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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-31 16:56:04 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-31 16:56:04 +0400
commit54c0ba84d49f191a866b2b0f2b276db742f06570 (patch)
treeb1b34119ee1527a69478e49da3d77ea2081cd5e4 /source/blender
parentdb8b7fcabbb1a5af77038e5423b4ecbadbdefeda (diff)
Fix #31482: menu with scrollers when window is too small, didn't auto scroll
when using the arrow keys or mouse wheel to activate the next item.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/interface/interface_handlers.c88
-rw-r--r--source/blender/editors/interface/interface_intern.h5
-rw-r--r--source/blender/editors/interface/interface_regions.c4
3 files changed, 60 insertions, 37 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index e043712810e..171cbb516b8 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -6308,60 +6308,75 @@ static char ui_menu_scroll_test(uiBlock *block, int my)
{
if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) {
if (block->flag & UI_BLOCK_CLIPTOP)
- if (my > block->rect.ymax - 14)
+ if (my > block->rect.ymax - UI_MENU_SCROLL_MOUSE)
return 't';
if (block->flag & UI_BLOCK_CLIPBOTTOM)
- if (my < block->rect.ymin + 14)
+ if (my < block->rect.ymin + UI_MENU_SCROLL_MOUSE)
return 'b';
}
return 0;
}
-static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my)
+static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my, uiBut *to_bt)
{
- char test = ui_menu_scroll_test(block, my);
-
- if (test) {
- uiBut *bt;
- float dy = 0.0f, ymin = FLT_MAX, ymax = -FLT_MAX;
+ uiBut *bt;
+ float dy = 0.0f;
- if (test == 't') {
- /* scroll to the top */
- dy = -UI_UNIT_Y;
+ if (to_bt) {
+ /* scroll to activated button */
+ if (block->flag & UI_BLOCK_CLIPTOP) {
+ if(to_bt->rect.ymax > block->rect.ymax - UI_MENU_SCROLL_ARROW)
+ dy = block->rect.ymax - to_bt->rect.ymax - UI_MENU_SCROLL_ARROW;
+ }
+ if (block->flag & UI_BLOCK_CLIPBOTTOM) {
+ if(to_bt->rect.ymin < block->rect.ymin + UI_MENU_SCROLL_ARROW)
+ dy = block->rect.ymin - to_bt->rect.ymin + UI_MENU_SCROLL_ARROW;
+ }
+ }
+ else {
+ /* scroll when mouse over arrow buttons */
+ char test = ui_menu_scroll_test(block, my);
+
+ if (test == 't')
+ dy = -UI_UNIT_Y; /* scroll to the top */
+ else if (test == 'b')
+ dy = UI_UNIT_Y; /* scroll to the bottom */
+ }
+
+ if (dy != 0.0f) {
+ if (dy < 0.0f) {
+ /* stop at top item, extra 0.5 unit Y makes it snap nicer */
+ float ymax = -FLT_MAX;
- /* stop at top item, 1.5 mutliplier makes it snap nicer */
for (bt = block->buttons.first; bt; bt = bt->next)
ymax = max_ff(ymax, bt->rect.ymax);
- if (ymax + 1.5f*dy < block->rect.ymax)
- dy = block->rect.ymax - ymax;
+ if (ymax + dy - UI_UNIT_Y*0.5f < block->rect.ymax - UI_MENU_SCROLL_PAD)
+ dy = block->rect.ymax - ymax - UI_MENU_SCROLL_PAD;
}
- else if (test == 'b') {
- /* scroll to the bottom */
- dy = UI_UNIT_Y;
+ else {
+ /* stop at bottom item, extra 0.5 unit Y makes it snap nicer */
+ float ymin = FLT_MAX;
- /* stop at bottom item, 1.5 mutliplier makes it snap nicer */
for (bt = block->buttons.first; bt; bt = bt->next)
ymin = min_ff(ymin, bt->rect.ymin);
- if (ymin + 1.5f*dy > block->rect.ymin)
- dy = block->rect.ymin - ymin;
+ if (ymin + dy + UI_UNIT_Y*0.5f > block->rect.ymin + UI_MENU_SCROLL_PAD)
+ dy = block->rect.ymin - ymin + UI_MENU_SCROLL_PAD;
}
- if (dy != 0.0f) {
- /* apply scroll offset */
- for (bt = block->buttons.first; bt; bt = bt->next) {
- bt->rect.ymin += dy;
- bt->rect.ymax += dy;
- }
-
- /* set flags again */
- ui_popup_block_scrolltest(block);
-
- ED_region_tag_redraw(ar);
-
- return 1;
+ /* apply scroll offset */
+ for (bt = block->buttons.first; bt; bt = bt->next) {
+ bt->rect.ymin += dy;
+ bt->rect.ymax += dy;
}
+
+ /* set flags again */
+ ui_popup_block_scrolltest(block);
+
+ ED_region_tag_redraw(ar);
+
+ return 1;
}
return 0;
@@ -6397,7 +6412,7 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
}
else if (event->type == TIMER) {
if (event->customdata == menu->scrolltimer)
- ui_menu_scroll(ar, block, my);
+ ui_menu_scroll(ar, block, my, NULL);
}
else {
/* for ui_mouse_motion_towards_block */
@@ -6492,8 +6507,10 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
but = ui_but_next(but);
}
- if (but)
+ if (but) {
ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE);
+ ui_menu_scroll(ar, block, my, but);
+ }
}
if (!but) {
@@ -6519,6 +6536,7 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
if (bt) {
ui_handle_button_activate(C, ar, bt, BUTTON_ACTIVATE);
+ ui_menu_scroll(ar, block, my, bt);
}
}
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 98b75060aa8..16159e0f73a 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -97,6 +97,11 @@ typedef enum {
UI_WTYPE_PROGRESSBAR
} uiWidgetTypeEnum;
+/* menu scrolling */
+#define UI_MENU_SCROLL_ARROW 12
+#define UI_MENU_SCROLL_MOUSE (UI_MENU_SCROLL_ARROW + 2)
+#define UI_MENU_SCROLL_PAD 4
+
/* panel limits */
#define UI_PANEL_MINX 100
#define UI_PANEL_MINY 70
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 578619abe1a..28e361ccf5a 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1594,11 +1594,11 @@ void ui_popup_block_scrolltest(uiBlock *block)
/* mark buttons overlapping arrows, if we have them */
for (bt = block->buttons.first; bt; bt = bt->next) {
if (block->flag & UI_BLOCK_CLIPBOTTOM) {
- if (bt->rect.ymin < block->rect.ymin + 12)
+ if (bt->rect.ymin < block->rect.ymin + UI_MENU_SCROLL_ARROW)
bt->flag |= UI_SCROLLED;
}
if (block->flag & UI_BLOCK_CLIPTOP) {
- if (bt->rect.ymax > block->rect.ymax - 12)
+ if (bt->rect.ymax > block->rect.ymax - UI_MENU_SCROLL_ARROW)
bt->flag |= UI_SCROLLED;
}
}