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authorLukas Tönne <lukas.toenne@gmail.com>2016-07-19 11:53:34 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2016-07-19 11:53:34 +0300
commit41cc366010e1d4b7b225e7c65df5a947bd5cbf70 (patch)
treeb21e9359b2cd0eb8a30277ad5ee58f6a0a0eb4e0 /source/blender
parent794cbb27902b3b5f44bbdf05acf2b4fb13b33ab6 (diff)
parent95da68822ba92673e24b0fc70a44ac93d716a333 (diff)
Merge branch 'master' into object_nodes
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_action.h5
-rw-r--r--source/blender/blenkernel/BKE_animsys.h5
-rw-r--r--source/blender/blenkernel/BKE_armature.h4
-rw-r--r--source/blender/blenkernel/BKE_blender.h5
-rw-r--r--source/blender/blenkernel/BKE_blender_undo.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h4
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h32
-rw-r--r--source/blender/blenkernel/BKE_camera.h4
-rw-r--r--source/blender/blenkernel/BKE_curve.h15
-rw-r--r--source/blender/blenkernel/BKE_displist.h14
-rw-r--r--source/blender/blenkernel/BKE_global.h1
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h3
-rw-r--r--source/blender/blenkernel/BKE_group.h3
-rw-r--r--source/blender/blenkernel/BKE_icons.h2
-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/BKE_key.h4
-rw-r--r--source/blender/blenkernel/BKE_lamp.h4
-rw-r--r--source/blender/blenkernel/BKE_lattice.h4
-rw-r--r--source/blender/blenkernel/BKE_library.h26
-rw-r--r--source/blender/blenkernel/BKE_library_query.h15
-rw-r--r--source/blender/blenkernel/BKE_library_remap.h80
-rw-r--r--source/blender/blenkernel/BKE_linestyle.h2
-rw-r--r--source/blender/blenkernel/BKE_mask.h5
-rw-r--r--source/blender/blenkernel/BKE_material.h8
-rw-r--r--source/blender/blenkernel/BKE_mball.h5
-rw-r--r--source/blender/blenkernel/BKE_mesh.h13
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h1
-rw-r--r--source/blender/blenkernel/BKE_node.h5
-rw-r--r--source/blender/blenkernel/BKE_object.h8
-rw-r--r--source/blender/blenkernel/BKE_particle.h19
-rw-r--r--source/blender/blenkernel/BKE_sca.h1
-rw-r--r--source/blender/blenkernel/BKE_scene.h5
-rw-r--r--source/blender/blenkernel/BKE_screen.h7
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_speaker.h4
-rw-r--r--source/blender/blenkernel/BKE_text.h1
-rw-r--r--source/blender/blenkernel/BKE_texture.h4
-rw-r--r--source/blender/blenkernel/BKE_world.h5
-rw-r--r--source/blender/blenkernel/CMakeLists.txt5
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_intern.h2
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_util.c2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c44
-rw-r--r--source/blender/blenkernel/intern/action.c102
-rw-r--r--source/blender/blenkernel/intern/anim.c10
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c66
-rw-r--r--source/blender/blenkernel/intern/armature.c91
-rw-r--r--source/blender/blenkernel/intern/armature_update.c4
-rw-r--r--source/blender/blenkernel/intern/blender.c53
-rw-r--r--source/blender/blenkernel/intern/blender_undo.c14
-rw-r--r--source/blender/blenkernel/intern/bpath.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c112
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c123
-rw-r--r--source/blender/blenkernel/intern/camera.c63
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c6
-rw-r--r--source/blender/blenkernel/intern/colortools.c5
-rw-r--r--source/blender/blenkernel/intern/constraint.c4
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c9
-rw-r--r--source/blender/blenkernel/intern/curve.c198
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c4
-rw-r--r--source/blender/blenkernel/intern/displist.c14
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c208
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c17
-rw-r--r--source/blender/blenkernel/intern/effect.c5
-rw-r--r--source/blender/blenkernel/intern/font.c76
-rw-r--r--source/blender/blenkernel/intern/gpencil.c14
-rw-r--r--source/blender/blenkernel/intern/group.c75
-rw-r--r--source/blender/blenkernel/intern/icons.c57
-rw-r--r--source/blender/blenkernel/intern/idcode.c10
-rw-r--r--source/blender/blenkernel/intern/image.c254
-rw-r--r--source/blender/blenkernel/intern/key.c35
-rw-r--r--source/blender/blenkernel/intern/lamp.c75
-rw-r--r--source/blender/blenkernel/intern/lattice.c90
-rw-r--r--source/blender/blenkernel/intern/library.c435
-rw-r--r--source/blender/blenkernel/intern/library_idmap.c2
-rw-r--r--source/blender/blenkernel/intern/library_query.c346
-rw-r--r--source/blender/blenkernel/intern/library_remap.c910
-rw-r--r--source/blender/blenkernel/intern/linestyle.c49
-rw-r--r--source/blender/blenkernel/intern/mask.c78
-rw-r--r--source/blender/blenkernel/intern/material.c270
-rw-r--r--source/blender/blenkernel/intern/mball.c92
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c4
-rw-r--r--source/blender/blenkernel/intern/mesh.c196
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c8
-rw-r--r--source/blender/blenkernel/intern/movieclip.c71
-rw-r--r--source/blender/blenkernel/intern/nla.c4
-rw-r--r--source/blender/blenkernel/intern/node.c130
-rw-r--r--source/blender/blenkernel/intern/object.c598
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c2
-rw-r--r--source/blender/blenkernel/intern/object_update.c15
-rw-r--r--source/blender/blenkernel/intern/packedFile.c6
-rw-r--r--source/blender/blenkernel/intern/paint.c11
-rw-r--r--source/blender/blenkernel/intern/particle.c135
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c23
-rw-r--r--source/blender/blenkernel/intern/particle_system.c38
-rw-r--r--source/blender/blenkernel/intern/pbvh.c39
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c497
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h5
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/blenkernel/intern/sca.c71
-rw-r--r--source/blender/blenkernel/intern/scene.c108
-rw-r--r--source/blender/blenkernel/intern/screen.c17
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c44
-rw-r--r--source/blender/blenkernel/intern/sequencer.c38
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c54
-rw-r--r--source/blender/blenkernel/intern/softbody.c2
-rw-r--r--source/blender/blenkernel/intern/sound.c15
-rw-r--r--source/blender/blenkernel/intern/speaker.c71
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/text.c199
-rw-r--r--source/blender/blenkernel/intern/texture.c241
-rw-r--r--source/blender/blenkernel/intern/world.c94
-rw-r--r--source/blender/blenlib/BLI_array_utils.h4
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h13
-rw-r--r--source/blender/blenlib/BLI_math_geom.h7
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h8
-rw-r--r--source/blender/blenlib/BLI_math_vector.h12
-rw-r--r--source/blender/blenlib/BLI_quadric.h7
-rw-r--r--source/blender/blenlib/BLI_threads.h2
-rw-r--r--source/blender/blenlib/intern/BLI_filelist.c4
-rw-r--r--source/blender/blenlib/intern/BLI_heap.c129
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c416
-rw-r--r--source/blender/blenlib/intern/array_store.c14
-rw-r--r--source/blender/blenlib/intern/array_utils.c20
-rw-r--r--source/blender/blenlib/intern/hash_md5.c2
-rw-r--r--source/blender/blenlib/intern/math_geom.c67
-rw-r--r--source/blender/blenlib/intern/math_interp.c32
-rw-r--r--source/blender/blenlib/intern/math_matrix.c17
-rw-r--r--source/blender/blenlib/intern/math_rotation.c3
-rw-r--r--source/blender/blenlib/intern/math_vector.c21
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c41
-rw-r--r--source/blender/blenlib/intern/path_util.c2
-rw-r--r--source/blender/blenlib/intern/quadric.c86
-rw-r--r--source/blender/blenlib/intern/storage.c2
-rw-r--r--source/blender/blenlib/intern/task.c5
-rw-r--r--source/blender/blenloader/BLO_readfile.h3
-rw-r--r--source/blender/blenloader/CMakeLists.txt7
-rw-r--r--source/blender/blenloader/intern/readblenentry.c9
-rw-r--r--source/blender/blenloader/intern/readfile.c287
-rw-r--r--source/blender/blenloader/intern/readfile.h2
-rw-r--r--source/blender/blenloader/intern/undofile.c16
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/versioning_270.c13
-rw-r--r--source/blender/blenloader/intern/writefile.c3087
-rw-r--r--source/blender/bmesh/bmesh_class.h47
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c22
-rw-r--r--source/blender/bmesh/intern/bmesh_delete.c34
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c35
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c333
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.h21
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h77
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api_inline.h10
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c128
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c16
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c221
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c10
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c6
-rw-r--r--source/blender/bmesh/operators/bmo_bridge.c12
-rw-r--r--source/blender/bmesh/operators/bmo_connect.c28
-rw-r--r--source/blender/bmesh/operators/bmo_connect_concave.c8
-rw-r--r--source/blender/bmesh/operators/bmo_connect_nonplanar.c6
-rw-r--r--source/blender/bmesh/operators/bmo_connect_pair.c33
-rw-r--r--source/blender/bmesh/operators/bmo_create.c29
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c78
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c52
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c14
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c84
-rw-r--r--source/blender/bmesh/operators/bmo_fill_edgeloop.c16
-rw-r--r--source/blender/bmesh/operators/bmo_fill_grid.c4
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c79
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c4
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c12
-rw-r--r--source/blender/bmesh/operators/bmo_normals.c22
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c10
-rw-r--r--source/blender/bmesh/operators/bmo_planar_faces.c14
-rw-r--r--source/blender/bmesh/operators/bmo_poke.c4
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c80
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c52
-rw-r--r--source/blender/bmesh/operators/bmo_similar.c68
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c63
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide_edgering.c58
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c50
-rw-r--r--source/blender/bmesh/operators/bmo_utils.c80
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c10
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c18
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c18
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c56
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c145
-rw-r--r--source/blender/collada/DocumentImporter.cpp38
-rw-r--r--source/blender/collada/EffectExporter.cpp7
-rw-r--r--source/blender/collada/ErrorHandler.cpp2
-rw-r--r--source/blender/collada/MeshImporter.cpp3
-rw-r--r--source/blender/collada/collada_utils.cpp23
-rw-r--r--source/blender/compositor/intern/COM_OpenCLDevice.h6
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cpp4
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.cpp3
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc32
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc49
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_transitive.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type_defines.cc6
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval.cc2
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-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc5
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.h2
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node.cc7
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node.h2
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_component.cc10
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_component.h2
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_operation.cc2
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_operation.h2
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c14
-rw-r--r--source/blender/editors/animation/anim_filter.c198
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c2
-rw-r--r--source/blender/editors/animation/drivers.c8
-rw-r--r--source/blender/editors/animation/keyframes_draw.c171
-rw-r--r--source/blender/editors/animation/keyframes_edit.c84
-rw-r--r--source/blender/editors/animation/keyframing.c3
-rw-r--r--source/blender/editors/armature/armature_utils.c12
-rw-r--r--source/blender/editors/armature/pose_edit.c2
-rw-r--r--source/blender/editors/armature/pose_lib.c4
-rw-r--r--source/blender/editors/curve/editcurve.c7
-rw-r--r--source/blender/editors/curve/editfont_undo.c2
-rw-r--r--source/blender/editors/gpencil/editaction_gpencil.c30
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c60
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h1
-rw-r--r--source/blender/editors/gpencil/gpencil_ops.c5
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c46
-rw-r--r--source/blender/editors/gpencil/gpencil_undo.c4
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-rw-r--r--source/blender/editors/include/ED_buttons.h2
-rw-r--r--source/blender/editors/include/ED_fileselect.h2
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-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h34
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-rw-r--r--source/blender/editors/physics/particle_edit.c10
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-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/render/render_preview.c8
-rw-r--r--source/blender/editors/render/render_shading.c6
-rw-r--r--source/blender/editors/screen/area.c7
-rw-r--r--source/blender/editors/screen/screen_edit.c5
-rw-r--r--source/blender/editors/screen/screen_ops.c18
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c14
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c242
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c31
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c59
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c166
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
-rw-r--r--source/blender/editors/sound/sound_ops.c2
-rw-r--r--source/blender/editors/space_action/action_data.c2
-rw-r--r--source/blender/editors/space_action/action_draw.c64
-rw-r--r--source/blender/editors/space_action/action_edit.c8
-rw-r--r--source/blender/editors/space_action/action_intern.h2
-rw-r--r--source/blender/editors/space_action/action_ops.c10
-rw-r--r--source/blender/editors/space_action/action_select.c277
-rw-r--r--source/blender/editors/space_action/space_action.c17
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c30
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c58
-rw-r--r--source/blender/editors/space_clip/clip_editor.c2
-rw-r--r--source/blender/editors/space_clip/space_clip.c21
-rw-r--r--source/blender/editors/space_file/file_intern.h1
-rw-r--r--source/blender/editors/space_file/file_ops.c105
-rw-r--r--source/blender/editors/space_file/file_utils.c17
-rw-r--r--source/blender/editors/space_file/filelist.c9
-rw-r--r--source/blender/editors/space_file/filesel.c6
-rw-r--r--source/blender/editors/space_graph/graph_draw.c20
-rw-r--r--source/blender/editors/space_graph/graph_ops.c7
-rw-r--r--source/blender/editors/space_graph/graph_select.c83
-rw-r--r--source/blender/editors/space_graph/space_graph.c206
-rw-r--r--source/blender/editors/space_image/image_buttons.c71
-rw-r--r--source/blender/editors/space_image/image_ops.c174
-rw-r--r--source/blender/editors/space_image/space_image.c30
-rw-r--r--source/blender/editors/space_logic/logic_ops.c6
-rw-r--r--source/blender/editors/space_logic/space_logic.c21
-rw-r--r--source/blender/editors/space_nla/nla_draw.c62
-rw-r--r--source/blender/editors/space_nla/nla_edit.c6
-rw-r--r--source/blender/editors/space_nla/space_nla.c17
-rw-r--r--source/blender/editors/space_node/node_edit.c28
-rw-r--r--source/blender/editors/space_node/node_group.c2
-rw-r--r--source/blender/editors/space_node/space_node.c37
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c212
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c478
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h66
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c301
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c2
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c36
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c5
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c19
-rw-r--r--source/blender/editors/space_text/space_text.c18
-rw-r--r--source/blender/editors/space_text/text_ops.c9
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c43
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c63
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h1
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c70
-rw-r--r--source/blender/editors/space_view3d/view3d_ruler.c47
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c68
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c5
-rw-r--r--source/blender/editors/transform/transform.c41
-rw-r--r--source/blender/editors/transform/transform.h4
-rw-r--r--source/blender/editors/transform/transform_constraints.c9
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c6
-rw-r--r--source/blender/editors/transform/transform_ops.c3
-rw-r--r--source/blender/editors/transform/transform_snap.c22
-rw-r--r--source/blender/editors/transform/transform_snap_object.c1656
-rw-r--r--source/blender/editors/util/ed_util.c21
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c16
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp2
-rw-r--r--source/blender/freestyle/intern/geometry/normal_cycle.h14
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsNoise.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/scene_graph/FrsMaterial.h6
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h10
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h4
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.h6
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h14
-rw-r--r--source/blender/freestyle/intern/system/PythonInterpreter.h3
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.h12
-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.h6
-rw-r--r--source/blender/freestyle/intern/winged_edge/Curvature.cpp32
-rw-r--r--source/blender/gpu/GPU_buffers.h6
-rw-r--r--source/blender/gpu/GPU_draw.h6
-rw-r--r--source/blender/gpu/GPU_material.h1
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c6
-rw-r--r--source/blender/gpu/intern/gpu_draw.c152
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c7
-rw-r--r--source/blender/gpu/intern/gpu_material.c38
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl14
-rw-r--r--source/blender/gpu/shaders/gpu_shader_vertex.glsl6
-rw-r--r--source/blender/gpu/shaders/gpu_shader_vertex_world.glsl68
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.c31
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.h2
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.cpp4
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.h2
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp4
-rw-r--r--source/blender/imbuf/intern/thumbs.c4
-rw-r--r--source/blender/makesdna/DNA_ID.h2
-rw-r--r--source/blender/makesdna/DNA_action_types.h5
-rw-r--r--source/blender/makesdna/DNA_anim_types.h5
-rw-r--r--source/blender/makesdna/DNA_camera_types.h4
-rw-r--r--source/blender/makesdna/DNA_cloth_types.h2
-rw-r--r--source/blender/makesdna/DNA_color_types.h3
-rw-r--r--source/blender/makesdna/DNA_curve_types.h21
-rw-r--r--source/blender/makesdna/DNA_genfile.h22
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h16
-rw-r--r--source/blender/makesdna/DNA_node_types.h3
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesdna/DNA_sdna_types.h14
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h5
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
-rw-r--r--source/blender/makesdna/intern/CMakeLists.txt23
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c377
-rw-r--r--source/blender/makesdna/intern/makesdna.c53
-rw-r--r--source/blender/makesrna/RNA_types.h5
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt3
-rw-r--r--source/blender/makesrna/intern/makesrna.c6
-rw-r--r--source/blender/makesrna/intern/rna_ID.c26
-rw-r--r--source/blender/makesrna/intern/rna_access.c22
-rw-r--r--source/blender/makesrna/intern/rna_action.c11
-rw-r--r--source/blender/makesrna/intern/rna_camera.c6
-rw-r--r--source/blender/makesrna/intern/rna_color.c3
-rw-r--r--source/blender/makesrna/intern/rna_curve.c34
-rw-r--r--source/blender/makesrna/intern/rna_define.c8
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c3
-rw-r--r--source/blender/makesrna/intern/rna_fluidsim.c24
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c443
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c46
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c24
-rw-r--r--source/blender/makesrna/intern/rna_object.c8
-rw-r--r--source/blender/makesrna/intern/rna_particle.c20
-rw-r--r--source/blender/makesrna/intern/rna_scene.c17
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c14
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c27
-rw-r--r--source/blender/makesrna/intern/rna_wm.c12
-rw-r--r--source/blender/makesrna/intern/rna_world.c25
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c36
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c52
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c6
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c6
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c3
-rw-r--r--source/blender/modifiers/intern/MOD_wireframe.c38
-rw-r--r--source/blender/nodes/NOD_static_types.h2
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c11
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal_map.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_texture.c19
-rw-r--r--source/blender/python/bmesh/bmesh_py_api.c31
-rw-r--r--source/blender/python/bmesh/bmesh_py_ops_call.c6
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.c2
-rw-r--r--source/blender/python/generic/bgl.c2
-rw-r--r--source/blender/python/generic/idprop_py_api.c2
-rw-r--r--source/blender/python/generic/py_capi_utils.c10
-rw-r--r--source/blender/python/intern/bpy_app.c12
-rw-r--r--source/blender/python/intern/bpy_driver.c9
-rw-r--r--source/blender/python/intern/bpy_interface.c4
-rw-r--r--source/blender/python/intern/bpy_library_load.c60
-rw-r--r--source/blender/python/intern/bpy_operator.c5
-rw-r--r--source/blender/python/intern/bpy_props.c32
-rw-r--r--source/blender/python/intern/bpy_rna.c2
-rw-r--r--source/blender/python/intern/gpu.c4
-rw-r--r--source/blender/python/mathutils/mathutils.c10
-rw-r--r--source/blender/quicktime/apple/qtkit_import.m2
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h34
-rw-r--r--source/blender/render/intern/include/pixelblending.h2
-rw-r--r--source/blender/render/intern/include/render_types.h1
-rw-r--r--source/blender/render/intern/include/rendercore.h2
-rw-r--r--source/blender/render/intern/raytrace/rayobject.cpp8
-rw-r--r--source/blender/render/intern/raytrace/rayobject_instance.cpp6
-rw-r--r--source/blender/render/intern/source/convertblender.c26
-rw-r--r--source/blender/render/intern/source/envmap.c28
-rw-r--r--source/blender/render/intern/source/multires_bake.c3
-rw-r--r--source/blender/render/intern/source/occlusion.c11
-rw-r--r--source/blender/render/intern/source/pipeline.c162
-rw-r--r--source/blender/render/intern/source/pixelblending.c16
-rw-r--r--source/blender/render/intern/source/pointdensity.c2
-rw-r--r--source/blender/render/intern/source/rayshade.c14
-rw-r--r--source/blender/render/intern/source/render_texture.c24
-rw-r--r--source/blender/render/intern/source/sss.c14
-rw-r--r--source/blender/render/intern/source/zbuf.c9
-rw-r--r--source/blender/windowmanager/WM_api.h8
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c9
-rw-r--r--source/blender/windowmanager/intern/wm_files.c10
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c402
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c19
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c12
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c20
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c144
-rw-r--r--source/blender/windowmanager/wm_files.h3
-rw-r--r--source/blender/windowmanager/wm_subwindow.h2
507 files changed, 14743 insertions, 9623 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 8ccc4a6eb0e..606488f85cc 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -694,7 +694,7 @@ DerivedMesh *mesh_create_derived_render(
CustomDataMask dataMask);
DerivedMesh *getEditDerivedBMesh(
- struct BMEditMesh *em, struct Object *ob,
+ struct BMEditMesh *em, struct Object *ob, CustomDataMask data_mask,
float (*vertexCos)[3]);
DerivedMesh *mesh_create_derived_index_render(
@@ -723,7 +723,7 @@ DerivedMesh *mesh_create_derived_physics(
CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_base(
- struct Object *, struct BMEditMesh *em);
+ struct Object *ob, struct BMEditMesh *em, CustomDataMask data_mask);
DerivedMesh *editbmesh_get_derived_cage(
struct Scene *scene, struct Object *,
struct BMEditMesh *em, CustomDataMask dataMask);
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index cb282b46bec..ac9b0b6fb10 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -58,13 +58,12 @@ extern "C" {
struct bAction *add_empty_action(struct Main *bmain, const char name[]);
/* Allocate a copy of the given Action and all its data */
-struct bAction *BKE_action_copy(struct bAction *src);
+struct bAction *BKE_action_copy(struct Main *bmain, struct bAction *src);
/* Deallocate all of the Action's data, but not the Action itself */
void BKE_action_free(struct bAction *act);
-// XXX is this needed?
-void BKE_action_make_local(struct bAction *act);
+void BKE_action_make_local(struct Main *bmain, struct bAction *act, const bool force_local);
/* Action API ----------------- */
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 6524afff051..983f3ce22b8 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -50,7 +50,8 @@ struct AnimMapper;
/* AnimData API */
/* Check if the given ID-block can have AnimData */
-bool id_type_can_have_animdata(struct ID *id);
+bool id_type_can_have_animdata(const short id_type);
+bool id_can_have_animdata(const struct ID *id);
/* Get AnimData from the given ID-block */
struct AnimData *BKE_animdata_from_id(struct ID *id);
@@ -62,7 +63,7 @@ struct AnimData *BKE_animdata_add_id(struct ID *id);
bool BKE_animdata_set_action(struct ReportList *reports, struct ID *id, struct bAction *act);
/* Free AnimData */
-void BKE_animdata_free(struct ID *id);
+void BKE_animdata_free(struct ID *id, const bool do_id_user);
/* Copy AnimData */
struct AnimData *BKE_animdata_copy(struct AnimData *adt, const bool do_action);
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index cc082c084ce..bfd4a7e3dd8 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -76,8 +76,8 @@ struct bArmature *BKE_armature_from_object(struct Object *ob);
int BKE_armature_bonelist_count(struct ListBase *lb);
void BKE_armature_bonelist_free(struct ListBase *lb);
void BKE_armature_free(struct bArmature *arm);
-void BKE_armature_make_local(struct bArmature *arm);
-struct bArmature *BKE_armature_copy(struct bArmature *arm);
+void BKE_armature_make_local(struct Main *bmain, struct bArmature *arm, const bool force_local);
+struct bArmature *BKE_armature_copy(struct Main *bmain, struct bArmature *arm);
/* Bounding box. */
struct BoundBox *BKE_armature_boundbox_get(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 8ce85c8e615..d2d9c763031 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -50,6 +50,11 @@ void BKE_blender_userdef_refresh(void);
void BKE_blender_callback_test_break_set(void (*func)(void));
int BKE_blender_test_break(void);
+/* Blenders' own atexit (avoids leaking) */
+void BKE_blender_atexit_register(void (*func)(void *user_data), void *user_data);
+void BKE_blender_atexit_unregister(void (*func)(void *user_data), const void *user_data);
+void BKE_blender_atexit(void);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_blender_undo.h b/source/blender/blenkernel/BKE_blender_undo.h
index cd18bd8db40..9547eeb9838 100644
--- a/source/blender/blenkernel/BKE_blender_undo.h
+++ b/source/blender/blenkernel/BKE_blender_undo.h
@@ -45,6 +45,8 @@ extern const char *BKE_undo_get_name(int nr, bool *r_active);
extern bool BKE_undo_save_file(const char *filename);
extern struct Main *BKE_undo_get_main(struct Scene **r_scene);
+extern void BKE_undo_callback_wm_kill_jobs_set(void (*callback)(struct bContext *C));
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index c663458963c..4be4d95490b 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -44,8 +44,8 @@ void BKE_brush_system_exit(void);
void BKE_brush_init(struct Brush *brush);
struct Brush *BKE_brush_add(struct Main *bmain, const char *name, short ob_mode);
struct Brush *BKE_brush_first_search(struct Main *bmain, short ob_mode);
-struct Brush *BKE_brush_copy(struct Brush *brush);
-void BKE_brush_make_local(struct Brush *brush);
+struct Brush *BKE_brush_copy(struct Main *bmain, struct Brush *brush);
+void BKE_brush_make_local(struct Main *bmain, struct Brush *brush, const bool force_local);
void BKE_brush_unlink(struct Main *bmain, struct Brush *brush);
void BKE_brush_free(struct Brush *brush);
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 7bd3ca88076..07db2217bac 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -43,9 +43,11 @@ struct BMEditMesh;
struct MVert;
struct MFace;
+typedef struct LinkNode BVHCache;
+
/**
-* struct that kepts basic information about a BVHTree build from a editmesh
-*/
+ * struct that kepts basic information about a BVHTree build from a editmesh
+ */
typedef struct BVHTreeFromEditMesh {
struct BVHTree *tree;
@@ -54,11 +56,13 @@ typedef struct BVHTreeFromEditMesh {
BVHTree_RayCastCallback raycast_callback;
BVHTree_NearestToRayCallback nearest_to_ray_callback;
+ struct BMEditMesh *em;
+
/* radius for raycast */
float sphere_radius;
/* Private data */
- struct BMEditMesh *em;
+ bool cached;
} BVHTreeFromEditMesh;
@@ -118,6 +122,14 @@ BVHTree *bvhtree_from_mesh_verts_ex(
const bool vert_allocated, const BLI_bitmap *mask, int verts_num_active,
float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_editmesh_edges(
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_editmesh_edges_ex(
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ const BLI_bitmap *edges_mask, int edges_num_active,
+ float epsilon, int tree_type, int axis);
+
BVHTree *bvhtree_from_mesh_edges(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh,
float epsilon, int tree_type, int axis);
@@ -133,12 +145,12 @@ BVHTree *bvhtree_from_mesh_faces_ex(
float epsilon, int tree_type, int axis);
BVHTree *bvhtree_from_editmesh_looptri(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon,
- int tree_type, int axis);
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache);
BVHTree *bvhtree_from_editmesh_looptri_ex(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
const BLI_bitmap *mask, int looptri_num_active,
- float epsilon, int tree_type, int axis);
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache);
BVHTree *bvhtree_from_mesh_looptri(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
@@ -165,9 +177,7 @@ float bvhtree_ray_tri_intersection(
float bvhtree_sphereray_tri_intersection(
const BVHTreeRay *ray, float radius, const float m_dist,
const float v0[3], const float v1[3], const float v2[3]);
-float nearest_point_in_tri_surface_squared(
- const float v0[3], const float v1[3], const float v2[3],
- const float p[3], int *v, int *e, float nearest[3]);
+
/**
* BVHCache
@@ -179,9 +189,10 @@ enum {
BVHTREE_FROM_EDGES = 1,
BVHTREE_FROM_FACES = 2,
BVHTREE_FROM_LOOPTRI = 3,
+
+ BVHTREE_FROM_EM_LOOPTRI = 4,
};
-typedef struct LinkNode BVHCache;
BVHTree *bvhcache_find(BVHCache *cache, int type);
bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree);
@@ -189,4 +200,5 @@ void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type);
void bvhcache_init(BVHCache **cache_p);
void bvhcache_free(BVHCache **cache_p);
+
#endif
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index d13a711c589..3ae0e0e1111 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -52,8 +52,8 @@ struct GPUFXSettings;
void BKE_camera_init(struct Camera *cam);
void *BKE_camera_add(struct Main *bmain, const char *name);
-struct Camera *BKE_camera_copy(struct Camera *cam);
-void BKE_camera_make_local(struct Camera *cam);
+struct Camera *BKE_camera_copy(struct Main *bmain, struct Camera *cam);
+void BKE_camera_make_local(struct Main *bmain, struct Camera *cam, const bool force_local);
void BKE_camera_free(struct Camera *ca);
/* Camera Usage */
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 061270b8b41..c2a0404e96e 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -66,13 +66,12 @@ typedef struct CurveCache {
#define CU_DO_2DFILL(cu) ((((cu)->flag & CU_3D) == 0) && (((cu)->flag & (CU_FRONT | CU_BACK)) != 0))
/* ** Curve ** */
-void BKE_curve_unlink(struct Curve *cu);
void BKE_curve_free(struct Curve *cu);
void BKE_curve_editfont_free(struct Curve *cu);
void BKE_curve_init(struct Curve *cu);
struct Curve *BKE_curve_add(struct Main *bmain, const char *name, int type);
-struct Curve *BKE_curve_copy(struct Curve *cu);
-void BKE_curve_make_local(struct Curve *cu);
+struct Curve *BKE_curve_copy(struct Main *bmain, struct Curve *cu);
+void BKE_curve_make_local(struct Main *bmain, struct Curve *cu, const bool force_local);
short BKE_curve_type_get(struct Curve *cu);
void BKE_curve_type_test(struct Object *ob);
void BKE_curve_curve_dimension_update(struct Curve *cu);
@@ -151,6 +150,16 @@ void BKE_nurb_minmax(struct Nurb *nu, bool use_radius, float min[3], float max[3
void BKE_nurb_makeFaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
void BKE_nurb_makeCurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
+unsigned int BKE_curve_calc_coords_axis_len(
+ const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint);
+void BKE_curve_calc_coords_axis(
+ const struct BezTriple *bezt_array, const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint,
+ /* array params */
+ const unsigned int axis, const unsigned int stride,
+ float *r_points);
+
void BKE_nurb_knot_calc_u(struct Nurb *nu);
void BKE_nurb_knot_calc_v(struct Nurb *nu);
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 3b096773d96..9625f05192a 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -45,10 +45,14 @@
#define DL_VERTS 7
/* dl->flag */
-#define DL_CYCL_U 1
-#define DL_CYCL_V 2
-#define DL_FRONT_CURVE 4
-#define DL_BACK_CURVE 8
+enum {
+ /** U/V swapped here compared with #Nurb.flagu, #Nurb.flagv and #CU_NURB_CYCLIC */
+ DL_CYCL_U = (1 << 0),
+ DL_CYCL_V = (1 << 1),
+
+ DL_FRONT_CURVE = (1 << 2),
+ DL_BACK_CURVE = (1 << 3),
+};
/* prototypes */
@@ -70,7 +74,7 @@ typedef struct DispList {
int charidx;
int totindex; /* indexed array drawing surfaces */
- unsigned int *bevelSplitFlag;
+ unsigned int *bevel_split; /* BLI_bitmap */
} DispList;
void BKE_displist_copy(struct ListBase *lbn, struct ListBase *lb);
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 26a40597ca8..5ef5a807f63 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -178,6 +178,7 @@ enum {
#define G_FILE_MESH_COMPAT (1 << 26)
/* On write, restore paths after editing them (G_FILE_RELATIVE_REMAP) */
#define G_FILE_SAVE_COPY (1 << 27)
+#define G_FILE_GLSL_NO_ENV_LIGHTING (1 << 28)
#define G_FILE_FLAGS_RUNTIME (G_FILE_NO_UI | G_FILE_RELATIVE_REMAP | G_FILE_MESH_COMPAT | G_FILE_SAVE_COPY)
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index 24e330d927f..6159531d8bd 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -36,6 +36,7 @@ struct bGPdata;
struct bGPDlayer;
struct bGPDframe;
struct bGPDstroke;
+struct Main;
/* ------------ Grease-Pencil API ------------------ */
@@ -53,7 +54,7 @@ struct bGPdata *gpencil_data_addnew(const char name[]);
struct bGPDframe *gpencil_frame_duplicate(struct bGPDframe *src);
struct bGPDlayer *gpencil_layer_duplicate(struct bGPDlayer *src);
-struct bGPdata *gpencil_data_duplicate(struct bGPdata *gpd, bool internal_copy);
+struct bGPdata *gpencil_data_duplicate(struct Main *bmain, struct bGPdata *gpd, bool internal_copy);
void gpencil_frame_delete_laststroke(struct bGPDlayer *gpl, struct bGPDframe *gpf);
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index 9056e48cf50..4f2c89070cb 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -41,9 +41,8 @@ struct Object;
struct Scene;
void BKE_group_free(struct Group *group);
-void BKE_group_unlink(struct Main *bmain, struct Group *group);
struct Group *BKE_group_add(struct Main *bmain, const char *name);
-struct Group *BKE_group_copy(struct Group *group);
+struct Group *BKE_group_copy(struct Main *bmain, struct Group *group);
bool BKE_group_object_add(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
bool BKE_group_object_unlink(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
struct Group *BKE_group_object_find(struct Group *group, struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h
index 763a3874d4e..7839b9e2154 100644
--- a/source/blender/blenkernel/BKE_icons.h
+++ b/source/blender/blenkernel/BKE_icons.h
@@ -55,7 +55,7 @@ void BKE_icons_init(int first_dyn_id);
/* return icon id for library object or create new icon if not found */
int BKE_icon_id_ensure(struct ID *id);
-int BKE_icon_preview_ensure(struct PreviewImage *preview);
+int BKE_icon_preview_ensure(struct ID *id, struct PreviewImage *preview);
/* retrieve icon for id */
struct Icon *BKE_icon_get(int icon_id);
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index eb98268c9f0..db73b42d894 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -108,7 +108,7 @@ struct anim *openanim_noload(const char *name, int flags, int streamindex, char
void BKE_image_de_interlace(struct Image *ima, int odd);
-void BKE_image_make_local(struct Image *ima);
+void BKE_image_make_local(struct Main *bmain, struct Image *ima, const bool force_local);
void BKE_image_tag_time(struct Image *ima);
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 1edbb455ca4..e590ff148d7 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -39,6 +39,7 @@ struct ListBase;
struct Curve;
struct Object;
struct Lattice;
+struct Main;
struct Mesh;
struct WeightsArrayCache;
@@ -50,9 +51,8 @@ extern "C" {
void BKE_key_free(struct Key *sc);
void BKE_key_free_nolib(struct Key *key);
struct Key *BKE_key_add(struct ID *id);
-struct Key *BKE_key_copy(struct Key *key);
+struct Key *BKE_key_copy(struct Main *bmain, struct Key *key);
struct Key *BKE_key_copy_nolib(struct Key *key);
-void BKE_key_make_local(struct Key *key);
void BKE_key_sort(struct Key *key);
void key_curve_position_weights(float t, float data[4], int type);
diff --git a/source/blender/blenkernel/BKE_lamp.h b/source/blender/blenkernel/BKE_lamp.h
index d830c19651f..dc977eabbb1 100644
--- a/source/blender/blenkernel/BKE_lamp.h
+++ b/source/blender/blenkernel/BKE_lamp.h
@@ -44,9 +44,9 @@ struct Scene;
void BKE_lamp_init(struct Lamp *la);
struct Lamp *BKE_lamp_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
-struct Lamp *BKE_lamp_copy(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
+struct Lamp *BKE_lamp_copy(struct Main *bmain, struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
struct Lamp *localize_lamp(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_make_local(struct Lamp *la);
+void BKE_lamp_make_local(struct Main *bmain, struct Lamp *la, const bool force_local);
void BKE_lamp_free(struct Lamp *la);
void lamp_drivers_update(struct Scene *scene, struct Lamp *la, float ctime);
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index 828a40de1c9..4f72bbecff4 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -47,9 +47,9 @@ struct MDeformVert;
void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb);
void BKE_lattice_init(struct Lattice *lt);
struct Lattice *BKE_lattice_add(struct Main *bmain, const char *name);
-struct Lattice *BKE_lattice_copy(struct Lattice *lt);
+struct Lattice *BKE_lattice_copy(struct Main *bmain, struct Lattice *lt);
void BKE_lattice_free(struct Lattice *lt);
-void BKE_lattice_make_local(struct Lattice *lt);
+void BKE_lattice_make_local(struct Main *bmain, struct Lattice *lt, const bool force_local);
void calc_lat_fudu(int flag, int res, float *r_fu, float *r_du);
struct LatticeDeformData;
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 2215fbfbd7d..3e8ede638ca 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -52,21 +52,22 @@ struct PropertyRNA;
void *BKE_libblock_alloc_notest(short type);
void *BKE_libblock_alloc(struct Main *bmain, short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BKE_libblock_init_empty(struct ID *id);
-void *BKE_libblock_copy_ex(struct Main *bmain, struct ID *id) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+void *BKE_libblock_copy(struct Main *bmain, struct ID *id) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void *BKE_libblock_copy_nolib(struct ID *id, const bool do_action) ATTR_NONNULL();
-void *BKE_libblock_copy(struct ID *id) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BKE_libblock_copy_data(struct ID *id, const struct ID *id_from, const bool do_action);
void BKE_libblock_relink(struct ID *id);
void BKE_libblock_rename(struct Main *bmain, struct ID *id, const char *name) ATTR_NONNULL();
void BLI_libblock_ensure_unique_name(struct Main *bmain, const char *name) ATTR_NONNULL();
+struct ID *BKE_libblock_find_name_ex(struct Main *bmain, const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+struct ID *BKE_libblock_find_name(const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+
+/* library_remap.c (keep here since they're general functions) */
void BKE_libblock_free(struct Main *bmain, void *idv) ATTR_NONNULL();
void BKE_libblock_free_ex(struct Main *bmain, void *idv, bool do_id_user) ATTR_NONNULL();
void BKE_libblock_free_us(struct Main *bmain, void *idv) ATTR_NONNULL();
void BKE_libblock_free_data(struct Main *bmain, struct ID *id) ATTR_NONNULL();
-
-struct ID *BKE_libblock_find_name_ex(struct Main *bmain, const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-struct ID *BKE_libblock_find_name(const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+void BKE_libblock_delete(struct Main *bmain, void *idv) ATTR_NONNULL();
void BKE_id_lib_local_paths(struct Main *bmain, struct Library *lib, struct ID *id);
void id_lib_extern(struct ID *id);
@@ -79,11 +80,11 @@ void id_us_min(struct ID *id);
void id_fake_user_set(struct ID *id);
void id_fake_user_clear(struct ID *id);
-bool id_make_local(struct ID *id, bool test);
+bool id_make_local(struct Main *bmain, struct ID *id, const bool test, const bool force_local);
bool id_single_user(struct bContext *C, struct ID *id, struct PointerRNA *ptr, struct PropertyRNA *prop);
-bool id_copy(struct ID *id, struct ID **newid, bool test);
-bool id_unlink(struct ID *id, int test);
+bool id_copy(struct Main *bmain, struct ID *id, struct ID **newid, bool test);
void id_sort_by_name(struct ListBase *lb, struct ID *id);
+void BKE_id_expand_local(struct ID *id);
bool new_id(struct ListBase *lb, struct ID *id, const char *name);
void id_clear_lib_data(struct Main *bmain, struct ID *id);
@@ -119,16 +120,11 @@ void BKE_main_lib_objects_recalc_all(struct Main *bmain);
/* (MAX_ID_NAME - 2) + 3 */
void BKE_id_ui_prefix(char name[66 + 1], const struct ID *id);
+void BKE_library_free(struct Library *lib);
+
void BKE_library_make_local(
struct Main *bmain, const struct Library *lib, const bool untagged_only, const bool set_fake);
-typedef void (*BKE_library_free_window_manager_cb)(struct bContext *, struct wmWindowManager *);
-typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
-typedef void (*BKE_library_free_editor_id_reference_cb)(const struct ID *);
-
-void BKE_library_callback_free_window_manager_set(BKE_library_free_window_manager_cb func);
-void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func);
-void BKE_library_callback_free_editor_id_reference_set(BKE_library_free_editor_id_reference_cb func);
/* use when "" is given to new_id() */
#define ID_FALLBACK_NAME N_("Untitled")
diff --git a/source/blender/blenkernel/BKE_library_query.h b/source/blender/blenkernel/BKE_library_query.h
index 2e73be576f9..c5f575c8c0f 100644
--- a/source/blender/blenkernel/BKE_library_query.h
+++ b/source/blender/blenkernel/BKE_library_query.h
@@ -32,6 +32,7 @@
*/
struct ID;
+struct Main;
/* Tips for the callback for cases it's gonna to modify the pointer. */
enum {
@@ -40,6 +41,12 @@ enum {
IDWALK_NEVER_SELF = (1 << 1),
/**
+ * Indicates whether this is direct (i.e. by local data) or indirect (i.e. by linked data) usage.
+ * \note Object proxies are half-local, half-linked...
+ */
+ IDWALK_INDIRECT_USAGE = (1 << 2),
+
+ /**
* Adjusts #ID.us reference-count.
* \note keep in sync with 'newlibadr_us' use in readfile.c
*/
@@ -52,7 +59,7 @@ enum {
enum {
IDWALK_RET_NOP = 0,
- IDWALK_RET_STOP_ITER = 1 << 0, /* Completly top iteration. */
+ IDWALK_RET_STOP_ITER = 1 << 0, /* Completly stop iteration. */
IDWALK_RET_STOP_RECURSION = 1 << 1, /* Stop recursion, that is, do not loop over ID used by current one. */
};
@@ -75,4 +82,10 @@ void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, const
int BKE_library_ID_use_ID(struct ID *id_user, struct ID *id_used);
+bool BKE_library_idtype_can_use_idtype(const short id_type_owner, const short id_type_used);
+
+bool BKE_library_ID_is_locally_used(struct Main *bmain, void *idv);
+bool BKE_library_ID_is_indirectly_used(struct Main *bmain, void *idv);
+void BKE_library_ID_test_usages(struct Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked);
+
#endif /* __BKE_LIBRARY_QUERY_H__ */
diff --git a/source/blender/blenkernel/BKE_library_remap.h b/source/blender/blenkernel/BKE_library_remap.h
new file mode 100644
index 00000000000..e974b79ee66
--- /dev/null
+++ b/source/blender/blenkernel/BKE_library_remap.h
@@ -0,0 +1,80 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __BKE_LIBRARY_REMAP_H__
+#define __BKE_LIBRARY_REMAP_H__
+
+/** \file BKE_library_remap.h
+ * \ingroup bke
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "BLI_compiler_attrs.h"
+
+/* BKE_libblock_free, delete are declared in BKE_library.h for convenience. */
+
+/* Also IDRemap->flag. */
+enum {
+ /* Do not remap indirect usages of IDs (that is, when user is some linked data). */
+ ID_REMAP_SKIP_INDIRECT_USAGE = 1 << 0,
+ /* This flag should always be set, *except for 'unlink' scenarios* (only relevant when new_id == NULL).
+ * Basically, when unset, NEVER_NULL ID usages will keep pointing to old_id, but (if needed) old_id user count
+ * will still be decremented. This is mandatory for 'delete ID' case, but in all other situation this would lead
+ * to invalid user counts! */
+ ID_REMAP_SKIP_NEVER_NULL_USAGE = 1 << 1,
+ /* This tells the callback func to flag with LIB_DOIT all IDs using target one with a 'never NULL' pointer
+ * (like e.g. Object->data). */
+ ID_REMAP_FLAG_NEVER_NULL_USAGE = 1 << 2,
+ /* This tells the callback func to force setting IDs using target one with a 'never NULL' pointer to NULL.
+ * WARNING! Use with extreme care, this will leave database in broken state! */
+ ID_REMAP_FORCE_NEVER_NULL_USAGE = 1 << 3,
+};
+
+/* Note: Requiring new_id to be non-null, this *may* not be the case ultimately, but makes things simpler for now. */
+void BKE_libblock_remap_locked(
+ struct Main *bmain, void *old_idv, void *new_idv,
+ const short remap_flags) ATTR_NONNULL(1, 2);
+void BKE_libblock_remap(
+ struct Main *bmain, void *old_idv, void *new_idv,
+ const short remap_flags) ATTR_NONNULL(1, 2);
+
+void BKE_libblock_unlink(
+ struct Main *bmain, void *idv,
+ const bool do_flag_never_null, const bool do_skip_indirect) ATTR_NONNULL();
+
+void BKE_libblock_relink_ex(
+ struct Main *bmain, void *idv, void *old_idv, void *new_idv,
+ const bool us_min_never_null) ATTR_NONNULL(1, 2);
+
+
+typedef void (*BKE_library_free_window_manager_cb)(struct bContext *, struct wmWindowManager *);
+typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
+typedef void (*BKE_library_remap_editor_id_reference_cb)(struct ID *, struct ID *);
+
+void BKE_library_callback_free_window_manager_set(BKE_library_free_window_manager_cb func);
+void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func);
+void BKE_library_callback_remap_editor_id_reference_set(BKE_library_remap_editor_id_reference_cb func);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_LIBRARY_REMAP_H__ */
diff --git a/source/blender/blenkernel/BKE_linestyle.h b/source/blender/blenkernel/BKE_linestyle.h
index e3eead4102c..e343cd29622 100644
--- a/source/blender/blenkernel/BKE_linestyle.h
+++ b/source/blender/blenkernel/BKE_linestyle.h
@@ -79,8 +79,6 @@ void BKE_linestyle_geometry_modifier_move(FreestyleLineStyle *linestyle, LineSty
void BKE_linestyle_modifier_list_color_ramps(FreestyleLineStyle *linestyle, ListBase *listbase);
char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle, struct ColorBand *color_ramp);
-void BKE_linestyle_target_object_unlink(FreestyleLineStyle *linestyle, struct Object *ob);
-
bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_shading_nodes);
void BKE_linestyle_default_shader(const struct bContext *C, FreestyleLineStyle *linestyle);
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index 25893d54dca..97bfd0f3f07 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -123,10 +123,9 @@ void BKE_mask_point_select_set_handle(struct MaskSplinePoint *point, const eMask
/* general */
struct Mask *BKE_mask_new(struct Main *bmain, const char *name);
struct Mask *BKE_mask_copy_nolib(struct Mask *mask);
-struct Mask *BKE_mask_copy(struct Mask *mask);
+struct Mask *BKE_mask_copy(struct Main *bmain, struct Mask *mask);
-void BKE_mask_free_nolib(struct Mask *mask);
-void BKE_mask_free(struct Main *bmain, struct Mask *mask);
+void BKE_mask_free(struct Mask *mask);
void BKE_mask_coord_from_frame(float r_co[2], const float co[2], const float frame_size[2]);
void BKE_mask_coord_from_movieclip(struct MovieClip *clip, struct MovieClipUser *user, float r_co[2], const float co[2]);
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 852564c8d90..bbe104cd6ee 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -47,17 +47,17 @@ struct Scene;
void init_def_material(void);
void BKE_material_free(struct Material *ma);
void BKE_material_free_ex(struct Material *ma, bool do_id_user);
-void test_object_materials(struct Main *bmain, struct ID *id);
+void test_object_materials(struct Object *ob, struct ID *id);
+void test_all_objects_materials(struct Main *bmain, struct ID *id);
void BKE_material_resize_object(struct Object *ob, const short totcol, bool do_id_user);
void BKE_material_init(struct Material *ma);
void BKE_material_remap_object(struct Object *ob, const unsigned int *remap);
void BKE_material_remap_object_calc(struct Object *ob_dst, struct Object *ob_src, short *remap_src_to_dst);
struct Material *BKE_material_add(struct Main *bmain, const char *name);
-struct Material *BKE_material_copy(struct Material *ma);
+struct Material *BKE_material_copy(struct Main *bmain, struct Material *ma);
struct Material *localize_material(struct Material *ma);
struct Material *give_node_material(struct Material *ma); /* returns node material or self */
-void BKE_material_make_local(struct Material *ma);
-void extern_local_matarar(struct Material **matar, short totcol);
+void BKE_material_make_local(struct Main *bmain, struct Material *ma, const bool force_local);
/* UNUSED */
// void automatname(struct Material *);
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h
index 0574b88bef3..191e8721099 100644
--- a/source/blender/blenkernel/BKE_mball.h
+++ b/source/blender/blenkernel/BKE_mball.h
@@ -38,13 +38,12 @@ struct Object;
struct Scene;
struct MetaElem;
-void BKE_mball_unlink(struct MetaBall *mb);
void BKE_mball_free(struct MetaBall *mb);
void BKE_mball_init(struct MetaBall *mb);
struct MetaBall *BKE_mball_add(struct Main *bmain, const char *name);
-struct MetaBall *BKE_mball_copy(struct MetaBall *mb);
+struct MetaBall *BKE_mball_copy(struct Main *bmain, struct MetaBall *mb);
-void BKE_mball_make_local(struct MetaBall *mb);
+void BKE_mball_make_local(struct Main *bmain, struct MetaBall *mb, const bool force_local);
bool BKE_mball_is_basis_for(struct Object *ob1, struct Object *ob2);
bool BKE_mball_is_basis(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index d8d869015a3..ef8d1c98318 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -32,6 +32,7 @@
*/
struct ID;
+struct BMeshCreateParams;
struct BoundBox;
struct EdgeHash;
struct ListBase;
@@ -69,7 +70,9 @@ extern "C" {
/* *** mesh.c *** */
-struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob, const bool add_key_index);
+struct BMesh *BKE_mesh_to_bmesh(
+ struct Mesh *me, struct Object *ob,
+ const bool add_key_index, const struct BMeshCreateParams *params);
int poly_find_loop_from_vert(
const struct MPoly *poly,
@@ -81,16 +84,14 @@ int poly_get_adj_loops_from_vert(
int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
-void BKE_mesh_unlink(struct Mesh *me);
-void BKE_mesh_free(struct Mesh *me, int unlink);
+void BKE_mesh_free(struct Mesh *me);
void BKE_mesh_init(struct Mesh *me);
struct Mesh *BKE_mesh_add(struct Main *bmain, const char *name);
-struct Mesh *BKE_mesh_copy_ex(struct Main *bmain, struct Mesh *me);
-struct Mesh *BKE_mesh_copy(struct Mesh *me);
+struct Mesh *BKE_mesh_copy(struct Main *bmain, struct Mesh *me);
void BKE_mesh_update_customdata_pointers(struct Mesh *me, const bool do_ensure_tess_cd);
void BKE_mesh_ensure_skin_customdata(struct Mesh *me);
-void BKE_mesh_make_local(struct Mesh *me);
+void BKE_mesh_make_local(struct Main *bmain, struct Mesh *me, const bool force_local);
void BKE_mesh_boundbox_calc(struct Mesh *me, float r_loc[3], float r_size[3]);
void BKE_mesh_texspace_calc(struct Mesh *me);
float (*BKE_mesh_orco_verts_get(struct Object *ob))[3];
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index afca326c727..3d963ac109c 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -40,7 +40,6 @@ struct MovieClipUser;
struct MovieDistortion;
void BKE_movieclip_free(struct MovieClip *clip);
-void BKE_movieclip_unlink(struct Main *bmain, struct MovieClip *clip);
struct MovieClip *BKE_movieclip_file_add(struct Main *bmain, const char *name);
struct MovieClip *BKE_movieclip_file_add_exists_ex(struct Main *bmain, const char *name, bool *r_exists);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 2cbf98a2366..db46ec2497f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -337,10 +337,9 @@ void ntreeInitDefault(struct bNodeTree *ntree);
struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char *idname);
/* copy/free funcs, need to manage ID users */
-void ntreeFreeTree_ex(struct bNodeTree *ntree, const bool do_id_user);
void ntreeFreeTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(struct bNodeTree *ntree, struct Main *bmain, const bool do_id_user);
-struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree);
+struct bNodeTree *ntreeCopyTree(struct Main *bmain, struct bNodeTree *ntree);
void ntreeSwitchID_ex(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to, const bool do_id_user);
void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to);
/* node->id user count */
@@ -350,7 +349,7 @@ void ntreeUserDecrefID(struct bNodeTree *ntree);
struct bNodeTree *ntreeFromID(struct ID *id);
-void ntreeMakeLocal(struct bNodeTree *ntree, bool id_in_mainlist);
+void ntreeMakeLocal(struct Main *bmain, struct bNodeTree *ntree, bool id_in_mainlist, const bool force_local);
struct bNode *ntreeFindType(const struct bNodeTree *ntree, int type);
bool ntreeHasType(const struct bNodeTree *ntree, int type);
bool ntreeHasTree(const struct bNodeTree *ntree, const struct bNodeTree *lookup);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index c591ec2a0aa..509524a7ce0 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -65,7 +65,6 @@ void BKE_object_free_curve_cache(struct Object *ob);
void BKE_object_update_base_layer(struct Scene *scene, struct Object *ob);
void BKE_object_free(struct Object *ob);
-void BKE_object_free_ex(struct Object *ob, bool do_id_user);
void BKE_object_free_derived_caches(struct Object *ob);
void BKE_object_free_caches(struct Object *object);
@@ -79,7 +78,6 @@ void BKE_object_free_modifiers(struct Object *ob);
void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target);
-void BKE_object_unlink(struct Main *bmain, struct Object *ob);
bool BKE_object_exists_check(struct Object *obtest);
bool BKE_object_is_in_editmode(struct Object *ob);
bool BKE_object_is_in_editmode_vgroup(struct Object *ob);
@@ -108,8 +106,8 @@ struct Object *BKE_object_lod_meshob_get(struct Object *ob, struct Scene *scene)
struct Object *BKE_object_lod_matob_get(struct Object *ob, struct Scene *scene);
struct Object *BKE_object_copy_ex(struct Main *bmain, struct Object *ob, bool copy_caches);
-struct Object *BKE_object_copy(struct Object *ob);
-void BKE_object_make_local(struct Object *ob);
+struct Object *BKE_object_copy(struct Main *bmain, struct Object *ob);
+void BKE_object_make_local(struct Main *bmain, struct Object *ob, const bool force_local);
bool BKE_object_is_libdata(struct Object *ob);
bool BKE_object_obdata_is_libdata(struct Object *ob);
@@ -208,8 +206,6 @@ void BKE_object_eval_uber_data(struct EvaluationContext *eval_ctx,
struct Scene *scene,
struct Object *ob);
-void BKE_object_eval_proxy_backlink(struct EvaluationContext *eval_ctx, struct Object *ob);
-
void BKE_object_handle_data_update(struct EvaluationContext *eval_ctx,
struct Scene *scene,
struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index aef752679ee..dd7068c6d37 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -149,7 +149,8 @@ typedef struct ParticleThreadContext {
struct ParticleData *tpars;
/* path caching */
- int editupdate, between, segments, extra_segments;
+ bool editupdate;
+ int between, segments, extra_segments;
int totchild, totparent, parent_pass;
float cfra;
@@ -294,7 +295,7 @@ void psys_set_current_num(Object *ob, int index);
struct LatticeDeformData *psys_create_lattice_deform_data(struct ParticleSimulationData *sim);
bool psys_in_edit_mode(struct Scene *scene, struct ParticleSystem *psys);
-bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys);
+bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys, const bool use_render_params);
bool psys_check_edited(struct ParticleSystem *psys);
void psys_check_group_weights(struct ParticleSettings *part);
@@ -323,16 +324,16 @@ struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct P
struct ModifierData *object_add_particle_system(struct Scene *scene, struct Object *ob, const char *name);
void object_remove_particle_system(struct Scene *scene, struct Object *ob);
struct ParticleSettings *psys_new_settings(const char *name, struct Main *main);
-struct ParticleSettings *BKE_particlesettings_copy(struct ParticleSettings *part);
-void BKE_particlesettings_make_local(struct ParticleSettings *part);
+struct ParticleSettings *BKE_particlesettings_copy(struct Main *bmain, struct ParticleSettings *part);
+void BKE_particlesettings_make_local(struct Main *bmain, struct ParticleSettings *part, const bool force_local);
void psys_reset(struct ParticleSystem *psys, int mode);
-void psys_find_parents(struct ParticleSimulationData *sim);
+void psys_find_parents(struct ParticleSimulationData *sim, const bool use_render_params);
-void psys_cache_paths(struct ParticleSimulationData *sim, float cfra);
-void psys_cache_edit_paths(struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra);
-void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, int editupdate);
+void psys_cache_paths(struct ParticleSimulationData *sim, float cfra, const bool use_render_params);
+void psys_cache_edit_paths(struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, const bool use_render_params);
+void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, const bool editupdate, const bool use_render_params);
int do_guides(struct ParticleSettings *part, struct EffectorContext *effectors, ParticleKey *state, int pa_num, float time);
void precalc_guides(struct ParticleSimulationData *sim, struct EffectorContext *effectors);
float psys_get_timestep(struct ParticleSimulationData *sim);
@@ -380,7 +381,7 @@ void psys_check_boid_data(struct ParticleSystem *psys);
void psys_get_birth_coords(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra);
-void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
+void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, const bool use_render_params);
/* Callback format for performing operations on ID-pointers for particle systems */
typedef void (*ParticleSystemIDFunc)(struct ParticleSystem *psys, struct ID **idpoin, void *userdata, int cd_flag);
diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h
index fa448aa97b8..1743a4431fd 100644
--- a/source/blender/blenkernel/BKE_sca.h
+++ b/source/blender/blenkernel/BKE_sca.h
@@ -67,7 +67,6 @@ void clear_sca_new_poins_ob(struct Object *ob);
void clear_sca_new_poins(void);
void set_sca_new_poins_ob(struct Object *ob);
void set_sca_new_poins(void);
-void sca_remove_ob_poin(struct Object *obt, struct Object *ob);
void sca_move_sensor(struct bSensor *sens_to_move, struct Object *ob, int move_up);
void sca_move_controller(struct bController *cont_to_move, struct Object *ob, int move_up);
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 12bfc07e958..03af0b7d6c9 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -98,12 +98,13 @@ void BKE_scene_base_flag_from_objects(struct Scene *scene);
void BKE_scene_set_background(struct Main *bmain, struct Scene *sce);
struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name);
-struct Scene *BKE_scene_copy(struct Scene *sce, int type);
+struct Scene *BKE_scene_copy(struct Main *bmain, struct Scene *sce, int type);
void BKE_scene_groups_relink(struct Scene *sce);
-void BKE_scene_unlink(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
struct Object *BKE_scene_camera_find(struct Scene *sc);
+#ifdef DURIAN_CAMERA_SWITCH
struct Object *BKE_scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH
+#endif
int BKE_scene_camera_switch_update(struct Scene *scene);
char *BKE_scene_find_marker_name(struct Scene *scene, int frame);
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index d05df3470b5..14e978b23f2 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -99,6 +99,9 @@ typedef struct SpaceType {
/* return context data */
int (*context)(const struct bContext *, const char *, struct bContextDataResult *);
+ /* Used when we want to replace an ID by another (or NULL). */
+ void (*id_remap)(struct ScrArea *, struct SpaceLink *, struct ID *, struct ID *);
+
/* region type definitions */
ListBase regiontypes;
@@ -274,8 +277,8 @@ void BKE_spacedata_freelist(ListBase *lb);
void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2);
void BKE_spacedata_draw_locks(int set);
-void BKE_spacedata_callback_id_unref_set(void (*func)(struct SpaceLink *sl, const struct ID *));
-void BKE_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id);
+void BKE_spacedata_callback_id_remap_set(void (*func)(struct ScrArea *, struct SpaceLink *, struct ID *, struct ID *));
+void BKE_spacedata_id_unref(struct ScrArea *sa, struct SpaceLink *sl, struct ID *id);
/* area/regions */
struct ARegion *BKE_area_region_copy(struct SpaceType *st, struct ARegion *ar);
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 67db2537c8f..18d9fe061a8 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -72,8 +72,6 @@ struct bSound *BKE_sound_new_buffer(struct Main *bmain, struct bSound *source);
struct bSound *BKE_sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end);
#endif
-void BKE_sound_delete(struct Main *bmain, struct bSound *sound);
-
void BKE_sound_cache(struct bSound *sound);
void BKE_sound_delete_cache(struct bSound *sound);
diff --git a/source/blender/blenkernel/BKE_speaker.h b/source/blender/blenkernel/BKE_speaker.h
index 5f30df1d6e3..fb730d95b92 100644
--- a/source/blender/blenkernel/BKE_speaker.h
+++ b/source/blender/blenkernel/BKE_speaker.h
@@ -33,8 +33,8 @@ struct Speaker;
void BKE_speaker_init(struct Speaker *spk);
void *BKE_speaker_add(struct Main *bmain, const char *name);
-struct Speaker *BKE_speaker_copy(struct Speaker *spk);
-void BKE_speaker_make_local(struct Speaker *spk);
+struct Speaker *BKE_speaker_copy(struct Main *bmain, struct Speaker *spk);
+void BKE_speaker_make_local(struct Main *bmain, struct Speaker *spk, const bool force_local);
void BKE_speaker_free(struct Speaker *spk);
#endif
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index b14593f5a56..858feeeab10 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -53,7 +53,6 @@ struct Text *BKE_text_load_ex(struct Main *bmain, const char *file, const cha
const bool is_internal);
struct Text *BKE_text_load (struct Main *bmain, const char *file, const char *relpath);
struct Text *BKE_text_copy (struct Main *bmain, struct Text *ta);
-void BKE_text_unlink (struct Main *bmain, struct Text *text);
void BKE_text_clear (struct Text *text);
void BKE_text_write (struct Text *text, const char *str);
int BKE_text_file_modified_check(struct Text *text);
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 904c130616f..2fef79f3897 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -71,10 +71,10 @@ void colorband_update_sort(struct ColorBand *coba);
void BKE_texture_free(struct Tex *tex);
void BKE_texture_default(struct Tex *tex);
-struct Tex *BKE_texture_copy(struct Tex *tex);
+struct Tex *BKE_texture_copy(struct Main *bmain, struct Tex *tex);
struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
struct Tex *BKE_texture_localize(struct Tex *tex);
-void BKE_texture_make_local(struct Tex *tex);
+void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool force_local);
void BKE_texture_type_set(struct Tex *tex, int type);
void BKE_texture_mtex_default(struct MTex *mtex);
diff --git a/source/blender/blenkernel/BKE_world.h b/source/blender/blenkernel/BKE_world.h
index 8d7ab230919..8b8dac4ab22 100644
--- a/source/blender/blenkernel/BKE_world.h
+++ b/source/blender/blenkernel/BKE_world.h
@@ -37,12 +37,11 @@ struct Main;
struct World;
void BKE_world_free(struct World *sc);
-void BKE_world_free_ex(struct World *sc, bool do_id_user);
void BKE_world_init(struct World *wrld);
struct World *add_world(struct Main *bmian, const char *name);
-struct World *BKE_world_copy(struct World *wrld);
+struct World *BKE_world_copy(struct Main *bmain, struct World *wrld);
struct World *localize_world(struct World *wrld);
-void BKE_world_make_local(struct World *wrld);
+void BKE_world_make_local(struct Main *bmain, struct World *wrld, const bool force_local);
#endif
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index f32172c2806..51eeb79c414 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -50,9 +50,6 @@ set(INC
../../../intern/smoke/extern
../../../intern/atomic
../../../intern/libmv
-
- # XXX - BAD LEVEL CALL WM_api.h
- ../windowmanager
)
set(INC_SYS
@@ -124,6 +121,7 @@ set(SRC
intern/library.c
intern/library_idmap.c
intern/library_query.c
+ intern/library_remap.c
intern/linestyle.c
intern/mask.c
intern/mask_evaluate.c
@@ -248,6 +246,7 @@ set(SRC
BKE_library.h
BKE_library_idmap.h
BKE_library_query.h
+ BKE_library_remap.h
BKE_linestyle.h
BKE_main.h
BKE_mask.h
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_intern.h b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
index 7ec9f329444..0cdf3acf075 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_intern.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
@@ -86,7 +86,7 @@ void ccg_ehashIterator_next(EHashIterator *ehi);
int ccg_ehashIterator_isStopped(EHashIterator *ehi);
/**
- * Standard allocator implementarion.
+ * Standard allocator implementation.
*/
CCGAllocatorIFC *ccg_getStandardAllocatorIFC(void);
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_util.c b/source/blender/blenkernel/intern/CCGSubSurf_util.c
index 9af69115559..c7ef528c02f 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_util.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf_util.c
@@ -184,7 +184,7 @@ int ccg_ehashIterator_isStopped(EHashIterator *ehi)
}
/**
- * Standard allocator implementarion.
+ * Standard allocator implementation.
*/
static void *_stdAllocator_alloc(CCGAllocatorHDL UNUSED(a), int numBytes)
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 76473948625..70ce07a0dcb 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1436,10 +1436,12 @@ static void calc_weightpaint_vert_array(
Object *ob, DerivedMesh *dm, int const draw_flag, DMWeightColorInfo *dm_wcinfo,
unsigned char (*r_wtcol_v)[4])
{
- MDeformVert *dv = DM_get_vert_data_layer(dm, CD_MDEFORMVERT);
- int numVerts = dm->getNumVerts(dm);
+ BMEditMesh *em = (dm->type == DM_TYPE_EDITBMESH) ? BKE_editmesh_from_object(ob) : NULL;
+ const int numVerts = dm->getNumVerts(dm);
- if (dv && (ob->actdef != 0)) {
+ if ((ob->actdef != 0) &&
+ (CustomData_has_layer(em ? &em->bm->vdata : &dm->vertData, CD_MDEFORMVERT)))
+ {
unsigned char (*wc)[4] = r_wtcol_v;
unsigned int i;
@@ -1458,8 +1460,30 @@ static void calc_weightpaint_vert_array(
}
}
- for (i = numVerts; i != 0; i--, wc++, dv++) {
- calc_weightpaint_vert_color((unsigned char *)wc, dv, dm_wcinfo, defbase_tot, defbase_act, defbase_sel, defbase_sel_tot, draw_flag);
+ /* editmesh won't have deform verts unless modifiers require it,
+ * avoid having to create an array of deform-verts only for drawing
+ * by reading from the bmesh directly. */
+ if (em) {
+ BMIter iter;
+ BMVert *eve;
+ const int cd_dvert_offset = CustomData_get_offset(&em->bm->vdata, CD_MDEFORMVERT);
+ BLI_assert(cd_dvert_offset != -1);
+
+ BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ const MDeformVert *dv = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
+ calc_weightpaint_vert_color(
+ (unsigned char *)wc, dv, dm_wcinfo,
+ defbase_tot, defbase_act, defbase_sel, defbase_sel_tot, draw_flag);
+ wc++;
+ }
+ }
+ else {
+ const MDeformVert *dv = DM_get_vert_data_layer(dm, CD_MDEFORMVERT);
+ for (i = numVerts; i != 0; i--, wc++, dv++) {
+ calc_weightpaint_vert_color(
+ (unsigned char *)wc, dv, dm_wcinfo,
+ defbase_tot, defbase_act, defbase_sel, defbase_sel_tot, draw_flag);
+ }
}
if (defbase_sel) {
@@ -2346,7 +2370,7 @@ static void editbmesh_calc_modifiers(
modifiers_clearErrors(ob);
if (r_cage && cageIndex == -1) {
- *r_cage = getEditDerivedBMesh(em, ob, NULL);
+ *r_cage = getEditDerivedBMesh(em, ob, dataMask, NULL);
}
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
@@ -2512,7 +2536,7 @@ static void editbmesh_calc_modifiers(
}
else {
*r_cage = getEditDerivedBMesh(
- em, ob,
+ em, ob, mask,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
@@ -2548,7 +2572,7 @@ static void editbmesh_calc_modifiers(
}
else {
/* this is just a copy of the editmesh, no need to calc normals */
- *r_final = getEditDerivedBMesh(em, ob, deformedVerts);
+ *r_final = getEditDerivedBMesh(em, ob, dataMask, deformedVerts);
deformedVerts = NULL;
/* In this case, we should never have weight-modifying modifiers in stack... */
@@ -2911,9 +2935,9 @@ DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh
return em->derivedCage;
}
-DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em)
+DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em, CustomDataMask data_mask)
{
- return getEditDerivedBMesh(em, obedit, NULL);
+ return getEditDerivedBMesh(em, obedit, data_mask, NULL);
}
/***/
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index df9b9683687..fa49797126d 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -59,6 +59,8 @@
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -92,94 +94,57 @@ bAction *add_empty_action(Main *bmain, const char name[])
/* .................................. */
-/* temp data for BKE_action_make_local */
-typedef struct tMakeLocalActionContext {
- bAction *act; /* original action */
- bAction *act_new; /* new action */
-
- bool is_lib; /* some action users were libraries */
- bool is_local; /* some action users were not libraries */
-} tMakeLocalActionContext;
-
-/* helper function for BKE_action_make_local() - local/lib init step */
-static void make_localact_init_cb(ID *id, AnimData *adt, void *mlac_ptr)
+// does copy_fcurve...
+void BKE_action_make_local(Main *bmain, bAction *act, const bool force_local)
{
- tMakeLocalActionContext *mlac = (tMakeLocalActionContext *)mlac_ptr;
-
- if (adt->action == mlac->act) {
- if (id->lib) mlac->is_lib = true;
- else mlac->is_local = true;
- }
-}
+ bool is_local = false, is_lib = false;
-/* helper function for BKE_action_make_local() - change references */
-static void make_localact_apply_cb(ID *id, AnimData *adt, void *mlac_ptr)
-{
- tMakeLocalActionContext *mlac = (tMakeLocalActionContext *)mlac_ptr;
-
- if (adt->action == mlac->act) {
- if (id->lib == NULL) {
- adt->action = mlac->act_new;
-
- id_us_plus(&mlac->act_new->id);
- id_us_min(&mlac->act->id);
- }
- }
-}
+ /* - only lib users: do nothing (unless force_local is set)
+ * - only local users: set flag
+ * - mixed: make copy
+ */
-// does copy_fcurve...
-void BKE_action_make_local(bAction *act)
-{
- tMakeLocalActionContext mlac = {act, NULL, false, false};
- Main *bmain = G.main;
-
- if (act->id.lib == NULL)
+ if (!ID_IS_LINKED_DATABLOCK(act)) {
return;
-
- /* XXX: double-check this; it used to be just single-user check, but that was when fake-users were still default */
- if ((act->id.flag & LIB_FAKEUSER) && (act->id.us <= 1)) {
- id_clear_lib_data(bmain, &act->id);
- return;
- }
-
- BKE_animdata_main_cb(bmain, make_localact_init_cb, &mlac);
-
- if (mlac.is_local && mlac.is_lib == false) {
- id_clear_lib_data(bmain, &act->id);
}
- else if (mlac.is_local && mlac.is_lib) {
- mlac.act_new = BKE_action_copy(act);
- mlac.act_new->id.us = 0;
- BKE_id_lib_local_paths(bmain, act->id.lib, &mlac.act_new->id);
+ BKE_library_ID_test_usages(bmain, act, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &act->id);
+ BKE_id_expand_local(&act->id);
+ }
+ else {
+ bAction *act_new = BKE_action_copy(bmain, act);
+
+ act_new->id.us = 0;
- BKE_animdata_main_cb(bmain, make_localact_apply_cb, &mlac);
+ BKE_libblock_remap(bmain, act, act_new, ID_REMAP_SKIP_INDIRECT_USAGE);
+ }
}
}
/* .................................. */
+/** Free (or release) any data used by this action (does not free the action itself). */
void BKE_action_free(bAction *act)
-{
- /* sanity check */
- if (act == NULL)
- return;
-
+{
+ /* No animdata here. */
+
/* Free F-Curves */
free_fcurves(&act->curves);
/* Free groups */
- if (act->groups.first)
- BLI_freelistN(&act->groups);
+ BLI_freelistN(&act->groups);
/* Free pose-references (aka local markers) */
- if (act->markers.first)
- BLI_freelistN(&act->markers);
+ BLI_freelistN(&act->markers);
}
/* .................................. */
-bAction *BKE_action_copy(bAction *src)
+bAction *BKE_action_copy(Main *bmain, bAction *src)
{
bAction *dst = NULL;
bActionGroup *dgrp, *sgrp;
@@ -187,7 +152,7 @@ bAction *BKE_action_copy(bAction *src)
if (src == NULL)
return NULL;
- dst = BKE_libblock_copy(&src->id);
+ dst = BKE_libblock_copy(bmain, &src->id);
/* duplicate the lists of groups and markers */
BLI_duplicatelist(&dst->groups, &src->groups);
@@ -216,8 +181,9 @@ bAction *BKE_action_copy(bAction *src)
}
}
- if (src->id.lib) {
- BKE_id_lib_local_paths(G.main, src->id.lib, &dst->id);
+ if (ID_IS_LINKED_DATABLOCK(src)) {
+ BKE_id_expand_local(&dst->id);
+ BKE_id_lib_local_paths(bmain, src->id.lib, &dst->id);
}
return dst;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index dff696863e9..7d3d12ac112 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -340,11 +340,11 @@ static void motionpaths_calc_update_scene(Scene *scene)
}
}
#else // original, 'always correct' version
- /* do all updates
- * - if this is too slow, resort to using a more efficient way
- * that doesn't force complete update, but for now, this is the
- * most accurate way!
- */
+ /* do all updates
+ * - if this is too slow, resort to using a more efficient way
+ * that doesn't force complete update, but for now, this is the
+ * most accurate way!
+ */
BKE_scene_update_for_newframe(G.main->eval_ctx, G.main, scene, scene->lay); /* XXX this is the best way we can get anything moving */
#endif
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 99aae6239e8..d04b950c043 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -79,15 +79,11 @@
/* Getter/Setter -------------------------------------------- */
/* Check if ID can have AnimData */
-bool id_type_can_have_animdata(ID *id)
+bool id_type_can_have_animdata(const short id_type)
{
- /* sanity check */
- if (id == NULL)
- return false;
-
/* Only some ID-blocks have this info for now */
/* TODO: finish adding this for the other blocktypes */
- switch (GS(id->name)) {
+ switch (id_type) {
/* has AnimData */
case ID_OB:
case ID_ME: case ID_MB: case ID_CU: case ID_AR: case ID_LT:
@@ -101,9 +97,7 @@ bool id_type_can_have_animdata(ID *id)
case ID_MC:
case ID_MSK:
case ID_GD:
- {
return true;
- }
/* no AnimData */
default:
@@ -111,6 +105,14 @@ bool id_type_can_have_animdata(ID *id)
}
}
+bool id_can_have_animdata(const ID *id)
+{
+ /* sanity check */
+ if (id == NULL)
+ return false;
+
+ return id_type_can_have_animdata(GS(id->name));
+}
/* Get AnimData from the given ID-block. In order for this to work, we assume that
* the AnimData pointer is stored immediately after the given ID-block in the struct,
@@ -122,7 +124,7 @@ AnimData *BKE_animdata_from_id(ID *id)
* types that do to be of type IdAdtTemplate, and extract the
* AnimData that way
*/
- if (id_type_can_have_animdata(id)) {
+ if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
return iat->adt;
}
@@ -140,7 +142,7 @@ AnimData *BKE_animdata_add_id(ID *id)
* types that do to be of type IdAdtTemplate, and add the AnimData
* to it using the template
*/
- if (id_type_can_have_animdata(id)) {
+ if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
/* check if there's already AnimData, in which case, don't add */
@@ -216,23 +218,25 @@ bool BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act)
/* Freeing -------------------------------------------- */
/* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */
-void BKE_animdata_free(ID *id)
+void BKE_animdata_free(ID *id, const bool do_id_user)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate
*/
- if (id_type_can_have_animdata(id)) {
+ if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
AnimData *adt = iat->adt;
/* check if there's any AnimData to start with */
if (adt) {
- /* unlink action (don't free, as it's in its own list) */
- if (adt->action)
- id_us_min(&adt->action->id);
- /* same goes for the temporarily displaced action */
- if (adt->tmpact)
- id_us_min(&adt->tmpact->id);
+ if (do_id_user) {
+ /* unlink action (don't free, as it's in its own list) */
+ if (adt->action)
+ id_us_min(&adt->action->id);
+ /* same goes for the temporarily displaced action */
+ if (adt->tmpact)
+ id_us_min(&adt->tmpact->id);
+ }
/* free nla data */
free_nladata(&adt->nla_tracks);
@@ -264,8 +268,8 @@ AnimData *BKE_animdata_copy(AnimData *adt, const bool do_action)
/* make a copy of action - at worst, user has to delete copies... */
if (do_action) {
- dadt->action = BKE_action_copy(adt->action);
- dadt->tmpact = BKE_action_copy(adt->tmpact);
+ dadt->action = BKE_action_copy(G.main, adt->action);
+ dadt->tmpact = BKE_action_copy(G.main, adt->tmpact);
}
else {
id_us_plus((ID *)dadt->action);
@@ -292,7 +296,7 @@ bool BKE_animdata_copy_id(ID *id_to, ID *id_from, const bool do_action)
if ((id_to && id_from) && (GS(id_to->name) != GS(id_from->name)))
return false;
- BKE_animdata_free(id_to);
+ BKE_animdata_free(id_to, true);
adt = BKE_animdata_from_id(id_from);
if (adt) {
@@ -309,11 +313,11 @@ void BKE_animdata_copy_id_action(ID *id)
if (adt) {
if (adt->action) {
id_us_min((ID *)adt->action);
- adt->action = BKE_action_copy(adt->action);
+ adt->action = BKE_action_copy(G.main, adt->action);
}
if (adt->tmpact) {
id_us_min((ID *)adt->tmpact);
- adt->tmpact = BKE_action_copy(adt->tmpact);
+ adt->tmpact = BKE_action_copy(G.main, adt->tmpact);
}
}
}
@@ -337,8 +341,8 @@ void BKE_animdata_merge_copy(ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes a
/* handle actions... */
if (action_mode == ADT_MERGECOPY_SRC_COPY) {
/* make a copy of the actions */
- dst->action = BKE_action_copy(src->action);
- dst->tmpact = BKE_action_copy(src->tmpact);
+ dst->action = BKE_action_copy(G.main, src->action);
+ dst->tmpact = BKE_action_copy(G.main, src->tmpact);
}
else if (action_mode == ADT_MERGECOPY_SRC_REF) {
/* make a reference to it */
@@ -396,8 +400,8 @@ static void make_local_strips(ListBase *strips)
NlaStrip *strip;
for (strip = strips->first; strip; strip = strip->next) {
- if (strip->act) BKE_action_make_local(strip->act);
- if (strip->remap && strip->remap->target) BKE_action_make_local(strip->remap->target);
+ if (strip->act) BKE_action_make_local(G.main, strip->act, false);
+ if (strip->remap && strip->remap->target) BKE_action_make_local(G.main, strip->remap->target, false);
make_local_strips(&strip->strips);
}
@@ -409,10 +413,10 @@ void BKE_animdata_make_local(AnimData *adt)
NlaTrack *nlt;
/* Actions - Active and Temp */
- if (adt->action) BKE_action_make_local(adt->action);
- if (adt->tmpact) BKE_action_make_local(adt->tmpact);
+ if (adt->action) BKE_action_make_local(G.main, adt->action, false);
+ if (adt->tmpact) BKE_action_make_local(G.main, adt->tmpact, false);
/* Remaps */
- if (adt->remap && adt->remap->target) BKE_action_make_local(adt->remap->target);
+ if (adt->remap && adt->remap->target) BKE_action_make_local(G.main, adt->remap->target, false);
/* Drivers */
/* TODO: need to remap the ID-targets too? */
@@ -1047,7 +1051,7 @@ void BKE_animdata_fix_paths_remove(ID *id, const char *prefix)
*/
NlaTrack *nlt;
- if (id_type_can_have_animdata(id)) {
+ if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
AnimData *adt = iat->adt;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 04b4733fd44..53e28177bdf 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -67,6 +67,8 @@
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -120,73 +122,54 @@ void BKE_armature_bonelist_free(ListBase *lb)
BLI_freelistN(lb);
}
+/** Free (or release) any data used by this armature (does not free the armature itself). */
void BKE_armature_free(bArmature *arm)
{
- if (arm) {
- BKE_armature_bonelist_free(&arm->bonebase);
+ BKE_animdata_free(&arm->id, false);
- /* free editmode data */
- if (arm->edbo) {
- BLI_freelistN(arm->edbo);
+ BKE_armature_bonelist_free(&arm->bonebase);
- MEM_freeN(arm->edbo);
- arm->edbo = NULL;
- }
+ /* free editmode data */
+ if (arm->edbo) {
+ BLI_freelistN(arm->edbo);
- /* free sketch */
- if (arm->sketch) {
- freeSketch(arm->sketch);
- arm->sketch = NULL;
- }
+ MEM_freeN(arm->edbo);
+ arm->edbo = NULL;
+ }
- /* free animation data */
- if (arm->adt) {
- BKE_animdata_free(&arm->id);
- arm->adt = NULL;
- }
+ /* free sketch */
+ if (arm->sketch) {
+ freeSketch(arm->sketch);
+ arm->sketch = NULL;
}
}
-void BKE_armature_make_local(bArmature *arm)
+void BKE_armature_make_local(Main *bmain, bArmature *arm, const bool force_local)
{
- Main *bmain = G.main;
bool is_local = false, is_lib = false;
- Object *ob;
- if (arm->id.lib == NULL)
- return;
- if (arm->id.us == 1) {
- id_clear_lib_data(bmain, &arm->id);
+ /* - only lib users: do nothing (unless force_local is set)
+ * - only local users: set flag
+ * - mixed: make copy
+ */
+
+ if (!ID_IS_LINKED_DATABLOCK(arm)) {
return;
}
- for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
- if (ob->data == arm) {
- if (ob->id.lib)
- is_lib = true;
- else
- is_local = true;
- }
- }
+ BKE_library_ID_test_usages(bmain, arm, &is_local, &is_lib);
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &arm->id);
- }
- else if (is_local && is_lib) {
- bArmature *arm_new = BKE_armature_copy(arm);
- arm_new->id.us = 0;
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &arm->id);
+ BKE_id_expand_local(&arm->id);
+ }
+ else {
+ bArmature *arm_new = BKE_armature_copy(bmain, arm);
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, arm->id.lib, &arm_new->id);
+ arm_new->id.us = 0;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->data == arm) {
- if (ob->id.lib == NULL) {
- ob->data = arm_new;
- id_us_plus(&arm_new->id);
- id_us_min(&arm->id);
- }
- }
+ BKE_libblock_remap(bmain, arm, arm_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -213,13 +196,13 @@ static void copy_bonechildren(Bone *newBone, Bone *oldBone, Bone *actBone, Bone
}
}
-bArmature *BKE_armature_copy(bArmature *arm)
+bArmature *BKE_armature_copy(Main *bmain, bArmature *arm)
{
bArmature *newArm;
Bone *oldBone, *newBone;
Bone *newActBone = NULL;
- newArm = BKE_libblock_copy(&arm->id);
+ newArm = BKE_libblock_copy(bmain, &arm->id);
BLI_duplicatelist(&newArm->bonebase, &arm->bonebase);
/* Duplicate the childrens' lists */
@@ -236,8 +219,9 @@ bArmature *BKE_armature_copy(bArmature *arm)
newArm->act_edbone = NULL;
newArm->sketch = NULL;
- if (arm->id.lib) {
- BKE_id_lib_local_paths(G.main, arm->id.lib, &newArm->id);
+ if (ID_IS_LINKED_DATABLOCK(arm)) {
+ BKE_id_expand_local(&newArm->id);
+ BKE_id_lib_local_paths(bmain, arm->id.lib, &newArm->id);
}
return newArm;
@@ -640,6 +624,7 @@ void b_bone_spline_setup(bPoseChannel *pchan, int rest, Mat4 result_array[MAX_BB
{
const float circle_factor = length * (cubic_tangent_factor_circle_v3(h1, h2) / 0.75f);
+
const float hlength1 = bone->ease1 * circle_factor;
const float hlength2 = bone->ease2 * circle_factor;
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 826bb12a912..aebd564ca58 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -224,7 +224,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
}
/* make a new Spline-IK chain, and store it in the IK chains */
- /* TODO: we should check if there is already an IK chain on this, since that would take presidence... */
+ /* TODO: we should check if there is already an IK chain on this, since that would take precedence... */
{
/* make new tree */
tSplineIK_Tree *tree = MEM_callocN(sizeof(tSplineIK_Tree), "SplineIK Tree");
@@ -696,7 +696,7 @@ void BKE_pose_eval_flush(EvaluationContext *UNUSED(eval_ctx),
void BKE_pose_eval_proxy_copy(EvaluationContext *UNUSED(eval_ctx), Object *ob)
{
- BLI_assert(ob->id.lib != NULL && ob->proxy_from != NULL);
+ BLI_assert(ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from != NULL);
DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 25136763386..2298819b2f4 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -229,3 +229,56 @@ int BKE_blender_test_break(void)
return (G.is_break == true);
}
+
+/** \name Blender's AtExit
+ *
+ * \note Don't use MEM_mallocN so functions can be registered at any time.
+ * \{ */
+
+struct AtExitData {
+ struct AtExitData *next;
+
+ void (*func)(void *user_data);
+ void *user_data;
+} *g_atexit = NULL;
+
+void BKE_blender_atexit_register(void (*func)(void *user_data), void *user_data)
+{
+ struct AtExitData *ae = malloc(sizeof(*ae));
+ ae->next = g_atexit;
+ ae->func = func;
+ ae->user_data = user_data;
+ g_atexit = ae;
+}
+
+void BKE_blender_atexit_unregister(void (*func)(void *user_data), const void *user_data)
+{
+ struct AtExitData *ae = g_atexit;
+ struct AtExitData **ae_p = &g_atexit;
+
+ while (ae) {
+ if ((ae->func == func) && (ae->user_data == user_data)) {
+ *ae_p = ae->next;
+ free(ae);
+ return;
+ }
+ ae_p = &ae;
+ ae = ae->next;
+ }
+}
+
+void BKE_blender_atexit(void)
+{
+ struct AtExitData *ae = g_atexit, *ae_next;
+ while (ae) {
+ ae_next = ae->next;
+
+ ae->func(ae->user_data);
+
+ free(ae);
+ ae = ae_next;
+ }
+ g_atexit = NULL;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/blender_undo.c b/source/blender/blenkernel/intern/blender_undo.c
index ca0a1b91cea..d64bf7ecf43 100644
--- a/source/blender/blenkernel/intern/blender_undo.c
+++ b/source/blender/blenkernel/intern/blender_undo.c
@@ -66,9 +66,6 @@
#include "BLO_readfile.h"
#include "BLO_writefile.h"
-#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
-
-
/* -------------------------------------------------------------------- */
/** \name Global Undo
@@ -87,6 +84,15 @@ typedef struct UndoElem {
static ListBase undobase = {NULL, NULL};
static UndoElem *curundo = NULL;
+/**
+ * Avoid bad-level call to #WM_jobs_kill_all_except()
+ */
+static void (*undo_wm_job_kill_callback)(struct bContext *C) = NULL;
+
+void BKE_undo_callback_wm_kill_jobs_set(void (*callback)(struct bContext *C))
+{
+ undo_wm_job_kill_callback = callback;
+}
static int read_undosave(bContext *C, UndoElem *uel)
{
@@ -94,7 +100,7 @@ static int read_undosave(bContext *C, UndoElem *uel)
int success = 0, fileflags;
/* This is needed so undoing/redoing doesn't crash with threaded previews going */
- WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
+ undo_wm_job_kill_callback(C);
BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index 76544e5ed42..a708c59fa97 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -424,7 +424,7 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
{
const char *absbase = (flag & BKE_BPATH_TRAVERSE_ABS) ? ID_BLEND_PATH(bmain, id) : NULL;
- if ((flag & BKE_BPATH_TRAVERSE_SKIP_LIBRARY) && id->lib) {
+ if ((flag & BKE_BPATH_TRAVERSE_SKIP_LIBRARY) && ID_IS_LINKED_DATABLOCK(id)) {
return;
}
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index da7863096e3..3d9cabdc15d 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -38,6 +38,8 @@
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_paint.h"
#include "BKE_texture.h"
@@ -170,11 +172,11 @@ struct Brush *BKE_brush_first_search(struct Main *bmain, short ob_mode)
return NULL;
}
-Brush *BKE_brush_copy(Brush *brush)
+Brush *BKE_brush_copy(Main *bmain, Brush *brush)
{
Brush *brushn;
- brushn = BKE_libblock_copy(&brush->id);
+ brushn = BKE_libblock_copy(bmain, &brush->id);
if (brush->mtex.tex)
id_us_plus((ID *)brush->mtex.tex);
@@ -195,103 +197,62 @@ Brush *BKE_brush_copy(Brush *brush)
/* enable fake user by default */
id_fake_user_set(&brush->id);
- if (brush->id.lib) {
- BKE_id_lib_local_paths(G.main, brush->id.lib, &brushn->id);
+ if (ID_IS_LINKED_DATABLOCK(brush)) {
+ BKE_id_expand_local(&brushn->id);
+ BKE_id_lib_local_paths(bmain, brush->id.lib, &brushn->id);
}
return brushn;
}
-/* not brush itself */
+/** Free (or release) any data used by this brush (does not free the brush itself). */
void BKE_brush_free(Brush *brush)
{
- id_us_min((ID *)brush->mtex.tex);
- id_us_min((ID *)brush->mask_mtex.tex);
- id_us_min((ID *)brush->paint_curve);
-
- if (brush->icon_imbuf)
+ if (brush->icon_imbuf) {
IMB_freeImBuf(brush->icon_imbuf);
-
- BKE_previewimg_free(&(brush->preview));
+ }
curvemapping_free(brush->curve);
- if (brush->gradient)
- MEM_freeN(brush->gradient);
-}
-
-/**
- * \note Currently users don't remove brushes from the UI (as is done for scene, text... etc)
- * This is only used by RNA, which can remove brushes.
- */
-void BKE_brush_unlink(Main *bmain, Brush *brush)
-{
- Brush *brush_iter;
-
- for (brush_iter = bmain->brush.first; brush_iter; brush_iter = brush_iter->id.next) {
- if (brush_iter->toggle_brush == brush) {
- brush_iter->toggle_brush = NULL;
- }
- }
-}
+ MEM_SAFE_FREE(brush->gradient);
-static void extern_local_brush(Brush *brush)
-{
- id_lib_extern((ID *)brush->mtex.tex);
- id_lib_extern((ID *)brush->mask_mtex.tex);
- id_lib_extern((ID *)brush->clone.image);
- id_lib_extern((ID *)brush->toggle_brush);
- id_lib_extern((ID *)brush->paint_curve);
+ BKE_previewimg_free(&(brush->preview));
}
-void BKE_brush_make_local(Brush *brush)
+void BKE_brush_make_local(Main *bmain, Brush *brush, const bool force_local)
{
+ bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- Main *bmain = G.main;
- Scene *scene;
- bool is_local = false, is_lib = false;
-
- if (brush->id.lib == NULL) return;
+ if (!ID_IS_LINKED_DATABLOCK(brush)) {
+ return;
+ }
if (brush->clone.image) {
- /* special case: ima always local immediately. Clone image should only
- * have one user anyway. */
- id_clear_lib_data(bmain, &brush->clone.image->id);
- extern_local_brush(brush);
+ /* Special case: ima always local immediately. Clone image should only have one user anyway. */
+ id_make_local(bmain, &brush->clone.image->id, false, false);
}
- for (scene = bmain->scene.first; scene && ELEM(0, is_lib, is_local); scene = scene->id.next) {
- if (BKE_paint_brush(&scene->toolsettings->imapaint.paint) == brush) {
- if (scene->id.lib) is_lib = true;
- else is_local = true;
+ BKE_library_ID_test_usages(bmain, brush, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &brush->id);
+ BKE_id_expand_local(&brush->id);
+
+ /* enable fake user by default */
+ id_fake_user_set(&brush->id);
}
- }
+ else {
+ Brush *brush_new = BKE_brush_copy(bmain, brush); /* Ensures FAKE_USER is set */
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &brush->id);
- extern_local_brush(brush);
+ brush_new->id.us = 0;
- /* enable fake user by default */
- id_fake_user_set(&brush->id);
- }
- else if (is_local && is_lib) {
- Brush *brush_new = BKE_brush_copy(brush); /* Ensures FAKE_USER is set */
- id_us_min(&brush_new->id); /* Remove user added by standard BKE_libblock_copy(). */
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, brush->id.lib, &brush_new->id);
-
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
- if (BKE_paint_brush(&scene->toolsettings->imapaint.paint) == brush) {
- if (scene->id.lib == NULL) {
- BKE_paint_brush_set(&scene->toolsettings->imapaint.paint, brush_new);
- }
- }
+ BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -488,6 +449,7 @@ void BKE_brush_curve_preset(Brush *b, int preset)
curvemapping_changed(b->curve, false);
}
+/* XXX Unused function. */
int BKE_brush_texture_set_nr(Brush *brush, int nr)
{
ID *idtest, *id = NULL;
@@ -496,7 +458,7 @@ int BKE_brush_texture_set_nr(Brush *brush, int nr)
idtest = (ID *)BLI_findlink(&G.main->tex, nr - 1);
if (idtest == NULL) { /* new tex */
- if (id) idtest = (ID *)BKE_texture_copy((Tex *)id);
+ if (id) idtest = (ID *)BKE_texture_copy(G.main, (Tex *)id);
else idtest = (ID *)BKE_texture_add(G.main, "Tex");
id_us_min(idtest);
}
@@ -835,9 +797,7 @@ void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float c
void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
-
- size = (int)((float)size / U.pixelsize);
-
+
/* make sure range is sane */
CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS);
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 7821946eb6e..264d87b86f3 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -565,7 +565,7 @@ BVHTree *bvhtree_from_mesh_verts(
/**
* Builds a bvh tree where nodes are the given vertices (note: does not copy given mverts!).
* \param vert_allocated if true, vert freeing will be done when freeing data.
- * \param mask if not null, true elements give which vert to add to BVH tree.
+ * \param verts_mask if not null, true elements give which vert to add to BVH tree.
* \param verts_num_active if >= 0, number of active verts to add to BVH tree (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_verts_ex(
@@ -590,6 +590,77 @@ BVHTree *bvhtree_from_mesh_verts_ex(
/** \name Edge Builder
* \{ */
+static BVHTree *bvhtree_from_editmesh_edges_create_tree(
+ float epsilon, int tree_type, int axis,
+ BMEditMesh *em, const int edges_num,
+ const BLI_bitmap *edges_mask, int edges_num_active)
+{
+ BVHTree *tree = NULL;
+ int i;
+ BM_mesh_elem_table_ensure(em->bm, BM_EDGE);
+ if (edges_mask) {
+ BLI_assert(IN_RANGE_INCL(edges_num_active, 0, edges_num));
+ }
+ else {
+ edges_num_active = edges_num;
+ }
+
+ tree = BLI_bvhtree_new(edges_num_active, epsilon, tree_type, axis);
+
+ if (tree) {
+ BMIter iter;
+ BMEdge *eed;
+ BM_ITER_MESH_INDEX (eed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
+ if (edges_mask && !BLI_BITMAP_TEST_BOOL(edges_mask, i)) {
+ continue;
+ }
+ float co[2][3];
+ copy_v3_v3(co[0], eed->v1->co);
+ copy_v3_v3(co[1], eed->v2->co);
+
+ BLI_bvhtree_insert(tree, i, co[0], 2);
+ }
+ BLI_assert(BLI_bvhtree_get_size(tree) == edges_num_active);
+ BLI_bvhtree_balance(tree);
+ }
+
+ return tree;
+}
+
+/* Builds a bvh tree where nodes are the edges of the given em */
+BVHTree *bvhtree_from_editmesh_edges_ex(
+ BVHTreeFromEditMesh *data, BMEditMesh *em,
+ const BLI_bitmap *edges_mask, int edges_num_active,
+ float epsilon, int tree_type, int axis)
+{
+ int edge_num = em->bm->totedge;
+
+ BVHTree *tree = bvhtree_from_editmesh_edges_create_tree(
+ epsilon, tree_type, axis,
+ em, edge_num, edges_mask, edges_num_active);
+
+ if (tree) {
+ memset(data, 0, sizeof(*data));
+ data->tree = tree;
+ data->em = em;
+ data->nearest_callback = NULL; /* TODO */
+ data->raycast_callback = NULL; /* TODO */
+ /* TODO: not urgent however since users currently define own callbacks */
+ data->nearest_to_ray_callback = NULL;
+ }
+
+ return tree;
+}
+BVHTree *bvhtree_from_editmesh_edges(
+ BVHTreeFromEditMesh *data, BMEditMesh *em,
+ float epsilon, int tree_type, int axis)
+{
+ return bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+}
+
/* Builds a bvh tree where nodes are the edges of the given dm */
BVHTree *bvhtree_from_mesh_edges(
BVHTreeFromMesh *data, DerivedMesh *dm,
@@ -804,7 +875,7 @@ BVHTree *bvhtree_from_mesh_faces(
* Builds a bvh tree where nodes are the given tessellated faces (note: does not copy given mfaces!).
* \param vert_allocated if true, vert freeing will be done when freeing data.
* \param face_allocated if true, face freeing will be done when freeing data.
- * \param mask if not null, true elements give which faces to add to BVH tree.
+ * \param faces_mask: if not null, true elements give which faces to add to BVH tree.
* \param numFaces_active if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_faces_ex(
@@ -968,17 +1039,37 @@ static void bvhtree_from_mesh_looptri_setup_data(
BVHTree *bvhtree_from_editmesh_looptri_ex(
BVHTreeFromEditMesh *data, BMEditMesh *em,
const BLI_bitmap *looptri_mask, int looptri_num_active,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache)
{
/* BMESH specific check that we have tessfaces,
- * we _could_ tessellate here but rather not - campbell
- *
- * this assert checks we have tessfaces,
- * if not caller should use DM_ensure_tessface() */
+ * we _could_ tessellate here but rather not - campbell */
- BVHTree *tree = bvhtree_from_editmesh_looptri_create_tree(
- epsilon, tree_type, axis,
- em, em->tottri, looptri_mask, looptri_num_active);
+ BVHTree *tree;
+ if (bvhCache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ tree = bvhcache_find(*bvhCache, BVHTREE_FROM_EM_LOOPTRI);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ if (tree == NULL) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ tree = bvhcache_find(*bvhCache, BVHTREE_FROM_EM_LOOPTRI);
+ if (tree == NULL) {
+ tree = bvhtree_from_editmesh_looptri_create_tree(
+ epsilon, tree_type, axis,
+ em, em->tottri, looptri_mask, looptri_num_active);
+ if (tree) {
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(bvhCache, tree, BVHTREE_FROM_EM_LOOPTRI);
+ }
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ tree = bvhtree_from_editmesh_looptri_create_tree(
+ epsilon, tree_type, axis,
+ em, em->tottri, looptri_mask, looptri_num_active);
+ }
if (tree) {
data->tree = tree;
@@ -987,17 +1078,18 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(
data->nearest_to_ray_callback = NULL;
data->sphere_radius = 0.0f;
data->em = em;
+ data->cached = bvhCache != NULL;
}
return tree;
}
BVHTree *bvhtree_from_editmesh_looptri(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache)
{
return bvhtree_from_editmesh_looptri_ex(
data, em, NULL, -1,
- epsilon, tree_type, axis);
+ epsilon, tree_type, axis, bvhCache);
}
/**
@@ -1045,6 +1137,9 @@ BVHTree *bvhtree_from_mesh_looptri(
tree = bvhcache_find(dm->bvhCache, BVHTREE_FROM_LOOPTRI);
if (tree == NULL) {
int looptri_num = dm->getNumLoopTri(dm);
+
+ /* this assert checks we have looptris,
+ * if not caller should use DM_ensure_looptri() */
BLI_assert(!(looptri_num == 0 && dm->getNumPolys(dm) != 0));
tree = bvhtree_from_mesh_looptri_create_tree(
@@ -1102,7 +1197,9 @@ BVHTree *bvhtree_from_mesh_looptri_ex(
void free_bvhtree_from_editmesh(struct BVHTreeFromEditMesh *data)
{
if (data->tree) {
- BLI_bvhtree_free(data->tree);
+ if (!data->cached) {
+ BLI_bvhtree_free(data->tree);
+ }
memset(data, 0, sizeof(*data));
}
}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 96bac2c2f41..cd085816b4d 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -49,6 +49,8 @@
#include "BKE_object.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
@@ -91,71 +93,54 @@ void *BKE_camera_add(Main *bmain, const char *name)
return cam;
}
-Camera *BKE_camera_copy(Camera *cam)
+Camera *BKE_camera_copy(Main *bmain, Camera *cam)
{
Camera *camn;
- camn = BKE_libblock_copy(&cam->id);
+ camn = BKE_libblock_copy(bmain, &cam->id);
- id_lib_extern((ID *)camn->dof_ob);
-
- if (cam->id.lib) {
- BKE_id_lib_local_paths(G.main, cam->id.lib, &camn->id);
+ if (ID_IS_LINKED_DATABLOCK(cam)) {
+ BKE_id_expand_local(&camn->id);
+ BKE_id_lib_local_paths(bmain, cam->id.lib, &camn->id);
}
return camn;
}
-void BKE_camera_make_local(Camera *cam)
+void BKE_camera_make_local(Main *bmain, Camera *cam, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (cam->id.lib == NULL) return;
- if (cam->id.us == 1) {
- id_clear_lib_data(bmain, &cam->id);
+
+ if (!ID_IS_LINKED_DATABLOCK(cam)) {
return;
}
-
- for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
- if (ob->data == cam) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
- }
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &cam->id);
- }
- else if (is_local && is_lib) {
- Camera *cam_new = BKE_camera_copy(cam);
- cam_new->id.us = 0;
+ BKE_library_ID_test_usages(bmain, cam, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &cam->id);
+ BKE_id_expand_local(&cam->id);
+ }
+ else {
+ Camera *cam_new = BKE_camera_copy(bmain, cam);
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, cam->id.lib, &cam_new->id);
+ cam_new->id.us = 0;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->data == cam) {
- if (ob->id.lib == NULL) {
- ob->data = cam_new;
- id_us_plus(&cam_new->id);
- id_us_min(&cam->id);
- }
- }
+ BKE_libblock_remap(bmain, cam, cam_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
+/** Free (or release) any data used by this camera (does not free the camera itself). */
void BKE_camera_free(Camera *ca)
{
- BKE_animdata_free((ID *)ca);
+ BKE_animdata_free((ID *)ca, false);
}
/******************************** Camera Usage *******************************/
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 267f7a65e00..159d5b82a6c 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -61,8 +61,6 @@
#include "GPU_shader.h"
#include "GPU_basic_shader.h"
-#include "WM_api.h"
-
#include <string.h>
#include <limits.h>
#include <math.h>
@@ -699,10 +697,10 @@ static void cdDM_drawMappedFaces(
}
if ((orig != ORIGINDEX_NONE) && !is_hidden)
- WM_framebuffer_index_get(orig + 1, &selcol);
+ GPU_select_index_get(orig + 1, &selcol);
}
else if (orig != ORIGINDEX_NONE)
- WM_framebuffer_index_get(orig + 1, &selcol);
+ GPU_select_index_get(orig + 1, &selcol);
for (j = 0; j < mpoly->totloop; j++)
fi_map[start_element++] = selcol;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index c1f1f0128f5..53a74024c51 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -982,6 +982,7 @@ static void save_sample_line(Scopes *scopes, const int idx, const float fx, cons
/* waveform */
switch (scopes->wavefrm_mode) {
case SCOPES_WAVEFRM_RGB:
+ case SCOPES_WAVEFRM_RGB_PARADE:
scopes->waveform_1[idx + 0] = fx;
scopes->waveform_1[idx + 1] = rgb[0];
scopes->waveform_2[idx + 0] = fx;
@@ -1265,6 +1266,8 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, const ColorManagedViewSettings *
switch (scopes->wavefrm_mode) {
case SCOPES_WAVEFRM_RGB:
+ /* fall-through */
+ case SCOPES_WAVEFRM_RGB_PARADE:
ycc_mode = -1;
break;
case SCOPES_WAVEFRM_LUMA:
@@ -1322,7 +1325,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, const ColorManagedViewSettings *
.cm_processor = cm_processor, .display_buffer = display_buffer, .ycc_mode = ycc_mode,
.bin_lum = bin_lum, .bin_r = bin_r, .bin_g = bin_g, .bin_b = bin_b, .bin_a = bin_a,
};
- ScopesUpdateDataChunk data_chunk = {0};
+ ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
BLI_task_parallel_range_finalize(0, ibuf->y, &data, &data_chunk, sizeof(data_chunk),
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index a591d536b43..4c9ddd495e3 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2195,7 +2195,7 @@ static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintT
}
else if (cob->type == CONSTRAINT_OBTYPE_BONE) {
Object workob;
- bPose pose = {0};
+ bPose pose = {{0}};
bPoseChannel *pchan, *tchan;
/* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set
@@ -4649,7 +4649,7 @@ void BKE_constraints_id_loop(ListBase *conlist, ConstraintIDFunc func, void *use
/* helper for BKE_constraints_copy(), to be used for making sure that ID's are valid */
static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, bool UNUSED(is_reference), void *UNUSED(userData))
{
- if (*idpoin && (*idpoin)->lib)
+ if (*idpoin && ID_IS_LINKED_DATABLOCK(*idpoin))
id_lib_extern(*idpoin);
}
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index c8de0786697..56df8e51eba 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -39,6 +39,7 @@
#include "DNA_meshdata_types.h"
#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BKE_crazyspace.h"
@@ -275,7 +276,13 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob,
if (mti->type == eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if (!defmats) {
- dm = getEditDerivedBMesh(em, ob, NULL);
+ const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
+ CustomDataMask data_mask = CD_MASK_BAREMESH;
+ CDMaskLink *datamasks = modifiers_calcDataMasks(scene, ob, md, data_mask, required_mode, NULL, 0);
+ data_mask = datamasks->mask;
+ BLI_linklist_free((LinkNode *)datamasks, NULL);
+
+ dm = getEditDerivedBMesh(em, ob, data_mask, NULL);
deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
defmats = MEM_mallocN(sizeof(*defmats) * numVerts, "defmats");
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 8afb451f768..693e7eb0c80 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -58,6 +58,8 @@
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_material.h"
@@ -69,36 +71,6 @@ static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], c
short cox, short coy,
float *lambda, float *mu, float vec[3]);
-void BKE_curve_unlink(Curve *cu)
-{
- int a;
-
- for (a = 0; a < cu->totcol; a++) {
- if (cu->mat[a])
- id_us_min(&cu->mat[a]->id);
- cu->mat[a] = NULL;
- }
- if (cu->vfont)
- id_us_min(&cu->vfont->id);
- cu->vfont = NULL;
-
- if (cu->vfontb)
- id_us_min(&cu->vfontb->id);
- cu->vfontb = NULL;
-
- if (cu->vfonti)
- id_us_min(&cu->vfonti->id);
- cu->vfonti = NULL;
-
- if (cu->vfontbi)
- id_us_min(&cu->vfontbi->id);
- cu->vfontbi = NULL;
-
- if (cu->key)
- id_us_min(&cu->key->id);
- cu->key = NULL;
-}
-
/* frees editcurve entirely */
void BKE_curve_editfont_free(Curve *cu)
{
@@ -136,26 +108,21 @@ void BKE_curve_editNurb_free(Curve *cu)
}
}
-/* don't free curve itself */
+/** Free (or release) any data used by this curve (does not free the curve itself). */
void BKE_curve_free(Curve *cu)
{
+ BKE_animdata_free((ID *)cu, false);
+
BKE_nurbList_free(&cu->nurb);
BKE_curve_editfont_free(cu);
BKE_curve_editNurb_free(cu);
- BKE_curve_unlink(cu);
- BKE_animdata_free((ID *)cu);
-
- if (cu->mat)
- MEM_freeN(cu->mat);
- if (cu->str)
- MEM_freeN(cu->str);
- if (cu->strinfo)
- MEM_freeN(cu->strinfo);
- if (cu->bb)
- MEM_freeN(cu->bb);
- if (cu->tb)
- MEM_freeN(cu->tb);
+
+ MEM_SAFE_FREE(cu->mat);
+ MEM_SAFE_FREE(cu->str);
+ MEM_SAFE_FREE(cu->strinfo);
+ MEM_SAFE_FREE(cu->bb);
+ MEM_SAFE_FREE(cu->tb);
}
void BKE_curve_init(Curve *cu)
@@ -207,12 +174,13 @@ Curve *BKE_curve_add(Main *bmain, const char *name, int type)
return cu;
}
-Curve *BKE_curve_copy(Curve *cu)
+Curve *BKE_curve_copy(Main *bmain, Curve *cu)
{
Curve *cun;
int a;
- cun = BKE_libblock_copy(&cu->id);
+ cun = BKE_libblock_copy(bmain, &cu->id);
+
BLI_listbase_clear(&cun->nurb);
BKE_nurbList_duplicate(&(cun->nurb), &(cu->nurb));
@@ -226,86 +194,53 @@ Curve *BKE_curve_copy(Curve *cu)
cun->tb = MEM_dupallocN(cu->tb);
cun->bb = MEM_dupallocN(cu->bb);
- cun->key = BKE_key_copy(cu->key);
- if (cun->key) cun->key->from = (ID *)cun;
+ if (cu->key) {
+ cun->key = BKE_key_copy(bmain, cu->key);
+ cun->key->from = (ID *)cun;
+ }
cun->editnurb = NULL;
cun->editfont = NULL;
-#if 0 // XXX old animation system
- /* single user ipo too */
- if (cun->ipo) cun->ipo = copy_ipo(cun->ipo);
-#endif // XXX old animation system
-
id_us_plus((ID *)cun->vfont);
id_us_plus((ID *)cun->vfontb);
id_us_plus((ID *)cun->vfonti);
id_us_plus((ID *)cun->vfontbi);
- if (cu->id.lib) {
- BKE_id_lib_local_paths(G.main, cu->id.lib, &cun->id);
+ if (ID_IS_LINKED_DATABLOCK(cu)) {
+ BKE_id_expand_local(&cun->id);
+ BKE_id_lib_local_paths(bmain, cu->id.lib, &cun->id);
}
return cun;
}
-static void extern_local_curve(Curve *cu)
-{
- id_lib_extern((ID *)cu->vfont);
- id_lib_extern((ID *)cu->vfontb);
- id_lib_extern((ID *)cu->vfonti);
- id_lib_extern((ID *)cu->vfontbi);
-
- if (cu->mat) {
- extern_local_matarar(cu->mat, cu->totcol);
- }
-}
-
-void BKE_curve_make_local(Curve *cu)
+void BKE_curve_make_local(Main *bmain, Curve *cu, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - when there are only lib users: don't do
+ /* - only lib users: do nothing (unless force_local is set)
* - when there are only local users: set flag
* - mixed: do a copy
*/
- if (cu->id.lib == NULL)
- return;
-
- if (cu->id.us == 1) {
- id_clear_lib_data(bmain, &cu->id);
- extern_local_curve(cu);
+ if (!ID_IS_LINKED_DATABLOCK(cu)) {
return;
}
- for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
- if (ob->data == cu) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
- }
- }
+ BKE_library_ID_test_usages(bmain, cu, &is_local, &is_lib);
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &cu->id);
- extern_local_curve(cu);
- }
- else if (is_local && is_lib) {
- Curve *cu_new = BKE_curve_copy(cu);
- cu_new->id.us = 0;
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &cu->id);
+ BKE_id_expand_local(&cu->id);
+ }
+ else {
+ Curve *cu_new = BKE_curve_copy(bmain, cu);
- BKE_id_lib_local_paths(bmain, cu->id.lib, &cu_new->id);
+ cu_new->id.us = 0;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->data == cu) {
- if (ob->id.lib == NULL) {
- ob->data = cu_new;
- id_us_plus(&cu_new->id);
- id_us_min(&cu->id);
- }
- }
+ BKE_libblock_remap(bmain, cu, cu_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -1419,6 +1354,71 @@ void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float *
MEM_freeN(basisu);
}
+/**
+ * Calculate the length for arrays filled in by #BKE_curve_calc_coords_axis.
+ */
+unsigned int BKE_curve_calc_coords_axis_len(
+ const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint)
+{
+ const unsigned int segments = bezt_array_len - (is_cyclic ? 0 : 1);
+ const unsigned int points_len = (segments * resolu) + (is_cyclic ? (use_cyclic_duplicate_endpoint) : 1);
+ return points_len;
+}
+
+/**
+ * Calculate an array for the entire curve (cyclic or non-cyclic).
+ * \note Call for each axis.
+ *
+ * \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
+ */
+void BKE_curve_calc_coords_axis(
+ const BezTriple *bezt_array, const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint,
+ /* array params */
+ const unsigned int axis, const unsigned int stride,
+ float *r_points)
+{
+ const unsigned int points_len = BKE_curve_calc_coords_axis_len(
+ bezt_array_len, resolu, is_cyclic, use_cyclic_duplicate_endpoint);
+ float *r_points_offset = r_points;
+
+ const unsigned int resolu_stride = resolu * stride;
+ const unsigned int bezt_array_last = bezt_array_len - 1;
+
+ for (unsigned int i = 0; i < bezt_array_last; i++) {
+ const BezTriple *bezt_curr = &bezt_array[i];
+ const BezTriple *bezt_next = &bezt_array[i + 1];
+ BKE_curve_forward_diff_bezier(
+ bezt_curr->vec[1][axis], bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis], bezt_next->vec[1][axis],
+ r_points_offset, (int)resolu, stride);
+ r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
+ }
+
+ if (is_cyclic) {
+ const BezTriple *bezt_curr = &bezt_array[bezt_array_last];
+ const BezTriple *bezt_next = &bezt_array[0];
+ BKE_curve_forward_diff_bezier(
+ bezt_curr->vec[1][axis], bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis], bezt_next->vec[1][axis],
+ r_points_offset, (int)resolu, stride);
+ r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
+ if (use_cyclic_duplicate_endpoint) {
+ *r_points_offset = *r_points;
+ r_points_offset = POINTER_OFFSET(r_points_offset, stride);
+ }
+ }
+ else {
+ float *r_points_last = POINTER_OFFSET(r_points, bezt_array_last * resolu_stride);
+ *r_points_last = bezt_array[bezt_array_last].vec[1][axis];
+ r_points_offset = POINTER_OFFSET(r_points_offset, stride);
+ }
+
+ BLI_assert(POINTER_OFFSET(r_points, points_len * stride) == r_points_offset);
+ UNUSED_VARS_NDEBUG(points_len);
+}
+
/* forward differencing method for bezier curve */
void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride)
{
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index f37b4c83061..7a3071227e6 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -772,7 +772,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Main *bmain, Sc
dag_add_relation(dag, node, node, DAG_RL_OB_DATA, "Particle-Object Relation");
- if (!psys_check_enabled(ob, psys))
+ if (!psys_check_enabled(ob, psys, G.is_rendering))
continue;
if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) {
@@ -2287,7 +2287,7 @@ static void dag_object_time_update_flags(Main *bmain, Scene *scene, Object *ob)
ParticleSystem *psys = ob->particlesystem.first;
for (; psys; psys = psys->next) {
- if (psys_check_enabled(ob, psys)) {
+ if (psys_check_enabled(ob, psys, G.is_rendering)) {
ob->recalc |= OB_RECALC_DATA;
break;
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 98cbe47c7f9..49db75a0474 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -71,7 +71,7 @@ void BKE_displist_elem_free(DispList *dl)
if (dl->verts) MEM_freeN(dl->verts);
if (dl->nors) MEM_freeN(dl->nors);
if (dl->index) MEM_freeN(dl->index);
- if (dl->bevelSplitFlag) MEM_freeN(dl->bevelSplitFlag);
+ if (dl->bevel_split) MEM_freeN(dl->bevel_split);
MEM_freeN(dl);
}
}
@@ -144,8 +144,9 @@ void BKE_displist_copy(ListBase *lbn, ListBase *lb)
dln->nors = MEM_dupallocN(dl->nors);
dln->index = MEM_dupallocN(dl->index);
- if (dl->bevelSplitFlag)
- dln->bevelSplitFlag = MEM_dupallocN(dl->bevelSplitFlag);
+ if (dl->bevel_split) {
+ dln->bevel_split = MEM_dupallocN(dl->bevel_split);
+ }
dl = dl->next;
}
@@ -1629,7 +1630,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
if (dlb->type == DL_POLY) {
dl->flag |= DL_CYCL_U;
}
- if ((bl->poly >= 0) && (steps != 2)) {
+ if ((bl->poly >= 0) && (steps > 2)) {
dl->flag |= DL_CYCL_V;
}
@@ -1642,8 +1643,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
/* CU_2D conflicts with R_NOPUNOFLIP */
dl->rt = nu->flag & ~CU_2D;
- dl->bevelSplitFlag = MEM_callocN(sizeof(*dl->bevelSplitFlag) * ((steps + 0x1F) >> 5),
- "bevelSplitFlag");
+ dl->bevel_split = BLI_BITMAP_NEW(steps, "bevel_split");
/* for each point of poly make a bevel piece */
bevp_first = bl->bevpoints;
@@ -1683,7 +1683,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
}
if (bevp->split_tag) {
- dl->bevelSplitFlag[a >> 5] |= 1 << (a & 0x1F);
+ BLI_BITMAP_ENABLE(dl->bevel_split, a);
}
/* rotate bevel piece and write in data */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 1df4effebf1..7f54c81542b 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1826,14 +1826,14 @@ static DerivedMesh *dynamicPaint_Modifier_apply(
DynamicPaintModifierApplyData data = {.surface = surface, .fcolor = fcolor};
BLI_task_parallel_range(0, sData->total_points, &data,
dynamic_paint_apply_surface_vpaint_blend_cb,
- sData->total_points > 1000);
+ sData->total_points > 1000);
/* paint layer */
MLoopCol *mloopcol = CustomData_get_layer_named(&result->loopData, CD_MLOOPCOL, surface->output_name);
/* if output layer is lost from a constructive modifier, re-add it */
if (!mloopcol && dynamicPaint_outputLayerExists(surface, ob, 0)) {
mloopcol = CustomData_add_layer_named(
- &result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name);
+ &result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name);
}
/* wet layer */
@@ -1841,7 +1841,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(
/* if output layer is lost from a constructive modifier, re-add it */
if (!mloopcol_wet && dynamicPaint_outputLayerExists(surface, ob, 1)) {
mloopcol_wet = CustomData_add_layer_named(
- &result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name2);
+ &result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name2);
}
/* Save preview results to weight layer to be able to share same drawing methods */
@@ -1850,7 +1850,7 @@ static DerivedMesh *dynamicPaint_Modifier_apply(
mloopcol_preview = CustomData_get_layer(&result->loopData, CD_PREVIEW_MLOOPCOL);
if (!mloopcol_preview) {
mloopcol_preview = CustomData_add_layer(
- &result->loopData, CD_PREVIEW_MLOOPCOL, CD_CALLOC, NULL, totloop);
+ &result->loopData, CD_PREVIEW_MLOOPCOL, CD_CALLOC, NULL, totloop);
}
}
@@ -2249,7 +2249,7 @@ static void dynamic_paint_create_uv_surface_neighbor_cb(void *userdata, const in
/* tri index */
/* There is a low possibility of actually having a neighbor point which tri is
* already set from another neighbor in a separate thread here.
- * Cheking for both tri_index and neighbour_pixel above reduces that probability
+ * Checking for both tri_index and neighbour_pixel above reduces that probability
* but it remains possible.
* That atomic op (and its memory fence) ensures tPoint->neighbour_pixel is set
* to non--1 *before* its tri_index is set (i.e. that it cannot be used a neighbour).
@@ -2367,15 +2367,15 @@ static int dynamic_paint_find_neighbour_pixel(
edge1_index = 0;
edge2_index = 1;
dist_squared = dist_squared_to_line_segment_v2(
- pixel,
- mloopuv[mlooptri[cPoint->tri_index].tri[0]].uv,
- mloopuv[mlooptri[cPoint->tri_index].tri[1]].uv);
+ pixel,
+ mloopuv[mlooptri[cPoint->tri_index].tri[0]].uv,
+ mloopuv[mlooptri[cPoint->tri_index].tri[1]].uv);
/* Dist to second edge */
t_dist_squared = dist_squared_to_line_segment_v2(
- pixel,
- mloopuv[mlooptri[cPoint->tri_index].tri[1]].uv,
- mloopuv[mlooptri[cPoint->tri_index].tri[2]].uv);
+ pixel,
+ mloopuv[mlooptri[cPoint->tri_index].tri[1]].uv,
+ mloopuv[mlooptri[cPoint->tri_index].tri[2]].uv);
if (t_dist_squared < dist_squared) {
e1_index = cPoint->v2;
e2_index = cPoint->v3;
@@ -2386,9 +2386,9 @@ static int dynamic_paint_find_neighbour_pixel(
/* Dist to third edge */
t_dist_squared = dist_squared_to_line_segment_v2(
- pixel,
- mloopuv[mlooptri[cPoint->tri_index].tri[2]].uv,
- mloopuv[mlooptri[cPoint->tri_index].tri[0]].uv);
+ pixel,
+ mloopuv[mlooptri[cPoint->tri_index].tri[2]].uv,
+ mloopuv[mlooptri[cPoint->tri_index].tri[0]].uv);
if (t_dist_squared < dist_squared) {
e1_index = cPoint->v3;
e2_index = cPoint->v1;
@@ -2439,9 +2439,9 @@ static int dynamic_paint_find_neighbour_pixel(
//printf("connected UV : %f,%f & %f,%f - %f,%f & %f,%f\n", s_uv1[0], s_uv1[1], s_uv2[0], s_uv2[1], t_uv1[0], t_uv1[1], t_uv2[0], t_uv2[1]);
if (((s_uv1[0] == t_uv1[0] && s_uv1[1] == t_uv1[1]) &&
- (s_uv2[0] == t_uv2[0] && s_uv2[1] == t_uv2[1])) ||
- ((s_uv2[0] == t_uv1[0] && s_uv2[1] == t_uv1[1]) &&
- (s_uv1[0] == t_uv2[0] && s_uv1[1] == t_uv2[1])))
+ (s_uv2[0] == t_uv2[0] && s_uv2[1] == t_uv2[1])) ||
+ ((s_uv2[0] == t_uv1[0] && s_uv2[1] == t_uv1[1]) &&
+ (s_uv1[0] == t_uv2[0] && s_uv1[1] == t_uv2[1])))
{
return ((px + neighX[n_index]) + w * (py + neighY[n_index]));
}
@@ -2451,15 +2451,15 @@ static int dynamic_paint_find_neighbour_pixel(
* on this other face UV
*/
lambda = closest_to_line_v2(
- closest_point, pixel,
- mloopuv[mlooptri[cPoint->tri_index].tri[edge1_index]].uv,
- mloopuv[mlooptri[cPoint->tri_index].tri[edge2_index]].uv);
+ closest_point, pixel,
+ mloopuv[mlooptri[cPoint->tri_index].tri[edge1_index]].uv,
+ mloopuv[mlooptri[cPoint->tri_index].tri[edge2_index]].uv);
CLAMP(lambda, 0.0f, 1.0f);
sub_v2_v2v2(
- dir_vec,
- mloopuv[mlooptri[target_tri].tri[target_uv2]].uv,
- mloopuv[mlooptri[target_tri].tri[target_uv1]].uv);
+ dir_vec,
+ mloopuv[mlooptri[target_tri].tri[target_uv2]].uv,
+ mloopuv[mlooptri[target_tri].tri[target_uv1]].uv);
mul_v2_fl(dir_vec, lambda);
@@ -2678,8 +2678,8 @@ int dynamicPaint_createUVSurface(Scene *scene, DynamicPaintSurface *surface, flo
ImgSeqFormatData *f_data = MEM_callocN(sizeof(*f_data), "ImgSeqFormatData");
if (f_data) {
f_data->uv_p = MEM_callocN(active_points * sizeof(*f_data->uv_p), "PaintUVPoint");
- f_data->barycentricWeights = MEM_callocN(active_points * aa_samples * sizeof(*f_data->barycentricWeights),
- "PaintUVPoint");
+ f_data->barycentricWeights =
+ MEM_callocN(active_points * aa_samples * sizeof(*f_data->barycentricWeights), "PaintUVPoint");
if (!f_data->uv_p || !f_data->barycentricWeights)
error = 1;
@@ -2881,7 +2881,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
}
DynamicPaintOutputSurfaceImageData data = {.surface = surface, .ibuf = ibuf};
- switch(surface->type) {
+ switch (surface->type) {
case MOD_DPAINT_SURFACE_T_PAINT:
switch (output_layer) {
case 0:
@@ -3830,7 +3830,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
const float brush_radius = brush->paint_distance * surface->radius_scale;
int numOfVerts;
int ii;
- Bounds3D mesh_bb = {0};
+ Bounds3D mesh_bb = {{0}};
VolumeGrid *grid = bData->grid;
dm = CDDM_copy(brush->dm);
@@ -3883,12 +3883,12 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
/* loop through cell points and process brush */
DynamicPaintPaintData data = {
- .surface = surface,
+ .surface = surface,
.brush = brush, .brushOb = brushOb, .bMats = bMats,
.scene = scene, .timescale = timescale, .c_index = c_index,
- .dm = dm, .mvert = mvert, .mloop = mloop, .mlooptri = mlooptri,
- .brush_radius = brush_radius, .avg_brushNor = avg_brushNor, .brushVelocity = brushVelocity,
- .treeData = &treeData
+ .dm = dm, .mvert = mvert, .mloop = mloop, .mlooptri = mlooptri,
+ .brush_radius = brush_radius, .avg_brushNor = avg_brushNor, .brushVelocity = brushVelocity,
+ .treeData = &treeData
};
BLI_task_parallel_range_ex(0, grid->s_num[c_index], &data, NULL, 0,
dynamic_paint_paint_mesh_cell_point_cb_ex,
@@ -4100,7 +4100,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
const float range = solidradius + smooth;
- Bounds3D part_bb = {0};
+ Bounds3D part_bb = {{0}};
if (psys->totpart < 1)
return 1;
@@ -4170,10 +4170,10 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
/* loop through cell points */
DynamicPaintPaintData data = {
- .surface = surface,
+ .surface = surface,
.brush = brush, .psys = psys,
.solidradius = solidradius, .timescale = timescale, .c_index = c_index,
- .treeData = tree,
+ .treeData = tree,
};
BLI_task_parallel_range_ex(0, grid->s_num[c_index], &data, NULL, 0,
dynamic_paint_paint_particle_cell_point_cb_ex,
@@ -4313,16 +4313,16 @@ static int dynamicPaint_paintSinglePoint(
* Loop through every surface point
*/
DynamicPaintPaintData data = {
- .surface = surface,
- .brush = brush, .brushOb = brushOb, .bMats = bMats,
- .scene = scene, .timescale = timescale,
- .mvert = mvert,
- .brush_radius = brush_radius, .brushVelocity = &brushVel,
+ .surface = surface,
+ .brush = brush, .brushOb = brushOb, .bMats = bMats,
+ .scene = scene, .timescale = timescale,
+ .mvert = mvert,
+ .brush_radius = brush_radius, .brushVelocity = &brushVel,
.pointCoord = pointCoord,
};
BLI_task_parallel_range_ex(0, sData->total_points, &data, NULL, 0,
- dynamic_paint_paint_single_point_cb_ex,
- sData->total_points > 1000, true);
+ dynamic_paint_paint_single_point_cb_ex,
+ sData->total_points > 1000, true);
return 1;
}
@@ -4754,83 +4754,83 @@ static void dynamic_paint_effect_drip_cb(void *userdata, const int index)
{
const DynamicPaintEffectData *data = userdata;
- const DynamicPaintSurface *surface = data->surface;
- const PaintSurfaceData *sData = surface->data;
- BakeAdjPoint *bNeighs = sData->bData->bNeighs;
- PaintPoint *pPoint = &((PaintPoint *)sData->type_data)[index];
- const PaintPoint *prevPoint = data->prevPoint;
- const PaintPoint *pPoint_prev = &prevPoint[index];
- const float *force = data->force;
- const float eff_scale = data->eff_scale;
+ const DynamicPaintSurface *surface = data->surface;
+ const PaintSurfaceData *sData = surface->data;
+ BakeAdjPoint *bNeighs = sData->bData->bNeighs;
+ PaintPoint *pPoint = &((PaintPoint *)sData->type_data)[index];
+ const PaintPoint *prevPoint = data->prevPoint;
+ const PaintPoint *pPoint_prev = &prevPoint[index];
+ const float *force = data->force;
+ const float eff_scale = data->eff_scale;
- const int *n_target = sData->adj_data->n_target;
+ const int *n_target = sData->adj_data->n_target;
- uint8_t *point_locks = data->point_locks;
+ uint8_t *point_locks = data->point_locks;
- int closest_id[2];
- float closest_d[2];
+ int closest_id[2];
+ float closest_d[2];
- /* adjust drip speed depending on wetness */
- float w_factor = pPoint_prev->wetness - 0.025f;
- if (w_factor <= 0)
- return;
- CLAMP(w_factor, 0.0f, 1.0f);
+ /* adjust drip speed depending on wetness */
+ float w_factor = pPoint_prev->wetness - 0.025f;
+ if (w_factor <= 0)
+ return;
+ CLAMP(w_factor, 0.0f, 1.0f);
- /* get force affect points */
- surface_determineForceTargetPoints(sData, index, &force[index * 4], closest_d, closest_id);
+ /* get force affect points */
+ surface_determineForceTargetPoints(sData, index, &force[index * 4], closest_d, closest_id);
- /* Apply movement towards those two points */
- for (int i = 0; i < 2; i++) {
- const int n_idx = closest_id[i];
- if (n_idx != -1 && closest_d[i] > 0.0f) {
- const float dir_dot = closest_d[i];
+ /* Apply movement towards those two points */
+ for (int i = 0; i < 2; i++) {
+ const int n_idx = closest_id[i];
+ if (n_idx != -1 && closest_d[i] > 0.0f) {
+ const float dir_dot = closest_d[i];
- /* just skip if angle is too extreme */
- if (dir_dot <= 0.0f)
- continue;
+ /* just skip if angle is too extreme */
+ if (dir_dot <= 0.0f)
+ continue;
- float dir_factor, a_factor;
- const float speed_scale = eff_scale * force[index * 4 + 3] / bNeighs[n_idx].dist;
+ float dir_factor, a_factor;
+ const float speed_scale = eff_scale * force[index * 4 + 3] / bNeighs[n_idx].dist;
- const unsigned int n_trgt = (unsigned int)n_target[n_idx];
+ const unsigned int n_trgt = (unsigned int)n_target[n_idx];
- /* Sort of spinlock, but only for given ePoint.
- * Since the odds a same ePoint is modified at the same time by several threads is very low, this is
- * much more eficient than a global spin lock. */
- const unsigned int pointlock_idx = n_trgt / 8;
- const uint8_t pointlock_bitmask = 1 << (n_trgt & 7); /* 7 == 0b111 */
- while (atomic_fetch_and_or_uint8(&point_locks[pointlock_idx], pointlock_bitmask) & pointlock_bitmask);
+ /* Sort of spinlock, but only for given ePoint.
+ * Since the odds a same ePoint is modified at the same time by several threads is very low, this is
+ * much more efficient than a global spin lock. */
+ const unsigned int pointlock_idx = n_trgt / 8;
+ const uint8_t pointlock_bitmask = 1 << (n_trgt & 7); /* 7 == 0b111 */
+ while (atomic_fetch_and_or_uint8(&point_locks[pointlock_idx], pointlock_bitmask) & pointlock_bitmask);
- PaintPoint *ePoint = &((PaintPoint *)sData->type_data)[n_trgt];
- const float e_wet = ePoint->wetness;
+ PaintPoint *ePoint = &((PaintPoint *)sData->type_data)[n_trgt];
+ const float e_wet = ePoint->wetness;
- dir_factor = min_ff(0.5f, dir_dot * min_ff(speed_scale, 1.0f) * w_factor);
+ dir_factor = min_ff(0.5f, dir_dot * min_ff(speed_scale, 1.0f) * w_factor);
- /* mix new wetness */
- ePoint->wetness += dir_factor;
- CLAMP(ePoint->wetness, 0.0f, MAX_WETNESS);
+ /* mix new wetness */
+ ePoint->wetness += dir_factor;
+ CLAMP(ePoint->wetness, 0.0f, MAX_WETNESS);
- /* mix new color */
- a_factor = dir_factor / pPoint_prev->wetness;
- CLAMP(a_factor, 0.0f, 1.0f);
- mixColors(ePoint->e_color, ePoint->e_color[3], pPoint_prev->e_color, pPoint_prev->e_color[3], a_factor);
- /* dripping is supposed to preserve alpha level */
- if (pPoint_prev->e_color[3] > ePoint->e_color[3]) {
- ePoint->e_color[3] += a_factor * pPoint_prev->e_color[3];
- CLAMP_MAX(ePoint->e_color[3], pPoint_prev->e_color[3]);
- }
+ /* mix new color */
+ a_factor = dir_factor / pPoint_prev->wetness;
+ CLAMP(a_factor, 0.0f, 1.0f);
+ mixColors(ePoint->e_color, ePoint->e_color[3], pPoint_prev->e_color, pPoint_prev->e_color[3], a_factor);
+ /* dripping is supposed to preserve alpha level */
+ if (pPoint_prev->e_color[3] > ePoint->e_color[3]) {
+ ePoint->e_color[3] += a_factor * pPoint_prev->e_color[3];
+ CLAMP_MAX(ePoint->e_color[3], pPoint_prev->e_color[3]);
+ }
- /* decrease paint wetness on current point */
- pPoint->wetness -= (ePoint->wetness - e_wet);
- CLAMP(pPoint->wetness, 0.0f, MAX_WETNESS);
+ /* decrease paint wetness on current point */
+ pPoint->wetness -= (ePoint->wetness - e_wet);
+ CLAMP(pPoint->wetness, 0.0f, MAX_WETNESS);
#ifndef NDEBUG
uint8_t ret = atomic_fetch_and_and_uint8(&point_locks[pointlock_idx], ~pointlock_bitmask);
- BLI_assert(ret & pointlock_bitmask);
+ BLI_assert(ret & pointlock_bitmask);
#else
atomic_fetch_and_and_uint8(&point_locks[pointlock_idx], ~pointlock_bitmask);
#endif
- }
+ }
}
}
@@ -4891,7 +4891,7 @@ static void dynamicPaint_doEffectStep(
memcpy(prevPoint, sData->type_data, sData->total_points * sizeof(struct PaintPoint));
DynamicPaintEffectData data = {
- .surface = surface, .prevPoint = prevPoint,
+ .surface = surface, .prevPoint = prevPoint,
.eff_scale = eff_scale, .force = force,
.point_locks = point_locks,
};
@@ -5107,7 +5107,7 @@ static void dynamic_paint_surface_pre_step_cb(void *userdata, const int index)
if (pPoint->color[3]) {
for (i = 0; i < 3; i++) {
pPoint->color[i] = (f_color[i] * f_color[3] - pPoint->e_color[i] * pPoint->e_color[3]) /
- (pPoint->color[3] * (1.0f - pPoint->e_color[3]));
+ (pPoint->color[3] * (1.0f - pPoint->e_color[3]));
}
}
}
@@ -5128,17 +5128,17 @@ static void dynamic_paint_surface_pre_step_cb(void *userdata, const int index)
if (surface->flags & MOD_DPAINT_DISSOLVE) {
value_dissolve(&pPoint->color[3], surface->diss_speed, timescale,
- (surface->flags & MOD_DPAINT_DISSOLVE_LOG) != 0);
+ (surface->flags & MOD_DPAINT_DISSOLVE_LOG) != 0);
CLAMP_MIN(pPoint->color[3], 0.0f);
value_dissolve(&pPoint->e_color[3], surface->diss_speed, timescale,
- (surface->flags & MOD_DPAINT_DISSOLVE_LOG) != 0);
+ (surface->flags & MOD_DPAINT_DISSOLVE_LOG) != 0);
CLAMP_MIN(pPoint->e_color[3], 0.0f);
}
}
/* dissolve for float types */
else if (surface->flags & MOD_DPAINT_DISSOLVE &&
- (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || surface->type == MOD_DPAINT_SURFACE_T_WEIGHT))
+ (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || surface->type == MOD_DPAINT_SURFACE_T_WEIGHT))
{
float *point = &((float *)sData->type_data)[index];
/* log or linear */
@@ -5387,7 +5387,7 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, const Sce
*/
DynamicPaintGenerateBakeData data = {
.surface = surface, .ob = ob,
- .mvert = mvert, .canvas_verts = canvas_verts,
+ .mvert = mvert, .canvas_verts = canvas_verts,
.do_velocity_data = do_velocity_data, .new_bdata = new_bdata,
};
BLI_task_parallel_range(
@@ -5502,7 +5502,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
if (brush->collision == MOD_DPAINT_COL_PSYS) {
if (brush->psys && brush->psys->part &&
ELEM(brush->psys->part->type, PART_EMITTER, PART_FLUID) &&
- psys_check_enabled(brushObj, brush->psys))
+ psys_check_enabled(brushObj, brush->psys, G.is_rendering))
{
/* Paint a particle system */
BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id, brush->psys->part->adt,
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index c1013342bd9..1aba76baa2c 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -2226,16 +2226,17 @@ static CustomData *bmDm_getPolyDataLayout(DerivedMesh *dm)
return &bmdm->em->bm->pdata;
}
-
+/**
+ * \note This may be called per-draw,
+ * avoid allocating large arrays where possible and keep this a thin wrapper for #BMesh.
+ */
DerivedMesh *getEditDerivedBMesh(
- BMEditMesh *em,
- Object *UNUSED(ob),
+ BMEditMesh *em, struct Object *UNUSED(ob),
+ CustomDataMask data_mask,
float (*vertexCos)[3])
{
EditDerivedBMesh *bmdm = MEM_callocN(sizeof(*bmdm), __func__);
BMesh *bm = em->bm;
- const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
- const int cd_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
bmdm->em = em;
@@ -2304,6 +2305,9 @@ DerivedMesh *getEditDerivedBMesh(
bmdm->vertexCos = (const float (*)[3])vertexCos;
bmdm->dm.deformedOnly = (vertexCos != NULL);
+ const int cd_dvert_offset = (data_mask & CD_MASK_MDEFORMVERT) ?
+ CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT) : -1;
+
if (cd_dvert_offset != -1) {
BMIter iter;
BMVert *eve;
@@ -2317,6 +2321,9 @@ DerivedMesh *getEditDerivedBMesh(
}
}
+ const int cd_skin_offset = (data_mask & CD_MASK_MVERT_SKIN) ?
+ CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN) : -1;
+
if (cd_skin_offset != -1) {
BMIter iter;
BMVert *eve;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index a5c4be364d2..7bebf224e34 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -142,9 +142,6 @@ void free_partdeflect(PartDeflect *pd)
if (!pd)
return;
- if (pd->tex)
- id_us_min(&pd->tex->id);
-
if (pd->rng)
BLI_rng_free(pd->rng);
@@ -181,7 +178,7 @@ static void add_particles_to_effectors(EffectorContext *effctx, Scene *scene, Ef
{
ParticleSettings *part= psys->part;
- if ( !psys_check_enabled(ob, psys) )
+ if ( !psys_check_enabled(ob, psys, G.is_rendering) )
return;
if ( psys == psys_src && (part->flag & PART_SELF_EFFECT) == 0)
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 98757407e89..5e1f8814ed6 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -95,10 +95,9 @@ void BKE_vfont_free_data(struct VFont *vfont)
}
}
+/** Free (or release) any data used by this font (does not free the font itself). */
void BKE_vfont_free(struct VFont *vf)
{
- if (vf == NULL) return;
-
BKE_vfont_free_data(vf);
if (vf->packedfile) {
@@ -628,6 +627,8 @@ bool BKE_vfont_to_curve_ex(Main *bmain, Object *ob, int mode, ListBase *r_nubase
bool use_textbox;
VChar *che;
struct CharTrans *chartransdata = NULL, *ct;
+ /* Text at the beginning of the last used text-box (use for y-axis alignment). */
+ int i_textbox = 0;
struct TempLineInfo *lineinfo;
float *f, xof, yof, xtrax, linedist;
float twidth, maxlen = 0;
@@ -830,6 +831,7 @@ makebreak:
(cu->totbox > (curbox + 1)) &&
((-(yof - tb_scale.y)) > (tb_scale.h - linedist) - yof_scale))
{
+ i_textbox = i + 1;
maxlen = 0;
curbox++;
@@ -908,10 +910,10 @@ makebreak:
/* linedata is now: width of line */
- if (cu->spacemode != CU_LEFT) {
+ if (cu->spacemode != CU_ALIGN_X_LEFT) {
ct = chartransdata;
- if (cu->spacemode == CU_RIGHT) {
+ if (cu->spacemode == CU_ALIGN_X_RIGHT) {
struct TempLineInfo *li;
for (i = 0, li = lineinfo; i < lnr; i++, li++) {
@@ -923,7 +925,7 @@ makebreak:
ct++;
}
}
- else if (cu->spacemode == CU_MIDDLE) {
+ else if (cu->spacemode == CU_ALIGN_X_MIDDLE) {
struct TempLineInfo *li;
for (i = 0, li = lineinfo; i < lnr; i++, li++) {
@@ -935,7 +937,7 @@ makebreak:
ct++;
}
}
- else if ((cu->spacemode == CU_FLUSH) && use_textbox) {
+ else if ((cu->spacemode == CU_ALIGN_X_FLUSH) && use_textbox) {
struct TempLineInfo *li;
for (i = 0, li = lineinfo; i < lnr; i++, li++) {
@@ -956,7 +958,7 @@ makebreak:
ct++;
}
}
- else if ((cu->spacemode == CU_JUSTIFY) && use_textbox) {
+ else if ((cu->spacemode == CU_ALIGN_X_JUSTIFY) && use_textbox) {
float curofs = 0.0f;
for (i = 0; i <= slen; i++) {
for (j = i;
@@ -983,6 +985,60 @@ makebreak:
}
}
+ /* top-baseline is default, in this case, do nothing */
+ if (cu->align_y != CU_ALIGN_Y_TOP_BASELINE) {
+ if (tb_scale.h != 0.0f) {
+ /* top and top-baseline are the same when text-boxes are used */
+ if (cu->align_y != CU_ALIGN_Y_TOP && i_textbox < slen) {
+ /* all previous textboxes are 'full', only align the last used text-box */
+ float yoff;
+ int lines;
+ struct CharTrans *ct_last, *ct_textbox;
+
+ ct_last = chartransdata + slen - 1;
+ ct_textbox = chartransdata + i_textbox;
+
+ lines = ct_last->linenr - ct_textbox->linenr + 1;
+ if (mem[slen - 1] == '\n') {
+ lines++;
+ }
+
+ if (cu->align_y == CU_ALIGN_Y_BOTTOM) {
+ yoff = (lines * linedist) - tb_scale.h;
+ }
+ else if (cu->align_y == CU_ALIGN_Y_CENTER) {
+ yoff = 0.5f * ((lines * linedist) - tb_scale.h);
+ }
+
+ ct = ct_textbox;
+ for (i = i_textbox - 1; i < slen; i++) {
+ ct->yof += yoff;
+ ct++;
+ }
+ }
+ }
+ else {
+ /* non text-box case handled separately */
+ ct = chartransdata;
+ float yoff;
+
+ if (cu->align_y == CU_ALIGN_Y_TOP) {
+ yoff = -linedist;
+ }
+ else if (cu->align_y == CU_ALIGN_Y_BOTTOM) {
+ yoff = (lnr - 1.0f) * linedist;
+ }
+ else if (cu->align_y == CU_ALIGN_Y_CENTER) {
+ yoff = (lnr - 2.0f) * linedist * 0.5f;
+ }
+
+ for (i = 0; i <= slen; i++) {
+ ct->yof += yoff;
+ ct++;
+ }
+ }
+ }
+
MEM_freeN(lineinfo);
/* TEXT ON CURVE */
@@ -1021,13 +1077,13 @@ makebreak:
/* path longer than text: spacemode involves */
distfac = 1.0f / distfac;
- if (cu->spacemode == CU_RIGHT) {
+ if (cu->spacemode == CU_ALIGN_X_RIGHT) {
timeofs = 1.0f - distfac;
}
- else if (cu->spacemode == CU_MIDDLE) {
+ else if (cu->spacemode == CU_ALIGN_X_MIDDLE) {
timeofs = (1.0f - distfac) / 2.0f;
}
- else if (cu->spacemode == CU_FLUSH) {
+ else if (cu->spacemode == CU_ALIGN_X_FLUSH) {
distfac = 1.0f;
}
}
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index f3eb5430bce..ac4f566dc62 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -49,6 +49,7 @@
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_library.h"
+#include "BKE_main.h"
/* ************************************************** */
@@ -113,16 +114,13 @@ void free_gpencil_layers(ListBase *list)
}
/* Free all of GPencil datablock's related data, but not the block itself */
+/** Free (or release) any data used by this grease pencil (does not free the gpencil itself). */
void BKE_gpencil_free(bGPdata *gpd)
{
+ BKE_animdata_free(&gpd->id, false);
+
/* free layers */
free_gpencil_layers(&gpd->layers);
-
- /* free animation data */
- if (gpd->adt) {
- BKE_animdata_free(&gpd->id);
- gpd->adt = NULL;
- }
}
/* -------- Container Creation ---------- */
@@ -361,7 +359,7 @@ bGPDlayer *gpencil_layer_duplicate(bGPDlayer *src)
}
/* make a copy of a given gpencil datablock */
-bGPdata *gpencil_data_duplicate(bGPdata *src, bool internal_copy)
+bGPdata *gpencil_data_duplicate(Main *bmain, bGPdata *src, bool internal_copy)
{
bGPDlayer *gpl, *gpld;
bGPdata *dst;
@@ -377,7 +375,7 @@ bGPdata *gpencil_data_duplicate(bGPdata *src, bool internal_copy)
}
else {
/* make a copy when others use this */
- dst = BKE_libblock_copy(&src->id);
+ dst = BKE_libblock_copy(bmain, &src->id);
}
/* copy layers */
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index a44eb1df9fe..11bbd91e9c9 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -60,79 +60,19 @@ static void free_group_object(GroupObject *go)
MEM_freeN(go);
}
-
+/** Free (or release) any data used by this group (does not free the group itself). */
void BKE_group_free(Group *group)
{
/* don't free group itself */
GroupObject *go;
- BKE_previewimg_free(&group->preview);
+ /* No animdata here. */
while ((go = BLI_pophead(&group->gobject))) {
free_group_object(go);
}
-}
-void BKE_group_unlink(Main *bmain, Group *group)
-{
- Material *ma;
- Object *ob;
- Scene *sce;
- SceneRenderLayer *srl;
- ParticleSystem *psys;
-
- for (ma = bmain->mat.first; ma; ma = ma->id.next) {
- if (ma->group == group)
- ma->group = NULL;
- }
- for (ma = bmain->mat.first; ma; ma = ma->id.next) {
- if (ma->group == group)
- ma->group = NULL;
- }
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- Base *base = sce->base.first;
-
- /* ensure objects are not in this group */
- for (; base; base = base->next) {
- if (BKE_group_object_unlink(group, base->object, sce, base) &&
- BKE_group_object_find(NULL, base->object) == NULL)
- {
- base->object->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- }
- }
-
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- FreestyleLineSet *lineset;
-
- if (srl->light_override == group)
- srl->light_override = NULL;
- for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
- if (lineset->group == group)
- lineset->group = NULL;
- }
- }
- }
-
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
-
- if (ob->dup_group == group) {
- ob->dup_group = NULL;
- }
-
- for (psys = ob->particlesystem.first; psys; psys = psys->next) {
- if (psys->part->dup_group == group)
- psys->part->dup_group = NULL;
-#if 0 /* not used anymore, only keps for readfile.c, no need to account for this */
- if (psys->part->eff_group == group)
- psys->part->eff_group = NULL;
-#endif
- }
- }
-
- /* group stays in library, but no members */
- BKE_group_free(group);
- group->id.us = 0;
+ BKE_previewimg_free(&group->preview);
}
Group *BKE_group_add(Main *bmain, const char *name)
@@ -147,18 +87,19 @@ Group *BKE_group_add(Main *bmain, const char *name)
return group;
}
-Group *BKE_group_copy(Group *group)
+Group *BKE_group_copy(Main *bmain, Group *group)
{
Group *groupn;
- groupn = BKE_libblock_copy(&group->id);
+ groupn = BKE_libblock_copy(bmain, &group->id);
BLI_duplicatelist(&groupn->gobject, &group->gobject);
/* Do not copy group's preview (same behavior as for objects). */
groupn->preview = NULL;
- if (group->id.lib) {
- BKE_id_lib_local_paths(G.main, group->id.lib, &groupn->id);
+ if (ID_IS_LINKED_DATABLOCK(group)) {
+ BKE_id_expand_local(&groupn->id);
+ BKE_id_lib_local_paths(bmain, group->id.lib, &groupn->id);
}
return groupn;
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index f3e86b44459..63055dc0646 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -423,10 +423,26 @@ void BKE_icon_changed(int id)
}
}
-int BKE_icon_id_ensure(struct ID *id)
+static int icon_id_ensure_create_icon(struct ID *id)
{
Icon *new_icon = NULL;
+ new_icon = MEM_mallocN(sizeof(Icon), __func__);
+
+ new_icon->obj = id;
+ new_icon->type = GS(id->name);
+
+ /* next two lines make sure image gets created */
+ new_icon->drawinfo = NULL;
+ new_icon->drawinfo_free = NULL;
+
+ BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(id->icon_id), new_icon);
+
+ return id->icon_id;
+}
+
+int BKE_icon_id_ensure(struct ID *id)
+{
if (!id || G.background)
return 0;
@@ -440,32 +456,39 @@ int BKE_icon_id_ensure(struct ID *id)
return 0;
}
- new_icon = MEM_mallocN(sizeof(Icon), __func__);
-
- new_icon->obj = id;
- new_icon->type = GS(id->name);
-
- /* next two lines make sure image gets created */
- new_icon->drawinfo = NULL;
- new_icon->drawinfo_free = NULL;
+ /* Ensure we synchronize ID icon_id with its previewimage if it has one. */
+ PreviewImage **p_prv = BKE_previewimg_id_get_p(id);
+ if (p_prv && *p_prv) {
+ BLI_assert(ELEM((*p_prv)->icon_id, 0, id->icon_id));
+ (*p_prv)->icon_id = id->icon_id;
+ }
- BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(id->icon_id), new_icon);
-
- return id->icon_id;
+ return icon_id_ensure_create_icon(id);
}
/**
* Return icon id of given preview, or create new icon if not found.
*/
-int BKE_icon_preview_ensure(PreviewImage *preview)
+int BKE_icon_preview_ensure(ID *id, PreviewImage *preview)
{
Icon *new_icon = NULL;
if (!preview || G.background)
return 0;
- if (preview->icon_id)
+ if (id) {
+ BLI_assert(BKE_previewimg_id_ensure(id) == preview);
+ }
+
+ if (preview->icon_id) {
+ BLI_assert(!id || !id->icon_id || id->icon_id == preview->icon_id);
return preview->icon_id;
+ }
+
+ if (id && id->icon_id) {
+ preview->icon_id = id->icon_id;
+ return preview->icon_id;
+ }
preview->icon_id = get_next_free_id();
@@ -474,6 +497,12 @@ int BKE_icon_preview_ensure(PreviewImage *preview)
return 0;
}
+ /* Ensure we synchronize ID icon_id with its previewimage if available, and generate suitable 'ID' icon. */
+ if (id) {
+ id->icon_id = preview->icon_id;
+ return icon_id_ensure_create_icon(id);
+ }
+
new_icon = MEM_mallocN(sizeof(Icon), __func__);
new_icon->obj = preview;
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index 899ed548783..90b3713e47c 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -124,7 +124,7 @@ static IDType *idtype_from_code(short idcode)
/**
* Return if the ID code is a valid ID code.
*
- * \param code The code to check.
+ * \param idcode: The code to check.
* \return Boolean, 0 when invalid.
*/
bool BKE_idcode_is_valid(short idcode)
@@ -135,7 +135,7 @@ bool BKE_idcode_is_valid(short idcode)
/**
* Return non-zero when an ID type is linkable.
*
- * \param code The code to check.
+ * \param idcode: The code to check.
* \return Boolean, 0 when non linkable.
*/
bool BKE_idcode_is_linkable(short idcode)
@@ -148,7 +148,7 @@ bool BKE_idcode_is_linkable(short idcode)
/**
* Convert an idcode into a name.
*
- * \param code The code to convert.
+ * \param idcode: The code to convert.
* \return A static string representing the name of
* the code.
*/
@@ -261,7 +261,7 @@ short BKE_idcode_from_idfilter(const int idfilter)
/**
* Convert an idcode into a name (plural).
*
- * \param code The code to convert.
+ * \param idcode: The code to convert.
* \return A static string representing the name of
* the code.
*/
@@ -275,7 +275,7 @@ const char *BKE_idcode_to_name_plural(short idcode)
/**
* Convert an idcode into its translations' context.
*
- * \param code The code to convert.
+ * \param idcode: The code to convert.
* \return A static string representing the i18n context of the code.
*/
const char *BKE_idcode_to_translation_context(short idcode)
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index ecebc7336a2..50ab365563a 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -72,6 +72,8 @@
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
@@ -95,8 +97,6 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
-#include "WM_api.h"
-
static SpinLock image_spin;
/* prototypes */
@@ -324,20 +324,16 @@ void BKE_image_free_buffers(Image *ima)
ima->ok = IMA_OK;
}
-/* called by library too, do not free ima itself */
+/** Free (or release) any data used by this image (does not free the image itself). */
void BKE_image_free(Image *ima)
{
int a;
+ /* Also frees animdata. */
BKE_image_free_buffers(ima);
image_free_packedfiles(ima);
- BKE_icon_id_delete(&ima->id);
- ima->id.icon_id = 0;
-
- BKE_previewimg_free(&ima->preview);
-
for (a = 0; a < IMA_MAX_RENDER_SLOT; a++) {
if (ima->renders[a]) {
RE_FreeRenderResult(ima->renders[a]);
@@ -346,7 +342,10 @@ void BKE_image_free(Image *ima)
}
BKE_image_free_views(ima);
- MEM_freeN(ima->stereo3d_format);
+ MEM_SAFE_FREE(ima->stereo3d_format);
+
+ BKE_icon_id_delete(&ima->id);
+ BKE_previewimg_free(&ima->preview);
}
/* only image block itself */
@@ -460,173 +459,42 @@ Image *BKE_image_copy(Main *bmain, Image *ima)
nima->stereo3d_format = MEM_dupallocN(ima->stereo3d_format);
BLI_duplicatelist(&nima->views, &ima->views);
- if (ima->id.lib) {
+ nima->preview = BKE_previewimg_copy(ima->preview);
+
+ if (ID_IS_LINKED_DATABLOCK(ima)) {
+ BKE_id_expand_local(&nima->id);
BKE_id_lib_local_paths(bmain, ima->id.lib, &nima->id);
}
return nima;
}
-static void extern_local_image(Image *UNUSED(ima))
-{
- /* Nothing to do: images don't link to other IDs. This function exists to
- * match id_make_local pattern. */
-}
-
-void BKE_image_make_local(struct Image *ima)
+void BKE_image_make_local(Main *bmain, Image *ima, const bool force_local)
{
- Main *bmain = G.main;
- Tex *tex;
- Brush *brush;
- Mesh *me;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- if (ima->id.lib == NULL) return;
-
- /* Can't take short cut here: must check meshes at least because of bogus
- * texface ID refs. - z0r */
-#if 0
- if (ima->id.us == 1) {
- id_clear_lib_data(bmain, &ima->id);
- extern_local_image(ima);
+ if (!ID_IS_LINKED_DATABLOCK(ima)) {
return;
}
-#endif
- for (tex = bmain->tex.first; tex; tex = tex->id.next) {
- if (tex->ima == ima) {
- if (tex->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
- if (brush->clone.image == ima) {
- if (brush->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- for (me = bmain->mesh.first; me; me = me->id.next) {
- if (me->mtface) {
- MTFace *tface;
- int a, i;
+ BKE_library_ID_test_usages(bmain, ima, &is_local, &is_lib);
- for (i = 0; i < me->fdata.totlayer; i++) {
- if (me->fdata.layers[i].type == CD_MTFACE) {
- tface = (MTFace *)me->fdata.layers[i].data;
-
- for (a = 0; a < me->totface; a++, tface++) {
- if (tface->tpage == ima) {
- if (me->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- }
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &ima->id);
+ BKE_id_expand_local(&ima->id);
}
+ else {
+ Image *ima_new = BKE_image_copy(bmain, ima);
- if (me->mtpoly) {
- MTexPoly *mtpoly;
- int a, i;
-
- for (i = 0; i < me->pdata.totlayer; i++) {
- if (me->pdata.layers[i].type == CD_MTEXPOLY) {
- mtpoly = (MTexPoly *)me->pdata.layers[i].data;
+ ima_new->id.us = 0;
- for (a = 0; a < me->totpoly; a++, mtpoly++) {
- if (mtpoly->tpage == ima) {
- if (me->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- }
- }
-
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &ima->id);
- extern_local_image(ima);
- }
- else if (is_local && is_lib) {
- Image *ima_new = BKE_image_copy(bmain, ima);
-
- ima_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, ima->id.lib, &ima_new->id);
-
- tex = bmain->tex.first;
- while (tex) {
- if (tex->id.lib == NULL) {
- if (tex->ima == ima) {
- tex->ima = ima_new;
- id_us_plus(&ima_new->id);
- id_us_min(&ima->id);
- }
- }
- tex = tex->id.next;
- }
- brush = bmain->brush.first;
- while (brush) {
- if (brush->id.lib == NULL) {
- if (brush->clone.image == ima) {
- brush->clone.image = ima_new;
- id_us_plus(&ima_new->id);
- id_us_min(&ima->id);
- }
- }
- brush = brush->id.next;
- }
- /* Transfer references in texfaces. Texfaces don't add to image ID
- * user count *unless* there are no other users. See
- * readfile.c:lib_link_mtface. */
- me = bmain->mesh.first;
- while (me) {
- if (me->mtface) {
- MTFace *tface;
- int a, i;
-
- for (i = 0; i < me->fdata.totlayer; i++) {
- if (me->fdata.layers[i].type == CD_MTFACE) {
- tface = (MTFace *)me->fdata.layers[i].data;
-
- for (a = 0; a < me->totface; a++, tface++) {
- if (tface->tpage == ima) {
- tface->tpage = ima_new;
- id_us_ensure_real((ID *)ima_new);
- id_lib_extern((ID *)ima_new);
- }
- }
- }
- }
- }
-
- if (me->mtpoly) {
- MTexPoly *mtpoly;
- int a, i;
-
- for (i = 0; i < me->pdata.totlayer; i++) {
- if (me->pdata.layers[i].type == CD_MTEXPOLY) {
- mtpoly = (MTexPoly *)me->pdata.layers[i].data;
-
- for (a = 0; a < me->totpoly; a++, mtpoly++) {
- if (mtpoly->tpage == ima) {
- mtpoly->tpage = ima_new;
- id_us_ensure_real((ID *)ima_new);
- id_lib_extern((ID *)ima_new);
- }
- }
- }
- }
- }
-
- me = me->id.next;
+ BKE_libblock_remap(bmain, ima, ima_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -1215,43 +1083,55 @@ int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options)
{
memset(r_options, 0, sizeof(*r_options));
- if (imtype == R_IMF_IMTYPE_TARGA)
+ if (imtype == R_IMF_IMTYPE_TARGA) {
return IMB_FTYPE_TGA;
+ }
else if (imtype == R_IMF_IMTYPE_RAWTGA) {
r_options->flag = RAWTGA;
return IMB_FTYPE_TGA;
}
- else if (imtype == R_IMF_IMTYPE_IRIS)
+ else if (imtype == R_IMF_IMTYPE_IRIS) {
return IMB_FTYPE_IMAGIC;
+ }
#ifdef WITH_HDR
- else if (imtype == R_IMF_IMTYPE_RADHDR)
+ else if (imtype == R_IMF_IMTYPE_RADHDR) {
return IMB_FTYPE_RADHDR;
+ }
#endif
else if (imtype == R_IMF_IMTYPE_PNG) {
r_options->quality = 15;
return IMB_FTYPE_PNG;
}
#ifdef WITH_DDS
- else if (imtype == R_IMF_IMTYPE_DDS)
+ else if (imtype == R_IMF_IMTYPE_DDS) {
return IMB_FTYPE_DDS;
+ }
#endif
- else if (imtype == R_IMF_IMTYPE_BMP)
+ else if (imtype == R_IMF_IMTYPE_BMP) {
return IMB_FTYPE_BMP;
+ }
#ifdef WITH_TIFF
- else if (imtype == R_IMF_IMTYPE_TIFF)
+ else if (imtype == R_IMF_IMTYPE_TIFF) {
return IMB_FTYPE_TIF;
+ }
#endif
- else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER)
+ else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
return IMB_FTYPE_OPENEXR;
+ }
#ifdef WITH_CINEON
- else if (imtype == R_IMF_IMTYPE_CINEON)
+ else if (imtype == R_IMF_IMTYPE_CINEON) {
return IMB_FTYPE_CINEON;
- else if (imtype == R_IMF_IMTYPE_DPX)
+ }
+ else if (imtype == R_IMF_IMTYPE_DPX) {
return IMB_FTYPE_DPX;
+ }
#endif
#ifdef WITH_OPENJPEG
- else if (imtype == R_IMF_IMTYPE_JP2)
+ else if (imtype == R_IMF_IMTYPE_JP2) {
+ r_options->flag |= JP2_JP2;
+ r_options->quality = 90;
return IMB_FTYPE_JP2;
+ }
#endif
else {
r_options->quality = 90;
@@ -1261,46 +1141,60 @@ int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options)
char BKE_image_ftype_to_imtype(const int ftype, const ImbFormatOptions *options)
{
- if (ftype == 0)
+ if (ftype == 0) {
return R_IMF_IMTYPE_TARGA;
- else if (ftype == IMB_FTYPE_IMAGIC)
+ }
+ else if (ftype == IMB_FTYPE_IMAGIC) {
return R_IMF_IMTYPE_IRIS;
+ }
#ifdef WITH_HDR
- else if (ftype == IMB_FTYPE_RADHDR)
+ else if (ftype == IMB_FTYPE_RADHDR) {
return R_IMF_IMTYPE_RADHDR;
+ }
#endif
- else if (ftype == IMB_FTYPE_PNG)
+ else if (ftype == IMB_FTYPE_PNG) {
return R_IMF_IMTYPE_PNG;
+ }
#ifdef WITH_DDS
- else if (ftype == IMB_FTYPE_DDS)
+ else if (ftype == IMB_FTYPE_DDS) {
return R_IMF_IMTYPE_DDS;
+ }
#endif
- else if (ftype == IMB_FTYPE_BMP)
+ else if (ftype == IMB_FTYPE_BMP) {
return R_IMF_IMTYPE_BMP;
+ }
#ifdef WITH_TIFF
- else if (ftype == IMB_FTYPE_TIF)
+ else if (ftype == IMB_FTYPE_TIF) {
return R_IMF_IMTYPE_TIFF;
+ }
#endif
- else if (ftype == IMB_FTYPE_OPENEXR)
+ else if (ftype == IMB_FTYPE_OPENEXR) {
return R_IMF_IMTYPE_OPENEXR;
+ }
#ifdef WITH_CINEON
- else if (ftype == IMB_FTYPE_CINEON)
+ else if (ftype == IMB_FTYPE_CINEON) {
return R_IMF_IMTYPE_CINEON;
- else if (ftype == IMB_FTYPE_DPX)
+ }
+ else if (ftype == IMB_FTYPE_DPX) {
return R_IMF_IMTYPE_DPX;
+ }
#endif
else if (ftype == IMB_FTYPE_TGA) {
- if (options && (options->flag & RAWTGA))
+ if (options && (options->flag & RAWTGA)) {
return R_IMF_IMTYPE_RAWTGA;
- else
+ }
+ else {
return R_IMF_IMTYPE_TARGA;
+ }
}
#ifdef WITH_OPENJPEG
- else if (ftype == IMB_FTYPE_JP2)
+ else if (ftype == IMB_FTYPE_JP2) {
return R_IMF_IMTYPE_JP2;
+ }
#endif
- else
+ else {
return R_IMF_IMTYPE_JPEG90;
+ }
}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 362f41335d2..a524f927cad 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -58,6 +58,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_editmesh.h"
#include "BKE_scene.h"
@@ -74,11 +75,13 @@
#define IPO_BEZTRIPLE 100
#define IPO_BPOINT 101
+
+/** Free (or release) any data used by this shapekey (does not free the key itself). */
void BKE_key_free(Key *key)
{
KeyBlock *kb;
-
- BKE_animdata_free((ID *)key);
+
+ BKE_animdata_free((ID *)key, false);
while ((kb = BLI_pophead(&key->block))) {
if (kb->data)
@@ -147,14 +150,12 @@ Key *BKE_key_add(ID *id) /* common function */
return key;
}
-Key *BKE_key_copy(Key *key)
+Key *BKE_key_copy(Main *bmain, Key *key)
{
Key *keyn;
KeyBlock *kbn, *kb;
- if (key == NULL) return NULL;
-
- keyn = BKE_libblock_copy(&key->id);
+ keyn = BKE_libblock_copy(bmain, &key->id);
BLI_duplicatelist(&keyn->block, &key->block);
@@ -169,22 +170,19 @@ Key *BKE_key_copy(Key *key)
kb = kb->next;
}
- if (key->id.lib) {
- BKE_id_lib_local_paths(G.main, key->id.lib, &keyn->id);
+ if (ID_IS_LINKED_DATABLOCK(key)) {
+ BKE_id_expand_local(&keyn->id);
+ BKE_id_lib_local_paths(bmain, key->id.lib, &keyn->id);
}
return keyn;
}
-
Key *BKE_key_copy_nolib(Key *key)
{
Key *keyn;
KeyBlock *kbn, *kb;
- if (key == NULL)
- return NULL;
-
keyn = MEM_dupallocN(key);
keyn->adt = NULL;
@@ -205,19 +203,6 @@ Key *BKE_key_copy_nolib(Key *key)
return keyn;
}
-void BKE_key_make_local(Key *key)
-{
-
- /* - only lib users: do nothing
- * - only local users: set flag
- * - mixed: make copy
- */
- if (key == NULL) return;
-
- key->id.lib = NULL;
- new_id(NULL, &key->id, NULL);
-}
-
/* Sort shape keys and Ipo curves after a change. This assumes that at most
* one key was moved, which is a valid assumption for the places it's
* currently being called.
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index 49a573489ef..c224b5ca0a7 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -50,6 +50,8 @@
#include "BKE_global.h"
#include "BKE_lamp.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -114,12 +116,12 @@ Lamp *BKE_lamp_add(Main *bmain, const char *name)
return la;
}
-Lamp *BKE_lamp_copy(Lamp *la)
+Lamp *BKE_lamp_copy(Main *bmain, Lamp *la)
{
Lamp *lan;
int a;
- lan = BKE_libblock_copy(&la->id);
+ lan = BKE_libblock_copy(bmain, &la->id);
for (a = 0; a < MAX_MTEX; a++) {
if (lan->mtex[a]) {
@@ -132,13 +134,13 @@ Lamp *BKE_lamp_copy(Lamp *la)
lan->curfalloff = curvemapping_copy(la->curfalloff);
if (la->nodetree)
- lan->nodetree = ntreeCopyTree(la->nodetree);
+ lan->nodetree = ntreeCopyTree(bmain, la->nodetree);
- if (la->preview)
- lan->preview = BKE_previewimg_copy(la->preview);
-
- if (la->id.lib) {
- BKE_id_lib_local_paths(G.main, la->id.lib, &lan->id);
+ lan->preview = BKE_previewimg_copy(la->preview);
+
+ if (ID_IS_LINKED_DATABLOCK(la)) {
+ BKE_id_expand_local(&lan->id);
+ BKE_id_lib_local_paths(bmain, la->id.lib, &lan->id);
}
return lan;
@@ -166,57 +168,36 @@ Lamp *localize_lamp(Lamp *la)
lan->nodetree = ntreeLocalize(la->nodetree);
lan->preview = NULL;
-
+
return lan;
}
-void BKE_lamp_make_local(Lamp *la)
+void BKE_lamp_make_local(Main *bmain, Lamp *la, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- if (la->id.lib == NULL) return;
- if (la->id.us == 1) {
- id_clear_lib_data(bmain, &la->id);
+ if (!ID_IS_LINKED_DATABLOCK(la)) {
return;
}
-
- ob = bmain->object.first;
- while (ob) {
- if (ob->data == la) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
+
+ BKE_library_ID_test_usages(bmain, la, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &la->id);
+ BKE_id_expand_local(&la->id);
}
- ob = ob->id.next;
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &la->id);
- }
- else if (is_local && is_lib) {
- Lamp *la_new = BKE_lamp_copy(la);
- la_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, la->id.lib, &la_new->id);
-
- ob = bmain->object.first;
- while (ob) {
- if (ob->data == la) {
-
- if (ob->id.lib == NULL) {
- ob->data = la_new;
- id_us_plus(&la_new->id);
- id_us_min(&la->id);
- }
- }
- ob = ob->id.next;
+ else {
+ Lamp *la_new = BKE_lamp_copy(bmain, la);
+
+ la_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, la, la_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -234,7 +215,7 @@ void BKE_lamp_free(Lamp *la)
MEM_freeN(mtex);
}
- BKE_animdata_free((ID *)la);
+ BKE_animdata_free((ID *)la, false);
curvemapping_free(la->curfalloff);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index b350e932281..c2675fabe3b 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -59,6 +59,8 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -275,15 +277,17 @@ Lattice *BKE_lattice_add(Main *bmain, const char *name)
return lt;
}
-Lattice *BKE_lattice_copy(Lattice *lt)
+Lattice *BKE_lattice_copy(Main *bmain, Lattice *lt)
{
Lattice *ltn;
- ltn = BKE_libblock_copy(&lt->id);
+ ltn = BKE_libblock_copy(bmain, &lt->id);
ltn->def = MEM_dupallocN(lt->def);
- ltn->key = BKE_key_copy(ltn->key);
- if (ltn->key) ltn->key->from = (ID *)ltn;
+ if (lt->key) {
+ ltn->key = BKE_key_copy(bmain, ltn->key);
+ ltn->key->from = (ID *)ltn;
+ }
if (lt->dvert) {
int tot = lt->pntsu * lt->pntsv * lt->pntsw;
@@ -293,77 +297,65 @@ Lattice *BKE_lattice_copy(Lattice *lt)
ltn->editlatt = NULL;
- if (lt->id.lib) {
- BKE_id_lib_local_paths(G.main, lt->id.lib, &ltn->id);
+ if (ID_IS_LINKED_DATABLOCK(lt)) {
+ BKE_id_expand_local(&ltn->id);
+ BKE_id_lib_local_paths(bmain, lt->id.lib, &ltn->id);
}
return ltn;
}
+/** Free (or release) any data used by this lattice (does not free the lattice itself). */
void BKE_lattice_free(Lattice *lt)
{
- if (lt->def) MEM_freeN(lt->def);
- if (lt->dvert) BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ BKE_animdata_free(&lt->id, false);
+
+ MEM_SAFE_FREE(lt->def);
+ if (lt->dvert) {
+ BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ lt->dvert = NULL;
+ }
if (lt->editlatt) {
Lattice *editlt = lt->editlatt->latt;
- if (editlt->def) MEM_freeN(editlt->def);
- if (editlt->dvert) BKE_defvert_array_free(editlt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ if (editlt->def)
+ MEM_freeN(editlt->def);
+ if (editlt->dvert)
+ BKE_defvert_array_free(editlt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
MEM_freeN(editlt);
MEM_freeN(lt->editlatt);
- }
-
- /* free animation data */
- if (lt->adt) {
- BKE_animdata_free(&lt->id);
- lt->adt = NULL;
+ lt->editlatt = NULL;
}
}
-void BKE_lattice_make_local(Lattice *lt)
+void BKE_lattice_make_local(Main *bmain, Lattice *lt, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (lt->id.lib == NULL) return;
- if (lt->id.us == 1) {
- id_clear_lib_data(bmain, &lt->id);
+
+ if (!ID_IS_LINKED_DATABLOCK(lt)) {
return;
}
-
- for (ob = bmain->object.first; ob && ELEM(false, is_lib, is_local); ob = ob->id.next) {
- if (ob->data == lt) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
+
+ BKE_library_ID_test_usages(bmain, lt, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &lt->id);
+ BKE_id_expand_local(&lt->id);
}
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &lt->id);
- }
- else if (is_local && is_lib) {
- Lattice *lt_new = BKE_lattice_copy(lt);
- lt_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, lt->id.lib, &lt_new->id);
-
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->data == lt) {
- if (ob->id.lib == NULL) {
- ob->data = lt_new;
- id_us_plus(&lt_new->id);
- id_us_min(&lt->id);
- }
- }
+ else {
+ Lattice *lt_new = BKE_lattice_copy(bmain, lt);
+
+ lt_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, lt, lt_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 961b45df4e6..2e066528f56 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -84,7 +84,6 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
-#include "BKE_fcurve.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_group.h"
@@ -92,7 +91,6 @@
#include "BKE_idcode.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
-#include "BKE_ipo.h"
#include "BKE_key.h"
#include "BKE_lamp.h"
#include "BKE_lattice.h"
@@ -103,16 +101,12 @@
#include "BKE_material.h"
#include "BKE_main.h"
#include "BKE_mball.h"
-#include "BKE_movieclip.h"
#include "BKE_mask.h"
#include "BKE_node.h"
#include "BKE_object.h"
-#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_packedFile.h"
#include "BKE_speaker.h"
-#include "BKE_sound.h"
-#include "BKE_screen.h"
#include "BKE_scene.h"
#include "BKE_text.h"
#include "BKE_texture.h"
@@ -125,10 +119,6 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#ifdef WITH_PYTHON
-#include "BPY_extern.h"
-#endif
-
/* GS reads the memory pointed at in a specific ordering.
* only use this definition, makes little and big endian systems
* work fine, in conjunction with MAKE_ID */
@@ -152,7 +142,7 @@ void BKE_id_lib_local_paths(Main *bmain, Library *lib, ID *id)
void id_lib_extern(ID *id)
{
- if (id) {
+ if (id && ID_IS_LINKED_DATABLOCK(id)) {
BLI_assert(BKE_idcode_is_linkable(GS(id->name)));
if (id->tag & LIB_TAG_INDIRECT) {
id->tag -= LIB_TAG_INDIRECT;
@@ -182,7 +172,6 @@ void id_us_ensure_real(ID *id)
}
}
-/* Unused currently... */
void id_us_clear_real(ID *id)
{
if (id && (id->tag & LIB_TAG_EXTRAUSER)) {
@@ -232,9 +221,7 @@ void id_us_min(ID *id)
if (id->us <= limit) {
printf("ID user decrement error: %s (from '%s'): %d <= %d\n",
id->name, id->lib ? id->lib->filepath : "[Main]", id->us, limit);
- /* We cannot assert here, because of how we 'delete' datablocks currently (setting their usercount to zero),
- * this is weak but it's how it works for now. */
- /* BLI_assert(0); */
+ BLI_assert(0);
id->us = limit;
}
else {
@@ -264,9 +251,27 @@ void id_fake_user_clear(ID *id)
}
}
+static int id_expand_local_callback(
+ void *UNUSED(user_data), struct ID *UNUSED(id_self), struct ID **id_pointer, int UNUSED(cd_flag))
+{
+ if (*id_pointer) {
+ id_lib_extern(*id_pointer);
+ }
+
+ return IDWALK_RET_NOP;
+}
+
+/**
+ * Expand ID usages of given id as 'extern' (and no more indirect) linked data. Used by ID copy/make_local functions.
+ */
+void BKE_id_expand_local(ID *id)
+{
+ BKE_library_foreach_ID_link(id, id_expand_local_callback, NULL, 0);
+}
+
/* calls the appropriate make_local method for the block, unless test. Returns true
* if the block can be made local. */
-bool id_make_local(ID *id, bool test)
+bool id_make_local(Main *bmain, ID *id, const bool test, const bool force_local)
{
if (id->tag & LIB_TAG_INDIRECT)
return false;
@@ -277,54 +282,44 @@ bool id_make_local(ID *id, bool test)
case ID_LI:
return false; /* can't be linked */
case ID_OB:
- if (!test) BKE_object_make_local((Object *)id);
+ if (!test) BKE_object_make_local(bmain, (Object *)id, force_local);
return true;
case ID_ME:
- if (!test) {
- BKE_mesh_make_local((Mesh *)id);
- BKE_key_make_local(((Mesh *)id)->key);
- }
+ if (!test) BKE_mesh_make_local(bmain, (Mesh *)id, force_local);
return true;
case ID_CU:
- if (!test) {
- BKE_curve_make_local((Curve *)id);
- BKE_key_make_local(((Curve *)id)->key);
- }
+ if (!test) BKE_curve_make_local(bmain, (Curve *)id, force_local);
return true;
case ID_MB:
- if (!test) BKE_mball_make_local((MetaBall *)id);
+ if (!test) BKE_mball_make_local(bmain, (MetaBall *)id, force_local);
return true;
case ID_MA:
- if (!test) BKE_material_make_local((Material *)id);
+ if (!test) BKE_material_make_local(bmain, (Material *)id, force_local);
return true;
case ID_TE:
- if (!test) BKE_texture_make_local((Tex *)id);
+ if (!test) BKE_texture_make_local(bmain, (Tex *)id, force_local);
return true;
case ID_IM:
- if (!test) BKE_image_make_local((Image *)id);
+ if (!test) BKE_image_make_local(bmain, (Image *)id, force_local);
return true;
case ID_LT:
- if (!test) {
- BKE_lattice_make_local((Lattice *)id);
- BKE_key_make_local(((Lattice *)id)->key);
- }
+ if (!test) BKE_lattice_make_local(bmain, (Lattice *)id, force_local);
return true;
case ID_LA:
- if (!test) BKE_lamp_make_local((Lamp *)id);
+ if (!test) BKE_lamp_make_local(bmain, (Lamp *)id, force_local);
return true;
case ID_CA:
- if (!test) BKE_camera_make_local((Camera *)id);
+ if (!test) BKE_camera_make_local(bmain, (Camera *)id, force_local);
return true;
case ID_SPK:
- if (!test) BKE_speaker_make_local((Speaker *)id);
+ if (!test) BKE_speaker_make_local(bmain, (Speaker *)id, force_local);
return true;
case ID_IP:
return false; /* deprecated */
case ID_KE:
- if (!test) BKE_key_make_local((Key *)id);
- return true;
+ return false; /* can't be linked */
case ID_WO:
- if (!test) BKE_world_make_local((World *)id);
+ if (!test) BKE_world_make_local(bmain, (World *)id, force_local);
return true;
case ID_SCR:
return false; /* can't be linked */
@@ -337,19 +332,19 @@ bool id_make_local(ID *id, bool test)
case ID_GR:
return false; /* not implemented */
case ID_AR:
- if (!test) BKE_armature_make_local((bArmature *)id);
+ if (!test) BKE_armature_make_local(bmain, (bArmature *)id, force_local);
return true;
case ID_AC:
- if (!test) BKE_action_make_local((bAction *)id);
+ if (!test) BKE_action_make_local(bmain, (bAction *)id, force_local);
return true;
case ID_NT:
- if (!test) ntreeMakeLocal((bNodeTree *)id, true);
+ if (!test) ntreeMakeLocal(bmain, (bNodeTree *)id, true, force_local);
return true;
case ID_BR:
- if (!test) BKE_brush_make_local((Brush *)id);
+ if (!test) BKE_brush_make_local(bmain, (Brush *)id, force_local);
return true;
case ID_PA:
- if (!test) BKE_particlesettings_make_local((ParticleSettings *)id);
+ if (!test) BKE_particlesettings_make_local(bmain, (ParticleSettings *)id, force_local);
return true;
case ID_WM:
return false; /* can't be linked */
@@ -366,9 +361,11 @@ bool id_make_local(ID *id, bool test)
* Invokes the appropriate copy method for the block and returns the result in
* newid, unless test. Returns true if the block can be copied.
*/
-bool id_copy(ID *id, ID **newid, bool test)
+bool id_copy(Main *bmain, ID *id, ID **newid, bool test)
{
- if (!test) *newid = NULL;
+ if (!test) {
+ *newid = NULL;
+ }
/* conventions:
* - make shallow copy, only this ID block
@@ -379,120 +376,89 @@ bool id_copy(ID *id, ID **newid, bool test)
case ID_LI:
return false; /* can't be copied from here */
case ID_OB:
- if (!test) *newid = (ID *)BKE_object_copy((Object *)id);
+ if (!test) *newid = (ID *)BKE_object_copy(bmain, (Object *)id);
return true;
case ID_ME:
- if (!test) *newid = (ID *)BKE_mesh_copy((Mesh *)id);
+ if (!test) *newid = (ID *)BKE_mesh_copy(bmain, (Mesh *)id);
return true;
case ID_CU:
- if (!test) *newid = (ID *)BKE_curve_copy((Curve *)id);
+ if (!test) *newid = (ID *)BKE_curve_copy(bmain, (Curve *)id);
return true;
case ID_MB:
- if (!test) *newid = (ID *)BKE_mball_copy((MetaBall *)id);
+ if (!test) *newid = (ID *)BKE_mball_copy(bmain, (MetaBall *)id);
return true;
case ID_MA:
- if (!test) *newid = (ID *)BKE_material_copy((Material *)id);
+ if (!test) *newid = (ID *)BKE_material_copy(bmain, (Material *)id);
return true;
case ID_TE:
- if (!test) *newid = (ID *)BKE_texture_copy((Tex *)id);
+ if (!test) *newid = (ID *)BKE_texture_copy(bmain, (Tex *)id);
return true;
case ID_IM:
- if (!test) *newid = (ID *)BKE_image_copy(G.main, (Image *)id);
+ if (!test) *newid = (ID *)BKE_image_copy(bmain, (Image *)id);
return true;
case ID_LT:
- if (!test) *newid = (ID *)BKE_lattice_copy((Lattice *)id);
+ if (!test) *newid = (ID *)BKE_lattice_copy(bmain, (Lattice *)id);
return true;
case ID_LA:
- if (!test) *newid = (ID *)BKE_lamp_copy((Lamp *)id);
+ if (!test) *newid = (ID *)BKE_lamp_copy(bmain, (Lamp *)id);
return true;
case ID_SPK:
- if (!test) *newid = (ID *)BKE_speaker_copy((Speaker *)id);
+ if (!test) *newid = (ID *)BKE_speaker_copy(bmain, (Speaker *)id);
return true;
case ID_CA:
- if (!test) *newid = (ID *)BKE_camera_copy((Camera *)id);
+ if (!test) *newid = (ID *)BKE_camera_copy(bmain, (Camera *)id);
return true;
case ID_IP:
return false; /* deprecated */
case ID_KE:
- if (!test) *newid = (ID *)BKE_key_copy((Key *)id);
+ if (!test) *newid = (ID *)BKE_key_copy(bmain, (Key *)id);
return true;
case ID_WO:
- if (!test) *newid = (ID *)BKE_world_copy((World *)id);
+ if (!test) *newid = (ID *)BKE_world_copy(bmain, (World *)id);
return true;
case ID_SCR:
return false; /* can't be copied from here */
case ID_VF:
return false; /* not implemented */
case ID_TXT:
- if (!test) *newid = (ID *)BKE_text_copy(G.main, (Text *)id);
+ if (!test) *newid = (ID *)BKE_text_copy(bmain, (Text *)id);
return true;
case ID_SO:
return false; /* not implemented */
case ID_GR:
- if (!test) *newid = (ID *)BKE_group_copy((Group *)id);
+ if (!test) *newid = (ID *)BKE_group_copy(bmain, (Group *)id);
return true;
case ID_AR:
- if (!test) *newid = (ID *)BKE_armature_copy((bArmature *)id);
+ if (!test) *newid = (ID *)BKE_armature_copy(bmain, (bArmature *)id);
return true;
case ID_AC:
- if (!test) *newid = (ID *)BKE_action_copy((bAction *)id);
+ if (!test) *newid = (ID *)BKE_action_copy(bmain, (bAction *)id);
return true;
case ID_NT:
- if (!test) *newid = (ID *)ntreeCopyTree((bNodeTree *)id);
+ if (!test) *newid = (ID *)ntreeCopyTree(bmain, (bNodeTree *)id);
return true;
case ID_BR:
- if (!test) *newid = (ID *)BKE_brush_copy((Brush *)id);
+ if (!test) *newid = (ID *)BKE_brush_copy(bmain, (Brush *)id);
return true;
case ID_PA:
- if (!test) *newid = (ID *)BKE_particlesettings_copy((ParticleSettings *)id);
+ if (!test) *newid = (ID *)BKE_particlesettings_copy(bmain, (ParticleSettings *)id);
return true;
case ID_WM:
return false; /* can't be copied from here */
case ID_GD:
- if (!test) *newid = (ID *)gpencil_data_duplicate((bGPdata *)id, false);
+ if (!test) *newid = (ID *)gpencil_data_duplicate(bmain, (bGPdata *)id, false);
return true;
case ID_MSK:
- if (!test) *newid = (ID *)BKE_mask_copy((Mask *)id);
+ if (!test) *newid = (ID *)BKE_mask_copy(bmain, (Mask *)id);
return true;
case ID_LS:
- if (!test) *newid = (ID *)BKE_linestyle_copy(G.main, (FreestyleLineStyle *)id);
+ if (!test) *newid = (ID *)BKE_linestyle_copy(bmain, (FreestyleLineStyle *)id);
return true;
}
return false;
}
-bool id_unlink(ID *id, int test)
-{
- Main *mainlib = G.main;
- short type = GS(id->name);
-
- switch (type) {
- case ID_TXT:
- if (test) return true;
- BKE_text_unlink(mainlib, (Text *)id);
- break;
- case ID_GR:
- if (test) return true;
- BKE_group_unlink(mainlib, (Group *)id);
- break;
- case ID_OB:
- if (test) return true;
- BKE_object_unlink(mainlib, (Object *)id);
- break;
- }
-
- if (id->us == 0) {
- if (test) return true;
-
- BKE_libblock_free(mainlib, id);
-
- return true;
- }
-
- return false;
-}
-
bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
{
ID *newid = NULL;
@@ -501,7 +467,7 @@ bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
if (id) {
/* if property isn't editable, we're going to have an extra block hanging around until we save */
if (RNA_property_editable(ptr, prop)) {
- if (id_copy(id, &newid, false) && newid) {
+ if (id_copy(CTX_data_main(C), id, &newid, false) && newid) {
/* copy animation actions too */
BKE_animdata_copy_id_action(id);
/* us is 1 by convention, but RNA_property_pointer_set
@@ -674,7 +640,7 @@ void BKE_main_lib_objects_recalc_all(Main *bmain)
/* flag for full recalc */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
}
}
@@ -1029,7 +995,7 @@ void BKE_libblock_copy_data(ID *id, const ID *id_from, const bool do_action)
}
/* used everywhere in blenkernel */
-void *BKE_libblock_copy_ex(Main *bmain, ID *id)
+void *BKE_libblock_copy(Main *bmain, ID *id)
{
ID *idn;
size_t idn_len;
@@ -1081,11 +1047,6 @@ void *BKE_libblock_copy_nolib(ID *id, const bool do_action)
return idn;
}
-void *BKE_libblock_copy(ID *id)
-{
- return BKE_libblock_copy_ex(G.main, id);
-}
-
static int id_relink_looper(void *UNUSED(user_data), ID *UNUSED(self_id), ID **id_pointer, const int cd_flag)
{
ID *id = *id_pointer;
@@ -1105,240 +1066,18 @@ static int id_relink_looper(void *UNUSED(user_data), ID *UNUSED(self_id), ID **i
void BKE_libblock_relink(ID *id)
{
- if (id->lib)
+ if (ID_IS_LINKED_DATABLOCK(id))
return;
BKE_library_foreach_ID_link(id, id_relink_looper, NULL, 0);
}
-static void BKE_library_free(Library *lib)
+void BKE_library_free(Library *lib)
{
if (lib->packedfile)
freePackedFile(lib->packedfile);
}
-static BKE_library_free_window_manager_cb free_windowmanager_cb = NULL;
-
-void BKE_library_callback_free_window_manager_set(BKE_library_free_window_manager_cb func)
-{
- free_windowmanager_cb = func;
-}
-
-static BKE_library_free_notifier_reference_cb free_notifier_reference_cb = NULL;
-
-void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func)
-{
- free_notifier_reference_cb = func;
-}
-
-static BKE_library_free_editor_id_reference_cb free_editor_id_reference_cb = NULL;
-
-void BKE_library_callback_free_editor_id_reference_set(BKE_library_free_editor_id_reference_cb func)
-{
- free_editor_id_reference_cb = func;
-}
-
-static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata)
-{
- ChannelDriver *driver;
- FCurve *fcu;
-
- /* find the driver this belongs to and update it */
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
- driver = fcu->driver;
-
- if (driver) {
- DriverVar *dvar;
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- DRIVER_TARGETS_USED_LOOPER(dvar)
- {
- if (dtar->id == userdata)
- dtar->id = NULL;
- }
- DRIVER_TARGETS_LOOPER_END
- }
- }
- }
-}
-
-void BKE_libblock_free_data(Main *bmain, ID *id)
-{
- if (id->properties) {
- IDP_FreeProperty(id->properties);
- MEM_freeN(id->properties);
- }
-
- /* this ID may be a driver target! */
- BKE_animdata_main_cb(bmain, animdata_dtar_clear_cb, (void *)id);
-}
-
-/* used in headerbuttons.c image.c mesh.c screen.c sound.c and library.c */
-void BKE_libblock_free_ex(Main *bmain, void *idv, bool do_id_user)
-{
- ID *id = idv;
- short type = GS(id->name);
- ListBase *lb = which_libbase(bmain, type);
-
- DAG_id_type_tag(bmain, type);
-
-#ifdef WITH_PYTHON
- BPY_id_release(id);
-#endif
-
- switch (type) { /* GetShort from util.h */
- case ID_SCE:
- BKE_scene_free((Scene *)id);
- break;
- case ID_LI:
- BKE_library_free((Library *)id);
- break;
- case ID_OB:
- BKE_object_free_ex((Object *)id, do_id_user);
- break;
- case ID_ME:
- BKE_mesh_free((Mesh *)id, 1);
- break;
- case ID_CU:
- BKE_curve_free((Curve *)id);
- break;
- case ID_MB:
- BKE_mball_free((MetaBall *)id);
- break;
- case ID_MA:
- BKE_material_free((Material *)id);
- break;
- case ID_TE:
- BKE_texture_free((Tex *)id);
- break;
- case ID_IM:
- BKE_image_free((Image *)id);
- break;
- case ID_LT:
- BKE_lattice_free((Lattice *)id);
- break;
- case ID_LA:
- BKE_lamp_free((Lamp *)id);
- break;
- case ID_CA:
- BKE_camera_free((Camera *) id);
- break;
- case ID_IP:
- BKE_ipo_free((Ipo *)id);
- break;
- case ID_KE:
- BKE_key_free((Key *)id);
- break;
- case ID_WO:
- BKE_world_free((World *)id);
- break;
- case ID_SCR:
- BKE_screen_free((bScreen *)id);
- break;
- case ID_VF:
- BKE_vfont_free((VFont *)id);
- break;
- case ID_TXT:
- BKE_text_free((Text *)id);
- break;
- case ID_SPK:
- BKE_speaker_free((Speaker *)id);
- break;
- case ID_SO:
- BKE_sound_free((bSound *)id);
- break;
- case ID_GR:
- BKE_group_free((Group *)id);
- break;
- case ID_AR:
- BKE_armature_free((bArmature *)id);
- break;
- case ID_AC:
- BKE_action_free((bAction *)id);
- break;
- case ID_NT:
- ntreeFreeTree_ex((bNodeTree *)id, do_id_user);
- break;
- case ID_BR:
- BKE_brush_free((Brush *)id);
- break;
- case ID_PA:
- BKE_particlesettings_free((ParticleSettings *)id);
- break;
- case ID_WM:
- if (free_windowmanager_cb)
- free_windowmanager_cb(NULL, (wmWindowManager *)id);
- break;
- case ID_GD:
- BKE_gpencil_free((bGPdata *)id);
- break;
- case ID_MC:
- BKE_movieclip_free((MovieClip *)id);
- break;
- case ID_MSK:
- BKE_mask_free(bmain, (Mask *)id);
- break;
- case ID_LS:
- BKE_linestyle_free((FreestyleLineStyle *)id);
- break;
- case ID_PAL:
- BKE_palette_free((Palette *)id);
- break;
- case ID_PC:
- BKE_paint_curve_free((PaintCurve *)id);
- break;
- }
-
- /* avoid notifying on removed data */
- BKE_main_lock(bmain);
-
- if (free_notifier_reference_cb) {
- free_notifier_reference_cb(id);
- }
-
- if (free_editor_id_reference_cb) {
- free_editor_id_reference_cb(id);
- }
-
- BLI_remlink(lb, id);
-
- BKE_libblock_free_data(bmain, id);
- BKE_main_unlock(bmain);
-
- MEM_freeN(id);
-}
-
-void BKE_libblock_free(Main *bmain, void *idv)
-{
- BKE_libblock_free_ex(bmain, idv, true);
-}
-
-void BKE_libblock_free_us(Main *bmain, void *idv) /* test users */
-{
- ID *id = idv;
-
- id_us_min(id);
-
- /* XXX This is a temp (2.77) hack so that we keep same behavior as in 2.76 regarding groups when deleting an object.
- * Since only 'user_one' usage of objects is groups, and only 'real user' usage of objects is scenes,
- * removing that 'user_one' tag when there is no more real (scene) users of an object ensures it gets
- * fully unlinked.
- * Otherwise, there is no real way to get rid of an object anymore - better handling of this is TODO.
- */
- if ((GS(id->name) == ID_OB) && (id->us == 1)) {
- id_us_clear_real(id);
- }
-
- if (id->us == 0) {
- switch (GS(id->name)) {
- case ID_OB:
- BKE_object_unlink(bmain, (Object *)id);
- break;
- }
-
- BKE_libblock_free(bmain, id);
- }
-}
-
Main *BKE_main_new(void)
{
Main *bmain = MEM_callocN(sizeof(Main), "new main");
@@ -1541,7 +1280,7 @@ static ID *is_dupid(ListBase *lb, ID *id, const char *name)
for (idtest = lb->first; idtest; idtest = idtest->next) {
/* if idtest is not a lib */
- if (id != idtest && idtest->lib == NULL) {
+ if (id != idtest && !ID_IS_LINKED_DATABLOCK(idtest)) {
/* do not test alphabetic! */
/* optimized */
if (idtest->name[2] == name[0]) {
@@ -1601,7 +1340,7 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name)
for (idtest = lb->first; idtest; idtest = idtest->next) {
int nrtest;
if ( (id != idtest) &&
- (idtest->lib == NULL) &&
+ !ID_IS_LINKED_DATABLOCK(idtest) &&
(*name == *(idtest->name + 2)) &&
STREQLEN(name, idtest->name + 2, left_len) &&
(BLI_split_name_num(leftest, &nrtest, idtest->name + 2, '.') == left_len)
@@ -1683,7 +1422,7 @@ bool new_id(ListBase *lb, ID *id, const char *tname)
char name[MAX_ID_NAME - 2];
/* if library, don't rename */
- if (id->lib)
+ if (ID_IS_LINKED_DATABLOCK(id))
return false;
/* if no libdata given, look up based on ID */
@@ -1731,6 +1470,7 @@ bool new_id(ListBase *lb, ID *id, const char *tname)
void id_clear_lib_data_ex(Main *bmain, ID *id, bool id_in_mainlist)
{
bNodeTree *ntree = NULL;
+ Key *key = NULL;
BKE_id_lib_local_paths(bmain, id->lib, id);
@@ -1741,13 +1481,14 @@ void id_clear_lib_data_ex(Main *bmain, ID *id, bool id_in_mainlist)
if (id_in_mainlist)
new_id(which_libbase(bmain, GS(id->name)), id, NULL);
- /* internal bNodeTree blocks inside ID types below
- * also stores id->lib, make sure this stays in sync.
- */
- ntree = ntreeFromID(id);
+ /* Internal bNodeTree blocks inside datablocks also stores id->lib, make sure this stays in sync. */
+ if ((ntree = ntreeFromID(id))) {
+ id_clear_lib_data_ex(bmain, &ntree->id, false); /* Datablocks' nodetree is never in Main. */
+ }
- if (ntree) {
- ntreeMakeLocal(ntree, false);
+ /* Same goes for shapekeys. */
+ if ((key = BKE_key_from_id(id))) {
+ id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); /* sigh, why are keys in Main? */
}
if (GS(id->name) == ID_OB) {
@@ -1788,7 +1529,7 @@ static void lib_indirect_test_id(ID *id, const Library *lib)
#define LIBTAG(a) \
if (a && a->id.lib) { a->id.tag &= ~LIB_TAG_INDIRECT; a->id.tag |= LIB_TAG_EXTERN; } (void)0
- if (id->lib) {
+ if (ID_IS_LINKED_DATABLOCK(id)) {
/* datablocks that were indirectly related are now direct links
* without this, appending data that has a link to other data will fail to write */
if (lib && id->lib->parent == lib) {
@@ -1861,14 +1602,8 @@ void BKE_library_make_local(Main *bmain, const Library *lib, const bool untagged
{
if (lib == NULL || id->lib == lib) {
if (id->lib) {
- /* for Make Local > All we should be calling id_make_local,
- * but doing that breaks append (see #36003 and #36006), we
- * we should make it work with all datablocks and id.us==0 */
- id_clear_lib_data(bmain, id); /* sets 'id->tag' */
-
- /* why sort alphabetically here but not in
- * id_clear_lib_data() ? - campbell */
- id_sort_by_name(lbarray[a], id);
+ /* In this specific case, we do want to make ID local even if it has no local usage yet... */
+ id_make_local(bmain, id, false, true);
}
else {
id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW);
diff --git a/source/blender/blenkernel/intern/library_idmap.c b/source/blender/blenkernel/intern/library_idmap.c
index 66025c04332..daf097b9f0b 100644
--- a/source/blender/blenkernel/intern/library_idmap.c
+++ b/source/blender/blenkernel/intern/library_idmap.c
@@ -33,7 +33,7 @@
#include "BKE_library.h"
#include "BKE_library_idmap.h" /* own include */
-/** \file blender/blenkernel/intern/library_map.c
+/** \file blender/blenkernel/intern/library_idmap.c
* \ingroup bke
*
* Utility functions for faster ID lookups.
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index d29d2191602..04132114d2e 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -29,6 +29,7 @@
#include <stdlib.h>
+#include "MEM_guardedalloc.h"
#include "DNA_actuator_types.h"
#include "DNA_anim_types.h"
@@ -44,6 +45,7 @@
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_mask_types.h"
@@ -61,6 +63,7 @@
#include "DNA_world_types.h"
#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
#include "BLI_ghash.h"
#include "BLI_linklist_stack.h"
@@ -69,6 +72,7 @@
#include "BKE_fcurve.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
+#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_rigidbody.h"
@@ -84,7 +88,7 @@
if (!((_data)->status & IDWALK_STOP)) { \
const int _flag = (_data)->flag; \
ID *old_id = *(id_pp); \
- const int callback_return = (_data)->callback((_data)->user_data, (_data)->self_id, id_pp, cb_flag); \
+ const int callback_return = (_data)->callback((_data)->user_data, (_data)->self_id, id_pp, cb_flag | (_data)->cd_flag); \
if (_flag & IDWALK_READONLY) { \
BLI_assert(*(id_pp) == old_id); \
} \
@@ -125,6 +129,7 @@ enum {
typedef struct LibraryForeachIDData {
ID *self_id;
int flag;
+ int cd_flag;
LibraryIDLinkCallback callback;
void *user_data;
int status;
@@ -198,9 +203,24 @@ static void library_foreach_actuatorsObjectLooper(
FOREACH_FINALIZE_VOID;
}
+static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *strip)
+{
+ NlaStrip *substrip;
+
+ FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_USER);
+
+ for (substrip = strip->strips.first; substrip; substrip = substrip->next) {
+ library_foreach_nla_strip(data, substrip);
+ }
+
+ FOREACH_FINALIZE_VOID;
+}
+
static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *adt)
{
FCurve *fcu;
+ NlaTrack *nla_track;
+ NlaStrip *nla_strip;
for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
ChannelDriver *driver = fcu->driver;
@@ -216,6 +236,15 @@ static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *
}
}
+ FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_USER);
+ FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_USER);
+
+ for (nla_track = adt->nla_tracks.first; nla_track; nla_track = nla_track->next) {
+ for (nla_strip = nla_track->strips.first; nla_strip; nla_strip = nla_strip->next) {
+ library_foreach_nla_strip(data, nla_strip);
+ }
+ }
+
FOREACH_FINALIZE_VOID;
}
@@ -227,6 +256,14 @@ static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex)
FOREACH_FINALIZE_VOID;
}
+static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
+{
+ FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_USER);
+ FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_USER);
+
+ FOREACH_FINALIZE_VOID;
+}
+
/**
* Loop over all of the ID's this datablock links to.
@@ -261,6 +298,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
do {
data.self_id = id;
+ data.cd_flag = ID_IS_LINKED_DATABLOCK(id) ? IDWALK_INDIRECT_USAGE : 0;
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
@@ -268,6 +306,12 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
}
switch (GS(id->name)) {
+ case ID_LI:
+ {
+ Library *lib = (Library *) id;
+ CALLBACK_INVOKE(lib->parent, IDWALK_NOP);
+ break;
+ }
case ID_SCE:
{
Scene *scene = (Scene *) id;
@@ -278,8 +322,11 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE(scene->camera, IDWALK_NOP);
CALLBACK_INVOKE(scene->world, IDWALK_USER);
CALLBACK_INVOKE(scene->set, IDWALK_NOP);
- CALLBACK_INVOKE(scene->clip, IDWALK_NOP);
- CALLBACK_INVOKE(scene->nodetree, IDWALK_NOP);
+ CALLBACK_INVOKE(scene->clip, IDWALK_USER);
+ if (scene->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)scene->nodetree, callback, user_data, flag);
+ }
/* DO NOT handle scene->basact here, it's doubling with the loop over whole scene->base later,
* since basact is just a pointer to one of those items. */
CALLBACK_INVOKE(scene->obedit, IDWALK_NOP);
@@ -318,6 +365,9 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE(seq->clip, IDWALK_USER);
CALLBACK_INVOKE(seq->mask, IDWALK_USER);
CALLBACK_INVOKE(seq->sound, IDWALK_USER);
+ for (SequenceModifierData *smd = seq->modifiers.first; smd; smd = smd->next) {
+ CALLBACK_INVOKE(smd->mask_id, IDWALK_USER);
+ }
}
SEQ_END
}
@@ -330,28 +380,28 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
if (toolsett) {
CALLBACK_INVOKE(toolsett->skgen_template, IDWALK_NOP);
+
CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_NOP);
CALLBACK_INVOKE(toolsett->particle.object, IDWALK_NOP);
CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_NOP);
+
+ library_foreach_paint(&data, &toolsett->imapaint.paint);
+ CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_USER);
+ CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_USER);
+ CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_USER);
+
if (toolsett->vpaint) {
- CALLBACK_INVOKE(toolsett->vpaint->paint.brush, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->vpaint->paint.palette, IDWALK_NOP);
+ library_foreach_paint(&data, &toolsett->vpaint->paint);
}
if (toolsett->wpaint) {
- CALLBACK_INVOKE(toolsett->wpaint->paint.brush, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->wpaint->paint.palette, IDWALK_NOP);
+ library_foreach_paint(&data, &toolsett->wpaint->paint);
}
if (toolsett->sculpt) {
- CALLBACK_INVOKE(toolsett->sculpt->paint.brush, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->sculpt->paint.palette, IDWALK_NOP);
+ library_foreach_paint(&data, &toolsett->sculpt->paint);
CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_NOP);
}
if (toolsett->uvsculpt) {
- CALLBACK_INVOKE(toolsett->uvsculpt->paint.brush, IDWALK_NOP);
- CALLBACK_INVOKE(toolsett->uvsculpt->paint.palette, IDWALK_NOP);
+ library_foreach_paint(&data, &toolsett->uvsculpt->paint);
}
}
@@ -369,7 +419,12 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
Object *object = (Object *) id;
ParticleSystem *psys;
+ /* Object is special, proxies make things hard... */
+ const int data_cd_flag = data.cd_flag;
+ const int proxy_cd_flag = (object->proxy || object->proxy_group) ? IDWALK_INDIRECT_USAGE : 0;
+
/* object data special case */
+ data.cd_flag |= proxy_cd_flag;
if (object->type == OB_EMPTY) {
/* empty can have NULL or Image */
CALLBACK_INVOKE_ID(object->data, IDWALK_USER);
@@ -380,6 +435,7 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE_ID(object->data, IDWALK_USER | IDWALK_NEVER_NULL);
}
}
+ data.cd_flag = data_cd_flag;
CALLBACK_INVOKE(object->parent, IDWALK_NOP);
CALLBACK_INVOKE(object->track, IDWALK_NOP);
@@ -388,9 +444,13 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE(object->proxy_group, IDWALK_NOP);
CALLBACK_INVOKE(object->proxy_from, IDWALK_NOP);
CALLBACK_INVOKE(object->poselib, IDWALK_USER);
+
+ data.cd_flag |= proxy_cd_flag;
for (i = 0; i < object->totcol; i++) {
CALLBACK_INVOKE(object->mat[i], IDWALK_USER);
}
+ data.cd_flag = data_cd_flag;
+
CALLBACK_INVOKE(object->gpd, IDWALK_USER);
CALLBACK_INVOKE(object->dup_group, IDWALK_USER);
@@ -398,13 +458,17 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE(object->pd->tex, IDWALK_USER);
CALLBACK_INVOKE(object->pd->f_source, IDWALK_NOP);
}
+ /* Note that ob->effect is deprecated, so no need to handle it here. */
if (object->pose) {
bPoseChannel *pchan;
+
+ data.cd_flag |= proxy_cd_flag;
for (pchan = object->pose->chanbase.first; pchan; pchan = pchan->next) {
CALLBACK_INVOKE(pchan->custom, IDWALK_USER);
BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, &data);
}
+ data.cd_flag = data_cd_flag;
}
if (object->rigidbody_constraint) {
@@ -426,6 +490,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data);
}
+ if (object->soft && object->soft->effector_weights) {
+ CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_NOP);
+ }
+
BKE_sca_sensors_id_loop(&object->sensors, library_foreach_sensorsObjectLooper, &data);
BKE_sca_controllers_id_loop(&object->controllers, library_foreach_controllersObjectLooper, &data);
BKE_sca_actuators_id_loop(&object->actuators, library_foreach_actuatorsObjectLooper, &data);
@@ -440,6 +508,31 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
for (i = 0; i < mesh->totcol; i++) {
CALLBACK_INVOKE(mesh->mat[i], IDWALK_USER);
}
+
+ /* XXX Really not happy with this - probably texface should rather use some kind of
+ * 'texture slots' and just set indices in each poly/face item - would also save some memory.
+ * Maybe a nice TODO for blender2.8? */
+ if (mesh->mtface || mesh->mtpoly) {
+ for (i = 0; i < mesh->pdata.totlayer; i++) {
+ if (mesh->pdata.layers[i].type == CD_MTEXPOLY) {
+ MTexPoly *txface = (MTexPoly *)mesh->pdata.layers[i].data;
+
+ for (int j = 0; j < mesh->totpoly; j++, txface++) {
+ CALLBACK_INVOKE(txface->tpage, IDWALK_USER_ONE);
+ }
+ }
+ }
+
+ for (i = 0; i < mesh->fdata.totlayer; i++) {
+ if (mesh->fdata.layers[i].type == CD_MTFACE) {
+ MTFace *tface = (MTFace *)mesh->fdata.layers[i].data;
+
+ for (int j = 0; j < mesh->totface; j++, tface++) {
+ CALLBACK_INVOKE(tface->tpage, IDWALK_USER_ONE);
+ }
+ }
+ }
+ }
break;
}
@@ -477,7 +570,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
library_foreach_mtex(&data, material->mtex[i]);
}
}
- CALLBACK_INVOKE(material->nodetree, IDWALK_NOP);
+ if (material->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)material->nodetree, callback, user_data, flag);
+ }
CALLBACK_INVOKE(material->group, IDWALK_USER);
break;
}
@@ -485,7 +581,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
case ID_TE:
{
Tex *texture = (Tex *) id;
- CALLBACK_INVOKE(texture->nodetree, IDWALK_NOP);
+ if (texture->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)texture->nodetree, callback, user_data, flag);
+ }
CALLBACK_INVOKE(texture->ima, IDWALK_USER);
if (texture->env) {
CALLBACK_INVOKE(texture->env->object, IDWALK_NOP);
@@ -515,7 +614,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
library_foreach_mtex(&data, lamp->mtex[i]);
}
}
- CALLBACK_INVOKE(lamp->nodetree, IDWALK_NOP);
+ if (lamp->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)lamp->nodetree, callback, user_data, flag);
+ }
break;
}
@@ -548,7 +650,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
library_foreach_mtex(&data, world->mtex[i]);
}
}
- CALLBACK_INVOKE(world->nodetree, IDWALK_NOP);
+ if (world->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)world->nodetree, callback, user_data, flag);
+ }
break;
}
@@ -608,6 +713,15 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_NOP);
}
+ if (psett->pd) {
+ CALLBACK_INVOKE(psett->pd->tex, IDWALK_USER);
+ CALLBACK_INVOKE(psett->pd->f_source, IDWALK_NOP);
+ }
+ if (psett->pd2) {
+ CALLBACK_INVOKE(psett->pd2->tex, IDWALK_USER);
+ CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_NOP);
+ }
+
if (psett->boids) {
BoidState *state;
BoidRule *rule;
@@ -625,7 +739,6 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
}
}
}
-
break;
}
@@ -634,16 +747,23 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
MovieClip *clip = (MovieClip *) id;
MovieTracking *tracking = &clip->tracking;
MovieTrackingObject *object;
+ MovieTrackingTrack *track;
+ MovieTrackingPlaneTrack *plane_track;
CALLBACK_INVOKE(clip->gpd, IDWALK_USER);
- for (object = tracking->objects.first; object; object = object->next) {
- ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, object);
- MovieTrackingTrack *track;
- for (track = tracksbase->first; track; track = track->next) {
+ for (track = tracking->tracks.first; track; track = track->next) {
+ CALLBACK_INVOKE(track->gpd, IDWALK_USER);
+ }
+ for (object = tracking->objects.first; object; object = object->next) {
+ for (track = object->tracks.first; track; track = track->next) {
CALLBACK_INVOKE(track->gpd, IDWALK_USER);
}
}
+
+ for (plane_track = tracking->plane_tracks.first; plane_track; plane_track = plane_track->next) {
+ CALLBACK_INVOKE(plane_track->image, IDWALK_USER);
+ }
break;
}
@@ -673,7 +793,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
library_foreach_mtex(&data, linestyle->mtex[i]);
}
}
- CALLBACK_INVOKE(linestyle->nodetree, IDWALK_NOP);
+ if (linestyle->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_link((ID *)linestyle->nodetree, callback, user_data, flag);
+ }
for (lsm = linestyle->color_modifiers.first; lsm; lsm = lsm->next) {
if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
@@ -731,6 +854,83 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cd_flag)
}
}
+/**
+ * Say whether given \a id_type_owner can use (in any way) a datablock of \a id_type_used.
+ *
+ * This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above, quite useful to reduce
+ * useless iterations in some cases.
+ */
+bool BKE_library_idtype_can_use_idtype(const short id_type_owner, const short id_type_used)
+{
+ if (id_type_used == ID_AC) {
+ return id_type_can_have_animdata(id_type_owner);
+ }
+
+ switch (id_type_owner) {
+ case ID_LI:
+ return ELEM(id_type_used, ID_LI);
+ case ID_SCE:
+ return (ELEM(id_type_used, ID_OB, ID_WO, ID_SCE, ID_MC, ID_MA, ID_GR, ID_TXT,
+ ID_LS, ID_MSK, ID_SO, ID_GD, ID_BR, ID_PAL, ID_IM, ID_NT) ||
+ BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ case ID_OB:
+ /* Could be the following, but simpler to just always say 'yes' here. */
+#if 0
+ return ELEM(id_type_used, ID_ME, ID_CU, ID_MB, ID_LT, ID_SPK, ID_AR, ID_LA, ID_CA, /* obdata */
+ ID_OB, ID_MA, ID_GD, ID_GR, ID_TE, ID_PA, ID_TXT, ID_SO, ID_MC, ID_IM, ID_AC
+ /* + constraints, modifiers and game logic ID types... */);
+#else
+ return true;
+#endif
+ case ID_ME:
+ return ELEM(id_type_used, ID_ME, ID_KE, ID_MA);
+ case ID_CU:
+ return ELEM(id_type_used, ID_OB, ID_KE, ID_MA, ID_VF);
+ case ID_MB:
+ return ELEM(id_type_used, ID_MA);
+ case ID_MA:
+ return (ELEM(id_type_used, ID_TE, ID_GR) || BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ case ID_TE:
+ return (ELEM(id_type_used, ID_IM, ID_OB) || BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ case ID_LT:
+ return ELEM(id_type_used, ID_KE);
+ case ID_LA:
+ return (ELEM(id_type_used, ID_TE) || BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ case ID_CA:
+ return ELEM(id_type_used, ID_OB);
+ case ID_KE:
+ return ELEM(id_type_used, ID_ME, ID_CU, ID_LT); /* Warning! key->from, could be more types in future? */
+ case ID_SCR:
+ return ELEM(id_type_used, ID_SCE);
+ case ID_WO:
+ return (ELEM(id_type_used, ID_TE) || BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ case ID_SPK:
+ return ELEM(id_type_used, ID_SO);
+ case ID_GR:
+ return ELEM(id_type_used, ID_OB);
+ case ID_NT:
+ /* Could be the following, but node.id has no type restriction... */
+#if 0
+ return ELEM(id_type_used, ID_GD /* + node.id types... */);
+#else
+ return true;
+#endif
+ case ID_BR:
+ return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE);
+ case ID_PA:
+ return ELEM(id_type_used, ID_OB, ID_GR, ID_TE);
+ case ID_MC:
+ return ELEM(id_type_used, ID_GD, ID_IM);
+ case ID_MSK:
+ return ELEM(id_type_used, ID_MC); /* WARNING! mask->parent.id, not typed. */
+ case ID_LS:
+ return (ELEM(id_type_used, ID_TE, ID_OB) || BKE_library_idtype_can_use_idtype(ID_NT, id_type_used));
+ default:
+ return false;
+ }
+}
+
+
/* ***** ID users iterator. ***** */
typedef struct IDUsersIter {
ID *id;
@@ -739,15 +939,26 @@ typedef struct IDUsersIter {
int lb_idx;
ID *curr_id;
- int count; /* Set by callback. */
+ int count_direct, count_indirect; /* Set by callback. */
} IDUsersIter;
-static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_id), ID **id_p, int UNUSED(cb_flag))
+static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_id), ID **id_p, int cb_flag)
{
IDUsersIter *iter = user_data;
if (*id_p && (*id_p == iter->id)) {
- iter->count++;
+#if 0
+ printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n",
+ iter->curr_id->name, iter->id->name, (cb_flag & IDWALK_USER) ? 1 : 0, (cb_flag & IDWALK_USER_ONE) ? 1 : 0,
+ (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0,
+ (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0);
+#endif
+ if (cb_flag & IDWALK_INDIRECT_USAGE) {
+ iter->count_indirect++;
+ }
+ else {
+ iter->count_direct++;
+ }
}
return IDWALK_RET_NOP;
@@ -770,9 +981,86 @@ int BKE_library_ID_use_ID(ID *id_user, ID *id_used)
/* We do not care about iter.lb_array/lb_idx here... */
iter.id = id_used;
iter.curr_id = id_user;
- iter.count = 0;
+ iter.count_direct = iter.count_indirect = 0;
BKE_library_foreach_ID_link(iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_NOP);
- return iter.count;
+ return iter.count_direct + iter.count_indirect;
+}
+
+static bool library_ID_is_used(Main *bmain, void *idv, const bool check_linked)
+{
+ IDUsersIter iter;
+ ListBase *lb_array[MAX_LIBARRAY];
+ ID *id = idv;
+ int i = set_listbasepointers(bmain, lb_array);
+ bool is_defined = false;
+
+ iter.id = id;
+ iter.count_direct = iter.count_indirect = 0;
+ while (i-- && !is_defined) {
+ ID *id_curr = lb_array[i]->first;
+
+ if (!id_curr || !BKE_library_idtype_can_use_idtype(GS(id_curr->name), GS(id->name))) {
+ continue;
+ }
+
+ for (; id_curr && !is_defined; id_curr = id_curr->next) {
+ iter.curr_id = id_curr;
+ BKE_library_foreach_ID_link(
+ id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_NOP);
+
+ is_defined = ((check_linked ? iter.count_indirect : iter.count_direct) != 0);
+ }
+ }
+
+ return is_defined;
+}
+
+/**
+ * Check whether given ID is used locally (i.e. by another non-linked ID).
+ */
+bool BKE_library_ID_is_locally_used(Main *bmain, void *idv)
+{
+ return library_ID_is_used(bmain, idv, false);
+}
+
+/**
+ * Check whether given ID is used indirectly (i.e. by another linked ID).
+ */
+bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv)
+{
+ return library_ID_is_used(bmain, idv, true);
+}
+
+/**
+ * Combine \a BKE_library_ID_is_locally_used() and \a BKE_library_ID_is_indirectly_used() in a single call.
+ */
+void BKE_library_ID_test_usages(Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked)
+{
+ IDUsersIter iter;
+ ListBase *lb_array[MAX_LIBARRAY];
+ ID *id = idv;
+ int i = set_listbasepointers(bmain, lb_array);
+ bool is_defined = false;
+
+ iter.id = id;
+ iter.count_direct = iter.count_indirect = 0;
+ while (i-- && !is_defined) {
+ ID *id_curr = lb_array[i]->first;
+
+ if (!id_curr || !BKE_library_idtype_can_use_idtype(GS(id_curr->name), GS(id->name))) {
+ continue;
+ }
+
+ for (; id_curr && !is_defined; id_curr = id_curr->next) {
+ iter.curr_id = id_curr;
+ BKE_library_foreach_ID_link(id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_NOP);
+
+ is_defined = (iter.count_direct != 0 && iter.count_indirect != 0);
+ }
+ }
+
+ *is_used_local = (iter.count_direct != 0);
+ *is_used_linked = (iter.count_indirect != 0);
}
diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c
new file mode 100644
index 00000000000..f3e6ec1ec51
--- /dev/null
+++ b/source/blender/blenkernel/intern/library_remap.c
@@ -0,0 +1,910 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/library_remap.c
+ * \ingroup bke
+ *
+ * Contains management of ID's and libraries remap, unlink and free logic.
+ */
+
+#include <stdio.h>
+#include <ctype.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <assert.h>
+
+#include "MEM_guardedalloc.h"
+
+/* all types are needed here, in order to do memory operations */
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_brush_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_group_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_linestyle_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_movieclip_types.h"
+#include "DNA_mask_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_speaker_types.h"
+#include "DNA_sound_types.h"
+#include "DNA_text_types.h"
+#include "DNA_vfont_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_world_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_action.h"
+#include "BKE_animsys.h"
+#include "BKE_armature.h"
+#include "BKE_brush.h"
+#include "BKE_camera.h"
+#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_font.h"
+#include "BKE_group.h"
+#include "BKE_gpencil.h"
+#include "BKE_idprop.h"
+#include "BKE_image.h"
+#include "BKE_ipo.h"
+#include "BKE_key.h"
+#include "BKE_lamp.h"
+#include "BKE_lattice.h"
+#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
+#include "BKE_linestyle.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_main.h"
+#include "BKE_mask.h"
+#include "BKE_mball.h"
+#include "BKE_modifier.h"
+#include "BKE_movieclip.h"
+#include "BKE_multires.h"
+#include "BKE_node.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_particle.h"
+#include "BKE_speaker.h"
+#include "BKE_sound.h"
+#include "BKE_screen.h"
+#include "BKE_scene.h"
+#include "BKE_text.h"
+#include "BKE_texture.h"
+#include "BKE_world.h"
+
+#ifdef WITH_PYTHON
+#include "BPY_extern.h"
+#endif
+
+static BKE_library_free_window_manager_cb free_windowmanager_cb = NULL;
+
+void BKE_library_callback_free_window_manager_set(BKE_library_free_window_manager_cb func)
+{
+ free_windowmanager_cb = func;
+}
+
+static BKE_library_free_notifier_reference_cb free_notifier_reference_cb = NULL;
+
+void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func)
+{
+ free_notifier_reference_cb = func;
+}
+
+static BKE_library_remap_editor_id_reference_cb remap_editor_id_reference_cb = NULL;
+
+void BKE_library_callback_remap_editor_id_reference_set(BKE_library_remap_editor_id_reference_cb func)
+{
+ remap_editor_id_reference_cb = func;
+}
+
+typedef struct IDRemap {
+ ID *old_id;
+ ID *new_id;
+ ID *id; /* The ID in which we are replacing old_id by new_id usages. */
+ short flag;
+
+ /* 'Output' data. */
+ short status;
+ int skipped_direct; /* Number of direct usecases that could not be remapped (e.g.: obdata when in edit mode). */
+ int skipped_indirect; /* Number of indirect usecases that could not be remapped. */
+ int skipped_refcounted; /* Number of skipped usecases that refcount the datablock. */
+} IDRemap;
+
+/* IDRemap->flag enums defined in BKE_library.h */
+
+/* IDRemap->status */
+enum {
+ /* *** Set by callback. *** */
+ ID_REMAP_IS_LINKED_DIRECT = 1 << 0, /* new_id is directly linked in current .blend. */
+ ID_REMAP_IS_USER_ONE_SKIPPED = 1 << 1, /* There was some skipped 'user_one' usages of old_id. */
+};
+
+static int foreach_libblock_remap_callback(void *user_data, ID *UNUSED(id_self), ID **id_p, int cb_flag)
+{
+ IDRemap *id_remap_data = user_data;
+ ID *old_id = id_remap_data->old_id;
+ ID *new_id = id_remap_data->new_id;
+ ID *id = id_remap_data->id;
+
+ if (!old_id) { /* Used to cleanup all IDs used by a specific one. */
+ BLI_assert(!new_id);
+ old_id = *id_p;
+ }
+
+ if (*id_p && (*id_p == old_id)) {
+ const bool is_indirect = (cb_flag & IDWALK_INDIRECT_USAGE) != 0;
+ const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
+ /* Note: proxy usage implies LIB_TAG_EXTERN, so on this aspect it is direct,
+ * on the other hand since they get reset to lib data on file open/reload it is indirect too...
+ * Edit Mode is also a 'skip direct' case. */
+ const bool is_obj = (GS(id->name) == ID_OB);
+ const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id));
+ const bool is_never_null = ((cb_flag & IDWALK_NEVER_NULL) && (new_id == NULL) &&
+ (id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
+ const bool skip_never_null = (id_remap_data->flag & ID_REMAP_SKIP_NEVER_NULL_USAGE) != 0;
+
+#ifdef DEBUG_PRINT
+ printf("In %s: Remapping %s (%p) to %s (%p) (skip_indirect: %d)\n",
+ id->name, old_id->name, old_id, new_id ? new_id->name : "<NONE>", new_id, skip_indirect);
+#endif
+
+ if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) && (cb_flag & IDWALK_NEVER_NULL)) {
+ id->tag |= LIB_TAG_DOIT;
+ }
+
+ /* Special hack in case it's Object->data and we are in edit mode (skipped_direct too). */
+ if ((is_never_null && skip_never_null) ||
+ (is_obj_editmode && (((Object *)id)->data == *id_p)) ||
+ (skip_indirect && is_indirect))
+ {
+ if (is_indirect) {
+ id_remap_data->skipped_indirect++;
+ }
+ else if (is_never_null || is_obj_editmode) {
+ id_remap_data->skipped_direct++;
+ }
+ else {
+ BLI_assert(0);
+ }
+ if (cb_flag & IDWALK_USER) {
+ id_remap_data->skipped_refcounted++;
+ }
+ else if (cb_flag & IDWALK_USER_ONE) {
+ /* No need to count number of times this happens, just a flag is enough. */
+ id_remap_data->status |= ID_REMAP_IS_USER_ONE_SKIPPED;
+ }
+ }
+ else {
+ if (!is_never_null) {
+ *id_p = new_id;
+ }
+ if (cb_flag & IDWALK_USER) {
+ id_us_min(old_id);
+ /* We do not want to handle LIB_TAG_INDIRECT/LIB_TAG_EXTERN here. */
+ if (new_id)
+ new_id->us++;
+ }
+ else if (cb_flag & IDWALK_USER_ONE) {
+ id_us_ensure_real(new_id);
+ /* We cannot affect old_id->us directly, LIB_TAG_EXTRAUSER(_SET) are assumed to be set as needed,
+ * that extra user is processed in final handling... */
+ }
+ if (!is_indirect) {
+ id_remap_data->status |= ID_REMAP_IS_LINKED_DIRECT;
+ }
+ }
+ }
+
+ return IDWALK_RET_NOP;
+}
+
+/* Some reamapping unfortunately require extra and/or specific handling, tackle those here. */
+static void libblock_remap_data_preprocess_scene_base_unlink(
+ IDRemap *r_id_remap_data, Scene *sce, Base *base, const bool skip_indirect, const bool is_indirect)
+{
+ if (skip_indirect && is_indirect) {
+ r_id_remap_data->skipped_indirect++;
+ r_id_remap_data->skipped_refcounted++;
+ }
+ else {
+ id_us_min((ID *)base->object);
+ BKE_scene_base_unlink(sce, base);
+ MEM_freeN(base);
+ if (!is_indirect) {
+ r_id_remap_data->status |= ID_REMAP_IS_LINKED_DIRECT;
+ }
+ }
+}
+
+static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data)
+{
+ switch (GS(r_id_remap_data->id->name)) {
+ case ID_SCE:
+ {
+ Scene *sce = (Scene *)r_id_remap_data->id;
+
+ if (!r_id_remap_data->new_id) {
+ const bool is_indirect = (sce->id.lib != NULL);
+ const bool skip_indirect = (r_id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
+
+ /* In case we are unlinking... */
+ if (!r_id_remap_data->old_id) {
+ /* ... everything from scene. */
+ Base *base, *base_next;
+ for (base = sce->base.first; base; base = base_next) {
+ base_next = base->next;
+ libblock_remap_data_preprocess_scene_base_unlink(
+ r_id_remap_data, sce, base, skip_indirect, is_indirect);
+ }
+ }
+ else if (GS(r_id_remap_data->old_id->name) == ID_OB) {
+ /* ... a specific object from scene. */
+ Object *old_ob = (Object *)r_id_remap_data->old_id;
+ Base *base = BKE_scene_base_find(sce, old_ob);
+
+ if (base) {
+ libblock_remap_data_preprocess_scene_base_unlink(
+ r_id_remap_data, sce, base, skip_indirect, is_indirect);
+ }
+ }
+ }
+ break;
+ }
+ case ID_OB:
+ {
+ ID *old_id = r_id_remap_data->old_id;
+ if (!old_id || GS(old_id->name) == ID_AR) {
+ Object *ob = (Object *)r_id_remap_data->id;
+ /* Object's pose holds reference to armature bones... sic */
+ /* Note that in theory, we should have to bother about linked/non-linked/never-null/etc. flags/states.
+ * Fortunately, this is just a tag, so we can accept to 'over-tag' a bit for pose recalc, and avoid
+ * another complex and risky condition nightmare like the one we have in
+ * foreach_libblock_remap_callback()... */
+ if (ob->pose && (!old_id || ob->data == old_id)) {
+ BLI_assert(ob->type == OB_ARMATURE);
+ ob->pose->flag |= POSE_RECALC;
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static void libblock_remap_data_postprocess_object_fromgroup_update(Main *bmain, Object *old_ob, Object *new_ob)
+{
+ if (old_ob->flag & OB_FROMGROUP) {
+ /* Note that for Scene's BaseObject->flag, either we:
+ * - unlinked old_ob (i.e. new_ob is NULL), in which case scenes' bases have been removed already.
+ * - remapped old_ob by new_ob, in which case scenes' bases are still valid as is.
+ * So in any case, no need to update them here. */
+ if (BKE_group_object_find(NULL, old_ob) == NULL) {
+ old_ob->flag &= ~OB_FROMGROUP;
+ }
+ if (new_ob == NULL) { /* We need to remove NULL-ified groupobjects... */
+ for (Group *group = bmain->group.first; group; group = group->id.next) {
+ BKE_group_object_unlink(group, NULL, NULL, NULL);
+ }
+ }
+ else {
+ new_ob->flag |= OB_FROMGROUP;
+ }
+ }
+}
+
+static void libblock_remap_data_postprocess_group_scene_unlink(Main *UNUSED(bmain), Scene *sce, ID *old_id)
+{
+ /* Note that here we assume no object has no base (i.e. all objects are assumed instanced
+ * in one scene...). */
+ for (Base *base = sce->base.first; base; base = base->next) {
+ if (base->flag & OB_FROMGROUP) {
+ Object *ob = base->object;
+
+ if (ob->flag & OB_FROMGROUP) {
+ Group *grp = BKE_group_object_find(NULL, ob);
+
+ /* Unlinked group (old_id) is still in bmain... */
+ if (grp && (&grp->id == old_id || grp->id.us == 0)) {
+ grp = BKE_group_object_find(grp, ob);
+ }
+ if (!grp) {
+ ob->flag &= ~OB_FROMGROUP;
+ }
+ }
+ if (!(ob->flag & OB_FROMGROUP)) {
+ base->flag &= ~OB_FROMGROUP;
+ }
+ }
+ }
+}
+
+static void libblock_remap_data_postprocess_obdata_relink(Main *UNUSED(bmain), Object *ob, ID *new_id)
+{
+ if (ob->data == new_id) {
+ switch (GS(new_id->name)) {
+ case ID_ME:
+ multires_force_update(ob);
+ break;
+ case ID_CU:
+ BKE_curve_type_test(ob);
+ break;
+ default:
+ break;
+ }
+ test_object_modifiers(ob);
+ test_object_materials(ob, new_id);
+ }
+}
+
+/**
+ * Execute the 'data' part of the remapping (that is, all ID pointers from other ID datablocks).
+ *
+ * Behavior differs depending on whether given \a id is NULL or not:
+ * - \a id NULL: \a old_id must be non-NULL, \a new_id may be NULL (unlinking \a old_id) or not
+ * (remapping \a old_id to \a new_id). The whole \a bmain database is checked, and all pointers to \a old_id
+ * are remapped to \a new_id.
+ * - \a id is non-NULL:
+ * + If \a old_id is NULL, \a new_id must also be NULL, and all ID pointers from \a id are cleared (i.e. \a id
+ * does not references any other datablock anymore).
+ * + If \a old_id is non-NULL, behavior is as with a NULL \a id, but only for given \a id.
+ *
+ * \param bmain: the Main data storage to operate on (can be NULL if \a id is non-NULL).
+ * \param id: the datablock to operate on (can be NULL if \a bmain is non-NULL).
+ * \param old_id: the datablock to dereference (may be NULL if \a id is non-NULL).
+ * \param new_id: the new datablock to replace \a old_id references with (may be NULL).
+ * \param r_id_remap_data: if non-NULL, the IDRemap struct to use (uselful to retrieve info about remapping process).
+ */
+static void libblock_remap_data(
+ Main *bmain, ID *id, ID *old_id, ID *new_id, const short remap_flags, IDRemap *r_id_remap_data)
+{
+ IDRemap id_remap_data;
+ ListBase *lb_array[MAX_LIBARRAY];
+ int i;
+
+ if (r_id_remap_data == NULL) {
+ r_id_remap_data = &id_remap_data;
+ }
+ r_id_remap_data->old_id = old_id;
+ r_id_remap_data->new_id = new_id;
+ r_id_remap_data->id = NULL;
+ r_id_remap_data->flag = remap_flags;
+ r_id_remap_data->status = 0;
+ r_id_remap_data->skipped_direct = 0;
+ r_id_remap_data->skipped_indirect = 0;
+ r_id_remap_data->skipped_refcounted = 0;
+
+ if (id) {
+#ifdef DEBUG_PRINT
+ printf("\tchecking id %s (%p, %p)\n", id->name, id, id->lib);
+#endif
+ r_id_remap_data->id = id;
+ libblock_remap_data_preprocess(r_id_remap_data);
+ BKE_library_foreach_ID_link(id, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP);
+ }
+ else {
+ i = set_listbasepointers(bmain, lb_array);
+
+ /* Note that this is a very 'bruteforce' approach, maybe we could use some depsgraph to only process
+ * objects actually using given old_id... sounds rather unlikely currently, though, so this will do for now. */
+
+ while (i--) {
+ ID *id_curr = lb_array[i]->first;
+
+ if (!id_curr || !BKE_library_idtype_can_use_idtype(GS(id_curr->name), GS(old_id->name))) {
+ continue;
+ }
+
+ for (; id_curr; id_curr = id_curr->next) {
+ /* Note that we cannot skip indirect usages of old_id here (if requested), we still need to check it for
+ * the user count handling...
+ * XXX No more true (except for debug usage of those skipping counters). */
+ r_id_remap_data->id = id_curr;
+ libblock_remap_data_preprocess(r_id_remap_data);
+ BKE_library_foreach_ID_link(
+ id_curr, foreach_libblock_remap_callback, (void *)r_id_remap_data, IDWALK_NOP);
+ }
+ }
+ }
+
+ /* XXX We may not want to always 'transfer' fakeuser from old to new id... Think for now it's desired behavior
+ * though, we can always add an option (flag) to control this later if needed. */
+ if (old_id && (old_id->flag & LIB_FAKEUSER)) {
+ id_fake_user_clear(old_id);
+ id_fake_user_set(new_id);
+ }
+
+ id_us_clear_real(old_id);
+
+ if (new_id && (new_id->tag & LIB_TAG_INDIRECT) && (r_id_remap_data->status & ID_REMAP_IS_LINKED_DIRECT)) {
+ new_id->tag &= ~LIB_TAG_INDIRECT;
+ new_id->tag |= LIB_TAG_EXTERN;
+ }
+
+#ifdef DEBUG_PRINT
+ printf("%s: %d occurences skipped (%d direct and %d indirect ones)\n", __func__,
+ r_id_remap_data->skipped_direct + r_id_remap_data->skipped_indirect,
+ r_id_remap_data->skipped_direct, r_id_remap_data->skipped_indirect);
+#endif
+}
+
+/**
+ * Replace all references in given Main to \a old_id by \a new_id
+ * (if \a new_id is NULL, it unlinks \a old_id).
+ */
+void BKE_libblock_remap_locked(
+ Main *bmain, void *old_idv, void *new_idv,
+ const short remap_flags)
+{
+ IDRemap id_remap_data;
+ ID *old_id = old_idv;
+ ID *new_id = new_idv;
+ int skipped_direct, skipped_refcounted;
+
+ BLI_assert(old_id != NULL);
+ BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
+ BLI_assert(old_id != new_id);
+
+ libblock_remap_data(bmain, NULL, old_id, new_id, remap_flags, &id_remap_data);
+
+ if (free_notifier_reference_cb) {
+ free_notifier_reference_cb(old_id);
+ }
+
+ /* We assume editors do not hold references to their IDs... This is false in some cases
+ * (Image is especially tricky here), editors' code is to handle refcount (id->us) itself then. */
+ if (remap_editor_id_reference_cb) {
+ remap_editor_id_reference_cb(old_id, new_id);
+ }
+
+ skipped_direct = id_remap_data.skipped_direct;
+ skipped_refcounted = id_remap_data.skipped_refcounted;
+
+ /* If old_id was used by some ugly 'user_one' stuff (like Image or Clip editors...), and user count has actually
+ * been incremented for that, we have to decrease once more its user count... unless we had to skip
+ * some 'user_one' cases. */
+ if ((old_id->tag & LIB_TAG_EXTRAUSER_SET) && !(id_remap_data.status & ID_REMAP_IS_USER_ONE_SKIPPED)) {
+ id_us_min(old_id);
+ old_id->tag &= ~LIB_TAG_EXTRAUSER_SET;
+ }
+
+ BLI_assert(old_id->us - skipped_refcounted >= 0);
+ UNUSED_VARS_NDEBUG(skipped_refcounted);
+
+ if (skipped_direct == 0) {
+ /* old_id is assumed to not be used directly anymore... */
+ if (old_id->lib && (old_id->tag & LIB_TAG_EXTERN)) {
+ old_id->tag &= ~LIB_TAG_EXTERN;
+ old_id->tag |= LIB_TAG_INDIRECT;
+ }
+ }
+
+ /* Some after-process updates.
+ * This is a bit ugly, but cannot see a way to avoid it. Maybe we should do a per-ID callback for this instead?
+ */
+ switch (GS(old_id->name)) {
+ case ID_OB:
+ libblock_remap_data_postprocess_object_fromgroup_update(bmain, (Object *)old_id, (Object *)new_id);
+ break;
+ case ID_GR:
+ if (!new_id) { /* Only affects us in case group was unlinked. */
+ for (Scene *sce = bmain->scene.first; sce; sce = sce->id.next) {
+ libblock_remap_data_postprocess_group_scene_unlink(bmain, sce, old_id);
+ }
+ }
+ break;
+ case ID_ME:
+ case ID_CU:
+ case ID_MB:
+ if (new_id) { /* Only affects us in case obdata was relinked (changed). */
+ for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
+ libblock_remap_data_postprocess_obdata_relink(bmain, ob, new_id);
+ }
+ }
+ break;
+ default:
+ break;
+ }
+
+ /* Full rebuild of DAG! */
+ DAG_relations_tag_update(bmain);
+}
+
+void BKE_libblock_remap(Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
+{
+ BKE_main_lock(bmain);
+
+ BKE_libblock_remap_locked(bmain, old_idv, new_idv, remap_flags);
+
+ BKE_main_unlock(bmain);
+}
+
+/**
+ * Unlink given \a id from given \a bmain (does not touch to indirect, i.e. library, usages of the ID).
+ *
+ * \param do_flag_never_null: If true, all IDs using \a idv in a 'non-NULL' way are flagged by \a LIB_TAG_DOIT flag
+ * (quite obviously, 'non-NULL' usages can never be unlinked by this function...).
+ */
+void BKE_libblock_unlink(Main *bmain, void *idv, const bool do_flag_never_null, const bool do_skip_indirect)
+{
+ const short remap_flags = (do_skip_indirect ? ID_REMAP_SKIP_INDIRECT_USAGE : 0) |
+ (do_flag_never_null ? ID_REMAP_FLAG_NEVER_NULL_USAGE : 0);
+
+ BKE_main_lock(bmain);
+
+ BKE_libblock_remap_locked(bmain, idv, NULL, remap_flags);
+
+ BKE_main_unlock(bmain);
+}
+
+/** Similar to libblock_remap, but only affects IDs used by given \a idv ID.
+ *
+ * \param old_idv: Unlike BKE_libblock_remap, can be NULL,
+ * in which case all ID usages by given \a idv will be cleared.
+ * \param us_min_never_null: If \a true and new_id is NULL,
+ * 'NEVER_NULL' ID usages keep their old id, but this one still gets its user count decremented
+ * (needed when given \a idv is going to be deleted right after being unlinked).
+ */
+/* Should be able to replace all _relink() funcs (constraints, rigidbody, etc.) ? */
+/* XXX Arg! Naming... :(
+ * _relink? avoids confusion with _remap, but is confusing with _unlink
+ * _remap_used_ids?
+ * _remap_datablocks?
+ * BKE_id_remap maybe?
+ * ... sigh
+ */
+void BKE_libblock_relink_ex(
+ Main *bmain, void *idv, void *old_idv, void *new_idv, const bool us_min_never_null)
+{
+ ID *id = idv;
+ ID *old_id = old_idv;
+ ID *new_id = new_idv;
+ int remap_flags = us_min_never_null ? 0 : ID_REMAP_SKIP_NEVER_NULL_USAGE;
+
+ /* No need to lock here, we are only affecting given ID, not bmain database. */
+
+ BLI_assert(id);
+ if (old_id) {
+ BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
+ BLI_assert(old_id != new_id);
+ }
+ else {
+ BLI_assert(new_id == NULL);
+ }
+
+ libblock_remap_data(NULL, id, old_id, new_id, remap_flags, NULL);
+
+ /* Some after-process updates.
+ * This is a bit ugly, but cannot see a way to avoid it. Maybe we should do a per-ID callback for this instead?
+ */
+ switch (GS(id->name)) {
+ case ID_SCE:
+ {
+ Scene *sce = (Scene *)id;
+
+ if (old_id) {
+ switch (GS(old_id->name)) {
+ case ID_OB:
+ {
+ libblock_remap_data_postprocess_object_fromgroup_update(
+ bmain, (Object *)old_id, (Object *)new_id);
+ break;
+ }
+ case ID_GR:
+ if (!new_id) { /* Only affects us in case group was unlinked. */
+ libblock_remap_data_postprocess_group_scene_unlink(bmain, sce, old_id);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ /* No choice but to check whole objects/groups. */
+ for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
+ libblock_remap_data_postprocess_object_fromgroup_update(bmain, ob, NULL);
+ }
+ for (Group *grp = bmain->group.first; grp; grp = grp->id.next) {
+ libblock_remap_data_postprocess_group_scene_unlink(bmain, sce, NULL);
+ }
+ }
+ break;
+ }
+ case ID_OB:
+ if (new_id) { /* Only affects us in case obdata was relinked (changed). */
+ libblock_remap_data_postprocess_obdata_relink(bmain, (Object *)id, new_id);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata)
+{
+ ChannelDriver *driver;
+ FCurve *fcu;
+
+ /* find the driver this belongs to and update it */
+ for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
+ driver = fcu->driver;
+
+ if (driver) {
+ DriverVar *dvar;
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ DRIVER_TARGETS_USED_LOOPER(dvar)
+ {
+ if (dtar->id == userdata)
+ dtar->id = NULL;
+ }
+ DRIVER_TARGETS_LOOPER_END
+ }
+ }
+ }
+}
+
+void BKE_libblock_free_data(Main *bmain, ID *id)
+{
+ if (id->properties) {
+ IDP_FreeProperty(id->properties);
+ MEM_freeN(id->properties);
+ }
+
+ /* this ID may be a driver target! */
+ BKE_animdata_main_cb(bmain, animdata_dtar_clear_cb, (void *)id);
+}
+
+/**
+ * used in headerbuttons.c image.c mesh.c screen.c sound.c and library.c
+ *
+ * \param do_id_user: if \a true, try to release other ID's 'references' hold by \a idv.
+ */
+void BKE_libblock_free_ex(Main *bmain, void *idv, const bool do_id_user)
+{
+ ID *id = idv;
+ short type = GS(id->name);
+ ListBase *lb = which_libbase(bmain, type);
+
+ DAG_id_type_tag(bmain, type);
+
+#ifdef WITH_PYTHON
+ BPY_id_release(id);
+#endif
+
+ if (do_id_user) {
+ BKE_libblock_relink_ex(bmain, id, NULL, NULL, true);
+ }
+
+ switch (type) {
+ case ID_SCE:
+ BKE_scene_free((Scene *)id);
+ break;
+ case ID_LI:
+ BKE_library_free((Library *)id);
+ break;
+ case ID_OB:
+ BKE_object_free((Object *)id);
+ break;
+ case ID_ME:
+ BKE_mesh_free((Mesh *)id);
+ break;
+ case ID_CU:
+ BKE_curve_free((Curve *)id);
+ break;
+ case ID_MB:
+ BKE_mball_free((MetaBall *)id);
+ break;
+ case ID_MA:
+ BKE_material_free((Material *)id);
+ break;
+ case ID_TE:
+ BKE_texture_free((Tex *)id);
+ break;
+ case ID_IM:
+ BKE_image_free((Image *)id);
+ break;
+ case ID_LT:
+ BKE_lattice_free((Lattice *)id);
+ break;
+ case ID_LA:
+ BKE_lamp_free((Lamp *)id);
+ break;
+ case ID_CA:
+ BKE_camera_free((Camera *) id);
+ break;
+ case ID_IP: /* Deprecated. */
+ BKE_ipo_free((Ipo *)id);
+ break;
+ case ID_KE:
+ BKE_key_free((Key *)id);
+ break;
+ case ID_WO:
+ BKE_world_free((World *)id);
+ break;
+ case ID_SCR:
+ BKE_screen_free((bScreen *)id);
+ break;
+ case ID_VF:
+ BKE_vfont_free((VFont *)id);
+ break;
+ case ID_TXT:
+ BKE_text_free((Text *)id);
+ break;
+ case ID_SPK:
+ BKE_speaker_free((Speaker *)id);
+ break;
+ case ID_SO:
+ BKE_sound_free((bSound *)id);
+ break;
+ case ID_GR:
+ BKE_group_free((Group *)id);
+ break;
+ case ID_AR:
+ BKE_armature_free((bArmature *)id);
+ break;
+ case ID_AC:
+ BKE_action_free((bAction *)id);
+ break;
+ case ID_NT:
+ ntreeFreeTree((bNodeTree *)id);
+ break;
+ case ID_BR:
+ BKE_brush_free((Brush *)id);
+ break;
+ case ID_PA:
+ BKE_particlesettings_free((ParticleSettings *)id);
+ break;
+ case ID_WM:
+ if (free_windowmanager_cb)
+ free_windowmanager_cb(NULL, (wmWindowManager *)id);
+ break;
+ case ID_GD:
+ BKE_gpencil_free((bGPdata *)id);
+ break;
+ case ID_MC:
+ BKE_movieclip_free((MovieClip *)id);
+ break;
+ case ID_MSK:
+ BKE_mask_free((Mask *)id);
+ break;
+ case ID_LS:
+ BKE_linestyle_free((FreestyleLineStyle *)id);
+ break;
+ case ID_PAL:
+ BKE_palette_free((Palette *)id);
+ break;
+ case ID_PC:
+ BKE_paint_curve_free((PaintCurve *)id);
+ break;
+ }
+
+ /* avoid notifying on removed data */
+ BKE_main_lock(bmain);
+
+ if (free_notifier_reference_cb) {
+ free_notifier_reference_cb(id);
+ }
+
+ if (remap_editor_id_reference_cb) {
+ remap_editor_id_reference_cb(id, NULL);
+ }
+
+ BLI_remlink(lb, id);
+
+ BKE_libblock_free_data(bmain, id);
+ BKE_main_unlock(bmain);
+
+ MEM_freeN(id);
+}
+
+void BKE_libblock_free(Main *bmain, void *idv)
+{
+ BKE_libblock_free_ex(bmain, idv, true);
+}
+
+void BKE_libblock_free_us(Main *bmain, void *idv) /* test users */
+{
+ ID *id = idv;
+
+ id_us_min(id);
+
+ /* XXX This is a temp (2.77) hack so that we keep same behavior as in 2.76 regarding groups when deleting an object.
+ * Since only 'user_one' usage of objects is groups, and only 'real user' usage of objects is scenes,
+ * removing that 'user_one' tag when there is no more real (scene) users of an object ensures it gets
+ * fully unlinked.
+ * Otherwise, there is no real way to get rid of an object anymore - better handling of this is TODO.
+ */
+ if ((GS(id->name) == ID_OB) && (id->us == 1)) {
+ id_us_clear_real(id);
+ }
+
+ if (id->us == 0) {
+ BKE_libblock_unlink(bmain, id, false, false);
+
+ BKE_libblock_free(bmain, id);
+ }
+}
+
+void BKE_libblock_delete(Main *bmain, void *idv)
+{
+ ListBase *lbarray[MAX_LIBARRAY];
+ int base_count, i;
+
+ base_count = set_listbasepointers(bmain, lbarray);
+ BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
+
+ /* First tag all datablocks directly from target lib.
+ * Note that we go forward here, since we want to check dependencies before users (e.g. meshes before objects).
+ * Avoids to have to loop twice. */
+ for (i = 0; i < base_count; i++) {
+ ListBase *lb = lbarray[i];
+ ID *id;
+
+ for (id = lb->first; id; id = id->next) {
+ /* Note: in case we delete a library, we also delete all its datablocks! */
+ if ((id == (ID *)idv) || (id->lib == (Library *)idv) || (id->tag & LIB_TAG_DOIT)) {
+ id->tag |= LIB_TAG_DOIT;
+ /* Will tag 'never NULL' users of this ID too.
+ * Note that we cannot use BKE_libblock_unlink() here, since it would ignore indirect (and proxy!)
+ * links, this can lead to nasty crashing here in second, actual deleting loop.
+ * Also, this will also flag users of deleted data that cannot be unlinked
+ * (object using deleted obdata, etc.), so that they also get deleted. */
+ BKE_libblock_remap(bmain, id, NULL, ID_REMAP_FLAG_NEVER_NULL_USAGE | ID_REMAP_FORCE_NEVER_NULL_USAGE);
+ }
+ }
+ }
+
+ /* In usual reversed order, such that all usage of a given ID, even 'never NULL' ones, have been already cleared
+ * when we reach it (e.g. Objects being processed before meshes, they'll have already released their 'reference'
+ * over meshes when we come to freeing obdata). */
+ for (i = base_count; i--; ) {
+ ListBase *lb = lbarray[i];
+ ID *id, *id_next;
+
+ for (id = lb->first; id; id = id_next) {
+ id_next = id->next;
+ if (id->tag & LIB_TAG_DOIT) {
+ if (id->us != 0) {
+#ifdef DEBUG_PRINT
+ printf("%s: deleting %s (%d)\n", __func__, id->name, id->us);
+#endif
+ BLI_assert(id->us == 0);
+ }
+ BKE_libblock_free(bmain, id);
+ }
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 5a1dfc04045..c4a0d0074fb 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -125,26 +125,25 @@ FreestyleLineStyle *BKE_linestyle_new(struct Main *bmain, const char *name)
return linestyle;
}
+/** Free (or release) any data used by this linestyle (does not free the linestyle itself). */
void BKE_linestyle_free(FreestyleLineStyle *linestyle)
{
LineStyleModifier *m;
-
- MTex *mtex;
int a;
+ BKE_animdata_free(&linestyle->id, false);
+
for (a = 0; a < MAX_MTEX; a++) {
- mtex = linestyle->mtex[a];
- if (mtex && mtex->tex)
- id_us_min(&mtex->tex->id);
- if (mtex)
- MEM_freeN(mtex);
+ MEM_SAFE_FREE(linestyle->mtex[a]);
}
+
+ /* is no lib link block, but linestyle extension */
if (linestyle->nodetree) {
ntreeFreeTree(linestyle->nodetree);
MEM_freeN(linestyle->nodetree);
+ linestyle->nodetree = NULL;
}
- BKE_animdata_free(&linestyle->id);
while ((m = (LineStyleModifier *)linestyle->color_modifiers.first))
BKE_linestyle_color_modifier_remove(linestyle, m);
while ((m = (LineStyleModifier *)linestyle->alpha_modifiers.first))
@@ -172,7 +171,7 @@ FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, FreestyleLineStyle *l
}
}
if (linestyle->nodetree) {
- new_linestyle->nodetree = ntreeCopyTree(linestyle->nodetree);
+ new_linestyle->nodetree = ntreeCopyTree(bmain, linestyle->nodetree);
}
new_linestyle->r = linestyle->r;
@@ -219,8 +218,9 @@ FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, FreestyleLineStyle *l
for (m = (LineStyleModifier *)linestyle->geometry_modifiers.first; m; m = m->next)
BKE_linestyle_geometry_modifier_copy(new_linestyle, m);
- if (linestyle->id.lib) {
- BKE_id_lib_local_paths(G.main, linestyle->id.lib, &new_linestyle->id);
+ if (ID_IS_LINKED_DATABLOCK(linestyle)) {
+ BKE_id_expand_local(&new_linestyle->id);
+ BKE_id_lib_local_paths(bmain, linestyle->id.lib, &new_linestyle->id);
}
return new_linestyle;
@@ -1452,33 +1452,6 @@ char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle, ColorBand
return NULL;
}
-void BKE_linestyle_target_object_unlink(FreestyleLineStyle *linestyle, struct Object *ob)
-{
- LineStyleModifier *m;
-
- for (m = (LineStyleModifier *)linestyle->color_modifiers.first; m; m = m->next) {
- if (m->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- if (((LineStyleColorModifier_DistanceFromObject *)m)->target == ob) {
- ((LineStyleColorModifier_DistanceFromObject *)m)->target = NULL;
- }
- }
- }
- for (m = (LineStyleModifier *)linestyle->alpha_modifiers.first; m; m = m->next) {
- if (m->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- if (((LineStyleAlphaModifier_DistanceFromObject *)m)->target == ob) {
- ((LineStyleAlphaModifier_DistanceFromObject *)m)->target = NULL;
- }
- }
- }
- for (m = (LineStyleModifier *)linestyle->thickness_modifiers.first; m; m = m->next) {
- if (m->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- if (((LineStyleThicknessModifier_DistanceFromObject *)m)->target == ob) {
- ((LineStyleThicknessModifier_DistanceFromObject *)m)->target = NULL;
- }
- }
- }
-}
-
bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_shading_nodes)
{
if (use_shading_nodes) {
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 930a3c487ec..9e070bbef22 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -533,7 +533,6 @@ void BKE_mask_point_segment_co(MaskSpline *spline, MaskSplinePoint *point, float
MaskSplinePoint *points_array = BKE_mask_spline_point_array_from_point(spline, point);
BezTriple *bezt = &point->bezt, *bezt_next;
- float q0[2], q1[2], q2[2], r0[2], r1[2];
bezt_next = BKE_mask_spline_point_next_bezt(spline, points_array, point);
@@ -542,14 +541,7 @@ void BKE_mask_point_segment_co(MaskSpline *spline, MaskSplinePoint *point, float
return;
}
- interp_v2_v2v2(q0, bezt->vec[1], bezt->vec[2], u);
- interp_v2_v2v2(q1, bezt->vec[2], bezt_next->vec[0], u);
- interp_v2_v2v2(q2, bezt_next->vec[0], bezt_next->vec[1], u);
-
- interp_v2_v2v2(r0, q0, q1, u);
- interp_v2_v2v2(r1, q1, q2, u);
-
- interp_v2_v2v2(co, r0, r1, u);
+ interp_v2_v2v2v2v2_cubic(co, bezt->vec[1], bezt->vec[2], bezt_next->vec[0], bezt_next->vec[1], u);
}
BLI_INLINE void orthogonal_direction_get(float vec[2], float result[2])
@@ -848,11 +840,11 @@ Mask *BKE_mask_copy_nolib(Mask *mask)
return mask_new;
}
-Mask *BKE_mask_copy(Mask *mask)
+Mask *BKE_mask_copy(Main *bmain, Mask *mask)
{
Mask *mask_new;
- mask_new = BKE_libblock_copy(&mask->id);
+ mask_new = BKE_libblock_copy(bmain, &mask->id);
BLI_listbase_clear(&mask_new->masklayers);
@@ -861,8 +853,9 @@ Mask *BKE_mask_copy(Mask *mask)
/* enable fake user by default */
id_fake_user_set(&mask->id);
- if (mask->id.lib) {
- BKE_id_lib_local_paths(G.main, mask->id.lib, &mask_new->id);
+ if (ID_IS_LINKED_DATABLOCK(mask)) {
+ BKE_id_expand_local(&mask_new->id);
+ BKE_id_lib_local_paths(bmain, mask->id.lib, &mask_new->id);
}
return mask_new;
@@ -1010,63 +1003,10 @@ void BKE_mask_layer_free_list(ListBase *masklayers)
}
}
-/** free for temp copy, but don't manage unlinking from other pointers */
-void BKE_mask_free_nolib(Mask *mask)
+/** Free (or release) any data used by this mask (does not free the mask itself). */
+void BKE_mask_free(Mask *mask)
{
- BKE_mask_layer_free_list(&mask->masklayers);
-}
-
-void BKE_mask_free(Main *bmain, Mask *mask)
-{
- bScreen *scr;
- ScrArea *area;
- SpaceLink *sl;
- Scene *scene;
-
- for (scr = bmain->screen.first; scr; scr = scr->id.next) {
- for (area = scr->areabase.first; area; area = area->next) {
- for (sl = area->spacedata.first; sl; sl = sl->next) {
- switch (sl->spacetype) {
- case SPACE_CLIP:
- {
- SpaceClip *sc = (SpaceClip *)sl;
-
- if (sc->mask_info.mask == mask) {
- sc->mask_info.mask = NULL;
- }
- break;
- }
- case SPACE_IMAGE:
- {
- SpaceImage *sima = (SpaceImage *)sl;
-
- if (sima->mask_info.mask == mask) {
- sima->mask_info.mask = NULL;
- }
- break;
- }
- }
- }
- }
- }
-
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
- if (scene->ed) {
- Sequence *seq;
-
- SEQ_BEGIN (scene->ed, seq)
- {
- if (seq->mask == mask) {
- seq->mask = NULL;
- }
- }
- SEQ_END
- }
- }
-
- FOREACH_NODETREE(bmain, ntree, id) {
- BKE_node_tree_unlink_id((ID *)mask, ntree);
- } FOREACH_NODETREE_END
+ BKE_animdata_free((ID *)mask, false);
/* free mask data */
BKE_mask_layer_free_list(&mask->masklayers);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 30f82a50ed9..2ae369fdd1b 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -61,6 +61,8 @@
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -81,47 +83,33 @@ void init_def_material(void)
BKE_material_init(&defmaterial);
}
-/* not material itself */
+/** Free (or release) any data used by this material (does not free the material itself). */
void BKE_material_free(Material *ma)
{
- BKE_material_free_ex(ma, true);
-}
-
-/* not material itself */
-void BKE_material_free_ex(Material *ma, bool do_id_user)
-{
- MTex *mtex;
int a;
+
+ BKE_animdata_free((ID *)ma, false);
for (a = 0; a < MAX_MTEX; a++) {
- mtex = ma->mtex[a];
- if (do_id_user && mtex && mtex->tex)
- id_us_min(&mtex->tex->id);
- if (mtex)
- MEM_freeN(mtex);
+ MEM_SAFE_FREE(ma->mtex[a]);
}
- if (ma->ramp_col) MEM_freeN(ma->ramp_col);
- if (ma->ramp_spec) MEM_freeN(ma->ramp_spec);
-
- BKE_animdata_free((ID *)ma);
-
- if (ma->preview)
- BKE_previewimg_free(&ma->preview);
- BKE_icon_id_delete((struct ID *)ma);
- ma->id.icon_id = 0;
+ MEM_SAFE_FREE(ma->ramp_col);
+ MEM_SAFE_FREE(ma->ramp_spec);
/* is no lib link block, but material extension */
if (ma->nodetree) {
- ntreeFreeTree_ex(ma->nodetree, do_id_user);
+ ntreeFreeTree(ma->nodetree);
MEM_freeN(ma->nodetree);
+ ma->nodetree = NULL;
}
- if (ma->texpaintslot)
- MEM_freeN(ma->texpaintslot);
+ MEM_SAFE_FREE(ma->texpaintslot);
+
+ GPU_material_free(&ma->gpumaterial);
- if (ma->gpumaterial.first)
- GPU_material_free(&ma->gpumaterial);
+ BKE_icon_id_delete((ID *)ma);
+ BKE_previewimg_free(&ma->preview);
}
void BKE_material_init(Material *ma)
@@ -231,12 +219,12 @@ Material *BKE_material_add(Main *bmain, const char *name)
}
/* XXX keep synced with next function */
-Material *BKE_material_copy(Material *ma)
+Material *BKE_material_copy(Main *bmain, Material *ma)
{
Material *man;
int a;
- man = BKE_libblock_copy(&ma->id);
+ man = BKE_libblock_copy(bmain, &ma->id);
id_lib_extern((ID *)man->group);
@@ -251,16 +239,17 @@ Material *BKE_material_copy(Material *ma)
if (ma->ramp_col) man->ramp_col = MEM_dupallocN(ma->ramp_col);
if (ma->ramp_spec) man->ramp_spec = MEM_dupallocN(ma->ramp_spec);
- if (ma->preview) man->preview = BKE_previewimg_copy(ma->preview);
-
if (ma->nodetree) {
- man->nodetree = ntreeCopyTree(ma->nodetree);
+ man->nodetree = ntreeCopyTree(bmain, ma->nodetree);
}
+ man->preview = BKE_previewimg_copy(ma->preview);
+
BLI_listbase_clear(&man->gpumaterial);
-
- if (ma->id.lib) {
- BKE_id_lib_local_paths(G.main, ma->id.lib, &man->id);
+
+ if (ID_IS_LINKED_DATABLOCK(ma)) {
+ BKE_id_expand_local(&man->id);
+ BKE_id_lib_local_paths(bmain, ma->id.lib, &man->id);
}
return man;
@@ -296,180 +285,33 @@ Material *localize_material(Material *ma)
return man;
}
-static void extern_local_material(Material *ma)
+void BKE_material_make_local(Main *bmain, Material *ma, const bool force_local)
{
- int i;
- for (i = 0; i < MAX_MTEX; i++) {
- if (ma->mtex[i]) id_lib_extern((ID *)ma->mtex[i]->tex);
- }
-}
-
-void BKE_material_make_local(Material *ma)
-{
- Main *bmain = G.main;
- Object *ob;
- Mesh *me;
- Curve *cu;
- MetaBall *mb;
- int a;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (ma->id.lib == NULL) return;
- /* One local user; set flag and return. */
- if (ma->id.us == 1) {
- id_clear_lib_data(bmain, &ma->id);
- extern_local_material(ma);
+ if (!ID_IS_LINKED_DATABLOCK(ma)) {
return;
}
- /* Check which other IDs reference this one to determine if it's used by
- * lib or local */
- /* test objects */
- ob = bmain->object.first;
- while (ob) {
- if (ob->mat) {
- for (a = 0; a < ob->totcol; a++) {
- if (ob->mat[a] == ma) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- ob = ob->id.next;
- }
- /* test meshes */
- me = bmain->mesh.first;
- while (me) {
- if (me->mat) {
- for (a = 0; a < me->totcol; a++) {
- if (me->mat[a] == ma) {
- if (me->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- me = me->id.next;
- }
- /* test curves */
- cu = bmain->curve.first;
- while (cu) {
- if (cu->mat) {
- for (a = 0; a < cu->totcol; a++) {
- if (cu->mat[a] == ma) {
- if (cu->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- cu = cu->id.next;
- }
- /* test mballs */
- mb = bmain->mball.first;
- while (mb) {
- if (mb->mat) {
- for (a = 0; a < mb->totcol; a++) {
- if (mb->mat[a] == ma) {
- if (mb->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- }
- mb = mb->id.next;
- }
+ BKE_library_ID_test_usages(bmain, ma, &is_local, &is_lib);
- /* Only local users. */
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &ma->id);
- extern_local_material(ma);
- }
- /* Both user and local, so copy. */
- else if (is_local && is_lib) {
- Material *ma_new = BKE_material_copy(ma);
-
- ma_new->id.us = 0;
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &ma->id);
+ BKE_id_expand_local(&ma->id);
+ }
+ else {
+ Material *ma_new = BKE_material_copy(bmain, ma);
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, ma->id.lib, &ma_new->id);
+ ma_new->id.us = 0;
- /* do objects */
- ob = bmain->object.first;
- while (ob) {
- if (ob->mat) {
- for (a = 0; a < ob->totcol; a++) {
- if (ob->mat[a] == ma) {
- if (ob->id.lib == NULL) {
- ob->mat[a] = ma_new;
- id_us_plus(&ma_new->id);
- id_us_min(&ma->id);
- }
- }
- }
- }
- ob = ob->id.next;
- }
- /* do meshes */
- me = bmain->mesh.first;
- while (me) {
- if (me->mat) {
- for (a = 0; a < me->totcol; a++) {
- if (me->mat[a] == ma) {
- if (me->id.lib == NULL) {
- me->mat[a] = ma_new;
- id_us_plus(&ma_new->id);
- id_us_min(&ma->id);
- }
- }
- }
- }
- me = me->id.next;
- }
- /* do curves */
- cu = bmain->curve.first;
- while (cu) {
- if (cu->mat) {
- for (a = 0; a < cu->totcol; a++) {
- if (cu->mat[a] == ma) {
- if (cu->id.lib == NULL) {
- cu->mat[a] = ma_new;
- id_us_plus(&ma_new->id);
- id_us_min(&ma->id);
- }
- }
- }
- }
- cu = cu->id.next;
+ BKE_libblock_remap(bmain, ma, ma_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
- /* do mballs */
- mb = bmain->mball.first;
- while (mb) {
- if (mb->mat) {
- for (a = 0; a < mb->totcol; a++) {
- if (mb->mat[a] == ma) {
- if (mb->id.lib == NULL) {
- mb->mat[a] = ma_new;
- id_us_plus(&ma_new->id);
- id_us_min(&ma->id);
- }
- }
- }
- }
- mb = mb->id.next;
- }
- }
-}
-
-/* for curve, mball, mesh types */
-void extern_local_matarar(struct Material **matar, short totcol)
-{
- short i;
- for (i = 0; i < totcol; i++) {
- id_lib_extern((ID *)matar[i]);
}
}
@@ -625,7 +467,7 @@ void BKE_material_append_id(ID *id, Material *ma)
(*matar)[(*totcol)++] = ma;
id_us_plus((ID *)ma);
- test_object_materials(G.main, id);
+ test_all_objects_materials(G.main, id);
}
}
@@ -651,7 +493,7 @@ Material *BKE_material_pop_id(ID *id, int index_i, bool update_data)
(*totcol)--;
*matar = MEM_reallocN(*matar, sizeof(void *) * (*totcol));
- test_object_materials(G.main, id);
+ test_all_objects_materials(G.main, id);
}
if (update_data) {
@@ -790,7 +632,19 @@ void BKE_material_resize_object(Object *ob, const short totcol, bool do_id_user)
if (ob->actcol > ob->totcol) ob->actcol = ob->totcol;
}
-void test_object_materials(Main *bmain, ID *id)
+void test_object_materials(Object *ob, ID *id)
+{
+ /* make the ob mat-array same size as 'ob->data' mat-array */
+ const short *totcol;
+
+ if (id == NULL || (totcol = give_totcolp_id(id)) == NULL) {
+ return;
+ }
+
+ BKE_material_resize_object(ob, *totcol, false);
+}
+
+void test_all_objects_materials(Main *bmain, ID *id)
{
/* make the ob mat-array same size as 'ob->data' mat-array */
Object *ob;
@@ -853,7 +707,7 @@ void assign_material_id(ID *id, Material *ma, short act)
if (ma)
id_us_plus(&ma->id);
- test_object_materials(G.main, id);
+ test_all_objects_materials(G.main, id);
}
void assign_material(Object *ob, Material *ma, short act, int assign_type)
@@ -866,8 +720,8 @@ void assign_material(Object *ob, Material *ma, short act, int assign_type)
if (act < 1) act = 1;
/* prevent crashing when using accidentally */
- BLI_assert(ob->id.lib == NULL);
- if (ob->id.lib) return;
+ BLI_assert(!ID_IS_LINKED_DATABLOCK(ob));
+ if (ID_IS_LINKED_DATABLOCK(ob)) return;
/* test arraylens */
@@ -938,7 +792,7 @@ void assign_material(Object *ob, Material *ma, short act, int assign_type)
if (ma)
id_us_plus(&ma->id);
- test_object_materials(G.main, ob->data);
+ test_object_materials(ob, ob->data);
}
@@ -1135,7 +989,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
Group *group;
for (group = G.main->group.first; group; group = group->id.next) {
- if (!group->id.lib && STREQ(group->id.name, ma->group->id.name)) {
+ if (!ID_IS_LINKED_DATABLOCK(group) && STREQ(group->id.name, ma->group->id.name)) {
ma->group = group;
}
}
@@ -1840,7 +1694,7 @@ void free_matcopybuf(void)
matcopybuf.ramp_spec = NULL;
if (matcopybuf.nodetree) {
- ntreeFreeTree_ex(matcopybuf.nodetree, false);
+ ntreeFreeTree(matcopybuf.nodetree);
MEM_freeN(matcopybuf.nodetree);
matcopybuf.nodetree = NULL;
}
@@ -2172,7 +2026,7 @@ static void convert_tfacematerial(Main *main, Material *ma)
}
/* create a new material */
else {
- mat_new = BKE_material_copy(ma);
+ mat_new = BKE_material_copy(main, ma);
if (mat_new) {
/* rename the material*/
BLI_strncpy(mat_new->id.name, idname, sizeof(mat_new->id.name));
@@ -2244,7 +2098,7 @@ int do_version_tface(Main *main)
/* 1st part: marking mesh materials to update */
for (me = main->mesh.first; me; me = me->id.next) {
- if (me->id.lib) continue;
+ if (ID_IS_LINKED_DATABLOCK(me)) continue;
/* get the active tface layer */
index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
@@ -2298,7 +2152,7 @@ int do_version_tface(Main *main)
* at doversion time: direct_link might not have happened on it,
* so ma->mtex is not pointing to valid memory yet.
* later we could, but it's better not */
- else if (ma->id.lib)
+ else if (ID_IS_LINKED_DATABLOCK(ma))
continue;
/* material already marked as disputed */
@@ -2363,7 +2217,7 @@ int do_version_tface(Main *main)
/* we shouldn't loop through the materials created in the loop. make the loop stop at its original length) */
for (ma = main->mat.first, a = 0; ma; ma = ma->id.next, a++) {
- if (ma->id.lib) continue;
+ if (ID_IS_LINKED_DATABLOCK(ma)) continue;
/* disputed material */
if (ma->game.flag == MAT_BGE_DISPUTED) {
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index d7019aa8458..aeb38b3bd1d 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -59,6 +59,8 @@
#include "BKE_depsgraph.h"
#include "BKE_scene.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_displist.h"
#include "BKE_mball.h"
#include "BKE_object.h"
@@ -66,28 +68,13 @@
/* Functions */
-void BKE_mball_unlink(MetaBall *mb)
+/** Free (or release) any data used by this mball (does not free the mball itself). */
+void BKE_mball_free(MetaBall *mb)
{
- int a;
-
- for (a = 0; a < mb->totcol; a++) {
- if (mb->mat[a])
- id_us_min(&mb->mat[a]->id);
- mb->mat[a] = NULL;
- }
-}
+ BKE_animdata_free((ID *)mb, false);
+ MEM_SAFE_FREE(mb->mat);
-/* do not free mball itself */
-void BKE_mball_free(MetaBall *mb)
-{
- BKE_mball_unlink(mb);
-
- if (mb->adt) {
- BKE_animdata_free((ID *)mb);
- mb->adt = NULL;
- }
- if (mb->mat) MEM_freeN(mb->mat);
BLI_freelistN(&mb->elems);
if (mb->disp.first) BKE_displist_free(&mb->disp);
}
@@ -115,12 +102,12 @@ MetaBall *BKE_mball_add(Main *bmain, const char *name)
return mb;
}
-MetaBall *BKE_mball_copy(MetaBall *mb)
+MetaBall *BKE_mball_copy(Main *bmain, MetaBall *mb)
{
MetaBall *mbn;
int a;
- mbn = BKE_libblock_copy(&mb->id);
+ mbn = BKE_libblock_copy(bmain, &mb->id);
BLI_duplicatelist(&mbn->elems, &mb->elems);
@@ -132,65 +119,40 @@ MetaBall *BKE_mball_copy(MetaBall *mb)
mbn->editelems = NULL;
mbn->lastelem = NULL;
- if (mb->id.lib) {
- BKE_id_lib_local_paths(G.main, mb->id.lib, &mbn->id);
+ if (ID_IS_LINKED_DATABLOCK(mb)) {
+ BKE_id_expand_local(&mbn->id);
+ BKE_id_lib_local_paths(bmain, mb->id.lib, &mbn->id);
}
return mbn;
}
-static void extern_local_mball(MetaBall *mb)
-{
- if (mb->mat) {
- extern_local_matarar(mb->mat, mb->totcol);
- }
-}
-
-void BKE_mball_make_local(MetaBall *mb)
+void BKE_mball_make_local(Main *bmain, MetaBall *mb, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (mb->id.lib == NULL) return;
- if (mb->id.us == 1) {
- id_clear_lib_data(bmain, &mb->id);
- extern_local_mball(mb);
-
+
+ if (!ID_IS_LINKED_DATABLOCK(mb)) {
return;
}
- for (ob = G.main->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
- if (ob->data == mb) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
+ BKE_library_ID_test_usages(bmain, mb, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &mb->id);
+ BKE_id_expand_local(&mb->id);
}
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &mb->id);
- extern_local_mball(mb);
- }
- else if (is_local && is_lib) {
- MetaBall *mb_new = BKE_mball_copy(mb);
- mb_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, mb->id.lib, &mb_new->id);
-
- for (ob = G.main->object.first; ob; ob = ob->id.next) {
- if (ob->data == mb) {
- if (ob->id.lib == NULL) {
- ob->data = mb_new;
- id_us_plus(&mb_new->id);
- id_us_min(&mb->id);
- }
- }
+ else {
+ MetaBall *mb_new = BKE_mball_copy(bmain, mb);
+
+ mb_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, mb, mb_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index e8418e876bb..2068854421f 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -1159,7 +1159,7 @@ static void init_meta(EvaluationContext *eval_ctx, PROCESS *process, Scene *scen
new_ml->imat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
/* too big stiffness seems only ugly due to linear interpolation
- * no need to have possibility for too big stiffness */
+ * no need to have possibility for too big stiffness */
if (ml->s > 10.0f) new_ml->s = 10.0f;
else new_ml->s = ml->s;
@@ -1294,7 +1294,7 @@ void BKE_mball_polygonize(EvaluationContext *eval_ctx, Scene *scene, Object *ob,
build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb);
/* don't polygonize metaballs with too high resolution (base mball to small)
- * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
+ * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
if (ob->size[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) ||
ob->size[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) ||
ob->size[2] > 0.00001f * (process.allbb.max[2] - process.allbb.min[2]))
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 2af78cca79f..b2f57328df3 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -49,6 +49,8 @@
#include "BKE_mesh.h"
#include "BKE_displist.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
@@ -427,38 +429,10 @@ bool BKE_mesh_has_custom_loop_normals(Mesh *me)
}
}
-/* Note: unlinking is called when me->id.us is 0, question remains how
- * much unlinking of Library data in Mesh should be done... probably
- * we need a more generic method, like the expand() functions in
- * readfile.c */
-
-void BKE_mesh_unlink(Mesh *me)
+/** Free (or release) any data used by this mesh (does not free the mesh itself). */
+void BKE_mesh_free(Mesh *me)
{
- int a;
-
- if (me == NULL) return;
-
- if (me->mat) {
- for (a = 0; a < me->totcol; a++) {
- if (me->mat[a])
- id_us_min(&me->mat[a]->id);
- me->mat[a] = NULL;
- }
- }
-
- if (me->key) {
- id_us_min(&me->key->id);
- }
- me->key = NULL;
-
- if (me->texcomesh) me->texcomesh = NULL;
-}
-
-/* do not free mesh itself */
-void BKE_mesh_free(Mesh *me, int unlink)
-{
- if (unlink)
- BKE_mesh_unlink(me);
+ BKE_animdata_free(&me->id, false);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
@@ -466,16 +440,10 @@ void BKE_mesh_free(Mesh *me, int unlink)
CustomData_free(&me->ldata, me->totloop);
CustomData_free(&me->pdata, me->totpoly);
- if (me->adt) {
- BKE_animdata_free(&me->id);
- me->adt = NULL;
- }
-
- if (me->mat) MEM_freeN(me->mat);
-
- if (me->bb) MEM_freeN(me->bb);
- if (me->mselect) MEM_freeN(me->mselect);
- if (me->edit_btmesh) MEM_freeN(me->edit_btmesh);
+ MEM_SAFE_FREE(me->mat);
+ MEM_SAFE_FREE(me->bb);
+ MEM_SAFE_FREE(me->mselect);
+ MEM_SAFE_FREE(me->edit_btmesh);
}
static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
@@ -525,15 +493,13 @@ Mesh *BKE_mesh_add(Main *bmain, const char *name)
return me;
}
-Mesh *BKE_mesh_copy_ex(Main *bmain, Mesh *me)
+Mesh *BKE_mesh_copy(Main *bmain, Mesh *me)
{
Mesh *men;
- MTFace *tface;
- MTexPoly *txface;
- int a, i;
+ int a;
const int do_tessface = ((me->totface != 0) && (me->totpoly == 0)); /* only do tessface if we have no polys */
- men = BKE_libblock_copy_ex(bmain, &me->id);
+ men = BKE_libblock_copy(bmain, &me->id);
men->mat = MEM_dupallocN(me->mat);
for (a = 0; a < men->totcol; a++) {
@@ -554,53 +520,32 @@ Mesh *BKE_mesh_copy_ex(Main *bmain, Mesh *me)
BKE_mesh_update_customdata_pointers(men, do_tessface);
- /* ensure indirect linked data becomes lib-extern */
- for (i = 0; i < me->fdata.totlayer; i++) {
- if (me->fdata.layers[i].type == CD_MTFACE) {
- tface = (MTFace *)me->fdata.layers[i].data;
-
- for (a = 0; a < me->totface; a++, tface++)
- if (tface->tpage)
- id_lib_extern((ID *)tface->tpage);
- }
- }
-
- for (i = 0; i < me->pdata.totlayer; i++) {
- if (me->pdata.layers[i].type == CD_MTEXPOLY) {
- txface = (MTexPoly *)me->pdata.layers[i].data;
-
- for (a = 0; a < me->totpoly; a++, txface++)
- if (txface->tpage)
- id_lib_extern((ID *)txface->tpage);
- }
- }
-
men->edit_btmesh = NULL;
men->mselect = MEM_dupallocN(men->mselect);
men->bb = MEM_dupallocN(men->bb);
-
- men->key = BKE_key_copy(me->key);
- if (men->key) men->key->from = (ID *)men;
- if (me->id.lib) {
+ if (me->key) {
+ men->key = BKE_key_copy(bmain, me->key);
+ men->key->from = (ID *)men;
+ }
+
+ if (ID_IS_LINKED_DATABLOCK(me)) {
+ BKE_id_expand_local(&men->id);
BKE_id_lib_local_paths(bmain, me->id.lib, &men->id);
}
return men;
}
-Mesh *BKE_mesh_copy(Mesh *me)
-{
- return BKE_mesh_copy_ex(G.main, me);
-}
-
-BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob, const bool add_key_index)
+BMesh *BKE_mesh_to_bmesh(
+ Mesh *me, Object *ob,
+ const bool add_key_index, const struct BMeshCreateParams *params)
{
BMesh *bm;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(me);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(&allocsize, params);
BM_mesh_bm_from_me(
bm, me, (&(struct BMeshFromMeshParams){
@@ -610,88 +555,32 @@ BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob, const bool add_key_index)
return bm;
}
-static void expand_local_mesh(Mesh *me)
-{
- id_lib_extern((ID *)me->texcomesh);
-
- if (me->mtface || me->mtpoly) {
- int a, i;
-
- for (i = 0; i < me->pdata.totlayer; i++) {
- if (me->pdata.layers[i].type == CD_MTEXPOLY) {
- MTexPoly *txface = (MTexPoly *)me->pdata.layers[i].data;
-
- for (a = 0; a < me->totpoly; a++, txface++) {
- /* special case: ima always local immediately */
- if (txface->tpage) {
- id_lib_extern((ID *)txface->tpage);
- }
- }
- }
- }
-
- for (i = 0; i < me->fdata.totlayer; i++) {
- if (me->fdata.layers[i].type == CD_MTFACE) {
- MTFace *tface = (MTFace *)me->fdata.layers[i].data;
-
- for (a = 0; a < me->totface; a++, tface++) {
- /* special case: ima always local immediately */
- if (tface->tpage) {
- id_lib_extern((ID *)tface->tpage);
- }
- }
- }
- }
- }
-
- if (me->mat) {
- extern_local_matarar(me->mat, me->totcol);
- }
-}
-
-void BKE_mesh_make_local(Mesh *me)
+void BKE_mesh_make_local(Main *bmain, Mesh *me, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- if (me->id.lib == NULL) return;
- if (me->id.us == 1) {
- id_clear_lib_data(bmain, &me->id);
- expand_local_mesh(me);
+ if (!ID_IS_LINKED_DATABLOCK(me)) {
return;
}
- for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
- if (me == ob->data) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
- }
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &me->id);
- expand_local_mesh(me);
- }
- else if (is_local && is_lib) {
- Mesh *me_new = BKE_mesh_copy(me);
- me_new->id.us = 0;
+ BKE_library_ID_test_usages(bmain, me, &is_local, &is_lib);
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &me->id);
+ BKE_id_expand_local(&me->id);
+ }
+ else {
+ Mesh *me_new = BKE_mesh_copy(bmain, me);
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, me->id.lib, &me_new->id);
+ me_new->id.us = 0;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (me == ob->data) {
- if (ob->id.lib == NULL) {
- BKE_mesh_assign_object(ob, me_new);
- }
- }
+ BKE_libblock_remap(bmain, me, me_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
@@ -1042,7 +931,7 @@ void BKE_mesh_assign_object(Object *ob, Mesh *me)
id_us_plus((ID *)me);
}
- test_object_materials(G.main, (ID *)me);
+ test_object_materials(ob, (ID *)me);
test_object_modifiers(ob);
}
@@ -2335,7 +2224,6 @@ Mesh *BKE_mesh_new_from_object(
{
Mesh *tmpmesh;
Curve *tmpcu = NULL, *copycu;
- Object *tmpobj = NULL;
int render = settings == eModifierMode_Render, i;
int cage = !apply_modifiers;
@@ -2350,7 +2238,7 @@ Mesh *BKE_mesh_new_from_object(
int uv_from_orco;
/* copies object and modifiers (but not the data) */
- tmpobj = BKE_object_copy_ex(bmain, ob, true);
+ Object *tmpobj = BKE_object_copy_ex(bmain, ob, true);
tmpcu = (Curve *)tmpobj->data;
id_us_min(&tmpcu->id);
@@ -2372,7 +2260,7 @@ Mesh *BKE_mesh_new_from_object(
BKE_object_free_modifiers(tmpobj);
/* copies the data */
- copycu = tmpobj->data = BKE_curve_copy((Curve *) ob->data);
+ copycu = tmpobj->data = BKE_curve_copy(bmain, (Curve *) ob->data);
/* temporarily set edit so we get updates from edit mode, but
* also because for text datablocks copying it while in edit
@@ -2453,7 +2341,7 @@ Mesh *BKE_mesh_new_from_object(
/* copies object and modifiers (but not the data) */
if (cage) {
/* copies the data */
- tmpmesh = BKE_mesh_copy_ex(bmain, ob->data);
+ tmpmesh = BKE_mesh_copy(bmain, ob->data);
/* if not getting the original caged mesh, get final derived mesh */
}
else {
@@ -2550,8 +2438,8 @@ Mesh *BKE_mesh_new_from_object(
BKE_mesh_tessface_ensure(tmpmesh);
}
- /* make sure materials get updated in objects */
- test_object_materials(bmain, &tmpmesh->id);
+ /* make sure materials get updated in object */
+ test_object_materials(ob, &tmpmesh->id);
return tmpmesh;
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 716da14cae6..41e4c21d814 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -707,7 +707,7 @@ void test_object_modifiers(Object *ob)
*/
const char *modifier_path_relbase(Object *ob)
{
- if (G.relbase_valid || ob->id.lib) {
+ if (G.relbase_valid || ID_IS_LINKED_DATABLOCK(ob)) {
return ID_BLEND_PATH(G.main, &ob->id);
}
else {
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index 18f3db6bd15..0838630a6cb 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -211,7 +211,9 @@ BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, const bool do
bm = em->bm;
}
else {
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
}
DM_to_bmesh_ex(dm, bm, do_tessellate);
@@ -233,7 +235,9 @@ BMesh *DM_to_bmesh(DerivedMesh *dm, const bool calc_face_normal)
BMesh *bm;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_DM(dm);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
DM_to_bmesh_ex(dm, bm, calc_face_normal);
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index d2bfcfb0887..f99457a4c26 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1248,7 +1248,7 @@ static void free_buffers(MovieClip *clip)
clip->anim = NULL;
}
- BKE_animdata_free((ID *) clip);
+ BKE_animdata_free((ID *) clip, false);
}
void BKE_movieclip_clear_cache(MovieClip *clip)
@@ -1482,80 +1482,15 @@ void BKE_movieclip_build_proxy_frame_for_ibuf(MovieClip *clip, ImBuf *ibuf, stru
}
}
+/** Free (or release) any data used by this movie clip (does not free the clip itself). */
void BKE_movieclip_free(MovieClip *clip)
{
+ /* Also frees animdata. */
free_buffers(clip);
BKE_tracking_free(&clip->tracking);
}
-void BKE_movieclip_unlink(Main *bmain, MovieClip *clip)
-{
- bScreen *scr;
- ScrArea *area;
- SpaceLink *sl;
- Scene *sce;
- Object *ob;
-
- for (scr = bmain->screen.first; scr; scr = scr->id.next) {
- for (area = scr->areabase.first; area; area = area->next) {
- for (sl = area->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_CLIP) {
- SpaceClip *sc = (SpaceClip *) sl;
-
- if (sc->clip == clip)
- sc->clip = NULL;
- }
- else if (sl->spacetype == SPACE_VIEW3D) {
- View3D *v3d = (View3D *) sl;
- BGpic *bgpic;
-
- for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
- if (bgpic->clip == clip)
- bgpic->clip = NULL;
- }
- }
- }
- }
- }
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- if (sce->clip == clip)
- sce->clip = NULL;
- }
-
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- bConstraint *con;
-
- for (con = ob->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
- bFollowTrackConstraint *data = (bFollowTrackConstraint *) con->data;
-
- if (data->clip == clip)
- data->clip = NULL;
- }
- else if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
- bCameraSolverConstraint *data = (bCameraSolverConstraint *) con->data;
-
- if (data->clip == clip)
- data->clip = NULL;
- }
- else if (con->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
- bObjectSolverConstraint *data = (bObjectSolverConstraint *) con->data;
-
- if (data->clip == clip)
- data->clip = NULL;
- }
- }
- }
-
- FOREACH_NODETREE(bmain, ntree, id) {
- BKE_node_tree_unlink_id((ID *)clip, ntree);
- } FOREACH_NODETREE_END
-
- clip->id.us = 0;
-}
-
float BKE_movieclip_remap_scene_to_clip_frame(MovieClip *clip, float framenr)
{
return framenr - (float) clip->start_frame + 1.0f;
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 0527df67033..c321bc92a71 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -183,7 +183,7 @@ NlaStrip *copy_nlastrip(NlaStrip *strip, const bool use_same_action)
}
else {
/* use a copy of the action instead (user count shouldn't have changed yet) */
- strip_d->act = BKE_action_copy(strip_d->act);
+ strip_d->act = BKE_action_copy(G.main, strip_d->act);
}
}
@@ -1291,7 +1291,7 @@ void BKE_nlastrip_recalculate_bounds(NlaStrip *strip)
if (IS_EQF(mapping, 0.0f) == 0)
strip->end = (actlen * mapping) + strip->start;
- /* make sure we don't overlap our neighbours */
+ /* make sure we don't overlap our neighbors */
nlastrip_fix_resize_overlaps(strip);
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 3e446469b1c..2f7744684e2 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -58,6 +58,8 @@
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -1215,11 +1217,10 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool ski
/* is ntree part of library? */
if (bmain && !skip_database && BLI_findindex(&bmain->nodetree, ntree) >= 0) {
- newtree = BKE_libblock_copy(&ntree->id);
+ newtree = BKE_libblock_copy(bmain, &ntree->id);
}
else {
newtree = BKE_libblock_copy_nolib(&ntree->id, true);
- newtree->id.lib = NULL; /* same as owning datablock id.lib */
}
id_us_plus((ID *)newtree->gpd);
@@ -1299,7 +1300,8 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool ski
/* node tree will generate its own interface type */
newtree->interface_type = NULL;
- if (ntree->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ntree)) {
+ BKE_id_expand_local(&newtree->id);
BKE_id_lib_local_paths(bmain, ntree->id.lib, &newtree->id);
}
@@ -1310,9 +1312,9 @@ bNodeTree *ntreeCopyTree_ex(bNodeTree *ntree, Main *bmain, const bool do_id_user
{
return ntreeCopyTree_internal(ntree, bmain, false, do_id_user, true, true);
}
-bNodeTree *ntreeCopyTree(bNodeTree *ntree)
+bNodeTree *ntreeCopyTree(Main *bmain, bNodeTree *ntree)
{
- return ntreeCopyTree_ex(ntree, G.main, true);
+ return ntreeCopyTree_ex(ntree, bmain, true);
}
/* use when duplicating scenes */
@@ -1792,21 +1794,21 @@ static void free_localized_node_groups(bNodeTree *ntree)
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP && node->id) {
bNodeTree *ngroup = (bNodeTree *)node->id;
- ntreeFreeTree_ex(ngroup, false);
+ ntreeFreeTree(ngroup);
MEM_freeN(ngroup);
}
}
}
-/* do not free ntree itself here, BKE_libblock_free calls this function too */
-void ntreeFreeTree_ex(bNodeTree *ntree, const bool do_id_user)
+/** Free (or release) any data used by this nodetree (does not free the nodetree itself). */
+void ntreeFreeTree(bNodeTree *ntree)
{
bNodeTree *tntree;
bNode *node, *next;
bNodeSocket *sock, *nextsock;
-
- if (ntree == NULL) return;
-
+
+ BKE_animdata_free((ID *)ntree, false);
+
/* XXX hack! node trees should not store execution graphs at all.
* This should be removed when old tree types no longer require it.
* Currently the execution data for texture nodes remains in the tree
@@ -1830,29 +1832,10 @@ void ntreeFreeTree_ex(bNodeTree *ntree, const bool do_id_user)
/* unregister associated RNA types */
ntreeInterfaceTypeFree(ntree);
- BKE_animdata_free((ID *)ntree);
-
- id_us_min((ID *)ntree->gpd);
-
BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
for (node = ntree->nodes.first; node; node = next) {
next = node->next;
-
- /* ntreeUserIncrefID inline */
-
- /* XXX, this is correct, however when freeing the entire database
- * this ends up accessing freed data which isn't properly unlinking
- * its self from scene nodes, SO - for now prefer invalid usercounts
- * on free rather then bad memory access - Campbell */
-#if 0
- if (do_id_user) {
- id_us_min(node->id);
- }
-#else
- (void)do_id_user;
-#endif
-
node_free_node_ex(ntree, node, false, false);
}
@@ -1884,11 +1867,6 @@ void ntreeFreeTree_ex(bNodeTree *ntree, const bool do_id_user)
BKE_libblock_free_data(G.main, &ntree->id);
}
}
-/* same as ntreeFreeTree_ex but always manage users */
-void ntreeFreeTree(bNodeTree *ntree)
-{
- ntreeFreeTree_ex(ntree, true);
-}
void ntreeFreeCache(bNodeTree *ntree)
{
@@ -1982,70 +1960,33 @@ bNodeTree *ntreeFromID(ID *id)
}
}
-static void extern_local_ntree(bNodeTree *ntree)
-{
- for (bNode *node = ntree->nodes.first; node; node = node->next) {
- if (node->id) {
- id_lib_extern(node->id);
- }
- }
-}
-
-void ntreeMakeLocal(bNodeTree *ntree, bool id_in_mainlist)
+void ntreeMakeLocal(Main *bmain, bNodeTree *ntree, bool id_in_mainlist, const bool force_local)
{
- Main *bmain = G.main;
- bool lib = false, local = false;
+ bool is_lib = false, is_local = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (ntree->id.lib == NULL) return;
- if (ntree->id.us == 1) {
- id_clear_lib_data_ex(bmain, (ID *)ntree, id_in_mainlist);
- extern_local_ntree(ntree);
+
+ if (!ID_IS_LINKED_DATABLOCK(ntree)) {
return;
}
-
- /* now check users of groups... again typedepending, callback... */
- FOREACH_NODETREE(G.main, tntree, owner_id) {
- bNode *node;
- /* find if group is in tree */
- for (node = tntree->nodes.first; node; node = node->next) {
- if (node->id == (ID *)ntree) {
- if (owner_id->lib)
- lib = true;
- else
- local = true;
- }
+
+ BKE_library_ID_test_usages(bmain, ntree, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data_ex(bmain, (ID *)ntree, id_in_mainlist);
+ BKE_id_expand_local(&ntree->id);
+ }
+ else {
+ bNodeTree *ntree_new = ntreeCopyTree(bmain, ntree);
+
+ ntree_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, ntree, ntree_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
- } FOREACH_NODETREE_END
-
- /* if all users are local, we simply make tree local */
- if (local && !lib) {
- id_clear_lib_data_ex(bmain, (ID *)ntree, id_in_mainlist);
- extern_local_ntree(ntree);
- }
- else if (local && lib) {
- /* this is the mixed case, we copy the tree and assign it to local users */
- bNodeTree *newtree = ntreeCopyTree(ntree);
-
- newtree->id.us = 0;
-
- FOREACH_NODETREE(G.main, tntree, owner_id) {
- bNode *node;
- /* find if group is in tree */
- for (node = tntree->nodes.first; node; node = node->next) {
- if (node->id == (ID *)ntree) {
- if (owner_id->lib == NULL) {
- node->id = (ID *)newtree;
- id_us_plus(&newtree->id);
- id_us_min(&ntree->id);
- }
- }
- }
- } FOREACH_NODETREE_END
}
}
@@ -2175,7 +2116,7 @@ void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
if (ntree->typeinfo->local_merge)
ntree->typeinfo->local_merge(localtree, ntree);
- ntreeFreeTree_ex(localtree, false);
+ ntreeFreeTree(localtree);
MEM_freeN(localtree);
}
}
@@ -2428,7 +2369,8 @@ void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
/* ************ find stuff *************** */
-bNode *ntreeFindType(const bNodeTree *ntree, int type) {
+bNode *ntreeFindType(const bNodeTree *ntree, int type)
+{
if (ntree) {
for (bNode * node = ntree->nodes.first; node; node = node->next) {
if (node->type == type) {
@@ -2748,7 +2690,7 @@ void BKE_node_clipboard_add_node(bNode *node)
node_info->id = node->id;
if (node->id) {
BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
- if (node->id->lib) {
+ if (ID_IS_LINKED_DATABLOCK(node->id)) {
BLI_strncpy(node_info->library_name, node->id->lib->filepath, sizeof(node_info->library_name));
}
else {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 65ee153e00b..4bdcec51360 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -93,6 +93,8 @@
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_linestyle.h"
#include "BKE_mesh.h"
#include "BKE_editmesh.h"
@@ -317,14 +319,14 @@ void BKE_object_free_derived_caches(Object *ob)
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
- if (me->bb) {
+ if (me && me->bb) {
me->bb->flag |= BOUNDBOX_DIRTY;
}
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) {
Curve *cu = ob->data;
- if (cu->bb) {
+ if (cu && cu->bb) {
cu->bb->flag |= BOUNDBOX_DIRTY;
}
}
@@ -393,77 +395,52 @@ void BKE_object_free_caches(Object *object)
}
}
-/* do not free object itself */
-void BKE_object_free_ex(Object *ob, bool do_id_user)
+/** Free (or release) any data used by this object (does not free the object itself). */
+void BKE_object_free(Object *ob)
{
- int a;
-
+ BKE_animdata_free((ID *)ob, false);
+
BKE_object_free_modifiers(ob);
-
- /* disconnect specific data, but not for lib data (might be indirect data, can get relinked) */
- if (ob->data) {
- ID *id = ob->data;
- id_us_min(id);
- if (id->us == 0 && id->lib == NULL) {
- switch (ob->type) {
- case OB_MESH:
- BKE_mesh_unlink((Mesh *)id);
- break;
- case OB_CURVE:
- BKE_curve_unlink((Curve *)id);
- break;
- case OB_MBALL:
- BKE_mball_unlink((MetaBall *)id);
- break;
- }
- }
- ob->data = NULL;
- }
- if (ob->mat) {
- for (a = 0; a < ob->totcol; a++) {
- if (ob->mat[a])
- id_us_min(&ob->mat[a]->id);
- }
- MEM_freeN(ob->mat);
+ MEM_SAFE_FREE(ob->mat);
+ MEM_SAFE_FREE(ob->matbits);
+ MEM_SAFE_FREE(ob->iuser);
+ MEM_SAFE_FREE(ob->bb);
+
+ BLI_freelistN(&ob->defbase);
+ if (ob->pose) {
+ BKE_pose_free_ex(ob->pose, false);
+ ob->pose = NULL;
}
- if (ob->matbits) MEM_freeN(ob->matbits);
- ob->mat = NULL;
- ob->matbits = NULL;
- if (ob->iuser) MEM_freeN(ob->iuser);
- ob->iuser = NULL;
- if (ob->bb) MEM_freeN(ob->bb);
- ob->bb = NULL;
- if (ob->adt) BKE_animdata_free((ID *)ob);
- if (ob->poselib)
- id_us_min(&ob->poselib->id);
- if (ob->gpd)
- id_us_min(&ob->gpd->id);
- if (ob->defbase.first)
- BLI_freelistN(&ob->defbase);
- if (ob->pose)
- BKE_pose_free_ex(ob->pose, do_id_user);
- if (ob->mpath)
+ if (ob->mpath) {
animviz_free_motionpath(ob->mpath);
+ ob->mpath = NULL;
+ }
BKE_bproperty_free_list(&ob->prop);
-
+
free_sensors(&ob->sensors);
free_controllers(&ob->controllers);
free_actuators(&ob->actuators);
- BKE_constraints_free_ex(&ob->constraints, do_id_user);
+ BKE_constraints_free_ex(&ob->constraints, false);
free_partdeflect(ob->pd);
BKE_rigidbody_free_object(ob);
BKE_rigidbody_free_constraint(ob);
- if (ob->soft) sbFree(ob->soft);
- if (ob->bsoft) bsbFree(ob->bsoft);
- if (ob->gpulamp.first) GPU_lamp_free(ob);
+ if (ob->soft) {
+ sbFree(ob->soft);
+ ob->soft = NULL;
+ }
+ if (ob->bsoft) {
+ bsbFree(ob->bsoft);
+ ob->bsoft = NULL;
+ }
+ GPU_lamp_free(ob);
BKE_sculptsession_free(ob);
- if (ob->pc_ids.first) BLI_freelistN(&ob->pc_ids);
+ BLI_freelistN(&ob->pc_ids);
BLI_freelistN(&ob->lodlevels);
@@ -473,398 +450,12 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
if (ob->curve_cache->path)
free_path(ob->curve_cache->path);
MEM_freeN(ob->curve_cache);
+ ob->curve_cache = NULL;
}
BKE_previewimg_free(&ob->preview);
}
-void BKE_object_free(Object *ob)
-{
- BKE_object_free_ex(ob, true);
-}
-
-static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Object **obpoin, int UNUSED(cd_flag))
-{
- Object *unlinkOb = userData;
-
- if (*obpoin == unlinkOb) {
- *obpoin = NULL;
- // XXX: should this just be OB_RECALC_DATA?
- DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- }
-}
-
-void BKE_object_unlink(Main *bmain, Object *ob)
-{
- Object *obt;
- Material *mat;
- World *wrld;
- bScreen *sc;
- Scene *sce;
- SceneRenderLayer *srl;
- FreestyleLineSet *lineset;
- bNodeTree *ntree;
- Curve *cu;
- Tex *tex;
- Group *group;
- Camera *camera;
- bConstraint *con;
- //bActionStrip *strip; // XXX animsys
- ModifierData *md;
- ARegion *ar;
- RegionView3D *rv3d;
- LodLevel *lod;
- int a, found;
-
- unlink_controllers(&ob->controllers);
- unlink_actuators(&ob->actuators);
-
- /* check all objects: parents en bevels and fields, also from libraries */
- /* FIXME: need to check all animation blocks (drivers) */
- obt = bmain->object.first;
- while (obt) {
- if (obt->proxy == ob)
- obt->proxy = NULL;
- if (obt->proxy_from == ob) {
- obt->proxy_from = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_OB);
- }
- if (obt->proxy_group == ob)
- obt->proxy_group = NULL;
-
- if (obt->parent == ob) {
- obt->parent = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- }
-
- modifiers_foreachObjectLink(obt, unlink_object__unlinkModifierLinks, ob);
-
- if (ELEM(obt->type, OB_CURVE, OB_FONT)) {
- cu = obt->data;
-
- if (cu->bevobj == ob) {
- cu->bevobj = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- }
- if (cu->taperobj == ob) {
- cu->taperobj = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- }
- if (cu->textoncurve == ob) {
- cu->textoncurve = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- }
- }
- else if (obt->type == OB_ARMATURE && obt->pose) {
- bPoseChannel *pchan;
- for (pchan = obt->pose->chanbase.first; pchan; pchan = pchan->next) {
- for (con = pchan->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
-
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar == ob) {
- ct->tar = NULL;
- ct->subtarget[0] = '\0';
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
- }
-
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- if (pchan->custom == ob)
- pchan->custom = NULL;
- }
- }
- else if (ELEM(OB_MBALL, ob->type, obt->type)) {
- if (BKE_mball_is_basis_for(obt, ob))
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
-
- sca_remove_ob_poin(obt, ob);
-
- for (con = obt->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
-
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar == ob) {
- ct->tar = NULL;
- ct->subtarget[0] = '\0';
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
- }
-
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
-
- /* object is deflector or field */
- if (ob->pd) {
- if (obt->soft)
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
-
- /* cloth */
- for (md = obt->modifiers.first; md; md = md->next)
- if (md->type == eModifierType_Cloth)
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
-
- /* strips */
-#if 0 // XXX old animation system
- for (strip = obt->nlastrips.first; strip; strip = strip->next) {
- if (strip->object == ob)
- strip->object = NULL;
-
- if (strip->modifiers.first) {
- bActionModifier *amod;
- for (amod = strip->modifiers.first; amod; amod = amod->next)
- if (amod->ob == ob)
- amod->ob = NULL;
- }
- }
-#endif // XXX old animation system
-
- /* particle systems */
- if (obt->particlesystem.first) {
- ParticleSystem *tpsys = obt->particlesystem.first;
- for (; tpsys; tpsys = tpsys->next) {
- BoidState *state = NULL;
- BoidRule *rule = NULL;
-
- ParticleTarget *pt = tpsys->targets.first;
- for (; pt; pt = pt->next) {
- if (pt->ob == ob) {
- pt->ob = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- break;
- }
- }
-
- if (tpsys->target_ob == ob) {
- tpsys->target_ob = NULL;
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
-
- if (tpsys->part->dup_ob == ob)
- tpsys->part->dup_ob = NULL;
-
- if (tpsys->part->phystype == PART_PHYS_BOIDS) {
- ParticleData *pa;
- BoidParticle *bpa;
- int p;
-
- for (p = 0, pa = tpsys->particles; p < tpsys->totpart; p++, pa++) {
- bpa = pa->boid;
- if (bpa->ground == ob)
- bpa->ground = NULL;
- }
- }
- if (tpsys->part->boids) {
- for (state = tpsys->part->boids->states.first; state; state = state->next) {
- for (rule = state->rules.first; rule; rule = rule->next) {
- if (rule->type == eBoidRuleType_Avoid) {
- BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
- if (gabr->ob == ob)
- gabr->ob = NULL;
- }
- else if (rule->type == eBoidRuleType_FollowLeader) {
- BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
- if (flbr->ob == ob)
- flbr->ob = NULL;
- }
- }
- }
- }
-
- if (tpsys->parent == ob)
- tpsys->parent = NULL;
- }
- if (ob->pd)
- DAG_id_tag_update(&obt->id, OB_RECALC_DATA);
- }
-
- /* levels of detail */
- for (lod = obt->lodlevels.first; lod; lod = lod->next) {
- if (lod->source == ob)
- lod->source = NULL;
- }
-
- obt = obt->id.next;
- }
-
- /* materials */
- for (mat = bmain->mat.first; mat; mat = mat->id.next) {
- if (mat->nodetree) {
- ntreeSwitchID(mat->nodetree, &ob->id, NULL);
- }
- for (a = 0; a < MAX_MTEX; a++) {
- if (mat->mtex[a] && ob == mat->mtex[a]->object) {
- /* actually, test for lib here... to do */
- mat->mtex[a]->object = NULL;
- }
- }
- }
-
- /* node trees */
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
- if (ntree->type == NTREE_SHADER)
- ntreeSwitchID(ntree, &ob->id, NULL);
- }
-
- /* textures */
- for (tex = bmain->tex.first; tex; tex = tex->id.next) {
- if (tex->env && (ob == tex->env->object)) tex->env->object = NULL;
- if (tex->pd && (ob == tex->pd->object)) tex->pd->object = NULL;
- if (tex->vd && (ob == tex->vd->object)) tex->vd->object = NULL;
- }
-
- /* worlds */
- wrld = bmain->world.first;
- while (wrld) {
- if (wrld->id.lib == NULL) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (wrld->mtex[a] && ob == wrld->mtex[a]->object)
- wrld->mtex[a]->object = NULL;
- }
- }
-
- wrld = wrld->id.next;
- }
-
- /* scenes */
- sce = bmain->scene.first;
- while (sce) {
- if (sce->id.lib == NULL) {
- if (sce->camera == ob) sce->camera = NULL;
- if (sce->toolsettings->skgen_template == ob) sce->toolsettings->skgen_template = NULL;
- if (sce->toolsettings->particle.object == ob) sce->toolsettings->particle.object = NULL;
- if (sce->toolsettings->particle.shape_object == ob) sce->toolsettings->particle.shape_object = NULL;
-
-#ifdef DURIAN_CAMERA_SWITCH
- {
- TimeMarker *m;
-
- for (m = sce->markers.first; m; m = m->next) {
- if (m->camera == ob)
- m->camera = NULL;
- }
- }
-#endif
- if (sce->ed) {
- Sequence *seq;
- SEQ_BEGIN(sce->ed, seq)
- {
- if (seq->scene_camera == ob) {
- seq->scene_camera = NULL;
- }
- }
- SEQ_END
- }
-
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (lineset = (FreestyleLineSet *)srl->freestyleConfig.linesets.first;
- lineset; lineset = lineset->next)
- {
- if (lineset->linestyle) {
- BKE_linestyle_target_object_unlink(lineset->linestyle, ob);
- }
- }
- }
- }
-
- sce = sce->id.next;
- }
-
- /* screens */
- sc = bmain->screen.first;
- while (sc) {
- ScrArea *sa = sc->areabase.first;
- while (sa) {
- SpaceLink *sl;
-
- for (sl = sa->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_VIEW3D) {
- View3D *v3d = (View3D *) sl;
-
- /* found doesn't need to be set here */
- if (v3d->ob_centre == ob) {
- v3d->ob_centre = NULL;
- v3d->ob_centre_bone[0] = '\0';
- }
- if (v3d->localvd && v3d->localvd->ob_centre == ob) {
- v3d->localvd->ob_centre = NULL;
- v3d->localvd->ob_centre_bone[0] = '\0';
- }
-
- found = 0;
- if (v3d->camera == ob) {
- v3d->camera = NULL;
- found = 1;
- }
- if (v3d->localvd && v3d->localvd->camera == ob) {
- v3d->localvd->camera = NULL;
- found += 2;
- }
-
- if (found) {
- if (sa->spacetype == SPACE_VIEW3D) {
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- rv3d = (RegionView3D *)ar->regiondata;
- if (found == 1 || found == 3) {
- if (rv3d->persp == RV3D_CAMOB)
- rv3d->persp = RV3D_PERSP;
- }
- if (found == 2 || found == 3) {
- if (rv3d->localvd && rv3d->localvd->persp == RV3D_CAMOB)
- rv3d->localvd->persp = RV3D_PERSP;
- }
- }
- }
- }
- }
- }
-#if 0
- else if (ELEM(sl->spacetype, SPACE_OUTLINER, SPACE_BUTS, SPACE_NODE)) {
- /* now handled by WM_main_remove_editor_id_reference */
- }
-#endif
- }
-
- sa = sa->next;
- }
- sc = sc->id.next;
- }
-
- /* groups */
- group = bmain->group.first;
- while (group) {
- BKE_group_object_unlink(group, ob, NULL, NULL);
- group = group->id.next;
- }
-
- /* cameras */
- camera = bmain->camera.first;
- while (camera) {
- if (camera->dof_ob == ob) {
- camera->dof_ob = NULL;
- }
- camera = camera->id.next;
- }
-}
-
/* actual check for internal data, not context or flags */
bool BKE_object_is_in_editmode(Object *ob)
{
@@ -1503,7 +1094,7 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
ModifierData *md;
int a;
- obn = BKE_libblock_copy_ex(bmain, &ob->id);
+ obn = BKE_libblock_copy(bmain, &ob->id);
if (ob->totcol) {
obn->mat = MEM_dupallocN(ob->mat);
@@ -1575,11 +1166,11 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
copy_object_lod(obn, ob);
-
/* Copy runtime surve data. */
obn->curve_cache = NULL;
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
+ BKE_id_expand_local(&obn->id);
BKE_id_lib_local_paths(bmain, ob->id.lib, &obn->id);
}
@@ -1590,121 +1181,54 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
}
/* copy objects, will re-initialize cached simulation data */
-Object *BKE_object_copy(Object *ob)
-{
- return BKE_object_copy_ex(G.main, ob, false);
-}
-
-static void extern_local_object__modifiersForeachIDLink(
- void *UNUSED(userData), Object *UNUSED(ob), ID **idpoin, int UNUSED(cd_flag))
+Object *BKE_object_copy(Main *bmain, Object *ob)
{
- if (*idpoin) {
- /* intentionally omit ID_OB */
- if (ELEM(GS((*idpoin)->name), ID_IM, ID_TE)) {
- id_lib_extern(*idpoin);
- }
- }
+ return BKE_object_copy_ex(bmain, ob, false);
}
-static void extern_local_object(Object *ob)
+void BKE_object_make_local(Main *bmain, Object *ob, const bool force_local)
{
- ParticleSystem *psys;
-
- id_lib_extern((ID *)ob->data);
- id_lib_extern((ID *)ob->dup_group);
- id_lib_extern((ID *)ob->poselib);
- id_lib_extern((ID *)ob->gpd);
-
- extern_local_matarar(ob->mat, ob->totcol);
-
- for (psys = ob->particlesystem.first; psys; psys = psys->next)
- id_lib_extern((ID *)psys->part);
-
- modifiers_foreachIDLink(ob, extern_local_object__modifiersForeachIDLink, NULL);
-
- ob->preview = NULL;
-}
-
-void BKE_object_make_local(Object *ob)
-{
- Main *bmain = G.main;
- Scene *sce;
- Base *base;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- if (ob->id.lib == NULL) return;
-
- ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
-
- if (ob->id.us == 1) {
- id_clear_lib_data(bmain, &ob->id);
- extern_local_object(ob);
+ if (!ID_IS_LINKED_DATABLOCK(ob)) {
+ return;
}
- else {
- for (sce = bmain->scene.first; sce && ELEM(0, is_lib, is_local); sce = sce->id.next) {
- if (BKE_scene_base_find(sce, ob)) {
- if (sce->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- if (is_local && is_lib == false) {
+ BKE_library_ID_test_usages(bmain, ob, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
id_clear_lib_data(bmain, &ob->id);
- extern_local_object(ob);
+ BKE_id_expand_local(&ob->id);
}
- else if (is_local && is_lib) {
- Object *ob_new = BKE_object_copy(ob);
+ else {
+ Object *ob_new = BKE_object_copy(bmain, ob);
ob_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, ob->id.lib, &ob_new->id);
-
- sce = bmain->scene.first;
- while (sce) {
- if (sce->id.lib == NULL) {
- base = sce->base.first;
- while (base) {
- if (base->object == ob) {
- base->object = ob_new;
- id_us_plus(&ob_new->id);
- id_us_min(&ob->id);
- }
- base = base->next;
- }
- }
- sce = sce->id.next;
- }
+ ob_new->proxy = ob_new->proxy_from = ob_new->proxy_group = NULL;
+
+ BKE_libblock_remap(bmain, ob, ob_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
-/*
- * Returns true if the Object is a from an external blend file (libdata)
- */
+/* Returns true if the Object is from an external blend file (libdata) */
bool BKE_object_is_libdata(Object *ob)
{
- if (!ob) return false;
- if (ob->proxy) return false;
- if (ob->id.lib) return true;
- return false;
+ return (ob && ID_IS_LINKED_DATABLOCK(ob));
}
-/* Returns true if the Object data is a from an external blend file (libdata) */
+/* Returns true if the Object data is from an external blend file (libdata) */
bool BKE_object_obdata_is_libdata(Object *ob)
{
- if (!ob) return false;
- if (ob->proxy && (ob->data == NULL || ((ID *)ob->data)->lib == NULL)) return false;
- if (ob->id.lib) return true;
- if (ob->data == NULL) return false;
- if (((ID *)ob->data)->lib) return true;
-
- return false;
+ /* Linked objects with local obdata are forbidden! */
+ BLI_assert(!ob || !ob->data || (ID_IS_LINKED_DATABLOCK(ob) ? ID_IS_LINKED_DATABLOCK(ob->data) : true));
+ return (ob && ob->data && ID_IS_LINKED_DATABLOCK(ob->data));
}
/* *************** PROXY **************** */
@@ -1751,7 +1275,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
/* only on local objects because this causes indirect links
* 'a -> b -> c', blend to point directly to a.blend
* when a.blend has a proxy thats linked into c.blend */
- if (ob->id.lib == NULL)
+ if (!ID_IS_LINKED_DATABLOCK(ob))
id_lib_extern((ID *)dtar->id);
}
}
@@ -1769,7 +1293,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
void BKE_object_make_proxy(Object *ob, Object *target, Object *gob)
{
/* paranoia checks */
- if (ob->id.lib || target->id.lib == NULL) {
+ if (ID_IS_LINKED_DATABLOCK(ob) || !ID_IS_LINKED_DATABLOCK(target)) {
printf("cannot make proxy\n");
return;
}
@@ -3146,7 +2670,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
printf("recalcob %s\n", ob->id.name + 2);
/* handle proxy copy for target */
- if (ob->id.lib && ob->proxy_from) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from) {
// printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
if (ob->proxy_from->proxy_group) { /* transform proxy into group space */
Object *obg = ob->proxy_from->proxy_group;
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index 67725ae5adf..cd457c77f89 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -860,7 +860,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
if (part == NULL)
return;
- if (!psys_check_enabled(par, psys))
+ if (!psys_check_enabled(par, psys, (ctx->eval_ctx->mode == DAG_EVAL_RENDER)))
return;
if (!for_render)
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 2468cb8b697..5cb704e4737 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -203,7 +203,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
break;
}
case OB_ARMATURE:
- if (ob->id.lib && ob->proxy_from) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from) {
if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
ob->id.name + 2, ob->proxy_from->id.name + 2);
@@ -269,7 +269,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
psys_changed_type(ob, psys);
}
- if (psys_check_enabled(ob, psys)) {
+ if (psys_check_enabled(ob, psys, eval_ctx->mode == DAG_EVAL_RENDER)) {
/* check use of dupli objects here */
if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
@@ -278,7 +278,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
ob->transflag |= OB_DUPLIPARTS;
}
- particle_system_update(scene, ob, psys);
+ particle_system_update(scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER));
psys = psys->next;
}
else if (psys->flag & PSYS_DELETE) {
@@ -315,7 +315,7 @@ void BKE_object_eval_uber_transform(EvaluationContext *UNUSED(eval_ctx),
// XXX: it's almost redundant now...
/* Handle proxy copy for target, */
- if (ob->id.lib && ob->proxy_from) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from) {
if (ob->proxy_from->proxy_group) {
/* Transform proxy into group space. */
Object *obg = ob->proxy_from->proxy_group;
@@ -347,10 +347,3 @@ void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);
}
-
-void BKE_object_eval_proxy_backlink(EvaluationContext *UNUSED(eval_ctx), Object *ob)
-{
- if (ob->proxy) {
- ob->proxy->proxy_from = ob;
- }
-}
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 1c318dfd115..489fc2f3710 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -232,7 +232,7 @@ void packAll(Main *bmain, ReportList *reports, bool verbose)
int tot = 0;
for (ima = bmain->image.first; ima; ima = ima->id.next) {
- if (BKE_image_has_packedfile(ima) == false && ima->id.lib == NULL) {
+ if (BKE_image_has_packedfile(ima) == false && !ID_IS_LINKED_DATABLOCK(ima)) {
if (ima->source == IMA_SRC_FILE) {
BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
tot ++;
@@ -245,14 +245,14 @@ void packAll(Main *bmain, ReportList *reports, bool verbose)
}
for (vfont = bmain->vfont.first; vfont; vfont = vfont->id.next) {
- if (vfont->packedfile == NULL && vfont->id.lib == NULL && BKE_vfont_is_builtin(vfont) == false) {
+ if (vfont->packedfile == NULL && !ID_IS_LINKED_DATABLOCK(vfont) && BKE_vfont_is_builtin(vfont) == false) {
vfont->packedfile = newPackedFile(reports, vfont->name, bmain->name);
tot ++;
}
}
for (sound = bmain->sound.first; sound; sound = sound->id.next) {
- if (sound->packedfile == NULL && sound->id.lib == NULL) {
+ if (sound->packedfile == NULL && !ID_IS_LINKED_DATABLOCK(sound)) {
sound->packedfile = newPackedFile(reports, sound->name, bmain->name);
tot++;
}
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 3a2663c5d48..8c1502643c5 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -298,13 +298,11 @@ void BKE_paint_brush_set(Paint *p, Brush *br)
}
}
+/** Free (or release) any data used by this paint curve (does not free the pcurve itself). */
void BKE_paint_curve_free(PaintCurve *pc)
{
- if (pc->points) {
- MEM_freeN(pc->points);
- pc->points = NULL;
- pc->tot_points = 0;
- }
+ MEM_SAFE_FREE(pc->points);
+ pc->tot_points = 0;
}
PaintCurve *BKE_paint_curve_add(Main *bmain, const char *name)
@@ -378,6 +376,7 @@ Palette *BKE_palette_add(Main *bmain, const char *name)
return palette;
}
+/** Free (or release) any data used by this palette (does not free the palette itself). */
void BKE_palette_free(Palette *palette)
{
BLI_freelistN(&palette->colors);
@@ -493,8 +492,6 @@ void BKE_paint_init(Scene *sce, PaintMode mode, const char col[3])
void BKE_paint_free(Paint *paint)
{
- id_us_min((ID *)paint->brush);
- id_us_min((ID *)paint->palette);
curvemapping_free(paint->cavity_curve);
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 106720c4f1f..f88dfdb0306 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -76,6 +76,8 @@
#include "BKE_material.h"
#include "BKE_key.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_depsgraph.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
@@ -283,7 +285,7 @@ bool psys_in_edit_mode(Scene *scene, ParticleSystem *psys)
{
return (scene->basact && (scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys == psys_get_current((scene->basact)->object) && (psys->edit || psys->pointcache->edit) && !psys->renderdata);
}
-bool psys_check_enabled(Object *ob, ParticleSystem *psys)
+bool psys_check_enabled(Object *ob, ParticleSystem *psys, const bool use_render_params)
{
ParticleSystemModifierData *psmd;
@@ -291,7 +293,7 @@ bool psys_check_enabled(Object *ob, ParticleSystem *psys)
return 0;
psmd = psys_get_modifier(ob, psys);
- if (psys->renderdata || G.is_rendering) {
+ if (psys->renderdata || use_render_params) {
if (!(psmd->modifier.mode & eModifierMode_Render))
return 0;
}
@@ -376,12 +378,17 @@ static void fluid_free_settings(SPHFluidSettings *fluid)
MEM_freeN(fluid);
}
+/** Free (or release) any data used by this particle settings (does not free the partsett itself). */
void BKE_particlesettings_free(ParticleSettings *part)
{
- MTex *mtex;
int a;
- BKE_animdata_free(&part->id);
+
+ BKE_animdata_free((ID *)part, false);
+ for (a = 0; a < MAX_MTEX; a++) {
+ MEM_SAFE_FREE(part->mtex[a]);
+ }
+
if (part->clumpcurve)
curvemapping_free(part->clumpcurve);
if (part->roughcurve)
@@ -390,21 +397,12 @@ void BKE_particlesettings_free(ParticleSettings *part)
free_partdeflect(part->pd);
free_partdeflect(part->pd2);
- if (part->effector_weights)
- MEM_freeN(part->effector_weights);
+ MEM_SAFE_FREE(part->effector_weights);
BLI_freelistN(&part->dupliweights);
boid_free_settings(part->boids);
fluid_free_settings(part->fluid);
-
- for (a = 0; a < MAX_MTEX; a++) {
- mtex = part->mtex[a];
- if (mtex && mtex->tex)
- id_us_min(&mtex->tex->id);
- if (mtex)
- MEM_freeN(mtex);
- }
}
void free_hair(Object *UNUSED(ob), ParticleSystem *psys, int dynamics)
@@ -573,10 +571,7 @@ void psys_free(Object *ob, ParticleSystem *psys)
if (!nr)
ob->transflag &= ~OB_DUPLIPARTS;
- if (psys->part) {
- id_us_min(&psys->part->id);
- psys->part = NULL;
- }
+ psys->part = NULL;
BKE_ptcache_free_list(&psys->ptcaches);
psys->pointcache = NULL;
@@ -2014,7 +2009,7 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup)
}
return vg;
}
-void psys_find_parents(ParticleSimulationData *sim)
+void psys_find_parents(ParticleSimulationData *sim, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = sim->psys->part;
@@ -2026,7 +2021,7 @@ void psys_find_parents(ParticleSimulationData *sim)
int from = PART_FROM_FACE;
totparent = (int)(totchild * part->parents * 0.3f);
- if ((sim->psys->renderdata || G.is_rendering) && part->child_nbr && part->ren_child_nbr)
+ if ((sim->psys->renderdata || use_render_params) && part->child_nbr && part->ren_child_nbr)
totparent *= (float)part->child_nbr / (float)part->ren_child_nbr;
/* hard limit, workaround for it being ignored above */
@@ -2057,7 +2052,9 @@ void psys_find_parents(ParticleSimulationData *sim)
BLI_kdtree_free(tree);
}
-static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSimulationData *sim, Scene *scene, float cfra, int editupdate)
+static bool psys_thread_context_init_path(
+ ParticleThreadContext *ctx, ParticleSimulationData *sim, Scene *scene,
+ float cfra, const bool editupdate, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -2071,7 +2068,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi
if (psys_in_edit_mode(scene, psys)) {
ParticleEditSettings *pset = &scene->toolsettings->particle;
- if ((psys->renderdata == 0 && G.is_rendering == 0) && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
+ if ((psys->renderdata == 0 && use_render_params == 0) && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
totchild = 0;
segments = 1 << pset->draw_step;
@@ -2080,14 +2077,14 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi
if (totchild && part->childtype == PART_CHILD_FACES) {
totparent = (int)(totchild * part->parents * 0.3f);
- if ((psys->renderdata || G.is_rendering) && part->child_nbr && part->ren_child_nbr)
+ if ((psys->renderdata || use_render_params) && part->child_nbr && part->ren_child_nbr)
totparent *= (float)part->child_nbr / (float)part->ren_child_nbr;
/* part->parents could still be 0 so we can't test with totparent */
between = 1;
}
- if (psys->renderdata || G.is_rendering)
+ if (psys->renderdata || use_render_params)
segments = 1 << part->ren_step;
else {
totchild = (int)((float)totchild * (float)part->disp / 100.0f);
@@ -2424,7 +2421,9 @@ static void exec_child_path_cache(TaskPool * __restrict UNUSED(pool), void *task
}
}
-void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupdate)
+void psys_cache_child_paths(
+ ParticleSimulationData *sim, float cfra,
+ const bool editupdate, const bool use_render_params)
{
TaskScheduler *task_scheduler;
TaskPool *task_pool;
@@ -2437,7 +2436,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd
return;
/* create a task pool for child path tasks */
- if (!psys_thread_context_init_path(&ctx, sim, sim->scene, cfra, editupdate))
+ if (!psys_thread_context_init_path(&ctx, sim, sim->scene, cfra, editupdate, use_render_params))
return;
task_scheduler = BLI_task_scheduler_get();
@@ -2529,7 +2528,7 @@ static void cache_key_incremental_rotation(ParticleCacheKey *key0, ParticleCache
* - Useful for making use of opengl vertex arrays for super fast strand drawing.
* - Makes child strands possible and creates them too into the cache.
* - Cached path data is also used to determine cut position for the editmode tool. */
-void psys_cache_paths(ParticleSimulationData *sim, float cfra)
+void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
PARTICLE_PSMD;
ParticleEditSettings *pset = &sim->scene->toolsettings->particle;
@@ -2553,7 +2552,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4];
float rotmat[3][3];
int k;
- int segments = (int)pow(2.0, (double)((psys->renderdata || G.is_rendering) ? part->ren_step : part->draw_step));
+ int segments = (int)pow(2.0, (double)((psys->renderdata || use_render_params) ? part->ren_step : part->draw_step));
int totpart = psys->totpart;
float length, vec[3];
float *vg_effector = NULL;
@@ -2732,7 +2731,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
if (vg_length)
MEM_freeN(vg_length);
}
-void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra)
+void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
{
ParticleCacheKey *ca, **cache = edit->pathcache;
ParticleEditSettings *pset = &scene->toolsettings->particle;
@@ -2928,7 +2927,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
sim.psys = psys;
sim.psmd = psys_get_modifier(ob, psys);
- psys_cache_child_paths(&sim, cfra, 1);
+ psys_cache_child_paths(&sim, cfra, true, use_render_params);
}
/* clear recalc flag if set here */
@@ -3307,12 +3306,13 @@ void BKE_particlesettings_rough_curve_init(ParticleSettings *part)
part->roughcurve = cumap;
}
-ParticleSettings *BKE_particlesettings_copy(ParticleSettings *part)
+ParticleSettings *BKE_particlesettings_copy(Main *bmain, ParticleSettings *part)
{
ParticleSettings *partn;
int a;
- partn = BKE_libblock_copy(&part->id);
+ partn = BKE_libblock_copy(bmain, &part->id);
+
partn->pd = MEM_dupallocN(part->pd);
partn->pd2 = MEM_dupallocN(part->pd2);
partn->effector_weights = MEM_dupallocN(part->effector_weights);
@@ -3335,73 +3335,40 @@ ParticleSettings *BKE_particlesettings_copy(ParticleSettings *part)
BLI_duplicatelist(&partn->dupliweights, &part->dupliweights);
- if (part->id.lib) {
- BKE_id_lib_local_paths(G.main, part->id.lib, &partn->id);
+ if (ID_IS_LINKED_DATABLOCK(part)) {
+ BKE_id_expand_local(&partn->id);
+ BKE_id_lib_local_paths(bmain, part->id.lib, &partn->id);
}
return partn;
}
-static void expand_local_particlesettings(ParticleSettings *part)
-{
- int i;
- id_lib_extern((ID *)part->dup_group);
-
- for (i = 0; i < MAX_MTEX; i++) {
- if (part->mtex[i]) id_lib_extern((ID *)part->mtex[i]->tex);
- }
-}
-
-void BKE_particlesettings_make_local(ParticleSettings *part)
+void BKE_particlesettings_make_local(Main *bmain, ParticleSettings *part, const bool force_local)
{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (part->id.lib == 0) return;
- if (part->id.us == 1) {
- id_clear_lib_data(bmain, &part->id);
- expand_local_particlesettings(part);
+
+ if (!ID_IS_LINKED_DATABLOCK(part)) {
return;
}
- /* test objects */
- for (ob = bmain->object.first; ob && ELEM(false, is_lib, is_local); ob = ob->id.next) {
- ParticleSystem *psys = ob->particlesystem.first;
- for (; psys; psys = psys->next) {
- if (psys->part == part) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
- }
+ BKE_library_ID_test_usages(bmain, part, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &part->id);
+ BKE_id_expand_local(&part->id);
}
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &part->id);
- expand_local_particlesettings(part);
- }
- else if (is_local && is_lib) {
- ParticleSettings *part_new = BKE_particlesettings_copy(part);
- part_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, part->id.lib, &part_new->id);
-
- /* do objects */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- ParticleSystem *psys;
- for (psys = ob->particlesystem.first; psys; psys = psys->next) {
- if (psys->part == part && ob->id.lib == 0) {
- psys->part = part_new;
- id_us_plus(&part_new->id);
- id_us_min(&part->id);
- }
- }
+ else {
+ ParticleSettings *part_new = BKE_particlesettings_copy(bmain, part);
+
+ part_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, part, part_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 0d7fe04a1e4..44cf5b119c1 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1011,18 +1011,18 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
int totmapped = 0;
totweight = 0.0f;
for (i = 0; i < totelem; i++) {
- if (element_weight[i] != 0.0f) {
+ if (element_weight[i] > 0.0f) {
totmapped++;
+ totweight += element_weight[i];
}
- totweight += element_weight[i];
}
- if (totweight == 0.0f) {
+ if (totmapped == 0) {
/* We are not allowed to distribute particles anywhere... */
return 0;
}
- inv_totweight = (totweight > 0.f ? 1.f/totweight : 0.f);
+ inv_totweight = 1.0f / totweight;
/* Calculate cumulative weights.
* We remove all null-weighted elements from element_sum, and create a new mapping
@@ -1039,15 +1039,17 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
element_map[i_mapped] = i;
i_mapped++;
for (i++; i < totelem; i++) {
- if (element_weight[i] != 0.0f) {
+ if (element_weight[i] > 0.0f) {
element_sum[i_mapped] = element_sum[i_mapped - 1] + element_weight[i] * inv_totweight;
- element_map[i_mapped] = i;
- i_mapped++;
+ /* Skip elements which weight is so small that it does not affect the sum. */
+ if (element_sum[i_mapped] > element_sum[i_mapped - 1]) {
+ element_map[i_mapped] = i;
+ i_mapped++;
+ }
}
}
+ totmapped = i_mapped;
- BLI_assert(i_mapped == totmapped);
-
/* Finally assign elements to particles */
if ((part->flag & PART_TRAND) || (part->simplify_flag & PART_SIMPLIFY_ENABLE)) {
for (p = 0; p < totpart; p++) {
@@ -1056,7 +1058,8 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
const float pos = BLI_frand() * element_sum[totmapped - 1];
const int eidx = distribute_binary_search(element_sum, totmapped, pos);
particle_element[p] = element_map[eidx];
- BLI_assert(pos <= element_sum[eidx] && pos > (eidx ? element_sum[eidx - 1] : 0.0f));
+ BLI_assert(pos <= element_sum[eidx]);
+ BLI_assert(eidx ? (pos > element_sum[eidx - 1]) : (pos >= 0.0f));
jitter_offset[particle_element[p]] = pos;
}
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index a571afa0532..d89eac327d5 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -230,7 +230,7 @@ static void realloc_particles(ParticleSimulationData *sim, int new_totpart)
newboids= MEM_callocN(totpart*sizeof(BoidParticle), "boid particles");
if (newboids == NULL) {
- /* allocation error! */
+ /* allocation error! */
if (newpars)
MEM_freeN(newpars);
return;
@@ -2885,7 +2885,7 @@ static void collision_check(ParticleSimulationData *sim, int p, float dfra, floa
/* Hair */
/************************************************/
/* check if path cache or children need updating and do it if needed */
-static void psys_update_path_cache(ParticleSimulationData *sim, float cfra)
+static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -2909,7 +2909,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra)
distribute_particles(sim, PART_FROM_CHILD);
if (part->childtype==PART_CHILD_FACES && part->parents != 0.0f)
- psys_find_parents(sim);
+ psys_find_parents(sim, use_render_params);
}
}
else
@@ -2947,7 +2947,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra)
}
if (!skip) {
- psys_cache_paths(sim, cfra);
+ psys_cache_paths(sim, cfra, use_render_params);
/* for render, child particle paths are computed on the fly */
if (part->childtype) {
@@ -2957,7 +2957,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra)
skip = 1;
if (!skip)
- psys_cache_child_paths(sim, cfra, 0);
+ psys_cache_child_paths(sim, cfra, 0, use_render_params);
}
}
else if (psys->pathcache)
@@ -3193,7 +3193,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
/* restore cloth effector weights */
psys->clmd->sim_parms->effector_weights = clmd_effweights;
}
-static void hair_step(ParticleSimulationData *sim, float cfra)
+static void hair_step(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -3225,7 +3225,7 @@ static void hair_step(ParticleSimulationData *sim, float cfra)
/* following lines were removed r29079 but cause bug [#22811], see report for details */
psys_update_effectors(sim);
- psys_update_path_cache(sim, cfra);
+ psys_update_path_cache(sim, cfra, use_render_params);
psys->flag |= PSYS_HAIR_UPDATED;
}
@@ -3732,7 +3732,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra)
}
}
-static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
+static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra), const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
if (psys->particles) {
@@ -3775,7 +3775,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
}
gzread(gzf, &totpart, sizeof(totpart));
- totpart = (G.is_rendering)?totpart:(part->disp*totpart) / 100;
+ totpart = (use_render_params) ? totpart:(part->disp*totpart) / 100;
part->totpart= totpart;
part->sta=part->end = 1.0f;
@@ -3836,6 +3836,8 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
} // fluid sim particles done
}
+#else
+ UNUSED_VARS(use_render_params);
#endif // WITH_MOD_FLUID
}
@@ -3857,7 +3859,7 @@ static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNU
* 2. Check cache (if used) and return if frame is cached
* 3. Do dynamics
* 4. Save to cache */
-static void system_step(ParticleSimulationData *sim, float cfra)
+static void system_step(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
ParticleSettings *part = psys->part;
@@ -3919,7 +3921,7 @@ static void system_step(ParticleSimulationData *sim, float cfra)
if (ELEM(cache_result, PTCACHE_READ_EXACT, PTCACHE_READ_INTERPOLATED)) {
cached_step(sim, cfra);
update_children(sim);
- psys_update_path_cache(sim, cfra);
+ psys_update_path_cache(sim, cfra, use_render_params);
BKE_ptcache_validate(cache, (int)cache_cfra);
@@ -4137,7 +4139,7 @@ static int hair_needs_recalc(ParticleSystem *psys)
/* main particle update call, checks that things are ok on the large scale and
* then advances in to actual particle calculations depending on particle type */
-void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
+void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params)
{
ParticleSimulationData sim= {0};
ParticleSettings *part = psys->part;
@@ -4146,7 +4148,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
/* drawdata is outdated after ANY change */
if (psys->pdd) psys->pdd->flag &= ~PARTICLE_DRAW_DATA_UPDATED;
- if (!psys_check_enabled(ob, psys))
+ if (!psys_check_enabled(ob, psys, use_render_params))
return;
cfra= BKE_scene_frame_get(scene);
@@ -4215,7 +4217,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
hcfra=100.0f*(float)i/(float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW)==0)
BKE_animsys_evaluate_animdata(scene, &part->id, part->adt, hcfra, ADT_RECALC_ANIM);
- system_step(&sim, hcfra);
+ system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
psys->recalc = 0;
save_hair(&sim, hcfra);
@@ -4228,12 +4230,12 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
psys->flag |= PSYS_HAIR_DONE;
if (psys->flag & PSYS_HAIR_DONE)
- hair_step(&sim, cfra);
+ hair_step(&sim, cfra, use_render_params);
break;
}
case PART_FLUID:
{
- particles_fluid_step(&sim, (int)cfra);
+ particles_fluid_step(&sim, (int)cfra, use_render_params);
break;
}
default:
@@ -4280,14 +4282,14 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
if (part->phystype == PART_PHYS_KEYED) {
psys_count_keyed_targets(&sim);
set_keyed_keys(&sim);
- psys_update_path_cache(&sim,(int)cfra);
+ psys_update_path_cache(&sim, (int)cfra, use_render_params);
}
break;
}
default:
{
/* the main dynamic particle system step */
- system_step(&sim, cfra);
+ system_step(&sim, cfra, use_render_params);
break;
}
}
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 58ec75dc706..ff69f381b06 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -276,16 +276,14 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
/* reserve size is rough guess */
GHash *map = BLI_ghash_int_new_ex("build_mesh_leaf_node gh", 2 * totface);
- int (*face_vert_indices)[4] = MEM_callocN(sizeof(int[4]) * totface,
+ int (*face_vert_indices)[3] = MEM_mallocN(sizeof(int[3]) * totface,
"bvh node face vert indices");
- node->face_vert_indices = (const int (*)[4])face_vert_indices;
+ node->face_vert_indices = (const int (*)[3])face_vert_indices;
for (int i = 0; i < totface; ++i) {
const MLoopTri *lt = &bvh->looptri[node->prim_indices[i]];
- const int sides = 3;
-
- for (int j = 0; j < sides; ++j) {
+ for (int j = 0; j < 3; ++j) {
face_vert_indices[i][j] =
map_insert_vert(bvh, map, &node->face_verts,
&node->uniq_verts, bvh->mloop[lt->tri[j]].v);
@@ -690,8 +688,7 @@ static void pbvh_stack_push(PBVHIter *iter, PBVHNode *node, bool revisiting)
{
if (UNLIKELY(iter->stacksize == iter->stackspace)) {
iter->stackspace *= 2;
-
- if (iter->stackspace != STACK_FIXED_DEPTH) {
+ if (iter->stackspace != (STACK_FIXED_DEPTH * 2)) {
iter->stack = MEM_reallocN(iter->stack, sizeof(PBVHStack) * iter->stackspace);
}
else {
@@ -1496,12 +1493,18 @@ typedef struct {
static bool ray_aabb_intersect(PBVHNode *node, void *data_v)
{
RaycastData *rcd = data_v;
- float bb_min[3], bb_max[3];
+ const float *bb_min, *bb_max;
- if (rcd->original)
- BKE_pbvh_node_get_original_BB(node, bb_min, bb_max);
- else
- BKE_pbvh_node_get_BB(node, bb_min, bb_max);
+ if (rcd->original) {
+ /* BKE_pbvh_node_get_original_BB */
+ bb_min = node->orig_vb.bmin;
+ bb_max = node->orig_vb.bmax;
+ }
+ else {
+ /* BKE_pbvh_node_get_BB */
+ bb_min = node->vb.bmin;
+ bb_max = node->vb.bmax;
+ }
return isect_ray_aabb_v3(&rcd->ray, bb_min, bb_max, &node->tmin);
}
@@ -1801,17 +1804,21 @@ static PlaneAABBIsect test_planes_aabb(const float bb_min[3],
bool BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data)
{
- float bb_min[3], bb_max[3];
+ const float *bb_min, *bb_max;
+ /* BKE_pbvh_node_get_BB */
+ bb_min = node->vb.bmin;
+ bb_max = node->vb.bmax;
- BKE_pbvh_node_get_BB(node, bb_min, bb_max);
return test_planes_aabb(bb_min, bb_max, data) != ISECT_OUTSIDE;
}
bool BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data)
{
- float bb_min[3], bb_max[3];
+ const float *bb_min, *bb_max;
+ /* BKE_pbvh_node_get_BB */
+ bb_min = node->vb.bmin;
+ bb_max = node->vb.bmax;
- BKE_pbvh_node_get_BB(node, bb_min, bb_max);
return test_planes_aabb(bb_min, bb_max, data) != ISECT_INSIDE;
}
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 88dc63d6cb2..55f9f384081 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -69,11 +69,134 @@
static void pbvh_bmesh_verify(PBVH *bvh);
#endif
+/** \name BMesh Utility API
+ *
+ * Use some local functions which assume triangles.
+ * \{ */
+
+/**
+ * Typically using BM_LOOPS_OF_VERT and BM_FACES_OF_VERT iterators are fine,
+ * however this is an area where performance matters so do it in-line.
+ *
+ * Take care since 'break' won't works as expected within these macros!
+ */
+
+#define BM_LOOPS_OF_VERT_ITER_BEGIN(l_iter_radial_, v_) \
+{ \
+ struct { BMVert *v; BMEdge *e_iter, *e_first; BMLoop *l_iter_radial; } _iter; \
+ _iter.v = v_; \
+ if (_iter.v->e) { \
+ _iter.e_iter = _iter.e_first = _iter.v->e; \
+ do { \
+ if (_iter.e_iter->l) { \
+ _iter.l_iter_radial = _iter.e_iter->l; \
+ do { \
+ if (_iter.l_iter_radial->v == _iter.v) { \
+ l_iter_radial_ = _iter.l_iter_radial;
+
+#define BM_LOOPS_OF_VERT_ITER_END \
+ } \
+ } while ((_iter.l_iter_radial = _iter.l_iter_radial->radial_next) != _iter.e_iter->l); \
+ } \
+ } while ((_iter.e_iter = BM_DISK_EDGE_NEXT(_iter.e_iter, _iter.v)) != _iter.e_first); \
+ } \
+} ((void)0)
+
+#define BM_FACES_OF_VERT_ITER_BEGIN(f_iter_, v_) \
+{ \
+ BMLoop *l_iter_radial_; \
+ BM_LOOPS_OF_VERT_ITER_BEGIN(l_iter_radial_, v_) { \
+ f_iter_ = l_iter_radial_->f; \
+
+#define BM_FACES_OF_VERT_ITER_END \
+ } \
+ BM_LOOPS_OF_VERT_ITER_END; \
+}
+
+static void bm_edges_from_tri(BMesh *bm, BMVert *v_tri[3], BMEdge *e_tri[3])
+{
+ e_tri[0] = BM_edge_create(bm, v_tri[0], v_tri[1], NULL, BM_CREATE_NO_DOUBLE);
+ e_tri[1] = BM_edge_create(bm, v_tri[1], v_tri[2], NULL, BM_CREATE_NO_DOUBLE);
+ e_tri[2] = BM_edge_create(bm, v_tri[2], v_tri[0], NULL, BM_CREATE_NO_DOUBLE);
+}
+
+BLI_INLINE void bm_face_as_array_index_tri(BMFace *f, int r_index[3])
+{
+ BMLoop *l = BM_FACE_FIRST_LOOP(f);
+
+ BLI_assert(f->len == 3);
+
+ r_index[0] = BM_elem_index_get(l->v); l = l->next;
+ r_index[1] = BM_elem_index_get(l->v); l = l->next;
+ r_index[2] = BM_elem_index_get(l->v);
+}
+
+/**
+ * A version of #BM_face_exists, optimized for triangles
+ * when we know the loop and the opposite vertex.
+ *
+ * Check if any triangle is formed by (l_radial_first->v, l_radial_first->next->v, v_opposite),
+ * at either winding (since its a triangle no special checks are needed).
+ *
+ * <pre>
+ * l_radial_first->v & l_radial_first->next->v
+ * +---+
+ * | /
+ * | /
+ * + v_opposite
+ * </pre>
+ *
+ * Its assumed that \a l_radial_first is never forming the target face.
+ */
+static bool bm_face_exists_tri_from_loop_vert(
+ BMLoop *l_radial_first, BMVert *v_opposite, BMFace **r_face_existing)
+{
+ BLI_assert(!ELEM(v_opposite, l_radial_first->v, l_radial_first->next->v, l_radial_first->prev->v));
+ if (l_radial_first->radial_next != l_radial_first) {
+ BMLoop *l_radial_iter = l_radial_first->radial_next;
+ do {
+ BLI_assert(l_radial_iter->f->len == 3);
+ if (l_radial_iter->prev->v == v_opposite) {
+ *r_face_existing = l_radial_iter->f;
+ return true;
+ }
+ } while ((l_radial_iter = l_radial_iter->radial_next) != l_radial_first);
+ }
+ return false;
+}
+
+/**
+ * Uses a map of vertices to lookup the final target.
+ * References can't point to previous items (would cause infinite loop).
+ */
+static BMVert *bm_vert_hash_lookup_chain(GHash *deleted_verts, BMVert *v)
+{
+ while (true) {
+ BMVert **v_next_p = (BMVert **)BLI_ghash_lookup_p(deleted_verts, v);
+ if (v_next_p == NULL) {
+ /* not remapped*/
+ return v;
+ }
+ else if (*v_next_p == NULL) {
+ /* removed and not remapped */
+ return NULL;
+ }
+ else {
+ /* remapped */
+ v = *v_next_p;
+ }
+ }
+}
+
+/** \} */
+
/****************************** Building ******************************/
/* Update node data after splitting */
-static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index, const int cd_vert_node_offset, const int cd_face_node_offset)
+static void pbvh_bmesh_node_finalize(
+ PBVH *bvh, const int node_index,
+ const int cd_vert_node_offset, const int cd_face_node_offset)
{
GSetIterator gs_iter;
PBVHNode *n = &bvh->nodes[node_index];
@@ -200,7 +323,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, const BBC *bbc_array, int node_inde
break;
}
}
-
+
/* Clear this node */
/* Mark this node's unique verts as unclaimed */
@@ -224,18 +347,18 @@ static void pbvh_bmesh_node_split(PBVH *bvh, const BBC *bbc_array, int node_inde
if (n->layer_disp)
MEM_freeN(n->layer_disp);
-
+
n->bm_faces = NULL;
n->bm_unique_verts = NULL;
n->bm_other_verts = NULL;
n->layer_disp = NULL;
-
+
if (n->draw_buffers) {
GPU_free_pbvh_buffers(n->draw_buffers);
n->draw_buffers = NULL;
}
n->flag &= ~PBVH_Leaf;
-
+
/* Recurse */
pbvh_bmesh_node_split(bvh, bbc_array, children);
pbvh_bmesh_node_split(bvh, bbc_array, children + 1);
@@ -292,6 +415,7 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
/**********************************************************************/
+#if 0
static int pbvh_bmesh_node_offset_from_elem(PBVH *bvh, BMElem *ele)
{
switch (ele->head.htype) {
@@ -304,7 +428,7 @@ static int pbvh_bmesh_node_offset_from_elem(PBVH *bvh, BMElem *ele)
}
-static int pbvh_bmesh_node_lookup_index(PBVH *bvh, void *key)
+static int pbvh_bmesh_node_index_from_elem(PBVH *bvh, void *key)
{
const int cd_node_offset = pbvh_bmesh_node_offset_from_elem(bvh, key);
const int node_index = BM_ELEM_CD_GET_INT((BMElem *)key, cd_node_offset);
@@ -316,18 +440,45 @@ static int pbvh_bmesh_node_lookup_index(PBVH *bvh, void *key)
return node_index;
}
-static PBVHNode *pbvh_bmesh_node_lookup(PBVH *bvh, void *key)
+static PBVHNode *pbvh_bmesh_node_from_elem(PBVH *bvh, void *key)
{
- return &bvh->nodes[pbvh_bmesh_node_lookup_index(bvh, key)];
+ return &bvh->nodes[pbvh_bmesh_node_index_from_elem(bvh, key)];
}
/* typecheck */
-#define pbvh_bmesh_node_lookup_index(bvh, key) ( \
+#define pbvh_bmesh_node_index_from_elem(bvh, key) ( \
CHECK_TYPE_ANY(key, BMFace *, BMVert *), \
- pbvh_bmesh_node_lookup_index(bvh, key))
-#define pbvh_bmesh_node_lookup(bvh, key) ( \
+ pbvh_bmesh_node_index_from_elem(bvh, key))
+#define pbvh_bmesh_node_from_elem(bvh, key) ( \
CHECK_TYPE_ANY(key, BMFace *, BMVert *), \
- pbvh_bmesh_node_lookup(bvh, key))
+ pbvh_bmesh_node_from_elem(bvh, key))
+#endif
+
+BLI_INLINE int pbvh_bmesh_node_index_from_vert(PBVH *bvh, const BMVert *key)
+{
+ const int node_index = BM_ELEM_CD_GET_INT((const BMElem *)key, bvh->cd_vert_node_offset);
+ BLI_assert(node_index != DYNTOPO_NODE_NONE);
+ BLI_assert(node_index < bvh->totnode);
+ return node_index;
+}
+
+BLI_INLINE int pbvh_bmesh_node_index_from_face(PBVH *bvh, const BMFace *key)
+{
+ const int node_index = BM_ELEM_CD_GET_INT((const BMElem *)key, bvh->cd_face_node_offset);
+ BLI_assert(node_index != DYNTOPO_NODE_NONE);
+ BLI_assert(node_index < bvh->totnode);
+ return node_index;
+}
+
+BLI_INLINE PBVHNode *pbvh_bmesh_node_from_vert(PBVH *bvh, const BMVert *key)
+{
+ return &bvh->nodes[pbvh_bmesh_node_index_from_vert(bvh, key)];
+}
+
+BLI_INLINE PBVHNode *pbvh_bmesh_node_from_face(PBVH *bvh, const BMFace *key)
+{
+ return &bvh->nodes[pbvh_bmesh_node_index_from_face(bvh, key)];
+}
static BMVert *pbvh_bmesh_vert_create(
@@ -357,6 +508,9 @@ static BMVert *pbvh_bmesh_vert_create(
return v;
}
+/**
+ * \note Callers are responsible for checking if the face exists before adding.
+ */
static BMFace *pbvh_bmesh_face_create(
PBVH *bvh, int node_index,
BMVert *v_tri[3], BMEdge *e_tri[3],
@@ -367,7 +521,7 @@ static BMFace *pbvh_bmesh_face_create(
/* ensure we never add existing face */
BLI_assert(BM_face_exists(v_tri, 3, NULL) == false);
- BMFace *f = BM_face_create(bvh->bm, v_tri, e_tri, 3, f_example, BM_CREATE_NO_DOUBLE);
+ BMFace *f = BM_face_create(bvh->bm, v_tri, e_tri, 3, f_example, BM_CREATE_NOP);
f->head.hflag = f_example->head.hflag;
BLI_gset_insert(node->bm_faces, f);
@@ -387,16 +541,16 @@ static BMFace *pbvh_bmesh_face_create(
#if 0
static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
{
- BMIter bm_iter;
BMFace *f;
int count = 0;
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ BM_FACES_OF_VERT_ITER_BEGIN(f, v) {
+ PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, f);
if (f_node == node) {
count++;
}
}
+ BM_FACES_OF_VERT_ITER_END;
return count;
}
@@ -407,19 +561,19 @@ static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
static int pbvh_bmesh_node_vert_use_count_ex(PBVH *bvh, PBVHNode *node, BMVert *v, const int count_max)
{
- BMIter bm_iter;
- BMFace *f;
int count = 0;
+ BMFace *f;
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ BM_FACES_OF_VERT_ITER_BEGIN(f, v) {
+ PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, f);
if (f_node == node) {
count++;
if (count == count_max) {
- break;
+ return count;
}
}
}
+ BM_FACES_OF_VERT_ITER_END;
return count;
}
@@ -427,16 +581,17 @@ static int pbvh_bmesh_node_vert_use_count_ex(PBVH *bvh, PBVHNode *node, BMVert *
/* Return a node that uses vertex 'v' other than its current owner */
static PBVHNode *pbvh_bmesh_vert_other_node_find(PBVH *bvh, BMVert *v)
{
- BMIter bm_iter;
+ PBVHNode *current_node = pbvh_bmesh_node_from_vert(bvh, v);
BMFace *f;
- PBVHNode *current_node = pbvh_bmesh_node_lookup(bvh, v);
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ BM_FACES_OF_VERT_ITER_BEGIN(f, v) {
+ PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, f);
- if (f_node != current_node)
+ if (f_node != current_node) {
return f_node;
+ }
}
+ BM_FACES_OF_VERT_ITER_END;
return NULL;
}
@@ -445,7 +600,7 @@ static void pbvh_bmesh_vert_ownership_transfer(
PBVH *bvh, PBVHNode *new_owner,
BMVert *v)
{
- PBVHNode *current_owner = pbvh_bmesh_node_lookup(bvh, v);
+ PBVHNode *current_owner = pbvh_bmesh_node_from_vert(bvh, v);
/* mark node for update */
current_owner->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB;
@@ -469,36 +624,36 @@ static void pbvh_bmesh_vert_remove(PBVH *bvh, BMVert *v)
/* never match for first time */
int f_node_index_prev = DYNTOPO_NODE_NONE;
- PBVHNode *v_node = pbvh_bmesh_node_lookup(bvh, v);
+ PBVHNode *v_node = pbvh_bmesh_node_from_vert(bvh, v);
BLI_gset_remove(v_node->bm_unique_verts, v, NULL);
BM_ELEM_CD_SET_INT(v, bvh->cd_vert_node_offset, DYNTOPO_NODE_NONE);
/* Have to check each neighboring face's node */
- BMIter bm_iter;
BMFace *f;
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- const int f_node_index = pbvh_bmesh_node_lookup_index(bvh, f);
+ BM_FACES_OF_VERT_ITER_BEGIN(f, v) {
+ const int f_node_index = pbvh_bmesh_node_index_from_face(bvh, f);
/* faces often share the same node,
* quick check to avoid redundant #BLI_gset_remove calls */
- if (f_node_index_prev == f_node_index)
- continue;
- f_node_index_prev = f_node_index;
+ if (f_node_index_prev != f_node_index) {
+ f_node_index_prev = f_node_index;
- PBVHNode *f_node = &bvh->nodes[f_node_index];
- f_node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB;
+ PBVHNode *f_node = &bvh->nodes[f_node_index];
+ f_node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateBB;
- /* Remove current ownership */
- BLI_gset_remove(f_node->bm_other_verts, v, NULL);
+ /* Remove current ownership */
+ BLI_gset_remove(f_node->bm_other_verts, v, NULL);
- BLI_assert(!BLI_gset_haskey(f_node->bm_unique_verts, v));
- BLI_assert(!BLI_gset_haskey(f_node->bm_other_verts, v));
+ BLI_assert(!BLI_gset_haskey(f_node->bm_unique_verts, v));
+ BLI_assert(!BLI_gset_haskey(f_node->bm_other_verts, v));
+ }
}
+ BM_FACES_OF_VERT_ITER_END;
}
static void pbvh_bmesh_face_remove(PBVH *bvh, BMFace *f)
{
- PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, f);
/* Check if any of this face's vertices need to be removed
* from the node */
@@ -923,13 +1078,6 @@ static void short_edge_queue_create(
/*************************** Topology update **************************/
-static void bm_edges_from_tri(BMesh *bm, BMVert *v_tri[3], BMEdge *e_tri[3])
-{
- e_tri[0] = BM_edge_create(bm, v_tri[0], v_tri[1], NULL, BM_CREATE_NO_DOUBLE);
- e_tri[1] = BM_edge_create(bm, v_tri[1], v_tri[2], NULL, BM_CREATE_NO_DOUBLE);
- e_tri[2] = BM_edge_create(bm, v_tri[2], v_tri[0], NULL, BM_CREATE_NO_DOUBLE);
-}
-
static void pbvh_bmesh_split_edge(
EdgeQueueContext *eq_ctx, PBVH *bvh,
BMEdge *e, BLI_Buffer *edge_loops)
@@ -1101,15 +1249,16 @@ static bool pbvh_bmesh_subdivide_long_edges(
static void pbvh_bmesh_collapse_edge(
PBVH *bvh, BMEdge *e,
BMVert *v1, BMVert *v2,
- GSet *deleted_verts,
+ GHash *deleted_verts,
BLI_Buffer *deleted_faces,
EdgeQueueContext *eq_ctx)
{
BMVert *v_del, *v_conn;
- float mask_v1 = BM_ELEM_CD_GET_FLOAT(v1, eq_ctx->cd_vert_mask_offset);
/* one of the two vertices may be masked, select the correct one for deletion */
- if (mask_v1 < 1.0f) {
+ if (BM_ELEM_CD_GET_FLOAT(v1, eq_ctx->cd_vert_mask_offset) <
+ BM_ELEM_CD_GET_FLOAT(v2, eq_ctx->cd_vert_mask_offset))
+ {
v_del = v1;
v_conn = v2;
}
@@ -1141,33 +1290,43 @@ static void pbvh_bmesh_collapse_edge(
* really buy anything. */
BLI_buffer_empty(deleted_faces);
- BMIter bm_iter;
- BMFace *f;
+ BMLoop *l;
- BM_ITER_ELEM (f, &bm_iter, v_del, BM_FACES_OF_VERT) {
- BMVert *v_tri[3];
+ BM_LOOPS_OF_VERT_ITER_BEGIN(l, v_del) {
BMFace *existing_face;
/* Get vertices, replace use of v_del with v_conn */
// BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3);
+ BMFace *f = l->f;
+#if 0
+ BMVert *v_tri[3];
BM_face_as_array_vert_tri(f, v_tri);
for (int i = 0; i < 3; i++) {
if (v_tri[i] == v_del) {
v_tri[i] = v_conn;
}
}
+#endif
/* Check if a face using these vertices already exists. If so,
* skip adding this face and mark the existing one for
* deletion as well. Prevents extraneous "flaps" from being
* created. */
- if (BM_face_exists(v_tri, 3, &existing_face)) {
+#if 0
+ if (UNLIKELY(BM_face_exists(v_tri, 3, &existing_face)))
+#else
+ if (UNLIKELY(bm_face_exists_tri_from_loop_vert(l->next, v_conn, &existing_face)))
+#endif
+ {
BLI_assert(existing_face);
BLI_buffer_append(deleted_faces, BMFace *, existing_face);
}
else {
+ BMVert *v_tri[3] = {v_conn, l->next->v, l->prev->v};
+
+ BLI_assert(BM_face_exists(v_tri, 3, NULL) == false);
BMEdge *e_tri[3];
- PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f);
+ PBVHNode *n = pbvh_bmesh_node_from_face(bvh, f);
int ni = n - bvh->nodes;
bm_edges_from_tri(bvh->bm, v_tri, e_tri);
pbvh_bmesh_face_create(bvh, ni, v_tri, e_tri, f);
@@ -1180,6 +1339,7 @@ static void pbvh_bmesh_collapse_edge(
BLI_buffer_append(deleted_faces, BMFace *, f);
}
+ BM_LOOPS_OF_VERT_ITER_END;
/* Delete the tagged faces */
for (int i = 0; i < deleted_faces->count; i++) {
@@ -1209,10 +1369,14 @@ static void pbvh_bmesh_collapse_edge(
* remove them from the PBVH */
for (int j = 0; j < 3; j++) {
if ((v_tri[j] != v_del) && (v_tri[j]->e == NULL)) {
- BLI_gset_insert(deleted_verts, v_tri[j]);
pbvh_bmesh_vert_remove(bvh, v_tri[j]);
BM_log_vert_removed(bvh->bm_log, v_tri[j], eq_ctx->cd_vert_mask_offset);
+
+ if (v_tri[j] == v_conn) {
+ v_conn = NULL;
+ }
+ BLI_ghash_insert(deleted_verts, v_tri[j], NULL);
BM_vert_kill(bvh->bm, v_tri[j]);
}
}
@@ -1220,17 +1384,26 @@ static void pbvh_bmesh_collapse_edge(
/* Move v_conn to the midpoint of v_conn and v_del (if v_conn still exists, it
* may have been deleted above) */
- if (!BLI_gset_haskey(deleted_verts, v_conn)) {
+ if (v_conn != NULL) {
BM_log_vert_before_modified(bvh->bm_log, v_conn, eq_ctx->cd_vert_mask_offset);
mid_v3_v3v3(v_conn->co, v_conn->co, v_del->co);
add_v3_v3(v_conn->no, v_del->no);
normalize_v3(v_conn->no);
+
+ /* update boundboxes attached to the connected vertex
+ * note that we can often get-away without this but causes T48779 */
+ BM_LOOPS_OF_VERT_ITER_BEGIN(l, v_conn) {
+ PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, l->f);
+ f_node->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateNormals | PBVH_UpdateBB;
+ }
+ BM_LOOPS_OF_VERT_ITER_END;
}
/* Delete v_del */
BLI_assert(!BM_vert_face_check(v_del));
- BLI_gset_insert(deleted_verts, v_del);
BM_log_vert_removed(bvh->bm_log, v_del, eq_ctx->cd_vert_mask_offset);
+ /* v_conn == NULL is OK */
+ BLI_ghash_insert(deleted_verts, v_del, v_conn);
BM_vert_kill(bvh->bm, v_del);
}
@@ -1241,17 +1414,19 @@ static bool pbvh_bmesh_collapse_short_edges(
{
const float min_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
bool any_collapsed = false;
- GSet *deleted_verts = BLI_gset_ptr_new("deleted_verts");
+ /* deleted verts point to vertices they were merged into, or NULL when removed. */
+ GHash *deleted_verts = BLI_ghash_ptr_new("deleted_verts");
while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
BMVert **pair = BLI_heap_popmin(eq_ctx->q->heap);
- BMVert *v1 = pair[0], *v2 = pair[1];
+ BMVert *v1 = pair[0], *v2 = pair[1];
BLI_mempool_free(eq_ctx->pool, pair);
pair = NULL;
/* Check the verts still exist */
- if (BLI_gset_haskey(deleted_verts, v1) ||
- BLI_gset_haskey(deleted_verts, v2))
+ if (!(v1 = bm_vert_hash_lookup_chain(deleted_verts, v1)) ||
+ !(v2 = bm_vert_hash_lookup_chain(deleted_verts, v2)) ||
+ (v1 == v2))
{
continue;
}
@@ -1285,7 +1460,7 @@ static bool pbvh_bmesh_collapse_short_edges(
deleted_faces, eq_ctx);
}
- BLI_gset_free(deleted_verts, NULL);
+ BLI_ghash_free(deleted_verts, NULL, NULL);
return any_collapsed;
}
@@ -1406,18 +1581,23 @@ void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode)
}
}
-typedef struct FastNodeBuildInfo {
+struct FastNodeBuildInfo {
int totface; /* number of faces */
int start; /* start of faces in array */
struct FastNodeBuildInfo *child1;
struct FastNodeBuildInfo *child2;
-} FastNodeBuildInfo;
+};
-/* Recursively split the node if it exceeds the leaf_limit. This function is multithreadabe since each invocation applies
- * to a sub part of the arrays */
-static void pbvh_bmesh_node_limit_ensure_fast(PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array, FastNodeBuildInfo *node, MemArena *arena)
+/**
+ * Recursively split the node if it exceeds the leaf_limit.
+ * This function is multithreadabe since each invocation applies
+ * to a sub part of the arrays
+ */
+static void pbvh_bmesh_node_limit_ensure_fast(
+ PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array, struct FastNodeBuildInfo *node,
+ MemArena *arena)
{
- FastNodeBuildInfo *child1, *child2;
+ struct FastNodeBuildInfo *child1, *child2;
if (node->totface <= bvh->leaf_limit) {
return;
@@ -1497,8 +1677,8 @@ static void pbvh_bmesh_node_limit_ensure_fast(PBVH *bvh, BMFace **nodeinfo, BBC
* each sequential part belonging to one node only */
BLI_assert((num_child1 + num_child2) == node->totface);
- node->child1 = child1 = BLI_memarena_alloc(arena, sizeof(FastNodeBuildInfo));
- node->child2 = child2 = BLI_memarena_alloc(arena, sizeof(FastNodeBuildInfo));
+ node->child1 = child1 = BLI_memarena_alloc(arena, sizeof(struct FastNodeBuildInfo));
+ node->child2 = child2 = BLI_memarena_alloc(arena, sizeof(struct FastNodeBuildInfo));
child1->totface = num_child1;
child1->start = node->start;
@@ -1510,7 +1690,9 @@ static void pbvh_bmesh_node_limit_ensure_fast(PBVH *bvh, BMFace **nodeinfo, BBC
pbvh_bmesh_node_limit_ensure_fast(bvh, nodeinfo, bbc_array, child2, arena);
}
-static void pbvh_bmesh_create_nodes_fast_recursive(PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array, FastNodeBuildInfo *node, int node_index)
+static void pbvh_bmesh_create_nodes_fast_recursive(
+ PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array,
+ struct FastNodeBuildInfo *node, int node_index)
{
PBVHNode *n = bvh->nodes + node_index;
/* two cases, node does not have children or does have children */
@@ -1651,7 +1833,7 @@ void BKE_pbvh_build_bmesh(
bm->elem_index_dirty |= BM_FACE;
/* setup root node */
- FastNodeBuildInfo rootnode = {0};
+ struct FastNodeBuildInfo rootnode = {0};
rootnode.totface = bm->totface;
/* start recursion, assign faces to nodes accordingly */
@@ -1693,12 +1875,14 @@ bool BKE_pbvh_bmesh_update_topology(
if (mode & PBVH_Collapse) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
- EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
+ EdgeQueueContext eq_ctx = {
+ &q, queue_pool, bvh->bm,
+ cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset,
+ };
short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
- modified |= !BLI_heap_is_empty(q.heap);
- pbvh_bmesh_collapse_short_edges(&eq_ctx, bvh,
- &deleted_faces);
+ modified |= pbvh_bmesh_collapse_short_edges(
+ &eq_ctx, bvh, &deleted_faces);
BLI_heap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
@@ -1706,15 +1890,18 @@ bool BKE_pbvh_bmesh_update_topology(
if (mode & PBVH_Subdivide) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
- EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
+ EdgeQueueContext eq_ctx = {
+ &q, queue_pool, bvh->bm,
+ cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset,
+ };
long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
- modified |= !BLI_heap_is_empty(q.heap);
- pbvh_bmesh_subdivide_long_edges(&eq_ctx, bvh, &edge_loops);
+ modified |= pbvh_bmesh_subdivide_long_edges(
+ &eq_ctx, bvh, &edge_loops);
BLI_heap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
-
+
/* Unmark nodes */
for (int n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
@@ -1735,16 +1922,6 @@ bool BKE_pbvh_bmesh_update_topology(
return modified;
}
-BLI_INLINE void bm_face_as_array_index_tri(BMFace *f, int r_index[3])
-{
- BMLoop *l = BM_FACE_FIRST_LOOP(f);
-
- BLI_assert(f->len == 3);
-
- r_index[0] = BM_elem_index_get(l->v); l = l->next;
- r_index[1] = BM_elem_index_get(l->v); l = l->next;
- r_index[2] = BM_elem_index_get(l->v);
-}
/* In order to perform operations on the original node coordinates
* (currently just raycast), store the node's triangles and vertices.
@@ -1858,8 +2035,8 @@ static void pbvh_bmesh_print(PBVH *bvh)
BMFace *f;
BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
fprintf(stderr, " %d -> %d\n",
- BM_elem_index_get(v),
- pbvh_bmesh_node_lookup_index(bvh, f));
+ BM_elem_index_get(f),
+ pbvh_bmesh_node_index_from_face(bvh, f));
}
fprintf(stderr, "bm_vert_to_node:\n");
@@ -1867,7 +2044,7 @@ static void pbvh_bmesh_print(PBVH *bvh)
BM_ITER_MESH(v, &iter, bvh->bm, BM_FACES_OF_MESH) {
fprintf(stderr, " %d -> %d\n",
BM_elem_index_get(v),
- pbvh_bmesh_node_lookup_index(bvh, v));
+ pbvh_bmesh_node_index_from_vert(bvh, v));
}
for (int n = 0; n < bvh->totnode; n++) {
@@ -1909,17 +2086,23 @@ static void pbvh_bmesh_verify(PBVH *bvh)
{
/* build list of faces & verts to lookup */
GSet *faces_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totface);
- BMFace *f;
BMIter iter;
- BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
- BLI_gset_insert(faces_all, f);
+
+ {
+ BMFace *f;
+ BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
+ BLI_assert(BM_ELEM_CD_GET_INT(f, bvh->cd_face_node_offset) != DYNTOPO_NODE_NONE);
+ BLI_gset_insert(faces_all, f);
+ }
}
GSet *verts_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totvert);
- BMVert *v;
- BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
- if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) != DYNTOPO_NODE_NONE) {
- BLI_gset_insert(verts_all, v);
+ {
+ BMVert *v;
+ BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
+ if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) != DYNTOPO_NODE_NONE) {
+ BLI_gset_insert(verts_all, v);
+ }
}
}
@@ -1936,76 +2119,83 @@ static void pbvh_bmesh_verify(PBVH *bvh)
BLI_assert(totvert == BLI_gset_size(verts_all));
}
- BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
- BMIter bm_iter;
- BMVert *v;
- PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f);
+ {
+ BMFace *f;
+ BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
+ BMIter bm_iter;
+ BMVert *v;
+ PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f);
- /* Check that the face's node is a leaf */
- BLI_assert(n->flag & PBVH_Leaf);
+ /* Check that the face's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
- /* Check that the face's node knows it owns the face */
- BLI_assert(BLI_gset_haskey(n->bm_faces, f));
+ /* Check that the face's node knows it owns the face */
+ BLI_assert(BLI_gset_haskey(n->bm_faces, f));
- /* Check the face's vertices... */
- BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
- PBVHNode *nv;
+ /* Check the face's vertices... */
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ PBVHNode *nv;
- /* Check that the vertex is in the node */
- BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v) ^
- BLI_gset_haskey(n->bm_other_verts, v));
+ /* Check that the vertex is in the node */
+ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v) ^
+ BLI_gset_haskey(n->bm_other_verts, v));
- /* Check that the vertex has a node owner */
- nv = pbvh_bmesh_node_lookup(bvh, v);
+ /* Check that the vertex has a node owner */
+ nv = pbvh_bmesh_node_lookup(bvh, v);
- /* Check that the vertex's node knows it owns the vert */
- BLI_assert(BLI_gset_haskey(nv->bm_unique_verts, v));
+ /* Check that the vertex's node knows it owns the vert */
+ BLI_assert(BLI_gset_haskey(nv->bm_unique_verts, v));
- /* Check that the vertex isn't duplicated as an 'other' vert */
- BLI_assert(!BLI_gset_haskey(nv->bm_other_verts, v));
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_gset_haskey(nv->bm_other_verts, v));
+ }
}
}
/* Check verts */
- BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
- /* vertex isn't tracked */
- if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) == DYNTOPO_NODE_NONE) {
- continue;
- }
+ {
+ BMVert *v;
+ BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
+ /* vertex isn't tracked */
+ if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) == DYNTOPO_NODE_NONE) {
+ continue;
+ }
- PBVHNode *n = pbvh_bmesh_node_lookup(bvh, v);
+ PBVHNode *n = pbvh_bmesh_node_lookup(bvh, v);
- /* Check that the vert's node is a leaf */
- BLI_assert(n->flag & PBVH_Leaf);
+ /* Check that the vert's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
- /* Check that the vert's node knows it owns the vert */
- BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v));
+ /* Check that the vert's node knows it owns the vert */
+ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v));
- /* Check that the vertex isn't duplicated as an 'other' vert */
- BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v));
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v));
- /* Check that the vert's node also contains one of the vert's
- * adjacent faces */
- bool found = false;
- BMIter bm_iter;
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- if (pbvh_bmesh_node_lookup(bvh, f) == n) {
- found = true;
- break;
+ /* Check that the vert's node also contains one of the vert's
+ * adjacent faces */
+ bool found = false;
+ BMIter bm_iter;
+ BMFace *f = NULL;
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ if (pbvh_bmesh_node_lookup(bvh, f) == n) {
+ found = true;
+ break;
+ }
}
- }
- BLI_assert(found);
+ BLI_assert(found || f == NULL);
#if 1
- /* total freak stuff, check if node exists somewhere else */
- /* Slow */
- for (int i = 0; i < bvh->totnode; i++) {
- PBVHNode *n_other = &bvh->nodes[i];
- if ((n != n_other) && (n_other->bm_unique_verts)) {
- BLI_assert(!BLI_gset_haskey(n_other->bm_unique_verts, v));
+ /* total freak stuff, check if node exists somewhere else */
+ /* Slow */
+ for (int i = 0; i < bvh->totnode; i++) {
+ PBVHNode *n_other = &bvh->nodes[i];
+ if ((n != n_other) && (n_other->bm_unique_verts)) {
+ BLI_assert(!BLI_gset_haskey(n_other->bm_unique_verts, v));
+ }
}
- }
#endif
+ }
}
#if 0
@@ -2049,7 +2239,8 @@ static void pbvh_bmesh_verify(PBVH *bvh)
GSET_ITER (gs_iter, n->bm_other_verts) {
BMVert *v = BLI_gsetIterator_getKey(&gs_iter);
- BLI_assert(!BM_vert_face_check(v));
+ /* this happens sometimes and seems harmless */
+ // BLI_assert(!BM_vert_face_check(v));
BLI_assert(BLI_gset_haskey(verts_all, v));
}
}
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index 4d2307c3e12..19d3b31bd31 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -83,12 +83,11 @@ struct PBVHNode {
* array. The array is sized to match 'totprim', and each of
* the face's corners gets an index into the vert_indices
* array, in the same order as the corners in the original
- * MFace. The fourth value should not be used if the original
- * face is a triangle.
+ * MLoopTri.
*
* Used for leaf nodes in a mesh-based PBVH (not multires.)
*/
- const int (*face_vert_indices)[4];
+ const int (*face_vert_indices)[3];
/* Indicates whether this node is a leaf or not; also used for
* marking various updates that need to be applied. */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index f0ba63e35b4..e0a3e9743db 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -55,8 +55,6 @@
#include "PIL_time.h"
-#include "WM_api.h"
-
#include "BKE_appdir.h"
#include "BKE_anim.h"
#include "BKE_cloth.h"
@@ -2501,7 +2499,7 @@ static int ptcache_read_openvdb_stream(PTCacheID *pid, int cfra)
#ifdef WITH_OPENVDB
char filename[FILE_MAX * 2];
- /* save blend file before using disk pointcache */
+ /* save blend file before using disk pointcache */
if (!G.relbase_valid && (pid->cache->flag & PTCACHE_EXTERNAL) == 0)
return 0;
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index e90a39e8c0e..a468420f87d 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -653,77 +653,6 @@ void set_sca_new_poins(void)
}
}
-void sca_remove_ob_poin(Object *obt, Object *ob)
-{
- bSensor *sens;
- bMessageSensor *ms;
- bActuator *act;
- bCameraActuator *ca;
- bObjectActuator *oa;
- bSceneActuator *sa;
- bEditObjectActuator *eoa;
- bPropertyActuator *pa;
- bMessageActuator *ma;
- bParentActuator *para;
- bArmatureActuator *aa;
- bSteeringActuator *sta;
-
-
- sens= obt->sensors.first;
- while (sens) {
- switch (sens->type) {
- case SENS_MESSAGE:
- ms= sens->data;
- if (ms->fromObject==ob) ms->fromObject= NULL;
- }
- sens= sens->next;
- }
-
- act= obt->actuators.first;
- while (act) {
- switch (act->type) {
- case ACT_CAMERA:
- ca= act->data;
- if (ca->ob==ob) ca->ob= NULL;
- break;
- case ACT_OBJECT:
- oa= act->data;
- if (oa->reference==ob) oa->reference= NULL;
- break;
- case ACT_PROPERTY:
- pa= act->data;
- if (pa->ob==ob) pa->ob= NULL;
- break;
- case ACT_SCENE:
- sa= act->data;
- if (sa->camera==ob) sa->camera= NULL;
- break;
- case ACT_EDIT_OBJECT:
- eoa= act->data;
- if (eoa->ob==ob) eoa->ob= NULL;
- break;
- case ACT_MESSAGE:
- ma= act->data;
- if (ma->toObject==ob) ma->toObject= NULL;
- break;
- case ACT_PARENT:
- para = act->data;
- if (para->ob==ob) para->ob = NULL;
- break;
- case ACT_ARMATURE:
- aa = act->data;
- if (aa->target == ob) aa->target = NULL;
- if (aa->subtarget == ob) aa->subtarget = NULL;
- break;
- case ACT_STEERING:
- sta = act->data;
- if (sta->navmesh == ob) sta->navmesh = NULL;
- if (sta->target == ob) sta->target = NULL;
- }
- act= act->next;
- }
-}
-
/* ******************** INTERFACE ******************* */
void sca_move_sensor(bSensor *sens_to_move, Object *ob, int move_up)
{
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index a3393b6b9c0..11b60e1301d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -150,7 +150,7 @@ static void remove_sequencer_fcurves(Scene *sce)
}
}
-Scene *BKE_scene_copy(Scene *sce, int type)
+Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type)
{
Scene *scen;
SceneRenderLayer *srl, *new_srl;
@@ -161,7 +161,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
if (type == SCE_COPY_EMPTY) {
ListBase rl, rv;
/* XXX. main should become an arg */
- scen = BKE_scene_add(G.main, sce->id.name + 2);
+ scen = BKE_scene_add(bmain, sce->id.name + 2);
rl = scen->r.layers;
rv = scen->r.views;
@@ -182,10 +182,10 @@ Scene *BKE_scene_copy(Scene *sce, int type)
BKE_sound_destroy_scene(scen);
}
else {
- scen = BKE_libblock_copy(&sce->id);
+ scen = BKE_libblock_copy(bmain, &sce->id);
BLI_duplicatelist(&(scen->base), &(sce->base));
- BKE_main_id_clear_newpoins(G.main);
+ BKE_main_id_clear_newpoins(bmain);
id_us_plus((ID *)scen->world);
id_us_plus((ID *)scen->set);
@@ -209,7 +209,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
if (sce->nodetree) {
/* ID's are managed on both copy and switch */
- scen->nodetree = ntreeCopyTree(sce->nodetree);
+ scen->nodetree = ntreeCopyTree(bmain, sce->nodetree);
ntreeSwitchID(scen->nodetree, &sce->id, &scen->id);
}
@@ -237,7 +237,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
for (lineset = new_srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
if (lineset->linestyle) {
id_us_plus((ID *)lineset->linestyle);
- lineset->linestyle = BKE_linestyle_copy(G.main, lineset->linestyle);
+ lineset->linestyle = BKE_linestyle_copy(bmain, lineset->linestyle);
}
}
}
@@ -320,7 +320,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
if (type == SCE_COPY_FULL) {
if (scen->world) {
id_us_plus((ID *)scen->world);
- scen->world = BKE_world_copy(scen->world);
+ scen->world = BKE_world_copy(bmain, scen->world);
BKE_animdata_copy_id_action((ID *)scen->world);
}
@@ -334,7 +334,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
/* grease pencil */
if (scen->gpd) {
if (type == SCE_COPY_FULL) {
- scen->gpd = gpencil_data_duplicate(scen->gpd, false);
+ scen->gpd = gpencil_data_duplicate(bmain, scen->gpd, false);
}
else if (type == SCE_COPY_EMPTY) {
scen->gpd = NULL;
@@ -344,9 +344,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
}
}
- if (sce->preview) {
- scen->preview = BKE_previewimg_copy(sce->preview);
- }
+ scen->preview = BKE_previewimg_copy(sce->preview);
return scen;
}
@@ -357,41 +355,34 @@ void BKE_scene_groups_relink(Scene *sce)
BKE_rigidbody_world_groups_relink(sce->rigidbody_world);
}
-/* do not free scene itself */
+/** Free (or release) any data used by this scene (does not free the scene itself). */
void BKE_scene_free(Scene *sce)
{
- Base *base;
SceneRenderLayer *srl;
+ BKE_animdata_free((ID *)sce, false);
+
/* check all sequences */
BKE_sequencer_clear_scene_in_allseqs(G.main, sce);
- base = sce->base.first;
- while (base) {
- id_us_min(&base->object->id);
- base = base->next;
- }
- /* do not free objects! */
-
- if (sce->gpd) {
-#if 0 /* removed since this can be invalid memory when freeing everything */
- /* since the grease pencil data is freed before the scene.
- * since grease pencil data is not (yet?), shared between objects
- * its probably safe not to do this, some save and reload will free this. */
- id_us_min(&sce->gpd->id);
-#endif
- sce->gpd = NULL;
- }
-
+ sce->basact = NULL;
BLI_freelistN(&sce->base);
BKE_sequencer_editing_free(sce);
- BKE_animdata_free((ID *)sce);
BKE_keyingsets_free(&sce->keyingsets);
-
- if (sce->rigidbody_world)
+
+ /* is no lib link block, but scene extension */
+ if (sce->nodetree) {
+ ntreeFreeTree(sce->nodetree);
+ MEM_freeN(sce->nodetree);
+ sce->nodetree = NULL;
+ }
+
+ if (sce->rigidbody_world) {
BKE_rigidbody_free_world(sce->rigidbody_world);
-
+ sce->rigidbody_world = NULL;
+ }
+
if (sce->r.avicodecdata) {
free_avicodecdata(sce->r.avicodecdata);
MEM_freeN(sce->r.avicodecdata);
@@ -444,15 +435,8 @@ void BKE_scene_free(Scene *sce)
if (sce->depsgraph)
DEG_graph_free(sce->depsgraph);
- if (sce->nodetree) {
- ntreeFreeTree(sce->nodetree);
- MEM_freeN(sce->nodetree);
- }
-
- if (sce->stats)
- MEM_freeN(sce->stats);
- if (sce->fps_info)
- MEM_freeN(sce->fps_info);
+ MEM_SAFE_FREE(sce->stats);
+ MEM_SAFE_FREE(sce->fps_info);
BKE_sound_destroy_scene(sce);
@@ -904,40 +888,6 @@ Scene *BKE_scene_set_name(Main *bmain, const char *name)
return NULL;
}
-void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce)
-{
- Scene *sce1;
- bScreen *screen;
-
- /* check all sets */
- for (sce1 = bmain->scene.first; sce1; sce1 = sce1->id.next)
- if (sce1->set == sce)
- sce1->set = NULL;
-
- for (sce1 = bmain->scene.first; sce1; sce1 = sce1->id.next) {
- bNode *node;
-
- if (sce1 == sce || !sce1->nodetree)
- continue;
-
- for (node = sce1->nodetree->nodes.first; node; node = node->next) {
- if (node->id == &sce->id)
- node->id = NULL;
- }
- }
-
- /* all screens */
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
- if (screen->scene == sce) {
- screen->scene = newsce;
- }
-
- /* editors are handled by WM_main_remove_editor_id_reference */
- }
-
- BKE_libblock_free(bmain, sce);
-}
-
/* Used by metaballs, return *all* objects (including duplis) existing in the scene (including scene's sets) */
int BKE_scene_base_iter_next(EvaluationContext *eval_ctx, SceneBaseIter *iter,
Scene **scene, int val, Base **base, Object **ob)
@@ -1173,7 +1123,7 @@ char *BKE_scene_find_last_marker_name(Scene *scene, int frame)
Base *BKE_scene_base_add(Scene *sce, Object *ob)
{
- Base *b = MEM_callocN(sizeof(*b), "BKE_scene_base_add");
+ Base *b = MEM_callocN(sizeof(*b), __func__);
BLI_addhead(&sce->base, b);
b->object = ob;
@@ -1193,6 +1143,8 @@ void BKE_scene_base_unlink(Scene *sce, Base *base)
BKE_rigidbody_remove_object(sce, base->object);
BLI_remlink(&sce->base, base);
+ if (sce->basact == base)
+ sce->basact = NULL;
}
void BKE_scene_base_deselect_all(Scene *sce)
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 139c6670f74..857bd5447c8 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -273,17 +273,18 @@ void BKE_spacedata_draw_locks(int set)
}
}
-static void (*spacedata_id_unref_cb)(struct SpaceLink *sl, const struct ID *id) = NULL;
+static void (*spacedata_id_remap_cb)(struct ScrArea *sa, struct SpaceLink *sl, ID *old_id, ID *new_id) = NULL;
-void BKE_spacedata_callback_id_unref_set(void (*func)(struct SpaceLink *sl, const struct ID *))
+void BKE_spacedata_callback_id_remap_set(void (*func)(ScrArea *sa, SpaceLink *sl, ID *, ID *))
{
- spacedata_id_unref_cb = func;
+ spacedata_id_remap_cb = func;
}
-void BKE_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id)
+/* UNUSED!!! */
+void BKE_spacedata_id_unref(struct ScrArea *sa, struct SpaceLink *sl, struct ID *id)
{
- if (spacedata_id_unref_cb) {
- spacedata_id_unref_cb(sl, id);
+ if (spacedata_id_remap_cb) {
+ spacedata_id_remap_cb(sa, sl, id, NULL);
}
}
@@ -358,11 +359,13 @@ void BKE_screen_area_free(ScrArea *sa)
BLI_freelistN(&sa->actionzones);
}
-/* don't free screen itself */
+/** Free (or release) any data used by this screen (does not free the screen itself). */
void BKE_screen_free(bScreen *sc)
{
ScrArea *sa, *san;
ARegion *ar;
+
+ /* No animdata here. */
for (ar = sc->regionbase.first; ar; ar = ar->next)
BKE_area_region_free(NULL, ar);
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 3de4a426973..ce7c520438a 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -123,28 +123,34 @@ static ImBuf *prepare_effect_imbufs(const SeqRenderData *context, ImBuf *ibuf1,
out = IMB_allocImBuf(x, y, 32, IB_rect);
}
- if (ibuf1 && !ibuf1->rect_float && out->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true);
- }
- if (ibuf2 && !ibuf2->rect_float && out->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true);
- }
- if (ibuf3 && !ibuf3->rect_float && out->rect_float) {
- BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true);
- }
+ if (out->rect_float) {
+ if (ibuf1 && !ibuf1->rect_float) {
+ BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true);
+ }
+
+ if (ibuf2 && !ibuf2->rect_float) {
+ BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true);
+ }
+
+ if (ibuf3 && !ibuf3->rect_float) {
+ BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true);
+ }
- if (ibuf1 && !ibuf1->rect && !out->rect_float) {
- IMB_rect_from_float(ibuf1);
- }
- if (ibuf2 && !ibuf2->rect && !out->rect_float) {
- IMB_rect_from_float(ibuf2);
- }
- if (ibuf3 && !ibuf3->rect && !out->rect_float) {
- IMB_rect_from_float(ibuf3);
+ IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name);
}
+ else {
+ if (ibuf1 && !ibuf1->rect) {
+ IMB_rect_from_float(ibuf1);
+ }
- if (out->rect_float)
- IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name);
+ if (ibuf2 && !ibuf2->rect) {
+ IMB_rect_from_float(ibuf2);
+ }
+
+ if (ibuf3 && !ibuf3->rect) {
+ IMB_rect_from_float(ibuf3);
+ }
+ }
/* If effect only affecting a single channel, forward input's metadata to the output. */
if (ibuf1 != NULL && ibuf1 == ibuf2 && ibuf2 == ibuf3) {
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index c82f3a3af23..2f497d807e4 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1308,41 +1308,40 @@ StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown)
{
- Sequence *seq;
- Sequence *effect_inputs[MAXSEQ + 1];
- int i, totseq = 0, num_effect_inputs = 0;
+ /* Use arbitrary sized linked list, the size could be over MAXSEQ. */
+ LinkNodePair effect_inputs = {NULL, NULL};
+ int totseq = 0;
memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1));
- seq = seqbase->first;
- while (seq) {
- if (seq->startdisp <= cfra && seq->enddisp > cfra) {
+ for (Sequence *seq = seqbase->first; seq; seq = seq->next) {
+ if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) {
if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) {
+
if (seq->seq1) {
- effect_inputs[num_effect_inputs++] = seq->seq1;
+ BLI_linklist_append_alloca(&effect_inputs, seq->seq1);
}
if (seq->seq2) {
- effect_inputs[num_effect_inputs++] = seq->seq2;
+ BLI_linklist_append_alloca(&effect_inputs, seq->seq2);
}
if (seq->seq3) {
- effect_inputs[num_effect_inputs++] = seq->seq3;
+ BLI_linklist_append_alloca(&effect_inputs, seq->seq3);
}
}
seq_arr[seq->machine] = seq;
totseq++;
}
- seq = seq->next;
}
/* Drop strips which are used for effect inputs, we don't want
* them to blend into render stack in any other way than effect
* string rendering.
*/
- for (i = 0; i < num_effect_inputs; i++) {
- seq = effect_inputs[i];
+ for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) {
+ Sequence *seq = seq_item->link;
/* It's possible that effetc strip would be placed to the same
* 'machine' as it's inputs. We don't want to clear such strips
* from the stack.
@@ -1826,8 +1825,10 @@ static void seq_proxy_build_frame(
IMB_freeImBuf(ibuf);
}
-/* returns whether the file this context would read from even exist, if not, don't create the context
-*/
+/**
+ * Returns whether the file this context would read from even exist,
+ * if not, don't create the context
+ */
static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id)
{
if ((scene->r.scemode & R_MULTIVIEW) == 0)
@@ -1862,8 +1863,9 @@ static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, con
return false;
}
-/** This returns the maximum possible number of required contexts
-*/
+/**
+ * This returns the maximum possible number of required contexts
+ */
static int seq_proxy_context_count(Sequence *seq, Scene *scene)
{
int num_views = 1;
@@ -3092,7 +3094,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
BKE_maskrasterize_handle_init(mr_handle, mask_temp, context->rectx, context->recty, true, true, true);
- BKE_mask_free_nolib(mask_temp);
+ BKE_mask_free(mask_temp);
MEM_freeN(mask_temp);
BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf);
@@ -5154,7 +5156,7 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
- BKE_sound_delete(bmain, sound);
+ BKE_libblock_free(bmain, sound);
#if 0
if (op)
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 518d8d68919..7094d5a3547 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -405,21 +405,28 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* use editmesh to avoid array allocation */
BMEditMesh *emtarget = NULL, *emaux = NULL;
- BVHTreeFromEditMesh emtreedata_stack, emauxdata_stack;
- BVHTreeFromMesh dmtreedata_stack, dmauxdata_stack;
+ union {
+ BVHTreeFromEditMesh emtreedata;
+ BVHTreeFromMesh dmtreedata;
+ } treedata_stack, auxdata_stack;
+
BVHTree *targ_tree;
void *targ_callback;
if (calc->smd->target && calc->target->type == DM_TYPE_EDITBMESH) {
emtarget = BKE_editmesh_from_object(calc->smd->target);
- if ((targ_tree = bvhtree_from_editmesh_looptri(&emtreedata_stack, emtarget, 0.0, 4, 6))) {
- targ_callback = emtreedata_stack.raycast_callback;
- treeData = &emtreedata_stack;
+ if ((targ_tree = bvhtree_from_editmesh_looptri(
+ &treedata_stack.emtreedata, emtarget, 0.0, 4, 6, &calc->target->bvhCache)))
+ {
+ targ_callback = treedata_stack.emtreedata.raycast_callback;
+ treeData = &treedata_stack.emtreedata;
}
}
else {
- if ((targ_tree = bvhtree_from_mesh_looptri(&dmtreedata_stack, calc->target, 0.0, 4, 6))) {
- targ_callback = dmtreedata_stack.raycast_callback;
- treeData = &dmtreedata_stack;
+ if ((targ_tree = bvhtree_from_mesh_looptri(
+ &treedata_stack.dmtreedata, calc->target, 0.0, 4, 6)))
+ {
+ targ_callback = treedata_stack.dmtreedata.raycast_callback;
+ treeData = &treedata_stack.dmtreedata;
}
}
if (targ_tree) {
@@ -429,15 +436,17 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* use editmesh to avoid array allocation */
if (calc->smd->auxTarget && auxMesh->type == DM_TYPE_EDITBMESH) {
emaux = BKE_editmesh_from_object(calc->smd->auxTarget);
- if ((aux_tree = bvhtree_from_editmesh_looptri(&emauxdata_stack, emaux, 0.0, 4, 6)) != NULL) {
- aux_callback = emauxdata_stack.raycast_callback;
- auxData = &emauxdata_stack;
+ if ((aux_tree = bvhtree_from_editmesh_looptri(
+ &auxdata_stack.emtreedata, emaux, 0.0, 4, 6, &auxMesh->bvhCache)))
+ {
+ aux_callback = auxdata_stack.emtreedata.raycast_callback;
+ auxData = &auxdata_stack.emtreedata;
}
}
else {
- if ((aux_tree = bvhtree_from_mesh_looptri(&dmauxdata_stack, auxMesh, 0.0, 4, 6)) != NULL) {
- aux_callback = dmauxdata_stack.raycast_callback;
- auxData = &dmauxdata_stack;
+ if ((aux_tree = bvhtree_from_mesh_looptri(&auxdata_stack.dmtreedata, auxMesh, 0.0, 4, 6)) != NULL) {
+ aux_callback = auxdata_stack.dmtreedata.raycast_callback;
+ auxData = &auxdata_stack.dmtreedata;
}
}
}
@@ -455,12 +464,21 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* free data structures */
if (treeData) {
- if (emtarget) free_bvhtree_from_editmesh(treeData);
- else free_bvhtree_from_mesh(treeData);
+ if (emtarget) {
+ free_bvhtree_from_editmesh(treeData);
+ }
+ else {
+ free_bvhtree_from_mesh(treeData);
+ }
}
+
if (auxData) {
- if (emaux) free_bvhtree_from_editmesh(auxData);
- else free_bvhtree_from_mesh(auxData);
+ if (emaux) {
+ free_bvhtree_from_editmesh(auxData);
+ }
+ else {
+ free_bvhtree_from_mesh(auxData);
+ }
}
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 940dbc5de65..d1c7b240b94 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -2243,7 +2243,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
.. keeping G.debug_value==17 0x11 option for old files 'needing' the bug*/
/* rule we never alter free variables :bp->vec bp->pos in here !
- * this will ruin adaptive stepsize AKA heun! (BM)
+ * this will ruin adaptive stepsize AKA heun! (BM)
*/
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index b016f8a49ed..414be73e234 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -123,8 +123,11 @@ bSound *BKE_sound_new_file_exists(struct Main *bmain, const char *filepath)
return BKE_sound_new_file_exists_ex(bmain, filepath, NULL);
}
+/** Free (or release) any data used by this sound (does not free the sound itself). */
void BKE_sound_free(bSound *sound)
{
+ /* No animdata here. */
+
if (sound->packedfile) {
freePackedFile(sound->packedfile);
sound->packedfile = NULL;
@@ -148,8 +151,7 @@ void BKE_sound_free(bSound *sound)
BLI_spin_end(sound->spinlock);
MEM_freeN(sound->spinlock);
sound->spinlock = NULL;
- }
-
+ }
#endif /* WITH_AUDASPACE */
}
@@ -315,15 +317,6 @@ bSound *BKE_sound_new_limiter(struct Main *bmain, bSound *source, float start, f
}
#endif
-void BKE_sound_delete(struct Main *bmain, bSound *sound)
-{
- if (sound) {
- BKE_sound_free(sound);
-
- BKE_libblock_free(bmain, sound);
- }
-}
-
void BKE_sound_cache(bSound *sound)
{
sound->flags |= SOUND_FLAGS_CACHING;
diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c
index c452065fbad..c027f3b38ca 100644
--- a/source/blender/blenkernel/intern/speaker.c
+++ b/source/blender/blenkernel/intern/speaker.c
@@ -34,6 +34,8 @@
#include "BKE_animsys.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_speaker.h"
@@ -66,83 +68,54 @@ void *BKE_speaker_add(Main *bmain, const char *name)
return spk;
}
-Speaker *BKE_speaker_copy(Speaker *spk)
+Speaker *BKE_speaker_copy(Main *bmain, Speaker *spk)
{
Speaker *spkn;
- spkn = BKE_libblock_copy(&spk->id);
+ spkn = BKE_libblock_copy(bmain, &spk->id);
+
if (spkn->sound)
id_us_plus(&spkn->sound->id);
- if (spk->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(spk)) {
+ BKE_id_expand_local(&spkn->id);
BKE_id_lib_local_paths(G.main, spk->id.lib, &spkn->id);
}
return spkn;
}
-static void extern_local_speaker(Speaker *spk)
+void BKE_speaker_make_local(Main *bmain, Speaker *spk, const bool force_local)
{
- id_lib_extern((ID *)spk->sound);
-}
-
-void BKE_speaker_make_local(Speaker *spk)
-{
- Main *bmain = G.main;
- Object *ob;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
- if (spk->id.lib == NULL) return;
- if (spk->id.us == 1) {
- id_clear_lib_data(bmain, &spk->id);
- extern_local_speaker(spk);
+ if (!ID_IS_LINKED_DATABLOCK(spk)) {
return;
}
- ob = bmain->object.first;
- while (ob) {
- if (ob->data == spk) {
- if (ob->id.lib) is_lib = true;
- else is_local = true;
+ BKE_library_ID_test_usages(bmain, spk, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &spk->id);
+ BKE_id_expand_local(&spk->id);
}
- ob = ob->id.next;
- }
+ else {
+ Speaker *spk_new = BKE_speaker_copy(bmain, spk);
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &spk->id);
- extern_local_speaker(spk);
- }
- else if (is_local && is_lib) {
- Speaker *spk_new = BKE_speaker_copy(spk);
- spk_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, spk->id.lib, &spk_new->id);
-
- ob = bmain->object.first;
- while (ob) {
- if (ob->data == spk) {
-
- if (ob->id.lib == NULL) {
- ob->data = spk_new;
- id_us_plus(&spk_new->id);
- id_us_min(&spk->id);
- }
- }
- ob = ob->id.next;
+ spk_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, spk, spk_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
void BKE_speaker_free(Speaker *spk)
{
- if (spk->sound)
- id_us_min(&spk->sound->id);
-
- BKE_animdata_free((ID *)spk);
+ BKE_animdata_free((ID *)spk, false);
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index b0d19320230..f73dbd8078f 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -3472,7 +3472,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
if (!flush && compareDrawOptions) {
/* also compare draw options and flush buffer if they're different
- * need for face selection highlight in edit mode */
+ * need for face selection highlight in edit mode */
flush |= compareDrawOptions(userData, actualFace, next_actualFace) == 0;
}
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 6def9e3e503..269d6d32b31 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -171,14 +171,17 @@ void BKE_text_free_lines(Text *text)
text->curl = text->sell = NULL;
}
+/** Free (or release) any data used by this text (does not free the text itself). */
void BKE_text_free(Text *text)
{
+ /* No animdata here. */
+
BKE_text_free_lines(text);
- if (text->name) MEM_freeN(text->name);
- MEM_freeN(text->undo_buf);
+ MEM_SAFE_FREE(text->name);
+ MEM_SAFE_FREE(text->undo_buf);
#ifdef WITH_PYTHON
- if (text->compiled) BPY_text_free_code(text);
+ BPY_text_free_code(text);
#endif
}
@@ -449,7 +452,7 @@ Text *BKE_text_copy(Main *bmain, Text *ta)
Text *tan;
TextLine *line, *tmp;
- tan = BKE_libblock_copy(&ta->id);
+ tan = BKE_libblock_copy(bmain, &ta->id);
/* file name can be NULL */
if (ta->name) {
@@ -488,198 +491,14 @@ Text *BKE_text_copy(Main *bmain, Text *ta)
init_undo_text(tan);
- if (ta->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ta)) {
+ BKE_id_expand_local(&tan->id);
BKE_id_lib_local_paths(bmain, ta->id.lib, &tan->id);
}
return tan;
}
-void BKE_text_unlink(Main *bmain, Text *text)
-{
- bScreen *scr;
- ScrArea *area;
- SpaceLink *sl;
- Object *ob;
- bController *cont;
- bActuator *act;
- bConstraint *con;
- bNodeTree *ntree;
- bNode *node;
- Material *mat;
- Lamp *la;
- Tex *te;
- World *wo;
- FreestyleLineStyle *linestyle;
- Scene *sce;
- SceneRenderLayer *srl;
- FreestyleModuleConfig *module;
- bool update;
-
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- /* game controllers */
- for (cont = ob->controllers.first; cont; cont = cont->next) {
- if (cont->type == CONT_PYTHON) {
- bPythonCont *pc;
-
- pc = cont->data;
- if (pc->text == text) pc->text = NULL;
- }
- }
- /* game actuators */
- for (act = ob->actuators.first; act; act = act->next) {
- if (act->type == ACT_2DFILTER) {
- bTwoDFilterActuator *tfa;
-
- tfa = act->data;
- if (tfa->text == text) tfa->text = NULL;
- }
- }
-
- /* pyconstraints */
- update = 0;
-
- if (ob->type == OB_ARMATURE && ob->pose) {
- bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- for (con = pchan->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text == text) data->text = NULL;
- update = 1;
-
- }
- }
- }
- }
-
- for (con = ob->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text == text) data->text = NULL;
- update = 1;
- }
- }
-
- if (update)
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- }
-
- /* nodes */
- for (la = bmain->lamp.first; la; la = la->id.next) {
- ntree = la->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
- ntree = linestyle->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (mat = bmain->mat.first; mat; mat = mat->id.next) {
- ntree = mat->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (te = bmain->tex.first; te; te = te->id.next) {
- ntree = te->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (wo = bmain->world.first; wo; wo = wo->id.next) {
- ntree = wo->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- ntree = sce->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- Text *ntext = (Text *)node->id;
- if (ntext == text) node->id = NULL;
- }
- }
-
- /* Freestyle (while looping over the scene) */
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
- if (module->script == text)
- module->script = NULL;
- }
- }
- }
-
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
- for (node = ntree->nodes.first; node; node = node->next) {
- if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- /* text space */
- for (scr = bmain->screen.first; scr; scr = scr->id.next) {
- for (area = scr->areabase.first; area; area = area->next) {
- for (sl = area->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_TEXT) {
- SpaceText *st = (SpaceText *) sl;
-
- if (st->text == text) {
- st->text = NULL;
- st->top = 0;
- }
- }
- }
- }
- }
-
- text->id.us = 0;
-}
-
void BKE_text_clear(Text *text) /* called directly from rna */
{
int oldstate;
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index b6ce24de682..684ed7d3ab4 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -59,6 +59,8 @@
#include "BKE_main.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_image.h"
#include "BKE_material.h"
#include "BKE_texture.h"
@@ -560,23 +562,38 @@ int colorband_element_remove(struct ColorBand *coba, int index)
/* ******************* TEX ************************ */
+/** Free (or release) any data used by this texture (does not free the texure itself). */
void BKE_texture_free(Tex *tex)
{
- if (tex->coba) MEM_freeN(tex->coba);
- if (tex->env) BKE_texture_envmap_free(tex->env);
- if (tex->pd) BKE_texture_pointdensity_free(tex->pd);
- if (tex->vd) BKE_texture_voxeldata_free(tex->vd);
- if (tex->ot) BKE_texture_ocean_free(tex->ot);
- BKE_animdata_free((struct ID *)tex);
-
- BKE_previewimg_free(&tex->preview);
- BKE_icon_id_delete((struct ID *)tex);
- tex->id.icon_id = 0;
-
+ BKE_animdata_free((ID *)tex, false);
+
+ /* is no lib link block, but texture extension */
if (tex->nodetree) {
ntreeFreeTree(tex->nodetree);
MEM_freeN(tex->nodetree);
+ tex->nodetree = NULL;
}
+
+ MEM_SAFE_FREE(tex->coba);
+ if (tex->env) {
+ BKE_texture_envmap_free(tex->env);
+ tex->env = NULL;
+ }
+ if (tex->pd) {
+ BKE_texture_pointdensity_free(tex->pd);
+ tex->pd = NULL;
+ }
+ if (tex->vd) {
+ BKE_texture_voxeldata_free(tex->vd);
+ tex->vd = NULL;
+ }
+ if (tex->ot) {
+ BKE_texture_ocean_free(tex->ot);
+ tex->ot = NULL;
+ }
+
+ BKE_icon_id_delete((ID *)tex);
+ BKE_previewimg_free(&tex->preview);
}
/* ------------------------------------------------------------------------- */
@@ -832,11 +849,11 @@ MTex *BKE_texture_mtex_add_id(ID *id, int slot)
/* ------------------------------------------------------------------------- */
-Tex *BKE_texture_copy(Tex *tex)
+Tex *BKE_texture_copy(Main *bmain, Tex *tex)
{
Tex *texn;
- texn = BKE_libblock_copy(&tex->id);
+ texn = BKE_libblock_copy(bmain, &tex->id);
if (BKE_texture_is_image_user(tex)) {
id_us_plus((ID *)texn->ima);
}
@@ -855,11 +872,14 @@ Tex *BKE_texture_copy(Tex *tex)
if (tex->nodetree->execdata) {
ntreeTexEndExecTree(tex->nodetree->execdata);
}
- texn->nodetree = ntreeCopyTree(tex->nodetree);
+ texn->nodetree = ntreeCopyTree(bmain, tex->nodetree);
}
- if (tex->id.lib) {
- BKE_id_lib_local_paths(G.main, tex->id.lib, &texn->id);
+ texn->preview = BKE_previewimg_copy(tex->preview);
+
+ if (ID_IS_LINKED_DATABLOCK(tex)) {
+ BKE_id_expand_local(&texn->id);
+ BKE_id_lib_local_paths(bmain, tex->id.lib, &texn->id);
}
return texn;
@@ -901,193 +921,32 @@ Tex *BKE_texture_localize(Tex *tex)
/* ------------------------------------------------------------------------- */
-static void extern_local_texture(Tex *tex)
-{
- id_lib_extern((ID *)tex->ima);
-}
-
-void BKE_texture_make_local(Tex *tex)
+void BKE_texture_make_local(Main *bmain, Tex *tex, const bool force_local)
{
- Main *bmain = G.main;
- Material *ma;
- World *wrld;
- Lamp *la;
- Brush *br;
- ParticleSettings *pa;
- FreestyleLineStyle *ls;
- int a;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (tex->id.lib == NULL) return;
- if (tex->id.us == 1) {
- id_clear_lib_data(bmain, &tex->id);
- extern_local_texture(tex);
+ if (!ID_IS_LINKED_DATABLOCK(tex)) {
return;
}
-
- ma = bmain->mat.first;
- while (ma) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (ma->mtex[a] && ma->mtex[a]->tex == tex) {
- if (ma->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- ma = ma->id.next;
- }
- la = bmain->lamp.first;
- while (la) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (la->mtex[a] && la->mtex[a]->tex == tex) {
- if (la->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- la = la->id.next;
- }
- wrld = bmain->world.first;
- while (wrld) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (wrld->mtex[a] && wrld->mtex[a]->tex == tex) {
- if (wrld->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- wrld = wrld->id.next;
- }
- br = bmain->brush.first;
- while (br) {
- if (br->mtex.tex == tex) {
- if (br->id.lib) is_lib = true;
- else is_local = true;
- }
- if (br->mask_mtex.tex == tex) {
- if (br->id.lib) is_lib = true;
- else is_local = true;
- }
- br = br->id.next;
- }
- pa = bmain->particle.first;
- while (pa) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (pa->mtex[a] && pa->mtex[a]->tex == tex) {
- if (pa->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- pa = pa->id.next;
- }
- ls = bmain->linestyle.first;
- while (ls) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (ls->mtex[a] && ls->mtex[a]->tex == tex) {
- if (ls->id.lib) is_lib = true;
- else is_local = true;
- }
- }
- ls = ls->id.next;
- }
-
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &tex->id);
- extern_local_texture(tex);
- }
- else if (is_local && is_lib) {
- Tex *tex_new = BKE_texture_copy(tex);
- tex_new->id.us = 0;
+ BKE_library_ID_test_usages(bmain, tex, &is_local, &is_lib);
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, tex->id.lib, &tex_new->id);
-
- ma = bmain->mat.first;
- while (ma) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (ma->mtex[a] && ma->mtex[a]->tex == tex) {
- if (ma->id.lib == NULL) {
- ma->mtex[a]->tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- }
- ma = ma->id.next;
- }
- la = bmain->lamp.first;
- while (la) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (la->mtex[a] && la->mtex[a]->tex == tex) {
- if (la->id.lib == NULL) {
- la->mtex[a]->tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- }
- la = la->id.next;
- }
- wrld = bmain->world.first;
- while (wrld) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (wrld->mtex[a] && wrld->mtex[a]->tex == tex) {
- if (wrld->id.lib == NULL) {
- wrld->mtex[a]->tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- }
- wrld = wrld->id.next;
- }
- br = bmain->brush.first;
- while (br) {
- if (br->mtex.tex == tex) {
- if (br->id.lib == NULL) {
- br->mtex.tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- if (br->mask_mtex.tex == tex) {
- if (br->id.lib == NULL) {
- br->mask_mtex.tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- br = br->id.next;
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &tex->id);
+ BKE_id_expand_local(&tex->id);
}
- pa = bmain->particle.first;
- while (pa) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (pa->mtex[a] && pa->mtex[a]->tex == tex) {
- if (pa->id.lib == NULL) {
- pa->mtex[a]->tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- }
- pa = pa->id.next;
- }
- ls = bmain->linestyle.first;
- while (ls) {
- for (a = 0; a < MAX_MTEX; a++) {
- if (ls->mtex[a] && ls->mtex[a]->tex == tex) {
- if (ls->id.lib == NULL) {
- ls->mtex[a]->tex = tex_new;
- id_us_plus(&tex_new->id);
- id_us_min(&tex->id);
- }
- }
- }
- ls = ls->id.next;
+ else {
+ Tex *tex_new = BKE_texture_copy(bmain, tex);
+
+ tex_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, tex, tex_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index 17a2e7f14fd..277aeaa7e42 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -46,44 +46,36 @@
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_world.h"
#include "GPU_material.h"
-void BKE_world_free_ex(World *wrld, bool do_id_user)
+/** Free (or release) any data used by this world (does not free the world itself). */
+void BKE_world_free(World *wrld)
{
- MTex *mtex;
int a;
-
+
+ BKE_animdata_free((ID *)wrld, false);
+
for (a = 0; a < MAX_MTEX; a++) {
- mtex = wrld->mtex[a];
- if (do_id_user && mtex && mtex->tex)
- id_us_min(&mtex->tex->id);
- if (mtex)
- MEM_freeN(mtex);
+ MEM_SAFE_FREE(wrld->mtex[a]);
}
- BKE_previewimg_free(&wrld->preview);
-
- BKE_animdata_free((ID *)wrld);
/* is no lib link block, but world extension */
if (wrld->nodetree) {
- ntreeFreeTree_ex(wrld->nodetree, do_id_user);
+ ntreeFreeTree(wrld->nodetree);
MEM_freeN(wrld->nodetree);
+ wrld->nodetree = NULL;
}
- if (wrld->gpumaterial.first)
- GPU_material_free(&wrld->gpumaterial);
+ GPU_material_free(&wrld->gpumaterial);
BKE_icon_id_delete((struct ID *)wrld);
- wrld->id.icon_id = 0;
-}
-
-void BKE_world_free(World *wrld)
-{
- BKE_world_free_ex(wrld, true);
+ BKE_previewimg_free(&wrld->preview);
}
void BKE_world_init(World *wrld)
@@ -127,12 +119,12 @@ World *add_world(Main *bmain, const char *name)
return wrld;
}
-World *BKE_world_copy(World *wrld)
+World *BKE_world_copy(Main *bmain, World *wrld)
{
World *wrldn;
int a;
- wrldn = BKE_libblock_copy(&wrld->id);
+ wrldn = BKE_libblock_copy(bmain, &wrld->id);
for (a = 0; a < MAX_MTEX; a++) {
if (wrld->mtex[a]) {
@@ -143,16 +135,16 @@ World *BKE_world_copy(World *wrld)
}
if (wrld->nodetree) {
- wrldn->nodetree = ntreeCopyTree(wrld->nodetree);
+ wrldn->nodetree = ntreeCopyTree(bmain, wrld->nodetree);
}
- if (wrld->preview)
- wrldn->preview = BKE_previewimg_copy(wrld->preview);
+ wrldn->preview = BKE_previewimg_copy(wrld->preview);
BLI_listbase_clear(&wrldn->gpumaterial);
- if (wrld->id.lib) {
- BKE_id_lib_local_paths(G.main, wrld->id.lib, &wrldn->id);
+ if (ID_IS_LINKED_DATABLOCK(wrld)) {
+ BKE_id_expand_local(&wrldn->id);
+ BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrldn->id);
}
return wrldn;
@@ -184,48 +176,32 @@ World *localize_world(World *wrld)
return wrldn;
}
-void BKE_world_make_local(World *wrld)
+void BKE_world_make_local(Main *bmain, World *wrld, const bool force_local)
{
- Main *bmain = G.main;
- Scene *sce;
bool is_local = false, is_lib = false;
- /* - only lib users: do nothing
+ /* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
*/
-
- if (wrld->id.lib == NULL) return;
- if (wrld->id.us == 1) {
- id_clear_lib_data(bmain, &wrld->id);
+
+ if (!ID_IS_LINKED_DATABLOCK(wrld)) {
return;
}
-
- for (sce = bmain->scene.first; sce && ELEM(false, is_lib, is_local); sce = sce->id.next) {
- if (sce->world == wrld) {
- if (sce->id.lib) is_lib = true;
- else is_local = true;
+
+ BKE_library_ID_test_usages(bmain, wrld, &is_local, &is_lib);
+
+ if (force_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &wrld->id);
+ BKE_id_expand_local(&wrld->id);
}
- }
+ else {
+ World *wrld_new = BKE_world_copy(bmain, wrld);
- if (is_local && is_lib == false) {
- id_clear_lib_data(bmain, &wrld->id);
- }
- else if (is_local && is_lib) {
- World *wrld_new = BKE_world_copy(wrld);
- wrld_new->id.us = 0;
-
- /* Remap paths of new ID using old library as base. */
- BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrld_new->id);
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- if (sce->world == wrld) {
- if (sce->id.lib == NULL) {
- sce->world = wrld_new;
- id_us_plus(&wrld_new->id);
- id_us_min(&wrld->id);
- }
- }
+ wrld_new->id.us = 0;
+
+ BKE_libblock_remap(bmain, wrld, wrld_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
diff --git a/source/blender/blenlib/BLI_array_utils.h b/source/blender/blenlib/BLI_array_utils.h
index 5ef8421c003..a46c87cec40 100644
--- a/source/blender/blenlib/BLI_array_utils.h
+++ b/source/blender/blenlib/BLI_array_utils.h
@@ -48,6 +48,10 @@ int _bli_array_findindex(const void *arr, unsigned int arr_len, size_t arr_strid
#define BLI_array_findindex(arr, arr_len, p) \
_bli_array_findindex(arr, arr_len, sizeof(*(arr)), p)
+int _bli_array_rfindindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p);
+#define BLI_array_rfindindex(arr, arr_len, p) \
+ _bli_array_rfindindex(arr, arr_len, sizeof(*(arr)), p)
+
void _bli_array_binary_and(
void *arr, const void *arr_a, const void *arr_b,
unsigned int arr_len, size_t arr_stride);
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index fb8c2520e67..91d39801645 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -96,7 +96,8 @@ typedef void (*BVHTree_NearestPointCallback)(void *userdata, int index, const fl
typedef void (*BVHTree_RayCastCallback)(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit);
/* callback must update nearest in case it finds a nearest result */
-typedef void (*BVHTree_NearestToRayCallback)(void *userdata, int index, const BVHTreeRay *ray, BVHTreeNearest *nearest);
+typedef void (*BVHTree_NearestToRayCallback)(void *userdata, const float ray_co[3], const float ray_dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest);
/* callback to check if 2 nodes overlap (use thread if intersection results need to be stored) */
typedef bool (*BVHTree_OverlapCallback)(void *userdata, int index_a, int index_b, int thread);
@@ -142,8 +143,16 @@ int BLI_bvhtree_find_nearest(
BVHTree *tree, const float co[3], BVHTreeNearest *nearest,
BVHTree_NearestPointCallback callback, void *userdata);
+int BLI_bvhtree_find_nearest_to_ray_angle(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
+ BVHTree_NearestToRayCallback callback, void *userdata);
+
int BLI_bvhtree_find_nearest_to_ray(
- BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest,
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
BVHTree_NearestToRayCallback callback, void *userdata);
int BLI_bvhtree_ray_cast_ex(
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 54b824c91ac..84a25f533bf 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -115,6 +115,13 @@ float dist_signed_squared_to_corner_v3v3v3(
const float p[3],
const float v1[3], const float v2[3], const float v3[3],
const float axis_ref[3]);
+float dist_squared_to_ray_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float co[3], float *r_depth);
+float dist_squared_ray_to_seg_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float v0[3], const float v1[3],
+ float r_point[3], float *r_depth);
float closest_to_line_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2]);
float closest_to_line_v3(float r_close[3], const float p[3], const float l1[3], const float l2[3]);
void closest_to_line_segment_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2]);
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 6d6fbe4e7af..8124e07dd47 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -138,10 +138,14 @@ bool invert_m3_m3(float R[3][3], float A[3][3]);
bool invert_m4(float R[4][4]);
bool invert_m4_m4(float R[4][4], float A[4][4]);
-/* double ariphmetics */
+/* double arithmetic (mixed float/double) */
void mul_m4_v4d(float M[4][4], double r[4]);
void mul_v4d_m4v4d(double r[4], float M[4][4], double v[4]);
+/* double matrix functions (no mixing types) */
+void mul_v3_m3v3_db(double r[3], double M[3][3], const double a[3]);
+void mul_m3_v3_db(double M[3][3], double r[3]);
+
/****************************** Linear Algebra *******************************/
@@ -269,7 +273,7 @@ void BLI_space_transform_invert_normal(const struct SpaceTransform *data, float
/*********************************** Other ***********************************/
void print_m3(const char *str, float M[3][3]);
-void print_m4(const char *str, float M[3][4]);
+void print_m4(const char *str, float M[4][4]);
#define print_m3_id(M) print_m3(STRINGIFY(M), M)
#define print_m4_id(M) print_m4(STRINGIFY(M), M)
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 25f485a25aa..d15fe1a95dc 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -148,6 +148,7 @@ MINLINE void negate_v4(float r[4]);
MINLINE void negate_v4_v4(float r[4], const float a[3]);
MINLINE void negate_v3_short(short r[3]);
+MINLINE void negate_v3_db(double r[3]);
MINLINE void invert_v2(float r[2]);
@@ -190,6 +191,12 @@ MINLINE float len_manhattan_v3v3(const float a[3], const float b[3]) ATTR_WARN_U
MINLINE float len_v3(const float a[3]) ATTR_WARN_UNUSED_RESULT;
MINLINE float len_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT;
+MINLINE float normalize_v2_length(float r[2], const float unit_scale);
+MINLINE float normalize_v2_v2_length(float r[2], const float a[2], const float unit_scale);
+MINLINE float normalize_v3_length(float r[3], const float unit_scale);
+MINLINE float normalize_v3_v3_length(float r[3], const float a[3], const float unit_scale);
+MINLINE double normalize_v3_length_d(double n[3], const double unit_scale);
+
MINLINE float normalize_v2(float r[2]);
MINLINE float normalize_v2_v2(float r[2], const float a[2]);
MINLINE float normalize_v3(float r[3]);
@@ -214,6 +221,10 @@ bool interp_v2_v2v2_slerp(float target[2], const float a[2], const float b[2], c
void interp_v3_v3v3_slerp_safe(float target[3], const float a[3], const float b[3], const float t);
void interp_v2_v2v2_slerp_safe(float target[2], const float a[2], const float b[2], const float t);
+void interp_v2_v2v2v2v2_cubic(
+ float p[2], const float v1[2], const float v2[2], const float v3[2], const float v4[2],
+ const float u);
+
void interp_v3_v3v3_char(char target[3], const char a[3], const char b[3], const float t);
void interp_v3_v3v3_uchar(unsigned char target[3], const unsigned char a[3], const unsigned char b[3], const float t);
void interp_v4_v4v4_char(char target[4], const char a[4], const char b[4], const float t);
@@ -231,6 +242,7 @@ void flip_v4_v4v4(float v[4], const float v1[4], const float v2[4]);
void flip_v3_v3v3(float v[3], const float v1[3], const float v2[3]);
void flip_v2_v2v2(float v[2], const float v1[2], const float v2[2]);
+
/********************************* Comparison ********************************/
MINLINE bool is_zero_v2(const float a[3]) ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/blenlib/BLI_quadric.h b/source/blender/blenlib/BLI_quadric.h
index eaf9c7a0738..d46a221d108 100644
--- a/source/blender/blenlib/BLI_quadric.h
+++ b/source/blender/blenlib/BLI_quadric.h
@@ -39,8 +39,7 @@ typedef struct Quadric {
/* conversion */
void BLI_quadric_from_plane(Quadric *q, const double v[4]);
-void BLI_quadric_to_tensor_m3(const Quadric *q, float m[3][3]);
-void BLI_quadric_to_vector_v3(const Quadric *q, float v[3]);
+void BLI_quadric_to_vector_v3(const Quadric *q, double v[3]);
void BLI_quadric_clear(Quadric *q);
@@ -50,7 +49,7 @@ void BLI_quadric_add_qu_ququ(Quadric *r, const Quadric *a, const Quadric *b);
void BLI_quadric_mul(Quadric *a, const double scalar);
/* solve */
-double BLI_quadric_evaluate(const Quadric *q, const float v_fl[3]);
-bool BLI_quadric_optimize(const Quadric *q, float v[3], const float epsilon);
+double BLI_quadric_evaluate(const Quadric *q, const double v[3]);
+bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon);
#endif /* __BLI_QUADRIC_H__ */
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index b4a465bbc74..0b1b4d8ee8c 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -42,7 +42,7 @@ extern "C" {
#endif
/* for tables, button in UI, etc */
-#define BLENDER_MAX_THREADS 64
+#define BLENDER_MAX_THREADS 1024
struct ListBase;
struct TaskScheduler;
diff --git a/source/blender/blenlib/intern/BLI_filelist.c b/source/blender/blenlib/intern/BLI_filelist.c
index 527d9934797..76de52bda66 100644
--- a/source/blender/blenlib/intern/BLI_filelist.c
+++ b/source/blender/blenlib/intern/BLI_filelist.c
@@ -352,8 +352,6 @@ void BLI_filelist_entry_datetime_to_string(
/**
* Deep-duplicate of a single direntry.
- *
- * \param dup_poin If given, called for each non-NULL direntry->poin. Otherwise, pointer is always simply copied over.
*/
void BLI_filelist_entry_duplicate(struct direntry *dst, const struct direntry *src)
{
@@ -368,8 +366,6 @@ void BLI_filelist_entry_duplicate(struct direntry *dst, const struct direntry *s
/**
* Deep-duplicate of an array of direntries, including the array itself.
- *
- * \param dup_poin If given, called for each non-NULL direntry->poin. Otherwise, pointer is always simply copied over.
*/
void BLI_filelist_duplicate(
struct direntry **dest_filelist, struct direntry * const src_filelist, const unsigned int nrentries)
diff --git a/source/blender/blenlib/intern/BLI_heap.c b/source/blender/blenlib/intern/BLI_heap.c
index 4bd404e5d73..d48e9fbddde 100644
--- a/source/blender/blenlib/intern/BLI_heap.c
+++ b/source/blender/blenlib/intern/BLI_heap.c
@@ -32,7 +32,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-#include "BLI_memarena.h"
#include "BLI_heap.h"
#include "BLI_strict_flags.h"
@@ -44,15 +43,37 @@ struct HeapNode {
unsigned int index;
};
+struct HeapNode_Chunk {
+ struct HeapNode_Chunk *prev;
+ unsigned int size;
+ unsigned int bufsize;
+ struct HeapNode buf[0];
+};
+
+/**
+ * Number of nodes to include per #HeapNode_Chunk when no reserved size is passed,
+ * or we allocate past the reserved number.
+ *
+ * \note Optimize number for 64kb allocs.
+ */
+#define HEAP_CHUNK_DEFAULT_NUM \
+ ((MEM_SIZE_OPTIMAL((1 << 16) - sizeof(struct HeapNode_Chunk))) / sizeof(HeapNode))
+
struct Heap {
unsigned int size;
unsigned int bufsize;
- MemArena *arena;
- HeapNode *freenodes;
HeapNode **tree;
+
+ struct {
+ /* Always keep at least one chunk (never NULL) */
+ struct HeapNode_Chunk *chunk;
+ /* when NULL, allocate a new chunk */
+ HeapNode *free;
+ } nodes;
};
-/* internal functions */
+/** \name Internal Functions
+ * \{ */
#define HEAP_PARENT(i) (((i) - 1) >> 1)
#define HEAP_LEFT(i) (((i) << 1) + 1)
@@ -92,11 +113,13 @@ static void heap_down(Heap *heap, unsigned int i)
smallest = ((l < size) && HEAP_COMPARE(heap->tree[l], heap->tree[i])) ? l : i;
- if ((r < size) && HEAP_COMPARE(heap->tree[r], heap->tree[smallest]))
+ if ((r < size) && HEAP_COMPARE(heap->tree[r], heap->tree[smallest])) {
smallest = r;
+ }
- if (smallest == i)
+ if (smallest == i) {
break;
+ }
heap_swap(heap, i, smallest);
i = smallest;
@@ -108,25 +131,74 @@ static void heap_up(Heap *heap, unsigned int i)
while (i > 0) {
const unsigned int p = HEAP_PARENT(i);
- if (HEAP_COMPARE(heap->tree[p], heap->tree[i]))
+ if (HEAP_COMPARE(heap->tree[p], heap->tree[i])) {
break;
-
+ }
heap_swap(heap, p, i);
i = p;
}
}
+/** \} */
-/***/
+
+/** \name Internal Memory Management
+ * \{ */
+
+static struct HeapNode_Chunk *heap_node_alloc_chunk(
+ unsigned int tot_nodes, struct HeapNode_Chunk *chunk_prev)
+{
+ struct HeapNode_Chunk *chunk = MEM_mallocN(
+ sizeof(struct HeapNode_Chunk) + (sizeof(HeapNode) * tot_nodes), __func__);
+ chunk->prev = chunk_prev;
+ chunk->bufsize = tot_nodes;
+ chunk->size = 0;
+ return chunk;
+}
+
+static struct HeapNode *heap_node_alloc(Heap *heap)
+{
+ HeapNode *node;
+
+ if (heap->nodes.free) {
+ node = heap->nodes.free;
+ heap->nodes.free = heap->nodes.free->ptr;
+ }
+ else {
+ struct HeapNode_Chunk *chunk = heap->nodes.chunk;
+ if (UNLIKELY(chunk->size == chunk->bufsize)) {
+ struct HeapNode_Chunk *chunk_next = heap_node_alloc_chunk(HEAP_CHUNK_DEFAULT_NUM, chunk);
+ chunk = chunk_next;
+ }
+ node = &chunk->buf[chunk->size++];
+ }
+
+ return node;
+}
+
+static void heap_node_free(Heap *heap, HeapNode *node)
+{
+ node->ptr = heap->nodes.free;
+ heap->nodes.free = node;
+}
+
+/** \} */
+
+
+/** \name Public Heap API
+ * \{ */
/* use when the size of the heap is known in advance */
Heap *BLI_heap_new_ex(unsigned int tot_reserve)
{
- Heap *heap = (Heap *)MEM_callocN(sizeof(Heap), __func__);
+ Heap *heap = MEM_mallocN(sizeof(Heap), __func__);
/* ensure we have at least one so we can keep doubling it */
+ heap->size = 0;
heap->bufsize = MAX2(1u, tot_reserve);
- heap->tree = (HeapNode **)MEM_mallocN(heap->bufsize * sizeof(HeapNode *), "BLIHeapTree");
- heap->arena = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), "heap arena");
+ heap->tree = MEM_mallocN(heap->bufsize * sizeof(HeapNode *), "BLIHeapTree");
+
+ heap->nodes.chunk = heap_node_alloc_chunk((tot_reserve > 1) ? tot_reserve : HEAP_CHUNK_DEFAULT_NUM, NULL);
+ heap->nodes.free = NULL;
return heap;
}
@@ -146,8 +218,15 @@ void BLI_heap_free(Heap *heap, HeapFreeFP ptrfreefp)
}
}
+ struct HeapNode_Chunk *chunk = heap->nodes.chunk;
+ do {
+ struct HeapNode_Chunk *chunk_prev;
+ chunk_prev = chunk->prev;
+ MEM_freeN(chunk);
+ chunk = chunk_prev;
+ } while (chunk);
+
MEM_freeN(heap->tree);
- BLI_memarena_free(heap->arena);
MEM_freeN(heap);
}
@@ -160,10 +239,16 @@ void BLI_heap_clear(Heap *heap, HeapFreeFP ptrfreefp)
ptrfreefp(heap->tree[i]->ptr);
}
}
-
heap->size = 0;
- BLI_memarena_clear(heap->arena);
- heap->freenodes = NULL;
+
+ /* Remove all except the last chunk */
+ while (heap->nodes.chunk->prev) {
+ struct HeapNode_Chunk *chunk_prev = heap->nodes.chunk->prev;
+ MEM_freeN(heap->nodes.chunk);
+ heap->nodes.chunk = chunk_prev;
+ }
+ heap->nodes.chunk->size = 0;
+ heap->nodes.free = NULL;
}
HeapNode *BLI_heap_insert(Heap *heap, float value, void *ptr)
@@ -175,13 +260,7 @@ HeapNode *BLI_heap_insert(Heap *heap, float value, void *ptr)
heap->tree = MEM_reallocN(heap->tree, heap->bufsize * sizeof(*heap->tree));
}
- if (heap->freenodes) {
- node = heap->freenodes;
- heap->freenodes = heap->freenodes->ptr;
- }
- else {
- node = (HeapNode *)BLI_memarena_alloc(heap->arena, sizeof(*node));
- }
+ node = heap_node_alloc(heap);
node->ptr = ptr;
node->value = value;
@@ -217,8 +296,7 @@ void *BLI_heap_popmin(Heap *heap)
BLI_assert(heap->size != 0);
- heap->tree[0]->ptr = heap->freenodes;
- heap->freenodes = heap->tree[0];
+ heap_node_free(heap, heap->tree[0]);
if (--heap->size) {
heap_swap(heap, 0, heap->size);
@@ -254,3 +332,4 @@ void *BLI_heap_node_ptr(HeapNode *node)
return node->ptr;
}
+/** \} */
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 6cef1924e33..b14007a88cb 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -163,12 +163,23 @@ typedef struct BVHNearestRayData {
BVHTree *tree;
BVHTree_NearestToRayCallback callback;
void *userdata;
- BVHTreeRay ray;
- struct NearestRayToAABB_Precalc nearest_precalc;
+ struct {
+ bool sign[3];
+ float origin[3];
+ float direction[3];
+
+ float direction_scaled_square[3];
+ float inv_dir[3];
+
+ float cdot_axis[3];
+ } ray;
bool pick_smallest[3];
+
BVHTreeNearest nearest;
+
+ float scale[3];
} BVHNearestRayData;
/** \} */
@@ -1889,58 +1900,374 @@ void BLI_bvhtree_ray_cast_all(
/* -------------------------------------------------------------------- */
-/** \name BLI_bvhtree_find_nearest_to_ray
+/** \name BLI_bvhtree_find_nearest_to_ray functions
*
* \{ */
+static void dist_squared_ray_to_aabb_scaled_v3_precalc(
+ BVHNearestRayData *data,
+ const float ray_origin[3], const float ray_direction[3],
+ const bool ray_is_normalized, const float scale[3])
+{
+ if (scale) {
+ copy_v3_v3(data->scale, scale);
+ }
+ else {
+ copy_v3_fl(data->scale, 1.0f);
+ }
+ /* un-normalize ray */
+ if (ray_is_normalized && scale &&
+ (data->scale[0] != 1.0f || data->scale[1] != 1.0f || data->scale[2] != 1.0f))
+ {
+ data->ray.direction[0] = ray_direction[0] * data->scale[0];
+ data->ray.direction[1] = ray_direction[1] * data->scale[1];
+ data->ray.direction[2] = ray_direction[2] * data->scale[2];
+
+ mul_v3_v3fl(data->ray.direction, ray_direction, 1 / len_v3(data->ray.direction));
+ }
+ else {
+ copy_v3_v3(data->ray.direction, ray_direction);
+ }
+
+ float dir_sq[3];
+
+ for (int i = 0; i < 3; i++) {
+ data->ray.origin[i] = ray_origin[i];
+ data->ray.inv_dir[i] = (data->ray.direction[i] != 0.0f) ?
+ (1.0f / data->ray.direction[i]) : FLT_MAX;
+ /* It has to be in function of `ray.inv_dir`,
+ * since the division of 1 by 0.0f, can be -inf or +inf */
+ data->ray.sign[i] = (data->ray.inv_dir[i] < 0.0f);
+
+ data->ray.direction_scaled_square[i] = data->ray.direction[i] * data->scale[i];
+
+ dir_sq[i] = SQUARE(data->ray.direction_scaled_square[i]);
+
+ data->ray.direction_scaled_square[i] *= data->scale[i];
+ }
+
+ /* `diag_sq` Length square of each face diagonal */
+ float diag_sq[3] = {
+ dir_sq[1] + dir_sq[2],
+ dir_sq[0] + dir_sq[2],
+ dir_sq[0] + dir_sq[1],
+ };
+
+ data->ray.cdot_axis[0] = (diag_sq[0] != 0.0f) ? data->ray.direction[0] / diag_sq[0] : FLT_MAX;
+ data->ray.cdot_axis[1] = (diag_sq[1] != 0.0f) ? data->ray.direction[1] / diag_sq[1] : FLT_MAX;
+ data->ray.cdot_axis[2] = (diag_sq[2] != 0.0f) ? data->ray.direction[2] / diag_sq[2] : FLT_MAX;
+}
+
+/**
+ * Returns the squared distance from a ray to a bound-box `AABB`.
+ * It is based on `fast_ray_nearest_hit` solution to obtain
+ * the coordinates of the nearest edge of Bound Box to the ray
+ */
+MINLINE float dist_squared_ray_to_aabb_scaled_v3__impl(
+ const BVHNearestRayData *data,
+ const float bv[6], float *r_depth_sq, bool r_axis_closest[3])
+{
+
+ /* `tmin` is a vector that has the smaller distances to each of the
+ * infinite planes of the `AABB` faces (hit in nearest face X plane,
+ * nearest face Y plane and nearest face Z plane) */
+ float local_bvmin[3], local_bvmax[3];
+
+ if (data->ray.sign[0]) {
+ local_bvmin[0] = bv[1];
+ local_bvmax[0] = bv[0];
+ }
+ else {
+ local_bvmin[0] = bv[0];
+ local_bvmax[0] = bv[1];
+ }
+
+ if (data->ray.sign[1]) {
+ local_bvmin[1] = bv[3];
+ local_bvmax[1] = bv[2];
+ }
+ else {
+ local_bvmin[1] = bv[2];
+ local_bvmax[1] = bv[3];
+ }
+
+ if (data->ray.sign[2]) {
+ local_bvmin[2] = bv[5];
+ local_bvmax[2] = bv[4];
+ }
+ else {
+ local_bvmin[2] = bv[4];
+ local_bvmax[2] = bv[5];
+ }
+
+ sub_v3_v3(local_bvmin, data->ray.origin);
+ sub_v3_v3(local_bvmax, data->ray.origin);
+
+ const float tmin[3] = {
+ local_bvmin[0] * data->ray.inv_dir[0],
+ local_bvmin[1] * data->ray.inv_dir[1],
+ local_bvmin[2] * data->ray.inv_dir[2],
+ };
+
+ /* `tmax` is a vector that has the longer distances to each of the
+ * infinite planes of the `AABB` faces (hit in farthest face X plane,
+ * farthest face Y plane and farthest face Z plane) */
+ const float tmax[3] = {
+ local_bvmax[0] * data->ray.inv_dir[0],
+ local_bvmax[1] * data->ray.inv_dir[1],
+ local_bvmax[2] * data->ray.inv_dir[2],
+ };
+ /* `v1` and `v3` is be the coordinates of the nearest `AABB` edge to the ray*/
+ float v1[3], v2[3];
+ /* `rtmin` is the highest value of the smaller distances. == max_axis_v3(tmin)
+ * `rtmax` is the lowest value of longer distances. == min_axis_v3(tmax)*/
+ float rtmin, rtmax, mul;
+ /* `main_axis` is the axis equivalent to edge close to the ray */
+ int main_axis;
+
+ r_axis_closest[0] = false;
+ r_axis_closest[1] = false;
+ r_axis_closest[2] = false;
+
+ /* *** min_axis_v3(tmax) *** */
+ if ((tmax[0] <= tmax[1]) && (tmax[0] <= tmax[2])) {
+ // printf("# Hit in X %s\n", data->sign[0] ? "min", "max");
+ rtmax = tmax[0];
+ v1[0] = v2[0] = local_bvmax[0];
+ mul = local_bvmax[0] * data->ray.direction_scaled_square[0];
+ main_axis = 3;
+ r_axis_closest[0] = data->ray.sign[0];
+ }
+ else if ((tmax[1] <= tmax[0]) && (tmax[1] <= tmax[2])) {
+ // printf("# Hit in Y %s\n", data->sign[1] ? "min", "max");
+ rtmax = tmax[1];
+ v1[1] = v2[1] = local_bvmax[1];
+ mul = local_bvmax[1] * data->ray.direction_scaled_square[1];
+ main_axis = 2;
+ r_axis_closest[1] = data->ray.sign[1];
+ }
+ else {
+ // printf("# Hit in Z %s\n", data->sign[2] ? "min", "max");
+ rtmax = tmax[2];
+ v1[2] = v2[2] = local_bvmax[2];
+ mul = local_bvmax[2] * data->ray.direction_scaled_square[2];
+ main_axis = 1;
+ r_axis_closest[2] = data->ray.sign[2];
+ }
+
+ /* *** max_axis_v3(tmin) *** */
+ if ((tmin[0] >= tmin[1]) && (tmin[0] >= tmin[2])) {
+ // printf("# To X %s\n", data->sign[0] ? "max", "min");
+ rtmin = tmin[0];
+ v1[0] = v2[0] = local_bvmin[0];
+ mul += local_bvmin[0] * data->ray.direction_scaled_square[0];
+ main_axis -= 3;
+ r_axis_closest[0] = !data->ray.sign[0];
+ }
+ else if ((tmin[1] >= tmin[0]) && (tmin[1] >= tmin[2])) {
+ // printf("# To Y %s\n", data->sign[1] ? "max", "min");
+ rtmin = tmin[1];
+ v1[1] = v2[1] = local_bvmin[1];
+ mul += local_bvmin[1] * data->ray.direction_scaled_square[1];
+ main_axis -= 1;
+ r_axis_closest[1] = !data->ray.sign[1];
+ }
+ else {
+ // printf("# To Z %s\n", data->sign[2] ? "max", "min");
+ rtmin = tmin[2];
+ v1[2] = v2[2] = local_bvmin[2];
+ mul += local_bvmin[2] * data->ray.direction_scaled_square[2];
+ main_axis -= 2;
+ r_axis_closest[2] = !data->ray.sign[2];
+ }
+ /* *** end min/max axis *** */
+
+ if (main_axis < 0)
+ main_axis += 3;
+
+ /* if rtmin < rtmax, ray intersect `AABB` */
+ if (rtmin <= rtmax) {
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmax < depth_min`, the whole `AABB` is behind us */
+ if (rtmax < min_depth) {
+ return fallback;
+ }
+#endif
+ const float proj = rtmin * data->ray.direction[main_axis];
+
+ if (data->ray.sign[main_axis])
+ r_axis_closest[main_axis] = (proj - local_bvmax[main_axis]) < (local_bvmin[main_axis] - proj);
+ else
+ r_axis_closest[main_axis] = (proj - local_bvmin[main_axis]) < (local_bvmax[main_axis] - proj);
+
+ //if (r_depth_sq)
+ // *r_depth_sq = SQUARE(rtmin);
+
+ return 0.0f;
+ }
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmin < depth_min`, the whole `AABB` is behing us */
+ else if (rtmin < min_depth) {
+ return fallback;
+ }
+#endif
+
+ if (data->ray.sign[main_axis]) {
+ v1[main_axis] = local_bvmax[main_axis];
+ v2[main_axis] = local_bvmin[main_axis];
+ }
+ else {
+ v1[main_axis] = local_bvmin[main_axis];
+ v2[main_axis] = local_bvmax[main_axis];
+ }
+ {
+ /* `proj` equals to nearest point on the ray closest to the edge `v1 v2` of the `AABB`. */
+ const float proj = mul * data->ray.cdot_axis[main_axis];
+ float depth_sq, r_point[3];
+ if (v1[main_axis] > proj) { /* the nearest point to the ray is the point v1 */
+ r_axis_closest[main_axis] = true;
+ /* `depth` is equivalent the distance of the the projection of v1 on the ray */
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * v1[main_axis];
+
+ copy_v3_v3(r_point, v1);
+ }
+ else if (v2[main_axis] < proj) { /* the nearest point of the ray is the point v2 */
+ r_axis_closest[main_axis] = false;
+
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * v2[main_axis];
+
+ copy_v3_v3(r_point, v2);
+ }
+ else { /* the nearest point of the ray is on the edge of the `AABB`. */
+ r_axis_closest[main_axis] = (proj - v1[main_axis]) < (v2[main_axis] - proj);
+
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * proj;
+#if 0
+ r_point[0] = main_axis == 0 ? proj : v2[0];
+ r_point[1] = main_axis == 1 ? proj : v2[1];
+ r_point[2] = main_axis == 2 ? proj : v2[2];
+#else
+ v2[main_axis] = proj;
+ copy_v3_v3(r_point, v2);
+#endif
+ }
+ depth_sq *= depth_sq;
+
+ if (r_depth_sq)
+ *r_depth_sq = depth_sq;
+
+ /* TODO: scale can be optional */
+ r_point[0] *= data->scale[0];
+ r_point[1] *= data->scale[1];
+ r_point[2] *= data->scale[2];
+
+ return len_squared_v3(r_point) - depth_sq;
+ }
+}
+
+/**
+ * <pre>
+ * + r_point
+ * |
+ * | dist
+ * |
+ * +----depth----+orig <-- dir
+ *
+ * tangent = dist/depth
+ * </pre>
+ */
+static float calc_tangent_sq(BVHNearestRayData *data, BVHNode *node)
+{
+ float depth_sq;
+ const float dist_sq = dist_squared_ray_to_aabb_scaled_v3__impl(
+ data, node->bv, &depth_sq, data->pick_smallest);
+
+ return (dist_sq != 0.0f) ? (dist_sq / depth_sq) : 0.0f;
+}
+
static float calc_dist_sq_to_ray(BVHNearestRayData *data, BVHNode *node)
{
- const float *bv = node->bv;
- const float bb_min[3] = {bv[0], bv[2], bv[4]};
- const float bb_max[3] = {bv[1], bv[3], bv[5]};
- return dist_squared_ray_to_aabb_v3(&data->nearest_precalc, bb_min, bb_max, data->pick_smallest);
+ return dist_squared_ray_to_aabb_scaled_v3__impl(
+ data, node->bv, NULL,
+ data->pick_smallest);
}
-static void dfs_find_nearest_to_ray_dfs(BVHNearestRayData *data, BVHNode *node)
+static void dfs_find_lowest_tangent_dfs(BVHNearestRayData *data, BVHNode *node)
{
if (node->totnode == 0) {
if (data->callback) {
- data->callback(data->userdata, node->index, &data->ray, &data->nearest);
+ data->callback(data->userdata, data->ray.origin, data->ray.direction,
+ data->scale, node->index, &data->nearest);
+ }
+ else {
+ data->nearest.index = node->index;
+ data->nearest.dist_sq = calc_tangent_sq(data, node);
+ /* TODO: return a value to the data->nearest.co
+ * not urgent however since users currently define own callbacks */
+ }
+ }
+ else {
+ int i;
+ /* First pick the closest node to dive on */
+ if (data->pick_smallest[node->main_axis]) {
+ for (i = 0; i != node->totnode; i++) {
+ if (calc_tangent_sq(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_lowest_tangent_dfs(data, node->children[i]);
+ }
+ }
}
else {
- const float dist_sq = calc_dist_sq_to_ray(data, node);
- if (dist_sq != FLT_MAX) { /* not an invalid ray */
- data->nearest.index = node->index;
- data->nearest.dist_sq = dist_sq;
- /* TODO: return a value to the data->nearest.co
- * not urgent however since users currently define own callbacks */
+ for (i = node->totnode - 1; i >= 0; i--) {
+ if (calc_tangent_sq(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_lowest_tangent_dfs(data, node->children[i]);
+ }
}
}
}
+}
+
+static void dfs_find_nearest_to_ray_dfs(BVHNearestRayData *data, BVHNode *node)
+{
+ if (node->totnode == 0) {
+ if (data->callback) {
+ data->callback(data->userdata, data->ray.origin, data->ray.direction,
+ data->scale, node->index, &data->nearest);
+ }
+ else {
+ data->nearest.index = node->index;
+ data->nearest.dist_sq = calc_dist_sq_to_ray(data, node);
+ /* TODO: return a value to the data->nearest.co
+ * not urgent however since users currently define own callbacks */
+ }
+ }
else {
int i;
/* First pick the closest node to dive on */
if (data->pick_smallest[node->main_axis]) {
for (i = 0; i != node->totnode; i++) {
- if (calc_dist_sq_to_ray(data, node->children[i]) >= data->nearest.dist_sq) {
- continue;
+ if (calc_dist_sq_to_ray(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
- dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
}
else {
for (i = node->totnode - 1; i >= 0; i--) {
- if (calc_dist_sq_to_ray(data, node->children[i]) >= data->nearest.dist_sq) {
- continue;
+ if (calc_dist_sq_to_ray(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
- dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
}
}
}
-int BLI_bvhtree_find_nearest_to_ray(
- BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest,
+/**
+ * Returns the point whose tangent defined by the angle between the point and ray is the lowest
+ * nearest.dist_sq returns the angle's tangent
+ */
+int BLI_bvhtree_find_nearest_to_ray_angle(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
BVHTree_NearestToRayCallback callback, void *userdata)
{
BVHNearestRayData data;
@@ -1951,11 +2278,46 @@ int BLI_bvhtree_find_nearest_to_ray(
data.callback = callback;
data.userdata = userdata;
- copy_v3_v3(data.ray.origin, co);
- copy_v3_v3(data.ray.direction, dir);
- data.ray.radius = 0.0f; /* unused here */
+ dist_squared_ray_to_aabb_scaled_v3_precalc(&data, co, dir, ray_is_normalized, scale);
+
+ if (nearest) {
+ memcpy(&data.nearest, nearest, sizeof(*nearest));
+ }
+ else {
+ data.nearest.index = -1;
+ data.nearest.dist_sq = FLT_MAX;
+ }
+
+ /* dfs search */
+ if (root) {
+ if (calc_tangent_sq(&data, root) < data.nearest.dist_sq)
+ dfs_find_lowest_tangent_dfs(&data, root);
+ }
+
+ /* copy back results */
+ if (nearest) {
+ memcpy(nearest, &data.nearest, sizeof(*nearest));
+ }
+
+ return data.nearest.index;
+}
+
+/* return the nearest point to ray */
+int BLI_bvhtree_find_nearest_to_ray(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
+ BVHTree_NearestToRayCallback callback, void *userdata)
+{
+ BVHNearestRayData data;
+ BVHNode *root = tree->nodes[tree->totleaf];
+
+ data.tree = tree;
+
+ data.callback = callback;
+ data.userdata = userdata;
- dist_squared_ray_to_aabb_v3_precalc(&data.nearest_precalc, co, dir);
+ dist_squared_ray_to_aabb_scaled_v3_precalc(&data, co, dir, ray_is_normalized, scale);
if (nearest) {
memcpy(&data.nearest, nearest, sizeof(*nearest));
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 33565596c1f..6000c1a680c 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -249,7 +249,7 @@ typedef struct BArrayMemory {
/**
* Main storage for all states
*/
-typedef struct BArrayStore {
+struct BArrayStore {
/* static */
BArrayInfo info;
@@ -260,7 +260,7 @@ typedef struct BArrayStore {
* #BArrayState may be in any order (logic should never depend on state order).
*/
ListBase states;
-} BArrayStore;
+};
/**
* A single instance of an array.
@@ -272,13 +272,13 @@ typedef struct BArrayStore {
* While this could be moved to a memory pool,
* it makes it easier to trace invalid usage, so leave as-is for now.
*/
-typedef struct BArrayState {
+struct BArrayState {
/** linked list in #BArrayStore.states */
struct BArrayState *next, *prev;
struct BChunkList *chunk_list; /* BChunkList's */
-} BArrayState;
+};
typedef struct BChunkList {
ListBase chunk_refs; /* BChunkRef's */
@@ -1750,10 +1750,11 @@ bool BLI_array_store_is_valid(
} \
} ((void)0)
-
/* count chunk_list's */
- int totrefs = 0;
GHash *chunk_list_map = BLI_ghash_ptr_new(__func__);
+ GHash *chunk_map = BLI_ghash_ptr_new(__func__);
+
+ int totrefs = 0;
for (BArrayState *state = bs->states.first; state; state = state->next) {
GHASH_PTR_ADD_USER(chunk_list_map, state->chunk_list);
}
@@ -1771,7 +1772,6 @@ bool BLI_array_store_is_valid(
}
/* count chunk's */
- GHash *chunk_map = BLI_ghash_ptr_new(__func__);
GHASH_ITER (gh_iter, chunk_list_map) {
const struct BChunkList *chunk_list = BLI_ghashIterator_getKey(&gh_iter);
for (const BChunkRef *cref = chunk_list->chunk_refs.first; cref; cref = cref->next) {
diff --git a/source/blender/blenlib/intern/array_utils.c b/source/blender/blenlib/intern/array_utils.c
index 5d485e2033d..32f0111babd 100644
--- a/source/blender/blenlib/intern/array_utils.c
+++ b/source/blender/blenlib/intern/array_utils.c
@@ -134,8 +134,22 @@ void _bli_array_permute(
int _bli_array_findindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p)
{
const char *arr_step = (const char *)arr;
- unsigned int i;
- for (i = 0; i < arr_len; i++, arr_step += arr_stride) {
+ for (unsigned int i = 0; i < arr_len; i++, arr_step += arr_stride) {
+ if (memcmp(arr_step, p, arr_stride) == 0) {
+ return (int)i;
+ }
+ }
+ return -1;
+}
+
+/**
+ * A version of #BLI_array_findindex that searches from the end of the list.
+ */
+int _bli_array_rfindindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p)
+{
+ const char *arr_step = (const char *)arr + (arr_stride * arr_len);
+ for (unsigned int i = arr_len; i-- != 0; ) {
+ arr_step -= arr_stride;
if (memcmp(arr_step, p, arr_stride) == 0) {
return (int)i;
}
@@ -183,7 +197,7 @@ void _bli_array_binary_or(
* \param user_data: User data for \a test_fn.
* \param span_step: Indices to iterate over,
* initialize both values to the array length to initialize iteration.
- * \param: r_span_len: The length of the span, useful when \a use_wrap is enabled,
+ * \param r_span_len: The length of the span, useful when \a use_wrap is enabled,
* where calculating the length isnt a simple subtraction.
*/
bool _bli_array_iter_span(
diff --git a/source/blender/blenlib/intern/hash_md5.c b/source/blender/blenlib/intern/hash_md5.c
index d98b915983c..c73fe7a3ff1 100644
--- a/source/blender/blenlib/intern/hash_md5.c
+++ b/source/blender/blenlib/intern/hash_md5.c
@@ -112,7 +112,7 @@ static void md5_init_ctx(struct md5_ctx *ctx)
* the 'ctx' context for the next 'len' bytes starting at 'buffer'.
* It is necessary that 'len' is a multiple of 64!!!
*/
-static void md5_process_block (const void *buffer, size_t len, struct md5_ctx *ctx)
+static void md5_process_block(const void *buffer, size_t len, struct md5_ctx *ctx)
{
/* These are the four functions used in the four steps of the MD5 algorithm and defined in the RFC 1321.
* The first function is a little bit optimized (as found in Colin Plumbs public domain implementation).
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 370e8bb0035..40454a93ec8 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -572,6 +572,67 @@ float dist_signed_squared_to_corner_v3v3v3(
}
}
+/**
+ * return the distance squared of a point to a ray.
+ */
+float dist_squared_to_ray_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float co[3], float *r_depth)
+{
+ float dvec[3];
+ sub_v3_v3v3(dvec, co, ray_origin);
+ *r_depth = dot_v3v3(dvec, ray_direction);
+ return len_squared_v3(dvec) - SQUARE(*r_depth);
+}
+/**
+ * Find the closest point in a seg to a ray and return the distance squared.
+ * \param r_point : Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
+ * \param depth: the distance of r_point projection on ray to the ray_origin.
+ */
+float dist_squared_ray_to_seg_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float v0[3], const float v1[3],
+ float r_point[3], float *r_depth)
+{
+ float a[3], t[3], n[3], lambda;
+ sub_v3_v3v3(a, v1, v0);
+ sub_v3_v3v3(t, v0, ray_origin);
+ cross_v3_v3v3(n, a, ray_direction);
+ const float nlen = len_squared_v3(n);
+
+ /* if (nlen == 0.0f) the lines are parallel,
+ * has no nearest point, only distance squared.*/
+ if (nlen == 0.0f) {
+ /* Calculate the distance to the point v0 then */
+ copy_v3_v3(r_point, v0);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else {
+ float c[3], cray[3];
+ sub_v3_v3v3(c, n, t);
+ cross_v3_v3v3(cray, c, ray_direction);
+ lambda = dot_v3v3(cray, n) / nlen;
+ if (lambda <= 0) {
+ copy_v3_v3(r_point, v0);
+
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else if (lambda >= 1) {
+ copy_v3_v3(r_point, v1);
+
+ sub_v3_v3v3(t, v1, ray_origin);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else {
+ madd_v3_v3v3fl(r_point, v0, a, lambda);
+
+ sub_v3_v3v3(t, r_point, ray_origin);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ }
+ return len_squared_v3(t) - SQUARE(*r_depth);
+}
+
/* Adapted from "Real-Time Collision Detection" by Christer Ericson,
* published by Morgan Kaufmann Publishers, copyright 2005 Elsevier Inc.
*
@@ -2692,7 +2753,7 @@ bool isect_point_tri_prism_v3(const float p[3], const float v1[3], const float v
}
/**
- * \param r_vi The point \a p projected onto the triangle.
+ * \param r_isect_co: The point \a p projected onto the triangle.
* \return True when \a p is inside the triangle.
* \note Its up to the caller to check the distance between \a p and \a r_vi against an error margin.
*/
@@ -5002,7 +5063,9 @@ float cubic_tangent_factor_circle_v3(const float tan_l[3], const float tan_r[3])
BLI_ASSERT_UNIT_V3(tan_l);
BLI_ASSERT_UNIT_V3(tan_r);
- const float eps = 1e-7f;
+ /* -7f causes instability/glitches with Bendy Bones + Custom Refs */
+ const float eps = 1e-5f;
+
const float tan_dot = dot_v3v3(tan_l, tan_r);
if (tan_dot > 1.0f - eps) {
/* no angle difference (use fallback, length wont make any difference) */
diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c
index 069d23e7147..8c361673715 100644
--- a/source/blender/blenlib/intern/math_interp.c
+++ b/source/blender/blenlib/intern/math_interp.c
@@ -284,16 +284,19 @@ BLI_INLINE void bilinear_interpolation(const unsigned char *byte_buffer, const f
if (x1 < 0) x1 = width - 1;
if (x2 >= width) x2 = 0;
}
+ else if (x2 < 0 || x1 >= width) {
+ copy_vn_fl(float_output, components, 0.0f);
+ return;
+ }
+
if (wrap_y) {
if (y1 < 0) y1 = height - 1;
if (y2 >= height) y2 = 0;
}
-
- CLAMP(x1, 0, width - 1);
- CLAMP(x2, 0, width - 1);
-
- CLAMP(y1, 0, height - 1);
- CLAMP(y2, 0, height - 1);
+ else if (y2 < 0 || y1 >= height) {
+ copy_vn_fl(float_output, components, 0.0f);
+ return;
+ }
/* sample including outside of edges of image */
if (x1 < 0 || y1 < 0) row1 = empty;
@@ -331,8 +334,21 @@ BLI_INLINE void bilinear_interpolation(const unsigned char *byte_buffer, const f
const unsigned char *row1, *row2, *row3, *row4;
unsigned char empty[4] = {0, 0, 0, 0};
- /* sample area entirely outside image? */
- if (x2 < 0 || x1 > width - 1 || y2 < 0 || y1 > height - 1) {
+ /* pixel value must be already wrapped, however values at boundaries may flip */
+ if (wrap_x) {
+ if (x1 < 0) x1 = width - 1;
+ if (x2 >= width) x2 = 0;
+ }
+ else if (x2 < 0 || x1 >= width) {
+ copy_vn_uchar(byte_output, components, 0);
+ return;
+ }
+
+ if (wrap_y) {
+ if (y1 < 0) y1 = height - 1;
+ if (y2 >= height) y2 = 0;
+ }
+ else if (y2 < 0 || y1 >= height) {
copy_vn_uchar(byte_output, components, 0);
return;
}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 0e3f905ef16..c9c61d5c878 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -587,6 +587,15 @@ void mul_v3_m3v3(float r[3], float M[3][3], const float a[3])
r[2] = M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2];
}
+void mul_v3_m3v3_db(double r[3], double M[3][3], const double a[3])
+{
+ BLI_assert(r != a);
+
+ r[0] = M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2];
+ r[1] = M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2];
+ r[2] = M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2];
+}
+
void mul_v2_m3v3(float r[2], float M[3][3], const float a[3])
{
BLI_assert(r != a);
@@ -597,10 +606,12 @@ void mul_v2_m3v3(float r[2], float M[3][3], const float a[3])
void mul_m3_v3(float M[3][3], float r[3])
{
- float tmp[3];
+ mul_v3_m3v3(r, M, (const float[3]){UNPACK3(r)});
+}
- mul_v3_m3v3(tmp, M, r);
- copy_v3_v3(r, tmp);
+void mul_m3_v3_db(double M[3][3], double r[3])
+{
+ mul_v3_m3v3_db(r, M, (const double[3]){UNPACK3(r)});
}
void mul_transposed_m3_v3(float mat[3][3], float vec[3])
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index d962e4f0fa7..b285a74b8ac 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -200,8 +200,7 @@ void mul_fac_qt_fl(float q[4], const float fac)
const float co = cosf(angle);
const float si = sinf(angle);
q[0] = co;
- normalize_v3(q + 1);
- mul_v3_fl(q + 1, si);
+ normalize_v3_length(q + 1, si);
}
/* skip error check, currently only needed by mat3_to_quat_is_ok */
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 988034349e0..95d5c9fde87 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -164,6 +164,27 @@ void interp_v2_v2v2_slerp_safe(float target[2], const float a[2], const float b[
}
}
+/** \name Cubic curve interpolation (bezier spline).
+ * \{ */
+
+void interp_v2_v2v2v2v2_cubic(
+ float p[2], const float v1[2], const float v2[2], const float v3[2], const float v4[2],
+ const float u)
+{
+ float q0[2], q1[2], q2[2], r0[2], r1[2];
+
+ interp_v2_v2v2(q0, v1, v2, u);
+ interp_v2_v2v2(q1, v2, v3, u);
+ interp_v2_v2v2(q2, v3, v4, u);
+
+ interp_v2_v2v2(r0, q0, q1, u);
+ interp_v2_v2v2(r1, q1, q2, u);
+
+ interp_v2_v2v2(p, r0, r1, u);
+}
+
+/** \} */
+
/* weight 3 vectors,
* 'w' must be unit length but is not a vector, just 3 weights */
void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3])
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index b43fb6e986c..e9fb77f6302 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -633,6 +633,13 @@ MINLINE void negate_v3_short(short r[3])
r[2] = (short)-r[2];
}
+MINLINE void negate_v3_db(double r[3])
+{
+ r[0] = -r[0];
+ r[1] = -r[1];
+ r[2] = -r[2];
+}
+
MINLINE void invert_v2(float r[2])
{
BLI_assert(!ELEM(0.0f, r[0], r[1]));
@@ -852,13 +859,13 @@ MINLINE float len_v3v3(const float a[3], const float b[3])
return len_v3(d);
}
-MINLINE float normalize_v2_v2(float r[2], const float a[2])
+MINLINE float normalize_v2_v2_length(float r[2], const float a[2], const float unit_length)
{
float d = dot_v2v2(a, a);
if (d > 1.0e-35f) {
d = sqrtf(d);
- mul_v2_v2fl(r, a, 1.0f / d);
+ mul_v2_v2fl(r, a, unit_length / d);
}
else {
zero_v2(r);
@@ -867,13 +874,22 @@ MINLINE float normalize_v2_v2(float r[2], const float a[2])
return d;
}
+MINLINE float normalize_v2_v2(float r[2], const float a[2])
+{
+ return normalize_v2_v2_length(r, a, 1.0f);
+}
MINLINE float normalize_v2(float n[2])
{
return normalize_v2_v2(n, n);
}
-MINLINE float normalize_v3_v3(float r[3], const float a[3])
+MINLINE float normalize_v2_length(float n[2], const float unit_length)
+{
+ return normalize_v2_v2_length(n, n, unit_length);
+}
+
+MINLINE float normalize_v3_v3_length(float r[3], const float a[3], const float unit_length)
{
float d = dot_v3v3(a, a);
@@ -881,7 +897,7 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3])
* scaled down models with camera extreme close */
if (d > 1.0e-35f) {
d = sqrtf(d);
- mul_v3_v3fl(r, a, 1.0f / d);
+ mul_v3_v3fl(r, a, unit_length / d);
}
else {
zero_v3(r);
@@ -890,8 +906,12 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3])
return d;
}
+MINLINE float normalize_v3_v3(float r[3], const float a[3])
+{
+ return normalize_v3_v3_length(r, a, 1.0f);
+}
-MINLINE double normalize_v3_d(double n[3])
+MINLINE double normalize_v3_length_d(double n[3], const double unit_length)
{
double d = n[0] * n[0] + n[1] * n[1] + n[2] * n[2];
@@ -901,7 +921,7 @@ MINLINE double normalize_v3_d(double n[3])
double mul;
d = sqrt(d);
- mul = 1.0 / d;
+ mul = unit_length / d;
n[0] *= mul;
n[1] *= mul;
@@ -914,6 +934,15 @@ MINLINE double normalize_v3_d(double n[3])
return d;
}
+MINLINE double normalize_v3_d(double n[3])
+{
+ return normalize_v3_length_d(n, 1.0);
+}
+
+MINLINE float normalize_v3_length(float n[3], const float unit_length)
+{
+ return normalize_v3_v3_length(n, n, unit_length);
+}
MINLINE float normalize_v3(float n[3])
{
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 2b793841c38..ded10ad7713 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -310,7 +310,7 @@ static int BLI_path_unc_prefix_len(const char *path); /* defined below in same f
/**
* Remove redundant characters from \a path and optionally make absolute.
*
- * \param relbase: The path this is relative to, or ignored when NULL.
+ * \param relabase: The path this is relative to, or ignored when NULL.
* \param path: Can be any input, and this function converts it to a regular full path.
* Also removes garbage from directory paths, like `/../` or double slashes etc.
*
diff --git a/source/blender/blenlib/intern/quadric.c b/source/blender/blenlib/intern/quadric.c
index 588cd9c2cb5..c9d27494455 100644
--- a/source/blender/blenlib/intern/quadric.c
+++ b/source/blender/blenlib/intern/quadric.c
@@ -63,26 +63,68 @@ void BLI_quadric_from_plane(Quadric *q, const double v[4])
q->d2 = v[3] * v[3];
}
-void BLI_quadric_to_tensor_m3(const Quadric *q, float m[3][3])
+#if 0 /* UNUSED */
+
+static void quadric_to_tensor_m3(const Quadric *q, double m[3][3])
{
- m[0][0] = (float)q->a2;
- m[0][1] = (float)q->ab;
- m[0][2] = (float)q->ac;
+ m[0][0] = q->a2;
+ m[0][1] = q->ab;
+ m[0][2] = q->ac;
- m[1][0] = (float)q->ab;
- m[1][1] = (float)q->b2;
- m[1][2] = (float)q->bc;
+ m[1][0] = q->ab;
+ m[1][1] = q->b2;
+ m[1][2] = q->bc;
- m[2][0] = (float)q->ac;
- m[2][1] = (float)q->bc;
- m[2][2] = (float)q->c2;
+ m[2][0] = q->ac;
+ m[2][1] = q->bc;
+ m[2][2] = q->c2;
}
-void BLI_quadric_to_vector_v3(const Quadric *q, float v[3])
+#endif
+
+/**
+ * Inline inverse matrix creation.
+ * Equivalent of:
+ *
+ * \code{.c}
+ * quadric_to_tensor_m3(q, m);
+ * invert_m3_db(m, eps);
+ * \endcode
+ */
+static bool quadric_to_tensor_m3_inverse(const Quadric *q, double m[3][3], double epsilon)
{
- v[0] = (float)q->ad;
- v[1] = (float)q->bd;
- v[2] = (float)q->cd;
+ const double det =
+ (q->a2 * (q->b2 * q->c2 - q->bc * q->bc) -
+ q->ab * (q->ab * q->c2 - q->ac * q->bc) +
+ q->ac * (q->ab * q->bc - q->ac * q->b2));
+
+ if (fabs(det) > epsilon) {
+ const double invdet = 1.0 / det;
+
+ m[0][0] = (q->b2 * q->c2 - q->bc * q->bc) * invdet;
+ m[1][0] = (q->bc * q->ac - q->ab * q->c2) * invdet;
+ m[2][0] = (q->ab * q->bc - q->b2 * q->ac) * invdet;
+
+ m[0][1] = (q->ac * q->bc - q->ab * q->c2) * invdet;
+ m[1][1] = (q->a2 * q->c2 - q->ac * q->ac) * invdet;
+ m[2][1] = (q->ab * q->ac - q->a2 * q->bc) * invdet;
+
+ m[0][2] = (q->ab * q->bc - q->ac * q->b2) * invdet;
+ m[1][2] = (q->ac * q->ab - q->a2 * q->bc) * invdet;
+ m[2][2] = (q->a2 * q->b2 - q->ab * q->ab) * invdet;
+
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+void BLI_quadric_to_vector_v3(const Quadric *q, double v[3])
+{
+ v[0] = q->ad;
+ v[1] = q->bd;
+ v[2] = q->cd;
}
void BLI_quadric_clear(Quadric *q)
@@ -105,26 +147,22 @@ void BLI_quadric_mul(Quadric *a, const double scalar)
mul_vn_db((double *)a, QUADRIC_FLT_TOT, scalar);
}
-double BLI_quadric_evaluate(const Quadric *q, const float v_fl[3])
+double BLI_quadric_evaluate(const Quadric *q, const double v[3])
{
- const double v[3] = {UNPACK3(v_fl)};
return ((q->a2 * v[0] * v[0]) + (q->ab * 2 * v[0] * v[1]) + (q->ac * 2 * v[0] * v[2]) + (q->ad * 2 * v[0]) +
(q->b2 * v[1] * v[1]) + (q->bc * 2 * v[1] * v[2]) + (q->bd * 2 * v[1]) +
(q->c2 * v[2] * v[2]) + (q->cd * 2 * v[2]) +
(q->d2));
}
-bool BLI_quadric_optimize(const Quadric *q, float v[3], const float epsilon)
+bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon)
{
- float m[3][3];
+ double m[3][3];
- BLI_quadric_to_tensor_m3(q, m);
-
- if (invert_m3_ex(m, epsilon)) {
+ if (quadric_to_tensor_m3_inverse(q, m, epsilon)) {
BLI_quadric_to_vector_v3(q, v);
- mul_m3_v3(m, v);
- negate_v3(v);
-
+ mul_m3_v3_db(m, v);
+ negate_v3_db(v);
return true;
}
else {
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index aba7c9d5ee2..3edc00a8c1a 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -389,7 +389,7 @@ LinkNode *BLI_file_read_as_lines(const char *name)
/*
* size = because on win32 reading
* all the bytes in the file will return
- * less bytes because of crnl changes.
+ * less bytes because of `CRNL` changes.
*/
size = fread(buf, 1, size, fp);
for (i = 0; i <= size; i++) {
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index 58475b7f835..bd7b7f9cdbd 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -928,7 +928,7 @@ static void task_parallel_range_ex(
func_finalize(userdata, userdata_chunk_local);
}
}
- MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
+ MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
}
}
@@ -992,7 +992,8 @@ void BLI_task_parallel_range(
* (similar to OpenMP's firstprivate).
* \param userdata_chunk_size Memory size of \a userdata_chunk.
* \param func_ex Callback function (advanced version).
- * \param func_finalize Callback function, called after all workers have finisehd, useful to finalize accumulative tasks.
+ * \param func_finalize Callback function, called after all workers have finished,
+ * useful to finalize accumulative tasks.
* \param use_threading If \a true, actually split-execute loop in threads, else just do a sequential forloop
* (allows caller to use any kind of test to switch on parallelization or not).
* \param use_dynamic_scheduling If \a true, the whole range is divided in a lot of small chunks (of size 32 currently),
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index bf47682297d..c85cf128643 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -100,7 +100,8 @@ struct ID *BLO_library_link_named_part(struct Main *mainl, BlendHandle **bh, con
struct ID *BLO_library_link_named_part_ex(
struct Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- struct Scene *scene, struct View3D *v3d);
+ struct Scene *scene, struct View3D *v3d,
+ const bool use_placeholders, const bool force_indirect);
void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct View3D *v3d);
void BLO_library_link_copypaste(struct Main *mainl, BlendHandle *bh);
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 8364df38208..479d3a15e6c 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -35,6 +35,10 @@ set(INC
../nodes
../render/extern/include
../../../intern/guardedalloc
+
+ # for writefile.c: dna_type_offsets.h
+ ${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
+
)
set(INC_SYS
@@ -74,3 +78,6 @@ if(WITH_CODEC_FFMPEG)
endif()
blender_add_lib(bf_blenloader "${SRC}" "${INC}" "${INC_SYS}")
+
+# needed so writefile.c can use dna_type_offsets.h
+add_dependencies(bf_blenloader bf_dna)
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index 3cae95d418e..be893177b3b 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -411,22 +411,23 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain, const char *filename, MemFil
/* Even though directly used libs have been already moved to new main, indirect ones have not.
* This is a bit annoying, but we have no choice but to keep them all for now - means some now unused
* data may remain in memory, but think we'll have to live with it. */
- Main *libmain;
+ Main *libmain, *libmain_next;
Main *newmain = bfd->main;
ListBase new_mainlist = {newmain, newmain};
- for (libmain = oldmain->next; libmain; libmain = libmain->next) {
+ for (libmain = oldmain->next; libmain; libmain = libmain_next) {
+ libmain_next = libmain->next;
/* Note that LIB_INDIRECT does not work with libraries themselves, so we use non-NULL parent
* to detect indirect-linked ones... */
if (libmain->curlib && (libmain->curlib->parent != NULL)) {
BLI_remlink(&old_mainlist, libmain);
BLI_addtail(&new_mainlist, libmain);
}
-#if 0
else {
+#ifdef PRINT_DEBUG
printf("Dropped Main for lib: %s\n", libmain->curlib->id.name);
- }
#endif
+ }
}
/* In any case, we need to move all lib datablocks themselves - those are 'first level data',
* getting rid of them would imply updating spaces & co to prevent invalid pointers access. */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index a0303e53be4..35903961b72 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -160,53 +160,54 @@
#include <errno.h>
-/*
- * Remark: still a weak point is the newaddress() function, that doesnt solve reading from
- * multiple files at the same time
- *
- * (added remark: oh, i thought that was solved? will look at that... (ton)
- *
+/**
* READ
- * - Existing Library (Main) push or free
- * - allocate new Main
+ * ====
+ *
+ * - Existing Library (#Main) push or free
+ * - allocate new #Main
* - load file
- * - read SDNA
+ * - read #SDNA
* - for each LibBlock
- * - read LibBlock
- * - if a Library
- * - make a new Main
- * - attach ID's to it
- * - else
- * - read associated 'direct data'
- * - link direct data (internal and to LibBlock)
- * - read FileGlobal
- * - read USER data, only when indicated (file is ~/X.XX/startup.blend)
+ * - read LibBlock
+ * - if a Library
+ * - make a new #Main
+ * - attach ID's to it
+ * - else
+ * - read associated 'direct data'
+ * - link direct data (internal and to LibBlock)
+ * - read #FileGlobal
+ * - read #USER data, only when indicated (file is ``~/X.XX/startup.blend``)
* - free file
- * - per Library (per Main)
- * - read file
- * - read SDNA
- * - find LibBlocks and attach IDs to Main
- * - if external LibBlock
- * - search all Main's
- * - or it's already read,
- * - or not read yet
- * - or make new Main
- * - per LibBlock
- * - read recursive
- * - read associated direct data
- * - link direct data (internal and to LibBlock)
- * - free file
+ * - per Library (per #Main)
+ * - read file
+ * - read #SDNA
+ * - find LibBlocks and attach #ID's to #Main
+ * - if external LibBlock
+ * - search all #Main's
+ * - or it's already read,
+ * - or not read yet
+ * - or make new #Main
+ * - per LibBlock
+ * - read recursive
+ * - read associated direct data
+ * - link direct data (internal and to LibBlock)
+ * - free file
* - per Library with unread LibBlocks
- * - read file
- * - read SDNA
- * - per LibBlock
- * - read recursive
- * - read associated direct data
- * - link direct data (internal and to LibBlock)
- * - free file
- * - join all Mains
+ * - read file
+ * - read #SDNA
+ * - per LibBlock
+ * - read recursive
+ * - read associated direct data
+ * - link direct data (internal and to LibBlock)
+ * - free file
+ * - join all #Main's
* - link all LibBlocks and indirect pointers to libblocks
- * - initialize FileGlobal and copy pointers to Global
+ * - initialize #FileGlobal and copy pointers to #Global
+ *
+ * \note Still a weak point is the new-address function, that doesnt solve reading from
+ * multiple files at the same time.
+ * (added remark: oh, i thought that was solved? will look at that... (ton).
*/
/* use GHash for BHead name-based lookups (speeds up linking) */
@@ -878,8 +879,6 @@ static void decode_blender_header(FileData *fd)
if (readsize == sizeof(header)) {
if (STREQLEN(header, "BLENDER", 7)) {
- int remove_this_endian_test = 1;
-
fd->flags |= FD_FLAGS_FILE_OK;
/* what size are pointers in the file ? */
@@ -898,7 +897,7 @@ static void decode_blender_header(FileData *fd)
/* is the file saved in a different endian
* than we need ?
*/
- if (((((char *)&remove_this_endian_test)[0] == 1) ? L_ENDIAN : B_ENDIAN) != ((header[8] == 'v') ? L_ENDIAN : B_ENDIAN)) {
+ if (((header[8] == 'v') ? L_ENDIAN : B_ENDIAN) != ENDIAN_ORDER) {
fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
}
@@ -910,7 +909,10 @@ static void decode_blender_header(FileData *fd)
}
}
-static int read_file_dna(FileData *fd)
+/**
+ * \return Success if the file is read correctly, else set \a r_error_message.
+ */
+static bool read_file_dna(FileData *fd, const char **r_error_message)
{
BHead *bhead;
@@ -918,20 +920,25 @@ static int read_file_dna(FileData *fd)
if (bhead->code == DNA1) {
const bool do_endian_swap = (fd->flags & FD_FLAGS_SWITCH_ENDIAN) != 0;
- fd->filesdna = DNA_sdna_from_data(&bhead[1], bhead->len, do_endian_swap);
+ fd->filesdna = DNA_sdna_from_data(&bhead[1], bhead->len, do_endian_swap, true, r_error_message);
if (fd->filesdna) {
fd->compflags = DNA_struct_get_compareflags(fd->filesdna, fd->memsdna);
/* used to retrieve ID names from (bhead+1) */
fd->id_name_offs = DNA_elem_offset(fd->filesdna, "ID", "char", "name[]");
+
+ return true;
+ }
+ else {
+ return false;
}
- return 1;
}
else if (bhead->code == ENDB)
break;
}
- return 0;
+ *r_error_message = "Missing DNA block";
+ return false;
}
static int *read_file_thumbnail(FileData *fd)
@@ -1073,13 +1080,9 @@ static FileData *filedata_new(void)
fd->filedes = -1;
fd->gzfiledes = NULL;
-
- /* XXX, this doesn't need to be done all the time,
- * but it keeps us re-entrant, remove once we have
- * a lib that provides a nice lock. - zr
- */
- fd->memsdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
-
+
+ fd->memsdna = DNA_sdna_current_get();
+
fd->datamap = oldnewmap_new();
fd->globmap = oldnewmap_new();
fd->libmap = oldnewmap_new();
@@ -1092,8 +1095,11 @@ static FileData *blo_decode_and_check(FileData *fd, ReportList *reports)
decode_blender_header(fd);
if (fd->flags & FD_FLAGS_FILE_OK) {
- if (!read_file_dna(fd)) {
- BKE_reportf(reports, RPT_ERROR, "Failed to read blend file '%s', incomplete", fd->relabase);
+ const char *error_message = NULL;
+ if (read_file_dna(fd, &error_message) == false) {
+ BKE_reportf(reports, RPT_ERROR,
+ "Failed to read blend file '%s': %s",
+ fd->relabase, error_message);
blo_freefiledata(fd);
fd = NULL;
}
@@ -1258,7 +1264,7 @@ void blo_freefiledata(FileData *fd)
}
if (fd->strm.next_in) {
- if (inflateEnd (&fd->strm) != Z_OK) {
+ if (inflateEnd(&fd->strm) != Z_OK) {
printf("close gzip stream error\n");
}
}
@@ -1270,9 +1276,7 @@ void blo_freefiledata(FileData *fd)
// Free all BHeadN data blocks
BLI_freelistN(&fd->listbase);
-
- if (fd->memsdna)
- DNA_sdna_free(fd->memsdna);
+
if (fd->filesdna)
DNA_sdna_free(fd->filesdna);
if (fd->compflags)
@@ -1324,6 +1328,7 @@ bool BLO_has_bfile_extension(const char *str)
*
* \param path the full path to explode.
* \param r_dir the string that'll contain path up to blend file itself ('library' path).
+ * WARNING! Must be FILE_MAX_LIBEXTRA long (it also stores group and name strings)!
* \param r_group the string that'll contain 'group' part of the path, if any. May be NULL.
* \param r_name the string that'll contain data's name part of the path, if any. May be NULL.
* \return true if path contains a blend file.
@@ -1514,6 +1519,15 @@ void *blo_do_versions_newlibadr_us(FileData *fd, const void *lib, const void *ad
return newlibadr_us(fd, lib, adr);
}
+static void *newlibadr_real_us(FileData *fd, const void *lib, const void *adr) /* ensures real user */
+{
+ ID *id = newlibadr(fd, lib, adr);
+
+ id_us_ensure_real(id);
+
+ return id;
+}
+
static void change_idid_adr_fd(FileData *fd, const void *old, void *new)
{
int i;
@@ -1835,7 +1849,7 @@ void blo_add_library_pointer_map(ListBase *old_mainlist, FileData *fd)
/* ********** END OLD POINTERS ****************** */
/* ********** READ FILE ****************** */
-static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
+static void switch_endian_structs(const struct SDNA *filesdna, BHead *bhead)
{
int blocksize, nblocks;
char *data;
@@ -2130,6 +2144,7 @@ static PreviewImage *direct_link_preview_image(FileData *fd, PreviewImage *old_p
}
prv->gputexture[i] = NULL;
}
+ prv->icon_id = 0;
}
return prv;
@@ -2175,9 +2190,10 @@ static void lib_link_brush(FileData *fd, Main *main)
if (brush->id.tag & LIB_TAG_NEED_LINK) {
brush->id.tag &= ~LIB_TAG_NEED_LINK;
+ /* brush->(mask_)mtex.obj is ignored on purpose? */
brush->mtex.tex = newlibadr_us(fd, brush->id.lib, brush->mtex.tex);
brush->mask_mtex.tex = newlibadr_us(fd, brush->id.lib, brush->mask_mtex.tex);
- brush->clone.image = newlibadr_us(fd, brush->id.lib, brush->clone.image);
+ brush->clone.image = newlibadr(fd, brush->id.lib, brush->clone.image);
brush->toggle_brush = newlibadr(fd, brush->id.lib, brush->toggle_brush);
brush->paint_curve = newlibadr_us(fd, brush->id.lib, brush->paint_curve);
}
@@ -2697,7 +2713,7 @@ static void lib_link_node_socket(FileData *fd, ID *UNUSED(id), bNodeSocket *sock
IDP_LibLinkProperty(sock->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
}
-/* singe node tree (also used for material/scene trees), ntree is not NULL */
+/* Single node tree (also used for material/scene trees), ntree is not NULL */
static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
{
bNode *node;
@@ -2740,22 +2756,6 @@ static void lib_link_nodetree(FileData *fd, Main *main)
}
}
-/* get node tree stored locally in other IDs */
-static bNodeTree *nodetree_from_id(ID *id)
-{
- if (!id)
- return NULL;
- switch (GS(id->name)) {
- case ID_SCE: return ((Scene *)id)->nodetree;
- case ID_MA: return ((Material *)id)->nodetree;
- case ID_WO: return ((World *)id)->nodetree;
- case ID_LA: return ((Lamp *)id)->nodetree;
- case ID_TE: return ((Tex *)id)->nodetree;
- case ID_LS: return ((FreestyleLineStyle *)id)->nodetree;
- }
- return NULL;
-}
-
/* updates group node socket identifier so that
* external links to/from the group node are preserved.
*/
@@ -3801,7 +3801,7 @@ static void lib_link_texture(FileData *fd, Main *main)
lib_link_animdata(fd, &tex->id, tex->adt);
tex->ima = newlibadr_us(fd, tex->id.lib, tex->ima);
- tex->ipo = newlibadr_us(fd, tex->id.lib, tex->ipo);
+ tex->ipo = newlibadr_us(fd, tex->id.lib, tex->ipo); // XXX deprecated - old animation system
if (tex->env)
tex->env->object = newlibadr(fd, tex->id.lib, tex->env->object);
if (tex->pd)
@@ -3885,7 +3885,7 @@ static void lib_link_material(FileData *fd, Main *main)
* of library blocks that implement this.*/
IDP_LibLinkProperty(ma->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
- ma->ipo = newlibadr_us(fd, ma->id.lib, ma->ipo);
+ ma->ipo = newlibadr_us(fd, ma->id.lib, ma->ipo); // XXX deprecated - old animation system
ma->group = newlibadr_us(fd, ma->id.lib, ma->group);
for (a = 0; a < MAX_MTEX; a++) {
@@ -3954,7 +3954,7 @@ static void direct_link_pointcache_cb(FileData *fd, void *data)
/* the cache saves non-struct data without DNA */
if (pm->data[i] && ptcache_data_struct[i][0]=='\0' && (fd->flags & FD_FLAGS_SWITCH_ENDIAN)) {
- int tot = (BKE_ptcache_data_size (i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */
+ int tot = (BKE_ptcache_data_size(i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */
int *poin = pm->data[i];
BLI_endian_switch_int32_array(poin, tot);
@@ -4038,9 +4038,13 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
lib_link_partdeflect(fd, &part->id, part->pd);
lib_link_partdeflect(fd, &part->id, part->pd2);
- if (part->effector_weights)
+ if (part->effector_weights) {
part->effector_weights->group = newlibadr(fd, part->id.lib, part->effector_weights->group);
-
+ }
+ else {
+ part->effector_weights = BKE_add_effector_weights(part->eff_group);
+ }
+
if (part->dupliweights.first && part->dup_group) {
int index_ok = 0;
/* check for old files without indices (all indexes 0) */
@@ -4288,8 +4292,7 @@ static void lib_link_mtface(FileData *fd, Mesh *me, MTFace *mtface, int totface)
* little bogus; it would be better if each mesh consistently added one ref
* to each image it used. - z0r */
for (i = 0; i < totface; i++, tf++) {
- tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
- id_us_ensure_real(&tf->tpage->id);
+ tf->tpage = newlibadr_real_us(fd, me->id.lib, tf->tpage);
}
}
@@ -4317,8 +4320,7 @@ static void lib_link_customdata_mtpoly(FileData *fd, Mesh *me, CustomData *pdata
int j;
for (j = 0; j < totface; j++, tf++) {
- tf->tpage = newlibadr(fd, me->id.lib, tf->tpage);
- id_us_ensure_real((ID *)tf->tpage);
+ tf->tpage = newlibadr_real_us(fd, me->id.lib, tf->tpage);
}
}
}
@@ -4868,7 +4870,7 @@ static void lib_link_object(FileData *fd, Main *main)
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss)
- fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, fluidmd->fss->ipo);
+ fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, fluidmd->fss->ipo); // XXX deprecated - old animation system
}
{
@@ -5608,7 +5610,6 @@ static void lib_link_scene(FileData *fd, Main *main)
for (base = sce->base.first; base; base = next) {
next = base->next;
- /* base->object= newlibadr_us(fd, sce->id.lib, base->object); */
base->object = newlibadr_us(fd, sce->id.lib, base->object);
if (base->object == NULL) {
@@ -5622,7 +5623,7 @@ static void lib_link_scene(FileData *fd, Main *main)
SEQ_BEGIN (sce->ed, seq)
{
- if (seq->ipo) seq->ipo = newlibadr_us(fd, sce->id.lib, seq->ipo);
+ if (seq->ipo) seq->ipo = newlibadr_us(fd, sce->id.lib, seq->ipo); // XXX deprecated - old animation system
seq->scene_sound = NULL;
if (seq->scene) {
seq->scene = newlibadr(fd, sce->id.lib, seq->scene);
@@ -6262,8 +6263,8 @@ static void lib_link_screen(FileData *fd, Main *main)
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
- sima->image = newlibadr_us(fd, sc->id.lib, sima->image);
- sima->mask_info.mask = newlibadr_us(fd, sc->id.lib, sima->mask_info.mask);
+ sima->image = newlibadr_real_us(fd, sc->id.lib, sima->image);
+ sima->mask_info.mask = newlibadr_real_us(fd, sc->id.lib, sima->mask_info.mask);
/* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data
* so fingers crossed this works fine!
@@ -6330,11 +6331,9 @@ static void lib_link_screen(FileData *fd, Main *main)
snode->id = newlibadr(fd, sc->id.lib, snode->id);
snode->from = newlibadr(fd, sc->id.lib, snode->from);
- ntree = nodetree_from_id(snode->id);
- if (ntree)
- snode->nodetree = ntree;
- else {
- snode->nodetree = newlibadr_us(fd, sc->id.lib, snode->nodetree);
+ if (snode->id) {
+ ntree = ntreeFromID(snode->id);
+ snode->nodetree = ntree ? ntree : newlibadr_us(fd, sc->id.lib, snode->nodetree);
}
for (path = snode->treepath.first; path; path = path->next) {
@@ -6369,8 +6368,8 @@ static void lib_link_screen(FileData *fd, Main *main)
else if (sl->spacetype == SPACE_CLIP) {
SpaceClip *sclip = (SpaceClip *)sl;
- sclip->clip = newlibadr_us(fd, sc->id.lib, sclip->clip);
- sclip->mask_info.mask = newlibadr_us(fd, sc->id.lib, sclip->mask_info.mask);
+ sclip->clip = newlibadr_real_us(fd, sc->id.lib, sclip->clip);
+ sclip->mask_info.mask = newlibadr_real_us(fd, sc->id.lib, sclip->mask_info.mask);
}
else if (sl->spacetype == SPACE_LOGIC) {
SpaceLogic *slogic = (SpaceLogic *)sl;
@@ -6435,7 +6434,7 @@ static void *restore_pointer_by_name_main(Main *mainp, ID *id, ePointerUserMode
* - USER_IGNORE: no usercount change
* - USER_REAL: ensure a real user (even if a fake one is set)
* \param id_map: lookup table, use when performing many lookups.
- * this could be made an optional agument (falling back to a full lookup),
+ * this could be made an optional argument (falling back to a full lookup),
* however at the moment it's always available.
*/
static void *restore_pointer_by_name(struct IDNameLib_Map *id_map, ID *id, ePointerUserMode user)
@@ -6714,11 +6713,11 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
snode->id = restore_pointer_by_name(id_map, snode->id, USER_REAL);
snode->from = restore_pointer_by_name(id_map, snode->from, USER_IGNORE);
- ntree = nodetree_from_id(snode->id);
- if (ntree)
- snode->nodetree = ntree;
- else
- snode->nodetree = restore_pointer_by_name(id_map, (ID*)snode->nodetree, USER_REAL);
+ if (snode->id) {
+ ntree = ntreeFromID(snode->id);
+ snode->nodetree = ntree ? ntree :
+ restore_pointer_by_name(id_map, (ID *)snode->nodetree, USER_REAL);
+ }
for (path = snode->treepath.first; path; path = path->next) {
if (path == snode->treepath.first) {
@@ -7023,11 +7022,7 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
}
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
-
- sima->cumap = newdataadr(fd, sima->cumap);
- if (sima->cumap)
- direct_link_curvemapping(fd, sima->cumap);
-
+
sima->iuser.scene = NULL;
sima->iuser.ok = 1;
sima->scopes.waveform_1 = NULL;
@@ -7342,12 +7337,11 @@ static void lib_link_group(FileData *fd, Main *main)
add_us = false;
for (go = group->gobject.first; go; go = go->next) {
- go->ob= newlibadr(fd, group->id.lib, go->ob);
+ go->ob = newlibadr_real_us(fd, group->id.lib, go->ob);
if (go->ob) {
go->ob->flag |= OB_FROMGROUP;
/* if group has an object, it increments user... */
add_us = true;
- id_us_ensure_real(&go->ob->id);
}
}
if (add_us) {
@@ -7936,16 +7930,22 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const short
if (fd->memfile && ELEM(bhead->code, ID_LI, ID_ID)) {
const char *idname = bhead_id_name(fd, bhead);
- /* printf("Checking %s...\n", idname); */
+#ifdef PRINT_DEBUG
+ printf("Checking %s...\n", idname);
+#endif
if (bhead->code == ID_LI) {
Main *libmain = fd->old_mainlist->first;
/* Skip oldmain itself... */
for (libmain = libmain->next; libmain; libmain = libmain->next) {
- /* printf("... against %s: ", libmain->curlib ? libmain->curlib->id.name : "<NULL>"); */
+#ifdef PRINT_DEBUG
+ printf("... against %s: ", libmain->curlib ? libmain->curlib->id.name : "<NULL>");
+#endif
if (libmain->curlib && STREQ(idname, libmain->curlib->id.name)) {
Main *oldmain = fd->old_mainlist->first;
- /* printf("FOUND!\n"); */
+#ifdef PRINT_DEBUG
+ printf("FOUND!\n");
+#endif
/* In case of a library, we need to re-add its main to fd->mainlist, because if we have later
* a missing ID_ID, we need to get the correct lib it is linked to!
* Order is crucial, we cannot bulk-add it in BLO_read_from_memfile() like it used to be... */
@@ -7959,13 +7959,19 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const short
}
return blo_nextbhead(fd, bhead);
}
- /* printf("nothing...\n"); */
+#ifdef PRINT_DEBUG
+ printf("nothing...\n");
+#endif
}
}
else {
- /* printf("... in %s (%s): ", main->curlib ? main->curlib->id.name : "<NULL>", main->curlib ? main->curlib->name : "<NULL>"); */
+#ifdef PRINT_DEBUG
+ printf("... in %s (%s): ", main->curlib ? main->curlib->id.name : "<NULL>", main->curlib ? main->curlib->name : "<NULL>");
+#endif
if ((id = BKE_libblock_find_name_ex(main, GS(idname), idname + 2))) {
- /* printf("FOUND!\n"); */
+#ifdef PRINT_DEBUG
+ printf("FOUND!\n");
+#endif
/* Even though we found our linked ID, there is no guarantee its address is still the same... */
if (id != bhead->old) {
oldnewmap_insert(fd->libmap, bhead->old, id, GS(id->name));
@@ -7977,7 +7983,9 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const short
}
return blo_nextbhead(fd, bhead);
}
- /* printf("nothing...\n"); */
+#ifdef PRINT_DEBUG
+ printf("nothing...\n");
+#endif
}
}
@@ -8491,7 +8499,7 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
struct BHeadSort {
BHead *bhead;
- void *old;
+ const void *old;
};
static int verg_bheadsort(const void *v1, const void *v2)
@@ -9686,13 +9694,13 @@ static void give_base_to_groups(
}
}
-static ID *create_placeholder(Main *mainvar, const char *idname, const short tag)
+static ID *create_placeholder(Main *mainvar, const short idcode, const char *idname, const short tag)
{
- const short idcode = GS(idname);
ListBase *lb = which_libbase(mainvar, idcode);
ID *ph_id = BKE_libblock_alloc_notest(idcode);
- memcpy(ph_id->name, idname, sizeof(ph_id->name));
+ *((short *)ph_id->name) = idcode;
+ BLI_strncpy(ph_id->name + 2, idname, sizeof(ph_id->name) - 2);
BKE_libblock_init_empty(ph_id);
ph_id->lib = mainvar->curlib;
ph_id->tag = tag | LIB_TAG_MISSING;
@@ -9707,7 +9715,9 @@ static ID *create_placeholder(Main *mainvar, const char *idname, const short tag
/* returns true if the item was found
* but it may already have already been appended/linked */
-static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const char *name)
+static ID *link_named_part(
+ Main *mainl, FileData *fd, const short idcode, const char *name,
+ const bool use_placeholders, const bool force_indirect)
{
BHead *bhead = find_bhead_from_code_name(fd, idcode, name);
ID *id;
@@ -9718,7 +9728,7 @@ static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const
id = is_yet_read(fd, mainl, bhead);
if (id == NULL) {
/* not read yet */
- read_libblock(fd, mainl, bhead, LIB_TAG_TESTEXT, &id);
+ read_libblock(fd, mainl, bhead, force_indirect ? LIB_TAG_TESTIND : LIB_TAG_TESTEXT, &id);
if (id) {
/* sort by name in list */
@@ -9731,18 +9741,22 @@ static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const
if (G.debug)
printf("append: already linked\n");
oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code);
- if (id->tag & LIB_TAG_INDIRECT) {
+ if (!force_indirect && (id->tag & LIB_TAG_INDIRECT)) {
id->tag &= ~LIB_TAG_INDIRECT;
id->tag |= LIB_TAG_EXTERN;
}
}
}
+ else if (use_placeholders) {
+ /* XXX flag part is weak! */
+ id = create_placeholder(mainl, idcode, name, force_indirect ? LIB_TAG_INDIRECT : LIB_TAG_EXTERN);
+ }
else {
id = NULL;
}
/* if we found the id but the id is NULL, this is really bad */
- BLI_assert((bhead != NULL) == (id != NULL));
+ BLI_assert(!((bhead != NULL) && (id == NULL)));
return id;
}
@@ -9814,9 +9828,9 @@ void BLO_library_link_copypaste(Main *mainl, BlendHandle *bh)
static ID *link_named_part_ex(
Main *mainl, FileData *fd, const short idcode, const char *name, const short flag,
- Scene *scene, View3D *v3d)
+ Scene *scene, View3D *v3d, const bool use_placeholders, const bool force_indirect)
{
- ID *id = link_named_part(mainl, fd, idcode, name);
+ ID *id = link_named_part(mainl, fd, idcode, name, use_placeholders, force_indirect);
if (id && (GS(id->name) == ID_OB)) { /* loose object: give a base */
link_object_postprocess(id, scene, v3d, flag);
@@ -9842,7 +9856,7 @@ static ID *link_named_part_ex(
ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcode, const char *name)
{
FileData *fd = (FileData*)(*bh);
- return link_named_part(mainl, fd, idcode, name);
+ return link_named_part(mainl, fd, idcode, name, false, false);
}
/**
@@ -9856,15 +9870,18 @@ ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcod
* \param flag Options for linking, used for instantiating.
* \param scene The scene in which to instantiate objects/groups (if NULL, no instantiation is done).
* \param v3d The active View3D (only to define active layers for instantiated objects & groups, can be NULL).
+ * \param use_placeholders If true, generate a placeholder (empty ID) if not found in current lib file.
+ * \param force_indirect If true, force loaded ID to be tagged as LIB_TAG_INDIRECT (used in reload context only).
* \return the linked ID when found.
*/
ID *BLO_library_link_named_part_ex(
Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- Scene *scene, View3D *v3d)
+ Scene *scene, View3D *v3d,
+ const bool use_placeholders, const bool force_indirect)
{
FileData *fd = (FileData*)(*bh);
- return link_named_part_ex(mainl, fd, idcode, name, flag, scene, v3d);
+ return link_named_part_ex(mainl, fd, idcode, name, flag, scene, v3d, use_placeholders, force_indirect);
}
static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *id, ID **r_id)
@@ -9904,7 +9921,7 @@ static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *i
/* Generate a placeholder for this ID (simplified version of read_libblock actually...). */
if (r_id) {
- *r_id = is_valid ? create_placeholder(mainvar, id->name, id->tag) : NULL;
+ *r_id = is_valid ? create_placeholder(mainvar, GS(id->name), id->name + 2, id->tag) : NULL;
}
}
}
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 42728fd406f..b054cd0031d 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -74,7 +74,7 @@ typedef struct FileData {
// general reading variables
struct SDNA *filesdna;
- struct SDNA *memsdna;
+ const struct SDNA *memsdna;
char *compflags; /* array of eSDNA_StructCompare */
int fileversion;
diff --git a/source/blender/blenloader/intern/undofile.c b/source/blender/blenloader/intern/undofile.c
index d0dc9a88cc0..c191e48a143 100644
--- a/source/blender/blenloader/intern/undofile.c
+++ b/source/blender/blenloader/intern/undofile.c
@@ -80,20 +80,6 @@ void BLO_memfile_merge(MemFile *first, MemFile *second)
BLO_memfile_free(first);
}
-static int my_memcmp(const int *mem1, const int *mem2, const int len)
-{
- register int a = len;
- register const int *mema = mem1;
- register const int *memb = mem2;
-
- while (a--) {
- if (*mema != *memb) return 1;
- mema++;
- memb++;
- }
- return 0;
-}
-
void memfile_chunk_add(MemFile *compare, MemFile *current, const char *buf, unsigned int size)
{
static MemFileChunk *compchunk = NULL;
@@ -118,7 +104,7 @@ void memfile_chunk_add(MemFile *compare, MemFile *current, const char *buf, unsi
/* we compare compchunk with buf */
if (compchunk) {
if (compchunk->size == curchunk->size) {
- if (my_memcmp((int *)compchunk->buf, (const int *)buf, size / 4) == 0) {
+ if (memcmp(compchunk->buf, buf, size) == 0) {
curchunk->buf = compchunk->buf;
curchunk->ident = 1;
}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index aa18859fa4c..dbbdc30c23e 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1101,6 +1101,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.flag |= GAME_GLSL_NO_NODES;
if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX)
sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX;
+ if (fd->fileflags & G_FILE_GLSL_NO_ENV_LIGHTING)
+ sce->gm.flag |= GAME_GLSL_NO_ENV_LIGHTING;
if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS)
sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index b7b6ace3c1a..ac2811aeb06 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1212,5 +1212,18 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
}
+
+ if (!DNA_struct_elem_find(fd->filesdna, "BooleanModifierData", "float", "double_threshold")) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Boolean) {
+ BooleanModifierData *bmd = (BooleanModifierData *)md;
+ bmd->double_threshold = 1e-6f;
+ }
+ }
+ }
+ }
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 45f4e59f86d..379e52c925b 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -29,15 +29,22 @@
*/
-/*
- * FILEFORMAT: IFF-style structure (but not IFF compatible!)
+/**
+ *
+ * FILE FORMAT
+ * ===========
+ *
+ * IFF-style structure (but not IFF compatible!)
*
* start file:
+ * <pre>
* BLENDER_V100 12 bytes (versie 1.00)
* V = big endian, v = little endian
* _ = 4 byte pointer, - = 8 byte pointer
+ * </pre>
*
- * datablocks: also see struct BHead
+ * datablocks: (also see struct #BHead).
+ * <pre>
* <bh.code> 4 chars
* <bh.len> int, len data after BHead
* <bh.old> void, old pointer
@@ -46,29 +53,32 @@
* data
* ...
* ...
+ * </pre>
*
* Almost all data in Blender are structures. Each struct saved
* gets a BHead header. With BHead the struct can be linked again
* and compared with StructDNA .
*
+ *
* WRITE
+ * =====
*
* Preferred writing order: (not really a must, but why would you do it random?)
* Any case: direct data is ALWAYS after the lib block
*
* (Local file data)
* - for each LibBlock
- * - write LibBlock
- * - write associated direct data
+ * - write LibBlock
+ * - write associated direct data
* (External file data)
* - per library
- * - write library block
- * - per LibBlock
- * - write the ID of LibBlock
- * - write TEST (128x128, blend file preview, optional)
- * - write FileGlobal (some global vars)
- * - write SDNA
- * - write USER if filename is ~/X.XX/config/startup.blend
+ * - write library block
+ * - per LibBlock
+ * - write the ID of LibBlock
+ * - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
+ * - write #GLOB (#FileGlobal struct) (some global vars).
+ * - write #DNA1 (#SDNA struct)
+ * - write #USER (#UserDef struct) if filename is ``~/X.XX/config/startup.blend``.
*/
@@ -163,7 +173,7 @@
#include "BKE_mesh.h"
#ifdef USE_NODE_COMPAT_CUSTOMNODES
-#include "NOD_socket.h" /* for sock->default_value data */
+#include "NOD_socket.h" /* for sock->default_value data */
#endif
@@ -174,13 +184,16 @@
#include "readfile.h"
+/* for SDNA_TYPE_FROM_STRUCT() macro */
+#include "dna_type_offsets.h"
+
#include <errno.h>
/* ********* my write, buffered writing with minimum size chunks ************ */
-#define MYWRITE_BUFFER_SIZE 100000
-#define MYWRITE_MAX_CHUNK 32768
-
+/* Use optimal allocation since blocks of this size are kept in memory for undo. */
+#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
+#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
/** \name Small API to handle compression.
@@ -290,12 +303,13 @@ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
typedef struct {
- struct SDNA *sdna;
+ const struct SDNA *sdna;
unsigned char *buf;
MemFile *compare, *current;
-
- int tot, count, error;
+
+ int tot, count;
+ bool error;
/* Wrap writing, so we can use zlib or
* other compression types later, see: G_FILE_COMPRESS
@@ -303,33 +317,32 @@ typedef struct {
WriteWrap *ww;
#ifdef USE_BMESH_SAVE_AS_COMPAT
- char use_mesh_compat; /* option to save with older mesh format */
+ bool use_mesh_compat; /* option to save with older mesh format */
#endif
} WriteData;
static WriteData *writedata_new(WriteWrap *ww)
{
- WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
-
- /* XXX, see note about this in readfile.c, remove
- * once we have an xp lock - zr
- */
+ WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
- if (wd == NULL) return NULL;
-
- wd->sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
+ wd->sdna = DNA_sdna_current_get();
wd->ww = ww;
- wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
+ wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
return wd;
}
static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
{
- if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
- if (wd->error) return;
+ if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
+ return;
+ }
+
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
/* memory based save */
if (wd->current) {
@@ -337,15 +350,13 @@ static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
}
else {
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
- wd->error = 1;
+ wd->error = true;
}
}
}
static void writedata_free(WriteData *wd)
{
- DNA_sdna_free(wd->sdna);
-
MEM_freeN(wd->buf);
MEM_freeN(wd);
}
@@ -353,39 +364,46 @@ static void writedata_free(WriteData *wd)
/***/
/**
+ * Flush helps the de-duplicating memory for undo-save by logically segmenting data,
+ * so differences in one part of memory won't cause unrelated data to be duplicated.
+ */
+static void mywrite_flush(WriteData *wd)
+{
+ if (wd->count) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count = 0;
+ }
+}
+
+/**
* Low level WRITE(2) wrapper that buffers data
* \param adr Pointer to new chunk of data
* \param len Length of new chunk of data
* \warning Talks to other functions with global parameters
*/
-
-#define MYWRITE_FLUSH NULL
-
static void mywrite(WriteData *wd, const void *adr, int len)
{
- if (wd->error) return;
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
- /* flush helps compression for undo-save */
- if (adr==MYWRITE_FLUSH) {
- if (wd->count) {
- writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
- }
+ if (adr == NULL) {
+ BLI_assert(0);
return;
}
- wd->tot+= len;
-
+ wd->tot += len;
+
/* if we have a single big chunk, write existing data in
* buffer and write out big chunk in smaller pieces */
- if (len>MYWRITE_MAX_CHUNK) {
+ if (len > MYWRITE_MAX_CHUNK) {
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
do {
- int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
+ int writelen = MIN2(len, MYWRITE_MAX_CHUNK);
writedata_do_write(wd, adr, writelen);
adr = (const char *)adr + writelen;
len -= writelen;
@@ -395,14 +413,14 @@ static void mywrite(WriteData *wd, const void *adr, int len)
}
/* if data would overflow buffer, write out the buffer */
- if (len+wd->count>MYWRITE_BUFFER_SIZE-1) {
+ if (len + wd->count > MYWRITE_BUFFER_SIZE - 1) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
/* append data at end of buffer */
memcpy(&wd->buf[wd->count], adr, len);
- wd->count+= len;
+ wd->count += len;
}
/**
@@ -414,15 +432,17 @@ static void mywrite(WriteData *wd, const void *adr, int len)
*/
static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
{
- WriteData *wd= writedata_new(ww);
+ WriteData *wd = writedata_new(ww);
- if (wd == NULL) return NULL;
+ if (wd == NULL) {
+ return NULL;
+ }
- wd->compare= compare;
- wd->current= current;
+ wd->compare = compare;
+ wd->current = current;
/* this inits comparing */
memfile_chunk_add(compare, NULL, NULL, 0);
-
+
return wd;
}
@@ -432,16 +452,14 @@ static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
* \return unknown global variable otherwise
* \warning Talks to other functions with global parameters
*/
-static int endwrite(WriteData *wd)
+static bool endwrite(WriteData *wd)
{
- int err;
-
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
-
- err= wd->error;
+
+ const bool err = wd->error;
writedata_free(wd);
return err;
@@ -449,51 +467,82 @@ static int endwrite(WriteData *wd)
/* ********** WRITE FILE ****************** */
-static void writestruct_at_address(WriteData *wd, int filecode, const char *structname, int nr, void *adr, void *data)
+static void writestruct_at_address_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr, const void *data)
{
BHead bh;
const short *sp;
- if (adr==NULL || data==NULL || nr==0) return;
-
- /* init BHead */
- bh.code= filecode;
- bh.old= adr;
- bh.nr= nr;
+ BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
- bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
- if (bh.SDNAnr== -1) {
- printf("error: can't find SDNA code <%s>\n", structname);
+ if (adr == NULL || data == NULL || nr == 0) {
return;
}
- sp= wd->sdna->structs[bh.SDNAnr];
- bh.len= nr*wd->sdna->typelens[sp[0]];
+ /* init BHead */
+ bh.code = filecode;
+ bh.old = adr;
+ bh.nr = nr;
- if (bh.len==0) return;
+ bh.SDNAnr = struct_nr;
+ sp = wd->sdna->structs[bh.SDNAnr];
+
+ bh.len = nr * wd->sdna->typelens[sp[0]];
+
+ if (bh.len == 0) {
+ return;
+ }
mywrite(wd, &bh, sizeof(BHead));
mywrite(wd, data, bh.len);
}
-static void writestruct(WriteData *wd, int filecode, const char *structname, int nr, void *adr)
+static void writestruct_at_address_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr, const void *data)
+{
+ if (adr == NULL || data == NULL || nr == 0) {
+ return;
+ }
+
+ const int SDNAnr = DNA_struct_find_nr(wd->sdna, structname);
+ if (UNLIKELY(SDNAnr == -1)) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ writestruct_at_address_nr(wd, filecode, SDNAnr, nr, adr, data);
+}
+
+static void writestruct_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr)
+{
+ writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
+}
+
+static void writestruct_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr)
{
- writestruct_at_address(wd, filecode, structname, nr, adr, adr);
+ writestruct_at_address_id(wd, filecode, structname, nr, adr, adr);
}
static void writedata(WriteData *wd, int filecode, int len, const void *adr) /* do not use for structs */
{
BHead bh;
- if (adr==NULL) return;
- if (len==0) return;
+ if (adr == NULL || len == 0) {
+ return;
+ }
/* align to 4 (writes uninitialized bytes in some cases) */
len = (len + 3) & ~3;
/* init BHead */
bh.code = filecode;
- bh.old = (void *)adr; /* this is safe to cast from const */
+ bh.old = adr;
bh.nr = 1;
bh.SDNAnr = 0;
bh.len = len;
@@ -503,68 +552,99 @@ static void writedata(WriteData *wd, int filecode, int len, const void *adr) /*
}
/* use this to force writing of lists in same order as reading (using link_list) */
-static void writelist(WriteData *wd, int filecode, const char *structname, ListBase *lb)
+static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
{
- Link *link = lb->first;
-
+ const Link *link = lb->first;
+
while (link) {
- writestruct(wd, filecode, structname, 1, link);
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
link = link->next;
}
}
+#if 0
+static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
+{
+ const Link *link = lb->first;
+ if (link) {
+
+ const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
+ if (struct_nr == -1) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ while (link) {
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
+ link = link->next;
+ }
+ }
+}
+#endif
+
+#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
+ writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
+
+#define writestruct(wd, filecode, struct_id, nr, adr) \
+ writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
+
+#define writelist(wd, filecode, struct_id, lb) \
+ writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
+
/* *************** writing some direct data structs used in more code parts **************** */
/*These functions are used by blender's .blend system for file saving/loading.*/
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
-void IDP_WriteProperty(IDProperty *prop, void *wd);
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd);
+void IDP_WriteProperty(const IDProperty *prop, void *wd);
-static void IDP_WriteArray(IDProperty *prop, void *wd)
+static void IDP_WriteArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
if (prop->subtype == IDP_GROUP) {
- IDProperty **array= prop->data.pointer;
+ IDProperty **array = prop->data.pointer;
int a;
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty(array[a], wd);
+ }
}
}
}
-static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
+static void IDP_WriteIDPArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
- IDProperty *array = prop->data.pointer;
+ const IDProperty *array = prop->data.pointer;
int a;
- writestruct(wd, DATA, "IDProperty", prop->len, array);
+ writestruct(wd, DATA, IDProperty, prop->len, array);
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty_OnlyData(&array[a], wd);
+ }
}
}
-static void IDP_WriteString(IDProperty *prop, void *wd)
+static void IDP_WriteString(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
writedata(wd, DATA, prop->len, prop->data.pointer);
}
-static void IDP_WriteGroup(IDProperty *prop, void *wd)
+static void IDP_WriteGroup(const IDProperty *prop, void *wd)
{
IDProperty *loop;
- for (loop=prop->data.group.first; loop; loop=loop->next) {
+ for (loop = prop->data.group.first; loop; loop = loop->next) {
IDP_WriteProperty(loop, wd);
}
}
/* Functions to read/write ID Properties */
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd)
{
switch (prop->type) {
case IDP_GROUP:
@@ -582,13 +662,13 @@ void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
}
}
-void IDP_WriteProperty(IDProperty *prop, void *wd)
+void IDP_WriteProperty(const IDProperty *prop, void *wd)
{
- writestruct(wd, DATA, "IDProperty", 1, prop);
+ writestruct(wd, DATA, IDProperty, 1, prop);
IDP_WriteProperty_OnlyData(prop, wd);
}
-static void write_iddata(void *wd, ID *id)
+static void write_iddata(void *wd, const ID *id)
{
/* ID_WM's id->properties are considered runtime only, and never written in .blend file. */
if (id->properties && !ELEM(GS(id->name), ID_WM)) {
@@ -596,29 +676,24 @@ static void write_iddata(void *wd, ID *id)
}
}
-static void write_previews(WriteData *wd, PreviewImage *prv)
+static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
{
/* Never write previews when doing memsave (i.e. undo/redo)! */
- if (prv && !wd->current) {
- short w = prv->w[1];
- short h = prv->h[1];
- unsigned int *rect = prv->rect[1];
+ if (prv_orig && !wd->current) {
+ PreviewImage prv = *prv_orig;
/* don't write out large previews if not requested */
if (!(U.flag & USER_SAVE_PREVIEWS)) {
- prv->w[1] = 0;
- prv->h[1] = 0;
- prv->rect[1] = NULL;
+ prv.w[1] = 0;
+ prv.h[1] = 0;
+ prv.rect[1] = NULL;
}
- writestruct(wd, DATA, "PreviewImage", 1, prv);
- if (prv->rect[0]) writedata(wd, DATA, prv->w[0] * prv->h[0] * sizeof(unsigned int), prv->rect[0]);
- if (prv->rect[1]) writedata(wd, DATA, prv->w[1] * prv->h[1] * sizeof(unsigned int), prv->rect[1]);
-
- /* restore preview, we still want to keep it in memory even if not saved to file */
- if (!(U.flag & USER_SAVE_PREVIEWS) ) {
- prv->w[1] = w;
- prv->h[1] = h;
- prv->rect[1] = rect;
+ writestruct_at_address(wd, DATA, PreviewImage, 1, prv_orig, &prv);
+ if (prv.rect[0]) {
+ writedata(wd, DATA, prv.w[0] * prv.h[0] * sizeof(unsigned int), prv.rect[0]);
+ }
+ if (prv.rect[1]) {
+ writedata(wd, DATA, prv.w[1] * prv.h[1] * sizeof(unsigned int), prv.rect[1]);
}
}
}
@@ -626,45 +701,47 @@ static void write_previews(WriteData *wd, PreviewImage *prv)
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
{
FModifier *fcm;
-
+
/* Write all modifiers first (for faster reloading) */
- writelist(wd, DATA, "FModifier", fmodifiers);
-
+ writelist(wd, DATA, FModifier, fmodifiers);
+
/* Modifiers */
- for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
- const FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
+ for (fcm = fmodifiers->first; fcm; fcm = fcm->next) {
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+
/* Write the specific data */
if (fmi && fcm->data) {
/* firstly, just write the plain fmi->data struct */
- writestruct(wd, DATA, fmi->structName, 1, fcm->data);
-
+ writestruct_id(wd, DATA, fmi->structName, 1, fcm->data);
+
/* do any modifier specific stuff */
switch (fcm->type) {
case FMODIFIER_TYPE_GENERATOR:
{
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
+ FMod_Generator *data = fcm->data;
+
/* write coefficients array */
- if (data->coefficients)
- writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
+ if (data->coefficients) {
+ writedata(wd, DATA, sizeof(float) * (data->arraysize), data->coefficients);
+ }
break;
}
case FMODIFIER_TYPE_ENVELOPE:
{
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
+ FMod_Envelope *data = fcm->data;
+
/* write envelope data */
- if (data->data)
- writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
+ if (data->data) {
+ writestruct(wd, DATA, FCM_EnvelopeData, data->totvert, data->data);
+ }
break;
}
case FMODIFIER_TYPE_PYTHON:
{
- FMod_Python *data = (FMod_Python *)fcm->data;
-
+ FMod_Python *data = fcm->data;
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
@@ -679,37 +756,41 @@ static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
static void write_fcurves(WriteData *wd, ListBase *fcurves)
{
FCurve *fcu;
-
- writelist(wd, DATA, "FCurve", fcurves);
- for (fcu=fcurves->first; fcu; fcu=fcu->next) {
+
+ writelist(wd, DATA, FCurve, fcurves);
+ for (fcu = fcurves->first; fcu; fcu = fcu->next) {
/* curve data */
- if (fcu->bezt)
- writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
- if (fcu->fpt)
- writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
-
- if (fcu->rna_path)
- writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
-
+ if (fcu->bezt) {
+ writestruct(wd, DATA, BezTriple, fcu->totvert, fcu->bezt);
+ }
+ if (fcu->fpt) {
+ writestruct(wd, DATA, FPoint, fcu->totvert, fcu->fpt);
+ }
+
+ if (fcu->rna_path) {
+ writedata(wd, DATA, strlen(fcu->rna_path) + 1, fcu->rna_path);
+ }
+
/* driver data */
if (fcu->driver) {
- ChannelDriver *driver= fcu->driver;
+ ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
-
- writestruct(wd, DATA, "ChannelDriver", 1, driver);
-
+
+ writestruct(wd, DATA, ChannelDriver, 1, driver);
+
/* variables */
- writelist(wd, DATA, "DriverVar", &driver->variables);
- for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
+ writelist(wd, DATA, DriverVar, &driver->variables);
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
DRIVER_TARGETS_USED_LOOPER(dvar)
{
- if (dtar->rna_path)
- writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
+ if (dtar->rna_path) {
+ writedata(wd, DATA, strlen(dtar->rna_path) + 1, dtar->rna_path);
+ }
}
DRIVER_TARGETS_LOOPER_END
}
}
-
+
/* write F-Modifiers */
write_fmodifiers(wd, &fcu->modifiers);
}
@@ -717,47 +798,47 @@ static void write_fcurves(WriteData *wd, ListBase *fcurves)
static void write_actions(WriteData *wd, ListBase *idbase)
{
- bAction *act;
+ bAction *act;
bActionGroup *grp;
TimeMarker *marker;
-
- for (act=idbase->first; act; act= act->id.next) {
- if (act->id.us>0 || wd->current) {
- writestruct(wd, ID_AC, "bAction", 1, act);
+
+ for (act = idbase->first; act; act = act->id.next) {
+ if (act->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AC, bAction, 1, act);
write_iddata(wd, &act->id);
write_fcurves(wd, &act->curves);
-
- for (grp=act->groups.first; grp; grp=grp->next) {
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+
+ for (grp = act->groups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
}
-
- for (marker=act->markers.first; marker; marker=marker->next) {
- writestruct(wd, DATA, "TimeMarker", 1, marker);
+
+ for (marker = act->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
}
}
}
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_keyingsets(WriteData *wd, ListBase *list)
{
KeyingSet *ks;
KS_Path *ksp;
-
- for (ks= list->first; ks; ks= ks->next) {
+
+ for (ks = list->first; ks; ks = ks->next) {
/* KeyingSet */
- writestruct(wd, DATA, "KeyingSet", 1, ks);
-
+ writestruct(wd, DATA, KeyingSet, 1, ks);
+
/* Paths */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
+ for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
/* Path */
- writestruct(wd, DATA, "KS_Path", 1, ksp);
-
- if (ksp->rna_path)
- writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
+ writestruct(wd, DATA, KS_Path, 1, ksp);
+
+ if (ksp->rna_path) {
+ writedata(wd, DATA, strlen(ksp->rna_path) + 1, ksp->rna_path);
+ }
}
}
}
@@ -765,13 +846,13 @@ static void write_keyingsets(WriteData *wd, ListBase *list)
static void write_nlastrips(WriteData *wd, ListBase *strips)
{
NlaStrip *strip;
-
- writelist(wd, DATA, "NlaStrip", strips);
- for (strip= strips->first; strip; strip= strip->next) {
+
+ writelist(wd, DATA, NlaStrip, strips);
+ for (strip = strips->first; strip; strip = strip->next) {
/* write the strip's F-Curves and modifiers */
write_fcurves(wd, &strip->fcurves);
write_fmodifiers(wd, &strip->modifiers);
-
+
/* write the strip's children */
write_nlastrips(wd, &strip->strips);
}
@@ -780,12 +861,12 @@ static void write_nlastrips(WriteData *wd, ListBase *strips)
static void write_nladata(WriteData *wd, ListBase *nlabase)
{
NlaTrack *nlt;
-
+
/* write all the tracks */
- for (nlt= nlabase->first; nlt; nlt= nlt->next) {
+ for (nlt = nlabase->first; nlt; nlt = nlt->next) {
/* write the track first */
- writestruct(wd, DATA, "NlaTrack", 1, nlt);
-
+ writestruct(wd, DATA, NlaTrack, 1, nlt);
+
/* write the track's strips */
write_nlastrips(wd, &nlt->strips);
}
@@ -794,38 +875,37 @@ static void write_nladata(WriteData *wd, ListBase *nlabase)
static void write_animdata(WriteData *wd, AnimData *adt)
{
AnimOverride *aor;
-
+
/* firstly, just write the AnimData block */
- writestruct(wd, DATA, "AnimData", 1, adt);
-
+ writestruct(wd, DATA, AnimData, 1, adt);
+
/* write drivers */
write_fcurves(wd, &adt->drivers);
-
+
/* write overrides */
// FIXME: are these needed?
- for (aor= adt->overrides.first; aor; aor= aor->next) {
+ for (aor = adt->overrides.first; aor; aor = aor->next) {
/* overrides consist of base data + rna_path */
- writestruct(wd, DATA, "AnimOverride", 1, aor);
- writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
+ writestruct(wd, DATA, AnimOverride, 1, aor);
+ writedata(wd, DATA, strlen(aor->rna_path) + 1, aor->rna_path);
}
-
+
// TODO write the remaps (if they are needed)
-
+
/* write NLA data */
write_nladata(wd, &adt->nla_tracks);
}
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
{
- int a;
-
- for (a = 0; a < CM_TOT; a++)
- writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
+ for (int a = 0; a < CM_TOT; a++) {
+ writestruct(wd, DATA, CurveMapPoint, cumap->cm[a].totpoint, cumap->cm[a].curve);
+ }
}
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
{
- writestruct(wd, DATA, "CurveMapping", 1, cumap);
+ writestruct(wd, DATA, CurveMapping, 1, cumap);
write_curvemapping_curves(wd, cumap);
}
@@ -835,14 +915,14 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
if (node->type == NODE_GROUP) {
bNodeTree *ngroup = (bNodeTree *)node->id;
if (ngroup) {
/* for node groups: look up the deprecated groupsock pointer */
sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
BLI_assert(sock->groupsock != NULL);
-
+
/* node group sockets now use the generic identifier string to verify group nodes,
* old blender uses the own_index.
*/
@@ -852,20 +932,22 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
/* Reconstruct the deprecated default_value structs in socket interface DNA. */
if (sock->default_value == NULL && sock->typeinfo) {
node_socket_init_default_value(sock);
@@ -873,13 +955,15 @@ static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree),
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
/* this is only direct data, tree itself should have been written */
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
@@ -887,62 +971,86 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
-
+
/* for link_list() speed, we write per list */
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
-
+
+ if (ntree->adt) {
+ write_animdata(wd, ntree->adt);
+ }
+
for (node = ntree->nodes.first; node; node = node->next) {
- writestruct(wd, DATA, "bNode", 1, node);
+ writestruct(wd, DATA, bNode, 1, node);
- if (node->prop)
+ if (node->prop) {
IDP_WriteProperty(node->prop, wd);
+ }
- for (sock= node->inputs.first; sock; sock= sock->next)
+ for (sock = node->inputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
- for (sock= node->outputs.first; sock; sock= sock->next)
+ }
+ for (sock = node->outputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
-
- for (link = node->internal_links.first; link; link = link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
+ }
+
+ for (link = node->internal_links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
- if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
+ if ((ntree->type == NTREE_SHADER) &&
+ ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB))
+ {
write_curvemapping(wd, node->storage);
- else if (ntree->type==NTREE_SHADER && node->type==SH_NODE_SCRIPT) {
+ }
+ else if (ntree->type == NTREE_SHADER &&
+ (node->type == SH_NODE_SCRIPT))
+ {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
- if (nss->bytecode)
- writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ if (nss->bytecode) {
+ writedata(wd, DATA, strlen(nss->bytecode) + 1, nss->bytecode);
+ }
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
- else if (ntree->type==NTREE_COMPOSIT && ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
+ else if ((ntree->type == NTREE_COMPOSIT) &&
+ ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
+ {
write_curvemapping(wd, node->storage);
- else if (ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION) {
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) &&
+ (node->type == CMP_NODE_MOVIEDISTORTION))
+ {
/* pass */
}
- else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ else {
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ }
}
-
- if (node->type==CMP_NODE_OUTPUT_FILE) {
+
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
/* inputs have own storage data */
- for (sock = node->inputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageMultiFileSocket", 1, sock->storage);
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageMultiFileSocket, 1, sock->storage);
+ }
}
- if (node->type==CMP_NODE_IMAGE) {
+ if (node->type == CMP_NODE_IMAGE) {
/* write extra socket info */
- for (sock = node->outputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageLayer", 1, sock->storage);
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageLayer, 1, sock->storage);
+ }
}
}
-
- for (link= ntree->links.first; link; link= link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
-
- for (sock = ntree->inputs.first; sock; sock = sock->next)
+
+ for (link = ntree->links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
+ for (sock = ntree->inputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
- for (sock = ntree->outputs.first; sock; sock = sock->next)
+ }
+ for (sock = ntree->outputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
+ }
}
/**
@@ -997,9 +1105,11 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
/* XXX in future, handle multiple windows with multiple screens? */
current_screen_compat(mainvar, &curscreen, false);
- if (curscreen) curscene = curscreen->scene;
-
- for (sce= mainvar->scene.first; sce; sce= sce->id.next) {
+ if (curscreen) {
+ curscene = curscreen->scene;
+ }
+
+ for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
data.sfra = sce->r.sfra;
data.efra = sce->r.efra;
@@ -1014,9 +1124,10 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
{
- writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
- if (kmi->properties)
+ writestruct(wd, DATA, wmKeyMapItem, 1, kmi);
+ if (kmi->properties) {
IDP_WriteProperty(kmi->properties, wd);
+ }
}
static void write_userdef(WriteData *wd)
@@ -1028,75 +1139,82 @@ static void write_userdef(WriteData *wd)
bAddon *bext;
bPathCompare *path_cmp;
uiStyle *style;
-
- writestruct(wd, USER, "UserDef", 1, &U);
- for (btheme= U.themes.first; btheme; btheme=btheme->next)
- writestruct(wd, DATA, "bTheme", 1, btheme);
+ writestruct(wd, USER, UserDef, 1, &U);
+
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ writestruct(wd, DATA, bTheme, 1, btheme);
+ }
- for (keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
- writestruct(wd, DATA, "wmKeyMap", 1, keymap);
+ for (keymap = U.user_keymaps.first; keymap; keymap = keymap->next) {
+ writestruct(wd, DATA, wmKeyMap, 1, keymap);
- for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
- writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
- if (kmdi->remove_item)
+ for (kmdi = keymap->diff_items.first; kmdi; kmdi = kmdi->next) {
+ writestruct(wd, DATA, wmKeyMapDiffItem, 1, kmdi);
+ if (kmdi->remove_item) {
write_keymapitem(wd, kmdi->remove_item);
- if (kmdi->add_item)
+ }
+ if (kmdi->add_item) {
write_keymapitem(wd, kmdi->add_item);
+ }
}
- for (kmi=keymap->items.first; kmi; kmi=kmi->next)
+ for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
write_keymapitem(wd, kmi);
+ }
}
- for (bext= U.addons.first; bext; bext=bext->next) {
- writestruct(wd, DATA, "bAddon", 1, bext);
+ for (bext = U.addons.first; bext; bext = bext->next) {
+ writestruct(wd, DATA, bAddon, 1, bext);
if (bext->prop) {
IDP_WriteProperty(bext->prop, wd);
}
}
for (path_cmp = U.autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
- writestruct(wd, DATA, "bPathCompare", 1, path_cmp);
+ writestruct(wd, DATA, bPathCompare, 1, path_cmp);
}
-
- for (style= U.uistyles.first; style; style= style->next) {
- writestruct(wd, DATA, "uiStyle", 1, style);
+
+ for (style = U.uistyles.first; style; style = style->next) {
+ writestruct(wd, DATA, uiStyle, 1, style);
}
}
static void write_boid_state(WriteData *wd, BoidState *state)
{
BoidRule *rule = state->rules.first;
- //BoidCondition *cond = state->conditions.first;
- writestruct(wd, DATA, "BoidState", 1, state);
+ writestruct(wd, DATA, BoidState, 1, state);
- for (; rule; rule=rule->next) {
+ for (; rule; rule = rule->next) {
switch (rule->type) {
case eBoidRuleType_Goal:
case eBoidRuleType_Avoid:
- writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
+ writestruct(wd, DATA, BoidRuleGoalAvoid, 1, rule);
break;
case eBoidRuleType_AvoidCollision:
- writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
+ writestruct(wd, DATA, BoidRuleAvoidCollision, 1, rule);
break;
case eBoidRuleType_FollowLeader:
- writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
+ writestruct(wd, DATA, BoidRuleFollowLeader, 1, rule);
break;
case eBoidRuleType_AverageSpeed:
- writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
+ writestruct(wd, DATA, BoidRuleAverageSpeed, 1, rule);
break;
case eBoidRuleType_Fight:
- writestruct(wd, DATA, "BoidRuleFight", 1, rule);
+ writestruct(wd, DATA, BoidRuleFight, 1, rule);
break;
default:
- writestruct(wd, DATA, "BoidRule", 1, rule);
+ writestruct(wd, DATA, BoidRule, 1, rule);
break;
}
}
- //for (; cond; cond=cond->next)
- // writestruct(wd, DATA, "BoidCondition", 1, cond);
+#if 0
+ BoidCondition *cond = state->conditions.first;
+ for (; cond; cond = cond->next) {
+ writestruct(wd, DATA, BoidCondition, 1, cond);
+ }
+#endif
}
/* update this also to readfile.c */
@@ -1119,31 +1237,34 @@ static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
PointCache *cache = ptcaches->first;
int i;
- for (; cache; cache=cache->next) {
- writestruct(wd, DATA, "PointCache", 1, cache);
+ for (; cache; cache = cache->next) {
+ writestruct(wd, DATA, PointCache, 1, cache);
- if ((cache->flag & PTCACHE_DISK_CACHE)==0) {
+ if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
PTCacheMem *pm = cache->mem_cache.first;
- for (; pm; pm=pm->next) {
+ for (; pm; pm = pm->next) {
PTCacheExtra *extra = pm->extradata.first;
- writestruct(wd, DATA, "PTCacheMem", 1, pm);
-
- for (i=0; i<BPHYS_TOT_DATA; i++) {
- if (pm->data[i] && pm->data_types & (1<<i)) {
- if (ptcache_data_struct[i][0] == '\0')
+ writestruct(wd, DATA, PTCacheMem, 1, pm);
+
+ for (i = 0; i < BPHYS_TOT_DATA; i++) {
+ if (pm->data[i] && pm->data_types & (1 << i)) {
+ if (ptcache_data_struct[i][0] == '\0') {
writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
- else
- writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
+ else {
+ writestruct_id(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
}
}
- for (; extra; extra=extra->next) {
- if (ptcache_extra_struct[extra->type][0] == '\0')
+ for (; extra; extra = extra->next) {
+ if (ptcache_extra_struct[extra->type][0] == '\0') {
continue;
- writestruct(wd, DATA, "PTCacheExtra", 1, extra);
- writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
+ }
+ writestruct(wd, DATA, PTCacheExtra, 1, extra);
+ writestruct_id(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
}
}
}
@@ -1156,91 +1277,109 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
GroupObject *go;
int a;
- part= idbase->first;
+ part = idbase->first;
while (part) {
- if (part->id.us>0 || wd->current) {
+ if (part->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_PA, "ParticleSettings", 1, part);
+ writestruct(wd, ID_PA, ParticleSettings, 1, part);
write_iddata(wd, &part->id);
- if (part->adt) write_animdata(wd, part->adt);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
- writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
+ if (part->adt) {
+ write_animdata(wd, part->adt);
+ }
+ writestruct(wd, DATA, PartDeflect, 1, part->pd);
+ writestruct(wd, DATA, PartDeflect, 1, part->pd2);
+ writestruct(wd, DATA, EffectorWeights, 1, part->effector_weights);
- if (part->clumpcurve)
+ if (part->clumpcurve) {
write_curvemapping(wd, part->clumpcurve);
- if (part->roughcurve)
+ }
+ if (part->roughcurve) {
write_curvemapping(wd, part->roughcurve);
-
+ }
+
dw = part->dupliweights.first;
- for (; dw; dw=dw->next) {
+ for (; dw; dw = dw->next) {
/* update indices */
dw->index = 0;
if (part->dup_group) { /* can be NULL if lining fails or set to None */
go = part->dup_group->gobject.first;
while (go && go->ob != dw->ob) {
- go=go->next;
+ go = go->next;
dw->index++;
}
}
- writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
+ writestruct(wd, DATA, ParticleDupliWeight, 1, dw);
}
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
BoidState *state = part->boids->states.first;
- writestruct(wd, DATA, "BoidSettings", 1, part->boids);
+ writestruct(wd, DATA, BoidSettings, 1, part->boids);
- for (; state; state=state->next)
+ for (; state; state = state->next) {
write_boid_state(wd, state);
+ }
}
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
- writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid);
+ writestruct(wd, DATA, SPHFluidSettings, 1, part->fluid);
}
- for (a=0; a<MAX_MTEX; a++) {
- if (part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (part->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, part->mtex[a]);
+ }
}
}
- part= part->id.next;
+ part = part->id.next;
}
}
static void write_particlesystems(WriteData *wd, ListBase *particles)
{
- ParticleSystem *psys= particles->first;
+ ParticleSystem *psys = particles->first;
ParticleTarget *pt;
int a;
- for (; psys; psys=psys->next) {
- writestruct(wd, DATA, "ParticleSystem", 1, psys);
+ for (; psys; psys = psys->next) {
+ writestruct(wd, DATA, ParticleSystem, 1, psys);
if (psys->particles) {
- writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
+ writestruct(wd, DATA, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
- for (a=0; a<psys->totpart; a++, pa++)
- writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
+ for (a = 0; a < psys->totpart; a++, pa++) {
+ writestruct(wd, DATA, HairKey, pa->totkey, pa->hair);
+ }
}
- if (psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
- writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
+ if (psys->particles->boid &&
+ (psys->part->phystype == PART_PHYS_BOIDS))
+ {
+ writestruct(wd, DATA, BoidParticle, psys->totpart, psys->particles->boid);
+ }
- if (psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
- writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
+ if (psys->part->fluid &&
+ (psys->part->phystype == PART_PHYS_FLUID) &&
+ (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
+ {
+ writestruct(wd, DATA, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
+ }
}
pt = psys->targets.first;
- for (; pt; pt=pt->next)
- writestruct(wd, DATA, "ParticleTarget", 1, pt);
+ for (; pt; pt = pt->next) {
+ writestruct(wd, DATA, ParticleTarget, 1, pt);
+ }
- if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
+ if (psys->child) {
+ writestruct(wd, DATA, ChildParticle, psys->totchild, psys->child);
+ }
if (psys->clmd) {
- writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
- writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
+ writestruct(wd, DATA, ClothModifierData, 1, psys->clmd);
+ writestruct(wd, DATA, ClothSimSettings, 1, psys->clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, psys->clmd->coll_parms);
}
write_pointcaches(wd, &psys->ptcaches);
@@ -1251,14 +1390,15 @@ static void write_properties(WriteData *wd, ListBase *lb)
{
bProperty *prop;
- prop= lb->first;
+ prop = lb->first;
while (prop) {
- writestruct(wd, DATA, "bProperty", 1, prop);
+ writestruct(wd, DATA, bProperty, 1, prop);
- if (prop->poin && prop->poin != &prop->data)
+ if (prop->poin && prop->poin != &prop->data) {
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
+ }
- prop= prop->next;
+ prop = prop->next;
}
}
@@ -1266,57 +1406,57 @@ static void write_sensors(WriteData *wd, ListBase *lb)
{
bSensor *sens;
- sens= lb->first;
+ sens = lb->first;
while (sens) {
- writestruct(wd, DATA, "bSensor", 1, sens);
+ writestruct(wd, DATA, bSensor, 1, sens);
- writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
+ writedata(wd, DATA, sizeof(void *) * sens->totlinks, sens->links);
switch (sens->type) {
- case SENS_NEAR:
- writestruct(wd, DATA, "bNearSensor", 1, sens->data);
- break;
- case SENS_MOUSE:
- writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
- break;
- case SENS_KEYBOARD:
- writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
- break;
- case SENS_PROPERTY:
- writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
- break;
- case SENS_ARMATURE:
- writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
- break;
- case SENS_ACTUATOR:
- writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
- break;
- case SENS_DELAY:
- writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
- break;
- case SENS_COLLISION:
- writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
- break;
- case SENS_RADAR:
- writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
- break;
- case SENS_RANDOM:
- writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
- break;
- case SENS_RAY:
- writestruct(wd, DATA, "bRaySensor", 1, sens->data);
- break;
- case SENS_MESSAGE:
- writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
- break;
- case SENS_JOYSTICK:
- writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case SENS_NEAR:
+ writestruct(wd, DATA, bNearSensor, 1, sens->data);
+ break;
+ case SENS_MOUSE:
+ writestruct(wd, DATA, bMouseSensor, 1, sens->data);
+ break;
+ case SENS_KEYBOARD:
+ writestruct(wd, DATA, bKeyboardSensor, 1, sens->data);
+ break;
+ case SENS_PROPERTY:
+ writestruct(wd, DATA, bPropertySensor, 1, sens->data);
+ break;
+ case SENS_ARMATURE:
+ writestruct(wd, DATA, bArmatureSensor, 1, sens->data);
+ break;
+ case SENS_ACTUATOR:
+ writestruct(wd, DATA, bActuatorSensor, 1, sens->data);
+ break;
+ case SENS_DELAY:
+ writestruct(wd, DATA, bDelaySensor, 1, sens->data);
+ break;
+ case SENS_COLLISION:
+ writestruct(wd, DATA, bCollisionSensor, 1, sens->data);
+ break;
+ case SENS_RADAR:
+ writestruct(wd, DATA, bRadarSensor, 1, sens->data);
+ break;
+ case SENS_RANDOM:
+ writestruct(wd, DATA, bRandomSensor, 1, sens->data);
+ break;
+ case SENS_RAY:
+ writestruct(wd, DATA, bRaySensor, 1, sens->data);
+ break;
+ case SENS_MESSAGE:
+ writestruct(wd, DATA, bMessageSensor, 1, sens->data);
+ break;
+ case SENS_JOYSTICK:
+ writestruct(wd, DATA, bJoystickSensor, 1, sens->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- sens= sens->next;
+ sens = sens->next;
}
}
@@ -1324,24 +1464,24 @@ static void write_controllers(WriteData *wd, ListBase *lb)
{
bController *cont;
- cont= lb->first;
+ cont = lb->first;
while (cont) {
- writestruct(wd, DATA, "bController", 1, cont);
+ writestruct(wd, DATA, bController, 1, cont);
- writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
+ writedata(wd, DATA, sizeof(void *) * cont->totlinks, cont->links);
switch (cont->type) {
- case CONT_EXPRESSION:
- writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
- break;
- case CONT_PYTHON:
- writestruct(wd, DATA, "bPythonCont", 1, cont->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case CONT_EXPRESSION:
+ writestruct(wd, DATA, bExpressionCont, 1, cont->data);
+ break;
+ case CONT_PYTHON:
+ writestruct(wd, DATA, bPythonCont, 1, cont->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- cont= cont->next;
+ cont = cont->next;
}
}
@@ -1349,133 +1489,135 @@ static void write_actuators(WriteData *wd, ListBase *lb)
{
bActuator *act;
- act= lb->first;
+ act = lb->first;
while (act) {
- writestruct(wd, DATA, "bActuator", 1, act);
+ writestruct(wd, DATA, bActuator, 1, act);
switch (act->type) {
- case ACT_ACTION:
- case ACT_SHAPEACTION:
- writestruct(wd, DATA, "bActionActuator", 1, act->data);
- break;
- case ACT_SOUND:
- writestruct(wd, DATA, "bSoundActuator", 1, act->data);
- break;
- case ACT_OBJECT:
- writestruct(wd, DATA, "bObjectActuator", 1, act->data);
- break;
- case ACT_PROPERTY:
- writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
- break;
- case ACT_CAMERA:
- writestruct(wd, DATA, "bCameraActuator", 1, act->data);
- break;
- case ACT_CONSTRAINT:
- writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
- break;
- case ACT_EDIT_OBJECT:
- writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
- break;
- case ACT_SCENE:
- writestruct(wd, DATA, "bSceneActuator", 1, act->data);
- break;
- case ACT_GROUP:
- writestruct(wd, DATA, "bGroupActuator", 1, act->data);
- break;
- case ACT_RANDOM:
- writestruct(wd, DATA, "bRandomActuator", 1, act->data);
- break;
- case ACT_MESSAGE:
- writestruct(wd, DATA, "bMessageActuator", 1, act->data);
- break;
- case ACT_GAME:
- writestruct(wd, DATA, "bGameActuator", 1, act->data);
- break;
- case ACT_VISIBILITY:
- writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
- break;
- case ACT_2DFILTER:
- writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
- break;
- case ACT_PARENT:
- writestruct(wd, DATA, "bParentActuator", 1, act->data);
- break;
- case ACT_STATE:
- writestruct(wd, DATA, "bStateActuator", 1, act->data);
- break;
- case ACT_ARMATURE:
- writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
- break;
- case ACT_STEERING:
- writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
- break;
- case ACT_MOUSE:
- writestruct(wd, DATA, "bMouseActuator", 1, act->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case ACT_ACTION:
+ case ACT_SHAPEACTION:
+ writestruct(wd, DATA, bActionActuator, 1, act->data);
+ break;
+ case ACT_SOUND:
+ writestruct(wd, DATA, bSoundActuator, 1, act->data);
+ break;
+ case ACT_OBJECT:
+ writestruct(wd, DATA, bObjectActuator, 1, act->data);
+ break;
+ case ACT_PROPERTY:
+ writestruct(wd, DATA, bPropertyActuator, 1, act->data);
+ break;
+ case ACT_CAMERA:
+ writestruct(wd, DATA, bCameraActuator, 1, act->data);
+ break;
+ case ACT_CONSTRAINT:
+ writestruct(wd, DATA, bConstraintActuator, 1, act->data);
+ break;
+ case ACT_EDIT_OBJECT:
+ writestruct(wd, DATA, bEditObjectActuator, 1, act->data);
+ break;
+ case ACT_SCENE:
+ writestruct(wd, DATA, bSceneActuator, 1, act->data);
+ break;
+ case ACT_GROUP:
+ writestruct(wd, DATA, bGroupActuator, 1, act->data);
+ break;
+ case ACT_RANDOM:
+ writestruct(wd, DATA, bRandomActuator, 1, act->data);
+ break;
+ case ACT_MESSAGE:
+ writestruct(wd, DATA, bMessageActuator, 1, act->data);
+ break;
+ case ACT_GAME:
+ writestruct(wd, DATA, bGameActuator, 1, act->data);
+ break;
+ case ACT_VISIBILITY:
+ writestruct(wd, DATA, bVisibilityActuator, 1, act->data);
+ break;
+ case ACT_2DFILTER:
+ writestruct(wd, DATA, bTwoDFilterActuator, 1, act->data);
+ break;
+ case ACT_PARENT:
+ writestruct(wd, DATA, bParentActuator, 1, act->data);
+ break;
+ case ACT_STATE:
+ writestruct(wd, DATA, bStateActuator, 1, act->data);
+ break;
+ case ACT_ARMATURE:
+ writestruct(wd, DATA, bArmatureActuator, 1, act->data);
+ break;
+ case ACT_STEERING:
+ writestruct(wd, DATA, bSteeringActuator, 1, act->data);
+ break;
+ case ACT_MOUSE:
+ writestruct(wd, DATA, bMouseActuator, 1, act->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- act= act->next;
+ act = act->next;
}
}
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
{
/* sanity checks */
- if (mpath == NULL)
+ if (mpath == NULL) {
return;
-
+ }
+
/* firstly, just write the motionpath struct */
- writestruct(wd, DATA, "bMotionPath", 1, mpath);
-
+ writestruct(wd, DATA, bMotionPath, 1, mpath);
+
/* now write the array of data */
- writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
+ writestruct(wd, DATA, bMotionPathVert, mpath->length, mpath->points);
}
static void write_constraints(WriteData *wd, ListBase *conlist)
{
bConstraint *con;
- for (con=conlist->first; con; con=con->next) {
- const bConstraintTypeInfo *cti= BKE_constraint_typeinfo_get(con);
-
+ for (con = conlist->first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
/* Write the specific data */
if (cti && con->data) {
/* firstly, just write the plain con->data struct */
- writestruct(wd, DATA, cti->structName, 1, con->data);
-
+ writestruct_id(wd, DATA, cti->structName, 1, con->data);
+
/* do any constraint specific stuff */
switch (con->type) {
case CONSTRAINT_TYPE_PYTHON:
{
- bPythonConstraint *data = (bPythonConstraint *)con->data;
+ bPythonConstraint *data = con->data;
bConstraintTarget *ct;
-
+
/* write targets */
- for (ct= data->targets.first; ct; ct= ct->next)
- writestruct(wd, DATA, "bConstraintTarget", 1, ct);
-
+ for (ct = data->targets.first; ct; ct = ct->next) {
+ writestruct(wd, DATA, bConstraintTarget, 1, ct);
+ }
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
break;
}
- case CONSTRAINT_TYPE_SPLINEIK:
+ case CONSTRAINT_TYPE_SPLINEIK:
{
- bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
-
+ bSplineIKConstraint *data = con->data;
+
/* write points array */
- writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
+ writedata(wd, DATA, sizeof(float) * (data->numpoints), data->points);
break;
}
}
}
-
+
/* Write the constraint */
- writestruct(wd, DATA, "bConstraint", 1, con);
+ writestruct(wd, DATA, bConstraint, 1, con);
}
}
@@ -1485,176 +1627,191 @@ static void write_pose(WriteData *wd, bPose *pose)
bActionGroup *grp;
/* Write each channel */
- if (!pose)
+ if (pose == NULL) {
return;
+ }
/* Write channels */
- for (chan=pose->chanbase.first; chan; chan=chan->next) {
+ for (chan = pose->chanbase.first; chan; chan = chan->next) {
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (chan->prop)
+ if (chan->prop) {
IDP_WriteProperty(chan->prop, wd);
-
+ }
+
write_constraints(wd, &chan->constraints);
-
+
write_motionpath(wd, chan->mpath);
-
- /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
- if (chan->bone)
- chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
-
- writestruct(wd, DATA, "bPoseChannel", 1, chan);
- }
-
+
+ /* prevent crashes with autosave,
+ * when a bone duplicated in editmode has not yet been assigned to its posechannel */
+ if (chan->bone) {
+ /* gets restored on read, for library armatures */
+ chan->selectflag = chan->bone->flag & BONE_SELECTED;
+ }
+
+ writestruct(wd, DATA, bPoseChannel, 1, chan);
+ }
+
/* Write groups */
- for (grp=pose->agroups.first; grp; grp=grp->next)
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+ for (grp = pose->agroups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
+ }
/* write IK param */
if (pose->ikparam) {
const char *structname = BKE_pose_ikparam_get_name(pose);
- if (structname)
- writestruct(wd, DATA, structname, 1, pose->ikparam);
+ if (structname) {
+ writestruct_id(wd, DATA, structname, 1, pose->ikparam);
+ }
}
/* Write this pose */
- writestruct(wd, DATA, "bPose", 1, pose);
+ writestruct(wd, DATA, bPose, 1, pose);
}
static void write_defgroups(WriteData *wd, ListBase *defbase)
{
- bDeformGroup *defgroup;
-
- for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
- writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
+ for (bDeformGroup *defgroup = defbase->first; defgroup; defgroup = defgroup->next) {
+ writestruct(wd, DATA, bDeformGroup, 1, defgroup);
+ }
}
static void write_modifiers(WriteData *wd, ListBase *modbase)
{
ModifierData *md;
- if (modbase == NULL) return;
- for (md=modbase->first; md; md= md->next) {
+ if (modbase == NULL) {
+ return;
+ }
+
+ for (md = modbase->first; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (mti == NULL) return;
-
- writestruct(wd, DATA, mti->structName, 1, md);
-
- if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
-
+ if (mti == NULL) {
+ return;
+ }
+
+ writestruct_id(wd, DATA, mti->structName, 1, md);
+
+ if (md->type == eModifierType_Hook) {
+ HookModifierData *hmd = (HookModifierData *)md;
+
if (hmd->curfalloff) {
write_curvemapping(wd, hmd->curfalloff);
}
- writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
+ writedata(wd, DATA, sizeof(int) * hmd->totindex, hmd->indexar);
}
- else if (md->type==eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData*) md;
-
- writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
+ else if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+
+ writestruct(wd, DATA, ClothSimSettings, 1, clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, clmd->coll_parms);
+ writestruct(wd, DATA, EffectorWeights, 1, clmd->sim_parms->effector_weights);
write_pointcaches(wd, &clmd->ptcaches);
}
- else if (md->type==eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData*) md;
-
+ else if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
if (smd->domain) {
write_pointcaches(wd, &(smd->domain->ptcaches[0]));
/* create fake pointcache so that old blender versions can read it */
smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
- smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
+ smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
smd->domain->point_cache[1]->step = 1;
write_pointcaches(wd, &(smd->domain->ptcaches[1]));
}
-
- writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
+
+ writestruct(wd, DATA, SmokeDomainSettings, 1, smd->domain);
if (smd->domain) {
/* cleanup the fake pointcache */
BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
smd->domain->point_cache[1] = NULL;
-
- writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
+
+ writestruct(wd, DATA, EffectorWeights, 1, smd->domain->effector_weights);
}
}
- else if (smd->type & MOD_SMOKE_TYPE_FLOW)
- writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
- else if (smd->type & MOD_SMOKE_TYPE_COLL)
- writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
+ else if (smd->type & MOD_SMOKE_TYPE_FLOW) {
+ writestruct(wd, DATA, SmokeFlowSettings, 1, smd->flow);
+ }
+ else if (smd->type & MOD_SMOKE_TYPE_COLL) {
+ writestruct(wd, DATA, SmokeCollSettings, 1, smd->coll);
+ }
}
- else if (md->type==eModifierType_Fluidsim) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
-
- writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
+ else if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
+
+ writestruct(wd, DATA, FluidsimSettings, 1, fluidmd->fss);
}
- else if (md->type==eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
-
+ else if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
if (pmd->canvas) {
DynamicPaintSurface *surface;
- writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
-
+ writestruct(wd, DATA, DynamicPaintCanvasSettings, 1, pmd->canvas);
+
/* write surfaces */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
- writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
+ writestruct(wd, DATA, DynamicPaintSurface, 1, surface);
+ }
/* write caches and effector weights */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
write_pointcaches(wd, &(surface->ptcaches));
- writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, surface->effector_weights);
}
}
if (pmd->brush) {
- writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
+ writestruct(wd, DATA, DynamicPaintBrushSettings, 1, pmd->brush);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->paint_ramp);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->vel_ramp);
}
}
- else if (md->type==eModifierType_Collision) {
-
+ else if (md->type == eModifierType_Collision) {
+
#if 0
- CollisionModifierData *collmd = (CollisionModifierData*) md;
- // TODO: CollisionModifier should use pointcache
+ CollisionModifierData *collmd = (CollisionModifierData *)md;
+ // TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
- writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
+ writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
#endif
}
- else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
+ else if (md->type == eModifierType_MeshDeform) {
+ MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
int size = mmd->dyngridsize;
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->bindinfluences);
writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
- mmd->bindcagecos);
- writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
- writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
+ mmd->bindcagecos);
+ writestruct(wd, DATA, MDefCell, size * size * size, mmd->dyngrid);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->dyninfluences);
+ writedata(wd, DATA, sizeof(int) * mmd->totvert, mmd->dynverts);
}
- else if (md->type==eModifierType_Warp) {
- WarpModifierData *tmd = (WarpModifierData*) md;
+ else if (md->type == eModifierType_Warp) {
+ WarpModifierData *tmd = (WarpModifierData *)md;
if (tmd->curfalloff) {
write_curvemapping(wd, tmd->curfalloff);
}
}
- else if (md->type==eModifierType_WeightVGEdit) {
- WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
+ else if (md->type == eModifierType_WeightVGEdit) {
+ WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
- if (wmd->cmap_curve)
+ if (wmd->cmap_curve) {
write_curvemapping(wd, wmd->cmap_curve);
+ }
}
- else if (md->type==eModifierType_LaplacianDeform) {
- LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
+ else if (md->type == eModifierType_LaplacianDeform) {
+ LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
- writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
+ writedata(wd, DATA, sizeof(float) * lmd->total_verts * 3, lmd->vertexco);
}
else if (md->type == eModifierType_CorrectiveSmooth) {
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
@@ -1669,19 +1826,21 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
static void write_objects(WriteData *wd, ListBase *idbase)
{
Object *ob;
-
- ob= idbase->first;
+
+ ob = idbase->first;
while (ob) {
- if (ob->id.us>0 || wd->current) {
+ if (ob->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_OB, "Object", 1, ob);
+ writestruct(wd, ID_OB, Object, 1, ob);
write_iddata(wd, &ob->id);
- if (ob->adt) write_animdata(wd, ob->adt);
-
+ if (ob->adt) {
+ write_animdata(wd, ob->adt);
+ }
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
- writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
+ writedata(wd, DATA, sizeof(void *) * ob->totcol, ob->mat);
+ writedata(wd, DATA, sizeof(char) * ob->totcol, ob->matbits);
/* write_effects(wd, &ob->effect); */ /* not used anymore */
write_properties(wd, &ob->prop);
write_sensors(wd, &ob->sensors);
@@ -1699,67 +1858,68 @@ static void write_objects(WriteData *wd, ListBase *idbase)
write_defgroups(wd, &ob->defbase);
write_constraints(wd, &ob->constraints);
write_motionpath(wd, ob->mpath);
-
- writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
- writestruct(wd, DATA, "SoftBody", 1, ob->soft);
+
+ writestruct(wd, DATA, PartDeflect, 1, ob->pd);
+ writestruct(wd, DATA, SoftBody, 1, ob->soft);
if (ob->soft) {
write_pointcaches(wd, &ob->soft->ptcaches);
- writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, ob->soft->effector_weights);
}
- writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
-
+ writestruct(wd, DATA, BulletSoftBody, 1, ob->bsoft);
+
if (ob->rigidbody_object) {
- // TODO: if any extra data is added to handle duplis, will need separate function then
- writestruct(wd, DATA, "RigidBodyOb", 1, ob->rigidbody_object);
+ /* TODO: if any extra data is added to handle duplis, will need separate function then */
+ writestruct(wd, DATA, RigidBodyOb, 1, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
- writestruct(wd, DATA, "RigidBodyCon", 1, ob->rigidbody_constraint);
+ writestruct(wd, DATA, RigidBodyCon, 1, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- writestruct(wd, DATA, "ImageUser", 1, ob->iuser);
+ writestruct(wd, DATA, ImageUser, 1, ob->iuser);
}
write_particlesystems(wd, &ob->particlesystem);
write_modifiers(wd, &ob->modifiers);
- writelist(wd, DATA, "LinkData", &ob->pc_ids);
- writelist(wd, DATA, "LodLevel", &ob->lodlevels);
+ writelist(wd, DATA, LinkData, &ob->pc_ids);
+ writelist(wd, DATA, LodLevel, &ob->lodlevels);
}
write_previews(wd, ob->preview);
- ob= ob->id.next;
+ ob = ob->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_vfonts(WriteData *wd, ListBase *idbase)
{
VFont *vf;
- PackedFile * pf;
+ PackedFile *pf;
- vf= idbase->first;
+ vf = idbase->first;
while (vf) {
- if (vf->id.us>0 || wd->current) {
+ if (vf->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_VF, "VFont", 1, vf);
+ writestruct(wd, ID_VF, VFont, 1, vf);
write_iddata(wd, &vf->id);
/* direct data */
if (vf->packedfile) {
pf = vf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- vf= vf->id.next;
+ vf = vf->id.next;
}
+
+ mywrite_flush(wd);
}
@@ -1768,45 +1928,51 @@ static void write_keys(WriteData *wd, ListBase *idbase)
Key *key;
KeyBlock *kb;
- key= idbase->first;
+ key = idbase->first;
while (key) {
- if (key->id.us>0 || wd->current) {
+ if (key->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_KE, "Key", 1, key);
+ writestruct(wd, ID_KE, Key, 1, key);
write_iddata(wd, &key->id);
- if (key->adt) write_animdata(wd, key->adt);
-
+ if (key->adt) {
+ write_animdata(wd, key->adt);
+ }
+
/* direct data */
- kb= key->block.first;
+ kb = key->block.first;
while (kb) {
- writestruct(wd, DATA, "KeyBlock", 1, kb);
- if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
- kb= kb->next;
+ writestruct(wd, DATA, KeyBlock, 1, kb);
+ if (kb->data) {
+ writedata(wd, DATA, kb->totelem * key->elemsize, kb->data);
+ }
+ kb = kb->next;
}
}
- key= key->id.next;
+ key = key->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_cameras(WriteData *wd, ListBase *idbase)
{
Camera *cam;
- cam= idbase->first;
+ cam = idbase->first;
while (cam) {
- if (cam->id.us>0 || wd->current) {
+ if (cam->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CA, "Camera", 1, cam);
+ writestruct(wd, ID_CA, Camera, 1, cam);
write_iddata(wd, &cam->id);
- if (cam->adt) write_animdata(wd, cam->adt);
+ if (cam->adt) {
+ write_animdata(wd, cam->adt);
+ }
}
- cam= cam->id.next;
+ cam = cam->id.next;
}
}
@@ -1815,24 +1981,26 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
MetaBall *mb;
MetaElem *ml;
- mb= idbase->first;
+ mb = idbase->first;
while (mb) {
- if (mb->id.us>0 || wd->current) {
+ if (mb->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MB, "MetaBall", 1, mb);
+ writestruct(wd, ID_MB, MetaBall, 1, mb);
write_iddata(wd, &mb->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
- if (mb->adt) write_animdata(wd, mb->adt);
+ writedata(wd, DATA, sizeof(void *) * mb->totcol, mb->mat);
+ if (mb->adt) {
+ write_animdata(wd, mb->adt);
+ }
- ml= mb->elems.first;
+ ml = mb->elems.first;
while (ml) {
- writestruct(wd, DATA, "MetaElem", 1, ml);
- ml= ml->next;
+ writestruct(wd, DATA, MetaElem, 1, ml);
+ ml = ml->next;
}
}
- mb= mb->id.next;
+ mb = mb->id.next;
}
}
@@ -1841,61 +2009,67 @@ static void write_curves(WriteData *wd, ListBase *idbase)
Curve *cu;
Nurb *nu;
- cu= idbase->first;
+ cu = idbase->first;
while (cu) {
- if (cu->id.us>0 || wd->current) {
+ if (cu->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CU, "Curve", 1, cu);
+ writestruct(wd, ID_CU, Curve, 1, cu);
write_iddata(wd, &cu->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
- if (cu->adt) write_animdata(wd, cu->adt);
-
+ writedata(wd, DATA, sizeof(void *) * cu->totcol, cu->mat);
+ if (cu->adt) {
+ write_animdata(wd, cu->adt);
+ }
+
if (cu->vfont) {
writedata(wd, DATA, cu->len + 1, cu->str);
- writestruct(wd, DATA, "CharInfo", cu->len_wchar + 1, cu->strinfo);
- writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
+ writestruct(wd, DATA, CharInfo, cu->len_wchar + 1, cu->strinfo);
+ writestruct(wd, DATA, TextBox, cu->totbox, cu->tb);
}
else {
/* is also the order of reading */
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- writestruct(wd, DATA, "Nurb", 1, nu);
- nu= nu->next;
+ writestruct(wd, DATA, Nurb, 1, nu);
+ nu = nu->next;
}
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- if (nu->type == CU_BEZIER)
- writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
+ if (nu->type == CU_BEZIER) {
+ writestruct(wd, DATA, BezTriple, nu->pntsu, nu->bezt);
+ }
else {
- writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
- if (nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
- if (nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
+ writestruct(wd, DATA, BPoint, nu->pntsu * nu->pntsv, nu->bp);
+ if (nu->knotsu) {
+ writedata(wd, DATA, KNOTSU(nu) * sizeof(float), nu->knotsu);
+ }
+ if (nu->knotsv) {
+ writedata(wd, DATA, KNOTSV(nu) * sizeof(float), nu->knotsv);
+ }
}
- nu= nu->next;
+ nu = nu->next;
}
}
}
- cu= cu->id.next;
+ cu = cu->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
{
if (dvlist) {
- int i;
-
+
/* Write the dvert list */
- writestruct(wd, DATA, "MDeformVert", count, dvlist);
-
+ writestruct(wd, DATA, MDeformVert, count, dvlist);
+
/* Write deformation data for each dvert */
- for (i=0; i<count; i++) {
- if (dvlist[i].dw)
- writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
+ for (int i = 0; i < count; i++) {
+ if (dvlist[i].dw) {
+ writestruct(wd, DATA, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
+ }
}
}
}
@@ -1904,17 +2078,19 @@ static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
{
if (mdlist) {
int i;
-
- writestruct(wd, DATA, "MDisps", count, mdlist);
+
+ writestruct(wd, DATA, MDisps, count, mdlist);
for (i = 0; i < count; ++i) {
MDisps *md = &mdlist[i];
if (md->disps) {
- if (!external)
+ if (!external) {
writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
+ }
}
-
- if (md->hidden)
+
+ if (md->hidden) {
writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
+ }
}
}
}
@@ -1923,8 +2099,8 @@ static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_
{
if (grid_paint_mask) {
int i;
-
- writestruct(wd, DATA, "GridPaintMask", count, grid_paint_mask);
+
+ writestruct(wd, DATA, GridPaintMask, count, grid_paint_mask);
for (i = 0; i < count; ++i) {
GridPaintMask *gpm = &grid_paint_mask[i];
if (gpm->data) {
@@ -1944,11 +2120,12 @@ static void write_customdata(
int i;
/* write external customdata (not for undo) */
- if (data->external && !wd->current)
+ if (data->external && !wd->current) {
CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
+ }
+
+ writestruct_at_address(wd, DATA, CustomDataLayer, data->totlayer, data->layers, layers);
- writestruct_at_address(wd, DATA, "CustomDataLayer", data->totlayer, data->layers, layers);
-
for (i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &layers[i];
const char *structname;
@@ -1974,10 +2151,14 @@ static void write_customdata(
/* when using partial visibility, the MEdge and MFace layers
* are smaller than the original, so their type and count is
* passed to make this work */
- if (layer->type != partial_type) datasize= structnum*count;
- else datasize= structnum*partial_count;
+ if (layer->type != partial_type) {
+ datasize = structnum * count;
+ }
+ else {
+ datasize = structnum * partial_count;
+ }
- writestruct(wd, DATA, structname, datasize, layer->data);
+ writestruct_id(wd, DATA, structname, datasize, layer->data);
}
else {
printf("%s error: layer '%s':%d - can't be written to file\n",
@@ -1986,20 +2167,21 @@ static void write_customdata(
}
}
- if (data->external)
- writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
+ if (data->external) {
+ writestruct(wd, DATA, CustomDataExternal, 1, data->external);
+ }
}
static void write_meshes(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
- int save_for_old_blender= 0;
+ bool save_for_old_blender = false;
#ifdef USE_BMESH_SAVE_AS_COMPAT
save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
#endif
- mesh= idbase->first;
+ mesh = idbase->first;
while (mesh) {
CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
@@ -2007,7 +2189,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- if (mesh->id.us>0 || wd->current) {
+ if (mesh->id.us > 0 || wd->current) {
/* write LibData */
if (!save_for_old_blender) {
/* write a copy of the mesh, don't modify in place because it is
@@ -2040,13 +2222,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2079,7 +2263,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
mesh->edit_btmesh = NULL;
/* now fill in polys to mfaces */
- /* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
+ /* XXX This breaks writing design, by using temp allocated memory, which will likely generate
* duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.
@@ -2098,13 +2282,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
#endif
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
/* writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect); */ /* pre-bmesh NULL's */
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2141,44 +2327,50 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
MEM_freeN(players);
}
- mesh= mesh->id.next;
+ mesh = mesh->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_lattices(WriteData *wd, ListBase *idbase)
{
Lattice *lt;
-
- lt= idbase->first;
+
+ lt = idbase->first;
while (lt) {
- if (lt->id.us>0 || wd->current) {
+ if (lt->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LT, "Lattice", 1, lt);
+ writestruct(wd, ID_LT, Lattice, 1, lt);
write_iddata(wd, &lt->id);
/* write animdata */
- if (lt->adt) write_animdata(wd, lt->adt);
-
+ if (lt->adt) {
+ write_animdata(wd, lt->adt);
+ }
+
/* direct data */
- writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
-
- write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
-
+ writestruct(wd, DATA, BPoint, lt->pntsu * lt->pntsv * lt->pntsw, lt->def);
+
+ write_dverts(wd, lt->pntsu * lt->pntsv * lt->pntsw, lt->dvert);
+
}
- lt= lt->id.next;
+ lt = lt->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_images(WriteData *wd, ListBase *idbase)
{
Image *ima;
- PackedFile * pf;
+ PackedFile *pf;
ImageView *iv;
ImagePackedFile *imapf;
- ima= idbase->first;
+ ima = idbase->first;
while (ima) {
- if (ima->id.us>0 || wd->current) {
+ if (ima->id.us > 0 || wd->current) {
/* Some trickery to keep forward compatibility of packed images. */
BLI_assert(ima->packedfile == NULL);
if (ima->packedfiles.first != NULL) {
@@ -2187,69 +2379,83 @@ static void write_images(WriteData *wd, ListBase *idbase)
}
/* write LibData */
- writestruct(wd, ID_IM, "Image", 1, ima);
+ writestruct(wd, ID_IM, Image, 1, ima);
write_iddata(wd, &ima->id);
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
- writestruct(wd, DATA, "ImagePackedFile", 1, imapf);
+ writestruct(wd, DATA, ImagePackedFile, 1, imapf);
if (imapf->packedfile) {
pf = imapf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
write_previews(wd, ima->preview);
- for (iv = ima->views.first; iv; iv = iv->next)
- writestruct(wd, DATA, "ImageView", 1, iv);
- writestruct(wd, DATA, "Stereo3dFormat", 1, ima->stereo3d_format);
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ writestruct(wd, DATA, ImageView, 1, iv);
+ }
+ writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
ima->packedfile = NULL;
}
- ima= ima->id.next;
+ ima = ima->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_textures(WriteData *wd, ListBase *idbase)
{
Tex *tex;
- tex= idbase->first;
+ tex = idbase->first;
while (tex) {
- if (tex->id.us>0 || wd->current) {
+ if (tex->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_TE, "Tex", 1, tex);
+ writestruct(wd, ID_TE, Tex, 1, tex);
write_iddata(wd, &tex->id);
- if (tex->adt) write_animdata(wd, tex->adt);
+ if (tex->adt) {
+ write_animdata(wd, tex->adt);
+ }
/* direct data */
- if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
- if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
+ if (tex->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->coba);
+ }
+ if (tex->type == TEX_ENVMAP && tex->env) {
+ writestruct(wd, DATA, EnvMap, 1, tex->env);
+ }
if (tex->type == TEX_POINTDENSITY && tex->pd) {
- writestruct(wd, DATA, "PointDensity", 1, tex->pd);
- if (tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
- if (tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
+ writestruct(wd, DATA, PointDensity, 1, tex->pd);
+ if (tex->pd->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->pd->coba);
+ }
+ if (tex->pd->falloff_curve) {
+ write_curvemapping(wd, tex->pd->falloff_curve);
+ }
}
- if (tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
- if (tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
-
+ if (tex->type == TEX_VOXELDATA) {
+ writestruct(wd, DATA, VoxelData, 1, tex->vd);
+ }
+ if (tex->type == TEX_OCEAN && tex->ot) {
+ writestruct(wd, DATA, OceanTex, 1, tex->ot);
+ }
+
/* nodetree is integral part of texture, no libdata */
if (tex->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, tex->nodetree);
write_nodetree(wd, tex->nodetree);
}
-
+
write_previews(wd, tex->preview);
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_materials(WriteData *wd, ListBase *idbase)
@@ -2257,31 +2463,39 @@ static void write_materials(WriteData *wd, ListBase *idbase)
Material *ma;
int a;
- ma= idbase->first;
+ ma = idbase->first;
while (ma) {
- if (ma->id.us>0 || wd->current) {
+ if (ma->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MA, "Material", 1, ma);
+ writestruct(wd, ID_MA, Material, 1, ma);
write_iddata(wd, &ma->id);
- if (ma->adt) write_animdata(wd, ma->adt);
+ if (ma->adt) {
+ write_animdata(wd, ma->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, ma->mtex[a]);
+ }
+ }
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
+ if (ma->ramp_col) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_col);
}
-
- if (ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
- if (ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
-
+ if (ma->ramp_spec) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_spec);
+ }
+
/* nodetree is integral part of material, no libdata */
if (ma->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, ma->nodetree);
write_nodetree(wd, ma->nodetree);
}
write_previews(wd, ma->preview);
}
- ma= ma->id.next;
+ ma = ma->id.next;
}
}
@@ -2290,28 +2504,32 @@ static void write_worlds(WriteData *wd, ListBase *idbase)
World *wrld;
int a;
- wrld= idbase->first;
+ wrld = idbase->first;
while (wrld) {
- if (wrld->id.us>0 || wd->current) {
+ if (wrld->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_WO, "World", 1, wrld);
+ writestruct(wd, ID_WO, World, 1, wrld);
write_iddata(wd, &wrld->id);
- if (wrld->adt) write_animdata(wd, wrld->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
+ if (wrld->adt) {
+ write_animdata(wd, wrld->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (wrld->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, wrld->mtex[a]);
+ }
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, wrld->nodetree);
write_nodetree(wd, wrld->nodetree);
}
-
+
write_previews(wd, wrld->preview);
}
- wrld= wrld->id.next;
+ wrld = wrld->id.next;
}
}
@@ -2320,34 +2538,41 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
Lamp *la;
int a;
- la= idbase->first;
+ la = idbase->first;
while (la) {
- if (la->id.us>0 || wd->current) {
+ if (la->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LA, "Lamp", 1, la);
+ writestruct(wd, ID_LA, Lamp, 1, la);
write_iddata(wd, &la->id);
- if (la->adt) write_animdata(wd, la->adt);
-
+ if (la->adt) {
+ write_animdata(wd, la->adt);
+ }
+
/* direct data */
- for (a=0; a<MAX_MTEX; a++) {
- if (la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (la->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, la->mtex[a]);
+ }
}
-
- if (la->curfalloff)
+
+ if (la->curfalloff) {
write_curvemapping(wd, la->curfalloff);
-
+ }
+
/* nodetree is integral part of lamps, no libdata */
if (la->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, la->nodetree);
write_nodetree(wd, la->nodetree);
}
write_previews(wd, la->preview);
-
+
}
- la= la->id.next;
+ la = la->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
@@ -2358,21 +2583,21 @@ static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
if (smti) {
- writestruct(wd, DATA, smti->struct_name, 1, smd);
+ writestruct_id(wd, DATA, smti->struct_name, 1, smd);
if (smd->type == seqModifierType_Curves) {
- CurvesModifierData *cmd = (CurvesModifierData *) smd;
+ CurvesModifierData *cmd = (CurvesModifierData *)smd;
write_curvemapping(wd, &cmd->curve_mapping);
}
else if (smd->type == seqModifierType_HueCorrect) {
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd;
+ HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
write_curvemapping(wd, &hcmd->curve_mapping);
}
}
else {
- writestruct(wd, DATA, "SequenceModifierData", 1, smd);
+ writestruct(wd, DATA, SequenceModifierData, 1, smd);
}
}
}
@@ -2386,8 +2611,9 @@ static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_se
static void write_paint(WriteData *wd, Paint *p)
{
- if (p->cavity_curve)
+ if (p->cavity_curve) {
write_curvemapping(wd, p->cavity_curve);
+ }
}
static void write_scenes(WriteData *wd, ListBase *scebase)
@@ -2405,106 +2631,114 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
ToolSettings *tos;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
-
- sce= scebase->first;
+
+ sce = scebase->first;
while (sce) {
/* write LibData */
- writestruct(wd, ID_SCE, "Scene", 1, sce);
+ writestruct(wd, ID_SCE, Scene, 1, sce);
write_iddata(wd, &sce->id);
- if (sce->adt) write_animdata(wd, sce->adt);
+ if (sce->adt) {
+ write_animdata(wd, sce->adt);
+ }
write_keyingsets(wd, &sce->keyingsets);
-
+
/* direct data */
- base= sce->base.first;
+ base = sce->base.first;
while (base) {
- writestruct(wd, DATA, "Base", 1, base);
- base= base->next;
+ writestruct(wd, DATA, Base, 1, base);
+ base = base->next;
}
-
+
tos = sce->toolsettings;
- writestruct(wd, DATA, "ToolSettings", 1, tos);
+ writestruct(wd, DATA, ToolSettings, 1, tos);
if (tos->vpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
- write_paint (wd, &tos->vpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->vpaint);
+ write_paint(wd, &tos->vpaint->paint);
}
if (tos->wpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
- write_paint (wd, &tos->wpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->wpaint);
+ write_paint(wd, &tos->wpaint->paint);
}
if (tos->sculpt) {
- writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
- write_paint (wd, &tos->sculpt->paint);
+ writestruct(wd, DATA, Sculpt, 1, tos->sculpt);
+ write_paint(wd, &tos->sculpt->paint);
}
if (tos->uvsculpt) {
- writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
- write_paint (wd, &tos->uvsculpt->paint);
+ writestruct(wd, DATA, UvSculpt, 1, tos->uvsculpt);
+ write_paint(wd, &tos->uvsculpt->paint);
}
write_paint(wd, &tos->imapaint.paint);
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
- writestruct(wd, DATA, "Editing", 1, ed);
-
+ writestruct(wd, DATA, Editing, 1, ed);
+
/* reset write flags too */
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip) seq->strip->done = false;
- writestruct(wd, DATA, "Sequence", 1, seq);
+ if (seq->strip) {
+ seq->strip->done = false;
+ }
+ writestruct(wd, DATA, Sequence, 1, seq);
}
SEQ_END
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip && seq->strip->done==0) {
+ if (seq->strip && seq->strip->done == 0) {
/* write strip with 'done' at 0 because readfile */
-
+
if (seq->effectdata) {
switch (seq->type) {
- case SEQ_TYPE_COLOR:
- writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_SPEED:
- writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_WIPE:
- writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GLOW:
- writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TRANSFORM:
- writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GAUSSIAN_BLUR:
- writestruct(wd, DATA, "GaussianBlurVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TEXT:
- writestruct(wd, DATA, "TextVars", 1, seq->effectdata);
- break;
+ case SEQ_TYPE_COLOR:
+ writestruct(wd, DATA, SolidColorVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_SPEED:
+ writestruct(wd, DATA, SpeedControlVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_WIPE:
+ writestruct(wd, DATA, WipeVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GLOW:
+ writestruct(wd, DATA, GlowVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TRANSFORM:
+ writestruct(wd, DATA, TransformVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GAUSSIAN_BLUR:
+ writestruct(wd, DATA, GaussianBlurVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TEXT:
+ writestruct(wd, DATA, TextVars, 1, seq->effectdata);
+ break;
}
}
- writestruct(wd, DATA, "Stereo3dFormat", 1, seq->stereo3d_format);
+ writestruct(wd, DATA, Stereo3dFormat, 1, seq->stereo3d_format);
- strip= seq->strip;
- writestruct(wd, DATA, "Strip", 1, strip);
+ strip = seq->strip;
+ writestruct(wd, DATA, Strip, 1, strip);
if (seq->flag & SEQ_USE_CROP && strip->crop) {
- writestruct(wd, DATA, "StripCrop", 1, strip->crop);
+ writestruct(wd, DATA, StripCrop, 1, strip->crop);
}
if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
- writestruct(wd, DATA, "StripTransform", 1, strip->transform);
+ writestruct(wd, DATA, StripTransform, 1, strip->transform);
}
if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
- writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
+ writestruct(wd, DATA, StripProxy, 1, strip->proxy);
+ }
+ if (seq->type == SEQ_TYPE_IMAGE) {
+ writestruct(wd, DATA, StripElem,
+ MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
+ strip->stripdata);
}
- if (seq->type==SEQ_TYPE_IMAGE)
- writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
- else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD)
- writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
-
+ else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
+ writestruct(wd, DATA, StripElem, 1, strip->stripdata);
+ }
+
strip->done = true;
}
@@ -2515,70 +2749,79 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
write_sequence_modifiers(wd, &seq->modifiers);
}
SEQ_END
-
+
/* new; meta stack too, even when its nasty restore code */
- for (ms= ed->metastack.first; ms; ms= ms->next) {
- writestruct(wd, DATA, "MetaStack", 1, ms);
+ for (ms = ed->metastack.first; ms; ms = ms->next) {
+ writestruct(wd, DATA, MetaStack, 1, ms);
}
}
-
+
if (sce->r.avicodecdata) {
- writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
- if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
- if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ writestruct(wd, DATA, AviCodecData, 1, sce->r.avicodecdata);
+ if (sce->r.avicodecdata->lpFormat) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
+ }
+ if (sce->r.avicodecdata->lpParms) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ }
}
if (sce->r.qtcodecdata) {
- writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
- if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ writestruct(wd, DATA, QuicktimeCodecData, 1, sce->r.qtcodecdata);
+ if (sce->r.qtcodecdata->cdParms) {
+ writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ }
}
if (sce->r.ffcodecdata.properties) {
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
}
/* writing dynamic list of TimeMarkers to the blend file */
- for (marker= sce->markers.first; marker; marker= marker->next)
- writestruct(wd, DATA, "TimeMarker", 1, marker);
-
+ for (marker = sce->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
+ }
+
/* writing dynamic list of TransformOrientations to the blend file */
- for (ts = sce->transform_spaces.first; ts; ts = ts->next)
- writestruct(wd, DATA, "TransformOrientation", 1, ts);
-
+ for (ts = sce->transform_spaces.first; ts; ts = ts->next) {
+ writestruct(wd, DATA, TransformOrientation, 1, ts);
+ }
+
for (srl = sce->r.layers.first; srl; srl = srl->next) {
- writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
+ writestruct(wd, DATA, SceneRenderLayer, 1, srl);
for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) {
- writestruct(wd, DATA, "FreestyleModuleConfig", 1, fmc);
+ writestruct(wd, DATA, FreestyleModuleConfig, 1, fmc);
}
for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) {
- writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
+ writestruct(wd, DATA, FreestyleLineSet, 1, fls);
}
}
/* writing MultiView to the blend file */
- for (srv = sce->r.views.first; srv; srv = srv->next)
- writestruct(wd, DATA, "SceneRenderView", 1, srv);
-
+ for (srv = sce->r.views.first; srv; srv = srv->next) {
+ writestruct(wd, DATA, SceneRenderView, 1, srv);
+ }
+
if (sce->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, sce->nodetree);
write_nodetree(wd, sce->nodetree);
}
write_view_settings(wd, &sce->view_settings);
-
+
/* writing RigidBodyWorld data to the blend file */
if (sce->rigidbody_world) {
- writestruct(wd, DATA, "RigidBodyWorld", 1, sce->rigidbody_world);
- writestruct(wd, DATA, "EffectorWeights", 1, sce->rigidbody_world->effector_weights);
+ writestruct(wd, DATA, RigidBodyWorld, 1, sce->rigidbody_world);
+ writestruct(wd, DATA, EffectorWeights, 1, sce->rigidbody_world->effector_weights);
write_pointcaches(wd, &(sce->rigidbody_world->ptcaches));
}
-
+
write_previews(wd, sce->preview);
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
- sce= sce->id.next;
+ sce = sce->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_gpencils(WriteData *wd, ListBase *lb)
@@ -2587,65 +2830,75 @@ static void write_gpencils(WriteData *wd, ListBase *lb)
bGPDlayer *gpl;
bGPDframe *gpf;
bGPDstroke *gps;
-
- for (gpd= lb->first; gpd; gpd= gpd->id.next) {
- if (gpd->id.us>0 || wd->current) {
+
+ for (gpd = lb->first; gpd; gpd = gpd->id.next) {
+ if (gpd->id.us > 0 || wd->current) {
/* write gpd data block to file */
- writestruct(wd, ID_GD, "bGPdata", 1, gpd);
+ writestruct(wd, ID_GD, bGPdata, 1, gpd);
write_iddata(wd, &gpd->id);
- if (gpd->adt) write_animdata(wd, gpd->adt);
-
+ if (gpd->adt) {
+ write_animdata(wd, gpd->adt);
+ }
+
/* write grease-pencil layers to file */
- writelist(wd, DATA, "bGPDlayer", &gpd->layers);
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
-
+ writelist(wd, DATA, bGPDlayer, &gpd->layers);
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+
/* write this layer's frames to file */
- writelist(wd, DATA, "bGPDframe", &gpl->frames);
- for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
-
+ writelist(wd, DATA, bGPDframe, &gpl->frames);
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+
/* write strokes */
- writelist(wd, DATA, "bGPDstroke", &gpf->strokes);
- for (gps= gpf->strokes.first; gps; gps= gps->next) {
- writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
+ writelist(wd, DATA, bGPDstroke, &gpf->strokes);
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ writestruct(wd, DATA, bGPDspoint, gps->totpoints, gps->points);
}
}
}
}
}
+
+ mywrite_flush(wd);
}
static void write_windowmanagers(WriteData *wd, ListBase *lb)
{
wmWindowManager *wm;
wmWindow *win;
-
- for (wm= lb->first; wm; wm= wm->id.next) {
- writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
+
+ for (wm = lb->first; wm; wm = wm->id.next) {
+ writestruct(wd, ID_WM, wmWindowManager, 1, wm);
write_iddata(wd, &wm->id);
- for (win= wm->windows.first; win; win= win->next) {
- writestruct(wd, DATA, "wmWindow", 1, win);
- writestruct(wd, DATA, "Stereo3dFormat", 1, win->stereo3d_format);
+ for (win = wm->windows.first; win; win = win->next) {
+ writestruct(wd, DATA, wmWindow, 1, win);
+ writestruct(wd, DATA, Stereo3dFormat, 1, win->stereo3d_format);
}
}
+
+ /* typically flushing wouldn't be needed however this data _always_ changes,
+ * so flush here for more efficient undo. */
+ mywrite_flush(wd);
}
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
-{
- writestruct(wd, DATA, "ARegion", 1, ar);
-
+{
+ writestruct(wd, DATA, ARegion, 1, ar);
+
if (ar->regiondata) {
switch (spacetype) {
case SPACE_VIEW3D:
- if (ar->regiontype==RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
- writestruct(wd, DATA, "RegionView3D", 1, rv3d);
-
- if (rv3d->localvd)
- writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
- if (rv3d->clipbb)
- writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ writestruct(wd, DATA, RegionView3D, 1, rv3d);
+
+ if (rv3d->localvd) {
+ writestruct(wd, DATA, RegionView3D, 1, rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ writestruct(wd, DATA, BoundBox, 1, rv3d->clipbb);
+ }
}
else
@@ -2659,53 +2912,53 @@ static void write_region(WriteData *wd, ARegion *ar, int spacetype)
static void write_uilist(WriteData *wd, uiList *ui_list)
{
- writestruct(wd, DATA, "uiList", 1, ui_list);
+ writestruct(wd, DATA, uiList, 1, ui_list);
if (ui_list->properties) {
IDP_WriteProperty(ui_list->properties, wd);
}
}
-static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
+static void write_soops(WriteData *wd, SpaceOops *so)
{
BLI_mempool *ts = so->treestore;
-
+
if (ts) {
+ SpaceOops so_flat = *so;
+
int elems = BLI_mempool_count(ts);
/* linearize mempool to array */
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
if (data) {
- TreeStore *ts_flat = MEM_callocN(sizeof(TreeStore), "TreeStore");
-
- ts_flat->usedelem = elems;
- ts_flat->totelem = elems;
- ts_flat->data = data;
-
- /* temporarily replace mempool-treestore by flat-treestore */
- so->treestore = (BLI_mempool *)ts_flat;
- writestruct(wd, DATA, "SpaceOops", 1, so);
-
- writestruct(wd, DATA, "TreeStore", 1, ts_flat);
- writestruct(wd, DATA, "TreeStoreElem", elems, data);
-
- /* we do not free the pointers immediately, because if we have multiple
- * outliners in a screen we might get the same address on the next
- * malloc, which makes the address no longer unique and so invalid for
- * lookups on file read, causing crashes or double frees */
- BLI_linklist_prepend(tmp_mem_list, ts_flat);
- BLI_linklist_prepend(tmp_mem_list, data);
+ /* In this block we use the memory location of the treestore
+ * but _not_ its data, the addresses in this case are UUID's,
+ * since we can't rely on malloc giving us different values each time.
+ */
+ TreeStore ts_flat = {0};
+
+ /* we know the treestore is at least as big as a pointer,
+ * so offsetting works to give us a UUID. */
+ void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
+
+ ts_flat.usedelem = elems;
+ ts_flat.totelem = elems;
+ ts_flat.data = data_addr;
+
+ writestruct(wd, DATA, SpaceOops, 1, so);
+
+ writestruct_at_address(wd, DATA, TreeStore, 1, ts, &ts_flat);
+ writestruct_at_address(wd, DATA, TreeStoreElem, elems, data_addr, data);
+
+ MEM_freeN(data);
}
else {
- so->treestore = NULL;
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ so_flat.treestore = NULL;
+ writestruct_at_address(wd, DATA, SpaceOops, 1, so, &so_flat);
}
-
- /* restore old treestore */
- so->treestore = ts;
}
else {
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
}
}
@@ -2715,218 +2968,226 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
ScrArea *sa;
ScrVert *sv;
ScrEdge *se;
- LinkNode *tmp_mem_list = NULL;
- sc= scrbase->first;
+ sc = scrbase->first;
while (sc) {
-
+
/* write LibData */
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
- writestruct(wd, ID_SCRN, "Screen", 1, sc);
+ writestruct(wd, ID_SCRN, bScreen, 1, sc);
write_iddata(wd, &sc->id);
/* direct data */
- for (sv= sc->vertbase.first; sv; sv= sv->next)
- writestruct(wd, DATA, "ScrVert", 1, sv);
-
- for (se= sc->edgebase.first; se; se= se->next)
- writestruct(wd, DATA, "ScrEdge", 1, se);
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ writestruct(wd, DATA, ScrVert, 1, sv);
+ }
+
+ for (se = sc->edgebase.first; se; se = se->next) {
+ writestruct(wd, DATA, ScrEdge, 1, se);
+ }
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
Panel *pa;
uiList *ui_list;
uiPreview *ui_preview;
PanelCategoryStack *pc_act;
ARegion *ar;
-
- writestruct(wd, DATA, "ScrArea", 1, sa);
-
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+
+ writestruct(wd, DATA, ScrArea, 1, sa);
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sa->spacetype);
-
- for (pa= ar->panels.first; pa; pa= pa->next)
- writestruct(wd, DATA, "Panel", 1, pa);
-
- for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next)
- writestruct(wd, DATA, "PanelCategoryStack", 1, pc_act);
-
- for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ writestruct(wd, DATA, Panel, 1, pa);
+ }
+
+ for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
+ writestruct(wd, DATA, PanelCategoryStack, 1, pc_act);
+ }
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
write_uilist(wd, ui_list);
+ }
- for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next)
- writestruct(wd, DATA, "uiPreview", 1, ui_preview);
+ for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next) {
+ writestruct(wd, DATA, uiPreview, 1, ui_preview);
+ }
}
-
- sl= sa->spacedata.first;
+
+ sl = sa->spacedata.first;
while (sl) {
- for (ar= sl->regionbase.first; ar; ar= ar->next)
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sl->spacetype);
-
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *) sl;
+ }
+
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
BGpic *bgpic;
- writestruct(wd, DATA, "View3D", 1, v3d);
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- writestruct(wd, DATA, "BGpic", 1, bgpic);
- if (v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
-
- if (v3d->fx_settings.ssao)
- writestruct(wd, DATA, "GPUSSAOSettings", 1, v3d->fx_settings.ssao);
- if (v3d->fx_settings.dof)
- writestruct(wd, DATA, "GPUDOFSettings", 1, v3d->fx_settings.dof);
- }
- else if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo *)sl;
+ writestruct(wd, DATA, View3D, 1, v3d);
+ for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
+ writestruct(wd, DATA, BGpic, 1, bgpic);
+ }
+ if (v3d->localvd) {
+ writestruct(wd, DATA, View3D, 1, v3d->localvd);
+ }
+
+ if (v3d->fx_settings.ssao) {
+ writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
+ }
+ if (v3d->fx_settings.dof) {
+ writestruct(wd, DATA, GPUDOFSettings, 1, v3d->fx_settings.dof);
+ }
+ }
+ else if (sl->spacetype == SPACE_IPO) {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
ListBase tmpGhosts = sipo->ghostCurves;
-
+
/* temporarily disable ghost curves when saving */
- sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
-
- writestruct(wd, DATA, "SpaceIpo", 1, sl);
- if (sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
-
+ sipo->ghostCurves.first = sipo->ghostCurves.last = NULL;
+
+ writestruct(wd, DATA, SpaceIpo, 1, sl);
+ if (sipo->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, sipo->ads);
+ }
+
/* reenable ghost curves */
- sipo->ghostCurves= tmpGhosts;
+ sipo->ghostCurves = tmpGhosts;
}
- else if (sl->spacetype==SPACE_BUTS) {
- writestruct(wd, DATA, "SpaceButs", 1, sl);
+ else if (sl->spacetype == SPACE_BUTS) {
+ writestruct(wd, DATA, SpaceButs, 1, sl);
}
- else if (sl->spacetype==SPACE_FILE) {
- SpaceFile *sfile= (SpaceFile *)sl;
+ else if (sl->spacetype == SPACE_FILE) {
+ SpaceFile *sfile = (SpaceFile *)sl;
- writestruct(wd, DATA, "SpaceFile", 1, sl);
- if (sfile->params)
- writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
+ writestruct(wd, DATA, SpaceFile, 1, sl);
+ if (sfile->params) {
+ writestruct(wd, DATA, FileSelectParams, 1, sfile->params);
+ }
}
- else if (sl->spacetype==SPACE_SEQ) {
- writestruct(wd, DATA, "SpaceSeq", 1, sl);
+ else if (sl->spacetype == SPACE_SEQ) {
+ writestruct(wd, DATA, SpaceSeq, 1, sl);
}
- else if (sl->spacetype==SPACE_OUTLINER) {
- SpaceOops *so= (SpaceOops *)sl;
- write_soops(wd, so, &tmp_mem_list);
+ else if (sl->spacetype == SPACE_OUTLINER) {
+ SpaceOops *so = (SpaceOops *)sl;
+ write_soops(wd, so);
}
- else if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
-
- writestruct(wd, DATA, "SpaceImage", 1, sl);
- if (sima->cumap)
- write_curvemapping(wd, sima->cumap);
+ else if (sl->spacetype == SPACE_IMAGE) {
+ writestruct(wd, DATA, SpaceImage, 1, sl);
}
- else if (sl->spacetype==SPACE_TEXT) {
- writestruct(wd, DATA, "SpaceText", 1, sl);
+ else if (sl->spacetype == SPACE_TEXT) {
+ writestruct(wd, DATA, SpaceText, 1, sl);
}
- else if (sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *scr = (SpaceScript*)sl;
+ else if (sl->spacetype == SPACE_SCRIPT) {
+ SpaceScript *scr = (SpaceScript *)sl;
scr->but_refs = NULL;
- writestruct(wd, DATA, "SpaceScript", 1, sl);
+ writestruct(wd, DATA, SpaceScript, 1, sl);
}
- else if (sl->spacetype==SPACE_ACTION) {
- writestruct(wd, DATA, "SpaceAction", 1, sl);
+ else if (sl->spacetype == SPACE_ACTION) {
+ writestruct(wd, DATA, SpaceAction, 1, sl);
}
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
-
- writestruct(wd, DATA, "SpaceNla", 1, snla);
- if (snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
+ else if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ writestruct(wd, DATA, SpaceNla, 1, snla);
+ if (snla->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, snla->ads);
+ }
}
- else if (sl->spacetype==SPACE_TIME) {
- writestruct(wd, DATA, "SpaceTime", 1, sl);
+ else if (sl->spacetype == SPACE_TIME) {
+ writestruct(wd, DATA, SpaceTime, 1, sl);
}
- else if (sl->spacetype==SPACE_NODE) {
+ else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
bNodeTreePath *path;
- writestruct(wd, DATA, "SpaceNode", 1, snode);
-
- for (path=snode->treepath.first; path; path=path->next)
- writestruct(wd, DATA, "bNodeTreePath", 1, path);
+ writestruct(wd, DATA, SpaceNode, 1, snode);
+
+ for (path = snode->treepath.first; path; path = path->next) {
+ writestruct(wd, DATA, bNodeTreePath, 1, path);
+ }
}
- else if (sl->spacetype==SPACE_LOGIC) {
- writestruct(wd, DATA, "SpaceLogic", 1, sl);
+ else if (sl->spacetype == SPACE_LOGIC) {
+ writestruct(wd, DATA, SpaceLogic, 1, sl);
}
- else if (sl->spacetype==SPACE_CONSOLE) {
- SpaceConsole *con = (SpaceConsole*)sl;
+ else if (sl->spacetype == SPACE_CONSOLE) {
+ SpaceConsole *con = (SpaceConsole *)sl;
ConsoleLine *cl;
- for (cl=con->history.first; cl; cl=cl->next) {
+ for (cl = con->history.first; cl; cl = cl->next) {
/* 'len_alloc' is invalid on write, set from 'len' on read */
- writestruct(wd, DATA, "ConsoleLine", 1, cl);
- writedata(wd, DATA, cl->len+1, cl->line);
+ writestruct(wd, DATA, ConsoleLine, 1, cl);
+ writedata(wd, DATA, cl->len + 1, cl->line);
}
- writestruct(wd, DATA, "SpaceConsole", 1, sl);
+ writestruct(wd, DATA, SpaceConsole, 1, sl);
}
- else if (sl->spacetype==SPACE_USERPREF) {
- writestruct(wd, DATA, "SpaceUserPref", 1, sl);
+ else if (sl->spacetype == SPACE_USERPREF) {
+ writestruct(wd, DATA, SpaceUserPref, 1, sl);
}
- else if (sl->spacetype==SPACE_CLIP) {
- writestruct(wd, DATA, "SpaceClip", 1, sl);
+ else if (sl->spacetype == SPACE_CLIP) {
+ writestruct(wd, DATA, SpaceClip, 1, sl);
}
else if (sl->spacetype == SPACE_INFO) {
- writestruct(wd, DATA, "SpaceInfo", 1, sl);
+ writestruct(wd, DATA, SpaceInfo, 1, sl);
}
- sl= sl->next;
+ sl = sl->next;
}
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
- BLI_linklist_freeN(tmp_mem_list);
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_bone(WriteData *wd, Bone *bone)
{
- Bone* cbone;
-
- // PATCH for upward compatibility after 2.37+ armature recode
+ /* PATCH for upward compatibility after 2.37+ armature recode */
bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
-
- // Write this bone
- writestruct(wd, DATA, "Bone", 1, bone);
+
+ /* Write this bone */
+ writestruct(wd, DATA, Bone, 1, bone);
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (bone->prop)
+ if (bone->prop) {
IDP_WriteProperty(bone->prop, wd);
-
- // Write Children
- cbone= bone->childbase.first;
- while (cbone) {
+ }
+
+ /* Write Children */
+ for (Bone *cbone = bone->childbase.first; cbone; cbone = cbone->next) {
write_bone(wd, cbone);
- cbone= cbone->next;
}
}
static void write_armatures(WriteData *wd, ListBase *idbase)
{
- bArmature *arm;
- Bone *bone;
+ bArmature *arm;
+ Bone *bone;
- arm=idbase->first;
+ arm = idbase->first;
while (arm) {
- if (arm->id.us>0 || wd->current) {
- writestruct(wd, ID_AR, "bArmature", 1, arm);
+ if (arm->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AR, bArmature, 1, arm);
write_iddata(wd, &arm->id);
- if (arm->adt) write_animdata(wd, arm->adt);
+ if (arm->adt) {
+ write_animdata(wd, arm->adt);
+ }
/* Direct data */
- bone= arm->bonebase.first;
+ bone = arm->bonebase.first;
while (bone) {
write_bone(wd, bone);
- bone=bone->next;
+ bone = bone->next;
}
}
- arm=arm->id.next;
+ arm = arm->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_texts(WriteData *wd, ListBase *idbase)
@@ -2934,53 +3195,58 @@ static void write_texts(WriteData *wd, ListBase *idbase)
Text *text;
TextLine *tmp;
- text= idbase->first;
+ text = idbase->first;
while (text) {
- if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
+ if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) {
+ text->flags &= ~TXT_ISEXT;
+ }
/* write LibData */
- writestruct(wd, ID_TXT, "Text", 1, text);
+ writestruct(wd, ID_TXT, Text, 1, text);
write_iddata(wd, &text->id);
- if (text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
+ if (text->name) {
+ writedata(wd, DATA, strlen(text->name) + 1, text->name);
+ }
if (!(text->flags & TXT_ISEXT)) {
/* now write the text data, in two steps for optimization in the readfunction */
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writestruct(wd, DATA, "TextLine", 1, tmp);
- tmp= tmp->next;
+ writestruct(wd, DATA, TextLine, 1, tmp);
+ tmp = tmp->next;
}
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writedata(wd, DATA, tmp->len+1, tmp->line);
- tmp= tmp->next;
+ writedata(wd, DATA, tmp->len + 1, tmp->line);
+ tmp = tmp->next;
}
}
- text= text->id.next;
+ text = text->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_speakers(WriteData *wd, ListBase *idbase)
{
Speaker *spk;
- spk= idbase->first;
+ spk = idbase->first;
while (spk) {
- if (spk->id.us>0 || wd->current) {
+ if (spk->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SPK, "Speaker", 1, spk);
+ writestruct(wd, ID_SPK, Speaker, 1, spk);
write_iddata(wd, &spk->id);
- if (spk->adt) write_animdata(wd, spk->adt);
+ if (spk->adt) {
+ write_animdata(wd, spk->adt);
+ }
}
- spk= spk->id.next;
+ spk = spk->id.next;
}
}
@@ -2988,26 +3254,25 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
- PackedFile * pf;
+ PackedFile *pf;
- sound= idbase->first;
+ sound = idbase->first;
while (sound) {
- if (sound->id.us>0 || wd->current) {
+ if (sound->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SO, "bSound", 1, sound);
+ writestruct(wd, ID_SO, bSound, 1, sound);
write_iddata(wd, &sound->id);
if (sound->packedfile) {
pf = sound->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- sound= sound->id.next;
+ sound = sound->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_groups(WriteData *wd, ListBase *idbase)
@@ -3015,30 +3280,32 @@ static void write_groups(WriteData *wd, ListBase *idbase)
Group *group;
GroupObject *go;
- for (group= idbase->first; group; group= group->id.next) {
- if (group->id.us>0 || wd->current) {
+ for (group = idbase->first; group; group = group->id.next) {
+ if (group->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_GR, "Group", 1, group);
+ writestruct(wd, ID_GR, Group, 1, group);
write_iddata(wd, &group->id);
write_previews(wd, group->preview);
- go= group->gobject.first;
+ go = group->gobject.first;
while (go) {
- writestruct(wd, DATA, "GroupObject", 1, go);
- go= go->next;
+ writestruct(wd, DATA, GroupObject, 1, go);
+ go = go->next;
}
}
}
+
+ mywrite_flush(wd);
}
static void write_nodetrees(WriteData *wd, ListBase *idbase)
{
bNodeTree *ntree;
-
- for (ntree=idbase->first; ntree; ntree= ntree->id.next) {
- if (ntree->id.us>0 || wd->current) {
- writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
+
+ for (ntree = idbase->first; ntree; ntree = ntree->id.next) {
+ if (ntree->id.us > 0 || wd->current) {
+ writestruct(wd, ID_NT, bNodeTree, 1, ntree);
/* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot
* be linked, etc., so we write actual id data here only, for 'real' ID trees. */
write_iddata(wd, &ntree->id);
@@ -3053,11 +3320,12 @@ static void customnodes_add_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *last_link = ntree->links.last;
-
+
/* only do this for node groups */
- if (id != &ntree->id)
+ if (id != &ntree->id) {
continue;
-
+ }
+
/* Forward compatibility for group nodes: add links to node tree interface sockets.
* These links are invalid by new rules (missing node pointer)!
* They will be removed again in customnodes_free_deprecated_data,
@@ -3068,7 +3336,7 @@ static void customnodes_add_deprecated_data(Main *mainvar)
for (link = ntree->links.first; link; link = link->next) {
bNode *fromnode = link->fromnode, *tonode = link->tonode;
bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
-
+
/* check both sides of the link, to handle direct input-to-output links */
if (fromnode->type == NODE_GROUP_INPUT) {
fromnode = NULL;
@@ -3079,22 +3347,23 @@ static void customnodes_add_deprecated_data(Main *mainvar)
tonode = NULL;
tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
}
-
+
if (!fromnode || !tonode) {
/* Note: not using nodeAddLink here, it asserts existing node pointers */
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
tlink->fromnode = fromnode;
tlink->fromsock = fromsock;
tlink->tonode = tonode;
- tlink->tosock= tosock;
+ tlink->tosock = tosock;
tosock->link = tlink;
tlink->flag |= NODE_LINK_VALID;
BLI_addtail(&ntree->links, tlink);
}
-
+
/* don't check newly created compatibility links */
- if (link == last_link)
+ if (link == last_link) {
break;
+ }
}
}
FOREACH_NODETREE_END
@@ -3104,11 +3373,12 @@ static void customnodes_free_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *next_link;
-
+
for (link = ntree->links.first; link; link = next_link) {
next_link = link->next;
- if (link->fromnode == NULL || link->tonode == NULL)
+ if (link->fromnode == NULL || link->tonode == NULL) {
nodeRemLink(ntree, link);
+ }
}
}
FOREACH_NODETREE_END
@@ -3118,16 +3388,18 @@ static void customnodes_free_deprecated_data(Main *mainvar)
static void write_brushes(WriteData *wd, ListBase *idbase)
{
Brush *brush;
-
- for (brush=idbase->first; brush; brush= brush->id.next) {
- if (brush->id.us>0 || wd->current) {
- writestruct(wd, ID_BR, "Brush", 1, brush);
+
+ for (brush = idbase->first; brush; brush = brush->id.next) {
+ if (brush->id.us > 0 || wd->current) {
+ writestruct(wd, ID_BR, Brush, 1, brush);
write_iddata(wd, &brush->id);
- if (brush->curve)
+ if (brush->curve) {
write_curvemapping(wd, brush->curve);
- if (brush->gradient)
- writestruct(wd, DATA, "ColorBand", 1, brush->gradient);
+ }
+ if (brush->gradient) {
+ writestruct(wd, DATA, ColorBand, 1, brush->gradient);
+ }
}
}
}
@@ -3139,11 +3411,12 @@ static void write_palettes(WriteData *wd, ListBase *idbase)
for (palette = idbase->first; palette; palette = palette->id.next) {
if (palette->id.us > 0 || wd->current) {
PaletteColor *color;
- writestruct(wd, ID_PAL, "Palette", 1, palette);
+ writestruct(wd, ID_PAL, Palette, 1, palette);
write_iddata(wd, &palette->id);
- for (color = palette->colors.first; color; color= color->next)
- writestruct(wd, DATA, "PaletteColor", 1, color);
+ for (color = palette->colors.first; color; color = color->next) {
+ writestruct(wd, DATA, PaletteColor, 1, color);
+ }
}
}
}
@@ -3154,10 +3427,10 @@ static void write_paintcurves(WriteData *wd, ListBase *idbase)
for (pc = idbase->first; pc; pc = pc->id.next) {
if (pc->id.us > 0 || wd->current) {
- writestruct(wd, ID_PC, "PaintCurve", 1, pc);
+ writestruct(wd, ID_PC, PaintCurve, 1, pc);
write_iddata(wd, &pc->id);
- writestruct(wd, DATA, "PaintCurvePoint", pc->tot_points, pc->points);
+ writestruct(wd, DATA, PaintCurvePoint, pc->tot_points, pc->points);
}
}
}
@@ -3166,14 +3439,15 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks)
{
MovieTrackingTrack *track;
- track= tracks->first;
+ track = tracks->first;
while (track) {
- writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
+ writestruct(wd, DATA, MovieTrackingTrack, 1, track);
- if (track->markers)
- writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
+ if (track->markers) {
+ writestruct(wd, DATA, MovieTrackingMarker, track->markersnr, track->markers);
+ }
- track= track->next;
+ track = track->next;
}
}
@@ -3185,56 +3459,57 @@ static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
plane_track;
plane_track = plane_track->next)
{
- writestruct(wd, DATA, "MovieTrackingPlaneTrack", 1, plane_track);
+ writestruct(wd, DATA, MovieTrackingPlaneTrack, 1, plane_track);
writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
- writestruct(wd, DATA, "MovieTrackingPlaneMarker", plane_track->markersnr, plane_track->markers);
+ writestruct(wd, DATA, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers);
}
}
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
{
- if (reconstruction->camnr)
- writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
+ if (reconstruction->camnr) {
+ writestruct(wd, DATA, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras);
+ }
}
static void write_movieclips(WriteData *wd, ListBase *idbase)
{
MovieClip *clip;
- clip= idbase->first;
+ clip = idbase->first;
while (clip) {
- if (clip->id.us>0 || wd->current) {
- MovieTracking *tracking= &clip->tracking;
+ if (clip->id.us > 0 || wd->current) {
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingObject *object;
- writestruct(wd, ID_MC, "MovieClip", 1, clip);
+ writestruct(wd, ID_MC, MovieClip, 1, clip);
write_iddata(wd, &clip->id);
- if (clip->adt)
+ if (clip->adt) {
write_animdata(wd, clip->adt);
+ }
write_movieTracks(wd, &tracking->tracks);
write_moviePlaneTracks(wd, &tracking->plane_tracks);
write_movieReconstruction(wd, &tracking->reconstruction);
- object= tracking->objects.first;
+ object = tracking->objects.first;
while (object) {
- writestruct(wd, DATA, "MovieTrackingObject", 1, object);
+ writestruct(wd, DATA, MovieTrackingObject, 1, object);
write_movieTracks(wd, &object->tracks);
write_moviePlaneTracks(wd, &object->plane_tracks);
write_movieReconstruction(wd, &object->reconstruction);
- object= object->next;
+ object = object->next;
}
}
- clip= clip->id.next;
+ clip = clip->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_masks(WriteData *wd, ListBase *idbase)
@@ -3246,17 +3521,18 @@ static void write_masks(WriteData *wd, ListBase *idbase)
if (mask->id.us > 0 || wd->current) {
MaskLayer *masklay;
- writestruct(wd, ID_MSK, "Mask", 1, mask);
+ writestruct(wd, ID_MSK, Mask, 1, mask);
write_iddata(wd, &mask->id);
- if (mask->adt)
+ if (mask->adt) {
write_animdata(wd, mask->adt);
+ }
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
MaskLayerShape *masklay_shape;
- writestruct(wd, DATA, "MaskLayer", 1, masklay);
+ writestruct(wd, DATA, MaskLayer, 1, masklay);
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
@@ -3264,22 +3540,28 @@ static void write_masks(WriteData *wd, ListBase *idbase)
void *points_deform = spline->points_deform;
spline->points_deform = NULL;
- writestruct(wd, DATA, "MaskSpline", 1, spline);
- writestruct(wd, DATA, "MaskSplinePoint", spline->tot_point, spline->points);
+ writestruct(wd, DATA, MaskSpline, 1, spline);
+ writestruct(wd, DATA, MaskSplinePoint, spline->tot_point, spline->points);
spline->points_deform = points_deform;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- if (point->tot_uw)
- writestruct(wd, DATA, "MaskSplinePointUW", point->tot_uw, point->uw);
+ if (point->tot_uw) {
+ writestruct(wd, DATA, MaskSplinePointUW, point->tot_uw, point->uw);
+ }
}
}
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- writestruct(wd, DATA, "MaskLayerShape", 1, masklay_shape);
- writedata(wd, DATA, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data);
+ for (masklay_shape = masklay->splines_shapes.first;
+ masklay_shape;
+ masklay_shape = masklay_shape->next)
+ {
+ writestruct(wd, DATA, MaskLayerShape, 1, masklay_shape);
+ writedata(wd, DATA,
+ masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE,
+ masklay_shape->data);
}
}
}
@@ -3287,72 +3569,71 @@ static void write_masks(WriteData *wd, ListBase *idbase)
mask = mask->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleColorModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleColorModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleColorModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleColorModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleColorModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleColorModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleColorModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleColorModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleColorModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
- break;
- case LS_MODIFIER_MATERIAL:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
- break;
- case LS_MODIFIER_TANGENT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
- break;
- case LS_MODIFIER_NOISE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_TANGENT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_NOISE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
+ break;
}
}
}
@@ -3360,65 +3641,65 @@ static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleAlphaModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleAlphaModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleAlphaModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleAlphaModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleAlphaModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleAlphaModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleAlphaModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleAlphaModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleAlphaModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_NOISE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_NOISE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3426,65 +3707,65 @@ static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleThicknessModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleThicknessModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleThicknessModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleThicknessModifier_Material";
- break;
- case LS_MODIFIER_CALLIGRAPHY:
- struct_name = "LineStyleThicknessModifier_Calligraphy";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleThicknessModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleThicknessModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleThicknessModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleThicknessModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleThicknessModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material);
+ break;
+ case LS_MODIFIER_CALLIGRAPHY:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3492,56 +3773,56 @@ static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifie
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_SAMPLING:
- struct_name = "LineStyleGeometryModifier_Sampling";
- break;
- case LS_MODIFIER_BEZIER_CURVE:
- struct_name = "LineStyleGeometryModifier_BezierCurve";
- break;
- case LS_MODIFIER_SINUS_DISPLACEMENT:
- struct_name = "LineStyleGeometryModifier_SinusDisplacement";
- break;
- case LS_MODIFIER_SPATIAL_NOISE:
- struct_name = "LineStyleGeometryModifier_SpatialNoise";
- break;
- case LS_MODIFIER_PERLIN_NOISE_1D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise1D";
- break;
- case LS_MODIFIER_PERLIN_NOISE_2D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise2D";
- break;
- case LS_MODIFIER_BACKBONE_STRETCHER:
- struct_name = "LineStyleGeometryModifier_BackboneStretcher";
- break;
- case LS_MODIFIER_TIP_REMOVER:
- struct_name = "LineStyleGeometryModifier_TipRemover";
- break;
- case LS_MODIFIER_POLYGONIZATION:
- struct_name = "LineStyleGeometryModifier_Polygonalization";
- break;
- case LS_MODIFIER_GUIDING_LINES:
- struct_name = "LineStyleGeometryModifier_GuidingLines";
- break;
- case LS_MODIFIER_BLUEPRINT:
- struct_name = "LineStyleGeometryModifier_Blueprint";
- break;
- case LS_MODIFIER_2D_OFFSET:
- struct_name = "LineStyleGeometryModifier_2DOffset";
- break;
- case LS_MODIFIER_2D_TRANSFORM:
- struct_name = "LineStyleGeometryModifier_2DTransform";
- break;
- case LS_MODIFIER_SIMPLIFICATION:
- struct_name = "LineStyleGeometryModifier_Simplification";
- break;
- default:
- struct_name = "LineStyleGeometryModifier"; /* this should not happen */
+ case LS_MODIFIER_SAMPLING:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling);
+ break;
+ case LS_MODIFIER_BEZIER_CURVE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve);
+ break;
+ case LS_MODIFIER_SINUS_DISPLACEMENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement);
+ break;
+ case LS_MODIFIER_SPATIAL_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_1D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_2D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D);
+ break;
+ case LS_MODIFIER_BACKBONE_STRETCHER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher);
+ break;
+ case LS_MODIFIER_TIP_REMOVER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover);
+ break;
+ case LS_MODIFIER_POLYGONIZATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization);
+ break;
+ case LS_MODIFIER_GUIDING_LINES:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines);
+ break;
+ case LS_MODIFIER_BLUEPRINT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint);
+ break;
+ case LS_MODIFIER_2D_OFFSET:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset);
+ break;
+ case LS_MODIFIER_2D_TRANSFORM:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform);
+ break;
+ case LS_MODIFIER_SIMPLIFICATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
}
@@ -3551,21 +3832,25 @@ static void write_linestyles(WriteData *wd, ListBase *idbase)
int a;
for (linestyle = idbase->first; linestyle; linestyle = linestyle->id.next) {
- if (linestyle->id.us>0 || wd->current) {
- writestruct(wd, ID_LS, "FreestyleLineStyle", 1, linestyle);
+ if (linestyle->id.us > 0 || wd->current) {
+ writestruct(wd, ID_LS, FreestyleLineStyle, 1, linestyle);
write_iddata(wd, &linestyle->id);
- if (linestyle->adt)
+ if (linestyle->adt) {
write_animdata(wd, linestyle->adt);
+ }
+
write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
- for (a=0; a<MAX_MTEX; a++) {
- if (linestyle->mtex[a]) writestruct(wd, DATA, "MTex", 1, linestyle->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (linestyle->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, linestyle->mtex[a]);
+ }
}
if (linestyle->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, linestyle->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, linestyle->nodetree);
write_nodetree(wd, linestyle->nodetree);
}
}
@@ -3580,23 +3865,26 @@ static void write_libraries(WriteData *wd, Main *main)
int a, tot;
bool found_one;
- for (; main; main= main->next) {
+ for (; main; main = main->next) {
- a=tot= set_listbasepointers(main, lbarray);
+ a = tot = set_listbasepointers(main, lbarray);
/* test: is lib being used */
- if (main->curlib && main->curlib->packedfile)
+ if (main->curlib && main->curlib->packedfile) {
found_one = true;
+ }
else {
found_one = false;
while (tot--) {
- for (id= lbarray[tot]->first; id; id= id->next) {
+ for (id = lbarray[tot]->first; id; id = id->next) {
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
found_one = true;
break;
}
}
- if (found_one) break;
+ if (found_one) {
+ break;
+ }
}
}
@@ -3604,31 +3892,34 @@ static void write_libraries(WriteData *wd, Main *main)
/* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
* quit.blend and temp saves */
if (found_one) {
- writestruct(wd, ID_LI, "Library", 1, main->curlib);
+ writestruct(wd, ID_LI, Library, 1, main->curlib);
write_iddata(wd, &main->curlib->id);
if (main->curlib->packedfile) {
PackedFile *pf = main->curlib->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
- if (wd->current == NULL)
+ if (wd->current == NULL) {
printf("write packed .blend: %s\n", main->curlib->name);
+ }
}
while (a--) {
- for (id= lbarray[a]->first; id; id= id->next) {
+ for (id = lbarray[a]->first; id; id = id->next) {
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
if (!BKE_idcode_is_linkable(GS(id->name))) {
printf("ERROR: write file: datablock '%s' from lib '%s' is not linkable "
"but is flagged as directly linked", id->name, main->curlib->filepath);
BLI_assert(0);
}
- writestruct(wd, ID_ID, "ID", 1, id);
+ writestruct(wd, ID_ID, ID, 1, id);
}
}
}
}
}
+
+ mywrite_flush(wd);
}
/* context is usually defined by WM, two cases where no WM is available:
@@ -3640,7 +3931,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
FileGlobal fg;
bScreen *screen;
char subvstr[8];
-
+
/* prevent mem checkers from complaining */
memset(fg.pad, 0, sizeof(fg.pad));
memset(fg.filename, 0, sizeof(fg.filename));
@@ -3649,20 +3940,20 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
current_screen_compat(mainvar, &screen, is_undo);
/* XXX still remap G */
- fg.curscreen= screen;
- fg.curscene= screen ? screen->scene : NULL;
+ fg.curscreen = screen;
+ fg.curscene = screen ? screen->scene : NULL;
/* prevent to save this, is not good convention, and feature with concerns... */
- fg.fileflags= (fileflags & ~G_FILE_FLAGS_RUNTIME);
+ fg.fileflags = (fileflags & ~G_FILE_FLAGS_RUNTIME);
- fg.globalf= G.f;
+ fg.globalf = G.f;
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
memcpy(fg.subvstr, subvstr, 4);
-
- fg.subversion= BLENDER_SUBVERSION;
- fg.minversion= BLENDER_MINVERSION;
- fg.minsubversion= BLENDER_MINSUBVERSION;
+
+ fg.subversion = BLENDER_SUBVERSION;
+ fg.minversion = BLENDER_MINVERSION;
+ fg.minsubversion = BLENDER_MINSUBVERSION;
#ifdef WITH_BUILDINFO
{
extern unsigned long build_commit_timestamp;
@@ -3675,7 +3966,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
fg.build_commit_timestamp = 0;
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
#endif
- writestruct(wd, GLOB, "FileGlobal", 1, &fg);
+ writestruct(wd, GLOB, FileGlobal, 1, &fg);
}
/* preview image, first 2 values are width and height
@@ -3690,11 +3981,11 @@ static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
}
/* if MemFile * there's filesave to memory */
-static int write_file_handle(
+static bool write_file_handle(
Main *mainvar,
WriteWrap *ww,
MemFile *compare, MemFile *current,
- int write_user_block, int write_flags, const BlendThumbnail *thumb)
+ int write_flags, const BlendThumbnail *thumb)
{
BHead bhead;
ListBase mainlist;
@@ -3728,44 +4019,54 @@ static int write_file_handle(
write_thumb(wd, thumb);
write_global(wd, write_flags, mainvar);
+ /* The windowmanager and screen often change,
+ * avoid thumbnail detecting changes because of this. */
+ mywrite_flush(wd);
+
write_windowmanagers(wd, &mainvar->wm);
- write_screens (wd, &mainvar->screen);
- write_movieclips (wd, &mainvar->movieclip);
- write_masks (wd, &mainvar->mask);
- write_scenes (wd, &mainvar->scene);
- write_curves (wd, &mainvar->curve);
- write_mballs (wd, &mainvar->mball);
- write_images (wd, &mainvar->image);
- write_cameras (wd, &mainvar->camera);
- write_lamps (wd, &mainvar->lamp);
- write_lattices (wd, &mainvar->latt);
- write_vfonts (wd, &mainvar->vfont);
- write_keys (wd, &mainvar->key);
- write_worlds (wd, &mainvar->world);
- write_texts (wd, &mainvar->text);
- write_speakers (wd, &mainvar->speaker);
- write_sounds (wd, &mainvar->sound);
- write_groups (wd, &mainvar->group);
+ write_screens(wd, &mainvar->screen);
+ write_movieclips(wd, &mainvar->movieclip);
+ write_masks(wd, &mainvar->mask);
+ write_scenes(wd, &mainvar->scene);
+ write_curves(wd, &mainvar->curve);
+ write_mballs(wd, &mainvar->mball);
+ write_images(wd, &mainvar->image);
+ write_cameras(wd, &mainvar->camera);
+ write_lamps(wd, &mainvar->lamp);
+ write_lattices(wd, &mainvar->latt);
+ write_vfonts(wd, &mainvar->vfont);
+ write_keys(wd, &mainvar->key);
+ write_worlds(wd, &mainvar->world);
+ write_texts(wd, &mainvar->text);
+ write_speakers(wd, &mainvar->speaker);
+ write_sounds(wd, &mainvar->sound);
+ write_groups(wd, &mainvar->group);
write_armatures(wd, &mainvar->armature);
- write_actions (wd, &mainvar->action);
- write_objects (wd, &mainvar->object);
+ write_actions(wd, &mainvar->action);
+ write_objects(wd, &mainvar->object);
write_materials(wd, &mainvar->mat);
- write_textures (wd, &mainvar->tex);
- write_meshes (wd, &mainvar->mesh);
+ write_textures(wd, &mainvar->tex);
+ write_meshes(wd, &mainvar->mesh);
write_particlesettings(wd, &mainvar->particle);
write_nodetrees(wd, &mainvar->nodetree);
- write_brushes (wd, &mainvar->brush);
- write_palettes (wd, &mainvar->palettes);
- write_paintcurves (wd, &mainvar->paintcurves);
- write_gpencils (wd, &mainvar->gpencil);
+ write_brushes(wd, &mainvar->brush);
+ write_palettes(wd, &mainvar->palettes);
+ write_paintcurves(wd, &mainvar->paintcurves);
+ write_gpencils(wd, &mainvar->gpencil);
write_linestyles(wd, &mainvar->linestyle);
write_libraries(wd, mainvar->next);
- if (write_user_block) {
+ /* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
+ mywrite_flush(wd);
+
+ if (write_flags & G_FILE_USERPREFS) {
write_userdef(wd);
}
-
- /* dna as last, because (to be implemented) test for which structs are written */
+
+ /* Write DNA last, because (to be implemented) test for which structs are written.
+ *
+ * Note that we *borrow* the pointer to 'DNAstr',
+ * so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
#ifdef USE_NODE_COMPAT_CUSTOMNODES
@@ -3781,7 +4082,7 @@ static int write_file_handle(
/* end of file */
memset(&bhead, 0, sizeof(BHead));
- bhead.code= ENDB;
+ bhead.code = ENDB;
mywrite(wd, &bhead, sizeof(BHead));
blo_join_main(&mainlist);
@@ -3794,16 +4095,19 @@ static int write_file_handle(
static bool do_history(const char *name, ReportList *reports)
{
char tempname1[FILE_MAX], tempname2[FILE_MAX];
- int hisnr= U.versions;
-
- if (U.versions==0) return 0;
- if (strlen(name)<2) {
+ int hisnr = U.versions;
+
+ if (U.versions == 0) {
+ return 0;
+ }
+
+ if (strlen(name) < 2) {
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
return 1;
}
while (hisnr > 1) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
+ BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
if (BLI_exists(tempname1)) {
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
@@ -3835,8 +4139,7 @@ bool BLO_write_file(
Main *mainvar, const char *filepath, int write_flags,
ReportList *reports, const BlendThumbnail *thumb)
{
- char tempname[FILE_MAX+1];
- int err, write_user_block;
+ char tempname[FILE_MAX + 1];
eWriteWrapType ww_type;
WriteWrap ww;
@@ -3891,13 +4194,13 @@ bool BLO_write_file(
}
}
- write_user_block= write_flags & G_FILE_USERPREFS;
-
- if (write_flags & G_FILE_RELATIVE_REMAP)
- BKE_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
+ if (write_flags & G_FILE_RELATIVE_REMAP) {
+ /* note, making relative to something OTHER then G.main->name */
+ BKE_bpath_relative_convert(mainvar, filepath, NULL);
+ }
/* actual file writing */
- err = write_file_handle(mainvar, &ww, NULL, NULL, write_user_block, write_flags, thumb);
+ const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, thumb);
ww.close(&ww);
@@ -3936,9 +4239,9 @@ bool BLO_write_file(
*/
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
{
- int err;
+ write_flags &= ~G_FILE_USERPREFS;
- err = write_file_handle(mainvar, NULL, compare, current, 0, write_flags, NULL);
+ const bool err = write_file_handle(mainvar, NULL, compare, current, write_flags, NULL);
return (err == 0);
}
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index e3caeedd2c9..72ea7bd7f5d 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -89,7 +89,6 @@ BLI_STATIC_ASSERT((sizeof(BMHeader) <= 16), "BMHeader size has grown!");
typedef struct BMVert {
BMHeader head;
- struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */
float co[3]; /* vertex coordinates */
float no[3]; /* vertex normal */
@@ -102,6 +101,11 @@ typedef struct BMVert {
struct BMEdge *e;
} BMVert;
+typedef struct BMVert_OFlag {
+ BMVert base;
+ struct BMFlagLayer *oflags;
+} BMVert_OFlag;
+
/* disk link structure, only used by edges */
typedef struct BMDiskLink {
struct BMEdge *next, *prev;
@@ -109,7 +113,6 @@ typedef struct BMDiskLink {
typedef struct BMEdge {
BMHeader head;
- struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */
struct BMVert *v1, *v2; /* vertices (unordered) */
@@ -122,6 +125,11 @@ typedef struct BMEdge {
BMDiskLink v1_disk_link, v2_disk_link;
} BMEdge;
+typedef struct BMEdge_OFlag {
+ BMEdge base;
+ struct BMFlagLayer *oflags;
+} BMEdge_OFlag;
+
typedef struct BMLoop {
BMHeader head;
/* notice no flags layer */
@@ -142,10 +150,6 @@ typedef struct BMLoop {
/* can cast BMFace/BMEdge/BMVert, but NOT BMLoop, since these don't have a flag layer */
typedef struct BMElemF {
BMHeader head;
-
- /* keep directly after header,
- * optional array of flags, only used by the operator stack */
- struct BMFlagLayer *oflags;
} BMElemF;
/* can cast anything to this, including BMLoop */
@@ -163,7 +167,6 @@ typedef struct BMLoopList {
typedef struct BMFace {
BMHeader head;
- struct BMFlagLayer *oflags; /* an array of flags, mostly used by the operator stack */
#ifdef USE_BMESH_HOLES
int totbounds; /*total boundaries, is one plus the number of holes in the face*/
@@ -177,6 +180,11 @@ typedef struct BMFace {
// short _pad[3];
} BMFace;
+typedef struct BMFace_OFlag {
+ BMFace base;
+ struct BMFlagLayer *oflags;
+} BMFace_OFlag;
+
typedef struct BMFlagLayer {
short f; /* flags */
} BMFlagLayer;
@@ -217,6 +225,8 @@ typedef struct BMesh {
/* operator api stuff (must be all NULL or all alloc'd) */
struct BLI_mempool *vtoolflagpool, *etoolflagpool, *ftoolflagpool;
+ unsigned int use_toolflags : 1;
+
int toolflag_index;
struct BMOperator *currentop;
@@ -259,10 +269,12 @@ enum {
/* args for _Generic */
#define _BM_GENERIC_TYPE_ELEM_NONCONST \
void *, BMVert *, BMEdge *, BMLoop *, BMFace *, \
+ BMVert_OFlag *, BMEdge_OFlag *, BMFace_OFlag *, \
BMElem *, BMElemF *, BMHeader *
#define _BM_GENERIC_TYPE_ELEM_CONST \
const void *, const BMVert *, const BMEdge *, const BMLoop *, const BMFace *, \
+ const BMVert_OFlag *, const BMEdge_OFlag *, const BMFace_OFlag *, \
const BMElem *, const BMElemF *, const BMHeader *, \
void * const, BMVert * const, BMEdge * const, BMLoop * const, BMFace * const, \
BMElem * const, BMElemF * const, BMHeader * const
@@ -276,6 +288,27 @@ enum {
#define BM_CHECK_TYPE_ELEM(ele) \
CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST, _BM_GENERIC_TYPE_ELEM_CONST)
+/* vert */
+#define _BM_GENERIC_TYPE_VERT_NONCONST BMVert *, BMVert_OFlag *
+#define _BM_GENERIC_TYPE_VERT_CONST const BMVert *, const BMVert_OFlag *
+#define BM_CHECK_TYPE_VERT_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_VERT_CONST)
+#define BM_CHECK_TYPE_VERT_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_VERT(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_VERT_NONCONST, _BM_GENERIC_TYPE_VERT_CONST)
+/* edge */
+#define _BM_GENERIC_TYPE_EDGE_NONCONST BMEdge *, BMEdge_OFlag *
+#define _BM_GENERIC_TYPE_EDGE_CONST const BMEdge *, const BMEdge_OFlag *
+#define BM_CHECK_TYPE_EDGE_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_EDGE_CONST)
+#define BM_CHECK_TYPE_EDGE_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_EDGE(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_EDGE_NONCONST, _BM_GENERIC_TYPE_EDGE_CONST)
+/* face */
+#define _BM_GENERIC_TYPE_FACE_NONCONST BMFace *, BMFace_OFlag *
+#define _BM_GENERIC_TYPE_FACE_CONST const BMFace *, const BMFace_OFlag *
+#define BM_CHECK_TYPE_FACE_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_FACE_CONST)
+#define BM_CHECK_TYPE_FACE_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_FACE(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_FACE_NONCONST, _BM_GENERIC_TYPE_FACE_CONST)
+
+
+
/* Assignment from a void* to a typed pointer is not allowed in C++,
* casting the LHS to void works fine though.
*/
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index fdad93ee90d..4d92baab6eb 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -714,7 +714,9 @@ BMesh *BM_mesh_copy(BMesh *bm_old)
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_BM(bm_old);
/* allocate a bmesh */
- bm_new = BM_mesh_create(&allocsize);
+ bm_new = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = bm_old->use_toolflags,}));
BM_mesh_copy_init_customdata(bm_new, bm_old, &allocsize);
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 1d68cdcf28a..e83b752947c 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -81,7 +81,9 @@ BMVert *BM_vert_create(
v->head.api_flag = 0;
/* allocate flags */
- v->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMVert_OFlag *)v)->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ }
/* 'v->no' is handled by BM_elem_attrs_copy */
if (co) {
@@ -174,7 +176,9 @@ BMEdge *BM_edge_create(
e->head.api_flag = 0;
/* allocate flags */
- e->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMEdge_OFlag *)e)->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ }
e->v1 = v1;
e->v2 = v2;
@@ -386,7 +390,9 @@ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm)
f->head.api_flag = 0;
/* allocate flags */
- f->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMFace_OFlag *)f)->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ }
#ifdef USE_BMESH_HOLES
BLI_listbase_clear(&f->loops);
@@ -758,7 +764,7 @@ static void bm_kill_only_vert(BMesh *bm, BMVert *v)
CustomData_bmesh_free_block(&bm->vdata, &v->head.data);
if (bm->vtoolflagpool) {
- BLI_mempool_free(bm->vtoolflagpool, v->oflags);
+ BLI_mempool_free(bm->vtoolflagpool, ((BMVert_OFlag *)v)->oflags);
}
BLI_mempool_free(bm->vpool, v);
}
@@ -779,7 +785,7 @@ static void bm_kill_only_edge(BMesh *bm, BMEdge *e)
CustomData_bmesh_free_block(&bm->edata, &e->head.data);
if (bm->etoolflagpool) {
- BLI_mempool_free(bm->etoolflagpool, e->oflags);
+ BLI_mempool_free(bm->etoolflagpool, ((BMEdge_OFlag *)e)->oflags);
}
BLI_mempool_free(bm->epool, e);
}
@@ -803,7 +809,7 @@ static void bm_kill_only_face(BMesh *bm, BMFace *f)
CustomData_bmesh_free_block(&bm->pdata, &f->head.data);
if (bm->ftoolflagpool) {
- BLI_mempool_free(bm->ftoolflagpool, f->oflags);
+ BLI_mempool_free(bm->ftoolflagpool, ((BMFace_OFlag *)f)->oflags);
}
BLI_mempool_free(bm->fpool, f);
}
@@ -2196,7 +2202,7 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
/* deallocate edge and its two loops as well as f2 */
if (bm->etoolflagpool) {
- BLI_mempool_free(bm->etoolflagpool, l_f1->e->oflags);
+ BLI_mempool_free(bm->etoolflagpool, ((BMEdge_OFlag *)l_f1->e)->oflags);
}
BLI_mempool_free(bm->epool, l_f1->e);
bm->totedge--;
@@ -2205,7 +2211,7 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
BLI_mempool_free(bm->lpool, l_f2);
bm->totloop--;
if (bm->ftoolflagpool) {
- BLI_mempool_free(bm->ftoolflagpool, f2->oflags);
+ BLI_mempool_free(bm->ftoolflagpool, ((BMFace_OFlag *)f2)->oflags);
}
BLI_mempool_free(bm->fpool, f2);
bm->totface--;
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c
index 882d78ce6b3..1449a6ef9d7 100644
--- a/source/blender/bmesh/intern/bmesh_delete.c
+++ b/source/blender/bmesh/intern/bmesh_delete.c
@@ -54,7 +54,7 @@ static void bmo_remove_tagged_faces(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (f, f_next, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, oflag)) {
+ if (BMO_face_flag_test(bm, f, oflag)) {
BM_face_kill(bm, f);
}
}
@@ -66,7 +66,7 @@ static void bmo_remove_tagged_edges(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, oflag)) {
+ if (BMO_edge_flag_test(bm, e, oflag)) {
BM_edge_kill(bm, e);
}
}
@@ -78,7 +78,7 @@ static void bmo_remove_tagged_verts(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag)) {
+ if (BMO_vert_flag_test(bm, v, oflag)) {
BM_vert_kill(bm, v);
}
}
@@ -90,7 +90,7 @@ static void bmo_remove_tagged_verts_loose(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag) && (v->e == NULL)) {
+ if (BMO_vert_flag_test(bm, v, oflag) && (v->e == NULL)) {
BM_vert_kill(bm, v);
}
}
@@ -132,9 +132,9 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
{
/* flush down to vert */
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, oflag)) {
- BMO_elem_flag_enable(bm, e->v1, oflag);
- BMO_elem_flag_enable(bm, e->v2, oflag);
+ if (BMO_edge_flag_test(bm, e, oflag)) {
+ BMO_vert_flag_enable(bm, e->v1, oflag);
+ BMO_vert_flag_enable(bm, e->v2, oflag);
}
}
bmo_remove_tagged_edges(bm, oflag);
@@ -165,27 +165,27 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
{
/* go through and mark all edges and all verts of all faces for delete */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, oflag)) {
+ if (BMO_face_flag_test(bm, f, oflag)) {
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_enable(bm, l_iter->v, oflag);
- BMO_elem_flag_enable(bm, l_iter->e, oflag);
+ BMO_vert_flag_enable(bm, l_iter->v, oflag);
+ BMO_edge_flag_enable(bm, l_iter->e, oflag);
} while ((l_iter = l_iter->next) != l_first);
}
}
/* now go through and mark all remaining faces all edges for keeping */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag)) {
+ if (!BMO_face_flag_test(bm, f, oflag)) {
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_disable(bm, l_iter->v, oflag);
- BMO_elem_flag_disable(bm, l_iter->e, oflag);
+ BMO_vert_flag_disable(bm, l_iter->v, oflag);
+ BMO_edge_flag_disable(bm, l_iter->e, oflag);
} while ((l_iter = l_iter->next) != l_first);
}
}
@@ -195,13 +195,13 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
/* Only exception to normal 'DEL_FACES' logic. */
if (type == DEL_FACES_KEEP_BOUNDARY) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_disable(bm, e, oflag);
+ BMO_edge_flag_disable(bm, e, oflag);
}
}
- if (!BMO_elem_flag_test(bm, e, oflag)) {
- BMO_elem_flag_disable(bm, e->v1, oflag);
- BMO_elem_flag_disable(bm, e->v2, oflag);
+ if (!BMO_edge_flag_test(bm, e, oflag)) {
+ BMO_vert_flag_disable(bm, e->v1, oflag);
+ BMO_vert_flag_disable(bm, e->v2, oflag);
}
}
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index cc79e28a361..961b10d848a 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -339,16 +339,43 @@ int BMO_iter_elem_count_flag(
const short oflag, const bool value)
{
BMIter iter;
- BMElemF *ele;
int count = 0;
/* loops have no header flags */
BLI_assert(bm_iter_itype_htype_map[itype] != BM_LOOP);
- BM_ITER_ELEM (ele, &iter, data, itype) {
- if (BMO_elem_flag_test_bool(bm, ele, oflag) == value) {
- count++;
+ switch (bm_iter_itype_htype_map[itype]) {
+ case BM_VERT:
+ {
+ BMVert *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_vert_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
}
+ case BM_EDGE:
+ {
+ BMEdge *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_edge_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
+ }
+ case BM_FACE:
+ {
+ BMFace *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_face_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
+ }
+
}
return count;
}
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index d6ca7239e39..7178a8132d2 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -842,7 +842,7 @@ void BM_editselection_normal(BMEditSelection *ese, float r_normal[3])
/* the 2 vertex normals will be close but not at rightangles to the edge
* for rotate about edge we want them to be at right angles, so we need to
- * do some extra colculation to correct the vert normals,
+ * do some extra calculation to correct the vert normals,
* we need the plane for this */
cross_v3_v3v3(vec, r_normal, plane);
cross_v3_v3v3(r_normal, plane, vec);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index ed1bd16b2e4..57a6d8d2e1a 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -48,16 +48,52 @@
const BMAllocTemplate bm_mesh_allocsize_default = {512, 1024, 2048, 512};
const BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
-static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
+static void bm_mempool_init_ex(
+ const BMAllocTemplate *allocsize, const bool use_toolflags,
+ BLI_mempool **r_vpool, BLI_mempool **r_epool, BLI_mempool **r_lpool, BLI_mempool **r_fpool)
{
- bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
- bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
- bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
- bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
- bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
- bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
- bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
- bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ size_t vert_size, edge_size, loop_size, face_size;
+
+ if (use_toolflags == true) {
+ vert_size = sizeof(BMVert_OFlag);
+ edge_size = sizeof(BMEdge_OFlag);
+ loop_size = sizeof(BMLoop);
+ face_size = sizeof(BMFace_OFlag);
+ }
+ else {
+ vert_size = sizeof(BMVert);
+ edge_size = sizeof(BMEdge);
+ loop_size = sizeof(BMLoop);
+ face_size = sizeof(BMFace);
+ }
+
+ if (r_vpool) {
+ *r_vpool = BLI_mempool_create(
+ vert_size, allocsize->totvert,
+ bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
+ }
+ if (r_epool) {
+ *r_epool = BLI_mempool_create(
+ edge_size, allocsize->totedge,
+ bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
+ }
+ if (r_lpool) {
+ *r_lpool = BLI_mempool_create(
+ loop_size, allocsize->totloop,
+ bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
+ }
+ if (r_fpool) {
+ *r_fpool = BLI_mempool_create(
+ face_size, allocsize->totface,
+ bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ }
+}
+
+static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize, const bool use_toolflags)
+{
+ bm_mempool_init_ex(
+ allocsize, use_toolflags,
+ &bm->vpool, &bm->epool, &bm->lpool, &bm->fpool);
#ifdef USE_BMESH_HOLES
bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), 512, 512, BLI_MEMPOOL_NOP);
@@ -66,6 +102,8 @@ static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
+ BLI_assert(bm->use_toolflags);
+
if (bm->vtoolflagpool && bm->etoolflagpool && bm->ftoolflagpool) {
return;
}
@@ -80,7 +118,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->vtoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -89,7 +127,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->etoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -98,7 +136,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->ftoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -134,15 +172,18 @@ void BM_mesh_elem_toolflags_clear(BMesh *bm)
*
* \note ob is needed by multires
*/
-BMesh *BM_mesh_create(const BMAllocTemplate *allocsize)
+BMesh *BM_mesh_create(
+ const BMAllocTemplate *allocsize,
+ const struct BMeshCreateParams *params)
{
/* allocate the structure */
BMesh *bm = MEM_callocN(sizeof(BMesh), __func__);
/* allocate the memory pools for the mesh elements */
- bm_mempool_init(bm, allocsize);
+ bm_mempool_init(bm, allocsize, params->use_toolflags);
/* allocate one flag pool that we don't get rid of. */
+ bm->use_toolflags = params->use_toolflags;
bm->toolflag_index = 0;
bm->totflags = 0;
@@ -239,13 +280,16 @@ void BM_mesh_data_free(BMesh *bm)
*/
void BM_mesh_clear(BMesh *bm)
{
+ const bool use_toolflags = bm->use_toolflags;
+
/* free old mesh */
BM_mesh_data_free(bm);
memset(bm, 0, sizeof(BMesh));
/* allocate the memory pools for the mesh elements */
- bm_mempool_init(bm, &bm_mesh_allocsize_default);
+ bm_mempool_init(bm, &bm_mesh_allocsize_default, use_toolflags);
+ bm->use_toolflags = use_toolflags;
bm->toolflag_index = 0;
bm->totflags = 0;
@@ -1706,3 +1750,262 @@ void BM_mesh_remap(
if (fptr_map)
BLI_ghash_free(fptr_map, NULL, NULL);
}
+
+/**
+ * Use new memory pools for this mesh.
+ *
+ * \note needed for re-sizing elements (adding/removing tool flags)
+ * but could also be used for packing fragmented bmeshes.
+ */
+void BM_mesh_rebuild(
+ BMesh *bm, const struct BMeshCreateParams *params,
+ BLI_mempool *vpool_dst, BLI_mempool *epool_dst, BLI_mempool *lpool_dst, BLI_mempool *fpool_dst)
+{
+ const char remap =
+ (vpool_dst ? BM_VERT : 0) |
+ (epool_dst ? BM_EDGE : 0) |
+ (lpool_dst ? BM_LOOP : 0) |
+ (fpool_dst ? BM_FACE : 0);
+
+ BMVert **vtable_dst = (remap & BM_VERT) ? MEM_mallocN(bm->totvert * sizeof(BMVert *), __func__) : NULL;
+ BMEdge **etable_dst = (remap & BM_EDGE) ? MEM_mallocN(bm->totedge * sizeof(BMEdge *), __func__) : NULL;
+ BMLoop **ltable_dst = (remap & BM_LOOP) ? MEM_mallocN(bm->totloop * sizeof(BMLoop *), __func__) : NULL;
+ BMFace **ftable_dst = (remap & BM_FACE) ? MEM_mallocN(bm->totface * sizeof(BMFace *), __func__) : NULL;
+
+ const bool use_toolflags = params->use_toolflags;
+
+ if (remap & BM_VERT) {
+ BMIter iter;
+ int index;
+ BMVert *v_src;
+ BM_ITER_MESH_INDEX (v_src, &iter, bm, BM_VERTS_OF_MESH, index) {
+ BMVert *v_dst = BLI_mempool_alloc(vpool_dst);
+ memcpy(v_dst, v_src, sizeof(BMVert));
+ if (use_toolflags) {
+ ((BMVert_OFlag *)v_dst)->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ }
+
+ vtable_dst[index] = v_dst;
+ BM_elem_index_set(v_src, index); /* set_ok */
+ }
+ }
+
+ if (remap & BM_EDGE) {
+ BMIter iter;
+ int index;
+ BMEdge *e_src;
+ BM_ITER_MESH_INDEX (e_src, &iter, bm, BM_EDGES_OF_MESH, index) {
+ BMEdge *e_dst = BLI_mempool_alloc(epool_dst);
+ memcpy(e_dst, e_src, sizeof(BMEdge));
+ if (use_toolflags) {
+ ((BMEdge_OFlag *)e_dst)->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ }
+
+ etable_dst[index] = e_dst;
+ BM_elem_index_set(e_src, index); /* set_ok */
+ }
+ }
+
+ if (remap & (BM_LOOP | BM_FACE)) {
+ BMIter iter;
+ int index, index_loop = 0;
+ BMFace *f_src;
+ BM_ITER_MESH_INDEX (f_src, &iter, bm, BM_FACES_OF_MESH, index) {
+
+ if (remap & BM_FACE) {
+ BMFace *f_dst = BLI_mempool_alloc(fpool_dst);
+ memcpy(f_dst, f_src, sizeof(BMFace));
+ if (use_toolflags) {
+ ((BMFace_OFlag *)f_dst)->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ }
+
+ ftable_dst[index] = f_dst;
+ BM_elem_index_set(f_src, index); /* set_ok */
+ }
+
+ /* handle loops */
+ if (remap & BM_LOOP) {
+ BMLoop *l_iter_src, *l_first_src;
+ l_iter_src = l_first_src = BM_FACE_FIRST_LOOP((BMFace *)f_src);
+ do {
+ BMLoop *l_dst = BLI_mempool_alloc(lpool_dst);
+ memcpy(l_dst, l_iter_src, sizeof(BMLoop));
+ ltable_dst[index_loop] = l_dst;
+ BM_elem_index_set(l_iter_src, index_loop++); /* set_ok */
+ } while ((l_iter_src = l_iter_src->next) != l_first_src);
+ }
+ }
+ }
+
+#define MAP_VERT(ele) vtable_dst[BM_elem_index_get(ele)]
+#define MAP_EDGE(ele) etable_dst[BM_elem_index_get(ele)]
+#define MAP_LOOP(ele) ltable_dst[BM_elem_index_get(ele)]
+#define MAP_FACE(ele) ftable_dst[BM_elem_index_get(ele)]
+
+#define REMAP_VERT(ele) { if (remap & BM_VERT) { ele = MAP_VERT(ele); }} ((void)0)
+#define REMAP_EDGE(ele) { if (remap & BM_EDGE) { ele = MAP_EDGE(ele); }} ((void)0)
+#define REMAP_LOOP(ele) { if (remap & BM_LOOP) { ele = MAP_LOOP(ele); }} ((void)0)
+#define REMAP_FACE(ele) { if (remap & BM_FACE) { ele = MAP_FACE(ele); }} ((void)0)
+
+ /* verts */
+ {
+ for (int i = 0; i < bm->totvert; i++) {
+ BMVert *v = vtable_dst[i];
+ if (v->e) {
+ REMAP_EDGE(v->e);
+ }
+ }
+ }
+
+ /* edges */
+ {
+ for (int i = 0; i < bm->totedge; i++) {
+ BMEdge *e = etable_dst[i];
+ REMAP_VERT(e->v1);
+ REMAP_VERT(e->v2);
+ REMAP_EDGE(e->v1_disk_link.next);
+ REMAP_EDGE(e->v1_disk_link.prev);
+ REMAP_EDGE(e->v2_disk_link.next);
+ REMAP_EDGE(e->v2_disk_link.prev);
+ if (e->l) {
+ REMAP_LOOP(e->l);
+ }
+ }
+ }
+
+ /* faces */
+ {
+ for (int i = 0; i < bm->totface; i++) {
+ BMFace *f = ftable_dst[i];
+ REMAP_LOOP(f->l_first);
+
+ {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP((BMFace *)f);
+ do {
+ REMAP_VERT(l_iter->v);
+ REMAP_EDGE(l_iter->e);
+ REMAP_FACE(l_iter->f);
+
+ REMAP_LOOP(l_iter->radial_next);
+ REMAP_LOOP(l_iter->radial_prev);
+ REMAP_LOOP(l_iter->next);
+ REMAP_LOOP(l_iter->prev);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ }
+ }
+
+ for (BMEditSelection *ese = bm->selected.first; ese; ese = ese->next) {
+ switch (ese->htype) {
+ case BM_VERT:
+ if (remap & BM_VERT) {
+ ese->ele = (BMElem *)MAP_VERT(ese->ele);
+ }
+ break;
+ case BM_EDGE:
+ if (remap & BM_EDGE) {
+ ese->ele = (BMElem *)MAP_EDGE(ese->ele);
+ }
+ break;
+ case BM_FACE:
+ if (remap & BM_FACE) {
+ ese->ele = (BMElem *)MAP_FACE(ese->ele);
+ }
+ break;
+ }
+ }
+
+ if (bm->act_face) {
+ REMAP_FACE(bm->act_face);
+ }
+
+#undef MAP_VERT
+#undef MAP_EDGE
+#undef MAP_LOOP
+#undef MAP_EDGE
+
+#undef REMAP_VERT
+#undef REMAP_EDGE
+#undef REMAP_LOOP
+#undef REMAP_EDGE
+
+ /* Cleanup, re-use local tables if the current mesh had tables allocated.
+ * could use irrespective but it may use more memory then the caller wants (and not be needed). */
+ if (remap & BM_VERT) {
+ if (bm->vtable) {
+ SWAP(BMVert **, vtable_dst, bm->vtable);
+ bm->vtable_tot = bm->totvert;
+ bm->elem_table_dirty &= ~BM_VERT;
+ }
+ MEM_freeN(vtable_dst);
+ BLI_mempool_destroy(bm->vpool);
+ bm->vpool = vpool_dst;
+ }
+
+ if (remap & BM_EDGE) {
+ if (bm->etable) {
+ SWAP(BMEdge **, etable_dst, bm->etable);
+ bm->etable_tot = bm->totedge;
+ bm->elem_table_dirty &= ~BM_EDGE;
+ }
+ MEM_freeN(etable_dst);
+ BLI_mempool_destroy(bm->epool);
+ bm->epool = epool_dst;
+ }
+
+ if (remap & BM_LOOP) {
+ /* no loop table */
+ MEM_freeN(ltable_dst);
+ BLI_mempool_destroy(bm->lpool);
+ bm->lpool = lpool_dst;
+ }
+
+ if (remap & BM_FACE) {
+ if (bm->ftable) {
+ SWAP(BMFace **, ftable_dst, bm->ftable);
+ bm->ftable_tot = bm->totface;
+ bm->elem_table_dirty &= ~BM_FACE;
+ }
+ MEM_freeN(ftable_dst);
+ BLI_mempool_destroy(bm->fpool);
+ bm->fpool = fpool_dst;
+ }
+}
+
+/**
+ * Re-allocates mesh data with/without toolflags.
+ */
+void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
+{
+ if (bm->use_toolflags == use_toolflags) {
+ return;
+ }
+
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_BM(bm);
+
+ BLI_mempool *vpool_dst = NULL;
+ BLI_mempool *epool_dst = NULL;
+ BLI_mempool *fpool_dst = NULL;
+
+ bm_mempool_init_ex(
+ &allocsize, use_toolflags,
+ &vpool_dst, &epool_dst, NULL, &fpool_dst);
+
+ if (use_toolflags == false) {
+ BLI_mempool_destroy(bm->vtoolflagpool);
+ BLI_mempool_destroy(bm->etoolflagpool);
+ BLI_mempool_destroy(bm->ftoolflagpool);
+
+ bm->vtoolflagpool = NULL;
+ bm->etoolflagpool = NULL;
+ bm->ftoolflagpool = NULL;
+ }
+
+ BM_mesh_rebuild(
+ bm,
+ &((struct BMeshCreateParams){.use_toolflags = use_toolflags,}),
+ vpool_dst, epool_dst, NULL, fpool_dst);
+
+ bm->use_toolflags = use_toolflags;
+} \ No newline at end of file
diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h
index b9cdc4ccf66..6a9540c3b60 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.h
+++ b/source/blender/bmesh/intern/bmesh_mesh.h
@@ -32,7 +32,14 @@ struct MLoopNorSpaceArray;
void BM_mesh_elem_toolflags_ensure(BMesh *bm);
void BM_mesh_elem_toolflags_clear(BMesh *bm);
-BMesh *BM_mesh_create(const struct BMAllocTemplate *allocsize);
+
+struct BMeshCreateParams {
+ unsigned int use_toolflags : 1;
+};
+
+BMesh *BM_mesh_create(
+ const struct BMAllocTemplate *allocsize,
+ const struct BMeshCreateParams *params);
void BM_mesh_free(BMesh *bm);
void BM_mesh_data_free(BMesh *bm);
@@ -53,6 +60,8 @@ void BM_mesh_elem_index_validate(
BMesh *bm, const char *location, const char *func,
const char *msg_a, const char *msg_b);
+void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags);
+
#ifndef NDEBUG
bool BM_mesh_elem_table_check(BMesh *bm);
#endif
@@ -83,6 +92,10 @@ void BM_mesh_remap(
const unsigned int *edge_idx,
const unsigned int *face_idx);
+void BM_mesh_rebuild(
+ BMesh *bm, const struct BMeshCreateParams *params,
+ struct BLI_mempool *vpool, struct BLI_mempool *epool, struct BLI_mempool *lpool, struct BLI_mempool *fpool);
+
typedef struct BMAllocTemplate {
int totvert, totedge, totloop, totface;
} BMAllocTemplate;
@@ -113,10 +126,4 @@ extern const BMAllocTemplate bm_mesh_chunksize_default;
#define BMALLOC_TEMPLATE_FROM_DM(...) VA_NARGS_CALL_OVERLOAD(_VA_BMALLOC_TEMPLATE_FROM_DM_, __VA_ARGS__)
-
-
-enum {
- BM_MESH_CREATE_USE_TOOLFLAGS = (1 << 0)
-};
-
#endif /* __BMESH_MESH_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index cf93fe0935e..30cd1df9c4e 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -75,15 +75,74 @@ extern "C" {
struct GHashIterator;
-#define BMO_elem_flag_test( bm, ele, oflag) _bmo_elem_flag_test (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_test_bool(bm, ele, oflag) _bmo_elem_flag_test_bool(bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_enable( bm, ele, oflag) _bmo_elem_flag_enable (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_disable( bm, ele, oflag) _bmo_elem_flag_disable (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_set( bm, ele, oflag, val) _bmo_elem_flag_set (bm, (ele)->oflags, oflag, val)
-#define BMO_elem_flag_toggle( bm, ele, oflag) _bmo_elem_flag_toggle (bm, (ele)->oflags, oflag)
-
-BLI_INLINE short _bmo_elem_flag_test( BMesh *bm, BMFlagLayer *oflags, const short oflag);
-BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag);
+BLI_INLINE BMFlagLayer *BMO_elem_flag_from_header(BMHeader *ele_head)
+{
+ switch (ele_head->htype) {
+ case BM_VERT: return ((BMVert_OFlag *)ele_head)->oflags;
+ case BM_EDGE: return ((BMEdge_OFlag *)ele_head)->oflags;
+ default: return ((BMFace_OFlag *)ele_head)->oflags;
+ }
+}
+
+#define BMO_elem_flag_test(bm, ele, oflag) \
+ _bmo_elem_flag_test(bm, BMO_elem_flag_from_header(&(ele)->head), oflag)
+#define BMO_elem_flag_test_bool(bm, ele, oflag) \
+ _bmo_elem_flag_test_bool(bm, BMO_elem_flag_from_header(&(ele)->head), oflag)
+#define BMO_elem_flag_enable(bm, ele, oflag) \
+ _bmo_elem_flag_enable(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+#define BMO_elem_flag_disable(bm, ele, oflag) \
+ _bmo_elem_flag_disable(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+#define BMO_elem_flag_set(bm, ele, oflag, val) \
+ _bmo_elem_flag_set(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag, val)
+#define BMO_elem_flag_toggle(bm, ele, oflag) \
+ _bmo_elem_flag_toggle(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+
+/* take care not to instansiate args multiple times */
+#ifdef __GNUC___
+#define _BMO_CAST_V_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_VERT(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_VERT), (const BMVert_OFlag *)_e); })
+#define _BMO_CAST_E_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_EDGE(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_EDGE), (const BMEdge_OFlag *)_e); })
+#define _BMO_CAST_F_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_FACE(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_FACE), (const BMFace_OFlag *)_e); })
+#define _BMO_CAST_V(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_VERT_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_VERT), (BMVert_OFlag *)_e); })
+#define _BMO_CAST_E(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_EDGE_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_EDGE), (BMEdge_OFlag *)_e); })
+#define _BMO_CAST_F(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_FACE_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_FACE), (BMFace_OFlag *)_e); })
+#else
+#define _BMO_CAST_V_CONST(e) (BM_CHECK_TYPE_VERT(e), (const BMVert_OFlag *)e)
+#define _BMO_CAST_E_CONST(e) (BM_CHECK_TYPE_EDGE(e), (const BMEdge_OFlag *)e)
+#define _BMO_CAST_F_CONST(e) (BM_CHECK_TYPE_FACE(e), (const BMFace_OFlag *)e)
+#define _BMO_CAST_V(e) (BM_CHECK_TYPE_VERT_NONCONST(e), (BMVert_OFlag *)e)
+#define _BMO_CAST_E(e) (BM_CHECK_TYPE_EDGE_NONCONST(e), (BMEdge_OFlag *)e)
+#define _BMO_CAST_F(e) (BM_CHECK_TYPE_FACE_NONCONST(e), (BMFace_OFlag *)e)
+#endif
+
+#define BMO_vert_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_V_CONST(e)->oflags, oflag)
+#define BMO_vert_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_V_CONST(e)->oflags, oflag)
+#define BMO_vert_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_V(e)->oflags, oflag)
+#define BMO_vert_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_V(e)->oflags, oflag)
+#define BMO_vert_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_V(e)->oflags, oflag, val)
+#define BMO_vert_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_V(e)->oflags, oflag)
+
+#define BMO_edge_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_E_CONST(e)->oflags, oflag)
+#define BMO_edge_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_E_CONST(e)->oflags, oflag)
+#define BMO_edge_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_E(e)->oflags, oflag)
+#define BMO_edge_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_E(e)->oflags, oflag)
+#define BMO_edge_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_E(e)->oflags, oflag, val)
+#define BMO_edge_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_E(e)->oflags, oflag)
+
+#define BMO_face_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_F_CONST(e)->oflags, oflag)
+#define BMO_face_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_F_CONST(e)->oflags, oflag)
+#define BMO_face_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_F(e)->oflags, oflag)
+#define BMO_face_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_F(e)->oflags, oflag)
+#define BMO_face_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_F(e)->oflags, oflag, val)
+#define BMO_face_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_F(e)->oflags, oflag)
+
+BLI_INLINE short _bmo_elem_flag_test( BMesh *bm, const BMFlagLayer *oflags, const short oflag);
+BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_enable( BMesh *bm, BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_disable( BMesh *bm, BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_set( BMesh *bm, BMFlagLayer *oflags, const short oflag, int val);
diff --git a/source/blender/bmesh/intern/bmesh_operator_api_inline.h b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
index 00fcd9e7a9b..eb1c161f19d 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api_inline.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
@@ -39,32 +39,37 @@
/* flags 15 and 16 (1 << 14 and 1 << 15) are reserved for bmesh api use */
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
-BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag)
+BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, const BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
return oflags[bm->toolflag_index].f & oflag;
}
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
-BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag)
+BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
return (oflags[bm->toolflag_index].f & oflag) != 0;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f |= oflag;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f &= (short)~oflag;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val)
{
+ BLI_assert(bm->use_toolflags);
if (val) oflags[bm->toolflag_index].f |= oflag;
else oflags[bm->toolflag_index].f &= (short)~oflag;
}
@@ -72,6 +77,7 @@ BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short o
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f ^= oflag;
}
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 960ff568e93..706a7f74ed2 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -548,27 +548,44 @@ static int bmo_mesh_flag_count(
BMesh *bm, const char htype, const short oflag,
const bool test_for_enabled)
{
- const char iter_types[3] = {BM_VERTS_OF_MESH,
- BM_EDGES_OF_MESH,
- BM_FACES_OF_MESH};
+ int count_vert = 0, count_edge = 0, count_face = 0;
- const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
-
- BMIter iter;
- int count = 0;
- BMElemF *ele_f;
- int i;
-
- for (i = 0; i < 3; i++) {
- if (htype & flag_types[i]) {
- BM_ITER_MESH (ele_f, &iter, bm, iter_types[i]) {
- if (BMO_elem_flag_test_bool(bm, ele_f, oflag) == test_for_enabled)
- count++;
+#pragma omp parallel sections if ((bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT) && \
+ (ELEM(htype, BM_VERT, BM_EDGE, BM_FACE) == 0))
+ {
+#pragma omp section
+ if (htype & BM_VERT) {
+ BMIter iter;
+ BMVert *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BMO_vert_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_vert++;
+ }
+ }
+ }
+#pragma omp section
+ if (htype & BM_EDGE) {
+ BMIter iter;
+ BMEdge *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BMO_edge_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_edge++;
+ }
+ }
+ }
+#pragma omp section
+ if (htype & BM_FACE) {
+ BMIter iter;
+ BMFace *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
+ if (BMO_face_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_face++;
+ }
}
}
}
- return count;
+ return (count_vert + count_edge + count_face);
}
@@ -584,21 +601,32 @@ int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag)
void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *UNUSED(op), const char htype, const short oflag)
{
- const char iter_types[3] = {BM_VERTS_OF_MESH,
- BM_EDGES_OF_MESH,
- BM_FACES_OF_MESH};
-
- const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
- BMElemF *ele;
- int i;
-
-#pragma omp parallel for schedule(static) if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
- for (i = 0; i < 3; i++) {
- if (htype & flag_types[i]) {
+#pragma omp parallel sections if ((bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT) && \
+ (ELEM(htype, BM_VERT, BM_EDGE, BM_FACE) == 0))
+ {
+#pragma omp section
+ if (htype & BM_VERT) {
BMIter iter;
- BM_ITER_MESH (ele, &iter, bm, iter_types[i]) {
- BMO_elem_flag_disable(bm, ele, oflag);
+ BMVert *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
+ BMO_vert_flag_disable(bm, ele, oflag);
+ }
+ }
+#pragma omp section
+ if (htype & BM_EDGE) {
+ BMIter iter;
+ BMEdge *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
+ BMO_edge_flag_disable(bm, ele, oflag);
+ }
+ }
+#pragma omp section
+ if (htype & BM_FACE) {
+ BMIter iter;
+ BMFace *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
+ BMO_face_flag_disable(bm, ele, oflag);
}
}
}
@@ -1007,7 +1035,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_VERT) {
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_vert_flag_test_bool(bm, (BMVert *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1016,7 +1044,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_EDGE) {
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_edge_flag_test_bool(bm, (BMEdge *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1025,7 +1053,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_FACE) {
BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_face_flag_test_bool(bm, (BMFace *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1213,7 +1241,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BLI_mempool *newpool = bm->vtoolflagpool;
@@ -1223,14 +1251,14 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BLI_mempool *newpool = bm->etoolflagpool;
@@ -1239,14 +1267,14 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BLI_mempool *newpool = bm->ftoolflagpool;
@@ -1255,7 +1283,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
@@ -1292,7 +1320,7 @@ static void bmo_flag_layer_free(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BLI_mempool *newpool = bm->vtoolflagpool;
@@ -1302,14 +1330,14 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BLI_mempool *newpool = bm->etoolflagpool;
@@ -1318,14 +1346,14 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BLI_mempool *newpool = bm->ftoolflagpool;
@@ -1334,7 +1362,7 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
@@ -1361,31 +1389,31 @@ static void bmo_flag_layer_clear(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
}
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 79051a2490f..08e97046f68 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -57,10 +57,9 @@
static bool testedgesidef(const float v1[2], const float v2[2], const float v3[2])
{
/* is v3 to the right of v1 - v2 ? With exception: v3 == v1 || v3 == v2 */
- double inp;
-
- //inp = (v2[cox] - v1[cox]) * (v1[coy] - v3[coy]) + (v1[coy] - v2[coy]) * (v1[cox] - v3[cox]);
- inp = (v2[0] - v1[0]) * (v1[1] - v3[1]) + (v1[1] - v2[1]) * (v1[0] - v3[0]);
+ const float inp =
+ ((v2[0] - v1[0]) * (v1[1] - v3[1])) +
+ ((v1[1] - v2[1]) * (v1[0] - v3[0]));
if (inp < 0.0) {
return false;
@@ -371,7 +370,7 @@ void BM_vert_tri_calc_tangent_edge_pair(BMVert *verts[3], float r_tangent[3])
}
/**
- * Compute the tanget of the face, using the longest edge.
+ * Compute the tangent of the face, using the longest edge.
*/
void BM_face_calc_tangent_edge(const BMFace *f, float r_tangent[3])
{
@@ -384,7 +383,7 @@ void BM_face_calc_tangent_edge(const BMFace *f, float r_tangent[3])
}
/**
- * Compute the tanget of the face, using the two longest disconected edges.
+ * Compute the tangent of the face, using the two longest disconnected edges.
*
* \param r_tangent: Calculated unit length tangent (return value).
*/
@@ -449,7 +448,7 @@ void BM_face_calc_tangent_edge_pair(const BMFace *f, float r_tangent[3])
}
/**
- * Compute the tanget of the face, using the edge farthest away from any vertex in the face.
+ * Compute the tangent of the face, using the edge farthest away from any vertex in the face.
*
* \param r_tangent: Calculated unit length tangent (return value).
*/
@@ -485,7 +484,7 @@ void BM_face_calc_tangent_edge_diagonal(const BMFace *f, float r_tangent[3])
}
/**
- * Compute the tanget of the face, using longest distance between vertices on the face.
+ * Compute the tangent of the face, using longest distance between vertices on the face.
*
* \note The logic is almost identical to #BM_face_calc_tangent_edge_diagonal
*/
@@ -1036,6 +1035,7 @@ void BM_face_triangulate(
const int quad_method,
const int ngon_method,
const bool use_tag,
+ /* use for ngons only! */
MemArena *pf_arena,
/* use for MOD_TRIANGULATE_NGON_BEAUTY only! */
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index c224a1ad587..5ee0e904a33 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -97,15 +97,27 @@ static BMLoop *bm_edge_flagged_radial_first(BMEdge *e)
return NULL;
}
+static void normalize_v2_m3_v3v3(float out[2], float axis_mat[3][3], const float v1[3], const float v2[3])
+{
+ float dir[3];
+ sub_v3_v3v3(dir, v1, v2);
+ mul_v2_m3v3(out, axis_mat, dir);
+ normalize_v2(out);
+}
+
+
+/**
+ * \note Be sure to update #bm_face_split_edgenet_find_loop_pair_exists
+ * when making changed to edge picking logic.
+ */
static bool bm_face_split_edgenet_find_loop_pair(
- BMVert *v_init, const float face_normal[3],
+ BMVert *v_init,
+ const float face_normal[3], float face_normal_matrix[3][3],
BMEdge *e_pair[2])
{
/* Always find one boundary edge (to determine winding)
* and one wire (if available), otherwise another boundary.
*/
- BMIter iter;
- BMEdge *e;
/* detect winding */
BMLoop *l_walk;
@@ -116,18 +128,22 @@ static bool bm_face_split_edgenet_find_loop_pair(
int edges_boundary_len = 0;
int edges_wire_len = 0;
- BM_ITER_ELEM (e, &iter, v_init, BM_EDGES_OF_VERT) {
- if (BM_ELEM_API_FLAG_TEST(e, EDGE_NET)) {
- const unsigned int count = bm_edge_flagged_radial_count(e);
- if (count == 1) {
- BLI_SMALLSTACK_PUSH(edges_boundary, e);
- edges_boundary_len++;
- }
- else if (count == 0) {
- BLI_SMALLSTACK_PUSH(edges_wire, e);
- edges_wire_len++;
+ {
+ BMEdge *e, *e_first;
+ e = e_first = v_init->e;
+ do {
+ if (BM_ELEM_API_FLAG_TEST(e, EDGE_NET)) {
+ const unsigned int count = bm_edge_flagged_radial_count(e);
+ if (count == 1) {
+ BLI_SMALLSTACK_PUSH(edges_boundary, e);
+ edges_boundary_len++;
+ }
+ else if (count == 0) {
+ BLI_SMALLSTACK_PUSH(edges_wire, e);
+ edges_wire_len++;
+ }
}
- }
+ } while ((e = BM_DISK_EDGE_NEXT(e, v_init)) != e_first);
}
/* first edge should always be boundary */
@@ -136,10 +152,17 @@ static bool bm_face_split_edgenet_find_loop_pair(
}
e_pair[0] = BLI_SMALLSTACK_POP(edges_boundary);
+ /* use to hold boundary OR wire edges */
+ BLI_SMALLSTACK_DECLARE(edges_search, BMEdge *);
+
/* attempt one boundary and one wire, or 2 boundary */
if (edges_wire_len == 0) {
- if (edges_boundary_len >= 2) {
+ if (edges_boundary_len > 1) {
e_pair[1] = BLI_SMALLSTACK_POP(edges_boundary);
+
+ if (edges_boundary_len > 2) {
+ BLI_SMALLSTACK_SWAP(edges_search, edges_wire);
+ }
}
else {
/* one boundary and no wire */
@@ -148,27 +171,37 @@ static bool bm_face_split_edgenet_find_loop_pair(
}
else {
e_pair[1] = BLI_SMALLSTACK_POP(edges_wire);
-
if (edges_wire_len > 1) {
- BMVert *v_prev = BM_edge_other_vert(e_pair[0], v_init);
- BMVert *v_next;
- float angle_best;
-
- v_next = BM_edge_other_vert(e_pair[1], v_init);
- angle_best = angle_on_axis_v3v3v3_v3(v_prev->co, v_init->co, v_next->co, face_normal);
-
- while ((e = BLI_SMALLSTACK_POP(edges_wire))) {
- float angle_test;
- v_next = BM_edge_other_vert(e, v_init);
- angle_test = angle_on_axis_v3v3v3_v3(v_prev->co, v_init->co, v_next->co, face_normal);
- if (angle_test < angle_best) {
- angle_best = angle_test;
- e_pair[1] = e;
- }
- }
+ BLI_SMALLSTACK_SWAP(edges_search, edges_wire);
}
}
+ /* if we swapped above, search this list for the best edge */
+ if (!BLI_SMALLSTACK_IS_EMPTY(edges_search)) {
+ /* find the best edge in 'edge_list' to use for 'e_pair[1]' */
+ const BMVert *v_prev = BM_edge_other_vert(e_pair[0], v_init);
+ const BMVert *v_next = BM_edge_other_vert(e_pair[1], v_init);
+
+ float dir_prev[2], dir_next[2];
+
+ normalize_v2_m3_v3v3(dir_prev, face_normal_matrix, v_prev->co, v_init->co);
+ normalize_v2_m3_v3v3(dir_next, face_normal_matrix, v_next->co, v_init->co);
+ float angle_best_cos = dot_v2v2(dir_next, dir_prev);
+
+ BMEdge *e;
+ while ((e = BLI_SMALLSTACK_POP(edges_search))) {
+ v_next = BM_edge_other_vert(e, v_init);
+ float dir_test[2];
+
+ normalize_v2_m3_v3v3(dir_test, face_normal_matrix, v_next->co, v_init->co);
+ const float angle_test_cos = dot_v2v2(dir_prev, dir_test);
+
+ if (angle_test_cos > angle_best_cos) {
+ angle_best_cos = angle_test_cos;
+ e_pair[1] = e;
+ }
+ }
+ }
/* flip based on winding */
l_walk = bm_edge_flagged_radial_first(e_pair[0]);
@@ -186,6 +219,58 @@ static bool bm_face_split_edgenet_find_loop_pair(
return true;
}
+/**
+ * A reduced version of #bm_face_split_edgenet_find_loop_pair
+ * that only checks if it would return true.
+ *
+ * \note There is no use in caching resulting edges here,
+ * since between this check and running #bm_face_split_edgenet_find_loop,
+ * the selected edges may have had faces attached.
+ */
+static bool bm_face_split_edgenet_find_loop_pair_exists(
+ BMVert *v_init)
+{
+ int edges_boundary_len = 0;
+ int edges_wire_len = 0;
+
+ {
+ BMEdge *e, *e_first;
+ e = e_first = v_init->e;
+ do {
+ if (BM_ELEM_API_FLAG_TEST(e, EDGE_NET)) {
+ const unsigned int count = bm_edge_flagged_radial_count(e);
+ if (count == 1) {
+ edges_boundary_len++;
+ }
+ else if (count == 0) {
+ edges_wire_len++;
+ }
+ }
+ } while ((e = BM_DISK_EDGE_NEXT(e, v_init)) != e_first);
+ }
+
+ /* first edge should always be boundary */
+ if (edges_boundary_len == 0) {
+ return false;
+ }
+
+ /* attempt one boundary and one wire, or 2 boundary */
+ if (edges_wire_len == 0) {
+ if (edges_boundary_len >= 2) {
+ /* pass */
+ }
+ else {
+ /* one boundary and no wire */
+ return false;
+ }
+ }
+ else {
+ /* pass */
+ }
+
+ return true;
+}
+
static bool bm_face_split_edgenet_find_loop_walk(
BMVert *v_init, const float face_normal[3],
/* cache to avoid realloc every time */
@@ -232,9 +317,6 @@ static bool bm_face_split_edgenet_find_loop_walk(
* alternatives are stored in the 'vert_stack'.
*/
while ((v = BLI_SMALLSTACK_POP_EX(vert_stack, vert_stack_next))) {
- BMIter eiter;
- BMEdge *e_next;
-
#ifdef USE_FASTPATH_NOFORK
walk_nofork:
#else
@@ -250,35 +332,42 @@ walk_nofork:
goto finally;
}
- BM_ITER_ELEM (e_next, &eiter, v, BM_EDGES_OF_VERT) {
- if ((v->e != e_next) &&
- (BM_ELEM_API_FLAG_TEST(e_next, EDGE_NET)) &&
- (bm_edge_flagged_radial_count(e_next) < 2))
- {
- BMVert *v_next;
+ BMEdge *e_next, *e_first;
+ e_first = v->e;
+ e_next = BM_DISK_EDGE_NEXT(e_first, v); /* always skip this verts edge */
+
+ /* in rare cases there may be edges with a single connecting vertex */
+ if (e_next != e_first) {
+ do {
+ if ((BM_ELEM_API_FLAG_TEST(e_next, EDGE_NET)) &&
+ (bm_edge_flagged_radial_count(e_next) < 2))
+ {
+ BMVert *v_next;
- v_next = BM_edge_other_vert(e_next, v);
+ v_next = BM_edge_other_vert(e_next, v);
+ BLI_assert(v->e != e_next);
#ifdef DEBUG_PRINT
- /* indent and print */
- {
- BMVert *_v = v;
- do {
- printf(" ");
- } while ((_v = BM_edge_other_vert(_v->e, _v)) != v_init);
- printf("vert %d -> %d (add=%d)\n",
- BM_elem_index_get(v), BM_elem_index_get(v_next),
- BM_ELEM_API_FLAG_TEST(v_next, VERT_VISIT) == 0);
- }
+ /* indent and print */
+ {
+ BMVert *_v = v;
+ do {
+ printf(" ");
+ } while ((_v = BM_edge_other_vert(_v->e, _v)) != v_init);
+ printf("vert %d -> %d (add=%d)\n",
+ BM_elem_index_get(v), BM_elem_index_get(v_next),
+ BM_ELEM_API_FLAG_TEST(v_next, VERT_VISIT) == 0);
+ }
#endif
- if (!BM_ELEM_API_FLAG_TEST(v_next, VERT_VISIT)) {
- eo = STACK_PUSH_RET_PTR(edge_order);
- eo->v = v_next;
+ if (!BM_ELEM_API_FLAG_TEST(v_next, VERT_VISIT)) {
+ eo = STACK_PUSH_RET_PTR(edge_order);
+ eo->v = v_next;
- v_next->e = e_next;
+ v_next->e = e_next;
+ }
}
- }
+ } while ((e_next = BM_DISK_EDGE_NEXT(e_next, v)) != e_first);
}
#ifdef USE_FASTPATH_NOFORK
@@ -329,7 +418,7 @@ finally:
}
static bool bm_face_split_edgenet_find_loop(
- BMVert *v_init, const float face_normal[3],
+ BMVert *v_init, const float face_normal[3], float face_normal_matrix[3][3],
/* cache to avoid realloc every time */
struct VertOrder *edge_order, const unsigned int edge_order_len,
BMVert **r_face_verts, int *r_face_verts_len)
@@ -337,7 +426,7 @@ static bool bm_face_split_edgenet_find_loop(
BMEdge *e_pair[2];
BMVert *v;
- if (!bm_face_split_edgenet_find_loop_pair(v_init, face_normal, e_pair)) {
+ if (!bm_face_split_edgenet_find_loop_pair(v_init, face_normal, face_normal_matrix, e_pair)) {
return false;
}
@@ -432,12 +521,18 @@ bool BM_face_split_edgenet(
BM_ELEM_API_FLAG_ENABLE(l_iter->e, EDGE_NET);
} while ((l_iter = l_iter->next) != l_first);
+ float face_normal_matrix[3][3];
+ axis_dominant_v3_to_m3(face_normal_matrix, f->no);
+
/* any vert can be used to begin with */
STACK_PUSH(vert_queue, l_first->v);
while ((v = STACK_POP(vert_queue))) {
- if (bm_face_split_edgenet_find_loop(v, f->no, edge_order, edge_order_len, face_verts, &face_verts_len)) {
+ if (bm_face_split_edgenet_find_loop(
+ v, f->no, face_normal_matrix,
+ edge_order, edge_order_len, face_verts, &face_verts_len))
+ {
BMFace *f_new;
f_new = BM_face_create_verts(bm, face_verts, face_verts_len, f, BM_CREATE_NOP, false);
@@ -447,7 +542,6 @@ bool BM_face_split_edgenet(
}
if (f_new) {
- bool l_prev_is_boundary;
BLI_array_append(face_arr, f_new);
copy_v3_v3(f_new->no, f->no);
@@ -463,13 +557,10 @@ bool BM_face_split_edgenet(
/* add new verts to keep finding loops for
* (verts between boundary and manifold edges) */
l_iter = l_first = BM_FACE_FIRST_LOOP(f_new);
- l_prev_is_boundary = (bm_edge_flagged_radial_count(l_iter->prev->e) == 1);
do {
- bool l_iter_is_boundary = (bm_edge_flagged_radial_count(l_iter->e) == 1);
- if (l_prev_is_boundary != l_iter_is_boundary) {
+ if (bm_face_split_edgenet_find_loop_pair_exists(l_iter->v)) {
STACK_PUSH(vert_queue, l_iter->v);
}
- l_prev_is_boundary = l_iter_is_boundary;
} while ((l_iter = l_iter->next) != l_first);
}
}
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 9b3a147301d..d8d297c9298 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -67,12 +67,13 @@ enum {
_FLAG_MV = (1 << 1), /* make face, vertex */
_FLAG_OVERLAP = (1 << 2), /* general overlap flag */
_FLAG_WALK = (1 << 3), /* general walk flag (keep clean) */
+ _FLAG_WALK_ALT = (1 << 4), /* same as _FLAG_WALK, for when a second tag is needed */
_FLAG_ELEM_CHECK = (1 << 7), /* reserved for bmesh_elem_check */
};
#define BM_ELEM_API_FLAG_ENABLE(element, f) { ((element)->head.api_flag |= (f)); } (void)0
-#define BM_ELEM_API_FLAG_DISABLE(element, f) { ((element)->head.api_flag &= ~(f)); } (void)0
+#define BM_ELEM_API_FLAG_DISABLE(element, f) { ((element)->head.api_flag &= (unsigned char)~(f)); } (void)0
#define BM_ELEM_API_FLAG_TEST(element, f) ((element)->head.api_flag & (f))
#define BM_ELEM_API_FLAG_CLEAR(element) { ((element)->head.api_flag = 0); } (void)0
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 018700c0efa..279440984bb 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -49,7 +49,7 @@ static bool bmw_mask_check_vert(BMWalker *walker, BMVert *v)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_vert && !BMO_elem_flag_test(walker->bm, v, walker->mask_vert)) {
+ else if (walker->mask_vert && !BMO_vert_flag_test(walker->bm, v, walker->mask_vert)) {
return false;
}
else {
@@ -62,7 +62,7 @@ static bool bmw_mask_check_edge(BMWalker *walker, BMEdge *e)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_edge && !BMO_elem_flag_test(walker->bm, e, walker->mask_edge)) {
+ else if (walker->mask_edge && !BMO_edge_flag_test(walker->bm, e, walker->mask_edge)) {
return false;
}
else {
@@ -75,7 +75,7 @@ static bool bmw_mask_check_face(BMWalker *walker, BMFace *f)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_face && !BMO_elem_flag_test(walker->bm, f, walker->mask_face)) {
+ else if (walker->mask_face && !BMO_face_flag_test(walker->bm, f, walker->mask_face)) {
return false;
}
else {
@@ -223,7 +223,7 @@ static void *bmw_VertShellWalker_step(BMWalker *walker)
do {
if (!BLI_gset_haskey(walker->visit_set, curedge)) {
if (!walker->restrictflag ||
- (walker->restrictflag && BMO_elem_flag_test(walker->bm, curedge, walker->restrictflag)))
+ (walker->restrictflag && BMO_edge_flag_test(walker->bm, curedge, walker->restrictflag)))
{
BMwShellWalker *newstate;
@@ -748,7 +748,7 @@ static void *bmw_IslandboundWalker_step(BMWalker *walker)
iwalk = BMW_state_add(walker);
iwalk->base = owalk.base;
- //if (!BMO_elem_flag_test(walker->bm, l->f, walker->restrictflag))
+ //if (!BMO_face_flag_test(walker->bm, l->f, walker->restrictflag))
// iwalk->curloop = l->radial_next;
iwalk->curloop = l; //else iwalk->curloop = l;
iwalk->lastv = v;
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index 4a292c33472..c68d92ea5e0 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -52,7 +52,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
int edge_array_len = 0;
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
if (f->len == 3) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -68,8 +68,8 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
/* edge is manifold and can be rotated */
if (BM_edge_rotate_check(e) &&
/* faces are tagged */
- BMO_elem_flag_test(bm, e->l->f, FACE_MARK) &&
- BMO_elem_flag_test(bm, e->l->radial_next->f, FACE_MARK))
+ BMO_face_flag_test(bm, e->l->f, FACE_MARK) &&
+ BMO_face_flag_test(bm, e->l->radial_next->f, FACE_MARK))
{
edge_array[edge_array_len] = e;
edge_array_len++;
diff --git a/source/blender/bmesh/operators/bmo_bridge.c b/source/blender/bmesh/operators/bmo_bridge.c
index a0149a41921..6ef0fd6b084 100644
--- a/source/blender/bmesh/operators/bmo_bridge.c
+++ b/source/blender/bmesh/operators/bmo_bridge.c
@@ -131,13 +131,13 @@ static void bm_face_edges_tag_out(BMesh *bm, BMFace *f)
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_OUT);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_OUT);
} while ((l_iter = l_iter->next) != l_first);
}
static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
{
- return BMO_elem_flag_test((BMesh *)bm_v, e, EDGE_MARK);
+ return BMO_edge_flag_test((BMesh *)bm_v, e, EDGE_MARK);
}
static void bridge_loop_pair(
@@ -425,7 +425,7 @@ static void bridge_loop_pair(
if (f_example && (f_example != f)) {
BM_elem_attrs_copy(bm, bm, f_example, f);
}
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
BM_elem_flag_enable(f, BM_ELEM_TAG);
/* tag all edges of the face, untag the loop edges after */
@@ -486,7 +486,7 @@ static void bridge_loop_pair(
BMOIter siter;
BMFace *f;
BMO_ITER (f, &siter, op_sub.slots_in, "faces", BM_FACE) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
bm_face_edges_tag_out(bm, f);
}
}
@@ -498,7 +498,7 @@ static void bridge_loop_pair(
BMOIter siter;
BMFace *f;
BMO_ITER (f, &siter, op_sub.slots_out, "geom.out", BM_FACE) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
bm_face_edges_tag_out(bm, f);
}
}
@@ -520,7 +520,7 @@ static void bridge_loop_pair(
if (el_next) {
if (el->data != el_next->data) {
BMEdge *e = BM_edge_exists(el->data, el_next->data);
- BMO_elem_flag_disable(bm, e, EDGE_OUT);
+ BMO_edge_flag_disable(bm, e, EDGE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c
index 0213329118c..5c9cd8dc3fa 100644
--- a/source/blender/bmesh/operators/bmo_connect.c
+++ b/source/blender/bmesh/operators/bmo_connect.c
@@ -62,10 +62,10 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (BMO_elem_flag_test(bm, l_iter->v, VERT_INPUT) &&
+ if (BMO_vert_flag_test(bm, l_iter->v, VERT_INPUT) &&
/* ensure this vertex isnt part of a contiguous group */
- ((BMO_elem_flag_test(bm, l_iter->prev->v, VERT_INPUT) == 0) ||
- (BMO_elem_flag_test(bm, l_iter->next->v, VERT_INPUT) == 0)))
+ ((BMO_vert_flag_test(bm, l_iter->prev->v, VERT_INPUT) == 0) ||
+ (BMO_vert_flag_test(bm, l_iter->next->v, VERT_INPUT) == 0)))
{
if (!l_tag_prev) {
l_tag_prev = l_tag_first = l_iter;
@@ -75,7 +75,7 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
if (!BM_loop_is_adjacent(l_tag_prev, l_iter)) {
BMEdge *e;
e = BM_edge_exists(l_tag_prev->v, l_iter->v);
- if (e == NULL || !BMO_elem_flag_test(bm, e, EDGE_OUT)) {
+ if (e == NULL || !BMO_edge_flag_test(bm, e, EDGE_OUT)) {
BMLoop **l_pair = STACK_PUSH_RET(loops_split);
l_pair[0] = l_tag_prev;
l_pair[1] = l_iter;
@@ -138,8 +138,8 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
if (!l_new || !f_new) {
return -1;
}
- // BMO_elem_flag_enable(bm, f_new, FACE_NEW);
- BMO_elem_flag_enable(bm, l_new->e, EDGE_OUT);
+ // BMO_face_flag_enable(bm, f_new, FACE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, EDGE_OUT);
}
return 1;
@@ -164,12 +164,12 @@ void bmo_connect_verts_exec(BMesh *bm, BMOperator *op)
BMIter iter;
BMLoop *l_iter;
- BMO_elem_flag_enable(bm, v, VERT_INPUT);
+ BMO_vert_flag_enable(bm, v, VERT_INPUT);
BM_ITER_ELEM (l_iter, &iter, v, BM_LOOPS_OF_VERT) {
f = l_iter->f;
- if (!BMO_elem_flag_test(bm, f, FACE_EXCLUDE)) {
- if (!BMO_elem_flag_test(bm, f, FACE_TAG)) {
- BMO_elem_flag_enable(bm, f, FACE_TAG);
+ if (!BMO_face_flag_test(bm, f, FACE_EXCLUDE)) {
+ if (!BMO_face_flag_test(bm, f, FACE_TAG)) {
+ BMO_face_flag_enable(bm, f, FACE_TAG);
if (f->len > 3) {
BLI_LINKSTACK_PUSH(faces, f);
}
@@ -179,11 +179,11 @@ void bmo_connect_verts_exec(BMesh *bm, BMOperator *op)
/* flag edges even if these are not newly created
* this way cut-pairs that include co-linear edges will get
* predictable output. */
- if (BMO_elem_flag_test(bm, l_iter->prev->v, VERT_INPUT)) {
- BMO_elem_flag_enable(bm, l_iter->prev->e, EDGE_OUT_ADJ);
+ if (BMO_vert_flag_test(bm, l_iter->prev->v, VERT_INPUT)) {
+ BMO_edge_flag_enable(bm, l_iter->prev->e, EDGE_OUT_ADJ);
}
- if (BMO_elem_flag_test(bm, l_iter->next->v, VERT_INPUT)) {
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_OUT_ADJ);
+ if (BMO_vert_flag_test(bm, l_iter->next->v, VERT_INPUT)) {
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_OUT_ADJ);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_concave.c b/source/blender/bmesh/operators/bmo_connect_concave.c
index 8b9c60ada52..9bb67ed9341 100644
--- a/source/blender/bmesh/operators/bmo_connect_concave.c
+++ b/source/blender/bmesh/operators/bmo_connect_concave.c
@@ -107,10 +107,10 @@ static bool bm_face_split_by_concave(
int i;
for (i = 0; i < faces_array_tot; i++) {
BMFace *f = faces_array[i];
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
}
}
- BMO_elem_flag_enable(bm, f_base, FACE_OUT);
+ BMO_face_flag_enable(bm, f_base, FACE_OUT);
if (edges_array_tot) {
int i;
@@ -120,7 +120,7 @@ static bool bm_face_split_by_concave(
for (i = 0; i < edges_array_tot; i++) {
BMLoop *l_pair[2];
BMEdge *e = edges_array[i];
- BMO_elem_flag_enable(bm, e, EDGE_OUT);
+ BMO_edge_flag_enable(bm, e, EDGE_OUT);
if (BM_edge_is_contiguous(e) &&
BM_edge_loop_pair(e, &l_pair[0], &l_pair[1]))
@@ -153,7 +153,7 @@ static bool bm_face_split_by_concave(
BMFace *f_new, *f_pair[2] = {l_pair[0]->f, l_pair[1]->f};
f_new = BM_faces_join(bm, f_pair, 2, true);
if (f_new) {
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_nonplanar.c b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
index c80fb95c44a..9b3e1d38feb 100644
--- a/source/blender/bmesh/operators/bmo_connect_nonplanar.c
+++ b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
@@ -136,9 +136,9 @@ static bool bm_face_split_by_angle(BMesh *bm, BMFace *f, BMFace *r_f_pair[2], co
r_f_pair[0] = f;
r_f_pair[1] = f_new;
- BMO_elem_flag_enable(bm, f, FACE_OUT);
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
- BMO_elem_flag_enable(bm, l_new->e, EDGE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
+ BMO_edge_flag_enable(bm, l_new->e, EDGE_OUT);
return true;
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c
index 3b860778e1c..05322a570a7 100644
--- a/source/blender/bmesh/operators/bmo_connect_pair.c
+++ b/source/blender/bmesh/operators/bmo_connect_pair.c
@@ -67,18 +67,29 @@
#define ELE_TOUCHED 4
#define FACE_WALK_TEST(f) (CHECK_TYPE_INLINE(f, BMFace *), \
- BMO_elem_flag_test(pc->bm_bmoflag, f, FACE_EXCLUDE) == 0)
+ BMO_face_flag_test(pc->bm_bmoflag, f, FACE_EXCLUDE) == 0)
#define VERT_WALK_TEST(v) (CHECK_TYPE_INLINE(v, BMVert *), \
- BMO_elem_flag_test(pc->bm_bmoflag, v, VERT_EXCLUDE) == 0)
+ BMO_vert_flag_test(pc->bm_bmoflag, v, VERT_EXCLUDE) == 0)
+#if 0
#define ELE_TOUCH_TEST(e) \
(CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *), \
BMO_elem_flag_test(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED))
+#endif
#define ELE_TOUCH_MARK(e) \
{ CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *); \
BMO_elem_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED); } ((void)0)
+#define ELE_TOUCH_TEST_VERT(v) BMO_vert_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_VERT(v) BMO_vert_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
+// #define ELE_TOUCH_TEST_EDGE(v) BMO_edge_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_EDGE(v) BMO_edge_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
+// #define ELE_TOUCH_TEST_FACE(v) BMO_face_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_FACE(v) BMO_face_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
// #define DEBUG_PRINT
typedef struct PathContext {
@@ -113,8 +124,8 @@ typedef struct PathLinkState {
} PathLinkState;
/**
- \name Min Dist Dir Util
-
+ * \name Min Dist Dir Util
+ *
* Simply getting the closest intersecting vert/edge is _not_ good enough. see T43792
* we need to get the closest in both directions since the absolute closest may be a dead-end.
*
@@ -352,7 +363,7 @@ static PathLinkState *state_step__face_edges(
BMElem *ele_next_from = (BMElem *)l_iter->f;
if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- (ELE_TOUCH_TEST(ele_next) == false))
+ (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false))
{
min_dist_dir_update(mddir, dist_dir);
mddir->dist_min[index] = dist_test;
@@ -397,7 +408,7 @@ static PathLinkState *state_step__face_verts(
BMElem *ele_next_from = (BMElem *)l_iter->f;
if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- (ELE_TOUCH_TEST(ele_next) == false))
+ (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false))
{
min_dist_dir_update(mddir, dist_dir);
mddir->dist_min[index] = dist_test;
@@ -480,7 +491,7 @@ static bool state_step(PathContext *pc, PathLinkState *state)
if (state_isect_co_exact(pc, v_other->co)) {
BMElem *ele_next = (BMElem *)v_other;
BMElem *ele_next_from = (BMElem *)e;
- if (ELE_TOUCH_TEST(ele_next) == false) {
+ if (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false) {
state = state_link_add_test(pc, state, &state_orig, ele_next, ele_next_from);
}
}
@@ -703,11 +714,11 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
BMVert *v_new;
float e_fac = state_calc_co_pair_fac(&pc, e->v1->co, e->v2->co);
v_new = BM_edge_split(bm, e, e->v1, NULL, e_fac);
- BMO_elem_flag_enable(bm, v_new, VERT_OUT);
+ BMO_vert_flag_enable(bm, v_new, VERT_OUT);
}
else if (link->ele->head.htype == BM_VERT) {
BMVert *v = (BMVert *)link->ele;
- BMO_elem_flag_enable(bm, v, VERT_OUT);
+ BMO_vert_flag_enable(bm, v, VERT_OUT);
}
else {
BLI_assert(0);
@@ -715,8 +726,8 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
} while ((link = link->next));
}
- BMO_elem_flag_enable(bm, pc.v_a, VERT_OUT);
- BMO_elem_flag_enable(bm, pc.v_b, VERT_OUT);
+ BMO_vert_flag_enable(bm, pc.v_a, VERT_OUT);
+ BMO_vert_flag_enable(bm, pc.v_b, VERT_OUT);
BLI_mempool_destroy(pc.link_pool);
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index a1e20dab63e..7b8cb36ab59 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -52,12 +52,19 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* count number of each element type we were passe */
BMO_ITER (h, &oiter, op->slots_in, "geom", BM_VERT | BM_EDGE | BM_FACE) {
switch (h->htype) {
- case BM_VERT: totv++; break;
- case BM_EDGE: tote++; break;
- case BM_FACE: totf++; break;
+ case BM_VERT:
+ BMO_vert_flag_enable(bm, (BMVert *)h, ELE_NEW);
+ totv++;
+ break;
+ case BM_EDGE:
+ BMO_edge_flag_enable(bm, (BMEdge *)h, ELE_NEW);
+ tote++;
+ break;
+ case BM_FACE:
+ BMO_face_flag_enable(bm, (BMFace *)h, ELE_NEW);
+ totf++;
+ break;
}
-
- BMO_elem_flag_enable(bm, (BMElemF *)h, ELE_NEW);
}
/* --- Support Edge Creation ---
@@ -71,7 +78,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* create edge */
e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_OUT);
+ BMO_edge_flag_enable(bm, e, ELE_OUT);
tote += 1;
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
return;
@@ -131,10 +138,10 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMEdge *e;
e = BM_edge_create(bm, v_free, v_a, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
e = BM_edge_create(bm, v_free, v_b, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
tote += 2;
}
}
@@ -236,7 +243,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
for (ese = bm->selected.first; ese; ese = ese->next) {
if (ese->htype == BM_VERT) {
- if (BMO_elem_flag_test(bm, (BMElemF *)ese->ele, ELE_NEW)) {
+ if (BMO_vert_flag_test(bm, (BMVert *)ese->ele, ELE_NEW)) {
tot_ese_v++;
}
else {
@@ -256,7 +263,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMVert *v = (BMVert *)ese->ele;
if (v_prev) {
BMEdge *e = BM_edge_create(bm, v, v_prev, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_OUT);
+ BMO_edge_flag_enable(bm, e, ELE_OUT);
}
v_prev = v;
}
@@ -286,7 +293,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_ngon_vcloud(bm, vert_arr, totv, NULL, BM_CREATE_NO_DOUBLE);
if (f) {
- BMO_elem_flag_enable(bm, f, ELE_OUT);
+ BMO_face_flag_enable(bm, f, ELE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 86062ff0b66..05efb14a699 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -74,10 +74,10 @@ static bool UNUSED_FUNCTION(check_hole_in_region) (BMesh *bm, BMFace *f)
for (f2 = BMW_begin(&regwalker, f); f2; f2 = BMW_step(&regwalker)) {
BM_ITER_ELEM (l2, &liter2, f2, BM_LOOPS_OF_FACE) {
l3 = l2->radial_next;
- if (BMO_elem_flag_test(bm, l3->f, FACE_MARK) !=
- BMO_elem_flag_test(bm, l2->f, FACE_MARK))
+ if (BMO_face_flag_test(bm, l3->f, FACE_MARK) !=
+ BMO_face_flag_test(bm, l2->f, FACE_MARK))
{
- if (!BMO_elem_flag_test(bm, l2->e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, l2->e, EDGE_MARK)) {
return false;
}
}
@@ -99,14 +99,14 @@ static void bm_face_split(BMesh *bm, const short oflag, bool use_edge_delete)
}
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag)) {
+ if (BMO_vert_flag_test(bm, v, oflag)) {
if (BM_vert_is_edge_pair(v) == false) {
BMIter liter;
BMLoop *l;
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
if (l->f->len > 3) {
- if (BMO_elem_flag_test(bm, l->next->v, oflag) == 0 &&
- BMO_elem_flag_test(bm, l->prev->v, oflag) == 0)
+ if (BMO_vert_flag_test(bm, l->next->v, oflag) == 0 &&
+ BMO_vert_flag_test(bm, l->prev->v, oflag) == 0)
{
BM_face_split(bm, l->f, l->next, l->prev, NULL, NULL, true);
}
@@ -153,7 +153,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
BMVert *v;
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- BMO_elem_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
+ BMO_vert_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
}
}
@@ -162,7 +162,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
/* collect region */
BMO_ITER (f, &oiter, op->slots_in, "faces", BM_FACE) {
BMFace *f_iter;
- if (!BMO_elem_flag_test(bm, f, FACE_TAG)) {
+ if (!BMO_face_flag_test(bm, f, FACE_TAG)) {
continue;
}
@@ -181,8 +181,8 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
for (i = 0; i < BLI_array_count(faces); i++) {
f_iter = faces[i];
- BMO_elem_flag_disable(bm, f_iter, FACE_TAG);
- BMO_elem_flag_enable(bm, f_iter, FACE_ORIG);
+ BMO_face_flag_disable(bm, f_iter, FACE_TAG);
+ BMO_face_flag_enable(bm, f_iter, FACE_ORIG);
}
if (BMO_error_occurred(bm)) {
@@ -229,8 +229,8 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
/* if making the new face failed (e.g. overlapping test)
* unmark the original faces for deletion */
- BMO_elem_flag_disable(bm, f_new, FACE_ORIG);
- BMO_elem_flag_enable(bm, f_new, FACE_NEW);
+ BMO_face_flag_disable(bm, f_new, FACE_ORIG);
+ BMO_face_flag_enable(bm, f_new, FACE_NEW);
}
/* Typically no faces need to be deleted */
@@ -243,7 +243,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
BMVert *v, *v_next;
BM_ITER_MESH_MUTABLE (v, v_next, &viter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
if (BM_vert_is_edge_pair(v)) {
BM_vert_collapse_edge(bm, v->e, v, true, true);
}
@@ -285,14 +285,14 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
BMIter itersub;
int untag_count = 0;
BM_ITER_ELEM (e, &itersub, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EDGE_TAG)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_TAG)) {
untag_count++;
}
}
/* check that we have 2 edges remaining after dissolve */
if (untag_count <= 2) {
- BMO_elem_flag_enable(bm, v, VERT_TAG);
+ BMO_vert_flag_enable(bm, v, VERT_TAG);
}
}
@@ -301,7 +301,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
if (use_verts) {
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- BMO_elem_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
+ BMO_vert_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
}
}
@@ -314,8 +314,8 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
BMLoop *l_first, *l_iter;
l_iter = l_first = BM_FACE_FIRST_LOOP(f_pair[j]);
do {
- BMO_elem_flag_enable(bm, l_iter->v, VERT_ISGC);
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_ISGC);
+ BMO_vert_flag_enable(bm, l_iter->v, VERT_ISGC);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_ISGC);
} while ((l_iter = l_iter->next) != l_first);
}
}
@@ -341,12 +341,12 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
/* Cleanup geometry (#BM_faces_join_pair, but it removes geometry we're looping on)
* so do this in a separate pass instead. */
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if ((e->l == NULL) && BMO_elem_flag_test(bm, e, EDGE_ISGC)) {
+ if ((e->l == NULL) && BMO_edge_flag_test(bm, e, EDGE_ISGC)) {
BM_edge_kill(bm, e);
}
}
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if ((v->e == NULL) && BMO_elem_flag_test(bm, v, VERT_ISGC)) {
+ if ((v->e == NULL) && BMO_vert_flag_test(bm, v, VERT_ISGC)) {
BM_vert_kill(bm, v);
}
}
@@ -355,7 +355,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
if (use_verts) {
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
if (BM_vert_is_edge_pair(v)) {
BM_vert_collapse_edge(bm, v->e, v, true, true);
}
@@ -376,7 +376,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
const bool use_boundary_tear = BMO_slot_bool_get(op->slots_in, "use_boundary_tear");
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
- BMO_elem_flag_enable(bm, v, VERT_MARK | VERT_ISGC);
+ BMO_vert_flag_enable(bm, v, VERT_MARK | VERT_ISGC);
}
if (use_face_split) {
@@ -388,7 +388,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
if (!BM_vert_is_edge_pair(v)) {
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK_TEAR);
+ BMO_vert_flag_enable(bm, v, VERT_MARK_TEAR);
break;
}
}
@@ -406,8 +406,8 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_enable(bm, l_iter->v, VERT_ISGC);
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_ISGC);
+ BMO_vert_flag_enable(bm, l_iter->v, VERT_ISGC);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_ISGC);
} while ((l_iter = l_iter->next) != l_first);
e_first = l_first->e;
@@ -428,14 +428,14 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
/* tag here so we avoid feedback loop (checking topology as we edit) */
if (BM_vert_is_edge_pair(v)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK_PAIR);
+ BMO_vert_flag_enable(bm, v, VERT_MARK_PAIR);
}
}
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
BMIter itersub;
- if (!BMO_elem_flag_test(bm, v, VERT_MARK_PAIR)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK_PAIR)) {
BM_ITER_ELEM (e, &itersub, v, BM_EDGES_OF_VERT) {
BMFace *fa, *fb;
if (BM_edge_face_pair(e, &fa, &fb)) {
@@ -456,7 +456,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
/* Cleanup geometry (#BM_faces_join_pair, but it removes geometry we're looping on)
* so do this in a separate pass instead. */
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if ((e->l == NULL) && BMO_elem_flag_test(bm, e, EDGE_ISGC)) {
+ if ((e->l == NULL) && BMO_edge_flag_test(bm, e, EDGE_ISGC)) {
BM_edge_kill(bm, e);
}
}
@@ -469,7 +469,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
}
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if ((v->e == NULL) && BMO_elem_flag_test(bm, v, VERT_ISGC)) {
+ if ((v->e == NULL) && BMO_vert_flag_test(bm, v, VERT_ISGC)) {
BM_vert_kill(bm, v);
}
}
@@ -518,9 +518,9 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* collapse zero length edges, this accounts for zero area faces too */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (BM_edge_calc_length_squared(e) < dist_sq) {
- BMO_elem_flag_enable(bm, e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, e, EDGE_COLLAPSE);
found = true;
}
}
@@ -543,7 +543,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* clip degenerate ears from the face */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (e->l && BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e->l && BMO_edge_flag_test(bm, e, EDGE_MARK)) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
@@ -553,11 +553,11 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
((void)BM_elem_flag_enable(l_iter, BM_ELEM_TAG),
/* check we're marked to tested (radial edge already tested) */
- BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_MARK) &&
+ BMO_edge_flag_test(bm, l_iter->prev->e, EDGE_MARK) &&
/* check edges are not already going to be collapsed */
- !BMO_elem_flag_test(bm, l_iter->e, EDGE_COLLAPSE) &&
- !BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_COLLAPSE)))
+ !BMO_edge_flag_test(bm, l_iter->e, EDGE_COLLAPSE) &&
+ !BMO_edge_flag_test(bm, l_iter->prev->e, EDGE_COLLAPSE)))
{
/* test if the faces loop (ear) is degenerate */
float dir_prev[3], len_prev;
@@ -577,14 +577,14 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* both edges the same length */
if (l_iter->f->len == 3) {
/* ideally this would have been discovered with short edge test above */
- BMO_elem_flag_enable(bm, l_iter->next->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_iter->next->e, EDGE_COLLAPSE);
found = true;
}
else {
/* add a joining edge and tag for removal */
BMLoop *l_split;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
reset = true;
}
@@ -599,7 +599,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
BLI_assert(v_new == l_iter->next->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
@@ -613,7 +613,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
BLI_assert(v_new == l_iter->prev->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index fd430de80f9..56639a097b6 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -63,7 +63,7 @@ static BMVert *bmo_vert_copy(
BM_elem_attrs_copy(bm_src, bm_dst, v_src, v_dst);
/* Mark the vert for output */
- BMO_elem_flag_enable(bm_dst, v_dst, DUPE_NEW);
+ BMO_vert_flag_enable(bm_dst, v_dst, DUPE_NEW);
return v_dst;
}
@@ -94,7 +94,7 @@ static BMEdge *bmo_edge_copy(
BMLoop *l_iter_src, *l_first_src;
l_iter_src = l_first_src = e_src->l;
do {
- if (BMO_elem_flag_test(bm_src, l_iter_src->f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, l_iter_src->f, DUPE_INPUT)) {
rlen++;
}
} while ((l_iter_src = l_iter_src->radial_next) != l_first_src);
@@ -123,7 +123,7 @@ static BMEdge *bmo_edge_copy(
BM_elem_attrs_copy(bm_src, bm_dst, e_src, e_dst);
/* Mark the edge for output */
- BMO_elem_flag_enable(bm_dst, e_dst, DUPE_NEW);
+ BMO_edge_flag_enable(bm_dst, e_dst, DUPE_NEW);
return e_dst;
}
@@ -175,7 +175,7 @@ static BMFace *bmo_face_copy(
(l_iter_src = l_iter_src->next) != l_first_src);
/* Mark the face for output */
- BMO_elem_flag_enable(bm_dst, f_dst, DUPE_NEW);
+ BMO_face_flag_enable(bm_dst, f_dst, DUPE_NEW);
return f_dst;
}
@@ -209,8 +209,8 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
/* duplicate flagged vertices */
BM_ITER_MESH (v, &viter, bm_src, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, v, DUPE_INPUT) &&
- !BMO_elem_flag_test(bm_src, v, DUPE_DONE))
+ if (BMO_vert_flag_test(bm_src, v, DUPE_INPUT) &&
+ BMO_vert_flag_test(bm_src, v, DUPE_DONE) == false)
{
BMIter iter;
bool isolated = true;
@@ -218,7 +218,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
v2 = bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, v, vhash);
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
- if (BMO_elem_flag_test(bm_src, f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, f, DUPE_INPUT)) {
isolated = false;
break;
}
@@ -226,7 +226,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
if (isolated) {
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm_src, e, DUPE_INPUT)) {
+ if (BMO_edge_flag_test(bm_src, e, DUPE_INPUT)) {
isolated = false;
break;
}
@@ -237,53 +237,53 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
BMO_slot_map_elem_insert(op, slot_isovert_map_out, v, v2);
}
- BMO_elem_flag_enable(bm_src, v, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, v, DUPE_DONE);
}
}
/* now we dupe all the edges */
BM_ITER_MESH (e, &eiter, bm_src, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, e, DUPE_INPUT) &&
- !BMO_elem_flag_test(bm_src, e, DUPE_DONE))
+ if (BMO_edge_flag_test(bm_src, e, DUPE_INPUT) &&
+ BMO_edge_flag_test(bm_src, e, DUPE_DONE) == false)
{
/* make sure that verts are copied */
- if (!BMO_elem_flag_test(bm_src, e->v1, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, e->v1, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, e->v1, vhash);
- BMO_elem_flag_enable(bm_src, e->v1, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, e->v1, DUPE_DONE);
}
- if (!BMO_elem_flag_test(bm_src, e->v2, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, e->v2, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, e->v2, vhash);
- BMO_elem_flag_enable(bm_src, e->v2, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, e->v2, DUPE_DONE);
}
/* now copy the actual edge */
bmo_edge_copy(op, slot_edge_map_out, slot_boundary_map_out,
bm_dst, bm_src, e, vhash, ehash);
- BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
+ BMO_edge_flag_enable(bm_src, e, DUPE_DONE);
}
}
/* first we dupe all flagged faces and their elements from source */
BM_ITER_MESH (f, &fiter, bm_src, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, f, DUPE_INPUT)) {
/* vertex pass */
BM_ITER_ELEM (v, &viter, f, BM_VERTS_OF_FACE) {
- if (!BMO_elem_flag_test(bm_src, v, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, v, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, v, vhash);
- BMO_elem_flag_enable(bm_src, v, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, v, DUPE_DONE);
}
}
/* edge pass */
BM_ITER_ELEM (e, &eiter, f, BM_EDGES_OF_FACE) {
- if (!BMO_elem_flag_test(bm_src, e, DUPE_DONE)) {
+ if (!BMO_edge_flag_test(bm_src, e, DUPE_DONE)) {
bmo_edge_copy(op, slot_edge_map_out, slot_boundary_map_out,
bm_dst, bm_src, e, vhash, ehash);
- BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
+ BMO_edge_flag_enable(bm_src, e, DUPE_DONE);
}
}
bmo_face_copy(op, slot_face_map_out, bm_dst, bm_src, f, vhash, ehash);
- BMO_elem_flag_enable(bm_src, f, DUPE_DONE);
+ BMO_face_flag_enable(bm_src, f, DUPE_DONE);
}
}
@@ -408,26 +408,26 @@ void bmo_split_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
bool found = false;
BM_ITER_ELEM (f, &iter2, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, SPLIT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, SPLIT_INPUT)) {
found = true;
break;
}
}
if (found == false) {
- BMO_elem_flag_enable(bm, e, SPLIT_INPUT);
+ BMO_edge_flag_enable(bm, e, SPLIT_INPUT);
}
}
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
bool found = false;
BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SPLIT_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, SPLIT_INPUT)) {
found = true;
break;
}
}
if (found == false) {
- BMO_elem_flag_enable(bm, v, SPLIT_INPUT);
+ BMO_vert_flag_enable(bm, v, SPLIT_INPUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index f348014cead..64b092da5c8 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -94,8 +94,8 @@ static BMEdge *edge_next(BMesh *bm, BMEdge *e)
for (i = 0; i < 2; i++) {
BM_ITER_ELEM (e2, &iter, i ? e->v2 : e->v1, BM_EDGES_OF_VERT) {
- if ((BMO_elem_flag_test(bm, e2, EDGE_MARK)) &&
- (!BMO_elem_flag_test(bm, e2, EDGE_VIS)) &&
+ if ((BMO_edge_flag_test(bm, e2, EDGE_MARK)) &&
+ (BMO_edge_flag_test(bm, e2, EDGE_VIS) == false) &&
(e2 != e))
{
return e2;
@@ -144,7 +144,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
count = 0;
while (1) {
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
- if (!BMO_elem_flag_test(bm, e, EDGE_VIS)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_VIS)) {
if (BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v1, EDGE_MARK, true) == 1 ||
BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v2, EDGE_MARK, true) == 1)
{
@@ -169,7 +169,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
i = 0;
while (e) {
- BMO_elem_flag_enable(bm, e, EDGE_VIS);
+ BMO_edge_flag_enable(bm, e, EDGE_VIS);
BLI_array_grow_one(edges);
edges[i] = e;
@@ -258,9 +258,9 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
}
e = BM_edge_create(bm, v1, v3, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
e = BM_edge_create(bm, v2, v4, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
}
else if (edges1) {
BMVert *v1, *v2;
@@ -270,7 +270,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
i = BLI_array_count(edges1) - 1;
v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1;
e = BM_edge_create(bm, v1, v2, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
}
}
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 5a3bef6ba81..87369472df7 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -70,10 +70,10 @@ void bmo_extrude_discrete_faces_exec(BMesh *bm, BMOperator *op)
BMLoop *l_org, *l_org_first;
BMLoop *l_new;
- BMO_elem_flag_enable(bm, f_org, EXT_DEL);
+ BMO_face_flag_enable(bm, f_org, EXT_DEL);
f_new = BM_face_copy(bm, bm, f_org, true, true);
- BMO_elem_flag_enable(bm, f_new, EXT_KEEP);
+ BMO_face_flag_enable(bm, f_new, EXT_KEEP);
if (select_history_map) {
BMEditSelection *ese;
@@ -188,9 +188,9 @@ void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op)
BMEdge *e, *e_new;
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
- BMO_elem_flag_enable(bm, e, EXT_INPUT);
- BMO_elem_flag_enable(bm, e->v1, EXT_INPUT);
- BMO_elem_flag_enable(bm, e->v2, EXT_INPUT);
+ BMO_edge_flag_enable(bm, e, EXT_INPUT);
+ BMO_vert_flag_enable(bm, e->v1, EXT_INPUT);
+ BMO_vert_flag_enable(bm, e->v2, EXT_INPUT);
}
BMO_op_initf(
@@ -228,13 +228,14 @@ void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
bm_extrude_copy_face_loop_attributes(bm, f);
- if (BMO_elem_flag_test(bm, e, EXT_INPUT))
+ if (BMO_edge_flag_test(bm, e, EXT_INPUT)) {
e = e_new;
+ }
- BMO_elem_flag_enable(bm, f, EXT_KEEP);
- BMO_elem_flag_enable(bm, e, EXT_KEEP);
- BMO_elem_flag_enable(bm, e->v1, EXT_KEEP);
- BMO_elem_flag_enable(bm, e->v2, EXT_KEEP);
+ BMO_face_flag_enable(bm, f, EXT_KEEP);
+ BMO_edge_flag_enable(bm, e, EXT_KEEP);
+ BMO_vert_flag_enable(bm, e->v1, EXT_KEEP);
+ BMO_vert_flag_enable(bm, e->v2, EXT_KEEP);
}
@@ -258,7 +259,7 @@ void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
for (v = BMO_iter_new(&siter, op->slots_in, "verts", BM_VERT); v; v = BMO_iter_step(&siter)) {
dupev = BM_vert_create(bm, v->co, v, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, dupev, EXT_KEEP);
+ BMO_vert_flag_enable(bm, dupev, EXT_KEEP);
if (has_vskin)
bm_extrude_disable_skin_root(bm, v);
@@ -279,7 +280,7 @@ void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
}
e = BM_edge_create(bm, v, dupev, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, e, EXT_KEEP);
+ BMO_edge_flag_enable(bm, e, EXT_KEEP);
}
if (select_history_map) {
@@ -350,7 +351,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
int edge_face_tot;
- if (!BMO_elem_flag_test(bm, e, EXT_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, EXT_INPUT)) {
continue;
}
@@ -358,7 +359,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
edge_face_tot = 0; /* edge/face count */
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, EXT_INPUT)) {
found = true;
delorig = true;
break;
@@ -369,7 +370,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
if ((edge_face_tot > 1) && (found == false)) {
/* edge has a face user, that face isn't extrude input */
- BMO_elem_flag_enable(bm, e, EXT_DEL);
+ BMO_edge_flag_enable(bm, e, EXT_DEL);
}
}
}
@@ -380,7 +381,9 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
found = false;
BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EXT_INPUT) || !BMO_elem_flag_test(bm, e, EXT_DEL)) {
+ if (!BMO_edge_flag_test(bm, e, EXT_INPUT) ||
+ !BMO_edge_flag_test(bm, e, EXT_DEL))
+ {
found = true;
break;
}
@@ -389,7 +392,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* avoid an extra loop */
if (found == true) {
BM_ITER_ELEM (f, &viter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, EXT_INPUT)) {
found = true;
break;
}
@@ -397,14 +400,14 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
if (found == false) {
- BMO_elem_flag_enable(bm, v, EXT_DEL);
+ BMO_vert_flag_enable(bm, v, EXT_DEL);
}
}
}
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, EXT_INPUT)) {
- BMO_elem_flag_enable(bm, f, EXT_DEL);
+ if (BMO_face_flag_test(bm, f, EXT_INPUT)) {
+ BMO_face_flag_enable(bm, f, EXT_DEL);
}
}
@@ -426,7 +429,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
slot_facemap_out = BMO_slot_get(dupeop.slots_out, "face_map.out");
- if (bm->act_face && BMO_elem_flag_test(bm, bm->act_face, EXT_INPUT)) {
+ if (bm->act_face && BMO_face_flag_test(bm, bm->act_face, EXT_INPUT)) {
bm->act_face = BMO_slot_map_elem_get(slot_facemap_out, bm->act_face);
}
@@ -437,7 +440,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* if not delorig, reverse loops of original face */
if (!delorig) {
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (BMO_face_flag_test(bm, f, EXT_INPUT)) {
BM_face_normal_flip(bm, f);
}
}
@@ -583,7 +586,7 @@ static void calc_solidify_normals(BMesh *bm)
BM_mesh_elem_index_ensure(bm, BM_EDGE);
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (!BMO_face_flag_test(bm, f, FACE_MARK)) {
continue;
}
@@ -591,15 +594,15 @@ static void calc_solidify_normals(BMesh *bm)
/* And mark all edges and vertices on the
* marked faces */
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
- BMO_elem_flag_enable(bm, e->v1, VERT_MARK);
- BMO_elem_flag_enable(bm, e->v2, VERT_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
+ BMO_vert_flag_enable(bm, e->v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, e->v2, VERT_MARK);
edge_face_count[BM_elem_index_get(e)]++;
}
}
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK)) {
continue;
}
@@ -608,9 +611,9 @@ static void calc_solidify_normals(BMesh *bm)
if (i == 0 || i > 2) {
/* Edge & vertices are non-manifold even when considering
* only marked faces */
- BMO_elem_flag_enable(bm, e, EDGE_NONMAN);
- BMO_elem_flag_enable(bm, e->v1, VERT_NONMAN);
- BMO_elem_flag_enable(bm, e->v2, VERT_NONMAN);
+ BMO_edge_flag_enable(bm, e, EDGE_NONMAN);
+ BMO_vert_flag_enable(bm, e->v1, VERT_NONMAN);
+ BMO_vert_flag_enable(bm, e->v2, VERT_NONMAN);
}
}
MEM_freeN(edge_face_count);
@@ -618,11 +621,11 @@ static void calc_solidify_normals(BMesh *bm)
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (!BM_vert_is_manifold(v)) {
- BMO_elem_flag_enable(bm, v, VERT_NONMAN);
+ BMO_vert_flag_enable(bm, v, VERT_NONMAN);
continue;
}
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
zero_v3(v->no);
}
}
@@ -631,20 +634,20 @@ static void calc_solidify_normals(BMesh *bm)
/* If the edge is not part of a the solidify region
* its normal should not be considered */
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK)) {
continue;
}
/* If the edge joins more than two marked faces high
* quality normal computation won't work */
- if (BMO_elem_flag_test(bm, e, EDGE_NONMAN)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_NONMAN)) {
continue;
}
f1 = f2 = NULL;
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
if (f1 == NULL) {
f1 = f;
}
@@ -664,8 +667,7 @@ static void calc_solidify_normals(BMesh *bm)
/* two faces using this edge, calculate the edge normal
* using the angle between the faces as a weighting */
add_v3_v3v3(edge_normal, f1->no, f2->no);
- normalize_v3(edge_normal);
- mul_v3_fl(edge_normal, angle);
+ normalize_v3_length(edge_normal, angle);
}
else {
/* can't do anything useful here!
@@ -689,11 +691,11 @@ static void calc_solidify_normals(BMesh *bm)
/* normalize accumulated vertex normal */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (!BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK)) {
continue;
}
- if (BMO_elem_flag_test(bm, v, VERT_NONMAN)) {
+ if (BMO_vert_flag_test(bm, v, VERT_NONMAN)) {
/* use standard normals for vertices connected to non-manifold edges */
BM_vert_normal_update(v);
}
@@ -701,7 +703,7 @@ static void calc_solidify_normals(BMesh *bm)
/* exceptional case, totally flat. use the normal
* of any marked face around the vertex */
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
break;
}
}
@@ -726,7 +728,7 @@ static void solidify_add_thickness(BMesh *bm, const float dist)
BM_mesh_elem_index_ensure(bm, BM_VERT);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
/* array for passing verts to angle_poly_v3 */
float *face_angles = BLI_buffer_reinit_data(&face_angles_buf, float, f->len);
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 0fbaf5ff11a..c68130bc11d 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -59,14 +59,14 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
i = 0;
BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
BMIter viter;
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
BM_ITER_ELEM (v, &viter, e, BM_VERTS_OF_EDGE) {
- if (BMO_elem_flag_test(bm, v, VERT_USED) == false) {
+ if (BMO_vert_flag_test(bm, v, VERT_USED) == false) {
if (i == tote) {
goto cleanup;
}
- BMO_elem_flag_enable(bm, v, VERT_USED);
+ BMO_vert_flag_enable(bm, v, VERT_USED);
verts[i++] = v;
}
}
@@ -103,21 +103,21 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
while (totv_used < totv) {
for (i = 0; i < totv; i++) {
v = verts[i];
- if (BMO_elem_flag_test(bm, v, VERT_USED)) {
+ if (BMO_vert_flag_test(bm, v, VERT_USED)) {
break;
}
}
/* this should never fail, as long as (totv_used < totv)
* we should have marked verts available */
- BLI_assert(BMO_elem_flag_test(bm, v, VERT_USED));
+ BLI_assert(BMO_vert_flag_test(bm, v, VERT_USED));
/* watch it, 'i' is used for final face length */
i = 0;
do {
/* we know that there are 2 edges per vertex so no need to check */
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (e != e_prev) {
e_next = e;
break;
@@ -127,7 +127,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
/* fill in the array */
f_verts[i] = v;
- BMO_elem_flag_disable(bm, v, VERT_USED);
+ BMO_vert_flag_disable(bm, v, VERT_USED);
totv_used++;
/* step over the edges */
@@ -141,7 +141,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
/* don't use calc_edges option because we already have the edges */
f = BM_face_create_ngon_verts(bm, f_verts, i, NULL, BM_CREATE_NOP, true, false);
- BMO_elem_flag_enable(bm, f, ELE_OUT);
+ BMO_face_flag_enable(bm, f, ELE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
diff --git a/source/blender/bmesh/operators/bmo_fill_grid.c b/source/blender/bmesh/operators/bmo_fill_grid.c
index 77556591728..04ae915b707 100644
--- a/source/blender/bmesh/operators/bmo_fill_grid.c
+++ b/source/blender/bmesh/operators/bmo_fill_grid.c
@@ -466,7 +466,7 @@ static void bm_grid_fill_array(
/* end interp */
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
@@ -585,7 +585,7 @@ static void bm_edgeloop_flag_set(struct BMEdgeLoopStore *estore, char hflag, boo
static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
{
- return BMO_elem_flag_test_bool((BMesh *)bm_v, e, EDGE_MARK);
+ return BMO_edge_flag_test_bool((BMesh *)bm_v, e, EDGE_MARK);
}
static bool bm_edge_test_rail_cb(BMEdge *e, void *UNUSED(bm_v))
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 2dfad5a1f47..9c41e4f2115 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -81,7 +81,7 @@ static void hull_add_triangle(
/* Mark triangles vertices as not interior */
for (i = 0; i < 3; i++)
- BMO_elem_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
+ BMO_vert_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
BLI_gset_insert(hull_triangles, t);
normal_tri_v3(t->no, v1->co, v2->co, v3->co);
@@ -93,8 +93,8 @@ static BMFace *hull_find_example_face(BMesh *bm, BMEdge *e)
BMFace *f;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT) ||
- !BMO_elem_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM))
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_INPUT) ||
+ BMO_face_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM) == false)
{
return f;
}
@@ -124,9 +124,9 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
* disabled, but an output face in the hull is the
* same as a face in the existing mesh, it should not
* be marked as unused or interior. */
- BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
- BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
- BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
else {
/* Look for an adjacent face that existed before the hull */
@@ -140,12 +140,12 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
BM_face_copy_shared(bm, f, NULL, NULL);
}
/* Mark face for 'geom.out' slot and select */
- BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
BM_face_select_set(bm, f, true);
/* Mark edges for 'geom.out' slot */
for (i = 0; i < 3; i++) {
- BMO_elem_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
+ BMO_edge_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
}
}
else {
@@ -154,17 +154,17 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
const int next = (i == 2 ? 0 : i + 1);
BMEdge *e = BM_edge_exists(t->v[i], t->v[next]);
if (e &&
- BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT) &&
- !BMO_elem_flag_test(bm, e, HULL_FLAG_HOLE))
+ BMO_edge_flag_test(bm, e, HULL_FLAG_INPUT) &&
+ !BMO_edge_flag_test(bm, e, HULL_FLAG_HOLE))
{
- BMO_elem_flag_enable(bm, e, HULL_FLAG_OUTPUT_GEOM);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_OUTPUT_GEOM);
}
}
}
/* Mark verts for 'geom.out' slot */
for (i = 0; i < 3; i++) {
- BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
+ BMO_vert_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
}
}
}
@@ -292,8 +292,8 @@ static void hull_remove_overlapping(
BM_vert_in_face(t->v[2], f) && f_on_hull)
{
t->skip = true;
- BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
- BMO_elem_flag_enable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_HOLE);
}
}
}
@@ -310,13 +310,13 @@ static void hull_mark_interior_elements(
/* Check for interior edges too */
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2))
- BMO_elem_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
}
/* Mark all input faces as interior, some may be unmarked in
* hull_remove_overlapping() */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- BMO_elem_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
}
@@ -333,47 +333,50 @@ static void hull_tag_unused(BMesh *bm, BMOperator *op)
* the hull), but that aren't also used by elements outside the
* input set */
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
- if (BMO_elem_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
+ if (BMO_vert_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
- if (del)
- BMO_elem_flag_enable(bm, v, HULL_FLAG_DEL);
+ if (del) {
+ BMO_vert_flag_enable(bm, v, HULL_FLAG_DEL);
+ }
}
}
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
- if (BMO_elem_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
+ if (BMO_edge_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
- if (del)
- BMO_elem_flag_enable(bm, e, HULL_FLAG_DEL);
+ if (del) {
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_DEL);
+ }
}
}
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE))
- BMO_elem_flag_enable(bm, f, HULL_FLAG_DEL);
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE)) {
+ BMO_face_flag_enable(bm, f, HULL_FLAG_DEL);
+ }
}
}
@@ -387,10 +390,10 @@ static void hull_tag_holes(BMesh *bm, BMOperator *op)
/* Unmark any hole faces if they are isolated or part of a
* border */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_HOLE)) {
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_HOLE);
break;
}
}
@@ -405,14 +408,14 @@ static void hull_tag_holes(BMesh *bm, BMOperator *op)
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
any_faces = true;
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_HOLE)) {
hole = false;
break;
}
}
if (hole && any_faces)
- BMO_elem_flag_enable(bm, e, HULL_FLAG_HOLE);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_HOLE);
}
}
@@ -578,11 +581,17 @@ void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
/* Tag input elements */
BMO_ITER (ele, &oiter, op->slots_in, "input", BM_ALL) {
- BMO_elem_flag_enable(bm, ele, HULL_FLAG_INPUT);
-
+
/* Mark all vertices as interior to begin with */
- if (ele->head.htype == BM_VERT)
- BMO_elem_flag_enable(bm, ele, HULL_FLAG_INTERIOR_ELE);
+ if (ele->head.htype == BM_VERT) {
+ BMO_vert_flag_enable(bm, (BMVert *)ele, HULL_FLAG_INPUT | HULL_FLAG_INTERIOR_ELE);
+ }
+ else if (ele->head.htype == BM_EDGE) {
+ BMO_edge_flag_enable(bm, (BMEdge *)ele, HULL_FLAG_INPUT);
+ }
+ else {
+ BMO_face_flag_enable(bm, (BMFace *)ele, HULL_FLAG_INPUT);
+ }
}
hull_pool = BLI_mempool_create(sizeof(HullTriangle), 0, 128, BLI_MEMPOOL_NOP);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index ef5d90e6acb..c52c608e671 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -313,7 +313,7 @@ static void bmo_face_inset_individual(
l_iter->next->v,
l_iter->v,
f, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f_new_outer, ELE_NEW);
+ BMO_face_flag_enable(bm, f_new_outer, ELE_NEW);
/* copy loop data */
l_other = l_iter->radial_next;
@@ -1037,7 +1037,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* no need to check doubles, we KNOW there won't be any */
/* yes - reverse face is correct in this case */
f = BM_face_create_verts(bm, varr, j, es->l->f, BM_CREATE_NOP, true);
- BMO_elem_flag_enable(bm, f, ELE_NEW);
+ BMO_face_flag_enable(bm, f, ELE_NEW);
/* copy for loop data, otherwise UV's and vcols are no good.
* tiny speedup here we could be more clever and copy from known adjacent data
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index 3718f14276c..bc620e4a020 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -315,7 +315,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
/* flag all edges of all input face */
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
if (f->len == 3) {
- BMO_elem_flag_enable(bm, f, FACE_INPUT);
+ BMO_face_flag_enable(bm, f, FACE_INPUT);
}
}
@@ -323,11 +323,11 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
BMFace *f_a, *f_b;
if (BM_edge_face_pair(e, &f_a, &f_b) &&
- (BMO_elem_flag_test(bm, f_a, FACE_INPUT) &&
- BMO_elem_flag_test(bm, f_b, FACE_INPUT)))
+ (BMO_face_flag_test(bm, f_a, FACE_INPUT) &&
+ BMO_face_flag_test(bm, f_b, FACE_INPUT)))
{
if (!bm_edge_is_delimit(e, &delimit_data)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
totedge_tag++;
}
}
@@ -345,7 +345,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
const BMVert *verts[4];
float error;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK))
continue;
bm_edge_to_quad_verts(e, verts);
@@ -372,7 +372,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BMFace *f_new;
f_new = BM_faces_join_pair(bm, f_a, f_b, e, true);
if (f_new) {
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index 6044960265b..73dbee25be3 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -86,7 +86,7 @@ static int recalc_face_normals_find_index(BMesh *bm, BMFace **faces, const int f
int f_start_index;
int i;
- /* Search for the best loop. Members are comapred in-order defined here. */
+ /* Search for the best loop. Members are compared in-order defined here. */
struct {
/* Squared distance from the center to the loops vertex 'l->v'.
* The normalized direction between the center and this vertex is also used for the dot-products below. */
@@ -111,7 +111,7 @@ static int recalc_face_normals_find_index(BMesh *bm, BMFace **faces, const int f
madd_v3_v3fl(cent, f_cent, cent_fac * f_area);
cent_area_accum += f_area;
- BLI_assert(BMO_elem_flag_test(bm, faces[i], FACE_TEMP) == 0);
+ BLI_assert(BMO_face_flag_test(bm, faces[i], FACE_TEMP) == 0);
BLI_assert(BM_face_is_normal_valid(faces[i]));
}
@@ -209,7 +209,7 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
f_start_index = recalc_face_normals_find_index(bm, faces, faces_len, &is_flip);
if (is_flip) {
- BMO_elem_flag_enable(bm, faces[f_start_index], FACE_FLIP);
+ BMO_face_flag_enable(bm, faces[f_start_index], FACE_FLIP);
}
/* now that we've found our starting face, make all connected faces
@@ -219,10 +219,10 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
BLI_LINKSTACK_INIT(fstack);
BLI_LINKSTACK_PUSH(fstack, faces[f_start_index]);
- BMO_elem_flag_enable(bm, faces[f_start_index], FACE_TEMP);
+ BMO_face_flag_enable(bm, faces[f_start_index], FACE_TEMP);
while ((f = BLI_LINKSTACK_POP(fstack))) {
- const bool flip_state = BMO_elem_flag_test_bool(bm, f, FACE_FLIP);
+ const bool flip_state = BMO_face_flag_test_bool(bm, f, FACE_FLIP);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
@@ -230,9 +230,9 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
BMLoop *l_other = l_iter->radial_next;
if ((l_other != l_iter) && bmo_recalc_normal_loop_filter_cb(l_iter, NULL)) {
- if (!BMO_elem_flag_test(bm, l_other->f, FACE_TEMP)) {
- BMO_elem_flag_enable(bm, l_other->f, FACE_TEMP);
- BMO_elem_flag_set(bm, l_other->f, FACE_FLIP, (l_other->v == l_iter->v) != flip_state);
+ if (!BMO_face_flag_test(bm, l_other->f, FACE_TEMP)) {
+ BMO_face_flag_enable(bm, l_other->f, FACE_TEMP);
+ BMO_face_flag_set(bm, l_other->f, FACE_FLIP, (l_other->v == l_iter->v) != flip_state);
BLI_LINKSTACK_PUSH(fstack, l_other->f);
}
}
@@ -243,10 +243,10 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
/* apply flipping to oflag'd faces */
for (i = 0; i < faces_len; i++) {
- if (BMO_elem_flag_test(bm, faces[i], oflag_flip) == oflag_flip) {
+ if (BMO_face_flag_test(bm, faces[i], oflag_flip) == oflag_flip) {
BM_face_normal_flip(bm, faces[i]);
}
- BMO_elem_flag_disable(bm, faces[i], FACE_TEMP);
+ BMO_face_flag_disable(bm, faces[i], FACE_TEMP);
}
}
@@ -284,7 +284,7 @@ void bmo_recalc_face_normals_exec(BMesh *bm, BMOperator *op)
faces_grp[j] = BM_face_at_index(bm, groups_array[fg_sta + j]);
if (is_calc == false) {
- is_calc = BMO_elem_flag_test_bool(bm, faces_grp[j], FACE_FLAG);
+ is_calc = BMO_face_flag_test_bool(bm, faces_grp[j], FACE_FLAG);
}
}
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 8f4bc5ef3ad..7a6f779b34f 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -178,7 +178,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
#ifdef USE_CAP_OPTION
if (v_edges_num_untag == 1) {
- BMO_elem_flag_enable(bm, v, ELE_VERT_ENDPOINT);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_ENDPOINT);
}
CLAMP_MIN(v_edges_max, v_edges_num);
@@ -201,7 +201,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
(BM_elem_index_get(l->prev->v) == -1))
{
#ifdef USE_CAP_OPTION
- if (use_cap_endpoint || (BMO_elem_flag_test(bm, v, ELE_VERT_ENDPOINT) == 0))
+ if (use_cap_endpoint || (BMO_vert_flag_test(bm, v, ELE_VERT_ENDPOINT) == 0))
#endif
{
BMLoop *l_new;
@@ -209,7 +209,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BLI_assert(f_cmp == l->f);
BLI_assert(f_cmp != l_new->f);
UNUSED_VARS_NDEBUG(f_cmp);
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
}
}
else if (l->f->len > 4) {
@@ -222,7 +222,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BM_face_split(bm, l->f, l->prev->prev, l->next, &l_new, NULL, true);
BLI_assert(f_cmp == l->f);
BLI_assert(f_cmp != l_new->f);
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
BM_elem_flag_disable(l->f, BM_ELEM_TAG);
}
else {
@@ -230,7 +230,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BMLoop *l_new;
bm_face_split_walk_back(bm, l, &l_new);
do {
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
l_new = l_new->next;
} while (BM_vert_is_edge_pair(l_new->v));
BM_elem_flag_disable(l->f, BM_ELEM_TAG);
diff --git a/source/blender/bmesh/operators/bmo_planar_faces.c b/source/blender/bmesh/operators/bmo_planar_faces.c
index 2856d3d18a6..a0951455fb4 100644
--- a/source/blender/bmesh/operators/bmo_planar_faces.c
+++ b/source/blender/bmesh/operators/bmo_planar_faces.c
@@ -71,13 +71,13 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (!BMO_elem_flag_test(bm, l_iter->v, ELE_VERT_ADJUST)) {
- BMO_elem_flag_enable(bm, l_iter->v, ELE_VERT_ADJUST);
+ if (!BMO_vert_flag_test(bm, l_iter->v, ELE_VERT_ADJUST)) {
+ BMO_vert_flag_enable(bm, l_iter->v, ELE_VERT_ADJUST);
shared_vert_num += 1;
}
} while ((l_iter = l_iter->next) != l_first);
- BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_enable(bm, f, ELE_FACE_ADJUST);
}
vert_accum_pool = BLI_mempool_create(sizeof(struct VertAccum), 0, 512, BLI_MEMPOOL_NOP);
@@ -91,10 +91,10 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
BMLoop *l_iter, *l_first;
float plane[4];
- if (!BMO_elem_flag_test(bm, f, ELE_FACE_ADJUST)) {
+ if (!BMO_face_flag_test(bm, f, ELE_FACE_ADJUST)) {
continue;
}
- BMO_elem_flag_disable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_disable(bm, f, ELE_FACE_ADJUST);
BLI_assert(f->len != 3);
@@ -130,7 +130,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
BMIter iter;
if (len_squared_v3v3(v->co, va->co) > eps_sq) {
- BMO_elem_flag_enable(bm, v, ELE_VERT_ADJUST);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_ADJUST);
interp_v3_v3v3(v->co, v->co, va->co, fac);
changed = true;
}
@@ -138,7 +138,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
/* tag for re-calculation */
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
if (f->len != 3) {
- BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_enable(bm, f, ELE_FACE_ADJUST);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_poke.c b/source/blender/bmesh/operators/bmo_poke.c
index 4d86d6e8e5b..32ad25b7b82 100644
--- a/source/blender/bmesh/operators/bmo_poke.c
+++ b/source/blender/bmesh/operators/bmo_poke.c
@@ -87,7 +87,7 @@ void bmo_poke_exec(BMesh *bm, BMOperator *op)
bm_face_calc_center_fn(f, f_center);
v_center = BM_vert_create(bm, f_center, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v_center, ELE_NEW);
+ BMO_vert_flag_enable(bm, v_center, ELE_NEW);
if (cd_loop_mdisp_offset != -1) {
if (center_mode == BMOP_POKE_MEAN) {
@@ -128,7 +128,7 @@ void bmo_poke_exec(BMesh *bm, BMOperator *op)
BM_elem_attrs_copy(bm, bm, l_iter, l_new);
BM_elem_attrs_copy(bm, bm, l_iter->next, l_new->next);
- BMO_elem_flag_enable(bm, f_new, ELE_NEW);
+ BMO_face_flag_enable(bm, f_new, ELE_NEW);
if (cd_loop_mdisp_offset != -1) {
float f_new_center[3];
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index b120b48447f..d2b9fa9efa3 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -259,7 +259,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
vec[0] = ((x * xtot_inv2) - 1.0f) * dia;
mul_v3_m4v3(tvec, mat, vec);
varr[i] = BM_vert_create(bm, tvec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, varr[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, varr[i], VERT_MARK);
i++;
}
}
@@ -277,7 +277,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, vquad, 4, NULL, BM_CREATE_NOP, true);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
}
@@ -315,7 +315,7 @@ void BM_mesh_calc_uvs_grid(BMesh *bm, const unsigned int x_segments, const unsig
BLI_assert(cd_loop_uv_offset != -1);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
BM_ITER_ELEM_INDEX (l, &liter, f, BM_LOOPS_OF_FACE, loop_index) {
@@ -380,11 +380,11 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
vec[1] = dia * sinf(phi);
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, eve, VERT_MARK);
+ BMO_vert_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, e, EDGE_ORIG);
+ BMO_edge_flag_enable(bm, e, EDGE_ORIG);
}
phi += phid;
@@ -442,14 +442,14 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
bool valid = true;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, l->v, VERT_MARK)) {
valid = false;
break;
}
}
if (valid) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -458,7 +458,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
/* and now do imat */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, eve, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, eve, VERT_MARK)) {
mul_m4_v3(mat, eve->co);
}
}
@@ -493,7 +493,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
vec[2] = dia_div * icovert[a][2];
eva[a] = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, eva[a], VERT_MARK);
+ BMO_vert_flag_enable(bm, eva[a], VERT_MARK);
}
for (a = 0; a < 20; a++) {
@@ -507,10 +507,10 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
eftemp = BM_face_create_quad_tri(bm, v1, v2, v3, NULL, NULL, BM_CREATE_NOP);
BM_ITER_ELEM (l, &liter, eftemp, BM_LOOPS_OF_FACE) {
- BMO_elem_flag_enable(bm, l->e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, l->e, EDGE_MARK);
}
- BMO_elem_flag_enable(bm, eftemp, FACE_MARK);
+ BMO_face_flag_enable(bm, eftemp, FACE_MARK);
}
if (subdiv > 1) {
@@ -540,14 +540,14 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
bool valid = true;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, l->v, VERT_MARK)) {
valid = false;
break;
}
}
if (valid) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -556,7 +556,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
/* must transform after because of sphere subdivision */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
mul_m4_v3(mat, v->co);
}
}
@@ -626,7 +626,7 @@ void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag)
BLI_assert(cd_loop_uv_offset != -1); /* caller is responsible for giving us UVs */
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
bm_mesh_calc_uvs_sphere_face(f, mat_rot, cd_loop_uv_offset);
@@ -650,7 +650,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
v[1] = monkeyv[i][2] / -128.0;
tv[i] = BM_vert_create(bm, v, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, tv[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, tv[i], VERT_MARK);
if (fabsf(v[0] = -v[0]) < 0.001f) {
tv[monkeynv + i] = tv[i];
@@ -661,7 +661,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
tv[monkeynv + i] = eve;
}
- BMO_elem_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
+ BMO_vert_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
mul_m4_v3(mat, tv[i]->co);
}
@@ -713,7 +713,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, cent1, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent1, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
@@ -724,7 +724,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, v1, VERT_MARK);
if (lastv1)
BM_edge_create(bm, v1, lastv1, NULL, BM_CREATE_NOP);
@@ -733,7 +733,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
if (!firstv1)
@@ -751,7 +751,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
if (calc_uvs) {
BM_mesh_calc_uvs_circle(bm, mat, dia, FACE_NEW);
@@ -791,7 +791,7 @@ void BM_mesh_calc_uvs_circle(BMesh *bm, float mat[4][4], const float radius, con
invert_m4_m4(inv_mat, mat);
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
@@ -845,8 +845,8 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
cent2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, cent1, VERT_MARK);
- BMO_elem_flag_enable(bm, cent2, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent1, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent2, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
@@ -862,27 +862,27 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v1, VERT_MARK);
- BMO_elem_flag_enable(bm, v2, VERT_MARK);
+ BMO_vert_flag_enable(bm, v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, v2, VERT_MARK);
if (a) {
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, v2, lastv2, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
f = BM_face_create_quad_tri(bm, lastv1, lastv2, v2, v1, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
else {
@@ -900,20 +900,20 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, firstv2, v2, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
f = BM_face_create_quad_tri(bm, v1, v2, firstv2, firstv1, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
if (calc_uvs) {
@@ -981,7 +981,7 @@ void BM_mesh_calc_uvs_cone(
y = 1.0f - uv_height;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
if (f->len == 4 && radius_top && radius_bottom) {
@@ -1063,7 +1063,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
float vec[3] = {(float)x * off, (float)y * off, (float)z * off};
mul_m4_v3(mat, vec);
verts[i] = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, verts[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, verts[i], VERT_MARK);
i++;
}
}
@@ -1080,7 +1080,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, quad, 4, NULL, BM_CREATE_NOP, true);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -1117,7 +1117,7 @@ void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag)
BLI_assert(cd_loop_uv_offset != -1); /* the caller can ensure that we have UVs */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag)) {
+ if (!BMO_face_flag_test(bm, f, oflag)) {
continue;
}
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index c58b4814726..6da591b23a0 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -98,7 +98,7 @@ static BMFace *remdoubles_createface(BMesh *bm, BMFace *f, BMOpSlot *slot_target
{
#define LOOP_MAP_VERT_INIT(l_init, v_map, is_del) \
v_map = l_init->v; \
- is_del = BMO_elem_flag_test_bool(bm, v_map, ELE_DEL); \
+ is_del = BMO_vert_flag_test_bool(bm, v_map, ELE_DEL); \
if (is_del) { \
v_map = BMO_slot_map_elem_get(slot_targetmap, v_map); \
} ((void)0)
@@ -131,12 +131,12 @@ static BMFace *remdoubles_createface(BMesh *bm, BMFace *f, BMOpSlot *slot_target
}
if (e_new) {
- if (UNLIKELY(BMO_elem_flag_test(bm, v_curr, VERT_IN_FACE))) {
+ if (UNLIKELY(BMO_vert_flag_test(bm, v_curr, VERT_IN_FACE))) {
/* we can't make the face, bail out */
STACK_CLEAR(edges);
goto finally;
}
- BMO_elem_flag_enable(bm, v_curr, VERT_IN_FACE);
+ BMO_vert_flag_enable(bm, v_curr, VERT_IN_FACE);
STACK_PUSH(edges, e_new);
STACK_PUSH(loops, l_curr);
@@ -155,7 +155,7 @@ finally:
{
unsigned int i;
for (i = 0; i < STACK_SIZE(verts); i++) {
- BMO_elem_flag_disable(bm, verts[i], VERT_IN_FACE);
+ BMO_vert_flag_disable(bm, verts[i], VERT_IN_FACE);
}
}
@@ -198,7 +198,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
/* mark merge verts for deletion */
BM_ITER_MESH (v1, &iter, bm, BM_VERTS_OF_MESH) {
if ((v2 = BMO_slot_map_elem_get(slot_targetmap, v1))) {
- BMO_elem_flag_enable(bm, v1, ELE_DEL);
+ BMO_vert_flag_enable(bm, v1, ELE_DEL);
/* merge the vertex flags, else we get randomly selected/unselected verts */
BM_elem_flag_merge(v1, v2);
@@ -212,8 +212,8 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
}
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- const bool is_del_v1 = BMO_elem_flag_test_bool(bm, (v1 = e->v1), ELE_DEL);
- const bool is_del_v2 = BMO_elem_flag_test_bool(bm, (v2 = e->v2), ELE_DEL);
+ const bool is_del_v1 = BMO_vert_flag_test_bool(bm, (v1 = e->v1), ELE_DEL);
+ const bool is_del_v2 = BMO_vert_flag_test_bool(bm, (v2 = e->v2), ELE_DEL);
if (is_del_v1 || is_del_v2) {
if (is_del_v1)
@@ -222,7 +222,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
v2 = BMO_slot_map_elem_get(slot_targetmap, v2);
if (v1 == v2) {
- BMO_elem_flag_enable(bm, e, EDGE_COL);
+ BMO_edge_flag_enable(bm, e, EDGE_COL);
}
else {
/* always merge flags, even for edges we already created */
@@ -233,7 +233,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
BM_elem_flag_merge(e_new, e);
}
- BMO_elem_flag_enable(bm, e, ELE_DEL);
+ BMO_edge_flag_enable(bm, e, ELE_DEL);
}
}
@@ -244,16 +244,16 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
int edge_collapse = 0;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->v, ELE_DEL)) {
+ if (BMO_vert_flag_test(bm, l->v, ELE_DEL)) {
vert_delete = true;
}
- if (BMO_elem_flag_test(bm, l->e, EDGE_COL)) {
+ if (BMO_edge_flag_test(bm, l->e, EDGE_COL)) {
edge_collapse++;
}
}
if (vert_delete) {
- BMO_elem_flag_enable(bm, f, ELE_DEL);
+ BMO_face_flag_enable(bm, f, ELE_DEL);
if (f->len - edge_collapse >= 3) {
BMFace *f_new = remdoubles_createface(bm, f, slot_targetmap);
@@ -261,8 +261,12 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
/* do this so we don't need to return a list of created faces */
if (f_new) {
bmesh_face_swap_data(f_new, f);
- SWAP(BMFlagLayer *, f->oflags, f_new->oflags);
- BMO_elem_flag_disable(bm, f, ELE_DEL);
+
+ if (bm->use_toolflags) {
+ SWAP(BMFlagLayer *, ((BMFace_OFlag *)f)->oflags, ((BMFace_OFlag *)f_new)->oflags);
+ }
+
+ BMO_face_flag_disable(bm, f, ELE_DEL);
BM_face_kill(bm, f_new);
}
@@ -439,7 +443,7 @@ void bmo_collapse_exec(BMesh *bm, BMOperator *op)
float min[3], max[3], center[3];
BMVert *v_tar;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK))
continue;
BLI_assert(BLI_stack_is_empty(edge_stack));
@@ -510,7 +514,7 @@ static void bmo_collapsecon_do_layer(BMesh *bm, const int layer, const short ofl
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->e, oflag)) {
+ if (BMO_edge_flag_test(bm, l->e, oflag)) {
/* walk */
BLI_assert(BLI_stack_is_empty(block_stack));
@@ -606,7 +610,7 @@ static void bmesh_find_doubles_common(
for (i = 0; i < verts_len; i++) {
BMVert *v_check = verts[i];
- if (BMO_elem_flag_test(bm, v_check, VERT_DOUBLE | VERT_TARGET)) {
+ if (BMO_vert_flag_test(bm, v_check, VERT_DOUBLE | VERT_TARGET)) {
continue;
}
@@ -614,7 +618,7 @@ static void bmesh_find_doubles_common(
BMVert *v_other = verts[j];
/* a match has already been found, (we could check which is best, for now don't) */
- if (BMO_elem_flag_test(bm, v_other, VERT_DOUBLE | VERT_TARGET)) {
+ if (BMO_vert_flag_test(bm, v_other, VERT_DOUBLE | VERT_TARGET)) {
continue;
}
@@ -628,19 +632,19 @@ static void bmesh_find_doubles_common(
}
if (keepvert) {
- if (BMO_elem_flag_test(bm, v_other, VERT_KEEP) == BMO_elem_flag_test(bm, v_check, VERT_KEEP))
+ if (BMO_vert_flag_test(bm, v_other, VERT_KEEP) == BMO_vert_flag_test(bm, v_check, VERT_KEEP))
continue;
}
if (compare_len_squared_v3v3(v_check->co, v_other->co, dist_sq)) {
/* If one vert is marked as keep, make sure it will be the target */
- if (BMO_elem_flag_test(bm, v_other, VERT_KEEP)) {
+ if (BMO_vert_flag_test(bm, v_other, VERT_KEEP)) {
SWAP(BMVert *, v_check, v_other);
}
- BMO_elem_flag_enable(bm, v_other, VERT_DOUBLE);
- BMO_elem_flag_enable(bm, v_check, VERT_TARGET);
+ BMO_vert_flag_enable(bm, v_other, VERT_DOUBLE);
+ BMO_vert_flag_enable(bm, v_check, VERT_TARGET);
BMO_slot_map_elem_insert(optarget, optarget_slot, v_other, v_check);
}
@@ -683,8 +687,8 @@ void bmo_automerge_exec(BMesh *bm, BMOperator *op)
* as VERT_KEEP. */
BMO_slot_buffer_flag_enable(bm, op->slots_in, "verts", BM_VERT, VERT_IN);
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (!BMO_elem_flag_test(bm, v, VERT_IN)) {
- BMO_elem_flag_enable(bm, v, VERT_KEEP);
+ if (!BMO_vert_flag_test(bm, v, VERT_IN)) {
+ BMO_vert_flag_enable(bm, v, VERT_KEEP);
}
}
diff --git a/source/blender/bmesh/operators/bmo_similar.c b/source/blender/bmesh/operators/bmo_similar.c
index 708d57a7a08..454d6d8c6c8 100644
--- a/source/blender/bmesh/operators/bmo_similar.c
+++ b/source/blender/bmesh/operators/bmo_similar.c
@@ -121,8 +121,8 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
* and n is the total number of faces
*/
BMO_ITER (fs, &fs_iter, op->slots_in, "faces", BM_FACE) {
- if (!BMO_elem_flag_test(bm, fs, FACE_MARK)) { /* is this really needed ? */
- BMO_elem_flag_enable(bm, fs, FACE_MARK);
+ if (!BMO_face_flag_test(bm, fs, FACE_MARK)) { /* is this really needed ? */
+ BMO_face_flag_enable(bm, fs, FACE_MARK);
num_sels++;
}
}
@@ -134,7 +134,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
/* loop through all the faces and fill the faces/indices structure */
BM_ITER_MESH (fm, &fm_iter, bm, BM_FACES_OF_MESH) {
f_ext[i].f = fm;
- if (BMO_elem_flag_test(bm, fm, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, fm, FACE_MARK)) {
indices[idx] = i;
idx++;
}
@@ -179,21 +179,21 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
/* now select the rest (if any) */
for (i = 0; i < num_total; i++) {
fm = f_ext[i].f;
- if (!BMO_elem_flag_test(bm, fm, FACE_MARK) && !BM_elem_flag_test(fm, BM_ELEM_HIDDEN)) {
+ if (!BMO_face_flag_test(bm, fm, FACE_MARK) && !BM_elem_flag_test(fm, BM_ELEM_HIDDEN)) {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
fs = f_ext[indices[idx]].f;
switch (type) {
case SIMFACE_MATERIAL:
if (fm->mat_nr == fs->mat_nr) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
case SIMFACE_IMAGE:
if (f_ext[i].t == f_ext[indices[idx]].t) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -201,7 +201,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_NORMAL:
angle = angle_normalized_v3v3(fs->no, fm->no); /* if the angle between the normals -> 0 */
if (angle <= thresh_radians) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -218,7 +218,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
if (angle <= thresh_radians) { /* and dot product difference -> 0 */
delta_fl = f_ext[i].d - (f_ext[indices[idx]].d * sign);
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
}
@@ -227,7 +227,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_AREA:
delta_fl = f_ext[i].area - f_ext[indices[idx]].area;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -235,7 +235,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_SIDES:
delta_i = fm->len - fs->len;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -243,14 +243,14 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_PERIMETER:
delta_fl = f_ext[i].perim - f_ext[indices[idx]].perim;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
case SIMFACE_SMOOTH:
if (BM_elem_flag_test(fm, BM_ELEM_SMOOTH) == BM_elem_flag_test(fs, BM_ELEM_SMOOTH)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -263,7 +263,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
ffa2 = CustomData_bmesh_get(&bm->pdata, fm->head.data, CD_FREESTYLE_FACE);
if (ffa1 && ffa2 && (ffa1->flag & FREESTYLE_FACE_MARK) == (ffa2->flag & FREESTYLE_FACE_MARK)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
}
@@ -350,7 +350,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* iterate through all selected edges and mark them */
BMO_ITER (es, &es_iter, op->slots_in, "edges", BM_EDGE) {
- BMO_elem_flag_enable(bm, es, EDGE_MARK);
+ BMO_edge_flag_enable(bm, es, EDGE_MARK);
num_sels++;
}
@@ -361,7 +361,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* loop through all the edges and fill the edges/indices structure */
BM_ITER_MESH (e, &e_iter, bm, BM_EDGES_OF_MESH) {
e_ext[i].e = e;
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
indices[idx] = i;
idx++;
}
@@ -397,7 +397,9 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* select the edges if any */
for (i = 0; i < num_total; i++) {
e = e_ext[i].e;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
es = e_ext[indices[idx]].e;
@@ -405,7 +407,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_LENGTH:
delta_fl = e_ext[i].length - e_ext[indices[idx]].length;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -418,7 +420,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
angle = fabsf(angle - (float)M_PI);
if (angle / (float)M_PI_2 <= thresh) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -426,7 +428,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_FACE:
delta_i = e_ext[i].faces - e_ext[indices[idx]].faces;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -435,7 +437,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
if (e_ext[i].faces == 2) {
if (e_ext[indices[idx]].faces == 2) {
if (fabsf(e_ext[i].angle - e_ext[indices[idx]].angle) <= thresh) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -454,7 +456,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
delta_fl = *c1 - *c2;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -469,7 +471,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
delta_fl = *c1 - *c2;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -477,14 +479,14 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_SEAM:
if (BM_elem_flag_test(e, BM_ELEM_SEAM) == BM_elem_flag_test(es, BM_ELEM_SEAM)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
case SIMEDGE_SHARP:
if (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == BM_elem_flag_test(es, BM_ELEM_SMOOTH)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -497,7 +499,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
fed2 = CustomData_bmesh_get(&bm->edata, es->head.data, CD_FREESTYLE_EDGE);
if (fed1 && fed2 && (fed1->flag & FREESTYLE_EDGE_MARK) == (fed2->flag & FREESTYLE_EDGE_MARK)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -562,7 +564,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* iterate through all selected edges and mark them */
BMO_ITER (vs, &vs_iter, op->slots_in, "verts", BM_VERT) {
- BMO_elem_flag_enable(bm, vs, VERT_MARK);
+ BMO_vert_flag_enable(bm, vs, VERT_MARK);
num_sels++;
}
@@ -573,7 +575,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* loop through all the vertices and fill the vertices/indices structure */
BM_ITER_MESH (v, &v_iter, bm, BM_VERTS_OF_MESH) {
v_ext[i].v = v;
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
indices[idx] = i;
idx++;
}
@@ -599,7 +601,9 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* select the vertices if any */
for (i = 0; i < num_total; i++) {
v = v_ext[i].v;
- if (!BMO_elem_flag_test(bm, v, VERT_MARK) && !BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK) &&
+ !BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
vs = v_ext[indices[idx]].v;
@@ -607,7 +611,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
case SIMVERT_NORMAL:
/* compare the angle between the normals */
if (angle_normalized_v3v3(v->no, vs->no) <= thresh_radians) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
@@ -615,7 +619,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* number of adjacent faces */
delta_i = v_ext[i].num_faces - v_ext[indices[idx]].num_faces;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
@@ -623,7 +627,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
case SIMVERT_VGROUP:
if (v_ext[i].dvert != NULL && v_ext[indices[idx]].dvert != NULL) {
if (defvert_find_shared(v_ext[i].dvert, v_ext[indices[idx]].dvert) != -1) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
}
@@ -632,7 +636,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* number of adjacent edges */
delta_i = v_ext[i].num_edges - v_ext[indices[idx]].num_edges;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 38fa2cfdcc8..894129b4a33 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -254,8 +254,7 @@ static void alter_co(
copy_v3_v3(co, v->co);
if (UNLIKELY(params->use_sphere)) { /* subdivide sphere */
- normalize_v3(co);
- mul_v3_fl(co, params->smooth);
+ normalize_v3_length(co, params->smooth);
}
else if (params->use_smooth) {
/* calculating twice and blending gives smoother results,
@@ -384,7 +383,7 @@ static BMVert *bm_subdivide_edge_addvert(
v_new = BM_edge_split(bm, edge, edge->v1, r_edge, factor_edge_split);
- BMO_elem_flag_enable(bm, v_new, ELE_INNER);
+ BMO_vert_flag_enable(bm, v_new, ELE_INNER);
/* offset for smooth or sphere or fractal */
alter_co(v_new, e_orig, params, factor_subd, v_a, v_b);
@@ -419,7 +418,7 @@ static BMVert *subdivide_edge_num(
BMVert *v_new;
float factor_edge_split, factor_subd;
- if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
+ if (BMO_edge_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
factor_edge_split = BMO_slot_map_float_get(params->slot_edge_percents, edge);
factor_subd = 0.0f;
}
@@ -449,9 +448,9 @@ static void bm_subdivide_multicut(
for (i = 0; i < numcuts; i++) {
v = subdivide_edge_num(bm, eed, &e_tmp, i, params->numcuts, params, v_a, v_b, &e_new);
- BMO_elem_flag_enable(bm, v, SUBD_SPLIT | ELE_SPLIT);
- BMO_elem_flag_enable(bm, eed, SUBD_SPLIT | ELE_SPLIT);
- BMO_elem_flag_enable(bm, e_new, SUBD_SPLIT | ELE_SPLIT);
+ BMO_vert_flag_enable(bm, v, SUBD_SPLIT | ELE_SPLIT);
+ BMO_edge_flag_enable(bm, eed, SUBD_SPLIT | ELE_SPLIT);
+ BMO_edge_flag_enable(bm, e_new, SUBD_SPLIT | ELE_SPLIT);
BM_CHECK_ELEMENT(v);
if (v->e) BM_CHECK_ELEMENT(v->e);
@@ -698,8 +697,8 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
if (!e)
continue;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
v1 = lines[(i + 1) * s] = verts[a];
@@ -711,7 +710,7 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
BMESH_ASSERT(v != NULL);
- BMO_elem_flag_enable(bm, e_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e_new, ELE_INNER);
lines[(i + 1) * s + a + 1] = v;
}
}
@@ -724,8 +723,8 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
if (!e)
continue;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
}
}
@@ -802,8 +801,8 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
e = connect_smallest_face(bm, verts[a], verts[b], &f_new);
if (!e) goto cleanup;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
lines[i + 1][0] = verts[a];
lines[i + 1][i + 1] = verts[b];
@@ -817,7 +816,7 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
v = subdivide_edge_num(bm, e, &e_tmp, j, i, params, verts[a], verts[b], &e_new);
lines[i + 1][j + 1] = v;
- BMO_elem_flag_enable(bm, e_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e_new, ELE_INNER);
}
}
@@ -837,13 +836,13 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
for (j = 0; j < i; j++) {
e = connect_smallest_face(bm, lines[i][j], lines[i + 1][j + 1], &f_new);
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
e = connect_smallest_face(bm, lines[i][j + 1], lines[i + 1][j + 1], &f_new);
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
}
}
@@ -1023,7 +1022,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
edges[i] = l_new->e;
verts[i] = l_new->v;
- if (BMO_elem_flag_test(bm, edges[i], SUBD_SPLIT)) {
+ if (BMO_edge_flag_test(bm, edges[i], SUBD_SPLIT)) {
if (!e1) e1 = edges[i];
else e2 = edges[i];
@@ -1043,13 +1042,13 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
}
- if (BMO_elem_flag_test(bm, face, FACE_CUSTOMFILL)) {
+ if (BMO_face_flag_test(bm, face, FACE_CUSTOMFILL)) {
pat = *BMO_slot_map_data_get(params.slot_custom_patterns, face);
for (i = 0; i < pat->len; i++) {
matched = 1;
for (j = 0; j < pat->len; j++) {
a = (j + i) % pat->len;
- if ((!!BMO_elem_flag_test(bm, edges[a], SUBD_SPLIT)) != (!!pat->seledges[j])) {
+ if ((!!BMO_edge_flag_test(bm, edges[a], SUBD_SPLIT)) != (!!pat->seledges[j])) {
matched = 0;
break;
}
@@ -1062,7 +1061,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
fd->start = verts[i];
fd->face = face;
fd->totedgesel = totesel;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
break;
}
}
@@ -1082,7 +1081,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
matched = 1;
for (b = 0; b < pat->len; b++) {
j = (b + a) % pat->len;
- if ((!!BMO_elem_flag_test(bm, edges[j], SUBD_SPLIT)) != (!!pat->seledges[b])) {
+ if ((!!BMO_edge_flag_test(bm, edges[j], SUBD_SPLIT)) != (!!pat->seledges[b])) {
matched = 0;
break;
}
@@ -1094,7 +1093,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
if (matched) {
SubDFaceData *fd;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
fd = BLI_stack_push_r(facedata);
fd->pat = pat;
@@ -1110,7 +1109,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
if (!matched && totesel) {
SubDFaceData *fd;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
/* must initialize all members here */
fd = BLI_stack_push_r(facedata);
@@ -1162,22 +1161,22 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
/* find the boundary of one of the split edges */
for (a = 1; a < vlen; a++) {
- if (!BMO_elem_flag_test(bm, loops[a - 1]->v, ELE_INNER) &&
- BMO_elem_flag_test(bm, loops[a]->v, ELE_INNER))
+ if (!BMO_vert_flag_test(bm, loops[a - 1]->v, ELE_INNER) &&
+ BMO_vert_flag_test(bm, loops[a]->v, ELE_INNER))
{
break;
}
}
- if (BMO_elem_flag_test(bm, loops[(a + numcuts + 1) % vlen]->v, ELE_INNER)) {
+ if (BMO_vert_flag_test(bm, loops[(a + numcuts + 1) % vlen]->v, ELE_INNER)) {
b = (a + numcuts + 1) % vlen;
}
else {
/* find the boundary of the other edge. */
for (j = 0; j < vlen; j++) {
b = (j + a + numcuts + 1) % vlen;
- if (!BMO_elem_flag_test(bm, loops[b == 0 ? vlen - 1 : b - 1]->v, ELE_INNER) &&
- BMO_elem_flag_test(bm, loops[b]->v, ELE_INNER))
+ if (!BMO_vert_flag_test(bm, loops[b == 0 ? vlen - 1 : b - 1]->v, ELE_INNER) &&
+ BMO_vert_flag_test(bm, loops[b]->v, ELE_INNER))
{
break;
}
@@ -1245,7 +1244,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BLI_assert(BM_edge_exists(loops_split[j][0]->v, loops_split[j][1]->v) == NULL);
f_new = BM_face_split(bm, face, loops_split[j][0], loops_split[j][1], &l_new, NULL, false);
if (f_new) {
- BMO_elem_flag_enable(bm, l_new->e, ELE_INNER);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_INNER);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_subdivide_edgering.c b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
index b5a95ad6283..b4a77bf1a38 100644
--- a/source/blender/bmesh/operators/bmo_subdivide_edgering.c
+++ b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
@@ -128,7 +128,7 @@ static void bmo_edgeloop_vert_tag(BMesh *bm, struct BMEdgeLoopStore *el_store, c
{
LinkData *node = BM_edgeloop_verts_get(el_store)->first;
do {
- BMO_elem_flag_set(bm, (BMVert *)node->data, oflag, tag);
+ BMO_vert_flag_set(bm, (BMVert *)node->data, oflag, tag);
} while ((node = node->next));
}
@@ -137,7 +137,7 @@ static bool bmo_face_is_vert_tag_all(BMesh *bm, BMFace *f, short oflag)
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (!BMO_elem_flag_test(bm, l_iter->v, oflag)) {
+ if (!BMO_vert_flag_test(bm, l_iter->v, oflag)) {
return false;
}
} while ((l_iter = l_iter->next) != l_first);
@@ -150,7 +150,7 @@ static bool bm_vert_is_tag_edge_connect(BMesh *bm, BMVert *v)
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
BMVert *v_other = BM_edge_other_vert(e, v);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
return true;
@@ -243,7 +243,7 @@ static GSet *bm_edgering_pair_calc(BMesh *bm, ListBase *eloops_rim)
BMVert *v = ((LinkData *)BM_edgeloop_verts_get(el_store)->first)->data;
BM_ITER_ELEM (e, &eiter, (BMVert *)v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
struct BMEdgeLoopStore *el_store_other;
BMVert *v_other = BM_edge_other_vert(e, v);
GHashPair pair_test;
@@ -339,7 +339,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
if (UNLIKELY(BM_edge_is_wire(e))) {
/* pass - this may confuse things */
}
- else if (BMO_elem_flag_test(bm, e, EDGE_RIM)) {
+ else if (BMO_edge_flag_test(bm, e, EDGE_RIM)) {
BMIter liter;
BMLoop *l;
BM_ITER_ELEM (l, &liter, e, BM_LOOPS_OF_EDGE) {
@@ -347,7 +347,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
float no[3];
// BM_face_normal_update(l->f);
BM_edge_calc_face_tangent(e, l, no);
- if (BMO_elem_flag_test(bm, l->f, FACE_SHARED)) {
+ if (BMO_face_flag_test(bm, l->f, FACE_SHARED)) {
add_v3_v3(no_inner, no);
found_inner = true;
}
@@ -356,7 +356,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
found_outer = true;
/* other side is used too, blend midway */
- if (BMO_elem_flag_test(bm, l->f, FACE_OUT)) {
+ if (BMO_face_flag_test(bm, l->f, FACE_OUT)) {
found_outer_tag = true;
}
}
@@ -400,9 +400,9 @@ static void bm_faces_share_tag_flush(BMesh *bm, BMEdge **e_arr, const unsigned i
l_iter = l_first = e->l;
do {
- if (!BMO_elem_flag_test(bm, l_iter->f, FACE_SHARED)) {
+ if (!BMO_face_flag_test(bm, l_iter->f, FACE_SHARED)) {
if (bmo_face_is_vert_tag_all(bm, l_iter->f, VERT_SHARED)) {
- BMO_elem_flag_enable(bm, l_iter->f, FACE_SHARED);
+ BMO_face_flag_enable(bm, l_iter->f, FACE_SHARED);
}
}
} while ((l_iter = l_iter->radial_next) != l_first);
@@ -422,7 +422,7 @@ static void bm_faces_share_tag_clear(BMesh *bm, BMEdge **e_arr_iter, const unsig
l_iter = l_first = e->l;
do {
- BMO_elem_flag_disable(bm, l_iter->f, FACE_SHARED);
+ BMO_face_flag_disable(bm, l_iter->f, FACE_SHARED);
} while ((l_iter = l_iter->radial_next) != l_first);
}
}
@@ -834,8 +834,8 @@ static void bm_face_slice(BMesh *bm, BMLoop *l, const int cuts)
if (l_new->f->len < l_new->radial_next->f->len) {
l_new = l_new->radial_next;
}
- BMO_elem_flag_enable(bm, l_new->f, FACE_OUT);
- BMO_elem_flag_enable(bm, l_new->radial_next->f, FACE_OUT);
+ BMO_face_flag_enable(bm, l_new->f, FACE_OUT);
+ BMO_face_flag_enable(bm, l_new->radial_next->f, FACE_OUT);
}
}
@@ -903,7 +903,7 @@ static void bm_edgering_pair_order(
node = lb_a->first;
BM_ITER_ELEM (e, &eiter, (BMVert *)node->data, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
v_other = BM_edge_other_vert(e, (BMVert *)node->data);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
break;
@@ -938,7 +938,7 @@ static void bm_edgering_pair_order(
/* if we dont share and edge - flip */
BMEdge *e = BM_edge_exists(((LinkData *)lb_a->first)->data,
((LinkData *)lb_b->first)->data);
- if (e == NULL || !BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (e == NULL || !BMO_edge_flag_test(bm, e, EDGE_RING)) {
BM_edgeloop_flip(bm, el_store_b);
}
}
@@ -983,19 +983,19 @@ static void bm_edgering_pair_subdiv(
BMIter eiter;
BM_ITER_ELEM (e, &eiter, (BMVert *)node->data, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EDGE_IN_STACK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_IN_STACK)) {
BMVert *v_other = BM_edge_other_vert(e, (BMVert *)node->data);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
BMIter fiter;
- BMO_elem_flag_enable(bm, e, EDGE_IN_STACK);
+ BMO_edge_flag_enable(bm, e, EDGE_IN_STACK);
STACK_PUSH(edges_ring_arr, e);
/* add faces to the stack */
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, FACE_OUT)) {
- if (!BMO_elem_flag_test(bm, f, FACE_IN_STACK)) {
- BMO_elem_flag_enable(bm, f, FACE_IN_STACK);
+ if (BMO_face_flag_test(bm, f, FACE_OUT)) {
+ if (!BMO_face_flag_test(bm, f, FACE_IN_STACK)) {
+ BMO_face_flag_enable(bm, f, FACE_IN_STACK);
STACK_PUSH(faces_ring_arr, f);
}
}
@@ -1009,10 +1009,10 @@ static void bm_edgering_pair_subdiv(
/* found opposite edge */
BMVert *v_other;
- BMO_elem_flag_disable(bm, e, EDGE_IN_STACK);
+ BMO_edge_flag_disable(bm, e, EDGE_IN_STACK);
/* unrelated to subdiv, but if we _don't_ clear flag, multiple rings fail */
- BMO_elem_flag_disable(bm, e, EDGE_RING);
+ BMO_edge_flag_disable(bm, e, EDGE_RING);
v_other = BM_elem_flag_test(e->v1, BM_ELEM_TAG) ? e->v1 : e->v2;
bm_edge_subdiv_as_loop(bm, eloops_ring, e, v_other, cuts);
@@ -1021,12 +1021,12 @@ static void bm_edgering_pair_subdiv(
while ((f = STACK_POP(faces_ring_arr))) {
BMLoop *l_iter, *l_first;
- BMO_elem_flag_disable(bm, f, FACE_IN_STACK);
+ BMO_face_flag_disable(bm, f, FACE_IN_STACK);
/* Check each edge of the face */
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (BMO_elem_flag_test(bm, l_iter->e, EDGE_RIM)) {
+ if (BMO_edge_flag_test(bm, l_iter->e, EDGE_RIM)) {
bm_face_slice(bm, l_iter, cuts);
break;
}
@@ -1064,7 +1064,7 @@ static void bm_edgering_pair_ringsubd(
static bool bm_edge_rim_test_cb(BMEdge *e, void *bm_v)
{
BMesh *bm = bm_v;
- return BMO_elem_flag_test_bool(bm, e, EDGE_RIM);
+ return BMO_edge_flag_test_bool(bm, e, EDGE_RIM);
}
@@ -1099,25 +1099,25 @@ void bmo_subdivide_edgering_exec(BMesh *bm, BMOperator *op)
BMFace *f;
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, FACE_OUT)) {
+ if (!BMO_face_flag_test(bm, f, FACE_OUT)) {
BMIter liter;
BMLoop *l;
bool ok = false;
/* check at least 2 edges in the face are rings */
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->e, EDGE_RING) && e != l->e) {
+ if (BMO_edge_flag_test(bm, l->e, EDGE_RING) && e != l->e) {
ok = true;
break;
}
}
if (ok) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->e, EDGE_RING)) {
- BMO_elem_flag_enable(bm, l->e, EDGE_RIM);
+ if (!BMO_edge_flag_test(bm, l->e, EDGE_RING)) {
+ BMO_edge_flag_enable(bm, l->e, EDGE_RIM);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 6fb09c76ea4..8938d086c1a 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -91,7 +91,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
BMVert **e_verts = &e->v1;
unsigned int i;
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
calc_winding = (calc_winding || BM_edge_is_boundary(e));
@@ -132,7 +132,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
add_v3_v3(normal, v->no);
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (e_index == 2) {
e_index = 0;
break;
@@ -203,7 +203,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
for (i = 0, i_prev = 2; i < 3; i_prev = i++) {
e = BM_edge_exists(v_tri[i], v_tri[i_prev]);
- if (e && BM_edge_is_boundary(e) && BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e && BM_edge_is_boundary(e) && BMO_edge_flag_test(bm, e, EDGE_MARK)) {
winding_votes += (e->l->v == v_tri[i]) ? 1 : -1;
}
}
@@ -226,10 +226,10 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
sf_tri->v1->tmp.p, sf_tri->v2->tmp.p, sf_tri->v3->tmp.p, NULL,
NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, f, ELE_NEW);
+ BMO_face_flag_enable(bm, f, ELE_NEW);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->e, EDGE_MARK)) {
- BMO_elem_flag_enable(bm, l->e, ELE_NEW);
+ if (!BMO_edge_flag_test(bm, l->e, EDGE_MARK)) {
+ BMO_edge_flag_enable(bm, l->e, ELE_NEW);
}
}
}
@@ -244,29 +244,33 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_FACE | BM_EDGE, ELE_NEW);
BMO_op_finish(bm, &bmop);
}
-
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_EDGE | BM_FACE, ELE_NEW);
if (use_dissolve) {
- BMO_ITER (e, &siter, op->slots_out, "geom.out", BM_EDGE) {
- if (LIKELY(e->l)) { /* in rare cases the edges face will have already been removed from the edge */
- BMFace *f_new;
- f_new = BM_faces_join_pair(bm, e->l->f,
- e->l->radial_next->f, e,
- false); /* join faces */
- if (f_new) {
- BMO_elem_flag_enable(bm, f_new, ELE_NEW);
- BM_edge_kill(bm, e);
+ BMEdge *e_next;
+ BMIter iter;
+
+ BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BMO_edge_flag_test(bm, e, ELE_NEW)) {
+ /* in rare cases the edges face will have already been removed from the edge */
+ if (LIKELY(e->l)) {
+ BMFace *f_new = BM_faces_join_pair(
+ bm, e->l->f,
+ e->l->radial_next->f, e,
+ false); /* join faces */
+ if (f_new) {
+ BMO_face_flag_enable(bm, f_new, ELE_NEW);
+ BM_edge_kill(bm, e);
+ }
+ else {
+ BMO_error_clear(bm);
+ }
}
else {
- BMO_error_clear(bm);
+ BM_edge_kill(bm, e);
}
}
- else {
- BM_edge_kill(bm, e);
- }
}
-
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_EDGE | BM_FACE, ELE_NEW);
}
+
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_EDGE | BM_FACE, ELE_NEW);
}
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index e596032663e..aa1e4bc7523 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -48,7 +48,7 @@ void bmo_create_vert_exec(BMesh *bm, BMOperator *op)
BMO_slot_vec_get(op->slots_in, "co", vec);
- BMO_elem_flag_enable(bm, BM_vert_create(bm, vec, NULL, BM_CREATE_NOP), ELE_NEW);
+ BMO_vert_flag_enable(bm, BM_vert_create(bm, vec, NULL, BM_CREATE_NOP), ELE_NEW);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "vert.out", BM_VERT, ELE_NEW);
}
@@ -74,7 +74,7 @@ void bmo_transform_exec(BMesh *UNUSED(bm), BMOperator *op)
void bmo_translate_exec(BMesh *bm, BMOperator *op)
{
float mat[4][4], vec[3];
-
+
BMO_slot_vec_get(op->slots_in, "vec", vec);
unit_m4(mat);
@@ -86,7 +86,7 @@ void bmo_translate_exec(BMesh *bm, BMOperator *op)
void bmo_scale_exec(BMesh *bm, BMOperator *op)
{
float mat[3][3], vec[3];
-
+
BMO_slot_vec_get(op->slots_in, "vec", vec);
unit_m3(mat);
@@ -143,18 +143,18 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
if (BM_edge_face_pair(e, &fa, &fb)) {
/* check we're untouched */
- if (BMO_elem_flag_test(bm, fa, FACE_TAINT) == false &&
- BMO_elem_flag_test(bm, fb, FACE_TAINT) == false)
+ if (BMO_face_flag_test(bm, fa, FACE_TAINT) == false &&
+ BMO_face_flag_test(bm, fb, FACE_TAINT) == false)
{
/* don't touch again (faces will be freed so run before rotating the edge) */
- BMO_elem_flag_enable(bm, fa, FACE_TAINT);
- BMO_elem_flag_enable(bm, fb, FACE_TAINT);
+ BMO_face_flag_enable(bm, fa, FACE_TAINT);
+ BMO_face_flag_enable(bm, fb, FACE_TAINT);
if (!(e2 = BM_edge_rotate(bm, e, use_ccw, check_flag))) {
- BMO_elem_flag_disable(bm, fa, FACE_TAINT);
- BMO_elem_flag_disable(bm, fb, FACE_TAINT);
+ BMO_face_flag_disable(bm, fa, FACE_TAINT);
+ BMO_face_flag_disable(bm, fb, FACE_TAINT);
#if 0
BMO_error_raise(bm, op, BMERR_INVALID_SELECTION, "Could not rotate edge");
return;
@@ -163,7 +163,7 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
continue;
}
- BMO_elem_flag_enable(bm, e2, EDGE_OUT);
+ BMO_edge_flag_enable(bm, e2, EDGE_OUT);
}
}
}
@@ -184,11 +184,11 @@ static void bmo_face_flag_set_flush(BMesh *bm, BMFace *f, const short oflag, con
BMLoop *l_iter;
BMLoop *l_first;
- BMO_elem_flag_set(bm, f, oflag, value);
+ BMO_face_flag_set(bm, f, oflag, value);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- BMO_elem_flag_set(bm, l_iter->e, oflag, value);
- BMO_elem_flag_set(bm, l_iter->v, oflag, value);
+ BMO_edge_flag_set(bm, l_iter->e, oflag, value);
+ BMO_vert_flag_set(bm, l_iter->v, oflag, value);
} while ((l_iter = l_iter->next) != l_first);
}
@@ -210,7 +210,9 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
found = true;
break;
}
@@ -223,9 +225,11 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
- BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ if (!BMO_edge_flag_test(bm, e, SEL_FLAG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
+ BMO_vert_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
}
}
}
@@ -234,7 +238,9 @@ static void bmo_region_extend_expand(
BMFace *f;
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, SEL_FLAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ if (!BMO_face_flag_test(bm, f, SEL_FLAG) &&
+ !BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ {
bmo_face_flag_set_flush(bm, f, SEL_FLAG, true);
}
}
@@ -245,9 +251,11 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_wire(e)) {
- if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
- BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ if (!BMO_edge_flag_test(bm, e, SEL_FLAG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
+ BMO_vert_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
}
}
}
@@ -269,10 +277,10 @@ static void bmo_region_extend_expand(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
!BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
{
- BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
+ BMO_face_flag_enable(bm, f_other, SEL_FLAG);
}
}
}
@@ -281,10 +289,10 @@ static void bmo_region_extend_expand(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
!BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
{
- BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
+ BMO_face_flag_enable(bm, f_other, SEL_FLAG);
}
}
}
@@ -310,7 +318,7 @@ static void bmo_region_extend_contract(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG)) {
found = true;
break;
}
@@ -321,7 +329,7 @@ static void bmo_region_extend_contract(
BMFace *f;
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, SEL_ORIG)) {
+ if (!BMO_face_flag_test(bm, f, SEL_ORIG)) {
found = true;
break;
}
@@ -334,7 +342,7 @@ static void bmo_region_extend_contract(
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_wire(e)) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG)) {
found = true;
break;
}
@@ -347,10 +355,10 @@ static void bmo_region_extend_contract(
BMIter eiter;
BMEdge *e;
- BMO_elem_flag_enable(bm, v, SEL_FLAG);
+ BMO_vert_flag_enable(bm, v, SEL_FLAG);
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
}
}
}
@@ -369,8 +377,8 @@ static void bmo_region_extend_contract(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
- BMO_elem_flag_enable(bm, f, SEL_FLAG);
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG)) {
+ BMO_face_flag_enable(bm, f, SEL_FLAG);
break;
}
}
@@ -380,8 +388,8 @@ static void bmo_region_extend_contract(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
- BMO_elem_flag_enable(bm, f, SEL_FLAG);
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG)) {
+ BMO_face_flag_enable(bm, f, SEL_FLAG);
break;
}
}
@@ -420,7 +428,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
const float fac = BMO_slot_float_get(op->slots_in, "factor");
int i, j, clipx, clipy, clipz;
int xaxis, yaxis, zaxis;
-
+
clipx = BMO_slot_bool_get(op->slots_in, "mirror_clip_x");
clipy = BMO_slot_bool_get(op->slots_in, "mirror_clip_y");
clipz = BMO_slot_bool_get(op->slots_in, "mirror_clip_z");
@@ -441,7 +449,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
add_v3_v3v3(co, co, co2);
j += 1;
}
-
+
if (!j) {
copy_v3_v3(co, v->co);
i++;
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index 19fe492c670..3e3a6547b75 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -424,11 +424,13 @@ void BM_mesh_beautify_fill(
flag, method);
/* update flags */
- if (oflag_edge)
- BMO_elem_flag_enable(bm, e, oflag_edge);
+ if (oflag_edge) {
+ BMO_edge_flag_enable(bm, e, oflag_edge);
+ }
+
if (oflag_face) {
- BMO_elem_flag_enable(bm, e->l->f, oflag_face);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, oflag_face);
+ BMO_face_flag_enable(bm, e->l->f, oflag_face);
+ BMO_face_flag_enable(bm, e->l->radial_next->f, oflag_face);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 0ed1dffcafb..b647f5a667d 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -1648,9 +1648,11 @@ static void build_boundary_vertex_only(BevelParams *bp, BevVert *bv, bool constr
}
}
-/* Special case of build_boundary when a single edge is beveled.
- * The 'width adjust' part of build_boundary has been done already, and
- * efirst is the first beveled edge at vertex bv. */
+/**
+ * Special case of build_boundary when a single edge is beveled.
+ * The 'width adjust' part of build_boundary has been done already,
+ * and \a efirst is the first beveled edge at vertex \a bv.
+*/
static void build_boundary_terminal_edge(BevelParams *bp, BevVert *bv, EdgeHalf *efirst, bool construct)
{
MemArena *mem_arena = bp->mem_arena;
@@ -1849,11 +1851,11 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
do {
BLI_assert(e->is_bev);
/* Make the BoundVert for the right side of e; other side will be made
- * when the beveled edge to the left of e is handled.
- * Analyze edges until next beveled edge.
- * They are either "in plane" (preceding and subsequent faces are coplanar)
- * or not. The "non-in-plane" edges effect silhouette and we prefer to slide
- * along one of those if possible. */
+ * when the beveled edge to the left of e is handled.
+ * Analyze edges until next beveled edge.
+ * They are either "in plane" (preceding and subsequent faces are coplanar)
+ * or not. The "non-in-plane" edges effect silhouette and we prefer to slide
+ * along one of those if possible. */
nip = nnip = 0; /* counts of in-plane / not-in-plane */
enip = eip = NULL; /* representatives of each */
for (e2 = e->next; !e2->is_bev; e2 = e2->next) {
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index 9fb6d39a008..51b92a3c45e 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -155,9 +155,9 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
BM_face_split(bm, f, l_a, l_b, &l_new, NULL, true);
if (l_new) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, l_new->e, oflag_center);
- BMO_elem_flag_enable(bm, l_new->f, oflag_center);
- BMO_elem_flag_enable(bm, f, oflag_center);
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center);
+ BMO_face_flag_enable(bm, l_new->f, oflag_center);
+ BMO_face_flag_enable(bm, f, oflag_center);
}
}
}
@@ -270,9 +270,9 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
if (l_new) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, l_new->e, oflag_center);
- BMO_elem_flag_enable(bm, l_new->f, oflag_center);
- BMO_elem_flag_enable(bm, face_split_arr[j], oflag_center);
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center);
+ BMO_face_flag_enable(bm, l_new->f, oflag_center);
+ BMO_face_flag_enable(bm, face_split_arr[j], oflag_center);
}
}
@@ -372,7 +372,7 @@ void BM_mesh_bisect_plane(
if (BM_VERT_DIR(v) == 0) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, v, oflag_center);
+ BMO_vert_flag_enable(bm, v, oflag_center);
}
if (use_snap_center) {
closest_to_plane_v3(v->co, plane, v->co);
@@ -407,7 +407,7 @@ void BM_mesh_bisect_plane(
v_new = BM_edge_split(bm, e, e->v1, NULL, e_fac);
vert_is_center_enable(v_new);
if (oflag_center) {
- BMO_elem_flag_enable(bm, v_new, oflag_center);
+ BMO_vert_flag_enable(bm, v_new, oflag_center);
}
BM_VERT_DIR(v_new) = 0;
@@ -439,7 +439,7 @@ void BM_mesh_bisect_plane(
/* if both verts are on the center - tag it */
if (oflag_center) {
if (side[0] == 0 && side[1] == 0) {
- BMO_elem_flag_enable(bm, e, oflag_center);
+ BMO_edge_flag_enable(bm, e, oflag_center);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index fe8b132a2a5..52a0df5b9d1 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -68,7 +68,9 @@
#endif
#define BOUNDARY_PRESERVE_WEIGHT 100.0f
-#define OPTIMIZE_EPS 0.01f /* FLT_EPSILON is too small, see [#33106] */
+/* Uses double precision, impacts behavior on near-flat surfaces,
+ * cane give issues with very small faces. 1e-2 is too big, see: T48154. */
+#define OPTIMIZE_EPS 1e-8
#define COST_INVALID FLT_MAX
typedef enum CD_UseFlag {
@@ -140,8 +142,8 @@ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics)
}
-static void bm_decim_calc_target_co(
- BMEdge *e, float optimize_co[3],
+static void bm_decim_calc_target_co_db(
+ BMEdge *e, double optimize_co[3],
const Quadric *vquadrics)
{
/* compute an edge contraction target for edge 'e'
@@ -158,10 +160,22 @@ static void bm_decim_calc_target_co(
return; /* all is good */
}
else {
- mid_v3_v3v3(optimize_co, e->v1->co, e->v2->co);
+ optimize_co[0] = 0.5 * ((double)e->v1->co[0] + (double)e->v2->co[0]);
+ optimize_co[1] = 0.5 * ((double)e->v1->co[1] + (double)e->v2->co[1]);
+ optimize_co[2] = 0.5 * ((double)e->v1->co[2] + (double)e->v2->co[2]);
}
}
+static void bm_decim_calc_target_co_fl(
+ BMEdge *e, float optimize_co[3],
+ const Quadric *vquadrics)
+{
+ double optimize_co_db[3];
+ bm_decim_calc_target_co_db(e, optimize_co_db, vquadrics);
+ copy_v3fl_v3db(optimize_co, optimize_co_db);
+}
+
+
static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_co[3])
{
BMIter liter;
@@ -240,8 +254,6 @@ static void bm_decim_build_edge_cost_single(
const float *vweights, const float vweight_factor,
Heap *eheap, HeapNode **eheap_table)
{
- const Quadric *q1, *q2;
- float optimize_co[3];
float cost;
if (eheap_table[BM_elem_index_get(e)]) {
@@ -279,15 +291,17 @@ static void bm_decim_build_edge_cost_single(
}
/* end sanity check */
+ {
+ double optimize_co[3];
+ bm_decim_calc_target_co_db(e, optimize_co, vquadrics);
- bm_decim_calc_target_co(e, optimize_co, vquadrics);
-
- q1 = &vquadrics[BM_elem_index_get(e->v1)];
- q2 = &vquadrics[BM_elem_index_get(e->v2)];
-
- cost = (BLI_quadric_evaluate(q1, optimize_co) +
- BLI_quadric_evaluate(q2, optimize_co));
+ const Quadric *q1, *q2;
+ q1 = &vquadrics[BM_elem_index_get(e->v1)];
+ q2 = &vquadrics[BM_elem_index_get(e->v2)];
+ cost = (BLI_quadric_evaluate(q1, optimize_co) +
+ BLI_quadric_evaluate(q2, optimize_co));
+ }
/* note, 'cost' shouldn't be negative but happens sometimes with small values.
* this can cause faces that make up a flat surface to over-collapse, see [#37121] */
@@ -528,8 +542,8 @@ static bool bm_decim_triangulate_begin(BMesh *bm, int *r_edges_tri_tot)
{
BMIter iter;
BMFace *f;
- bool has_quad;
- bool has_ngon;
+ bool has_quad = false;
+ bool has_ngon = false;
bool has_cut = false;
BLI_assert((bm->elem_index_dirty & BM_VERT) == 0);
@@ -589,9 +603,8 @@ static bool bm_decim_triangulate_begin(BMesh *bm, int *r_edges_tri_tot)
faces_double = next;
}
- BLI_memarena_free(pf_arena);
-
if (has_ngon) {
+ BLI_memarena_free(pf_arena);
BLI_heap_free(pf_heap, NULL);
BLI_edgehash_free(pf_ehash, NULL);
}
@@ -618,6 +631,8 @@ static void bm_decim_triangulate_end(BMesh *bm, const int edges_tri_tot)
BMEdge **edges_tri = MEM_mallocN(MIN2(edges_tri_tot, bm->totedge) * sizeof(*edges_tri), __func__);
STACK_DECLARE(edges_tri);
+ STACK_INIT(edges_tri, MIN2(edges_tri_tot, bm->totedge));
+
/* boundary edges */
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
BMLoop *l_a, *l_b;
@@ -1155,7 +1170,7 @@ static bool bm_decim_edge_collapse(
return false;
}
- bm_decim_calc_target_co(e, optimize_co, vquadrics);
+ bm_decim_calc_target_co_fl(e, optimize_co, vquadrics);
/* check if this would result in an overlapping face */
if (UNLIKELY(bm_edge_collapse_is_degenerate_flip(e, optimize_co))) {
@@ -1277,7 +1292,8 @@ static bool bm_decim_edge_collapse(
* \param factor face count multiplier [0 - 1]
* \param vweights Optional array of vertex aligned weights [0 - 1],
* a vertex group is the usual source for this.
- * \param axis: Axis of symmetry, -1 to disable mirror decimate.
+ * \param symmetry_axis: Axis of symmetry, -1 to disable mirror decimate.
+ * \param symmetry_eps: Threshold when matching mirror verts.
*/
void BM_mesh_decimate_collapse(
BMesh *bm,
@@ -1426,7 +1442,7 @@ void BM_mesh_decimate_collapse(
goto invalidate;
}
- bm_decim_calc_target_co(e, optimize_co, vquadrics);
+ bm_decim_calc_target_co_fl(e, optimize_co, vquadrics);
if (e_index_mirr == e_index) {
optimize_co[symmetry_axis] = 0.0f;
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index ad35d57f35b..978cceee37c 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -335,7 +335,7 @@ void BM_mesh_decimate_dissolve_ex(
/* update normal */
BM_face_normal_update(f_new);
if (oflag_out) {
- BMO_elem_flag_enable(bm, f_new, oflag_out);
+ BMO_face_flag_enable(bm, f_new, oflag_out);
}
/* re-calculate costs */
diff --git a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
index db60b3e15e1..0fc571bc0a8 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
@@ -213,7 +213,7 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG) && bm_vert_dissolve_fan_test(v)) {
#ifdef USE_WALKER
- BMO_elem_flag_enable(bm, v, ELE_VERT_TAG);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_TAG);
#endif
BM_elem_index_set(v, VERT_INDEX_INIT); /* set_dirty! */
}
@@ -238,7 +238,7 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (v->e && (BM_elem_index_get(v) == VERT_INDEX_INIT)) {
#ifdef USE_WALKER
- if (BMO_elem_flag_test(bm, v, ELE_VERT_TAG))
+ if (BMO_vert_flag_test(bm, v, ELE_VERT_TAG))
#endif
{
/* check again incase the topology changed */
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index 9d1f7fa45d2..58234ddf3bd 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -53,6 +53,8 @@
#include "BLI_buffer.h"
#include "bmesh.h"
+#include "intern/bmesh_private.h"
+
#include "bmesh_intersect.h" /* own include */
#include "tools/bmesh_edgesplit.h"
@@ -535,8 +537,6 @@ static void bm_isect_tri_tri(
const float *f_b_cos[3] = {UNPACK3_EX(, fv_b, ->co)};
float f_a_nor[3];
float f_b_nor[3];
- int a_mask = 0;
- int b_mask = 0;
unsigned int i;
@@ -556,6 +556,22 @@ static void bm_isect_tri_tri(
STACK_INIT(iv_ls_a, ARRAY_SIZE(iv_ls_a));
STACK_INIT(iv_ls_b, ARRAY_SIZE(iv_ls_b));
+#define VERT_VISIT_A _FLAG_WALK
+#define VERT_VISIT_B _FLAG_WALK_ALT
+
+#define STACK_PUSH_TEST_A(ele) \
+ if (BM_ELEM_API_FLAG_TEST(ele, VERT_VISIT_A) == 0) { \
+ BM_ELEM_API_FLAG_ENABLE(ele, VERT_VISIT_A); \
+ STACK_PUSH(iv_ls_a, ele); \
+ } ((void)0)
+
+#define STACK_PUSH_TEST_B(ele) \
+ if (BM_ELEM_API_FLAG_TEST(ele, VERT_VISIT_B) == 0) { \
+ BM_ELEM_API_FLAG_ENABLE(ele, VERT_VISIT_B); \
+ STACK_PUSH(iv_ls_b, ele); \
+ } ((void)0)
+
+
/* vert-vert
* --------- */
{
@@ -567,22 +583,18 @@ static void bm_isect_tri_tri(
unsigned int i_b;
for (i_b = 0; i_b < 3; i_b++) {
if (len_squared_v3v3(fv_a[i_a]->co, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
- if (!((1 << i_a) & a_mask)) {
- STACK_PUSH(iv_ls_a, fv_a[i_a]);
- a_mask |= (1 << i_a);
#ifdef USE_DUMP
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT) == 0) {
printf(" ('VERT-VERT-A') %d, %d),\n",
i_a, BM_elem_index_get(fv_a[i_a]));
-#endif
}
- if (!((1 << i_b) & b_mask)) {
- STACK_PUSH(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
-#ifdef USE_DUMP
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT) == 0) {
printf(" ('VERT-VERT-B') %d, %d),\n",
i_b, BM_elem_index_get(fv_b[i_b]));
-#endif
}
+#endif
+ STACK_PUSH_TEST_A(fv_a[i_a]);
+ STACK_PUSH_TEST_B(fv_b[i_b]);
}
}
}
@@ -593,22 +605,25 @@ static void bm_isect_tri_tri(
{
unsigned int i_a;
for (i_a = 0; i_a < 3; i_a++) {
- if (!((1 << i_a) & a_mask)) {
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT_A) == 0) {
unsigned int i_b_e0;
for (i_b_e0 = 0; i_b_e0 < 3; i_b_e0++) {
unsigned int i_b_e1 = (i_b_e0 + 1) % 3;
- float fac;
- if (((1 << i_b_e0) | (1 << i_b_e1)) & b_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b_e0], VERT_VISIT_B) ||
+ BM_ELEM_API_FLAG_TEST(fv_b[i_b_e1], VERT_VISIT_B))
+ {
continue;
- fac = line_point_factor_v3(fv_a[i_a]->co, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co);
+ }
+
+ const float fac = line_point_factor_v3(fv_a[i_a]->co, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co);
if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co, fac);
if (len_squared_v3v3(ix, fv_a[i_a]->co) <= s->epsilon.eps2x_sq) {
BMEdge *e;
- STACK_PUSH(iv_ls_b, fv_a[i_a]);
- // STACK_PUSH(iv_ls_a, fv_a[i_a]);
- a_mask |= (1 << i_a);
+ STACK_PUSH_TEST_B(fv_a[i_a]);
+ // STACK_PUSH_TEST_A(fv_a[i_a]);
e = BM_edge_exists(fv_b[i_b_e0], fv_b[i_b_e1]);
#ifdef USE_DUMP
printf(" ('VERT-EDGE-A', %d, %d),\n",
@@ -631,22 +646,25 @@ static void bm_isect_tri_tri(
{
unsigned int i_b;
for (i_b = 0; i_b < 3; i_b++) {
- if (!((1 << i_b) & b_mask)) {
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT_B) == 0) {
unsigned int i_a_e0;
for (i_a_e0 = 0; i_a_e0 < 3; i_a_e0++) {
unsigned int i_a_e1 = (i_a_e0 + 1) % 3;
- float fac;
- if (((1 << i_a_e0) | (1 << i_a_e1)) & a_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a_e0], VERT_VISIT_A) ||
+ BM_ELEM_API_FLAG_TEST(fv_a[i_a_e1], VERT_VISIT_A))
+ {
continue;
- fac = line_point_factor_v3(fv_b[i_b]->co, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co);
+ }
+
+ const float fac = line_point_factor_v3(fv_b[i_b]->co, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co);
if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co, fac);
if (len_squared_v3v3(ix, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
BMEdge *e;
- STACK_PUSH(iv_ls_a, fv_b[i_b]);
- // STACK_PUSH(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
+ STACK_PUSH_TEST_A(fv_b[i_b]);
+ // STACK_PUSH_NOTEST(iv_ls_b, fv_b[i_b]);
e = BM_edge_exists(fv_a[i_a_e0], fv_a[i_a_e1]);
#ifdef USE_DUMP
printf(" ('VERT-EDGE-B', %d, %d),\n",
@@ -680,17 +698,15 @@ static void bm_isect_tri_tri(
// second check for verts intersecting the triangle
for (i_a = 0; i_a < 3; i_a++) {
- float ix[3];
- if ((1 << i_a) & a_mask)
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT_A)) {
continue;
+ }
+
+ float ix[3];
if (isect_point_tri_v3(fv_a[i_a]->co, UNPACK3(t_scale), ix)) {
if (len_squared_v3v3(ix, fv_a[i_a]->co) <= s->epsilon.eps2x_sq) {
- BLI_assert(BLI_array_findindex(iv_ls_a, STACK_SIZE(iv_ls_a), fv_a[i_a]) == -1);
- BLI_assert(BLI_array_findindex(iv_ls_b, STACK_SIZE(iv_ls_b), fv_a[i_a]) == -1);
-
- STACK_PUSH(iv_ls_a, fv_a[i_a]);
- STACK_PUSH(iv_ls_b, fv_a[i_a]);
- a_mask |= (1 << i_a);
+ STACK_PUSH_TEST_A(fv_a[i_a]);
+ STACK_PUSH_TEST_B(fv_a[i_a]);
#ifdef USE_DUMP
printf(" 'VERT TRI-A',\n");
#endif
@@ -709,18 +725,15 @@ static void bm_isect_tri_tri(
tri_v3_scale(UNPACK3(t_scale), 1.0f - s->epsilon.eps2x);
for (i_b = 0; i_b < 3; i_b++) {
- float ix[3];
- if ((1 << i_b) & b_mask)
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT_B)) {
continue;
+ }
+ float ix[3];
if (isect_point_tri_v3(fv_b[i_b]->co, UNPACK3(t_scale), ix)) {
if (len_squared_v3v3(ix, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
- BLI_assert(BLI_array_findindex((void **)iv_ls_a, STACK_SIZE(iv_ls_a), fv_b[i_b]) == -1);
- BLI_assert(BLI_array_findindex((void **)iv_ls_b, STACK_SIZE(iv_ls_b), fv_b[i_b]) == -1);
-
- STACK_PUSH(iv_ls_a, fv_b[i_b]);
- STACK_PUSH(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
+ STACK_PUSH_TEST_A(fv_b[i_b]);
+ STACK_PUSH_TEST_B(fv_b[i_b]);
#ifdef USE_DUMP
printf(" 'VERT TRI-B',\n");
#endif
@@ -735,7 +748,7 @@ static void bm_isect_tri_tri(
#ifdef USE_DUMP
printf("# OVERLAP\n");
#endif
- return;
+ goto finally;
}
normal_tri_v3(f_a_nor, UNPACK3(f_a_cos));
@@ -744,37 +757,42 @@ static void bm_isect_tri_tri(
/* edge-tri & edge-edge
* -------------------- */
{
- unsigned int i_e0;
- for (i_e0 = 0; i_e0 < 3; i_e0++) {
- unsigned int i_e1 = (i_e0 + 1) % 3;
+ for (unsigned int i_a_e0 = 0; i_a_e0 < 3; i_a_e0++) {
+ unsigned int i_a_e1 = (i_a_e0 + 1) % 3;
enum ISectType side;
BMVert *iv;
- if (((1 << i_e0) | (1 << i_e1)) & a_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a_e0], VERT_VISIT_A) ||
+ BM_ELEM_API_FLAG_TEST(fv_a[i_a_e1], VERT_VISIT_A))
+ {
continue;
- iv = bm_isect_edge_tri(s, fv_a[i_e0], fv_a[i_e1], fv_b, b_index, f_b_cos, f_b_nor, &side);
+ }
+
+ iv = bm_isect_edge_tri(s, fv_a[i_a_e0], fv_a[i_a_e1], fv_b, b_index, f_b_cos, f_b_nor, &side);
if (iv) {
- BLI_assert(BLI_array_findindex((void **)iv_ls_a, STACK_SIZE(iv_ls_a), iv) == -1);
- BLI_assert(BLI_array_findindex((void **)iv_ls_b, STACK_SIZE(iv_ls_b), iv) == -1);
- STACK_PUSH(iv_ls_a, iv);
- STACK_PUSH(iv_ls_b, iv);
+ STACK_PUSH_TEST_A(iv);
+ STACK_PUSH_TEST_B(iv);
#ifdef USE_DUMP
printf(" ('EDGE-TRI-A', %d),\n", side);
#endif
}
}
- for (i_e0 = 0; i_e0 < 3; i_e0++) {
- unsigned int i_e1 = (i_e0 + 1) % 3;
+ for (unsigned int i_b_e0 = 0; i_b_e0 < 3; i_b_e0++) {
+ unsigned int i_b_e1 = (i_b_e0 + 1) % 3;
enum ISectType side;
BMVert *iv;
- if (((1 << i_e0) | (1 << i_e1)) & b_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b_e0], VERT_VISIT_B) ||
+ BM_ELEM_API_FLAG_TEST(fv_b[i_b_e1], VERT_VISIT_B))
+ {
continue;
- iv = bm_isect_edge_tri(s, fv_b[i_e0], fv_b[i_e1], fv_a, a_index, f_a_cos, f_a_nor, &side);
+ }
+
+ iv = bm_isect_edge_tri(s, fv_b[i_b_e0], fv_b[i_b_e1], fv_a, a_index, f_a_cos, f_a_nor, &side);
if (iv) {
- BLI_assert(BLI_array_findindex((void **)iv_ls_a, STACK_SIZE(iv_ls_a), iv) == -1);
- BLI_assert(BLI_array_findindex((void **)iv_ls_b, STACK_SIZE(iv_ls_b), iv) == -1);
- STACK_PUSH(iv_ls_a, iv);
- STACK_PUSH(iv_ls_b, iv);
+ STACK_PUSH_TEST_A(iv);
+ STACK_PUSH_TEST_B(iv);
#ifdef USE_DUMP
printf(" ('EDGE-TRI-B', %d),\n", side);
#endif
@@ -827,6 +845,15 @@ static void bm_isect_tri_tri(
// BLI_assert(len(ie_vs) <= 2)
}
}
+
+finally:
+ for (i = 0; i < STACK_SIZE(iv_ls_a); i++) {
+ BM_ELEM_API_FLAG_DISABLE(iv_ls_a[i], VERT_VISIT_A); \
+ }
+ for (i = 0; i < STACK_SIZE(iv_ls_b); i++) {
+ BM_ELEM_API_FLAG_DISABLE(iv_ls_b[i], VERT_VISIT_B); \
+ }
+
}
#ifdef USE_BVH
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 3a709da78e1..226f319cefd 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -416,7 +416,7 @@ Object *DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
{
fprintf(stderr, "create <instance_node> under node id=%s from node id=%s\n", instance_node ? instance_node->getOriginalId().c_str() : NULL, source_node ? source_node->getOriginalId().c_str() : NULL);
- Object *obn = BKE_object_copy(source_ob);
+ Object *obn = BKE_object_copy(G.main, source_ob);
DAG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
BKE_scene_base_add(sce, obn);
@@ -904,6 +904,7 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
i++;
}
}
+
// EMISSION
// color
if (ef->getEmission().isColor()) {
@@ -919,8 +920,22 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
i++;
}
}
-
- if (ef->getOpacity().isTexture()) {
+
+ // TRANSPARENT
+ // color
+ if (ef->getOpacity().isColor()) {
+ col = ef->getTransparent().getColor();
+ float alpha = ef->getTransparency().getFloatValue();
+ if (col.isValid()) {
+ alpha *= col.getAlpha(); // Assuming A_ONE opaque mode
+ }
+ if (col.isValid() || alpha < 1.0) {
+ ma->alpha = alpha;
+ ma->mode |= MA_ZTRANSP | MA_TRANSP;
+ }
+ }
+ // texture
+ else if (ef->getOpacity().isTexture()) {
COLLADAFW::Texture ctex = ef->getOpacity().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
@@ -930,22 +945,7 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
ma->mode |= MA_ZTRANSP | MA_TRANSP;
}
}
- // TRANSPARENT
- // color
-#if 0
- if (ef->getOpacity().isColor()) {
- // XXX don't know what to do here
- }
- // texture
- else if (ef->getOpacity().isTexture()) {
- ctex = ef->getOpacity().getTexture();
- if (mtex != NULL) mtex->mapto &= MAP_ALPHA;
- else {
- mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
- if (mtex != NULL) mtex->mapto = MAP_ALPHA;
- }
- }
-#endif
+
material_texture_mapping_map[ma] = texindex_texarray_map;
}
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 13dc1eda580..76b51148509 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -30,6 +30,7 @@
#include <set>
#include "COLLADASWEffectProfile.h"
+#include "COLLADAFWColorOrTexture.h"
#include "EffectExporter.h"
#include "DocumentExporter.h"
@@ -217,9 +218,9 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// transparency
if (ma->mode & MA_TRANSP) {
// Tod: because we are in A_ONE mode transparency is calculated like this:
- ep.setTransparency(ma->alpha, false, "transparency");
- // cot = getcol(1.0f, 1.0f, 1.0f, 1.0f);
- // ep.setTransparent(cot);
+ cot = getcol(1.0f, 1.0f, 1.0f, ma->alpha);
+ ep.setTransparent(cot);
+ ep.setOpaque(COLLADASW::EffectProfile::A_ONE);
}
// emission
diff --git a/source/blender/collada/ErrorHandler.cpp b/source/blender/collada/ErrorHandler.cpp
index b271604f839..98aa85f8a9b 100644
--- a/source/blender/collada/ErrorHandler.cpp
+++ b/source/blender/collada/ErrorHandler.cpp
@@ -79,7 +79,7 @@ bool ErrorHandler::handleError(const COLLADASaxFWL::IError *error)
COLLADASaxFWL::SaxFWLError *saxFWLError = (COLLADASaxFWL::SaxFWLError *) error;
/*
* Accept non critical errors as warnings (i.e. texture not found)
- * This makes the importer more gracefull, so it now imports what makes sense.
+ * This makes the importer more graceful, so it now imports what makes sense.
*/
if (saxFWLError->getSeverity() == COLLADASaxFWL::IError::SEVERITY_ERROR_NONCRITICAL) {
isError = false;
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 6085b66a8b8..6ff6de33d56 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -172,8 +172,7 @@ void UVDataWrapper::getUV(int uv_index, float *uv)
}
}
-VCOLDataWrapper::VCOLDataWrapper(COLLADAFW::MeshVertexData& vdata) : mVData(&vdata){
-}
+VCOLDataWrapper::VCOLDataWrapper(COLLADAFW::MeshVertexData& vdata) : mVData(&vdata) {}
void VCOLDataWrapper::get_vcol(int v_index, MLoopCol *mloopcol)
{
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index f0984fbc127..abe5130b9c1 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -357,8 +357,11 @@ void bc_triangulate_mesh(Mesh *me)
bool use_beauty = false;
bool tag_only = false;
int quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE; /* XXX: The triangulation method selection could be offered in the UI */
-
- BMesh *bm = BM_mesh_create(&bm_mesh_allocsize_default);
+
+ const struct BMeshCreateParams bm_create_params = {0};
+ BMesh *bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &bm_create_params);
BMeshFromMeshParams bm_from_me_params = {0};
bm_from_me_params.calc_face_normal = true;
BM_mesh_bm_from_me(bm, me, &bm_from_me_params);
@@ -370,8 +373,8 @@ void bc_triangulate_mesh(Mesh *me)
}
/*
-* A bone is a leaf when it has no children or all children are not connected.
-*/
+ * A bone is a leaf when it has no children or all children are not connected.
+ */
bool bc_is_leaf_bone(Bone *bone)
{
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
@@ -410,10 +413,10 @@ int bc_set_layer(int bitfield, int layer, bool enable)
}
/**
-* BoneExtended is a helper class needed for the Bone chain finder
-* See ArmatureImporter::fix_leaf_bones()
-* and ArmatureImporter::connect_bone_chains()
-**/
+ * BoneExtended is a helper class needed for the Bone chain finder
+ * See ArmatureImporter::fix_leaf_bones()
+ * and ArmatureImporter::connect_bone_chains()
+ */
BoneExtended::BoneExtended(EditBone *aBone)
{
@@ -536,8 +539,8 @@ void BoneExtended::set_bone_layers(std::string layerString, std::vector<std::str
}
/* If numeric layers and labeled layers are used in parallel (unlikely),
- we get a potential mixup. Just leave as is for now.
- */
+ * we get a potential mixup. Just leave as is for now.
+ */
this->bone_layers = bc_set_layer(this->bone_layers, pos);
}
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.h b/source/blender/compositor/intern/COM_OpenCLDevice.h
index a513954ee0d..ad40b4851fb 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.h
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.h
@@ -95,9 +95,9 @@ public:
void execute(WorkPackage *work);
/**
- * @brief determine an image format
- * @param memorybuffer
- */
+ * @brief determine an image format
+ * @param memorybuffer
+ */
static const cl_image_format *determineImageFormat(MemoryBuffer *memoryBuffer);
cl_context getContext() { return this->m_context; }
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cpp
index e5b9f58ee93..39147f3ab84 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cpp
@@ -187,7 +187,7 @@ void WorkScheduler::schedule(ExecutionGroup *group, int chunkNumber)
{
WorkPackage *package = new WorkPackage(group, chunkNumber);
#if COM_CURRENT_THREADING_MODEL == COM_TM_NOTHREAD
- CPUDevice device;
+ CPUDevice device(0);
device.execute(package);
delete package;
#elif COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
@@ -277,6 +277,7 @@ bool WorkScheduler::hasGPUDevices()
#endif
}
+#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
static void CL_CALLBACK clContextError(const char *errinfo,
const void * /*private_info*/,
size_t /*cb*/,
@@ -284,6 +285,7 @@ static void CL_CALLBACK clContextError(const char *errinfo,
{
printf("OPENCL error: %s\n", errinfo);
}
+#endif
void WorkScheduler::initialize(bool use_opencl, int num_cpu_threads)
{
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp
index 220b4e908a6..caafdfe8f0c 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_MaskOperation.cpp
@@ -1,5 +1,4 @@
/*
-
* Copyright 2012, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
@@ -94,7 +93,7 @@ void MaskOperation::initExecution()
frame_iter += frame_step;
}
- BKE_mask_free_nolib(mask_temp);
+ BKE_mask_free(mask_temp);
MEM_freeN(mask_temp);
}
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index b6c3d56eac0..7ca2ef05a36 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/build/deg_builder.cc
+/** \file blender/depsgraph/intern/builder/deg_builder.cc
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.h b/source/blender/depsgraph/intern/builder/deg_builder.h
index 6b02ccfcf6f..43167cc6acb 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/build/deg_builder.h
+/** \file blender/depsgraph/intern/builder/deg_builder.h
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index c383cae7ba7..9c0f88a8042 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/builder/deg_build_nodes.cc
+/** \file blender/depsgraph/intern/builder/deg_builder_nodes.cc
* \ingroup depsgraph
*
* Methods for constructing depsgraph's nodes
@@ -331,15 +331,16 @@ void DepsgraphNodeBuilder::build_scene(Main *bmain, Scene *scene)
for (Base *base = (Base *)scene->base.first; base; base = base->next) {
Object *ob = base->object;
+ /* object itself */
+ build_object(bmain, scene, base, ob);
+
/* object that this is a proxy for */
// XXX: the way that proxies work needs to be completely reviewed!
if (ob->proxy) {
ob->proxy->proxy_from = ob;
+ build_object(bmain, scene, base, ob->proxy);
}
- /* object itself */
- build_object(bmain, scene, base, ob);
-
/* Object dupligroup. */
if (ob->dup_group) {
build_group(bmain, scene, base, ob->dup_group);
@@ -433,12 +434,12 @@ void DepsgraphNodeBuilder::build_object(Main *bmain, Scene *scene, Base *base, O
{
if (ob->id.tag & LIB_TAG_DOIT) {
IDDepsNode *id_node = m_graph->find_id_node(&ob->id);
- id_node->layers = base->lay;
+ id_node->layers |= base->lay;
return;
}
IDDepsNode *id_node = add_id_node(&ob->id);
- id_node->layers = base->lay;
+ id_node->layers |= base->lay;
ob->customdata_mask = 0;
/* standard components */
@@ -477,7 +478,7 @@ void DepsgraphNodeBuilder::build_object(Main *bmain, Scene *scene, Base *base, O
}
case OB_ARMATURE: /* Pose */
- if (ob->id.lib != NULL && ob->proxy_from != NULL) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from != NULL) {
build_proxy_rig(ob);
}
else {
@@ -524,12 +525,6 @@ void DepsgraphNodeBuilder::build_object(Main *bmain, Scene *scene, Base *base, O
if (ob->gpd) {
build_gpencil(ob->gpd);
}
-
- if (ob->proxy != NULL) {
- add_operation_node(&ob->id, DEPSNODE_TYPE_PROXY, DEPSOP_TYPE_POST,
- function_bind(BKE_object_eval_proxy_backlink, _1, ob),
- DEG_OPCODE_PLACEHOLDER, "Parameters Eval");
- }
}
void DepsgraphNodeBuilder::build_object_transform(Scene *scene, Object *ob)
@@ -1024,11 +1019,6 @@ void DepsgraphNodeBuilder::build_obdata_geom(Main *bmain, Scene *scene, Object *
// TODO: "Done" operation
- /* ShapeKeys */
- Key *key = BKE_key_from_object(ob);
- if (key)
- build_shapekeys(key);
-
/* Modifiers */
if (ob->modifiers.first) {
ModifierData *md;
@@ -1072,6 +1062,12 @@ void DepsgraphNodeBuilder::build_obdata_geom(Main *bmain, Scene *scene, Object *
return;
}
+ /* ShapeKeys */
+ Key *key = BKE_key_from_object(ob);
+ if (key) {
+ build_shapekeys(key);
+ }
+
build_animdata(obdata);
/* nodes for result of obdata's evaluation, and geometry evaluation on object */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
index 0e78df52ff8..f870a33fb68 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/builder/deg_builder_pchanmap.h
+/** \file blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 16a708f31d5..17d36c9645d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -349,18 +349,12 @@ void DepsgraphRelationBuilder::build_scene(Main *bmain, Scene *scene)
for (Base *base = (Base *)scene->base.first; base; base = base->next) {
Object *ob = base->object;
- /* Object that this is a proxy for.
- * Just makes sure backlink is correct.
- */
- if (ob->proxy) {
- ob->proxy->proxy_from = ob;
- }
-
/* object itself */
build_object(bmain, scene, ob);
/* object that this is a proxy for */
if (ob->proxy) {
+ ob->proxy->proxy_from = ob;
build_object(bmain, scene, ob->proxy);
/* TODO(sergey): This is an inverted relation, matches old depsgraph
* behavior and need to be investigated if it still need to be inverted.
@@ -524,7 +518,7 @@ void DepsgraphRelationBuilder::build_object(Main *bmain, Scene *scene, Object *o
}
case OB_ARMATURE: /* Pose */
- if (ob->id.lib != NULL && ob->proxy_from != NULL) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from != NULL) {
build_proxy_rig(ob);
}
else {
@@ -1010,6 +1004,12 @@ void DepsgraphRelationBuilder::build_driver(ID *id, FCurve *fcu)
}
}
else {
+ if (dtar->id == id) {
+ /* Ignore input dependency if we're driving properties of the same ID,
+ * otherwise we'll be ending up in a cyclic dependency here.
+ */
+ continue;
+ }
/* resolve path to get node */
RNAPathKey target_key(dtar->id, dtar->rna_path ? dtar->rna_path : "");
add_relation(target_key, driver_key, DEPSREL_TYPE_DRIVER_TARGET, "[RNA Target -> Driver]");
@@ -1159,7 +1159,7 @@ void DepsgraphRelationBuilder::build_particles(Scene *scene, Object *ob)
OperationKey psys_key(&ob->id, DEPSNODE_TYPE_EVAL_PARTICLES, DEG_OPCODE_PSYS_EVAL, psys->name);
/* XXX: if particle system is later re-enabled, we must do full rebuild? */
- if (!psys_check_enabled(ob, psys))
+ if (!psys_check_enabled(ob, psys, G.is_rendering))
continue;
/* TODO(sergey): Are all particle systems depends on time?
@@ -1398,7 +1398,8 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *ob,
OperationKey done_key(&ob->id, DEPSNODE_TYPE_BONE, parchan->name, DEG_OPCODE_BONE_DONE);
add_relation(solver_key, done_key, DEPSREL_TYPE_TRANSFORM, "IK Chain Result");
- } else {
+ }
+ else {
OperationKey final_transforms_key(&ob->id, DEPSNODE_TYPE_BONE, parchan->name, DEG_OPCODE_BONE_DONE);
add_relation(solver_key, final_transforms_key, DEPSREL_TYPE_TRANSFORM, "IK Solver Result");
}
@@ -1515,20 +1516,20 @@ void DepsgraphRelationBuilder::build_rig(Scene *scene, Object *ob)
}
/* IK Solvers...
- * - These require separate processing steps are pose-level
- * to be executed between chains of bones (i.e. once the
- * base transforms of a bunch of bones is done)
- *
- * - We build relations for these before the dependencies
- * between ops in the same component as it is necessary
- * to check whether such bones are in the same IK chain
- * (or else we get weird issues with either in-chain
- * references, or with bones being parented to IK'd bones)
- *
- * Unsolved Issues:
- * - Care is needed to ensure that multi-headed trees work out the same as in ik-tree building
- * - Animated chain-lengths are a problem...
- */
+ * - These require separate processing steps are pose-level
+ * to be executed between chains of bones (i.e. once the
+ * base transforms of a bunch of bones is done)
+ *
+ * - We build relations for these before the dependencies
+ * between ops in the same component as it is necessary
+ * to check whether such bones are in the same IK chain
+ * (or else we get weird issues with either in-chain
+ * references, or with bones being parented to IK'd bones)
+ *
+ * Unsolved Issues:
+ * - Care is needed to ensure that multi-headed trees work out the same as in ik-tree building
+ * - Animated chain-lengths are a problem...
+ */
RootPChanMap root_map;
bool pose_depends_on_local_transform = false;
for (bPoseChannel *pchan = (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index dc8d1a3d9c0..8a03d552dae 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -42,7 +42,6 @@
#include "BLI_utildefines.h"
#include "BLI_string.h"
-#include "intern/depsgraph_types.h"
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_operation.h"
@@ -274,7 +273,8 @@ private:
/* Utilities for Builders ----------------------------------------------------- */
template <typename KeyType>
-OperationDepsNode *DepsgraphRelationBuilder::find_operation_node(const KeyType& key) {
+OperationDepsNode *DepsgraphRelationBuilder::find_operation_node(const KeyType& key)
+{
DepsNode *node = find_node(key);
return node != NULL ? node->get_exit_operation() : NULL;
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
index 0322ef7fa1d..76cd81f1b8f 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
@@ -99,7 +99,7 @@ void deg_graph_transitive_reduction(Depsgraph *graph)
/* Remove redundant paths to the target. */
for (DepsNode::Relations::const_iterator it_rel = target->inlinks.begin();
it_rel != target->inlinks.end();
- )
+ )
{
DepsRelation *rel = *it_rel;
/* Increment in advance, so we can safely remove the relation. */
diff --git a/source/blender/depsgraph/intern/depsgraph_type_defines.cc b/source/blender/depsgraph/intern/depsgraph_type_defines.cc
index 97208939e57..4ce91516c84 100644
--- a/source/blender/depsgraph/intern/depsgraph_type_defines.cc
+++ b/source/blender/depsgraph/intern/depsgraph_type_defines.cc
@@ -136,13 +136,15 @@ static const char *stringify_opcode(eDepsOperation_Code opcode)
return "UNKNOWN";
}
-DepsOperationStringifier::DepsOperationStringifier() {
+DepsOperationStringifier::DepsOperationStringifier()
+{
for (int i = 0; i < DEG_NUM_OPCODES; ++i) {
names_[i] = stringify_opcode((eDepsOperation_Code)i);
}
}
-const char *DepsOperationStringifier::operator[](eDepsOperation_Code opcode) {
+const char *DepsOperationStringifier::operator[](eDepsOperation_Code opcode)
+{
BLI_assert((opcode > 0) && (opcode < DEG_NUM_OPCODES));
if (opcode >= 0 && opcode < DEG_NUM_OPCODES) {
return names_[opcode];
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index 198cd349002..3024d625846 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsgraph_eval.cc
+/** \file blender/depsgraph/intern/eval/deg_eval.cc
* \ingroup depsgraph
*
* Evaluation engine entrypoints for Depsgraph Engine.
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.h b/source/blender/depsgraph/intern/eval/deg_eval.h
index 0d42f63433f..92f87b03803 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/eval/deg_eval.cc
+/** \file blender/depsgraph/intern/eval/deg_eval.h
* \ingroup depsgraph
*
* Evaluation engine entrypoints for Depsgraph Engine.
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index fda665b0db4..f9e1504b3ce 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsgraph_tag.cc
+/** \file blender/depsgraph/intern/eval/deg_eval_flush.cc
* \ingroup depsgraph
*
* Core routines for how the Depsgraph works.
@@ -85,9 +85,6 @@ static void flush_init_func(void *data_v, int i)
id_node->done = 0;
comp_node->done = 0;
node->scheduled = false;
- if (comp_node->type == DEPSNODE_TYPE_PROXY) {
- node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
- }
}
/* Flush updates from tagged nodes outwards until all affected nodes
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.h b/source/blender/depsgraph/intern/eval/deg_eval_flush.h
index 8912aebee7d..ecd3a5ec660 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/eval/deg_eval_flush.cc
+/** \file blender/depsgraph/intern/eval/deg_eval_flush.h
* \ingroup depsgraph
*
* Core routines for how the Depsgraph works.
diff --git a/source/blender/depsgraph/intern/nodes/deg_node.cc b/source/blender/depsgraph/intern/nodes/deg_node.cc
index 78293f7f483..db807d22b89 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node.cc
+++ b/source/blender/depsgraph/intern/nodes/deg_node.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode.cc
+/** \file blender/depsgraph/intern/nodes/deg_node.cc
* \ingroup depsgraph
*/
@@ -181,6 +181,11 @@ void IDDepsNode::init(const ID *id, const string &UNUSED(subdata))
this->layers = (1 << 20) - 1;
this->eval_flags = 0;
+ /* For object we initialize layers to layer from base. */
+ if (GS(id) == ID_OB) {
+ this->layers = 0;
+ }
+
components = BLI_ghash_new(id_deps_node_hash_key,
id_deps_node_hash_key_cmp,
"Depsgraph id components hash");
diff --git a/source/blender/depsgraph/intern/nodes/deg_node.h b/source/blender/depsgraph/intern/nodes/deg_node.h
index d79d3d2348d..416996052c9 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode.h
+/** \file depsgraph/intern/nodes/deg_node.h
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.cc b/source/blender/depsgraph/intern/nodes/deg_node_component.cc
index 8e74317cfa2..6ac45c99798 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/nodes/deg_node_component.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode_component.cc
+/** \file blender/depsgraph/intern/nodes/deg_node_component.cc
* \ingroup depsgraph
*/
@@ -116,10 +116,10 @@ string ComponentDepsNode::identifier() const
{
string &idname = this->owner->name;
- char typebuf[7];
+ char typebuf[16];
sprintf(typebuf, "(%d)", type);
- char layers[7];
+ char layers[16];
sprintf(layers, "%d", this->layers);
return string(typebuf) + name + " : " + idname + " (Layers: " + layers + ")";
@@ -256,7 +256,7 @@ OperationDepsNode *ComponentDepsNode::get_entry_operation()
entry_operation = op_node;
return op_node;
}
- else if(operations.size() == 1) {
+ else if (operations.size() == 1) {
return operations[0];
}
return NULL;
@@ -279,7 +279,7 @@ OperationDepsNode *ComponentDepsNode::get_exit_operation()
exit_operation = op_node;
return op_node;
}
- else if(operations.size() == 1) {
+ else if (operations.size() == 1) {
return operations[0];
}
return NULL;
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.h b/source/blender/depsgraph/intern/nodes/deg_node_component.h
index 6ff4345d28b..6f62d91cd79 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_component.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node_component.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode_component.h
+/** \file blender/depsgraph/intern/nodes/deg_node_component.h
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_operation.cc b/source/blender/depsgraph/intern/nodes/deg_node_operation.cc
index a9f9703bb3b..5847af29ac2 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/nodes/deg_node_operation.cc
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode_operation.cc
+/** \file blender/depsgraph/intern/nodes/deg_node_operation.cc
* \ingroup depsgraph
*/
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_operation.h b/source/blender/depsgraph/intern/nodes/deg_node_operation.h
index f03078fc3db..598393054db 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node_operation.h
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/depsgraph/intern/depsnode_operation.h
+/** \file blender/depsgraph/intern/nodes/deg_node_operation.h
* \ingroup depsgraph
*/
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 8822c8511de..af9b0a176f5 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2119,7 +2119,7 @@ static int animchannels_clean_empty_exec(bContext *C, wmOperator *UNUSED(op))
/* remove AnimData? */
if (action_empty && nla_empty && drivers_empty) {
- BKE_animdata_free(id);
+ BKE_animdata_free(id, true);
}
}
@@ -2356,7 +2356,7 @@ static void borderselect_anim_channels(bAnimContext *ac, rcti *rect, short selec
}
else {
ymin = 0.0f;
- ymax = (float)(-ACHANNEL_HEIGHT);
+ ymax = (float)(-ACHANNEL_HEIGHT(ac));
}
/* convert border-region to view coordinates */
@@ -2372,7 +2372,7 @@ static void borderselect_anim_channels(bAnimContext *ac, rcti *rect, short selec
if (ac->datatype == ANIMCONT_NLA)
ymin = ymax - NLACHANNEL_STEP(snla);
else
- ymin = ymax - ACHANNEL_STEP;
+ ymin = ymax - ACHANNEL_STEP(ac);
/* if channel is within border-select region, alter it */
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
@@ -2573,7 +2573,7 @@ static int animchannels_channel_get(bAnimContext *ac, const int mval[2])
UI_view2d_listview_view_to_cell(v2d, NLACHANNEL_NAMEWIDTH, NLACHANNEL_STEP(snla), 0, (float)NLACHANNEL_HEIGHT_HALF(snla), x, y, NULL, &channel_index);
}
else {
- UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+ UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index);
}
return channel_index;
@@ -2705,6 +2705,10 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
if ((adt) && (adt->flag & ADT_UI_SELECTED))
adt->flag |= ADT_UI_ACTIVE;
+ /* ensure we exit editmode on whatever object was active before to avoid getting stuck there - T48747 */
+ if (ob != sce->obedit)
+ ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
+
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
}
@@ -2988,7 +2992,7 @@ static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmE
* ACHANNEL_HEIGHT_HALF.
*/
UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
- UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+ UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP(&ac), 0, (float)ACHANNEL_HEIGHT_HALF(&ac), x, y, NULL, &channel_index);
/* handle mouse-click in the relevant channel then */
notifierFlags = mouse_anim_channels(C, &ac, channel_index, selectmode);
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 86d963da579..0d1a13fa95d 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -71,6 +71,7 @@
#include "DNA_world_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
+#include "DNA_userdef_types.h"
#include "MEM_guardedalloc.h"
@@ -97,9 +98,30 @@
#include "ED_anim_api.h"
#include "ED_markers.h"
+#include "UI_resources.h" /* for TH_KEYFRAME_SCALE lookup */
+
/* ************************************************************ */
/* Blender Context <-> Animation Context mapping */
+/* ----------- Private Stuff - General -------------------- */
+
+/* Get vertical scaling factor (i.e. typically used for keyframe size) */
+static void animedit_get_yscale_factor(bAnimContext *ac)
+{
+ bTheme *btheme = UI_GetTheme();
+
+ /* grab scale factor directly from action editor setting
+ * NOTE: This theme setting doesn't have an ID, as it cannot be accessed normally
+ * since it is a float, and the theem settings methods can only handle chars.
+ */
+ ac->yscale_fac = btheme->tact.keyframe_scale_fac;
+
+ /* clamp to avoid problems with uninitialised values... */
+ if (ac->yscale_fac < 0.1f)
+ ac->yscale_fac = 1.0f;
+ //printf("yscale_fac = %f\n", ac->yscale_fac);
+}
+
/* ----------- Private Stuff - Action Editor ------------- */
/* Get shapekey data being edited (for Action Editor -> ShapeKey mode) */
@@ -352,6 +374,9 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
ac->spacetype = (sa) ? sa->spacetype : 0;
ac->regiontype = (ar) ? ar->regiontype : 0;
+ /* initialise default y-scale factor */
+ animedit_get_yscale_factor(ac);
+
/* get data context info */
// XXX: if the below fails, try to grab this info from context instead... (to allow for scripting)
return ANIM_animdata_context_getdata(ac);
@@ -1255,7 +1280,7 @@ static size_t animfilter_action(bAnimContext *ac, ListBase *anim_data, bDopeShee
/* don't include anything from this action if it is linked in from another file,
* and we're getting stuff for editing...
*/
- if ((filter_mode & ANIMFILTER_FOREDIT) && (act->id.lib))
+ if ((filter_mode & ANIMFILTER_FOREDIT) && ID_IS_LINKED_DATABLOCK(act))
return 0;
/* do groups */
@@ -2709,11 +2734,97 @@ static size_t animdata_filter_dopesheet_scene(bAnimContext *ac, ListBase *anim_d
return items;
}
+
+/* Helper for animdata_filter_dopesheet() - For checking if an object should be included or not */
+static bool animdata_filter_base_is_ok(bDopeSheet *ads, Scene *scene, Base *base, int filter_mode)
+{
+ Object *ob = base->object;
+
+ if (base->object == NULL)
+ return false;
+
+ /* firstly, check if object can be included, by the following factors:
+ * - if only visible, must check for layer and also viewport visibility
+ * --> while tools may demand only visible, user setting takes priority
+ * as user option controls whether sets of channels get included while
+ * tool-flag takes into account collapsed/open channels too
+ * - if only selected, must check if object is selected
+ * - there must be animation data to edit (this is done recursively as we
+ * try to add the channels)
+ */
+ if ((filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) {
+ /* layer visibility - we check both object and base, since these may not be in sync yet */
+ if ((scene->lay & (ob->lay | base->lay)) == 0)
+ return false;
+
+ /* outliner restrict-flag */
+ if (ob->restrictflag & OB_RESTRICT_VIEW)
+ return false;
+ }
+
+ /* if only F-Curves with visible flags set can be shown, check that
+ * datablock hasn't been set to invisible
+ */
+ if (filter_mode & ANIMFILTER_CURVE_VISIBLE) {
+ if ((ob->adt) && (ob->adt->flag & ADT_CURVES_NOT_VISIBLE))
+ return false;
+ }
+
+ /* check selection and object type filters */
+ if ((ads->filterflag & ADS_FILTER_ONLYSEL) && !((base->flag & SELECT) /*|| (base == sce->basact)*/)) {
+ /* only selected should be shown */
+ return false;
+ }
+
+ /* check if object belongs to the filtering group if option to filter
+ * objects by the grouped status is on
+ * - used to ease the process of doing multiple-character choreographies
+ */
+ if (ads->filterflag & ADS_FILTER_ONLYOBGROUP) {
+ if (BKE_group_object_exists(ads->filter_grp, ob) == 0)
+ return false;
+ }
+
+ /* no reason to exclude this object... */
+ return true;
+}
+
+/* Helper for animdata_filter_ds_sorted_bases() - Comparison callback for two Base pointers... */
+static int ds_base_sorting_cmp(const void *base1_ptr, const void *base2_ptr)
+{
+ const Base *b1 = *((const Base **)base1_ptr);
+ const Base *b2 = *((const Base **)base2_ptr);
+
+ return strcmp(b1->object->id.name + 2, b2->object->id.name + 2);
+}
+
+/* Get a sorted list of all the bases - for inclusion in dopesheet (when drawing channels) */
+static Base **animdata_filter_ds_sorted_bases(bDopeSheet *ads, Scene *scene, int filter_mode, size_t *r_usable_bases)
+{
+ /* Create an array with space for all the bases, but only containing the usable ones */
+ size_t tot_bases = BLI_listbase_count(&scene->base);
+ size_t num_bases = 0;
+
+ Base **sorted_bases = MEM_mallocN(sizeof(Base *) * tot_bases, "Dopesheet Usable Sorted Bases");
+ for (Base *base = scene->base.first; base; base = base->next) {
+ if (animdata_filter_base_is_ok(ads, scene, base, filter_mode)) {
+ sorted_bases[num_bases++] = base;
+ }
+ }
+
+ /* Sort this list of pointers (based on the names) */
+ qsort(sorted_bases, num_bases, sizeof(Base *), ds_base_sorting_cmp);
+
+ /* Return list of sorted bases */
+ *r_usable_bases = num_bases;
+ return sorted_bases;
+}
+
+
// TODO: implement pinning... (if and when pinning is done, what we need to do is to provide freeing mechanisms - to protect against data that was deleted)
static size_t animdata_filter_dopesheet(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, int filter_mode)
{
- Scene *sce = (Scene *)ads->source;
- Base *base;
+ Scene *scene = (Scene *)ads->source;
size_t items = 0;
/* check that we do indeed have a scene */
@@ -2733,56 +2844,45 @@ static size_t animdata_filter_dopesheet(bAnimContext *ac, ListBase *anim_data, b
}
/* scene-linked animation - e.g. world, compositing nodes, scene anim (including sequencer currently) */
- items += animdata_filter_dopesheet_scene(ac, anim_data, ads, sce, filter_mode);
-
- /* loop over all bases (i.e.objects) in the scene */
- for (base = sce->base.first; base; base = base->next) {
- /* check if there's an object (all the relevant checks are done in the ob-function) */
- if (base->object) {
- Object *ob = base->object;
-
- /* firstly, check if object can be included, by the following factors:
- * - if only visible, must check for layer and also viewport visibility
- * --> while tools may demand only visible, user setting takes priority
- * as user option controls whether sets of channels get included while
- * tool-flag takes into account collapsed/open channels too
- * - if only selected, must check if object is selected
- * - there must be animation data to edit (this is done recursively as we
- * try to add the channels)
- */
- if ((filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) {
- /* layer visibility - we check both object and base, since these may not be in sync yet */
- if ((sce->lay & (ob->lay | base->lay)) == 0) continue;
-
- /* outliner restrict-flag */
- if (ob->restrictflag & OB_RESTRICT_VIEW) continue;
- }
-
- /* if only F-Curves with visible flags set can be shown, check that
- * datablock hasn't been set to invisible
- */
- if (filter_mode & ANIMFILTER_CURVE_VISIBLE) {
- if ((ob->adt) && (ob->adt->flag & ADT_CURVES_NOT_VISIBLE))
- continue;
+ items += animdata_filter_dopesheet_scene(ac, anim_data, ads, scene, filter_mode);
+
+ /* If filtering for channel drawing, we want the objects in alphabetical order,
+ * to make it easier to predict where items are in the hierarchy
+ * - This order only really matters if we need to show all channels in the list (e.g. for drawing)
+ * (XXX: What about lingering "active" flags? The order may now become unpredictable)
+ * - Don't do this if this behaviour has been turned off (i.e. due to it being too slow)
+ * - Don't do this if there's just a single object
+ */
+ if ((filter_mode & ANIMFILTER_LIST_CHANNELS) && !(ads->flag & ADS_FLAG_NO_DB_SORT) &&
+ (scene->base.first != scene->base.last))
+ {
+ /* Filter list of bases (i.e. objects), sort them, then add their contents normally... */
+ // TODO: Cache the old sorted order - if the set of bases hasn't changed, don't re-sort...
+ Base **sorted_bases;
+ size_t num_bases;
+
+ sorted_bases = animdata_filter_ds_sorted_bases(ads, scene, filter_mode, &num_bases);
+ if (sorted_bases) {
+ /* Add the necessary channels for these bases... */
+ for (size_t i = 0; i < num_bases; i++) {
+ items += animdata_filter_dopesheet_ob(ac, anim_data, ads, sorted_bases[i], filter_mode);
}
- /* check selection and object type filters */
- if ( (ads->filterflag & ADS_FILTER_ONLYSEL) && !((base->flag & SELECT) /*|| (base == sce->basact)*/) ) {
- /* only selected should be shown */
- continue;
- }
+ // TODO: store something to validate whether any changes are needed?
- /* check if object belongs to the filtering group if option to filter
- * objects by the grouped status is on
- * - used to ease the process of doing multiple-character choreographies
- */
- if (ads->filterflag & ADS_FILTER_ONLYOBGROUP) {
- if (BKE_group_object_exists(ads->filter_grp, ob) == 0)
- continue;
+ /* free temporary data */
+ MEM_freeN(sorted_bases);
+ }
+ }
+ else {
+ /* Filter and add contents of each base (i.e. object) without them sorting first
+ * NOTE: This saves performance in cases where order doesn't matter
+ */
+ for (Base *base = scene->base.first; base; base = base->next) {
+ if (animdata_filter_base_is_ok(ads, scene, base, filter_mode)) {
+ /* since we're still here, this object should be usable */
+ items += animdata_filter_dopesheet_ob(ac, anim_data, ads, base, filter_mode);
}
-
- /* since we're still here, this object should be usable */
- items += animdata_filter_dopesheet_ob(ac, anim_data, ads, base, filter_mode);
}
}
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index ae6894ac546..fc6f4036d02 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -192,7 +192,7 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
#define HSV_BANDWIDTH 0.3f
/* used to determine the color of F-Curves with FCURVE_COLOR_AUTO_RAINBOW set */
-//void fcurve_rainbow (unsigned int cur, unsigned int tot, float *out)
+// void fcurve_rainbow(unsigned int cur, unsigned int tot, float *out)
void getcolor_fcurve_rainbow(int cur, int tot, float out[3])
{
float hsv[3], fac;
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index a82cca9e52a..21c25f829b1 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -158,7 +158,7 @@ static int add_driver_with_target(
ReportList *UNUSED(reports),
ID *dst_id, const char dst_path[], int dst_index,
ID *src_id, const char src_path[], int src_index,
- PointerRNA *UNUSED(dst_ptr), PropertyRNA *dst_prop,
+ PointerRNA *dst_ptr, PropertyRNA *dst_prop,
PointerRNA *src_ptr, PropertyRNA *src_prop,
short flag, int driver_type)
{
@@ -207,11 +207,15 @@ static int add_driver_with_target(
/* Create a driver variable for the target
* - For transform properties, we want to automatically use "transform channel" instead
* (The only issue is with quat rotations vs euler channels...)
+ * - To avoid problems with transform properties depending on the final transform that they
+ * control (thus creating pseudo-cycles - see T48734), we don't use transform channels
+ * when both the source and destinations are in same places.
*/
dvar = driver_add_new_variable(driver);
if (ELEM(src_ptr->type, &RNA_Object, &RNA_PoseBone) &&
- (STREQ(prop_name, "location") || STREQ(prop_name, "scale") || STRPREFIX(prop_name, "rotation_")))
+ (STREQ(prop_name, "location") || STREQ(prop_name, "scale") || STRPREFIX(prop_name, "rotation_")) &&
+ (src_ptr->data != dst_ptr->data))
{
/* Transform Channel */
DriverTarget *dtar;
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 6f1883cff55..6e776953356 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -40,6 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_dlrbTree.h"
+#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
@@ -282,6 +283,9 @@ static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
ab->sel = (BEZT_ISSEL_ANY(prev) || BEZT_ISSEL_ANY(beztn)) ? SELECT : 0;
ab->modified = 1;
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD)
+ ab->flag |= ACTKEYBLOCK_FLAG_MOVING_HOLD;
+
return ab;
}
@@ -305,16 +309,28 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, BezTriple *first_bezt
}
- /* check if block needed - same value(s)?
- * -> firstly, handles must have same central value as each other
- * -> secondly, handles which control that section of the curve must be constant
- */
+ /* check if block needed */
if (prev == NULL) return;
- if (IS_EQF(beztn->vec[1][1], prev->vec[1][1]) == 0) return;
-
- if (IS_EQF(beztn->vec[1][1], beztn->vec[0][1]) == 0) return;
- if (IS_EQF(prev->vec[1][1], prev->vec[2][1]) == 0) return;
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD) {
+ /* Animator tagged a "moving hold"
+ * - Previous key must also be tagged as a moving hold, otherwise
+ * we're just dealing with the first of a pair, and we don't
+ * want to be creating any phantom holds...
+ */
+ if (BEZKEYTYPE(prev) != BEZT_KEYTYPE_MOVEHOLD)
+ return;
+ }
+ else {
+ /* Check for same values...
+ * - Handles must have same central value as each other
+ * - Handles which control that section of the curve must be constant
+ */
+ if (IS_EQF(beztn->vec[1][1], prev->vec[1][1]) == 0) return;
+
+ if (IS_EQF(beztn->vec[1][1], beztn->vec[0][1]) == 0) return;
+ if (IS_EQF(prev->vec[1][1], prev->vec[2][1]) == 0) return;
+ }
/* if there are no blocks already, just add as root */
if (blocks->root == NULL) {
@@ -340,7 +356,13 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, BezTriple *first_bezt
*/
if (IS_EQT(ab->start, prev->vec[1][0], BEZT_BINARYSEARCH_THRESH)) {
/* set selection status and 'touched' status */
- if (BEZT_ISSEL_ANY(beztn)) ab->sel = SELECT;
+ if (BEZT_ISSEL_ANY(beztn))
+ ab->sel = SELECT;
+
+ /* XXX: only when the first one was a moving hold? */
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD)
+ ab->flag |= ACTKEYBLOCK_FLAG_MOVING_HOLD;
+
ab->modified++;
/* done... no need to insert */
@@ -485,7 +507,27 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
/* tweak size of keyframe shape according to type of keyframe
* - 'proper' keyframes have key_type = 0, so get drawn at full size
*/
- hsize -= 0.5f * key_type;
+ switch (key_type) {
+ case BEZT_KEYTYPE_KEYFRAME: /* must be full size */
+ break;
+
+ case BEZT_KEYTYPE_BREAKDOWN: /* slightly smaller than normal keyframe */
+ hsize *= 0.85f;
+ break;
+
+ case BEZT_KEYTYPE_MOVEHOLD: /* slightly smaller than normal keyframes (but by less than for breakdowns) */
+ //hsize *= 0.72f;
+ hsize *= 0.95f;
+ break;
+
+ case BEZT_KEYTYPE_EXTREME: /* slightly larger */
+ hsize *= 1.2f;
+ break;
+
+ default:
+ hsize -= 0.5f * key_type;
+ break;
+ }
/* adjust view transform before starting */
glTranslatef(x, y, 0.0f);
@@ -518,6 +560,15 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
else UI_GetThemeColor4fv(TH_KEYTYPE_JITTER, inner_col);
break;
}
+ case BEZT_KEYTYPE_MOVEHOLD: /* similar to traditional keyframes, but different... */
+ {
+ /* XXX: Should these get their own theme options instead? */
+ if (sel) UI_GetThemeColorShade4fv(TH_STRIP_SELECT, 35, inner_col);
+ else UI_GetThemeColorShade4fv(TH_STRIP, 50, inner_col);
+
+ inner_col[3] = 1.0f; /* full opacity, to avoid problems with visual glitches */
+ break;
+ }
case BEZT_KEYTYPE_KEYFRAME: /* traditional yellowish frames (default theme) */
default:
{
@@ -557,13 +608,16 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
glTranslatef(-x, -y, 0.0f);
}
-static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, float ypos, short channelLocked)
+static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, float ypos, float yscale_fac, bool channelLocked)
{
ActKeyColumn *ak;
ActKeyBlock *ab;
float alpha;
float xscale;
- float iconsize = U.widget_unit / 4.0f;
+
+ const float iconsize = (U.widget_unit / 4.0f) * yscale_fac;
+ const float mhsize = iconsize * 0.7f;
+
glEnable(GL_BLEND);
/* get View2D scaling factor */
@@ -576,6 +630,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
/* draw keyblocks */
if (blocks) {
float sel_color[4], unsel_color[4];
+ float sel_mhcol[4], unsel_mhcol[4];
/* cache colours first */
UI_GetThemeColor4fv(TH_STRIP_SELECT, sel_color);
@@ -584,16 +639,32 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
sel_color[3] *= alpha;
unsel_color[3] *= alpha;
+ copy_v4_v4(sel_mhcol, sel_color);
+ sel_mhcol[3] *= 0.8f;
+ copy_v4_v4(unsel_mhcol, unsel_color);
+ unsel_mhcol[3] *= 0.8f;
+
/* NOTE: the tradeoff for changing colors between each draw is dwarfed by the cost of checking validity */
for (ab = blocks->first; ab; ab = ab->next) {
if (actkeyblock_is_valid(ab, keys)) {
- /* draw block */
- if (ab->sel)
- glColor4fv(sel_color);
- else
- glColor4fv(unsel_color);
-
- glRectf(ab->start, ypos - iconsize, ab->end, ypos + iconsize);
+ if (ab->flag & ACTKEYBLOCK_FLAG_MOVING_HOLD) {
+ /* draw "moving hold" long-keyframe block - slightly smaller */
+ if (ab->sel)
+ glColor4fv(sel_mhcol);
+ else
+ glColor4fv(unsel_mhcol);
+
+ glRectf(ab->start, ypos - mhsize, ab->end, ypos + mhsize);
+ }
+ else {
+ /* draw standard long-keyframe block */
+ if (ab->sel)
+ glColor4fv(sel_color);
+ else
+ glColor4fv(unsel_color);
+
+ glRectf(ab->start, ypos - iconsize, ab->end, ypos + iconsize);
+ }
}
}
}
@@ -619,7 +690,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
/* *************************** Channel Drawing Funcs *************************** */
-void draw_summary_channel(View2D *v2d, bAnimContext *ac, float ypos)
+void draw_summary_channel(View2D *v2d, bAnimContext *ac, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
@@ -631,13 +702,13 @@ void draw_summary_channel(View2D *v2d, bAnimContext *ac, float ypos)
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, 0);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, false);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_scene_channel(View2D *v2d, bDopeSheet *ads, Scene *sce, float ypos)
+void draw_scene_channel(View2D *v2d, bDopeSheet *ads, Scene *sce, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
@@ -649,13 +720,13 @@ void draw_scene_channel(View2D *v2d, bDopeSheet *ads, Scene *sce, float ypos)
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, 0);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, false);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_object_channel(View2D *v2d, bDopeSheet *ads, Object *ob, float ypos)
+void draw_object_channel(View2D *v2d, bDopeSheet *ads, Object *ob, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
@@ -667,19 +738,19 @@ void draw_object_channel(View2D *v2d, bDopeSheet *ads, Object *ob, float ypos)
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, 0);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, false);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_fcurve_channel(View2D *v2d, AnimData *adt, FCurve *fcu, float ypos)
+void draw_fcurve_channel(View2D *v2d, AnimData *adt, FCurve *fcu, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
- short locked = (fcu->flag & FCURVE_PROTECTED) ||
- ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ||
- ((adt && adt->action) && (adt->action->id.lib));
+ bool locked = (fcu->flag & FCURVE_PROTECTED) ||
+ ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ||
+ ((adt && adt->action) && ID_IS_LINKED_DATABLOCK(adt->action));
BLI_dlrbTree_init(&keys);
BLI_dlrbTree_init(&blocks);
@@ -689,18 +760,18 @@ void draw_fcurve_channel(View2D *v2d, AnimData *adt, FCurve *fcu, float ypos)
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, locked);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, locked);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_agroup_channel(View2D *v2d, AnimData *adt, bActionGroup *agrp, float ypos)
+void draw_agroup_channel(View2D *v2d, AnimData *adt, bActionGroup *agrp, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
- short locked = (agrp->flag & AGRP_PROTECTED) ||
- ((adt && adt->action) && (adt->action->id.lib));
+ bool locked = (agrp->flag & AGRP_PROTECTED) ||
+ ((adt && adt->action) && ID_IS_LINKED_DATABLOCK(adt->action));
BLI_dlrbTree_init(&keys);
BLI_dlrbTree_init(&blocks);
@@ -710,17 +781,17 @@ void draw_agroup_channel(View2D *v2d, AnimData *adt, bActionGroup *agrp, float y
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, locked);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, locked);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_action_channel(View2D *v2d, AnimData *adt, bAction *act, float ypos)
+void draw_action_channel(View2D *v2d, AnimData *adt, bAction *act, float ypos, float yscale_fac)
{
DLRBT_Tree keys, blocks;
- short locked = (act && act->id.lib != NULL);
+ bool locked = (act && ID_IS_LINKED_DATABLOCK(act));
BLI_dlrbTree_init(&keys);
BLI_dlrbTree_init(&blocks);
@@ -730,13 +801,13 @@ void draw_action_channel(View2D *v2d, AnimData *adt, bAction *act, float ypos)
BLI_dlrbTree_linkedlist_sync(&keys);
BLI_dlrbTree_linkedlist_sync(&blocks);
- draw_keylist(v2d, &keys, &blocks, ypos, locked);
+ draw_keylist(v2d, &keys, &blocks, ypos, yscale_fac, locked);
BLI_dlrbTree_free(&keys);
BLI_dlrbTree_free(&blocks);
}
-void draw_gpencil_channel(View2D *v2d, bDopeSheet *ads, bGPdata *gpd, float ypos)
+void draw_gpencil_channel(View2D *v2d, bDopeSheet *ads, bGPdata *gpd, float ypos, float yscale_fac)
{
DLRBT_Tree keys;
@@ -746,38 +817,42 @@ void draw_gpencil_channel(View2D *v2d, bDopeSheet *ads, bGPdata *gpd, float ypos
BLI_dlrbTree_linkedlist_sync(&keys);
- draw_keylist(v2d, &keys, NULL, ypos, 0);
+ draw_keylist(v2d, &keys, NULL, ypos, yscale_fac, false);
BLI_dlrbTree_free(&keys);
}
-void draw_gpl_channel(View2D *v2d, bDopeSheet *ads, bGPDlayer *gpl, float ypos)
+void draw_gpl_channel(View2D *v2d, bDopeSheet *ads, bGPDlayer *gpl, float ypos, float yscale_fac)
{
DLRBT_Tree keys;
+ bool locked = (gpl->flag & GP_LAYER_LOCKED) != 0;
+
BLI_dlrbTree_init(&keys);
gpl_to_keylist(ads, gpl, &keys);
BLI_dlrbTree_linkedlist_sync(&keys);
- draw_keylist(v2d, &keys, NULL, ypos, (gpl->flag & GP_LAYER_LOCKED));
+ draw_keylist(v2d, &keys, NULL, ypos, yscale_fac, locked);
BLI_dlrbTree_free(&keys);
}
-void draw_masklay_channel(View2D *v2d, bDopeSheet *ads, MaskLayer *masklay, float ypos)
+void draw_masklay_channel(View2D *v2d, bDopeSheet *ads, MaskLayer *masklay, float ypos, float yscale_fac)
{
DLRBT_Tree keys;
-
+
+ bool locked = (masklay->flag & MASK_LAYERFLAG_LOCKED) != 0;
+
BLI_dlrbTree_init(&keys);
-
+
mask_to_keylist(ads, masklay, &keys);
-
+
BLI_dlrbTree_linkedlist_sync(&keys);
-
- draw_keylist(v2d, &keys, NULL, ypos, (masklay->flag & MASK_LAYERFLAG_LOCKED));
-
+
+ draw_keylist(v2d, &keys, NULL, ypos, yscale_fac, locked);
+
BLI_dlrbTree_free(&keys);
}
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index 08a7355694b..4571df0f077 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -539,10 +539,10 @@ static short ok_bezier_region(KeyframeEditData *ked, BezTriple *bezt)
}
/**
- * only called from #ok_bezier_region_lasso
+ * Called from #ok_bezier_region_lasso and #ok_bezier_channel_lasso
*/
-static bool bezier_region_lasso_test(
- const struct KeyframeEdit_LassoData *data_lasso,
+bool keyframe_region_lasso_test(
+ const KeyframeEdit_LassoData *data_lasso,
const float xy[2])
{
if (BLI_rctf_isect_pt_v(data_lasso->rectf_scaled, xy)) {
@@ -564,7 +564,7 @@ static short ok_bezier_region_lasso(KeyframeEditData *ked, BezTriple *bezt)
if (ked->data) {
short ok = 0;
-#define KEY_CHECK_OK(_index) bezier_region_lasso_test(ked->data, bezt->vec[_index])
+#define KEY_CHECK_OK(_index) keyframe_region_lasso_test(ked->data, bezt->vec[_index])
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
@@ -575,11 +575,38 @@ static short ok_bezier_region_lasso(KeyframeEditData *ked, BezTriple *bezt)
return 0;
}
+static short ok_bezier_channel_lasso(KeyframeEditData *ked, BezTriple *bezt)
+{
+ /* check for lasso customdata (KeyframeEdit_LassoData) */
+ if (ked->data) {
+ KeyframeEdit_LassoData *data = ked->data;
+ float pt[2];
+
+ /* late-binding remap of the x values (for summary channels) */
+ /* XXX: Ideally we reset, but it should be fine just leaving it as-is
+ * as the next channel will reset it properly, while the next summary-channel
+ * curve will also reset by itself...
+ */
+ if (ked->iterflags & (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP)) {
+ data->rectf_scaled->xmin = ked->f1;
+ data->rectf_scaled->xmax = ked->f2;
+ }
+
+ /* only use the x-coordinate of the point; the y is the channel range... */
+ pt[0] = bezt->vec[1][0];
+ pt[1] = ked->channel_y;
+
+ if (keyframe_region_lasso_test(data, pt))
+ return KEYFRAME_OK_KEY;
+ }
+ return 0;
+}
+
/**
- * only called from #ok_bezier_region_circle
+ * Called from #ok_bezier_region_circle and #ok_bezier_channel_circle
*/
-static bool bezier_region_circle_test(
- const struct KeyframeEdit_CircleData *data_circle,
+bool keyframe_region_circle_test(
+ const KeyframeEdit_CircleData *data_circle,
const float xy[2])
{
if (BLI_rctf_isect_pt_v(data_circle->rectf_scaled, xy)) {
@@ -602,7 +629,7 @@ static short ok_bezier_region_circle(KeyframeEditData *ked, BezTriple *bezt)
if (ked->data) {
short ok = 0;
-#define KEY_CHECK_OK(_index) bezier_region_circle_test(ked->data, bezt->vec[_index])
+#define KEY_CHECK_OK(_index) keyframe_region_circle_test(ked->data, bezt->vec[_index])
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
@@ -613,6 +640,33 @@ static short ok_bezier_region_circle(KeyframeEditData *ked, BezTriple *bezt)
return 0;
}
+static short ok_bezier_channel_circle(KeyframeEditData *ked, BezTriple *bezt)
+{
+ /* check for circle select customdata (KeyframeEdit_CircleData) */
+ if (ked->data) {
+ KeyframeEdit_CircleData *data = ked->data;
+ float pt[2];
+
+ /* late-binding remap of the x values (for summary channels) */
+ /* XXX: Ideally we reset, but it should be fine just leaving it as-is
+ * as the next channel will reset it properly, while the next summary-channel
+ * curve will also reset by itself...
+ */
+ if (ked->iterflags & (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP)) {
+ data->rectf_scaled->xmin = ked->f1;
+ data->rectf_scaled->xmax = ked->f2;
+ }
+
+ /* only use the x-coordinate of the point; the y is the channel range... */
+ pt[0] = bezt->vec[1][0];
+ pt[1] = ked->channel_y;
+
+ if (keyframe_region_circle_test(data, pt))
+ return KEYFRAME_OK_KEY;
+ }
+ return 0;
+}
+
KeyframeEditFunc ANIM_editkeyframes_ok(short mode)
{
@@ -634,6 +688,10 @@ KeyframeEditFunc ANIM_editkeyframes_ok(short mode)
return ok_bezier_region_lasso;
case BEZT_OK_REGION_CIRCLE: /* only if the point falls within KeyframeEdit_CircleData defined data */
return ok_bezier_region_circle;
+ case BEZT_OK_CHANNEL_LASSO: /* same as BEZT_OK_REGION_LASSO, but we're only using the x-value of the points */
+ return ok_bezier_channel_lasso;
+ case BEZT_OK_CHANNEL_CIRCLE: /* same as BEZT_OK_REGION_CIRCLE, but we're only using the x-value of the points */
+ return ok_bezier_channel_circle;
default: /* nothing was ok */
return NULL;
}
@@ -1150,6 +1208,13 @@ static short set_keytype_jitter(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
return 0;
}
+static short set_keytype_moving_hold(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
+{
+ if (bezt->f2 & SELECT)
+ BEZKEYTYPE(bezt) = BEZT_KEYTYPE_MOVEHOLD;
+ return 0;
+}
+
/* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
KeyframeEditFunc ANIM_editkeyframes_keytype(short code)
{
@@ -1163,6 +1228,9 @@ KeyframeEditFunc ANIM_editkeyframes_keytype(short code)
case BEZT_KEYTYPE_JITTER: /* jitter keyframe */
return set_keytype_jitter;
+ case BEZT_KEYTYPE_MOVEHOLD: /* moving hold */
+ return set_keytype_moving_hold;
+
case BEZT_KEYTYPE_KEYFRAME: /* proper keyframe */
default:
return set_keytype_keyframe;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 66b3a63c669..0c0f54f0179 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1069,6 +1069,9 @@ short insert_keyframe(ReportList *reports, ID *id, bAction *act, const char grou
if (ELEM(RNA_property_subtype(prop), PROP_TRANSLATION, PROP_XYZ, PROP_EULER, PROP_COLOR, PROP_COORDS)) {
fcu->color_mode = FCURVE_COLOR_AUTO_RGB;
}
+ else if (RNA_property_subtype(prop), PROP_QUATERNION) {
+ fcu->color_mode = FCURVE_COLOR_AUTO_YRGB;
+ }
}
/* insert keyframe */
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index 6306926e0b2..6979a324b69 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -424,7 +424,9 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone
for (curBone = bones->first; curBone; curBone = curBone->next) {
eBone = MEM_callocN(sizeof(EditBone), "make_editbone");
- /* Copy relevant data from bone to eBone */
+ /* Copy relevant data from bone to eBone
+ * Keep selection logic in sync with ED_armature_sync_selection.
+ */
eBone->parent = parent;
BLI_strncpy(eBone->name, curBone->name, sizeof(eBone->name));
eBone->flag = curBone->flag;
@@ -435,11 +437,11 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone
eBone->flag |= BONE_TIPSEL;
if (eBone->parent && (eBone->flag & BONE_CONNECTED)) {
eBone->parent->flag |= BONE_TIPSEL;
- eBone->flag &= ~BONE_ROOTSEL; /* this is ignored when there is a connected parent, so unset it */
- }
- else {
- eBone->flag |= BONE_ROOTSEL;
}
+
+ /* For connected bones, take care when changing the selection when we have a connected parent,
+ * this flag is a copy of '(eBone->parent->flag & BONE_TIPSEL)'. */
+ eBone->flag |= BONE_ROOTSEL;
}
else {
/* if the bone is not selected, but connected to its parent
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index a929507929f..5015829f868 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -86,7 +86,7 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
ReportList *reports = CTX_wm_reports(C);
Object *ob = base->object;
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
BKE_report(reports, RPT_WARNING, "Cannot pose libdata");
return;
}
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index dca9aa3e446..d9a3efa765c 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -183,7 +183,7 @@ static int has_poselib_pose_data_poll(bContext *C)
static int has_poselib_pose_data_for_editing_poll(bContext *C)
{
Object *ob = get_poselib_object(C);
- return (ob && ob->poselib && !ob->poselib->id.lib);
+ return (ob && ob->poselib && !ID_IS_LINKED_DATABLOCK(ob->poselib));
}
/* ----------------------------------- */
@@ -385,7 +385,7 @@ static int poselib_add_poll(bContext *C)
if (ED_operator_posemode(C)) {
Object *ob = get_poselib_object(C);
if (ob) {
- if ((ob->poselib == NULL) || (ob->poselib->id.lib == 0)) {
+ if ((ob->poselib == NULL) || !ID_IS_LINKED_DATABLOCK(ob->poselib)) {
return true;
}
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 420f72fedb3..72b48a32477 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1301,7 +1301,7 @@ static int separate_exec(bContext *C, wmOperator *op)
DAG_relations_tag_update(bmain);
newob = newbase->object;
- newcu = newob->data = BKE_curve_copy(oldcu);
+ newcu = newob->data = BKE_curve_copy(bmain, oldcu);
newcu->editnurb = NULL;
id_us_min(&oldcu->id); /* because new curve is a copy: reduce user count */
@@ -6034,9 +6034,8 @@ int join_curve_exec(bContext *C, wmOperator *op)
BLI_movelisttolist(&cu->nurb, &tempbase);
DAG_relations_tag_update(bmain); // because we removed object(s), call before editmode!
-
- ED_object_editmode_enter(C, EM_WAITCURSOR);
- ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO);
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
diff --git a/source/blender/editors/curve/editfont_undo.c b/source/blender/editors/curve/editfont_undo.c
index a0453f9694d..a61f863b61e 100644
--- a/source/blender/editors/curve/editfont_undo.c
+++ b/source/blender/editors/curve/editfont_undo.c
@@ -77,7 +77,7 @@ static struct {
/* We could have the undo API pass in the previous state, for now store a local list */
ListBase local_links;
-} uf_arraystore = {NULL};
+} uf_arraystore = {{NULL}};
/**
* \param create: When false, only free the arrays.
diff --git a/source/blender/editors/gpencil/editaction_gpencil.c b/source/blender/editors/gpencil/editaction_gpencil.c
index a49b3362155..738496a67c6 100644
--- a/source/blender/editors/gpencil/editaction_gpencil.c
+++ b/source/blender/editors/gpencil/editaction_gpencil.c
@@ -205,6 +205,36 @@ void ED_gplayer_frames_select_border(bGPDlayer *gpl, float min, float max, short
}
}
+/* select the frames in this layer that occur within the lasso/circle region specified */
+void ED_gplayer_frames_select_region(KeyframeEditData *ked, bGPDlayer *gpl, short tool, short select_mode)
+{
+ bGPDframe *gpf;
+
+ if (gpl == NULL)
+ return;
+
+ /* only select frames which are within the region */
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ /* construct a dummy point coordinate to do this testing with */
+ float pt[2] = {0};
+
+ pt[0] = gpf->framenum;
+ pt[1] = ked->channel_y;
+
+ /* check the necessary regions */
+ if (tool == BEZT_OK_CHANNEL_LASSO) {
+ /* Lasso */
+ if (keyframe_region_lasso_test(ked->data, pt))
+ gpframe_select(gpf, select_mode);
+ }
+ else if (tool == BEZT_OK_CHANNEL_CIRCLE) {
+ /* Circle */
+ if (keyframe_region_circle_test(ked->data, pt))
+ gpframe_select(gpf, select_mode);
+ }
+ }
+}
+
/* ***************************************** */
/* Frame Editing Tools */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index bd1697b9a54..ac49a51c716 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -652,7 +652,7 @@ void GPENCIL_OT_active_frame_delete(wmOperatorType *ot)
/* identifiers */
ot->name = "Delete Active Frame";
ot->idname = "GPENCIL_OT_active_frame_delete";
- ot->description = "Delete the active frame for the active Grease Pencil datablock";
+ ot->description = "Delete the active frame for the active Grease Pencil Layer";
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -661,6 +661,64 @@ void GPENCIL_OT_active_frame_delete(wmOperatorType *ot)
ot->poll = gp_actframe_delete_poll;
}
+/* **************** Delete All Active Frames ****************** */
+
+static int gp_actframe_delete_all_poll(bContext *C)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+
+ /* 1) There must be grease pencil data
+ * 2) Hopefully some of the layers have stuff we can use
+ */
+ return (gpd && gpd->layers.first);
+}
+
+static int gp_actframe_delete_all_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ bool success = false;
+
+ CTX_DATA_BEGIN(C, bGPDlayer *, gpl, editable_gpencil_layers)
+ {
+ /* try to get the "active" frame - but only if it actually occurs on this frame */
+ bGPDframe *gpf = gpencil_layer_getframe(gpl, CFRA, 0);
+
+ if (gpf == NULL)
+ continue;
+
+ /* delete it... */
+ gpencil_layer_delframe(gpl, gpf);
+
+ /* we successfully modified something */
+ success = true;
+ }
+ CTX_DATA_END;
+
+ /* updates */
+ if (success) {
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "No active frame(s) to delete");
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void GPENCIL_OT_active_frames_delete_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete All Active Frames";
+ ot->idname = "GPENCIL_OT_active_frames_delete_all";
+ ot->description = "Delete the active frame(s) of all editable Grease Pencil layers";
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* callbacks */
+ ot->exec = gp_actframe_delete_all_exec;
+ ot->poll = gp_actframe_delete_all_poll;
+}
+
/* ******************* Delete Operator ************************ */
typedef enum eGP_DeleteMode {
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index dd28f6ac531..53fb33eeb9b 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -218,6 +218,7 @@ void GPENCIL_OT_unlock_all(struct wmOperatorType *ot);
void GPENCIL_OT_layer_isolate(struct wmOperatorType *ot);
void GPENCIL_OT_active_frame_delete(struct wmOperatorType *ot);
+void GPENCIL_OT_active_frames_delete_all(struct wmOperatorType *ot);
void GPENCIL_OT_convert(struct wmOperatorType *ot);
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 405b673c42b..65ee1122b56 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -105,7 +105,7 @@ static void ed_keymap_gpencil_general(wmKeyConfig *keyconf)
/* Delete Active Frame - For easier video tutorials/review sessions */
/* NOTE: This works even when not in EditMode */
- WM_keymap_add_item(keymap, "GPENCIL_OT_active_frame_delete", XKEY, KM_PRESS, 0, DKEY);
+ WM_keymap_add_item(keymap, "GPENCIL_OT_active_frames_delete_all", XKEY, KM_PRESS, 0, DKEY);
}
/* ==================== */
@@ -238,7 +238,7 @@ static void ed_keymap_gpencil_editing(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "GPENCIL_OT_dissolve", XKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "GPENCIL_OT_dissolve", DELKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "GPENCIL_OT_active_frame_delete", XKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "GPENCIL_OT_active_frames_delete_all", XKEY, KM_PRESS, KM_SHIFT, 0);
/* copy + paste */
WM_keymap_add_item(keymap, "GPENCIL_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
@@ -364,6 +364,7 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_layer_isolate);
WM_operatortype_append(GPENCIL_OT_active_frame_delete);
+ WM_operatortype_append(GPENCIL_OT_active_frames_delete_all);
WM_operatortype_append(GPENCIL_OT_convert);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index fba2f30e715..a570d586f50 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -97,7 +97,8 @@ typedef enum eGP_StrokeAdd_Result {
typedef enum eGPencil_PaintFlags {
GP_PAINTFLAG_FIRSTRUN = (1 << 0), /* operator just started */
GP_PAINTFLAG_STROKEADDED = (1 << 1),
- GP_PAINTFLAG_V3D_ERASER_DEPTH = (1 << 2)
+ GP_PAINTFLAG_V3D_ERASER_DEPTH = (1 << 2),
+ GP_PAINTFLAG_SELECTMASK = (1 << 3),
} eGPencil_PaintFlags;
@@ -813,18 +814,21 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p,
BLI_freelinkN(&gpf->strokes, gps);
}
else if (gps->totpoints == 1) {
- gp_point_to_xy(&p->gsc, gps, gps->points, &pc1[0], &pc1[1]);
-
- /* do boundbox check first */
- if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
- /* only check if point is inside */
- if (len_v2v2_int(mval, pc1) <= radius) {
- /* free stroke */
- // XXX: pressure sensitive eraser should apply here too?
- MEM_freeN(gps->points);
- if (gps->triangles)
- MEM_freeN(gps->triangles);
- BLI_freelinkN(&gpf->strokes, gps);
+ /* only process if it hasn't been masked out... */
+ if (!(p->flags & GP_PAINTFLAG_SELECTMASK) || (gps->points->flag & GP_SPOINT_SELECT)) {
+ gp_point_to_xy(&p->gsc, gps, gps->points, &pc1[0], &pc1[1]);
+
+ /* do boundbox check first */
+ if ((!ELEM(V2D_IS_CLIPPED, pc1[0], pc1[1])) && BLI_rcti_isect_pt(rect, pc1[0], pc1[1])) {
+ /* only check if point is inside */
+ if (len_v2v2_int(mval, pc1) <= radius) {
+ /* free stroke */
+ // XXX: pressure sensitive eraser should apply here too?
+ MEM_freeN(gps->points);
+ if (gps->triangles)
+ MEM_freeN(gps->triangles);
+ BLI_freelinkN(&gpf->strokes, gps);
+ }
}
}
}
@@ -862,6 +866,11 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p,
pt1 = gps->points + i;
pt2 = gps->points + i + 1;
+ /* only process if it hasn't been masked out... */
+ if ((p->flags & GP_PAINTFLAG_SELECTMASK) && !(gps->points->flag & GP_SPOINT_SELECT))
+ continue;
+
+ /* get coordinates of point in screenspace */
gp_point_to_xy(&p->gsc, gps, pt1, &pc1[0], &pc1[1]);
gp_point_to_xy(&p->gsc, gps, pt2, &pc2[0], &pc2[1]);
@@ -1199,6 +1208,7 @@ static void gp_session_cleanup(tGPsdata *p)
static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode)
{
Scene *scene = p->scene;
+ ToolSettings *ts = scene->toolsettings;
/* get active layer (or add a new one if non-existent) */
p->gpl = gpencil_layer_getactive(p->gpd);
@@ -1242,6 +1252,15 @@ static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode)
/* Ensure this gets set... */
p->gpf = p->gpl->actframe;
+ /* Restrict eraser to only affecting selected strokes, if the "selection mask" is on
+ * (though this is only available in editmode)
+ */
+ if (p->gpd->flag & GP_DATA_STROKE_EDITMODE) {
+ if (ts->gp_sculpt.flag & GP_BRUSHEDIT_FLAG_SELECT_MASK) {
+ p->flags |= GP_PAINTFLAG_SELECTMASK;
+ }
+ }
+
if (p->gpf == NULL) {
p->status = GP_STATUS_ERROR;
//if (G.debug & G_DEBUG)
@@ -1251,7 +1270,6 @@ static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode)
}
else {
/* Drawing Modes - Add a new frame if needed on the active layer */
- ToolSettings *ts = p->scene->toolsettings;
short add_frame_mode;
if (ts->gpencil_flags & GP_TOOL_FLAG_RETAIN_LAST)
diff --git a/source/blender/editors/gpencil/gpencil_undo.c b/source/blender/editors/gpencil/gpencil_undo.c
index c39a3aa5cfc..f9b479ca03d 100644
--- a/source/blender/editors/gpencil/gpencil_undo.c
+++ b/source/blender/editors/gpencil/gpencil_undo.c
@@ -43,7 +43,9 @@
#include "BKE_blender_undo.h"
#include "BKE_context.h"
+#include "BKE_global.h"
#include "BKE_gpencil.h"
+#include "BKE_main.h"
#include "ED_gpencil.h"
@@ -151,7 +153,7 @@ void gpencil_undo_push(bGPdata *gpd)
/* create new undo node */
undo_node = MEM_callocN(sizeof(bGPundonode), "gpencil undo node");
- undo_node->gpd = gpencil_data_duplicate(gpd, true);
+ undo_node->gpd = gpencil_data_duplicate(G.main, gpd, true);
cur_node = undo_node;
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index b2c6107ab61..d62625baaa4 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -552,8 +552,8 @@ bool gp_smooth_stroke(bGPDstroke *gps, int i, float inf, bool affect_pressure)
}
/* Only affect endpoints by a fraction of the normal strength,
- * to prevent the stroke from shrinking too much
- */
+ * to prevent the stroke from shrinking too much
+ */
if ((i == 0) || (i == gps->totpoints - 1)) {
inf *= 0.1f;
}
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 27e1051a336..0940f594482 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -74,6 +74,7 @@ typedef struct bAnimContext {
short mode; /* editor->mode */
short spacetype; /* sa->spacetype */
short regiontype; /* active region -> type (channels or main) */
+
struct ScrArea *sa; /* editor host */
struct SpaceLink *sl; /* editor data */
struct ARegion *ar; /* region within editor */
@@ -85,6 +86,8 @@ typedef struct bAnimContext {
ListBase *markers; /* active set of markers */
struct ReportList *reports; /* pointer to current reports list */
+
+ float yscale_fac; /* scale factor for height of channels (i.e. based on the size of keyframes) */
} bAnimContext;
/* Main Data container types */
@@ -331,11 +334,11 @@ typedef enum eAnimFilter_Flags {
/* -------------- Channel Defines -------------- */
/* channel heights */
-#define ACHANNEL_FIRST (-0.8f * U.widget_unit)
-#define ACHANNEL_HEIGHT (0.8f * U.widget_unit)
-#define ACHANNEL_HEIGHT_HALF (0.4f * U.widget_unit)
-#define ACHANNEL_SKIP (0.1f * U.widget_unit)
-#define ACHANNEL_STEP (ACHANNEL_HEIGHT + ACHANNEL_SKIP)
+#define ACHANNEL_FIRST(ac) (-0.8f * (ac)->yscale_fac * U.widget_unit)
+#define ACHANNEL_HEIGHT(ac) (0.8f * (ac)->yscale_fac * U.widget_unit)
+#define ACHANNEL_HEIGHT_HALF(ac) (0.4f * (ac)->yscale_fac * U.widget_unit)
+#define ACHANNEL_SKIP (0.1f * U.widget_unit)
+#define ACHANNEL_STEP(ac) (ACHANNEL_HEIGHT(ac) + ACHANNEL_SKIP)
/* channel widths */
#define ACHANNEL_NAMEWIDTH (10 * U.widget_unit)
@@ -347,7 +350,6 @@ typedef enum eAnimFilter_Flags {
/* -------------- NLA Channel Defines -------------- */
/* NLA channel heights */
-// XXX: NLACHANNEL_FIRST isn't used?
#define NLACHANNEL_FIRST (-0.8f * U.widget_unit)
#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? (0.8f * U.widget_unit) : (1.2f * U.widget_unit))
#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? (0.4f * U.widget_unit) : (0.6f * U.widget_unit))
diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h
index 9a987d7618c..64c16605dec 100644
--- a/source/blender/editors/include/ED_buttons.h
+++ b/source/blender/editors/include/ED_buttons.h
@@ -37,6 +37,4 @@ bool ED_texture_context_check_particles(const struct bContext *C);
bool ED_texture_context_check_linestyle(const struct bContext *C);
bool ED_texture_context_check_others(const struct bContext *C);
-void ED_buttons_id_unref(struct SpaceButs *sbuts, const struct ID *id);
-
#endif /* __ED_BUTTONS_H__ */
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 80f930a0c30..92acfa6c1d2 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -109,7 +109,7 @@ int ED_file_extension_icon(const char *path);
void ED_file_read_bookmarks(void);
-void ED_file_change_dir(struct bContext *C, const bool checkdir);
+void ED_file_change_dir(struct bContext *C);
/* File menu stuff */
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 255827db373..de5ab80a88f 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -42,6 +42,7 @@ struct bGPDlayer;
struct bGPDframe;
struct bGPDstroke;
struct bAnimContext;
+struct KeyframeEditData;
struct PointerRNA;
struct wmWindowManager;
struct wmKeyConfig;
@@ -120,6 +121,7 @@ void ED_gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, bool only
bool ED_gplayer_frame_select_check(struct bGPDlayer *gpl);
void ED_gplayer_frame_select_set(struct bGPDlayer *gpl, short mode);
void ED_gplayer_frames_select_border(struct bGPDlayer *gpl, float min, float max, short select_mode);
+void ED_gplayer_frames_select_region(struct KeyframeEditData *ked, struct bGPDlayer *gpl, short tool, short select_mode);
void ED_gpencil_select_frames(struct bGPDlayer *gpl, short select_mode);
void ED_gpencil_select_frame(struct bGPDlayer *gpl, int selx, short select_mode);
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 7d163da0db0..b1f3f012e09 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -80,7 +80,7 @@ typedef struct ActKeyBlock {
/* key-block info */
char sel;
- short handle_type;
+ short flag;
float val;
float start, end;
@@ -89,6 +89,12 @@ typedef struct ActKeyBlock {
short totcurve;
} ActKeyBlock;
+/* ActKeyBlock - Flag */
+typedef enum eActKeyBlock_Flag {
+ /* Key block represents a moving hold */
+ ACTKEYBLOCK_FLAG_MOVING_HOLD = (1 << 0),
+} eActKeyBlock_Flag;
+
/* *********************** Keyframe Drawing ****************************** */
/* options for keyframe shape drawing */
@@ -108,23 +114,23 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
/* Channel Drawing ------------------ */
/* F-Curve */
-void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos);
+void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos, float yscale_fac);
/* Action Group Summary */
-void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos);
+void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos, float yscale_fac);
/* Action Summary */
-void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos);
+void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos, float yscale_fac);
/* Object Summary */
-void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos);
+void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos, float yscale_fac);
/* Scene Summary */
-void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
+void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos, float yscale_fac);
/* DopeSheet Summary */
-void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos);
+void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos, float yscale_fac);
/* Grease Pencil datablock summary */
-void draw_gpencil_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPdata *gpd, float ypos);
+void draw_gpencil_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPdata *gpd, float ypos, float yscale_fac);
/* Grease Pencil Layer */
-void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
+void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos, float yscale_fac);
/* Mask Layer */
-void draw_masklay_channel(struct View2D *v2d, struct bDopeSheet *ads, struct MaskLayer *masklay, float ypos);
+void draw_masklay_channel(struct View2D *v2d, struct bDopeSheet *ads, struct MaskLayer *masklay, float ypos, float yscale_fac);
/* Keydata Generation --------------- */
/* F-Curve */
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index fae3e3677a0..c0eb88cd982 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -45,14 +45,21 @@ struct Scene;
/* bezt validation */
typedef enum eEditKeyframes_Validate {
+ /* Frame range */
BEZT_OK_FRAME = 1,
BEZT_OK_FRAMERANGE,
+ /* Selection status */
BEZT_OK_SELECTED,
+ /* Values (y-val) only */
BEZT_OK_VALUE,
BEZT_OK_VALUERANGE,
+ /* For graph editor keyframes (2D tests) */
BEZT_OK_REGION,
BEZT_OK_REGION_LASSO,
BEZT_OK_REGION_CIRCLE,
+ /* Only for keyframes a certain Dopesheet channel */
+ BEZT_OK_CHANNEL_LASSO,
+ BEZT_OK_CHANNEL_CIRCLE,
} eEditKeyframes_Validate;
/* ------------ */
@@ -97,20 +104,20 @@ typedef enum eEditKeyframes_Mirror {
} eEditKeyframes_Mirror;
/* use with BEZT_OK_REGION_LASSO */
-struct KeyframeEdit_LassoData {
- const rctf *rectf_scaled;
+typedef struct KeyframeEdit_LassoData {
+ rctf *rectf_scaled;
const rctf *rectf_view;
const int (*mcords)[2];
int mcords_tot;
-};
+} KeyframeEdit_LassoData;
/* use with BEZT_OK_REGION_CIRCLE */
-struct KeyframeEdit_CircleData {
- const rctf *rectf_scaled;
+typedef struct KeyframeEdit_CircleData {
+ rctf *rectf_scaled;
const rctf *rectf_view;
float mval[2];
float radius_squared;
-};
+} KeyframeEdit_CircleData;
/* ************************************************ */
@@ -157,7 +164,8 @@ typedef struct KeyframeEditData {
/* current iteration data */
struct FCurve *fcu; /* F-Curve that is being iterated over */
int curIndex; /* index of current keyframe being iterated over */
-
+ float channel_y; /* y-position of midpoint of the channel (for the dopesheet) */
+
/* flags */
eKeyframeVertOk curflags; /* current flags for the keyframe we're reached in the iteration process */
eKeyframeIterFlags iterflags; /* settings for iteration process */
@@ -258,6 +266,18 @@ short bezt_to_cfraelem(KeyframeEditData *ked, struct BezTriple *bezt);
*/
void bezt_remap_times(KeyframeEditData *ked, struct BezTriple *bezt);
+/* ------ 1.5-D Region Testing Uitls (Lasso/Circle Select) ------- */
+/* XXX: These are temporary, until we can unify GP/Mask Keyframe handling and standard FCurve Keyframe handling */
+
+bool keyframe_region_lasso_test(
+ const KeyframeEdit_LassoData *data_lasso,
+ const float xy[2]);
+
+bool keyframe_region_circle_test(
+ const KeyframeEdit_CircleData *data_circle,
+ const float xy[2]);
+
+
/* ************************************************ */
/* Destructive Editing API (keyframes_general.c) */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 81e2558e765..602e203a381 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -325,18 +325,18 @@ bool ANIM_driver_vars_paste(struct ReportList *reports, struct FCurve *fcu, bool
/* Notes:
* - All the defines for this (User-Pref settings and Per-Scene settings)
* are defined in DNA_userdef_types.h
- * - Scene settings take presidence over those for userprefs, with old files
+ * - Scene settings take precedence over those for userprefs, with old files
* inheriting userpref settings for the scene settings
* - "On/Off + Mode" are stored per Scene, but "settings" are currently stored
* as userprefs
*/
/* Auto-Keying macros for use by various tools */
-/* check if auto-keyframing is enabled (per scene takes presidence) */
+/* check if auto-keyframing is enabled (per scene takes precedence) */
#define IS_AUTOKEY_ON(scene) ((scene) ? (scene->toolsettings->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON))
-/* check the mode for auto-keyframing (per scene takes presidence) */
+/* check the mode for auto-keyframing (per scene takes precedence) */
#define IS_AUTOKEY_MODE(scene, mode) ((scene) ? (scene->toolsettings->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode))
-/* check if a flag is set for auto-keyframing (per scene takes presidence) */
+/* check if a flag is set for auto-keyframing (per scene takes precedence) */
#define IS_AUTOKEY_FLAG(scene, flag) \
((scene) ? \
((scene->toolsettings->autokey_flag & AUTOKEY_FLAG_##flag) || (U.autokey_flag & AUTOKEY_FLAG_##flag)) \
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 1f13b46ff2a..2ab788d5e2a 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -35,6 +35,7 @@ struct bContext;
struct wmKeyConfig;
struct MaskLayer;
struct MaskLayerShape;
+struct KeyframeEditData;
/* mask_edit.c */
void ED_mask_get_size(struct ScrArea *sa, int *width, int *height);
@@ -80,6 +81,7 @@ void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, boo
bool ED_masklayer_frame_select_check(struct MaskLayer *masklay);
void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode);
void ED_masklayer_frames_select_border(struct MaskLayer *masklay, float min, float max, short select_mode);
+void ED_masklayer_frames_select_region(struct KeyframeEditData *ked, struct MaskLayer *masklay, short tool, short select_mode);
void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode);
void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode);
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 7fe9a0c320c..f7b9d6b4f9e 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -103,8 +103,6 @@ void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNod
void ED_node_composite_job(const struct bContext *C, struct bNodeTree *nodetree, struct Scene *scene_owner);
-void ED_node_id_unref(struct SpaceNode *snode, const ID *id);
-
/* node_ops.c */
void ED_operatormacros_node(void);
diff --git a/source/blender/editors/include/ED_outliner.h b/source/blender/editors/include/ED_outliner.h
index af4af8e2f5d..73ee2542247 100644
--- a/source/blender/editors/include/ED_outliner.h
+++ b/source/blender/editors/include/ED_outliner.h
@@ -27,10 +27,4 @@
#ifndef __ED_OUTLINER_H__
#define __ED_OUTLINER_H__
-struct ID;
-struct SpaceOops;
-
-/* Used to check whether a given texture context is valid in current context. */
-void ED_outliner_id_unref(struct SpaceOops *so, const struct ID *id);
-
#endif /* __ED_OUTLINER_H__ */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index baf4ed574cf..7944b434057 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -75,7 +75,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
struct Main *bmain, struct Scene *scene, int flag,
/* extra args for view3d */
- struct ARegion *ar, struct View3D *v3d);
+ const struct ARegion *ar, const struct View3D *v3d);
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx);
/* callbacks to filter how snap works */
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index f143ea478c6..b6b80b93e0b 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -43,7 +43,7 @@ void ED_editors_exit(struct bContext *C);
bool ED_editors_flush_edits(const struct bContext *C, bool for_render);
-void ED_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id);
+void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, struct ID *old_id, struct ID *new_id);
void ED_OT_flush_edits(struct wmOperatorType *ot);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index c23c2eed890..48c1e2d1996 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -208,14 +208,18 @@ eV3DProjStatus ED_view3d_project_float_global(const struct ARegion *ar, const fl
eV3DProjStatus ED_view3d_project_float_object(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
float ED_view3d_calc_zfac(const struct RegionView3D *rv3d, const float co[3], bool *r_flip);
-bool ED_view3d_win_to_ray(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
- float ray_start[3], float ray_normal[3], const bool do_clip);
-bool ED_view3d_win_to_ray_ex(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
+bool ED_view3d_clip_segment(const struct RegionView3D *rv3d, float ray_start[3], float ray_end[3]);
+bool ED_view3d_win_to_ray(
+ const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
+ float ray_start[3], float ray_normal[3], const bool do_clip);
+bool ED_view3d_win_to_ray_ex(
+ const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
void ED_view3d_global_to_vector(const struct RegionView3D *rv3d, const float coord[3], float vec[3]);
void ED_view3d_win_to_3d(const struct ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]);
void ED_view3d_win_to_3d_int(const struct ARegion *ar, const float depth_pt[3], const int mval[2], float out[3]);
void ED_view3d_win_to_delta(const struct ARegion *ar, const float mval[2], float out[3], const float zfac);
+void ED_view3d_win_to_origin(const struct ARegion *ar, const float mval[2], float out[3]);
void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], float out[3]);
bool ED_view3d_win_to_segment(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_end[3], const bool do_clip);
@@ -403,4 +407,6 @@ void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View
#define V3D_IS_ZBUF(v3d) \
(((v3d)->flag & V3D_ZBUF_SELECT) && ((v3d)->drawtype > OB_WIRE))
+void ED_view3d_id_remap(struct View3D *v3d, const struct ID *old_id, struct ID *new_id);
+
#endif /* __ED_VIEW3D_H__ */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 2c80701bf69..d85b60dcc43 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -1020,6 +1020,7 @@ DEF_VICO(KEYTYPE_KEYFRAME_VEC)
DEF_VICO(KEYTYPE_BREAKDOWN_VEC)
DEF_VICO(KEYTYPE_EXTREME_VEC)
DEF_VICO(KEYTYPE_JITTER_VEC)
+DEF_VICO(KEYTYPE_MOVING_HOLD_VEC)
DEF_VICO(COLORSET_01_VEC)
DEF_VICO(COLORSET_02_VEC)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 9aad340d2fb..a623f5cfb9c 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1020,12 +1020,18 @@ bool UI_context_copy_to_selected_list(
/* Helpers for Operators */
uiBut *UI_context_active_but_get(const struct bContext *C);
-void UI_context_active_but_prop_get(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
+void UI_context_active_but_prop_get(
+ const struct bContext *C,
+ struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, int *r_index);
void UI_context_active_but_prop_handle(struct bContext *C);
struct wmOperator *UI_context_active_operator_get(const struct bContext *C);
void UI_context_update_anim_flag(const struct bContext *C);
-void UI_context_active_but_prop_get_filebrowser(const struct bContext *C, struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, bool *r_is_undo);
-void UI_context_active_but_prop_get_templateID(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
+void UI_context_active_but_prop_get_filebrowser(
+ const struct bContext *C,
+ struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, bool *r_is_undo);
+void UI_context_active_but_prop_get_templateID(
+ struct bContext *C,
+ struct PointerRNA *r_ptr, struct PropertyRNA **r_prop);
/* Styled text draw */
void UI_fontstyle_set(const struct uiFontStyle *fs);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index dc843952229..a81221ed54b 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -347,6 +347,8 @@ void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3])
// get four color values, scaled to 0.0-1.0 range
void UI_GetThemeColor4fv(int colorid, float col[4]);
+// get four color values, range 0.0-1.0, complete with shading offset for the RGB components
+void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4]);
// get the 3 or 4 byte values
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index fac1267cc62..cbe8654ceb6 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1138,7 +1138,7 @@ static bool ui_but_event_property_operator_string(const bContext *C, uiBut *but,
* as new items are added to the menu later on. It also optimises efficiency -
* a radial menu is best kept symmetrical, with as large an angle between
* items as possible, so that the gestural mouse movements can be fast and inexact.
-
+ *
* It starts off with two opposite sides for the first two items
* then joined by the one below for the third (this way, even with three items,
* the menu seems to still be 'in order' reading left to right). Then the fourth is
@@ -2576,9 +2576,11 @@ static void ui_set_but_soft_range(uiBut *but)
}
else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
float value = ui_but_value_get(but);
- CLAMP(value, but->hardmin, but->hardmax);
- but->softmin = min_ff(but->softmin, value);
- but->softmax = max_ff(but->softmax, value);
+ if (isfinite(value)) {
+ CLAMP(value, but->hardmin, but->hardmax);
+ but->softmin = min_ff(but->softmin, value);
+ but->softmax = max_ff(but->softmax, value);
+ }
}
else {
BLI_assert(0);
@@ -4323,7 +4325,7 @@ uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxle
/**
- * \param sfunc, bfunc: both get it as \a arg.
+ * \param search_func, bfunc: both get it as \a arg.
* \param arg: user value,
* \param active: when set, button opens with this item visible and selected.
*/
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 72a6a04feec..9ce863dc8f7 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -734,24 +734,50 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol),
CLAMP(max, rect.ymin, rect.ymax);
fdrawline(rect.xmax - 3, min, rect.xmax - 3, max);
}
+ /* RGB (3 channel) */
+ else if (scopes->wavefrm_mode == SCOPES_WAVEFRM_RGB) {
+ glBlendFunc(GL_ONE, GL_ONE);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+
+ glPushMatrix();
+
+ glTranslatef(rect.xmin, yofs, 0.f);
+ glScalef(w, h, 0.f);
+
+ glColor3fv( colors_alpha[0] );
+ glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_1);
+ glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
+
+ glColor3fv( colors_alpha[1] );
+ glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_2);
+ glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
- /* RGB / YCC (3 channels) */
+ glColor3fv( colors_alpha[2] );
+ glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_3);
+ glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glPopMatrix();
+ }
+ /* PARADE / YCC (3 channels) */
else if (ELEM(scopes->wavefrm_mode,
- SCOPES_WAVEFRM_RGB,
+ SCOPES_WAVEFRM_RGB_PARADE,
SCOPES_WAVEFRM_YCC_601,
SCOPES_WAVEFRM_YCC_709,
- SCOPES_WAVEFRM_YCC_JPEG))
+ SCOPES_WAVEFRM_YCC_JPEG
+ ))
{
- int rgb = (scopes->wavefrm_mode == SCOPES_WAVEFRM_RGB);
-
+ int rgb = (scopes->wavefrm_mode == SCOPES_WAVEFRM_RGB_PARADE);
+
glBlendFunc(GL_ONE, GL_ONE);
-
+
glPushMatrix();
glEnableClientState(GL_VERTEX_ARRAY);
-
+
glTranslatef(rect.xmin, yofs, 0.f);
glScalef(w3, h, 0.f);
-
+
glColor3fv((rgb) ? colors_alpha[0] : colorsycc_alpha[0]);
glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_1);
glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
@@ -760,19 +786,19 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol),
glColor3fv((rgb) ? colors_alpha[1] : colorsycc_alpha[1]);
glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_2);
glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
-
+
glTranslatef(1.f, 0.f, 0.f);
glColor3fv((rgb) ? colors_alpha[2] : colorsycc_alpha[2]);
glVertexPointer(2, GL_FLOAT, 0, scopes->waveform_3);
glDrawArrays(GL_POINTS, 0, scopes->waveform_tot);
-
+
glDisableClientState(GL_VERTEX_ARRAY);
glPopMatrix();
-
-
- /* min max */
+ }
+ /* min max */
+ if (scopes->wavefrm_mode != SCOPES_WAVEFRM_LUMA ) {
for (int c = 0; c < 3; c++) {
- if (scopes->wavefrm_mode == SCOPES_WAVEFRM_RGB)
+ if (ELEM(scopes->wavefrm_mode, SCOPES_WAVEFRM_RGB_PARADE, SCOPES_WAVEFRM_RGB))
glColor3f(colors[c][0] * 0.75f, colors[c][1] * 0.75f, colors[c][2] * 0.75f);
else
glColor3f(colorsycc[c][0] * 0.75f, colorsycc[c][1] * 0.75f, colorsycc[c][2] * 0.75f);
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index 2cbc56b14d3..ac7b6428217 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -805,7 +805,7 @@ static int depthdropper_init(bContext *C, wmOperator *op)
RegionView3D *rv3d = CTX_wm_region_view3d(C);
if (rv3d && rv3d->persp == RV3D_CAMOB) {
View3D *v3d = CTX_wm_view3d(C);
- if (v3d->camera && v3d->camera->data && (((ID *)v3d->camera->data)->lib == NULL)) {
+ if (v3d->camera && v3d->camera->data && !ID_IS_LINKED_DATABLOCK(v3d->camera->data)) {
RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 133487e1846..11703208b2a 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -1057,7 +1057,9 @@ static void ui_multibut_free(uiHandleButtonData *data, uiBlock *block)
}
}
-static bool ui_multibut_states_tag(uiBut *but_active, uiHandleButtonData *data, const wmEvent *event)
+static bool ui_multibut_states_tag(
+ uiBut *but_active,
+ uiHandleButtonData *data, const wmEvent *event)
{
uiBut *but;
float seg[2][2];
@@ -1668,7 +1670,9 @@ static bool ui_but_contains_point_px_icon(uiBut *but, ARegion *ar, const wmEvent
return BLI_rcti_isect_pt(&rect, x, y);
}
-static bool ui_but_drag_init(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static bool ui_but_drag_init(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
/* prevent other WM gestures to start while we try to drag */
WM_gestures_remove(C);
@@ -1740,11 +1744,16 @@ static bool ui_but_drag_init(bContext *C, uiBut *but, uiHandleButtonData *data,
}
}
else {
- wmDrag *drag;
+ wmDrag *drag = WM_event_start_drag(
+ C, but->icon, but->dragtype, but->dragpoin,
+ ui_but_value_get(but), WM_DRAG_NOP);
- drag = WM_event_start_drag(C, but->icon, but->dragtype, but->dragpoin, ui_but_value_get(but), WM_DRAG_NOP);
- if (but->imb)
- WM_event_drag_image(drag, but->imb, but->imb_scale, BLI_rctf_size_x(&but->rect), BLI_rctf_size_y(&but->rect));
+ if (but->imb) {
+ WM_event_drag_image(
+ drag, but->imb, but->imb_scale,
+ BLI_rctf_size_x(&but->rect),
+ BLI_rctf_size_y(&but->rect));
+ }
}
return true;
}
@@ -1872,11 +1881,15 @@ static void ui_but_smart_controller_add(bContext *C, uiBut *from, uiBut *to)
/* (3) add a new controller */
if (WM_operator_name_call(C, "LOGIC_OT_controller_add", WM_OP_EXEC_DEFAULT, &props_ptr) & OPERATOR_FINISHED) {
cont = (bController *)ob->controllers.last;
- cont->type = CONT_LOGIC_AND; /* Quick fix to make sure we always have an AND controller. It might be nicer to make sure the operator gives us the right one though... */
+ /* Quick fix to make sure we always have an AND controller.
+ * It might be nicer to make sure the operator gives us the right one though... */
+ cont->type = CONT_LOGIC_AND;
/* (4) link the sensor->controller->actuator */
tmp_but = MEM_callocN(sizeof(uiBut), "uiBut");
- UI_but_link_set(tmp_but, (void **)&cont, (void ***)&(cont->links), &(cont->totlinks), from->link->tocode, (int)to->hardmin);
+ UI_but_link_set(
+ tmp_but, (void **)&cont, (void ***)&(cont->links),
+ &cont->totlinks, from->link->tocode, (int)to->hardmin);
tmp_but->hardmin = from->link->tocode;
tmp_but->poin = (char *)cont;
@@ -3180,7 +3193,9 @@ static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonDa
}
-static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static void ui_do_but_textedit(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int retval = WM_UI_HANDLER_CONTINUE;
bool changed = false, inbox = false, update = false;
@@ -3233,7 +3248,8 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
if (data->searchbox)
inbox = ui_searchbox_inside(data->searchbox, event->x, event->y);
- /* for double click: we do a press again for when you first click on button (selects all text, no cursor pos) */
+ /* for double click: we do a press again for when you first click on button
+ * (selects all text, no cursor pos) */
if (event->val == KM_PRESS || event->val == KM_DBL_CLICK) {
float mx, my;
@@ -3477,7 +3493,9 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
ED_region_tag_redraw(data->region);
}
-static void ui_do_but_textedit_select(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static void ui_do_but_textedit_select(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my, retval = WM_UI_HANDLER_CONTINUE;
@@ -3682,7 +3700,9 @@ static uiBut *ui_but_list_row_text_activate(
/* ***************** events for different button types *************** */
-static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_BUT(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (event->type == LEFTMOUSE && event->val == KM_PRESS) {
@@ -3713,7 +3733,9 @@ static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, cons
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_HOTKEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_HOTKEYEVT(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (ELEM(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val == KM_PRESS) {
@@ -3776,7 +3798,9 @@ static int ui_do_but_HOTKEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_KEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_KEYEVT(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (ELEM(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val == KM_PRESS) {
@@ -3802,7 +3826,9 @@ static int ui_do_but_KEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, c
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_TEX(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_TEX(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, PADENTER, RETKEY) && event->val == KM_PRESS) {
@@ -3830,7 +3856,9 @@ static int ui_do_but_TEX(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_SEARCH_UNLINK(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_SEARCH_UNLINK(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
uiButExtraIconType extra_icon_type;
@@ -3877,7 +3905,9 @@ static int ui_do_but_SEARCH_UNLINK(bContext *C, uiBlock *block, uiBut *but, uiHa
return ui_do_but_TEX(C, block, but, data, event);
}
-static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_TOG(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
#ifdef USE_DRAG_TOGGLE
if (data->state == BUTTON_STATE_HIGHLIGHT) {
@@ -3944,7 +3974,9 @@ static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, cons
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_EXIT(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
@@ -4092,7 +4124,7 @@ static float ui_numedit_apply_snap(
static bool ui_numedit_but_NUM(
uiBut *but, uiHandleButtonData *data,
- int mx,
+ int mx, const bool is_motion,
const enum eSnapType snap, float fac)
{
float deler, tempf, softmin, softmax, softrange;
@@ -4100,8 +4132,10 @@ static bool ui_numedit_but_NUM(
bool changed = false;
const bool is_float = ui_but_is_float(but);
- /* prevent unwanted drag adjustments */
- if (ui_but_dragedit_update_mval(data, mx) == false) {
+ /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */
+ if ((is_motion || data->draglock) &&
+ (ui_but_dragedit_update_mval(data, mx) == false))
+ {
return changed;
}
@@ -4242,7 +4276,9 @@ static bool ui_numedit_but_NUM(
return changed;
}
-static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_NUM(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my; /* mouse location scaled to fit the UI */
int screen_mx, screen_my; /* mouse location kept at screen pixel coords */
@@ -4324,6 +4360,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
}
else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ const bool is_motion = (event->type == MOUSEMOVE);
const enum eSnapType snap = ui_event_to_snap(event);
float fac;
@@ -4335,8 +4372,9 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
fac = 1.0f;
if (event->shift) fac /= 10.0f;
- if (ui_numedit_but_NUM(but, data, (ui_but_is_cursor_warp(but) ? screen_mx : mx), snap, fac))
+ if (ui_numedit_but_NUM(but, data, (ui_but_is_cursor_warp(but) ? screen_mx : mx), is_motion, snap, fac)) {
ui_numedit_apply(C, block, but, data);
+ }
#ifdef USE_DRAG_MULTINUM
else if (data->multi_data.has_mbuts) {
if (data->multi_data.init == BUTTON_MULTI_INIT_ENABLE) {
@@ -4430,7 +4468,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
static bool ui_numedit_but_SLI(
uiBut *but, uiHandleButtonData *data,
- int mx, const bool is_horizontal,
+ int mx, const bool is_horizontal, const bool is_motion,
const bool snap, const bool shift)
{
float deler, f, tempf, softmin, softmax, softrange;
@@ -4440,8 +4478,9 @@ static bool ui_numedit_but_SLI(
/* note, 'offs' is really from the widget drawing rounded corners see 'widget_numslider' */
float offs;
- /* prevent unwanted drag adjustments */
+ /* prevent unwanted drag adjustments, test motion so modifier keys refresh. */
if ((but->type != UI_BTYPE_SCROLL) &&
+ (is_motion || data->draglock) &&
(ui_but_dragedit_update_mval(data, mx) == false))
{
return changed;
@@ -4541,7 +4580,9 @@ static bool ui_numedit_but_SLI(
return changed;
}
-static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_SLI(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my, click = 0;
int retval = WM_UI_HANDLER_CONTINUE;
@@ -4634,12 +4675,14 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
}
else if ((event->type == MOUSEMOVE) || ui_event_is_snap(event)) {
+ const bool is_motion = (event->type == MOUSEMOVE);
#ifdef USE_DRAG_MULTINUM
data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
data->multi_data.drag_dir[1] += abs(data->draglasty - my);
#endif
- if (ui_numedit_but_SLI(but, data, mx, true, event->ctrl != 0, event->shift != 0))
+ if (ui_numedit_but_SLI(but, data, mx, true, is_motion, event->ctrl != 0, event->shift != 0)) {
ui_numedit_apply(C, block, but, data);
+ }
#ifdef USE_DRAG_MULTINUM
else if (data->multi_data.has_mbuts) {
@@ -4722,7 +4765,9 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
return retval;
}
-static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_SCROLL(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my /*, click = 0 */;
int retval = WM_UI_HANDLER_CONTINUE;
@@ -4765,8 +4810,10 @@ static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
else if (event->type == MOUSEMOVE) {
- if (ui_numedit_but_SLI(but, data, (horizontal) ? mx : my, horizontal, false, false))
+ const bool is_motion = (event->type == MOUSEMOVE);
+ if (ui_numedit_but_SLI(but, data, (horizontal) ? mx : my, horizontal, is_motion, false, false)) {
ui_numedit_apply(C, block, but, data);
+ }
}
retval = WM_UI_HANDLER_BREAK;
@@ -4775,7 +4822,9 @@ static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
return retval;
}
-static int ui_do_but_GRIP(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_GRIP(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
int retval = WM_UI_HANDLER_CONTINUE;
@@ -4826,7 +4875,9 @@ static int ui_do_but_GRIP(bContext *C, uiBlock *block, uiBut *but, uiHandleButto
return retval;
}
-static int ui_do_but_LISTROW(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_LISTROW(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* hack to pass on ctrl+click and double click to overlapping text
@@ -4846,7 +4897,9 @@ static int ui_do_but_LISTROW(bContext *C, uiBut *but, uiHandleButtonData *data,
return ui_do_but_EXIT(C, but, data, event);
}
-static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_BLOCK(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
@@ -5021,7 +5074,9 @@ static void ui_palette_set_active(uiBut *but)
}
}
-static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_COLOR(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* first handle click on icondrag type button */
@@ -5154,7 +5209,9 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_UNITVEC(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_UNITVEC(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
@@ -5431,7 +5488,9 @@ static void ui_ndofedit_but_HSVCUBE(
ui_but_v3_set(but, data->vec);
}
-static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_HSVCUBE(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
@@ -5607,8 +5666,7 @@ static bool ui_numedit_but_HSVCIRCLE(
ui_color_picker_to_rgb_v(hsv, rgb);
if ((but->flag & UI_BUT_VEC_SIZE_LOCK) && (rgb[0] || rgb[1] || rgb[2])) {
- normalize_v3(rgb);
- mul_v3_fl(rgb, but->a2);
+ normalize_v3_length(rgb, but->a2);
}
if (use_display_colorspace)
@@ -5684,8 +5742,7 @@ static void ui_ndofedit_but_HSVCIRCLE(
ui_color_picker_to_rgb_v(hsv, data->vec);
if ((but->flag & UI_BUT_VEC_SIZE_LOCK) && (data->vec[0] || data->vec[1] || data->vec[2])) {
- normalize_v3(data->vec);
- mul_v3_fl(data->vec, but->a2);
+ normalize_v3_length(data->vec, but->a2);
}
if (use_display_colorspace)
@@ -5695,7 +5752,9 @@ static void ui_ndofedit_but_HSVCIRCLE(
}
-static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_HSVCIRCLE(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
ColorPicker *cpicker = but->custom_data;
float *hsv = cpicker->color_data;
@@ -5823,7 +5882,9 @@ static bool ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int m
return changed;
}
-static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_COLORBAND(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
ColorBand *coba;
CBData *cbd;
@@ -5999,7 +6060,9 @@ static bool ui_numedit_but_CURVE(
return changed;
}
-static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_CURVE(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my, a;
bool changed = false;
@@ -6014,20 +6077,15 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
CurveMapping *cumap = (CurveMapping *)but->poin;
CurveMap *cuma = cumap->cm + cumap->cur;
CurveMapPoint *cmp;
- float fx, fy, zoomx, zoomy, offsx, offsy;
- float dist, mindist = 200.0f; // 14 pixels radius
+ const float m_xy[2] = {mx, my};
+ float dist_min_sq = SQUARE(14.0f); /* 14 pixels radius */
int sel = -1;
- zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr);
- zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr);
- offsx = cumap->curr.xmin;
- offsy = cumap->curr.ymin;
-
if (event->ctrl) {
- fx = ((float)mx - but->rect.xmin) / zoomx + offsx;
- fy = ((float)my - but->rect.ymin) / zoomy + offsy;
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
- curvemap_insert(cuma, fx, fy);
+ curvemap_insert(cuma, f_xy[0], f_xy[1]);
curvemapping_changed(cumap, false);
changed = true;
}
@@ -6035,33 +6093,37 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
/* check for selecting of a point */
cmp = cuma->curve; /* ctrl adds point, new malloc */
for (a = 0; a < cuma->totpoint; a++) {
- fx = but->rect.xmin + zoomx * (cmp[a].x - offsx);
- fy = but->rect.ymin + zoomy * (cmp[a].y - offsy);
- dist = (fx - mx) * (fx - mx) + (fy - my) * (fy - my);
- if (dist < mindist) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[a].x);
+ const float dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
sel = a;
- mindist = dist;
+ dist_min_sq = dist_sq;
}
}
if (sel == -1) {
int i;
+ float f_xy[2], f_xy_prev[2];
/* if the click didn't select anything, check if it's clicked on the
* curve itself, and if so, add a point */
- fx = ((float)mx - but->rect.xmin) / zoomx + offsx;
- fy = ((float)my - but->rect.ymin) / zoomy + offsy;
-
cmp = cuma->table;
- /* loop through the curve segment table and find what's near the mouse.
- * 0.05 is kinda arbitrary, but seems to be what works nicely. */
- for (i = 0; i <= CM_TABLE; i++) {
- if ((fabsf(fx - cmp[i].x) < 0.05f) &&
- (fabsf(fy - cmp[i].y) < 0.05f))
- {
-
- curvemap_insert(cuma, fx, fy);
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[0].x);
+
+ /* with 160px height 8px should translate to the old 0.05 coefficient at no zoom */
+ dist_min_sq = SQUARE(8.0f);
+
+ /* loop through the curve segment table and find what's near the mouse. */
+ for (i = 1; i <= CM_TABLE; i++) {
+ copy_v2_v2(f_xy_prev, f_xy);
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[i].x);
+
+ if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) {
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
+
+ curvemap_insert(cuma, f_xy[0], f_xy[1]);
curvemapping_changed(cumap, false);
changed = true;
@@ -6070,10 +6132,11 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
cmp = cuma->curve;
/* find newly added point and make it 'sel' */
- for (a = 0; a < cuma->totpoint; a++)
- if (cmp[a].x == fx)
+ for (a = 0; a < cuma->totpoint; a++) {
+ if (cmp[a].x == f_xy[0]) {
sel = a;
-
+ }
+ }
break;
}
}
@@ -6167,7 +6230,9 @@ static bool ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int m
return changed;
}
-static int ui_do_but_HISTOGRAM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_HISTOGRAM(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
@@ -6240,7 +6305,9 @@ static bool ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx
return changed;
}
-static int ui_do_but_WAVEFORM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_WAVEFORM(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
@@ -6294,7 +6361,9 @@ static int ui_do_but_WAVEFORM(bContext *C, uiBlock *block, uiBut *but, uiHandleB
return WM_UI_HANDLER_CONTINUE;
}
-static int ui_do_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_LINK(
+ bContext *C, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
VECCOPY2D(but->linkto, event->mval);
@@ -6357,7 +6426,9 @@ static bool ui_numedit_but_TRACKPREVIEW(
return changed;
}
-static int ui_do_but_TRACKPREVIEW(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
+static int ui_do_but_TRACKPREVIEW(
+ bContext *C, uiBlock *block, uiBut *but,
+ uiHandleButtonData *data, const wmEvent *event)
{
int mx, my;
@@ -6853,7 +6924,8 @@ static bool ui_but_menu(bContext *C, uiBut *but)
WM_operator_properties_create(&ptr_props, "WM_OT_doc_view");
RNA_string_set(&ptr_props, "doc_id", buf);
- uiItemFullO(layout, "WM_OT_doc_view", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Online Python Reference"),
+ uiItemFullO(layout, "WM_OT_doc_view",
+ CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Online Python Reference"),
ICON_NONE, ptr_props.data, WM_OP_EXEC_DEFAULT, 0);
/* XXX inactive option, not for public! */
@@ -6862,7 +6934,8 @@ static bool ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_id", buf);
RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop));
- uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
+ uiItemFullO(layout, "WM_OT_doc_edit",
+ "Submit Description", ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
#endif
}
}
@@ -7442,7 +7515,8 @@ static bool ui_but_contains_point_px(ARegion *ar, uiBut *but, int x, int y)
/**
* Can we mouse over the button or is it hidden/disabled/layout.
- * Note: ctrl is kind of a hack currently, so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
+ * \note ctrl is kind of a hack currently,
+ * so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
*/
static bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
{
@@ -7636,7 +7710,9 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
if (but->block->auto_open == true) { /* test for toolbox */
time = 1;
}
- else if ((but->block->flag & UI_BLOCK_LOOP && but->type != UI_BTYPE_BLOCK) || but->block->auto_open == true) {
+ else if ((but->block->flag & UI_BLOCK_LOOP && but->type != UI_BTYPE_BLOCK) ||
+ (but->block->auto_open == true))
+ {
time = 5 * U.menuthreshold2;
}
else if (U.uiflag & USER_MENUOPENAUTO) {
@@ -8013,20 +8089,21 @@ uiBut *UI_context_active_but_get(const struct bContext *C)
}
/* helper function for insert keyframe, reset to default, etc operators */
-void UI_context_active_but_prop_get(const bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index)
+void UI_context_active_but_prop_get(
+ const bContext *C,
+ struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, int *r_index)
{
uiBut *activebut = ui_context_rna_button_active(C);
- memset(ptr, 0, sizeof(*ptr));
-
if (activebut && activebut->rnapoin.data) {
- *ptr = activebut->rnapoin;
- *prop = activebut->rnaprop;
- *index = activebut->rnaindex;
+ *r_ptr = activebut->rnapoin;
+ *r_prop = activebut->rnaprop;
+ *r_index = activebut->rnaindex;
}
else {
- *prop = NULL;
- *index = 0;
+ memset(r_ptr, 0, sizeof(*r_ptr));
+ *r_prop = NULL;
+ *r_index = 0;
}
}
@@ -8721,8 +8798,7 @@ static bool ui_mouse_motion_towards_check(
float delta[2];
sub_v2_v2v2(delta, oldp, cent);
- normalize_v2(delta);
- mul_v2_fl(delta, MENU_TOWARDS_WIGGLE_ROOM);
+ normalize_v2_length(delta, MENU_TOWARDS_WIGGLE_ROOM);
add_v2_v2(oldp, delta);
}
@@ -9812,10 +9888,17 @@ static int ui_handle_menus_recursive(
retval = ui_pie_handler(C, event, menu);
}
else if (event->type == LEFTMOUSE || event->val != KM_DBL_CLICK) {
+ bool handled = false;
+
if (listbox) {
- retval = ui_handle_list_event(C, event, menu->region, listbox);
+ int retval_test = ui_handle_list_event(C, event, menu->region, listbox);
+ if (retval_test != WM_UI_HANDLER_CONTINUE) {
+ retval = retval_test;
+ handled = true;
+ }
}
- if (retval == WM_UI_HANDLER_CONTINUE) {
+
+ if (handled == false) {
retval = ui_handle_menu_event(
C, event, menu, level,
is_parent_inside, is_parent_menu, is_floating);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 6dc60f1d70b..4107414a240 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -505,6 +505,11 @@ static void vicon_keytype_jitter_draw(int x, int y, int w, int h, float alpha)
vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_JITTER);
}
+static void vicon_keytype_moving_hold_draw(int x, int y, int w, int h, float alpha)
+{
+ vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_MOVEHOLD);
+}
+
static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNUSED(alpha))
{
bTheme *btheme = UI_GetTheme();
@@ -792,6 +797,7 @@ static void init_internal_icons(void)
def_internal_vicon(VICO_KEYTYPE_BREAKDOWN_VEC, vicon_keytype_breakdown_draw);
def_internal_vicon(VICO_KEYTYPE_EXTREME_VEC, vicon_keytype_extreme_draw);
def_internal_vicon(VICO_KEYTYPE_JITTER_VEC, vicon_keytype_jitter_draw);
+ def_internal_vicon(VICO_KEYTYPE_MOVING_HOLD_VEC, vicon_keytype_moving_hold_draw);
def_internal_vicon(VICO_COLORSET_01_VEC, vicon_colorset_draw_01);
def_internal_vicon(VICO_COLORSET_02_VEC, vicon_colorset_draw_02);
@@ -1055,6 +1061,9 @@ static void icon_create_rect(struct PreviewImage *prv_img, enum eIconSizes size)
}
}
+static void ui_id_preview_image_render_size(
+ const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job);
+
void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
{
Icon *icon = BKE_icon_get(icon_id);
@@ -1070,22 +1079,20 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi
}
if (di) {
- if (di->type == ICON_TYPE_PREVIEW) {
- PreviewImage *prv = (icon->type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : icon->obj;
-
- if (prv) {
- const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
-
- if (!prv->use_deferred || prv->rect[size] || (prv->flag[size] & PRV_USER_EDITED)) {
- return;
+ switch (di->type) {
+ case ICON_TYPE_PREVIEW:
+ {
+ ID *id = (icon->type != 0) ? icon->obj : NULL;
+ PreviewImage *prv = id ? BKE_previewimg_id_ensure(id) : icon->obj;
+
+ if (prv) {
+ const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
+
+ if (id || prv->use_deferred) {
+ ui_id_preview_image_render_size(C, NULL, id, prv, size, true);
+ }
}
-
- icon_create_rect(prv, size);
-
- /* Always using job (background) version. */
- ED_preview_icon_job(C, prv, NULL, prv->rect[size], prv->w[size], prv->h[size]);
-
- prv->flag[size] &= ~PRV_CHANGED;
+ break;
}
}
}
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index ff29a6f8e33..1af6d902b18 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -416,7 +416,7 @@ bool UI_context_copy_to_selected_list(
if ((id_data == NULL) ||
(id_data->tag & LIB_TAG_DOIT) == 0 ||
- (id_data->lib) ||
+ ID_IS_LINKED_DATABLOCK(id_data) ||
(GS(id_data->name) != id_code))
{
BLI_remlink(&lb, link);
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 85e32144bcd..79961eae79d 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1765,8 +1765,8 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
/* tab highlight (3d look) */
glColor3ubv(is_active ? theme_col_tab_highlight : theme_col_tab_highlight_inactive);
ui_panel_category_draw_tab(GL_LINE_STRIP, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
- tab_curve_radius, roundboxtype, true, false,
- is_active ? theme_col_back : theme_col_tab_inactive);
+ tab_curve_radius, roundboxtype, true, false,
+ is_active ? theme_col_back : theme_col_tab_inactive);
}
/* tab blackline */
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index d4d3e1af1fd..2caf52cf8dc 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -110,7 +110,7 @@ bool ui_but_menu_step_poll(const uiBut *but)
{
BLI_assert(but->type == UI_BTYPE_MENU);
- /* currenly only RNA buttons */
+ /* currently only RNA buttons */
return ((but->menu_step_func != NULL) ||
(but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM));
}
@@ -454,7 +454,7 @@ static uiTooltipData *ui_tooltip_data_from_button(bContext *C, uiBut *but)
if (but->rnapoin.id.data) {
ID *id = but->rnapoin.id.data;
- if (id->lib) {
+ if (ID_IS_LINKED_DATABLOCK(id)) {
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), TIP_("Library: %s"), id->lib->name);
data->format[data->totline].color_id = UI_TIP_LC_NORMAL;
data->totline++;
@@ -3331,6 +3331,11 @@ void UI_popup_block_close(bContext *C, wmWindow *win, uiBlock *block)
if (win) {
UI_popup_handlers_remove(&win->modalhandlers, block->handle);
ui_popup_block_free(C, block->handle);
+
+ /* In the case we have nested popups, closing one may need to redraw anorher, see: T48874 */
+ for (ARegion *ar = win->screen->regionbase.first; ar; ar = ar->next) {
+ ED_region_tag_refresh_ui(ar);
+ }
}
}
}
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 423c48e5f55..8b41302b5bb 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -417,6 +417,11 @@ void uiStyleInit(void)
blf_mono_font = -1;
}
+ if (blf_mono_font_render != -1) {
+ BLF_unload_id(blf_mono_font_render);
+ blf_mono_font_render = -1;
+ }
+
font = U.uifonts.first;
/* default builtin */
@@ -516,7 +521,12 @@ void uiStyleInit(void)
BLF_size(blf_mono_font, 12 * U.pixelsize, 72);
- /* second for rendering else we get threading problems */
+ /**
+ * Second for rendering else we get threading problems,
+ *
+ * \note This isn't good that the render font depends on the preferences,
+ * keep for now though, since without this there is no way to display many unicode chars.
+ */
if (blf_mono_font_render == -1)
blf_mono_font_render = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 9f0c4b16523..aec4065adaf 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -232,15 +232,17 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
/* This is for browsing and editing the ID-blocks used */
/* for new/open operators */
-void UI_context_active_but_prop_get_templateID(bContext *C, PointerRNA *ptr, PropertyRNA **prop)
+void UI_context_active_but_prop_get_templateID(
+ bContext *C,
+ PointerRNA *r_ptr, PropertyRNA **r_prop)
{
TemplateID *template;
ARegion *ar = CTX_wm_region(C);
uiBlock *block;
uiBut *but;
- memset(ptr, 0, sizeof(*ptr));
- *prop = NULL;
+ memset(r_ptr, 0, sizeof(*r_ptr));
+ *r_prop = NULL;
if (!ar)
return;
@@ -251,8 +253,8 @@ void UI_context_active_but_prop_get_templateID(bContext *C, PointerRNA *ptr, Pro
if ((but->flag & (UI_BUT_LAST_ACTIVE | UI_ACTIVE))) {
if (but->func_argN) {
template = but->func_argN;
- *ptr = template->ptr;
- *prop = template->prop;
+ *r_ptr = template->ptr;
+ *r_prop = template->prop;
return;
}
}
@@ -300,7 +302,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
break;
case UI_ID_LOCAL:
if (id) {
- if (id_make_local(id, false)) {
+ if (id_make_local(CTX_data_main(C), id, false, false)) {
/* reassign to get get proper updates/notifiers */
idptr = RNA_property_pointer_get(&template->ptr, template->prop);
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
@@ -453,7 +455,7 @@ static void template_ID(
else {
but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_LIBRARY_DATA_DIRECT, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0, 0, 0, 0, TIP_("Direct linked library datablock, click to make local"));
- if (!id_make_local(id, true /* test */) || (idfrom && idfrom->lib))
+ if (!id_make_local(CTX_data_main(C), id, true /* test */, false) || (idfrom && idfrom->lib))
UI_but_flag_enable(but, UI_BUT_DISABLED);
}
@@ -473,7 +475,7 @@ static void template_ID(
UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ALONE));
if (/* test only */
- (id_copy(id, NULL, true) == false) ||
+ (id_copy(CTX_data_main(C), id, NULL, true) == false) ||
(idfrom && idfrom->lib) ||
(!editable) ||
/* object in editmode - don't change data */
@@ -972,7 +974,7 @@ static uiLayout *draw_modifier(
}
UI_block_lock_clear(block);
- UI_block_lock_set(block, ob && ob->id.lib, ERROR_LIBDATA_MESSAGE);
+ UI_block_lock_set(block, ob && ID_IS_LINKED_DATABLOCK(ob), ERROR_LIBDATA_MESSAGE);
if (!ELEM(md->type, eModifierType_Fluidsim, eModifierType_Softbody, eModifierType_ParticleSystem,
eModifierType_Cloth, eModifierType_Smoke))
@@ -1019,7 +1021,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
return NULL;
}
- UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
+ UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED_DATABLOCK(ob)), ERROR_LIBDATA_MESSAGE);
/* find modifier and draw it */
cageIndex = modifiers_getCageIndex(scene, ob, &lastCageIndex, 0);
@@ -1247,7 +1249,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr)
return NULL;
}
- UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
+ UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED_DATABLOCK(ob)), ERROR_LIBDATA_MESSAGE);
/* hrms, the temporal constraint should not draw! */
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
@@ -1609,7 +1611,7 @@ void uiTemplateColorRamp(uiLayout *layout, PointerRNA *ptr, const char *propname
block = uiLayoutAbsoluteBlock(layout);
id = cptr.id.data;
- UI_block_lock_set(block, (id && id->lib), ERROR_LIBDATA_MESSAGE);
+ UI_block_lock_set(block, (id && ID_IS_LINKED_DATABLOCK(id)), ERROR_LIBDATA_MESSAGE);
colorband_buttons_layout(layout, block, cptr.data, &rect, cb, expand);
@@ -2261,7 +2263,7 @@ void uiTemplateCurveMapping(
cb->prop = prop;
id = cptr.id.data;
- UI_block_lock_set(block, (id && id->lib), ERROR_LIBDATA_MESSAGE);
+ UI_block_lock_set(block, (id && ID_IS_LINKED_DATABLOCK(id)), ERROR_LIBDATA_MESSAGE);
curvemap_buttons_layout(layout, &cptr, type, levels, brush, neg_slope, cb);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 5098e701638..02981b543f3 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -3042,7 +3042,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
/* Now we reduce alpha of the inner color (i.e. the color shown)
- * so that this setting can look greyed out, while retaining
+ * so that this setting can look grayed out, while retaining
* the checkboard (for transparent values). This is needed
* here as the effects of ui_widget_color_disabled() are overwritten.
*/
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index e2e2413c717..c8ff335f2a0 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1011,6 +1011,8 @@ void ui_theme_init_default(void)
rgba_char_args_set(btheme->tact.keyborder, 0, 0, 0, 255);
rgba_char_args_set(btheme->tact.keyborder_select, 0, 0, 0, 255);
+ btheme->tact.keyframe_scale_fac = 1.0f;
+
/* space nla */
btheme->tnla = btheme->tact;
@@ -1471,6 +1473,30 @@ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
col[2] = cp[2];
}
+/* get the color, range 0.0-1.0, complete with shading offset */
+void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4])
+{
+ int r, g, b, a;
+ const unsigned char *cp;
+
+ cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
+
+ r = offset + (int) cp[0];
+ CLAMP(r, 0, 255);
+ g = offset + (int) cp[1];
+ CLAMP(g, 0, 255);
+ b = offset + (int) cp[2];
+ CLAMP(b, 0, 255);
+
+ a = (int) cp[3]; /* no shading offset... */
+ CLAMP(a, 0, 255);
+
+ col[0] = ((float)r) / 255.0f;
+ col[1] = ((float)g) / 255.0f;
+ col[2] = ((float)b) / 255.0f;
+ col[3] = ((float)a) / 255.0f;
+}
+
/* get the color, in char pointer */
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{
@@ -2699,6 +2725,14 @@ void init_userdef_do_versions(void)
}
}
}
+
+ if (!USER_VERSION_ATLEAST(277, 2)) {
+ bTheme *btheme;
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ if (btheme->tact.keyframe_scale_fac < 0.1f)
+ btheme->tact.keyframe_scale_fac = 1.0f;
+ }
+ }
/**
* Include next version bump.
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index 3803221b496..b74c4b5f526 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -400,7 +400,7 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op)
C, filename,
import_units,
find_chains,
- auto_connect,
+ auto_connect,
fix_orientation,
min_chain_length))
{
diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c
index bcf9ee5c88d..16147bdc7f8 100644
--- a/source/blender/editors/mask/mask_editaction.c
+++ b/source/blender/editors/mask/mask_editaction.c
@@ -201,6 +201,36 @@ void ED_masklayer_frames_select_border(MaskLayer *masklay, float min, float max,
}
}
+/* select the frames in this layer that occur within the lasso/circle region specified */
+void ED_masklayer_frames_select_region(KeyframeEditData *ked, MaskLayer *masklay, short tool, short select_mode)
+{
+ MaskLayerShape *masklay_shape;
+
+ if (masklay == NULL)
+ return;
+
+ /* only select frames which are within the region */
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
+ /* construct a dummy point coordinate to do this testing with */
+ float pt[2] = {0};
+
+ pt[0] = masklay_shape->frame;
+ pt[1] = ked->channel_y;
+
+ /* check the necessary regions */
+ if (tool == BEZT_OK_CHANNEL_LASSO) {
+ /* Lasso */
+ if (keyframe_region_lasso_test(ked->data, pt))
+ masklayshape_select(masklay_shape, select_mode);
+ }
+ else if (tool == BEZT_OK_CHANNEL_CIRCLE) {
+ /* Circle */
+ if (keyframe_region_circle_test(ked->data, pt))
+ masklayshape_select(masklay_shape, select_mode);
+ }
+ }
+}
+
/* ***************************************** */
/* Frame Editing Tools */
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 01be8f848aa..c4e87614732 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -53,6 +53,7 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "GPU_draw.h"
#include "GPU_buffers.h"
/* own include */
@@ -433,7 +434,7 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, bool select, bool exten
if (ENDIAN_ORDER == B_ENDIAN) {
IMB_convert_rgba_to_abgr(ibuf);
}
- WM_framebuffer_to_index_array(ibuf->rect, size[0] * size[1]);
+ GPU_select_to_index_array(ibuf->rect, size[0] * size[1]);
a = size[0] * size[1];
while (a--) {
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 1dfb1cddd2c..d4c49833c2c 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -287,8 +287,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
short a;
/* dvec */
- normalize_v3_v3(dvec, rv3d->persinv[2]);
- mul_v3_fl(dvec, offs);
+ normalize_v3_v3_length(dvec, rv3d->persinv[2], offs);
/* base correction */
copy_m3_m4(bmat, obedit->obmat);
diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c
index 69588928253..281a8b2a02d 100644
--- a/source/blender/editors/mesh/editmesh_intersect.c
+++ b/source/blender/editors/mesh/editmesh_intersect.c
@@ -563,7 +563,7 @@ static BMEdge *bm_face_split_edge_find(
if (UNLIKELY(BM_edge_exists(v_pivot, l_iter->e->v1) ||
BM_edge_exists(v_pivot, l_iter->e->v2)))
{
- /* very unlikley but will cause complications splicing the verts together,
+ /* very unlikely but will cause complications splicing the verts together,
* so just skip this case */
ok = false;
}
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 0fd56fbcc4e..a84b8d9dcc8 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -2283,7 +2283,7 @@ static void knife_make_face_cuts(KnifeTool_OpData *kcd, BMFace *f, ListBase *kfe
BMEdge **edge_array = BLI_array_alloca(edge_array, edge_array_len);
- /* point to knife edges we've created edges in, edge_array aligned */
+ /* point to knife edges we've created edges in, edge_array aligned */
KnifeEdge **kfe_array = BLI_array_alloca(kfe_array, edge_array_len);
BLI_assert(BLI_gset_size(kcd->edgenet.edge_visit) == 0);
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 9e71e646b1a..2cdb00286aa 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -153,8 +153,7 @@ static float edbm_rip_edge_side_measure(
ED_view3d_project_float_v2_m4(ar, e->v2->co, e_v2_co, projectMat);
sub_v2_v2v2(vec, cent, mid);
- normalize_v2(vec);
- mul_v2_fl(vec, 0.01f);
+ normalize_v2_length(vec, 0.01f);
/* rather then adding to both verts, subtract from the mouse */
sub_v2_v2v2(fmval_tweak, fmval, vec);
@@ -396,7 +395,7 @@ static void edbm_ripsel_deselect_helper(BMesh *bm, EdgeLoopPair *eloop_pairs,
* return an un-ordered array of loop pairs
* use for rebuilding face-fill
*
- * \note the method currenly used fails for edges with 3+ face users and gives
+ * \note the method currently used fails for edges with 3+ face users and gives
* nasty holes in the mesh, there isnt a good way of knowing ahead of time
* which loops will be split apart (its possible to figure out but quite involved).
* So for now this is a known limitation of current rip-fill option.
@@ -463,7 +462,7 @@ static void edbm_tagged_loop_pairs_do_fill_faces(BMesh *bm, UnorderedLoopPair *u
if ((ulp->l_pair[0] && ulp->l_pair[1]) &&
(ulp->l_pair[0]->e != ulp->l_pair[1]->e))
{
- /* time has come to make a face! */
+ /* time has come to make a face! */
BMVert *v_shared = BM_edge_share_vert(ulp->l_pair[0]->e, ulp->l_pair[1]->e);
BMFace *f, *f_example = ulp->l_pair[0]->f;
BMLoop *l_iter;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 84ae35fae6e..5d5731a7e16 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -2453,7 +2453,7 @@ static void select_linked_delimit_begin(BMesh *bm, int delimit)
const bool is_walk_ok = (
(select_linked_delimit_test(e, delimit, &delimit_data) == false));
- BMO_elem_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
+ BMO_edge_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
}
}
}
@@ -2496,7 +2496,7 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
if (delimit) {
BMEdge *e;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, e, BMO_ELE_TAG)) {
+ if (!BMO_edge_flag_test(bm, e, BMO_ELE_TAG)) {
BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
}
@@ -2552,7 +2552,7 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(
e, BM_ELEM_TAG,
- (BM_elem_flag_test(e, BM_ELEM_SELECT) && BMO_elem_flag_test(bm, e, BMO_ELE_TAG)));
+ (BM_elem_flag_test(e, BM_ELEM_SELECT) && BMO_edge_flag_test(bm, e, BMO_ELE_TAG)));
}
}
else {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index efe179790da..3a7a8fb883b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -49,6 +49,7 @@
#include "BKE_material.h"
#include "BKE_context.h"
+#include "BKE_deform.h"
#include "BKE_depsgraph.h"
#include "BKE_report.h"
#include "BKE_texture.h"
@@ -79,6 +80,8 @@
#include "mesh_intern.h" /* own include */
+#include "bmesh_tools.h"
+
#define USE_FACE_CREATE_SEL_EXTEND
static int edbm_subdivide_exec(bContext *C, wmOperator *op)
@@ -2910,7 +2913,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
}
}
- BMO_elem_flag_set(bm, be, ELE_EDGE_CUT, is_cut);
+ BMO_edge_flag_set(bm, be, ELE_EDGE_CUT, is_cut);
}
@@ -2982,7 +2985,9 @@ static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMe
Object *obedit = base_old->object;
BMesh *bm_new;
- bm_new = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm_new = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_elem_toolflags_ensure(bm_new); /* needed for 'duplicate' bmo */
CustomData_copy(&bm_old->vdata, &bm_new->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
@@ -3290,11 +3295,13 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
Object *ob = base_iter->object;
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
- if (me->id.lib == NULL) {
+ if (!ID_IS_LINKED_DATABLOCK(me)) {
BMesh *bm_old = NULL;
int retval_iter = 0;
- bm_old = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm_old = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_bm_from_me(bm_old, me, (&(struct BMeshFromMeshParams){0}));
@@ -3975,6 +3982,196 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
join_triangle_props(ot);
}
+
+/* -------------------------------------------------------------------- */
+
+/** \name Decimate
+ *
+ * \note The function to decimate is intended for use as a modifier,
+ * while its handy allow access as a tool - this does cause access to be a little awkward
+ * (passing selection as weights for eg).
+ *
+ * \{ */
+
+static int edbm_decimate_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMesh *bm = em->bm;
+
+ const float ratio = RNA_float_get(op->ptr, "ratio");
+ bool use_vertex_group = RNA_boolean_get(op->ptr, "use_vertex_group");
+ const float vertex_group_factor = RNA_float_get(op->ptr, "vertex_group_factor");
+ const bool invert_vertex_group = RNA_boolean_get(op->ptr, "invert_vertex_group");
+ const bool use_symmetry = RNA_boolean_get(op->ptr, "use_symmetry");
+ const float symmetry_eps = 0.00002f;
+ const int symmetry_axis = use_symmetry ? RNA_enum_get(op->ptr, "symmetry_axis") : -1;
+
+ /* nop */
+ if (ratio == 1.0f) {
+ return OPERATOR_FINISHED;
+ }
+
+ float *vweights = MEM_mallocN(sizeof(*vweights) * bm->totvert, __func__);
+ {
+ const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
+ const int defbase_act = obedit->actdef - 1;
+
+ if (use_vertex_group && (cd_dvert_offset == -1)) {
+ BKE_report(op->reports, RPT_WARNING, "No active vertex group");
+ use_vertex_group = false;
+ }
+
+ BMIter iter;
+ BMVert *v;
+ int i;
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ float weight = 0.0f;
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ if (use_vertex_group) {
+ const MDeformVert *dv = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
+ weight = defvert_find_weight(dv, defbase_act);
+ if (invert_vertex_group) {
+ weight = 1.0 - weight;
+ }
+ }
+ else {
+ weight = 1.0f;
+ }
+ }
+
+ vweights[i] = weight;
+ BM_elem_index_set(v, i); /* set_inline */
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+ }
+
+ float ratio_adjust;
+
+ if ((bm->totface == bm->totfacesel) || (ratio == 0.0f)) {
+ ratio_adjust = ratio;
+ }
+ else {
+ /**
+ * Calculate a new ratio based on faces that could be remoevd during decimation.
+ * needed so 0..1 has a meaningful range when operating on the selection.
+ *
+ * This doesn't have to be totally accurate,
+ * but needs to be greater than the number of selected faces
+ */
+
+ int totface_basis = 0;
+ int totface_adjacent = 0;
+ BMIter iter;
+ BMFace *f;
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ /* count faces during decimation, ngons are triangulated */
+ const int f_len = f->len > 4 ? (f->len - 2) : 1;
+ totface_basis += f_len;
+
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (vweights[BM_elem_index_get(l_iter->v)] != 0.0f) {
+ totface_adjacent += f_len;
+ break;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ ratio_adjust = ratio;
+ ratio_adjust = 1.0f - ratio_adjust;
+ ratio_adjust *= (float)totface_adjacent / (float)totface_basis;
+ ratio_adjust = 1.0f - ratio_adjust;
+ }
+
+ BM_mesh_decimate_collapse(
+ em->bm, ratio_adjust, vweights, vertex_group_factor, false,
+ symmetry_axis, symmetry_eps);
+
+ MEM_freeN(vweights);
+
+ {
+ short selectmode = em->selectmode;
+ if ((selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) == 0) {
+ /* ensure we flush edges -> faces */
+ selectmode |= SCE_SELECT_EDGE;
+ }
+ EDBM_selectmode_flush_ex(em, selectmode);
+ }
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+
+static bool edbm_decimate_check(bContext *UNUSED(C), wmOperator *UNUSED(op))
+{
+ return true;
+}
+
+
+static void edbm_decimate_ui(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout, *box, *row, *col;
+ PointerRNA ptr;
+
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+
+ uiItemR(layout, &ptr, "ratio", 0, NULL, ICON_NONE);
+
+ box = uiLayoutBox(layout);
+ uiItemR(box, &ptr, "use_vertex_group", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(box, false);
+ uiLayoutSetActive(col, RNA_boolean_get(&ptr, "use_vertex_group"));
+ uiItemR(col, &ptr, "vertex_group_factor", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "invert_vertex_group", 0, NULL, ICON_NONE);
+
+ box = uiLayoutBox(layout);
+ uiItemR(box, &ptr, "use_symmetry", 0, NULL, ICON_NONE);
+ row = uiLayoutRow(box, true);
+ uiLayoutSetActive(row, RNA_boolean_get(&ptr, "use_symmetry"));
+ uiItemR(row, &ptr, "symmetry_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+}
+
+
+void MESH_OT_decimate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Decimate Geometry";
+ ot->idname = "MESH_OT_decimate";
+ ot->description = "Simplify geometry by collapsing edges";
+
+ /* api callbacks */
+ ot->exec = edbm_decimate_exec;
+ ot->check = edbm_decimate_check;
+ ot->ui = edbm_decimate_ui;
+ ot->poll = ED_operator_editmesh;
+
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Note, keep in sync with 'rna_def_modifier_decimate' */
+ RNA_def_float(ot->srna, "ratio", 1.0f, 0.0f, 1.0f, "Ratio", "", 0.0f, 1.0f);
+
+ RNA_def_boolean(ot->srna, "use_vertex_group", false, "Vertex Group",
+ "Use active vertex group as an influence");
+ RNA_def_float(ot->srna, "vertex_group_factor", 1.0f, 0.0f, 1000.0f, "Weight",
+ "Vertex group strength", 0.0f, 10.0f);
+ RNA_def_boolean(ot->srna, "invert_vertex_group", false, "Invert",
+ "Invert vertex group influence");
+
+ RNA_def_boolean(ot->srna, "use_symmetry", false, "Symmetry",
+ "Maintain symmetry on an axis");
+
+ RNA_def_enum(ot->srna, "symmetry_axis", rna_enum_axis_xyz_items, 1, "Axis", "Axis of symmetry");
+}
+
+/** \} */
+
+
/* -------------------------------------------------------------------- */
/* Dissolve */
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 8b16b2a977e..c9814d189a4 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -114,7 +114,7 @@ static struct {
TaskPool *task_pool;
#endif
-} um_arraystore = {NULL};
+} um_arraystore = {{NULL}};
static void um_arraystore_cd_compact(
struct CustomData *cdata, const size_t data_len,
@@ -563,7 +563,9 @@ static void undoMesh_to_editbtMesh(void *um_v, void *em_v, void *obdata)
EDBM_mesh_free(em);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_bm_from_me(
bm, &um->me, (&(struct BMeshFromMeshParams){
@@ -637,7 +639,7 @@ static void free_undo(void *um_v)
MEM_freeN(me->key);
}
- BKE_mesh_free(me, false);
+ BKE_mesh_free(me);
MEM_freeN(me);
}
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 99be37845ee..4fc61e0912e 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -354,7 +354,9 @@ void EDBM_mesh_make(ToolSettings *ts, Object *ob, const bool add_key_index)
BKE_mesh_convert_mfaces_to_mpolys(me);
}
- bm = BKE_mesh_to_bmesh(me, ob, add_key_index);
+ bm = BKE_mesh_to_bmesh(
+ me, ob, add_key_index,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
if (me->edit_btmesh) {
/* this happens when switching shape keys */
@@ -399,10 +401,25 @@ void EDBM_mesh_load(Object *ob)
BKE_mesh_tessface_calc(me);
#endif
- /* free derived mesh. usually this would happen through depsgraph but there
+ /* Free derived mesh. usually this would happen through depsgraph but there
* are exceptions like file save that will not cause this, and we want to
- * avoid ending up with an invalid derived mesh then */
- BKE_object_free_derived_caches(ob);
+ * avoid ending up with an invalid derived mesh then.
+ *
+ * Do it for all objects which shares the same mesh datablock, since their
+ * derived meshes might also be referencing data which was just freed,
+ *
+ * Annoying enough, but currently seems most efficient way to avoid access
+ * of freed data on scene update, especially in cases when there are dependency
+ * cycles.
+ */
+ for (Object *other_object = G.main->object.first;
+ other_object != NULL;
+ other_object = other_object->id.next)
+ {
+ if (other_object->data == ob->data) {
+ BKE_object_free_derived_caches(other_object);
+ }
+ }
}
/**
@@ -1423,13 +1440,9 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e, ARegion *ar, View3D *v
sub_v3_v3v3(dir2, origin, co2);
sub_v3_v3v3(dir3, origin, co3);
- normalize_v3(dir1);
- normalize_v3(dir2);
- normalize_v3(dir3);
-
- mul_v3_fl(dir1, epsilon);
- mul_v3_fl(dir2, epsilon);
- mul_v3_fl(dir3, epsilon);
+ normalize_v3_length(dir1, epsilon);
+ normalize_v3_length(dir2, epsilon);
+ normalize_v3_length(dir3, epsilon);
/* offset coordinates slightly along view vectors, to avoid
* hitting the faces that own the edge.*/
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index e0ddc017e93..772bb1bd308 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -511,7 +511,7 @@ static int layers_poll(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib && ob->type == OB_MESH && data && !data->lib);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && ob->type == OB_MESH && data && !ID_IS_LINKED_DATABLOCK(data));
}
static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op))
@@ -759,7 +759,7 @@ static int mesh_customdata_mask_clear_poll(bContext *C)
return false;
}
- if (me->id.lib == NULL) {
+ if (!ID_IS_LINKED_DATABLOCK(me)) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_PAINT_MASK)) {
return true;
@@ -813,7 +813,7 @@ static int mesh_customdata_skin_state(bContext *C)
if (ob && ob->type == OB_MESH) {
Mesh *me = ob->data;
- if (me->id.lib == NULL) {
+ if (!ID_IS_LINKED_DATABLOCK(me)) {
CustomData *data = GET_CD_DATA(me, vdata);
return CustomData_has_layer(data, CD_MVERT_SKIN);
}
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 08b4d1aee45..300b21a052d 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -216,6 +216,7 @@ void MESH_OT_fill_holes(struct wmOperatorType *ot);
void MESH_OT_beautify_fill(struct wmOperatorType *ot);
void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
+void MESH_OT_decimate(struct wmOperatorType *ot);
void MESH_OT_dissolve_verts(struct wmOperatorType *ot);
void MESH_OT_dissolve_edges(struct wmOperatorType *ot);
void MESH_OT_dissolve_faces(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 2853ae3a84c..697a92f36d1 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -106,6 +106,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_beautify_fill);
WM_operatortype_append(MESH_OT_quads_convert_to_tris);
WM_operatortype_append(MESH_OT_tris_convert_to_quads);
+ WM_operatortype_append(MESH_OT_decimate);
WM_operatortype_append(MESH_OT_dissolve_verts);
WM_operatortype_append(MESH_OT_dissolve_edges);
WM_operatortype_append(MESH_OT_dissolve_faces);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 1b2d4b7c130..b26989113d4 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -172,7 +172,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
*/
if (key) {
/* make a duplicate copy that will only be used here... (must remember to free it!) */
- nkey = BKE_key_copy(key);
+ nkey = BKE_key_copy(bmain, key);
/* for all keys in old block, clear data-arrays */
for (kb = key->block.first; kb; kb = kb->next) {
@@ -540,7 +540,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
if (matmap) MEM_freeN(matmap);
/* other mesh users */
- test_object_materials(bmain, (ID *)me);
+ test_all_objects_materials(bmain, (ID *)me);
/* free temp copy of destination shapekeys (if applicable) */
if (nkey) {
@@ -564,21 +564,10 @@ int join_mesh_exec(bContext *C, wmOperator *op)
BKE_key_sort(key);
}
-
DAG_relations_tag_update(bmain); // removed objects, need to rebuild dag
-#if 0
- ED_object_editmode_enter(C, EM_WAITCURSOR);
- ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO);
-#else
- /* toggle editmode using lower level functions so this can be called from python */
- EDBM_mesh_make(scene->toolsettings, ob, false);
- EDBM_mesh_load(ob);
- EDBM_mesh_free(me->edit_btmesh);
- MEM_freeN(me->edit_btmesh);
- me->edit_btmesh = NULL;
DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA);
-#endif
+
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 09c9442db54..cc628210e20 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -73,6 +73,7 @@
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BKE_material.h"
@@ -1108,12 +1109,18 @@ static void object_delete_check_glsl_update(Object *ob)
/* note: now unlinks constraints as well */
void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base)
{
- DAG_id_type_tag(bmain, ID_OB);
+ if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ /* We cannot delete indirectly used object... */
+ printf("WARNING, undeletable object '%s', should have been catched before reaching this function!",
+ base->object->id.name + 2);
+ return;
+ }
+
BKE_scene_base_unlink(scene, base);
object_delete_check_glsl_update(base->object);
BKE_libblock_free_us(bmain, base->object);
- if (scene->basact == base) scene->basact = NULL;
MEM_freeN(base);
+ DAG_id_type_tag(bmain, ID_OB);
}
static int object_delete_exec(bContext *C, wmOperator *op)
@@ -1130,6 +1137,19 @@ static int object_delete_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Base *, base, selected_bases)
{
+ const bool is_indirectly_used = BKE_library_ID_is_indirectly_used(bmain, base->object);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ /* Can this case ever happen? */
+ BKE_reportf(op->reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ continue;
+ }
+ else if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ continue;
+ }
+
/* deselect object -- it could be used in other scenes */
base->object->flag &= ~SELECT;
@@ -1142,9 +1162,15 @@ static int object_delete_exec(bContext *C, wmOperator *op)
Base *base_other;
for (scene_iter = bmain->scene.first; scene_iter; scene_iter = scene_iter->id.next) {
- if (scene_iter != scene && !(scene_iter->id.lib)) {
+ if (scene_iter != scene && !ID_IS_LINKED_DATABLOCK(scene_iter)) {
base_other = BKE_scene_base_find(scene_iter, base->object);
if (base_other) {
+ if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene_iter->id.name + 2);
+ break;
+ }
ED_base_object_free_and_unlink(bmain, scene_iter, base_other);
}
}
@@ -1273,7 +1299,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
for (dob = lb->first; dob; dob = dob->next) {
Base *basen;
- Object *ob = BKE_object_copy(dob->ob);
+ Object *ob = BKE_object_copy(bmain, dob->ob);
/* font duplis can have a totcol without material, we get them from parent
* should be implemented better...
@@ -1288,7 +1314,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
basen->object = ob;
/* make sure apply works */
- BKE_animdata_free(&ob->id);
+ BKE_animdata_free(&ob->id, true);
ob->adt = NULL;
/* Proxies are not to be copied. */
@@ -1380,7 +1406,6 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
}
}
- /* The same how BKE_object_unlink detects which object proxies to clear. */
if (base->object->transflag & OB_DUPLIGROUP && base->object->dup_group) {
for (object = bmain->object.first; object; object = object->id.next) {
if (object->proxy_group == base->object) {
@@ -1490,11 +1515,12 @@ static int convert_poll(bContext *C)
Object *obact = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
- return (!scene->id.lib && obact && scene->obedit != obact && (obact->flag & SELECT) && !(obact->id.lib));
+ return (!ID_IS_LINKED_DATABLOCK(scene) && obact && scene->obedit != obact &&
+ (obact->flag & SELECT) && !ID_IS_LINKED_DATABLOCK(obact));
}
/* Helper for convert_exec */
-static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob)
+static Base *duplibase_for_convert(Main *bmain, Scene *scene, Base *base, Object *ob)
{
Object *obn;
Base *basen;
@@ -1503,7 +1529,7 @@ static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob)
ob = base->object;
}
- obn = BKE_object_copy(ob);
+ obn = BKE_object_copy(bmain, ob);
DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
basen = MEM_mallocN(sizeof(Base), "duplibase");
@@ -1583,7 +1609,7 @@ static int convert_exec(bContext *C, wmOperator *op)
ob->flag |= OB_DONE;
if (keep_original) {
- basen = duplibase_for_convert(scene, base, NULL);
+ basen = duplibase_for_convert(bmain, scene, base, NULL);
newob = basen->object;
/* decrement original mesh's usage count */
@@ -1591,7 +1617,7 @@ static int convert_exec(bContext *C, wmOperator *op)
id_us_min(&me->id);
/* make a new copy of the mesh */
- newob->data = BKE_mesh_copy(me);
+ newob->data = BKE_mesh_copy(bmain, me);
}
else {
newob = ob;
@@ -1608,7 +1634,7 @@ static int convert_exec(bContext *C, wmOperator *op)
ob->flag |= OB_DONE;
if (keep_original) {
- basen = duplibase_for_convert(scene, base, NULL);
+ basen = duplibase_for_convert(bmain, scene, base, NULL);
newob = basen->object;
/* decrement original mesh's usage count */
@@ -1616,7 +1642,7 @@ static int convert_exec(bContext *C, wmOperator *op)
id_us_min(&me->id);
/* make a new copy of the mesh */
- newob->data = BKE_mesh_copy(me);
+ newob->data = BKE_mesh_copy(bmain, me);
}
else {
newob = ob;
@@ -1640,14 +1666,14 @@ static int convert_exec(bContext *C, wmOperator *op)
ob->flag |= OB_DONE;
if (keep_original) {
- basen = duplibase_for_convert(scene, base, NULL);
+ basen = duplibase_for_convert(bmain, scene, base, NULL);
newob = basen->object;
/* decrement original curve's usage count */
id_us_min(&((Curve *)newob->data)->id);
/* make a new copy of the curve */
- newob->data = BKE_curve_copy(ob->data);
+ newob->data = BKE_curve_copy(bmain, ob->data);
}
else {
newob = ob;
@@ -1711,14 +1737,14 @@ static int convert_exec(bContext *C, wmOperator *op)
if (target == OB_MESH) {
if (keep_original) {
- basen = duplibase_for_convert(scene, base, NULL);
+ basen = duplibase_for_convert(bmain, scene, base, NULL);
newob = basen->object;
/* decrement original curve's usage count */
id_us_min(&((Curve *)newob->data)->id);
/* make a new copy of the curve */
- newob->data = BKE_curve_copy(ob->data);
+ newob->data = BKE_curve_copy(bmain, ob->data);
}
else {
newob = ob;
@@ -1746,7 +1772,7 @@ static int convert_exec(bContext *C, wmOperator *op)
if (!(baseob->flag & OB_DONE)) {
baseob->flag |= OB_DONE;
- basen = duplibase_for_convert(scene, base, baseob);
+ basen = duplibase_for_convert(bmain, scene, base, baseob);
newob = basen->object;
mb = newob->data;
@@ -1884,7 +1910,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
; /* nothing? */
}
else {
- obn = BKE_object_copy(ob);
+ obn = BKE_object_copy(bmain, ob);
DAG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
basen = MEM_mallocN(sizeof(Base), "duplibase");
@@ -1915,7 +1941,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (id) {
ID_NEW_US(obn->mat[a])
else
- obn->mat[a] = BKE_material_copy(obn->mat[a]);
+ obn->mat[a] = BKE_material_copy(bmain, obn->mat[a]);
id_us_min(id);
if (dupflag & USER_DUP_ACT) {
@@ -1931,7 +1957,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (id) {
ID_NEW_US(psys->part)
else
- psys->part = BKE_particlesettings_copy(psys->part);
+ psys->part = BKE_particlesettings_copy(bmain, psys->part);
if (dupflag & USER_DUP_ACT) {
BKE_animdata_copy_id_action(&psys->part->id);
@@ -1950,7 +1976,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_MESH) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_mesh_copy(obn->data);
+ obn->data = BKE_mesh_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -1960,7 +1986,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_CURVE) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_curve_copy(obn->data);
+ obn->data = BKE_curve_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -1970,7 +1996,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_SURF) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_curve_copy(obn->data);
+ obn->data = BKE_curve_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -1980,7 +2006,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_FONT) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_curve_copy(obn->data);
+ obn->data = BKE_curve_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -1990,7 +2016,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_MBALL) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_mball_copy(obn->data);
+ obn->data = BKE_mball_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -2000,7 +2026,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_LAMP) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_lamp_copy(obn->data);
+ obn->data = BKE_lamp_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -2013,7 +2039,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_ARM) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_armature_copy(obn->data);
+ obn->data = BKE_armature_copy(bmain, obn->data);
BKE_pose_rebuild(obn, obn->data);
didit = 1;
}
@@ -2024,7 +2050,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag != 0) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_lattice_copy(obn->data);
+ obn->data = BKE_lattice_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -2034,7 +2060,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag != 0) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_camera_copy(obn->data);
+ obn->data = BKE_camera_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -2044,7 +2070,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag != 0) {
ID_NEW_US2(obn->data)
else {
- obn->data = BKE_speaker_copy(obn->data);
+ obn->data = BKE_speaker_copy(bmain, obn->data);
didit = 1;
}
id_us_min(id);
@@ -2083,7 +2109,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (id) {
ID_NEW_US((*matarar)[a])
else
- (*matarar)[a] = BKE_material_copy((*matarar)[a]);
+ (*matarar)[a] = BKE_material_copy(bmain, (*matarar)[a]);
id_us_min(id);
}
}
@@ -2280,7 +2306,7 @@ static int join_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if (!ob || ob->id.lib) return 0;
+ if (!ob || ID_IS_LINKED_DATABLOCK(ob)) return 0;
if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_ARMATURE))
return ED_operator_screenactive(C);
@@ -2333,7 +2359,7 @@ static int join_shapes_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if (!ob || ob->id.lib) return 0;
+ if (!ob || ID_IS_LINKED_DATABLOCK(ob)) return 0;
/* only meshes supported at the moment */
if (ob->type == OB_MESH)
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index efd1ebbd51b..db8a4c1960f 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -584,7 +584,7 @@ static int edit_constraint_poll_generic(bContext *C, StructRNA *rna_type)
return 0;
}
- if (ob->id.lib || (ptr.id.data && ((ID *)ptr.id.data)->lib)) {
+ if (ID_IS_LINKED_DATABLOCK(ob) || (ptr.id.data && ID_IS_LINKED_DATABLOCK(ptr.id.data))) {
CTX_wm_operator_poll_msg_set(C, "Cannot edit library data");
return 0;
}
@@ -1560,12 +1560,12 @@ void OBJECT_OT_constraints_copy(wmOperatorType *ot)
/************************ add constraint operators *********************/
/* get the Object and/or PoseChannel to use as target */
-static short get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, short add)
+static bool get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, bool add)
{
Object *obact = ED_object_active_context(C);
bPoseChannel *pchanact = BKE_pose_channel_active(obact);
- short only_curve = 0, only_mesh = 0, only_ob = 0;
- short found = 0;
+ bool only_curve = false, only_mesh = false, only_ob = false;
+ bool found = false;
/* clear tar_ob and tar_pchan fields before use
* - assume for now that both always exist...
@@ -1585,7 +1585,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_ROTLIMIT:
case CONSTRAINT_TYPE_SIZELIMIT:
case CONSTRAINT_TYPE_SAMEVOL:
- return 0;
+ return false;
/* restricted target-type constraints -------------- */
/* NOTE: for these, we cannot try to add a target object if no valid ones are found, since that doesn't work */
@@ -1593,26 +1593,26 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_CLAMPTO:
case CONSTRAINT_TYPE_FOLLOWPATH:
case CONSTRAINT_TYPE_SPLINEIK:
- only_curve = 1;
- only_ob = 1;
- add = 0;
+ only_curve = true;
+ only_ob = true;
+ add = false;
break;
/* mesh only? */
case CONSTRAINT_TYPE_SHRINKWRAP:
- only_mesh = 1;
- only_ob = 1;
- add = 0;
+ only_mesh = true;
+ only_ob = true;
+ add = false;
break;
/* object only - add here is ok? */
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
- only_ob = 1;
+ only_ob = true;
break;
}
/* if the active Object is Armature, and we can search for bones, do so... */
- if ((obact->type == OB_ARMATURE) && (only_ob == 0)) {
+ if ((obact->type == OB_ARMATURE) && (only_ob == false)) {
/* search in list of selected Pose-Channels for target */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
@@ -1620,7 +1620,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
if (pchan != pchanact) {
*tar_ob = obact;
*tar_pchan = pchan;
- found = 1;
+ found = true;
break;
}
@@ -1629,36 +1629,50 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
}
/* if not yet found, try selected Objects... */
- if (found == 0) {
+ if (found == false) {
/* search in selected objects context */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
/* just use the first object we encounter (that isn't the active object)
* and which fulfills the criteria for the object-target that we've got
*/
- if ((ob != obact) &&
- ((!only_curve) || (ob->type == OB_CURVE)) &&
- ((!only_mesh) || (ob->type == OB_MESH)))
- {
- /* set target */
- *tar_ob = ob;
- found = 1;
-
- /* perform some special operations on the target */
- if (only_curve) {
- /* Curve-Path option must be enabled for follow-path constraints to be able to work */
- Curve *cu = (Curve *)ob->data;
- cu->flag |= CU_PATH;
+ if (ob != obact) {
+ /* for armatures in pose mode, look inside the armature for the active bone
+ * so that we set up cross-armature constraints with less effort
+ */
+ if ((ob->type == OB_ARMATURE) && (ob->mode & OB_MODE_POSE) &&
+ (!only_curve && !only_mesh))
+ {
+ /* just use the active bone, and assume that it is visible + usable */
+ *tar_ob = ob;
+ *tar_pchan = BKE_pose_channel_active(ob);
+ found = true;
+
+ break;
+ }
+ else if (((!only_curve) || (ob->type == OB_CURVE)) &&
+ ((!only_mesh) || (ob->type == OB_MESH)))
+ {
+ /* set target */
+ *tar_ob = ob;
+ found = true;
+
+ /* perform some special operations on the target */
+ if (only_curve) {
+ /* Curve-Path option must be enabled for follow-path constraints to be able to work */
+ Curve *cu = (Curve *)ob->data;
+ cu->flag |= CU_PATH;
+ }
+
+ break;
}
-
- break;
}
}
CTX_DATA_END;
}
/* if still not found, add a new empty to act as a target (if allowed) */
- if ((found == 0) && (add)) {
+ if ((found == false) && (add)) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Base *base = BASACT, *newbase = NULL;
@@ -1692,7 +1706,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* make our new target the new object */
*tar_ob = obt;
- found = 1;
+ found = true;
}
/* return whether there's any target */
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 47ee6752e51..acee69daab7 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -300,7 +300,7 @@ static void data_transfer_exec_preprocess_objects(
}
me = ob->data;
- if (me->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(me)) {
/* Do not transfer to linked data, not supported. */
BKE_reportf(op->reports, RPT_WARNING, "Skipping object '%s', linked data '%s' cannot be modified",
ob->id.name + 2, me->id.name + 2);
@@ -330,7 +330,7 @@ static bool data_transfer_exec_is_object_valid(
me->id.tag &= ~LIB_TAG_DOIT;
return true;
}
- else if (me->id.lib == NULL) {
+ else if (!ID_IS_LINKED_DATABLOCK(me)) {
/* Do not transfer apply operation more than once. */
/* XXX This is not nice regarding vgroups, which are half-Object data... :/ */
BKE_reportf(op->reports, RPT_WARNING,
@@ -387,7 +387,7 @@ static int data_transfer_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- if (reverse_transfer && ((ID *)(ob_src->data))->lib) {
+ if (reverse_transfer && ID_IS_LINKED_DATABLOCK(ob_src->data)) {
/* Do not transfer to linked data, not supported. */
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 06200778ee5..3dc7d8ebd4b 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -470,7 +470,7 @@ void ED_object_editmode_enter(bContext *C, int flag)
View3D *v3d = NULL;
bool ok = false;
- if (scene->id.lib) return;
+ if (ID_IS_LINKED_DATABLOCK(scene)) return;
if (sa && sa->spacetype == SPACE_VIEW3D)
v3d = sa->spacedata.first;
@@ -539,7 +539,7 @@ void ED_object_editmode_enter(bContext *C, int flag)
* BKE_object_obdata_is_libdata that prevent the bugfix #6614, so
* i add this little hack here.
*/
- if (arm->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(arm)) {
error_libdata();
return;
}
@@ -621,7 +621,7 @@ static int editmode_toggle_poll(bContext *C)
Object *ob = CTX_data_active_object(C);
/* covers proxies too */
- if (ELEM(NULL, ob, ob->data) || ((ID *)ob->data)->lib)
+ if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED_DATABLOCK(ob->data))
return 0;
/* if hidden but in edit mode, we still display */
@@ -848,7 +848,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
Nurb *nu;
bool do_depgraph_update = false;
- if (scene->id.lib) return;
+ if (ID_IS_LINKED_DATABLOCK(scene)) return;
if (!(ob = OBACT)) return;
@@ -946,6 +946,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
cu1 = base->object->data;
cu1->spacemode = cu->spacemode;
+ cu1->align_y = cu->align_y;
cu1->spacing = cu->spacing;
cu1->linedist = cu->linedist;
cu1->shear = cu->shear;
@@ -1435,7 +1436,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
{
data = ob->data;
- if (data && data->lib) {
+ if (data && ID_IS_LINKED_DATABLOCK(data)) {
linked_data = true;
continue;
}
@@ -1518,7 +1519,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene *scene, View3D *v3d)
int a, b, done;
if (scene->obedit) return; // XXX get from context
- if (scene->id.lib) return;
+ if (ID_IS_LINKED_DATABLOCK(scene)) return;
for (base = FIRSTBASE; base; base = base->next) {
if (TESTBASELIB(v3d, base)) {
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index 76a8a68c42d..0fe43c44d7d 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -43,6 +43,7 @@
#include "BKE_depsgraph.h"
#include "BKE_group.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_object.h"
@@ -439,7 +440,7 @@ static int group_link_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* Early return check, if the object is already in group
- * we could sckip all the dependency check and just consider
+ * we could skip all the dependency check and just consider
* operator is finished.
*/
if (BKE_group_object_exists(group, ob)) {
@@ -527,7 +528,8 @@ static int group_unlink_exec(bContext *C, wmOperator *UNUSED(op))
if (!group)
return OPERATOR_CANCELLED;
- BKE_group_unlink(bmain, group);
+ BKE_libblock_unlink(bmain, group, false, false);
+ BKE_libblock_free(bmain, group);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, NULL);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 264945b00bf..b44ddf925a8 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -817,9 +817,9 @@ int edit_modifier_poll_generic(bContext *C, StructRNA *rna_type, int obtype_flag
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", rna_type);
Object *ob = (ptr.id.data) ? ptr.id.data : ED_object_active_context(C);
- if (!ob || ob->id.lib) return 0;
+ if (!ob || ID_IS_LINKED_DATABLOCK(ob)) return 0;
if (obtype_flag && ((1 << ob->type) & obtype_flag) == 0) return 0;
- if (ptr.id.data && ((ID *)ptr.id.data)->lib) return 0;
+ if (ptr.id.data && ID_IS_LINKED_DATABLOCK(ptr.id.data)) return 0;
return 1;
}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 534e59384ce..7e7e1ef182c 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -365,9 +365,21 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "OBJECT_OT_constraint_add_with_targets", CKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_constraints_clear", CKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
- WM_keymap_verify_item(keymap, "OBJECT_OT_location_clear", GKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_verify_item(keymap, "OBJECT_OT_rotation_clear", RKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_verify_item(keymap, "OBJECT_OT_scale_clear", SKEY, KM_PRESS, KM_ALT, 0);
+
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_location_clear", GKEY, KM_PRESS, KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", false);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_rotation_clear", RKEY, KM_PRESS, KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", false);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_scale_clear", SKEY, KM_PRESS, KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", false);
+
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_location_clear", GKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", true);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_rotation_clear", RKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", true);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_scale_clear", SKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "clear_delta", true);
+
WM_keymap_verify_item(keymap, "OBJECT_OT_origin_clear", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_hide_view_clear", HKEY, KM_PRESS, KM_ALT, 0);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 2f10f83e276..b3edf1f5e0d 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -291,17 +291,17 @@ static int make_proxy_invoke(bContext *C, wmOperator *op, const wmEvent *event)
Object *ob = ED_object_active_context(C);
/* sanity checks */
- if (!scene || scene->id.lib || !ob)
+ if (!scene || ID_IS_LINKED_DATABLOCK(scene) || !ob)
return OPERATOR_CANCELLED;
/* Get object to work on - use a menu if we need to... */
- if (ob->dup_group && ob->dup_group->id.lib) {
+ if (ob->dup_group && ID_IS_LINKED_DATABLOCK(ob->dup_group)) {
/* gives menu with list of objects in group */
/* proxy_group_objects_menu(C, op, ob, ob->dup_group); */
WM_enum_search_invoke(C, op, event);
return OPERATOR_CANCELLED;
}
- else if (ob->id.lib) {
+ else if (ID_IS_LINKED_DATABLOCK(ob)) {
uiPopupMenu *pup = UI_popup_menu_begin(C, IFACE_("OK?"), ICON_QUESTION);
uiLayout *layout = UI_popup_menu_layout(pup);
@@ -437,7 +437,7 @@ typedef enum eObClearParentTypes {
EnumPropertyItem prop_clear_parent_types[] = {
{CLEAR_PARENT_ALL, "CLEAR", 0, "Clear Parent",
- "Completely clear the parenting relationship, including involved modifiers is any"},
+ "Completely clear the parenting relationship, including involved modifiers if any"},
{CLEAR_PARENT_KEEP_TRANSFORM, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation",
"As 'Clear Parent', but keep the current visual transformations of the object"},
{CLEAR_PARENT_INVERSE, "CLEAR_INVERSE", 0, "Clear Parent Inverse",
@@ -1466,7 +1466,7 @@ static int make_links_scene_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (scene_to->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(scene_to)) {
BKE_report(op->reports, RPT_ERROR, "Cannot link objects into a linked scene");
return OPERATOR_CANCELLED;
}
@@ -1564,7 +1564,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
ob_dst->data = obdata_id;
/* if amount of material indices changed: */
- test_object_materials(bmain, ob_dst->data);
+ test_object_materials(ob_dst, ob_dst->data);
DAG_id_tag_update(&ob_dst->id, OB_RECALC_DATA);
break;
@@ -1579,7 +1579,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
case MAKE_LINKS_ANIMDATA:
BKE_animdata_copy_id((ID *)ob_dst, (ID *)ob_src, false);
if (ob_dst->data && ob_src->data) {
- if (obdata_id->lib) {
+ if (ID_IS_LINKED_DATABLOCK(obdata_id)) {
is_lib = true;
break;
}
@@ -1621,7 +1621,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
Curve *cu_src = ob_src->data;
Curve *cu_dst = ob_dst->data;
- if (obdata_id->lib) {
+ if (ID_IS_LINKED_DATABLOCK(obdata_id)) {
is_lib = true;
break;
}
@@ -1749,9 +1749,9 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
ob = base->object;
if ((base->flag & flag) == flag) {
- if (ob->id.lib == NULL && ob->id.us > 1) {
+ if (!ID_IS_LINKED_DATABLOCK(ob) && ob->id.us > 1) {
/* base gets copy of object */
- obn = BKE_object_copy(ob);
+ obn = BKE_object_copy(bmain, ob);
base->object = obn;
if (copy_groups) {
@@ -1784,7 +1784,7 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
}
if (all_duplicated) {
- groupn = BKE_group_copy(group);
+ groupn = BKE_group_copy(bmain, group);
for (go = groupn->gobject.first; go; go = go->next)
go->ob = (Object *)go->ob->id.newid;
@@ -1821,21 +1821,21 @@ void ED_object_single_user(Main *bmain, Scene *scene, Object *ob)
single_object_users(bmain, scene, NULL, OB_DONE, copy_groups);
}
-static void new_id_matar(Material **matar, const int totcol)
+static void new_id_matar(Main *bmain, Material **matar, const int totcol)
{
ID *id;
int a;
for (a = 0; a < totcol; a++) {
id = (ID *)matar[a];
- if (id && id->lib == NULL) {
+ if (id && !ID_IS_LINKED_DATABLOCK(id)) {
if (id->newid) {
matar[a] = (Material *)id->newid;
id_us_plus(id->newid);
id_us_min(id);
}
else if (id->us > 1) {
- matar[a] = BKE_material_copy(matar[a]);
+ matar[a] = BKE_material_copy(bmain, matar[a]);
id_us_min(id);
id->newid = (ID *)matar[a];
}
@@ -1857,15 +1857,15 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
for (base = FIRSTBASE; base; base = base->next) {
ob = base->object;
- if (ob->id.lib == NULL && (base->flag & flag) == flag) {
+ if (!ID_IS_LINKED_DATABLOCK(ob) && (base->flag & flag) == flag) {
id = ob->data;
- if (id && id->us > 1 && id->lib == NULL) {
+ if (id && id->us > 1 && !ID_IS_LINKED_DATABLOCK(id)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
switch (ob->type) {
case OB_LAMP:
- ob->data = la = BKE_lamp_copy(ob->data);
+ ob->data = la = BKE_lamp_copy(bmain, ob->data);
for (a = 0; a < MAX_MTEX; a++) {
if (la->mtex[a]) {
ID_NEW(la->mtex[a]->object);
@@ -1873,37 +1873,37 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
}
break;
case OB_CAMERA:
- ob->data = BKE_camera_copy(ob->data);
+ ob->data = BKE_camera_copy(bmain, ob->data);
break;
case OB_MESH:
- ob->data = me = BKE_mesh_copy(ob->data);
+ ob->data = me = BKE_mesh_copy(bmain, ob->data);
if (me->key)
BKE_animdata_copy_id_action((ID *)me->key);
break;
case OB_MBALL:
- ob->data = BKE_mball_copy(ob->data);
+ ob->data = BKE_mball_copy(bmain, ob->data);
break;
case OB_CURVE:
case OB_SURF:
case OB_FONT:
- ob->data = cu = BKE_curve_copy(ob->data);
+ ob->data = cu = BKE_curve_copy(bmain, ob->data);
ID_NEW(cu->bevobj);
ID_NEW(cu->taperobj);
if (cu->key)
BKE_animdata_copy_id_action((ID *)cu->key);
break;
case OB_LATTICE:
- ob->data = lat = BKE_lattice_copy(ob->data);
+ ob->data = lat = BKE_lattice_copy(bmain, ob->data);
if (lat->key)
BKE_animdata_copy_id_action((ID *)lat->key);
break;
case OB_ARMATURE:
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- ob->data = BKE_armature_copy(ob->data);
+ ob->data = BKE_armature_copy(bmain, ob->data);
BKE_pose_rebuild(ob, ob->data);
break;
case OB_SPEAKER:
- ob->data = BKE_speaker_copy(ob->data);
+ ob->data = BKE_speaker_copy(bmain, ob->data);
break;
default:
if (G.debug & G_DEBUG)
@@ -1938,14 +1938,14 @@ static void single_object_action_users(Scene *scene, const int flag)
for (base = FIRSTBASE; base; base = base->next) {
ob = base->object;
- if (ob->id.lib == NULL && (flag == 0 || (base->flag & SELECT)) ) {
+ if (!ID_IS_LINKED_DATABLOCK(ob) && (flag == 0 || (base->flag & SELECT)) ) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
BKE_animdata_copy_id_action(&ob->id);
}
}
}
-static void single_mat_users(Scene *scene, const int flag, const bool do_textures)
+static void single_mat_users(Main *bmain, Scene *scene, const int flag, const bool do_textures)
{
Object *ob;
Base *base;
@@ -1955,14 +1955,14 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
for (base = FIRSTBASE; base; base = base->next) {
ob = base->object;
- if (ob->id.lib == NULL && (flag == 0 || (base->flag & SELECT)) ) {
+ if (!ID_IS_LINKED_DATABLOCK(ob) && (flag == 0 || (base->flag & SELECT)) ) {
for (a = 1; a <= ob->totcol; a++) {
ma = give_current_material(ob, a);
if (ma) {
/* do not test for LIB_TAG_NEW: this functions guaranteed delivers single_users! */
if (ma->id.us > 1) {
- man = BKE_material_copy(ma);
+ man = BKE_material_copy(bmain, ma);
BKE_animdata_copy_id_action(&man->id);
man->id.us = 0;
@@ -1973,7 +1973,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
if (ma->mtex[b] && (tex = ma->mtex[b]->tex)) {
if (tex->id.us > 1) {
id_us_min(&tex->id);
- tex = BKE_texture_copy(tex);
+ tex = BKE_texture_copy(bmain, tex);
BKE_animdata_copy_id_action(&tex->id);
man->mtex[b]->tex = tex;
}
@@ -1987,7 +1987,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
}
}
-static void do_single_tex_user(Tex **from)
+static void do_single_tex_user(Main *bmain, Tex **from)
{
Tex *tex, *texn;
@@ -2000,7 +2000,7 @@ static void do_single_tex_user(Tex **from)
id_us_min(&tex->id);
}
else if (tex->id.us > 1) {
- texn = BKE_texture_copy(tex);
+ texn = BKE_texture_copy(bmain, tex);
BKE_animdata_copy_id_action(&texn->id);
tex->id.newid = (ID *)texn;
id_us_min(&tex->id);
@@ -2020,7 +2020,7 @@ static void single_tex_users_expand(Main *bmain)
if (ma->id.tag & LIB_TAG_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (ma->mtex[b] && ma->mtex[b]->tex) {
- do_single_tex_user(&(ma->mtex[b]->tex));
+ do_single_tex_user(bmain, &(ma->mtex[b]->tex));
}
}
}
@@ -2030,7 +2030,7 @@ static void single_tex_users_expand(Main *bmain)
if (la->id.tag & LIB_TAG_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (la->mtex[b] && la->mtex[b]->tex) {
- do_single_tex_user(&(la->mtex[b]->tex));
+ do_single_tex_user(bmain, &(la->mtex[b]->tex));
}
}
}
@@ -2040,7 +2040,7 @@ static void single_tex_users_expand(Main *bmain)
if (wo->id.tag & LIB_TAG_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (wo->mtex[b] && wo->mtex[b]->tex) {
- do_single_tex_user(&(wo->mtex[b]->tex));
+ do_single_tex_user(bmain, &(wo->mtex[b]->tex));
}
}
}
@@ -2059,19 +2059,19 @@ static void single_mat_users_expand(Main *bmain)
for (ob = bmain->object.first; ob; ob = ob->id.next)
if (ob->id.tag & LIB_TAG_NEW)
- new_id_matar(ob->mat, ob->totcol);
+ new_id_matar(bmain, ob->mat, ob->totcol);
for (me = bmain->mesh.first; me; me = me->id.next)
if (me->id.tag & LIB_TAG_NEW)
- new_id_matar(me->mat, me->totcol);
+ new_id_matar(bmain, me->mat, me->totcol);
for (cu = bmain->curve.first; cu; cu = cu->id.next)
if (cu->id.tag & LIB_TAG_NEW)
- new_id_matar(cu->mat, cu->totcol);
+ new_id_matar(bmain, cu->mat, cu->totcol);
for (mb = bmain->mball.first; mb; mb = mb->id.next)
if (mb->id.tag & LIB_TAG_NEW)
- new_id_matar(mb->mat, mb->totcol);
+ new_id_matar(bmain, mb->mat, mb->totcol);
/* material imats */
for (ma = bmain->mat.first; ma; ma = ma->id.next)
@@ -2104,11 +2104,11 @@ static void make_local_makelocalmaterial(Material *ma)
AnimData *adt;
int b;
- id_make_local(&ma->id, false);
+ id_make_local(G.main, &ma->id, false, false);
for (b = 0; b < MAX_MTEX; b++)
if (ma->mtex[b] && ma->mtex[b]->tex)
- id_make_local(&ma->mtex[b]->tex->id, false);
+ id_make_local(G.main, &ma->mtex[b]->tex->id, false, false);
adt = BKE_animdata_from_id(&ma->id);
if (adt) BKE_animdata_make_local(adt);
@@ -2184,7 +2184,7 @@ static bool make_local_all__instance_indirect_unused(Main *bmain, Scene *scene)
bool changed = false;
for (ob = bmain->object.first; ob; ob = ob->id.next) {
- if (ob->id.lib && (ob->id.us == 0)) {
+ if (ID_IS_LINKED_DATABLOCK(ob) && (ob->id.us == 0)) {
Base *base;
id_us_plus(&ob->id);
@@ -2237,7 +2237,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
}
if (ob->id.lib)
- id_make_local(&ob->id, false);
+ id_make_local(bmain, &ob->id, false, false);
}
CTX_DATA_END;
@@ -2259,7 +2259,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
id = ob->data;
if (id && (ELEM(mode, MAKE_LOCAL_SELECT_OBDATA, MAKE_LOCAL_SELECT_OBDATA_MATERIAL))) {
- id_make_local(id, false);
+ id_make_local(bmain, id, false, false);
adt = BKE_animdata_from_id(id);
if (adt) BKE_animdata_make_local(adt);
@@ -2275,7 +2275,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
}
for (psys = ob->particlesystem.first; psys; psys = psys->next)
- id_make_local(&psys->part->id, false);
+ id_make_local(bmain, &psys->part->id, false, false);
adt = BKE_animdata_from_id(&ob->id);
if (adt) BKE_animdata_make_local(adt);
@@ -2294,7 +2294,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
for (b = 0; b < MAX_MTEX; b++)
if (la->mtex[b] && la->mtex[b]->tex)
- id_make_local(&la->mtex[b]->tex->id, false);
+ id_make_local(bmain, &la->mtex[b]->tex->id, false, false);
}
else {
for (a = 0; a < ob->totcol; a++) {
@@ -2376,7 +2376,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
}
if (RNA_boolean_get(op->ptr, "material")) {
- single_mat_users(scene, flag, RNA_boolean_get(op->ptr, "texture"));
+ single_mat_users(bmain, scene, flag, RNA_boolean_get(op->ptr, "texture"));
}
#if 0 /* can't do this separate from materials */
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 0cbbe46f461..f1b7186f8a1 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -577,7 +577,6 @@ static bool select_grouped_parent(bContext *C) /* Makes parent active and de-sel
/* can be NULL if parent in other scene */
if (baspar && BASE_SELECTABLE(v3d, baspar)) {
- ED_base_object_select(basact, BA_DESELECT);
ED_base_object_select(baspar, BA_SELECT);
ED_base_object_activate(C, baspar);
changed = true;
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index 39bd34456be..e04114761e4 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -225,7 +225,7 @@ static int shape_key_mode_poll(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib && data && !data->lib && ob->mode != OB_MODE_EDIT);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data) && ob->mode != OB_MODE_EDIT);
}
static int shape_key_mode_exists_poll(bContext *C)
@@ -234,7 +234,7 @@ static int shape_key_mode_exists_poll(bContext *C)
ID *data = (ob) ? ob->data : NULL;
/* same as shape_key_mode_poll */
- return (ob && !ob->id.lib && data && !data->lib && ob->mode != OB_MODE_EDIT) &&
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data) && ob->mode != OB_MODE_EDIT) &&
/* check a keyblock exists */
(BKE_keyblock_from_object(ob) != NULL);
}
@@ -246,14 +246,15 @@ static int shape_key_move_poll(bContext *C)
ID *data = (ob) ? ob->data : NULL;
Key *key = BKE_key_from_object(ob);
- return (ob && !ob->id.lib && data && !data->lib && ob->mode != OB_MODE_EDIT && key && key->totkey > 1);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data) &&
+ ob->mode != OB_MODE_EDIT && key && key->totkey > 1);
}
static int shape_key_poll(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib && data && !data->lib);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data));
}
static int shape_key_add_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index d2bbb73b597..4d7d7df0d2f 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -76,60 +76,87 @@
/*************************** Clear Transformation ****************************/
/* clear location of object */
-static void object_clear_loc(Object *ob)
+static void object_clear_loc(Object *ob, const bool clear_delta)
{
/* clear location if not locked */
- if ((ob->protectflag & OB_LOCK_LOCX) == 0)
- ob->loc[0] = ob->dloc[0] = 0.0f;
- if ((ob->protectflag & OB_LOCK_LOCY) == 0)
- ob->loc[1] = ob->dloc[1] = 0.0f;
- if ((ob->protectflag & OB_LOCK_LOCZ) == 0)
- ob->loc[2] = ob->dloc[2] = 0.0f;
+ if ((ob->protectflag & OB_LOCK_LOCX) == 0) {
+ ob->loc[0] = 0.0f;
+ if (clear_delta) ob->dloc[0] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_LOCY) == 0) {
+ ob->loc[1] = 0.0f;
+ if (clear_delta) ob->dloc[1] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_LOCZ) == 0) {
+ ob->loc[2] = 0.0f;
+ if (clear_delta) ob->dloc[2] = 0.0f;
+ }
}
/* clear rotation of object */
-static void object_clear_rot(Object *ob)
+static void object_clear_rot(Object *ob, const bool clear_delta)
{
/* clear rotations that aren't locked */
if (ob->protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) {
if (ob->protectflag & OB_LOCK_ROT4D) {
/* perform clamping on a component by component basis */
if (ob->rotmode == ROT_MODE_AXISANGLE) {
- if ((ob->protectflag & OB_LOCK_ROTW) == 0)
- ob->rotAngle = ob->drotAngle = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTX) == 0)
- ob->rotAxis[0] = ob->drotAxis[0] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTY) == 0)
- ob->rotAxis[1] = ob->drotAxis[1] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
- ob->rotAxis[2] = ob->drotAxis[2] = 0.0f;
+ if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
+ ob->rotAngle = 0.0f;
+ if (clear_delta) ob->drotAngle = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->rotAxis[0] = 0.0f;
+ if (clear_delta) ob->drotAxis[0] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->rotAxis[1] = 0.0f;
+ if (clear_delta) ob->drotAxis[1] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->rotAxis[2] = 0.0f;
+ if (clear_delta) ob->drotAxis[2] = 0.0f;
+ }
/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2]))
ob->rotAxis[1] = 1.0f;
- if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2]))
+ if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2]) && clear_delta)
ob->drotAxis[1] = 1.0f;
}
else if (ob->rotmode == ROT_MODE_QUAT) {
- if ((ob->protectflag & OB_LOCK_ROTW) == 0)
- ob->quat[0] = ob->dquat[0] = 1.0f;
- if ((ob->protectflag & OB_LOCK_ROTX) == 0)
- ob->quat[1] = ob->dquat[1] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTY) == 0)
- ob->quat[2] = ob->dquat[2] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
- ob->quat[3] = ob->dquat[3] = 0.0f;
-
+ if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
+ ob->quat[0] = 1.0f;
+ if (clear_delta) ob->dquat[0] = 1.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->quat[1] = 0.0f;
+ if (clear_delta) ob->dquat[1] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->quat[2] = 0.0f;
+ if (clear_delta) ob->dquat[2] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->quat[3] = 0.0f;
+ if (clear_delta) ob->dquat[3] = 0.0f;
+ }
/* TODO: does this quat need normalizing now? */
}
else {
/* the flag may have been set for the other modes, so just ignore the extra flag... */
- if ((ob->protectflag & OB_LOCK_ROTX) == 0)
- ob->rot[0] = ob->drot[0] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTY) == 0)
- ob->rot[1] = ob->drot[1] = 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
- ob->rot[2] = ob->drot[2] = 0.0f;
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->rot[0] = 0.0f;
+ if (clear_delta) ob->drot[0] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->rot[1] = 0.0f;
+ if (clear_delta) ob->drot[1] = 0.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->rot[2] = 0.0f;
+ if (clear_delta) ob->drot[2] = 0.0f;
+ }
}
}
else {
@@ -175,34 +202,34 @@ static void object_clear_rot(Object *ob)
else {
if (ob->rotmode == ROT_MODE_QUAT) {
unit_qt(ob->quat);
- unit_qt(ob->dquat);
+ if (clear_delta) unit_qt(ob->dquat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
unit_axis_angle(ob->rotAxis, &ob->rotAngle);
- unit_axis_angle(ob->drotAxis, &ob->drotAngle);
+ if (clear_delta) unit_axis_angle(ob->drotAxis, &ob->drotAngle);
}
else {
zero_v3(ob->rot);
- zero_v3(ob->drot);
+ if (clear_delta) zero_v3(ob->drot);
}
}
}
/* clear scale of object */
-static void object_clear_scale(Object *ob)
+static void object_clear_scale(Object *ob, const bool clear_delta)
{
/* clear scale factors which are not locked */
if ((ob->protectflag & OB_LOCK_SCALEX) == 0) {
- ob->dscale[0] = 1.0f;
ob->size[0] = 1.0f;
+ if (clear_delta) ob->dscale[0] = 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEY) == 0) {
- ob->dscale[1] = 1.0f;
ob->size[1] = 1.0f;
+ if (clear_delta) ob->dscale[1] = 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEZ) == 0) {
- ob->dscale[2] = 1.0f;
ob->size[2] = 1.0f;
+ if (clear_delta) ob->dscale[2] = 1.0f;
}
}
@@ -210,10 +237,12 @@ static void object_clear_scale(Object *ob)
/* generic exec for clear-transform operators */
static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
- void (*clear_func)(Object *), const char default_ksName[])
+ void (*clear_func)(Object *, const bool),
+ const char default_ksName[])
{
Scene *scene = CTX_data_scene(C);
KeyingSet *ks;
+ const bool clear_delta = RNA_boolean_get(op->ptr, "clear_delta");
/* sanity checks */
if (ELEM(NULL, clear_func, default_ksName)) {
@@ -231,10 +260,10 @@ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
{
if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* run provided clearing function */
- clear_func(ob);
-
+ clear_func(ob, clear_delta);
+
ED_autokeyframe_object(C, scene, ob, ks);
-
+
/* tag for updates */
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -268,6 +297,11 @@ void OBJECT_OT_location_clear(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+
+ /* properties */
+ ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
+ "Clear delta location in addition to clearing the normal location transform");
}
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
@@ -288,6 +322,10 @@ void OBJECT_OT_rotation_clear(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
+ "Clear delta rotation in addition to clearing the normal rotation transform");
}
static int object_scale_clear_exec(bContext *C, wmOperator *op)
@@ -308,6 +346,10 @@ void OBJECT_OT_scale_clear(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
+ "Clear delta scale in addition to clearing the normal scale transform");
}
/* --------------- */
@@ -391,7 +433,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, bool apply_l
changed = false;
}
- if (obdata->lib) {
+ if (ID_IS_LINKED_DATABLOCK(obdata)) {
BKE_reportf(reports, RPT_ERROR,
"Cannot apply to library data: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(GS(obdata->name)), obdata->name + 2);
@@ -792,7 +834,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if (ob->data == NULL) {
/* special support for dupligroups */
if ((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.tag & LIB_TAG_DOIT) == 0) {
- if (ob->dup_group->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob->dup_group)) {
tot_lib_error++;
}
else {
@@ -817,7 +859,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
}
}
- else if (((ID *)ob->data)->lib) {
+ else if (ID_IS_LINKED_DATABLOCK(ob->data)) {
tot_lib_error++;
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 414cc476be5..ad41fb23a69 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -2447,8 +2447,8 @@ static int vertex_group_poll(bContext *C)
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib &&
- data && !data->lib &&
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) &&
+ data && !ID_IS_LINKED_DATABLOCK(data) &&
OB_TYPE_SUPPORT_VGROUP(ob->type) &&
ob->defbase.first);
}
@@ -2457,7 +2457,8 @@ static int vertex_group_supported_poll(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib && OB_TYPE_SUPPORT_VGROUP(ob->type) && data && !data->lib);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && OB_TYPE_SUPPORT_VGROUP(ob->type) &&
+ data && !ID_IS_LINKED_DATABLOCK(data));
}
static int vertex_group_mesh_poll(bContext *C)
@@ -2465,8 +2466,8 @@ static int vertex_group_mesh_poll(bContext *C)
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib &&
- data && !data->lib &&
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) &&
+ data && !ID_IS_LINKED_DATABLOCK(data) &&
ob->type == OB_MESH &&
ob->defbase.first);
}
@@ -2475,7 +2476,7 @@ static int UNUSED_FUNCTION(vertex_group_mesh_supported_poll)(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- return (ob && !ob->id.lib && ob->type == OB_MESH && data && !data->lib);
+ return (ob && !ID_IS_LINKED_DATABLOCK(ob) && ob->type == OB_MESH && data && !ID_IS_LINKED_DATABLOCK(data));
}
@@ -2484,7 +2485,7 @@ static int UNUSED_FUNCTION(vertex_group_poll_edit) (bContext *C)
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- if (!(ob && !ob->id.lib && data && !data->lib))
+ if (!(ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data)))
return 0;
return BKE_object_is_in_editmode_vgroup(ob);
@@ -2496,7 +2497,7 @@ static int vertex_group_vert_select_poll_ex(bContext *C, const short ob_type_fla
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- if (!(ob && !ob->id.lib && data && !data->lib))
+ if (!(ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data)))
return false;
if (ob_type_flag && (((1 << ob->type) & ob_type_flag)) == 0) {
@@ -2536,7 +2537,7 @@ static int vertex_group_vert_select_unlocked_poll(bContext *C)
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- if (!(ob && !ob->id.lib && data && !data->lib))
+ if (!(ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data)))
return 0;
if (!(BKE_object_is_in_editmode_vgroup(ob) ||
@@ -2559,7 +2560,7 @@ static int vertex_group_vert_select_mesh_poll(bContext *C)
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
- if (!(ob && !ob->id.lib && data && !data->lib))
+ if (!(ob && !ID_IS_LINKED_DATABLOCK(ob) && data && !ID_IS_LINKED_DATABLOCK(data)))
return 0;
/* only difference to #vertex_group_vert_select_poll */
@@ -2748,7 +2749,7 @@ static int vertex_group_select_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
- if (!ob || ob->id.lib)
+ if (!ob || ID_IS_LINKED_DATABLOCK(ob))
return OPERATOR_CANCELLED;
vgroup_select_verts(ob, 1);
@@ -3537,8 +3538,10 @@ static int vgroup_sort_name(const void *def_a_ptr, const void *def_b_ptr)
return BLI_natstrcmp(def_a->name, def_b->name);
}
-/* Sorts the weight groups according to the bone hierarchy of the
- associated armature (similar to how bones are ordered in the Outliner) */
+/**
+ * Sorts the weight groups according to the bone hierarchy of the
+ * associated armature (similar to how bones are ordered in the Outliner)
+ */
static void vgroup_sort_bone_hierarchy(Object *ob, ListBase *bonebase)
{
if (bonebase == NULL) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 3da3a451d66..e22a145b3a6 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1173,7 +1173,7 @@ static void PE_update_selection(Scene *scene, Object *ob, int useflag)
}
}
- psys_cache_edit_paths(scene, ob, edit, CFRA);
+ psys_cache_edit_paths(scene, ob, edit, CFRA, G.is_rendering);
/* disable update flag */
@@ -1289,7 +1289,7 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
PE_hide_keys_time(scene, edit, CFRA);
/* regenerate path caches */
- psys_cache_edit_paths(scene, ob, edit, CFRA);
+ psys_cache_edit_paths(scene, ob, edit, CFRA, G.is_rendering);
/* disable update flag */
LOOP_POINTS {
@@ -1634,7 +1634,7 @@ static int select_random_exec(bContext *C, wmOperator *op)
int p;
int k;
- const float randfac = RNA_float_get (op->ptr, "percent") / 100.0f;
+ const float randfac = RNA_float_get(op->ptr, "percent") / 100.0f;
const int seed = WM_operator_properties_select_random_seed_increment_get(op);
const bool select = (RNA_enum_get(op->ptr, "action") == SEL_SELECT);
RNG *rng;
@@ -2288,7 +2288,7 @@ static int remove_tagged_particles(Object *ob, ParticleSystem *psys, int mirror)
npoint= new_points= MEM_callocN(new_totpart * sizeof(PTCacheEditPoint), "PTCacheEditKey array");
if (ELEM(NULL, new_pars, new_points)) {
- /* allocation error! */
+ /* allocation error! */
if (new_pars)
MEM_freeN(new_pars);
if (new_points)
@@ -4693,7 +4693,7 @@ static int particle_edit_toggle_poll(bContext *C)
if (ob == NULL || ob->type != OB_MESH)
return 0;
- if (!ob->data || ((ID *)ob->data)->lib)
+ if (!ob->data || ID_IS_LINKED_DATABLOCK(ob->data))
return 0;
if (CTX_data_edit_object(C))
return 0;
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 1297133e1a2..0dd00df6182 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -195,7 +195,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *UNUSED(op))
/* add or copy particle setting */
if (psys->part)
- part= BKE_particlesettings_copy(psys->part);
+ part= BKE_particlesettings_copy(bmain, psys->part);
else
part= psys_new_settings("ParticleSettings", bmain);
@@ -974,7 +974,7 @@ static void remove_particle_systems_from_object(Object *ob_to)
if (ob_to->type != OB_MESH)
return;
- if (!ob_to->data || ((ID *)ob_to->data)->lib)
+ if (!ob_to->data || ID_IS_LINKED_DATABLOCK(ob_to->data))
return;
for (md = ob_to->modifiers.first; md; md = md_next) {
@@ -1004,7 +1004,7 @@ static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Parti
if (ob_to->type != OB_MESH)
return false;
- if (!ob_to->data || ((ID *)ob_to->data)->lib)
+ if (!ob_to->data || ID_IS_LINKED_DATABLOCK(ob_to->data))
return false;
/* For remapping we need a valid DM.
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1203889cf0e..8c5d25ad44d 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -1482,7 +1482,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C)
void render_view3d_update(RenderEngine *engine, const bContext *C)
{
/* this shouldn't be needed and causes too many database rebuilds, but we
- * aren't actually tracking updates for all relevent datablocks so this is
+ * aren't actually tracking updates for all relevant datablocks so this is
* a catch-all for updates */
engine->update_flag |= RE_ENGINE_UPDATE_DATABASE;
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index f4260a0cd33..76d0143e898 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -70,6 +70,7 @@
#include "BKE_icons.h"
#include "BKE_lamp.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
@@ -830,7 +831,7 @@ static void shader_preview_free(void *customdata)
/* get rid of copied material */
BLI_remlink(&pr_main->mat, sp->matcopy);
- BKE_material_free_ex(sp->matcopy, false);
+ BKE_material_free(sp->matcopy);
properties = IDP_GetProperties((ID *)sp->matcopy, false);
if (properties) {
@@ -862,7 +863,9 @@ static void shader_preview_free(void *customdata)
/* get rid of copied world */
BLI_remlink(&pr_main->world, sp->worldcopy);
- BKE_world_free_ex(sp->worldcopy, true); /* [#32865] - we need to unlink the texture copies, unlike for materials */
+ /* T32865 - we need to unlink the texture copies, unlike for materials */
+ BKE_libblock_relink_ex(pr_main, sp->worldcopy, NULL, NULL, true);
+ BKE_world_free(sp->worldcopy);
properties = IDP_GetProperties((ID *)sp->worldcopy, false);
if (properties) {
@@ -878,6 +881,7 @@ static void shader_preview_free(void *customdata)
/* get rid of copied lamp */
BLI_remlink(&pr_main->lamp, sp->lampcopy);
+ BKE_libblock_relink_ex(pr_main, sp->lampcopy, NULL, NULL, true);
BKE_lamp_free(sp->lampcopy);
properties = IDP_GetProperties((ID *)sp->lampcopy, false);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 1d20ecf2d99..c3f83138707 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -464,7 +464,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op))
/* add or copy material */
if (ma) {
- ma = BKE_material_copy(ma);
+ ma = BKE_material_copy(bmain, ma);
}
else {
ma = BKE_material_add(bmain, DATA_("Material"));
@@ -518,7 +518,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op))
/* add or copy texture */
if (tex) {
- tex = BKE_texture_copy(tex);
+ tex = BKE_texture_copy(bmain, tex);
}
else {
tex = BKE_texture_add(bmain, DATA_("Texture"));
@@ -576,7 +576,7 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op))
/* add or copy world */
if (wo) {
- wo = BKE_world_copy(wo);
+ wo = BKE_world_copy(bmain, wo);
}
else {
wo = add_world(bmain, DATA_("World"));
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index ab8b7d4e138..8d058ed2081 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -580,15 +580,20 @@ void ED_region_tag_refresh_ui(ARegion *ar)
void ED_region_tag_redraw_partial(ARegion *ar, const rcti *rct)
{
if (ar && !(ar->do_draw & RGN_DRAWING)) {
- if (!(ar->do_draw & RGN_DRAW)) {
+ if (!(ar->do_draw & (RGN_DRAW | RGN_DRAW_PARTIAL))) {
/* no redraw set yet, set partial region */
ar->do_draw |= RGN_DRAW_PARTIAL;
ar->drawrct = *rct;
}
else if (ar->drawrct.xmin != ar->drawrct.xmax) {
+ BLI_assert((ar->do_draw & RGN_DRAW_PARTIAL) != 0);
/* partial redraw already set, expand region */
BLI_rcti_union(&ar->drawrct, rct);
}
+ else {
+ BLI_assert((ar->do_draw & RGN_DRAW) != 0);
+ /* Else, full redraw is already requested, nothing to do here. */
+ }
}
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index a93c8c83cbb..f0a6b56a7d2 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -45,6 +45,7 @@
#include "BKE_image.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_screen.h"
@@ -1755,7 +1756,9 @@ bool ED_screen_delete_scene(bContext *C, Scene *scene)
ED_screen_set_scene(C, CTX_wm_screen(C), newscene);
- BKE_scene_unlink(bmain, scene, newscene);
+ BKE_libblock_remap(bmain, scene, newscene, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
+
+ BKE_libblock_free(bmain, scene);
return true;
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index f340f716ccb..6dbb5db53d0 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -168,7 +168,7 @@ int ED_operator_screen_mainwinactive(bContext *C)
int ED_operator_scene_editable(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- if (scene && scene->id.lib == NULL)
+ if (scene && !ID_IS_LINKED_DATABLOCK(scene))
return 1;
return 0;
}
@@ -178,7 +178,7 @@ int ED_operator_objectmode(bContext *C)
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
- if (scene == NULL || scene->id.lib)
+ if (scene == NULL || ID_IS_LINKED_DATABLOCK(scene))
return 0;
if (CTX_data_edit_object(C))
return 0;
@@ -279,7 +279,7 @@ int ED_operator_node_editable(bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
- if (snode && snode->edittree && snode->edittree->id.lib == NULL)
+ if (snode && snode->edittree && !ID_IS_LINKED_DATABLOCK(snode->edittree))
return 1;
return 0;
@@ -341,20 +341,20 @@ int ED_operator_object_active(bContext *C)
int ED_operator_object_active_editable(bContext *C)
{
Object *ob = ED_object_active_context(C);
- return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob));
+ return ((ob != NULL) && !ID_IS_LINKED_DATABLOCK(ob) && !ed_object_hidden(ob));
}
int ED_operator_object_active_editable_mesh(bContext *C)
{
Object *ob = ED_object_active_context(C);
- return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob) &&
- (ob->type == OB_MESH) && !(((ID *)ob->data)->lib));
+ return ((ob != NULL) && !ID_IS_LINKED_DATABLOCK(ob) && !ed_object_hidden(ob) &&
+ (ob->type == OB_MESH) && !ID_IS_LINKED_DATABLOCK(ob->data));
}
int ED_operator_object_active_editable_font(bContext *C)
{
Object *ob = ED_object_active_context(C);
- return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob) &&
+ return ((ob != NULL) && !ID_IS_LINKED_DATABLOCK(ob) && !ed_object_hidden(ob) &&
(ob->type == OB_FONT));
}
@@ -2479,7 +2479,7 @@ static void SCREEN_OT_screen_full_area(wmOperatorType *ot)
{
PropertyRNA *prop;
- ot->name = "Toggle Fullscreen Area";
+ ot->name = "Toggle Maximize Area";
ot->description = "Toggle display selected area as fullscreen/maximized";
ot->idname = "SCREEN_OT_screen_full_area";
@@ -3955,7 +3955,7 @@ static int scene_new_exec(bContext *C, wmOperator *op)
newscene = BKE_scene_add(bmain, DATA_("Scene"));
}
else { /* different kinds of copying */
- newscene = BKE_scene_copy(scene, type);
+ newscene = BKE_scene_copy(bmain, scene, type);
/* these can't be handled in blenkernel currently, so do them here */
if (type == SCE_COPY_LINK_DATA) {
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index eba9448aa40..53c11e2a6a9 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -1016,7 +1016,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
translation[1] = y;
outline_alpha = 0.5;
outline_col = brush->add_col;
- final_radius = (BKE_brush_size_get(scene, brush) * zoomx) / U.pixelsize;
+ final_radius = (BKE_brush_size_get(scene, brush) * zoomx);
/* don't calculate rake angles while a stroke is active because the rake variables are global and
* we may get interference with the stroke itself. For line strokes, such interference is visible */
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 88b3bc5d8fd..bf344e1f721 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -401,7 +401,7 @@ static void image_undo_end(void)
UndoImageTile *tmp_tile = tile->next;
deallocsize += allocsize * ((tile->use_float) ? sizeof(float) : sizeof(char));
MEM_freeN(tile->rect.pt);
- BLI_freelinkN (lb, tile);
+ BLI_freelinkN(lb, tile);
tile = tmp_tile;
}
else {
@@ -1342,7 +1342,7 @@ static int texture_paint_toggle_poll(bContext *C)
Object *ob = CTX_data_active_object(C);
if (ob == NULL || ob->type != OB_MESH)
return 0;
- if (!ob->data || ((ID *)ob->data)->lib)
+ if (!ob->data || ID_IS_LINKED_DATABLOCK(ob->data))
return 0;
if (CTX_data_edit_object(C))
return 0;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e4c26064fec..d60c8e8dbd9 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -183,8 +183,8 @@ BLI_INLINE unsigned char f_to_char(const float val)
/* to avoid locking in tile initialization */
#define TILE_PENDING SET_INT_IN_POINTER(-1)
-/* This is mainly a convenience struct used so we can keep an array of images we use
- * Thir imbufs, etc, in 1 array, When using threads this array is copied for each thread
+/* This is mainly a convenience struct used so we can keep an array of images we use -
+ * their imbufs, etc, in 1 array, When using threads this array is copied for each thread
* because 'partRedrawRect' and 'touch' values would not be thread safe */
typedef struct ProjPaintImage {
Image *ima;
@@ -202,7 +202,7 @@ typedef struct ProjPaintImage {
*/
typedef struct ProjStrokeHandle {
/* Support for painting from multiple views at once,
- * currently used to impliment symmetry painting,
+ * currently used to implement symmetry painting,
* we can assume at least the first is set while painting. */
struct ProjPaintState *ps_views[8];
int ps_views_tot;
@@ -2174,7 +2174,7 @@ static void project_bucket_clip_face(
if ((*tot) < 3) {
/* no intersections to speak of, but more probable is that all face is just outside the
- * rectangle and culled due to float precision issues. Since above teste have failed,
+ * rectangle and culled due to float precision issues. Since above tests have failed,
* just dump triangle as is for painting */
*tot = 0;
copy_v2_v2(bucket_bounds_uv[*tot], uv1co); (*tot)++;
@@ -3717,7 +3717,7 @@ static void project_paint_prepare_all_faces(
}
/* tfbase here should be non-null! */
- BLI_assert (mloopuv_base != NULL);
+ BLI_assert(mloopuv_base != NULL);
if (is_face_sel && tpage) {
ProjPaintFaceCoSS coSS;
@@ -5858,7 +5858,9 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
Mesh *me = ob->data;
bool synch_selection = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
- BMesh *bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ BMesh *bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
/* turn synch selection off, since we are not in edit mode we need to ensure only the uv flags are tested */
scene->toolsettings->uv_flag &= ~UV_SYNC_SELECTION;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index b6a7d671882..7e05ab929ae 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -101,6 +101,10 @@ bool ED_wpaint_fill(struct VPaint *wp, struct Object *ob, float paintweight);
bool ED_vpaint_smooth(struct Object *ob);
+typedef void (*VPaintTransform_Callback)(const float col[3], const void *user_data, float r_col[3]);
+
+bool ED_vpaint_color_transform(struct Object *ob, VPaintTransform_Callback vpaint_tx_fn, const void *user_data);
+
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
void PAINT_OT_weight_set(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index da7667c775e..f88b64129e7 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -69,7 +69,7 @@ static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
PaintMode mode = BKE_paintmode_get_active_from_context(C);
if (br)
- br = BKE_brush_copy(br);
+ br = BKE_brush_copy(bmain, br);
else
br = BKE_brush_add(bmain, "Brush", BKE_paint_object_mode_from_paint_mode(mode));
@@ -315,6 +315,241 @@ static void PAINT_OT_vertex_color_smooth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
+/** \name Vertex Color Transformations
+ * \{ */
+
+struct VPaintTx_BrightContrastData {
+ /* pre-calculated */
+ float gain;
+ float offset;
+};
+
+static void vpaint_tx_brightness_contrast(const float col[3], const void *user_data, float r_col[3])
+{
+ const struct VPaintTx_BrightContrastData *data = user_data;
+
+ for (int i = 0; i < 3; i++) {
+ r_col[i] = data->gain * col[i] + data->offset;
+ }
+}
+
+static int vertex_color_brightness_contrast_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ float gain, offset;
+ {
+ float brightness = RNA_float_get(op->ptr, "brightness");
+ float contrast = RNA_float_get(op->ptr, "contrast");
+ brightness /= 100.0f;
+ float delta = contrast / 200.0f;
+ gain = 1.0f - delta * 2.0f;
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+ if (contrast > 0) {
+ gain = 1.0f / ((gain != 0.0f) ? gain : FLT_EPSILON);
+ offset = gain * (brightness - delta);
+ }
+ else {
+ delta *= -1;
+ offset = gain * (brightness + delta);
+ }
+ }
+
+ const struct VPaintTx_BrightContrastData user_data = {
+ .gain = gain,
+ .offset = offset,
+ };
+
+ if (ED_vpaint_color_transform(obact, vpaint_tx_brightness_contrast, &user_data)) {
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static void PAINT_OT_vertex_color_brightness_contrast(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Vertex Paint Bright/Contrast";
+ ot->idname = "PAINT_OT_vertex_color_brightness_contrast";
+ ot->description = "Adjust vertex color brightness/contrast";
+
+ /* api callbacks */
+ ot->exec = vertex_color_brightness_contrast_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ const float min = -100, max = +100;
+ prop = RNA_def_float(ot->srna, "brightness", 0.0f, min, max, "Brightness", "", min, max);
+ prop = RNA_def_float(ot->srna, "contrast", 0.0f, min, max, "Contrast", "", min, max);
+ RNA_def_property_ui_range(prop, min, max, 1, 1);
+}
+
+struct VPaintTx_HueSatData {
+ float hue;
+ float sat;
+ float val;
+};
+
+static void vpaint_tx_hsv(const float col[3], const void *user_data, float r_col[3])
+{
+ const struct VPaintTx_HueSatData *data = user_data;
+ float hsv[3];
+ rgb_to_hsv_v(col, hsv);
+
+ hsv[0] += (data->hue - 0.5f);
+ if (hsv[0] > 1.0f) {
+ hsv[0] -= 1.0f;
+ }
+ else if (hsv[0] < 0.0f) {
+ hsv[0] += 1.0f;
+ }
+ hsv[1] *= data->sat;
+ hsv[2] *= data->val;
+
+ hsv_to_rgb_v(hsv, r_col);
+}
+
+static int vertex_color_hsv_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ const struct VPaintTx_HueSatData user_data = {
+ .hue = RNA_float_get(op->ptr, "h"),
+ .sat = RNA_float_get(op->ptr, "s"),
+ .val = RNA_float_get(op->ptr, "v"),
+ };
+
+ if (ED_vpaint_color_transform(obact, vpaint_tx_hsv, &user_data)) {
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static void PAINT_OT_vertex_color_hsv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Hue Saturation Value";
+ ot->idname = "PAINT_OT_vertex_color_hsv";
+ ot->description = "Adjust vertex color HSV values";
+
+ /* api callbacks */
+ ot->exec = vertex_color_hsv_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ RNA_def_float(ot->srna, "h", 0.5f, 0.0f, 1.0f, "Hue", "", 0.0f, 1.0f);
+ RNA_def_float(ot->srna, "s", 1.0f, 0.0f, 2.0f, "Saturation", "", 0.0f, 2.0f);
+ RNA_def_float(ot->srna, "v", 1.0f, 0.0f, 2.0f, "Value", "", 0.0f, 2.0f);
+}
+
+static void vpaint_tx_invert(const float col[3], const void *UNUSED(user_data), float r_col[3])
+{
+ for (int i = 0; i < 3; i++) {
+ r_col[i] = 1.0f - col[i];
+ }
+}
+
+static int vertex_color_invert_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obact = CTX_data_active_object(C);
+
+ if (ED_vpaint_color_transform(obact, vpaint_tx_invert, NULL)) {
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static void PAINT_OT_vertex_color_invert(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Invert";
+ ot->idname = "PAINT_OT_vertex_color_invert";
+ ot->description = "Invert RGB values";
+
+ /* api callbacks */
+ ot->exec = vertex_color_invert_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+
+struct VPaintTx_LevelsData {
+ float gain;
+ float offset;
+};
+
+static void vpaint_tx_levels(const float col[3], const void *user_data, float r_col[3])
+{
+ const struct VPaintTx_LevelsData *data = user_data;
+ for (int i = 0; i < 3; i++) {
+ r_col[i] = data->gain * (col[i] + data->offset);
+ }
+}
+
+static int vertex_color_levels_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ const struct VPaintTx_LevelsData user_data = {
+ .gain = RNA_float_get(op->ptr, "gain"),
+ .offset = RNA_float_get(op->ptr, "offset"),
+ };
+
+ if (ED_vpaint_color_transform(obact, vpaint_tx_levels, &user_data)) {
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static void PAINT_OT_vertex_color_levels(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Levels";
+ ot->idname = "PAINT_OT_vertex_color_levels";
+ ot->description = "Adjust levels of vertex colors";
+
+ /* api callbacks */
+ ot->exec = vertex_color_levels_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ RNA_def_float(ot->srna, "offset", 0.0f, -1.0f, 1.0f, "Offset", "Value to add to colors", -1.0f, 1.0f);
+ RNA_def_float(ot->srna, "gain", 1.0f, 0.0f, FLT_MAX, "Gain", "Value to multiply colors by", 0.0f, 10.0f);
+}
+
+/** \} */
+
+
static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *paint = BKE_paint_get_active_from_context(C);
@@ -1112,6 +1347,11 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_vertex_color_set);
WM_operatortype_append(PAINT_OT_vertex_color_smooth);
+ WM_operatortype_append(PAINT_OT_vertex_color_brightness_contrast);
+ WM_operatortype_append(PAINT_OT_vertex_color_hsv);
+ WM_operatortype_append(PAINT_OT_vertex_color_invert);
+ WM_operatortype_append(PAINT_OT_vertex_color_levels);
+
/* face-select */
WM_operatortype_append(PAINT_OT_face_select_linked);
WM_operatortype_append(PAINT_OT_face_select_linked_pick);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 67fbd000b64..1431958501d 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -491,31 +491,30 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const float
}
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
-static int paint_smooth_stroke(PaintStroke *stroke, float output[2], float *outpressure,
- const PaintSample *sample, PaintMode mode)
+static bool paint_smooth_stroke(
+ PaintStroke *stroke, const PaintSample *sample, PaintMode mode,
+ float r_mouse[2], float *r_pressure)
{
if (paint_supports_smooth_stroke(stroke->brush, mode)) {
float radius = stroke->brush->smooth_stroke_radius * stroke->zoom_2d;
- float u = stroke->brush->smooth_stroke_factor, v = 1.0f - u;
- float dx = stroke->last_mouse_position[0] - sample->mouse[0];
- float dy = stroke->last_mouse_position[1] - sample->mouse[1];
+ float u = stroke->brush->smooth_stroke_factor;
/* If the mouse is moving within the radius of the last move,
* don't update the mouse position. This allows sharp turns. */
- if (dx * dx + dy * dy < radius * radius)
- return 0;
+ if (len_squared_v2v2(stroke->last_mouse_position, sample->mouse) < SQUARE(radius)) {
+ return false;
+ }
- output[0] = sample->mouse[0] * v + stroke->last_mouse_position[0] * u;
- output[1] = sample->mouse[1] * v + stroke->last_mouse_position[1] * u;
- *outpressure = sample->pressure * v + stroke->last_pressure * u;
+ interp_v2_v2v2(r_mouse, sample->mouse, stroke->last_mouse_position, u);
+ *r_pressure = interpf(sample->pressure, stroke->last_pressure, u);
}
else {
- output[0] = sample->mouse[0];
- output[1] = sample->mouse[1];
- *outpressure = sample->pressure;
+ r_mouse[0] = sample->mouse[0];
+ r_mouse[1] = sample->mouse[1];
+ *r_pressure = sample->pressure;
}
- return 1;
+ return true;
}
static float paint_space_stroke_spacing(const Scene *scene, PaintStroke *stroke, float size_pressure, float spacing_pressure)
@@ -1158,7 +1157,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (event->val == KM_RELEASE) {
copy_v2_fl2(mouse, event->mval[0], event->mval[1]);
paint_stroke_line_constrain(stroke, mouse);
- paint_stroke_line_end (C, op, stroke, mouse);
+ paint_stroke_line_end(C, op, stroke, mouse);
stroke_done(C, op);
return OPERATOR_FINISHED;
}
@@ -1190,7 +1189,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* airbrush */
((br->flag & BRUSH_AIRBRUSH) && event->type == TIMER && event->customdata == stroke->timer))
{
- if (paint_smooth_stroke(stroke, mouse, &pressure, &sample_average, mode)) {
+ if (paint_smooth_stroke(stroke, &sample_average, mode, mouse, &pressure)) {
if (stroke->stroke_started) {
if (paint_space_stroke_enabled(br, mode)) {
if (paint_space_stroke(C, op, mouse, pressure))
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 2a1e7704b51..7b296473f31 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -247,7 +247,7 @@ static bool make_vertexcol(Object *ob) /* single ob */
{
Mesh *me;
- if ((ob->id.lib) ||
+ if (ID_IS_LINKED_DATABLOCK(ob) ||
((me = BKE_mesh_from_object(ob)) == NULL) ||
(me->totpoly == 0) ||
(me->edit_btmesh))
@@ -502,6 +502,51 @@ bool ED_vpaint_smooth(Object *ob)
return true;
}
+/**
+ * Apply callback to each vertex of the active vertex color layer.
+ */
+bool ED_vpaint_color_transform(
+ struct Object *ob,
+ VPaintTransform_Callback vpaint_tx_fn,
+ const void *user_data)
+{
+ Mesh *me;
+ const MPoly *mp;
+
+ if (((me = BKE_mesh_from_object(ob)) == NULL) ||
+ (me->mloopcol == NULL && (make_vertexcol(ob) == false)))
+ {
+ return false;
+ }
+
+ const bool do_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
+ mp = me->mpoly;
+
+ for (int i = 0; i < me->totpoly; i++, mp++) {
+ MLoopCol *lcol = &me->mloopcol[mp->loopstart];
+
+ if (do_face_sel && !(mp->flag & ME_FACE_SEL)) {
+ continue;
+ }
+
+ for (int j = 0; j < mp->totloop; j++, lcol++) {
+ float col[3];
+ rgb_uchar_to_float(col, &lcol->r);
+
+ vpaint_tx_fn(col, user_data, col);
+
+ rgb_float_to_uchar(&lcol->r, col);
+ }
+ }
+
+ /* remove stale me->mcol, will be added later */
+ BKE_mesh_tessface_clear(me);
+
+ DAG_id_tag_update(&me->id, 0);
+
+ return true;
+}
+
/* XXX: should be re-implemented as a vertex/weight paint 'color correct' operator */
#if 0
void vpaint_dogamma(Scene *scene)
@@ -1796,7 +1841,7 @@ static int paint_poll_test(bContext *C)
Object *ob = CTX_data_active_object(C);
if (ob == NULL || ob->type != OB_MESH)
return 0;
- if (!ob->data || ((ID *)ob->data)->lib)
+ if (!ob->data || ID_IS_LINKED_DATABLOCK(ob->data))
return 0;
if (CTX_data_edit_object(C))
return 0;
@@ -2335,9 +2380,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(vc->rv3d->persmat, mat);
/* calculate pivot for rotation around seletion if needed */
- if (U.uiflag & USER_ORBIT_SELECTION) {
- paint_last_stroke_update(scene, vc->ar, mval);
- }
+ /* also needed for "View Selected" on last stroke */
+ paint_last_stroke_update(scene, vc->ar, mval);
DAG_id_tag_update(ob->data, 0);
ED_region_tag_redraw(vc->ar);
@@ -2813,9 +2857,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
/* calculate pivot for rotation around seletion if needed */
- if (U.uiflag & USER_ORBIT_SELECTION) {
- paint_last_stroke_update(scene, vc->ar, mval);
- }
+ /* also needed for "View Selected" on last stroke */
+ paint_last_stroke_update(scene, vc->ar, mval);
ED_region_tag_redraw(vc->ar);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c173156de3a..1305b76b5ad 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1145,7 +1145,9 @@ static void calc_area_normal_and_center(
/* Return modified brush strength. Includes the direction of the brush, positive
* values pull vertices, negative values push. Uses tablet pressure and a
* special multiplier found experimentally to scale the strength factor. */
-static float brush_strength(const Sculpt *sd, const StrokeCache *cache, const float feather, const UnifiedPaintSettings *ups)
+static float brush_strength(
+ const Sculpt *sd, const StrokeCache *cache,
+ const float feather, const UnifiedPaintSettings *ups)
{
const Scene *scene = cache->vc->scene;
const Brush *brush = BKE_paint_brush((Paint *)&sd->paint);
@@ -3985,7 +3987,9 @@ static void sculpt_init_mirror_clipping(Object *ob, SculptSession *ss)
}
/* Initialize the stroke cache invariants from operator properties */
-static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSession *ss, wmOperator *op, const float mouse[2])
+static void sculpt_update_cache_invariants(
+ bContext *C, Sculpt *sd, SculptSession *ss,
+ wmOperator *op, const float mouse[2])
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
Scene *scene = CTX_data_scene(C);
@@ -4448,7 +4452,9 @@ static void sculpt_raycast_detail_cb(PBVHNode *node, void *data_v, float *tmin)
}
}
-static float sculpt_raycast_init(ViewContext *vc, const float mouse[2], float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
+static float sculpt_raycast_init(
+ ViewContext *vc, const float mouse[2],
+ float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
{
float obimat[4][4];
float dist;
@@ -4956,8 +4962,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->vdata, CD_PROP_INT, layer_id);
}
- ss->cd_vert_node_offset = CustomData_get_n_offset(&ss->bm->vdata, CD_PROP_INT,
- cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
+ ss->cd_vert_node_offset = CustomData_get_n_offset(
+ &ss->bm->vdata, CD_PROP_INT,
+ cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
ss->bm->vdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
@@ -4967,8 +4974,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->pdata, CD_PROP_INT, layer_id);
}
- ss->cd_face_node_offset = CustomData_get_n_offset(&ss->bm->pdata, CD_PROP_INT,
- cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
+ ss->cd_face_node_offset = CustomData_get_n_offset(
+ &ss->bm->pdata, CD_PROP_INT,
+ cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
ss->bm->pdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
}
@@ -5001,7 +5009,9 @@ void sculpt_dynamic_topology_enable(bContext *C)
BKE_mesh_mselect_clear(me);
/* Create triangles-only BMesh */
- ss->bm = BM_mesh_create(&allocsize);
+ ss->bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
BM_mesh_bm_from_me(
ss->bm, me, (&(struct BMeshFromMeshParams){
@@ -5011,7 +5021,9 @@ void sculpt_dynamic_topology_enable(bContext *C)
BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
sculpt_dyntopo_node_layers_add(ss);
/* make sure the data for existing faces are initialized */
- BM_mesh_normals_update(ss->bm);
+ if (me->totpoly != ss->bm->totface) {
+ BM_mesh_normals_update(ss->bm);
+ }
/* Enable dynamic topology */
me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
@@ -5088,6 +5100,8 @@ static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(o
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
+ WM_cursor_wait(1);
+
if (ss->bm) {
sculpt_undo_push_begin("Dynamic topology disable");
sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_END);
@@ -5100,16 +5114,24 @@ static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(o
}
sculpt_undo_push_end(C);
+ WM_cursor_wait(0);
+
return OPERATOR_FINISHED;
}
+enum eDynTopoWarnFlag {
+ DYNTOPO_WARN_VDATA = (1 << 0),
+ DYNTOPO_WARN_EDATA = (1 << 1),
+ DYNTOPO_WARN_LDATA = (1 << 2),
+ DYNTOPO_WARN_MODIFIER = (1 << 3),
+};
-static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bool modifiers)
+static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, enum eDynTopoWarnFlag flag)
{
uiPopupMenu *pup = UI_popup_menu_begin(C, IFACE_("Warning!"), ICON_ERROR);
uiLayout *layout = UI_popup_menu_layout(pup);
- if (vdata) {
+ if (flag & (DYNTOPO_WARN_VDATA | DYNTOPO_WARN_EDATA | DYNTOPO_WARN_LDATA)) {
const char *msg_error = TIP_("Vertex Data Detected!");
const char *msg = TIP_("Dyntopo will not preserve vertex colors, UVs, or other customdata");
uiItemL(layout, msg_error, ICON_INFO);
@@ -5117,7 +5139,7 @@ static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bo
uiItemS(layout);
}
- if (modifiers) {
+ if (flag & DYNTOPO_WARN_MODIFIER) {
const char *msg_error = TIP_("Generative Modifiers Detected!");
const char *msg = TIP_("Keeping the modifiers will increase polycount when returning to object mode");
@@ -5133,33 +5155,35 @@ static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bo
return OPERATOR_INTERFACE;
}
-
-static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+static enum eDynTopoWarnFlag sculpt_dynamic_topology_check(bContext *C)
{
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
SculptSession *ss = ob->sculpt;
- if (!ss->bm) {
- Scene *scene = CTX_data_scene(C);
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- int i;
- bool vdata = false;
- bool modifiers = false;
-
- for (i = 0; i < CD_NUMTYPES; i++) {
- if (!ELEM(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX) &&
- (CustomData_has_layer(&me->vdata, i) ||
- CustomData_has_layer(&me->edata, i) ||
- CustomData_has_layer(&me->ldata, i)))
- {
- vdata = true;
- break;
+ Scene *scene = CTX_data_scene(C);
+ enum eDynTopoWarnFlag flag = 0;
+
+ BLI_assert(ss->bm == NULL);
+ UNUSED_VARS_NDEBUG(ss);
+
+ for (int i = 0; i < CD_NUMTYPES; i++) {
+ if (!ELEM(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX)) {
+ if (CustomData_has_layer(&me->vdata, i)) {
+ flag |= DYNTOPO_WARN_VDATA;
+ }
+ if (CustomData_has_layer(&me->edata, i)) {
+ flag |= DYNTOPO_WARN_EDATA;
+ }
+ if (CustomData_has_layer(&me->ldata, i)) {
+ flag |= DYNTOPO_WARN_LDATA;
}
}
+ }
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ {
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
@@ -5167,14 +5191,26 @@ static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, co
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_Constructive) {
- modifiers = true;
+ flag |= DYNTOPO_WARN_MODIFIER;
break;
}
}
+ }
- if (vdata || modifiers) {
+ return flag;
+}
+
+static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+
+ if (!ss->bm) {
+ enum eDynTopoWarnFlag flag = sculpt_dynamic_topology_check(C);
+
+ if (flag) {
/* The mesh has customdata that will be lost, let the user confirm this is OK */
- return dyntopo_warning_popup(C, op->type, vdata, modifiers);
+ return dyntopo_warning_popup(C, op->type, flag);
}
}
@@ -5249,6 +5285,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE);
BM_log_before_all_removed(ss->bm, ss->bm_log);
+ BM_mesh_toolflags_set(ss->bm, true);
+
/* Symmetrize and re-triangulate */
BMO_op_callf(ss->bm, BMO_FLAG_DEFAULTS,
"symmetrize input=%avef direction=%i dist=%f",
@@ -5258,6 +5296,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
/* bisect operator flags edges (keep tags clean for edge queue) */
BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false);
+ BM_mesh_toolflags_set(ss->bm, false);
+
/* Finish undo */
BM_log_all_added(ss->bm, ss->bm_log);
sculpt_undo_push_end(C);
@@ -5327,6 +5367,9 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
* mode to ensure the undo stack stays in a consistent
* state */
sculpt_dynamic_topology_toggle_exec(C, NULL);
+
+ /* store so we know to re-enable when entering sculpt mode */
+ me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
}
/* Leave sculptmode */
@@ -5340,12 +5383,6 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
/* Enter sculptmode */
ob->mode |= mode_flag;
- /* Remove dynamic-topology flag; this will be enabled if the
- * file was saved with dynamic topology on, but we don't
- * automatically re-enter dynamic-topology mode when loading a
- * file. */
- me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
-
if (flush_recalc)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -5399,6 +5436,52 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
BKE_paint_init(scene, ePaintSculpt, PAINT_CURSOR_SCULPT);
paint_cursor_start(C, sculpt_poll_view3d);
+
+ /* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
+ * As long as no data was added that is not supported. */
+ if (me->flag & ME_SCULPT_DYNAMIC_TOPOLOGY) {
+ const char *message_unsupported = NULL;
+ if (me->totloop != me->totpoly * 3) {
+ message_unsupported = TIP_("non-triangle face");
+ }
+ else if (mmd != NULL) {
+ message_unsupported = TIP_("multi-res modifier");
+ }
+ else {
+ enum eDynTopoWarnFlag flag = sculpt_dynamic_topology_check(C);
+ if (flag == 0) {
+ /* pass */
+ }
+ else if (flag & DYNTOPO_WARN_VDATA) {
+ message_unsupported = TIP_("vertex data");
+ }
+ else if (flag & DYNTOPO_WARN_EDATA) {
+ message_unsupported = TIP_("edge data");
+ }
+ else if (flag & DYNTOPO_WARN_LDATA) {
+ message_unsupported = TIP_("face data");
+ }
+ else if (flag & DYNTOPO_WARN_MODIFIER) {
+ message_unsupported = TIP_("constructive modifier");
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+
+ if (message_unsupported == NULL) {
+ /* undo push is needed to prevent memory leak */
+ sculpt_undo_push_begin("Dynamic topology enable");
+ sculpt_dynamic_topology_enable(C);
+ sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
+ }
+ else {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Dynamic Topology found: %s, disabled",
+ message_unsupported);
+ me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
+ }
+ }
}
if (ob->derivedFinal) /* VBO no longer valid */
@@ -5592,7 +5675,8 @@ static void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX, "Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
+ RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX,
+ "Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index ceefda99002..44bd872d107 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -366,7 +366,9 @@ static void sculpt_undo_bmesh_enable(Object *ob,
sculpt_pbvh_clear(ob);
/* Create empty BMesh and enable logging */
- ss->bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ ss->bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
sculpt_dyntopo_node_layers_add(ss);
me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index a4d9a920cbb..4931426d62e 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -116,7 +116,7 @@ static int sound_open_exec(bContext *C, wmOperator *op)
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
- BKE_sound_delete(bmain, sound);
+ BKE_libblock_free(bmain, sound);
if (op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index a3be7791f9a..6755a6316cc 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -121,7 +121,7 @@ static bAction *action_create_new(bContext *C, bAction *oldact)
*/
if (oldact && GS(oldact->id.name) == ID_AC) {
/* make a copy of the existing action */
- action = BKE_action_copy(oldact);
+ action = BKE_action_copy(CTX_data_main(C), oldact);
}
else {
/* just make a new (empty) action */
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 10748c2fe15..9fc96e06299 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -81,7 +81,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
- height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT));
+ height = ((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac)));
if (height > BLI_rcti_size_y(&v2d->mask)) {
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
@@ -95,11 +95,11 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
{ /* first pass: just the standard GL-drawing for backdrop + text */
size_t channel_index = 0;
- y = (float)ACHANNEL_FIRST;
+ y = (float)ACHANNEL_FIRST(ac);
for (ale = anim_data.first; ale; ale = ale->next) {
- float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -110,7 +110,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
}
/* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
channel_index++;
}
}
@@ -118,11 +118,11 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
size_t channel_index = 0;
- y = (float)ACHANNEL_FIRST;
+ y = (float)ACHANNEL_FIRST(ac);
for (ale = anim_data.first; ale; ale = ale->next) {
- float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -133,7 +133,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
}
/* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
channel_index++;
}
@@ -195,19 +195,19 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
- height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT));
+ height = ((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac)));
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
v2d->tot.ymin = (float)(-height);
/* first backdrop strips */
- y = (float)(-ACHANNEL_HEIGHT);
+ y = (float)(-ACHANNEL_HEIGHT(ac));
glEnable(GL_BLEND);
for (ale = anim_data.first; ale; ale = ale->next) {
- const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -260,39 +260,39 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
}
/* draw region twice: firstly backdrop, then the current range */
- glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF(ac), v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF(ac));
if (ac->datatype == ANIMCONT_ACTION)
- glRectf(act_start, (float)y - ACHANNEL_HEIGHT_HALF, act_end, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(act_start, (float)y - ACHANNEL_HEIGHT_HALF(ac), act_end, (float)y + ACHANNEL_HEIGHT_HALF(ac));
}
else if (ac->datatype == ANIMCONT_GPENCIL) {
/* frames less than one get less saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
else glColor4ub(col2[0], col2[1], col2[2], 0x22);
- glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF(ac), v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF(ac));
/* frames one and higher get a saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44);
else glColor4ub(col2[0], col2[1], col2[2], 0x44);
- glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF(ac), v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF(ac));
}
else if (ac->datatype == ANIMCONT_MASK) {
/* TODO --- this is a copy of gpencil */
/* frames less than one get less saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
else glColor4ub(col2[0], col2[1], col2[2], 0x22);
- glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF(ac), v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF(ac));
/* frames one and higher get a saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44);
else glColor4ub(col2[0], col2[1], col2[2], 0x44);
- glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF);
+ glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF(ac), v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF(ac));
}
}
}
/* Increment the step */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
}
glDisable(GL_BLEND);
@@ -301,11 +301,11 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
* This is to try to optimize this for heavier data sets
* 2) Keyframes which are out of view horizontally are disregarded
*/
- y = (float)(-ACHANNEL_HEIGHT);
+ y = (float)(-ACHANNEL_HEIGHT(ac));
for (ale = anim_data.first; ale; ale = ale->next) {
- const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -318,34 +318,34 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
/* draw 'keyframes' for each specific datatype */
switch (ale->datatype) {
case ALE_ALL:
- draw_summary_channel(v2d, ale->data, y);
+ draw_summary_channel(v2d, ale->data, y, ac->yscale_fac);
break;
case ALE_SCE:
- draw_scene_channel(v2d, ads, ale->key_data, y);
+ draw_scene_channel(v2d, ads, ale->key_data, y, ac->yscale_fac);
break;
case ALE_OB:
- draw_object_channel(v2d, ads, ale->key_data, y);
+ draw_object_channel(v2d, ads, ale->key_data, y, ac->yscale_fac);
break;
case ALE_ACT:
- draw_action_channel(v2d, adt, ale->key_data, y);
+ draw_action_channel(v2d, adt, ale->key_data, y, ac->yscale_fac);
break;
case ALE_GROUP:
- draw_agroup_channel(v2d, adt, ale->data, y);
+ draw_agroup_channel(v2d, adt, ale->data, y, ac->yscale_fac);
break;
case ALE_FCURVE:
- draw_fcurve_channel(v2d, adt, ale->key_data, y);
+ draw_fcurve_channel(v2d, adt, ale->key_data, y, ac->yscale_fac);
break;
case ALE_GPFRAME:
- draw_gpl_channel(v2d, ads, ale->data, y);
+ draw_gpl_channel(v2d, ads, ale->data, y, ac->yscale_fac);
break;
case ALE_MASKLAY:
- draw_masklay_channel(v2d, ads, ale->data, y);
+ draw_masklay_channel(v2d, ads, ale->data, y, ac->yscale_fac);
break;
}
}
}
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
}
/* free tempolary channels used for drawing */
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 8261a211ed0..55b087c40e7 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -333,7 +333,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* loop through all channels, finding the first one that's selected */
- y = (float)ACHANNEL_FIRST;
+ y = (float)ACHANNEL_FIRST(ac);
for (ale = anim_data.first; ale; ale = ale->next) {
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
@@ -343,8 +343,8 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_SELECT))
{
/* update best estimate */
- *min = (float)(y - ACHANNEL_HEIGHT_HALF);
- *max = (float)(y + ACHANNEL_HEIGHT_HALF);
+ *min = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ *max = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* is this high enough priority yet? */
found = acf->channel_role;
@@ -358,7 +358,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
}
/* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
}
/* free all temp data */
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index 50e10e7e154..408eb38d386 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -59,6 +59,8 @@ void draw_channel_strips(struct bAnimContext *ac, struct SpaceAction *saction, s
void ACTION_OT_select_all_toggle(struct wmOperatorType *ot);
void ACTION_OT_select_border(struct wmOperatorType *ot);
+void ACTION_OT_select_lasso(struct wmOperatorType *ot);
+void ACTION_OT_select_circle(struct wmOperatorType *ot);
void ACTION_OT_select_column(struct wmOperatorType *ot);
void ACTION_OT_select_linked(struct wmOperatorType *ot);
void ACTION_OT_select_more(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_action/action_ops.c b/source/blender/editors/space_action/action_ops.c
index f69f9944f8a..a261202b690 100644
--- a/source/blender/editors/space_action/action_ops.c
+++ b/source/blender/editors/space_action/action_ops.c
@@ -59,6 +59,8 @@ void action_operatortypes(void)
WM_operatortype_append(ACTION_OT_clickselect);
WM_operatortype_append(ACTION_OT_select_all_toggle);
WM_operatortype_append(ACTION_OT_select_border);
+ WM_operatortype_append(ACTION_OT_select_lasso);
+ WM_operatortype_append(ACTION_OT_select_circle);
WM_operatortype_append(ACTION_OT_select_column);
WM_operatortype_append(ACTION_OT_select_linked);
WM_operatortype_append(ACTION_OT_select_more);
@@ -178,6 +180,14 @@ static void action_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
kmi = WM_keymap_add_item(keymap, "ACTION_OT_select_border", BKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "axis_range", true);
+ /* region select */
+ kmi = WM_keymap_add_item(keymap, "ACTION_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "deselect", false);
+ kmi = WM_keymap_add_item(keymap, "ACTION_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL | KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "deselect", true);
+
+ WM_keymap_add_item(keymap, "ACTION_OT_select_circle", CKEY, KM_PRESS, 0, 0);
+
/* column select */
RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, 0, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_KEYS);
RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_CFRA);
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index f2813b2a8d3..553be0ad290 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -36,6 +36,7 @@
#include "BLI_blenlib.h"
#include "BLI_dlrbTree.h"
+#include "BLI_lasso.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
@@ -212,7 +213,7 @@ static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, s
KeyframeEditFunc ok_cb, select_cb;
View2D *v2d = &ac->ar->v2d;
rctf rectf;
- float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF);
+ float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF(ac));
/* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */
UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin + 2, &rectf.xmin, &rectf.ymin);
@@ -238,7 +239,7 @@ static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, s
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
/* get new vertical minimum extent of channel */
- ymin = ymax - ACHANNEL_STEP;
+ ymin = ymax - ACHANNEL_STEP(ac);
/* set horizontal range (if applicable) */
if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) {
@@ -375,6 +376,264 @@ void ACTION_OT_select_border(wmOperatorType *ot)
ot->prop = RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", "");
}
+/* ******************** Region Select Operators ***************************** */
+/* "Region Select" operators include the Lasso and Circle Select operators.
+ * These two ended up being lumped together, as it was easier in the
+ * original Graph Editor implementation of these to do it this way.
+ */
+
+static void region_select_action_keys(bAnimContext *ac, const rctf *rectf_view, short mode, short selectmode, void *data)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ KeyframeEditData ked;
+ KeyframeEditFunc ok_cb, select_cb;
+ View2D *v2d = &ac->ar->v2d;
+ rctf rectf, scaled_rectf;
+ float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF(ac));
+
+ /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */
+ UI_view2d_region_to_view_rctf(v2d, rectf_view, &rectf);
+
+ /* filter data */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* get beztriple editing/validation funcs */
+ select_cb = ANIM_editkeyframes_select(selectmode);
+ ok_cb = ANIM_editkeyframes_ok(mode);
+
+ /* init editing data */
+ memset(&ked, 0, sizeof(KeyframeEditData));
+ if (mode == BEZT_OK_CHANNEL_LASSO) {
+ KeyframeEdit_LassoData *data_lasso = data;
+ data_lasso->rectf_scaled = &scaled_rectf;
+ ked.data = data_lasso;
+ }
+ else if (mode == BEZT_OK_CHANNEL_CIRCLE) {
+ KeyframeEdit_CircleData *data_circle = data;
+ data_circle->rectf_scaled = &scaled_rectf;
+ ked.data = data;
+ }
+ else {
+ ked.data = &scaled_rectf;
+ }
+
+ /* loop over data, doing region select */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(ac, ale);
+
+ /* get new vertical minimum extent of channel */
+ ymin = ymax - ACHANNEL_STEP(ac);
+
+ /* compute midpoint of channel (used for testing if the key is in the region or not) */
+ ked.channel_y = ymin + ACHANNEL_HEIGHT_HALF(ac);
+
+ /* if channel is mapped in NLA, apply correction
+ * - Apply to the bounds being checked, not all the keyframe points,
+ * to avoid having scaling everything
+ * - Save result to the scaled_rect, which is all that these operators
+ * will read from
+ */
+ if (adt) {
+ ked.iterflags &= ~(KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP);
+ ked.f1 = BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP);
+ ked.f2 = BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP);
+ }
+ else {
+ ked.iterflags |= (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP); /* for summary tracks */
+ ked.f1 = rectf.xmin;
+ ked.f2 = rectf.xmax;
+ }
+
+ /* Update values for scaled_rectf - which is used to compute the mapping in the callbacks
+ * NOTE: Since summary tracks need late-binding remapping, the callbacks may overwrite these
+ * with the properly remapped ked.f1/f2 values, when needed
+ */
+ scaled_rectf.xmin = ked.f1;
+ scaled_rectf.xmax = ked.f2;
+ scaled_rectf.ymin = ymin;
+ scaled_rectf.ymax = ymax;
+
+ /* perform vertical suitability check (if applicable) */
+ if ((mode == ACTKEYS_BORDERSEL_FRAMERANGE) ||
+ !((ymax < rectf.ymin) || (ymin > rectf.ymax)))
+ {
+ /* loop over data selecting */
+ switch (ale->type) {
+ case ANIMTYPE_GPDATABLOCK:
+ {
+ bGPdata *gpd = ale->data;
+ bGPDlayer *gpl;
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ ED_gplayer_frames_select_region(&ked, ale->data, mode, selectmode);
+ }
+ break;
+ }
+ case ANIMTYPE_GPLAYER:
+ {
+ ED_gplayer_frames_select_region(&ked, ale->data, mode, selectmode);
+ break;
+ }
+ case ANIMTYPE_MASKDATABLOCK:
+ {
+ Mask *mask = ale->data;
+ MaskLayer *masklay;
+ for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ ED_masklayer_frames_select_region(&ked, masklay, mode, selectmode);
+ }
+ break;
+ }
+ case ANIMTYPE_MASKLAYER:
+ {
+ ED_masklayer_frames_select_region(&ked, ale->data, mode, selectmode);
+ break;
+ }
+ default:
+ ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL);
+ break;
+ }
+ }
+
+ /* set minimum extent to be the maximum of the next channel */
+ ymax = ymin;
+ }
+
+ /* cleanup */
+ ANIM_animdata_freelist(&anim_data);
+}
+
+/* ----------------------------------- */
+
+static int actkeys_lassoselect_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ KeyframeEdit_LassoData data_lasso;
+ rcti rect;
+ rctf rect_fl;
+
+ short selectmode;
+ bool extend;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ data_lasso.rectf_view = &rect_fl;
+ data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
+ if (data_lasso.mcords == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* clear all selection if not extending selection */
+ extend = RNA_boolean_get(op->ptr, "extend");
+ if (!extend)
+ deselect_action_keys(&ac, 1, SELECT_SUBTRACT);
+
+ if (!RNA_boolean_get(op->ptr, "deselect"))
+ selectmode = SELECT_ADD;
+ else
+ selectmode = SELECT_SUBTRACT;
+
+ /* get settings from operator */
+ BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
+ BLI_rctf_rcti_copy(&rect_fl, &rect);
+
+ /* apply borderselect action */
+ region_select_action_keys(&ac, &rect_fl, BEZT_OK_CHANNEL_LASSO, selectmode, &data_lasso);
+
+ MEM_freeN((void *)data_lasso.mcords);
+
+ /* send notifier that keyframe selection has changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_select_lasso(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Lasso Select";
+ ot->description = "Select keyframe points using lasso selection";
+ ot->idname = "ACTION_OT_select_lasso";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_lasso_invoke;
+ ot->modal = WM_gesture_lasso_modal;
+ ot->exec = actkeys_lassoselect_exec;
+ ot->poll = ED_operator_action_active;
+ ot->cancel = WM_gesture_lasso_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
+ RNA_def_boolean(ot->srna, "deselect", false, "Deselect", "Deselect rather than select items");
+ RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection instead of deselecting everything first");
+}
+
+/* ------------------- */
+
+static int action_circle_select_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+ const int gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
+ const short selectmode = (gesture_mode == GESTURE_MODAL_SELECT) ? SELECT_ADD : SELECT_SUBTRACT;
+
+ KeyframeEdit_CircleData data = {0};
+ rctf rect_fl;
+
+ float x = RNA_int_get(op->ptr, "x");
+ float y = RNA_int_get(op->ptr, "y");
+ float radius = RNA_int_get(op->ptr, "radius");
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ data.mval[0] = x;
+ data.mval[1] = y;
+ data.radius_squared = radius * radius;
+ data.rectf_view = &rect_fl;
+
+ rect_fl.xmin = x - radius;
+ rect_fl.xmax = x + radius;
+ rect_fl.ymin = y - radius;
+ rect_fl.ymax = y + radius;
+
+ /* apply region select action */
+ region_select_action_keys(&ac, &rect_fl, BEZT_OK_CHANNEL_CIRCLE, selectmode, &data);
+
+ /* send notifier that keyframe selection has changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_select_circle(wmOperatorType *ot)
+{
+ ot->name = "Circle Select";
+ ot->description = "Select keyframe points using circle selection";
+ ot->idname = "ACTION_OT_select_circle";
+
+ ot->invoke = WM_gesture_circle_invoke;
+ ot->modal = WM_gesture_circle_modal;
+ ot->exec = action_circle_select_exec;
+ ot->poll = ED_operator_action_active;
+ ot->cancel = WM_gesture_circle_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "y", 0, INT_MIN, INT_MAX, "Y", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "radius", 1, 1, INT_MAX, "Radius", "", 1, INT_MAX);
+ RNA_def_int(ot->srna, "gesture_mode", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
+}
+
/* ******************** Column Select Operator **************************** */
/* This operator works in one of four ways:
* - 1) select all keyframes in the same frame as a selected one (KKEY)
@@ -1092,6 +1351,7 @@ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_
bool found = false;
float frame = 0.0f; /* frame of keyframe under mouse - NLA corrections not applied/included */
float selx = 0.0f; /* frame of keyframe under mouse */
+ float key_hsize;
float x, y;
rctf rectf;
@@ -1101,11 +1361,16 @@ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_
/* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
- UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+ UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index);
+
+ /* x-range to check is +/- 7px for standard keyframe under standard dpi/y-scale (in screen/region-space),
+ * on either side of mouse click (size of keyframe icon)
+ */
+ key_hsize = ACHANNEL_HEIGHT(ac) * 0.8f; /* standard channel height (to allow for some slop) */
+ key_hsize = roundf(key_hsize / 2.0f); /* half-size (for either side), but rounded up to nearest int (for easier targetting) */
- /* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click (size of keyframe icon) */
- UI_view2d_region_to_view(v2d, mval[0] - 7, mval[1], &rectf.xmin, &rectf.ymin);
- UI_view2d_region_to_view(v2d, mval[0] + 7, mval[1], &rectf.xmax, &rectf.ymax);
+ UI_view2d_region_to_view(v2d, mval[0] - (int)key_hsize, mval[1], &rectf.xmin, &rectf.ymin);
+ UI_view2d_region_to_view(v2d, mval[0] + (int)key_hsize, mval[1], &rectf.xmax, &rectf.ymax);
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 60240109432..671d6bb083e 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -33,6 +33,7 @@
#include <stdio.h>
#include "DNA_action_types.h"
+#include "DNA_group_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
@@ -614,6 +615,19 @@ static void action_refresh(const bContext *C, ScrArea *sa)
// XXX re-sizing y-extents of tot should go here?
}
+static void action_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceAction *sact = (SpaceAction *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_GR)) {
+ return;
+ }
+
+ if ((ID *)sact->ads.filter_grp == old_id) {
+ sact->ads.filter_grp = (Group *)new_id;
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_action(void)
{
@@ -631,7 +645,8 @@ void ED_spacetype_action(void)
st->keymap = action_keymap;
st->listener = action_listener;
st->refresh = action_refresh;
-
+ st->id_remap = action_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 42e2d6b90f0..5b03bdd7761 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -1180,33 +1180,3 @@ ID *buttons_context_id_path(const bContext *C)
return NULL;
}
-
-void ED_buttons_id_unref(SpaceButs *sbuts, const ID *id)
-{
- if (sbuts->pinid == id) {
- sbuts->pinid = NULL;
- sbuts->flag &= ~SB_PIN_CONTEXT;
- }
-
- if (sbuts->path) {
- ButsContextPath *path = sbuts->path;
- int i;
-
- for (i = 0; i < path->len; i++) {
- if (path->ptr[i].id.data == id) {
- break;
- }
- }
-
- if (i == path->len) {
- /* pass */
- }
- else if (i == 0) {
- MEM_SAFE_FREE(sbuts->path);
- }
- else {
- memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
- path->len = i;
- }
- }
-}
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 126a27c36cb..e4c23ad74f8 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -45,6 +45,8 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "RNA_access.h"
+
#include "buttons_intern.h" /* own include */
/* ******************** default callbacks for buttons space ***************** */
@@ -389,6 +391,59 @@ static void buttons_area_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *
ED_area_tag_redraw(sa);
}
+static void buttons_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceButs *sbuts = (SpaceButs *)slink;
+
+ if (sbuts->pinid == old_id) {
+ sbuts->pinid = new_id;
+ if (new_id == NULL) {
+ sbuts->flag &= ~SB_PIN_CONTEXT;
+ }
+ }
+
+ if (sbuts->path) {
+ ButsContextPath *path = sbuts->path;
+ int i;
+
+ for (i = 0; i < path->len; i++) {
+ if (path->ptr[i].id.data == old_id) {
+ break;
+ }
+ }
+
+ if (i == path->len) {
+ /* pass */
+ }
+ else if (new_id == NULL) {
+ if (i == 0) {
+ MEM_SAFE_FREE(sbuts->path);
+ }
+ else {
+ memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
+ path->len = i;
+ }
+ }
+ else {
+ RNA_id_pointer_create(new_id, &path->ptr[i]);
+ /* There is no easy way to check/make path downwards valid, just nullify it.
+ * Next redraw will rebuild this anyway. */
+ i++;
+ memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
+ path->len = i;
+ }
+ }
+
+ if (sbuts->texuser) {
+ ButsContextTexture *ct = sbuts->texuser;
+ if ((ID *)ct->texture == old_id) {
+ ct->texture = (Tex *)new_id;
+ }
+ BLI_freelistN(&ct->users);
+ ct->user = NULL;
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_buttons(void)
{
@@ -406,7 +461,8 @@ void ED_spacetype_buttons(void)
st->keymap = buttons_keymap;
st->listener = buttons_area_listener;
st->context = buttons_context;
-
+ st->id_remap = buttons_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 1ff656243d6..14d0f909d23 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -634,7 +634,7 @@ typedef struct PrefetchQueue {
short render_size, render_flag;
/* If true prefecthing goes forward in time,
- * othwewise it goes backwards in time (starting from current frame).
+ * otherwise it goes backwards in time (starting from current frame).
*/
bool forward;
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index e1d4e4fabc5..415839ab761 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -45,6 +45,7 @@
#include "BKE_context.h"
#include "BKE_screen.h"
+#include "BKE_library.h"
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
@@ -1512,6 +1513,25 @@ static void clip_properties_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED
/********************* registration ********************/
+static void clip_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceClip *sclip = (SpaceClip *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_MC, ID_MSK)) {
+ return;
+ }
+
+ if ((ID *)sclip->clip == old_id) {
+ sclip->clip = (MovieClip *)new_id;
+ id_us_ensure_real(new_id);
+ }
+
+ if ((ID *)sclip->mask_info.mask == old_id) {
+ sclip->mask_info.mask = (Mask *)new_id;
+ id_us_ensure_real(new_id);
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_clip(void)
{
@@ -1531,6 +1551,7 @@ void ED_spacetype_clip(void)
st->context = clip_context;
st->dropboxes = clip_dropboxes;
st->refresh = clip_refresh;
+ st->id_remap = clip_id_remap;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype clip region");
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 71e38f72a7a..a55b18a2212 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -128,6 +128,7 @@ void file_panels_register(struct ARegionType *art);
/* file_utils.c */
void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds);
+bool file_is_dir(struct SpaceFile *sfile, const char *path);
#endif /* __FILE_INTERN_H__ */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index d83a7d5ea62..c42ff120102 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -208,7 +208,7 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
BLI_add_slash(params->dir);
}
- ED_file_change_dir(C, false);
+ ED_file_change_dir(C);
retval = FILE_SELECT_DIR;
}
}
@@ -826,7 +826,7 @@ static int bookmark_select_exec(bContext *C, wmOperator *op)
RNA_property_string_get(op->ptr, prop, entry);
BLI_strncpy(params->dir, entry, sizeof(params->dir));
BLI_cleanup_dir(G.main->name, params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
}
@@ -1379,7 +1379,7 @@ int file_exec(bContext *C, wmOperator *exec_op)
BLI_add_slash(sfile->params->dir);
}
- ED_file_change_dir(C, false);
+ ED_file_change_dir(C);
}
/* opening file - sends events now, so things get handled on windowqueue level */
else if (sfile->op) {
@@ -1447,19 +1447,7 @@ int file_parent_exec(bContext *C, wmOperator *UNUSED(unused))
if (sfile->params) {
if (BLI_parent_dir(sfile->params->dir)) {
BLI_cleanup_dir(G.main->name, sfile->params->dir);
- /* if not browsing in .blend file, we still want to check whether the path is a directory */
- if (sfile->params->type == FILE_LOADLIB) {
- char tdir[FILE_MAX];
- if (BLO_library_path_explode(sfile->params->dir, tdir, NULL, NULL)) {
- ED_file_change_dir(C, false);
- }
- else {
- ED_file_change_dir(C, true);
- }
- }
- else {
- ED_file_change_dir(C, true);
- }
+ ED_file_change_dir(C);
if (sfile->params->recursion_level > 1) {
/* Disable 'dirtree' recursion when going up in tree. */
sfile->params->recursion_level = 0;
@@ -1529,7 +1517,7 @@ int file_previous_exec(bContext *C, wmOperator *UNUSED(unused))
folderlist_popdir(sfile->folders_prev, sfile->params->dir);
folderlist_pushdir(sfile->folders_next, sfile->params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1561,7 +1549,7 @@ int file_next_exec(bContext *C, wmOperator *UNUSED(unused))
// update folders_prev so we can check for it in folderlist_clear_next()
folderlist_pushdir(sfile->folders_prev, sfile->params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1809,7 +1797,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "open")) {
BLI_strncpy(sfile->params->dir, path, sizeof(sfile->params->dir));
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1906,17 +1894,35 @@ void file_directory_enter_handle(bContext *C, void *UNUSED(arg_unused), void *UN
file_expand_directory(C);
/* special case, user may have pasted a filepath into the directory */
- if (BLI_is_file(sfile->params->dir)) {
- char path[sizeof(sfile->params->dir)];
- BLI_strncpy(path, sfile->params->dir, sizeof(path));
- BLI_split_dirfile(path, sfile->params->dir, sfile->params->file, sizeof(sfile->params->dir), sizeof(sfile->params->file));
+ if (!file_is_dir(sfile, sfile->params->dir)) {
+ char tdir[FILE_MAX_LIBEXTRA];
+ char *group, *name;
+
+ if (BLI_is_file(sfile->params->dir)) {
+ char path[sizeof(sfile->params->dir)];
+ BLI_strncpy(path, sfile->params->dir, sizeof(path));
+ BLI_split_dirfile(path, sfile->params->dir, sfile->params->file,
+ sizeof(sfile->params->dir), sizeof(sfile->params->file));
+ }
+ else if (BLO_library_path_explode(sfile->params->dir, tdir, &group, &name)) {
+ if (group) {
+ BLI_path_append(tdir, sizeof(tdir), group);
+ }
+ BLI_strncpy(sfile->params->dir, tdir, sizeof(sfile->params->dir));
+ if (name) {
+ BLI_strncpy(sfile->params->file, name, sizeof(sfile->params->file));
+ }
+ else {
+ sfile->params->file[0] = '\0';
+ }
+ }
}
BLI_cleanup_dir(G.main->name, sfile->params->dir);
- if (BLI_exists(sfile->params->dir)) {
+ if (file_is_dir(sfile, sfile->params->dir)) {
/* if directory exists, enter it immediately */
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
/* don't do for now because it selects entire text instead of
* placing cursor at the end */
@@ -1931,20 +1937,26 @@ void file_directory_enter_handle(bContext *C, void *UNUSED(arg_unused), void *UN
#endif
else {
const char *lastdir = folderlist_peeklastdir(sfile->folders_prev);
+ char tdir[FILE_MAX_LIBEXTRA];
- /* if not, ask to create it and enter if confirmed */
- wmOperatorType *ot = WM_operatortype_find("FILE_OT_directory_new", false);
- PointerRNA ptr;
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_string_set(&ptr, "directory", sfile->params->dir);
- RNA_boolean_set(&ptr, "open", true);
-
- if (lastdir)
+ /* If we are 'inside' a blend library, we cannot do anything... */
+ if (lastdir && BLO_library_path_explode(lastdir, tdir, NULL, NULL)) {
BLI_strncpy(sfile->params->dir, lastdir, sizeof(sfile->params->dir));
-
-
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &ptr);
- WM_operator_properties_free(&ptr);
+ }
+ else {
+ /* if not, ask to create it and enter if confirmed */
+ wmOperatorType *ot = WM_operatortype_find("FILE_OT_directory_new", false);
+ PointerRNA ptr;
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_string_set(&ptr, "directory", sfile->params->dir);
+ RNA_boolean_set(&ptr, "open", true);
+
+ if (lastdir)
+ BLI_strncpy(sfile->params->dir, lastdir, sizeof(sfile->params->dir));
+
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &ptr);
+ WM_operator_properties_free(&ptr);
+ }
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1971,8 +1983,6 @@ void file_filename_enter_handle(bContext *C, void *UNUSED(arg_unused), void *arg
BLI_filename_make_safe(sfile->params->file);
if (matches) {
- /* int i, numfiles = filelist_numfiles(sfile->files); */ /* XXX UNUSED */
- sfile->params->file[0] = '\0';
/* replace the pattern (or filename that the user typed in, with the first selected file of the match */
BLI_strncpy(sfile->params->file, matched_file, sizeof(sfile->params->file));
@@ -1980,30 +1990,17 @@ void file_filename_enter_handle(bContext *C, void *UNUSED(arg_unused), void *arg
}
if (matches == 1) {
-
BLI_join_dirfile(filepath, sizeof(sfile->params->dir), sfile->params->dir, sfile->params->file);
/* if directory, open it and empty filename field */
- if (BLI_is_dir(filepath)) {
+ if (file_is_dir(sfile, filepath)) {
BLI_cleanup_dir(G.main->name, filepath);
BLI_strncpy(sfile->params->dir, filepath, sizeof(sfile->params->dir));
sfile->params->file[0] = '\0';
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
UI_textbutton_activate_but(C, but);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
}
- else if (sfile->params->type == FILE_LOADLIB) {
- char tdir[FILE_MAX];
- BLI_add_slash(filepath);
- if (BLO_library_path_explode(filepath, tdir, NULL, NULL)) {
- BLI_cleanup_dir(G.main->name, filepath);
- BLI_strncpy(sfile->params->dir, filepath, sizeof(sfile->params->dir));
- sfile->params->file[0] = '\0';
- ED_file_change_dir(C, false);
- UI_textbutton_activate_but(C, but);
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
- }
- }
}
else if (matches > 1) {
file_draw_check(C);
diff --git a/source/blender/editors/space_file/file_utils.c b/source/blender/editors/space_file/file_utils.c
index 3c007f25da3..f19e301064d 100644
--- a/source/blender/editors/space_file/file_utils.c
+++ b/source/blender/editors/space_file/file_utils.c
@@ -25,6 +25,9 @@
*/
#include "BLI_rect.h"
+#include "BLI_fileops.h"
+
+#include "BLO_readfile.h"
#include "BKE_context.h"
@@ -45,3 +48,17 @@ void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, r
BLI_rcti_init(r_bounds, xmin, xmin + layout->tile_w + layout->tile_border_x,
ymax - layout->tile_h - layout->tile_border_y, ymax);
}
+
+/* Cannot directly use BLI_is_dir in libloading context... */
+bool file_is_dir(struct SpaceFile *sfile, const char *path)
+{
+ if (sfile->params->type == FILE_LOADLIB) {
+ char tdir[FILE_MAX_LIBEXTRA];
+ char *name;
+ if (BLO_library_path_explode(sfile->params->dir, tdir, NULL, &name) && BLI_is_file(tdir)) {
+ /* .blend file itself and group are considered as directories, not final datablock names. */
+ return name ? false : true;
+ }
+ }
+ return BLI_is_dir(path);
+}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index fc3341bfb92..5e9eb1f9207 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -624,7 +624,7 @@ static bool is_filtered_file(FileListInternEntry *file, const char *UNUSED(root)
static bool is_filtered_lib(FileListInternEntry *file, const char *root, FileListFilter *filter)
{
bool is_filtered;
- char path[FILE_MAX_LIBEXTRA], dir[FILE_MAXDIR], *group, *name;
+ char path[FILE_MAX_LIBEXTRA], dir[FILE_MAX_LIBEXTRA], *group, *name;
BLI_join_dirfile(path, sizeof(path), root, file->relpath);
@@ -697,7 +697,7 @@ void filelist_filter(FileList *filelist)
if (filelist->max_recursion) {
/* Never show lib ID 'categories' directories when we are in 'flat' mode, unless
* root path is a blend file. */
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX_LIBEXTRA];
if (!filelist_islibrary(filelist, dir, NULL)) {
filelist->filter_data.flags |= FLF_HIDE_LIB_DIR;
}
@@ -947,7 +947,7 @@ static void filelist_checkdir_dir(struct FileList *UNUSED(filelist), char *r_dir
static void filelist_checkdir_lib(struct FileList *UNUSED(filelist), char *r_dir)
{
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX_LIBEXTRA];
if (!BLO_library_path_explode(r_dir, dir, NULL, NULL)) {
/* if not a valid library, we need it to be a valid directory! */
BLI_make_exist(r_dir);
@@ -2113,6 +2113,7 @@ unsigned int filelist_entry_select_index_get(FileList *filelist, const int index
return 0;
}
+/* WARNING! dir must be FILE_MAX_LIBEXTRA long! */
bool filelist_islibrary(struct FileList *filelist, char *dir, char **group)
{
return BLO_library_path_explode(filelist->filelist.root, dir, group, NULL);
@@ -2208,7 +2209,7 @@ static int filelist_readjob_list_lib(const char *root, ListBase *entries, const
FileListInternEntry *entry;
LinkNode *ln, *names;
int i, nnames, idcode = 0, nbr_entries = 0;
- char dir[FILE_MAX], *group;
+ char dir[FILE_MAX_LIBEXTRA], *group;
bool ok;
struct BlendHandle *libfiledata = NULL;
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index bf90a4ea170..ab33d452d3c 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -576,7 +576,7 @@ FileLayout *ED_fileselect_get_layout(struct SpaceFile *sfile, ARegion *ar)
return sfile->layout;
}
-void ED_file_change_dir(bContext *C, const bool checkdir)
+void ED_file_change_dir(bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
SpaceFile *sfile = CTX_wm_space_file(C);
@@ -590,7 +590,7 @@ void ED_file_change_dir(bContext *C, const bool checkdir)
sfile->params->filter_search[0] = '\0';
sfile->params->active_file = -1;
- if (checkdir && !BLI_is_dir(sfile->params->dir)) {
+ if (!file_is_dir(sfile, sfile->params->dir)) {
BLI_strncpy(sfile->params->dir, filelist_dir(sfile->files), sizeof(sfile->params->dir));
/* could return but just refresh the current dir */
}
@@ -618,7 +618,7 @@ int file_select_match(struct SpaceFile *sfile, const char *pattern, char *matche
*/
for (i = 0; i < n; i++) {
file = filelist_file(sfile->files, i);
- /* Do not check wether file is a file or dir here! Causes T44243 (we do accept dirs at this stage). */
+ /* Do not check whether file is a file or dir here! Causes T44243 (we do accept dirs at this stage). */
if (fnmatch(pattern, file->relpath, 0) == 0) {
filelist_entry_select_set(sfile->files, file, FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
if (!match) {
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 3ac90200aea..ae91a466495 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -826,7 +826,7 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu)
//if ((driver->flag & DRIVER_FLAG_SHOWDEBUG) == 0)
// return;
- /* No curve to modify/visualise the result?
+ /* No curve to modify/visualize the result?
* => We still want to show the 1-1 default...
*/
if ((fcu->totvert == 0) && BLI_listbase_is_empty(&fcu->modifiers)) {
@@ -1130,18 +1130,18 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
* - offset of ACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
* start of list offset, and the second is as a correction for the scrollers.
*/
- height = (float)((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2));
+ height = (float)((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac) * 2));
UI_view2d_totRect_set(v2d, ar->winx, height);
/* loop through channels, and set up drawing depending on their type */
{ /* first pass: just the standard GL-drawing for backdrop + text */
size_t channel_index = 0;
- y = (float)ACHANNEL_FIRST;
+ y = (float)ACHANNEL_FIRST(ac);
for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) {
- const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -1152,7 +1152,7 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
}
/* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
channel_index++;
}
}
@@ -1160,15 +1160,15 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
size_t channel_index = 0;
- y = (float)ACHANNEL_FIRST;
+ y = (float)ACHANNEL_FIRST(ac);
/* set blending again, as may not be set in previous step */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) {
- const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF);
+ const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF(ac));
+ const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF(ac));
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -1179,7 +1179,7 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
}
/* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y -= ACHANNEL_STEP(ac);
channel_index++;
}
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index 6b860990c10..478dbd3d9c0 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -555,19 +555,20 @@ static void graphedit_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_select_border", BKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "axis_range", true);
RNA_boolean_set(kmi->ptr, "include_handles", false);
-
+
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_select_border", BKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "axis_range", false);
RNA_boolean_set(kmi->ptr, "include_handles", true);
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_select_border", BKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "axis_range", true);
RNA_boolean_set(kmi->ptr, "include_handles", true);
-
+
+ /* region select */
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "deselect", false);
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL | KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "deselect", true);
-
+
WM_keymap_add_item(keymap, "GRAPH_OT_select_circle", CKEY, KM_PRESS, 0, 0);
/* column select */
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index eb786d872ec..67b960bfa53 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -210,6 +210,8 @@ void GRAPH_OT_select_all_toggle(wmOperatorType *ot)
* -> ALT-BKEY - depending on which axis of the region was larger...
* -> 2) x-axis, so select all frames within frame range (validation with BEZT_OK_FRAMERANGE)
* -> 3) y-axis, so select all frames within channels that region included (validation with BEZT_OK_VALUERANGE)
+ *
+ * The selection backend is also reused for the Lasso and Circle select operators.
*/
/* Borderselect only selects keyframes now, as overshooting handles often get caught too,
@@ -245,12 +247,12 @@ static void borderselect_graphkeys(
/* init editing data */
memset(&ked, 0, sizeof(KeyframeEditData));
if (mode == BEZT_OK_REGION_LASSO) {
- struct KeyframeEdit_LassoData *data_lasso = data;
+ KeyframeEdit_LassoData *data_lasso = data;
data_lasso->rectf_scaled = &scaled_rectf;
ked.data = data_lasso;
}
else if (mode == BEZT_OK_REGION_CIRCLE) {
- struct KeyframeEdit_CircleData *data_circle = data;
+ KeyframeEdit_CircleData *data_circle = data;
data_circle->rectf_scaled = &scaled_rectf;
ked.data = data;
}
@@ -265,27 +267,27 @@ static void borderselect_graphkeys(
}
else
mapping_flag = ANIM_UNITCONV_ONLYKEYS;
-
+
mapping_flag |= ANIM_get_normalization_flags(ac);
-
+
/* loop over data, doing border select */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
float offset;
float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
-
+
/* apply NLA mapping to all the keyframes, since it's easier than trying to
* guess when a callback might use something different
*/
if (adt)
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, incl_handles == 0);
-
+
scaled_rectf.xmin = rectf.xmin;
scaled_rectf.xmax = rectf.xmax;
scaled_rectf.ymin = rectf.ymin / unit_scale - offset;
scaled_rectf.ymax = rectf.ymax / unit_scale - offset;
-
+
/* set horizontal range (if applicable)
* NOTE: these values are only used for x-range and y-range but not region
* (which uses ked.data, i.e. rectf)
@@ -406,37 +408,41 @@ void GRAPH_OT_select_border(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "include_handles", 0, "Include Handles", "Are handles tested individually against the selection criteria");
}
+
+/* ------------------- */
+
static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
+
+ KeyframeEdit_LassoData data_lasso = {0};
rcti rect;
rctf rect_fl;
+
short selectmode;
bool incl_handles;
bool extend;
-
- struct KeyframeEdit_LassoData data_lasso;
-
+
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
-
+
data_lasso.rectf_view = &rect_fl;
data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
if (data_lasso.mcords == NULL)
return OPERATOR_CANCELLED;
-
+
/* clear all selection if not extending selection */
extend = RNA_boolean_get(op->ptr, "extend");
if (!extend)
deselect_graph_keys(&ac, 1, SELECT_SUBTRACT, true);
-
+
if (!RNA_boolean_get(op->ptr, "deselect"))
selectmode = SELECT_ADD;
else
selectmode = SELECT_SUBTRACT;
-
- if (ac.spacetype == SPACE_IPO) {
+
+ {
SpaceIpo *sipo = (SpaceIpo *)ac.sl;
if (selectmode == SELECT_ADD) {
incl_handles = ((sipo->flag & SIPO_SELVHANDLESONLY) ||
@@ -446,60 +452,57 @@ static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
incl_handles = (sipo->flag & SIPO_NOHANDLES) == 0;
}
}
- else {
- incl_handles = false;
- }
-
-
+
/* get settings from operator */
BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
-
BLI_rctf_rcti_copy(&rect_fl, &rect);
-
+
/* apply borderselect action */
borderselect_graphkeys(&ac, &rect_fl, BEZT_OK_REGION_LASSO, selectmode, incl_handles, &data_lasso);
-
+
MEM_freeN((void *)data_lasso.mcords);
-
-
+
/* send notifier that keyframe selection has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
-
+
return OPERATOR_FINISHED;
}
-
void GRAPH_OT_select_lasso(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Lasso Select";
ot->description = "Select keyframe points using lasso selection";
ot->idname = "GRAPH_OT_select_lasso";
-
+
/* api callbacks */
ot->invoke = WM_gesture_lasso_invoke;
ot->modal = WM_gesture_lasso_modal;
ot->exec = graphkeys_lassoselect_exec;
ot->poll = graphop_visible_keyframes_poll;
ot->cancel = WM_gesture_lasso_cancel;
-
+
/* flags */
ot->flag = OPTYPE_UNDO;
-
+
/* properties */
RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
RNA_def_boolean(ot->srna, "deselect", false, "Deselect", "Deselect rather than select items");
RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection instead of deselecting everything first");
}
+/* ------------------- */
+
static int graph_circle_select_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
const int gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
- short selectmode;
- bool incl_handles;
+ const short selectmode = (gesture_mode == GESTURE_MODAL_SELECT) ? SELECT_ADD : SELECT_SUBTRACT;
+ bool incl_handles = false;
+
+ KeyframeEdit_CircleData data = {0};
rctf rect_fl;
- struct KeyframeEdit_CircleData data;
+
float x = RNA_int_get(op->ptr, "x");
float y = RNA_int_get(op->ptr, "y");
float radius = RNA_int_get(op->ptr, "radius");
@@ -507,23 +510,18 @@ static int graph_circle_select_exec(bContext *C, wmOperator *op)
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
-
+
data.mval[0] = x;
data.mval[1] = y;
data.radius_squared = radius * radius;
data.rectf_view = &rect_fl;
- if (gesture_mode == GESTURE_MODAL_SELECT)
- selectmode = SELECT_ADD;
- else
- selectmode = SELECT_SUBTRACT;
-
rect_fl.xmin = x - radius;
rect_fl.xmax = x + radius;
rect_fl.ymin = y - radius;
rect_fl.ymax = y + radius;
- if (ac.spacetype == SPACE_IPO) {
+ {
SpaceIpo *sipo = (SpaceIpo *)ac.sl;
if (selectmode == SELECT_ADD) {
incl_handles = ((sipo->flag & SIPO_SELVHANDLESONLY) ||
@@ -533,10 +531,7 @@ static int graph_circle_select_exec(bContext *C, wmOperator *op)
incl_handles = (sipo->flag & SIPO_NOHANDLES) == 0;
}
}
- else {
- incl_handles = false;
- }
-
+
/* apply borderselect action */
borderselect_graphkeys(&ac, &rect_fl, BEZT_OK_REGION_CIRCLE, selectmode, incl_handles, &data);
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index c6a8a9753d1..2582ba4be8d 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -33,6 +33,7 @@
#include <stdio.h>
#include "DNA_anim_types.h"
+#include "DNA_group_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
@@ -524,12 +525,130 @@ static void graph_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn)
}
}
-
+/* Update F-Curve colors */
+static void graph_refresh_fcurve_colors(const bContext *C)
+{
+ bAnimContext ac;
+
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ size_t items;
+ int filter;
+ int i;
+
+ if (ANIM_animdata_get_context(C, &ac) == false)
+ return;
+
+ UI_SetTheme(SPACE_IPO, RGN_TYPE_WINDOW);
+
+ /* build list of F-Curves which will be visible as channels in channel-region
+ * - we don't include ANIMFILTER_CURVEVISIBLE filter, as that will result in a
+ * mismatch between channel-colors and the drawn curves
+ */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_NODUPLIS);
+ items = ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* loop over F-Curves, assigning colors */
+ for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) {
+ FCurve *fcu = (FCurve *)ale->data;
+
+ /* set color of curve here */
+ switch (fcu->color_mode) {
+ case FCURVE_COLOR_CUSTOM:
+ {
+ /* User has defined a custom color for this curve already (we assume it's not going to cause clashes with text colors),
+ * which should be left alone... Nothing needs to be done here.
+ */
+ break;
+ }
+ case FCURVE_COLOR_AUTO_RGB:
+ {
+ /* F-Curve's array index is automatically mapped to RGB values. This works best of 3-value vectors.
+ * TODO: find a way to module the hue so that not all curves have same color...
+ */
+ float *col = fcu->color;
+
+ switch (fcu->array_index) {
+ case 0:
+ UI_GetThemeColor3fv(TH_AXIS_X, col);
+ break;
+ case 1:
+ UI_GetThemeColor3fv(TH_AXIS_Y, col);
+ break;
+ case 2:
+ UI_GetThemeColor3fv(TH_AXIS_Z, col);
+ break;
+ default:
+ /* 'unknown' color - bluish so as to not conflict with handles */
+ col[0] = 0.3f; col[1] = 0.8f; col[2] = 1.0f;
+ break;
+ }
+ break;
+ }
+ case FCURVE_COLOR_AUTO_YRGB:
+ {
+ /* Like FCURVE_COLOR_AUTO_RGB, except this is for quaternions... */
+ float *col = fcu->color;
+
+ switch (fcu->array_index) {
+ case 1:
+ UI_GetThemeColor3fv(TH_AXIS_X, col);
+ break;
+ case 2:
+ UI_GetThemeColor3fv(TH_AXIS_Y, col);
+ break;
+ case 3:
+ UI_GetThemeColor3fv(TH_AXIS_Z, col);
+ break;
+
+ case 0:
+ {
+ /* Special Case: "W" channel should be yellowish, so blend X and Y channel colors... */
+ float c1[3], c2[3];
+ float h1[3], h2[3];
+ float hresult[3];
+
+ /* - get colors (rgb) */
+ UI_GetThemeColor3fv(TH_AXIS_X, c1);
+ UI_GetThemeColor3fv(TH_AXIS_Y, c2);
+
+ /* - perform blending in HSV space (to keep brightness similar) */
+ rgb_to_hsv_v(c1, h1);
+ rgb_to_hsv_v(c2, h2);
+
+ interp_v3_v3v3(hresult, h1, h2, 0.5f);
+
+ /* - convert back to RGB for display */
+ hsv_to_rgb_v(hresult, col);
+ break;
+ }
+
+ default:
+ /* 'unknown' color - bluish so as to not conflict with handles */
+ col[0] = 0.3f; col[1] = 0.8f; col[2] = 1.0f;
+ break;
+ }
+ break;
+ }
+ case FCURVE_COLOR_AUTO_RAINBOW:
+ default:
+ {
+ /* determine color 'automatically' using 'magic function' which uses the given args
+ * of current item index + total items to determine some RGB color
+ */
+ getcolor_fcurve_rainbow(i, items, fcu->color);
+ break;
+ }
+ }
+ }
+
+ /* free temp list */
+ ANIM_animdata_freelist(&anim_data);
+}
static void graph_refresh(const bContext *C, ScrArea *sa)
{
SpaceIpo *sipo = (SpaceIpo *)sa->spacedata.first;
- bAnimContext ac;
/* updates to data needed depends on Graph Editor mode... */
switch (sipo->mode) {
@@ -557,73 +676,19 @@ static void graph_refresh(const bContext *C, ScrArea *sa)
}
/* init/adjust F-Curve colors */
- if (ANIM_animdata_get_context(C, &ac)) {
- ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale;
- size_t items;
- int filter;
- int i;
-
- UI_SetTheme(SPACE_IPO, RGN_TYPE_WINDOW);
-
- /* build list of F-Curves which will be visible as channels in channel-region
- * - we don't include ANIMFILTER_CURVEVISIBLE filter, as that will result in a
- * mismatch between channel-colors and the drawn curves
- */
- filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_NODUPLIS);
- items = ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
- /* loop over F-Curves, assigning colors */
- for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) {
- FCurve *fcu = (FCurve *)ale->data;
-
- /* set color of curve here */
- switch (fcu->color_mode) {
- case FCURVE_COLOR_CUSTOM:
- {
- /* User has defined a custom color for this curve already (we assume it's not going to cause clashes with text colors),
- * which should be left alone... Nothing needs to be done here.
- */
- break;
- }
- case FCURVE_COLOR_AUTO_RGB:
- {
- /* F-Curve's array index is automatically mapped to RGB values. This works best of 3-value vectors.
- * TODO: find a way to module the hue so that not all curves have same color...
- */
- float *col = fcu->color;
-
- switch (fcu->array_index) {
- case 0:
- UI_GetThemeColor3fv(TH_AXIS_X, col);
- break;
- case 1:
- UI_GetThemeColor3fv(TH_AXIS_Y, col);
- break;
- case 2:
- UI_GetThemeColor3fv(TH_AXIS_Z, col);
- break;
- default:
- /* 'unknown' color - bluish so as to not conflict with handles */
- col[0] = 0.3f; col[1] = 0.8f; col[2] = 1.0f;
- break;
- }
- break;
- }
- case FCURVE_COLOR_AUTO_RAINBOW:
- default:
- {
- /* determine color 'automatically' using 'magic function' which uses the given args
- * of current item index + total items to determine some RGB color
- */
- getcolor_fcurve_rainbow(i, items, fcu->color);
- break;
- }
- }
- }
-
- /* free temp list */
- ANIM_animdata_freelist(&anim_data);
+ graph_refresh_fcurve_colors(C);
+}
+
+static void graph_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceIpo *sgraph = (SpaceIpo *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_GR)) {
+ return;
+ }
+
+ if ((ID *)sgraph->ads->filter_grp == old_id) {
+ sgraph->ads->filter_grp = (Group *)new_id;
}
}
@@ -644,7 +709,8 @@ void ED_spacetype_ipo(void)
st->keymap = graphedit_keymap;
st->listener = graph_listener;
st->refresh = graph_refresh;
-
+ st->id_remap = graph_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index a2db6827b0e..38a54ade367 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -345,6 +345,13 @@ struct ImageUI_Data {
int rpass_index;
};
+static struct ImageUI_Data *ui_imageuser_data_copy(const struct ImageUI_Data *rnd_pt_src)
+{
+ struct ImageUI_Data *rnd_pt_dst = MEM_mallocN(sizeof(*rnd_pt_src), __func__);
+ memcpy(rnd_pt_dst, rnd_pt_src, sizeof(*rnd_pt_src));
+ return rnd_pt_dst;
+}
+
static void ui_imageuser_layer_menu(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
{
struct ImageUI_Data *rnd_data = rnd_pt;
@@ -532,9 +539,10 @@ static void ui_imageuser_view_menu_multiview(bContext *UNUSED(C), uiLayout *layo
}
/* 5 layer button callbacks... */
-static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v)
+static void image_multi_cb(bContext *C, void *rnd_pt, void *rr_v)
{
- ImageUser *iuser = iuser_v;
+ struct ImageUI_Data *rnd_data = rnd_pt;
+ ImageUser *iuser = rnd_data->iuser;
BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
@@ -575,6 +583,8 @@ static bool ui_imageuser_layer_menu_step(bContext *C, int direction, void *rnd_p
BLI_assert(0);
}
+ BKE_image_release_renderresult(scene, image);
+
if (changed) {
BKE_image_multilayer_index(rr, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
@@ -662,10 +672,11 @@ static bool ui_imageuser_pass_menu_step(bContext *C, int direction, void *rnd_pt
}
/* 5 view button callbacks... */
-static void image_multiview_cb(bContext *C, void *ima_v, void *iuser_v)
+static void image_multiview_cb(bContext *C, void *rnd_pt, void *UNUSED(arg_v))
{
- Image *ima = ima_v;
- ImageUser *iuser = iuser_v;
+ struct ImageUI_Data *rnd_data = rnd_pt;
+ Image *ima = rnd_data->image;
+ ImageUser *iuser = rnd_data->iuser;
BKE_image_multiview_index(ima, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
@@ -692,7 +703,7 @@ static void uiblock_layer_pass_buttons(
uiLayout *layout, Image *image, RenderResult *rr, ImageUser *iuser, int w,
short *render_slot)
{
- static struct ImageUI_Data rnd_pt; /* XXX, workaround */
+ struct ImageUI_Data rnd_pt_local, *rnd_pt = NULL;
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
RenderLayer *rl = NULL;
@@ -708,10 +719,10 @@ static void uiblock_layer_pass_buttons(
wmenu2 = (3 * w) / 5;
wmenu3 = (3 * w) / 6;
wmenu4 = (3 * w) / 6;
-
- rnd_pt.image = image;
- rnd_pt.iuser = iuser;
- rnd_pt.rpass_index = 0;
+
+ rnd_pt_local.image = image;
+ rnd_pt_local.iuser = iuser;
+ rnd_pt_local.rpass_index = 0;
/* menu buts */
if (render_slot) {
@@ -723,10 +734,12 @@ static void uiblock_layer_pass_buttons(
BLI_snprintf(str, sizeof(str), IFACE_("Slot %d"), *render_slot + 1);
}
+ rnd_pt = ui_imageuser_data_copy(&rnd_pt_local);
but = uiDefMenuBut(block, ui_imageuser_slot_menu, image, str, 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select Slot"));
UI_but_func_menu_step_set(but, ui_imageuser_slot_menu_step);
- UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_funcN_set(but, image_multi_cb, rnd_pt, rr);
UI_but_type_set_menu_from_pulldown(but);
+ rnd_pt = NULL;
}
if (rr) {
@@ -738,15 +751,18 @@ static void uiblock_layer_pass_buttons(
fake_name = ui_imageuser_layer_fake_name(rr);
rpass_index = iuser->layer - (fake_name ? 1 : 0);
rl = BLI_findlink(&rr->layers, rpass_index);
- rnd_pt.rpass_index = rpass_index;
+ rnd_pt_local.rpass_index = rpass_index;
if (RE_layers_have_name(rr)) {
display_name = rl ? rl->name : (fake_name ? fake_name : "");
- but = uiDefMenuBut(block, ui_imageuser_layer_menu, &rnd_pt, display_name,
- 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
+ rnd_pt = ui_imageuser_data_copy(&rnd_pt_local);
+ but = uiDefMenuBut(
+ block, ui_imageuser_layer_menu, rnd_pt, display_name,
+ 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
UI_but_func_menu_step_set(but, ui_imageuser_layer_menu_step);
- UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_funcN_set(but, image_multi_cb, rnd_pt, rr);
UI_but_type_set_menu_from_pulldown(but);
+ rnd_pt = NULL;
}
/* pass */
@@ -754,11 +770,14 @@ static void uiblock_layer_pass_buttons(
rpass = (rl ? BLI_findlink(&rl->passes, iuser->pass - (fake_name ? 1 : 0)) : NULL);
display_name = rpass ? rpass->internal_name : (fake_name ? fake_name : "");
- but = uiDefMenuBut(block, ui_imageuser_pass_menu, &rnd_pt, IFACE_(display_name),
- 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass"));
+ rnd_pt = ui_imageuser_data_copy(&rnd_pt_local);
+ but = uiDefMenuBut(
+ block, ui_imageuser_pass_menu, rnd_pt, IFACE_(display_name),
+ 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass"));
UI_but_func_menu_step_set(but, ui_imageuser_pass_menu_step);
- UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_funcN_set(but, image_multi_cb, rnd_pt, rr);
UI_but_type_set_menu_from_pulldown(but);
+ rnd_pt = NULL;
/* view */
if (BLI_listbase_count_ex(&rr->views, 2) > 1 &&
@@ -767,9 +786,13 @@ static void uiblock_layer_pass_buttons(
rview = BLI_findlink(&rr->views, iuser->view);
display_name = rview ? rview->name : "";
- but = uiDefMenuBut(block, ui_imageuser_view_menu_rr, &rnd_pt, display_name, 0, 0, wmenu4, UI_UNIT_Y, TIP_("Select View"));
- UI_but_func_set(but, image_multi_cb, rr, iuser);
+ rnd_pt = ui_imageuser_data_copy(&rnd_pt_local);
+ but = uiDefMenuBut(
+ block, ui_imageuser_view_menu_rr, rnd_pt, display_name,
+ 0, 0, wmenu4, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_funcN_set(but, image_multi_cb, rnd_pt, rr);
UI_but_type_set_menu_from_pulldown(but);
+ rnd_pt = NULL;
}
}
@@ -787,9 +810,13 @@ static void uiblock_layer_pass_buttons(
}
}
- but = uiDefMenuBut(block, ui_imageuser_view_menu_multiview, &rnd_pt, display_name, 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select View"));
- UI_but_func_set(but, image_multiview_cb, image, iuser);
+ rnd_pt = ui_imageuser_data_copy(&rnd_pt_local);
+ but = uiDefMenuBut(
+ block, ui_imageuser_view_menu_multiview, rnd_pt, display_name,
+ 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_funcN_set(but, image_multiview_cb, rnd_pt, NULL);
UI_but_type_set_menu_from_pulldown(but);
+ rnd_pt = NULL;
}
}
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 8db5a8f9bd3..1538842b139 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1061,6 +1061,12 @@ typedef struct ImageOpenData {
ImageFormatData im_format;
} ImageOpenData;
+typedef struct ImageFrameRange {
+ struct ImageFrameRange *next, *prev;
+ ListBase frames;
+ char filepath[FILE_MAX];
+} ImageFrameRange;
+
typedef struct ImageFrame {
struct ImageFrame *next, *prev;
int framenr;
@@ -1086,10 +1092,10 @@ static void image_open_cancel(bContext *UNUSED(C), wmOperator *op)
* \param frames [out] the list of frame numbers found in the files matching the first one by name
* \param path [out] the full path of the first file in the list of image files
*/
-static void image_sequence_get_frames(PointerRNA *ptr, ListBase *frames, char *path, const size_t maxlen)
+static void image_sequence_get_frame_ranges(PointerRNA *ptr, ListBase *frames_all)
{
char dir[FILE_MAXDIR];
- bool is_first_entry = true;
+ ImageFrameRange *frame_range = NULL;
RNA_string_get(ptr, "directory", dir);
RNA_BEGIN (ptr, itemptr, "files")
@@ -1101,29 +1107,26 @@ static void image_sequence_get_frames(PointerRNA *ptr, ListBase *frames, char *p
ImageFrame *frame = MEM_callocN(sizeof(ImageFrame), "image_frame");
/* use the first file in the list as base filename */
- if (is_first_entry) {
- BLI_join_dirfile(path, maxlen, dir, filename);
- frame->framenr = BLI_stringdec(filename, base_head, base_tail, &digits);
- BLI_addtail(frames, frame);
- is_first_entry = false;
+ frame->framenr = BLI_stringdec(filename, head, tail, &digits);
+
+ /* still in the same sequence */
+ if ((frame_range != NULL) &&
+ (STREQLEN(base_head, head, FILE_MAX)) &&
+ (STREQLEN(base_tail, tail, FILE_MAX)))
+ {
+ /* pass */
}
else {
- frame->framenr = BLI_stringdec(filename, head, tail, &digits);
+ /* start a new frame range */
+ frame_range = MEM_callocN(sizeof(*frame_range), __func__);
+ BLI_join_dirfile(frame_range->filepath, sizeof(frame_range->filepath), dir, filename);
+ BLI_addtail(frames_all, frame_range);
- /* still in the same sequence */
- if ((STREQLEN(base_head, head, FILE_MAX)) &&
- (STREQLEN(base_tail, tail, FILE_MAX)))
- {
- BLI_addtail(frames, frame);
- }
- else {
- /* different file base name found, is ignored */
- MEM_freeN(filename);
- MEM_freeN(frame);
- break;
- }
+ BLI_strncpy(base_head, head, sizeof(base_head));
+ BLI_strncpy(base_tail, tail, sizeof(base_tail));
}
+ BLI_addtail(&frame_range->frames, frame);
MEM_freeN(filename);
}
RNA_END
@@ -1164,6 +1167,52 @@ static int image_sequence_get_len(ListBase *frames, int *ofs)
return 0;
}
+static Image *image_open_single(
+ wmOperator *op, const char *filepath, const char *relbase,
+ bool is_relative_path, bool use_multiview, int frame_seq_len)
+{
+ bool exists = false;
+ Image *ima = NULL;
+
+ errno = 0;
+ ima = BKE_image_load_exists_ex(filepath, &exists);
+
+ if (!ima) {
+ if (op->customdata) MEM_freeN(op->customdata);
+ BKE_reportf(op->reports, RPT_ERROR, "Cannot read '%s': %s",
+ filepath, errno ? strerror(errno) : TIP_("unsupported image format"));
+ return NULL;
+ }
+
+ if (!exists) {
+ /* only image path after save, never ibuf */
+ if (is_relative_path) {
+ BLI_path_rel(ima->name, relbase);
+ }
+
+ /* handle multiview images */
+ if (use_multiview) {
+ ImageOpenData *iod = op->customdata;
+ ImageFormatData *imf = &iod->im_format;
+
+ ima->flag |= IMA_USE_VIEWS;
+ ima->views_format = imf->views_format;
+ *ima->stereo3d_format = imf->stereo3d_format;
+ }
+ else {
+ ima->flag &= ~IMA_USE_VIEWS;
+ BKE_image_free_views(ima);
+ }
+
+ if ((frame_seq_len > 1) && (ima->source == IMA_SRC_FILE)) {
+ ima->source = IMA_SRC_SEQUENCE;
+ }
+ }
+
+ return ima;
+}
+
+
static int image_open_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
@@ -1174,70 +1223,60 @@ static int image_open_exec(bContext *C, wmOperator *op)
ImageOpenData *iod = op->customdata;
PointerRNA idptr;
Image *ima = NULL;
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
int frame_seq_len = 0;
int frame_ofs = 1;
- bool exists = false;
const bool is_relative_path = RNA_boolean_get(op->ptr, "relative_path");
+ const bool use_multiview = RNA_boolean_get(op->ptr, "use_multiview");
- RNA_string_get(op->ptr, "filepath", path);
+ if (!op->customdata)
+ image_open_init(C, op);
+
+ RNA_string_get(op->ptr, "filepath", filepath);
if (RNA_struct_property_is_set(op->ptr, "directory") &&
RNA_struct_property_is_set(op->ptr, "files"))
{
- /* only to pass to imbuf */
- char path_full[FILE_MAX];
- BLI_strncpy(path_full, path, sizeof(path_full));
- BLI_path_abs(path_full, G.main->name);
+ bool was_relative = BLI_path_is_rel(filepath);
+ ListBase frame_ranges_all;
- if (!IMB_isanim(path_full)) {
- bool was_relative = BLI_path_is_rel(path);
- ListBase frames;
+ BLI_listbase_clear(&frame_ranges_all);
+ image_sequence_get_frame_ranges(op->ptr, &frame_ranges_all);
+ for (ImageFrameRange *frame_range = frame_ranges_all.first; frame_range; frame_range = frame_range->next) {
+ int frame_range_ofs;
+ int frame_range_seq_len = image_sequence_get_len(&frame_range->frames, &frame_range_ofs);
+ BLI_freelistN(&frame_range->frames);
- BLI_listbase_clear(&frames);
- image_sequence_get_frames(op->ptr, &frames, path, sizeof(path));
- frame_seq_len = image_sequence_get_len(&frames, &frame_ofs);
- BLI_freelistN(&frames);
+ char filepath_range[FILE_MAX];
+ BLI_strncpy(filepath_range, frame_range->filepath, sizeof(filepath_range));
if (was_relative) {
- BLI_path_rel(path, G.main->name);
+ BLI_path_rel(filepath_range, bmain->name);
}
- }
- }
-
- errno = 0;
- ima = BKE_image_load_exists_ex(path, &exists);
+ Image *ima_range = image_open_single(
+ op, filepath_range, bmain->name,
+ is_relative_path, use_multiview, frame_range_seq_len);
- if (!ima) {
- if (op->customdata) MEM_freeN(op->customdata);
- BKE_reportf(op->reports, RPT_ERROR, "Cannot read '%s': %s",
- path, errno ? strerror(errno) : TIP_("unsupported image format"));
- return OPERATOR_CANCELLED;
- }
-
- if (!op->customdata)
- image_open_init(C, op);
-
- /* handle multiview images */
- if (RNA_boolean_get(op->ptr, "use_multiview")) {
- ImageFormatData *imf = &iod->im_format;
-
- ima->flag |= IMA_USE_VIEWS;
- ima->views_format = imf->views_format;
- *ima->stereo3d_format = imf->stereo3d_format;
+ /* take the first image */
+ if ((ima == NULL) && ima_range) {
+ ima = ima_range;
+ frame_seq_len = frame_range_seq_len;
+ frame_ofs = frame_range_ofs;
+ }
+ }
+ BLI_freelistN(&frame_ranges_all);
}
else {
- ima->flag &= ~IMA_USE_VIEWS;
- BKE_image_free_views(ima);
+ /* for drag & drop etc. */
+ ima = image_open_single(
+ op, filepath, bmain->name,
+ is_relative_path, use_multiview, 1);
}
- /* only image path after save, never ibuf */
- if (is_relative_path) {
- if (!exists) {
- BLI_path_rel(ima->name, bmain->name);
- }
+ if (ima == NULL) {
+ return OPERATOR_CANCELLED;
}
/* hook into UI */
@@ -1245,11 +1284,8 @@ static int image_open_exec(bContext *C, wmOperator *op)
if (iod->pprop.prop) {
/* when creating new ID blocks, use is already 1, but RNA
- * pointer se also increases user, so this compensates it */
+ * pointer also increases user, so this compensates it */
id_us_min(&ima->id);
- if ((frame_seq_len > 1) && ima->source == IMA_SRC_FILE) {
- ima->source = IMA_SRC_SEQUENCE;
- }
RNA_id_pointer_create(&ima->id, &idptr);
RNA_property_pointer_set(&iod->pprop.ptr, iod->pprop.prop, idptr);
RNA_property_update(C, &iod->pprop.ptr, iod->pprop.prop);
@@ -2979,7 +3015,7 @@ static void image_sample_apply(bContext *C, wmOperator *op, const wmEvent *event
if (ibuf->zbuf) {
info->z = ibuf->zbuf[y * ibuf->x + x];
info->zp = &info->z;
- if (ibuf->zbuf == (int*)ibuf->rect) {
+ if (ibuf->zbuf == (int *)ibuf->rect) {
info->colp = NULL;
}
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 168f9c0dfdf..35a658eac23 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -28,6 +28,7 @@
* \ingroup spimage
*/
+#include "DNA_gpencil_types.h"
#include "DNA_mesh_types.h"
#include "DNA_mask_types.h"
#include "DNA_meshdata_types.h"
@@ -44,6 +45,7 @@
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_image.h"
+#include "BKE_library.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
@@ -981,6 +983,31 @@ static void image_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa
}
}
+static void image_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceImage *simg = (SpaceImage *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_IM, ID_GD, ID_MSK)) {
+ return;
+ }
+
+ if ((ID *)simg->image == old_id) {
+ simg->image = (Image *)new_id;
+ id_us_ensure_real(new_id);
+ }
+
+ if ((ID *)simg->gpd == old_id) {
+ simg->gpd = (bGPdata *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+
+ if ((ID *)simg->mask_info.mask == old_id) {
+ simg->mask_info.mask = (Mask *)new_id;
+ id_us_ensure_real(new_id);
+ }
+}
+
/**************************** spacetype *****************************/
/* only called once, from space/spacetypes.c */
@@ -1002,7 +1029,8 @@ void ED_spacetype_image(void)
st->refresh = image_refresh;
st->listener = image_listener;
st->context = image_context;
-
+ st->id_remap = image_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype image region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_logic/logic_ops.c b/source/blender/editors/space_logic/logic_ops.c
index 51f4a61047d..074368a82c5 100644
--- a/source/blender/editors/space_logic/logic_ops.c
+++ b/source/blender/editors/space_logic/logic_ops.c
@@ -65,7 +65,7 @@ static int edit_sensor_poll(bContext *C)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "sensor", &RNA_Sensor);
- if (ptr.data && ((ID *)ptr.id.data)->lib) return 0;
+ if (ptr.data && ID_IS_LINKED_DATABLOCK(ptr.id.data)) return 0;
return 1;
}
@@ -73,7 +73,7 @@ static int edit_controller_poll(bContext *C)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "controller", &RNA_Controller);
- if (ptr.data && ((ID *)ptr.id.data)->lib) return 0;
+ if (ptr.data && ID_IS_LINKED_DATABLOCK(ptr.id.data)) return 0;
return 1;
}
@@ -81,7 +81,7 @@ static int edit_actuator_poll(bContext *C)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "actuator", &RNA_Actuator);
- if (ptr.data && ((ID *)ptr.id.data)->lib) return 0;
+ if (ptr.data && ID_IS_LINKED_DATABLOCK(ptr.id.data)) return 0;
return 1;
}
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 243a522011b..69966e9bf34 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -38,7 +38,10 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "DNA_gpencil_types.h"
+
#include "BKE_context.h"
+#include "BKE_library.h"
#include "BKE_screen.h"
#include "ED_space_api.h"
@@ -300,6 +303,21 @@ static void logic_header_region_draw(const bContext *C, ARegion *ar)
/**************************** spacetype *****************************/
+static void logic_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceLogic *slog = (SpaceLogic *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_GD)) {
+ return;
+ }
+
+ if ((ID *)slog->gpd == old_id) {
+ slog->gpd = (bGPdata *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_logic(void)
{
@@ -317,7 +335,8 @@ void ED_spacetype_logic(void)
st->keymap = logic_keymap;
st->refresh = logic_refresh;
st->context = logic_context;
-
+ st->id_remap = logic_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index b0adabe4d1d..5b3c062e16d 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -62,7 +62,7 @@
#include "UI_resources.h"
#include "UI_view2d.h"
-
+#include "nla_private.h"
#include "nla_intern.h" /* own include */
@@ -145,6 +145,62 @@ static void nla_action_draw_keyframes(AnimData *adt, bAction *act, View2D *v2d,
BLI_dlrbTree_free(&keys);
}
+/* Strip Markers ------------------------ */
+
+/* Markers inside an action strip */
+static void nla_actionclip_draw_markers(NlaStrip *strip, float yminc, float ymaxc)
+{
+ bAction *act = strip->act;
+ TimeMarker *marker;
+
+ if (ELEM(NULL, strip->act, strip->act->markers.first))
+ return;
+
+ for (marker = act->markers.first; marker; marker = marker->next) {
+ if ((marker->frame > strip->actstart) && (marker->frame < strip->actend)) {
+ float frame = nlastrip_get_frame(strip, marker->frame, NLATIME_CONVERT_MAP);
+
+ /* just a simple line for now */
+ // XXX: draw a triangle instead...
+ fdrawline(frame, yminc + 1, frame, ymaxc - 1);
+ }
+ }
+}
+
+/* Markers inside a NLA-Strip */
+static void nla_strip_draw_markers(NlaStrip *strip, float yminc, float ymaxc)
+{
+ glLineWidth(2.0);
+
+ if (strip->type == NLASTRIP_TYPE_CLIP) {
+ /* try not to be too conspicuous, while being visible enough when transforming */
+ if (strip->flag & NLASTRIP_FLAG_SELECT)
+ UI_ThemeColorShade(TH_STRIP_SELECT, -60);
+ else
+ UI_ThemeColorShade(TH_STRIP_SELECT, -40);
+
+ setlinestyle(3);
+
+ /* just draw the markers in this clip */
+ nla_actionclip_draw_markers(strip, yminc, ymaxc);
+
+ setlinestyle(0);
+ }
+ else if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
+ /* just a solid color, so that it is very easy to spot */
+ UI_ThemeColorShade(TH_STRIP_SELECT, 20);
+
+ /* draw the markers in the first level of strips only (if they are actions) */
+ for (NlaStrip *nls = strip->strips.first; nls; nls = nls->next) {
+ if (nls->type == NLASTRIP_TYPE_CLIP) {
+ nla_actionclip_draw_markers(nls, yminc, ymaxc);
+ }
+ }
+ }
+
+ glLineWidth(1.0);
+}
+
/* Strips (Proper) ---------------------- */
/* get colors for drawing NLA-Strips */
@@ -361,6 +417,10 @@ static void nla_draw_strip(SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStri
nla_draw_strip_curves(strip, yminc, ymaxc);
+ /* draw markings indicating locations of local markers (useful for lining up different actions) */
+ if ((snla->flag & SNLA_NOLOCALMARKERS) == 0)
+ nla_strip_draw_markers(strip, yminc, ymaxc);
+
/* draw strip outline
* - color used here is to indicate active vs non-active
*/
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index a2159696394..3e7e8ccc3f4 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -1856,6 +1856,7 @@ void NLA_OT_action_sync_length(wmOperatorType *ot)
static int nlaedit_make_single_user_exec(bContext *C, wmOperator *UNUSED(op))
{
+ Main *bmain = CTX_data_main(C);
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
@@ -1887,7 +1888,7 @@ static int nlaedit_make_single_user_exec(bContext *C, wmOperator *UNUSED(op))
/* multi-user? */
if (ID_REAL_USERS(strip->act) > 1) {
/* make a new copy of the action for us to use (it will have 1 user already) */
- bAction *new_action = BKE_action_copy(strip->act);
+ bAction *new_action = BKE_action_copy(bmain, strip->act);
/* decrement user count of our existing action */
id_us_min(&strip->act->id);
@@ -1945,6 +1946,7 @@ static short bezt_apply_nlamapping(KeyframeEditData *ked, BezTriple *bezt)
static int nlaedit_apply_scale_exec(bContext *C, wmOperator *UNUSED(op))
{
+ Main *bmain = CTX_data_main(C);
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
@@ -1974,7 +1976,7 @@ static int nlaedit_apply_scale_exec(bContext *C, wmOperator *UNUSED(op))
continue;
if (strip->act->id.us > 1) {
/* make a copy of the Action to work on */
- bAction *act = BKE_action_copy(strip->act);
+ bAction *act = BKE_action_copy(bmain, strip->act);
/* set this as the new referenced action, decrementing the users of the old one */
id_us_min(&strip->act->id);
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index e2b36c5b5ae..3b5604087b9 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -33,6 +33,7 @@
#include <stdio.h>
#include "DNA_anim_types.h"
+#include "DNA_group_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
@@ -501,6 +502,19 @@ static void nla_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn)
}
}
+static void nla_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceNla *snla = (SpaceNla *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_GR)) {
+ return;
+ }
+
+ if ((ID *)snla->ads->filter_grp == old_id) {
+ snla->ads->filter_grp = (Group *)new_id;
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_nla(void)
{
@@ -517,7 +531,8 @@ void ED_spacetype_nla(void)
st->operatortypes = nla_operatortypes;
st->listener = nla_listener;
st->keymap = nla_keymap;
-
+ st->id_remap = nla_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 1c20a883c7a..e1d6eb688d4 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -734,34 +734,6 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
}
}
-void ED_node_id_unref(SpaceNode *snode, const ID *id)
-{
- if (GS(id->name) == ID_SCE) {
- if (snode->id == id) {
- /* nasty DNA logic for SpaceNode:
- * ideally should be handled by editor code, but would be bad level call
- */
- bNodeTreePath *path, *path_next;
- for (path = snode->treepath.first; path; path = path_next) {
- path_next = path->next;
- MEM_freeN(path);
- }
- BLI_listbase_clear(&snode->treepath);
-
- snode->id = NULL;
- snode->from = NULL;
- snode->nodetree = NULL;
- snode->edittree = NULL;
- }
- }
- else if (GS(id->name) == ID_OB) {
- if (snode->from == id) {
- snode->flag &= ~SNODE_PIN;
- snode->from = NULL;
- }
- }
-}
-
void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
{
/* XXX This does not work due to layout functions relying on node->block,
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 5c58e9b720c..cf6e2ac226e 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -255,7 +255,7 @@ static int node_group_ungroup(bNodeTree *ntree, bNode *gnode)
bAction *waction;
/* firstly, wgroup needs to temporary dummy action that can be destroyed, as it shares copies */
- waction = wgroup->adt->action = BKE_action_copy(wgroup->adt->action);
+ waction = wgroup->adt->action = BKE_action_copy(G.main, wgroup->adt->action);
/* now perform the moving */
BKE_animdata_separate_by_basepath(&wgroup->id, &ntree->id, &anim_basepaths);
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index df484724fc5..4ef703c8994 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -28,6 +28,7 @@
* \ingroup spnode
*/
+#include "DNA_gpencil_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
@@ -821,6 +822,41 @@ static int node_context(const bContext *C, const char *member, bContextDataResul
return 0;
}
+static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceNode *snode = (SpaceNode *)slink;
+
+ if (GS(old_id->name) == ID_SCE) {
+ if (snode->id == old_id) {
+ /* nasty DNA logic for SpaceNode:
+ * ideally should be handled by editor code, but would be bad level call
+ */
+ BLI_freelistN(&snode->treepath);
+
+ /* XXX Untested in case new_id != NULL... */
+ snode->id = new_id;
+ snode->from = NULL;
+ snode->nodetree = NULL;
+ snode->edittree = NULL;
+ }
+ }
+ else if (GS(old_id->name) == ID_OB) {
+ if (snode->from == old_id) {
+ if (new_id == NULL) {
+ snode->flag &= ~SNODE_PIN;
+ }
+ snode->from = new_id;
+ }
+ }
+ else if (GS(old_id->name) == ID_GD) {
+ if ((ID *)snode->gpd == old_id) {
+ snode->gpd = (bGPdata *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+ }
+}
+
/* only called once, from space/spacetypes.c */
void ED_spacetype_node(void)
{
@@ -840,6 +876,7 @@ void ED_spacetype_node(void)
st->refresh = node_area_refresh;
st->context = node_context;
st->dropboxes = node_dropboxes;
+ st->id_remap = node_id_remap;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 554009da8be..ae34a118992 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -402,7 +402,7 @@ void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
if (group_restrict_flag(gr, flag)) {
for (gob = gr->gobject.first; gob; gob = gob->next) {
- if (gob->ob->id.lib)
+ if (ID_IS_LINKED_DATABLOCK(gob->ob))
continue;
gob->ob->restrictflag &= ~flag;
@@ -414,7 +414,7 @@ void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
}
else {
for (gob = gr->gobject.first; gob; gob = gob->next) {
- if (gob->ob->id.lib)
+ if (ID_IS_LINKED_DATABLOCK(gob->ob))
continue;
/* not in editmode */
@@ -502,6 +502,11 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
BKE_reportf(CTX_wm_reports(C), RPT_ERROR,
"Library path '%s' does not exist, correct this before saving", expanded);
}
+ else if (lib->id.tag & LIB_TAG_MISSING) {
+ BKE_reportf(CTX_wm_reports(C), RPT_INFO,
+ "Library path '%s' is now valid, please reload the library", expanded);
+ lib->id.tag &= ~LIB_TAG_MISSING;
+ }
}
}
else {
@@ -650,7 +655,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
int but_flag = UI_BUT_DRAG_LOCK;
gr = (Group *)tselem->id;
- if (gr->id.lib)
+ if (ID_IS_LINKED_DATABLOCK(gr))
but_flag |= UI_BUT_DISABLED;
UI_block_emboss_set(block, UI_EMBOSS_NONE);
@@ -823,7 +828,7 @@ static void outliner_draw_userbuts(uiBlock *block, ARegion *ar, SpaceOops *soops
char buf[16] = "";
int but_flag = UI_BUT_DRAG_LOCK;
- if (id->lib)
+ if (ID_IS_LINKED_DATABLOCK(id))
but_flag |= UI_BUT_DISABLED;
UI_block_emboss_set(block, UI_EMBOSS_NONE);
@@ -988,7 +993,8 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
}
else {
uiBut *but = uiDefIconBut(arg->block, UI_BTYPE_LABEL, 0, icon, arg->xb, arg->yb, UI_UNIT_X, UI_UNIT_Y, NULL,
- 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+ 0.0, 0.0, 1.0, arg->alpha,
+ (arg->id && ID_IS_LINKED_DATABLOCK(arg->id)) ? arg->id->lib->name : "");
if (arg->id)
UI_but_drag_set_id(but, arg->id);
@@ -1234,106 +1240,106 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
UI_icon_draw(x, y, ICON_DOT); break;
}
}
- else if (GS(tselem->id->name) == ID_OB) {
- Object *ob = (Object *)tselem->id;
- switch (ob->type) {
- case OB_LAMP:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
- case OB_MESH:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
- case OB_CAMERA:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
- case OB_CURVE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
- case OB_MBALL:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
- case OB_LATTICE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
- case OB_ARMATURE:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
- case OB_FONT:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
- case OB_SURF:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
- case OB_SPEAKER:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SPEAKER); break;
- case OB_EMPTY:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
-
+ else if (tselem->id) {
+ if (GS(tselem->id->name) == ID_OB) {
+ Object *ob = (Object *)tselem->id;
+ switch (ob->type) {
+ case OB_LAMP:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
+ case OB_MESH:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
+ case OB_CAMERA:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
+ case OB_CURVE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
+ case OB_MBALL:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
+ case OB_LATTICE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
+ case OB_ARMATURE:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
+ case OB_FONT:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
+ case OB_SURF:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
+ case OB_SPEAKER:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SPEAKER); break;
+ case OB_EMPTY:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
+ }
}
- }
- else {
- switch (GS(tselem->id->name)) {
- case ID_SCE:
- tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
- case ID_ME:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
- case ID_CU:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
- case ID_MB:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
- case ID_LT:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
- case ID_LA:
- {
- Lamp *la = (Lamp *)tselem->id;
-
- switch (la->type) {
- case LA_LOCAL:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
- case LA_SUN:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
- case LA_SPOT:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
- case LA_HEMI:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
- case LA_AREA:
- tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
- default:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
+ else {
+ switch (GS(tselem->id->name)) {
+ case ID_SCE:
+ tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
+ case ID_ME:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
+ case ID_CU:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
+ case ID_MB:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
+ case ID_LT:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
+ case ID_LA:
+ {
+ Lamp *la = (Lamp *)tselem->id;
+ switch (la->type) {
+ case LA_LOCAL:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
+ case LA_SUN:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
+ case LA_SPOT:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
+ case LA_HEMI:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
+ case LA_AREA:
+ tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
+ default:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
+ }
+ break;
}
- break;
+ case ID_MA:
+ tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
+ case ID_TE:
+ tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
+ case ID_IM:
+ tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
+ case ID_SPK:
+ case ID_SO:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_SPEAKER); break;
+ case ID_AR:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
+ case ID_CA:
+ tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
+ case ID_KE:
+ tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
+ case ID_WO:
+ tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
+ case ID_AC:
+ tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
+ case ID_NLA:
+ tselem_draw_icon_uibut(&arg, ICON_NLA); break;
+ case ID_TXT:
+ tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
+ case ID_GR:
+ tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
+ case ID_LI:
+ if (tselem->id->tag & LIB_TAG_MISSING) {
+ tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_BROKEN);
+ }
+ else if (((Library *)tselem->id)->parent) {
+ tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_INDIRECT);
+ }
+ else {
+ tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT);
+ }
+ break;
+ case ID_LS:
+ tselem_draw_icon_uibut(&arg, ICON_LINE_DATA); break;
+ case ID_GD:
+ tselem_draw_icon_uibut(&arg, ICON_GREASEPENCIL); break;
}
- case ID_MA:
- tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
- case ID_TE:
- tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
- case ID_IM:
- tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
- case ID_SPK:
- case ID_SO:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_SPEAKER); break;
- case ID_AR:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
- case ID_CA:
- tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
- case ID_KE:
- tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
- case ID_WO:
- tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
- case ID_AC:
- tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
- case ID_NLA:
- tselem_draw_icon_uibut(&arg, ICON_NLA); break;
- case ID_TXT:
- tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
- case ID_GR:
- tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
- case ID_LI:
- if (tselem->id->tag & LIB_TAG_MISSING) {
- tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_BROKEN);
- }
- else if (((Library *)tselem->id)->parent) {
- tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_INDIRECT);
- }
- else {
- tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT);
- }
- break;
- case ID_LS:
- tselem_draw_icon_uibut(&arg, ICON_LINE_DATA); break;
- case ID_GD:
- tselem_draw_icon_uibut(&arg, ICON_GREASEPENCIL); break;
}
}
}
@@ -1562,7 +1568,7 @@ static void outliner_draw_tree_element(
else
offsx += 2 * ufac;
- if (tselem->type == 0 && tselem->id->lib) {
+ if (tselem->type == 0 && ID_IS_LINKED_DATABLOCK(tselem->id)) {
glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
if (tselem->id->tag & LIB_TAG_MISSING) {
UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_BROKEN);
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 2627b978b40..b0cd3aabbfd 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -29,17 +29,23 @@
* \ingroup spoutliner
*/
+#include <string.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_group_types.h"
+#include "DNA_ID.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_path_util.h"
#include "BLI_mempool.h"
+#include "BLI_stack.h"
+#include "BLI_string.h"
#include "BLT_translation.h"
@@ -47,7 +53,10 @@
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
+#include "BKE_idcode.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_outliner_treehash.h"
#include "BKE_report.h"
@@ -55,6 +64,8 @@
#include "BKE_material.h"
#include "BKE_group.h"
+#include "../blenloader/BLO_readfile.h"
+
#include "ED_object.h"
#include "ED_outliner.h"
#include "ED_screen.h"
@@ -70,6 +81,9 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "GPU_material.h"
#include "outliner_intern.h"
@@ -218,7 +232,7 @@ static void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem,
else if (ELEM(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) {
BKE_report(reports, RPT_WARNING, "Cannot edit sequence name");
}
- else if (tselem->id->lib) {
+ else if (ID_IS_LINKED_DATABLOCK(tselem->id)) {
BKE_report(reports, RPT_WARNING, "Cannot edit external libdata");
}
else if (te->idcode == ID_LI && ((Library *)tselem->id)->parent) {
@@ -230,8 +244,9 @@ static void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem,
}
}
-void item_rename_cb(bContext *C, Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void item_rename_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ARegion *ar = CTX_wm_region(C);
ReportList *reports = CTX_wm_reports(C); // XXX
@@ -291,64 +306,315 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* Library delete --------------------------------------------------- */
+/* ID delete --------------------------------------------------- */
-static void lib_delete(bContext *C, TreeElement *te, TreeStoreElem *tselem, ReportList *reports)
+static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeStoreElem *tselem)
{
- Library *lib = (Library *)tselem->id;
- ListBase *lbarray[MAX_LIBARRAY];
- int a;
+ Main *bmain = CTX_data_main(C);
+ ID *id = tselem->id;
- BLI_assert(te->idcode == ID_LI && lib != NULL);
+ BLI_assert(te->idcode != 0 && id != NULL);
+ BLI_assert(te->idcode != ID_LI || ((Library *)id)->parent == NULL);
UNUSED_VARS_NDEBUG(te);
- /* We simply set all ID from given lib (including lib itself) to zero user count.
- * It is not possible to do a proper cleanup without a save/reload in current master. */
- a = set_listbasepointers(CTX_data_main(C), lbarray);
- while (a--) {
- ListBase *lb = lbarray[a];
- ID *id;
-
- for (id = lb->first; id; id = id->next) {
- if (id->lib == lib) {
- id_fake_user_clear(id);
- id->us = 0;
+ if (id->tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked id '%s'", id->name);
+ return;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, id) && ID_REAL_USERS(id) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete id '%s', indirectly used datablocks need at least one user",
+ id->name);
+ return;
+ }
+
+
+ BKE_libblock_delete(bmain, id);
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+}
+
+void id_delete_cb(
+ bContext *C, ReportList *reports, Scene *UNUSED(scene),
+ TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+{
+ id_delete(C, reports, te, tselem);
+}
+
+static int outliner_id_delete_invoke_do(bContext *C, ReportList *reports, TreeElement *te, const float mval[2])
+{
+ if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) {
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (te->idcode != 0 && tselem->id) {
+ if (te->idcode == ID_LI && ((Library *)tselem->id)->parent) {
+ BKE_reportf(reports, RPT_ERROR_INVALID_INPUT,
+ "Cannot delete indirectly linked library '%s'", ((Library *)tselem->id)->filepath);
+ return OPERATOR_CANCELLED;
+ }
+ id_delete(C, reports, te, tselem);
+ return OPERATOR_FINISHED;
+ }
+ }
+ else {
+ for (te = te->subtree.first; te; te = te->next) {
+ int ret;
+ if ((ret = outliner_id_delete_invoke_do(C, reports, te, mval))) {
+ return ret;
+ }
+ }
+ }
+
+ return 0;
+}
+
+static int outliner_id_delete_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ARegion *ar = CTX_wm_region(C);
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+
+ BLI_assert(ar && soops);
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
+
+ for (te = soops->tree.first; te; te = te->next) {
+ int ret;
+
+ if ((ret = outliner_id_delete_invoke_do(C, op->reports, te, fmval))) {
+ return ret;
+ }
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void OUTLINER_OT_id_delete(wmOperatorType *ot)
+{
+ ot->name = "Delete Datablock";
+ ot->idname = "OUTLINER_OT_id_delete";
+ ot->description = "Delete the ID under cursor";
+
+ ot->invoke = outliner_id_delete_invoke;
+ ot->poll = ED_operator_outliner_active;
+}
+
+/* ID remap --------------------------------------------------- */
+
+static int outliner_id_remap_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+
+ const short id_type = (short)RNA_enum_get(op->ptr, "id_type");
+ ID *old_id = BLI_findlink(which_libbase(CTX_data_main(C), id_type), RNA_enum_get(op->ptr, "old_id"));
+ ID *new_id = BLI_findlink(which_libbase(CTX_data_main(C), id_type), RNA_enum_get(op->ptr, "new_id"));
+
+ /* check for invalid states */
+ if (soops == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!(old_id && (old_id != new_id) && (GS(old_id->name) == GS(new_id->name)))) {
+ BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT, "Invalid old/new ID pair ('%s' / '%s')",
+ old_id->name, new_id->name);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (ID_IS_LINKED_DATABLOCK(old_id)) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Old ID '%s' is linked from a library, indirect usages of this datablock will not be remapped",
+ old_id->name);
+ }
+
+ BKE_libblock_remap(bmain, old_id, new_id,
+ ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
+
+ BKE_main_lib_objects_recalc_all(bmain);
+
+ /* recreate dependency graph to include new objects */
+ DAG_scene_relations_rebuild(bmain, scene);
+
+ /* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
+ GPU_materials_free();
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static bool outliner_id_remap_find_tree_element(bContext *C, wmOperator *op, ListBase *tree, const float y)
+{
+ TreeElement *te;
+
+ for (te = tree->first; te; te = te->next) {
+ if (y > te->ys && y < te->ys + UI_UNIT_Y) {
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (tselem->type == 0 && tselem->id) {
+ printf("found id %s (%p)!\n", tselem->id->name, tselem->id);
+
+ RNA_enum_set(op->ptr, "id_type", GS(tselem->id->name));
+ RNA_enum_set_identifier(C, op->ptr, "new_id", tselem->id->name + 2);
+ RNA_enum_set_identifier(C, op->ptr, "old_id", tselem->id->name + 2);
+ return true;
}
}
+ if (outliner_id_remap_find_tree_element(C, op, &te->subtree, y)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static int outliner_id_remap_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ ARegion *ar = CTX_wm_region(C);
+ float fmval[2];
+
+ if (!RNA_property_is_set(op->ptr, RNA_struct_find_property(op->ptr, "id_type"))) {
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
+
+ outliner_id_remap_find_tree_element(C, op, &soops->tree, fmval[1]);
}
- BKE_reportf(reports, RPT_WARNING,
- "Please save and reload .blend file to complete deletion of '%s' library",
- ((Library *)tselem->id)->filepath);
+ return WM_operator_props_dialog_popup(C, op, 200, 100);
+}
+
+static EnumPropertyItem *outliner_id_itemf(bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
+{
+ EnumPropertyItem item_tmp = {0}, *item = NULL;
+ int totitem = 0;
+ int i = 0;
+
+ short id_type = (short)RNA_enum_get(ptr, "id_type");
+ ID *id = which_libbase(CTX_data_main(C), id_type)->first;
+
+ for (; id; id = id->next) {
+ item_tmp.identifier = item_tmp.name = id->name + 2;
+ item_tmp.value = i++;
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
+void OUTLINER_OT_id_remap(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Outliner ID data Remap";
+ ot->idname = "OUTLINER_OT_id_remap";
+ ot->description = "";
+
+ /* callbacks */
+ ot->invoke = outliner_id_remap_invoke;
+ ot->exec = outliner_id_remap_exec;
+ ot->poll = ED_operator_outliner_active;
+
+ ot->flag = 0;
+
+ RNA_def_enum(ot->srna, "id_type", rna_enum_id_type_items, ID_OB, "ID Type", "");
+
+ prop = RNA_def_enum(ot->srna, "old_id", DummyRNA_NULL_items, 0, "Old ID", "Old ID to replace");
+ RNA_def_property_enum_funcs_runtime(prop, NULL, NULL, outliner_id_itemf);
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE | PROP_HIDDEN);
+
+ ot->prop = RNA_def_enum(ot->srna, "new_id", DummyRNA_NULL_items, 0,
+ "New ID", "New ID to remap all selected IDs' users to");
+ RNA_def_property_enum_funcs_runtime(ot->prop, NULL, NULL, outliner_id_itemf);
+ RNA_def_property_flag(ot->prop, PROP_ENUM_NO_TRANSLATE);
}
-void lib_delete_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *te,
+void id_remap_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- lib_delete(C, te, tselem, CTX_wm_reports(C));
+ wmOperatorType *ot = WM_operatortype_find("OUTLINER_OT_id_remap", false);
+ PointerRNA op_props;
+
+ BLI_assert(tselem->id != NULL);
+
+ WM_operator_properties_create_ptr(&op_props, ot);
+
+ RNA_enum_set(&op_props, "id_type", GS(tselem->id->name));
+ RNA_enum_set_identifier(C, &op_props, "old_id", tselem->id->name + 2);
+
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &op_props);
+
+ WM_operator_properties_free(&op_props);
+}
+
+/* Library relocate/reload --------------------------------------------------- */
+
+static int lib_relocate(
+ bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
+{
+ PointerRNA op_props;
+ int ret = 0;
+
+ BLI_assert(te->idcode == ID_LI && tselem->id != NULL);
+ UNUSED_VARS_NDEBUG(te);
+
+ WM_operator_properties_create_ptr(&op_props, ot);
+
+ RNA_string_set(&op_props, "library", tselem->id->name + 2);
+
+ if (reload) {
+ Library *lib = (Library *)tselem->id;
+ char dir[FILE_MAXDIR], filename[FILE_MAX];
+
+ BLI_split_dirfile(lib->filepath, dir, filename, sizeof(dir), sizeof(filename));
+
+ printf("%s, %s\n", tselem->id->name, lib->filepath);
+
+ /* We assume if both paths in lib are not the same then lib->name was relative... */
+ RNA_boolean_set(&op_props, "relative_path", BLI_path_cmp(lib->filepath, lib->name) != 0);
+
+ RNA_string_set(&op_props, "directory", dir);
+ RNA_string_set(&op_props, "filename", filename);
+
+ ret = WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &op_props);
+ }
+ else {
+ ret = WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &op_props);
+ }
+
+ WM_operator_properties_free(&op_props);
+
+ return ret;
}
-static int outliner_lib_delete_invoke_do(bContext *C, ReportList *reports, TreeElement *te, const float mval[2])
+static int outliner_lib_relocate_invoke_do(
+ bContext *C, ReportList *reports, TreeElement *te, const float mval[2], const bool reload)
{
if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) {
TreeStoreElem *tselem = TREESTORE(te);
if (te->idcode == ID_LI && tselem->id) {
- if (((Library *)tselem->id)->parent) {
+ if (((Library *)tselem->id)->parent && !reload) {
BKE_reportf(reports, RPT_ERROR_INVALID_INPUT,
- "Cannot delete indirectly linked library '%s'", ((Library *)tselem->id)->filepath);
+ "Cannot relocate indirectly linked library '%s'", ((Library *)tselem->id)->filepath);
return OPERATOR_CANCELLED;
}
+ else {
+ wmOperatorType *ot = WM_operatortype_find(reload ? "WM_OT_lib_reload" : "WM_OT_lib_relocate", false);
- lib_delete(C, te, tselem, reports);
- return OPERATOR_FINISHED;
+ return lib_relocate(C, te, tselem, ot, reload);
+ }
}
}
else {
for (te = te->subtree.first; te; te = te->next) {
int ret;
- if ((ret = outliner_lib_delete_invoke_do(C, reports, te, mval))) {
+ if ((ret = outliner_lib_relocate_invoke_do(C, reports, te, mval, reload))) {
return ret;
}
}
@@ -357,7 +623,51 @@ static int outliner_lib_delete_invoke_do(bContext *C, ReportList *reports, TreeE
return 0;
}
-static int outliner_lib_delete_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int outliner_lib_relocate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ARegion *ar = CTX_wm_region(C);
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float fmval[2];
+
+ BLI_assert(ar && soops);
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
+
+ for (te = soops->tree.first; te; te = te->next) {
+ int ret;
+
+ if ((ret = outliner_lib_relocate_invoke_do(C, op->reports, te, fmval, false))) {
+ return ret;
+ }
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void OUTLINER_OT_lib_relocate(wmOperatorType *ot)
+{
+ ot->name = "Relocate Library";
+ ot->idname = "OUTLINER_OT_lib_relocate";
+ ot->description = "Relocate the library under cursor";
+
+ ot->invoke = outliner_lib_relocate_invoke;
+ ot->poll = ED_operator_outliner_active;
+}
+
+/* XXX This does not work with several items
+ * (it is only called once in the end, due to the 'deferred' filebrowser invocation through event system...). */
+void lib_relocate_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+{
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_lib_relocate", false);
+
+ lib_relocate(C, te, tselem, ot, false);
+}
+
+
+static int outliner_lib_reload_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
@@ -371,7 +681,7 @@ static int outliner_lib_delete_invoke(bContext *C, wmOperator *op, const wmEvent
for (te = soops->tree.first; te; te = te->next) {
int ret;
- if ((ret = outliner_lib_delete_invoke_do(C, op->reports, te, fmval))) {
+ if ((ret = outliner_lib_relocate_invoke_do(C, op->reports, te, fmval, true))) {
return ret;
}
}
@@ -379,16 +689,25 @@ static int outliner_lib_delete_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
-void OUTLINER_OT_lib_delete(wmOperatorType *ot)
+void OUTLINER_OT_lib_reload(wmOperatorType *ot)
{
- ot->name = "Delete Library";
- ot->idname = "OUTLINER_OT_lib_delete";
- ot->description = "Delete the library under cursor (needs a save/reload)";
+ ot->name = "Reload Library";
+ ot->idname = "OUTLINER_OT_lib_reload";
+ ot->description = "Reload the library under cursor";
- ot->invoke = outliner_lib_delete_invoke;
+ ot->invoke = outliner_lib_reload_invoke;
ot->poll = ED_operator_outliner_active;
}
+void lib_reload_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+{
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_lib_reload", false);
+
+ lib_relocate(C, te, tselem, ot, true);
+}
+
/* ************************************************************** */
/* Setting Toggling Operators */
@@ -468,8 +787,9 @@ int common_restrict_check(bContext *C, Object *ob)
/* Toggle Visibility ---------------------------------------- */
-void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_visibility_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
Object *ob = (Object *)tselem->id;
@@ -484,21 +804,22 @@ void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te,
}
}
-void group_toggle_visibility_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_visibility_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_VIEW);
}
-static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_visibility_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_visibility_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
@@ -523,8 +844,9 @@ void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
/* Toggle Selectability ---------------------------------------- */
-void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_selectability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -534,20 +856,21 @@ void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
-void group_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_selectability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_SELECT);
}
-static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_selectability_exec(bContext *C, wmOperator *op)
{
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_selectability_cb);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
ED_region_tag_redraw(ar);
@@ -571,8 +894,9 @@ void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
/* Toggle Renderability ---------------------------------------- */
-void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_renderability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -582,20 +906,21 @@ void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
-void group_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_renderability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_RENDER);
}
-static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_renderability_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_renderability_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene);
@@ -1657,7 +1982,7 @@ static int parent_drop_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "child", childname);
ob = (Object *)BKE_libblock_find_name(ID_OB, childname);
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
BKE_report(op->reports, RPT_INFO, "Can't edit library linked object");
return OPERATOR_CANCELLED;
}
@@ -1705,7 +2030,7 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (ob == par) {
return OPERATOR_CANCELLED;
}
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
BKE_report(op->reports, RPT_INFO, "Can't edit library linked object");
return OPERATOR_CANCELLED;
}
@@ -1914,7 +2239,7 @@ static int scene_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
RNA_string_get(op->ptr, "object", obname);
ob = (Object *)BKE_libblock_find_name(ID_OB, obname);
- if (ELEM(NULL, ob, scene) || scene->id.lib != NULL) {
+ if (ELEM(NULL, ob, scene) || ID_IS_LINKED_DATABLOCK(scene)) {
return OPERATOR_CANCELLED;
}
@@ -2079,36 +2404,3 @@ void OUTLINER_OT_group_link(wmOperatorType *ot)
/* properties */
RNA_def_string(ot->srna, "object", "Object", MAX_ID_NAME, "Object", "Target Object");
}
-
-/******** Utils to clear any ref to freed ID... **********/
-
-void ED_outliner_id_unref(SpaceOops *so, const ID *id)
-{
- /* Some early out checks. */
- if (!TREESTORE_ID_TYPE(id)) {
- return; /* ID type is not used by outilner... */
- }
-
- if (so->search_tse.id == id) {
- so->search_tse.id = NULL;
- }
-
- if (so->treestore) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
- bool changed = false;
-
- BLI_mempool_iternew(so->treestore, &iter);
- while ((tselem = BLI_mempool_iterstep(&iter))) {
- if (tselem->id == id) {
- tselem->id = NULL;
- changed = true;
- }
- }
- if (so->treehash && changed) {
- /* rebuild hash table, because it depends on ids too */
- /* postpone a full rebuild because this can be called many times on-free */
- so->storeflag |= SO_TREESTORE_REBUILD;
- }
- }
-}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index dc81be7a8e0..d2666cd0b6d 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -153,35 +153,58 @@ eOLDrawState tree_element_active(struct bContext *C, struct Scene *scene, SpaceO
int outliner_item_do_activate(struct bContext *C, int x, int y, bool extend, bool recursive);
/* outliner_edit.c ---------------------------------------------- */
+typedef void (*outliner_operation_cb)(
+ struct bContext *C, struct ReportList *, struct Scene *scene,
+ struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *);
void outliner_do_object_operation_ex(
- struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
- void (*operation_cb)(struct bContext *C, struct Scene *scene,
- struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *),
- bool recurse_selected);
+ struct bContext *C, ReportList *reports, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
+ outliner_operation_cb operation_cb, bool recurse_selected);
void outliner_do_object_operation(
- struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
- void (*operation_cb)(struct bContext *C, struct Scene *scene,
- struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *));
+ struct bContext *C, ReportList *reports, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
+ outliner_operation_cb operation_cb);
int common_restrict_check(struct bContext *C, struct Object *ob);
int outliner_has_one_flag(struct SpaceOops *soops, ListBase *lb, short flag, const int curlevel);
void outliner_set_flag(struct SpaceOops *soops, ListBase *lb, short flag, short set);
-void object_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void object_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void object_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-
-
-void group_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void group_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void group_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-
-void item_rename_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_visibility_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_selectability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_renderability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+
+
+void group_toggle_visibility_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void group_toggle_selectability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void group_toggle_renderability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+
+void item_rename_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void lib_relocate_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
+ struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void lib_reload_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
+ struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void lib_delete_cb(
- struct bContext *C, struct Scene *scene, struct TreeElement *te,
+void id_delete_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
+ struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void id_remap_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
TreeElement *outliner_dropzone_find(const struct SpaceOops *soops, const float fmval[2], const bool children);
@@ -190,8 +213,10 @@ TreeElement *outliner_dropzone_find(const struct SpaceOops *soops, const float f
void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
void OUTLINER_OT_item_openclose(struct wmOperatorType *ot);
void OUTLINER_OT_item_rename(struct wmOperatorType *ot);
+void OUTLINER_OT_lib_relocate(struct wmOperatorType *ot);
+void OUTLINER_OT_lib_reload(struct wmOperatorType *ot);
-void OUTLINER_OT_lib_delete(struct wmOperatorType *ot);
+void OUTLINER_OT_id_delete(struct wmOperatorType *ot);
void OUTLINER_OT_show_one_level(struct wmOperatorType *ot);
void OUTLINER_OT_show_active(struct wmOperatorType *ot);
@@ -230,6 +255,7 @@ void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
void OUTLINER_OT_group_operation(struct wmOperatorType *ot);
void OUTLINER_OT_lib_operation(struct wmOperatorType *ot);
void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_id_remap(struct wmOperatorType *ot);
void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
void OUTLINER_OT_action_set(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 720cfe12567..776717c8443 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -47,13 +47,15 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_select_border);
WM_operatortype_append(OUTLINER_OT_item_openclose);
WM_operatortype_append(OUTLINER_OT_item_rename);
- WM_operatortype_append(OUTLINER_OT_lib_delete);
WM_operatortype_append(OUTLINER_OT_operation);
WM_operatortype_append(OUTLINER_OT_scene_operation);
WM_operatortype_append(OUTLINER_OT_object_operation);
WM_operatortype_append(OUTLINER_OT_group_operation);
WM_operatortype_append(OUTLINER_OT_lib_operation);
+ WM_operatortype_append(OUTLINER_OT_lib_relocate);
WM_operatortype_append(OUTLINER_OT_id_operation);
+ WM_operatortype_append(OUTLINER_OT_id_delete);
+ WM_operatortype_append(OUTLINER_OT_id_remap);
WM_operatortype_append(OUTLINER_OT_data_operation);
WM_operatortype_append(OUTLINER_OT_animdata_operation);
WM_operatortype_append(OUTLINER_OT_action_set);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 83677b6bd86..111e60e5159 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -57,6 +57,8 @@
#include "BKE_fcurve.h"
#include "BKE_group.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -133,15 +135,17 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
}
}
-static void unlink_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_action_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
/* just set action to NULL */
BKE_animdata_set_action(CTX_wm_reports(C), tsep->id, NULL);
}
-static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_material_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
Material **matar = NULL;
int a, totcol = 0;
@@ -180,8 +184,9 @@ static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEl
}
}
-static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_texture_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
MTex **mtex = NULL;
int a;
@@ -217,7 +222,7 @@ static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEle
}
static void unlink_group_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
@@ -230,12 +235,14 @@ static void unlink_group_cb(
}
else {
Main *bmain = CTX_data_main(C);
- BKE_group_unlink(bmain, group);
+ BKE_libblock_unlink(bmain, group, false, false);
+ BKE_libblock_free(bmain, group);
}
}
-static void unlink_world_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void unlink_world_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
Scene *parscene = (Scene *)tsep->id;
World *wo = (World *)tselem->id;
@@ -246,8 +253,8 @@ static void unlink_world_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEleme
}
static void outliner_do_libdata_operation(
- bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *, void *),
+ bContext *C, ReportList *reports, Scene *scene, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb,
void *user_data)
{
TreeElement *te;
@@ -258,11 +265,11 @@ static void outliner_do_libdata_operation(
if (tselem->flag & TSE_SELECTED) {
if (tselem->type == 0) {
TreeStoreElem *tsep = te->parent ? TREESTORE(te->parent) : NULL;
- operation_cb(C, scene, te, tsep, tselem, user_data);
+ operation_cb(C, reports, scene, te, tsep, tselem, user_data);
}
}
if (TSELEM_OPEN(tselem, soops)) {
- outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb, user_data);
+ outliner_do_libdata_operation(C, reports, scene, soops, &te->subtree, operation_cb, user_data);
}
}
}
@@ -352,8 +359,9 @@ void OUTLINER_OT_scene_operation(wmOperatorType *ot)
}
/* ******************************************** */
-static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_select_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -364,8 +372,9 @@ static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
}
}
-static void object_select_hierarchy_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void object_select_hierarchy_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
/* From where do i get the x,y coordinate of the mouse event ? */
wmWindow *win = CTX_wm_window(C);
@@ -375,8 +384,9 @@ static void object_select_hierarchy_cb(bContext *C, Scene *UNUSED(scene), TreeEl
}
-static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_deselect_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -387,14 +397,27 @@ static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *t
}
}
-static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_delete_cb(
+ bContext *C, ReportList *reports, Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
if (base == NULL)
base = BKE_scene_base_find(scene, (Object *)tselem->id);
if (base) {
+ Main *bmain = CTX_data_main(C);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ return;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ return;
+ }
+
// check also library later
if (scene->obedit == base->object)
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
@@ -408,45 +431,50 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te,
}
}
-static void id_local_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_local_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- if (tselem->id->lib && (tselem->id->tag & LIB_TAG_EXTERN)) {
+ if (ID_IS_LINKED_DATABLOCK(tselem->id) && (tselem->id->tag & LIB_TAG_EXTERN)) {
+ Main *bmain = CTX_data_main(C);
/* if the ID type has no special local function,
* just clear the lib */
- if (id_make_local(tselem->id, false) == false) {
- Main *bmain = CTX_data_main(C);
+ if (id_make_local(bmain, tselem->id, false, false) == false) {
id_clear_lib_data(bmain, tselem->id);
}
}
}
-static void id_fake_user_set_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_fake_user_set_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
id_fake_user_set(id);
}
-static void id_fake_user_clear_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_fake_user_clear_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
id_fake_user_clear(id);
}
-static void id_select_linked_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_select_linked_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
ED_object_select_linked_by_id(C, id);
}
-static void singleuser_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void singleuser_action_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
@@ -462,8 +490,9 @@ static void singleuser_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement
}
}
-static void singleuser_world_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void singleuser_world_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
@@ -480,34 +509,29 @@ static void singleuser_world_cb(bContext *C, Scene *UNUSED(scene), TreeElement *
}
}
-static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void group_linkobs2scene_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
GroupObject *gob;
Base *base;
-
+
for (gob = group->gobject.first; gob; gob = gob->next) {
base = BKE_scene_base_find(scene, gob->ob);
- if (base) {
- base->object->flag |= SELECT;
- base->flag |= SELECT;
- }
- else {
+ if (!base) {
/* link to scene */
- base = MEM_callocN(sizeof(Base), "add_base");
- BLI_addhead(&scene->base, base);
- base->lay = gob->ob->lay;
- gob->ob->flag |= SELECT;
- base->flag = gob->ob->flag;
- base->object = gob->ob;
+ base = BKE_scene_base_add(scene, gob->ob);
id_lib_extern((ID *)gob->ob); /* in case these are from a linked group */
}
+ base->object->flag |= SELECT;
+ base->flag |= SELECT;
}
}
-static void group_instance_cb(bContext *C, Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void group_instance_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
@@ -521,10 +545,8 @@ static void group_instance_cb(bContext *C, Scene *scene, TreeElement *UNUSED(te)
* \param select_recurse: Set to false for operations which are already recursively operating on their children.
*/
void outliner_do_object_operation_ex(
- bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *,
- TreeStoreElem *, TreeStoreElem *, void *),
- bool select_recurse)
+ bContext *C, ReportList *reports, Scene *scene_act, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb, bool select_recurse)
{
TreeElement *te;
@@ -541,23 +563,24 @@ void outliner_do_object_operation_ex(
/* important to use 'scene_owner' not scene_act else deleting objects can crash.
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
* outliner isn't showing scenes: Visible Layer draw mode for eg. */
- operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem, NULL);
+ operation_cb(C, reports, scene_owner ? scene_owner : scene_act, te, NULL, tselem, NULL);
select_handled = true;
}
}
if (TSELEM_OPEN(tselem, soops)) {
if ((select_handled == false) || select_recurse) {
- outliner_do_object_operation_ex(C, scene_act, soops, &te->subtree, operation_cb, select_recurse);
+ outliner_do_object_operation_ex(
+ C, reports, scene_act, soops, &te->subtree, operation_cb, select_recurse);
}
}
}
}
void outliner_do_object_operation(
- bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *, Scene *, TreeElement *, TreeStoreElem *, TreeStoreElem *, void *))
+ bContext *C, ReportList *reports, Scene *scene_act, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb)
{
- outliner_do_object_operation_ex(C, scene_act, soops, lb, operation_cb, true);
+ outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, true);
}
/* ******************************************** */
@@ -565,7 +588,7 @@ void outliner_do_object_operation(
static void clear_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te),
TreeStoreElem *tselem, void *UNUSED(arg))
{
- BKE_animdata_free(tselem->id);
+ BKE_animdata_free(tselem->id, true);
}
@@ -792,7 +815,7 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
}
}
-static Base *outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
+static Base *outline_delete_hierarchy(bContext *C, ReportList *reports, Scene *scene, Base *base)
{
Base *child_base, *base_next;
Object *parent;
@@ -805,17 +828,30 @@ static Base *outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
base_next = child_base->next;
for (parent = child_base->object->parent; parent && (parent != base->object); parent = parent->parent);
if (parent) {
- base_next = outline_delete_hierarchy(C, scene, child_base);
+ base_next = outline_delete_hierarchy(C, reports, scene, child_base);
}
}
base_next = base->next;
+
+ Main *bmain = CTX_data_main(C);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ return base_next;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ return base_next;
+ }
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
return base_next;
}
static void object_delete_hierarchy_cb(
- bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+ bContext *C, ReportList *reports, Scene *scene,
+ TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
Object *obedit = scene->obedit;
@@ -830,7 +866,7 @@ static void object_delete_hierarchy_cb(
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
}
- outline_delete_hierarchy(C, scene, base);
+ outline_delete_hierarchy(C, reports, scene, base);
/* leave for ED_outliner_id_unref to handle */
#if 0
te->directdata = NULL;
@@ -849,6 +885,7 @@ enum {
OL_OP_SELECT_HIERARCHY,
OL_OP_DELETE,
OL_OP_DELETE_HIERARCHY,
+ OL_OP_REMAP,
OL_OP_LOCALIZED, /* disabled, see below */
OL_OP_TOGVIS,
OL_OP_TOGSEL,
@@ -862,6 +899,8 @@ static EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
{OL_OP_DELETE, "DELETE", 0, "Delete", ""},
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
+ {OL_OP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead a new chosen one"},
{OL_OP_TOGVIS, "TOGVIS", 0, "Toggle Visible", ""},
{OL_OP_TOGSEL, "TOGSEL", 0, "Toggle Selectable", ""},
{OL_OP_TOGREN, "TOGREN", 0, "Toggle Renderable", ""},
@@ -885,7 +924,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
if (event == OL_OP_SELECT) {
Scene *sce = scene; // to be able to delete, scenes are set...
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_select_cb);
if (scene != sce) {
ED_screen_set_scene(C, CTX_wm_screen(C), sce);
}
@@ -895,7 +934,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
}
else if (event == OL_OP_SELECT_HIERARCHY) {
Scene *sce = scene; // to be able to delete, scenes are set...
- outliner_do_object_operation_ex(C, scene, soops, &soops->tree, object_select_hierarchy_cb, false);
+ outliner_do_object_operation_ex(C, op->reports, scene, soops, &soops->tree, object_select_hierarchy_cb, false);
if (scene != sce) {
ED_screen_set_scene(C, CTX_wm_screen(C), sce);
}
@@ -903,12 +942,12 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_DESELECT) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_deselect_cb);
str = "Deselect Objects";
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_DELETE) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_delete_cb);
/* XXX: tree management normally happens from draw_outliner(), but when
* you're clicking to fast on Delete object from context menu in
@@ -922,7 +961,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
else if (event == OL_OP_DELETE_HIERARCHY) {
- outliner_do_object_operation_ex(C, scene, soops, &soops->tree, object_delete_hierarchy_cb, false);
+ outliner_do_object_operation_ex(C, op->reports, scene, soops, &soops->tree, object_delete_hierarchy_cb, false);
/* XXX: See OL_OP_DELETE comment above. */
outliner_cleanup_tree(soops);
@@ -931,27 +970,31 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str = "Delete Object Hierarchy";
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
+ else if (event == OL_OP_REMAP) {
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
+ str = "Remap ID";
+ }
else if (event == OL_OP_LOCALIZED) { /* disabled, see above enum (ton) */
- outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb);
str = "Localized Objects";
}
else if (event == OL_OP_TOGVIS) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_visibility_cb);
str = "Toggle Visibility";
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
}
else if (event == OL_OP_TOGSEL) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_selectability_cb);
str = "Toggle Selectability";
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_TOGREN) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_renderability_cb);
str = "Toggle Renderability";
WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene);
}
else if (event == OL_OP_RENAME) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, item_rename_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb);
str = "Rename Object";
}
else {
@@ -988,6 +1031,8 @@ typedef enum eOutliner_PropGroupOps {
OL_GROUPOP_UNLINK = 1,
OL_GROUPOP_LOCAL,
OL_GROUPOP_LINK,
+ OL_GROUPOP_DELETE,
+ OL_GROUPOP_REMAP,
OL_GROUPOP_INSTANCE,
OL_GROUPOP_TOGVIS,
OL_GROUPOP_TOGSEL,
@@ -999,6 +1044,9 @@ static EnumPropertyItem prop_group_op_types[] = {
{OL_GROUPOP_UNLINK, "UNLINK", 0, "Unlink Group", ""},
{OL_GROUPOP_LOCAL, "LOCAL", 0, "Make Local Group", ""},
{OL_GROUPOP_LINK, "LINK", 0, "Link Group Objects to Scene", ""},
+ {OL_GROUPOP_DELETE, "DELETE", 0, "Delete Group", "WARNING: no undo"},
+ {OL_GROUPOP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead current (clicked) one"},
{OL_GROUPOP_INSTANCE, "INSTANCE", 0, "Instance Groups in Scene", ""},
{OL_GROUPOP_TOGVIS, "TOGVIS", 0, "Toggle Visible Group", ""},
{OL_GROUPOP_TOGSEL, "TOGSEL", 0, "Toggle Selectable", ""},
@@ -1021,38 +1069,41 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
switch (event) {
case OL_GROUPOP_UNLINK:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_group_cb, NULL);
break;
case OL_GROUPOP_LOCAL:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
break;
case OL_GROUPOP_LINK:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_linkobs2scene_cb, NULL);
break;
case OL_GROUPOP_INSTANCE:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_instance_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_instance_cb, NULL);
+ /* works without this except if you try render right after, see: 22027 */
+ DAG_relations_tag_update(CTX_data_main(C));
+ break;
+ case OL_GROUPOP_DELETE:
+ WM_operator_name_call(C, "OUTLINER_OT_id_delete", WM_OP_INVOKE_REGION_WIN, NULL);
+ break;
+ case OL_GROUPOP_REMAP:
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
break;
case OL_GROUPOP_TOGVIS:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_visibility_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_visibility_cb, NULL);
break;
case OL_GROUPOP_TOGSEL:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_selectability_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_selectability_cb, NULL);
break;
case OL_GROUPOP_TOGREN:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_renderability_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_renderability_cb, NULL);
break;
case OL_GROUPOP_RENAME:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
break;
default:
BLI_assert(0);
}
- if (event == 3) { /* instance */
- /* works without this except if you try render right after, see: 22027 */
- DAG_relations_tag_update(CTX_data_main(C));
- }
-
ED_undo_push(C, prop_group_op_types[event - 1].name);
WM_event_add_notifier(C, NC_GROUP, NULL);
@@ -1085,6 +1136,8 @@ typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_UNLINK,
OUTLINER_IDOP_LOCAL,
OUTLINER_IDOP_SINGLE,
+ OUTLINER_IDOP_DELETE,
+ OUTLINER_IDOP_REMAP,
OUTLINER_IDOP_FAKE_ADD,
OUTLINER_IDOP_FAKE_CLEAR,
@@ -1098,6 +1151,9 @@ static EnumPropertyItem prop_id_op_types[] = {
{OUTLINER_IDOP_UNLINK, "UNLINK", 0, "Unlink", ""},
{OUTLINER_IDOP_LOCAL, "LOCAL", 0, "Make Local", ""},
{OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
+ {OUTLINER_IDOP_DELETE, "DELETE", 0, "Delete", "WARNING: no undo"},
+ {OUTLINER_IDOP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead current (clicked) one"},
{OUTLINER_IDOP_FAKE_ADD, "ADD_FAKE", 0, "Add Fake User",
"Ensure datablock gets saved even if it isn't in use (e.g. for motion and material libraries)"},
{OUTLINER_IDOP_FAKE_CLEAR, "CLEAR_FAKE", 0, "Clear Fake User", ""},
@@ -1127,25 +1183,25 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* unlink datablock from its parent */
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_action_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_action_cb, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Unlink action");
break;
case ID_MA:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_material_cb, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink material");
break;
case ID_TE:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_texture_cb, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink texture");
break;
case ID_WO:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_world_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_world_cb, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Unlink world");
@@ -1159,7 +1215,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_LOCAL:
{
/* make local */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
ED_undo_push(C, "Localized Data");
break;
}
@@ -1168,14 +1224,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* make single user */
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_action_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, singleuser_action_cb, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Single-User Action");
break;
case ID_WO:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_world_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, singleuser_world_cb, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Single-User World");
@@ -1187,10 +1243,24 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
}
break;
}
+ case OUTLINER_IDOP_DELETE:
+ {
+ if (idlevel > 0) {
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
+ }
+ break;
+ }
+ case OUTLINER_IDOP_REMAP:
+ {
+ if (idlevel > 0) {
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
+ }
+ break;
+ }
case OUTLINER_IDOP_FAKE_ADD:
{
/* set fake user */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_set_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_fake_user_set_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Add Fake User");
@@ -1199,7 +1269,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_FAKE_CLEAR:
{
/* clear fake user */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_clear_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_fake_user_clear_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Clear Fake User");
@@ -1208,14 +1278,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_RENAME:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename");
break;
}
case OUTLINER_IDOP_SELECT_LINKED:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_select_linked_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_select_linked_cb, NULL);
ED_undo_push(C, "Select");
break;
@@ -1258,13 +1328,16 @@ typedef enum eOutlinerLibOpTypes {
OL_LIB_RENAME,
OL_LIB_DELETE,
+ OL_LIB_RELOCATE,
+ OL_LIB_RELOAD,
} eOutlinerLibOpTypes;
static EnumPropertyItem outliner_lib_op_type_items[] = {
{OL_LIB_RENAME, "RENAME", 0, "Rename", ""},
- {OL_LIB_DELETE, "DELETE", 0, "Delete", "Delete this library and all its item from Blender (needs a save/reload)"},
+ {OL_LIB_DELETE, "DELETE", 0, "Delete", "Delete this library and all its item from Blender - WARNING: no undo"},
+ {OL_LIB_RELOCATE, "RELOCATE", 0, "Relocate", "Select a new path for this library, and reload all its data"},
+ {OL_LIB_RELOAD, "RELOAD", 0, "Reload", "Reload all data from this library"},
{0, NULL, 0, NULL, NULL}
-
};
static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
@@ -1286,7 +1359,7 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
case OL_LIB_RENAME:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename");
@@ -1294,13 +1367,19 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
}
case OL_LIB_DELETE:
{
- /* delete */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, lib_delete_cb, NULL);
-
- WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
- /* Note: no undo possible here really, not 100% sure why...
- * Probably because of library optimizations in undo/redo process? */
- /* ED_undo_push(C, "Rename"); */
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
+ break;
+ }
+ case OL_LIB_RELOCATE:
+ {
+ /* rename */
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, lib_relocate_cb, NULL);
+ break;
+ }
+ case OL_LIB_RELOAD:
+ {
+ /* rename */
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, lib_reload_cb, NULL);
break;
}
default:
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index a687f61d69f..b22e6595caf 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -490,7 +490,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
- if (ob->proxy && ob->id.lib == NULL)
+ if (ob->proxy && !ID_IS_LINKED_DATABLOCK(ob))
outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
outliner_add_element(soops, &te->subtree, ob->gpd, te, 0, 0);
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 1dd66366e5d..76bf9c701ed 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -486,6 +486,39 @@ static SpaceLink *outliner_duplicate(SpaceLink *sl)
return (SpaceLink *)soutlinern;
}
+static void outliner_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceOops *so = (SpaceOops *)slink;
+
+ /* Some early out checks. */
+ if (!TREESTORE_ID_TYPE(old_id)) {
+ return; /* ID type is not used by outilner... */
+ }
+
+ if (so->search_tse.id == old_id) {
+ so->search_tse.id = new_id;
+ }
+
+ if (so->treestore) {
+ TreeStoreElem *tselem;
+ BLI_mempool_iter iter;
+ bool changed = false;
+
+ BLI_mempool_iternew(so->treestore, &iter);
+ while ((tselem = BLI_mempool_iterstep(&iter))) {
+ if (tselem->id == old_id) {
+ tselem->id = new_id;
+ changed = true;
+ }
+ }
+ if (so->treehash && changed) {
+ /* rebuild hash table, because it depends on ids too */
+ /* postpone a full rebuild because this can be called many times on-free */
+ so->storeflag |= SO_TREESTORE_REBUILD;
+ }
+ }
+}
+
/* only called once, from space_api/spacetypes.c */
void ED_spacetype_outliner(void)
{
@@ -502,7 +535,8 @@ void ED_spacetype_outliner(void)
st->operatortypes = outliner_operatortypes;
st->keymap = outliner_keymap;
st->dropboxes = outliner_dropboxes;
-
+ st->id_remap = outliner_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype outliner region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index c11a4d2e5a3..ede6b7ce469 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -1071,7 +1071,7 @@ static int sequencer_add_effect_strip_invoke(bContext *C, wmOperator *op, const
{
bool is_type_set = RNA_struct_property_is_set(op->ptr, "type");
int type = -1;
- int prop_flag = SEQPROP_ENDFRAME;
+ int prop_flag = SEQPROP_ENDFRAME | SEQPROP_NOPATHS;
if (is_type_set) {
type = RNA_enum_get(op->ptr, "type");
@@ -1106,9 +1106,6 @@ void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- WM_operator_properties_filesel(
- ot, 0, FILE_SPECIAL, FILE_OPENFILE,
- WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME | SEQPROP_ENDFRAME);
RNA_def_enum(ot->srna, "type", sequencer_prop_effect_types, SEQ_TYPE_CROSS, "Type", "Sequencer effect type");
RNA_def_float_vector(ot->srna, "color", 3, NULL, 0.0f, 1.0f, "Color",
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index fce40f8ca59..a2a80297041 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -32,6 +32,7 @@
#include <string.h>
#include <stdio.h>
+#include "DNA_gpencil_types.h"
#include "DNA_scene_types.h"
#include "DNA_mask_types.h"
@@ -41,6 +42,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_library.h"
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_global.h"
@@ -687,6 +689,22 @@ static void sequencer_buttons_region_listener(bScreen *UNUSED(sc), ScrArea *UNUS
break;
}
}
+
+static void sequencer_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceSeq *sseq = (SpaceSeq *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_GD)) {
+ return;
+ }
+
+ if ((ID *)sseq->gpd == old_id) {
+ sseq->gpd = (bGPdata *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+}
+
/* ************************************* */
/* only called once, from space/spacetypes.c */
@@ -708,6 +726,7 @@ void ED_spacetype_sequencer(void)
st->dropboxes = sequencer_dropboxes;
st->refresh = sequencer_refresh;
st->listener = sequencer_listener;
+ st->id_remap = sequencer_id_remap;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index 0a6a9a81e63..686a10fc785 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -38,6 +38,7 @@
#include "BLI_blenlib.h"
#include "BKE_context.h"
+#include "BKE_library.h"
#include "BKE_screen.h"
#include "BKE_text.h"
@@ -562,6 +563,20 @@ static void text_properties_region_draw(const bContext *C, ARegion *ar)
}
}
+static void text_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ SpaceText *stext = (SpaceText *)slink;
+
+ if (!ELEM(GS(old_id->name), ID_TXT)) {
+ return;
+ }
+
+ if ((ID *)stext->text == old_id) {
+ stext->text = (Text *)new_id;
+ id_us_ensure_real(new_id);
+ }
+}
+
/********************* registration ********************/
/* only called once, from space/spacetypes.c */
@@ -582,7 +597,8 @@ void ED_spacetype_text(void)
st->listener = text_listener;
st->context = text_context;
st->dropboxes = text_dropboxes;
-
+ st->id_remap = text_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype text region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index d404e7aaf15..e7428fd79d9 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -92,7 +92,7 @@ static int text_edit_poll(bContext *C)
if (!text)
return 0;
- if (text->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(text)) {
// BKE_report(op->reports, RPT_ERROR, "Cannot edit external libdata");
return 0;
}
@@ -108,7 +108,7 @@ int text_space_edit_poll(bContext *C)
if (!st || !text)
return 0;
- if (text->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(text)) {
// BKE_report(op->reports, RPT_ERROR, "Cannot edit external libdata");
return 0;
}
@@ -128,7 +128,7 @@ static int text_region_edit_poll(bContext *C)
if (!ar || ar->regiontype != RGN_TYPE_WINDOW)
return 0;
- if (text->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(text)) {
// BKE_report(op->reports, RPT_ERROR, "Cannot edit external libdata");
return 0;
}
@@ -384,8 +384,7 @@ static int text_unlink_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- BKE_text_unlink(bmain, text);
- BKE_libblock_free(bmain, text);
+ BKE_libblock_delete(bmain, text);
text_drawcache_tag_update(st, 1);
WM_event_add_notifier(C, NC_TEXT | NA_REMOVED, NULL);
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index ee82a4c5072..791ece14cb9 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -979,10 +979,17 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
if (ob == OBACT) {
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
dm_draw_flag |= DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH | DM_DRAW_SKIP_HIDDEN;
-
}
else if (ob->mode & OB_MODE_SCULPT) {
- dm_draw_flag |= DM_DRAW_SKIP_HIDDEN;
+ dm_draw_flag |= DM_DRAW_SKIP_HIDDEN | DM_DRAW_USE_COLORS;
+ }
+ else if ((ob->mode & OB_MODE_TEXTURE_PAINT) == 0) {
+ dm_draw_flag |= DM_DRAW_USE_COLORS;
+ }
+ }
+ else {
+ if ((ob->mode & OB_MODE_TEXTURE_PAINT) == 0) {
+ dm_draw_flag |= DM_DRAW_USE_COLORS;
}
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 07e8325756f..4320699b8d7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1401,8 +1401,8 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
float blend = z_abs * (1.0f - pow2f(la->spotblend));
/* hide line if it is zero size or overlaps with outer border,
- * previously it adjusted to always to show it but that seems
- * confusing because it doesn't show the actual blend size */
+ * previously it adjusted to always to show it but that seems
+ * confusing because it doesn't show the actual blend size */
if (blend != 0.0f && blend != z_abs) {
circ(0.0f, 0.0f, blend);
}
@@ -3744,7 +3744,7 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
}
if ((dt > OB_WIRE) && (v3d->flag2 & V3D_RENDER_SHADOW)) {
- /* pass */
+ /* pass */
}
else {
/* annoying but active faces is stored differently */
@@ -4250,12 +4250,15 @@ static bool draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3
if (ob == obedit || drawlinked) {
DerivedMesh *finalDM, *cageDM;
- if (obedit != ob)
- finalDM = cageDM = editbmesh_get_derived_base(ob, em);
- else
+ if (obedit != ob) {
+ finalDM = cageDM = editbmesh_get_derived_base(
+ ob, em, scene->customdata_mask);
+ }
+ else {
cageDM = editbmesh_get_derived_cage_and_final(
scene, ob, em, scene->customdata_mask,
&finalDM);
+ }
const bool use_material = ((me->drawflag & ME_DRAWEIGHT) == 0);
@@ -5015,7 +5018,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
unsigned char tcol[4] = {0, 0, 0, 255};
/* 1. */
- if (part == NULL || !psys_check_enabled(ob, psys))
+ if (part == NULL || !psys_check_enabled(ob, psys, G.is_rendering))
return;
if (pars == NULL) return;
@@ -5723,7 +5726,7 @@ static void draw_update_ptcache_edit(Scene *scene, Object *ob, PTCacheEdit *edit
/* create path and child path cache if it doesn't exist already */
if (edit->pathcache == NULL)
- psys_cache_edit_paths(scene, ob, edit, CFRA);
+ psys_cache_edit_paths(scene, ob, edit, CFRA, G.is_rendering);
}
static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
@@ -7331,7 +7334,7 @@ static void draw_object_wire_color(Scene *scene, Base *base, unsigned char r_ob_
}
else {
/* Sets the 'colindex' */
- if (ob->id.lib) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
colindex = (base->flag & (SELECT + BA_WAS_SEL)) ? 2 : 1;
}
/* Sets the 'theme_id' or fallback to wire */
@@ -8087,7 +8090,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
!(G.f & G_RENDER_OGL))
{
/* check > 0 otherwise grease pencil can draw into the circle select which is annoying. */
- drawcentercircle(v3d, rv3d, ob->obmat[3], do_draw_center, ob->id.lib || ob->id.us > 1);
+ drawcentercircle(v3d, rv3d, ob->obmat[3], do_draw_center, ID_IS_LINKED_DATABLOCK(ob) || ob->id.us > 1);
}
}
}
@@ -8216,7 +8219,7 @@ static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, const floa
MVert *mv = &data->mvert[index];
if (!(mv->flag & ME_HIDE)) {
- WM_framebuffer_index_set(data->offset + index);
+ GPU_select_index_set(data->offset + index);
glVertex3fv(co);
}
}
@@ -8241,7 +8244,7 @@ static void bbs_mesh_verts__mapFunc(void *userData, int index, const float co[3]
BMVert *eve = BM_vert_at_index(data->bm, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- WM_framebuffer_index_set(data->offset + index);
+ GPU_select_index_set(data->offset + index);
glVertex3fv(co);
}
}
@@ -8260,7 +8263,7 @@ static DMDrawOption bbs_mesh_wire__setDrawOptions(void *userData, int index)
BMEdge *eed = BM_edge_at_index(data->bm, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- WM_framebuffer_index_set(data->offset + index);
+ GPU_select_index_set(data->offset + index);
return DM_DRAW_OPTION_NORMAL;
}
else {
@@ -8274,7 +8277,7 @@ static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
}
/**
- * dont set #WM_framebuffer_index_set. just use to mask other
+ * dont set #GPU_framebuffer_index_set. just use to mask other
*/
static DMDrawOption bbs_mesh_mask__setSolidDrawOptions(void *userData, int index)
{
@@ -8293,7 +8296,7 @@ static DMDrawOption bbs_mesh_solid__setSolidDrawOptions(void *userData, int inde
BMFace *efa = BM_face_at_index(userData, index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- WM_framebuffer_index_set(index + 1);
+ GPU_select_index_set(index + 1);
return DM_DRAW_OPTION_NORMAL;
}
else {
@@ -8306,7 +8309,7 @@ static void bbs_mesh_solid__drawCenter(void *userData, int index, const float ce
BMFace *efa = BM_face_at_index(userData, index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- WM_framebuffer_index_set(index + 1);
+ GPU_select_index_set(index + 1);
glVertex3fv(cent);
}
@@ -8337,7 +8340,7 @@ static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
static DMDrawOption bbs_mesh_solid__setDrawOpts(void *UNUSED(userData), int index)
{
- WM_framebuffer_index_set(index + 1);
+ GPU_select_index_set(index + 1);
return DM_DRAW_OPTION_NORMAL;
}
@@ -8346,7 +8349,7 @@ static DMDrawOption bbs_mesh_solid_hide__setDrawOpts(void *userData, int index)
Mesh *me = userData;
if (!(me->mpoly[index].flag & ME_HIDE)) {
- WM_framebuffer_index_set(index + 1);
+ GPU_select_index_set(index + 1);
return DM_DRAW_OPTION_NORMAL;
}
else {
@@ -8354,7 +8357,7 @@ static DMDrawOption bbs_mesh_solid_hide__setDrawOpts(void *userData, int index)
}
}
-/* must have called WM_framebuffer_index_set beforehand */
+/* must have called GPU_framebuffer_index_set beforehand */
static DMDrawOption bbs_mesh_solid_hide2__setDrawOpts(void *userData, int index)
{
Mesh *me = userData;
@@ -8480,7 +8483,7 @@ static void draw_object_mesh_instance(Scene *scene, View3D *v3d, RegionView3D *r
DerivedMesh *dm = NULL, *edm = NULL;
if (ob->mode & OB_MODE_EDIT) {
- edm = editbmesh_get_derived_base(ob, me->edit_btmesh);
+ edm = editbmesh_get_derived_base(ob, me->edit_btmesh, CD_MASK_BAREMESH);
DM_update_materials(edm, ob);
}
else {
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index fa14ca96fe2..96dda65b81d 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1400,6 +1400,66 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
return -1; /* found but not available */
}
+static void view3d_id_remap(ScrArea *sa, SpaceLink *slink, ID *old_id, ID *new_id)
+{
+ View3D *v3d;
+ ARegion *ar;
+ bool is_local = false;
+
+ if (!ELEM(GS(old_id->name), ID_OB, ID_MA, ID_IM, ID_MC)) {
+ return;
+ }
+
+ for (v3d = (View3D *)slink; v3d; v3d = v3d->localvd, is_local = true) {
+ if ((ID *)v3d->camera == old_id) {
+ v3d->camera = (Object *)new_id;
+ if (!new_id) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = is_local ? ((RegionView3D *)ar->regiondata)->localvd : ar->regiondata;
+ if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
+ rv3d->persp = RV3D_PERSP;
+ }
+ }
+ }
+ }
+ }
+ if ((ID *)v3d->ob_centre == old_id) {
+ v3d->ob_centre = (Object *)new_id;
+ if (new_id == NULL) { /* Otherwise, bonename may remain valid... We could be smart and check this, too? */
+ v3d->ob_centre_bone[0] = '\0';
+ }
+ }
+
+ if ((ID *)v3d->defmaterial == old_id) {
+ v3d->defmaterial = (Material *)new_id;
+ }
+#if 0 /* XXX Deprecated? */
+ if ((ID *)v3d->gpd == old_id) {
+ v3d->gpd = (bGPData *)new_id;
+ }
+#endif
+
+ if (ELEM(GS(old_id->name), ID_IM, ID_MC)) {
+ for (BGpic *bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
+ if ((ID *)bgpic->ima == old_id) {
+ bgpic->ima = (Image *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+ if ((ID *)bgpic->clip == old_id) {
+ bgpic->clip = (MovieClip *)new_id;
+ id_us_min(old_id);
+ id_us_plus(new_id);
+ }
+ }
+ }
+
+ if (is_local) {
+ break;
+ }
+ }
+}
/* only called once, from space/spacetypes.c */
void ED_spacetype_view3d(void)
@@ -1419,7 +1479,8 @@ void ED_spacetype_view3d(void)
st->keymap = view3d_keymap;
st->dropboxes = view3d_dropboxes;
st->context = view3d_context;
-
+ st->id_remap = view3d_id_remap;
+
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d main region");
art->regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 9fb990b35a0..1de06af0478 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1488,7 +1488,7 @@ unsigned int ED_view3d_backbuf_sample(ViewContext *vc, int x, int y)
BLI_endian_switch_uint32(&col);
}
- return WM_framebuffer_to_index(col);
+ return GPU_select_to_index(col);
}
/* reads full rect, converts indices */
@@ -1521,7 +1521,7 @@ ImBuf *ED_view3d_backbuf_read(ViewContext *vc, int xmin, int ymin, int xmax, int
IMB_convert_rgba_to_abgr(ibuf_clip);
}
- WM_framebuffer_to_index_array(ibuf_clip->rect, size_clip[0] * size_clip[1]);
+ GPU_select_to_index_array(ibuf_clip->rect, size_clip[0] * size_clip[1]);
if ((clip.xmin == xmin) &&
(clip.xmax == xmax) &&
@@ -2599,6 +2599,7 @@ static void gpu_update_lamps_shadows_world(Scene *scene, View3D *v3d)
GPU_mist_update_values(world->mistype, world->miststa, world->mistdist, world->misi, &world->horr);
GPU_horizon_update_color(&world->horr);
GPU_ambient_update_color(&world->ambr);
+ GPU_zenith_update_color(&world->zenr);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index c25ea33109d..b117a5e68d8 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -110,7 +110,7 @@ static bool view3d_operator_offset_lock_check(bContext *C, wmOperator *op)
bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
{
return ((v3d->camera) &&
- (v3d->camera->id.lib == NULL) &&
+ (!ID_IS_LINKED_DATABLOCK(v3d->camera)) &&
(v3d->flag2 & V3D_LOCK_CAMERA) &&
(rv3d->persp == RV3D_CAMOB));
}
@@ -3079,7 +3079,9 @@ static int viewselected_exec(bContext *C, wmOperator *op)
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
ok = PE_minmax(scene, min, max);
}
- else if (ob && (ob->mode & (OB_MODE_SCULPT | OB_MODE_TEXTURE_PAINT))) {
+ else if (ob &&
+ (ob->mode & (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)))
+ {
BKE_paint_stroke_get_average(scene, ob, min);
copy_v3_v3(max, min);
ok = true;
@@ -3434,12 +3436,8 @@ static int render_border_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL);
}
- /* drawing a border surrounding the entire camera view switches off border rendering
- * or the border covers no pixels */
- if ((border.xmin <= 0.0f && border.xmax >= 1.0f &&
- border.ymin <= 0.0f && border.ymax >= 1.0f) ||
- (border.xmin == border.xmax || border.ymin == border.ymax))
- {
+ /* drawing a border outside the camera view switches off border rendering */
+ if ((border.xmin == border.xmax || border.ymin == border.ymax)) {
if (rv3d->persp == RV3D_CAMOB)
scene->r.mode &= ~R_BORDER;
else
@@ -3620,7 +3618,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
dist_range[0] = v3d->near * 1.5f;
}
else { /* othographic */
- /* find the current window width and height */
+ /* find the current window width and height */
vb[0] = ar->winx;
vb[1] = ar->winy;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 8418cf0980c..31377d0fce8 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -346,7 +346,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
fly->rv3d->persp = RV3D_PERSP;
}
- if (fly->rv3d->persp == RV3D_CAMOB && fly->v3d->camera->id.lib) {
+ if (fly->rv3d->persp == RV3D_CAMOB && ID_IS_LINKED_DATABLOCK(fly->v3d->camera)) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library");
return false;
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 6d831c667a8..bdd2702a6ce 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -274,6 +274,7 @@ bool ED_view3d_minmax_verts(struct Object *obedit, float min[3], float max[3]);
void VIEW3D_OT_snap_selected_to_grid(struct wmOperatorType *ot);
void VIEW3D_OT_snap_selected_to_cursor(struct wmOperatorType *ot);
+void VIEW3D_OT_snap_selected_to_active(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_grid(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_center(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_selected(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 1c84ce3c985..b273f46fca3 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -214,6 +214,7 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_snap_selected_to_grid);
WM_operatortype_append(VIEW3D_OT_snap_selected_to_cursor);
+ WM_operatortype_append(VIEW3D_OT_snap_selected_to_active);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_grid);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_center);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_selected);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 797d97586c7..7448d4c658e 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -302,8 +302,9 @@ float ED_view3d_calc_zfac(const RegionView3D *rv3d, const float co[3], bool *r_f
return zfac;
}
-static void view3d_win_to_ray_segment(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_dir[3], float r_ray_start[3], float r_ray_end[3])
+static void view3d_win_to_ray_segment(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_dir[3], float r_ray_start[3], float r_ray_end[3])
{
RegionView3D *rv3d = ar->regiondata;
float _ray_co[3], _ray_dir[3], start_offset, end_offset;
@@ -311,25 +312,9 @@ static void view3d_win_to_ray_segment(const ARegion *ar, View3D *v3d, const floa
if (!r_ray_co) r_ray_co = _ray_co;
if (!r_ray_dir) r_ray_dir = _ray_dir;
+ ED_view3d_win_to_origin(ar, mval, r_ray_co);
ED_view3d_win_to_vector(ar, mval, r_ray_dir);
- if (rv3d->is_persp) {
- copy_v3_v3(r_ray_co, rv3d->viewinv[3]);
- }
- else {
- r_ray_co[0] = 2.0f * mval[0] / ar->winx - 1.0f;
- r_ray_co[1] = 2.0f * mval[1] / ar->winy - 1.0f;
-
- if (rv3d->persp == RV3D_CAMOB) {
- r_ray_co[2] = -1.0f;
- }
- else {
- r_ray_co[2] = 0.0f;
- }
-
- mul_project_m4_v3(rv3d->persinv, r_ray_co);
- }
-
if ((rv3d->is_persp == false) && (rv3d->persp != RV3D_CAMOB)) {
end_offset = v3d->far / 2.0f;
start_offset = -end_offset;
@@ -346,7 +331,7 @@ static void view3d_win_to_ray_segment(const ARegion *ar, View3D *v3d, const floa
}
}
-BLI_INLINE bool view3d_clip_segment(RegionView3D *rv3d, float ray_start[3], float ray_end[3])
+bool ED_view3d_clip_segment(const RegionView3D *rv3d, float ray_start[3], float ray_end[3])
{
if ((rv3d->rflag & RV3D_CLIPPING) &&
(clip_segment_v3_plane_n(ray_start, ray_end, rv3d->clip, 6,
@@ -373,8 +358,9 @@ BLI_INLINE bool view3d_clip_segment(RegionView3D *rv3d, float ray_start[3], floa
* \param do_clip Optionally clip the start of the ray by the view clipping planes.
* \return success, false if the ray is totally clipped.
*/
-bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip)
+bool ED_view3d_win_to_ray_ex(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip)
{
float ray_end[3];
@@ -382,7 +368,7 @@ bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2]
/* bounds clipping */
if (do_clip) {
- return view3d_clip_segment((RegionView3D *)ar->regiondata, r_ray_start, ray_end);
+ return ED_view3d_clip_segment(ar->regiondata, r_ray_start, ray_end);
}
return true;
@@ -401,8 +387,9 @@ bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2]
* \param do_clip Optionally clip the start of the ray by the view clipping planes.
* \return success, false if the ray is totally clipped.
*/
-bool ED_view3d_win_to_ray(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
+bool ED_view3d_win_to_ray(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
{
return ED_view3d_win_to_ray_ex(ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
}
@@ -546,6 +533,37 @@ void ED_view3d_win_to_delta(const ARegion *ar, const float mval[2], float out[3]
}
/**
+ * Calculate a 3d origin from 2d window coordinates.
+ * \note Orthographic views have a less obvious origin,
+ * Since far clip can be a very large value resulting in numeric precision issues,
+ * the origin in this case is close to zero coordinate.
+ *
+ * \param ar The region (used for the window width and height).
+ * \param mval The area relative 2d location (such as event->mval converted to floats).
+ * \param out The resulting normalized world-space direction vector.
+ */
+void ED_view3d_win_to_origin(const ARegion *ar, const float mval[2], float out[3])
+{
+ RegionView3D *rv3d = ar->regiondata;
+ if (rv3d->is_persp) {
+ copy_v3_v3(out, rv3d->viewinv[3]);
+ }
+ else {
+ out[0] = 2.0f * mval[0] / ar->winx - 1.0f;
+ out[1] = 2.0f * mval[1] / ar->winy - 1.0f;
+
+ if (rv3d->persp == RV3D_CAMOB) {
+ out[2] = -1.0f;
+ }
+ else {
+ out[2] = 0.0f;
+ }
+
+ mul_project_m4_v3(rv3d->persinv, out);
+ }
+}
+
+/**
* Calculate a 3d direction vector from 2d window coordinates.
* This direction vector starts and the view in the direction of the 2d window coordinates.
* In orthographic view all window coordinates yield the same vector.
@@ -596,7 +614,7 @@ bool ED_view3d_win_to_segment(const ARegion *ar, View3D *v3d, const float mval[2
/* bounds clipping */
if (do_clip) {
- return view3d_clip_segment((RegionView3D *)ar->regiondata, r_ray_start, r_ray_end);
+ return ED_view3d_clip_segment((RegionView3D *)ar->regiondata, r_ray_start, r_ray_end);
}
return true;
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c
index c6951c79609..f46608b7d5e 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -259,6 +259,37 @@ static bool view3d_ruler_pick(RulerInfo *ruler_info, const float mval[2],
}
}
+/**
+ * Ensure the 'snap_context' is only cached while dragging,
+ * needed since the user may toggle modes between tool use.
+ */
+static void ruler_state_set(bContext *C, RulerInfo *ruler_info, int state)
+{
+ if (state == ruler_info->state) {
+ return;
+ }
+
+ /* always remove */
+ if (ruler_info->snap_context) {
+ ED_transform_snap_object_context_destroy(ruler_info->snap_context);
+ ruler_info->snap_context = NULL;
+ }
+
+ if (state == RULER_STATE_NORMAL) {
+ /* pass */
+ }
+ else if (state == RULER_STATE_DRAG) {
+ ruler_info->snap_context = ED_transform_snap_object_context_create_view3d(
+ CTX_data_main(C), CTX_data_scene(C), SNAP_OBJECT_USE_CACHE,
+ ruler_info->ar, CTX_wm_view3d(C));
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ ruler_info->state = state;
+}
+
#define RULER_ID "RulerData3D"
static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
{
@@ -640,7 +671,9 @@ static void view3d_ruler_free(RulerInfo *ruler_info)
{
BLI_freelistN(&ruler_info->items);
- ED_transform_snap_object_context_destroy(ruler_info->snap_context);
+ if (ruler_info->snap_context) {
+ ED_transform_snap_object_context_destroy(ruler_info->snap_context);
+ }
MEM_freeN(ruler_info);
}
@@ -757,10 +790,6 @@ static int view3d_ruler_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
op->customdata = ruler_info;
- ruler_info->snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), SNAP_OBJECT_USE_CACHE,
- ar, CTX_wm_view3d(C));
-
ruler_info->win = win;
ruler_info->sa = sa;
ruler_info->draw_handle_pixel = ED_region_draw_cb_activate(ar->type, ruler_info_draw_pixel,
@@ -818,7 +847,7 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
ruler_info->snap_flag &= ~RULER_SNAP_OK;
do_draw = true;
}
- ruler_info->state = RULER_STATE_NORMAL;
+ ruler_state_set(C, ruler_info, RULER_STATE_NORMAL);
}
}
else {
@@ -835,7 +864,7 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
RulerItem *ruler_item_prev = ruler_item_active_get(ruler_info);
RulerItem *ruler_item;
/* check if we want to drag an existing point or add a new one */
- ruler_info->state = RULER_STATE_DRAG;
+ ruler_state_set(C, ruler_info, RULER_STATE_DRAG);
ruler_item = ruler_item_add(ruler_info);
ruler_item_active_set(ruler_info, ruler_item);
@@ -877,7 +906,7 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
ruler_item_active_set(ruler_info, ruler_item_pick);
ruler_item_pick->flag |= RULERITEM_USE_ANGLE;
ruler_item_pick->co_index = 1;
- ruler_info->state = RULER_STATE_DRAG;
+ ruler_state_set(C, ruler_info, RULER_STATE_DRAG);
/* find the factor */
{
@@ -904,7 +933,7 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
else {
ruler_item_active_set(ruler_info, ruler_item_pick);
ruler_item_pick->co_index = co_index;
- ruler_info->state = RULER_STATE_DRAG;
+ ruler_state_set(C, ruler_info, RULER_STATE_DRAG);
/* store the initial depth */
copy_v3_v3(ruler_info->drag_start_co, ruler_item_pick->co[ruler_item_pick->co_index]);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index bedcf413bfa..a460d8900b4 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -94,6 +94,8 @@
#include "UI_interface.h"
+#include "GPU_draw.h"
+
#include "view3d_intern.h" /* own include */
float ED_view3d_select_dist_px(void)
@@ -1690,7 +1692,7 @@ static int do_paintvert_box_select(ViewContext *vc, rcti *rect, bool select, boo
if (ENDIAN_ORDER == B_ENDIAN) {
IMB_convert_rgba_to_abgr(ibuf);
}
- WM_framebuffer_to_index_array(ibuf->rect, size[0] * size[1]);
+ GPU_select_to_index_array(ibuf->rect, size[0] * size[1]);
a = size[0] * size[1];
while (a--) {
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index e8e7d3c62fb..5dd69cc66eb 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -44,6 +44,7 @@
#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_object.h"
+#include "BKE_report.h"
#include "BKE_tracking.h"
#include "WM_api.h"
@@ -204,7 +205,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
/* *************************************************** */
-static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
+static int snap_selected_to_location(bContext *C, const float snap_target_global[3], const bool use_offset)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
@@ -213,15 +214,10 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
TransVertStore tvs = {NULL};
TransVert *tv;
float imat[3][3], bmat[3][3];
- const float *cursor_global;
float center_global[3];
float offset_global[3];
int a;
- const bool use_offset = RNA_boolean_get(op->ptr, "use_offset");
-
- cursor_global = ED_view3d_cursor3d_get(scene, v3d);
-
if (use_offset) {
if ((v3d && v3d->around == V3D_AROUND_ACTIVE) &&
snap_calc_active_center(C, true, center_global))
@@ -231,11 +227,11 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
else {
snap_curs_to_sel_ex(C, center_global);
}
- sub_v3_v3v3(offset_global, cursor_global, center_global);
+ sub_v3_v3v3(offset_global, snap_target_global, center_global);
}
if (obedit) {
- float cursor_local[3];
+ float snap_target_local[3];
if (ED_transverts_check_obedit(obedit))
ED_transverts_create_from_obedit(&tvs, obedit, 0);
@@ -246,8 +242,8 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
invert_m3_m3(imat, bmat);
/* get the cursor in object space */
- sub_v3_v3v3(cursor_local, cursor_global, obedit->obmat[3]);
- mul_m3_v3(imat, cursor_local);
+ sub_v3_v3v3(snap_target_local, snap_target_global, obedit->obmat[3]);
+ mul_m3_v3(imat, snap_target_local);
if (use_offset) {
float offset_local[3];
@@ -262,7 +258,7 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
else {
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
- copy_v3_v3(tv->loc, cursor_local);
+ copy_v3_v3(tv->loc, snap_target_local);
}
}
@@ -274,10 +270,10 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
bPoseChannel *pchan;
bArmature *arm = obact->data;
- float cursor_local[3];
+ float snap_target_local[3];
invert_m4_m4(obact->imat, obact->obmat);
- mul_v3_m4v3(cursor_local, obact->imat, cursor_global);
+ mul_v3_m4v3(snap_target_local, obact->imat, snap_target_global);
for (pchan = obact->pose->chanbase.first; pchan; pchan = pchan->next) {
if ((pchan->bone->flag & BONE_SELECTED) &&
@@ -311,7 +307,7 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
BKE_armature_loc_pose_to_bone(pchan, cursor_pose, cursor_pose);
}
else {
- BKE_armature_loc_pose_to_bone(pchan, cursor_local, cursor_pose);
+ BKE_armature_loc_pose_to_bone(pchan, snap_target_local, cursor_pose);
}
/* copy new position */
@@ -367,7 +363,7 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
add_v3_v3v3(cursor_parent, ob->obmat[3], offset_global);
}
else {
- copy_v3_v3(cursor_parent, cursor_global);
+ copy_v3_v3(cursor_parent, snap_target_global);
}
sub_v3_v3(cursor_parent, ob->obmat[3]);
@@ -401,6 +397,18 @@ static int snap_sel_to_curs_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int snap_selected_to_cursor_exec(bContext *C, wmOperator *op)
+{
+ const bool use_offset = RNA_boolean_get(op->ptr, "use_offset");
+
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+
+ const float *snap_target_global = ED_view3d_cursor3d_get(scene, v3d);
+
+ return snap_selected_to_location(C, snap_target_global, use_offset);
+}
+
void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
{
/* identifiers */
@@ -409,7 +417,7 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
ot->idname = "VIEW3D_OT_snap_selected_to_cursor";
/* api callbacks */
- ot->exec = snap_sel_to_curs_exec;
+ ot->exec = snap_selected_to_cursor_exec;
ot->poll = ED_operator_view3d_active;
/* flags */
@@ -419,6 +427,34 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_offset", 1, "Offset", "");
}
+static int snap_selected_to_active_exec(bContext *C, wmOperator *op)
+{
+ float snap_target_global[3];
+
+ if (snap_calc_active_center(C, false, snap_target_global) == false) {
+ BKE_report(op->reports, RPT_ERROR, "No active element found!");
+ return OPERATOR_CANCELLED;
+ }
+
+ return snap_selected_to_location(C, snap_target_global, false);
+}
+
+void VIEW3D_OT_snap_selected_to_active(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Snap Selection to Active";
+ ot->description = "Snap selected item(s) to the active item";
+ ot->idname = "VIEW3D_OT_snap_selected_to_active";
+
+ /* api callbacks */
+ ot->exec = snap_selected_to_active_exec;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+
/* *************************************************** */
static int snap_curs_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index c35646b9e92..bc7a9989c72 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -221,7 +221,7 @@ void ED_view3d_smooth_view_ex(
copy_v3_v3(sms.dyn_ofs, sview->dyn_ofs);
sms.use_dyn_ofs = true;
- /* calcualte the final destination offset */
+ /* calculate the final destination offset */
view3d_orbit_apply_dyn_ofs(sms.dst.ofs, sms.src.ofs, sms.src.quat, sms.dst.quat, sms.dyn_ofs);
}
@@ -507,7 +507,7 @@ static int view3d_camera_to_view_poll(bContext *C)
if (ED_view3d_context_user_region(C, &v3d, &ar)) {
RegionView3D *rv3d = ar->regiondata;
- if (v3d && v3d->camera && v3d->camera->id.lib == NULL) {
+ if (v3d && v3d->camera && !ID_IS_LINKED_DATABLOCK(v3d->camera)) {
if (rv3d && (rv3d->viewlock & RV3D_LOCKED) == 0) {
if (rv3d->persp != RV3D_CAMOB) {
return 1;
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 384da277612..c9e4bb301b8 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -505,7 +505,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->rv3d->persp = RV3D_PERSP;
}
- if (walk->rv3d->persp == RV3D_CAMOB && walk->v3d->camera->id.lib) {
+ if (walk->rv3d->persp == RV3D_CAMOB && ID_IS_LINKED_DATABLOCK(walk->v3d->camera)) {
BKE_report(op->reports, RPT_ERROR, "Cannot navigate a camera from an external library");
return false;
}
@@ -924,8 +924,7 @@ static void walkEvent(bContext *C, wmOperator *op, WalkInfo *walk, const wmEvent
copy_v3_v3(teleport->origin, walk->rv3d->viewinv[3]);
/* stop the camera from a distance (camera height) */
- normalize_v3(nor);
- mul_v3_fl(nor, walk->view_height);
+ normalize_v3_length(nor, walk->view_height);
add_v3_v3(loc, nor);
sub_v3_v3v3(teleport->direction, loc, teleport->origin);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 74ed2014f55..f18493e4b34 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -100,7 +100,6 @@ static void doVertSlide(TransInfo *t, float perc);
static void drawEdgeSlide(TransInfo *t);
static void drawVertSlide(TransInfo *t);
-static void len_v3_ensure(float v[3], const float length);
static void postInputRotation(TransInfo *t, float values[3]);
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around);
@@ -1202,8 +1201,12 @@ int transformEvent(TransInfo *t, const wmEvent *event)
if (t->flag & T_PROP_EDIT) {
float fac = 1.0f + 0.005f *(event->y - event->prevy);
t->prop_size *= fac;
- if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
- t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
+ if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
+ t->prop_size = max_ff(min_ff(t->prop_size, ((View3D *)t->view)->far), T_PROP_SIZE_MIN);
+ }
+ else {
+ t->prop_size = max_ff(min_ff(t->prop_size, T_PROP_SIZE_MAX), T_PROP_SIZE_MIN);
+ }
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
@@ -1212,8 +1215,12 @@ int transformEvent(TransInfo *t, const wmEvent *event)
case TFM_MODAL_PROPSIZE_UP:
if (t->flag & T_PROP_EDIT) {
t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
- if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
+ if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
+ }
+ else {
+ t->prop_size = min_ff(t->prop_size, T_PROP_SIZE_MAX);
+ }
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
@@ -1222,6 +1229,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
case TFM_MODAL_PROPSIZE_DOWN:
if (t->flag & T_PROP_EDIT) {
t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
+ t->prop_size = max_ff(t->prop_size, T_PROP_SIZE_MIN);
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
@@ -4948,9 +4956,7 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
project_v3_v3v3(vec, vec, axis);
}
}
- normalize_v3(vec);
- mul_v3_fl(vec, distance);
- mul_v3_fl(vec, td->factor);
+ normalize_v3_length(vec, distance * td->factor);
add_v3_v3v3(td->loc, td->iloc, vec);
}
@@ -5366,7 +5372,9 @@ static void slide_origdata_init_data(
BMesh *bm = em->bm;
sod->origfaces = BLI_ghash_ptr_new(__func__);
- sod->bm_origfaces = BM_mesh_create(&bm_mesh_allocsize_default);
+ sod->bm_origfaces = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
/* we need to have matching customdata */
BM_mesh_copy_init_customdata(sod->bm_origfaces, bm, NULL);
}
@@ -5742,13 +5750,6 @@ static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[
}
}
-
-static void len_v3_ensure(float v[3], const float length)
-{
- normalize_v3(v);
- mul_v3_fl(v, length);
-}
-
/**
* Find the closest point on the ngon on the opposite side.
* used to set the edge slide distance for ngons.
@@ -5812,7 +5813,7 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
if (l->e == e_next) {
if (i) {
- len_v3_ensure(vec_accum, vec_accum_len / (float)i);
+ normalize_v3_length(vec_accum, vec_accum_len / (float)i);
}
else {
/* When there is no edge to slide along,
@@ -5832,7 +5833,7 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
cross_v3_v3v3(vec_accum, l_tmp->f->no, tdir);
#if 0
/* rough guess, we can do better! */
- len_v3_ensure(vec_accum, (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f);
+ normalize_v3_length(vec_accum, (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f);
#else
/* be clever, check the opposite ngon edge to slide into.
* this gives best results */
@@ -5847,7 +5848,7 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
dist = (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f;
}
- len_v3_ensure(vec_accum, dist);
+ normalize_v3_length(vec_accum, dist);
}
#endif
}
@@ -5868,7 +5869,7 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
if (BM_loop_other_edge_loop(l, v)->e == e_next) {
if (i) {
- len_v3_ensure(vec_accum, vec_accum_len / (float)i);
+ normalize_v3_length(vec_accum, vec_accum_len / (float)i);
}
copy_v3_v3(r_slide_vec, vec_accum);
@@ -5879,7 +5880,7 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
((l = l->radial_next) != l_first));
if (i) {
- len_v3_ensure(vec_accum, vec_accum_len / (float)i);
+ normalize_v3_length(vec_accum, vec_accum_len / (float)i);
}
copy_v3_v3(r_slide_vec, vec_accum);
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 0e0d085bf6f..50168e78dda 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -592,6 +592,10 @@ typedef struct TransInfo {
#define POINT_INIT 4
#define MULTI_POINTS 8
+/* Hard min/max for proportional size. */
+#define T_PROP_SIZE_MIN 1e-6f
+#define T_PROP_SIZE_MAX 1e12f
+
bool initTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op, const struct wmEvent *event, int mode);
void saveTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op);
int transformEvent(TransInfo *t, const struct wmEvent *event);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 13cc0c22778..d7b670b6476 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -187,9 +187,7 @@ static void viewAxisCorrectCenter(TransInfo *t, float t_con_center[3])
if (l < min_dist) {
float diff[3];
- normalize_v3_v3(diff, t->viewinv[2]);
- mul_v3_fl(diff, min_dist - l);
-
+ normalize_v3_v3_length(diff, t->viewinv[2], min_dist - l);
sub_v3_v3(t_con_center, diff);
}
}
@@ -225,9 +223,8 @@ static void axisProjection(TransInfo *t, const float axis[3], const float in[3],
if (factor < 0.0f) factor *= -factor;
else factor *= factor;
- copy_v3_v3(out, axis);
- normalize_v3(out);
- mul_v3_fl(out, -factor); /* -factor makes move down going backwards */
+ /* -factor makes move down going backwards */
+ normalize_v3_v3_length(out, axis, -factor);
}
else {
float v[3], i1[3], i2[3];
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index f98fc7bf226..fc32613c1ab 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -6429,7 +6429,7 @@ static void createTransObject(bContext *C, TransInfo *t)
}
/* select linked objects, but skip them later */
- if (ob->id.lib != NULL) {
+ if (ID_IS_LINKED_DATABLOCK(ob)) {
td->flag |= TD_SKIP;
}
@@ -7607,7 +7607,7 @@ static void createTransPaintCurveVerts(bContext *C, TransInfo *t)
for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
if (PC_IS_ANY_SEL(pcp)) {
- PaintCurvePointToTransData (pcp, td, td2d, tdpc);
+ PaintCurvePointToTransData(pcp, td, td2d, tdpc);
if (pcp->bez.f2 & SELECT) {
td += 3;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 67740644afe..728b10f5e6f 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -563,7 +563,7 @@ static void recalcData_nla(TransInfo *t)
}
/* Use RNA to write the values to ensure that constraints on these are obeyed
- * (e.g. for transition strips, the values are taken from the neighbours)
+ * (e.g. for transition strips, the values are taken from the neighbors)
*
* NOTE: we write these twice to avoid truncation errors which can arise when
* moving the strips a large distance using numeric input [#33852]
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 992fde0cce3..309ad22e31c 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -995,8 +995,7 @@ static void draw_manipulator_rotate(
vec[0] = 0; // XXX (float)(t->mouse.imval[0] - t->center2d[0]);
vec[1] = 0; // XXX (float)(t->mouse.imval[1] - t->center2d[1]);
vec[2] = 0.0f;
- normalize_v3(vec);
- mul_v3_fl(vec, 1.2f * size);
+ normalize_v3_length(vec, 1.2f * size);
glBegin(GL_LINES);
glVertex3f(0.0f, 0.0f, 0.0f);
glVertex3fv(vec);
@@ -1516,8 +1515,7 @@ static void draw_manipulator_rotate_cyl(
vec[0] = 0; // XXX (float)(t->mouse.imval[0] - t->center2d[0]);
vec[1] = 0; // XXX (float)(t->mouse.imval[1] - t->center2d[1]);
vec[2] = 0.0f;
- normalize_v3(vec);
- mul_v3_fl(vec, 1.2f * size);
+ normalize_v3_length(vec, 1.2f * size);
glBegin(GL_LINES);
glVertex3f(0.0, 0.0, 0.0);
glVertex3fv(vec);
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 2fb92d73515..6e399d9fde3 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -528,7 +528,8 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
prop = RNA_def_enum(ot->srna, "proportional_edit_falloff", rna_enum_proportional_falloff_items, 0,
"Proportional Editing Falloff", "Falloff type for proportional editing mode");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
- RNA_def_float(ot->srna, "proportional_size", 1, 0.00001f, FLT_MAX, "Proportional Size", "", 0.001, 100);
+ RNA_def_float(ot->srna, "proportional_size", 1, T_PROP_SIZE_MIN, T_PROP_SIZE_MAX,
+ "Proportional Size", "", 0.001f, 100.0f);
}
if (flags & P_SNAP) {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index e1cf7436236..0bb64315845 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -599,15 +599,15 @@ static void initSnappingMode(TransInfo *t)
if (t->spacetype == SPACE_VIEW3D) {
if (t->tsnap.object_context == NULL) {
t->tsnap.object_context = ED_transform_snap_object_context_create_view3d(
- G.main, t->scene, SNAP_OBJECT_USE_CACHE,
- t->ar, t->view);
+ G.main, t->scene, SNAP_OBJECT_USE_CACHE,
+ t->ar, t->view);
ED_transform_snap_object_context_set_editmesh_callbacks(
- t->tsnap.object_context,
- (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled,
- bm_edge_is_snap_target,
- bm_face_is_snap_target,
- SET_UINT_IN_POINTER((BM_ELEM_SELECT | BM_ELEM_HIDDEN)));
+ t->tsnap.object_context,
+ (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled,
+ bm_edge_is_snap_target,
+ bm_face_is_snap_target,
+ SET_UINT_IN_POINTER((BM_ELEM_SELECT | BM_ELEM_HIDDEN)));
}
}
}
@@ -842,6 +842,14 @@ static void ApplySnapTranslation(TransInfo *t, float vec[3])
vec[1] = point[1] - t->tsnap.snapTarget[1];
}
else {
+ if (t->spacetype == SPACE_VIEW3D) {
+ if (t->options & CTX_PAINT_CURVE) {
+ if (ED_view3d_project_float_global(t->ar, point, point, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) {
+ zero_v3(point); /* no good answer here... */
+ }
+ }
+ }
+
sub_v3_v3v3(vec, point, t->tsnap.snapTarget);
}
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index f92f0b33faa..c3adebec9d8 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -68,13 +68,13 @@ typedef struct SnapObjectData {
typedef struct SnapObjectData_Mesh {
SnapObjectData sd;
- BVHTreeFromMesh *bvh_trees[2];
+ BVHTreeFromMesh *bvh_trees[3];
} SnapObjectData_Mesh;
typedef struct SnapObjectData_EditMesh {
SnapObjectData sd;
- BVHTreeFromEditMesh *bvh_trees[2];
+ BVHTreeFromEditMesh *bvh_trees[3];
} SnapObjectData_EditMesh;
@@ -87,8 +87,8 @@ struct SnapObjectContext {
* otherwise this doesn't take viewport into account. */
bool use_v3d;
struct {
- struct View3D *v3d;
- struct ARegion *ar;
+ const struct View3D *v3d;
+ const struct ARegion *ar;
} v3d_data;
@@ -110,6 +110,12 @@ struct SnapObjectContext {
};
+enum eViewProj {
+ VIEW_PROJ_NONE = -1,
+ VIEW_PROJ_ORTHO = 0,
+ VIEW_PROJ_PERSP = -1,
+};
+
static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt);
@@ -137,10 +143,6 @@ struct RayCastAll_Data {
Object *ob;
unsigned int ob_uuid;
- /* DerivedMesh only */
- DerivedMesh *dm;
- const struct MLoopTri *dm_looptri;
-
/* output data */
ListBase *hit_list;
bool retval;
@@ -218,188 +220,557 @@ static void raycast_all_cb(void *userdata, int index, const BVHTreeRay *ray, BVH
/* -------------------------------------------------------------------- */
-/** \name Internal Object Snapping API
+/** \Common utilities
* \{ */
-static bool snapEdge(
- ARegion *ar, const float v1co[3], const short v1no[3], const float v2co[3], const short v2no[3],
- float obmat[4][4], float timat[3][3], const float mval_fl[2], float *dist_px,
- const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], float *ray_depth,
- float r_loc[3], float r_no[3])
-{
- float intersect[3] = {0, 0, 0}, ray_end[3], dvec[3];
- int result;
- bool retval = false;
- copy_v3_v3(ray_end, ray_normal_local);
- mul_v3_fl(ray_end, 2000);
- add_v3_v3v3(ray_end, ray_start_local, ray_end);
+/**
+ * Struct that kepts basic information about a BVHTree build from a editmesh.
+ */
+typedef struct BVHTreeFromMeshType {
+ void *userdata;
+ char type;
+} BVHTreeFromMeshType;
+
+typedef struct PreDefProject {
+ float pmat[4][4]; /* perspective matrix multiplied by object matrix */
+ float win_half[2];
+ float dist_px_sq;
+} PreDefProject;
+
+static void precalc_project(
+ PreDefProject *projectdefs, const ARegion *ar,
+ const float dist_px, float obmat[4][4])
+{
+ float (*pmat)[4] = ((RegionView3D *)ar->regiondata)->persmat;
+ if (obmat) {
+ mul_m4_m4m4(projectdefs->pmat, pmat, obmat);
+ }
+ else {
+ copy_m4_m4(projectdefs->pmat, pmat);
+ }
+ projectdefs->win_half[0] = ar->winx / 2;
+ projectdefs->win_half[1] = ar->winy / 2;
+ projectdefs->dist_px_sq = SQUARE(dist_px);
+}
- /* dvec used but we don't care about result */
- result = isect_line_line_v3(v1co, v2co, ray_start_local, ray_end, intersect, dvec);
+/**
+ * From a threshold (maximum distance to snap in pixels) returns:
+ *
+ * - The *real* distance (3D) if you are in orthographic-view.
+ * - The *tangent* (view cone radius at distance 1.0) if you are in perspective-view.
+ */
+static float dist_px_to_dist3d_or_tangent(const ARegion *ar, const float dist_px)
+{
+ const RegionView3D *rv3d = ar->regiondata;
+ if (ar->winx >= ar->winy)
+ return 2 * (dist_px / ar->winx) / rv3d->winmat[0][0];
+ else
+ return 2 * (dist_px / ar->winy) / rv3d->winmat[1][1];
+}
- if (result) {
- float edge_loc[3], vec[3];
- float mul;
+static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int index)
+{
+ switch (meshdata->type) {
+ case SNAP_MESH:
+ {
+ BVHTreeFromMesh *data = meshdata->userdata;
+ const MVert *vert = data->vert;
+ return vert[index].co;
+ }
+ case SNAP_EDIT_MESH:
+ {
+ BVHTreeFromEditMesh *data = meshdata->userdata;
+ BMVert *eve = BM_vert_at_index(data->em->bm, index);
+ return eve->co;
+ }
+ }
+ return NULL;
+}
- /* check for behind ray_start */
- sub_v3_v3v3(dvec, intersect, ray_start_local);
+static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3])
+{
+ switch (meshdata->type) {
+ case SNAP_MESH:
+ {
+ BVHTreeFromMesh *data = meshdata->userdata;
+ const MVert *vert = data->vert;
+ normal_short_to_float_v3(r_no, vert->no);
+ break;
+ }
+ case SNAP_EDIT_MESH:
+ {
+ BVHTreeFromEditMesh *data = meshdata->userdata;
+ BMVert *eve = BM_vert_at_index(data->em->bm, index);
+ copy_v3_v3(r_no, eve->no);
+ break;
+ }
+ }
+}
- sub_v3_v3v3(edge_loc, v1co, v2co);
- sub_v3_v3v3(vec, intersect, v2co);
+static void get_edge_verts(
+ const BVHTreeFromMeshType *meshdata, const int index,
+ const float *v_pair[2])
+{
+ switch (meshdata->type) {
+ case SNAP_MESH:
+ {
+ BVHTreeFromMesh *data = meshdata->userdata;
- mul = dot_v3v3(vec, edge_loc) / dot_v3v3(edge_loc, edge_loc);
+ const MVert *vert = data->vert;
+ const MEdge *edge = data->edge + index;
- if (mul > 1) {
- mul = 1;
- copy_v3_v3(intersect, v1co);
+ v_pair[0] = vert[edge->v1].co;
+ v_pair[1] = vert[edge->v2].co;
+ break;
}
- else if (mul < 0) {
- mul = 0;
- copy_v3_v3(intersect, v2co);
+ case SNAP_EDIT_MESH:
+ {
+ BVHTreeFromEditMesh *data = meshdata->userdata;
+ BMEdge *eed = BM_edge_at_index(data->em->bm, index);
+
+ v_pair[0] = eed->v1->co;
+ v_pair[1] = eed->v2->co;
+ break;
}
+ }
+}
- if (dot_v3v3(ray_normal_local, dvec) > 0) {
- float location[3];
- float new_depth;
- float screen_loc[2];
- float new_dist;
+#define V3_MUL_ELEM(a, b) \
+ (a)[0] * (b)[0], \
+ (a)[1] * (b)[1], \
+ (a)[2] * (b)[2]
- copy_v3_v3(location, intersect);
+static bool test_vert_dist(
+ const float vco[3], const float ray_co[3], const float ray_dir[3],
+ const float ray_depth_range[2], const float scale[3],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq,
+ /* return args */
+ float r_co[3])
+{
+ const float vco_sc[3] = {V3_MUL_ELEM(vco, scale)};
+ const float origin_sc[3] = {V3_MUL_ELEM(ray_co, scale)};
+ const float dir_sc[3] = {V3_MUL_ELEM(ray_dir, scale)};
- mul_m4_v3(obmat, location);
+ float depth, dist_sq;
+ dist_sq = dist_squared_to_ray_v3(origin_sc, dir_sc, vco_sc, &depth);
- new_depth = len_v3v3(location, ray_start);
+ if (depth < ray_depth_range[0]) {
+ return false;
+ }
- if (ED_view3d_project_float_global(ar, location, screen_loc, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
- new_dist = len_manhattan_v2v2(mval_fl, screen_loc);
- }
- else {
- new_dist = TRANSFORM_DIST_MAX_PX;
- }
+ if ((dist_sq < *dist_to_ray_sq) && (depth < *ray_depth)) {
+ *dist_to_ray_sq = dist_sq;
- /* 10% threshold if edge is closer but a bit further
- * this takes care of series of connected edges a bit slanted w.r.t the viewport
- * otherwise, it would stick to the verts of the closest edge and not slide along merrily
- * */
- if (new_dist <= *dist_px && new_depth < *ray_depth * 1.001f) {
- float n1[3], n2[3];
+ copy_v3_v3(r_co, vco);
- *ray_depth = new_depth;
- retval = true;
+ *ray_depth = depth;
+ return true;
+ }
+ return false;
+}
+
+static bool test_edge_dist(
+ const float v1[3], const float v2[3], const float ray_co[3], const float ray_dir[3],
+ const float ray_depth_range[2], const float scale[3],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq,
+ /* return args */
+ float r_co[3])
+{
+ const float v1_sc[3] = {V3_MUL_ELEM(v1, scale)};
+ const float v2_sc[3] = {V3_MUL_ELEM(v2, scale)};
+ const float co_sc[3] = {V3_MUL_ELEM(ray_co, scale)};
+ const float dir_sc[3] = {V3_MUL_ELEM(ray_dir, scale)};
+
+ float tmp_co[3], depth, dist_sq;
+ dist_sq = dist_squared_ray_to_seg_v3(co_sc, dir_sc, v1_sc, v2_sc, tmp_co, &depth);
- sub_v3_v3v3(edge_loc, v1co, v2co);
- sub_v3_v3v3(vec, intersect, v2co);
+ if (depth < ray_depth_range[0]) {
+ return false;
+ }
- mul = dot_v3v3(vec, edge_loc) / dot_v3v3(edge_loc, edge_loc);
+ if ((dist_sq < *dist_to_ray_sq) && (depth < *ray_depth)) {
+ *dist_to_ray_sq = dist_sq;
- if (r_no) {
- normal_short_to_float_v3(n1, v1no);
- normal_short_to_float_v3(n2, v2no);
- interp_v3_v3v3(r_no, n2, n1, mul);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
+ tmp_co[0] /= scale[0];
+ tmp_co[1] /= scale[1];
+ tmp_co[2] /= scale[2];
- copy_v3_v3(r_loc, location);
+ copy_v3_v3(r_co, tmp_co);
- *dist_px = new_dist;
- }
+ *ray_depth = depth;
+ return true;
+ }
+ return false;
+}
+
+#undef V3_MUL_ELEM
+
+static bool test_projected_vert_dist(
+ PreDefProject *projectdefs,
+ const float co[3], const enum eViewProj view_proj,
+ const float mval[2], const float depth_range[2],
+ float r_co[3])
+{
+ float depth;
+ float(*pmat)[4] = projectdefs->pmat;
+ if (view_proj == VIEW_PROJ_PERSP) {
+ depth = mul_project_m4_v3_zfac(pmat, co);
+ if (depth < depth_range[0] || depth > depth_range[1]) {
+ return false;
}
}
- return retval;
+ float co2d[2] = {
+ (dot_m4_v3_row_x(pmat, co) + pmat[3][0]),
+ (dot_m4_v3_row_y(pmat, co) + pmat[3][1]),
+ };
+
+ if (view_proj == VIEW_PROJ_PERSP) {
+ mul_v2_fl(co2d, 1 / depth);
+ }
+
+ co2d[0] += 1.0f;
+ co2d[1] += 1.0f;
+ co2d[0] *= projectdefs->win_half[0];
+ co2d[1] *= projectdefs->win_half[1];
+
+ const float dist_sq = len_squared_v2v2(mval, co2d);
+ if (dist_sq < projectdefs->dist_px_sq) {
+ copy_v3_v3(r_co, co);
+ projectdefs->dist_px_sq = dist_sq;
+ return true;
+ }
+ return false;
}
-static bool snapVertex(
- ARegion *ar, const float vco[3], const float vno[3],
- float obmat[4][4], float timat[3][3], const float mval_fl[2], float *dist_px,
- const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], float *ray_depth,
- float r_loc[3], float r_no[3])
+static bool test_projected_edge_dist(
+ PreDefProject *projectdefs,
+ const float va[3], const float vb[3], const float ray_start[3], const float ray_normal[3],
+ const enum eViewProj view_proj, const float mval[2], const float depth_range[2],
+ float r_co[3])
{
- bool retval = false;
- float dvec[3];
- sub_v3_v3v3(dvec, vco, ray_start_local);
+ float tmp_co[3], depth;
+ dist_squared_ray_to_seg_v3(ray_start, ray_normal, va, vb, tmp_co, &depth);
+ return test_projected_vert_dist(projectdefs, tmp_co, view_proj, mval, depth_range, r_co);
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \Walk DFS
+ * \{ */
+typedef struct Object_Nearest2dPrecalc {
+ float ray_origin_local[3];
+ float ray_direction_local[3];
+ float ray_inv_dir[3];
+
+ PreDefProject projectdefs;
+ float mval[2];
+ bool sign[3];
+ bool r_axis_closest[3];
+ float depth_range[2];
+
+ void *userdata;
+ int index;
+ float co[3];
+ float no[3];
+} Object_Nearest2dPrecalc;
+
+
+static void nearest2d_precalc(
+ Object_Nearest2dPrecalc *neasrest_precalc, const ARegion *ar,
+ const float dist_px, float obmat[4][4],
+ const float ray_origin_local[3], const float ray_direction_local[3],
+ const float mval[2], const float depth_range[2])
+{
+ precalc_project(&neasrest_precalc->projectdefs, ar, dist_px, obmat);
+ copy_v3_v3(neasrest_precalc->ray_origin_local, ray_origin_local);
+ copy_v3_v3(neasrest_precalc->ray_direction_local, ray_direction_local);
+ copy_v2_v2(neasrest_precalc->mval, mval);
+ copy_v2_v2(neasrest_precalc->depth_range, depth_range);
- if (dot_v3v3(ray_normal_local, dvec) > 0) {
- float location[3];
- float new_depth;
- float screen_loc[2];
- float new_dist;
+ for (int i = 0; i < 3; i++) {
+ neasrest_precalc->ray_inv_dir[i] =
+ (neasrest_precalc->ray_direction_local[i] != 0.0f) ?
+ (1.0f / neasrest_precalc->ray_direction_local[i]) : FLT_MAX;
+ neasrest_precalc->sign[i] = (neasrest_precalc->ray_inv_dir[i] < 0.0f);
+ neasrest_precalc->r_axis_closest[i] = true;
+ }
+}
- copy_v3_v3(location, vco);
+static bool cb_walk_parent_snap_project(const BVHTreeAxisRange *bounds, void *user_data)
+{
+ Object_Nearest2dPrecalc *data = user_data;
+ float local_bvmin[3], local_bvmax[3];
+ if (data->sign[0]) {
+ local_bvmin[0] = bounds[0].max;
+ local_bvmax[0] = bounds[0].min;
+ }
+ else {
+ local_bvmin[0] = bounds[0].min;
+ local_bvmax[0] = bounds[0].max;
+ }
+ if (data->sign[1]) {
+ local_bvmin[1] = bounds[1].max;
+ local_bvmax[1] = bounds[1].min;
+ }
+ else {
+ local_bvmin[1] = bounds[1].min;
+ local_bvmax[1] = bounds[1].max;
+ }
+ if (data->sign[2]) {
+ local_bvmin[2] = bounds[2].max;
+ local_bvmax[2] = bounds[2].min;
+ }
+ else {
+ local_bvmin[2] = bounds[2].min;
+ local_bvmax[2] = bounds[2].max;
+ }
- mul_m4_v3(obmat, location);
+ const float tmin[3] = {
+ (local_bvmin[0] - data->ray_origin_local[0]) * data->ray_inv_dir[0],
+ (local_bvmin[1] - data->ray_origin_local[1]) * data->ray_inv_dir[1],
+ (local_bvmin[2] - data->ray_origin_local[2]) * data->ray_inv_dir[2],
+ };
+ const float tmax[3] = {
+ (local_bvmax[0] - data->ray_origin_local[0]) * data->ray_inv_dir[0],
+ (local_bvmax[1] - data->ray_origin_local[1]) * data->ray_inv_dir[1],
+ (local_bvmax[2] - data->ray_origin_local[2]) * data->ray_inv_dir[2],
+ };
+ float va[3], vb[3];
+ float rtmin, rtmax;
+ int main_axis;
+
+ if ((tmax[0] <= tmax[1]) && (tmax[0] <= tmax[2])) {
+ rtmax = tmax[0];
+ va[0] = vb[0] = local_bvmax[0];
+ main_axis = 3;
+ data->r_axis_closest[0] = data->sign[0];
+ }
+ else if ((tmax[1] <= tmax[0]) && (tmax[1] <= tmax[2])) {
+ rtmax = tmax[1];
+ va[1] = vb[1] = local_bvmax[1];
+ main_axis = 2;
+ data->r_axis_closest[1] = data->sign[1];
+ }
+ else {
+ rtmax = tmax[2];
+ va[2] = vb[2] = local_bvmax[2];
+ main_axis = 1;
+ data->r_axis_closest[2] = data->sign[2];
+ }
- new_depth = len_v3v3(location, ray_start);
+ if ((tmin[0] >= tmin[1]) && (tmin[0] >= tmin[2])) {
+ rtmin = tmin[0];
+ va[0] = vb[0] = local_bvmin[0];
+ main_axis -= 3;
+ data->r_axis_closest[0] = !data->sign[0];
+ }
+ else if ((tmin[1] >= tmin[0]) && (tmin[1] >= tmin[2])) {
+ rtmin = tmin[1];
+ va[1] = vb[1] = local_bvmin[1];
+ main_axis -= 1;
+ data->r_axis_closest[1] = !data->sign[1];
+ }
+ else {
+ rtmin = tmin[2];
+ va[2] = vb[2] = local_bvmin[2];
+ main_axis -= 2;
+ data->r_axis_closest[2] = !data->sign[2];
+ }
+ if (main_axis < 0) {
+ main_axis += 3;
+ }
- if (ED_view3d_project_float_global(ar, location, screen_loc, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
- new_dist = len_manhattan_v2v2(mval_fl, screen_loc);
+ /* if rtmin < rtmax, ray intersect `AABB` */
+ if (rtmin <= rtmax) {
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmax < depth_min`, the whole `AABB` is behind us */
+ if (rtmax < min_depth) {
+ return fallback;
+ }
+#endif
+ const float proj = rtmin * data->ray_direction_local[main_axis];
+ data->r_axis_closest[main_axis] = (proj - va[main_axis]) < (vb[main_axis] - proj);
+ return true;
+ }
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmin < depth_min`, the whole `AABB` is behing us */
+ else if (rtmin < min_depth) {
+ return fallback;
+ }
+#endif
+ if (data->sign[main_axis]) {
+ va[main_axis] = local_bvmax[main_axis];
+ vb[main_axis] = local_bvmin[main_axis];
+ }
+ else {
+ va[main_axis] = local_bvmin[main_axis];
+ vb[main_axis] = local_bvmax[main_axis];
+ }
+ float scale = fabsf(local_bvmax[main_axis] - local_bvmin[main_axis]);
+
+ float (*pmat)[4] = data->projectdefs.pmat;
+ float depth_a = mul_project_m4_v3_zfac(pmat, va);
+ float depth_b = depth_a + pmat[main_axis][3] * scale;
+
+ float va2d[2] = {
+ (dot_m4_v3_row_x(pmat, va) + pmat[3][0]),
+ (dot_m4_v3_row_y(pmat, va) + pmat[3][1]),
+ };
+ float vb2d[2] = {
+ (va2d[0] + pmat[main_axis][0] * scale) / depth_b,
+ (va2d[1] + pmat[main_axis][1] * scale) / depth_b,
+ };
+
+ va2d[0] /= depth_a;
+ va2d[1] /= depth_a;
+
+ va2d[0] += 1.0f;
+ va2d[1] += 1.0f;
+ vb2d[0] += 1.0f;
+ vb2d[1] += 1.0f;
+
+ va2d[0] *= data->projectdefs.win_half[0];
+ va2d[1] *= data->projectdefs.win_half[1];
+ vb2d[0] *= data->projectdefs.win_half[0];
+ vb2d[1] *= data->projectdefs.win_half[1];
+
+ //float dvec[2], edge[2], rdist;
+ //sub_v2_v2v2(dvec, data->mval, va2d);
+ //sub_v2_v2v2(edge, vb2d, va2d);
+ float rdist;
+ short dvec[2] = {data->mval[0] - va2d[0], data->mval[1] - va2d[1]};
+ short edge[2] = {vb2d[0] - va2d[0], vb2d[1] - va2d[1]};
+ float lambda = dvec[0] * edge[0] + dvec[1] * edge[1];
+ if (lambda != 0.0f) {
+ lambda /= edge[0] * edge[0] + edge[1] * edge[1];
+ if (lambda <= 0.0f) {
+ rdist = len_squared_v2v2(data->mval, va2d);
+ data->r_axis_closest[main_axis] = true;
+ }
+ else if (lambda >= 1.0f) {
+ rdist = len_squared_v2v2(data->mval, vb2d);
+ data->r_axis_closest[main_axis] = false;
}
else {
- new_dist = TRANSFORM_DIST_MAX_PX;
+ va2d[0] += edge[0] * lambda;
+ va2d[1] += edge[1] * lambda;
+ rdist = len_squared_v2v2(data->mval, va2d);
+ data->r_axis_closest[main_axis] = lambda < 0.5f;
}
+ }
+ else {
+ rdist = len_squared_v2v2(data->mval, va2d);
+ }
+ return rdist < data->projectdefs.dist_px_sq;
+}
+static bool cb_walk_leaf_snap_vert(const BVHTreeAxisRange *bounds, int index, void *userdata)
+{
+ struct Object_Nearest2dPrecalc *neasrest_precalc = userdata;
+ const float co[3] = {
+ (bounds[0].min + bounds[0].max) / 2,
+ (bounds[1].min + bounds[1].max) / 2,
+ (bounds[2].min + bounds[2].max) / 2,
+ };
+
+ /* Currently the `BLI_bvhtree_walk_dfs` is being used only in the perspective view mode (VIEW_PROJ_PERSP)
+ * It could be used in orthographic view mode too (VIEW_PROJ_ORTHO),
+ * but in this case the `BLI_bvhtree_find_nearest_to_ray` is more efficient.*/
+ if (test_projected_vert_dist(
+ &neasrest_precalc->projectdefs, co, VIEW_PROJ_PERSP,
+ neasrest_precalc->mval, neasrest_precalc->depth_range,
+ neasrest_precalc->co))
+ {
+ copy_vert_no(neasrest_precalc->userdata, index, neasrest_precalc->no);
+ neasrest_precalc->index = index;
+ }
+ return true;
+}
- if (new_dist <= *dist_px && new_depth < *ray_depth) {
- *ray_depth = new_depth;
- retval = true;
+static bool cb_walk_leaf_snap_edge(const BVHTreeAxisRange *UNUSED(bounds), int index, void *userdata)
+{
+ struct Object_Nearest2dPrecalc *neasrest_precalc = userdata;
+
+ const float *v_pair[2];
+ get_edge_verts(neasrest_precalc->userdata, index, v_pair);
+
+ /* Currently the `BLI_bvhtree_walk_dfs` is being used only in the perspective view mode (VIEW_PROJ_PERSP)
+ * It could be used in orthographic view mode too (VIEW_PROJ_ORTHO),
+ * but in this case the `BLI_bvhtree_find_nearest_to_ray` is more efficient.*/
+ if (test_projected_edge_dist(
+ &neasrest_precalc->projectdefs, v_pair[0], v_pair[1],
+ neasrest_precalc->ray_origin_local, neasrest_precalc->ray_direction_local,
+ VIEW_PROJ_PERSP, neasrest_precalc->mval, neasrest_precalc->depth_range,
+ neasrest_precalc->co))
+ {
+ sub_v3_v3v3(neasrest_precalc->no, v_pair[0], v_pair[1]);
+ neasrest_precalc->index = index;
+ }
+ return true;
+}
- copy_v3_v3(r_loc, location);
+static bool cb_nearest_walk_order(const BVHTreeAxisRange *UNUSED(bounds), char axis, void *userdata)
+{
+ const bool *r_axis_closest = ((struct Object_Nearest2dPrecalc *)userdata)->r_axis_closest;
+ return r_axis_closest[axis];
+}
- if (r_no) {
- copy_v3_v3(r_no, vno);
- mul_m3_v3(timat, r_no);
- normalize_v3(r_no);
- }
+/** \} */
- *dist_px = new_dist;
- }
- }
+/* -------------------------------------------------------------------- */
- return retval;
-}
+/** \name Internal Object Snapping API
+ * \{ */
static bool snapArmature(
- ARegion *ar, Object *ob, bArmature *arm, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, bArmature *arm, float obmat[4][4],
+ const short snap_to, const float origin[3], const float dir[3],
+ const float mval[2], const enum eViewProj view_proj, const float depth_range[2],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
- float imat[4][4];
- float ray_start_local[3], ray_normal_local[3];
bool retval = false;
- invert_m4_m4(imat, obmat);
+ float ray_start_local[3], ray_normal_local[3];
+ if (snap_to != SCE_SNAP_MODE_VERTEX) {
+ float imat[4][4];
+ invert_m4_m4(imat, obmat);
+
+ copy_v3_v3(ray_start_local, origin);
+ copy_v3_v3(ray_normal_local, dir);
+ mul_m4_v3(imat, ray_start_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
+ }
- mul_v3_m4v3(ray_start_local, imat, ray_start);
- mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
+ PreDefProject projectdefs;
+ precalc_project(&projectdefs, ar, *dist_px, obmat);
if (arm->edbo) {
- EditBone *eBone;
-
- for (eBone = arm->edbo->first; eBone; eBone = eBone->next) {
+ for (EditBone *eBone = arm->edbo->first; eBone; eBone = eBone->next) {
if (eBone->layer & arm->layer) {
/* skip hidden or moving (selected) bones */
if ((eBone->flag & (BONE_HIDDEN_A | BONE_ROOTSEL | BONE_TIPSEL)) == 0) {
switch (snap_to) {
case SCE_SNAP_MODE_VERTEX:
- retval |= snapVertex(
- ar, eBone->head, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
- retval |= snapVertex(
- ar, eBone->tail, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, eBone->head, view_proj, mval, depth_range, r_loc);
+ retval |= test_projected_vert_dist(
+ &projectdefs, eBone->tail, view_proj, mval, depth_range, r_loc);
break;
case SCE_SNAP_MODE_EDGE:
- retval |= snapEdge(
- ar, eBone->head, NULL, eBone->tail, NULL,
- obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local,
- ray_depth, r_loc, NULL);
+ retval |= test_projected_edge_dist(
+ &projectdefs, eBone->head, eBone->tail, ray_start_local, ray_normal_local,
+ view_proj, mval, depth_range, r_loc);
break;
}
}
@@ -407,11 +778,8 @@ static bool snapArmature(
}
}
else if (ob->pose && ob->pose->chanbase.first) {
- bPoseChannel *pchan;
- Bone *bone;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bone = pchan->bone;
+ for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ Bone *bone = pchan->bone;
/* skip hidden bones */
if (bone && !(bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG))) {
const float *head_vec = pchan->pose_head;
@@ -419,58 +787,49 @@ static bool snapArmature(
switch (snap_to) {
case SCE_SNAP_MODE_VERTEX:
- retval |= snapVertex(
- ar, head_vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local,
- ray_depth, r_loc, NULL);
- retval |= snapVertex(
- ar, tail_vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, head_vec, view_proj, mval, depth_range, r_loc);
+ retval |= test_projected_vert_dist(
+ &projectdefs, tail_vec, view_proj, mval, depth_range, r_loc);
break;
case SCE_SNAP_MODE_EDGE:
- retval |= snapEdge(
- ar, head_vec, NULL, tail_vec, NULL,
- obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local,
- ray_depth, r_loc, NULL);
+ retval |= test_projected_edge_dist(
+ &projectdefs, head_vec, tail_vec, ray_start_local, ray_normal_local,
+ view_proj, mval, depth_range, r_loc);
break;
}
}
}
}
-
- return retval;
+ if (retval) {
+ *dist_px = sqrtf(projectdefs.dist_px_sq);
+ mul_m4_v3(obmat, r_loc);
+ return true;
+ }
+ return false;
}
static bool snapCurve(
- ARegion *ar, Object *ob, Curve *cu, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, Curve *cu, float obmat[4][4],
+ const short snap_to, const float mval[2], const enum eViewProj view_proj,
+ const float depth_range[2],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
- float imat[4][4];
- float ray_start_local[3], ray_normal_local[3];
bool retval = false;
- int u;
-
- Nurb *nu;
/* only vertex snapping mode (eg control points and handles) supported for now) */
if (snap_to != SCE_SNAP_MODE_VERTEX) {
return retval;
}
- invert_m4_m4(imat, obmat);
-
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
+ PreDefProject projectdefs;
+ precalc_project(&projectdefs, ar, *dist_px, obmat);
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
-
- for (nu = (ob->mode == OB_MODE_EDIT ? cu->editnurb->nurbs.first : cu->nurb.first); nu; nu = nu->next) {
- for (u = 0; u < nu->pntsu; u++) {
+ for (Nurb *nu = (ob->mode == OB_MODE_EDIT ? cu->editnurb->nurbs.first : cu->nurb.first); nu; nu = nu->next) {
+ for (int u = 0; u < nu->pntsu; u++) {
switch (snap_to) {
case SCE_SNAP_MODE_VERTEX:
{
@@ -480,26 +839,20 @@ static bool snapCurve(
if (nu->bezt[u].f2 & SELECT || nu->bezt[u].hide != 0) {
break;
}
- retval |= snapVertex(
- ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bezt[u].vec[1], view_proj, mval, depth_range, r_loc);
/* don't snap if handle is selected (moving), or if it is aligning to a moving handle */
if (!(nu->bezt[u].f1 & SELECT) &&
!(nu->bezt[u].h1 & HD_ALIGN && nu->bezt[u].f3 & SELECT))
{
- retval |= snapVertex(
- ar, nu->bezt[u].vec[0], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bezt[u].vec[0], view_proj, mval, depth_range, r_loc);
}
if (!(nu->bezt[u].f3 & SELECT) &&
!(nu->bezt[u].h2 & HD_ALIGN && nu->bezt[u].f1 & SELECT))
{
- retval |= snapVertex(
- ar, nu->bezt[u].vec[2], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bezt[u].vec[2], view_proj, mval, depth_range, r_loc);
}
}
else {
@@ -507,26 +860,20 @@ static bool snapCurve(
if (nu->bp[u].f1 & SELECT || nu->bp[u].hide != 0) {
break;
}
- retval |= snapVertex(
- ar, nu->bp[u].vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bp[u].vec, view_proj, mval, depth_range, r_loc);
}
}
else {
/* curve is not visible outside editmode if nurb length less than two */
if (nu->pntsu > 1) {
if (nu->bezt) {
- retval |= snapVertex(
- ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bezt[u].vec[1], view_proj, mval, depth_range, r_loc);
}
else {
- retval |= snapVertex(
- ar, nu->bp[u].vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ retval |= test_projected_vert_dist(
+ &projectdefs, nu->bp[u].vec, view_proj, mval, depth_range, r_loc);
}
}
}
@@ -537,41 +884,42 @@ static bool snapCurve(
}
}
}
- return retval;
+ if (retval) {
+ *dist_px = sqrtf(projectdefs.dist_px_sq);
+ mul_m4_v3(obmat, r_loc);
+ return true;
+ }
+ return false;
}
/* may extend later (for now just snaps to empty center) */
static bool snapEmpty(
- ARegion *ar, Object *ob, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, float obmat[4][4],
+ const short snap_to, const float mval[2], const enum eViewProj view_proj,
+ const float depth_range[2],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
- float imat[4][4];
- float ray_start_local[3], ray_normal_local[3];
bool retval = false;
if (ob->transflag & OB_DUPLI) {
return retval;
}
- /* for now only vertex supported */
- if (snap_to != SCE_SNAP_MODE_VERTEX) {
- return retval;
- }
-
- invert_m4_m4(imat, obmat);
-
- mul_v3_m4v3(ray_start_local, imat, ray_start);
- mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
+ /* for now only vertex supported */
switch (snap_to) {
case SCE_SNAP_MODE_VERTEX:
{
- const float zero_co[3] = {0.0f};
- retval |= snapVertex(
- ar, zero_co, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ PreDefProject projectdefs;
+ precalc_project(&projectdefs, ar, *dist_px, NULL);
+ float tmp_co[3];
+ copy_v3_v3(tmp_co, obmat[3]);
+ if (test_projected_vert_dist(&projectdefs, tmp_co, view_proj, mval, depth_range, r_loc)) {
+ *dist_px = sqrtf(projectdefs.dist_px_sq);
+ retval = true;
+ }
break;
}
default:
@@ -582,16 +930,23 @@ static bool snapEmpty(
}
static bool snapCamera(
- ARegion *ar, Scene *scene, Object *object, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const SnapObjectContext *sctx, Object *object, float obmat[4][4],
+ const short snap_to, const float mval[2], const enum eViewProj view_proj,
+ const float depth_range[2],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
+ Scene *scene = sctx->scene;
+
+ PreDefProject projectdefs;
+ precalc_project(&projectdefs, sctx->v3d_data.ar, *dist_px, NULL);
+
float orig_camera_mat[4][4], orig_camera_imat[4][4], imat[4][4];
bool retval = false;
MovieClip *clip = BKE_object_movieclip_get(scene, object, false);
MovieTracking *tracking;
- float ray_start_local[3], ray_normal_local[3];
if (clip == NULL) {
return retval;
@@ -622,9 +977,6 @@ static bool snapCamera(
reconstructed_camera_imat[4][4];
float (*vertex_obmat)[4];
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
if ((tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) {
BKE_tracking_camera_get_reconstructed_interpolate(tracking, tracking_object,
CFRA, reconstructed_camera_mat);
@@ -641,21 +993,16 @@ static bool snapCamera(
copy_v3_v3(bundle_pos, track->bundle_pos);
if (tracking_object->flag & TRACKING_OBJECT_CAMERA) {
- mul_m4_v3(orig_camera_imat, ray_start_local);
- mul_mat3_m4_v3(orig_camera_imat, ray_normal_local);
vertex_obmat = orig_camera_mat;
}
else {
mul_m4_v3(reconstructed_camera_imat, bundle_pos);
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
vertex_obmat = obmat;
}
- retval |= snapVertex(
- ar, bundle_pos, NULL, vertex_obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, NULL);
+ mul_m4_v3(vertex_obmat, bundle_pos);
+ retval |= test_projected_vert_dist(
+ &projectdefs, bundle_pos, view_proj, mval, depth_range, r_loc);
}
}
@@ -665,7 +1012,11 @@ static bool snapCamera(
break;
}
- return retval;
+ if (retval) {
+ *dist_px = sqrtf(projectdefs.dist_px_sq);
+ return true;
+ }
+ return false;
}
static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt)
@@ -674,16 +1025,63 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt)
return index_mp_to_orig ? index_mp_to_orig[lt->poly] : lt->poly;
}
+struct NearestDM_Data {
+ void *bvhdata;
+ const float *depth_range;
+ float *ray_depth;
+};
+
+static void test_vert_ray_dist_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ const struct BVHTreeFromMeshType *data = ndata->bvhdata;
+
+ const float *co = get_vert_co(data, index);
+
+ if (test_vert_dist(
+ co, origin, dir, ndata->depth_range,
+ scale, ndata->ray_depth, &nearest->dist_sq,
+ nearest->co))
+ {
+ copy_vert_no(data, index, nearest->no);
+ nearest->index = index;
+ }
+}
+
+static void test_edge_ray_dist_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ BVHTreeFromMeshType *data = ndata->bvhdata;
+
+ const float *v_pair[2];
+ get_edge_verts(data, index, v_pair);
+
+ if (test_edge_dist(
+ v_pair[0], v_pair[1], origin, dir, ndata->depth_range,
+ scale, ndata->ray_depth, &nearest->dist_sq,
+ nearest->co))
+ {
+ sub_v3_v3v3(nearest->no, v_pair[0], v_pair[1]);
+ nearest->index = index;
+ }
+}
+
static bool snapDerivedMesh(
SnapObjectContext *sctx,
- Object *ob, DerivedMesh *dm, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to, bool do_bb,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth, unsigned int ob_index,
+ Object *ob, DerivedMesh *dm, float obmat[4][4], const unsigned int ob_index,
+ const short snap_to, const float mval[2], const enum eViewProj view_proj, bool do_bb,
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3],
+ const float depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float r_no[3], int *r_index,
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
bool retval = false;
if (snap_to == SCE_SNAP_MODE_FACE) {
@@ -691,7 +1089,7 @@ static bool snapDerivedMesh(
return retval;
}
}
- if (snap_to == SCE_SNAP_MODE_EDGE) {
+ else if (snap_to == SCE_SNAP_MODE_EDGE) {
if (dm->getNumEdges(dm) == 0) {
return retval;
}
@@ -703,10 +1101,7 @@ static bool snapDerivedMesh(
}
{
- const bool do_ray_start_correction = (
- ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX) &&
- (sctx->use_v3d && !((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp));
- bool need_ray_start_correction_init = do_ray_start_correction;
+ bool need_ray_start_correction_init = (snap_to == SCE_SNAP_MODE_FACE) && (view_proj == VIEW_PROJ_ORTHO);
float imat[4][4];
float timat[3][3]; /* transpose inverse matrix for normals */
@@ -772,6 +1167,9 @@ static bool snapDerivedMesh(
int tree_index = -1;
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
tree_index = 1;
break;
case SCE_SNAP_MODE_VERTEX:
@@ -793,10 +1191,8 @@ static bool snapDerivedMesh(
}
}
else {
- if (ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX)) {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
- }
+ treedata = &treedata_stack;
+ memset(treedata, 0, sizeof(*treedata));
}
if (treedata && treedata->tree == NULL) {
@@ -804,144 +1200,180 @@ static bool snapDerivedMesh(
case SCE_SNAP_MODE_FACE:
bvhtree_from_mesh_looptri(treedata, dm, 0.0f, 4, 6);
break;
+ case SCE_SNAP_MODE_EDGE:
+ bvhtree_from_mesh_edges(treedata, dm, 0.0f, 2, 6);
+ break;
case SCE_SNAP_MODE_VERTEX:
bvhtree_from_mesh_verts(treedata, dm, 0.0f, 2, 6);
break;
}
}
- if (need_ray_start_correction_init) {
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
+ if (!treedata || !treedata->tree) {
+ return retval;
+ }
+
+ if (snap_to == SCE_SNAP_MODE_FACE) {
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
+ * been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
*/
- if (treedata && treedata->tree != NULL) {
- BVHTreeNearest nearest;
- nearest.index = -1;
- nearest.dist_sq = FLT_MAX;
- /* Compute and store result. */
- BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
- if (nearest.index != -1) {
- len_diff = sqrtf(nearest.dist_sq);
+ if (view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
+ if (need_ray_start_correction_init) {
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
+ */
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ /* Compute and store result. */
+ BLI_bvhtree_find_nearest(
+ treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
+ if (nearest.index != -1) {
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
+ }
}
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
+ * away ray_start values (as returned in case of ortho view3d), see T38358.
+ */
+ len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
+ madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local, len_diff + depth_range[0]);
+ local_depth -= len_diff;
}
- }
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
- * been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
- */
- if (do_ray_start_correction) {
- float ray_org_local[3];
+ else {
+ len_diff = 0.0f;
+ }
+ if (r_hit_list) {
+ struct RayCastAll_Data data;
+
+ data.bvhdata = treedata;
+ data.raycast_callback = treedata->raycast_callback;
+ data.obmat = obmat;
+ data.timat = timat;
+ data.len_diff = len_diff;
+ data.local_scale = local_scale;
+ data.ob = ob;
+ data.ob_uuid = ob_index;
+ data.hit_list = r_hit_list;
+ data.retval = retval;
+
+ BLI_bvhtree_ray_cast_all(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ *ray_depth, raycast_all_cb, &data);
+
+ retval = data.retval;
+ }
+ else {
+ BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
- copy_v3_v3(ray_org_local, ray_origin);
- mul_m4_v3(imat, ray_org_local);
+ if (BLI_bvhtree_ray_cast(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ &hit, treedata->raycast_callback, treedata) != -1)
+ {
+ hit.dist += len_diff;
+ hit.dist /= local_scale;
+ if (hit.dist <= *ray_depth) {
+ *ray_depth = hit.dist;
+ copy_v3_v3(r_loc, hit.co);
- /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
- * away ray_start values (as returned in case of ortho view3d), see T38358.
- */
- len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
- len_diff - len_v3v3(ray_start_local, ray_org_local));
- local_depth -= len_diff;
- }
- else {
- len_diff = 0.0f;
- }
+ /* back to worldspace */
+ mul_m4_v3(obmat, r_loc);
- switch (snap_to) {
- case SCE_SNAP_MODE_FACE:
- {
- if (r_hit_list) {
- struct RayCastAll_Data data;
-
- data.bvhdata = treedata;
- data.raycast_callback = treedata->raycast_callback;
- data.obmat = obmat;
- data.timat = timat;
- data.len_diff = len_diff;
- data.local_scale = local_scale;
- data.ob = ob;
- data.ob_uuid = ob_index,
- data.dm = dm;
- data.hit_list = r_hit_list;
- data.retval = retval;
-
- BLI_bvhtree_ray_cast_all(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- *ray_depth, raycast_all_cb, &data);
-
- retval = data.retval;
- }
- else {
- BVHTreeRayHit hit;
-
- hit.index = -1;
- hit.dist = local_depth;
-
- if (treedata->tree &&
- BLI_bvhtree_ray_cast(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- &hit, treedata->raycast_callback, treedata) != -1)
- {
- hit.dist += len_diff;
- hit.dist /= local_scale;
- if (hit.dist <= *ray_depth) {
- *ray_depth = hit.dist;
- copy_v3_v3(r_loc, hit.co);
+ if (r_no) {
copy_v3_v3(r_no, hit.no);
-
- /* back to worldspace */
- mul_m4_v3(obmat, r_loc);
mul_m3_v3(timat, r_no);
normalize_v3(r_no);
+ }
- retval = true;
+ retval = true;
- if (r_index) {
- *r_index = dm_looptri_to_poly_index(dm, &treedata->looptri[hit.index]);
- }
+ if (r_index) {
+ *r_index = dm_looptri_to_poly_index(dm, &treedata->looptri[hit.index]);
}
}
}
- break;
}
- case SCE_SNAP_MODE_VERTEX:
- {
+ }
+ else {
+ const ARegion *ar = sctx->v3d_data.ar;
+
+ float ray_org_local[3];
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_MESH};
+
+ if (view_proj == VIEW_PROJ_PERSP) {
+ Object_Nearest2dPrecalc neasrest_precalc;
+ neasrest_precalc.userdata = &treedata_type;
+ neasrest_precalc.index = -1;
+
+ nearest2d_precalc(&neasrest_precalc, ar, *dist_px, obmat,
+ ray_org_local, ray_normal_local, mval, depth_range);
+
+ BVHTree_WalkLeafCallback cb_walk_leaf =
+ (snap_to == SCE_SNAP_MODE_VERTEX) ?
+ cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
+
+ BLI_bvhtree_walk_dfs(
+ treedata->tree,
+ cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest_precalc);
+
+ if (neasrest_precalc.index != -1) {
+ copy_v3_v3(r_loc, neasrest_precalc.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, neasrest_precalc.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px = sqrtf(neasrest_precalc.projectdefs.dist_px_sq);
+
+ retval = true;
+ }
+ }
+ else {
BVHTreeNearest nearest;
nearest.index = -1;
- nearest.dist_sq = local_depth * local_depth;
- if (treedata->tree &&
- BLI_bvhtree_find_nearest_to_ray(
- treedata->tree, ray_start_local, ray_normal_local,
- &nearest, NULL, NULL) != -1)
+ float dist_3d = dist_px_to_dist3d_or_tangent(ar, *dist_px);
+ nearest.dist_sq = SQUARE(dist_3d);
+
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = &treedata_type;
+ userdata.depth_range = depth_range;
+ userdata.ray_depth = ray_depth;
+
+ BVHTree_NearestToRayCallback cb_test_ray_dist =
+ (snap_to == SCE_SNAP_MODE_VERTEX) ?
+ test_vert_ray_dist_cb : test_edge_ray_dist_cb;
+
+ if (BLI_bvhtree_find_nearest_to_ray(
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, cb_test_ray_dist, &userdata) != -1)
{
- const MVert *v = &treedata->vert[nearest.index];
- float vno[3];
- normal_short_to_float_v3(vno, v->no);
- retval = snapVertex(
- ar, v->co, vno, obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
- }
- break;
- }
- case SCE_SNAP_MODE_EDGE:
- {
- MVert *verts = dm->getVertArray(dm);
- MEdge *edges = dm->getEdgeArray(dm);
- int totedge = dm->getNumEdges(dm);
-
- for (int i = 0; i < totedge; i++) {
- MEdge *e = edges + i;
- retval |= snapEdge(
- ar, verts[e->v1].co, verts[e->v1].no, verts[e->v2].co, verts[e->v2].no,
- obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
- }
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px *= sqrtf(nearest.dist_sq) / dist_3d;
- break;
+ retval = true;
+ }
}
}
@@ -955,17 +1387,18 @@ static bool snapDerivedMesh(
return retval;
}
-
static bool snapEditMesh(
SnapObjectContext *sctx,
- Object *ob, BMEditMesh *em, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth, const unsigned int ob_index,
+ Object *ob, BMEditMesh *em, float obmat[4][4], const unsigned int ob_index,
+ const short snap_to, const float mval[2], const enum eViewProj view_proj,
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3],
+ const float depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float r_no[3], int *r_index,
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
bool retval = false;
if (snap_to == SCE_SNAP_MODE_FACE) {
@@ -985,31 +1418,17 @@ static bool snapEditMesh(
}
{
- const bool do_ray_start_correction = (
- ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX) &&
- (sctx->use_v3d && !((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp));
-
float imat[4][4];
float timat[3][3]; /* transpose inverse matrix for normals */
- float ray_start_local[3], ray_normal_local[3];
- float local_scale, local_depth;
+ float ray_normal_local[3];
invert_m4_m4(imat, obmat);
transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_start_local, ray_start);
copy_v3_v3(ray_normal_local, ray_normal);
- mul_m4_v3(imat, ray_start_local);
mul_mat3_m4_v3(imat, ray_normal_local);
- /* local scale in normal direction */
- local_scale = normalize_v3(ray_normal_local);
- local_depth = *ray_depth;
- if (local_depth != BVH_RAYCAST_DIST_MAX) {
- local_depth *= local_scale;
- }
-
SnapObjectData_EditMesh *sod = NULL;
BVHTreeFromEditMesh *treedata = NULL, treedata_stack;
@@ -1027,6 +1446,9 @@ static bool snapEditMesh(
int tree_index = -1;
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
tree_index = 1;
break;
case SCE_SNAP_MODE_VERTEX:
@@ -1041,10 +1463,8 @@ static bool snapEditMesh(
}
}
else {
- if (ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX)) {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
- }
+ treedata = &treedata_stack;
+ memset(treedata, 0, sizeof(*treedata));
}
if (treedata && treedata->tree == NULL) {
@@ -1059,12 +1479,29 @@ static bool snapEditMesh(
em->bm, looptri_mask,
sctx->callbacks.edit_mesh.test_face_fn, sctx->callbacks.edit_mesh.user_data);
}
- bvhtree_from_editmesh_looptri_ex(treedata, em, looptri_mask, looptri_num_active, 0.0f, 4, 6);
+ bvhtree_from_editmesh_looptri_ex(treedata, em, looptri_mask, looptri_num_active, 0.0f, 4, 6, NULL);
if (looptri_mask) {
MEM_freeN(looptri_mask);
}
break;
}
+ case SCE_SNAP_MODE_EDGE:
+ {
+ BLI_bitmap *edges_mask = NULL;
+ int edges_num_active = -1;
+ if (sctx->callbacks.edit_mesh.test_edge_fn) {
+ edges_mask = BLI_BITMAP_NEW(em->bm->totedge, __func__);
+ edges_num_active = BM_iter_mesh_bitmap_from_filter(
+ BM_EDGES_OF_MESH, em->bm, edges_mask,
+ (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_edge_fn,
+ sctx->callbacks.edit_mesh.user_data);
+ }
+ bvhtree_from_editmesh_edges_ex(treedata, em, edges_mask, edges_num_active, 0.0f, 2, 6);
+ if (edges_mask) {
+ MEM_freeN(edges_mask);
+ }
+ break;
+ }
case SCE_SNAP_MODE_VERTEX:
{
BLI_bitmap *verts_mask = NULL;
@@ -1085,139 +1522,179 @@ static bool snapEditMesh(
}
}
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
- * been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
- */
- float len_diff = 0.0f;
- if (do_ray_start_correction) {
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
+ if (!treedata || !treedata->tree) {
+ return retval;
+ }
+
+ if (snap_to == SCE_SNAP_MODE_FACE) {
+ float ray_start_local[3];
+ copy_v3_v3(ray_start_local, ray_start);
+ mul_m4_v3(imat, ray_start_local);
+
+ /* local scale in normal direction */
+ float local_scale = normalize_v3(ray_normal_local);
+ float local_depth = *ray_depth;
+ if (local_depth != BVH_RAYCAST_DIST_MAX) {
+ local_depth *= local_scale;
+ }
+
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
+ * been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
*/
- if (treedata && treedata->tree != NULL) {
+ float len_diff = 0.0f;
+ if (view_proj == VIEW_PROJ_ORTHO) { /* do_ray_start_correction */
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
+ */
BVHTreeNearest nearest;
nearest.index = -1;
nearest.dist_sq = FLT_MAX;
/* Compute and store result. */
if (BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata) != -1)
+ treedata->tree, ray_start_local, &nearest, NULL, NULL) != -1)
{
- len_diff = sqrtf(nearest.dist_sq);
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
float ray_org_local[3];
copy_v3_v3(ray_org_local, ray_origin);
mul_m4_v3(imat, ray_org_local);
- /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
- * away ray_start values (as returned in case of ortho view3d), see T38358.
- */
+ /* We pass a temp ray_start, set from object's boundbox,
+ * to avoid precision issues with very far away ray_start values
+ * (as returned in case of ortho view3d), see T38358.
+ */
len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
- len_diff - len_v3v3(ray_start_local, ray_org_local));
+ madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local, len_diff + depth_range[0]);
local_depth -= len_diff;
}
}
- }
+ if (r_hit_list) {
+ struct RayCastAll_Data data;
+
+ data.bvhdata = treedata;
+ data.raycast_callback = treedata->raycast_callback;
+ data.obmat = obmat;
+ data.timat = timat;
+ data.len_diff = len_diff;
+ data.local_scale = local_scale;
+ data.ob = ob;
+ data.ob_uuid = ob_index;
+ data.hit_list = r_hit_list;
+ data.retval = retval;
+
+ BLI_bvhtree_ray_cast_all(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ *ray_depth, raycast_all_cb, &data);
+
+ retval = data.retval;
+ }
+ else {
+ BVHTreeRayHit hit = {.index = -1, .dist = local_depth};
- switch (snap_to) {
- case SCE_SNAP_MODE_FACE:
- {
- if (r_hit_list) {
- struct RayCastAll_Data data;
-
- data.bvhdata = treedata;
- data.raycast_callback = treedata->raycast_callback;
- data.obmat = obmat;
- data.timat = timat;
- data.len_diff = len_diff;
- data.local_scale = local_scale;
- data.ob = ob;
- data.ob_uuid = ob_index;
- data.dm = NULL;
- data.hit_list = r_hit_list;
- data.retval = retval;
-
- BLI_bvhtree_ray_cast_all(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- *ray_depth, raycast_all_cb, &data);
-
- retval = data.retval;
- }
- else {
- BVHTreeRayHit hit;
-
- hit.index = -1;
- hit.dist = local_depth;
-
- if (treedata->tree &&
- BLI_bvhtree_ray_cast(
- treedata->tree, ray_start_local, ray_normal_local, 0.0f,
- &hit, treedata->raycast_callback, treedata) != -1)
- {
- hit.dist += len_diff;
- hit.dist /= local_scale;
- if (hit.dist <= *ray_depth) {
- *ray_depth = hit.dist;
- copy_v3_v3(r_loc, hit.co);
- copy_v3_v3(r_no, hit.no);
+ if (BLI_bvhtree_ray_cast(
+ treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+ &hit, treedata->raycast_callback, treedata) != -1)
+ {
+ hit.dist += len_diff;
+ hit.dist /= local_scale;
+ if (hit.dist <= *ray_depth) {
+ *ray_depth = hit.dist;
+ copy_v3_v3(r_loc, hit.co);
+
+ /* back to worldspace */
+ mul_m4_v3(obmat, r_loc);
- /* back to worldspace */
- mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, hit.no);
mul_m3_v3(timat, r_no);
normalize_v3(r_no);
+ }
- retval = true;
+ retval = true;
- if (r_index) {
- *r_index = hit.index;
- }
+ if (r_index) {
+ *r_index = hit.index;
}
}
}
- break;
}
- case SCE_SNAP_MODE_VERTEX:
- {
+ }
+ else {
+ const ARegion *ar = sctx->v3d_data.ar;
+
+ float ray_org_local[3];
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_EDIT_MESH};
+
+ if (view_proj == VIEW_PROJ_PERSP) {
+ Object_Nearest2dPrecalc neasrest_precalc;
+ neasrest_precalc.userdata = &treedata_type;
+ neasrest_precalc.index = -1;
+
+ nearest2d_precalc(&neasrest_precalc, ar, *dist_px, obmat,
+ ray_org_local, ray_normal_local, mval, depth_range);
+
+ BVHTree_WalkLeafCallback cb_walk_leaf =
+ (snap_to == SCE_SNAP_MODE_VERTEX) ?
+ cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
+
+ BLI_bvhtree_walk_dfs(
+ treedata->tree,
+ cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest_precalc);
+
+ if (neasrest_precalc.index != -1) {
+ copy_v3_v3(r_loc, neasrest_precalc.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, neasrest_precalc.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px = sqrtf(neasrest_precalc.projectdefs.dist_px_sq);
+
+ retval = true;
+ }
+ }
+ else {
BVHTreeNearest nearest;
nearest.index = -1;
- nearest.dist_sq = local_depth * local_depth;
- if (treedata->tree &&
- BLI_bvhtree_find_nearest_to_ray(
- treedata->tree, ray_start_local, ray_normal_local,
- &nearest, NULL, NULL) != -1)
+ float dist_3d = dist_px_to_dist3d_or_tangent(ar, *dist_px);
+ nearest.dist_sq = SQUARE(dist_3d);
+
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = &treedata_type;
+ userdata.depth_range = depth_range;
+ userdata.ray_depth = ray_depth;
+
+ BVHTree_NearestToRayCallback cb_test_ray_dist =
+ (snap_to == SCE_SNAP_MODE_VERTEX) ?
+ test_vert_ray_dist_cb : test_edge_ray_dist_cb;
+
+ if (BLI_bvhtree_find_nearest_to_ray(
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, cb_test_ray_dist, &userdata) != -1)
{
- const BMVert *v = BM_vert_at_index(em->bm, nearest.index);
- retval = snapVertex(
- ar, v->co, v->no, obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
- }
- break;
- }
- case SCE_SNAP_MODE_EDGE:
- {
- BM_mesh_elem_table_ensure(em->bm, BM_EDGE);
- int totedge = em->bm->totedge;
- for (int i = 0; i < totedge; i++) {
- BMEdge *eed = BM_edge_at_index(em->bm, i);
-
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) &&
- !BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) &&
- !BM_elem_flag_test(eed->v2, BM_ELEM_SELECT))
- {
- short v1no[3], v2no[3];
- normal_float_to_short_v3(v1no, eed->v1->no);
- normal_float_to_short_v3(v2no, eed->v2->no);
- retval |= snapEdge(
- ar, eed->v1->co, v1no, eed->v2->co, v2no,
- obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
}
- }
+ *dist_px *= sqrtf(nearest.dist_sq) / dist_3d;
- break;
+ retval = true;
+ }
}
}
@@ -1231,18 +1708,30 @@ static bool snapEditMesh(
return retval;
}
+/**
+ * \param use_obedit: Uses the coordinates of BMesh (if any) to do the snapping;
+ *
+ * \note Duplicate args here are documented at #snapObjectsRay
+ */
static bool snapObject(
SnapObjectContext *sctx,
- Object *ob, float obmat[4][4], bool use_obedit, const short snap_to,
- const float mval[2], float *dist_px, const unsigned int ob_index,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth,
+ Object *ob, float obmat[4][4], const unsigned int ob_index,
+ bool use_obedit, const short snap_to, const float mval[2],
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3],
+ const float depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
/* return args */
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4],
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
+ const enum eViewProj view_proj =
+ ((sctx->use_v3d == false) || (mval == NULL)) ? VIEW_PROJ_NONE :
+ (((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp ? VIEW_PROJ_PERSP : VIEW_PROJ_ORTHO);
+
+ const ARegion *ar = sctx->v3d_data.ar;
+
bool retval = false;
if (ob->type == OB_MESH) {
@@ -1251,9 +1740,10 @@ static bool snapObject(
if (use_obedit) {
em = BKE_editmesh_from_object(ob);
retval = snapEditMesh(
- sctx, ob, em, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_origin,
- ray_depth, ob_index,
+ sctx, ob, em, obmat, ob_index,
+ snap_to, mval, view_proj,
+ ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
r_loc, r_no, r_index,
r_hit_list);
}
@@ -1269,37 +1759,44 @@ static bool snapObject(
dm = mesh_get_derived_final(sctx->scene, ob, CD_MASK_BAREMESH);
}
retval = snapDerivedMesh(
- sctx, ob, dm, obmat, mval, dist_px, snap_to, true,
- ray_start, ray_normal, ray_origin,
- ray_depth, ob_index,
- r_loc, r_no, r_index, r_hit_list);
+ sctx, ob, dm, obmat, ob_index,
+ snap_to, mval, view_proj, true,
+ ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
+ r_loc, r_no,
+ r_index, r_hit_list);
dm->release(dm);
}
}
- else if (ob->type == OB_ARMATURE) {
- retval = snapArmature(
- ar, ob, ob->data, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
- r_loc, r_no);
- }
- else if (ob->type == OB_CURVE) {
- retval = snapCurve(
- ar, ob, ob->data, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
- r_loc, r_no);
- }
- else if (ob->type == OB_EMPTY) {
- retval = snapEmpty(
- ar, ob, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
- r_loc, r_no);
- }
- else if (ob->type == OB_CAMERA) {
- retval = snapCamera(
- ar, sctx->scene, ob, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
- r_loc, r_no);
+ else if (snap_to != SCE_SNAP_MODE_FACE) {
+ if (ob->type == OB_ARMATURE) {
+ retval = snapArmature(
+ ar, ob, ob->data, obmat, snap_to, ray_origin, ray_normal,
+ mval, view_proj, depth_range, dist_px,
+ r_loc, r_no);
+ }
+ else if (ob->type == OB_CURVE) {
+ retval = snapCurve(
+ ar, ob, ob->data, obmat, snap_to, mval, view_proj,
+ depth_range,
+ dist_px,
+ r_loc, r_no);
+ }
+ else if (ob->type == OB_EMPTY) {
+ retval = snapEmpty(
+ ar, ob, obmat, snap_to, mval, view_proj,
+ depth_range,
+ dist_px,
+ r_loc, r_no);
+ }
+ else if (ob->type == OB_CAMERA) {
+ retval = snapCamera(
+ sctx, ob, obmat, snap_to, mval, view_proj,
+ depth_range,
+ dist_px,
+ r_loc, r_no);
+ }
}
if (retval) {
@@ -1312,18 +1809,59 @@ static bool snapObject(
return retval;
}
+/**
+ * Main Snapping Function
+ * ======================
+ *
+ * Walks through all objects in the scene to find the closest snap element ray.
+ *
+ * \param sctx: Snap context to store data.
+ * \param snap_to: Element to snap, Vertice, Edge or Face.
+ * Currently only works one at a time, but can eventually operate as flag.
+ *
+ * \param snap_select: from enum SnapSelect.
+ *
+ * \param use_object_edit_cage: Uses the coordinates of BMesh (if any) to do the snapping.
+ * \param mval: Mouse coords.
+ * When NULL, ray-casting is handled without any projection matrix correction.
+ * \param ray_origin: ray_start before being moved toward the ray_normal at the distance from vew3d clip_min.
+ * \param ray_start: ray_origin moved for the start clipping plane (clip_min).
+ * \param ray_normal: Unit length direction of the ray.
+ * \param depth_range: distances of clipe plane min and clip plane max;
+ *
+ * Read/Write Args
+ * ---------------
+ *
+ * \param ray_depth: maximum depth allowed for r_co, elements deeper than this value will be ignored.
+ * \param dist_px: Maximum threshold distance (in pixels).
+ *
+ * Output Args
+ * -----------
+ *
+ * \param r_loc: Hit location.
+ * \param r_no: Hit normal (optional).
+ * \param r_index: Hit index or -1 when no valid index is found.
+ * (currently only set to the polygon index when when using ``snap_to == SCE_SNAP_MODE_FACE``).
+ * \param r_ob: Hit object.
+ * \param r_obmat: Object matrix (may not be #Object.obmat with dupli-instances).
+ * \param r_hit_list: List of #SnapObjectHitDepth (caller must free).
+ *
+ */
static bool snapObjectsRay(
SnapObjectContext *sctx,
const unsigned short snap_to, const SnapSelect snap_select,
- const bool use_object_edit_cage,
- const float mval[2], float *dist_px,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3], float *ray_depth,
+ const bool use_object_edit_cage, const float mval[2],
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3],
+ const float depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
/* return args */
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4],
ListBase *r_hit_list)
{
bool retval = false;
+
unsigned int ob_index = 0;
Object *obedit = use_object_edit_cage ? sctx->scene->obedit : NULL;
@@ -1337,9 +1875,10 @@ static bool snapObjectsRay(
Object *ob = base_act->object;
retval |= snapObject(
- sctx, ob, ob->obmat, false, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, ob, ob->obmat, ob_index++,
+ false, snap_to, mval,
+ ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
@@ -1372,9 +1911,10 @@ static bool snapObjectsRay(
Object *dupli_snap = (use_obedit_dupli) ? obedit : dupli_ob->ob;
retval |= snapObject(
- sctx, dupli_snap, dupli_ob->mat, use_obedit_dupli, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, dupli_snap, dupli_ob->mat, ob_index++,
+ use_obedit_dupli, snap_to, mval,
+ ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
@@ -1385,9 +1925,10 @@ static bool snapObjectsRay(
Object *ob_snap = use_obedit ? obedit : ob;
retval |= snapObject(
- sctx, ob_snap, ob->obmat, use_obedit, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, ob_snap, ob->obmat, ob_index++,
+ use_obedit, snap_to, mval,
+ ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
}
@@ -1419,7 +1960,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
Main *bmain, Scene *scene, int flag,
/* extra args for view3d */
- ARegion *ar, View3D *v3d)
+ const ARegion *ar, const View3D *v3d)
{
SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, flag);
@@ -1489,15 +2030,17 @@ bool ED_transform_snap_object_project_ray_ex(
SnapObjectContext *sctx,
const unsigned short snap_to,
const struct SnapObjectParams *params,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const float ray_start[3], const float ray_normal[3],
+ float *ray_depth,
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4])
{
+ const float depth_range[2] = {0.0f, FLT_MAX};
return snapObjectsRay(
sctx,
- snap_to, params->snap_select, params->use_object_edit_cage,
- NULL, NULL,
- ray_start, ray_normal, ray_start, ray_depth,
+ snap_to, params->snap_select, params->use_object_edit_cage, NULL,
+ ray_start, ray_start, ray_normal, depth_range,
+ ray_depth, NULL,
r_loc, r_no, r_index, r_ob, r_obmat, NULL);
}
@@ -1516,6 +2059,7 @@ bool ED_transform_snap_object_project_ray_all(
float ray_depth, bool sort,
ListBase *r_hit_list)
{
+ const float depth_range[2] = {0.0f, FLT_MAX};
if (ray_depth == -1.0f) {
ray_depth = BVH_RAYCAST_DIST_MAX;
}
@@ -1526,9 +2070,9 @@ bool ED_transform_snap_object_project_ray_all(
bool retval = snapObjectsRay(
sctx,
- snap_to, params->snap_select, params->use_object_edit_cage,
- NULL, NULL,
- ray_start, ray_normal, ray_start, &ray_depth,
+ snap_to, params->snap_select, params->use_object_edit_cage, NULL,
+ ray_start, ray_start, ray_normal, depth_range,
+ &ray_depth, NULL,
NULL, NULL, NULL, NULL, NULL,
r_hit_list);
@@ -1583,11 +2127,6 @@ bool ED_transform_snap_object_project_ray(
ray_depth = &ray_depth_fallback;
}
- float no_fallback[3];
- if (r_no == NULL) {
- r_no = no_fallback;
- }
-
return transform_snap_context_project_ray_impl(
sctx,
params,
@@ -1606,11 +2145,6 @@ static bool transform_snap_context_project_view3d_mixed_impl(
float ray_depth = BVH_RAYCAST_DIST_MAX;
bool is_hit = false;
- float r_no_dummy[3];
- if (r_no == NULL) {
- r_no = r_no_dummy;
- }
-
const int elem_type[3] = {SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE, SCE_SNAP_MODE_FACE};
BLI_assert(snap_to_flag != 0);
@@ -1642,7 +2176,7 @@ static bool transform_snap_context_project_view3d_mixed_impl(
* Given a 2D region value, snap to vert/edge/face.
*
* \param sctx: Snap context.
- * \param mval: Screenspace coordinate.
+ * \param mval_fl: Screenspace coordinate.
* \param dist_px: Maximum distance to snap (in pixels).
* \param use_depth: Snap to the closest element, use when using more than one snap type.
* \param r_co: hit location.
@@ -1672,7 +2206,24 @@ bool ED_transform_snap_object_project_view3d_ex(
float *ray_depth,
float r_loc[3], float r_no[3], int *r_index)
{
- float ray_start[3], ray_normal[3], ray_orgigin[3];
+ float ray_origin[3], ray_start[3], ray_normal[3], depth_range[2], ray_end[3];
+
+ const ARegion *ar = sctx->v3d_data.ar;
+ const RegionView3D *rv3d = ar->regiondata;
+
+ ED_view3d_win_to_origin(ar, mval, ray_origin);
+ ED_view3d_win_to_vector(ar, mval, ray_normal);
+
+ ED_view3d_clip_range_get(
+ sctx->v3d_data.v3d, sctx->v3d_data.ar->regiondata,
+ &depth_range[0], &depth_range[1], false);
+
+ madd_v3_v3v3fl(ray_start, ray_origin, ray_normal, depth_range[0]);
+ madd_v3_v3v3fl(ray_end, ray_origin, ray_normal, depth_range[1]);
+
+ if (!ED_view3d_clip_segment(rv3d, ray_start, ray_end)) {
+ return false;
+ }
float ray_depth_fallback;
if (ray_depth == NULL) {
@@ -1680,18 +2231,11 @@ bool ED_transform_snap_object_project_view3d_ex(
ray_depth = &ray_depth_fallback;
}
- if (!ED_view3d_win_to_ray_ex(
- sctx->v3d_data.ar, sctx->v3d_data.v3d,
- mval, ray_orgigin, ray_normal, ray_start, true))
- {
- return false;
- }
-
return snapObjectsRay(
sctx,
snap_to, params->snap_select, params->use_object_edit_cage,
- mval, dist_px,
- ray_start, ray_normal, ray_orgigin, ray_depth,
+ mval, ray_origin, ray_start, ray_normal, depth_range,
+ ray_depth, dist_px,
r_loc, r_no, r_index, NULL, NULL, NULL);
}
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 1f4ce926f16..1f1a778cac7 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -57,6 +57,7 @@
#include "BKE_multires.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
+#include "BKE_screen.h"
#include "ED_armature.h"
#include "ED_buttons.h"
@@ -104,7 +105,7 @@ void ED_editors_init(bContext *C)
ob->mode = OB_MODE_OBJECT;
data = ob->data;
- if (ob == obact && !ob->id.lib && !(data && data->lib))
+ if (ob == obact && !ID_IS_LINKED_DATABLOCK(ob) && !(data && ID_IS_LINKED_DATABLOCK(data)))
ED_object_toggle_modes(C, mode);
}
}
@@ -326,22 +327,14 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
/**
* Use to free ID references within runtime data (stored outside of DNA)
*
- * \note Typically notifiers take care of this,
- * but there are times we have to free references immediately, see: T44376
+ * \param new_id may be NULL to unlink \a old_id.
*/
-void ED_spacedata_id_unref(struct SpaceLink *sl, const ID *id)
+void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, ID *old_id, ID *new_id)
{
+ SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
- switch (sl->spacetype) {
- case SPACE_OUTLINER:
- ED_outliner_id_unref((SpaceOops *)sl, id);
- break;
- case SPACE_BUTS:
- ED_buttons_id_unref((SpaceButs *)sl, id);
- break;
- case SPACE_NODE:
- ED_node_id_unref((SpaceNode *)sl, id);
- break;
+ if (st && st->id_remap) {
+ st->id_remap(sa, sl, old_id, new_id);
}
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 59f9cd16908..bdfff123aa4 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -740,6 +740,16 @@ static PVert *p_vert_add(PHandle *handle, PHashKey key, const float co[3], PEdge
{
PVert *v = (PVert *)BLI_memarena_alloc(handle->arena, sizeof(*v));
copy_v3_v3(v->co, co);
+
+ /* Sanity check, a single nan/inf point causes the entire result to be invalid.
+ * Note that values within the calculation may _become_ non-finite,
+ * so the rest of the code still needs to take this possibility into account. */
+ for (int i = 0; i < 3; i++) {
+ if (UNLIKELY(!isfinite(v->co[i]))) {
+ v->co[i] = 0.0f;
+ }
+ }
+
v->u.key = key;
v->edge = e;
v->flag = 0;
@@ -2794,7 +2804,7 @@ static PBool p_chart_abf_solve(PChart *chart)
static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
{
- if (pin1 == pin2) {
+ if (!*pin1 || !*pin2 || *pin1 == *pin2) {
/* degenerate case */
PFace *f = chart->faces;
*pin1 = f->edge->vert;
@@ -3040,8 +3050,10 @@ static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
p_chart_boundaries(chart, NULL, &outer);
- if (!p_chart_symmetry_pins(chart, outer, &pin1, &pin2))
+ /* outer can be NULL with non-finite coords. */
+ if (!(outer && p_chart_symmetry_pins(chart, outer, &pin1, &pin2))) {
p_chart_extrema_verts(chart, &pin1, &pin2);
+ }
chart->u.lscm.pin1 = pin1;
chart->u.lscm.pin2 = pin2;
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 5c361de8d8d..f63cf771120 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -907,7 +907,7 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex)
material_index++;
} // loop over strokes
- test_object_materials(freestyle_bmain, (ID *)mesh);
+ test_object_materials(object_mesh, (ID *)mesh);
#if 0 // XXX
BLI_assert(mesh->totvert == vertex_index);
diff --git a/source/blender/freestyle/intern/geometry/normal_cycle.h b/source/blender/freestyle/intern/geometry/normal_cycle.h
index 53bc23c6eb3..8d06865e31b 100644
--- a/source/blender/freestyle/intern/geometry/normal_cycle.h
+++ b/source/blender/freestyle/intern/geometry/normal_cycle.h
@@ -63,13 +63,13 @@ template <class T> inline void ogf_swap(T& x, T& y)
//_________________________________________________________
/**
-* NormalCycle evaluates the curvature tensor in function
-* of a set of dihedral angles and associated vectors.
-* Reference:
-* Restricted Delaunay Triangulation and Normal Cycle,
-* D. Cohen-Steiner and J.M. Morvan,
-* SOCG 2003
-*/
+ * NormalCycle evaluates the curvature tensor in function
+ * of a set of dihedral angles and associated vectors.
+ * Reference:
+ * Restricted Delaunay Triangulation and Normal Cycle,
+ * D. Cohen-Steiner and J.M. Morvan,
+ * SOCG 2003
+ */
class NormalCycle {
public:
NormalCycle();
diff --git a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
index 3f29d9899e8..9efbe6b53be 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
@@ -111,7 +111,7 @@ static PyObject *FrsNoise_drand(BPy_FrsNoise * /*self*/, PyObject *args, PyObjec
PyErr_SetString(PyExc_TypeError, "optional argument 1 must be of type int");
return NULL;
}
- if (seed){
+ if (seed) {
RandGen::srand48(seed);
}
return PyFloat_FromDouble(RandGen::drand48());
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index e35076ec7fe..96a8bee9394 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -121,7 +121,7 @@ static PyObject *StrokeVertexIterator_iternext(BPy_StrokeVertexIterator *self)
return NULL;
}
/* If at the start of the iterator, only return the object
- * and don't increment, to keep for-loops in sync */
+ * and don't increment, to keep for-loops in sync */
else if (self->at_start) {
self->at_start = false;
}
diff --git a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
index a00f983bbcf..220c966a5d0 100644
--- a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
+++ b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
@@ -298,9 +298,9 @@ public:
inline void setShininess(const float s);
/*! Sets the line color priority.
- * \param priority
- * Priority
- */
+ * \param priority
+ * Priority
+ */
inline void setPriority(const int priority);
/* operators */
diff --git a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
index 4b079df5632..8dc93d84201 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
@@ -52,16 +52,6 @@ public:
return _SceneRenderLayer;
}
- inline void setSceneRenderLayer(Scene& scene)
- {
- _Scene = scene;
- }
-
- inline void setSceneRenderLayer(SceneRenderLayer& srl)
- {
- _SceneRenderLayer = srl;
- }
-
/*! Accept the corresponding visitor */
virtual void accept(SceneVisitor& v);
diff --git a/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h b/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
index f650e32b278..c65f121e9ba 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
@@ -46,8 +46,8 @@ namespace Predicates1D {
// DensityLowerThanUP1D
/*! Returns true if the density evaluated for the
-* Interface1D is less than a user-defined density value.
-*/
+ * Interface1D is less than a user-defined density value.
+ */
class DensityLowerThanUP1D : public UnaryPredicate1D
{
public:
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
index e3842f45eb0..cc935a7e311 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
@@ -619,9 +619,9 @@ public:
}
/*! Builds the shader.
- * \param nodetree
- * A node tree (of new shading nodes) to define textures.
- */
+ * \param nodetree
+ * A node tree (of new shading nodes) to define textures.
+ */
BlenderTextureShader(bNodeTree *nodetree) : StrokeShader()
{
_nodeTree = nodetree;
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 5f0b4eab309..db96a27e073 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -605,15 +605,15 @@ public:
*/
int Resample(float iSampling);
- /*! Removes all vertices from the Stroke.
- */
- void RemoveAllVertices();
+ /*! Removes all vertices from the Stroke.
+ */
+ void RemoveAllVertices();
/*! Removes the stroke vertex iVertex
- * from the stroke.
- * The length and curvilinear abscissa are updated
- * consequently.
- */
+ * from the stroke.
+ * The length and curvilinear abscissa are updated
+ * consequently.
+ */
void RemoveVertex(StrokeVertex *iVertex);
/*! Inserts the stroke vertex iVertex in the stroke before next.
diff --git a/source/blender/freestyle/intern/system/PythonInterpreter.h b/source/blender/freestyle/intern/system/PythonInterpreter.h
index 5403ec6b13b..0e08af1bac8 100644
--- a/source/blender/freestyle/intern/system/PythonInterpreter.h
+++ b/source/blender/freestyle/intern/system/PythonInterpreter.h
@@ -84,8 +84,7 @@ public:
Text *text = BKE_text_load(&_freestyle_bmain, fn, G.main->name);
if (text) {
ok = BPY_execute_text(_context, text, reports, false);
- BKE_text_unlink(&_freestyle_bmain, text);
- BKE_libblock_free(&_freestyle_bmain, text);
+ BKE_libblock_delete(&_freestyle_bmain, text);
}
else {
BKE_reportf(reports, RPT_ERROR, "Cannot open file: %s", fn);
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
index 85c6390cb9e..a97e60d5f60 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
@@ -640,7 +640,7 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace)
normal_vec = wxf->GetVertexNormal(v); // FIXME: what about e1 ^ e2 ?
radial_normal_vec = er_vec ^ normal_vec;
- // Test wether the radial plan intersects with the edge at the opposite of v.
+ // Test whether the radial plan intersects with the edge at the opposite of v.
res = GeomUtils::intersectRayPlane(opposite_vertex_a->GetVertex(), opposite_edge->GetVec(),
radial_normal_vec, -(v_vec * radial_normal_vec),
t, 1.0e-06);
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.h b/source/blender/freestyle/intern/view_map/Functions0D.h
index 647a3a530c6..f0009fca6ea 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.h
+++ b/source/blender/freestyle/intern/view_map/Functions0D.h
@@ -429,12 +429,12 @@ public:
// QiF0D
/*! Returns the quantitative invisibility of this Interface0D.
-* This evaluation can be ambiguous (in the case of a TVertex for example).
-* This functor tries to remove this ambiguity using the context offered by the 1D element to which the
-* Interface0DIterator& belongs to.
-* However, there still can be problematic cases, and the user willing to deal with this cases in a specific way
-* should implement its own getQIF0D functor.
-*/
+ * This evaluation can be ambiguous (in the case of a TVertex for example).
+ * This functor tries to remove this ambiguity using the context offered by the 1D element to which the
+ * Interface0DIterator& belongs to.
+ * However, there still can be problematic cases, and the user willing to deal with this cases in a specific way
+ * should implement its own getQIF0D functor.
+ */
class QuantitativeInvisibilityF0D : public UnaryFunction0D<unsigned int>
{
public:
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 0b20c9f6aa2..b9924e6ad95 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -1204,9 +1204,9 @@ public:
}
/*! Returns the index of the material of the face lying on the
- * right of the FEdge. If this FEdge is a border,
- * it has no Face on its right and therefore, no material.
- */
+ * right of the FEdge. If this FEdge is a border,
+ * it has no Face on its right and therefore, no material.
+ */
inline unsigned aFrsMaterialIndex() const
{
return _aFrsMaterialIndex;
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
index 97dcc86cf31..989e101dd1a 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
@@ -372,21 +372,21 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V
f2 = e->GetbFace();
/* We are solving for the values of the curvature tensor
- * B = [ a b ; b c ].
- * The computations here are from section 5 of [Meyer et al 2002].
- *
- * The first step is to calculate the linear equations governing the values of (a,b,c). These can be computed
- * by setting the derivatives of the error E to zero (section 5.3).
- *
- * Since a + c = norm(Kh), we only compute the linear equations for dE/da and dE/db. (NB: [Meyer et al 2002]
- * has the equation a + b = norm(Kh), but I'm almost positive this is incorrect).
- *
- * Note that the w_ij (defined in section 5.2) are all scaled by (1/8*A_mixed). We drop this uniform scale
- * factor because the solution of the linear equations doesn't rely on it.
- *
- * The terms of the linear equations are xterm_dy with x in {a,b,c} and y in {a,b}. There are also const_dy
- * terms that are the constant factors in the equations.
- */
+ * B = [ a b ; b c ].
+ * The computations here are from section 5 of [Meyer et al 2002].
+ *
+ * The first step is to calculate the linear equations governing the values of (a,b,c). These can be computed
+ * by setting the derivatives of the error E to zero (section 5.3).
+ *
+ * Since a + c = norm(Kh), we only compute the linear equations for dE/da and dE/db. (NB: [Meyer et al 2002]
+ * has the equation a + b = norm(Kh), but I'm almost positive this is incorrect).
+ *
+ * Note that the w_ij (defined in section 5.2) are all scaled by (1/8*A_mixed). We drop this uniform scale
+ * factor because the solution of the linear equations doesn't rely on it.
+ *
+ * The terms of the linear equations are xterm_dy with x in {a,b,c} and y in {a,b}. There are also const_dy
+ * terms that are the constant factors in the equations.
+ */
/* find the vector from v along edge e */
vec_edge = Vec3r(-1 * e->GetVec());
@@ -400,7 +400,7 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V
/* section 5.2 */
/* I don't like performing a minimization where some of the weights can be negative (as can be the case
- * if f1 or f2 are obtuse). To ensure all-positive weights, we check for obtuseness. */
+ * if f1 or f2 are obtuse). To ensure all-positive weights, we check for obtuseness. */
weight = 0.0;
if (!triangle_obtuse(v, f1)) {
weight += ve2 * cotan(f1->GetNextOEdge(e->twin())->GetbVertex(), e->GetaVertex(), e->GetbVertex()) / 8.0;
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index aefaf1a0f54..b693d473bd8 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -223,14 +223,14 @@ typedef struct GPU_PBVH_Buffers GPU_PBVH_Buffers;
/* build */
GPU_PBVH_Buffers *GPU_build_mesh_pbvh_buffers(
- const int (*face_vert_indices)[4],
+ const int (*face_vert_indices)[3],
const struct MPoly *mpoly, const struct MLoop *mloop, const struct MLoopTri *looptri,
const struct MVert *verts,
const int *face_indices,
const int face_indices_len);
GPU_PBVH_Buffers *GPU_build_grid_pbvh_buffers(
- int *grid_indices, int totgrid,unsigned int **grid_hidden, int gridsize, const struct CCGKey *key,
+ int *grid_indices, int totgrid, unsigned int **grid_hidden, int gridsize, const struct CCGKey *key,
struct GridCommonGPUBuffer **grid_common_gpu_buffer);
GPU_PBVH_Buffers *GPU_build_bmesh_pbvh_buffers(bool smooth_shading);
@@ -240,7 +240,7 @@ GPU_PBVH_Buffers *GPU_build_bmesh_pbvh_buffers(bool smooth_shading);
void GPU_update_mesh_pbvh_buffers(
GPU_PBVH_Buffers *buffers, const struct MVert *mvert,
const int *vert_indices, int totvert, const float *vmask,
- const int (*face_vert_indices)[4], bool show_diffuse_color);
+ const int (*face_vert_indices)[3], bool show_diffuse_color);
void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
struct BMesh *bm,
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index bc732387c85..90b65af87c8 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -160,6 +160,12 @@ struct DerivedMesh;
void GPU_draw_update_fvar_offset(struct DerivedMesh *dm);
#endif
+/* utilities */
+void GPU_select_index_set(int index);
+void GPU_select_index_get(int index, int *r_col);
+int GPU_select_to_index(unsigned int col);
+void GPU_select_to_index_array(unsigned int *col, const unsigned int size);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index a79334df8ce..0d92d22a173 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -337,6 +337,7 @@ void GPU_mist_update_enable(short enable);
void GPU_mist_update_values(int type, float start, float dist, float inten, float color[3]);
void GPU_horizon_update_color(float color[3]);
void GPU_ambient_update_color(float color[3]);
+void GPU_zenith_update_color(float color[3]);
struct GPUParticleInfo
{
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 36d297fb9fe..370841327aa 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -916,7 +916,7 @@ void GPU_buffer_unlock(GPUBuffer *UNUSED(buffer), GPUBindingType binding)
{
int bindtypegl = gpu_binding_type_gl[binding];
/* note: this operation can fail, could return
- * an error code from this function? */
+ * an error code from this function? */
glUnmapBuffer(bindtypegl);
glBindBuffer(bindtypegl, 0);
}
@@ -1033,7 +1033,7 @@ static void gpu_color_from_mask_quad_copy(const CCGKey *key,
void GPU_update_mesh_pbvh_buffers(
GPU_PBVH_Buffers *buffers, const MVert *mvert,
const int *vert_indices, int totvert, const float *vmask,
- const int (*face_vert_indices)[4], bool show_diffuse_color)
+ const int (*face_vert_indices)[3], bool show_diffuse_color)
{
VertexBufferFormat *vert_data;
int i, j;
@@ -1161,7 +1161,7 @@ void GPU_update_mesh_pbvh_buffers(
}
GPU_PBVH_Buffers *GPU_build_mesh_pbvh_buffers(
- const int (*face_vert_indices)[4],
+ const int (*face_vert_indices)[3],
const MPoly *mpoly, const MLoop *mloop, const MLoopTri *looptri,
const MVert *mvert,
const int *face_indices,
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index f998dc9904e..7936811ab4d 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -91,7 +91,6 @@
#ifdef WITH_OPENSUBDIV
# include "BKE_subsurf.h"
-# include "BKE_DerivedMesh.h"
# include "BKE_editmesh.h"
# include "gpu_codegen.h"
@@ -804,7 +803,7 @@ static void **gpu_gen_cube_map(unsigned int *rect, float *frect, int rectw, int
* | | | |
* | NegZ | PosZ | PosY |
* |______|______|______|
- */
+ */
if (use_high_bit_depth) {
float (*frectb)[4] = (float(*)[4])frect;
float (**fsides)[4] = (float(**)[4])sides;
@@ -2362,3 +2361,152 @@ void GPU_draw_update_fvar_offset(DerivedMesh *dm)
}
}
#endif
+
+
+/** \name Framebuffer color depth, for selection codes
+ * \{ */
+
+#ifdef __APPLE__
+
+/* apple seems to round colors to below and up on some configs */
+
+static unsigned int index_to_framebuffer(int index)
+{
+ unsigned int i = index;
+
+ switch (GPU_color_depth()) {
+ case 12:
+ i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
+ /* sometimes dithering subtracts! */
+ i |= 0x070707;
+ break;
+ case 15:
+ case 16:
+ i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
+ i |= 0x030303;
+ break;
+ case 24:
+ break;
+ default: /* 18 bits... */
+ i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
+ i |= 0x010101;
+ break;
+ }
+
+ return i;
+}
+
+#else
+
+/* this is the old method as being in use for ages.... seems to work? colors are rounded to lower values */
+
+static unsigned int index_to_framebuffer(int index)
+{
+ unsigned int i = index;
+
+ switch (GPU_color_depth()) {
+ case 8:
+ i = ((i & 48) << 18) + ((i & 12) << 12) + ((i & 3) << 6);
+ i |= 0x3F3F3F;
+ break;
+ case 12:
+ i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
+ /* sometimes dithering subtracts! */
+ i |= 0x0F0F0F;
+ break;
+ case 15:
+ case 16:
+ i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
+ i |= 0x070707;
+ break;
+ case 24:
+ break;
+ default: /* 18 bits... */
+ i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
+ i |= 0x030303;
+ break;
+ }
+
+ return i;
+}
+
+#endif
+
+
+void GPU_select_index_set(int index)
+{
+ const int col = index_to_framebuffer(index);
+ glColor3ub(( (col) & 0xFF),
+ (((col) >> 8) & 0xFF),
+ (((col) >> 16) & 0xFF));
+}
+
+void GPU_select_index_get(int index, int *r_col)
+{
+ const int col = index_to_framebuffer(index);
+ char *c_col = (char *)r_col;
+ c_col[0] = (col & 0xFF); /* red */
+ c_col[1] = ((col >> 8) & 0xFF); /* green */
+ c_col[2] = ((col >> 16) & 0xFF); /* blue */
+ c_col[3] = 0xFF; /* alpha */
+}
+
+
+#define INDEX_FROM_BUF_8(col) ((((col) & 0xC00000) >> 18) + (((col) & 0xC000) >> 12) + (((col) & 0xC0) >> 6))
+#define INDEX_FROM_BUF_12(col) ((((col) & 0xF00000) >> 12) + (((col) & 0xF000) >> 8) + (((col) & 0xF0) >> 4))
+#define INDEX_FROM_BUF_15_16(col) ((((col) & 0xF80000) >> 9) + (((col) & 0xF800) >> 6) + (((col) & 0xF8) >> 3))
+#define INDEX_FROM_BUF_18(col) ((((col) & 0xFC0000) >> 6) + (((col) & 0xFC00) >> 4) + (((col) & 0xFC) >> 2))
+#define INDEX_FROM_BUF_24(col) ((col) & 0xFFFFFF)
+
+int GPU_select_to_index(unsigned int col)
+{
+ if (col == 0) {
+ return 0;
+ }
+
+ switch (GPU_color_depth()) {
+ case 8: return INDEX_FROM_BUF_8(col);
+ case 12: return INDEX_FROM_BUF_12(col);
+ case 15:
+ case 16: return INDEX_FROM_BUF_15_16(col);
+ case 24: return INDEX_FROM_BUF_24(col);
+ default: return INDEX_FROM_BUF_18(col);
+ }
+}
+
+void GPU_select_to_index_array(unsigned int *col, const unsigned int size)
+{
+#define INDEX_BUF_ARRAY(INDEX_FROM_BUF_BITS) \
+ for (i = size; i--; col++) { \
+ if ((c = *col)) { \
+ *col = INDEX_FROM_BUF_BITS(c); \
+ } \
+ } ((void)0)
+
+ if (size > 0) {
+ unsigned int i, c;
+
+ switch (GPU_color_depth()) {
+ case 8:
+ INDEX_BUF_ARRAY(INDEX_FROM_BUF_8);
+ break;
+ case 12:
+ INDEX_BUF_ARRAY(INDEX_FROM_BUF_12);
+ break;
+ case 15:
+ case 16:
+ INDEX_BUF_ARRAY(INDEX_FROM_BUF_15_16);
+ break;
+ case 24:
+ INDEX_BUF_ARRAY(INDEX_FROM_BUF_24);
+ break;
+ default:
+ INDEX_BUF_ARRAY(INDEX_FROM_BUF_18);
+ break;
+ }
+ }
+
+#undef INDEX_BUF_ARRAY
+}
+
+/** \} */
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index b8a39c81122..d41573b681b 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -77,9 +77,10 @@ static struct GPUGlobal {
GPUDeviceType device;
GPUOSType os;
GPUDriverType driver;
- float dfdyfactors[2]; /* workaround for different calculation of dfdy factors on GPUs. Some GPUs/drivers
- calculate dfdy in shader differently when drawing to an offscreen buffer. First
- number is factor on screen and second is off-screen */
+ /* workaround for different calculation of dfdy factors on GPUs. Some GPUs/drivers
+ * calculate dfdy in shader differently when drawing to an offscreen buffer. First
+ * number is factor on screen and second is off-screen */
+ float dfdyfactors[2];
float max_anisotropy;
} GG = {1, 0};
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index f14b2e6e170..98a2ceb472e 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -88,6 +88,7 @@ static struct GPUWorld {
float mistcol[4];
float horicol[3];
float ambcol[4];
+ float zencol[3];
} GPUWorld;
struct GPUMaterial {
@@ -1673,6 +1674,11 @@ void GPU_ambient_update_color(float color[3])
GPUWorld.ambcol[3] = 1.0f;
}
+void GPU_zenith_update_color(float color[3])
+{
+ copy_v3_v3(GPUWorld.zencol, color);
+}
+
void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
{
GPUMaterial *mat = shi->gpumat;
@@ -1729,6 +1735,36 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
ulinfac, ulogfac, &shr->spec);
}
+ /* environment lighting */
+ if (!(mat->scene->gm.flag & GAME_GLSL_NO_ENV_LIGHTING) &&
+ (world->mode & WO_ENV_LIGHT) &&
+ (mat->scene->r.mode & R_SHADOW) &&
+ !BKE_scene_use_new_shading_nodes(mat->scene))
+ {
+ if ((world->ao_env_energy != 0.0f) && (GPU_link_changed(shi->amb) || ma->amb != 0.0f) &&
+ (GPU_link_changed(shi->refl) || ma->ref != 0.0f))
+ {
+ if (world->aocolor != WO_AOPLAIN) {
+ if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr))) {
+ GPUNodeLink *fcol, *f;
+ GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
+ GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
+ GPU_link(mat, "shade_mul_value", f, shi->rgb, &fcol);
+ GPU_link(mat, "env_apply", shr->combined,
+ GPU_dynamic_uniform(GPUWorld.horicol, GPU_DYNAMIC_HORIZON_COLOR, NULL),
+ GPU_dynamic_uniform(GPUWorld.zencol, GPU_DYNAMIC_ZENITH_COLOR, NULL), fcol,
+ GPU_builtin(GPU_VIEW_MATRIX), shi->vn, &shr->combined);
+ }
+ }
+ else {
+ GPUNodeLink *f;
+ GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
+ GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
+ GPU_link(mat, "shade_maddf", shr->combined, f, shi->rgb, &shr->combined);
+ }
+ }
+ }
+
/* ambient color */
if (GPU_link_changed(shi->amb) || ma->amb != 0.0f) {
GPU_link(mat, "shade_maddf", shr->combined, GPU_uniform(&ma->amb),
@@ -2552,7 +2588,7 @@ int GPU_lamp_shadow_bind_code(GPULamp *lamp)
float *GPU_lamp_dynpersmat(GPULamp *lamp)
{
- return lamp->dynpersmat ? (float *)lamp->dynpersmat : NULL;
+ return &lamp->dynpersmat[0][0];
}
int GPU_lamp_shadow_layer(GPULamp *lamp)
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 9914c4bb362..f3bd817a7cc 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1358,6 +1358,13 @@ void mtex_cube_map(vec3 co, samplerCube ima, out float value, out vec4 color)
value = 1.0;
}
+void mtex_cube_map_refl_from_refldir(
+ samplerCube ima, vec3 reflecteddirection, out float value, out vec4 color)
+{
+ color = textureCube(ima, reflecteddirection);
+ value = 1.0;
+}
+
void mtex_cube_map_refl(
samplerCube ima, vec3 vp, vec3 vn, mat4 viewmatrixinverse, mat4 viewmatrix,
out float value, out vec4 color)
@@ -2182,6 +2189,13 @@ void shade_madd_clamped(vec4 col, vec4 col1, vec4 col2, out vec4 outcol)
outcol = col + max(col1 * col2, vec4(0.0, 0.0, 0.0, 0.0));
}
+void env_apply(vec4 col, vec4 hor, vec4 zen, vec4 f, mat4 vm, vec3 vn, out vec4 outcol)
+{
+ vec3 vv = normalize(vm[2].xyz);
+ float skyfac = 0.5 * (1.0 + dot(vn, -vv));
+ outcol = col + f * mix(hor, zen, skyfac);
+}
+
void shade_maddf(vec4 col, float f, vec4 col1, out vec4 outcol)
{
outcol = col + f * col1;
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex.glsl b/source/blender/gpu/shaders/gpu_shader_vertex.glsl
index 9a6537b4f09..db0068d2f3d 100644
--- a/source/blender/gpu/shaders/gpu_shader_vertex.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_vertex.glsl
@@ -14,6 +14,9 @@ varying vec3 varnormal;
varying float gl_ClipDistance[6];
#endif
+
+/* Color, keep in sync with: gpu_shader_vertex_world.glsl */
+
float srgb_to_linearrgb(float c)
{
if (c < 0.04045)
@@ -76,6 +79,9 @@ void set_var_from_attr(vec4 attr, int info, out vec4 var)
}
}
+/* end color code */
+
+
void main()
{
#ifndef USE_OPENSUBDIV
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl
index 9dbcaeb7a32..d45a4b316a8 100644
--- a/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_vertex_world.glsl
@@ -2,6 +2,74 @@
varying vec3 varposition;
varying vec3 varnormal;
+
+/* Color, keep in sync with: gpu_shader_vertex.glsl */
+
+float srgb_to_linearrgb(float c)
+{
+ if (c < 0.04045)
+ return (c < 0.0) ? 0.0 : c * (1.0 / 12.92);
+ else
+ return pow((c + 0.055) * (1.0 / 1.055), 2.4);
+}
+
+void srgb_to_linearrgb(vec3 col_from, out vec3 col_to)
+{
+ col_to.r = srgb_to_linearrgb(col_from.r);
+ col_to.g = srgb_to_linearrgb(col_from.g);
+ col_to.b = srgb_to_linearrgb(col_from.b);
+}
+
+void srgb_to_linearrgb(vec4 col_from, out vec4 col_to)
+{
+ col_to.r = srgb_to_linearrgb(col_from.r);
+ col_to.g = srgb_to_linearrgb(col_from.g);
+ col_to.b = srgb_to_linearrgb(col_from.b);
+ col_to.a = col_from.a;
+}
+
+bool is_srgb(int info)
+{
+#ifdef USE_NEW_SHADING
+ return (info == 1)? true: false;
+#else
+ return false;
+#endif
+}
+
+void set_var_from_attr(float attr, int info, out float var)
+{
+ var = attr;
+}
+
+void set_var_from_attr(vec2 attr, int info, out vec2 var)
+{
+ var = attr;
+}
+
+void set_var_from_attr(vec3 attr, int info, out vec3 var)
+{
+ if (is_srgb(info)) {
+ srgb_to_linearrgb(attr, var);
+ }
+ else {
+ var = attr;
+ }
+}
+
+void set_var_from_attr(vec4 attr, int info, out vec4 var)
+{
+ if (is_srgb(info)) {
+ srgb_to_linearrgb(attr, var);
+ }
+ else {
+ var = attr;
+ }
+}
+
+/* end color code */
+
+
void main()
{
/* position does not need to be transformed, we already have it */
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index b3c83bffb3f..6ea311b2c7b 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -50,6 +50,8 @@
#include <string.h> /* memcpy */
+#define USE_NONUNIFORM_SCALE
+
/* ********************** THE IK SOLVER ******************* */
/* allocates PoseTree, and links that to root bone/channel */
@@ -525,10 +527,10 @@ void iksolver_initialize_tree(struct Scene *UNUSED(scene), struct Object *ob, fl
ob->pose->flag &= ~POSE_WAS_REBUILT;
}
-void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
+void iksolver_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
{
- while (pchan->iktree.first) {
- PoseTree *tree = pchan->iktree.first;
+ while (pchan_root->iktree.first) {
+ PoseTree *tree = pchan_root->iktree.first;
int a;
/* stop on the first tree that isn't a standard IK chain */
@@ -542,6 +544,19 @@ void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPose
/* tell blender that this channel was controlled by IK, it's cleared on each BKE_pose_where_is() */
tree->pchan[a]->flag |= POSE_CHAIN;
}
+
+#ifdef USE_NONUNIFORM_SCALE
+ float (*pchan_scale_data)[3] = MEM_mallocN(sizeof(float[3]) * tree->totchannel, __func__);
+
+ for (a = 0; a < tree->totchannel; a++) {
+ mat4_to_size(pchan_scale_data[a], tree->pchan[a]->pose_mat);
+
+ /* make uniform at y scale since this controls the length */
+ normalize_v3_length(tree->pchan[a]->pose_mat[0], pchan_scale_data[a][1]);
+ normalize_v3_length(tree->pchan[a]->pose_mat[2], pchan_scale_data[a][1]);
+ }
+#endif
+
/* 5. execute the IK solver */
execute_posetree(scene, ob, tree);
@@ -556,8 +571,16 @@ void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPose
where_is_ik_bone(tree->pchan[a], tree->basis_change[a]);
}
+#ifdef USE_NONUNIFORM_SCALE
+ for (a = 0; a < tree->totchannel; a++) {
+ normalize_v3_length(tree->pchan[a]->pose_mat[0], pchan_scale_data[a][0]);
+ normalize_v3_length(tree->pchan[a]->pose_mat[2], pchan_scale_data[a][2]);
+ }
+ MEM_freeN(pchan_scale_data);
+#endif
+
/* 7. and free */
- BLI_remlink(&pchan->iktree, tree);
+ BLI_remlink(&pchan_root->iktree, tree);
free_posetree(tree);
}
}
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.h b/source/blender/ikplugin/intern/iksolver_plugin.h
index c2ae4f937e7..07264280a25 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.h
+++ b/source/blender/ikplugin/intern/iksolver_plugin.h
@@ -41,7 +41,7 @@ extern "C" {
#endif
void iksolver_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
-void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime);
#ifdef __cplusplus
}
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index d4814a4e3a2..b8ed780397f 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -1770,7 +1770,7 @@ void itasc_initialize_tree(struct Scene *scene, Object *ob, float ctime)
ob->pose->flag &= ~POSE_WAS_REBUILT;
}
-void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
+void itasc_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
{
if (!ob->pose->ikdata) {
// IK tree not yet created, no it now
@@ -1784,7 +1784,7 @@ void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseCha
if (!ikparam) ikparam = &DefIKParam;
for (IK_Scene *ikscene = ikdata->first; ikscene; ikscene = ikscene->next) {
- if (ikscene->channels[0].pchan == pchan) {
+ if (ikscene->channels[0].pchan == pchan_root) {
float timestep = scene->r.frs_sec_base / scene->r.frs_sec;
if (ob->pose->flag & POSE_GAME_ENGINE) {
timestep = ob->pose->ctime;
diff --git a/source/blender/ikplugin/intern/itasc_plugin.h b/source/blender/ikplugin/intern/itasc_plugin.h
index 0500125b4c7..bcd95bc31ca 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.h
+++ b/source/blender/ikplugin/intern/itasc_plugin.h
@@ -41,7 +41,7 @@ extern "C" {
#endif
void itasc_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
-void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime);
void itasc_release_tree(struct Scene *scene, struct Object *ob, float ctime);
void itasc_clear_data(struct bPose *pose);
void itasc_clear_cache(struct bPose *pose);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index fdadb783815..89e796fb7ee 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -77,7 +77,7 @@ extern "C"
{
// The following prevents a linking error in debug mode for MSVC using the libs in CVS
-#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__)
+#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__) && _MSC_VER < 1900
_CRTIMP void __cdecl _invalid_parameter_noinfo(void)
{
}
@@ -127,7 +127,7 @@ class Mem_IStream : public Imf::IStream
{
public:
- Mem_IStream (unsigned char *exrbuf, size_t exrsize) :
+ Mem_IStream(unsigned char *exrbuf, size_t exrsize) :
IStream("dummy"), _exrpos(0), _exrsize(exrsize)
{
_exrbuf = exrbuf;
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 95d061bcb75..3629332a4ac 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -46,6 +46,8 @@
#include "BLO_readfile.h"
+#include "DNA_space_types.h" /* For FILE_MAX_LIBEXTRA */
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_thumbs.h"
@@ -533,7 +535,7 @@ ImBuf *IMB_thumb_manage(const char *org_path, ThumbSize size, ThumbSource source
char thumb_path[FILE_MAX];
char thumb_name[40];
char uri[URI_MAX];
- char path_buff[FILE_MAX];
+ char path_buff[FILE_MAX_LIBEXTRA];
const char *file_path;
const char *path;
BLI_stat_t st;
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index b0812a81ee1..bb5d2b4cf29 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -269,6 +269,8 @@ typedef struct PreviewImage {
#define ID_MISSING(_id) (((_id)->tag & LIB_TAG_MISSING) != 0)
+#define ID_IS_LINKED_DATABLOCK(_id) (((ID *)(_id))->lib != NULL)
+
#ifdef GS
# undef GS
#endif
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 4d82e4528d6..9a19606d6c8 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -330,7 +330,7 @@ typedef enum ePchan_DrawFlag {
/* PoseChannel->bboneflag */
typedef enum ePchan_BBoneFlag {
- /* Use custom reference bones (for roll and handle alignment), instead of immediate neighbours */
+ /* Use custom reference bones (for roll and handle alignment), instead of immediate neighbors */
PCHAN_BBONE_CUSTOM_HANDLES = (1 << 1),
/* Evaluate start handle as being "relative" */
PCHAN_BBONE_CUSTOM_START_REL = (1 << 2),
@@ -627,8 +627,9 @@ typedef enum eDopeSheet_FilterFlag {
typedef enum eDopeSheet_Flag {
ADS_FLAG_SUMMARY_COLLAPSED = (1 << 0), /* when summary is shown, it is collapsed, so all other channels get hidden */
ADS_FLAG_SHOW_DBFILTERS = (1 << 1), /* show filters for datablocks */
-
+
ADS_FLAG_FUZZY_NAMES = (1 << 2), /* use fuzzy/partial string matches when ADS_FILTER_BY_FCU_NAME is enabled (WARNING: expensive operation) */
+ ADS_FLAG_NO_DB_SORT = (1 << 3), /* do not sort datablocks (mostly objects) by name (NOTE: potentially expensive operation) */
/* NOTE: datablock filter flags continued (1 << 10) onwards... */
} eDopeSheet_Flag;
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 4c1283452ff..6bd7b3a4999 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -537,8 +537,9 @@ typedef enum eFCurve_Extend {
/* curve coloring modes */
typedef enum eFCurve_Coloring {
FCURVE_COLOR_AUTO_RAINBOW = 0, /* automatically determine color using rainbow (calculated at drawtime) */
- FCURVE_COLOR_AUTO_RGB, /* automatically determine color using XYZ (array index) <-> RGB */
- FCURVE_COLOR_CUSTOM /* custom color */
+ FCURVE_COLOR_AUTO_RGB = 1, /* automatically determine color using XYZ (array index) <-> RGB */
+ FCURVE_COLOR_AUTO_YRGB = 3, /* automatically determine color where XYZ <-> RGB, but index(X) != 0 */
+ FCURVE_COLOR_CUSTOM = 2, /* custom color */
} eFCurve_Coloring;
/* ************************************************ */
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h
index 68741578f27..52e40cbc098 100644
--- a/source/blender/makesdna/DNA_camera_types.h
+++ b/source/blender/makesdna/DNA_camera_types.h
@@ -85,8 +85,8 @@ typedef struct Camera {
char sensor_fit;
char pad[7];
- /* Stereo settings */
- struct CameraStereoSettings stereo;
+ /* Stereo settings */
+ struct CameraStereoSettings stereo;
} Camera;
/* **************** CAMERA ********************* */
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 07bc2478837..d385e303a7c 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -42,7 +42,7 @@
*
* I've tried to keep similar, if not exact names for the variables as
* are presented in the paper. Where I've changed the concept slightly,
- * as in stepsPerFrame comapred to the time step in the paper, I've used
+ * as in stepsPerFrame compared to the time step in the paper, I've used
* variables with different names to minimize confusion.
*/
diff --git a/source/blender/makesdna/DNA_color_types.h b/source/blender/makesdna/DNA_color_types.h
index c9a5e056e4a..1d88b01cf62 100644
--- a/source/blender/makesdna/DNA_color_types.h
+++ b/source/blender/makesdna/DNA_color_types.h
@@ -157,10 +157,11 @@ typedef struct Scopes {
/* scopes->wavefrm_mode */
#define SCOPES_WAVEFRM_LUMA 0
-#define SCOPES_WAVEFRM_RGB 1
+#define SCOPES_WAVEFRM_RGB_PARADE 1
#define SCOPES_WAVEFRM_YCC_601 2
#define SCOPES_WAVEFRM_YCC_709 3
#define SCOPES_WAVEFRM_YCC_JPEG 4
+#define SCOPES_WAVEFRM_RGB 5
typedef struct ColorManagedViewSettings {
int flag, pad;
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 8f711c1b23b..902fa4ce987 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -230,7 +230,7 @@ typedef struct Curve {
/* font part */
short lines;
- char spacemode, pad1;
+ char spacemode, align_y;
float spacing, linedist, shear, fsize, wordspace, ulpos, ulheight;
float xof, yof;
float linewidth;
@@ -322,11 +322,19 @@ enum {
/* Curve.spacemode */
enum {
- CU_LEFT = 0,
- CU_MIDDLE = 1,
- CU_RIGHT = 2,
- CU_JUSTIFY = 3,
- CU_FLUSH = 4,
+ CU_ALIGN_X_LEFT = 0,
+ CU_ALIGN_X_MIDDLE = 1,
+ CU_ALIGN_X_RIGHT = 2,
+ CU_ALIGN_X_JUSTIFY = 3,
+ CU_ALIGN_X_FLUSH = 4,
+};
+
+/* Curve.align_y */
+enum {
+ CU_ALIGN_Y_TOP_BASELINE = 0,
+ CU_ALIGN_Y_TOP = 1,
+ CU_ALIGN_Y_CENTER = 2,
+ CU_ALIGN_Y_BOTTOM = 3,
};
/* Nurb.flag */
@@ -416,6 +424,7 @@ typedef enum eBezTriple_KeyframeType {
BEZT_KEYTYPE_EXTREME = 1, /* 'extreme' keyframe */
BEZT_KEYTYPE_BREAKDOWN = 2, /* 'breakdown' keyframe */
BEZT_KEYTYPE_JITTER = 3, /* 'jitter' keyframe (for adding 'filler' secondary motion) */
+ BEZT_KEYTYPE_MOVEHOLD = 4, /* one end of a 'moving hold' */
} eBezTriple_KeyframeType;
/* checks if the given BezTriple is selected */
diff --git a/source/blender/makesdna/DNA_genfile.h b/source/blender/makesdna/DNA_genfile.h
index d62369803d6..0e34792e624 100644
--- a/source/blender/makesdna/DNA_genfile.h
+++ b/source/blender/makesdna/DNA_genfile.h
@@ -74,13 +74,25 @@ enum eSDNA_StructCompare {
SDNA_CMP_NOT_EQUAL = 2,
};
-struct SDNA *DNA_sdna_from_data(const void *data, const int datalen, bool do_endian_swap);
+struct SDNA *DNA_sdna_from_data(
+ const void *data, const int datalen,
+ bool do_endian_swap, bool data_alloc,
+ const char **r_error_message);
void DNA_sdna_free(struct SDNA *sdna);
-int DNA_struct_find_nr(struct SDNA *sdna, const char *str);
-void DNA_struct_switch_endian(struct SDNA *oldsdna, int oldSDNAnr, char *data);
-char *DNA_struct_get_compareflags(struct SDNA *sdna, struct SDNA *newsdna);
-void *DNA_struct_reconstruct(struct SDNA *newsdna, struct SDNA *oldsdna, char *compflags, int oldSDNAnr, int blocks, void *data);
+/* Access for current Blender versions SDNA*/
+void DNA_sdna_current_init(void);
+/* borrowed reference */
+const struct SDNA *DNA_sdna_current_get(void);
+void DNA_sdna_current_free(void);
+
+int DNA_struct_find_nr_ex(const struct SDNA *sdna, const char *str, unsigned int *index_last);
+int DNA_struct_find_nr(const struct SDNA *sdna, const char *str);
+void DNA_struct_switch_endian(const struct SDNA *oldsdna, int oldSDNAnr, char *data);
+char *DNA_struct_get_compareflags(const struct SDNA *sdna, const struct SDNA *newsdna);
+void *DNA_struct_reconstruct(
+ const struct SDNA *newsdna, const struct SDNA *oldsdna,
+ char *compflags, int oldSDNAnr, int blocks, void *data);
int DNA_elem_array_size(const char *str);
int DNA_elem_offset(struct SDNA *sdna, const char *stype, const char *vartype, const char *name);
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index a58e995f1c6..bbc8edf4344 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -641,8 +641,9 @@ typedef struct BooleanModifierData {
struct Object *object;
char operation;
- char bm_flag, pad[2];
- float threshold;
+ char solver;
+ char pad[2];
+ float double_threshold;
} BooleanModifierData;
typedef enum {
@@ -651,13 +652,10 @@ typedef enum {
eBooleanModifierOp_Difference = 2,
} BooleanModifierOp;
-/* temp bm_flag (debugging only) */
-enum {
- eBooleanModifierBMeshFlag_Enabled = (1 << 0),
- eBooleanModifierBMeshFlag_BMesh_Separate = (1 << 1),
- eBooleanModifierBMeshFlag_BMesh_NoDissolve = (1 << 2),
- eBooleanModifierBMeshFlag_BMesh_NoConnectRegions = (1 << 3),
-};
+typedef enum {
+ eBooleanModifierSolver_Carve = 0,
+ eBooleanModifierSolver_BMesh = 1,
+} BooleanSolver;
typedef struct MDefInfluence {
int vertex;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 6cba3322135..46b30f41f5b 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -912,7 +912,8 @@ typedef struct NodeSunBeams {
#define SHD_GLOSSY_BECKMANN 0
#define SHD_GLOSSY_SHARP 1
#define SHD_GLOSSY_GGX 2
-#define SHD_GLOSSY_ASHIKHMIN_SHIRLEY 3
+#define SHD_GLOSSY_ASHIKHMIN_SHIRLEY 3
+#define SHD_GLOSSY_MULTI_GGX 4
/* vector transform */
#define SHD_VECT_TRANSFORM_TYPE_VECTOR 0
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 79af1813a8f..60bd37799fb 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -902,6 +902,7 @@ typedef struct GameData {
#define GAME_GLSL_NO_COLOR_MANAGEMENT (1 << 15)
#define GAME_SHOW_OBSTACLE_SIMULATION (1 << 16)
#define GAME_NO_MATERIAL_CACHING (1 << 17)
+#define GAME_GLSL_NO_ENV_LIGHTING (1 << 18)
/* Note: GameData.flag is now an int (max 32 flags). A short could only take 16 flags */
/* GameData.playerflag */
diff --git a/source/blender/makesdna/DNA_sdna_types.h b/source/blender/makesdna/DNA_sdna_types.h
index 28204ebeb88..bd8f23f30c1 100644
--- a/source/blender/makesdna/DNA_sdna_types.h
+++ b/source/blender/makesdna/DNA_sdna_types.h
@@ -35,16 +35,17 @@
#
#
typedef struct SDNA {
- char *data; /* full copy of 'encoded' data */
+ const char *data; /* full copy of 'encoded' data (when data_alloc is set, otherwise borrowed). */
int datalen; /* length of data */
+ bool data_alloc;
int nr_names; /* total number of struct members */
- const char **names; /* struct member names */
+ const char **names; /* struct member names */
int pointerlen; /* size of a pointer in bytes */
int nr_types; /* number of basic types + struct types */
- char **types; /* type names */
+ const char **types; /* type names */
short *typelens; /* type lengths */
int nr_structs; /* number of struct types */
@@ -56,18 +57,13 @@ typedef struct SDNA {
struct GHash *structs_map; /* ghash for faster lookups,
* requires WITH_DNA_GHASH to be used for now */
-
- /* wrong place for this really, its a simple
- * cache for findstruct_nr.
- */
- int lastfind;
} SDNA;
#
#
typedef struct BHead {
int code, len;
- void *old;
+ const void *old;
int SDNAnr, nr;
} BHead;
#
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 46b7d717991..4ce0f369ebd 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -252,7 +252,7 @@ typedef struct SpaceOops {
struct BLI_mempool *treestore;
/* search stuff */
- char search_string[32];
+ char search_string[64];
struct TreeStoreElem search_tse;
short flag, outlinevis, storeflag, search_flags;
@@ -412,6 +412,8 @@ typedef enum eSpaceNla_Flag {
SNLA_NOSTRIPCURVES = (1 << 5),
/* don't perform realtime updates */
SNLA_NOREALTIMEUPDATES = (1 << 6),
+ /* don't show local strip marker indications */
+ SNLA_NOLOCALMARKERS = (1 << 7),
} eSpaceNla_Flag;
@@ -875,8 +877,6 @@ typedef struct SpaceImage {
struct Image *image;
struct ImageUser iuser;
- struct CurveMapping *cumap DNA_DEPRECATED; /* was switched to scene's color management settings */
-
struct Scopes scopes; /* histogram waveform and vectorscope */
struct Histogram sample_line_hist; /* sample line histogram */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index af1dfc62894..02a0b414bb3 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -284,7 +284,10 @@ typedef struct ThemeSpace {
char nodeclass_pattern[4], nodeclass_layout[4];
char movie[4], movieclip[4], mask[4], image[4], scene[4], audio[4]; /* for sequence editor */
- char effect[4], transition[4], meta[4], text_strip[4], pad[4];
+ char effect[4], transition[4], meta[4], text_strip[4];
+
+ float keyframe_scale_fac; /* for dopesheet - scale factor for size of keyframes (i.e. height of channels) */
+
char editmesh_active[4];
char handle_vertex[4];
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 5b533d1ec48..4c243507e82 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -239,7 +239,7 @@ typedef struct View3D {
float stereo3d_convergence_alpha;
/* Previous viewport draw type.
- * Runtime-only, set in the rendered viewport otggle operator.
+ * Runtime-only, set in the rendered viewport toggle operator.
*/
short prev_drawtype;
short pad1;
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index 52487edfd2b..8c758c33dc5 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -52,12 +52,20 @@ endif()
# SRC_DNA_INC is defined in the parent dir
+add_cc_flags_custom_test(makesdna)
+
add_executable(makesdna ${SRC} ${SRC_DNA_INC})
# Output dna.c
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
- COMMAND "$<TARGET_FILE:makesdna>" ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
+ OUTPUT
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ COMMAND
+ "$<TARGET_FILE:makesdna>"
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
DEPENDS makesdna
)
@@ -78,7 +86,11 @@ set(SRC
${SRC_DNA_INC}
)
-set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/dna.c PROPERTIES GENERATED TRUE)
+set_source_files_properties(
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ PROPERTIES GENERATED TRUE
+)
blender_add_lib(bf_dna "${SRC}" "${INC}" "${INC_SYS}")
@@ -94,10 +106,11 @@ set(INC_SYS
)
set(SRC
- ../../blenlib/intern/BLI_mempool.c
- ../../blenlib/intern/listbase.c
../../blenlib/intern/BLI_ghash.c
+ ../../blenlib/intern/BLI_mempool.c
+ ../../blenlib/intern/endian_switch.c
../../blenlib/intern/hash_mm2a.c
+ ../../blenlib/intern/listbase.c
)
blender_add_lib(bf_dna_blenlib "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 4f19e819625..4db98bda7dd 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -39,10 +39,12 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <limits.h>
#include "MEM_guardedalloc.h" // for MEM_freeN MEM_mallocN MEM_callocN
#include "BLI_utildefines.h"
+#include "BLI_endian_switch.h"
#ifdef WITH_DNA_GHASH
# include "BLI_ghash.h"
@@ -132,39 +134,6 @@
*
*/
-/* ************************* ENDIAN STUFF ********************** */
-
-/**
- * converts a short between big/little endian.
- */
-static short le_short(short temp)
-{
- short new;
- char *rt = (char *)&temp, *rtn = (char *)&new;
-
- rtn[0] = rt[1];
- rtn[1] = rt[0];
-
- return new;
-}
-
-/**
- * converts an int between big/little endian.
- */
-static int le_int(int temp)
-{
- int new;
- char *rt = (char *)&temp, *rtn = (char *)&new;
-
- rtn[0] = rt[3];
- rtn[1] = rt[2];
- rtn[2] = rt[1];
- rtn[3] = rt[0];
-
- return new;
-}
-
-
/* ************************* MAKE DNA ********************** */
/* allowed duplicate code from makesdna.c */
@@ -195,7 +164,10 @@ int DNA_elem_array_size(const char *str)
void DNA_sdna_free(SDNA *sdna)
{
- MEM_freeN(sdna->data);
+ if (sdna->data_alloc) {
+ MEM_freeN((void *)sdna->data);
+ }
+
MEM_freeN((void *)sdna->names);
MEM_freeN(sdna->types);
MEM_freeN(sdna->structs);
@@ -276,37 +248,16 @@ static void printstruct(SDNA *sdna, short strnr)
#endif
/**
- * Returns a pointer to the start of the struct info for the struct with the specified name.
- */
-static short *findstruct_name(SDNA *sdna, const char *str)
-{
- int a;
- short *sp = NULL;
-
-
- for (a = 0; a < sdna->nr_structs; a++) {
-
- sp = sdna->structs[a];
-
- if (strcmp(sdna->types[sp[0]], str) == 0) {
- return sp;
- }
- }
-
- return NULL;
-}
-
-/**
* Returns the index of the struct info for the struct with the specified name.
*/
-int DNA_struct_find_nr(SDNA *sdna, const char *str)
+int DNA_struct_find_nr_ex(const SDNA *sdna, const char *str, unsigned int *index_last)
{
const short *sp = NULL;
- if (sdna->lastfind < sdna->nr_structs) {
- sp = sdna->structs[sdna->lastfind];
+ if (*index_last < sdna->nr_structs) {
+ sp = sdna->structs[*index_last];
if (strcmp(sdna->types[sp[0]], str) == 0) {
- return sdna->lastfind;
+ return *index_last;
}
}
@@ -319,7 +270,7 @@ int DNA_struct_find_nr(SDNA *sdna, const char *str)
if (index_p) {
a = GET_INT_FROM_POINTER(*index_p);
- sdna->lastfind = a;
+ *index_last = a;
}
else {
a = -1;
@@ -335,7 +286,7 @@ int DNA_struct_find_nr(SDNA *sdna, const char *str)
sp = sdna->structs[a];
if (strcmp(sdna->types[sp[0]], str) == 0) {
- sdna->lastfind = a;
+ *index_last = a;
return a;
}
}
@@ -344,26 +295,51 @@ int DNA_struct_find_nr(SDNA *sdna, const char *str)
#endif
}
+int DNA_struct_find_nr(const SDNA *sdna, const char *str)
+{
+ unsigned int index_last_dummy = UINT_MAX;
+ return DNA_struct_find_nr_ex(sdna, str, &index_last_dummy);
+}
+
/* ************************* END DIV ********************** */
/* ************************* READ DNA ********************** */
+BLI_INLINE const char *pad_up_4(const char *ptr)
+{
+ return (const char *)((((uintptr_t)ptr) + 3) & ~3);
+}
+
/**
* In sdna->data the data, now we convert that to something understandable
*/
-static void init_structDNA(SDNA *sdna, bool do_endian_swap)
+static bool init_structDNA(
+ SDNA *sdna, bool do_endian_swap,
+ const char **r_error_message)
{
int *data, *verg, gravity_fix = -1;
- intptr_t nr;
short *sp;
- char str[8], *cp;
+ char str[8];
verg = (int *)str;
data = (int *)sdna->data;
+ /* clear pointers incase of error */
+ sdna->names = NULL;
+ sdna->types = NULL;
+ sdna->structs = NULL;
+#ifdef WITH_DNA_GHASH
+ sdna->structs_map = NULL;
+#endif
+
strcpy(str, "SDNA");
- if (*data == *verg) {
-
+ if (*data != *verg) {
+ *r_error_message = "SDNA error in SDNA file";
+ return false;
+ }
+ else {
+ const char *cp;
+
data++;
/* load names array */
@@ -371,20 +347,21 @@ static void init_structDNA(SDNA *sdna, bool do_endian_swap)
if (*data == *verg) {
data++;
- if (do_endian_swap) sdna->nr_names = le_int(*data);
- else sdna->nr_names = *data;
+ sdna->nr_names = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->nr_names);
+ }
data++;
sdna->names = MEM_callocN(sizeof(void *) * sdna->nr_names, "sdnanames");
}
else {
- printf("NAME error in SDNA file\n");
- return;
+ *r_error_message = "NAME error in SDNA file";
+ return false;
}
- nr = 0;
cp = (char *)data;
- while (nr < sdna->nr_names) {
+ for (int nr = 0; nr < sdna->nr_names; nr++) {
sdna->names[nr] = cp;
/* "float gravity [3]" was parsed wrong giving both "gravity" and
@@ -399,32 +376,31 @@ static void init_structDNA(SDNA *sdna, bool do_endian_swap)
while (*cp) cp++;
cp++;
- nr++;
}
- nr = (intptr_t)cp; /* prevent BUS error */
- nr = (nr + 3) & ~3;
- cp = (char *)nr;
+
+ cp = pad_up_4(cp);
/* load type names array */
data = (int *)cp;
strcpy(str, "TYPE");
if (*data == *verg) {
data++;
-
- if (do_endian_swap) sdna->nr_types = le_int(*data);
- else sdna->nr_types = *data;
+
+ sdna->nr_types = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->nr_types);
+ }
data++;
sdna->types = MEM_callocN(sizeof(void *) * sdna->nr_types, "sdnatypes");
}
else {
- printf("TYPE error in SDNA file\n");
- return;
+ *r_error_message = "TYPE error in SDNA file";
+ return false;
}
- nr = 0;
cp = (char *)data;
- while (nr < sdna->nr_types) {
+ for (int nr = 0; nr < sdna->nr_types; nr++) {
sdna->types[nr] = cp;
/* this is a patch, to change struct names without a conflict with SDNA */
@@ -437,11 +413,9 @@ static void init_structDNA(SDNA *sdna, bool do_endian_swap)
while (*cp) cp++;
cp++;
- nr++;
}
- nr = (intptr_t)cp; /* prevent BUS error */
- nr = (nr + 3) & ~3;
- cp = (char *)nr;
+
+ cp = pad_up_4(cp);
/* load typelen array */
data = (int *)cp;
@@ -452,20 +426,14 @@ static void init_structDNA(SDNA *sdna, bool do_endian_swap)
sdna->typelens = sp;
if (do_endian_swap) {
- short a, *spo = sp;
-
- a = sdna->nr_types;
- while (a--) {
- spo[0] = le_short(spo[0]);
- spo++;
- }
+ BLI_endian_switch_int16_array(sp, sdna->nr_types);
}
sp += sdna->nr_types;
}
else {
- printf("TLEN error in SDNA file\n");
- return;
+ *r_error_message = "TLEN error in SDNA file";
+ return false;
}
if (sdna->nr_types & 1) sp++; /* prevent BUS error */
@@ -475,92 +443,152 @@ static void init_structDNA(SDNA *sdna, bool do_endian_swap)
if (*data == *verg) {
data++;
- if (do_endian_swap) sdna->nr_structs = le_int(*data);
- else sdna->nr_structs = *data;
+ sdna->nr_structs = *data;
+ if (do_endian_swap) {
+ BLI_endian_switch_int32(&sdna->nr_structs);
+ }
data++;
sdna->structs = MEM_callocN(sizeof(void *) * sdna->nr_structs, "sdnastrcs");
}
else {
- printf("STRC error in SDNA file\n");
- return;
+ *r_error_message = "STRC error in SDNA file";
+ return false;
}
- nr = 0;
sp = (short *)data;
- while (nr < sdna->nr_structs) {
+ for (int nr = 0; nr < sdna->nr_structs; nr++) {
sdna->structs[nr] = sp;
if (do_endian_swap) {
short a;
- sp[0] = le_short(sp[0]);
- sp[1] = le_short(sp[1]);
+ BLI_endian_switch_int16(&sp[0]);
+ BLI_endian_switch_int16(&sp[1]);
a = sp[1];
sp += 2;
while (a--) {
- sp[0] = le_short(sp[0]);
- sp[1] = le_short(sp[1]);
+ BLI_endian_switch_int16(&sp[0]);
+ BLI_endian_switch_int16(&sp[1]);
sp += 2;
}
}
else {
sp += 2 * sp[1] + 2;
}
-
- nr++;
}
+ }
- /* finally pointerlen: use struct ListBase to test it, never change the size of it! */
- sp = findstruct_name(sdna, "ListBase");
- /* weird; i have no memory of that... I think I used sizeof(void *) before... (ton) */
-
- sdna->pointerlen = sdna->typelens[sp[0]] / 2;
-
- if (sp[1] != 2 || (sdna->pointerlen != 4 && sdna->pointerlen != 8)) {
- printf("ListBase struct error! Needs it to calculate pointerize.\n");
- exit(1);
- /* well, at least sizeof(ListBase) is error proof! (ton) */
- }
-
+ {
/* second part of gravity problem, setting "gravity" type to void */
if (gravity_fix > -1) {
- for (nr = 0; nr < sdna->nr_structs; nr++) {
+ for (int nr = 0; nr < sdna->nr_structs; nr++) {
sp = sdna->structs[nr];
if (strcmp(sdna->types[sp[0]], "ClothSimSettings") == 0)
sp[10] = SDNA_TYPE_VOID;
}
}
+ }
#ifdef WITH_DNA_GHASH
+ {
/* create a ghash lookup to speed up */
sdna->structs_map = BLI_ghash_str_new_ex("init_structDNA gh", sdna->nr_structs);
- for (nr = 0; nr < sdna->nr_structs; nr++) {
+ for (intptr_t nr = 0; nr < sdna->nr_structs; nr++) {
sp = sdna->structs[nr];
- BLI_ghash_insert(sdna->structs_map, sdna->types[sp[0]], SET_INT_IN_POINTER(nr));
+ BLI_ghash_insert(sdna->structs_map, (void *)sdna->types[sp[0]], SET_INT_IN_POINTER(nr));
}
+ }
#endif
+
+ /* Calculate 'sdna->pointerlen' */
+ {
+ intptr_t nr = DNA_struct_find_nr(sdna, "ListBase");
+
+ /* should never happen, only with corrupt file for example */
+ if (UNLIKELY(nr == -1)) {
+ *r_error_message = "ListBase struct error! Not found.";
+ return false;
+ }
+
+ /* finally pointerlen: use struct ListBase to test it, never change the size of it! */
+ sp = sdna->structs[nr];
+ /* weird; i have no memory of that... I think I used sizeof(void *) before... (ton) */
+
+ sdna->pointerlen = sdna->typelens[sp[0]] / 2;
+
+ if (sp[1] != 2 || (sdna->pointerlen != 4 && sdna->pointerlen != 8)) {
+ *r_error_message = "ListBase struct error! Needs it to calculate pointerize.";
+ /* well, at least sizeof(ListBase) is error proof! (ton) */
+ return false;
+ }
}
+
+ return true;
}
/**
* Constructs and returns a decoded SDNA structure from the given encoded SDNA data block.
*/
-SDNA *DNA_sdna_from_data(const void *data, const int datalen, bool do_endian_swap)
+SDNA *DNA_sdna_from_data(
+ const void *data, const int datalen,
+ bool do_endian_swap, bool data_alloc,
+ const char **r_error_message)
{
SDNA *sdna = MEM_mallocN(sizeof(*sdna), "sdna");
-
- sdna->lastfind = 0;
+ const char *error_message = NULL;
sdna->datalen = datalen;
- sdna->data = MEM_mallocN(datalen, "sdna_data");
- memcpy(sdna->data, data, datalen);
-
- init_structDNA(sdna, do_endian_swap);
+ if (data_alloc) {
+ char *data_copy = MEM_mallocN(datalen, "sdna_data");
+ memcpy(data_copy, data, datalen);
+ sdna->data = data_copy;
+ }
+ else {
+ sdna->data = data;
+ }
+ sdna->data_alloc = data_alloc;
- return sdna;
+
+ if (init_structDNA(sdna, do_endian_swap, &error_message)) {
+ return sdna;
+ }
+ else {
+ if (r_error_message == NULL) {
+ fprintf(stderr, "Error decoding blend file SDNA: %s\n", error_message);
+ }
+ else {
+ *r_error_message = error_message;
+ }
+ DNA_sdna_free(sdna);
+ return NULL;
+ }
+}
+
+/**
+ * Using globals is acceptable here, the data is read-only and only changes between Blender versions.
+ *
+ * So it is safe to create once and reuse.
+ */
+static SDNA *g_sdna = NULL;
+
+void DNA_sdna_current_init(void)
+{
+ g_sdna = DNA_sdna_from_data(DNAstr, DNAlen, false, false, NULL);
+}
+
+const struct SDNA *DNA_sdna_current_get(void)
+{
+ BLI_assert(g_sdna != NULL);
+ return g_sdna;
+}
+
+void DNA_sdna_current_free(void)
+{
+ DNA_sdna_free(g_sdna);
+ g_sdna = NULL;
}
/* ******************** END READ DNA ********************** */
@@ -610,7 +638,7 @@ static void recurs_test_compflags(const SDNA *sdna, char *compflags, int structn
* - 1 Struct is the same (can be loaded with straight memory copy after any necessary endian conversion)
* - 2 Struct is different in some way (needs to be copied/converted field by field)
*/
-char *DNA_struct_get_compareflags(SDNA *oldsdna, SDNA *newsdna)
+char *DNA_struct_get_compareflags(const SDNA *oldsdna, const SDNA *newsdna)
{
int a, b;
const short *sp_old, *sp_new;
@@ -627,14 +655,19 @@ char *DNA_struct_get_compareflags(SDNA *oldsdna, SDNA *newsdna)
/* we check all structs in 'oldsdna' and compare them with
* the structs in 'newsdna'
*/
+ unsigned int newsdna_index_last = 0;
for (a = 0; a < oldsdna->nr_structs; a++) {
sp_old = oldsdna->structs[a];
/* search for type in cur */
- sp_new = findstruct_name(newsdna, oldsdna->types[sp_old[0]]);
-
- if (sp_new) {
+ int sp_new_index = DNA_struct_find_nr_ex(newsdna, oldsdna->types[sp_old[0]], &newsdna_index_last);
+
+ /* The next indices will almost always match */
+ newsdna_index_last++;
+
+ if (sp_new_index != -1) {
+ sp_new = newsdna->structs[sp_new_index];
/* initial assumption */
compflags[a] = SDNA_CMP_NOT_EQUAL;
@@ -1024,8 +1057,8 @@ static void reconstruct_elem(
* \param cur Where to put converted struct contents
*/
static void reconstruct_struct(
- SDNA *newsdna,
- SDNA *oldsdna,
+ const SDNA *newsdna,
+ const SDNA *oldsdna,
const char *compflags,
int oldSDNAnr,
@@ -1043,6 +1076,10 @@ static void reconstruct_struct(
char *cpo, *cpc;
const char *name, *nameo;
+ unsigned int oldsdna_index_last = UINT_MAX;
+ unsigned int cursdna_index_last = UINT_MAX;
+
+
if (oldSDNAnr == -1) return;
if (curSDNAnr == -1) return;
@@ -1077,8 +1114,8 @@ static void reconstruct_struct(
cpo = find_elem(oldsdna, type, name, spo, data, &sppo);
if (cpo) {
- oldSDNAnr = DNA_struct_find_nr(oldsdna, type);
- curSDNAnr = DNA_struct_find_nr(newsdna, type);
+ oldSDNAnr = DNA_struct_find_nr_ex(oldsdna, type, &oldsdna_index_last);
+ curSDNAnr = DNA_struct_find_nr_ex(newsdna, type, &cursdna_index_last);
/* array! */
mul = DNA_elem_array_size(name);
@@ -1119,15 +1156,16 @@ static void reconstruct_struct(
* \param oldSDNAnr Index of struct info within oldsdna
* \param data Struct data
*/
-void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
+void DNA_struct_switch_endian(const SDNA *oldsdna, int oldSDNAnr, char *data)
{
/* Recursive!
* If element is a struct, call recursive.
*/
int a, mul, elemcount, elen, elena, firststructtypenr;
const short *spo, *spc;
- char *cpo, *cur, cval;
+ char *cur;
const char *type, *name;
+ unsigned int oldsdna_index_last = UINT_MAX;
if (oldSDNAnr == -1) return;
firststructtypenr = *(oldsdna->structs[0]);
@@ -1148,11 +1186,11 @@ void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
/* test: is type a struct? */
if (spc[0] >= firststructtypenr && !ispointer(name)) {
- /* struct field type */
+ /* struct field type */
/* where does the old data start (is there one?) */
- cpo = find_elem(oldsdna, type, name, spo, data, NULL);
+ char *cpo = find_elem(oldsdna, type, name, spo, data, NULL);
if (cpo) {
- oldSDNAnr = DNA_struct_find_nr(oldsdna, type);
+ oldSDNAnr = DNA_struct_find_nr_ex(oldsdna, type, &oldsdna_index_last);
mul = DNA_elem_array_size(name);
elena = elen / mul;
@@ -1167,18 +1205,7 @@ void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
/* non-struct field type */
if (ispointer(name)) {
if (oldsdna->pointerlen == 8) {
-
- mul = DNA_elem_array_size(name);
- cpo = cur;
- while (mul--) {
- cval = cpo[0]; cpo[0] = cpo[7]; cpo[7] = cval;
- cval = cpo[1]; cpo[1] = cpo[6]; cpo[6] = cval;
- cval = cpo[2]; cpo[2] = cpo[5]; cpo[5] = cval;
- cval = cpo[3]; cpo[3] = cpo[4]; cpo[4] = cval;
-
- cpo += 8;
- }
-
+ BLI_endian_switch_int64_array((int64_t *)cur, DNA_elem_array_size(name));
}
}
else {
@@ -1191,14 +1218,7 @@ void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
}
if (skip == false) {
- mul = DNA_elem_array_size(name);
- cpo = cur;
- while (mul--) {
- cval = cpo[0];
- cpo[0] = cpo[1];
- cpo[1] = cval;
- cpo += 2;
- }
+ BLI_endian_switch_int16_array((int16_t *)cur, DNA_elem_array_size(name));
}
}
else if (ELEM(spc[0], SDNA_TYPE_INT, SDNA_TYPE_FLOAT)) {
@@ -1206,29 +1226,10 @@ void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
* but turns out we only used for runtime vars and
* only once for a struct type thats no longer used. */
- mul = DNA_elem_array_size(name);
- cpo = cur;
- while (mul--) {
- cval = cpo[0];
- cpo[0] = cpo[3];
- cpo[3] = cval;
- cval = cpo[1];
- cpo[1] = cpo[2];
- cpo[2] = cval;
- cpo += 4;
- }
+ BLI_endian_switch_int32_array((int32_t *)cur, DNA_elem_array_size(name));
}
else if (ELEM(spc[0], SDNA_TYPE_INT64, SDNA_TYPE_UINT64, SDNA_TYPE_DOUBLE)) {
- mul = DNA_elem_array_size(name);
- cpo = cur;
- while (mul--) {
- cval = cpo[0]; cpo[0] = cpo[7]; cpo[7] = cval;
- cval = cpo[1]; cpo[1] = cpo[6]; cpo[6] = cval;
- cval = cpo[2]; cpo[2] = cpo[5]; cpo[5] = cval;
- cval = cpo[3]; cpo[3] = cpo[4]; cpo[4] = cval;
-
- cpo += 8;
- }
+ BLI_endian_switch_int64_array((int64_t *)cur, DNA_elem_array_size(name));
}
}
}
@@ -1247,7 +1248,9 @@ void DNA_struct_switch_endian(SDNA *oldsdna, int oldSDNAnr, char *data)
* \param data Array of struct data
* \return An allocated reconstructed struct
*/
-void *DNA_struct_reconstruct(SDNA *newsdna, SDNA *oldsdna, char *compflags, int oldSDNAnr, int blocks, void *data)
+void *DNA_struct_reconstruct(
+ const SDNA *newsdna, const SDNA *oldsdna,
+ char *compflags, int oldSDNAnr, int blocks, void *data)
{
int a, curSDNAnr, curlen = 0, oldlen;
const short *spo, *spc;
@@ -1287,7 +1290,6 @@ void *DNA_struct_reconstruct(SDNA *newsdna, SDNA *oldsdna, char *compflags, int
*/
int DNA_elem_offset(SDNA *sdna, const char *stype, const char *vartype, const char *name)
{
-
const int SDNAnr = DNA_struct_find_nr(sdna, stype);
const short * const spo = sdna->structs[SDNAnr];
const char * const cp = find_elem(sdna, vartype, name, spo, NULL, NULL);
@@ -1297,7 +1299,6 @@ int DNA_elem_offset(SDNA *sdna, const char *stype, const char *vartype, const ch
bool DNA_struct_elem_find(SDNA *sdna, const char *stype, const char *vartype, const char *name)
{
-
const int SDNAnr = DNA_struct_find_nr(sdna, stype);
if (SDNAnr != -1) {
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index fc94a8d9ff4..b78299316e1 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -968,7 +968,7 @@ void printStructLengths(void)
}
-static int make_structDNA(const char *baseDirectory, FILE *file)
+static int make_structDNA(const char *baseDirectory, FILE *file, FILE *file_offsets)
{
int len, i;
const short *sp;
@@ -1159,6 +1159,19 @@ static int make_structDNA(const char *baseDirectory, FILE *file)
/* end end padding test */
}
+ /* write a simple enum with all structs offsets,
+ * should only be accessed via SDNA_TYPE_FROM_STRUCT macro */
+ {
+ fprintf(file_offsets, "#define SDNA_TYPE_FROM_STRUCT(id) _SDNA_TYPE_##id\n");
+ fprintf(file_offsets, "enum {\n");
+ for (i = 0; i < nr_structs; i++) {
+ const short *structpoin = structs[i];
+ const int structtype = structpoin[0];
+ fprintf(file_offsets, "\t_SDNA_TYPE_%s = %d,\n", types[structtype], i);
+ }
+ fprintf(file_offsets, "\tSDNA_TYPE_MAX = %d,\n", nr_structs);
+ fprintf(file_offsets, "};\n");
+ }
MEM_freeN(namedata);
MEM_freeN(typedata);
@@ -1190,43 +1203,53 @@ static void make_bad_file(const char *file, int line)
int main(int argc, char **argv)
{
- FILE *file;
int return_status = 0;
- if (argc != 2 && argc != 3) {
- printf("Usage: %s outfile.c [base directory]\n", argv[0]);
+ if (argc != 3 && argc != 4) {
+ printf("Usage: %s dna.c dna_struct_offsets.h [base directory]\n", argv[0]);
return_status = 1;
}
else {
- file = fopen(argv[1], "w");
- if (!file) {
+ FILE *file_dna = fopen(argv[1], "w");
+ FILE *file_dna_offsets = fopen(argv[2], "w");
+ if (!file_dna) {
printf("Unable to open file: %s\n", argv[1]);
return_status = 1;
}
+ else if (!file_dna_offsets) {
+ printf("Unable to open file: %s\n", argv[2]);
+ return_status = 1;
+ }
else {
const char *baseDirectory;
- if (argc == 3) {
- baseDirectory = argv[2];
+ if (argc == 4) {
+ baseDirectory = argv[3];
}
else {
baseDirectory = BASE_HEADER;
}
- fprintf(file, "const unsigned char DNAstr[] = {\n");
- if (make_structDNA(baseDirectory, file)) {
+ fprintf(file_dna, "const unsigned char DNAstr[] = {\n");
+ if (make_structDNA(baseDirectory, file_dna, file_dna_offsets)) {
/* error */
- fclose(file);
+ fclose(file_dna);
+ file_dna = NULL;
make_bad_file(argv[1], __LINE__);
return_status = 1;
}
else {
- fprintf(file, "};\n");
- fprintf(file, "const int DNAlen = sizeof(DNAstr);\n");
-
- fclose(file);
+ fprintf(file_dna, "};\n");
+ fprintf(file_dna, "const int DNAlen = sizeof(DNAstr);\n");
}
}
+
+ if (file_dna) {
+ fclose(file_dna);
+ }
+ if (file_dna_offsets) {
+ fclose(file_dna_offsets);
+ }
}
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index d8bea93bcbc..1d5f46a1814 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -285,6 +285,11 @@ typedef struct CollectionPointerLink {
PointerRNA ptr;
} CollectionPointerLink;
+/* Copy of ListBase for RNA... */
+typedef struct CollectionListBase {
+ struct CollectionPointerLink *first, *last;
+} CollectionListBase;
+
typedef enum RawPropertyType {
PROP_RAW_UNSET = -1,
PROP_RAW_INT, // XXX - abused for types that are not set, eg. MFace.verts, needs fixing.
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 29b55b861d3..2dee1fe3504 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -353,7 +353,10 @@ blender_include_dirs_sys(
"${GLEW_INCLUDE_PATH}"
)
+add_cc_flags_custom_test(makesrna)
+
add_executable(makesrna ${SRC} ${SRC_RNA_INC} ${SRC_DNA_INC})
+
target_link_libraries(makesrna bf_dna)
target_link_libraries(makesrna bf_dna_blenlib)
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 099a1f1a544..b2355206071 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -227,6 +227,10 @@ static const char *rna_safe_id(const char *id)
return "operator_value";
else if (STREQ(id, "new"))
return "create";
+ else if (STREQ(id, "co_return")) {
+ /* MSVC2015, C++ uses for coroutines */
+ return "coord_return";
+ }
return id;
}
@@ -466,7 +470,7 @@ static const char *rna_parameter_type_name(PropertyRNA *parm)
}
case PROP_COLLECTION:
{
- return "ListBase";
+ return "CollectionListBase";
}
default:
return "<error, no type specified>";
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 63ea836e3de..332ca190a08 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -87,10 +87,13 @@ EnumPropertyItem rna_enum_id_type_items[] = {
#include "DNA_anim_types.h"
+#include "BLI_listbase.h"
+
#include "BKE_font.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
+#include "BKE_library_remap.h"
#include "BKE_animsys.h"
#include "BKE_material.h"
#include "BKE_depsgraph.h"
@@ -274,11 +277,11 @@ StructRNA *rna_PropertyGroup_refine(PointerRNA *ptr)
return ptr->type;
}
-static ID *rna_ID_copy(ID *id)
+static ID *rna_ID_copy(ID *id, Main *bmain)
{
ID *newid;
- if (id_copy(id, &newid, false)) {
+ if (id_copy(bmain, id, &newid, false)) {
if (newid) id_us_min(newid);
return newid;
}
@@ -333,6 +336,14 @@ static void rna_ID_user_clear(ID *id)
id->us = 0; /* don't save */
}
+static void rna_ID_user_remap(ID *id, Main *bmain, ID *new_id)
+{
+ if (GS(id->name) == GS(new_id->name)) {
+ /* For now, do not allow remapping data in linked data from here... */
+ BKE_libblock_remap(bmain, id, new_id, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
+ }
+}
+
static AnimData * rna_ID_animation_data_create(ID *id, Main *bmain)
{
AnimData *adt = BKE_animdata_add_id(id);
@@ -342,7 +353,7 @@ static AnimData * rna_ID_animation_data_create(ID *id, Main *bmain)
static void rna_ID_animation_data_free(ID *id, Main *bmain)
{
- BKE_animdata_free(id);
+ BKE_animdata_free(id, true);
DAG_relations_tag_update(bmain);
}
@@ -687,7 +698,7 @@ static void rna_ImagePreview_icon_pixels_float_set(PointerRNA *ptr, const float
static int rna_ImagePreview_icon_id_get(PointerRNA *ptr)
{
/* Using a callback here allows us to only generate icon matching that preview when icon_id is requested. */
- return BKE_icon_preview_ensure((PreviewImage *)(ptr->data));
+ return BKE_icon_preview_ensure(ptr->id.data, (PreviewImage *)(ptr->data));
}
static void rna_ImagePreview_icon_reload(PreviewImage *prv)
{
@@ -970,6 +981,7 @@ static void rna_def_ID(BlenderRNA *brna)
/* functions */
func = RNA_def_function(srna, "copy", "rna_ID_copy");
RNA_def_function_ui_description(func, "Create a copy of this data-block (not supported for all data-blocks)");
+ RNA_def_function_flag(func, FUNC_USE_MAIN);
parm = RNA_def_pointer(func, "id", "ID", "", "New copy of the ID");
RNA_def_function_return(func, parm);
@@ -977,6 +989,12 @@ static void rna_def_ID(BlenderRNA *brna)
RNA_def_function_ui_description(func, "Clear the user count of a data-block so its not saved, "
"on reload the data will be removed");
+ func = RNA_def_function(srna, "user_remap", "rna_ID_user_remap");
+ RNA_def_function_ui_description(func, "Replace all usage in the .blend file of this ID by new given one");
+ RNA_def_function_flag(func, FUNC_USE_MAIN);
+ parm = RNA_def_pointer(func, "new_id", "ID", "", "New ID to use");
+ RNA_def_property_flag(parm, PROP_NEVER_NULL);
+
func = RNA_def_function(srna, "user_of_id", "BKE_library_ID_use_ID");
RNA_def_function_ui_description(func, "Count the number of times that ID uses/references given one");
parm = RNA_def_pointer(func, "id", "ID", "", "ID to count usages");
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index c49a6197a4e..5a93e18a7dd 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -1624,7 +1624,7 @@ bool RNA_property_editable(PointerRNA *ptr, PropertyRNA *prop)
flag = prop->editable ? prop->editable(ptr) : prop->flag;
return ((flag & PROP_EDITABLE) &&
(flag & PROP_REGISTER) == 0 &&
- (!id || !id->lib || (prop->flag & PROP_LIB_EXCEPTION)));
+ (!id || !ID_IS_LINKED_DATABLOCK(id) || (prop->flag & PROP_LIB_EXCEPTION)));
}
bool RNA_property_editable_flag(PointerRNA *ptr, PropertyRNA *prop)
@@ -1656,13 +1656,13 @@ bool RNA_property_editable_index(PointerRNA *ptr, PropertyRNA *prop, int index)
id = ptr->id.data;
- return (flag & PROP_EDITABLE) && (!id || !id->lib || (prop->flag & PROP_LIB_EXCEPTION));
+ return (flag & PROP_EDITABLE) && (!id || !ID_IS_LINKED_DATABLOCK(id) || (prop->flag & PROP_LIB_EXCEPTION));
}
bool RNA_property_animateable(PointerRNA *ptr, PropertyRNA *prop)
{
/* check that base ID-block can support animation data */
- if (!id_type_can_have_animdata(ptr->id.data))
+ if (!id_can_have_animdata(ptr->id.data))
return false;
prop = rna_ensure_property(prop);
@@ -3127,8 +3127,11 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
RNA_parameter_list_free(&params);
}
}
- /*else
- printf("%s %s.%s: not implemented for this property.\n", __func__, ptr->type->identifier, prop->identifier);*/
+#if 0
+ else {
+ printf("%s %s.%s: not implemented for this property.\n", __func__, ptr->type->identifier, prop->identifier);
+ }
+#endif
#endif
if (r_ptr) {
@@ -3187,8 +3190,11 @@ bool RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
return false;
}
- /*else
- printf("%s %s.%s: only supported for id properties.\n", __func__, ptr->type->identifier, prop->identifier);*/
+#if 0
+ else {
+ printf("%s %s.%s: only supported for id properties.\n", __func__, ptr->type->identifier, prop->identifier);
+ }
+#endif
#endif
return false;
}
@@ -4678,7 +4684,7 @@ static void rna_path_array_multi_string_from_flat_index(
}
/**
- * \param index_dim: The dimensiuon to show, 0 disables. 1 for 1d array, 2 for 2d. etc.
+ * \param index_dim: The dimension to show, 0 disables. 1 for 1d array, 2 for 2d. etc.
* \param index: The *flattened* index to use when \a ``index_dim > 0``,
* this is expanded when used with multi-dimensional arrays.
*/
diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c
index 7c21ce95a1d..8d7e47e8402 100644
--- a/source/blender/makesrna/intern/rna_action.c
+++ b/source/blender/makesrna/intern/rna_action.c
@@ -308,6 +308,14 @@ static void rna_def_dopesheet(BlenderRNA *brna)
RNA_def_property_ui_icon(prop, ICON_GHOST_ENABLED, 0);
RNA_def_property_update(prop, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
+ prop = RNA_def_property(srna, "use_datablock_sort", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ADS_FLAG_NO_DB_SORT);
+ RNA_def_property_ui_text(prop, "Sort Datablocks",
+ "Alphabetically sorts datablocks - mainly objects in the scene "
+ "(disable to increase viewport speed)");
+ RNA_def_property_ui_icon(prop, ICON_SORTALPHA, 0);
+ RNA_def_property_update(prop, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
+
/* Debug Filtering Settings */
prop = RNA_def_property(srna, "show_only_errors", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "filterflag", ADS_FILTER_ONLY_ERRORS);
@@ -706,7 +714,8 @@ static void rna_def_action(BlenderRNA *brna)
prop = RNA_def_property(srna, "pose_markers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "markers", NULL);
RNA_def_property_struct_type(prop, "TimelineMarker");
- RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); /* T45689 - so that the list isn't greyed out; adding/removing is still banned though */
+ /* Use lib exception so the list isn't grayed out; adding/removing is still banned though, see T45689 */
+ RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
RNA_def_property_ui_text(prop, "Pose Markers", "Markers specific to this action, for labeling poses");
rna_def_action_pose_markers(brna, prop);
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 678b0ac8f1f..492430fbda6 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -257,13 +257,15 @@ void RNA_def_camera(BlenderRNA *brna)
prop = RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipsta");
- RNA_def_property_range(prop, 0.001f, FLT_MAX);
+ RNA_def_property_range(prop, 1e-6f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
RNA_def_property_ui_text(prop, "Clip Start", "Camera near clipping distance");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipend");
- RNA_def_property_range(prop, 1.0f, FLT_MAX);
+ RNA_def_property_range(prop, 1e-6f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
RNA_def_property_ui_text(prop, "Clip End", "Camera far clipping distance");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 440a57b5c29..1910493b933 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -1018,10 +1018,11 @@ static void rna_def_scopes(BlenderRNA *brna)
static EnumPropertyItem prop_wavefrm_mode_items[] = {
{SCOPES_WAVEFRM_LUMA, "LUMA", ICON_COLOR, "Luma", ""},
- {SCOPES_WAVEFRM_RGB, "RGB", ICON_COLOR, "Red Green Blue", ""},
+ {SCOPES_WAVEFRM_RGB_PARADE, "PARADE", ICON_COLOR, "Parade", ""},
{SCOPES_WAVEFRM_YCC_601, "YCBCR601", ICON_COLOR, "YCbCr (ITU 601)", ""},
{SCOPES_WAVEFRM_YCC_709, "YCBCR709", ICON_COLOR, "YCbCr (ITU 709)", ""},
{SCOPES_WAVEFRM_YCC_JPEG, "YCBCRJPG", ICON_COLOR, "YCbCr (Jpeg)", ""},
+ {SCOPES_WAVEFRM_RGB, "RGB", ICON_COLOR, "Red Green Blue", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index cb7a40a9238..fb4ff6f4856 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -952,23 +952,37 @@ static void rna_def_nurbs(BlenderRNA *UNUSED(brna), StructRNA *srna)
static void rna_def_font(BlenderRNA *UNUSED(brna), StructRNA *srna)
{
PropertyRNA *prop;
-
+
static EnumPropertyItem prop_align_items[] = {
- {CU_LEFT, "LEFT", 0, "Left", "Align text to the left"},
- {CU_MIDDLE, "CENTER", 0, "Center", "Center text"},
- {CU_RIGHT, "RIGHT", 0, "Right", "Align text to the right"},
- {CU_JUSTIFY, "JUSTIFY", 0, "Justify", "Align to the left and the right"},
- {CU_FLUSH, "FLUSH", 0, "Flush", "Align to the left and the right, with equal character spacing"},
+ {CU_ALIGN_X_LEFT, "LEFT", 0, "Left", "Align text to the left"},
+ {CU_ALIGN_X_MIDDLE, "CENTER", 0, "Center", "Center text"},
+ {CU_ALIGN_X_RIGHT, "RIGHT", 0, "Right", "Align text to the right"},
+ {CU_ALIGN_X_JUSTIFY, "JUSTIFY", 0, "Justify", "Align to the left and the right"},
+ {CU_ALIGN_X_FLUSH, "FLUSH", 0, "Flush", "Align to the left and the right, with equal character spacing"},
{0, NULL, 0, NULL, NULL}
};
-
+
+ static EnumPropertyItem prop_align_y_items[] = {
+ {CU_ALIGN_Y_TOP_BASELINE, "TOP_BASELINE", 0, "Top Base-Line", "Align to top but use the base-line of the text"},
+ {CU_ALIGN_Y_TOP, "TOP", 0, "Top", "Align text to the top"},
+ {CU_ALIGN_Y_CENTER, "CENTER", 0, "Center", "Align text to the middle"},
+ {CU_ALIGN_Y_BOTTOM, "BOTTOM", 0, "Bottom", "Align text to the bottom"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
/* Enums */
- prop = RNA_def_property(srna, "align", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "align_x", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "spacemode");
RNA_def_property_enum_items(prop, prop_align_items);
- RNA_def_property_ui_text(prop, "Text Align", "Text align from the object center");
+ RNA_def_property_ui_text(prop, "Text Horizontal Align", "Text horizontal align from the object center");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
-
+
+ prop = RNA_def_property(srna, "align_y", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "align_y");
+ RNA_def_property_enum_items(prop, prop_align_y_items);
+ RNA_def_property_ui_text(prop, "Text Vertical Align", "Text vertical align from the object center");
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
+
/* number values */
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fsize");
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 36e2b9b0572..7ff4eaea169 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -531,12 +531,18 @@ BlenderRNA *RNA_create(void)
BlenderRNA *brna;
brna = MEM_callocN(sizeof(BlenderRNA), "BlenderRNA");
+ const char *error_message = NULL;
- DefRNA.sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
BLI_listbase_clear(&DefRNA.structs);
DefRNA.error = 0;
DefRNA.preprocess = 1;
+ DefRNA.sdna = DNA_sdna_from_data(DNAstr, DNAlen, false, false, &error_message);
+ if (DefRNA.sdna == NULL) {
+ fprintf(stderr, "Error decoding SDNA: %s\n", error_message);
+ DefRNA.error = 1;
+ }
+
return brna;
}
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index 1487dfa074e..5fb581eb74a 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -72,6 +72,7 @@ EnumPropertyItem rna_enum_fmodifier_type_items[] = {
EnumPropertyItem rna_enum_beztriple_keyframe_type_items[] = {
{BEZT_KEYTYPE_KEYFRAME, "KEYFRAME", VICO_KEYTYPE_KEYFRAME_VEC, "Keyframe", "Normal keyframe - e.g. for key poses"},
{BEZT_KEYTYPE_BREAKDOWN, "BREAKDOWN", VICO_KEYTYPE_BREAKDOWN_VEC, "Breakdown", "A breakdown pose - e.g. for transitions between key poses"},
+ {BEZT_KEYTYPE_MOVEHOLD, "MOVING_HOLD", VICO_KEYTYPE_MOVING_HOLD_VEC, "Moving Hold", "A keyframe that is part of a moving hold"},
{BEZT_KEYTYPE_EXTREME, "EXTREME", VICO_KEYTYPE_EXTREME_VEC, "Extreme", "An 'extreme' pose, or some other purpose as needed"},
{BEZT_KEYTYPE_JITTER, "JITTER", VICO_KEYTYPE_JITTER_VEC, "Jitter", "A filler or baked keyframe for keying on ones, or some other purpose as needed"},
{0, NULL, 0, NULL, NULL}
@@ -1844,6 +1845,8 @@ static void rna_def_fcurve(BlenderRNA *brna)
"Cycle through the rainbow, trying to give each curve a unique color"},
{FCURVE_COLOR_AUTO_RGB, "AUTO_RGB", 0, "Auto XYZ to RGB",
"Use axis colors for transform and color properties, and auto-rainbow for the rest"},
+ {FCURVE_COLOR_AUTO_YRGB, "AUTO_YRGB", 0, "Auto WXYZ to YRGB",
+ "Use axis colors for XYZ parts of transform, and yellow for the 'W' channel"},
{FCURVE_COLOR_CUSTOM, "CUSTOM", 0, "User Defined",
"Use custom hand-picked color for F-Curve"},
{0, NULL, 0, NULL, NULL}
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index 16e0f17eac5..091950a8e66 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -204,18 +204,6 @@ static char *rna_FluidSettings_path(PointerRNA *ptr)
return BLI_sprintfN("modifiers[\"%s\"].settings", name_esc);
}
-static void rna_FluidMeshVertex_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
-{
- FluidsimSettings *fss = (FluidsimSettings *)ptr->data;
- rna_iterator_array_begin(iter, fss->meshVelocities, sizeof(float) * 3, fss->totvert, 0, NULL);
-}
-
-static int rna_FluidMeshVertex_data_length(PointerRNA *ptr)
-{
- FluidsimSettings *fss = (FluidsimSettings *)ptr->data;
- return fss->totvert;
-}
-
#else
static void rna_def_fluidsim_slip(StructRNA *srna)
@@ -251,9 +239,8 @@ static void rna_def_fluid_mesh_vertices(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna = RNA_def_struct(brna, "FluidMeshVertex", NULL);
- RNA_def_struct_sdna(srna, "FluidVertexVelocity");
- RNA_def_struct_ui_text(srna, "Fluid Mesh Vertex", "Vertex of a simulated fluid mesh");
+ srna = RNA_def_struct(brna, "FluidVertexVelocity", NULL);
+ RNA_def_struct_ui_text(srna, "Fluid Mesh Velocity", "Velocity of a simulated fluid mesh");
RNA_def_struct_ui_icon(srna, ICON_VERTEXSEL);
prop = RNA_def_property(srna, "velocity", PROP_FLOAT, PROP_VELOCITY);
@@ -442,11 +429,10 @@ static void rna_def_fluidsim_domain(BlenderRNA *brna)
/* simulated fluid mesh data */
prop = RNA_def_property(srna, "fluid_mesh_vertices", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_struct_type(prop, "FluidMeshVertex");
+ RNA_def_property_collection_sdna(prop, NULL, "meshVelocities", "totvert");
+ RNA_def_property_struct_type(prop, "FluidVertexVelocity");
RNA_def_property_ui_text(prop, "Fluid Mesh Vertices", "Vertices of the fluid mesh generated by simulation");
- RNA_def_property_collection_funcs(prop, "rna_FluidMeshVertex_data_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get",
- "rna_FluidMeshVertex_data_length", NULL, NULL, NULL);
+
rna_def_fluid_mesh_vertices(brna);
}
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 4b7ce640a56..0083207efd0 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -58,9 +58,11 @@
#include "BKE_armature.h"
#include "BKE_lamp.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_object.h"
#include "BKE_material.h"
#include "BKE_icons.h"
+#include "BKE_idcode.h"
#include "BKE_image.h"
#include "BKE_texture.h"
#include "BKE_scene.h"
@@ -113,30 +115,38 @@
# include "BPY_extern.h"
#endif
+
+static void rna_Main_ID_remove(Main *bmain, ReportList *reports, PointerRNA *id_ptr, int do_unlink)
+{
+ ID *id = id_ptr->data;
+ if (do_unlink) {
+ BKE_libblock_delete(bmain, id);
+ RNA_POINTER_INVALIDATE(id_ptr);
+ }
+ else if (ID_REAL_USERS(id) <= 0) {
+ BKE_libblock_free(bmain, id);
+ RNA_POINTER_INVALIDATE(id_ptr);
+ }
+ else {
+ BKE_reportf(reports, RPT_ERROR,
+ "%s '%s' must have zero users to be removed, found %d (try with do_unlink=True parameter)",
+ BKE_idcode_to_name(GS(id->name)), id->name + 2, ID_REAL_USERS(id));
+ }
+}
+
+
static Camera *rna_Main_cameras_new(Main *bmain, const char *name)
{
ID *id = BKE_camera_add(bmain, name);
id_us_min(id);
return (Camera *)id;
}
-static void rna_Main_cameras_remove(Main *bmain, ReportList *reports, PointerRNA *camera_ptr)
-{
- Camera *camera = camera_ptr->data;
- if (ID_REAL_USERS(camera) <= 0) {
- BKE_libblock_free(bmain, camera);
- RNA_POINTER_INVALIDATE(camera_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Camera '%s' must have zero users to be removed, found %d",
- camera->id.name + 2, ID_REAL_USERS(camera));
- }
-}
static Scene *rna_Main_scenes_new(Main *bmain, const char *name)
{
return BKE_scene_add(bmain, name);
}
-static void rna_Main_scenes_remove(Main *bmain, bContext *C, ReportList *reports, PointerRNA *scene_ptr)
+static void rna_Main_scenes_remove(Main *bmain, bContext *C, ReportList *reports, PointerRNA *scene_ptr, int do_unlink)
{
/* don't call BKE_libblock_free(...) directly */
Scene *scene = scene_ptr->data;
@@ -145,23 +155,23 @@ static void rna_Main_scenes_remove(Main *bmain, bContext *C, ReportList *reports
if ((scene_new = scene->id.prev) ||
(scene_new = scene->id.next))
{
- bScreen *sc = CTX_wm_screen(C);
- if (sc->scene == scene) {
+ if (do_unlink) {
+ bScreen *sc = CTX_wm_screen(C);
+ if (sc->scene == scene) {
#ifdef WITH_PYTHON
- BPy_BEGIN_ALLOW_THREADS;
+ BPy_BEGIN_ALLOW_THREADS;
#endif
- ED_screen_set_scene(C, sc, scene_new);
+ ED_screen_set_scene(C, sc, scene_new);
#ifdef WITH_PYTHON
- BPy_END_ALLOW_THREADS;
+ BPy_END_ALLOW_THREADS;
#endif
+ }
}
-
- BKE_scene_unlink(bmain, scene, scene_new);
- RNA_POINTER_INVALIDATE(scene_ptr);
+ rna_Main_ID_remove(bmain, reports, scene_ptr, do_unlink);
}
else {
BKE_reportf(reports, RPT_ERROR, "Scene '%s' is the last, cannot be removed", scene->id.name + 2);
@@ -217,43 +227,17 @@ static Object *rna_Main_objects_new(Main *bmain, ReportList *reports, const char
id_us_min(&ob->id);
ob->data = data;
- test_object_materials(bmain, ob->data);
+ test_object_materials(ob, ob->data);
return ob;
}
-static void rna_Main_objects_remove(Main *bmain, ReportList *reports, PointerRNA *object_ptr)
-{
- Object *object = object_ptr->data;
- if (ID_REAL_USERS(object) <= 0) {
- BKE_object_unlink(bmain, object); /* needed or ID pointers to this are not cleared */
- BKE_libblock_free(bmain, object);
- RNA_POINTER_INVALIDATE(object_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Object '%s' must have zero users to be removed, found %d",
- object->id.name + 2, ID_REAL_USERS(object));
- }
-}
-
static Material *rna_Main_materials_new(Main *bmain, const char *name)
{
ID *id = (ID *)BKE_material_add(bmain, name);
id_us_min(id);
return (Material *)id;
}
-static void rna_Main_materials_remove(Main *bmain, ReportList *reports, PointerRNA *material_ptr)
-{
- Material *material = material_ptr->data;
- if (ID_REAL_USERS(material) <= 0) {
- BKE_libblock_free(bmain, material);
- RNA_POINTER_INVALIDATE(material_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Material '%s' must have zero users to be removed, found %d",
- material->id.name + 2, ID_REAL_USERS(material));
- }
-}
static EnumPropertyItem *rna_Main_nodetree_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
{
@@ -271,18 +255,6 @@ static struct bNodeTree *rna_Main_nodetree_new(Main *bmain, const char *name, in
else
return NULL;
}
-static void rna_Main_nodetree_remove(Main *bmain, ReportList *reports, PointerRNA *ntree_ptr)
-{
- bNodeTree *ntree = ntree_ptr->data;
- if (ID_REAL_USERS(ntree) <= 0) {
- BKE_libblock_free(bmain, ntree);
- RNA_POINTER_INVALIDATE(ntree_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Node tree '%s' must have zero users to be removed, found %d",
- ntree->id.name + 2, ID_REAL_USERS(ntree));
- }
-}
static Mesh *rna_Main_meshes_new(Main *bmain, const char *name)
{
@@ -312,19 +284,6 @@ Mesh *rna_Main_meshes_new_from_object(
return BKE_mesh_new_from_object(bmain, sce, ob, apply_modifiers, settings, calc_tessface, calc_undeformed);
}
-static void rna_Main_meshes_remove(Main *bmain, ReportList *reports, PointerRNA *mesh_ptr)
-{
- Mesh *mesh = mesh_ptr->data;
- if (ID_REAL_USERS(mesh) <= 0) {
- BKE_libblock_free(bmain, mesh);
- RNA_POINTER_INVALIDATE(mesh_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Mesh '%s' must have zero users to be removed, found %d",
- mesh->id.name + 2, ID_REAL_USERS(mesh));
- }
-}
-
static Lamp *rna_Main_lamps_new(Main *bmain, const char *name, int type)
{
Lamp *lamp = BKE_lamp_add(bmain, name);
@@ -332,18 +291,6 @@ static Lamp *rna_Main_lamps_new(Main *bmain, const char *name, int type)
id_us_min(&lamp->id);
return lamp;
}
-static void rna_Main_lamps_remove(Main *bmain, ReportList *reports, PointerRNA *lamp_ptr)
-{
- Lamp *lamp = lamp_ptr->data;
- if (ID_REAL_USERS(lamp) <= 0) {
- BKE_libblock_free(bmain, lamp);
- RNA_POINTER_INVALIDATE(lamp_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Lamp '%s' must have zero users to be removed, found %d",
- lamp->id.name + 2, ID_REAL_USERS(lamp));
- }
-}
static Image *rna_Main_images_new(Main *bmain, const char *name, int width, int height, int alpha, int float_buffer, int stereo3d)
{
@@ -372,18 +319,6 @@ static Image *rna_Main_images_load(Main *bmain, ReportList *reports, const char
id_us_min((ID *)ima);
return ima;
}
-static void rna_Main_images_remove(Main *bmain, ReportList *reports, PointerRNA *image_ptr)
-{
- Image *image = image_ptr->data;
- if (ID_REAL_USERS(image) <= 0) {
- BKE_libblock_free(bmain, image);
- RNA_POINTER_INVALIDATE(image_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Image '%s' must have zero users to be removed, found %d",
- image->id.name + 2, ID_REAL_USERS(image));
- }
-}
static Lattice *rna_Main_lattices_new(Main *bmain, const char *name)
{
@@ -391,18 +326,6 @@ static Lattice *rna_Main_lattices_new(Main *bmain, const char *name)
id_us_min(&lt->id);
return lt;
}
-static void rna_Main_lattices_remove(Main *bmain, ReportList *reports, PointerRNA *lt_ptr)
-{
- Lattice *lt = lt_ptr->data;
- if (ID_REAL_USERS(lt) <= 0) {
- BKE_libblock_free(bmain, lt);
- RNA_POINTER_INVALIDATE(lt_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Lattice '%s' must have zero users to be removed, found %d",
- lt->id.name + 2, ID_REAL_USERS(lt));
- }
-}
static Curve *rna_Main_curves_new(Main *bmain, const char *name, int type)
{
@@ -410,18 +333,6 @@ static Curve *rna_Main_curves_new(Main *bmain, const char *name, int type)
id_us_min(&cu->id);
return cu;
}
-static void rna_Main_curves_remove(Main *bmain, ReportList *reports, PointerRNA *cu_ptr)
-{
- Curve *cu = cu_ptr->data;
- if (ID_REAL_USERS(cu) <= 0) {
- BKE_libblock_free(bmain, cu);
- RNA_POINTER_INVALIDATE(cu_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Curve '%s' must have zero users to be removed, found %d",
- cu->id.name + 2, ID_REAL_USERS(cu));
- }
-}
static MetaBall *rna_Main_metaballs_new(Main *bmain, const char *name)
{
@@ -429,18 +340,6 @@ static MetaBall *rna_Main_metaballs_new(Main *bmain, const char *name)
id_us_min(&mb->id);
return mb;
}
-static void rna_Main_metaballs_remove(Main *bmain, ReportList *reports, PointerRNA *mb_ptr)
-{
- MetaBall *mb = mb_ptr->data;
- if (ID_REAL_USERS(mb) <= 0) {
- BKE_libblock_free(bmain, mb);
- RNA_POINTER_INVALIDATE(mb_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Metaball '%s' must have zero users to be removed, found %d",
- mb->id.name + 2, ID_REAL_USERS(mb));
- }
-}
static VFont *rna_Main_fonts_load(Main *bmain, ReportList *reports, const char *filepath, int check_existing)
{
@@ -462,18 +361,6 @@ static VFont *rna_Main_fonts_load(Main *bmain, ReportList *reports, const char *
return font;
}
-static void rna_Main_fonts_remove(Main *bmain, ReportList *reports, PointerRNA *vfont_ptr)
-{
- VFont *vfont = vfont_ptr->data;
- if (ID_REAL_USERS(vfont) <= 0) {
- BKE_libblock_free(bmain, vfont);
- RNA_POINTER_INVALIDATE(vfont_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Font '%s' must have zero users to be removed, found %d",
- vfont->id.name + 2, ID_REAL_USERS(vfont));
- }
-}
static Tex *rna_Main_textures_new(Main *bmain, const char *name, int type)
{
@@ -482,18 +369,6 @@ static Tex *rna_Main_textures_new(Main *bmain, const char *name, int type)
id_us_min(&tex->id);
return tex;
}
-static void rna_Main_textures_remove(Main *bmain, ReportList *reports, PointerRNA *tex_ptr)
-{
- Tex *tex = tex_ptr->data;
- if (ID_REAL_USERS(tex) <= 0) {
- BKE_libblock_free(bmain, tex);
- RNA_POINTER_INVALIDATE(tex_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Texture '%s' must have zero users to be removed, found %d",
- tex->id.name + 2, ID_REAL_USERS(tex));
- }
-}
static Brush *rna_Main_brushes_new(Main *bmain, const char *name, int mode)
{
@@ -502,50 +377,17 @@ static Brush *rna_Main_brushes_new(Main *bmain, const char *name, int mode)
return brush;
}
-static void rna_Main_brushes_remove(Main *bmain, ReportList *reports, PointerRNA *brush_ptr)
-{
- Brush *brush = brush_ptr->data;
- if (ID_REAL_USERS(brush) <= 0) {
- BKE_brush_unlink(bmain, brush);
- BKE_libblock_free(bmain, brush);
- RNA_POINTER_INVALIDATE(brush_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Brush '%s' must have zero users to be removed, found %d",
- brush->id.name + 2, ID_REAL_USERS(brush));
- }
-}
-
static World *rna_Main_worlds_new(Main *bmain, const char *name)
{
World *world = add_world(bmain, name);
id_us_min(&world->id);
return world;
}
-static void rna_Main_worlds_remove(Main *bmain, ReportList *reports, PointerRNA *world_ptr)
-{
- Group *world = world_ptr->data;
- if (ID_REAL_USERS(world) <= 0) {
- BKE_libblock_free(bmain, world);
- RNA_POINTER_INVALIDATE(world_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "World '%s' must have zero users to be removed, found %d",
- world->id.name + 2, ID_REAL_USERS(world));
- }
-}
static Group *rna_Main_groups_new(Main *bmain, const char *name)
{
return BKE_group_add(bmain, name);
}
-static void rna_Main_groups_remove(Main *bmain, PointerRNA *group_ptr)
-{
- Group *group = group_ptr->data;
- BKE_group_unlink(bmain, group);
- BKE_libblock_free(bmain, group);
- RNA_POINTER_INVALIDATE(group_ptr);
-}
static Speaker *rna_Main_speakers_new(Main *bmain, const char *name)
{
@@ -553,18 +395,6 @@ static Speaker *rna_Main_speakers_new(Main *bmain, const char *name)
id_us_min(&speaker->id);
return speaker;
}
-static void rna_Main_speakers_remove(Main *bmain, ReportList *reports, PointerRNA *speaker_ptr)
-{
- Speaker *speaker = speaker_ptr->data;
- if (ID_REAL_USERS(speaker) <= 0) {
- BKE_libblock_free(bmain, speaker);
- RNA_POINTER_INVALIDATE(speaker_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Speaker '%s' must have zero users to be removed, found %d",
- speaker->id.name + 2, ID_REAL_USERS(speaker));
- }
-}
static bSound *rna_Main_sounds_load(Main *bmain, const char *name, int check_existing)
{
@@ -580,30 +410,11 @@ static bSound *rna_Main_sounds_load(Main *bmain, const char *name, int check_exi
id_us_min(&sound->id);
return sound;
}
-static void rna_Main_sounds_remove(Main *bmain, ReportList *reports, PointerRNA *sound_ptr)
-{
- Speaker *sound = sound_ptr->data;
- if (ID_REAL_USERS(sound) <= 0) {
- BKE_libblock_free(bmain, sound);
- RNA_POINTER_INVALIDATE(sound_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Sound '%s' must have zero users to be removed, found %d",
- sound->id.name + 2, ID_REAL_USERS(sound));
- }
-}
static Text *rna_Main_texts_new(Main *bmain, const char *name)
{
return BKE_text_add(bmain, name);
}
-static void rna_Main_texts_remove(Main *bmain, PointerRNA *text_ptr)
-{
- Text *text = text_ptr->data;
- BKE_text_unlink(bmain, text);
- BKE_libblock_free(bmain, text);
- RNA_POINTER_INVALIDATE(text_ptr);
-}
static Text *rna_Main_texts_load(Main *bmain, ReportList *reports, const char *filepath, int is_internal)
{
@@ -625,18 +436,6 @@ static bArmature *rna_Main_armatures_new(Main *bmain, const char *name)
id_us_min(&arm->id);
return arm;
}
-static void rna_Main_armatures_remove(Main *bmain, ReportList *reports, PointerRNA *arm_ptr)
-{
- bArmature *arm = arm_ptr->data;
- if (ID_REAL_USERS(arm) <= 0) {
- BKE_libblock_free(bmain, arm);
- RNA_POINTER_INVALIDATE(arm_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Armature '%s' must have zero users to be removed, found %d",
- arm->id.name + 2, ID_REAL_USERS(arm));
- }
-}
static bAction *rna_Main_actions_new(Main *bmain, const char *name)
{
@@ -644,18 +443,6 @@ static bAction *rna_Main_actions_new(Main *bmain, const char *name)
id_fake_user_clear(&act->id);
return act;
}
-static void rna_Main_actions_remove(Main *bmain, ReportList *reports, PointerRNA *act_ptr)
-{
- bAction *act = act_ptr->data;
- if (ID_REAL_USERS(act) <= 0) {
- BKE_libblock_free(bmain, act);
- RNA_POINTER_INVALIDATE(act_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Action '%s' must have zero users to be removed, found %d",
- act->id.name + 2, ID_REAL_USERS(act));
- }
-}
static ParticleSettings *rna_Main_particles_new(Main *bmain, const char *name)
{
@@ -663,18 +450,6 @@ static ParticleSettings *rna_Main_particles_new(Main *bmain, const char *name)
id_us_min(&part->id);
return part;
}
-static void rna_Main_particles_remove(Main *bmain, ReportList *reports, PointerRNA *part_ptr)
-{
- ParticleSettings *part = part_ptr->data;
- if (ID_REAL_USERS(part) <= 0) {
- BKE_libblock_free(bmain, part);
- RNA_POINTER_INVALIDATE(part_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Particle settings '%s' must have zero users to be removed, found %d",
- part->id.name + 2, ID_REAL_USERS(part));
- }
-}
static Palette *rna_Main_palettes_new(Main *bmain, const char *name)
{
@@ -682,18 +457,6 @@ static Palette *rna_Main_palettes_new(Main *bmain, const char *name)
id_us_min(&palette->id);
return (Palette *)palette;
}
-static void rna_Main_palettes_remove(Main *bmain, ReportList *reports, PointerRNA *palette_ptr)
-{
- Palette *palette = palette_ptr->data;
- if (ID_REAL_USERS(palette) <= 0) {
- BKE_libblock_free(bmain, palette);
- RNA_POINTER_INVALIDATE(palette_ptr);
- }
- else {
- BKE_reportf(reports, RPT_ERROR, "Palette settings '%s' must have zero users to be removed, found %d",
- palette->id.name + 2, ID_REAL_USERS(palette));
- }
-}
static MovieClip *rna_Main_movieclip_load(Main *bmain, ReportList *reports, const char *filepath, int check_existing)
{
@@ -716,14 +479,6 @@ static MovieClip *rna_Main_movieclip_load(Main *bmain, ReportList *reports, cons
return clip;
}
-static void rna_Main_movieclips_remove(Main *bmain, PointerRNA *clip_ptr)
-{
- MovieClip *clip = clip_ptr->data;
- BKE_movieclip_unlink(bmain, clip);
- BKE_libblock_free(bmain, clip);
- RNA_POINTER_INVALIDATE(clip_ptr);
-}
-
static Mask *rna_Main_mask_new(Main *bmain, const char *name)
{
Mask *mask;
@@ -733,27 +488,6 @@ static Mask *rna_Main_mask_new(Main *bmain, const char *name)
return mask;
}
-static void rna_Main_masks_remove(Main *bmain, PointerRNA *mask_ptr)
-{
- Mask *mask = mask_ptr->data;
- BKE_mask_free(bmain, mask);
- BKE_libblock_free(bmain, mask);
- RNA_POINTER_INVALIDATE(mask_ptr);
-}
-
-static void rna_Main_grease_pencil_remove(Main *bmain, ReportList *reports, PointerRNA *gpd_ptr)
-{
- bGPdata *gpd = gpd_ptr->data;
- if (ID_REAL_USERS(gpd) <= 0) {
- BKE_gpencil_free(gpd);
- BKE_libblock_free(bmain, gpd);
- RNA_POINTER_INVALIDATE(gpd_ptr);
- }
- else
- BKE_reportf(reports, RPT_ERROR, "Grease pencil '%s' must have zero users to be removed, found %d",
- gpd->id.name + 2, ID_REAL_USERS(gpd));
-}
-
static FreestyleLineStyle *rna_Main_linestyles_new(Main *bmain, const char *name)
{
FreestyleLineStyle *linestyle = BKE_linestyle_new(bmain, name);
@@ -761,17 +495,6 @@ static FreestyleLineStyle *rna_Main_linestyles_new(Main *bmain, const char *name
return linestyle;
}
-static void rna_Main_linestyles_remove(Main *bmain, ReportList *reports, FreestyleLineStyle *linestyle)
-{
- if (ID_REAL_USERS(linestyle) <= 0)
- BKE_libblock_free(bmain, linestyle);
- else
- BKE_reportf(reports, RPT_ERROR, "Line style '%s' must have zero users to be removed, found %d",
- linestyle->id.name + 2, ID_REAL_USERS(linestyle));
-
- /* XXX python now has invalid pointer? */
-}
-
/* tag and is_updated functions, all the same */
#define RNA_MAIN_ID_TAG_FUNCS_DEF(_func_name, _listbase_name, _id_type) \
static void rna_Main_##_func_name##_tag(Main *bmain, int value) { \
@@ -854,12 +577,15 @@ void RNA_def_main_cameras(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "camera", "Camera", "", "New camera data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_cameras_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a camera from the current blendfile");
parm = RNA_def_pointer(func, "camera", "Camera", "", "Camera to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this camera before deleting it "
+ "(WARNING: will also delete objects instancing that camera data)");
func = RNA_def_function(srna, "tag", "rna_Main_cameras_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -896,6 +622,7 @@ void RNA_def_main_scenes(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this scene before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_scenes_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -930,12 +657,13 @@ void RNA_def_main_objects(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "object", "Object", "", "New object data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_objects_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_ui_description(func, "Remove a object from the current blendfile");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "object", "Object", "", "Object to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this object before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_objects_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -966,12 +694,13 @@ void RNA_def_main_materials(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "material", "Material", "", "New material data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_materials_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a material from the current blendfile");
parm = RNA_def_pointer(func, "material", "Material", "", "Material to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this material before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_materials_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1009,12 +738,13 @@ void RNA_def_main_node_groups(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "tree", "NodeTree", "", "New node tree data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_nodetree_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a node tree from the current blendfile");
parm = RNA_def_pointer(func, "tree", "NodeTree", "", "Node tree to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this node tree before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_node_groups_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1067,12 +797,15 @@ void RNA_def_main_meshes(BlenderRNA *brna, PropertyRNA *cprop)
"Mesh created from object, remove it if it is only used for export");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_meshes_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a mesh from the current blendfile");
parm = RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this mesh before deleting it "
+ "(WARNING: will also delete objects instancing that mesh data)");
func = RNA_def_function(srna, "tag", "rna_Main_meshes_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1104,12 +837,15 @@ void RNA_def_main_lamps(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "lamp", "Lamp", "", "New lamp data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_lamps_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a lamp from the current blendfile");
parm = RNA_def_pointer(func, "lamp", "Lamp", "", "Lamp to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this lamp before deleting it "
+ "(WARNING: will also delete objects instancing that lamp data)");
func = RNA_def_function(srna, "tag", "rna_Main_lamps_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1219,12 +955,13 @@ void RNA_def_main_images(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "image", "Image", "", "New image data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_images_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove an image from the current blendfile");
parm = RNA_def_pointer(func, "image", "Image", "", "Image to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this image before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_images_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1255,12 +992,15 @@ void RNA_def_main_lattices(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "lattice", "Lattice", "", "New lattices data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_lattices_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a lattice from the current blendfile");
parm = RNA_def_pointer(func, "lattice", "Lattice", "", "Lattice to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this lattice before deleting it "
+ "(WARNING: will also delete objects instancing that lattice data)");
func = RNA_def_function(srna, "tag", "rna_Main_lattices_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1292,12 +1032,15 @@ void RNA_def_main_curves(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "curve", "Curve", "", "New curve data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_curves_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a curve from the current blendfile");
parm = RNA_def_pointer(func, "curve", "Curve", "", "Curve to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this curve before deleting it "
+ "(WARNING: will also delete objects instancing that curve data)");
func = RNA_def_function(srna, "tag", "rna_Main_curves_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1327,12 +1070,15 @@ void RNA_def_main_metaballs(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "metaball", "MetaBall", "", "New metaball data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_metaballs_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a metaball from the current blendfile");
parm = RNA_def_pointer(func, "metaball", "MetaBall", "", "Metaball to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this metaball before deleting it "
+ "(WARNING: will also delete objects instancing that metaball data)");
func = RNA_def_function(srna, "tag", "rna_Main_metaballs_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1364,12 +1110,13 @@ void RNA_def_main_fonts(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "vfont", "VectorFont", "", "New font data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_fonts_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a font from the current blendfile");
parm = RNA_def_pointer(func, "vfont", "VectorFont", "", "Font to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this font before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_fonts_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1401,12 +1148,13 @@ void RNA_def_main_textures(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "texture", "Texture", "", "New texture data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_textures_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a texture from the current blendfile");
parm = RNA_def_pointer(func, "texture", "Texture", "", "Texture to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this texture before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_textures_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1437,12 +1185,13 @@ void RNA_def_main_brushes(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "brush", "Brush", "", "New brush data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_brushes_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a brush from the current blendfile");
parm = RNA_def_pointer(func, "brush", "Brush", "", "Brush to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this brush before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_brushes_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1473,12 +1222,13 @@ void RNA_def_main_worlds(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "world", "World", "", "New world data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_worlds_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a world from the current blendfile");
parm = RNA_def_pointer(func, "world", "World", "", "World to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this world before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_worlds_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1509,11 +1259,13 @@ void RNA_def_main_groups(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "group", "Group", "", "New group data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_groups_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_ui_description(func, "Remove a group from the current blendfile");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "group", "Group", "", "Group to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this group before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_groups_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1544,12 +1296,15 @@ void RNA_def_main_speakers(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "speaker", "Speaker", "", "New speaker data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_speakers_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a speaker from the current blendfile");
parm = RNA_def_pointer(func, "speaker", "Speaker", "", "Speaker to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this speaker before deleting it "
+ "(WARNING: will also delete objects instancing that speaker data)");
func = RNA_def_function(srna, "tag", "rna_Main_speakers_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1580,11 +1335,13 @@ void RNA_def_main_texts(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "text", "Text", "", "New text data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_texts_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_ui_description(func, "Remove a text from the current blendfile");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "text", "Text", "", "Text to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this text before deleting it");
/* load func */
func = RNA_def_function(srna, "load", "rna_Main_texts_load");
@@ -1628,12 +1385,13 @@ void RNA_def_main_sounds(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "sound", "Sound", "", "New text data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_sounds_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a sound from the current blendfile");
parm = RNA_def_pointer(func, "sound", "Sound", "", "Sound to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this sound before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_sounds_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1664,12 +1422,15 @@ void RNA_def_main_armatures(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "armature", "Armature", "", "New armature data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_armatures_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a armature from the current blendfile");
parm = RNA_def_pointer(func, "armature", "Armature", "", "Armature to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "",
+ "Unlink all usages of this armature before deleting it "
+ "(WARNING: will also delete objects instancing that armature data)");
func = RNA_def_function(srna, "tag", "rna_Main_armatures_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1699,12 +1460,13 @@ void RNA_def_main_actions(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "action", "Action", "", "New action data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_actions_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a action from the current blendfile");
parm = RNA_def_pointer(func, "action", "Action", "", "Action to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this action before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_actions_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1734,12 +1496,13 @@ void RNA_def_main_particles(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "particle", "ParticleSettings", "", "New particle settings data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_particles_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a particle settings instance from the current blendfile");
parm = RNA_def_pointer(func, "particle", "ParticleSettings", "", "Particle Settings to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of those particle settings before deleting them");
func = RNA_def_function(srna, "tag", "rna_Main_particles_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1769,12 +1532,13 @@ void RNA_def_main_palettes(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "palette", "Palette", "", "New palette data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_palettes_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a palette from the current blendfile");
parm = RNA_def_pointer(func, "palette", "Palette", "", "Palette to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this palette before deleting it");
func = RNA_def_function(srna, "tag", "rna_Main_palettes_tag");
parm = RNA_def_boolean(func, "value", 0, "Value", "");
@@ -1808,12 +1572,13 @@ void RNA_def_main_gpencil(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "grease_pencil", "GreasePencil", "", "New grease pencil data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_grease_pencil_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a grease pencil instance from the current blendfile");
parm = RNA_def_pointer(func, "grease_pencil", "GreasePencil", "", "Grease Pencil to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this grease pencil before deleting it");
prop = RNA_def_property(srna, "is_updated", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -1836,11 +1601,13 @@ void RNA_def_main_movieclips(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_boolean(func, "value", 0, "Value", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func = RNA_def_function(srna, "remove", "rna_Main_movieclips_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a movie clip from the current blendfile.");
parm = RNA_def_pointer(func, "clip", "MovieClip", "", "Movie clip to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this movie clip before deleting it");
/* load func */
func = RNA_def_function(srna, "load", "rna_Main_movieclip_load");
@@ -1886,11 +1653,13 @@ void RNA_def_main_masks(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_function_return(func, parm);
/* remove func */
- func = RNA_def_function(srna, "remove", "rna_Main_masks_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a masks from the current blendfile.");
parm = RNA_def_pointer(func, "mask", "Mask", "", "Mask to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this mask before deleting it");
prop = RNA_def_property(srna, "is_updated", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -1921,11 +1690,13 @@ void RNA_def_main_linestyles(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "linestyle", "FreestyleLineStyle", "", "New line style data-block");
RNA_def_function_return(func, parm);
- func = RNA_def_function(srna, "remove", "rna_Main_linestyles_remove");
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a line style instance from the current blendfile");
parm = RNA_def_pointer(func, "linestyle", "FreestyleLineStyle", "", "Line style to remove");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
+ RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
+ RNA_def_boolean(func, "do_unlink", false, "", "Unlink all usages of this line style before deleting it");
prop = RNA_def_property(srna, "is_updated", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 5a2113f3f95..a23ef6eaa82 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1514,6 +1514,8 @@ static void rna_def_modifier_decimate(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
+ /* Note, keep in sync with operator 'MESH_OT_decimate' */
+
StructRNA *srna;
PropertyRNA *prop;
@@ -1826,6 +1828,12 @@ static void rna_def_modifier_hook(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Hook Center", "");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "matrix_inverse", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "parentinv");
+ RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
+ RNA_def_property_ui_text(prop, "Matrix", "Reverse the transformation between this object and its target");
+ RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Modifier_update");
+
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Object", "Parent Object for hook, also recalculates and clears offset");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
@@ -1887,6 +1895,12 @@ static void rna_def_modifier_boolean(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
+ static EnumPropertyItem prop_solver_items[] = {
+ {eBooleanModifierSolver_BMesh, "BMESH", 0, "BMesh", "Use the BMesh boolean solver"},
+ {eBooleanModifierSolver_Carve, "CARVE", 0, "Carve", "Use the Carve boolean solver"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
srna = RNA_def_struct(brna, "BooleanModifier", "Modifier");
RNA_def_struct_ui_text(srna, "Boolean Modifier", "Boolean operations modifier");
RNA_def_struct_sdna(srna, "BooleanModifierData");
@@ -1903,35 +1917,17 @@ static void rna_def_modifier_boolean(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Operation", "");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
-#if 0 /* WITH_MOD_BOOLEAN */
- /* BMesh intersection options */
- prop = RNA_def_property(srna, "use_bmesh", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "bm_flag", eBooleanModifierBMeshFlag_Enabled);
- RNA_def_property_ui_text(prop, "Use BMesh", "Use BMesh boolean calculation");
- RNA_def_property_update(prop, 0, "rna_Modifier_update");
-
- prop = RNA_def_property(srna, "use_bmesh_separate", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "bm_flag", eBooleanModifierBMeshFlag_BMesh_Separate);
- RNA_def_property_ui_text(prop, "Separate", "Keep edges separate");
- RNA_def_property_update(prop, 0, "rna_Modifier_update");
-
- prop = RNA_def_property(srna, "use_bmesh_dissolve", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "bm_flag", eBooleanModifierBMeshFlag_BMesh_NoDissolve);
- RNA_def_property_ui_text(prop, "Dissolve", "Dissolve verts created from tessellated intersection");
+ prop = RNA_def_property(srna, "solver", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, prop_solver_items);
+ RNA_def_property_ui_text(prop, "Solver", "");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
- prop = RNA_def_property(srna, "use_bmesh_connect_regions", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "bm_flag", eBooleanModifierBMeshFlag_BMesh_NoConnectRegions);
- RNA_def_property_ui_text(prop, "Calculate Holes", "Connect regions (needed for hole filling)");
- RNA_def_property_update(prop, 0, "rna_Modifier_update");
-
- prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_DISTANCE);
- RNA_def_property_float_sdna(prop, NULL, "threshold");
+ prop = RNA_def_property(srna, "double_threshold", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_float_sdna(prop, NULL, "double_threshold");
RNA_def_property_range(prop, 0, 1.0f);
- RNA_def_property_ui_range(prop, 0, 1, 1, 7);
- RNA_def_property_ui_text(prop, "Threshold", "");
+ RNA_def_property_ui_range(prop, 0, 1, 0.0001, 7);
+ RNA_def_property_ui_text(prop, "Overlap Threshold", "Threshold for checking overlapping geometry");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
-#endif
}
static void rna_def_modifier_array(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index d493e55fd64..33148549c45 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3277,12 +3277,14 @@ static EnumPropertyItem node_glossy_items[] = {
{SHD_GLOSSY_BECKMANN, "BECKMANN", 0, "Beckmann", ""},
{SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""},
{SHD_GLOSSY_ASHIKHMIN_SHIRLEY, "ASHIKHMIN_SHIRLEY", 0, "Ashikhmin-Shirley", ""},
+ {SHD_GLOSSY_MULTI_GGX, "MULTI_GGX", 0, "Multiscatter GGX", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem node_anisotropic_items[] = {
{SHD_GLOSSY_BECKMANN, "BECKMANN", 0, "Beckmann", ""},
{SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""},
+ {SHD_GLOSSY_MULTI_GGX, "MULTI_GGX", 0, "Multiscatter GGX", ""},
{SHD_GLOSSY_ASHIKHMIN_SHIRLEY, "ASHIKHMIN_SHIRLEY", 0, "Ashikhmin-Shirley", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -3291,6 +3293,14 @@ static EnumPropertyItem node_glass_items[] = {
{SHD_GLOSSY_SHARP, "SHARP", 0, "Sharp", ""},
{SHD_GLOSSY_BECKMANN, "BECKMANN", 0, "Beckmann", ""},
{SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""},
+ {SHD_GLOSSY_MULTI_GGX, "MULTI_GGX", 0, "Multiscatter GGX", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static EnumPropertyItem node_refraction_items[] = {
+ {SHD_GLOSSY_SHARP, "SHARP", 0, "Sharp", ""},
+ {SHD_GLOSSY_BECKMANN, "BECKMANN", 0, "Beckmann", ""},
+ {SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -4243,6 +4253,17 @@ static void def_glass(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_refraction(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "distribution", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, node_refraction_items);
+ RNA_def_property_ui_text(prop, "Distribution", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
static void def_anisotropic(StructRNA *srna)
{
PropertyRNA *prop;
@@ -6749,7 +6770,8 @@ static void def_cmp_translate(StructRNA *srna)
prop = RNA_def_property(srna, "use_relative", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "relative", 1);
- RNA_def_property_ui_text(prop, "Relative", "Use relative (percent) values to define blur radius");
+ RNA_def_property_ui_text(prop, "Relative",
+ "Use relative (fraction of input image size) values to define translation");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "wrap_axis", PROP_ENUM, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 281ca91d085..e50824da5e9 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -399,7 +399,7 @@ static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value)
id_us_plus(id);
ob->data = id;
- test_object_materials(G.main, id);
+ test_object_materials(ob, id);
if (GS(id->name) == ID_CU)
BKE_curve_type_test(ob);
@@ -719,10 +719,10 @@ static int rna_Object_active_material_editable(PointerRNA *ptr)
bool is_editable;
if ((ob->matbits == NULL) || (ob->actcol == 0) || ob->matbits[ob->actcol - 1]) {
- is_editable = (ob->id.lib == NULL);
+ is_editable = !ID_IS_LINKED_DATABLOCK(ob);
}
else {
- is_editable = ob->data ? (((ID *)ob->data)->lib == NULL) : false;
+ is_editable = ob->data ? !ID_IS_LINKED_DATABLOCK(ob->data) : false;
}
return is_editable ? PROP_EDITABLE : 0;
@@ -1034,7 +1034,7 @@ static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value)
ob->gameflag &= ~(OB_SENSOR | OB_OCCLUDER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR |
OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH);
/* When we switch to character physics and the collision bounds is set to triangle mesh
- we have to change collision bounds because triangle mesh is not supported by Characters*/
+ * we have to change collision bounds because triangle mesh is not supported by Characters */
if ((ob->gameflag & OB_BOUNDS) && ob->collision_boundtype == OB_BOUND_TRIANGLE_MESH) {
ob->boundtype = ob->collision_boundtype = OB_BOUND_BOX;
}
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 3f401a29945..a52473b95f2 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -341,7 +341,7 @@ static void rna_ParticleSystem_co_hair(ParticleSystem *particlesystem, Object *o
totchild = (int)((float)particlesystem->totchild * (float)(part->disp) / 100.0f);
}
- if (part == NULL || pars == NULL || !psys_check_enabled(object, particlesystem))
+ if (part == NULL || pars == NULL || !psys_check_enabled(object, particlesystem, particlesystem->renderdata != NULL))
return;
if (part->ren_as == PART_DRAW_OB || part->ren_as == PART_DRAW_GR || part->ren_as == PART_DRAW_NOT)
@@ -586,7 +586,7 @@ static void rna_ParticleSystem_set_resolution(ParticleSystem *particlesystem, Sc
psys_render_set(object, particlesystem, mat, mat, 1, 1, 0.f);
psmd->flag &= ~eParticleSystemFlag_psys_updated;
- particle_system_update(scene, object, particlesystem);
+ particle_system_update(scene, object, particlesystem, true);
}
else {
ParticleSystemModifierData *psmd = psys_get_modifier(object, particlesystem);
@@ -596,7 +596,7 @@ static void rna_ParticleSystem_set_resolution(ParticleSystem *particlesystem, Sc
}
psmd->flag &= ~eParticleSystemFlag_psys_updated;
- particle_system_update(scene, object, particlesystem);
+ particle_system_update(scene, object, particlesystem, false);
}
}
@@ -2635,35 +2635,35 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "normfac"); /*optional if prop names are the same */
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_range(prop, 0, 100, 1, 3);
- RNA_def_property_ui_text(prop, "Normal", "Let the surface normal give the particle a starting speed");
+ RNA_def_property_ui_text(prop, "Normal", "Let the surface normal give the particle a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "object_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "obfac");
RNA_def_property_range(prop, -200.0f, 200.0f);
RNA_def_property_ui_range(prop, -1.0f, 1.0f, 0.1, 3);
- RNA_def_property_ui_text(prop, "Object", "Let the object give the particle a starting speed");
+ RNA_def_property_ui_text(prop, "Object", "Let the object give the particle a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "factor_random", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "randfac"); /*optional if prop names are the same */
RNA_def_property_range(prop, 0.0f, 200.0f);
RNA_def_property_ui_range(prop, 0, 100, 1, 3);
- RNA_def_property_ui_text(prop, "Random", "Give the starting speed a random variation");
+ RNA_def_property_ui_text(prop, "Random", "Give the starting velocity a random variation");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "particle_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "partfac");
RNA_def_property_range(prop, -200.0f, 200.0f);
RNA_def_property_ui_range(prop, -1.0f, 1.0f, 0.1, 3);
- RNA_def_property_ui_text(prop, "Particle", "Let the target particle give the particle a starting speed");
+ RNA_def_property_ui_text(prop, "Particle", "Let the target particle give the particle a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "tangent_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "tanfac");
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_range(prop, -100, 100, 1, 2);
- RNA_def_property_ui_text(prop, "Tangent", "Let the surface tangent give the particle a starting speed");
+ RNA_def_property_ui_text(prop, "Tangent", "Let the surface tangent give the particle a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "tangent_phase", PROP_FLOAT, PROP_NONE);
@@ -2677,7 +2677,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_range(prop, -10.0f, 10.0f);
RNA_def_property_ui_text(prop, "Reactor",
"Let the vector away from the target particle's location give the particle "
- "a starting speed");
+ "a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "object_align_factor", PROP_FLOAT, PROP_VELOCITY);
@@ -2686,7 +2686,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_range(prop, -200.0f, 200.0f);
RNA_def_property_ui_range(prop, -100, 100, 1, 3);
RNA_def_property_ui_text(prop, "Object Aligned",
- "Let the emitter object orientation give the particle a starting speed");
+ "Let the emitter object orientation give the particle a starting velocity");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "angular_velocity_factor", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 533c0f86460..d1f8c4e5bed 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -841,21 +841,12 @@ static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
RenderData *rd = (RenderData *)ptr->data;
Scene *scene = (Scene *)ptr->id.data;
- if (rd->mode & R_BORDER)
- return 0;
- else if (!BKE_scene_use_new_shading_nodes(scene))
+ if (!BKE_scene_use_new_shading_nodes(scene))
return (rd->scemode & (R_EXR_TILE_FILE | R_FULL_SAMPLE)) != 0;
else
return (rd->scemode & R_EXR_TILE_FILE) != 0;
}
-static int rna_RenderSettings_full_sample_get(PointerRNA *ptr)
-{
- RenderData *rd = (RenderData *)ptr->data;
-
- return (rd->scemode & R_FULL_SAMPLE) && !(rd->mode & R_BORDER);
-}
-
static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
{
ImageFormatData *imf = (ImageFormatData *)ptr->data;
@@ -4381,6 +4372,11 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"Use extra textures like normal or specular maps for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update");
+ prop = RNA_def_property(srna, "use_glsl_environment_lighting", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_ENV_LIGHTING);
+ RNA_def_property_ui_text(prop, "GLSL Environment Lighting", "Use environment lighting for GLSL rendering");
+ RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update");
+
prop = RNA_def_property(srna, "use_material_caching", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_NO_MATERIAL_CACHING);
RNA_def_property_ui_text(prop, "Use Material Caching",
@@ -5763,7 +5759,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_full_sample", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE);
- RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_full_sample_get", NULL);
RNA_def_property_ui_text(prop, "Full Sample",
"Save for every anti-aliasing sample the entire RenderLayer results "
"(this solves anti-aliasing issues with compositing)");
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index c3c66625c84..1d3537dc9a0 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -196,7 +196,7 @@ static void rna_Scene_collada_export(
int use_ngons,
int use_object_instantiation,
- int use_blender_profile,
+ int use_blender_profile,
int sort_by_name,
int export_transformation_type,
int open_sim)
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 2c9ebdd27fe..df589bb1bf1 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1803,7 +1803,7 @@ static void rna_FileBrowser_FSMenu_active_range(
static void rna_FileBrowser_FSMenu_active_update(struct bContext *C, PointerRNA *UNUSED(ptr))
{
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
static int rna_FileBrowser_FSMenuSystem_active_get(PointerRNA *ptr)
@@ -2447,14 +2447,16 @@ static void rna_def_space_view3d(BlenderRNA *brna)
prop = RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "near");
- RNA_def_property_range(prop, 0.001f, FLT_MAX);
+ RNA_def_property_range(prop, 1e-6f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
RNA_def_property_float_default(prop, 0.1f);
RNA_def_property_ui_text(prop, "Clip Start", "3D View near clipping distance (perspective view only)");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "far");
- RNA_def_property_range(prop, 1.0f, FLT_MAX);
+ RNA_def_property_range(prop, 1e-6f, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
RNA_def_property_float_default(prop, 1000.0f);
RNA_def_property_ui_text(prop, "Clip End", "3D View far clipping distance");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
@@ -3611,6 +3613,12 @@ static void rna_def_space_nla(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Control F-Curves", "Show influence F-Curves on strips");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NLA, NULL);
+ prop = RNA_def_property(srna, "show_local_markers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SNLA_NOLOCALMARKERS);
+ RNA_def_property_ui_text(prop, "Show Local Markers",
+ "Show action-local markers on the strips, useful when synchronising timing across strips");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NLA, NULL);
+
/* editing */
prop = RNA_def_property(srna, "use_realtime_update", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SNLA_NOREALTIMEUPDATES);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 5a1607aa7c7..cbf7bb4d5e0 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -94,6 +94,13 @@ EnumPropertyItem rna_enum_navigation_mode_items[] = {
{0, NULL, 0, NULL, NULL}
};
+#if defined(WITH_INTERNATIONAL) || !defined(RNA_RUNTIME)
+static EnumPropertyItem rna_enum_language_default_items[] = {
+ {0, "DEFAULT", 0, "Default (Default)", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+#endif
+
#ifdef RNA_RUNTIME
#include "DNA_object_types.h"
@@ -642,7 +649,11 @@ static EnumPropertyItem *rna_userdef_audio_device_itemf(bContext *UNUSED(C), Poi
static EnumPropertyItem *rna_lang_enum_properties_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
{
- return BLT_lang_RNA_enum_properties();
+ EnumPropertyItem *items = BLT_lang_RNA_enum_properties();
+ if (items == NULL) {
+ items = rna_enum_language_default_items;
+ }
+ return items;
}
#endif
@@ -2779,6 +2790,13 @@ static void rna_def_userdef_theme_space_action(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Keyframe Border Selected", "Color of selected keyframe border");
RNA_def_property_update(prop, 0, "rna_userdef_update");
+ prop = RNA_def_property(srna, "keyframe_scale_factor", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "keyframe_scale_fac");
+ RNA_def_property_float_default(prop, 1.0f);
+ RNA_def_property_ui_text(prop, "Keyframe Scale Factor", "Scale factor for adjusting the height of keyframes");
+ RNA_def_property_range(prop, 0.8f, 5.0f); /* Note: These limits prevent buttons overlapping (min), and excessive size... (max) */
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_DOPESHEET, "rna_userdef_update");
+
prop = RNA_def_property(srna, "summary", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "anim_active");
@@ -3971,11 +3989,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{USER_MULTISAMPLE_16, "16", 0, "MultiSample: 16", "Use 16x OpenGL MultiSample (requires restart)"},
{0, NULL, 0, NULL, NULL}
};
-
- static EnumPropertyItem language_items[] = {
- {0, "DEFAULT", 0, "Default (Default)", ""},
- {0, NULL, 0, NULL, NULL}
- };
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_items[] = {
@@ -4058,7 +4071,7 @@ static void rna_def_userdef_system(BlenderRNA *brna)
/* Language Selection */
prop = RNA_def_property(srna, "language", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, language_items);
+ RNA_def_property_enum_items(prop, rna_enum_language_default_items);
#ifdef WITH_INTERNATIONAL
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_lang_enum_properties_itemf");
#endif
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 0d11414c878..026d2e209a3 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -469,13 +469,15 @@ EnumPropertyItem rna_enum_wm_report_items[] = {
static wmOperator *rna_OperatorProperties_find_operator(PointerRNA *ptr)
{
wmWindowManager *wm = ptr->id.data;
- IDProperty *properties = (IDProperty *)ptr->data;
- wmOperator *op;
- if (wm)
- for (op = wm->operators.first; op; op = op->next)
- if (op->properties == properties)
+ if (wm) {
+ IDProperty *properties = (IDProperty *)ptr->data;
+ for (wmOperator *op = wm->operators.last; op; op = op->prev) {
+ if (op->properties == properties) {
return op;
+ }
+ }
+ }
return NULL;
}
diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c
index f950ba75c42..7c1ef6b0d87 100644
--- a/source/blender/makesrna/intern/rna_world.c
+++ b/source/blender/makesrna/intern/rna_world.c
@@ -102,8 +102,7 @@ static void rna_World_draw_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Poi
}
#endif
-/* so camera mist limits redraw */
-static void rna_World_draw_mist_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_World_draw_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
World *wo = ptr->id.data;
@@ -264,19 +263,19 @@ static void rna_def_lighting(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_environment_light", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_ENV_LIGHT);
RNA_def_property_ui_text(prop, "Use Environment Lighting", "Add light coming from the environment");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "environment_energy", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ao_env_energy");
RNA_def_property_ui_range(prop, 0, FLT_MAX, 1, 3);
RNA_def_property_ui_text(prop, "Environment Color", "Defines the strength of environment light");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "environment_color", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "aocolor");
RNA_def_property_enum_items(prop, prop_color_items);
RNA_def_property_ui_text(prop, "Environment Color", "Defines where the color of the environment light comes from");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
/* indirect lighting */
prop = RNA_def_property(srna, "use_indirect_light", PROP_BOOLEAN, PROP_NONE);
@@ -405,27 +404,27 @@ static void rna_def_world_mist(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_mist", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_MIST);
RNA_def_property_ui_text(prop, "Use Mist", "Occlude objects with the environment color as they are further away");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "misi");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Minimum", "Overall minimum intensity of the mist effect");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "miststa");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist, measured from the camera");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "depth", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "mistdist");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Depth", "Distance over which the mist effect fades in");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "height", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "misthi");
@@ -437,7 +436,7 @@ static void rna_def_world_mist(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "mistype");
RNA_def_property_enum_items(prop, falloff_items);
RNA_def_property_ui_text(prop, "Falloff", "Type of transition used to fade mist");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
}
void RNA_def_world(BlenderRNA *brna)
@@ -462,19 +461,19 @@ void RNA_def_world(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Horizon Color", "Color at the horizon");
/* RNA_def_property_update(prop, 0, "rna_World_update"); */
/* render-only uses this */
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "zenith_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "zenr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Zenith Color", "Color at the zenith");
- RNA_def_property_update(prop, NC_WORLD | ND_WORLD_DRAW, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "ambient_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "ambr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Ambient Color", "Ambient color of the world");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
/* exp, range */
prop = RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index cb313a75c3e..13a8ec927a3 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -33,7 +33,7 @@
*/
// #ifdef DEBUG_TIME
-// #define USE_BMESH
+#define USE_BMESH
#ifdef WITH_MOD_BOOLEAN
# define USE_CARVE WITH_MOD_BOOLEAN
#endif
@@ -71,6 +71,14 @@
#include "PIL_time_utildefines.h"
#endif
+static void initData(ModifierData *md)
+{
+ BooleanModifierData *bmd = (BooleanModifierData *)md;
+
+ bmd->solver = eBooleanModifierSolver_BMesh;
+ bmd->double_threshold = 1e-6f;
+}
+
static void copyData(ModifierData *md, ModifierData *target)
{
#if 0
@@ -222,7 +230,9 @@ static DerivedMesh *applyModifier_bmesh(
#ifdef DEBUG_TIME
TIMEIT_START(boolean_bmesh);
#endif
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
DM_to_bmesh_ex(dm_other, bm, true);
DM_to_bmesh_ex(dm, bm, true);
@@ -296,16 +306,21 @@ static DerivedMesh *applyModifier_bmesh(
* currently this is ok for 'BM_mesh_intersect' */
// BM_mesh_normals_update(bm);
+ /* change for testing */
+ bool use_separate = false;
+ bool use_dissolve = true;
+ bool use_island_connect = true;
+
BM_mesh_intersect(
bm,
looptris, tottri,
bm_face_isect_pair, NULL,
false,
- (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Separate) != 0,
- (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoDissolve) == 0,
- (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoConnectRegions) == 0,
+ use_separate,
+ use_dissolve,
+ use_island_connect,
bmd->operation,
- bmd->threshold);
+ bmd->double_threshold);
MEM_freeN(looptris);
}
@@ -409,15 +424,14 @@ static DerivedMesh *applyModifier(
ModifierApplyFlag flag)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
- const int method = (bmd->bm_flag & eBooleanModifierBMeshFlag_Enabled) ? 1 : 0;
- switch (method) {
+ switch (bmd->solver) {
#ifdef USE_CARVE
- case 0:
+ case eBooleanModifierSolver_Carve:
return applyModifier_carve(md, ob, derivedData, flag);
#endif
#ifdef USE_BMESH
- case 1:
+ case eBooleanModifierSolver_BMesh:
return applyModifier_bmesh(md, ob, derivedData, flag);
#endif
default:
@@ -441,7 +455,7 @@ ModifierTypeInfo modifierType_Boolean = {
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* applyModifierEM */ NULL,
- /* initData */ NULL,
+ /* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ isDisabled,
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 4046620592b..77fd84a2948 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -1,29 +1,29 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2015 by the Blender Foundation.
-* All rights reserved.
-*
-* Contributor(s): Jack Simpson,
-* Campbell Barton
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Jack Simpson,
+ * Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
/** \file blender/modifiers/intern/MOD_correctivesmooth.c
* \ingroup modifiers
@@ -319,7 +319,7 @@ static void smooth_iter__length_weight(
/* fast-path */
for (i = 0; i < numVerts; i++) {
struct SmoothingData_Weighted *sd = &smooth_data[i];
- /* divide by sum of all neighbour distances (weighted) and amount of neighbours, (mean average) */
+ /* divide by sum of all neighbour distances (weighted) and amount of neighbors, (mean average) */
const float div = sd->edge_length_sum * vertex_edge_count[i];
if (div > eps) {
#if 0
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 4791e41d433..d8cccca415c 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -101,7 +101,7 @@ static void deformVerts(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
float (*vertexCos)[3],
int UNUSED(numVerts),
- ModifierApplyFlag UNUSED(flag))
+ ModifierApplyFlag flag)
{
DerivedMesh *dm = derivedData;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
@@ -114,7 +114,7 @@ static void deformVerts(ModifierData *md, Object *ob,
else
return;
- if (!psys_check_enabled(ob, psys))
+ if (!psys_check_enabled(ob, psys, (flag & MOD_APPLY_RENDER) != 0))
return;
if (dm == NULL) {
@@ -186,7 +186,7 @@ static void deformVerts(ModifierData *md, Object *ob,
if (!(ob->transflag & OB_NO_PSYS_UPDATE)) {
psmd->flag &= ~eParticleSystemFlag_psys_updated;
- particle_system_update(md->scene, ob, psys);
+ particle_system_update(md->scene, ob, psys, (flag & MOD_APPLY_RENDER) != 0);
psmd->flag |= eParticleSystemFlag_psys_updated;
}
}
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 9f1ec4de3d5..8ed623734be 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1745,7 +1745,9 @@ static BMesh *build_skin(SkinNode *skin_nodes,
int v;
so.smd = smd;
- so.bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ so.bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
so.mat_nr = 0;
/* BMESH_TODO: bumping up the stack level (see MOD_array.c) */
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 527576843e3..911b6997058 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -141,9 +141,9 @@ static void dm_calc_normal(DerivedMesh *dm, float (*face_nors)[3], float (*r_ver
* using the angle between the 2 faces as a weighting */
#if 0
add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
- normalize_v3(edge_normal);
-
- mul_v3_fl(edge_normal, angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
+ normalize_v3_length(
+ edge_normal,
+ angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
#else
mid_v3_v3v3_angle_weighted(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
#endif
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 6df9de8e683..ef988b9e542 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -221,9 +221,11 @@ static void updateDepsgraph(ModifierData *md,
WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md;
if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
DEG_add_object_relation(node, wmd->mask_tex_map_obj, DEG_COMPONENT_TRANSFORM, "WeightVGMix Modifier");
+ DEG_add_object_relation(node, wmd->mask_tex_map_obj, DEG_COMPONENT_GEOMETRY, "WeightVGMix Modifier");
}
if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
DEG_add_object_relation(node, ob, DEG_COMPONENT_TRANSFORM, "WeightVGMix Modifier");
+ DEG_add_object_relation(node, ob, DEG_COMPONENT_GEOMETRY, "WeightVGMix Modifier");
}
}
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 71ac5a7efb6..aeb01d37013 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -378,12 +378,15 @@ static void updateDepsgraph(ModifierData *md,
WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *)md;
if (wmd->proximity_ob_target != NULL) {
DEG_add_object_relation(node, wmd->proximity_ob_target, DEG_COMPONENT_TRANSFORM, "WeightVGProximity Modifier");
+ DEG_add_object_relation(node, wmd->proximity_ob_target, DEG_COMPONENT_GEOMETRY, "WeightVGProximity Modifier");
}
if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
DEG_add_object_relation(node, wmd->mask_tex_map_obj, DEG_COMPONENT_TRANSFORM, "WeightVGProximity Modifier");
+ DEG_add_object_relation(node, wmd->mask_tex_map_obj, DEG_COMPONENT_GEOMETRY, "WeightVGProximity Modifier");
}
if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
DEG_add_object_relation(node, ob, DEG_COMPONENT_TRANSFORM, "WeightVGProximity Modifier");
+ DEG_add_object_relation(node, ob, DEG_COMPONENT_GEOMETRY, "WeightVGProximity Modifier");
}
}
diff --git a/source/blender/modifiers/intern/MOD_wireframe.c b/source/blender/modifiers/intern/MOD_wireframe.c
index fe21757d5c2..adadd4834d4 100644
--- a/source/blender/modifiers/intern/MOD_wireframe.c
+++ b/source/blender/modifiers/intern/MOD_wireframe.c
@@ -1,23 +1,23 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
/** \file blender/modifiers/intern/MOD_wireframe.c
* \ingroup modifiers
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index affc176239e..52959a67d74 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -82,7 +82,7 @@ DefNode( ShaderNode, SH_NODE_BSDF_ANISOTROPIC, def_anisotropic, "BS
DefNode( ShaderNode, SH_NODE_BSDF_DIFFUSE, 0, "BSDF_DIFFUSE", BsdfDiffuse, "Diffuse BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_GLOSSY, def_glossy, "BSDF_GLOSSY", BsdfGlossy, "Glossy BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_GLASS, def_glass, "BSDF_GLASS", BsdfGlass, "Glass BSDF", "" )
-DefNode( ShaderNode, SH_NODE_BSDF_REFRACTION, def_glass, "BSDF_REFRACTION", BsdfRefraction, "Refraction BSDF", "" )
+DefNode( ShaderNode, SH_NODE_BSDF_REFRACTION, def_refraction, "BSDF_REFRACTION", BsdfRefraction, "Refraction BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_TRANSLUCENT, 0, "BSDF_TRANSLUCENT", BsdfTranslucent, "Translucent BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_TRANSPARENT, 0, "BSDF_TRANSPARENT", BsdfTransparent, "Transparent BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_VELVET, 0, "BSDF_VELVET", BsdfVelvet, "Velvet BSDF", "" )
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index afccef46174..8523b7275bf 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -57,6 +57,8 @@
#include "RE_shader_ext.h"
+#include "NOD_common.h"
+
#include "node_common.h"
#include "node_exec.h"
#include "node_util.h"
@@ -323,9 +325,12 @@ static void ntree_shader_link_builtin_group_normal(
"NodeSocketVector",
"Normal");
/* Need to update tree so all node instances nodes gets proper sockets. */
+ bNode *group_input_node = ntreeFindType(group_ntree, NODE_GROUP_INPUT);
+ node_group_verify(ntree, group_node, &group_ntree->id);
+ node_group_input_verify(group_ntree, group_input_node, &group_ntree->id);
ntreeUpdateTree(G.main, group_ntree);
/* Assumes sockets are always added at the end. */
- bNodeSocket *group_node_normal_socket = (bNodeSocket*)group_node->inputs.last;
+ bNodeSocket *group_node_normal_socket = group_node->inputs.last;
if (displacement_node == group_node) {
/* If displacement is coming from this node group we need to perform
* some internal re-linking in order to avoid cycles.
@@ -346,7 +351,6 @@ static void ntree_shader_link_builtin_group_normal(
/* This code is similar to ntree_shader_relink_displacement() */
bNode *group_displacement_node = group_displacement_link->fromnode;
bNodeSocket *group_displacement_socket = group_displacement_link->fromsock;
- nodeRemLink(group_ntree, group_displacement_link);
/* Create and link bump node.
* Can't re-use bump node from parent tree because it'll cause cycle.
*/
@@ -371,7 +375,6 @@ static void ntree_shader_link_builtin_group_normal(
nodeAddLink(ntree,
node_from, socket_from,
group_node, group_node_normal_socket);
- bNode *group_input_node = ntreeFindType(group_ntree, NODE_GROUP_INPUT);
BLI_assert(group_input_node != NULL);
bNodeSocket *group_input_node_normal_socket =
nodeFindSocket(group_input_node,
@@ -485,7 +488,7 @@ void ntreeGPUMaterialNodes(bNodeTree *ntree, GPUMaterial *mat, short compatibili
ntreeExecGPUNodes(exec, mat, 1, compatibility);
ntreeShaderEndExecTree(exec);
- ntreeFreeTree_ex(localtree, false);
+ ntreeFreeTree(localtree);
MEM_freeN(localtree);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index 8c873b57790..e992c0773c2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -23,8 +23,7 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
-
-*/
+ */
#include "node_shader_util.h"
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index 0264abe451f..37439569f77 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -23,8 +23,7 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
-
-*/
+ */
#include "node_shader_util.h"
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal_map.c b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
index 57014bdc476..48d1688c386 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal_map.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal_map.c
@@ -172,7 +172,8 @@ static int gpu_shader_normal_map(GPUMaterial *mat, bNode *node, bNodeExecData *U
break;
}
- } else {
+ }
+ else {
/* ************** BLENDER INTERNAL without world space shading flag ******* */
diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c
index 6edf6c2a0b4..b0b25a4878b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_texture.c
+++ b/source/blender/nodes/shader/nodes/node_shader_texture.c
@@ -33,6 +33,8 @@
#include "node_shader_util.h"
+#include "GPU_material.h"
+
/* **************** TEXTURE ******************** */
static bNodeSocketTemplate sh_node_texture_in[] = {
{ SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, /* no limit */
@@ -121,9 +123,20 @@ static int gpu_shader_texture(GPUMaterial *mat, bNode *node, bNodeExecData *UNUS
{
Tex *tex = (Tex *)node->id;
- if (tex && tex->type == TEX_IMAGE && tex->ima) {
- GPUNodeLink *texlink = GPU_image(tex->ima, &tex->iuser, false);
- GPU_stack_link(mat, "texture_image", in, out, texlink);
+ if (tex && tex->ima && (tex->type == TEX_IMAGE || tex->type == TEX_ENVMAP)) {
+ if (tex->type == TEX_IMAGE) {
+ GPUNodeLink *texlink = GPU_image(tex->ima, &tex->iuser, false);
+ GPU_stack_link(mat, "texture_image", in, out, texlink);
+ }
+ else { /* TEX_ENVMAP */
+ if (!in[0].link)
+ in[0].link = GPU_uniform(in[0].vec);
+ if (!GPU_material_use_world_space_shading(mat))
+ GPU_link(mat, "direction_transform_m4v3", in[0].link, GPU_builtin(GPU_INVERSE_VIEW_MATRIX), &in[0].link);
+ GPU_link(mat, "mtex_cube_map_refl_from_refldir",
+ GPU_cube_map(tex->ima, &tex->iuser, false), in[0].link, &out[0].link, &out[1].link);
+ GPU_link(mat, "color_to_normal", out[1].link, &out[2].link);
+ }
ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
if (ibuf && (ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA) == 0 &&
diff --git a/source/blender/python/bmesh/bmesh_py_api.c b/source/blender/python/bmesh/bmesh_py_api.c
index 7c5d1961849..d5973baeadb 100644
--- a/source/blender/python/bmesh/bmesh_py_api.c
+++ b/source/blender/python/bmesh/bmesh_py_api.c
@@ -53,17 +53,31 @@
#include "bmesh_py_api.h" /* own include */
PyDoc_STRVAR(bpy_bm_new_doc,
-".. method:: new()\n"
+".. method:: new(use_operators=True)\n"
"\n"
+" :arg use_operators: Support calling operators in :mod:`bmesh.ops` (uses some extra memory per vert/edge/face).\n"
+" :type use_operators: bool\n"
" :return: Return a new, empty BMesh.\n"
" :rtype: :class:`bmesh.types.BMesh`\n"
);
-static PyObject *bpy_bm_new(PyObject *UNUSED(self))
+static PyObject *bpy_bm_new(PyObject *UNUSED(self), PyObject *args, PyObject *kw)
{
+ static const char *kwlist[] = {"use_operators", NULL};
BMesh *bm;
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ bool use_operators = true;
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kw, "|$O&:new", (char **)kwlist,
+ PyC_ParseBool, &use_operators))
+ {
+ return NULL;
+ }
+
+ bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = use_operators,}));
return BPy_BMesh_CreatePyObject(bm, BPY_BMFLAG_NOP);
}
@@ -155,7 +169,7 @@ static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args,
}
static struct PyMethodDef BPy_BM_methods[] = {
- {"new", (PyCFunction)bpy_bm_new, METH_NOARGS, bpy_bm_new_doc},
+ {"new", (PyCFunction)bpy_bm_new, METH_VARARGS | METH_KEYWORDS, bpy_bm_new_doc},
{"from_edit_mesh", (PyCFunction)bpy_bm_from_edit_mesh, METH_O, bpy_bm_from_edit_mesh_doc},
{"update_edit_mesh", (PyCFunction)bpy_bm_update_edit_mesh, METH_VARARGS | METH_KEYWORDS, bpy_bm_update_edit_mesh_doc},
{NULL, NULL, 0, NULL}
@@ -193,20 +207,21 @@ PyObject *BPyInit_bmesh(void)
/* bmesh.types */
PyModule_AddObject(mod, "types", (submodule = BPyInit_bmesh_types()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
+ /* bmesh.ops (not a real module, exposes module like access). */
PyModule_AddObject(mod, "ops", (submodule = BPyInit_bmesh_ops()));
- /* PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule); */
+ /* PyDict_SetItemString(sys_modules, PyModule_GetNameObject(submodule), submodule); */
PyDict_SetItemString(sys_modules, "bmesh.ops", submodule); /* fake module */
Py_INCREF(submodule);
PyModule_AddObject(mod, "utils", (submodule = BPyInit_bmesh_utils()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(mod, "geometry", (submodule = BPyInit_bmesh_geometry()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
return mod;
diff --git a/source/blender/python/bmesh/bmesh_py_ops_call.c b/source/blender/python/bmesh/bmesh_py_ops_call.c
index 1dc70c3d288..551a66d1ed8 100644
--- a/source/blender/python/bmesh/bmesh_py_ops_call.c
+++ b/source/blender/python/bmesh/bmesh_py_ops_call.c
@@ -698,6 +698,12 @@ PyObject *BPy_BMO_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *kw)
BPY_BM_CHECK_OBJ(py_bm);
bm = py_bm->bm;
+ if (bm->use_toolflags == false) {
+ PyErr_SetString(PyExc_ValueError,
+ "bmesh created with 'use_operators=False'");
+ return NULL;
+ }
+
/* could complain about entering with exceptions... */
BMO_error_clear(bm);
}
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c
index fe4360d1e3b..1d951bae48b 100644
--- a/source/blender/python/bmesh/bmesh_py_types.c
+++ b/source/blender/python/bmesh/bmesh_py_types.c
@@ -1824,7 +1824,7 @@ static PyObject *bpy_bmface_calc_tangent_edge(BPy_BMFace *self)
PyDoc_STRVAR(bpy_bmface_calc_tangent_edge_pair_doc,
".. method:: calc_tangent_edge_pair()\n"
"\n"
-" Return face tangent based on the two longest disconected edges.\n"
+" Return face tangent based on the two longest disconnected edges.\n"
"\n"
" - Tris: Use the edge pair with the most similar lengths.\n"
" - Quads: Use the longest edge pair.\n"
diff --git a/source/blender/python/generic/bgl.c b/source/blender/python/generic/bgl.c
index 4bd2e9d8d62..3ea10228ad4 100644
--- a/source/blender/python/generic/bgl.c
+++ b/source/blender/python/generic/bgl.c
@@ -983,7 +983,7 @@ static PyObject *Buffer_repr(Buffer *self)
switch (self->type) {
case GL_BYTE: typestr = "GL_BYTE"; break;
case GL_SHORT: typestr = "GL_SHORT"; break;
- case GL_INT: typestr = "GL_BYTE"; break;
+ case GL_INT: typestr = "GL_INT"; break;
case GL_FLOAT: typestr = "GL_FLOAT"; break;
case GL_DOUBLE: typestr = "GL_DOUBLE"; break;
default: typestr = "UNKNOWN"; break;
diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c
index db8ed072722..11646f3f3df 100644
--- a/source/blender/python/generic/idprop_py_api.c
+++ b/source/blender/python/generic/idprop_py_api.c
@@ -1560,7 +1560,7 @@ PyObject *BPyInit_idprop(void)
/* idprop.types */
PyModule_AddObject(mod, "types", (submodule = BPyInit_idprop_types()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
return mod;
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index 7f13a7a4d94..72dec55e50b 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -177,7 +177,7 @@ PyObject *PyC_FromArray(const void *array, int length, const PyTypeObject *type,
/**
* Caller needs to ensure tuple is uninitialized.
- * Handy for filling a typle with None for eg.
+ * Handy for filling a tuple with None for eg.
*/
void PyC_Tuple_Fill(PyObject *tuple, PyObject *value)
{
@@ -367,11 +367,12 @@ PyObject *PyC_FrozenSetFromStrings(const char **strings)
}
-/* similar to PyErr_Format(),
+/**
+ * Similar to #PyErr_Format(),
*
- * implementation - we cant actually preprend the existing exception,
+ * Implementation - we cant actually prepend the existing exception,
* because it could have _any_ arguments given to it, so instead we get its
- * __str__ output and raise our own exception including it.
+ * ``__str__`` output and raise our own exception including it.
*/
PyObject *PyC_Err_Format_Prefix(PyObject *exception_type_prefix, const char *format, ...)
{
@@ -748,6 +749,7 @@ void PyC_RunQuicky(const char *filepath, int n, ...)
/* set the value so we can access it */
PyDict_SetItemString(py_dict, "values", values);
+ Py_DECREF(values);
py_result = PyRun_File(fp, filepath, Py_file_input, py_dict, py_dict);
diff --git a/source/blender/python/intern/bpy_app.c b/source/blender/python/intern/bpy_app.c
index 17617a231b2..727d980b182 100644
--- a/source/blender/python/intern/bpy_app.c
+++ b/source/blender/python/intern/bpy_app.c
@@ -236,7 +236,7 @@ static int bpy_app_debug_set(PyObject *UNUSED(self), PyObject *value, void *clos
PyDoc_STRVAR(bpy_app_binary_path_python_doc,
"String, the path to the python executable (read-only)"
);
-static PyObject *bpy_app_binary_path_python_get(PyObject *UNUSED(self), void *UNUSED(closure))
+static PyObject *bpy_app_binary_path_python_get(PyObject *self, void *UNUSED(closure))
{
/* refcount is held in BlenderAppType.tp_dict */
static PyObject *ret = NULL;
@@ -248,7 +248,7 @@ static PyObject *bpy_app_binary_path_python_get(PyObject *UNUSED(self), void *UN
fullpath, sizeof(fullpath),
PY_MAJOR_VERSION, PY_MINOR_VERSION);
ret = PyC_UnicodeFromByte(fullpath);
- PyDict_SetItemString(BlenderAppType.tp_dict, "binary_path_python", ret);
+ PyDict_SetItem(BlenderAppType.tp_dict, PyDescr_NAME(self), ret);
}
else {
Py_INCREF(ret);
@@ -356,10 +356,10 @@ static PyGetSetDef bpy_app_getsets[] = {
static void py_struct_seq_getset_init(void)
{
/* tricky dynamic members, not to py-spec! */
- PyGetSetDef *getset;
-
- for (getset = bpy_app_getsets; getset->name; getset++) {
- PyDict_SetItemString(BlenderAppType.tp_dict, getset->name, PyDescr_NewGetSet(&BlenderAppType, getset));
+ for (PyGetSetDef *getset = bpy_app_getsets; getset->name; getset++) {
+ PyObject *item = PyDescr_NewGetSet(&BlenderAppType, getset);
+ PyDict_SetItem(BlenderAppType.tp_dict, PyDescr_NAME(item), item);
+ Py_DECREF(item);
}
}
/* end dynamic bpy.app */
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index 9b477e384db..65b6bd501ce 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -110,9 +110,11 @@ static void bpy_pydriver_update_dict(const float evaltime)
bpy_pydriver_InternStr__frame = PyUnicode_FromString("frame");
}
+ PyObject *item = PyFloat_FromDouble(evaltime);
PyDict_SetItem(bpy_pydriver_Dict,
bpy_pydriver_InternStr__frame,
- PyFloat_FromDouble(evaltime));
+ item);
+ Py_DECREF(item);
bpy_pydriver_evaltime_prev = evaltime;
}
@@ -301,7 +303,10 @@ float BPY_driver_exec(ChannelDriver *driver, const float evaltime)
/* try to add to dictionary */
/* if (PyDict_SetItemString(driver_vars, dvar->name, driver_arg)) { */
- if (PyDict_SetItem(driver_vars, PyTuple_GET_ITEM(expr_vars, i++), driver_arg) < 0) {
+ if (PyDict_SetItem(driver_vars, PyTuple_GET_ITEM(expr_vars, i++), driver_arg) != -1) {
+ Py_DECREF(driver_arg);
+ }
+ else {
/* this target failed - bad name */
if (targets_ok) {
/* first one - print some extra info for easier identification */
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 11af0836e1c..311f621e13b 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -901,8 +901,8 @@ static void bpy_module_free(void *UNUSED(mod))
bool BPY_string_is_keyword(const char *str)
{
/* list is from...
- * ", ".join(['"%s"' % kw for kw in __import__("keyword").kwlist])
- */
+ * ", ".join(['"%s"' % kw for kw in __import__("keyword").kwlist])
+ */
const char *kwlist[] = {
"False", "None", "True",
"and", "as", "assert", "break",
diff --git a/source/blender/python/intern/bpy_library_load.c b/source/blender/python/intern/bpy_library_load.c
index a120e4886e0..37a7e0e23dd 100644
--- a/source/blender/python/intern/bpy_library_load.c
+++ b/source/blender/python/intern/bpy_library_load.c
@@ -39,7 +39,6 @@
#include "BLO_readfile.h"
-#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_library.h"
#include "BKE_idcode.h"
@@ -186,6 +185,7 @@ PyDoc_STRVAR(bpy_lib_load_doc,
static PyObject *bpy_lib_load(PyObject *UNUSED(self), PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"filepath", "link", "relative", NULL};
+ Main *bmain = CTX_data_main(BPy_GetContext());
BPy_Library *ret;
const char *filename = NULL;
bool is_rel = false, is_link = false;
@@ -204,7 +204,7 @@ static PyObject *bpy_lib_load(PyObject *UNUSED(self), PyObject *args, PyObject *
BLI_strncpy(ret->relpath, filename, sizeof(ret->relpath));
BLI_strncpy(ret->abspath, filename, sizeof(ret->abspath));
- BLI_path_abs(ret->abspath, G.main->name);
+ BLI_path_abs(ret->abspath, bmain->name);
ret->blo_handle = NULL;
ret->flag = ((is_link ? FILE_LINK : 0) |
@@ -222,19 +222,16 @@ static PyObject *_bpy_names(BPy_Library *self, int blocktype)
int totnames;
names = BLO_blendhandle_get_datablock_names(self->blo_handle, blocktype, &totnames);
+ list = PyList_New(totnames);
if (names) {
int counter = 0;
- list = PyList_New(totnames);
for (l = names; l; l = l->next) {
PyList_SET_ITEM(list, counter, PyUnicode_FromString((char *)l->link));
counter++;
}
BLI_linklist_free(names, free); /* free linklist *and* each node's data */
}
- else {
- list = PyList_New(0);
- }
return list;
}
@@ -264,8 +261,13 @@ static PyObject *bpy_lib_enter(BPy_Library *self, PyObject *UNUSED(args))
if (BKE_idcode_is_linkable(code)) {
const char *name_plural = BKE_idcode_to_name_plural(code);
PyObject *str = PyUnicode_FromString(name_plural);
- PyDict_SetItem(self->dict, str, PyList_New(0));
- PyDict_SetItem(from_dict, str, _bpy_names(self, code));
+ PyObject *item;
+
+ PyDict_SetItem(self->dict, str, item = PyList_New(0));
+ Py_DECREF(item);
+ PyDict_SetItem(from_dict, str, item = _bpy_names(self, code));
+ Py_DECREF(item);
+
Py_DECREF(str);
}
}
@@ -346,48 +348,44 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
/* loop */
Py_ssize_t size = PyList_GET_SIZE(ls);
Py_ssize_t i;
- PyObject *item;
- const char *item_str;
for (i = 0; i < size; i++) {
- item = PyList_GET_ITEM(ls, i);
- item_str = _PyUnicode_AsString(item);
+ PyObject *item_src = PyList_GET_ITEM(ls, i);
+ PyObject *item_dst; /* must be set below */
+ const char *item_idname = _PyUnicode_AsString(item_src);
- // printf(" %s\n", item_str);
+ // printf(" %s\n", item_idname);
- if (item_str) {
- ID *id = BLO_library_link_named_part(mainl, &(self->blo_handle), idcode, item_str);
+ if (item_idname) {
+ ID *id = BLO_library_link_named_part(mainl, &(self->blo_handle), idcode, item_idname);
if (id) {
#ifdef USE_RNA_DATABLOCKS
/* swap name for pointer to the id */
- Py_DECREF(item);
- item = PyCapsule_New((void *)id, NULL, NULL);
+ item_dst = PyCapsule_New((void *)id, NULL, NULL);
+#else
+ /* leave as is */
+ continue;
#endif
}
else {
- bpy_lib_exit_warn_idname(self, name_plural, item_str);
+ bpy_lib_exit_warn_idname(self, name_plural, item_idname);
/* just warn for now */
/* err = -1; */
-#ifdef USE_RNA_DATABLOCKS
- item = Py_INCREF_RET(Py_None);
-#endif
+ item_dst = Py_INCREF_RET(Py_None);
}
/* ID or None */
}
else {
/* XXX, could complain about this */
- bpy_lib_exit_warn_type(self, item);
+ bpy_lib_exit_warn_type(self, item_src);
PyErr_Clear();
-
-#ifdef USE_RNA_DATABLOCKS
- item = Py_INCREF_RET(Py_None);
-#endif
+ item_dst = Py_INCREF_RET(Py_None);
}
-#ifdef USE_RNA_DATABLOCKS
- PyList_SET_ITEM(ls, i, item);
-#endif
+ /* item_dst must be new or already incref'd */
+ Py_DECREF(item_src);
+ PyList_SET_ITEM(ls, i, item_dst);
}
}
}
@@ -410,7 +408,7 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
/* copied from wm_operator.c */
{
/* mark all library linked objects to be updated */
- BKE_main_lib_objects_recalc_all(G.main);
+ BKE_main_lib_objects_recalc_all(bmain);
/* append, rather than linking */
if ((self->flag & FILE_LINK) == 0) {
@@ -422,6 +420,7 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
/* finally swap the capsules for real bpy objects
* important since BLO_library_append_end initializes NodeTree types used by srna->refine */
+#ifdef USE_RNA_DATABLOCKS
{
int idcode_step = 0, idcode;
while ((idcode = BKE_idcode_iter_step(&idcode_step))) {
@@ -451,6 +450,7 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
}
}
}
+#endif /* USE_RNA_DATABLOCKS */
Py_RETURN_NONE;
}
diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c
index d6c57f4c302..eaa96e6243c 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -264,6 +264,11 @@ static PyObject *pyop_call(PyObject *UNUSED(self), PyObject *args)
if ((reports->flag & RPT_FREE) == 0) {
MEM_freeN(reports);
}
+ else {
+ /* The WM is now responsible for running the modal operator,
+ * show reports in the info window. */
+ reports->flag &= ~RPT_OP_HOLD;
+ }
}
WM_operator_properties_free(&ptr);
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index bce1d923462..3baeae0384a 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -2627,17 +2627,29 @@ PyDoc_STRVAR(BPy_EnumProperty_doc,
" Returns a new enumerator property definition.\n"
"\n"
" :arg items: sequence of enum items formatted:\n"
-" [(identifier, name, description, icon, number), ...] where the identifier is used\n"
-" for python access and other values are used for the interface.\n"
-" The three first elements of the tuples are mandatory.\n"
-" The fourth one is either the (unique!) number id of the item or, if followed by a fith element\n"
-" (which must be the numid), an icon string identifier or integer icon value (e.g. returned by icon()...).\n"
-" Note the item is optional.\n"
+" ``[(identifier, name, description, icon, number), ...]``.\n"
+"\n"
+" The first three elements of the tuples are mandatory.\n"
+"\n"
+" :identifier: The identifier is used for Python access.\n"
+" :name: Name for the interace.\n"
+" :description: Used for documentation and tooltips.\n"
+" :icon: An icon string identifier or integer icon value\n"
+" (e.g. returned by :class:`bpy.types.UILayout.icon`)\n"
+" :number: Unique value used as the identifier for this item (stored in file data).\n"
+" Use when the identifier may need to change.\n"
+"\n"
+" When an item only contains 4 items they define ``(identifier, name, description, number)``.\n"
+"\n"
" For dynamic values a callback can be passed which returns a list in\n"
" the same format as the static list.\n"
-" This function must take 2 arguments (self, context), **context may be None**.\n"
-" WARNING: There is a known bug with using a callback,\n"
-" Python must keep a reference to the strings returned or Blender will crash.\n"
+" This function must take 2 arguments ``(self, context)``, **context may be None**.\n"
+"\n"
+" .. warning::\n"
+"\n"
+" There is a known bug with using a callback,\n"
+" Python must keep a reference to the strings returned or Blender will crash.\n"
+"\n"
" :type items: sequence of string tuples or a function\n"
BPY_PROPDEF_NAME_DOC
BPY_PROPDEF_DESC_DOC
@@ -2986,7 +2998,7 @@ static struct PyModuleDef props_module = {
"This module defines properties to extend Blender's internal data. The result of these functions"
" is used to assign properties to classes registered with Blender and can't be used directly.\n"
"\n"
- ".. warning:: All parameters to these functions must be passed as keywords.\n",
+ ".. note:: All parameters to these functions must be passed as keywords.\n",
-1, /* multiple "initialization" just copies the module dict. */
props_methods,
NULL, NULL, NULL, NULL
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index b8fd8aa5788..e59b01b8f1d 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -5220,7 +5220,7 @@ static PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *dat
}
case PROP_COLLECTION:
{
- ListBase *lb = (ListBase *)data;
+ CollectionListBase *lb = (CollectionListBase *)data;
CollectionPointerLink *link;
ret = PyList_New(0);
diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c
index c3bb588f7eb..50dd4618166 100644
--- a/source/blender/python/intern/gpu.c
+++ b/source/blender/python/intern/gpu.c
@@ -330,10 +330,10 @@ PyObject *GPU_initPython(void)
/* gpu.offscreen */
PyModule_AddObject(module, "offscreen", (submodule = BPyInit_gpu_offscreen()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
- PyDict_SetItemString(PyImport_GetModuleDict(), "gpu", module);
+ PyDict_SetItem(PyImport_GetModuleDict(), PyModule_GetNameObject(module), module);
return module;
}
diff --git a/source/blender/python/mathutils/mathutils.c b/source/blender/python/mathutils/mathutils.c
index 635090869ea..5c505247a97 100644
--- a/source/blender/python/mathutils/mathutils.c
+++ b/source/blender/python/mathutils/mathutils.c
@@ -638,30 +638,30 @@ PyMODINIT_FUNC PyInit_mathutils(void)
/* XXX, python doesnt do imports with this usefully yet
* 'from mathutils.geometry import PolyFill'
* ...fails without this. */
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(mod, "interpolate", (submodule = PyInit_mathutils_interpolate()));
/* XXX, python doesnt do imports with this usefully yet
* 'from mathutils.geometry import PolyFill'
* ...fails without this. */
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
#ifndef MATH_STANDALONE
/* Noise submodule */
PyModule_AddObject(mod, "noise", (submodule = PyInit_mathutils_noise()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
/* BVHTree submodule */
PyModule_AddObject(mod, "bvhtree", (submodule = PyInit_mathutils_bvhtree()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
/* KDTree submodule */
PyModule_AddObject(mod, "kdtree", (submodule = PyInit_mathutils_kdtree()));
- PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
#endif
diff --git a/source/blender/quicktime/apple/qtkit_import.m b/source/blender/quicktime/apple/qtkit_import.m
index d42d0ee8ebb..ba7ee0a8936 100644
--- a/source/blender/quicktime/apple/qtkit_import.m
+++ b/source/blender/quicktime/apple/qtkit_import.m
@@ -200,7 +200,7 @@ static ImBuf *nsImageToiBuf(NSImage *sourceImage, int width, int height)
/* Convert the image in a RGBA 32bit format */
/* As Core Graphics does not support contextes with non premutliplied alpha,
- we need to get alpha key values in a separate batch */
+ * we need to get alpha key values in a separate batch */
/* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index ce0691b7632..39f62f9fc33 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -231,8 +231,9 @@ struct RenderStats *RE_GetStats(struct Render *re);
void RE_ResultGet32(struct Render *re, unsigned int *rect);
void RE_AcquiredResultGet32(struct Render *re, struct RenderResult *result, unsigned int *rect, const int view_id);
-void RE_render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd,
- struct ImBuf *ibuf, const int view_id);
+void RE_render_result_rect_from_ibuf(
+ struct RenderResult *rr, struct RenderData *rd,
+ struct ImBuf *ibuf, const int view_id);
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, int passtype, const char *viewname);
@@ -249,8 +250,8 @@ struct Object *RE_GetCamera(struct Render *re); /* return camera override if set
void RE_SetOverrideCamera(struct Render *re, struct Object *camera);
void RE_SetCamera(struct Render *re, struct Object *camera);
void RE_SetEnvmapCamera(struct Render *re, struct Object *cam_ob, float viewscale, float clipsta, float clipend);
-void RE_SetWindow(struct Render *re, rctf *viewplane, float clipsta, float clipend);
-void RE_SetOrtho(struct Render *re, rctf *viewplane, float clipsta, float clipend);
+void RE_SetWindow(struct Render *re, const rctf *viewplane, float clipsta, float clipend);
+void RE_SetOrtho(struct Render *re, const rctf *viewplane, float clipsta, float clipend);
void RE_SetPixelSize(struct Render *re, float pixsize);
/* option to set viewmatrix before making dbase */
@@ -258,10 +259,12 @@ void RE_SetView(struct Render *re, float mat[4][4]);
/* get current view and window transform */
void RE_GetView(struct Render *re, float mat[4][4]);
-void RE_GetViewPlane(struct Render *re, rctf *viewplane, rcti *disprect);
+void RE_GetViewPlane(struct Render *re, rctf *r_viewplane, rcti *r_disprect);
/* make or free the dbase */
-void RE_Database_FromScene(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int use_camera_view);
+void RE_Database_FromScene(
+ struct Render *re, struct Main *bmain, struct Scene *scene,
+ unsigned int lay, int use_camera_view);
void RE_Database_Preprocess(struct Render *re);
void RE_Database_Free(struct Render *re);
@@ -304,11 +307,16 @@ void RE_SetReports(struct Render *re, struct ReportList *reports);
void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene);
bool RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode);
-bool RE_WriteRenderResult(struct ReportList *reports, RenderResult *rr, const char *filename, struct ImageFormatData *imf, const bool multiview, const char *view);
-struct RenderResult *RE_MultilayerConvert(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty);
+bool RE_WriteRenderResult(
+ struct ReportList *reports, RenderResult *rr, const char *filename,
+ struct ImageFormatData *imf, const bool multiview, const char *view);
+struct RenderResult *RE_MultilayerConvert(
+ void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty);
extern const float default_envmap_layout[];
-bool RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]);
+bool RE_WriteEnvmapResult(
+ struct ReportList *reports, struct Scene *scene, struct EnvMap *env,
+ const char *relpath, const char imtype, float layout[12]);
/* do a full sample buffer compo */
void RE_MergeFullSample(struct Render *re, struct Main *bmain, struct Scene *sce, struct bNodeTree *ntree);
@@ -326,7 +334,9 @@ void RE_current_scene_update_cb(struct Render *re, void *handle, void (*f)(void
/* should move to kernel once... still unsure on how/where */
float RE_filter_value(int type, float x);
/* vector blur zbuffer method */
-void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect);
+void RE_zbuf_accumulate_vecblur(
+ struct NodeBlurData *nbd, int xsize, int ysize, float *newrect,
+ const float *imgrect, float *vecbufrect, const float *zbufrect);
int RE_seq_render_active(struct Scene *scene, struct RenderData *rd);
@@ -351,7 +361,9 @@ struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl, int pas
#define RE_BAKE_DERIVATIVE 13
#define RE_BAKE_VERTEX_COLORS 14
-void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, const int type, struct Object *actob);
+void RE_Database_Baking(
+ struct Render *re, struct Main *bmain, struct Scene *scene,
+ unsigned int lay, const int type, struct Object *actob);
void RE_DataBase_GetView(struct Render *re, float mat[4][4]);
void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[4][4]);
diff --git a/source/blender/render/intern/include/pixelblending.h b/source/blender/render/intern/include/pixelblending.h
index 19759bf3e97..17a872a0676 100644
--- a/source/blender/render/intern/include/pixelblending.h
+++ b/source/blender/render/intern/include/pixelblending.h
@@ -38,7 +38,7 @@
*/
void add_filt_fmask(unsigned int mask, const float col[4], float *rowbuf, int row_w);
void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize);
-void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, int row_w, int col_h, int x, int y);
+void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, int row_stride, int x, int y, rcti *mask);
void mask_array(unsigned int mask, float filt[3][3]);
/**
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 6de5da3795a..b3a5ccdae17 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -180,6 +180,7 @@ struct Render {
float jit[32][2];
float mblur_jit[32][2];
ListBase *qmcsamplers;
+ int num_qmc_samplers;
/* shadow counter, detect shadow-reuse for shaders */
int shadowsamplenr[BLENDER_MAX_THREADS];
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h
index 308903c6c6d..7254fd25ee6 100644
--- a/source/blender/render/intern/include/rendercore.h
+++ b/source/blender/render/intern/include/rendercore.h
@@ -90,7 +90,7 @@ extern void ray_shadow(ShadeInput *shi, LampRen *lar, float shadfac[4]);
extern void ray_trace(ShadeInput *shi, ShadeResult *);
extern void ray_ao(ShadeInput *shi, float ao[3], float env[3]);
extern void init_jitter_plane(LampRen *lar);
-extern void init_ao_sphere(struct World *wrld);
+extern void init_ao_sphere(Render *re, struct World *wrld);
extern void init_render_qmcsampler(Render *re);
extern void free_render_qmcsampler(Render *re);
diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp
index f511042749e..2104315dc00 100644
--- a/source/blender/render/intern/raytrace/rayobject.cpp
+++ b/source/blender/render/intern/raytrace/rayobject.cpp
@@ -145,8 +145,8 @@ MALWAYS_INLINE int isec_tri_quad(float start[3], const struct IsectRayPrecalc *i
if (isect_ray_tri_watertight_v3(start, isect_precalc, face->v1, face->v2, face->v3, &l, uv)) {
/* check if intersection is within ray length */
if (l > -RE_RAYTRACE_EPSILON && l < *lambda) {
- r_uv[0] = uv[0];
- r_uv[1] = uv[1];
+ r_uv[0] = -uv[0];
+ r_uv[1] = -uv[1];
*lambda = l;
return 1;
}
@@ -157,8 +157,8 @@ MALWAYS_INLINE int isec_tri_quad(float start[3], const struct IsectRayPrecalc *i
if (isect_ray_tri_watertight_v3(start, isect_precalc, face->v1, face->v3, face->v4, &l, uv)) {
/* check if intersection is within ray length */
if (l > -RE_RAYTRACE_EPSILON && l < *lambda) {
- r_uv[0] = uv[0];
- r_uv[1] = uv[1];
+ r_uv[0] = -uv[0];
+ r_uv[1] = -uv[1];
*lambda = l;
return 2;
}
diff --git a/source/blender/render/intern/raytrace/rayobject_instance.cpp b/source/blender/render/intern/raytrace/rayobject_instance.cpp
index d080ddcc375..349f0fc6844 100644
--- a/source/blender/render/intern/raytrace/rayobject_instance.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_instance.cpp
@@ -125,6 +125,9 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec)
isec->bv_index[2 * i + 1] = i + 3 * isec->bv_index[2 * i + 1];
}
+ // Pre-calculate orientation for watertight intersection checks.
+ isect_ray_tri_watertight_v3_precalc(&isec->isect_precalc, isec->dir);
+
// raycast
res = RE_rayobject_intersect(obj->target, isec);
@@ -168,6 +171,9 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec)
isec->bv_index[2 * i + 1] = i + 3 * isec->bv_index[2 * i + 1];
}
+ // Pre-calculate orientation for watertight intersection checks.
+ isect_ray_tri_watertight_v3_precalc(&isec->isect_precalc, isec->dir);
+
return res;
}
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index b6ee88de290..ab828a0c04e 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -1330,7 +1330,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
part=psys->part;
pars=psys->particles;
- if (part==NULL || pars==NULL || !psys_check_enabled(ob, psys))
+ if (part==NULL || pars==NULL || !psys_check_enabled(ob, psys, G.is_rendering))
return 0;
if (part->ren_as==PART_DRAW_OB || part->ren_as==PART_DRAW_GR || part->ren_as==PART_DRAW_NOT)
@@ -2816,7 +2816,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
}
}
- if (dl->bevelSplitFlag || timeoffset==0) {
+ if (dl->bevel_split || timeoffset == 0) {
const int startvlak= obr->totvlak;
for (a=0; a<dl->parts; a++) {
@@ -2856,10 +2856,15 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
}
}
- if (dl->bevelSplitFlag) {
- for (a=0; a<dl->parts-1+!!(dl->flag&DL_CYCL_V); a++)
- if (dl->bevelSplitFlag[a>>5]&(1<<(a&0x1F)))
- split_v_renderfaces(obr, startvlak, startvert, dl->parts, dl->nr, a, dl->flag&DL_CYCL_V, dl->flag&DL_CYCL_U);
+ if (dl->bevel_split) {
+ for (a = 0; a < dl->parts - 1 + !!(dl->flag & DL_CYCL_V); a++) {
+ if (BLI_BITMAP_TEST(dl->bevel_split, a)) {
+ split_v_renderfaces(
+ obr, startvlak, startvert, dl->parts, dl->nr, a,
+ /* intentionally swap (v, u) --> (u, v) */
+ dl->flag & DL_CYCL_V, dl->flag & DL_CYCL_U);
+ }
+ }
}
/* vertex normals */
@@ -3167,9 +3172,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
/* exception for tangent space baking */
if (me->mtpoly==NULL) {
need_orco= 1;
- need_tangent= 1;
}
- need_nmap_tangent_concrete = true;
+ need_tangent= 1;
}
/* check autosmooth and displacement, we then have to skip only-verts optimize
@@ -4697,7 +4701,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, DupliObject *
if (ob->particlesystem.first) {
psysindex= 1;
for (psys=ob->particlesystem.first; psys; psys=psys->next, psysindex++) {
- if (!psys_check_enabled(ob, psys))
+ if (!psys_check_enabled(ob, psys, G.is_rendering))
continue;
obr= RE_addRenderObject(re, ob, par, index, psysindex, ob->lay);
@@ -5226,7 +5230,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l
if (re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT))
if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
- init_ao_sphere(&re->wrld);
+ init_ao_sphere(re, &re->wrld);
}
/* still bad... doing all */
@@ -5952,7 +5956,7 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
if (re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT))
if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
- init_ao_sphere(&re->wrld);
+ init_ao_sphere(re, &re->wrld);
}
/* still bad... doing all */
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index b1afb86e5af..d97e18d6511 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -52,6 +52,7 @@
#include "BKE_main.h"
#include "BKE_image.h" /* BKE_imbuf_write */
#include "BKE_texture.h"
+#include "BKE_scene.h"
/* this module */
#include "render_types.h"
@@ -737,21 +738,28 @@ int envmaptex(Tex *tex, const float texvec[3], float dxt[3], float dyt[3], int o
/* rotate to envmap space, if object is set */
copy_v3_v3(vec, texvec);
- if (env->object) mul_m3_v3(env->obimat, vec);
- else mul_mat3_m4_v3(R.viewinv, vec);
+ if (env->object) {
+ mul_m3_v3(env->obimat, vec);
+ if (osatex) {
+ mul_m3_v3(env->obimat, dxt);
+ mul_m3_v3(env->obimat, dyt);
+ }
+ }
+ else {
+ if (!BKE_scene_use_world_space_shading(R.scene)) {
+ // texvec is in view space
+ mul_mat3_m4_v3(R.viewinv, vec);
+ if (osatex) {
+ mul_mat3_m4_v3(R.viewinv, dxt);
+ mul_mat3_m4_v3(R.viewinv, dyt);
+ }
+ }
+ }
face = envcube_isect(env, vec, sco);
ibuf = env->cube[face];
if (osatex) {
- if (env->object) {
- mul_m3_v3(env->obimat, dxt);
- mul_m3_v3(env->obimat, dyt);
- }
- else {
- mul_mat3_m4_v3(R.viewinv, dxt);
- mul_mat3_m4_v3(R.viewinv, dyt);
- }
set_dxtdyt(dxts, dyts, dxt, dyt, face);
imagewraposa(tex, NULL, ibuf, sco, dxts, dyts, texres, pool, skip_load_image);
diff --git a/source/blender/render/intern/source/multires_bake.c b/source/blender/render/intern/source/multires_bake.c
index 8c6d9c5f951..fba5836ac32 100644
--- a/source/blender/render/intern/source/multires_bake.c
+++ b/source/blender/render/intern/source/multires_bake.c
@@ -864,8 +864,7 @@ static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
lvl, lt, uv[0], uv[1], NULL, n);
mul_v3_m3v3(vec, tangmat, n);
- normalize_v3(vec);
- mul_v3_fl(vec, 0.5);
+ normalize_v3_length(vec, 0.5);
add_v3_v3(vec, tmp);
if (ibuf->rect_float) {
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c
index c5c3b6bbf94..b3d31e3b93a 100644
--- a/source/blender/render/intern/source/occlusion.c
+++ b/source/blender/render/intern/source/occlusion.c
@@ -115,6 +115,8 @@ typedef struct OcclusionTree {
int doindirect;
OcclusionCache *cache;
+
+ int num_threads;
} OcclusionTree;
typedef struct OcclusionThread {
@@ -641,6 +643,7 @@ static void occ_build_sh_normalize(OccNode *node)
static OcclusionTree *occ_tree_build(Render *re)
{
+ const int num_threads = re->r.threads;
OcclusionTree *tree;
ObjectInstanceRen *obi;
ObjectRen *obr;
@@ -679,7 +682,7 @@ static OcclusionTree *occ_tree_build(Render *re)
BLI_memarena_use_calloc(tree->arena);
if (re->wrld.aomode & WO_AOCACHE)
- tree->cache = MEM_callocN(sizeof(OcclusionCache) * BLENDER_MAX_THREADS, "OcclusionCache");
+ tree->cache = MEM_callocN(sizeof(OcclusionCache) * num_threads, "OcclusionCache");
tree->face = MEM_callocN(sizeof(OccFace) * totface, "OcclusionFace");
tree->co = MEM_callocN(sizeof(float) * 3 * totface, "OcclusionCo");
@@ -730,9 +733,11 @@ static OcclusionTree *occ_tree_build(Render *re)
if (!(re->test_break(re->tbh)))
occ_build_sh_normalize(tree->root);
- for (a = 0; a < BLENDER_MAX_THREADS; a++)
+ for (a = 0; a < num_threads; a++)
tree->stack[a] = MEM_callocN(sizeof(OccNode) * TOTCHILD * (tree->maxdepth + 1), "OccStack");
+ tree->num_threads = num_threads;
+
return tree;
}
@@ -742,7 +747,7 @@ static void occ_free_tree(OcclusionTree *tree)
if (tree) {
if (tree->arena) BLI_memarena_free(tree->arena);
- for (a = 0; a < BLENDER_MAX_THREADS; a++)
+ for (a = 0; a < tree->num_threads; a++)
if (tree->stack[a])
MEM_freeN(tree->stack[a]);
if (tree->occlusion) MEM_freeN(tree->occlusion);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index c88e3b36e27..1ee905c596c 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -66,6 +66,7 @@
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
@@ -354,7 +355,7 @@ Scene *RE_GetScene(Render *re)
* Same as #RE_AcquireResultImage but creating the necessary views to store the result
* fill provided result struct with a copy of thew views of what is done so far the
* #RenderResult.views #ListBase needs to be freed after with #RE_ReleaseResultImageViews
-*/
+ */
void RE_AcquireResultImageViews(Render *re, RenderResult *rr)
{
memset(rr, 0, sizeof(RenderResult));
@@ -633,12 +634,6 @@ static int check_mode_full_sample(RenderData *rd)
#ifdef WITH_OPENEXR
if (scemode & R_FULL_SAMPLE)
scemode |= R_EXR_TILE_FILE; /* enable automatic */
-
- /* Until use_border is made compatible with save_buffers/full_sample, render without the later instead of not rendering at all.*/
- if (rd->mode & R_BORDER) {
- scemode &= ~(R_EXR_TILE_FILE | R_FULL_SAMPLE);
- }
-
#else
/* can't do this without openexr support */
scemode &= ~(R_EXR_TILE_FILE | R_FULL_SAMPLE);
@@ -727,6 +722,13 @@ void RE_InitState(Render *re, Render *source, RenderData *rd,
re->r.size = source->r.size;
}
+ /* disable border if it's a full render anyway */
+ if (re->r.border.xmin == 0.0f && re->r.border.xmax == 1.0f &&
+ re->r.border.ymin == 0.0f && re->r.border.ymax == 1.0f)
+ {
+ re->r.mode &= ~R_BORDER;
+ }
+
re_init_resolution(re, source, winx, winy, disprect);
if (re->rectx < 1 || re->recty < 1 || (BKE_imtype_is_movie(rd->im_format.imtype) &&
@@ -929,7 +931,7 @@ void render_update_anim_renderdata(Render *re, RenderData *rd)
BLI_duplicatelist(&re->r.views, &rd->views);
}
-void RE_SetWindow(Render *re, rctf *viewplane, float clipsta, float clipend)
+void RE_SetWindow(Render *re, const rctf *viewplane, float clipsta, float clipend)
{
/* re->ok flag? */
@@ -944,7 +946,7 @@ void RE_SetWindow(Render *re, rctf *viewplane, float clipsta, float clipend)
}
-void RE_SetOrtho(Render *re, rctf *viewplane, float clipsta, float clipend)
+void RE_SetOrtho(Render *re, const rctf *viewplane, float clipsta, float clipend)
{
/* re->ok flag? */
@@ -965,15 +967,17 @@ void RE_SetView(Render *re, float mat[4][4])
invert_m4_m4(re->viewinv, re->viewmat);
}
-void RE_GetViewPlane(Render *re, rctf *viewplane, rcti *disprect)
+void RE_GetViewPlane(Render *re, rctf *r_viewplane, rcti *r_disprect)
{
- *viewplane = re->viewplane;
+ *r_viewplane = re->viewplane;
/* make disprect zero when no border render, is needed to detect changes in 3d view render */
- if (re->r.mode & R_BORDER)
- *disprect = re->disprect;
- else
- BLI_rcti_init(disprect, 0, 0, 0, 0);
+ if (re->r.mode & R_BORDER) {
+ *r_disprect = re->disprect;
+ }
+ else {
+ BLI_rcti_init(r_disprect, 0, 0, 0, 0);
+ }
}
void RE_GetView(Render *re, float mat[4][4])
@@ -1828,6 +1832,53 @@ static void render_result_disprect_to_full_resolution(Render *re)
re->recty = re->winy;
}
+static void render_result_uncrop(Render *re)
+{
+ /* when using border render with crop disabled, insert render result into
+ * full size with black pixels outside */
+ if (re->result && (re->r.mode & R_BORDER)) {
+ if ((re->r.mode & R_CROP) == 0) {
+ RenderResult *rres;
+
+ /* backup */
+ const rcti orig_disprect = re->disprect;
+ const int orig_rectx = re->rectx, orig_recty = re->recty;
+
+ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
+
+ /* sub-rect for merge call later on */
+ re->result->tilerect = re->disprect;
+
+ /* weak is: it chances disprect from border */
+ render_result_disprect_to_full_resolution(re);
+
+ rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
+
+ render_result_merge(rres, re->result);
+ render_result_free(re->result);
+ re->result = rres;
+
+ /* weak... the display callback wants an active renderlayer pointer... */
+ re->result->renlay = render_get_active_layer(re, re->result);
+
+ BLI_rw_mutex_unlock(&re->resultmutex);
+
+ re->display_init(re->dih, re->result);
+ re->display_update(re->duh, re->result, NULL);
+
+ /* restore the disprect from border */
+ re->disprect = orig_disprect;
+ re->rectx = orig_rectx;
+ re->recty = orig_recty;
+ }
+ else {
+ /* set offset (again) for use in compositor, disprect was manipulated. */
+ re->result->xof = 0;
+ re->result->yof = 0;
+ }
+ }
+}
+
/* main render routine, no compositing */
static void do_render_fields_blur_3d(Render *re)
{
@@ -1850,49 +1901,7 @@ static void do_render_fields_blur_3d(Render *re)
do_render_3d(re);
/* when border render, check if we have to insert it in black */
- if (re->result) {
- if (re->r.mode & R_BORDER) {
- if ((re->r.mode & R_CROP) == 0) {
- RenderResult *rres;
-
- /* backup */
- const rcti orig_disprect = re->disprect;
- const int orig_rectx = re->rectx, orig_recty = re->recty;
-
- BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
-
- /* sub-rect for merge call later on */
- re->result->tilerect = re->disprect;
-
- /* weak is: it chances disprect from border */
- render_result_disprect_to_full_resolution(re);
-
- rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
-
- render_result_merge(rres, re->result);
- render_result_free(re->result);
- re->result = rres;
-
- /* weak... the display callback wants an active renderlayer pointer... */
- re->result->renlay = render_get_active_layer(re, re->result);
-
- BLI_rw_mutex_unlock(&re->resultmutex);
-
- re->display_init(re->dih, re->result);
- re->display_update(re->duh, re->result, NULL);
-
- /* restore the disprect from border */
- re->disprect = orig_disprect;
- re->rectx = orig_rectx;
- re->recty = orig_recty;
- }
- else {
- /* set offset (again) for use in compositor, disprect was manipulated. */
- re->result->xof = 0;
- re->result->yof = 0;
- }
- }
- }
+ render_result_uncrop(re);
}
@@ -2177,12 +2186,12 @@ static void init_freestyle(Render *re)
re->freestyle_bmain = BKE_main_new();
/* We use the same window manager for freestyle bmain as
- * real bmain uses. This is needed because freestyle's
- * bmain could be used to tag scenes for update, which
- * implies call of ED_render_scene_update in some cases
- * and that function requires proper window manager
- * to present (sergey)
- */
+ * real bmain uses. This is needed because freestyle's
+ * bmain could be used to tag scenes for update, which
+ * implies call of ED_render_scene_update in some cases
+ * and that function requires proper window manager
+ * to present (sergey)
+ */
re->freestyle_bmain->wm = re->main->wm;
FRS_init_stroke_renderer(re);
@@ -2267,7 +2276,8 @@ static void free_all_freestyle_renders(void)
if (freestyle_render) {
freestyle_scene = freestyle_render->scene;
RE_FreeRender(freestyle_render);
- BKE_scene_unlink(re1->freestyle_bmain, freestyle_scene, NULL);
+ BKE_libblock_unlink(re1->freestyle_bmain, freestyle_scene, false, false);
+ BKE_libblock_free(re1->freestyle_bmain, freestyle_scene);
}
}
BLI_freelistN(&re1->freestyle_renders);
@@ -2290,6 +2300,7 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
{
ListBase *rectfs;
RenderView *rv;
+ rcti filter_mask = re->disprect;
float *rectf, filt[3][3];
int x, y, sample;
int nr, numviews;
@@ -2315,7 +2326,7 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
rv = MEM_callocN(sizeof(RenderView), "fullsample renderview");
/* we accumulate in here */
- rv->rectf = MEM_mapallocN(re->rectx * re->recty * sizeof(float) * 4, "fullsample rgba");
+ rv->rectf = MEM_mapallocN(re->result->rectx * re->result->recty * sizeof(float) * 4, "fullsample rgba");
BLI_addtail(rectfs, rv);
}
@@ -2345,6 +2356,7 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
composite_freestyle_renders(re1, sample);
#endif
BLI_rw_mutex_unlock(&re->resultmutex);
+ render_result_uncrop(re1);
}
ntreeCompositTagRender(re1->scene); /* ensure node gets exec to put buffers on stack */
}
@@ -2371,17 +2383,17 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
mask = (1 << sample);
mask_array(mask, filt);
- for (y = 0; y < re->recty; y++) {
- float *rf = rectf + 4 * y * re->rectx;
- float *col = rres.rectf + 4 * y * re->rectx;
+ for (y = 0; y < re->result->recty; y++) {
+ float *rf = rectf + 4 * y * re->result->rectx;
+ float *col = rres.rectf + 4 * y * re->result->rectx;
- for (x = 0; x < re->rectx; x++, rf += 4, col += 4) {
+ for (x = 0; x < re->result->rectx; x++, rf += 4, col += 4) {
/* clamping to 1.0 is needed for correct AA */
CLAMP(col[0], 0.0f, 1.0f);
CLAMP(col[1], 0.0f, 1.0f);
CLAMP(col[2], 0.0f, 1.0f);
- add_filt_fmask_coord(filt, col, rf, re->rectx, re->recty, x, y);
+ add_filt_fmask_coord(filt, col, rf, re->result->rectx, x, y, &filter_mask);
}
}
@@ -2401,10 +2413,10 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
rectf = ((RenderView *)BLI_findlink(rectfs, nr))->rectf;
/* clamp alpha and RGB to 0..1 and 0..inf, can go outside due to filter */
- for (y = 0; y < re->recty; y++) {
- float *rf = rectf + 4 * y * re->rectx;
+ for (y = 0; y < re->result->recty; y++) {
+ float *rf = rectf + 4 * y * re->result->rectx;
- for (x = 0; x < re->rectx; x++, rf += 4) {
+ for (x = 0; x < re->result->rectx; x++, rf += 4) {
rf[0] = MAX2(rf[0], 0.0f);
rf[1] = MAX2(rf[1], 0.0f);
rf[2] = MAX2(rf[2], 0.0f);
@@ -3845,6 +3857,8 @@ bool RE_ReadRenderResult(Scene *scene, Scene *scenode)
success = render_result_exr_file_cache_read(re);
BLI_rw_mutex_unlock(&re->resultmutex);
+ render_result_uncrop(re);
+
return success;
}
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 32fb196e1f3..fc79786e5c7 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -240,7 +240,7 @@ void mask_array(unsigned int mask, float filt[3][3])
* </pre>
*/
-void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, int row_w, int col_h, int x, int y)
+void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, int row_stride, int x, int y, rcti *mask)
{
float *fpoin[3][3];
float val, r, g, b, al, lfilt[3][3];
@@ -252,9 +252,9 @@ void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, i
memcpy(lfilt, filt, sizeof(lfilt));
- fpoin[0][1] = rowbuf - 4 * row_w;
+ fpoin[0][1] = rowbuf - 4 * row_stride;
fpoin[1][1] = rowbuf;
- fpoin[2][1] = rowbuf + 4 * row_w;
+ fpoin[2][1] = rowbuf + 4 * row_stride;
fpoin[0][0] = fpoin[0][1] - 4;
fpoin[1][0] = fpoin[1][1] - 4;
@@ -264,7 +264,9 @@ void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, i
fpoin[1][2] = fpoin[1][1] + 4;
fpoin[2][2] = fpoin[2][1] + 4;
- if (y == 0) {
+ /* limit filtering to withing a mask for border rendering, so pixels don't
+ * leak outside of the border */
+ if (y <= mask->ymin) {
fpoin[0][0] = fpoin[1][0];
fpoin[0][1] = fpoin[1][1];
fpoin[0][2] = fpoin[1][2];
@@ -273,7 +275,7 @@ void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, i
lfilt[0][1] = filt[2][1];
lfilt[0][2] = filt[2][2];
}
- else if (y == col_h - 1) {
+ else if (y >= mask->ymax - 1) {
fpoin[2][0] = fpoin[1][0];
fpoin[2][1] = fpoin[1][1];
fpoin[2][2] = fpoin[1][2];
@@ -283,7 +285,7 @@ void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, i
lfilt[2][2] = filt[0][2];
}
- if (x == 0) {
+ if (x <= mask->xmin) {
fpoin[2][0] = fpoin[2][1];
fpoin[1][0] = fpoin[1][1];
fpoin[0][0] = fpoin[0][1];
@@ -292,7 +294,7 @@ void add_filt_fmask_coord(float filt[3][3], const float col[4], float *rowbuf, i
lfilt[1][0] = filt[1][2];
lfilt[0][0] = filt[0][2];
}
- else if (x == row_w - 1) {
+ else if (x >= mask->xmax - 1) {
fpoin[2][2] = fpoin[2][1];
fpoin[1][2] = fpoin[1][1];
fpoin[0][2] = fpoin[0][1];
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 59aaad661c9..e4da4302efe 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -211,7 +211,7 @@ static void pointdensity_cache_psys(Scene *scene,
CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL);
}
- if (!psys_check_enabled(ob, psys)) {
+ if (!psys_check_enabled(ob, psys, use_render_params)) {
psys_render_restore(ob, psys);
return;
}
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 9aac5ed1f1d..26a0b0c71b4 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -174,10 +174,11 @@ void freeraytree(Render *re)
#ifdef RE_RAYCOUNTER
{
+ const int num_threads = re->r.threads;
RayCounter sum;
memset(&sum, 0, sizeof(sum));
int i;
- for (i=0; i<BLENDER_MAX_THREADS; i++)
+ for (i=0; i<num_threads; i++)
RE_RC_MERGE(&sum, re_rc_counter+i);
RE_RC_INFO(&sum);
}
@@ -1186,7 +1187,9 @@ static void QMC_sampleHemiCosine(float vec[3], QMCSampler *qsa, int thread, int
/* called from convertBlenderScene.c */
void init_render_qmcsampler(Render *re)
{
- re->qmcsamplers= MEM_callocN(sizeof(ListBase)*BLENDER_MAX_THREADS, "QMCListBase");
+ const int num_threads = re->r.threads;
+ re->qmcsamplers= MEM_callocN(sizeof(ListBase)*num_threads, "QMCListBase");
+ re->num_qmc_samplers = num_threads;
}
static QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int tot)
@@ -1220,7 +1223,7 @@ void free_render_qmcsampler(Render *re)
if (re->qmcsamplers) {
QMCSampler *qsa, *next;
int a;
- for (a=0; a<BLENDER_MAX_THREADS; a++) {
+ for (a = 0; a < re->num_qmc_samplers; a++) {
for (qsa=re->qmcsamplers[a].first; qsa; qsa=next) {
next= qsa->next;
QMC_freeSampler(qsa);
@@ -1695,9 +1698,10 @@ static void DS_energy(float *sphere, int tot, float vec[3])
/* called from convertBlenderScene.c */
/* creates an equally distributed spherical sample pattern */
/* and allocates threadsafe memory */
-void init_ao_sphere(World *wrld)
+void init_ao_sphere(Render *re, World *wrld)
{
/* fixed random */
+ const int num_threads = re->r.threads;
RNG *rng;
float *fp;
int a, tot, iter= 16;
@@ -1721,7 +1725,7 @@ void init_ao_sphere(World *wrld)
}
/* tables */
- wrld->aotables= MEM_mallocN(BLENDER_MAX_THREADS*3*tot*sizeof(float), "AO tables");
+ wrld->aotables= MEM_mallocN(num_threads*3*tot*sizeof(float), "AO tables");
BLI_rng_free(rng);
}
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 21e5d4e6cf3..c378afa74f1 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1720,6 +1720,21 @@ static void texco_mapping(ShadeInput *shi, Tex *tex, MTex *mtex,
}
else dxt[2]= dyt[2] = 0.f;
}
+
+ if (mtex->tex->type == TEX_ENVMAP) {
+ EnvMap *env = tex->env;
+ if (!env->object) {
+ // env->object is a view point for envmap rendering
+ // if it's not set, return the result depending on the world_space_shading flag
+ if (BKE_scene_use_world_space_shading(R.scene)) {
+ mul_mat3_m4_v3(R.viewinv, texvec);
+ if (shi->osatex) {
+ mul_mat3_m4_v3(R.viewinv, dxt);
+ mul_mat3_m4_v3(R.viewinv, dyt);
+ }
+ }
+ }
+ }
}
}
@@ -2480,8 +2495,7 @@ void do_material_tex(ShadeInput *shi, Render *re)
/* can be optimized... (ton) */
mul_mat3_m4_v3(shi->obr->ob->obmat, texres.nor);
mul_mat3_m4_v3(re->viewmat, texres.nor);
- normalize_v3(texres.nor);
- mul_v3_fl(texres.nor, len);
+ normalize_v3_length(texres.nor, len);
}
}
}
@@ -3639,7 +3653,8 @@ void render_realtime_texture(ShadeInput *shi, Image *ima)
if (firsttime) {
BLI_lock_thread(LOCK_IMAGE);
if (firsttime) {
- for (a=0; a<BLENDER_MAX_THREADS; a++) {
+ const int num_threads = BLI_system_thread_count();
+ for (a = 0; a < num_threads; a++) {
memset(&imatex[a], 0, sizeof(Tex));
BKE_texture_default(&imatex[a]);
imatex[a].type= TEX_IMAGE;
@@ -3806,6 +3821,7 @@ void RE_sample_material_free(Material *mat)
MTex *mtex= mat->mtex[tex_nr];
if (mtex->tex) {
+ /* don't update user counts as we are freeing a duplicate */
BKE_texture_free(mtex->tex);
MEM_freeN(mtex->tex);
mtex->tex = NULL;
@@ -3814,7 +3830,7 @@ void RE_sample_material_free(Material *mat)
}
/* don't update user counts as we are freeing a duplicate */
- BKE_material_free_ex(mat, false);
+ BKE_material_free(mat);
MEM_freeN(mat);
}
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index 553710b4367..26ca3ad50e0 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -279,13 +279,19 @@ static void build_Rd_table(ScatterSettings *ss)
for (i= 0; i < size; i++) {
r= i*(RD_TABLE_RANGE/RD_TABLE_SIZE);
- /*if (r < ss->invsigma_t_*ss->invsigma_t_)
- r= ss->invsigma_t_*ss->invsigma_t_;*/
+#if 0
+ if (r < ss->invsigma_t_*ss->invsigma_t_) {
+ r= ss->invsigma_t_*ss->invsigma_t_;
+ }
+#endif
ss->tableRd[i]= Rd(ss, sqrtf(r));
r= i*(RD_TABLE_RANGE_2/RD_TABLE_SIZE);
- /*if (r < ss->invsigma_t_)
- r= ss->invsigma_t_;*/
+#if 0
+ if (r < ss->invsigma_t_) {
+ r= ss->invsigma_t_;
+ }
+#endif
ss->tableRd2[i]= Rd(ss, r);
}
}
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index d3a1dcfd8ce..9f777631e52 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -2883,14 +2883,17 @@ static void set_quad_bezier_ipo(float fac, float *data)
data[2]= fac*fac;
}
-void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect)
+void RE_zbuf_accumulate_vecblur(
+ NodeBlurData *nbd, int xsize, int ysize, float *newrect,
+ const float *imgrect, float *vecbufrect, const float *zbufrect)
{
ZSpan zspan;
DrawBufPixel *rectdraw, *dr;
static float jit[256][2];
float v1[3], v2[3], v3[3], v4[3], fx, fy;
- float *rectvz, *dvz, *dimg, *dvec1, *dvec2, *dz, *dz1, *dz2, *rectz;
- float *minvecbufrect= NULL, *rectweight, *rw, *rectmax, *rm, *ro;
+ const float *dimg, *dz, *ro;
+ float *rectvz, *dvz, *dvec1, *dvec2, *dz1, *dz2, *rectz;
+ float *minvecbufrect= NULL, *rectweight, *rw, *rectmax, *rm;
float maxspeedsq= (float)nbd->maxspeed*nbd->maxspeed;
int y, x, step, maxspeed=nbd->maxspeed, samples= nbd->samples;
int tsktsk= 0;
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 388837af67a..7a247d9791b 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -191,7 +191,7 @@ void WM_ndof_deadzone_set(float deadzone);
void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference);
void WM_main_add_notifier(unsigned int type, void *reference);
void WM_main_remove_notifier_reference(const void *reference);
-void WM_main_remove_editor_id_reference(const struct ID *id);
+void WM_main_remap_editor_id_reference(struct ID *old_id, struct ID *new_id);
/* reports */
void WM_report_banner_show(void);
@@ -413,12 +413,6 @@ void wmOrtho2 (float x1, float x2, float y1, float y2);
void wmOrtho2_region_pixelspace(const struct ARegion *ar);
void wmOrtho2_pixelspace(const float x, const float y);
- /* utilities */
-void WM_framebuffer_index_set(int index);
-void WM_framebuffer_index_get(int index, int *r_col);
-int WM_framebuffer_to_index(unsigned int col);
-void WM_framebuffer_to_index_array(unsigned int *col, const unsigned int size);
-
/* threaded Jobs Manager */
enum {
WM_JOB_PRIORITY = (1 << 0),
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 4f9d48450f6..4515ae92f66 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -241,7 +241,7 @@ void WM_main_remove_notifier_reference(const void *reference)
}
}
-void WM_main_remove_editor_id_reference(const ID *id)
+void WM_main_remap_editor_id_reference(ID *old_id, ID *new_id)
{
Main *bmain = G.main;
bScreen *sc;
@@ -253,7 +253,7 @@ void WM_main_remove_editor_id_reference(const ID *id)
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
- ED_spacedata_id_unref(sl, id);
+ ED_spacedata_id_remap(sa, sl, old_id, new_id);
}
}
}
@@ -793,7 +793,10 @@ static int wm_operator_exec(bContext *C, wmOperator *op, const bool repeat, cons
wm_operator_finished(C, op, repeat);
}
else if (repeat == 0) {
- WM_operator_free(op);
+ /* warning: modal from exec is bad practice, but avoid crashing. */
+ if (retval & (OPERATOR_FINISHED | OPERATOR_CANCELLED)) {
+ WM_operator_free(op);
+ }
}
return retval | OPERATOR_HANDLED;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 729af731dfe..fe257cc4c41 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -482,8 +482,6 @@ static void wm_file_read_post(bContext *C, bool is_startup_file)
BPY_python_reset(C);
addons_loaded = true;
}
-#else
- UNUSED_VARS(is_startup_file);
#endif /* WITH_PYTHON */
WM_operatortype_last_properties_clear_all();
@@ -492,8 +490,12 @@ static void wm_file_read_post(bContext *C, bool is_startup_file)
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_VERSION_UPDATE);
BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
- /* would otherwise be handled by event loop */
- if (G.background) {
+ /* Would otherwise be handled by event loop.
+ *
+ * Disabled for startup file, since it causes problems when PyDrivers are used in the startup file.
+ * While its possible state of startup file may be wrong,
+ * in this case users nearly always load a file to replace the startup file. */
+ if (G.background && (is_startup_file == false)) {
Main *bmain = CTX_data_main(C);
BKE_scene_update_tagged(bmain->eval_ctx, bmain, CTX_data_scene(C));
}
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index 2e4a4b63b7a..12ad8f91064 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -61,6 +61,7 @@
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -211,7 +212,8 @@ static WMLinkAppendDataItem *wm_link_append_data_item_add(
}
static void wm_link_do(
- WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, View3D *v3d)
+ WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, View3D *v3d,
+ const bool use_placeholders, const bool force_indirect)
{
Main *mainl;
BlendHandle *bh;
@@ -258,9 +260,11 @@ static void wm_link_do(
continue;
}
- new_id = BLO_library_link_named_part_ex(mainl, &bh, item->idcode, item->name, flag, scene, v3d);
+ new_id = BLO_library_link_named_part_ex(
+ mainl, &bh, item->idcode, item->name, flag, scene, v3d, use_placeholders, force_indirect);
+
if (new_id) {
- /* If the link is sucessful, clear item's libs 'todo' flags.
+ /* If the link is successful, clear item's libs 'todo' flags.
* This avoids trying to link same item with other libraries to come. */
BLI_BITMAP_SET_ALL(item->libraries, false, lapp_data->num_libraries);
item->new_id = new_id;
@@ -401,7 +405,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
/* XXX We'd need re-entrant locking on Main for this to work... */
/* BKE_main_lock(bmain); */
- wm_link_do(lapp_data, op->reports, bmain, scene, CTX_wm_view3d(C));
+ wm_link_do(lapp_data, op->reports, bmain, scene, CTX_wm_view3d(C), false, false);
/* BKE_main_unlock(bmain); */
@@ -518,3 +522,393 @@ void WM_OT_append(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_recursive", true, "Localize All",
"Localize all appended data, including those indirectly linked from other libraries");
}
+
+/** \name Reload/relocate libraries.
+ *
+ * \{ */
+
+static int wm_lib_relocate_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Library *lib;
+ char lib_name[MAX_NAME];
+
+ RNA_string_get(op->ptr, "library", lib_name);
+ lib = (Library *)BKE_libblock_find_name_ex(CTX_data_main(C), ID_LI, lib_name);
+
+ if (lib) {
+ if (lib->parent) {
+ BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
+ "Cannot relocate indirectly linked library '%s'", lib->filepath);
+ return OPERATOR_CANCELLED;
+ }
+ RNA_string_set(op->ptr, "filepath", lib->filepath);
+
+ WM_event_add_fileselect(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+/* Note that IDs listed in lapp_data items *must* have been removed from bmain by caller. */
+static void lib_relocate_do(Main *bmain, WMLinkAppendData *lapp_data, ReportList *reports, const bool do_reload)
+{
+ ListBase *lbarray[MAX_LIBARRAY];
+ int lba_idx;
+
+ LinkNode *itemlink;
+ int item_idx;
+
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
+
+ /* We do not want any instanciation here! */
+ wm_link_do(lapp_data, reports, bmain, NULL, NULL, do_reload, do_reload);
+
+ BKE_main_lock(bmain);
+
+ /* We add back old id to bmain.
+ * We need to do this in a first, separated loop, otherwise some of those may not be handled by
+ * ID remapping, which means they would still reference old data to be deleted... */
+ for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
+ WMLinkAppendDataItem *item = itemlink->link;
+ ID *old_id = item->customdata;
+
+ BLI_assert(old_id);
+ BLI_addtail(which_libbase(bmain, GS(old_id->name)), old_id);
+ }
+
+ /* Note that in reload case, we also want to replace indirect usages. */
+ const short remap_flags = ID_REMAP_SKIP_NEVER_NULL_USAGE | (do_reload ? 0 : ID_REMAP_SKIP_INDIRECT_USAGE);
+ for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
+ WMLinkAppendDataItem *item = itemlink->link;
+ ID *old_id = item->customdata;
+ ID *new_id = item->new_id;
+
+ BLI_assert(old_id);
+ if (do_reload) {
+ /* Since we asked for placeholders in case of missing IDs, we expect to always get a valid one. */
+ BLI_assert(new_id);
+ }
+ if (new_id) {
+#ifdef PRINT_DEBUG
+ printf("before remap, old_id users: %d, new_id users: %d\n", old_id->us, new_id->us);
+#endif
+ BKE_libblock_remap_locked(bmain, old_id, new_id, remap_flags);
+
+ if (old_id->flag & LIB_FAKEUSER) {
+ id_fake_user_clear(old_id);
+ id_fake_user_set(new_id);
+ }
+
+#ifdef PRINT_DEBUG
+ printf("after remap, old_id users: %d, new_id users: %d\n", old_id->us, new_id->us);
+#endif
+
+ /* In some cases, new_id might become direct link, remove parent of library in this case. */
+ if (new_id->lib->parent && (new_id->tag & LIB_TAG_INDIRECT) == 0) {
+ if (do_reload) {
+ BLI_assert(0); /* Should not happen in 'pure' reload case... */
+ }
+ new_id->lib->parent = NULL;
+ }
+ }
+
+ if (old_id->us > 0 && new_id && old_id->lib == new_id->lib) {
+ /* Note that this *should* not happen - but better be safe than sorry in this area, at least until we are
+ * 100% sure this cannot ever happen.
+ * Also, we can safely assume names were unique so far, so just replacing '.' by '~' should work,
+ * but this does not totally rules out the possibility of name collision. */
+ size_t len = strlen(old_id->name);
+ size_t dot_pos;
+ bool has_num = false;
+
+ for (dot_pos = len; dot_pos--;) {
+ char c = old_id->name[dot_pos];
+ if (c == '.') {
+ break;
+ }
+ else if (c < '0' || c > '9') {
+ has_num = false;
+ break;
+ }
+ has_num = true;
+ }
+
+ if (has_num) {
+ old_id->name[dot_pos] = '~';
+ }
+ else {
+ len = MIN2(len, MAX_ID_NAME - 7);
+ BLI_strncpy(&old_id->name[len], "~000", 7);
+ }
+
+ id_sort_by_name(which_libbase(bmain, GS(old_id->name)), old_id);
+
+ BKE_reportf(reports, RPT_WARNING,
+ "Lib Reload: Replacing all references to old datablock '%s' by reloaded one failed, "
+ "old one (%d remaining users) had to be kept and was renamed to '%s'",
+ new_id->name, old_id->us, old_id->name);
+ }
+ }
+
+ BKE_main_unlock(bmain);
+
+ for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
+ WMLinkAppendDataItem *item = itemlink->link;
+ ID *old_id = item->customdata;
+
+ if (old_id->us == 0) {
+ BKE_libblock_free(bmain, old_id);
+ }
+ }
+
+ /* Some datablocks can get reloaded/replaced 'silently' because they are not linkable (shape keys e.g.),
+ * so we need another loop here to clear old ones if possible. */
+ lba_idx = set_listbasepointers(bmain, lbarray);
+ while (lba_idx--) {
+ ID *id, *id_next;
+ for (id = lbarray[lba_idx]->first; id; id = id_next) {
+ id_next = id->next;
+ /* XXX That check may be a bit to generic/permissive? */
+ if (id->lib && (id->flag & LIB_TAG_PRE_EXISTING) && id->us == 0) {
+ BKE_libblock_free(bmain, id);
+ }
+ }
+ }
+
+ /* Get rid of no more used libraries... */
+ BKE_main_id_tag_idcode(bmain, ID_LI, LIB_TAG_DOIT, true);
+ lba_idx = set_listbasepointers(bmain, lbarray);
+ while (lba_idx--) {
+ ID *id;
+ for (id = lbarray[lba_idx]->first; id; id = id->next) {
+ if (id->lib) {
+ id->lib->id.tag &= ~LIB_TAG_DOIT;
+ }
+ }
+ }
+ Library *lib, *lib_next;
+ for (lib = which_libbase(bmain, ID_LI)->first; lib; lib = lib_next) {
+ lib_next = lib->id.next;
+ if (lib->id.tag & LIB_TAG_DOIT) {
+ id_us_clear_real(&lib->id);
+ if (lib->id.us == 0) {
+ BKE_libblock_free(bmain, (ID *)lib);
+ }
+ }
+ }
+}
+
+static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
+{
+ Library *lib;
+ char lib_name[MAX_NAME];
+
+ RNA_string_get(op->ptr, "library", lib_name);
+ lib = (Library *)BKE_libblock_find_name_ex(CTX_data_main(C), ID_LI, lib_name);
+
+ if (lib) {
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ PropertyRNA *prop;
+ WMLinkAppendData *lapp_data;
+
+ ListBase *lbarray[MAX_LIBARRAY];
+ int lba_idx;
+
+ char path[FILE_MAX], root[FILE_MAXDIR], libname[FILE_MAX], relname[FILE_MAX];
+ short flag = 0;
+
+ if (RNA_boolean_get(op->ptr, "relative_path")) {
+ flag |= FILE_RELPATH;
+ }
+
+ if (lib->parent && !do_reload) {
+ BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
+ "Cannot relocate indirectly linked library '%s'", lib->filepath);
+ return OPERATOR_CANCELLED;
+ }
+
+ RNA_string_get(op->ptr, "directory", root);
+ RNA_string_get(op->ptr, "filename", libname);
+
+ if (!BLO_has_bfile_extension(libname)) {
+ BKE_report(op->reports, RPT_ERROR, "Not a library");
+ return OPERATOR_CANCELLED;
+ }
+
+ BLI_join_dirfile(path, sizeof(path), root, libname);
+
+ if (!BLI_exists(path)) {
+ BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT,
+ "Trying to reload or relocate library '%s' to invalid path '%s'", lib->id.name, path);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (BLI_path_cmp(lib->filepath, path) == 0) {
+#ifdef PRINT_DEBUG
+ printf("We are supposed to reload '%s' lib (%d)...\n", lib->filepath, lib->id.us);
+#endif
+
+ do_reload = true;
+
+ lapp_data = wm_link_append_data_new(flag);
+ wm_link_append_data_library_add(lapp_data, path);
+ }
+ else {
+ int totfiles = 0;
+
+#ifdef PRINT_DEBUG
+ printf("We are supposed to relocate '%s' lib to new '%s' one...\n", lib->filepath, libname);
+#endif
+
+ /* Check if something is indicated for relocate. */
+ prop = RNA_struct_find_property(op->ptr, "files");
+ if (prop) {
+ totfiles = RNA_property_collection_length(op->ptr, prop);
+ if (totfiles == 0) {
+ if (!libname[0]) {
+ BKE_report(op->reports, RPT_ERROR, "Nothing indicated");
+ return OPERATOR_CANCELLED;
+ }
+ }
+ }
+
+ lapp_data = wm_link_append_data_new(flag);
+
+ if (totfiles) {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
+ RNA_string_get(&itemptr, "name", relname);
+
+ BLI_join_dirfile(path, sizeof(path), root, relname);
+
+ if (BLI_path_cmp(path, lib->filepath) == 0 || !BLO_has_bfile_extension(relname)) {
+ continue;
+ }
+
+#ifdef PRINT_DEBUG
+ printf("\t candidate new lib to reload datablocks from: %s\n", path);
+#endif
+ wm_link_append_data_library_add(lapp_data, path);
+ }
+ RNA_END;
+ }
+ else {
+#ifdef PRINT_DEBUG
+ printf("\t candidate new lib to reload datablocks from: %s\n", path);
+#endif
+ wm_link_append_data_library_add(lapp_data, path);
+ }
+ }
+
+ lba_idx = set_listbasepointers(bmain, lbarray);
+ while (lba_idx--) {
+ ID *id = lbarray[lba_idx]->first;
+ const short idcode = id ? GS(id->name) : 0;
+
+ if (!id || !BKE_idcode_is_linkable(idcode)) {
+ /* No need to reload non-linkable datatypes, those will get relinked with their 'users ID'. */
+ continue;
+ }
+
+ for (; id; id = id->next) {
+ if (id->lib == lib) {
+ WMLinkAppendDataItem *item;
+
+ /* We remove it from current Main, and add it to items to link... */
+ /* Note that non-linkable IDs (like e.g. shapekeys) are also explicitely linked here... */
+ BLI_remlink(lbarray[lba_idx], id);
+ item = wm_link_append_data_item_add(lapp_data, id->name + 2, idcode, id);
+ BLI_BITMAP_SET_ALL(item->libraries, true, lapp_data->num_libraries);
+
+#ifdef PRINT_DEBUG
+ printf("\tdatablock to seek for: %s\n", id->name);
+#endif
+ }
+ }
+ }
+
+ lib_relocate_do(bmain, lapp_data, op->reports, do_reload);
+
+ wm_link_append_data_free(lapp_data);
+
+ BKE_main_lib_objects_recalc_all(bmain);
+ IMB_colormanagement_check_file_config(bmain);
+
+ /* important we unset, otherwise these object wont
+ * link into other scenes from this blend file */
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
+
+ /* recreate dependency graph to include new objects */
+ DAG_scene_relations_rebuild(bmain, scene);
+
+ /* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
+ GPU_materials_free();
+
+ /* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
+ BLI_strncpy(G.lib, root, FILE_MAX);
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+
+ return OPERATOR_FINISHED;
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+static int wm_lib_relocate_exec(bContext *C, wmOperator *op)
+{
+ return wm_lib_relocate_exec_do(C, op, false);
+}
+
+void WM_OT_lib_relocate(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name = "Relocate Library";
+ ot->idname = "WM_OT_lib_relocate";
+ ot->description = "Relocate the given library to one or several others";
+
+ ot->invoke = wm_lib_relocate_invoke;
+ ot->exec = wm_lib_relocate_exec;
+
+ ot->flag |= OPTYPE_UNDO;
+
+ prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to relocate");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+
+ WM_operator_properties_filesel(
+ ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
+ WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES | WM_FILESEL_RELPATH,
+ FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
+}
+
+static int wm_lib_reload_exec(bContext *C, wmOperator *op)
+{
+ return wm_lib_relocate_exec_do(C, op, true);
+}
+
+void WM_OT_lib_reload(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name = "Reload Library";
+ ot->idname = "WM_OT_lib_reload";
+ ot->description = "Reload the given library";
+
+ ot->exec = wm_lib_reload_exec;
+
+ ot->flag |= OPTYPE_UNDO;
+
+ prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to reload");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+
+ WM_operator_properties_filesel(
+ ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
+ WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH,
+ FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
+}
+
+/** \} */
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 6300d2ed3c7..3022d865460 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -40,6 +40,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_genfile.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
@@ -61,6 +62,7 @@
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_library.h"
+#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_mball_tessellate.h"
#include "BKE_node.h"
@@ -140,6 +142,11 @@ static void wm_free_reports(bContext *C)
BKE_reports_clear(reports);
}
+static void wm_undo_kill_callback(bContext *C)
+{
+ WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
+}
+
bool wm_start_with_console = false; /* used in creator.c */
/* only called once, for startup */
@@ -158,11 +165,13 @@ void WM_init(bContext *C, int argc, const char **argv)
WM_menutype_init();
WM_uilisttype_init();
+ BKE_undo_callback_wm_kill_jobs_set(wm_undo_kill_callback);
+
BKE_library_callback_free_window_manager_set(wm_close_and_free); /* library.c */
BKE_library_callback_free_notifier_reference_set(WM_main_remove_notifier_reference); /* library.c */
- BKE_library_callback_free_editor_id_reference_set(WM_main_remove_editor_id_reference); /* library.c */
+ BKE_library_callback_remap_editor_id_reference_set(WM_main_remap_editor_id_reference); /* library.c */
BKE_blender_callback_test_break_set(wm_window_testbreak); /* blender.c */
- BKE_spacedata_callback_id_unref_set(ED_spacedata_id_unref); /* screen.c */
+ BKE_spacedata_callback_id_remap_set(ED_spacedata_id_remap); /* screen.c */
DAG_editors_update_cb(ED_render_id_flush_update,
ED_render_scene_update,
ED_render_scene_update_pre); /* depsgraph.c */
@@ -533,7 +542,7 @@ void WM_exit_ext(bContext *C, const bool do_python)
#ifdef WITH_PYTHON
/* option not to close python so we can use 'atexit' */
- if (do_python) {
+ if (do_python && ((C == NULL) || CTX_py_init_get(C))) {
/* XXX - old note */
/* before BKE_blender_free so py's gc happens while library still exists */
/* needed at least for a rare sigsegv that can happen in pydrivers */
@@ -576,8 +585,12 @@ void WM_exit_ext(bContext *C, const bool do_python)
GHOST_DisposeSystemPaths();
+ DNA_sdna_current_free();
+
BLI_threadapi_exit();
+ BKE_blender_atexit();
+
if (MEM_get_memory_blocks_in_use() != 0) {
size_t mem_in_use = MEM_get_memory_in_use() + MEM_get_memory_in_use();
printf("Error: Not freed memory blocks: %u, total unfreed memory %f MB\n",
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 72b26cc6207..a11733c060b 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -1787,7 +1787,17 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
}
/* UV Editor */
else if (STRPREFIX(opname, "UV_OT")) {
- km = WM_keymap_find_all(C, "UV Editor", 0, 0);
+ /* Hack to allow using UV unwrapping ops from 3DView/editmode.
+ * Mesh keymap is probably not ideal, but best place I could find to put those. */
+ if (sl->spacetype == SPACE_VIEW3D) {
+ km = WM_keymap_find_all(C, "Mesh", 0, 0);
+ if (km && km->poll && !km->poll((bContext *)C)) {
+ km = NULL;
+ }
+ }
+ if (!km) {
+ km = WM_keymap_find_all(C, "UV Editor", 0, 0);
+ }
}
/* Node Editor */
else if (STRPREFIX(opname, "NODE_OT")) {
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 866e332b34f..78273615602 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2851,8 +2851,8 @@ void WM_OT_straightline_gesture(wmOperatorType *ot)
/* *********************** radial control ****************** */
-#define WM_RADIAL_CONTROL_DISPLAY_SIZE (200 * U.pixelsize)
-#define WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE (35 * U.pixelsize)
+#define WM_RADIAL_CONTROL_DISPLAY_SIZE (200)
+#define WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE (35)
#define WM_RADIAL_CONTROL_DISPLAY_WIDTH (WM_RADIAL_CONTROL_DISPLAY_SIZE - WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE)
#define WM_RADIAL_MAX_STR 10
@@ -2929,7 +2929,7 @@ static void radial_control_set_initial_mouse(RadialControl *rc, const wmEvent *e
case PROP_NONE:
case PROP_DISTANCE:
case PROP_PIXEL:
- d[0] = rc->initial_value * U.pixelsize;
+ d[0] = rc->initial_value;
break;
case PROP_PERCENTAGE:
d[0] = (rc->initial_value) / 100.0f * WM_RADIAL_CONTROL_DISPLAY_WIDTH + WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE;
@@ -3055,8 +3055,8 @@ static void radial_control_paint_cursor(bContext *C, int x, int y, void *customd
case PROP_NONE:
case PROP_DISTANCE:
case PROP_PIXEL:
- r1 = rc->current_value * U.pixelsize;
- r2 = rc->initial_value * U.pixelsize;
+ r1 = rc->current_value;
+ r2 = rc->initial_value;
tex_radius = r1;
alpha = 0.75;
break;
@@ -3538,7 +3538,6 @@ static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *even
case PROP_PIXEL:
new_value = dist;
if (snap) new_value = ((int)new_value + 5) / 10 * 10;
- new_value /= U.pixelsize;
break;
case PROP_PERCENTAGE:
new_value = ((dist - WM_RADIAL_CONTROL_DISPLAY_MIN_SIZE) / WM_RADIAL_CONTROL_DISPLAY_WIDTH) * 100.0f;
@@ -3884,7 +3883,7 @@ static void previews_id_ensure(bContext *C, Scene *scene, ID *id)
/* Only preview non-library datablocks, lib ones do not pertain to this .blend file!
* Same goes for ID with no user. */
- if (!id->lib && (id->us != 0)) {
+ if (!ID_IS_LINKED_DATABLOCK(id) && (id->us != 0)) {
UI_id_icon_render(C, scene, id, false, false);
UI_id_icon_render(C, scene, id, true, false);
}
@@ -4127,6 +4126,8 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_revert_mainfile);
WM_operatortype_append(WM_OT_link);
WM_operatortype_append(WM_OT_append);
+ WM_operatortype_append(WM_OT_lib_relocate);
+ WM_operatortype_append(WM_OT_lib_reload);
WM_operatortype_append(WM_OT_recover_last_session);
WM_operatortype_append(WM_OT_recover_auto_save);
WM_operatortype_append(WM_OT_save_as_mainfile);
@@ -4206,7 +4207,8 @@ static void gesture_circle_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "MASK_OT_select_circle");
WM_modalkeymap_assign(keymap, "NODE_OT_select_circle");
WM_modalkeymap_assign(keymap, "GPENCIL_OT_select_circle");
- WM_modalkeymap_assign(keymap, "GRAPH_OT_select_circle");
+ WM_modalkeymap_assign(keymap, "GRAPH_OT_select_circle");
+ WM_modalkeymap_assign(keymap, "ACTION_OT_select_circle");
}
@@ -4466,7 +4468,7 @@ static EnumPropertyItem *rna_id_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(pt
int i = 0;
for (; id; id = id->next) {
- if (local == false || id->lib == NULL) {
+ if (local == false || !ID_IS_LINKED_DATABLOCK(id)) {
item_tmp.identifier = item_tmp.name = id->name + 2;
item_tmp.value = i++;
RNA_enum_item_add(&item, &totitem, &item_tmp);
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 6526d419914..458ac4a121a 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -378,149 +378,5 @@ void wmOrtho2_pixelspace(const float x, const float y)
wmOrtho2_offset(x, y, -GLA_PIXEL_OFS);
}
-/* *************************** Framebuffer color depth, for selection codes ********************** */
-
-#ifdef __APPLE__
-
-/* apple seems to round colors to below and up on some configs */
-
-unsigned int index_to_framebuffer(int index)
-{
- unsigned int i = index;
-
- switch (GPU_color_depth()) {
- case 12:
- i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
- /* sometimes dithering subtracts! */
- i |= 0x070707;
- break;
- case 15:
- case 16:
- i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
- i |= 0x030303;
- break;
- case 24:
- break;
- default: /* 18 bits... */
- i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
- i |= 0x010101;
- break;
- }
-
- return i;
-}
-
-#else
-
-/* this is the old method as being in use for ages.... seems to work? colors are rounded to lower values */
-
-unsigned int index_to_framebuffer(int index)
-{
- unsigned int i = index;
-
- switch (GPU_color_depth()) {
- case 8:
- i = ((i & 48) << 18) + ((i & 12) << 12) + ((i & 3) << 6);
- i |= 0x3F3F3F;
- break;
- case 12:
- i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
- /* sometimes dithering subtracts! */
- i |= 0x0F0F0F;
- break;
- case 15:
- case 16:
- i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
- i |= 0x070707;
- break;
- case 24:
- break;
- default: /* 18 bits... */
- i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
- i |= 0x030303;
- break;
- }
-
- return i;
-}
-
-#endif
-
-void WM_framebuffer_index_set(int index)
-{
- const int col = index_to_framebuffer(index);
- cpack(col);
-}
-
-void WM_framebuffer_index_get(int index, int *r_col)
-{
- const int col = index_to_framebuffer(index);
- char *c_col = (char *)r_col;
- c_col[0] = (col & 0xFF); /* red */
- c_col[1] = ((col >> 8) & 0xFF); /* green */
- c_col[2] = ((col >> 16) & 0xFF); /* blue */
- c_col[3] = 0xFF; /* alpha */
-}
-
-
-
-#define INDEX_FROM_BUF_8(col) (((col & 0xC00000) >> 18) + ((col & 0xC000) >> 12) + ((col & 0xC0) >> 6))
-#define INDEX_FROM_BUF_12(col) (((col & 0xF00000) >> 12) + ((col & 0xF000) >> 8) + ((col & 0xF0) >> 4))
-#define INDEX_FROM_BUF_15_16(col) (((col & 0xF80000) >> 9) + ((col & 0xF800) >> 6) + ((col & 0xF8) >> 3))
-#define INDEX_FROM_BUF_18(col) (((col & 0xFC0000) >> 6) + ((col & 0xFC00) >> 4) + ((col & 0xFC) >> 2))
-#define INDEX_FROM_BUF_24(col) (col & 0xFFFFFF)
-
-int WM_framebuffer_to_index(unsigned int col)
-{
- if (col == 0) {
- return 0;
- }
-
- switch (GPU_color_depth()) {
- case 8: return INDEX_FROM_BUF_8(col);
- case 12: return INDEX_FROM_BUF_12(col);
- case 15:
- case 16: return INDEX_FROM_BUF_15_16(col);
- case 24: return INDEX_FROM_BUF_24(col);
- default: return INDEX_FROM_BUF_18(col);
- }
-}
-
-void WM_framebuffer_to_index_array(unsigned int *col, const unsigned int size)
-{
-#define INDEX_BUF_ARRAY(INDEX_FROM_BUF_BITS) \
- for (i = size; i--; col++) { \
- if ((c = *col)) { \
- *col = INDEX_FROM_BUF_BITS(c); \
- } \
- } ((void)0)
-
- if (size > 0) {
- unsigned int i, c;
-
- switch (GPU_color_depth()) {
- case 8:
- INDEX_BUF_ARRAY(INDEX_FROM_BUF_8);
- break;
- case 12:
- INDEX_BUF_ARRAY(INDEX_FROM_BUF_12);
- break;
- case 15:
- case 16:
- INDEX_BUF_ARRAY(INDEX_FROM_BUF_15_16);
- break;
- case 24:
- INDEX_BUF_ARRAY(INDEX_FROM_BUF_24);
- break;
- default:
- INDEX_BUF_ARRAY(INDEX_FROM_BUF_18);
- break;
- }
- }
-
-#undef INDEX_BUF_ARRAY
-}
-
-
/* ********** END MY WINDOW ************** */
diff --git a/source/blender/windowmanager/wm_files.h b/source/blender/windowmanager/wm_files.h
index 2eae9cdb012..396907a3f6d 100644
--- a/source/blender/windowmanager/wm_files.h
+++ b/source/blender/windowmanager/wm_files.h
@@ -59,5 +59,8 @@ void WM_OT_save_mainfile(struct wmOperatorType *ot);
void WM_OT_link(struct wmOperatorType *ot);
void WM_OT_append(struct wmOperatorType *ot);
+void WM_OT_lib_relocate(struct wmOperatorType *ot);
+void WM_OT_lib_reload(struct wmOperatorType *ot);
+
#endif /* __WM_FILES_H__ */
diff --git a/source/blender/windowmanager/wm_subwindow.h b/source/blender/windowmanager/wm_subwindow.h
index 2a8118a726b..cc9abf87514 100644
--- a/source/blender/windowmanager/wm_subwindow.h
+++ b/source/blender/windowmanager/wm_subwindow.h
@@ -48,7 +48,5 @@ void wm_subwindow_matrix_get(wmWindow *win, int swinid, float mat[4][4]);
void wm_subwindow_rect_get(wmWindow *win, int swinid, struct rcti *r_rect);
void wm_subwindow_rect_set(wmWindow *win, int swinid, const rcti *rect);
-unsigned int index_to_framebuffer(int index);
-
#endif /* __WM_SUBWINDOW_H__ */