diff options
author | Ton Roosendaal <ton@blender.org> | 2006-01-24 18:24:38 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2006-01-24 18:24:38 +0300 |
commit | 26b718654d3ecffce14f5d4a83ce9752692b80f0 (patch) | |
tree | 44261081bf076d0ff22a3d9405267cc8c193ef6b /source/blender | |
parent | 771c7f3549b18f275ad4f1daf661eba601e0c3f9 (diff) |
Orange: fixes in Compositor:
- Curves in Image window didn't copy alpha (when no 32 bits rect for
display was made already).
- Code was missing to validate grouped nodes in Compositor, didnt work
at all yet
- Loading new Images in a Node (using filewindow) didn't assign the image
Image window now displays Alpha for float images too
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/colortools.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.c | 46 | ||||
-rw-r--r-- | source/blender/src/drawimage.c | 23 | ||||
-rw-r--r-- | source/blender/src/editnode.c | 10 |
4 files changed, 73 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index f9854fae98c..ce0db15603f 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -584,7 +584,7 @@ void curvemapping_do_image(CurveMapping *cumap, Image *ima) pixc[0]= FTOCHAR(col[0]); pixc[1]= FTOCHAR(col[1]); pixc[2]= FTOCHAR(col[2]); - /* assume alpha was set */ + pixc[3]= FTOCHAR(pixf[3]); } } diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index f7d0be1ac33..fc23758c4b3 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -33,6 +33,7 @@ #include "DNA_ID.h" #include "DNA_node_types.h" #include "DNA_material_types.h" +#include "DNA_scene_types.h" #include "BKE_blender.h" #include "BKE_colortools.h" @@ -498,12 +499,12 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree) /* should become callbackable... */ void nodeVerifyGroup(bNodeTree *ngroup) { - Material *ma; /* group changed, so we rebuild the type definition */ ntreeMakeOwnType(ngroup); if(ngroup->type==NTREE_SHADER) { + Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { bNode *node; @@ -524,6 +525,28 @@ void nodeVerifyGroup(bNodeTree *ngroup) } } } + else if(ngroup->type==NTREE_COMPOSIT) { + Scene *sce; + for(sce= G.main->scene.first; sce; sce= sce->id.next) { + if(sce->nodetree) { + bNode *node; + + /* find if group is in tree */ + for(node= sce->nodetree->nodes.first; node; node= node->next) + if(node->id == (ID *)ngroup) + break; + + if(node) { + /* set all type pointers OK */ + ntreeInitTypes(sce->nodetree); + + for(node= sce->nodetree->nodes.first; node; node= node->next) + if(node->id == (ID *)ngroup) + nodeVerifyType(sce->nodetree, node); + } + } + } + } } /* also to check all users of groups. Now only used in editor for hide/unhide */ @@ -532,7 +555,6 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock; - Material *ma; /* clear flags */ for(node= ngroup->nodes.first; node; node= node->next) { @@ -544,6 +566,7 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup) /* tag all thats in use */ if(ngroup->type==NTREE_SHADER) { + Material *ma; for(ma= G.main->mat.first; ma; ma= ma->id.next) { if(ma->nodetree) { for(node= ma->nodetree->nodes.first; node; node= node->next) { @@ -561,6 +584,25 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup) } } } + else if(ngroup->type==NTREE_COMPOSIT) { + Scene *sce; + for(sce= G.main->scene.first; sce; sce= sce->id.next) { + if(sce->nodetree) { + for(node= sce->nodetree->nodes.first; node; node= node->next) { + if(node->id==(ID *)ngroup) { + for(sock= node->inputs.first; sock; sock= sock->next) + if(sock->link) + if(sock->tosock) + sock->tosock->flag |= SOCK_IN_USE; + for(sock= node->outputs.first; sock; sock= sock->next) + if(nodeCountSocketLinks(sce->nodetree, sock)) + if(sock->tosock) + sock->tosock->flag |= SOCK_IN_USE; + } + } + } + } + } } static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c index fa6a91b701d..e3655beaac0 100644 --- a/source/blender/src/drawimage.c +++ b/source/blender/src/drawimage.c @@ -47,6 +47,7 @@ #include "BLI_arithb.h" #include "BLI_blenlib.h" +#include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "DNA_camera_types.h" @@ -1125,6 +1126,26 @@ static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, uns glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); } +static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf) +{ + float *trectf= MEM_mallocN(rectx*recty*4, "temp"); + int a, b; + + for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4) + trectf[a]= rectf[b]; + + glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf); + MEM_freeN(trectf); + /* ogl trick below is slower... (on ATI 9600) */ +// glColorMask(1, 0, 0, 0); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3); +// glColorMask(0, 1, 0, 0); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2); +// glColorMask(0, 0, 1, 0); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1); +// glColorMask(1, 1, 1, 1); +} + static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti) { if(recti==NULL) @@ -1288,6 +1309,8 @@ void drawimagespace(ScrArea *sa, void *spacedata) if(sima->flag & SI_SHOW_ALPHA) { if(ibuf->rect) sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect); + else if(ibuf->rect_float) + sima_draw_alpha_pixelsf(x1, y1, ibuf->x, ibuf->y, ibuf->rect_float); } else if(sima->flag & SI_SHOW_ZBUF) { if(ibuf->zbuf) diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c index e6fce5f948d..ce6344b7b8d 100644 --- a/source/blender/src/editnode.c +++ b/source/blender/src/editnode.c @@ -167,10 +167,10 @@ static void load_node_image(char *str) /* called from fileselect */ if(ima) { if(node->id) node->id->us--; - else { - node->id= &ima->id; - ima->id.us++; - } + + node->id= &ima->id; + ima->id.us++; + free_image_buffers(ima); /* force read again */ ima->ok= 1; @@ -198,7 +198,7 @@ static void composit_node_event(SpaceNode *snode, short event) strcpy(name, ((Image *)node->id)->name); else strcpy(name, U.textudir); - /* we make store node->block pointers, and filesel frees it, so we need to clear them */ + /* node->block pointers are stored, but filesel frees it, so we need to clear them */ for(node= snode->edittree->nodes.first; node; node= node->next) node->block= NULL; |