diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-14 19:16:05 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-14 19:33:12 +0300 |
commit | bcfd8d9ab82501047f11da8c3f039142dfd9e8f8 (patch) | |
tree | b5b188951658a29633e92dc44ff44e7da1021ff9 /source/blender | |
parent | e7d4d661f34091bf04615e49820c6806db6fea54 (diff) |
Correct recent own fix to id_clear_lib_data_ex().
Datablocks' nodetree are *never* in main, while shapekeys are...
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/library.c | 4 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 37f64ba148b..c123b5e57fc 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -1483,12 +1483,12 @@ void id_clear_lib_data_ex(Main *bmain, ID *id, bool id_in_mainlist) /* Internal bNodeTree blocks inside datablocks also stores id->lib, make sure this stays in sync. */ if ((ntree = ntreeFromID(id))) { - id_clear_lib_data_ex(bmain, &ntree->id, id_in_mainlist); + id_clear_lib_data_ex(bmain, &ntree->id, false); /* Datablocks' nodetree is never in Main. */ } /* Same goes for shapekeys. */ if ((key = BKE_key_from_id(id))) { - id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); + id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); /* sigh, why are keys in Main? */ } if (GS(id->name) == ID_OB) { diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 79cd8a7fe6e..a25b56b9cf1 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -2713,7 +2713,7 @@ static void lib_link_node_socket(FileData *fd, ID *UNUSED(id), bNodeSocket *sock IDP_LibLinkProperty(sock->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); } -/* singe node tree (also used for material/scene trees), ntree is not NULL */ +/* Single node tree (also used for material/scene trees), ntree is not NULL */ static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree) { bNode *node; |