case JCS_UNKNOWN: - cinfo->input_components = 4; - break; - /* default was missing... intentional ? */ - default: - ; /* do nothing */ + case JCS_RGB: + cinfo->input_components = 3; + break; + case JCS_GRAYSCALE: + cinfo->input_components = 1; + break; + case JCS_UNKNOWN: + cinfo->input_components = 4; + break; + /* default was missing... intentional ? */ + default: + ; /* do nothing */ } jpeg_set_defaults(cinfo); @@ -693,8 +693,8 @@ static int save_jstjpeg(const char *name, struct ImBuf *ibuf) IMB_rectcpy(tbuf, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y); sprintf(fieldname, "%s.jf0", name); - returnval = save_vidjpeg(fieldname, tbuf) ; - if (returnval == 1) { + returnval = save_vidjpeg(fieldname, tbuf); + if (returnval == 1) { IMB_rectcpy(tbuf, ibuf, 0, 0, tbuf->x, 0, ibuf->x, ibuf->y); sprintf(fieldname, "%s.jf1", name); returnval = save_vidjpeg(fieldname, tbuf); diff --git a/source/blender/imbuf/intern/metadata.c b/source/blender/imbuf/intern/metadata.c index e6b6e9aa238..2b6fed59004 100644 --- a/source/blender/imbuf/intern/metadata.c +++ b/source/blender/imbuf/intern/metadata.c @@ -84,7 +84,7 @@ int IMB_metadata_get_field(struct ImBuf* img, const char* key, char* field, int return retval; } -int IMB_metadata_add_field(struct ImBuf* img, const char* key, const char* field) +int IMB_metadata_add_field(struct ImBuf* img, const char* key, const char* value) { ImMetaData *info; ImMetaData *last; @@ -106,7 +106,7 @@ int IMB_metadata_add_field(struct ImBuf* img, const char* key, const char* field last->next = info; } info->key = BLI_strdup(key); - info->value = BLI_strdup(field); + info->value = BLI_strdup(value); return 1; } diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp index a5a9427ea89..ad729b34d31 100644 --- a/source/blender/imbuf/intern/openexr/openexr_api.cpp +++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp @@ -98,7 +98,7 @@ class Mem_IStream: public IStream public: Mem_IStream (unsigned char *exrbuf, size_t exrsize): - IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; } + IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; } virtual bool read (char c[], int n); virtual Int64 tellg (); diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c index a7188248d58..c131d385874 100644 --- a/source/blender/imbuf/intern/scaling.c +++ b/source/blender/imbuf/intern/scaling.c @@ -76,18 +76,18 @@ struct ImBuf *IMB_half_x(struct ImBuf *ibuf1) _p1f = ibuf1->rect_float; destf= ibuf2->rect_float; - for(y=ibuf2->y;y>0;y--){ + for(y=ibuf2->y;y>0;y--) { p1 = _p1; p1f = _p1f; - for(x = ibuf2->x ; x>0 ; x--){ + for(x = ibuf2->x; x>0; x--) { if (do_rect) { - a = *(p1++) ; - b = *(p1++) ; - g = *(p1++) ; + a = *(p1++); + b = *(p1++); + g = *(p1++); r = *(p1++); - a += *(p1++) ; - b += *(p1++) ; - g += *(p1++) ; + a += *(p1++); + b += *(p1++); + g += *(p1++); r += *(p1++); *(dest++) = a >> 1; *(dest++) = b >> 1; @@ -136,7 +136,7 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1) p1f = (float *)ibuf1->rect_float; destf = (float *)ibuf2->rect_float; - for(i = ibuf1->y * ibuf1->x ; i>0 ; i--) { + for(i = ibuf1->y * ibuf1->x; i > 0; i--) { if (do_rect) { col = *p1++; *dest++ = col; @@ -195,7 +195,7 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1) _p1f = (float *) ibuf1->rect_float; destf= (float *) ibuf2->rect_float; - for(y=ibuf2->y ; y>0 ; y--){ + for(y=ibuf2->y; y>0; y--) { if (do_rect) { p1 = _p1; p2 = _p1 + (ibuf1->x << 2); @@ -204,15 +204,15 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1) p1f = _p1f; p2f = _p1f + (ibuf1->x << 2); } - for(x = ibuf2->x ; x>0 ; x--){ + for(x = ibuf2->x; x > 0; x--) { if (do_rect) { - a = *(p1++) ; - b = *(p1++) ; - g = *(p1++) ; + a = *(p1++); + b = *(p1++); + g = *(p1++); r = *(p1++); - a += *(p2++) ; - b += *(p2++) ; - g += *(p2++) ; + a += *(p2++); + b += *(p2++); + g += *(p2++); r += *(p2++); *(dest++) = a >> 1; *(dest++) = b >> 1; @@ -220,13 +220,13 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1) *(dest++) = r >> 1; } if (do_float) { - af = *(p1f++) ; - bf = *(p1f++) ; - gf = *(p1f++) ; + af = *(p1f++); + bf = *(p1f++); + gf = *(p1f++); rf = *(p1f++); - af += *(p2f++) ; - bf += *(p2f++) ; - gf += *(p2f++) ; + af += *(p2f++); + bf += *(p2f++); + gf += *(p2f++); rf += *(p2f++); *(destf++) = 0.5f*af; *(destf++) = 0.5f*bf; @@ -263,15 +263,15 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1) p1f = (float *) ibuf1->rect_float; dest1f= (float *) ibuf2->rect_float; - for(y = ibuf1->y ; y>0 ; y--){ + for(y = ibuf1->y; y > 0; y--) { if (do_rect) { dest2 = dest1 + ibuf2->x; - for(x = ibuf2->x ; x>0 ; x--) *dest1++ = *dest2++ = *p1++; + for(x = ibuf2->x; x > 0; x--) *dest1++ = *dest2++ = *p1++; dest1 = dest2; } if (do_float) { dest2f = dest1f + (4*ibuf2->x); - for(x = ibuf2->x*4 ; x>0 ; x--) *dest1f++ = *dest2f++ = *p1f++; + for(x = ibuf2->x * 4; x > 0; x--) *dest1f++ = *dest2f++ = *p1f++; dest1f = dest2f; } } @@ -310,10 +310,10 @@ void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1) p1 = (uchar *) ibuf1->rect; dest=(uchar *) ibuf2->rect; - for(y=ibuf2->y;y>0;y--){ + for(y=ibuf2->y;y>0;y--) { if (do_rect) p2 = p1 + (ibuf1->x << 2); if (do_float) p2f = p1f + (ibuf1->x << 2); - for(x=ibuf2->x;x>0;x--){ + for(x=ibuf2->x;x>0;x--) { if (do_rect) { dest[0] = (p1[0] + p2[0] + p1[4] + p2[4]) >> 2; dest[1] = (p1[1] + p2[1] + p1[5] + p2[5]) >> 2; @@ -323,7 +323,7 @@ void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1) p2 += 8; dest += 4; } - if (do_float){ + if (do_float) { destf[0] = 0.25f*(p1f[0] + p2f[0] + p1f[4] + p2f[4]); destf[1] = 0.25f*(p1f[1] + p2f[1] + p1f[5] + p2f[5]); destf[2] = 0.25f*(p1f[2] + p2f[2] + p1f[6] + p2f[6]); @@ -869,12 +869,12 @@ static struct ImBuf *scaledownx(struct ImBuf *ibuf, int newx) newrectf = _newrectf; } - for (y = ibuf->y; y>0 ; y--) { + for (y = ibuf->y; y > 0; y--) { sample = 0.0f; val[0]= val[1]= val[2]= val[3]= 0.0f; valf[0]=valf[1]=valf[2]=valf[3]= 0.0f; - for (x = newx ; x>0 ; x--) { + for (x = newx; x > 0; x--) { if (do_rect) { nval[0] = - val[0] * sample; nval[1] = - val[1] * sample; @@ -890,7 +890,7 @@ static struct ImBuf *scaledownx(struct ImBuf *ibuf, int newx) sample += add; - while (sample >= 1.0f){ + while (sample >= 1.0f) { sample -= 1.0f; if (do_rect) { @@ -991,7 +991,7 @@ static struct ImBuf *scaledowny(struct ImBuf *ibuf, int newy) add = (ibuf->y - 0.01) / newy; skipx = 4 * ibuf->x; - for (x = skipx - 4; x>=0 ; x-= 4) { + for (x = skipx - 4; x >= 0; x -= 4) { if (do_rect) { rect = ((uchar *) ibuf->rect) + x; newrect = _newrect + x; @@ -1005,7 +1005,7 @@ static struct ImBuf *scaledowny(struct ImBuf *ibuf, int newy) val[0]= val[1]= val[2]= val[3]= 0.0f; valf[0]=valf[1]=valf[2]=valf[3]= 0.0f; - for (y = newy ; y>0 ; y--) { + for (y = newy; y > 0; y--) { if (do_rect) { nval[0] = - val[0] * sample; nval[1] = - val[1] * sample; @@ -1132,93 +1132,93 @@ static struct ImBuf *scaleupx(struct ImBuf *ibuf, int newx) newrect = _newrect; newrectf = _newrectf; - for (y = ibuf->y; y>0 ; y--){ + for (y = ibuf->y; y > 0; y--) { sample = 0; if (do_rect) { - val_a = rect[0] ; + val_a = rect[0]; nval_a = rect[4]; - diff_a = nval_a - val_a ; + diff_a = nval_a - val_a; val_a += 0.5f; - val_b = rect[1] ; + val_b = rect[1]; nval_b = rect[5]; - diff_b = nval_b - val_b ; + diff_b = nval_b - val_b; val_b += 0.5f; - val_g = rect[2] ; + val_g = rect[2]; nval_g = rect[6]; - diff_g = nval_g - val_g ; + diff_g = nval_g - val_g; val_g += 0.5f; - val_r = rect[3] ; + val_r = rect[3]; nval_r = rect[7]; - diff_r = nval_r - val_r ; + diff_r = nval_r - val_r; val_r += 0.5f; rect += 8; } if (do_float) { - val_af = rectf[0] ; + val_af = rectf[0]; nval_af = rectf[4]; diff_af = nval_af - val_af; - val_bf = rectf[1] ; + val_bf = rectf[1]; nval_bf = rectf[5]; diff_bf = nval_bf - val_bf; - val_gf = rectf[2] ; + val_gf = rectf[2]; nval_gf = rectf[6]; diff_gf = nval_gf - val_gf; - val_rf = rectf[3] ; + val_rf = rectf[3]; nval_rf = rectf[7]; diff_rf = nval_rf - val_rf; rectf += 8; } - for (x = newx ; x>0 ; x--){ - if (sample >= 1.0f){ + for (x = newx; x > 0; x--) { + if (sample >= 1.0f) { sample -= 1.0f; if (do_rect) { - val_a = nval_a ; - nval_a = rect[0] ; - diff_a = nval_a - val_a ; + val_a = nval_a; + nval_a = rect[0]; + diff_a = nval_a - val_a; val_a += 0.5f; - val_b = nval_b ; - nval_b = rect[1] ; - diff_b = nval_b - val_b ; + val_b = nval_b; + nval_b = rect[1]; + diff_b = nval_b - val_b; val_b += 0.5f; - val_g = nval_g ; - nval_g = rect[2] ; - diff_g = nval_g - val_g ; + val_g = nval_g; + nval_g = rect[2]; + diff_g = nval_g - val_g; val_g += 0.5f; - val_r = nval_r ; - nval_r = rect[3] ; - diff_r = nval_r - val_r ; + val_r = nval_r; + nval_r = rect[3]; + diff_r = nval_r - val_r; val_r += 0.5f; rect += 4; } if (do_float) { - val_af = nval_af ; - nval_af = rectf[0] ; - diff_af = nval_af - val_af ; + val_af = nval_af; + nval_af = rectf[0]; + diff_af = nval_af - val_af; - val_bf = nval_bf ; - nval_bf = rectf[1] ; - diff_bf = nval_bf - val_bf ; + val_bf = nval_bf; + nval_bf = rectf[1]; + diff_bf = nval_bf - val_bf; - val_gf = nval_gf ; - nval_gf = rectf[2] ; - diff_gf = nval_gf - val_gf ; + val_gf = nval_gf; + nval_gf = rectf[2]; + diff_gf = nval_gf - val_gf; - val_rf = nval_rf ; - nval_rf = rectf[3] ; + val_rf = nval_rf; + nval_rf = rectf[3]; diff_rf = nval_rf - val_rf; rectf += 4; } @@ -1300,31 +1300,31 @@ static struct ImBuf *scaleupy(struct ImBuf *ibuf, int newy) newrect = _newrect; newrectf = _newrectf; - for (x = ibuf->x; x>0 ; x--){ + for (x = ibuf->x; x > 0; x--) { sample = 0; if (do_rect) { rect = ((uchar *)ibuf->rect) + 4*(x-1); newrect = _newrect + 4*(x-1); - val_a = rect[0] ; + val_a = rect[0]; nval_a = rect[skipx]; - diff_a = nval_a - val_a ; + diff_a = nval_a - val_a; val_a += 0.5f; - val_b = rect[1] ; + val_b = rect[1]; nval_b = rect[skipx+1]; - diff_b = nval_b - val_b ; + diff_b = nval_b - val_b; val_b += 0.5f; - val_g = rect[2] ; + val_g = rect[2]; nval_g = rect[skipx+2]; - diff_g = nval_g - val_g ; + diff_g = nval_g - val_g; val_g += 0.5f; - val_r = rect[3] ; + val_r = rect[3]; nval_r = rect[skipx+4]; - diff_r = nval_r - val_r ; + diff_r = nval_r - val_r; val_r += 0.5f; rect += 2*skipx; @@ -1333,66 +1333,66 @@ static struct ImBuf *scaleupy(struct ImBuf *ibuf, int newy) rectf = ((float *)ibuf->rect_float) + 4*(x-1); newrectf = _newrectf + 4*(x-1); - val_af = rectf[0] ; + val_af = rectf[0]; nval_af = rectf[skipx]; diff_af = nval_af - val_af; - val_bf = rectf[1] ; + val_bf = rectf[1]; nval_bf = rectf[skipx+1]; diff_bf = nval_bf - val_bf; - val_gf = rectf[2] ; + val_gf = rectf[2]; nval_gf = rectf[skipx+2]; diff_gf = nval_gf - val_gf; - val_rf = rectf[3] ; + val_rf = rectf[3]; nval_rf = rectf[skipx+3]; diff_rf = nval_rf - val_rf; rectf += 2*skipx; } - for (y = newy ; y>0 ; y--){ - if (sample >= 1.0f){ + for (y = newy; y > 0; y--) { + if (sample >= 1.0f) { sample -= 1.0f; if (do_rect) { - val_a = nval_a ; - nval_a = rect[0] ; - diff_a = nval_a - val_a ; + val_a = nval_a; + nval_a = rect[0]; + diff_a = nval_a - val_a; val_a += 0.5f; - val_b = nval_b ; - nval_b = rect[1] ; - diff_b = nval_b - val_b ; + val_b = nval_b; + nval_b = rect[1]; + diff_b = nval_b - val_b; val_b += 0.5f; - val_g = nval_g ; - nval_g = rect[2] ; - diff_g = nval_g - val_g ; + val_g = nval_g; + nval_g = rect[2]; + diff_g = nval_g - val_g; val_g += 0.5f; - val_r = nval_r ; - nval_r = rect[3] ; - diff_r = nval_r - val_r ; + val_r = nval_r; + nval_r = rect[3]; + diff_r = nval_r - val_r; val_r += 0.5f; rect += skipx; } if (do_float) { - val_af = nval_af ; - nval_af = rectf[0] ; - diff_af = nval_af - val_af ; + val_af = nval_af; + nval_af = rectf[0]; + diff_af = nval_af - val_af; - val_bf = nval_bf ; - nval_bf = rectf[1] ; - diff_bf = nval_bf - val_bf ; + val_bf = nval_bf; + nval_bf = rectf[1]; + diff_bf = nval_bf - val_bf; - val_gf = nval_gf ; - nval_gf = rectf[2] ; - diff_gf = nval_gf - val_gf ; + val_gf = nval_gf; + nval_gf = rectf[2]; + diff_gf = nval_gf - val_gf; - val_rf = nval_rf ; - nval_rf = rectf[3] ; + val_rf = nval_rf; + nval_rf = rectf[3]; diff_rf = nval_rf - val_rf; rectf += skipx; } @@ -1448,12 +1448,12 @@ static void scalefast_Z_ImBuf(ImBuf *ibuf, int newx, int newy) newrect = _newrect; - for (y = newy; y > 0 ; y--){ + for (y = newy; y > 0; y--) { rect = (unsigned int*) ibuf->zbuf; rect += (ofsy >> 16) * ibuf->x; ofsy += stepy; ofsx = 32768; - for (x = newx ; x > 0 ; x--){ + for (x = newx; x > 0; x--) { *newrect++ = rect[ofsx >> 16]; ofsx += stepx; } @@ -1530,7 +1530,7 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned stepy = (65536.0 * (ibuf->y - 1.0) / (newy - 1.0)) + 0.5; ofsy = 32768; - for (y = newy; y > 0 ; y--){ + for (y = newy; y > 0; y--) { if(do_rect) { rect = ibuf->rect; rect += (ofsy >> 16) * ibuf->x; @@ -1543,7 +1543,7 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned ofsx = 32768; if (do_rect) { - for (x = newx ; x>0 ; x--){ + for (x = newx; x>0; x--) { *newrect++ = rect[ofsx >> 16]; ofsx += stepx; } @@ -1551,7 +1551,7 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned if (do_float) { ofsx = 32768; - for (x = newx ; x>0 ; x--){ + for (x = newx; x>0; x--) { *newrectf++ = rectf[ofsx >> 16]; ofsx += stepx; } diff --git a/source/blender/imbuf/intern/thumbs_blend.c b/source/blender/imbuf/intern/thumbs_blend.c index 149b5fb9096..037b4ab63c0 100644 --- a/source/blender/imbuf/intern/thumbs_blend.c +++ b/source/blender/imbuf/intern/thumbs_blend.c @@ -49,7 +49,7 @@ static ImBuf *loadblend_thumb(gzFile gzfile) int bhead[24/sizeof(int)]; /* max size on 64bit */ char endian, pointer_size; char endian_switch; - int sizeof_bhead ; + int sizeof_bhead; /* read the blend file header */ if(gzread(gzfile, buf, 12) != 12) diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 817da3cd445..41b830847ad 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -138,7 +138,7 @@ typedef struct bCameraActuator { float damping; short pad1, axis; float pad2; -} bCameraActuator ; +} bCameraActuator; typedef struct bConstraintActuator { short type, mode; diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h index a5adc8c200a..bb1f17010bb 100644 --- a/source/blender/makesdna/DNA_mesh_types.h +++ b/source/blender/makesdna/DNA_mesh_types.h @@ -39,25 +39,24 @@ #include "DNA_defs.h" /* USE_BMESH_FORWARD_COMPAT */ +struct AnimData; struct DerivedMesh; struct Ipo; struct Key; -struct Material; -struct MVert; +struct MCol; struct MEdge; struct MFace; -struct MCol; -struct MSticky; -struct Mesh; -struct OcInfo; -struct MPoly; -struct MTexPoly; struct MLoop; -struct MLoopUV; struct MLoopCol; +struct MLoopUV; +struct MPoly; +struct MSticky; +struct MTexPoly; +struct MVert; +struct Material; +struct Mesh; struct Multires; -struct EditMesh; -struct AnimData; +struct OcInfo; typedef struct Mesh { ID id; diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 05a469916a6..93891a9edfa 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -193,7 +193,7 @@ typedef struct bNode { #define NODE_GROUP_EDIT 128 /* free test flag, undefined */ #define NODE_TEST 256 - /* composite: don't do node but pass on buffer(s) */ + /* node is disabled */ #define NODE_MUTED 512 #define NODE_CUSTOM_NAME 1024 /* deprecated! */ /* group node types: use const outputs by default */ diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index 6603288912b..6b11fd0766f 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -325,7 +325,7 @@ typedef struct SoftBody { choke, solver_ID, plastic,springpreload - ; + ; struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */ float shearstiff; diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c index 088f2dba0bb..91d3c3a0d3f 100644 --- a/source/blender/makesrna/intern/rna_curve.c +++ b/source/blender/makesrna/intern/rna_curve.c @@ -849,12 +849,14 @@ static void rna_def_path(BlenderRNA *brna, StructRNA *srna) prop= RNA_def_property(srna, "use_stretch", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_STRETCH); - RNA_def_property_ui_text(prop, "Stretch", "Option for curve-deform: make deformed child to stretch along entire path"); + RNA_def_property_ui_text(prop, "Stretch", "Option for curve-deform: " + "make deformed child to stretch along entire path"); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); prop= RNA_def_property(srna, "use_deform_bounds", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CU_DEFORM_BOUNDS_OFF); - RNA_def_property_ui_text(prop, "Bounds Clamp", "Use the mesh bounds to clamp the deformation"); + RNA_def_property_ui_text(prop, "Bounds Clamp", "Option for curve-deform: " + "Use the mesh bounds to clamp the deformation"); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); prop= RNA_def_property(srna, "use_time_offset", PROP_BOOLEAN, PROP_NONE); @@ -864,7 +866,8 @@ static void rna_def_path(BlenderRNA *brna, StructRNA *srna) prop= RNA_def_property(srna, "use_radius", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_PATH_RADIUS); - RNA_def_property_ui_text(prop, "Radius", "Option for paths: apply the curve radius with path following it and deforming"); + RNA_def_property_ui_text(prop, "Radius", "Option for paths and curve-deform: " + "apply the curve radius with path following it and deforming"); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); } diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h index b0b88496e7a..b60a6687290 100644 --- a/source/blender/makesrna/intern/rna_internal.h +++ b/source/blender/makesrna/intern/rna_internal.h @@ -128,7 +128,6 @@ void RNA_def_armature(struct BlenderRNA *brna); void RNA_def_actuator(struct BlenderRNA *brna); void RNA_def_boid(struct BlenderRNA *brna); void RNA_def_brush(struct BlenderRNA *brna); -void RNA_def_brushclone(struct BlenderRNA *brna); void RNA_def_camera(struct BlenderRNA *brna); void RNA_def_cloth(struct BlenderRNA *brna); void RNA_def_color(struct BlenderRNA *brna); @@ -248,7 +247,6 @@ void RNA_api_keymap(struct StructRNA *srna); void RNA_api_keymaps(struct StructRNA *srna); void RNA_api_keymapitem(struct StructRNA *srna); void RNA_api_keymapitems(struct StructRNA *srna); -void RNA_api_area(struct StructRNA *srna); void RNA_api_main(struct StructRNA *srna); void RNA_api_material(StructRNA *srna); void RNA_api_mesh(struct StructRNA *srna); diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index bfb589b5ecf..7d412fead72 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -1411,12 +1411,12 @@ static void rna_def_mface(BlenderRNA *brna) RNA_def_property_range(prop, -1.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_float_funcs(prop, "rna_MeshFace_normal_get", NULL, NULL); - RNA_def_property_ui_text(prop, "face normal", "local space unit length normal vector for this face"); + RNA_def_property_ui_text(prop, "Face normal", "Local space unit length normal vector for this face"); prop= RNA_def_property(srna, "area", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_float_funcs(prop, "rna_MeshFace_area_get", NULL, NULL); - RNA_def_property_ui_text(prop, "face area", "read only area of the face"); + RNA_def_property_ui_text(prop, "Face area", "Read only area of the face"); prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -1505,12 +1505,12 @@ static void rna_def_mpolygon(BlenderRNA *brna) RNA_def_property_range(prop, -1.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_float_funcs(prop, "rna_MeshPolygon_normal_get", NULL, NULL); - RNA_def_property_ui_text(prop, "face normal", "local space unit length normal vector for this polygon"); + RNA_def_property_ui_text(prop, "Face normal", "Local space unit length normal vector for this polygon"); prop= RNA_def_property(srna, "area", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_float_funcs(prop, "rna_MeshPolygon_area_get", NULL, NULL); - RNA_def_property_ui_text(prop, "face area", "read only area of the face"); + RNA_def_property_ui_text(prop, "Face area", "Read only area of the face"); prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_EDITABLE); @@ -1954,7 +1954,7 @@ void rna_def_texmat_common(StructRNA *srna, const char *texspace_editable) /* texture space */ prop= RNA_def_property(srna, "auto_texspace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "texflag", ME_AUTOSPACE); - RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjusts active object's texture space automatically when transforming object"); + RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjust active object's texture space automatically when transforming object"); prop= RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_float_sdna(prop, NULL, "loc"); @@ -2388,7 +2388,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "texture_mesh", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "texcomesh"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); - RNA_def_property_ui_text(prop, "Texture Mesh", "Use another mesh for texture indicies (vertex indicies must be aligned)"); + RNA_def_property_ui_text(prop, "Texture Mesh", "Use another mesh for texture indices (vertex indices must be aligned)"); /* UV loop layers */ prop= RNA_def_property(srna, "uv_loop_layers", PROP_COLLECTION, PROP_NONE); @@ -2503,7 +2503,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "use_auto_smooth", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_AUTOSMOOTH); - RNA_def_property_ui_text(prop, "Auto Smooth", "Treats all set-smoothed faces with angles less than the specified angle as 'smooth' during render"); + RNA_def_property_ui_text(prop, "Auto Smooth", "Treat all set-smoothed faces with angles less than the specified angle as 'smooth' during render"); #if 1 /* expose as radians */ prop= RNA_def_property(srna, "auto_smooth_angle", PROP_FLOAT, PROP_ANGLE); @@ -2514,7 +2514,7 @@ static void rna_def_mesh(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "smoothresh"); RNA_def_property_range(prop, 1, 80); #endif - RNA_def_property_ui_text(prop, "Auto Smooth Angle", "Defines maximum angle between face normals that 'Auto Smooth' will operate on"); + RNA_def_property_ui_text(prop, "Auto Smooth Angle", "Maximum angle between face normals that 'Auto Smooth' will operate on"); prop= RNA_def_property(srna, "show_double_sided", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_TWOSIDED); @@ -2533,7 +2533,7 @@ static void rna_def_mesh(BlenderRNA *brna) /* texture space */ prop= RNA_def_property(srna, "use_auto_texspace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "texflag", ME_AUTOSPACE); - RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjusts active object's texture space automatically when transforming object"); + RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjust active object's texture space automatically when transforming object"); /*prop= RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_array(prop, 3); @@ -2555,47 +2555,47 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "show_edges", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEDGES); - RNA_def_property_ui_text(prop, "Draw Edges", "Displays selected edges using hilights in the 3D view and UV editor"); + RNA_def_property_ui_text(prop, "Draw Edges", "Display selected edges using hilights in the 3D view and UV editor"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_all_edges", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_ALLEDGES); - RNA_def_property_ui_text(prop, "All Edges", "Displays all edges for wireframe in all view modes in the 3D view"); + RNA_def_property_ui_text(prop, "All Edges", "Display all edges for wireframe in all view modes in the 3D view"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); prop= RNA_def_property(srna, "show_faces", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWFACES); - RNA_def_property_ui_text(prop, "Draw Faces", "Displays all faces as shades in the 3D view and UV editor"); + RNA_def_property_ui_text(prop, "Draw Faces", "Display all faces as shades in the 3D view and UV editor"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_normal_face", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWNORMALS); - RNA_def_property_ui_text(prop, "Draw Normals", "Displays face normals as lines"); + RNA_def_property_ui_text(prop, "Draw Normals", "Display face normals as lines"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_normal_vertex", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAW_VNORMALS); - RNA_def_property_ui_text(prop, "Draw Vertex Normals", "Displays vertex normals as lines"); + RNA_def_property_ui_text(prop, "Draw Vertex Normals", "Display vertex normals as lines"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_edge_crease", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWCREASES); - RNA_def_property_ui_text(prop, "Draw Creases", "Displays creases created for subsurf weighting"); + RNA_def_property_ui_text(prop, "Draw Creases", "Display creases created for subsurf weighting"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_edge_bevel_weight", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWBWEIGHTS); - RNA_def_property_ui_text(prop, "Draw Bevel Weights", "Displays weights created for the Bevel modifier"); + RNA_def_property_ui_text(prop, "Draw Bevel Weights", "Display weights created for the Bevel modifier"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_edge_seams", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWSEAMS); - RNA_def_property_ui_text(prop, "Draw Seams", "Displays UV unwrapping seams"); + RNA_def_property_ui_text(prop, "Draw Seams", "Display UV unwrapping seams"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_edge_sharp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWSHARP); - RNA_def_property_ui_text(prop, "Draw Sharp", "Displays sharp edges, used with the EdgeSplit modifier"); + RNA_def_property_ui_text(prop, "Draw Sharp", "Display sharp edges, used with the EdgeSplit modifier"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_freestyle_edge_marks", PROP_BOOLEAN, PROP_NONE); @@ -2610,22 +2610,22 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "show_extra_edge_length", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_EDGELEN); - RNA_def_property_ui_text(prop, "Edge Length", "Displays selected edge lengths, Using global values when set in the transform panel"); + RNA_def_property_ui_text(prop, "Edge Length", "Display selected edge lengths, using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_extra_face_angle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEANG); - RNA_def_property_ui_text(prop, "Face Angles", "Displays the angles in the selected edges in degrees, Using global values when set in the transform panel"); + RNA_def_property_ui_text(prop, "Face Angles", "Display the angles in the selected edges in degrees, using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_extra_face_area", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEAREA); - RNA_def_property_ui_text(prop, "Face Area", "Displays the area of selected faces, Using global values when set in the transform panel"); + RNA_def_property_ui_text(prop, "Face Area", "Display the area of selected faces, using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "show_extra_indices", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_INDICES); - RNA_def_property_ui_text(prop, "Indices", "Displays the index numbers of selected vertices, edges, and faces"); + RNA_def_property_ui_text(prop, "Indices", "Display the index numbers of selected vertices, edges, and faces"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); /* editflag */ @@ -2645,7 +2645,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "use_mirror_topology", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_MIRROR_TOPO); - RNA_def_property_ui_text(prop, "Topology Mirror", "Use topology based mirroring. For when both sides of mesh have matching, unique topology"); + RNA_def_property_ui_text(prop, "Topology Mirror", "Use topology based mirroring (for when both sides of mesh have matching, unique topology)"); prop= RNA_def_property(srna, "use_paint_mask", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_PAINT_MASK); diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index b20684da658..a6a8d9f9a35 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -2283,7 +2283,7 @@ static void def_cmp_defocus(StructRNA *srna) prop = RNA_def_property(srna, "blur_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "maxblur"); RNA_def_property_range(prop, 0.0f, 10000.0f); - RNA_def_property_ui_text(prop, "Max Blur", "blur limit, maximum CoC radius, 0=no limit"); + RNA_def_property_ui_text(prop, "Max Blur", "Blur limit, maximum CoC radius, 0=no limit"); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 4e7a5340b5e..e0e7e3b5bd3 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -2916,7 +2916,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop= RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "activityBoxRadius"); RNA_def_property_range(prop, 0.0, 1000.0); - RNA_def_property_ui_text(prop, "box radius", + RNA_def_property_ui_text(prop, "Box Radius", "Radius of the activity bubble, in Manhattan length " "(objects outside the box are activity-culled)"); diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index 4da4e6573f7..e4b0f430c2a 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -955,7 +955,7 @@ static void rna_def_sequence(BlenderRNA *brna) {SEQ_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""}, {SEQ_MUL, "MULTIPLY", 0, "Multiply", ""}, {SEQ_OVERDROP, "OVER_DROP", 0, "Over Drop", ""}, - {SEQ_PLUGIN, "PLUGIN", 0, "plugin", ""}, + {SEQ_PLUGIN, "PLUGIN", 0, "Plugin", ""}, {SEQ_WIPE, "WIPE", 0, "Wipe", ""}, {SEQ_GLOW, "GLOW", 0, "Glow", ""}, {SEQ_TRANSFORM, "TRANSFORM", 0, "Transform", ""}, diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 07c8552008a..44dc90787fa 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -124,8 +124,8 @@ EnumPropertyItem event_ndof_type_items[]= { {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""}, {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""}, /* more views */ - {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""}, - {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""}, + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "Isometric 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "Isometric 2", ""}, /* 90 degree rotations */ {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""}, {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""}, @@ -139,6 +139,11 @@ EnumPropertyItem event_ndof_type_items[]= { {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""}, {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""}, {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""}, + /* keyboard emulation */ + {NDOF_BUTTON_ESC, "NDOF_BUTTON_ESC", 0, "Esc"}, + {NDOF_BUTTON_ALT, "NDOF_BUTTON_ALT", 0, "Alt"}, + {NDOF_BUTTON_SHIFT, "NDOF_BUTTON_SHIFT", 0, "Shift"}, + {NDOF_BUTTON_CTRL, "NDOF_BUTTON_CTRL", 0, "Ctrl"}, /* general-purpose buttons */ {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""}, {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""}, @@ -150,6 +155,9 @@ EnumPropertyItem event_ndof_type_items[]= { {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""}, {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""}, {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""}, + {NDOF_BUTTON_A, "NDOF_BUTTON_A", 0, "Button A", ""}, + {NDOF_BUTTON_B, "NDOF_BUTTON_B", 0, "Button B", ""}, + {NDOF_BUTTON_C, "NDOF_BUTTON_C", 0, "Button C", ""}, {0, NULL, 0, NULL, NULL}}; /* not returned: CAPSLOCKKEY, UNKNOWNKEY */ @@ -315,8 +323,8 @@ EnumPropertyItem event_type_items[] = { {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "NDOF Front", ""}, {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "NDOF Back", ""}, /* more views */ - {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "NDOF ISO 1", ""}, - {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "NDOF ISO 2", ""}, + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "NDOF Isometric 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "NDOF Isometric 2", ""}, /* 90 degree rotations */ {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "NDOF Roll CW", ""}, {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "NDOF Roll CCW", ""}, @@ -330,6 +338,11 @@ EnumPropertyItem event_type_items[] = { {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "NDOF Dominant", ""}, {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "NDOF Plus", ""}, {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "NDOF Minus", ""}, + /* keyboard emulation */ + {NDOF_BUTTON_ESC, "NDOF_BUTTON_ESC", 0, "NDOF Esc"}, + {NDOF_BUTTON_ALT, "NDOF_BUTTON_ALT", 0, "NDOF Alt"}, + {NDOF_BUTTON_SHIFT, "NDOF_BUTTON_SHIFT", 0, "NDOF Shift"}, + {NDOF_BUTTON_CTRL, "NDOF_BUTTON_CTRL", 0, "NDOF Ctrl"}, /* general-purpose buttons */ {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "NDOF Button 1", ""}, {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "NDOF Button 2", ""}, @@ -341,6 +354,9 @@ EnumPropertyItem event_type_items[] = { {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "NDOF Button 8", ""}, {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "NDOF Button 9", ""}, {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "NDOF Button 10", ""}, + {NDOF_BUTTON_A, "NDOF_BUTTON_A", 0, "NDOF Button A", ""}, + {NDOF_BUTTON_B, "NDOF_BUTTON_B", 0, "NDOF Button B", ""}, + {NDOF_BUTTON_C, "NDOF_BUTTON_C", 0, "NDOF Button C", ""}, {0, NULL, 0, NULL, NULL}}; EnumPropertyItem keymap_propvalue_items[] = { @@ -584,7 +600,7 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value) break; case KMI_TYPE_NDOF: kmi->type = NDOF_BUTTON_MENU; - kmi->val = KM_NOTHING; + kmi->val = KM_PRESS; break; } } @@ -1386,7 +1402,7 @@ static void rna_def_operator_filelist_element(BlenderRNA *brna) prop= RNA_def_property(srna, "name", PROP_STRING, PROP_FILENAME); RNA_def_property_flag(prop, PROP_IDPROPERTY); - RNA_def_property_ui_text(prop, "Name", "the name of a file or directory within a file list"); + RNA_def_property_ui_text(prop, "Name", "Name of a file or directory within a file list"); } static void rna_def_event(BlenderRNA *brna) diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index dd40dc6f59b..9eeffcc1488 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -169,7 +169,7 @@ static float vertarray_size(MVert *mvert, int numVerts, int axis) * * All verts will be tagged on exit. */ -static void bmesh_merge_dm_transform(BMesh* bm, DerivedMesh *dm, float mat[4][4]) +static void bm_merge_dm_transform(BMesh* bm, DerivedMesh *dm, float mat[4][4]) { BMVert *v; BMIter iter; @@ -288,7 +288,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, certainly help by compressing it all into one top-level BMOp that executes a lot of second-level BMOps. */ BMO_push(em->bm, NULL); - bmesh_begin_edit(em->bm, 0); + bmesh_edit_begin(em->bm, 0); BMO_op_init(em->bm, &weldop, "weldverts"); BMO_op_initf(em->bm, &op, "dupe geom=%avef"); @@ -306,27 +306,27 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, BMO_op_callf(em->bm, "transform mat=%m4 verts=%s", offset, &op, "newout"); - #define _E(s, i) ((BMVert**)(s)->data.buf)[i] + #define _E(s, i) ((BMVert **)(s)->data.buf)[i] /*calculate merge mapping*/ if (j == 0) { BMOperator findop; BMOIter oiter; BMVert *v, *v2; - BMHeader *h; + BMElem *ele; BMO_op_initf(em->bm, &findop, "finddoubles verts=%av dist=%f keepverts=%s", amd->merge_dist, &op, "geom"); i = 0; - BMO_ITER(h, &oiter, em->bm, &op, "geom", BM_ALL) { - BM_elem_index_set(h, i); /* set_dirty */ + BMO_ITER(ele, &oiter, em->bm, &op, "geom", BM_ALL) { + BM_elem_index_set(ele, i); /* set_dirty */ i++; } - BMO_ITER(h, &oiter, em->bm, &op, "newout", BM_ALL) { - BM_elem_index_set(h, i); /* set_dirty */ + BMO_ITER(ele, &oiter, em->bm, &op, "newout", BM_ALL) { + BM_elem_index_set(ele, i); /* set_dirty */ i++; } /* above loops over all, so set all to dirty, if this is somehow @@ -387,13 +387,13 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, if (start_cap) { float startoffset[4][4]; invert_m4_m4(startoffset, offset); - bmesh_merge_dm_transform(em->bm, start_cap, startoffset); + bm_merge_dm_transform(em->bm, start_cap, startoffset); } if (end_cap) { float endoffset[4][4]; mult_m4_m4m4(endoffset, offset, final_offset); - bmesh_merge_dm_transform(em->bm, end_cap, endoffset); + bm_merge_dm_transform(em->bm, end_cap, endoffset); } } /* done capping */ diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c index 551f501b1d0..fe2a074bf87 100644 --- a/source/blender/modifiers/intern/MOD_boolean_util.c +++ b/source/blender/modifiers/intern/MOD_boolean_util.c @@ -223,7 +223,7 @@ static void FaceIt_Construct( // allocate some memory for blender iterator it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt),"Boolean_FIt")); if (it == 0) { - return ; + return; } // assign blender specific variables it->dm = dm; diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index afcfcc396ee..89e47094108 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -183,7 +183,7 @@ static void createFacepa(ExplodeModifierData *emd, BLI_kdtree_free(tree); } -static int edgecut_get(EdgeHash *edgehash, int v1, int v2) +static int edgecut_get(EdgeHash *edgehash, unsigned int v1, unsigned int v2) { return GET_INT_FROM_POINTER(BLI_edgehash_lookup(edgehash, v1, v2)); } diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index 8ff4080b99b..92e50d36b1b 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -132,23 +132,6 @@ static void copyData(ModifierData *md, ModifierData *target) tltmd->iter= sltmd->iter; } -#if 0 -static int findEd(MEdge *medge_new, int toted, int v1, int v2) -{ - int i; - - for (i = 0; i < toted; i++) { - if ( (medge_new[i].v1 == v1 && medge_new[i].v2 == v2) || - (medge_new[i].v1 == v2 && medge_new[i].v2 == v1) ) - { - return i; - } - } - - return -1; -} -#endif - static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData, int useRenderParams, diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index fd6d0f602a9..78178387ee9 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -235,6 +235,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, float (*vert_nors)[3]= NULL; + float (*face_nors_result)[3] = NULL; + const float ofs_orig= - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); const float ofs_new= smd->offset - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); const float offset_fac_vg= smd->offset_fac_vg; @@ -354,7 +356,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DM_copy_poly_data(dm, result, 0, 0, numFaces); DM_copy_poly_data(dm, result, 0, numFaces, numFaces); - + + /* if the original has it, get the result so we can update it */ + face_nors_result = CustomData_get_layer(&result->polyData, CD_NORMAL); + /*flip normals*/ mp = mpoly + numFaces; for (i=0; i<dm->numPolyData; i++, mp++) { @@ -384,6 +389,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, ml2[j].e += numEdges; ml2[j].v += numVerts; } + + if (face_nors_result) { + negate_v3_v3(face_nors_result[numFaces + i], face_nors_result[i]); + } } for(i=0, ed=medge+numEdges; i<numEdges; i++, ed++) { @@ -455,7 +464,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } for (i=0, mp=mpoly; i<numFaces; i++, mp++) { - mesh_calc_poly_normal(mp, &mloop[mp->loopstart], mvert, face_nors[i]); + if (face_nors_calc) + mesh_calc_poly_normal(mp, &mloop[mp->loopstart], mvert, face_nors[i]); /* just added, calc the normal */ BLI_array_empty(face_angles); @@ -666,6 +676,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, add_v3_v3(edge_vert_nos[ed->v1], nor); add_v3_v3(edge_vert_nos[ed->v2], nor); + + if (face_nors_result) { + copy_v3_v3(face_nors_result[(numFaces * 2) + i], nor); + } #endif } @@ -701,7 +715,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, MEM_freeN(old_vert_arr); /* must recalculate normals with vgroups since they can displace unevenly [#26888] */ - if(dvert) { + if (dvert) { CDDM_calc_normals(result); } diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h index 623fe996668..8641afcb481 100644 --- a/source/blender/modifiers/intern/MOD_util.h +++ b/source/blender/modifiers/intern/MOD_util.h @@ -33,7 +33,6 @@ struct CustomData; struct DerivedMesh; -struct EditMesh; struct MDeformVert; struct ModifierData; struct Object; diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 6fe319464de..e5fa0a323df 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -244,10 +244,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, if (aspx == aspy) { offsetmat[3][0] -= cam->shiftx; offsetmat[3][1] -= cam->shifty; - } else if (aspx < aspy) { + } + else if (aspx < aspy) { offsetmat[3][0] -=(cam->shiftx * aspy/aspx); offsetmat[3][1] -= cam->shifty; - } else { + } + else { offsetmat[3][0] -= cam->shiftx; offsetmat[3][1] -=(cam->shifty * aspx/aspy); } diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c index 8257b850010..0ebed7105f0 100644 --- a/source/blender/nodes/composite/node_composite_tree.c +++ b/source/blender/nodes/composite/node_composite_tree.c @@ -121,9 +121,9 @@ static void update_node(bNodeTree *ntree, bNode *node) } /* local tree then owns all compbufs */ -static void localize(bNodeTree *UNUSED(localtree), bNodeTree *ntree) +static void localize(bNodeTree *localtree, bNodeTree *ntree) { - bNode *node; + bNode *node, *node_next; bNodeSocket *sock; for(node= ntree->nodes.first; node; node= node->next) { @@ -150,6 +150,26 @@ static void localize(bNodeTree *UNUSED(localtree), bNodeTree *ntree) sock->new_sock->new_sock= sock; } } + + /* replace muted nodes by internal links */ + for (node= localtree->nodes.first; node; node= node_next) { + node_next = node->next; + + if (node->flag & NODE_MUTED) { + /* make sure the update tag isn't lost when removing the muted node. + * propagate this to all downstream nodes. + */ + if (node->need_exec) { + bNodeLink *link; + for (link=localtree->links.first; link; link=link->next) + if (link->fromnode==node && link->tonode) + link->tonode->need_exec = 1; + } + + nodeInternalRelink(localtree, node); + nodeFreeNode(localtree, node); + } + } } static void local_sync(bNodeTree *localtree, bNodeTree *ntree) @@ -230,9 +250,7 @@ bNodeTreeType ntreeType_Composite = { /* update */ update, /* update_node */ update_node, /* validate_link */ NULL, - /* mutefunc */ node_compo_pass_on, - /* mutelinksfunc */ node_mute_get_links, - /* gpumutefunc */ NULL + /* internal_connect */ node_internal_connect_default }; @@ -360,9 +378,7 @@ static void *exec_composite_node(void *nodeexec_v) node_get_stack(node, thd->stack, nsin, nsout); - if((node->flag & NODE_MUTED) && node->typeinfo->mutefunc) - node->typeinfo->mutefunc(thd->rd, 0, node, nodeexec->data, nsin, nsout); - else if(node->typeinfo->execfunc) + if(node->typeinfo->execfunc) node->typeinfo->execfunc(thd->rd, node, nsin, nsout); else if (node->typeinfo->newexecfunc) node->typeinfo->newexecfunc(thd->rd, 0, node, nodeexec->data, nsin, nsout); diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c index 45f490729e8..f51cd008904 100644 --- a/source/blender/nodes/composite/node_composite_util.c +++ b/source/blender/nodes/composite/node_composite_util.c @@ -130,32 +130,6 @@ void compbuf_set_node(CompBuf *cbuf, bNode *node) if (cbuf) cbuf->node = node; } -/* used for disabling node (similar code in node_draw.c for disable line and node_edit for untangling nodes) */ -void node_compo_pass_on(void *UNUSED(data), int UNUSED(thread), struct bNode *node, void *UNUSED(nodedata), - struct bNodeStack **in, struct bNodeStack **out) -{ - ListBase links; - LinkInOutsMuteNode *lnk; - int i; - - if(node->typeinfo->mutelinksfunc == NULL) - return; - - /* Get default muting links (as bNodeStack pointers). */ - links = node->typeinfo->mutelinksfunc(NULL, node, in, out, NULL, NULL); - - for(lnk = links.first; lnk; lnk = lnk->next) { - for(i = 0; i < lnk->num_outs; i++) { - if(((bNodeStack*)(lnk->in))->data) - (((bNodeStack*)(lnk->outs))+i)->data = pass_on_compbuf((CompBuf*)((bNodeStack*)(lnk->in))->data); - } - /* If num_outs > 1, lnk->outs was an allocated table of pointers... */ - if(i > 1) - MEM_freeN(lnk->outs); - } - BLI_freelistN(&links); -} - CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type) { diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h index 5e63750e131..3efdf76f233 100644 --- a/source/blender/nodes/composite/node_composite_util.h +++ b/source/blender/nodes/composite/node_composite_util.h @@ -124,7 +124,6 @@ CompBuf *pass_on_compbuf(CompBuf *cbuf); void free_compbuf(CompBuf *cbuf); void print_compbuf(char *str, CompBuf *cbuf); void compbuf_set_node(struct CompBuf *cbuf, struct bNode *node); -void node_compo_pass_on(void *data, int thread, struct bNode *node, void *nodedata, struct bNodeStack **in, struct bNodeStack **out); CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type); CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy); diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c index a5f90d31643..73a84676caa 100644 --- a/source/blender/nodes/composite/nodes/node_composite_composite.c +++ b/source/blender/nodes/composite/nodes/node_composite_composite.c @@ -106,7 +106,7 @@ void register_node_type_cmp_composite(bNodeTreeType *ttype) node_type_size(&ntype, 80, 60, 200); node_type_exec(&ntype, node_composit_exec_composite); /* Do not allow muting for this node. */ - node_type_mute(&ntype, NULL, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c index 02df603f494..66075f1bba4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c +++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c @@ -97,13 +97,6 @@ static void node_composit_exec_output_file(void *data, bNode *node, bNodeStack * } } -static void node_composit_mute_output_file(void *UNUSED(data), int UNUSED(thread), - struct bNode *UNUSED(node), void *UNUSED(nodedata), - struct bNodeStack **UNUSED(in), struct bNodeStack **UNUSED(out)) -{ - /* nothing to do here */ -} - static void node_composit_init_output_file(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *ntemp) { RenderData *rd = &ntemp->scene->r; @@ -129,7 +122,6 @@ void register_node_type_cmp_output_file(bNodeTreeType *ttype) node_type_init(&ntype, node_composit_init_output_file); node_type_storage(&ntype, "NodeImageFile", node_free_standard_storage, node_copy_standard_storage); node_type_exec(&ntype, node_composit_exec_output_file); - node_type_mute(&ntype, node_composit_mute_output_file, NULL); nodeRegisterType(ttype, &ntype); } @@ -261,13 +253,6 @@ static void exec_output_multi_file(void *data, bNode *node, bNodeStack **in, bNo } } -static void mute_output_multi_file(void *UNUSED(data), int UNUSED(thread), - struct bNode *UNUSED(node), void *UNUSED(nodedata), - struct bNodeStack **UNUSED(in), struct bNodeStack **UNUSED(out)) -{ - /* nothing to do here */ -} - void register_node_type_cmp_output_multi_file(bNodeTreeType *ttype) { static bNodeType ntype; @@ -278,7 +263,6 @@ void register_node_type_cmp_output_multi_file(bNodeTreeType *ttype) node_type_init(&ntype, init_output_multi_file); node_type_storage(&ntype, "NodeImageMultiFile", free_output_multi_file, copy_output_multi_file); node_type_exec(&ntype, exec_output_multi_file); - node_type_mute(&ntype, mute_output_multi_file, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c index 826653c6cff..141fcef457f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.c +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c @@ -90,7 +90,7 @@ static void node_composit_exec_rotate(void *UNUSED(data), bNode *node, bNodeStac switch(node->custom1) { case 0: neareast_interpolation(ibuf, obuf, u, v, xo, yo); - break ; + break; case 1: bilinear_interpolation(ibuf, obuf, u, v, xo, yo); break; diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c index bc8bc7c84d1..16356098fe6 100644 --- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c @@ -159,8 +159,8 @@ void register_node_type_cmp_splitviewer(bNodeTreeType *ttype) node_type_init(&ntype, node_composit_init_splitviewer); node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage); node_type_exec(&ntype, node_composit_exec_splitviewer); - /* Do not allow muting this node. */ - node_type_mute(&ntype, NULL, NULL); + /* Do not allow muting for this node. */ + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c index 7e096bf0545..a016f3d1d96 100644 --- a/source/blender/nodes/composite/nodes/node_composite_transform.c +++ b/source/blender/nodes/composite/nodes/node_composite_transform.c @@ -92,7 +92,7 @@ CompBuf* node_composit_transform(CompBuf *cbuf, float x, float y, float angle, f switch(filter_type) { case 0: neareast_interpolation(ibuf, obuf, vec[0], vec[1], i, j); - break ; + break; case 1: bilinear_interpolation(ibuf, obuf, vec[0], vec[1], i, j); break; diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c index 6a0c074cdb3..f1a6cae62ab 100644 --- a/source/blender/nodes/composite/nodes/node_composite_viewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c @@ -141,8 +141,7 @@ void register_node_type_cmp_viewer(bNodeTreeType *ttype) node_type_init(&ntype, node_composit_init_viewer); node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage); node_type_exec(&ntype, node_composit_exec_viewer); - /* Do not allow muting this node. */ - node_type_mute(&ntype, NULL, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c index 1def0c31983..eaf19ad71b6 100644 --- a/source/blender/nodes/intern/node_exec.c +++ b/source/blender/nodes/intern/node_exec.c @@ -280,9 +280,7 @@ void ntreeExecNodes(bNodeTreeExec *exec, void *callerdata, int thread) * If the mute func is not set, assume the node should never be muted, * and hence execute it! */ - if((node->flag & NODE_MUTED) && node->typeinfo->mutefunc) - node->typeinfo->mutefunc(callerdata, thread, node, nodeexec->data, nsin, nsout); - else if(node->typeinfo->execfunc) + if(node->typeinfo->execfunc) node->typeinfo->execfunc(callerdata, node, nsin, nsout); else if (node->typeinfo->newexecfunc) node->typeinfo->newexecfunc(callerdata, thread, node, nodeexec->data, nsin, nsout); @@ -308,9 +306,7 @@ void ntreeExecThreadNodes(bNodeTreeExec *exec, bNodeThreadStack *nts, void *call * If the mute func is not set, assume the node should never be muted, * and hence execute it! */ - if((node->flag & NODE_MUTED) && node->typeinfo->mutefunc) - node->typeinfo->mutefunc(callerdata, thread, node, nodeexec->data, nsin, nsout); - else if(node->typeinfo->execfunc) + if(node->typeinfo->execfunc) node->typeinfo->execfunc(callerdata, node, nsin, nsout); else if (node->typeinfo->newexecfunc) node->typeinfo->newexecfunc(callerdata, thread, node, nodeexec->data, nsin, nsout); diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c index dabad10f568..19b3ba63f9a 100644 --- a/source/blender/nodes/intern/node_util.c +++ b/source/blender/nodes/intern/node_util.c @@ -98,60 +98,42 @@ const char *node_filter_label(bNode *node) return name; } -/* Returns a list of mapping of some input bNodeStack, GPUNodeStack or bNodeSocket - * to one or more outputs of the same type. - * *ntree or (**nsin, **nsout) or (*gnsin, *gnsout) must not be NULL. */ -ListBase node_mute_get_links(bNodeTree *ntree, bNode *node, bNodeStack **nsin, bNodeStack **nsout, - GPUNodeStack *gnsin, GPUNodeStack *gnsout) +ListBase node_internal_connect_default(bNodeTree *ntree, bNode *node) { static int types[] = { SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA }; - bNodeLink link = {NULL}; + bNodeLink *link; + bNodeSocket *fromsock, *tosock; ListBase ret; - LinkInOutsMuteNode *lnk; int in, out, i; ret.first = ret.last = NULL; /* Security check! */ - if(!(ntree || (nsin && nsout) || (gnsin && gnsout))) + if(!ntree) return ret; /* Connect the first input of each type with first output of the same type. */ - link.fromnode = link.tonode = node; for (i=0; i < 3; ++i) { /* find input socket */ - for (in=0, link.fromsock=node->inputs.first; link.fromsock; in++, link.fromsock=link.fromsock->next) { - if (link.fromsock->type==types[i] && (ntree ? nodeCountSocketLinks(ntree, link.fromsock) : nsin ? nsin[in]->hasinput : gnsin[in].hasinput)) + for (in=0, fromsock=node->inputs.first; fromsock; in++, fromsock=fromsock->next) { + if (fromsock->type==types[i] && nodeCountSocketLinks(ntree, fromsock) > 0) break; } - if (link.fromsock) { - for (out=0, link.tosock=node->outputs.first; link.tosock; out++, link.tosock=link.tosock->next) { - if (link.tosock->type==types[i] && (ntree ? nodeCountSocketLinks(ntree, link.tosock) : nsout ? nsout[out]->hasoutput : gnsout[out].hasoutput)) + if (fromsock) { + for (out=0, tosock=node->outputs.first; tosock; out++, tosock=tosock->next) { + if (tosock->type==types[i] && (nodeCountSocketLinks(ntree, tosock) > 0)) break; } - if (link.tosock) { - if(nsin && nsout) { - lnk = MEM_mallocN(sizeof(LinkInOutsMuteNode), "Muting node: new in to outs link."); - lnk->in = nsin[in]; - lnk->outs = nsout[out]; - lnk->num_outs = 1; - BLI_addtail(&ret, lnk); - } - else if(gnsin && gnsout) { - lnk = MEM_mallocN(sizeof(LinkInOutsMuteNode), "Muting node: new in to outs link."); - lnk->in = &gnsin[in]; - lnk->outs = &gnsout[out]; - lnk->num_outs = 1; - BLI_addtail(&ret, lnk); - } - else { - lnk = MEM_mallocN(sizeof(LinkInOutsMuteNode), "Muting node: new in to outs link."); - lnk->in = link.fromsock; - lnk->outs = link.tosock; - lnk->num_outs = 1; - BLI_addtail(&ret, lnk); - } + if (tosock) { + link = MEM_callocN(sizeof(bNodeLink), "internal node link"); + link->fromnode = node; + link->fromsock = fromsock; + link->tonode = node; + link->tosock = tosock; + /* internal link is always valid */ + link->flag |= NODE_LINK_VALID; + BLI_addtail(&ret, link); } } } diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h index 4a5e8765ba2..98afc319214 100644 --- a/source/blender/nodes/intern/node_util.h +++ b/source/blender/nodes/intern/node_util.h @@ -61,14 +61,7 @@ const char *node_math_label(struct bNode *node); const char *node_vect_math_label(struct bNode *node); const char *node_filter_label(struct bNode *node); -typedef struct LinkInOutsMuteNode -{ - struct LinkInOutsMuteNode *next, *prev; - void *in, *outs; - unsigned int num_outs; /* If > 1, outs is an array of pointers that need to be freed too! */ -} LinkInOutsMuteNode; -ListBase node_mute_get_links(struct bNodeTree *ntree, struct bNode *node, struct bNodeStack **nsin, - struct bNodeStack **nsout, struct GPUNodeStack *gnsin, struct GPUNodeStack *gnsout); +ListBase node_internal_connect_default(struct bNodeTree *ntree, struct bNode *node); #endif diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index b3144ff6830..b1e1989da86 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -95,6 +95,21 @@ static void foreach_nodeclass(Scene *scene, void *calldata, bNodeClassCallback f func(calldata, NODE_CLASS_LAYOUT, IFACE_("Layout")); } +static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree)) +{ + bNode *node, *node_next; + + /* replace muted nodes by internal links */ + for (node= localtree->nodes.first; node; node= node_next) { + node_next = node->next; + + if (node->flag & NODE_MUTED) { + nodeInternalRelink(localtree, node); + nodeFreeNode(localtree, node); + } + } +} + static void local_sync(bNodeTree *localtree, bNodeTree *ntree) { bNode *lnode; @@ -130,15 +145,13 @@ bNodeTreeType ntreeType_Shader = { /* free_node_cache */ NULL, /* foreach_nodetree */ foreach_nodetree, /* foreach_nodeclass */ foreach_nodeclass, - /* localize */ NULL, + /* localize */ localize, /* local_sync */ local_sync, /* local_merge */ NULL, /* update */ update, /* update_node */ NULL, /* validate_link */ NULL, - /* mute node */ node_shader_pass_on, - /* mute links node */ node_mute_get_links, - /* gpu mute node */ gpu_shader_pass_on + /* internal_connect */ node_internal_connect_default }; /* GPU material from shader nodes */ diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index 1bfb986fdde..1a9a0fc4b3e 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -76,56 +76,6 @@ void nodestack_get_vec(float *in, short type_in, bNodeStack *ns) } -/* ******************* execute and parse ************ */ - -/* Used for muted nodes, just copy the vec data from input to output… */ -void node_shader_pass_on(void *UNUSED(data), int UNUSED(thread), struct bNode *node, void *UNUSED(nodedata), - struct bNodeStack **in, struct bNodeStack **out) -{ - ListBase links; - LinkInOutsMuteNode *lnk; - int i; - - if(node->typeinfo->mutelinksfunc == NULL) - return; - - /* Get default muting links (as bNodeStack pointers). */ - links = node->typeinfo->mutelinksfunc(NULL, node, in, out, NULL, NULL); - - for(lnk = links.first; lnk; lnk = lnk->next) { - for(i = 0; i < lnk->num_outs; i++) { - copy_v4_v4((((bNodeStack*)(lnk->outs))+i)->vec, ((bNodeStack*)(lnk->in))->vec); - } - /* If num_outs > 1, lnk->outs was an allocated table of pointers... */ - if(i > 1) - MEM_freeN(lnk->outs); - } - BLI_freelistN(&links); -} - -int gpu_shader_pass_on(struct GPUMaterial *mat, struct bNode *node, void *UNUSED(nodedata), - struct GPUNodeStack *in, struct GPUNodeStack *out) -{ - ListBase links; - LinkInOutsMuteNode *lnk; - - if(node->typeinfo->mutelinksfunc == NULL) - return 0; - - /* Get default muting links (as GPUNodeStack pointers). */ - links = node->typeinfo->mutelinksfunc(NULL, node, NULL, NULL, in, out); - - for(lnk = links.first; lnk; lnk = lnk->next) { - GPU_stack_link_mute(mat, "copy_raw", lnk); - /* If num_outs > 1, lnk->outs was an allocated table of pointers... */ - if(lnk->num_outs > 1) - MEM_freeN(lnk->outs); - } - - BLI_freelistN(&links); - return 1; -} - /* go over all used Geometry and Texture nodes, and return a texco flag */ /* no group inside needed, this function is called for groups too */ void ntreeShaderGetTexcoMode(bNodeTree *ntree, int r_mode, short *texco, int *mode) @@ -343,14 +293,7 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, int do_outputs) doit = 1; if (doit) { - if((node->flag & NODE_MUTED) && node->typeinfo->gpumutefunc) { - node_get_stack(node, stack, nsin, nsout); - gpu_stack_from_data_list(gpuin, &node->inputs, nsin); - gpu_stack_from_data_list(gpuout, &node->outputs, nsout); - if(node->typeinfo->gpumutefunc(mat, node, nodeexec->data, gpuin, gpuout)) - data_from_gpu_stack_list(&node->outputs, nsout, gpuout); - } - else if(node->typeinfo->gpufunc) { + if(node->typeinfo->gpufunc) { node_get_stack(node, stack, nsin, nsout); gpu_stack_from_data_list(gpuin, &node->inputs, nsin); gpu_stack_from_data_list(gpuout, &node->outputs, nsout); diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 76d3d933fdb..37c272ad61d 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -128,7 +128,4 @@ void node_shader_gpu_tex_mapping(struct GPUMaterial *mat, struct bNode *node, st void ntreeExecGPUNodes(struct bNodeTreeExec *exec, struct GPUMaterial *mat, int do_outputs); -void node_shader_pass_on(void *data, int thread, struct bNode *node, void *nodedata, struct bNodeStack **in, struct bNodeStack **out); -int gpu_shader_pass_on(struct GPUMaterial *mat, struct bNode *node, void *nodedata, struct GPUNodeStack *in, struct GPUNodeStack *out); - #endif diff --git a/source/blender/nodes/shader/nodes/node_shader_output.c b/source/blender/nodes/shader/nodes/node_shader_output.c index 5bc61859a0a..4a4a2010d59 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output.c +++ b/source/blender/nodes/shader/nodes/node_shader_output.c @@ -90,8 +90,7 @@ void register_node_type_sh_output(bNodeTreeType *ttype) node_type_gpu(&ntype, gpu_shader_output); /* Do not allow muting output node. */ - node_type_mute(&ntype, NULL, NULL); - node_type_gpu_mute(&ntype, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c index cf2542c948c..f6d5e789b3f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c @@ -49,8 +49,7 @@ void register_node_type_sh_output_lamp(bNodeTreeType *ttype) node_type_gpu(&ntype, NULL); /* Do not allow muting output node. */ - node_type_mute(&ntype, NULL, NULL); - node_type_gpu_mute(&ntype, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c index 298df3bb66f..13d8ff1c23f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c @@ -62,8 +62,7 @@ void register_node_type_sh_output_material(bNodeTreeType *ttype) node_type_gpu(&ntype, node_shader_gpu_output_material); /* Do not allow muting output node. */ - node_type_mute(&ntype, NULL, NULL); - node_type_gpu_mute(&ntype, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.c b/source/blender/nodes/shader/nodes/node_shader_output_world.c index 711f591c192..5063d0b50aa 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_world.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_world.c @@ -50,8 +50,7 @@ void register_node_type_sh_output_world(bNodeTreeType *ttype) node_type_gpu(&ntype, NULL); /* Do not allow muting output node. */ - node_type_mute(&ntype, NULL, NULL); - node_type_gpu_mute(&ntype, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/shader/nodes/node_shader_squeeze.c b/source/blender/nodes/shader/nodes/node_shader_squeeze.c index ded930659e5..64838512eab 100644 --- a/source/blender/nodes/shader/nodes/node_shader_squeeze.c +++ b/source/blender/nodes/shader/nodes/node_shader_squeeze.c @@ -54,7 +54,7 @@ bNodeStack **out) nodestack_get_vec(vec+1, SOCK_FLOAT, in[1]); nodestack_get_vec(vec+2, SOCK_FLOAT, in[2]); - out[0]->vec[0] = 1.0f / (1.0f + pow(2.71828183,-((vec[0]-vec[2])*vec[1]))) ; + out[0]->vec[0] = 1.0f / (1.0f + pow(2.71828183, -((vec[0] - vec[2]) * vec[1]))); } static int gpu_shader_squeeze(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out) diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c index 1e171bd8a46..2795cbd3e5a 100644 --- a/source/blender/nodes/texture/node_texture_tree.c +++ b/source/blender/nodes/texture/node_texture_tree.c @@ -77,6 +77,21 @@ static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCa func(calldata, NODE_CLASS_LAYOUT, IFACE_("Layout")); } +static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree)) +{ + bNode *node, *node_next; + + /* replace muted nodes by internal links */ + for (node= localtree->nodes.first; node; node= node_next) { + node_next = node->next; + + if (node->flag & NODE_MUTED) { + nodeInternalRelink(localtree, node); + nodeFreeNode(localtree, node); + } + } +} + static void local_sync(bNodeTree *localtree, bNodeTree *ntree) { bNode *lnode; @@ -107,15 +122,13 @@ bNodeTreeType ntreeType_Texture = { /* free_node_cache */ NULL, /* foreach_nodetree */ foreach_nodetree, /* foreach_nodeclass */ foreach_nodeclass, - /* localize */ NULL, + /* localize */ localize, /* local_sync */ local_sync, /* local_merge */ NULL, /* update */ NULL, /* update_node */ NULL, /* validate_link */ NULL, - /* mute node */ node_tex_pass_on, - /* mute links node */ node_mute_get_links, - /* gpu mute node */ NULL + /* internal_connect */ node_internal_connect_default }; int ntreeTexTagAnimated(bNodeTree *ntree) diff --git a/source/blender/nodes/texture/node_texture_util.c b/source/blender/nodes/texture/node_texture_util.c index 06ee4b0a53d..c3d298d1ecd 100644 --- a/source/blender/nodes/texture/node_texture_util.c +++ b/source/blender/nodes/texture/node_texture_util.c @@ -143,98 +143,6 @@ void tex_output(bNode *node, bNodeStack **in, bNodeStack *out, TexFn texfn, TexC dg->type = out->sockettype; } -/* Used for muted nodes, just pass the TexDelegate data from input to output… - * XXX That *%!?¿§ callback TextureDelegate system is a nightmare here! - * So I have to use an ugly hack (checking inputs twice!)… Yuk! - * I’d be very happy if someone can imagine a better solution - * (without changing the whole stuff). - * WARNING: These are only suitable for default muting behavior. If you want a custom - * one for your texnode, you must not use them! - */ -static void passonvalfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) -{ - bNodeSocket *sock; - int i; - - /* test the inputs */ - for(i=0, sock = node->inputs.first; sock; sock = sock->next, i++) { - if(sock->link && sock->type==SOCK_FLOAT && in) { - out[0] = tex_input_value(in[i], p, thread); - break; - } - } -} - -static void passonvecfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) -{ - bNodeSocket *sock; - int i; - - /* test the inputs */ - for(i=0, sock = node->inputs.first; sock; sock = sock->next, i++) { - if(sock->link && sock->type==SOCK_VECTOR && in) { - tex_input_vec(out, in[i], p, thread); - break; - } - } -} - -static void passoncolfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) -{ - bNodeSocket *sock; - int i; - - /* test the inputs */ - for(i=0, sock = node->inputs.first; sock; sock = sock->next, i++) { - if(sock->link && sock->type==SOCK_RGBA && in) { - tex_input_rgba(out, in[i], p, thread); - break; - } - } -} - -void node_tex_pass_on(void *data, int UNUSED(thread), struct bNode *node, void *UNUSED(nodedata), - struct bNodeStack **in, struct bNodeStack **out) -{ - ListBase links; - LinkInOutsMuteNode *lnk; - int i; - - if(node->typeinfo->mutelinksfunc == NULL) - return; - - /* Get default muting links (as bNodeStack pointers). */ - links = node->typeinfo->mutelinksfunc(NULL, node, in, out, NULL, NULL); - - for(lnk = links.first; lnk; lnk = lnk->next) { - /* XXX This breaks the generality of the system. - * Again, unfortunately, I see no other way to do due to tex nodes behavior... - */ - void (*passonfn)(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread); - switch(((bNodeStack*)(lnk->in))->sockettype) { - case SOCK_FLOAT: - passonfn = passonvalfn; - break; - case SOCK_VECTOR: - passonfn = passonvecfn; - break; - case SOCK_RGBA: - passonfn = passoncolfn; - break; - default: - passonfn = NULL; - } - for(i = 0; i < lnk->num_outs; i++) { - if(((bNodeStack*)(lnk->in))->data && passonfn) - tex_output(node, in, ((bNodeStack*)(lnk->outs))+i, passonfn, data); - } - /* If num_outs > 1, lnk->outs was an allocated table of pointers... */ - if(i > 1) - MEM_freeN(lnk->outs); - } - BLI_freelistN(&links); -} - void ntreeTexCheckCyclics(struct bNodeTree *ntree) { bNode *node; diff --git a/source/blender/nodes/texture/node_texture_util.h b/source/blender/nodes/texture/node_texture_util.h index a0b219804b9..c9a5a02e277 100644 --- a/source/blender/nodes/texture/node_texture_util.h +++ b/source/blender/nodes/texture/node_texture_util.h @@ -119,6 +119,4 @@ void tex_do_preview(bNode *node, float *coord, float *col); void params_from_cdata(TexParams *out, TexCallData *in); -void node_tex_pass_on(void *data, int thread, struct bNode *node, void *nodedata, struct bNodeStack **in, struct bNodeStack **out); - #endif diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c index 829cd06dfc0..36b31a864a5 100644 --- a/source/blender/nodes/texture/nodes/node_texture_output.c +++ b/source/blender/nodes/texture/nodes/node_texture_output.c @@ -169,7 +169,7 @@ void register_node_type_tex_output(bNodeTreeType *ttype) node_type_exec(&ntype, exec); /* Do not allow muting output. */ - node_type_mute(&ntype, NULL, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c index a588f13f18f..401e72761e3 100644 --- a/source/blender/nodes/texture/nodes/node_texture_viewer.c +++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c @@ -66,7 +66,7 @@ void register_node_type_tex_viewer(bNodeTreeType *ttype) node_type_exec(&ntype, exec); /* Do not allow muting viewer node. */ - node_type_mute(&ntype, NULL, NULL); + node_type_internal_connect(&ntype, NULL); nodeRegisterType(ttype, &ntype); } diff --git a/source/blender/python/bmesh/CMakeLists.txt b/source/blender/python/bmesh/CMakeLists.txt index 2823254c5c2..2b5a58171b6 100644 --- a/source/blender/python/bmesh/CMakeLists.txt +++ b/source/blender/python/bmesh/CMakeLists.txt @@ -33,10 +33,12 @@ set(INC_SYS set(SRC bmesh_py_api.c + bmesh_py_select.c bmesh_py_types.c bmesh_py_utils.c bmesh_py_api.h + bmesh_py_select.h bmesh_py_types.h bmesh_py_utils.h ) diff --git a/source/blender/python/bmesh/bmesh_py_api.c b/source/blender/python/bmesh/bmesh_py_api.c index 96604e7337d..b6064c452fe 100644 --- a/source/blender/python/bmesh/bmesh_py_api.c +++ b/source/blender/python/bmesh/bmesh_py_api.c @@ -35,6 +35,7 @@ #include "bmesh_py_types.h" #include "bmesh_py_utils.h" +#include "bmesh_py_select.h" #include "BLI_utildefines.h" @@ -96,6 +97,8 @@ PyObject *BPyInit_bmesh(void) PyObject *sys_modules = PySys_GetObject("modules"); /* not pretty */ BPy_BM_init_types(); + BPy_BM_init_select_types(); + mod = PyModule_Create(&BPy_BM_module_def); diff --git a/source/blender/python/bmesh/bmesh_py_select.c b/source/blender/python/bmesh/bmesh_py_select.c new file mode 100644 index 00000000000..5630b4ac712 --- /dev/null +++ b/source/blender/python/bmesh/bmesh_py_select.c @@ -0,0 +1,312 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2012 Blender Foundation. + * All rights reserved. + * + * Contributor(s): Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/python/bmesh/bmesh_py_api.c + * \ingroup pybmesh + * + * This file defines the 'bmesh' module. + */ + +#include <Python.h> + +#include "bmesh.h" + +#include "bmesh_py_types.h" +#include "bmesh_py_select.h" + +#include "BLI_utildefines.h" +#include "BLI_listbase.h" + +#include "BKE_tessmesh.h" + +#include "DNA_mesh_types.h" + +#include "../generic/py_capi_utils.h" + +#include "bmesh_py_api.h" /* own include */ + +static PyGetSetDef bpy_bmeditselseq_getseters[] = { + // {(char *)"verts", (getter)bpy_bmeditselseq_get, (setter)NULL, (char *)bpy_bmesh_verts_doc, (void *)BM_VERTS_OF_MESH}, + + {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ +}; + +static struct PyMethodDef bpy_bmeditselseq_methods[] = { + // {"select_flush_mode", (PyCFunction)bpy_bmesh_select_flush_mode, METH_NOARGS, bpy_bmesh_select_flush_mode_doc}, + {NULL, NULL, 0, NULL} +}; + + +/* Sequences + * ========= */ + +static Py_ssize_t bpy_bmeditselseq_length(BPy_BMEditSelSeq *self) +{ + BPY_BM_CHECK_INT(self); + + return BLI_countlist(&self->bm->selected); +} + +static PyObject *bpy_bmeditselseq_subscript_int(BPy_BMEditSelSeq *self, int keynum) +{ + BPY_BM_CHECK_OBJ(self); + + if (keynum < 0) keynum += bpy_bmeditselseq_length(self); /* only get length on negative value, may loop entire seq */ + if (keynum >= 0) { + BMEditSelection *ese = BLI_findlink(&self->bm->selected, keynum); + if (ese) { + return BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head); + } + } + + PyErr_Format(PyExc_IndexError, + "BMElemSeq[index]: index %d out of range", keynum); + return NULL; +} + +static PyObject *bpy_bmeditselseq_subscript_slice(BPy_BMEditSelSeq *self, Py_ssize_t start, Py_ssize_t stop) +{ + int count = 0; + int ok; + + PyObject *list; + PyObject *item; + BMEditSelection *ese; + + BPY_BM_CHECK_OBJ(self); + + list = PyList_New(0); + + ese = self->bm->selected.first; + + ok = (ese != NULL); + + if (UNLIKELY(ok == FALSE)) { + return list; + } + + /* first loop up-until the start */ + for (ok = TRUE; ok; ok = ((ese = ese->next) != NULL)) { + if (count == start) { + break; + } + count++; + } + + /* add items until stop */ + while ((ese = ese->next)) { + item = BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head); + PyList_Append(list, item); + Py_DECREF(item); + + count++; + if (count == stop) { + break; + } + } + + return list; +} + +static PyObject *bpy_bmeditselseq_subscript(BPy_BMEditSelSeq *self, PyObject *key) +{ + /* dont need error check here */ + if (PyIndex_Check(key)) { + Py_ssize_t i = PyNumber_AsSsize_t(key, PyExc_IndexError); + if (i == -1 && PyErr_Occurred()) + return NULL; + return bpy_bmeditselseq_subscript_int(self, i); + } + else if (PySlice_Check(key)) { + PySliceObject *key_slice = (PySliceObject *)key; + Py_ssize_t step = 1; + + if (key_slice->step != Py_None && !_PyEval_SliceIndex(key, &step)) { + return NULL; + } + else if (step != 1) { + PyErr_SetString(PyExc_TypeError, + "BMElemSeq[slice]: slice steps not supported"); + return NULL; + } + else if (key_slice->start == Py_None && key_slice->stop == Py_None) { + return bpy_bmeditselseq_subscript_slice(self, 0, PY_SSIZE_T_MAX); + } + else { + Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX; + + /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */ + if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) return NULL; + if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) return NULL; + + if (start < 0 || stop < 0) { + /* only get the length for negative values */ + Py_ssize_t len = bpy_bmeditselseq_length(self); + if (start < 0) start += len; + if (stop < 0) start += len; + } + + if (stop - start <= 0) { + return PyList_New(0); + } + else { + return bpy_bmeditselseq_subscript_slice(self, start, stop); + } + } + } + else { + PyErr_SetString(PyExc_AttributeError, + "BMElemSeq[key]: invalid key, key must be an int"); + return NULL; + } +} + +static int bpy_bmeditselseq_contains(BPy_BMEditSelSeq *self, PyObject *value) +{ + BPy_BMElem *value_bm_ele; + + BPY_BM_CHECK_INT(self); + + value_bm_ele = (BPy_BMElem *)value; + if (value_bm_ele->bm == self->bm) { + BMEditSelection *ese_test; + BMElem *ele; + + ele = value_bm_ele->ele; + for (ese_test = self->bm->selected.first; ese_test; ese_test = ese_test->next) { + if (ele == ese_test->ele) { + return 1; + } + } + } + + return 0; +} + +static PySequenceMethods bpy_bmeditselseq_as_sequence = { + (lenfunc)bpy_bmeditselseq_length, /* sq_length */ + NULL, /* sq_concat */ + NULL, /* sq_repeat */ + (ssizeargfunc)bpy_bmeditselseq_subscript_int, /* sq_item */ /* Only set this so PySequence_Check() returns True */ + NULL, /* sq_slice */ + (ssizeobjargproc)NULL, /* sq_ass_item */ + NULL, /* *was* sq_ass_slice */ + (objobjproc)bpy_bmeditselseq_contains, /* sq_contains */ + (binaryfunc) NULL, /* sq_inplace_concat */ + (ssizeargfunc) NULL, /* sq_inplace_repeat */ +}; + +static PyMappingMethods bpy_bmeditselseq_as_mapping = { + (lenfunc)bpy_bmeditselseq_length, /* mp_length */ + (binaryfunc)bpy_bmeditselseq_subscript, /* mp_subscript */ + (objobjargproc)NULL, /* mp_ass_subscript */ +}; + + +/* Iterator + * -------- */ + +static PyObject *bpy_bmeditselseq_iter(BPy_BMEditSelSeq *self) +{ + BPy_BMEditSelIter *py_iter; + + BPY_BM_CHECK_OBJ(self); + py_iter = (BPy_BMEditSelIter *)BPy_BMEditSelIter_CreatePyObject(self->bm); + py_iter->ese = self->bm->selected.first; + return (PyObject *)py_iter; +} + +static PyObject *bpy_bmeditseliter_next(BPy_BMEditSelIter *self) +{ + BMEditSelection *ese = self->ese; + if (ese == NULL) { + PyErr_SetString(PyExc_StopIteration, + "bpy_bmiter_next stop"); + return NULL; + } + else { + self->ese = ese->next; + return (PyObject *)BPy_BMElem_CreatePyObject(self->bm, &ese->ele->head); + } +} + +PyTypeObject BPy_BMEditSelSeq_Type = {{{0}}}; +PyTypeObject BPy_BMEditSelIter_Type = {{{0}}}; + + +PyObject *BPy_BMEditSel_CreatePyObject(BMesh *bm) +{ + BPy_BMEditSelSeq *self = PyObject_New(BPy_BMEditSelSeq, &BPy_BMEditSelSeq_Type); + self->bm = bm; + /* caller must initialize 'iter' member */ + return (PyObject *)self; +} + +PyObject *BPy_BMEditSelIter_CreatePyObject(BMesh *bm) +{ + BPy_BMEditSelIter *self = PyObject_New(BPy_BMEditSelIter, &BPy_BMEditSelIter_Type); + self->bm = bm; + /* caller must initialize 'iter' member */ + return (PyObject *)self; +} + +void BPy_BM_init_select_types(void) +{ + BPy_BMEditSelSeq_Type.tp_basicsize = sizeof(BPy_BMEditSelSeq); + BPy_BMEditSelIter_Type.tp_basicsize = sizeof(BPy_BMEditSelIter); + + BPy_BMEditSelSeq_Type.tp_name = "BMEditSelSeq"; + BPy_BMEditSelIter_Type.tp_name = "BMEditSelIter"; + + BPy_BMEditSelSeq_Type.tp_doc = NULL; // todo + BPy_BMEditSelIter_Type.tp_doc = NULL; + + BPy_BMEditSelSeq_Type.tp_repr = (reprfunc)NULL; + BPy_BMEditSelIter_Type.tp_repr = (reprfunc)NULL; + + BPy_BMEditSelSeq_Type.tp_getset = bpy_bmeditselseq_getseters; + BPy_BMEditSelIter_Type.tp_getset = NULL; + + BPy_BMEditSelSeq_Type.tp_methods = bpy_bmeditselseq_methods; + BPy_BMEditSelIter_Type.tp_methods = NULL; + + BPy_BMEditSelSeq_Type.tp_as_sequence = &bpy_bmeditselseq_as_sequence; + + BPy_BMEditSelSeq_Type.tp_as_mapping = &bpy_bmeditselseq_as_mapping; + + BPy_BMEditSelSeq_Type.tp_iter = (getiterfunc)bpy_bmeditselseq_iter; + + /* only 1 iteratir so far */ + BPy_BMEditSelIter_Type.tp_iternext = (iternextfunc)bpy_bmeditseliter_next; + + BPy_BMEditSelSeq_Type.tp_dealloc = NULL; //(destructor)bpy_bmeditselseq_dealloc; + BPy_BMEditSelIter_Type.tp_dealloc = NULL; //(destructor)bpy_bmvert_dealloc; + + BPy_BMEditSelSeq_Type.tp_flags = Py_TPFLAGS_DEFAULT; + BPy_BMEditSelIter_Type.tp_flags = Py_TPFLAGS_DEFAULT; + + PyType_Ready(&BPy_BMEditSelSeq_Type); + PyType_Ready(&BPy_BMEditSelIter_Type); +} diff --git a/source/blender/python/bmesh/bmesh_py_select.h b/source/blender/python/bmesh/bmesh_py_select.h new file mode 100644 index 00000000000..d1bfcdcb6b3 --- /dev/null +++ b/source/blender/python/bmesh/bmesh_py_select.h @@ -0,0 +1,55 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2012 Blender Foundation. + * All rights reserved. + * + * Contributor(s): Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/python/bmesh/bmesh_py_select.h + * \ingroup pybmesh + */ + +#ifndef __BMESH_PY_SELECT_H__ +#define __BMESH_PY_SELECT_H__ + +extern PyTypeObject BPy_BMEditSelSeq_Type; +extern PyTypeObject BPy_BMEditSelIter_Type; + +#define BPy_BMSelectHistory_Check(v) (Py_TYPE(v) == &BPy_BMEditSelSeq_Type) +#define BPy_BMSelectHistoryIter_Check(v) (Py_TYPE(v) == &BPy_BMEditSelIter_Type) + +typedef struct BPy_BMEditSelSeq { + PyObject_VAR_HEAD + struct BMesh *bm; /* keep first */ +} BPy_BMEditSelSeq; + +typedef struct BPy_BMEditSelIter { + PyObject_VAR_HEAD + struct BMesh *bm; /* keep first */ + struct BMEditSelection *ese; +} BPy_BMEditSelIter; + +void BPy_BM_init_select_types(void); + +PyObject *BPy_BMEditSel_CreatePyObject(BMesh *bm); +PyObject *BPy_BMEditSelIter_CreatePyObject(BMesh *bm); + +#endif /* __BMESH_PY_SELECT_H__ */ diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c index 6d6bb0db0f6..1145fbbd452 100644 --- a/source/blender/python/bmesh/bmesh_py_types.c +++ b/source/blender/python/bmesh/bmesh_py_types.c @@ -39,6 +39,7 @@ #include "../generic/py_capi_utils.h" +#include "bmesh_py_select.h" #include "bmesh_py_types.h" /* own include */ /* Common Flags @@ -164,8 +165,8 @@ static int bpy_bm_elem_index_set(BPy_BMElem *self, PyObject *value, void *UNUSED BM_elem_index_set(self->ele, param); /* set_dirty! */ /* when setting the index assume its set invalid */ - if (self->ele->htype & (BM_VERT | BM_EDGE | BM_FACE)) { - self->bm->elem_index_dirty |= self->ele->htype; + if (self->ele->head.htype & (BM_VERT | BM_EDGE | BM_FACE)) { + self->bm->elem_index_dirty |= self->ele->head.htype; } return 0; @@ -244,7 +245,7 @@ PyDoc_STRVAR(bpy_bm_is_valid_doc, ); static PyObject *bpy_bm_is_valid_get(BPy_BMGeneric *self) { - return PyBool_FromLong(self->bm != NULL); + return PyBool_FromLong(BPY_BM_IS_VALID(self)); } @@ -277,6 +278,23 @@ static int bpy_bmesh_select_mode_set(BPy_BMesh *self, PyObject *value) } } +PyDoc_STRVAR(bpy_bmesh_select_history_doc, +"Sequence of selected items (the last is displayed as active).\n\n:type: :class:`BMEditSelSeq`" +); +static PyObject *bpy_bmesh_select_history_get(BPy_BMesh *self) +{ + BPY_BM_CHECK_OBJ(self); + + return BPy_BMEditSel_CreatePyObject(self->bm); +} + +static int bpy_bmesh_select_history_set(BPy_BMesh *self, PyObject *UNUSED(value)) +{ + BPY_BM_CHECK_INT(self); + + PyErr_SetString(PyExc_NotImplementedError, "not yet functional"); + return -1; +} /* Vert * ^^^^ */ @@ -402,12 +420,65 @@ static int bpy_bmface_normal_set(BPy_BMFace *self, PyObject *value) } } +/* Loop + * ^^^^ */ + +PyDoc_STRVAR(bpy_bmloop_vert_doc, +"The loops vertex (read-only).\n\n:type: :class:`BMVert`" +); +static PyObject *bpy_bmloop_vert_get(BPy_BMLoop *self) +{ + BPY_BM_CHECK_OBJ(self); + return BPy_BMVert_CreatePyObject(self->bm, self->l->v); +} + + +PyDoc_STRVAR(bpy_bmloop_edge_doc, +"The loops edge (between this loop and the next), (read-only).\n\n:type: :class:`BMEdge`" +); +static PyObject *bpy_bmloop_edge_get(BPy_BMLoop *self) +{ + BPY_BM_CHECK_OBJ(self); + return BPy_BMEdge_CreatePyObject(self->bm, self->l->e); +} + + +PyDoc_STRVAR(bpy_bmloop_face_doc, +"The face this loop makes (read-only).\n\n:type: :class:`BMFace`" +); +static PyObject *bpy_bmloop_face_get(BPy_BMLoop *self) +{ + BPY_BM_CHECK_OBJ(self); + return BPy_BMFace_CreatePyObject(self->bm, self->l->f); +} + +PyDoc_STRVAR(bpy_bmloop_link_loop_next_doc, +"The next face corner (read-only).\n\n:type: :class:`BMLoop`" +); +static PyObject *bpy_bmloop_link_loop_next_get(BPy_BMLoop *self) +{ + BPY_BM_CHECK_OBJ(self); + return BPy_BMLoop_CreatePyObject(self->bm, self->l->next); +} + +PyDoc_STRVAR(bpy_bmloop_link_loop_prev_doc, +"The previous face corner (read-only).\n\n:type: :class:`BMLoop`" +); +static PyObject *bpy_bmloop_link_loop_prev_get(BPy_BMLoop *self) +{ + BPY_BM_CHECK_OBJ(self); + return BPy_BMLoop_CreatePyObject(self->bm, self->l->prev); +} + + static PyGetSetDef bpy_bmesh_getseters[] = { {(char *)"verts", (getter)bpy_bmelemseq_get, (setter)NULL, (char *)bpy_bmesh_verts_doc, (void *)BM_VERTS_OF_MESH}, {(char *)"edges", (getter)bpy_bmelemseq_get, (setter)NULL, (char *)bpy_bmesh_edges_doc, (void *)BM_EDGES_OF_MESH}, {(char *)"faces", (getter)bpy_bmelemseq_get, (setter)NULL, (char *)bpy_bmesh_faces_doc, (void *)BM_FACES_OF_MESH}, {(char *)"select_mode", (getter)bpy_bmesh_select_mode_get, (setter)bpy_bmesh_select_mode_set, (char *)bpy_bmesh_select_mode_doc, NULL}, + {(char *)"select_history", (getter)bpy_bmesh_select_history_get, (setter)bpy_bmesh_select_history_set, (char *)bpy_bmesh_select_history_doc, NULL}, + /* readonly checks */ {(char *)"is_valid", (getter)bpy_bm_is_valid_get, (setter)NULL, (char *)bpy_bm_is_valid_doc, NULL}, @@ -492,8 +563,14 @@ static PyGetSetDef bpy_bmloop_getseters[] = { {(char *)"tag", (getter)bpy_bm_elem_hflag_get, (setter)bpy_bm_elem_hflag_set, (char *)bpy_bm_elem_tag_doc, (void *)BM_ELEM_TAG}, {(char *)"index", (getter)bpy_bm_elem_index_get, (setter)bpy_bm_elem_index_set, (char *)bpy_bm_elem_index_doc, NULL}, + {(char *)"vert", (getter)bpy_bmloop_vert_get, (setter)NULL, (char *)bpy_bmloop_vert_doc, NULL}, + {(char *)"edge", (getter)bpy_bmloop_edge_get, (setter)NULL, (char *)bpy_bmloop_edge_doc, NULL}, + {(char *)"face", (getter)bpy_bmloop_face_get, (setter)NULL, (char *)bpy_bmloop_face_doc, NULL}, + /* connectivity data */ {(char *)"link_loops", (getter)bpy_bmelemseq_elem_get, (setter)NULL, (char *)bpy_bmloops_link_loops_doc, (void *)BM_LOOPS_OF_LOOP}, + {(char *)"link_loop_next", (getter)bpy_bmloop_link_loop_next_get, (setter)NULL, (char *)bpy_bmloop_link_loop_next_doc, NULL}, + {(char *)"link_loop_prev", (getter)bpy_bmloop_link_loop_prev_get, (setter)NULL, (char *)bpy_bmloop_link_loop_prev_doc, NULL}, /* readonly checks */ {(char *)"is_valid", (getter)bpy_bm_is_valid_get, (setter)NULL, (char *)bpy_bm_is_valid_doc, NULL}, @@ -677,6 +754,34 @@ static PyObject *bpy_bm_elem_select_set(BPy_BMElem *self, PyObject *value) } +PyDoc_STRVAR(bpy_bm_elem_hide_set_doc, +".. method:: hide_set(hide)\n" +"\n" +" Set the hide state.\n" +" This is different from the *hide* attribute because it updates the selection and hide state of assosiated geometry.\n" +"\n" +" :arg hide: Hidden or visible.\n" +" :type hide: boolean\n" +); +static PyObject *bpy_bm_elem_hide_set(BPy_BMElem *self, PyObject *value) +{ + int param; + + BPY_BM_CHECK_OBJ(self); + + param = PyLong_AsLong(value); + if (param != FALSE && param != TRUE) { + PyErr_SetString(PyExc_TypeError, + "expected a boolean type 0/1"); + return NULL; + } + + BM_elem_hide_set(self->bm, self->ele, param); + + Py_RETURN_NONE; +} + + PyDoc_STRVAR(bpy_bm_elem_copy_from_doc, ".. method:: copy_from(other)\n" "\n" @@ -704,6 +809,81 @@ static PyObject *bpy_bm_elem_copy_from(BPy_BMElem *self, BPy_BMElem *value) /* Vert * ---- */ + +PyDoc_STRVAR(bpy_bmvert_copy_from_vert_interp_doc, +".. method:: copy_from_vert_interp(vert_pair, fac)\n" +"\n" +" Interpolate the customdata from a vert between 2 other verts.\n" +"\n" +" :arg vert_pair: The vert to interpolate data from.\n" +" :type vert_pair: :class:`BMVert`\n" +); +static PyObject *bpy_bmvert_copy_from_vert_interp(BPy_BMVert *self, PyObject *args) +{ + PyObject *vert_seq; + float fac; + + BPY_BM_CHECK_OBJ(self); + + if (!PyArg_ParseTuple(args, "Of:BMVert.copy_from_vert_interp", + &vert_seq, &fac)) + { + return NULL; + } + else { + BMesh *bm = self->bm; + BMVert **vert_array = NULL; + Py_ssize_t vert_seq_len; /* always 2 */ + + vert_array = BPy_BMElem_PySeq_As_Array(&bm, vert_seq, 2, 2, + &vert_seq_len, &BPy_BMVert_Type, + TRUE, TRUE, "BMVert.copy_from_vert_interp(...)"); + + BM_data_interp_from_verts(bm, vert_array[0], vert_array[1], self->v, CLAMPIS(fac, 0.0f, 1.0f)); + + PyMem_FREE(vert_array); + Py_RETURN_NONE; + } +} + + +PyDoc_STRVAR(bpy_bmvert_copy_from_face_interp_doc, +".. method:: copy_from_face_interp(face)\n" +"\n" +" Interpolate the customdata from a face onto this loop (the loops vert should overlap the face).\n" +"\n" +" :arg face: The face to interpolate data from.\n" +" :type face: :class:`BMFace`\n" +); +static PyObject *bpy_bmvert_copy_from_face_interp(BPy_BMVert *self, PyObject *args) +{ + BPy_BMFace *py_face = NULL; + + BPY_BM_CHECK_OBJ(self); + + if (!PyArg_ParseTuple(args, "O!:BMVert.copy_from_face_interp", + &BPy_BMFace_Type, &py_face)) + { + return NULL; + } + else { + BMesh *bm = self->bm; + + BPY_BM_CHECK_OBJ(py_face); + + if (py_face->bm != bm) { + PyErr_SetString(PyExc_ValueError, + "BMVert.copy_from_face_interp(face): face is from another mesh"); + return NULL; + } + + BM_vert_interp_from_face(bm, self->v, py_face->f); + + Py_RETURN_NONE; + } +} + + PyDoc_STRVAR(bpy_bmvert_calc_edge_angle_doc, ".. method:: calc_edge_angle()\n" "\n" @@ -969,9 +1149,9 @@ PyDoc_STRVAR(bpy_bmloop_copy_from_face_interp_doc, "\n" " :arg face: The face to interpolate data from.\n" " :type face: :class:`BMFace`\n" -" :arg vert: When enabled, interpolate the loops vertex data.\n" +" :arg vert: When enabled, interpolate the loops vertex data (optional).\n" " :type vert: boolean\n" -" :arg multires: When enabled, interpolate the loops multires data.\n" +" :arg multires: When enabled, interpolate the loops multires data (optional).\n" " :type multires: boolean\n" ); static PyObject *bpy_bmloop_copy_from_face_interp(BPy_BMLoop *self, PyObject *args) @@ -1033,7 +1213,7 @@ static PyObject *bpy_bmvertseq_new(BPy_BMElemSeq *self, PyObject *args) BPY_BM_CHECK_OBJ(self); if (!PyArg_ParseTuple(args, "|OO!:verts.new", - py_co, + &py_co, &BPy_BMVert_Type, &py_vert_example)) { return NULL; @@ -1047,7 +1227,7 @@ static PyObject *bpy_bmvertseq_new(BPy_BMElemSeq *self, PyObject *args) BPY_BM_CHECK_OBJ(py_vert_example); } - if (py_co && mathutils_array_parse(co, 3, 3, py_co, "verts.new(co)") != -1) { + if (py_co && mathutils_array_parse(co, 3, 3, py_co, "verts.new(co)") == -1) { return NULL; } @@ -1175,7 +1355,7 @@ static PyObject *bpy_bmfaceseq_new(BPy_BMElemSeq *self, PyObject *args) edge_array = (BMEdge **)PyMem_MALLOC(vert_seq_len * sizeof(BMEdge **)); /* ensure edges */ - for (i_next = 0, i = vert_seq_len - 1; i_next < vert_seq_len; (i=i_next++)) { + for (i = vert_seq_len - 1, i_next = 0; i_next < vert_seq_len; (i=i_next++)) { edge_array[i] = BM_edge_create(bm, vert_array[i], vert_array[i_next], NULL, TRUE); } @@ -1500,7 +1680,7 @@ static PyObject *bpy_bmelemseq_index_update(BPy_BMElemSeq *self) default: { BMIter iter; - BMHeader *ele; + BMElem *ele; int index = 0; const char htype = bm_iter_itype_htype_map[self->itype]; @@ -1533,7 +1713,10 @@ static struct PyMethodDef bpy_bmesh_methods[] = { static struct PyMethodDef bpy_bmvert_methods[] = { {"select_set", (PyCFunction)bpy_bm_elem_select_set, METH_O, bpy_bm_elem_select_set_doc}, + {"hide_set", (PyCFunction)bpy_bm_elem_hide_set, METH_O, bpy_bm_elem_hide_set_doc}, {"copy_from", (PyCFunction)bpy_bm_elem_copy_from, METH_O, bpy_bm_elem_copy_from_doc}, + {"copy_from_face_interp", (PyCFunction)bpy_bmvert_copy_from_face_interp, METH_VARARGS, bpy_bmvert_copy_from_face_interp_doc}, + {"copy_from_vert_interp", (PyCFunction)bpy_bmvert_copy_from_vert_interp, METH_VARARGS, bpy_bmvert_copy_from_vert_interp_doc}, {"calc_vert_angle", (PyCFunction)bpy_bmvert_calc_edge_angle, METH_NOARGS, bpy_bmvert_calc_edge_angle_doc}, @@ -1544,6 +1727,7 @@ static struct PyMethodDef bpy_bmvert_methods[] = { static struct PyMethodDef bpy_bmedge_methods[] = { {"select_set", (PyCFunction)bpy_bm_elem_select_set, METH_O, bpy_bm_elem_select_set_doc}, + {"hide_set", (PyCFunction)bpy_bm_elem_hide_set, METH_O, bpy_bm_elem_hide_set_doc}, {"copy_from", (PyCFunction)bpy_bm_elem_copy_from, METH_O, bpy_bm_elem_copy_from_doc}, {"other_vert", (PyCFunction)bpy_bmedge_other_vert, METH_O, bpy_bmedge_other_vert_doc}, @@ -1557,6 +1741,7 @@ static struct PyMethodDef bpy_bmedge_methods[] = { static struct PyMethodDef bpy_bmface_methods[] = { {"select_set", (PyCFunction)bpy_bm_elem_select_set, METH_O, bpy_bm_elem_select_set_doc}, + {"hide_set", (PyCFunction)bpy_bm_elem_hide_set, METH_O, bpy_bm_elem_hide_set_doc}, {"copy_from", (PyCFunction)bpy_bm_elem_copy_from, METH_O, bpy_bm_elem_copy_from_doc}, {"copy_from_face_interp", (PyCFunction)bpy_bmface_copy_from_face_interp, METH_O, bpy_bmface_copy_from_face_interp_doc}, @@ -1708,7 +1893,6 @@ static PyObject *bpy_bmelemseq_subscript_slice(BPy_BMElemSeq *self, Py_ssize_t s /* first loop up-until the start */ for (ok = TRUE; ok; ok = (BM_iter_step(&iter) != NULL)) { - /* PointerRNA itemptr = rna_macro_iter.ptr; */ if (count == start) { break; } @@ -1790,7 +1974,7 @@ static int bpy_bmelemseq_contains(BPy_BMElemSeq *self, PyObject *value) if (Py_TYPE(value) == bpy_bm_itype_as_pytype(self->itype)) { BPy_BMElem *value_bm_ele = (BPy_BMElem *)value; if (value_bm_ele->bm == self->bm) { - BMHeader *ele, *ele_test = value_bm_ele->ele; + BMElem *ele, *ele_test = value_bm_ele->ele; BMIter iter; BM_ITER_BPY_BM_SEQ(ele, &iter, self) { if (ele == ele_test) { @@ -1870,7 +2054,7 @@ static void bpy_bmvert_dealloc(BPy_BMElem *self) { BMesh *bm = self->bm; if (bm) { - void **ptr = CustomData_bmesh_get(&bm->vdata, self->ele->data, CD_BM_ELEM_PYPTR); + void **ptr = CustomData_bmesh_get(&bm->vdata, self->ele->head.data, CD_BM_ELEM_PYPTR); *ptr = NULL; } PyObject_DEL(self); @@ -1880,7 +2064,7 @@ static void bpy_bmedge_dealloc(BPy_BMElem *self) { BMesh *bm = self->bm; if (bm) { - void **ptr = CustomData_bmesh_get(&bm->edata, self->ele->data, CD_BM_ELEM_PYPTR); + void **ptr = CustomData_bmesh_get(&bm->edata, self->ele->head.data, CD_BM_ELEM_PYPTR); *ptr = NULL; } PyObject_DEL(self); @@ -1890,7 +2074,7 @@ static void bpy_bmface_dealloc(BPy_BMElem *self) { BMesh *bm = self->bm; if (bm) { - void **ptr = CustomData_bmesh_get(&bm->pdata, self->ele->data, CD_BM_ELEM_PYPTR); + void **ptr = CustomData_bmesh_get(&bm->pdata, self->ele->head.data, CD_BM_ELEM_PYPTR); *ptr = NULL; } PyObject_DEL(self); @@ -1900,7 +2084,7 @@ static void bpy_bmloop_dealloc(BPy_BMElem *self) { BMesh *bm = self->bm; if (bm) { - void **ptr = CustomData_bmesh_get(&bm->ldata, self->ele->data, CD_BM_ELEM_PYPTR); + void **ptr = CustomData_bmesh_get(&bm->ldata, self->ele->head.data, CD_BM_ELEM_PYPTR); *ptr = NULL; } PyObject_DEL(self); @@ -1914,11 +2098,15 @@ static void bpy_bmelemseq_dealloc(BPy_BMElemSeq *self) } /* not sure where this should go */ -static long bpy_bm_elem_hash(PyObject *self) +static Py_hash_t bpy_bm_elem_hash(PyObject *self) { return _Py_HashPointer(((BPy_BMElem *)self)->ele); } +static Py_hash_t bpy_bm_hash(PyObject *self) +{ + return _Py_HashPointer(((BPy_BMesh *)self)->bm); +} /* Type Docstrings * =============== */ @@ -1950,6 +2138,77 @@ PyDoc_STRVAR(bpy_bmiter_doc, "used for iterating over :class:`BMElemSeq` types.\n" ); +static PyObject *bpy_bmesh_repr(BPy_BMesh *self) +{ + BMesh *bm = self->bm; + + if (bm) { + return PyUnicode_FromFormat("<BMesh(%p), totvert=%d, totedge=%d, totface=%d, totloop=%d>", + bm, bm->totvert, bm->totedge, bm->totface, bm->totloop); + } + else { + return PyUnicode_FromFormat("<BMesh dead at %p>", self); + } +} + +static PyObject *bpy_bmvert_repr(BPy_BMVert *self) +{ + BMesh *bm = self->bm; + + if (bm) { + return PyUnicode_FromFormat("<BMVert(%p), index=%d>", + self->v, BM_elem_index_get(self->v)); + } + else { + return PyUnicode_FromFormat("<BMVert dead at %p>", self); + } +} + +static PyObject *bpy_bmedge_repr(BPy_BMEdge *self) +{ + BMesh *bm = self->bm; + + if (bm) { + return PyUnicode_FromFormat("<BMEdge(%p), index=%d, verts=(%p/%d, %p/%d)>", + self->e, BM_elem_index_get(self->e), + self->e->v1, BM_elem_index_get(self->e->v1), + self->e->v2, BM_elem_index_get(self->e->v2)); + } + else { + return PyUnicode_FromFormat("<BMEdge dead at %p>", self); + } +} + +static PyObject *bpy_bmface_repr(BPy_BMFace *self) +{ + BMesh *bm = self->bm; + + if (bm) { + return PyUnicode_FromFormat("<BMFace(%p), index=%d, totverts=%d>", + self->f, BM_elem_index_get(self->f), + self->f->len); + } + else { + return PyUnicode_FromFormat("<BMFace dead at %p>", self); + } +} + +static PyObject *bpy_bmloop_repr(BPy_BMLoop *self) +{ + BMesh *bm = self->bm; + + if (bm) { + return PyUnicode_FromFormat("<BMLoop(%p), index=%d, vert=%p/%d, edge=%p/%d, face=%p/%d>", + self->l, BM_elem_index_get(self->l), + self->l->v, BM_elem_index_get(self->l->v), + self->l->e, BM_elem_index_get(self->l->e), + self->l->f, BM_elem_index_get(self->l->f)); + } + else { + return PyUnicode_FromFormat("<BMLoop dead at %p>", self); + } +} + /* Types * ===== */ @@ -1992,6 +2251,15 @@ void BPy_BM_init_types(void) BPy_BMIter_Type.tp_doc = bpy_bmiter_doc; + BPy_BMesh_Type.tp_repr = (reprfunc)bpy_bmesh_repr; + BPy_BMVert_Type.tp_repr = (reprfunc)bpy_bmvert_repr; + BPy_BMEdge_Type.tp_repr = (reprfunc)bpy_bmedge_repr; + BPy_BMFace_Type.tp_repr = (reprfunc)bpy_bmface_repr; + BPy_BMLoop_Type.tp_repr = (reprfunc)bpy_bmloop_repr; + BPy_BMElemSeq_Type.tp_repr = NULL; + BPy_BMIter_Type.tp_repr = NULL; + + BPy_BMesh_Type.tp_getset = bpy_bmesh_getseters; BPy_BMVert_Type.tp_getset = bpy_bmvert_getseters; BPy_BMEdge_Type.tp_getset = bpy_bmedge_getseters; @@ -2010,7 +2278,7 @@ void BPy_BM_init_types(void) BPy_BMIter_Type.tp_methods = NULL; - BPy_BMesh_Type.tp_hash = NULL; + BPy_BMesh_Type.tp_hash = bpy_bm_hash; BPy_BMVert_Type.tp_hash = bpy_bm_elem_hash; BPy_BMEdge_Type.tp_hash = bpy_bm_elem_hash; BPy_BMFace_Type.tp_hash = bpy_bm_elem_hash; @@ -2094,6 +2362,8 @@ PyObject *BPyInit_bmesh_types(void) mod_type_add(submodule, BPy_BMLoop_Type); mod_type_add(submodule, BPy_BMElemSeq_Type); mod_type_add(submodule, BPy_BMIter_Type); + mod_type_add(submodule, BPy_BMEditSelSeq_Type); + mod_type_add(submodule, BPy_BMEditSelIter_Type); #undef mod_type_add @@ -2268,13 +2538,15 @@ PyObject *BPy_BMElem_CreatePyObject(BMesh *bm, BMHeader *ele) int bpy_bm_generic_valid_check(BPy_BMGeneric *self) { - if (self->bm) { + if (LIKELY(self->bm)) { return 0; } - PyErr_Format(PyExc_ReferenceError, - "BMesh data of type %.200s has been removed", - Py_TYPE(self)->tp_name); - return -1; + else { + PyErr_Format(PyExc_ReferenceError, + "BMesh data of type %.200s has been removed", + Py_TYPE(self)->tp_name); + return -1; + } } void bpy_bm_generic_invalidate(BPy_BMGeneric *self) @@ -2304,7 +2576,7 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_ Py_ssize_t i; BPy_BMElem *item; - BMHeader **alloc; + BMElem **alloc; seq_len = PySequence_Fast_GET_SIZE(seq_fast); @@ -2328,7 +2600,7 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_ error_prefix, type->tp_name, Py_TYPE(item)->tp_name); goto err_cleanup; } - else if (item->bm == NULL) { + else if (!BPY_BM_IS_VALID(item)) { PyErr_Format(PyExc_TypeError, "%s: %d %s has been removed", error_prefix, i, type->tp_name); @@ -2350,7 +2622,7 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_ alloc[i] = item->ele; if (do_unique_check) { - BM_elem_flag_enable(item->ele, BM_ELEM_TAG); + BM_elem_flag_enable(item->ele, BM_ELEM_INTERNAL_TAG); } } @@ -2358,12 +2630,12 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_ /* check for double verts! */ int ok = TRUE; for (i = 0; i < seq_len; i++) { - if (UNLIKELY(BM_elem_flag_test(alloc[i], BM_ELEM_TAG) == FALSE)) { + if (UNLIKELY(BM_elem_flag_test(alloc[i], BM_ELEM_INTERNAL_TAG) == FALSE)) { ok = FALSE; } /* ensure we dont leave this enabled */ - BM_elem_flag_disable(alloc[i], BM_ELEM_TAG); + BM_elem_flag_disable(alloc[i], BM_ELEM_INTERNAL_TAG); } if (ok == FALSE) { diff --git a/source/blender/python/bmesh/bmesh_py_types.h b/source/blender/python/bmesh/bmesh_py_types.h index 05a36ee9897..d7deb41c4e3 100644 --- a/source/blender/python/bmesh/bmesh_py_types.h +++ b/source/blender/python/bmesh/bmesh_py_types.h @@ -56,7 +56,7 @@ typedef struct BPy_BMGeneric { typedef struct BPy_BMElem { PyObject_VAR_HEAD struct BMesh *bm; /* keep first */ - struct BMHeader *ele; + struct BMElem *ele; } BPy_BMElem; typedef struct BPy_BMesh { @@ -137,11 +137,13 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_ const char do_unique_check, const char do_bm_check, const char *error_prefix); -#define BPY_BM_CHECK_OBJ(obj) if (bpy_bm_generic_valid_check((BPy_BMGeneric *)obj) == -1) { return NULL; } (void)NULL -#define BPY_BM_CHECK_INT(obj) if (bpy_bm_generic_valid_check((BPy_BMGeneric *)obj) == -1) { return -1; } (void)NULL +#define BPY_BM_CHECK_OBJ(obj) if (UNLIKELY(bpy_bm_generic_valid_check((BPy_BMGeneric *)obj) == -1)) { return NULL; } (void)0 +#define BPY_BM_CHECK_INT(obj) if (UNLIKELY(bpy_bm_generic_valid_check((BPy_BMGeneric *)obj) == -1)) { return -1; } (void)0 -#define BM_ITER_BPY_BM_SEQ(ele, iter, bpy_bmelemseq) \ - BM_ITER(ele, iter, (bpy_bmelemseq)->bm, (bpy_bmelemseq)->itype,\ +#define BPY_BM_IS_VALID(obj) (LIKELY((obj)->bm != NULL)) + +#define BM_ITER_BPY_BM_SEQ(ele, iter, bpy_bmelemseq) \ + BM_ITER(ele, iter, (bpy_bmelemseq)->bm, (bpy_bmelemseq)->itype, \ (bpy_bmelemseq)->py_ele ? ((BPy_BMElem *)(bpy_bmelemseq)->py_ele)->ele : NULL) #endif /* __BMESH_TYPES_H__ */ diff --git a/source/blender/python/bmesh/bmesh_py_utils.c b/source/blender/python/bmesh/bmesh_py_utils.c index 19832b67962..a8d90522c15 100644 --- a/source/blender/python/bmesh/bmesh_py_utils.c +++ b/source/blender/python/bmesh/bmesh_py_utils.c @@ -88,7 +88,7 @@ static PyObject *bpy_bm_utils_vert_collapse_edge(PyObject *UNUSED(self), PyObjec bm = py_edge->bm; - e_new = BM_vert_collapse_edge(bm, py_edge->e, py_vert->v); + e_new = BM_vert_collapse_edge(bm, py_edge->e, py_vert->v, TRUE); if (e_new) { return BPy_BMEdge_CreatePyObject(bm, e_new); @@ -154,7 +154,7 @@ static PyObject *bpy_bm_utils_vert_collapse_faces(PyObject *UNUSED(self), PyObje bm = py_edge->bm; - e_new = BM_vert_collapse_faces(bm, py_edge->e, py_vert->v, CLAMPIS(fac, 0.0f, 1.0f), do_join_faces); + e_new = BM_vert_collapse_faces(bm, py_edge->e, py_vert->v, CLAMPIS(fac, 0.0f, 1.0f), do_join_faces, TRUE); if (e_new) { return BPy_BMEdge_CreatePyObject(bm, e_new); diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c index 516c0afa883..4cff5cbca95 100644 --- a/source/blender/python/generic/idprop_py_api.c +++ b/source/blender/python/generic/idprop_py_api.c @@ -127,7 +127,7 @@ static PyObject *idprop_py_from_idp_idparray(ID *id, IDProperty *prop) /* -------------------------------------------------------------------------- */ /* use for both array and group */ -static long BPy_IDGroup_hash(BPy_IDProperty *self) +static Py_hash_t BPy_IDGroup_hash(BPy_IDProperty *self) { return _Py_HashPointer(self->prop); } diff --git a/source/blender/python/intern/bpy_app_handlers.h b/source/blender/python/intern/bpy_app_handlers.h index 6883e05859d..1f1eaf04a8b 100644 --- a/source/blender/python/intern/bpy_app_handlers.h +++ b/source/blender/python/intern/bpy_app_handlers.h @@ -28,6 +28,5 @@ #define __BPY_APP_HANDLERS_H__ PyObject *BPY_app_handlers_struct(void); -void BPY_app_handlers_clear(void); #endif // __BPY_APP_HANDLERS_H__ diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index 23718df1c66..2072070102a 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -912,7 +912,7 @@ static PyObject *pyrna_prop_str(BPy_PropertyRNA *self) int len = -1; char *c = type_fmt; - while ((*c++= tolower(*type_id++))) {} ; + while ((*c++= tolower(*type_id++))) {} if (type == PROP_COLLECTION) { len = pyrna_prop_collection_length(self); @@ -999,7 +999,7 @@ static PyObject *pyrna_func_repr(BPy_FunctionRNA *self) } -static long pyrna_struct_hash(BPy_StructRNA *self) +static Py_hash_t pyrna_struct_hash(BPy_StructRNA *self) { return _Py_HashPointer(self->ptr.data); } diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h index c9ff034716d..113367788b6 100644 --- a/source/blender/python/intern/bpy_rna.h +++ b/source/blender/python/intern/bpy_rna.h @@ -83,14 +83,14 @@ extern PyTypeObject pyrna_func_Type; #define BPy_PropertyRNA_Check(v) (PyObject_TypeCheck(v, &pyrna_prop_Type)) #define BPy_PropertyRNA_CheckExact(v) (Py_TYPE(v) == &pyrna_prop_Type) -#define PYRNA_STRUCT_CHECK_OBJ(obj) if(pyrna_struct_validity_check(obj) == -1) { return NULL; } -#define PYRNA_STRUCT_CHECK_INT(obj) if(pyrna_struct_validity_check(obj) == -1) { return -1; } +#define PYRNA_STRUCT_CHECK_OBJ(obj) if (UNLIKELY(pyrna_struct_validity_check(obj) == -1)) { return NULL; } (void)0 +#define PYRNA_STRUCT_CHECK_INT(obj) if (UNLIKELY(pyrna_struct_validity_check(obj) == -1)) { return -1; } (void)0 -#define PYRNA_PROP_CHECK_OBJ(obj) if(pyrna_prop_validity_check(obj) == -1) { return NULL; } -#define PYRNA_PROP_CHECK_INT(obj) if(pyrna_prop_validity_check(obj) == -1) { return -1; } +#define PYRNA_PROP_CHECK_OBJ(obj) if (UNLIKELY(pyrna_prop_validity_check(obj) == -1)) { return NULL; } (void)0 +#define PYRNA_PROP_CHECK_INT(obj) if (UNLIKELY(pyrna_prop_validity_check(obj) == -1)) { return -1; } (void)0 -#define PYRNA_STRUCT_IS_VALID(pysrna) (((BPy_StructRNA *)(pysrna))->ptr.type != NULL) -#define PYRNA_PROP_IS_VALID(pysrna) (((BPy_PropertyRNA *)(pysrna))->ptr.type != NULL) +#define PYRNA_STRUCT_IS_VALID(pysrna) (LIKELY(((BPy_StructRNA *)(pysrna))->ptr.type != NULL)) +#define PYRNA_PROP_IS_VALID(pysrna) (LIKELY(((BPy_PropertyRNA *)(pysrna))->ptr.type != NULL)) /* 'in_weakreflist' MUST be aligned */ diff --git a/source/blender/python/intern/bpy_rna_anim.c b/source/blender/python/intern/bpy_rna_anim.c index 2371ca7dc50..4b4d0ff3535 100644 --- a/source/blender/python/intern/bpy_rna_anim.c +++ b/source/blender/python/intern/bpy_rna_anim.c @@ -31,6 +31,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_utildefines.h" #include "BLI_string.h" #include "DNA_scene_types.h" diff --git a/source/blender/python/mathutils/mathutils.c b/source/blender/python/mathutils/mathutils.c index a9a9ba8643c..e6be81f88a3 100644 --- a/source/blender/python/mathutils/mathutils.c +++ b/source/blender/python/mathutils/mathutils.c @@ -304,8 +304,9 @@ int Mathutils_RegisterCallback(Mathutils_Callback *cb) int _BaseMathObject_ReadCallback(BaseMathObject *self) { Mathutils_Callback *cb = mathutils_callbacks[self->cb_type]; - if (cb->get(self, self->cb_subtype) != -1) + if (LIKELY(cb->get(self, self->cb_subtype) != -1)) { return 0; + } if (!PyErr_Occurred()) { PyErr_Format(PyExc_RuntimeError, @@ -318,8 +319,9 @@ int _BaseMathObject_ReadCallback(BaseMathObject *self) int _BaseMathObject_WriteCallback(BaseMathObject *self) { Mathutils_Callback *cb = mathutils_callbacks[self->cb_type]; - if (cb->set(self, self->cb_subtype) != -1) + if (LIKELY(cb->set(self, self->cb_subtype) != -1)) { return 0; + } if (!PyErr_Occurred()) { PyErr_Format(PyExc_RuntimeError, @@ -332,8 +334,9 @@ int _BaseMathObject_WriteCallback(BaseMathObject *self) int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index) { Mathutils_Callback *cb = mathutils_callbacks[self->cb_type]; - if (cb->get_index(self, self->cb_subtype, index) != -1) + if (LIKELY(cb->get_index(self, self->cb_subtype, index) != -1)) { return 0; + } if (!PyErr_Occurred()) { PyErr_Format(PyExc_RuntimeError, @@ -346,8 +349,9 @@ int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index) int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index) { Mathutils_Callback *cb = mathutils_callbacks[self->cb_type]; - if (cb->set_index(self, self->cb_subtype, index) != -1) + if (LIKELY(cb->set_index(self, self->cb_subtype, index) != -1)) { return 0; + } if (!PyErr_Occurred()) { PyErr_Format(PyExc_RuntimeError, diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c index 251d37e920e..6a4413fdc8d 100644 --- a/source/blender/quicktime/apple/quicktime_export.c +++ b/source/blender/quicktime/apple/quicktime_export.c @@ -675,7 +675,7 @@ static void check_renderbutton_framerate(RenderData *rd, ReportList *reports) else { if (rd->frs_sec_base > 0) qtdata->gTemporalSettings.frameRate = - ((float)(rd->frs_sec << 16) / rd->frs_sec_base) ; + ((float)(rd->frs_sec << 16) / rd->frs_sec_base); } err = SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings); diff --git a/source/blender/quicktime/quicktime_export.h b/source/blender/quicktime/quicktime_export.h index deaacb0ce39..ed896357c90 100644 --- a/source/blender/quicktime/quicktime_export.h +++ b/source/blender/quicktime/quicktime_export.h @@ -47,7 +47,7 @@ typedef struct QuicktimeCodecTypeDesc { int codecType; int rnatmpvalue; char * codecName; -} QuicktimeCodecTypeDesc ; +} QuicktimeCodecTypeDesc; // quicktime movie output functions struct ImageFormatData; diff --git a/source/blender/render/intern/include/initrender.h b/source/blender/render/intern/include/initrender.h index e4fb338771e..d206b157948 100644 --- a/source/blender/render/intern/include/initrender.h +++ b/source/blender/render/intern/include/initrender.h @@ -43,8 +43,6 @@ struct Object; void free_sample_tables(Render *re); void make_sample_tables(Render *re); -void render_scene_set_window(Render *re, struct Object *camera, int blursample); - void initparts(Render *re); void freeparts(Render *re); diff --git a/source/blender/render/intern/include/pixelblending.h b/source/blender/render/intern/include/pixelblending.h index aa2698716e9..16d67fb95fe 100644 --- a/source/blender/render/intern/include/pixelblending.h +++ b/source/blender/render/intern/include/pixelblending.h @@ -62,12 +62,4 @@ void addalphaAddfacFloat(float *dest, float *source, char addfac); */ void addalphaAddFloat(float *dest, float *source); -/** - * Blend bron under doel, while doing gamma correction - */ -void addalphaUnderGammaFloat(float *doel, float *bron); - - - #endif /* __PIXELBLENDING_H__ */ - diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h index 496e2bb50a9..3585f243448 100644 --- a/source/blender/render/intern/include/rendercore.h +++ b/source/blender/render/intern/include/rendercore.h @@ -84,9 +84,6 @@ void calc_renderco_ortho(float co[3], float x, float y, int z); int count_mask(unsigned short mask); -void zbufshade(void); -void zbufshadeDA(void); /* Delta Accum Pixel Struct */ - void zbufshade_tile(struct RenderPart *pa); void zbufshadeDA_tile(struct RenderPart *pa); diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index d11732f7da1..298fc3b49ac 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -88,7 +88,6 @@ void free_renderdata_tables(struct Render *re); void free_renderdata_vertnodes(struct VertTableNode *vertnodes); void free_renderdata_vlaknodes(struct VlakTableNode *vlaknodes); -void set_normalflags(struct Render *re, struct ObjectRen *obr); void project_renderdata(struct Render *re, void (*projectfunc)(const float *, float mat[][4], float *), int do_pano, float xoffs, int do_buckets); int clip_render_object(float boundbox[][3], float *bounds, float mat[][4]); @@ -105,7 +104,6 @@ struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert); struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay); struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4], int lay); void RE_makeRenderInstances(struct Render *re); -void RE_instanceTransformNormal(struct ObjectInstanceRen *obi, float *nor, float *tnor); float *RE_vertren_get_sticky(struct ObjectRen *obr, struct VertRen *ver, int verify); float *RE_vertren_get_stress(struct ObjectRen *obr, struct VertRen *ver, int verify); diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h index ded7139a2f4..558342a46ab 100644 --- a/source/blender/render/intern/include/shading.h +++ b/source/blender/render/intern/include/shading.h @@ -56,7 +56,6 @@ typedef struct ShadeSample { /* also the node shader callback */ void shade_material_loop(struct ShadeInput *shi, struct ShadeResult *shr); -void shade_volume_loop(struct ShadeInput *shi, struct ShadeResult *shr); void shade_input_set_triangle_i(struct ShadeInput *shi, struct ObjectInstanceRen *obi, struct VlakRen *vlr, short i1, short i2, short i3); void shade_input_set_triangle(struct ShadeInput *shi, volatile int obi, volatile int facenr, int normal_flip); diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h index 4403f68c982..5094b646807 100644 --- a/source/blender/render/intern/include/strand.h +++ b/source/blender/render/intern/include/strand.h @@ -103,14 +103,5 @@ void strand_shade_cache_free(struct StrandShadeCache *cache); void strand_shade_segment(struct Render *re, struct StrandShadeCache *cache, struct StrandSegment *sseg, struct ShadeSample *ssamp, float t, float s, int addpassflag); void strand_shade_unref(struct StrandShadeCache *cache, struct StrandVert *svert); -struct RenderBuckets *init_buckets(struct Render *re); -void add_buckets_primitive(struct RenderBuckets *buckets, float *min, float *max, void *prim); -void free_buckets(struct RenderBuckets *buckets); -void project_hoco_to_bucket(struct RenderBuckets *buckets, float *hoco, float *bucketco); - -struct RenderPrimitiveIterator *init_primitive_iterator(struct Render *re, struct RenderBuckets *buckets, struct RenderPart *pa); -void *next_primitive_iterator(struct RenderPrimitiveIterator *iter); -void free_primitive_iterator(struct RenderPrimitiveIterator *iter); - #endif diff --git a/source/blender/render/intern/include/texture_ocean.h b/source/blender/render/intern/include/texture_ocean.h index b0a0647d115..7d4110aadf3 100644 --- a/source/blender/render/intern/include/texture_ocean.h +++ b/source/blender/render/intern/include/texture_ocean.h @@ -23,6 +23,4 @@ * ***** END GPL LICENSE BLOCK ***** */ -void prepare_ocean_tex_modifier(struct OceanTex *ot); - int ocean_texture(struct Tex *tex, float *texvec, struct TexResult *texres); diff --git a/source/blender/render/intern/include/voxeldata.h b/source/blender/render/intern/include/voxeldata.h index 3d6280c5c28..63620331c85 100644 --- a/source/blender/render/intern/include/voxeldata.h +++ b/source/blender/render/intern/include/voxeldata.h @@ -29,7 +29,6 @@ * \ingroup render */ - #ifndef __VOXELDATA_H__ #define __VOXELDATA_H__ @@ -44,7 +43,6 @@ typedef struct VoxelDataHeader void cache_voxeldata(Tex *tex, int scene_frame); void make_voxeldata(struct Render *re); -void free_voxeldata(struct Render *re); -int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texres); +int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texres); #endif /* __VOXELDATA_H__ */ diff --git a/source/blender/render/intern/raytrace/bvh.h b/source/blender/render/intern/raytrace/bvh.h index b2ec1552f04..6eaad444ed4 100644 --- a/source/blender/render/intern/raytrace/bvh.h +++ b/source/blender/render/intern/raytrace/bvh.h @@ -97,8 +97,6 @@ static int rayobject_bb_intersect_test(const Isect *isec, const float *_bb) } /* bvh tree generics */ -template<class Tree> static int bvh_intersect(Tree *obj, Isect *isec); - template<class Tree> static void bvh_add(Tree *obj, RayObject *ob) { rtbuild_add( obj->builder, ob ); diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp index 20121b0e51e..648cb940af4 100644 --- a/source/blender/render/intern/raytrace/rayobject_octree.cpp +++ b/source/blender/render/intern/raytrace/rayobject_octree.cpp @@ -515,15 +515,15 @@ static void octree_fill_rayface(Octree *oc, RayFace *face) copy_v3_v3(co4, face->v4); for(c=0;c<3;c++) { - rtf[0][c]= (co1[c]-oc->min[c])*ocfac[c] ; - rts[0][c]= (short)rtf[0][c]; - rtf[1][c]= (co2[c]-oc->min[c])*ocfac[c] ; - rts[1][c]= (short)rtf[1][c]; - rtf[2][c]= (co3[c]-oc->min[c])*ocfac[c] ; - rts[2][c]= (short)rtf[2][c]; + rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c]; + rts[0][c] = (short)rtf[0][c]; + rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c]; + rts[1][c] = (short)rtf[1][c]; + rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c]; + rts[2][c] = (short)rtf[2][c]; if(RE_rayface_isQuad(face)) { - rtf[3][c]= (co4[c]-oc->min[c])*ocfac[c] ; - rts[3][c]= (short)rtf[3][c]; + rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c]; + rts[3][c] = (short)rtf[3][c]; } } diff --git a/source/blender/render/intern/raytrace/reorganize.h b/source/blender/render/intern/raytrace/reorganize.h index 5de88a919ec..6efe37b81a3 100644 --- a/source/blender/render/intern/raytrace/reorganize.h +++ b/source/blender/render/intern/raytrace/reorganize.h @@ -175,8 +175,8 @@ void pushup(Node *parent) Node **prev = &parent->child; for(Node *child = parent->child; RE_rayobject_isAligned(child) && child; ) { - float c_area = bb_area(child->bb, child->bb+3) ; - int nchilds = count_childs(child); + const float c_area = bb_area(child->bb, child->bb + 3); + const int nchilds = count_childs(child); float original_cost = ((p_area != 0.0f)? (c_area / p_area)*nchilds: 1.0f) + 1; float flatten_cost = nchilds; if(flatten_cost < original_cost && nchilds >= 2) diff --git a/source/blender/render/intern/source/gammaCorrectionTables.c b/source/blender/render/intern/source/gammaCorrectionTables.c index 68c4903704a..c0e69323745 100644 --- a/source/blender/render/intern/source/gammaCorrectionTables.c +++ b/source/blender/render/intern/source/gammaCorrectionTables.c @@ -131,9 +131,9 @@ void makeGammaTables(float gamma) /* multiplication factors used in scaling the interpolation. */ for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) { gamfactor_table[i] = inv_color_step - * (gamma_range_table[i + 1] - gamma_range_table[i]) ; + * (gamma_range_table[i + 1] - gamma_range_table[i]); inv_gamfactor_table[i] = inv_color_step - * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ; + * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]); } } /* end of void makeGammaTables(float gamma) */ diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c index 88d86d5bd43..0cd5c361499 100644 --- a/source/blender/render/intern/source/shadbuf.c +++ b/source/blender/render/intern/source/shadbuf.c @@ -978,8 +978,7 @@ static float readdeepvisibility(DeepSample *dsample, int tot, int z, int bias, f /* tricky stuff here; we use ints which can overflow easily with bias values */ ds= dsample; - for(a=0; a<tot && (z-bias > ds->z); a++, ds++) - ; + for (a=0; a<tot && (z-bias > ds->z); a++, ds++) {} if(a == tot) { if(biast) diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c index e0b5da817cb..052f9769b4e 100644 --- a/source/blender/render/intern/source/shadeinput.c +++ b/source/blender/render/intern/source/shadeinput.c @@ -185,7 +185,7 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr) } /* MIST */ - if((shi->passflag & SCE_PASS_MIST) || ((R.wrld.mode & WO_MIST) && (shi->mat->mode & MA_NOMIST)==0)) { + if((shi->passflag & SCE_PASS_MIST) || ((R.wrld.mode & WO_MIST) && (shi->mat->mode & MA_NOMIST)==0)) { if(R.r.mode & R_ORTHO) shr->mist= mistfactor(-shi->co[2], shi->co); else @@ -447,7 +447,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert } } - if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) { + if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) { MCol *mcol; float *uv; char *name; @@ -1076,7 +1076,7 @@ void shade_input_set_shade_texco(ShadeInput *shi) } } - if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) { + if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) { VlakRen *vlr= shi->vlr; MTFace *tface; MCol *mcol; diff --git a/source/blender/render/intern/source/sunsky.c b/source/blender/render/intern/source/sunsky.c index e824b81096b..71ca2e056ac 100644 --- a/source/blender/render/intern/source/sunsky.c +++ b/source/blender/render/intern/source/sunsky.c @@ -315,9 +315,9 @@ void GetSkyXYZRadiancef(struct SunSky* sunsky, const float varg[3], float color_ * */ static void ComputeAttenuatedSunlight(float theta, int turbidity, float fTau[3]) { - float fBeta ; + float fBeta; float fTauR, fTauA; - float m ; + float m; float fAlpha; int i; diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index 1be94d9c634..eecc9cab028 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -97,7 +97,6 @@ int WM_read_homefile (struct bContext *C, struct ReportList *reports, short fr int WM_write_homefile (struct bContext *C, struct wmOperator *op); void WM_read_file (struct bContext *C, const char *filepath, struct ReportList *reports); int WM_write_file (struct bContext *C, const char *target, int fileflags, struct ReportList *reports, int copy); -void WM_read_autosavefile(struct bContext *C); void WM_autosave_init (struct wmWindowManager *wm); /* mouse cursors */ @@ -109,7 +108,11 @@ void WM_cursor_grab(struct wmWindow *win, int wrap, int hide, int *bounds); void WM_cursor_ungrab(struct wmWindow *win); void WM_timecursor (struct wmWindow *win, int nr); -void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct bContext *C), void (*draw)(struct bContext *C, int, int, void *customdata), void *customdata); +void *WM_paint_cursor_activate(struct wmWindowManager *wm, + int (*poll)(struct bContext *C), + void (*draw)(struct bContext *C, int, int, void *customdata), + void *customdata); + void WM_paint_cursor_end(struct wmWindowManager *wm, void *handle); void WM_cursor_warp (struct wmWindow *win, int x, int y); @@ -256,9 +259,6 @@ int WM_gesture_straightline_invoke(struct bContext *C, struct wmOperator *op, int WM_gesture_straightline_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event); int WM_gesture_straightline_cancel(struct bContext *C, struct wmOperator *op); - /* default operator for arearegions, generates event */ -void WM_OT_tweak_gesture(struct wmOperatorType *ot); - /* Gesture manager API */ struct wmGesture *WM_gesture_new(struct bContext *C, struct wmEvent *event, int type); void WM_gesture_end(struct bContext *C, struct wmGesture *gesture); @@ -329,11 +329,6 @@ void WM_clipboard_text_set(char *buf, int selection); void WM_progress_set(struct wmWindow *win, float progress); void WM_progress_clear(struct wmWindow *win); -#ifdef WIN32 - /* Windows System Console */ -void WM_console_toggle(struct bContext *C, short show); -#endif - /* Draw (for screenshot) */ void WM_redraw_windows(struct bContext *C); diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index e72a2d2427a..b9b8f57b971 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -230,7 +230,6 @@ static void wm_gesture_draw_circle(wmGesture *gt) static void draw_filled_lasso(wmGesture *gt) { ScanFillVert *v=NULL, *lastv=NULL, *firstv=NULL; - /* EditEdge *e; */ /* UNUSED */ ScanFillFace *efa; short *lasso= (short *)gt->customdata; int i; diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 599de5697f1..6842b6be497 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -478,7 +478,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type) win->sizey= position->ymax - position->ymin; if(win->ghostwin) { - wm_window_set_size(win, win->sizex, win->sizey) ; + wm_window_set_size(win, win->sizex, win->sizey); wm_window_raise(win); } diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h index d1081f5450c..aa246c9e402 100644 --- a/source/blender/windowmanager/wm.h +++ b/source/blender/windowmanager/wm.h @@ -52,8 +52,6 @@ extern void wm_clear_default_size(bContext *C); /* register to windowmanager for redo or macro */ void wm_operator_register(bContext *C, wmOperator *op); -extern void wm_report_free(wmReport *report); - /* wm_operator.c, for init/exit */ void wm_operatortype_free(void); void wm_operatortype_init(void); diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h index 170413c13b0..02434d85c51 100644 --- a/source/blender/windowmanager/wm_event_types.h +++ b/source/blender/windowmanager/wm_event_types.h @@ -112,6 +112,11 @@ enum { NDOF_BUTTON_DOMINANT, NDOF_BUTTON_PLUS, NDOF_BUTTON_MINUS, + // keyboard emulation + NDOF_BUTTON_ESC, + NDOF_BUTTON_ALT, + NDOF_BUTTON_SHIFT, + NDOF_BUTTON_CTRL, // general-purpose buttons NDOF_BUTTON_1, NDOF_BUTTON_2, @@ -123,6 +128,11 @@ enum { NDOF_BUTTON_8, NDOF_BUTTON_9, NDOF_BUTTON_10, + // more general-purpose buttons + NDOF_BUTTON_A, + NDOF_BUTTON_B, + NDOF_BUTTON_C, + // the end NDOF_LAST }; |