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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-03 18:32:26 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-03 18:32:26 +0400
commite02b23b81ab05579c0ee11ee3a1acb283643e528 (patch)
tree59b14c01bcb4c274d57c89a42e5a5d80c41ff06d /source/blender
parent615fe0295fe13c229d7376b02a50ac110b636c47 (diff)
Render API: shader script node for custom shaders.
* Shader script node added, which stores either a link to a text datablock or file on disk, and has functions to add and remove sockets. * Callback RenderEngine.update_script_node(self, node) added for render engines to compile the shader and update the node with new sockets. Thanks to Thomas, Lukas and Dalai for the implementation.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h2
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/blenkernel/intern/text.c26
-rw-r--r--source/blender/blenloader/intern/readfile.c14
-rw-r--r--source/blender/blenloader/intern/writefile.c10
-rw-r--r--source/blender/editors/space_node/drawnode.c32
-rw-r--r--source/blender/editors/space_node/node_edit.c118
-rw-r--r--source/blender/editors/space_node/node_intern.h2
-rw-r--r--source/blender/editors/space_node/node_ops.c2
-rw-r--r--source/blender/editors/space_node/node_templates.c3
-rw-r--r--source/blender/makesdna/DNA_node_types.h20
-rw-r--r--source/blender/makesrna/RNA_access.h1
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c205
-rw-r--r--source/blender/makesrna/intern/rna_nodetree_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_render.c28
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_script.c85
-rw-r--r--source/blender/render/extern/include/RE_engine.h6
-rw-r--r--source/blender/render/intern/source/external_engine.c11
21 files changed, 562 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index cd1875f848b..29e03f66bcc 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -245,6 +245,7 @@ typedef struct bNodeType {
#define NODE_CLASS_PARTICLES 25
#define NODE_CLASS_TRANSFORM 30
#define NODE_CLASS_COMBINE 31
+#define NODE_CLASS_SCRIPT 32
#define NODE_CLASS_SHADER 40
#define NODE_CLASS_LAYOUT 100
@@ -551,6 +552,7 @@ struct ShadeResult;
#define SH_NODE_PARTICLE_INFO 168
#define SH_NODE_TEX_BRICK 169
#define SH_NODE_BUMP 170
+#define SH_NODE_SCRIPT 171
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 8738251fa78..cbe3b7dd231 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -2288,6 +2288,7 @@ static void registerShaderNodes(bNodeTreeType *ttype)
register_node_type_sh_tex_coord(ttype);
register_node_type_sh_particle_info(ttype);
register_node_type_sh_bump(ttype);
+ register_node_type_sh_script(ttype);
register_node_type_sh_background(ttype);
register_node_type_sh_bsdf_anisotropic(ttype);
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index b9ca3c9cc63..5995e69a73a 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -55,12 +55,15 @@
#include "DNA_text_types.h"
#include "DNA_userdef_types.h"
#include "DNA_object_types.h"
+#include "DNA_node_types.h"
+#include "DNA_material_types.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_text.h"
+#include "BKE_node.h"
#ifdef WITH_PYTHON
@@ -531,6 +534,9 @@ void BKE_text_unlink(Main *bmain, Text *text)
bController *cont;
bActuator *act;
bConstraint *con;
+ bNodeTree *ntree;
+ bNode *node;
+ Material *mat;
short update;
for (ob = bmain->object.first; ob; ob = ob->id.next) {
@@ -582,6 +588,26 @@ void BKE_text_unlink(Main *bmain, Text *text)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
+ /* nodes */
+ for (mat = bmain->mat.first; mat; mat = mat->id.next) {
+ ntree = mat->nodetree;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_SCRIPT) {
+ Text *ntext = (Text *)node->id;
+ if (ntext == text) node->id = NULL;
+ }
+ }
+ }
+
+ for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_SCRIPT) {
+ Text *ntext = (Text *)node->id;
+ if (ntext == text) node->id = NULL;
+ }
+ }
+ }
+
/* text space */
for (scr = bmain->screen.first; scr; scr = scr->id.next) {
for (area = scr->areabase.first; area; area = area->next) {
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8aa879a354b..a6e95541d9c 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2429,8 +2429,18 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
if (node->storage) {
/* could be handlerized at some point */
- if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
- direct_link_curvemapping(fd, node->storage);
+ if (ntree->type==NTREE_SHADER) {
+ if (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB) {
+ direct_link_curvemapping(fd, node->storage);
+ }
+ else if (node->type==SH_NODE_SCRIPT) {
+ NodeShaderScript *nss = (NodeShaderScript *) node->storage;
+ nss->bytecode = newdataadr(fd, nss->bytecode);
+ nss->prop = newdataadr(fd, nss->prop);
+ if (nss->prop)
+ IDP_DirectLinkProperty(nss->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ }
+ }
else if (ntree->type==NTREE_COMPOSIT) {
if (ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
direct_link_curvemapping(fd, node->storage);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 2ccefad4506..d7c62837008 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -728,6 +728,16 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
/* could be handlerized at some point, now only 1 exception still */
if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
write_curvemapping(wd, node->storage);
+ else if (ntree->type==NTREE_SHADER && node->type==SH_NODE_SCRIPT) {
+ NodeShaderScript *nss = (NodeShaderScript *)node->storage;
+ if (nss->bytecode)
+ writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
+ /* Write ID Properties -- and copy this comment EXACTLY for easy finding
+ * of library blocks that implement this.*/
+ if (nss->prop)
+ IDP_WriteProperty(nss->prop, wd);
+ writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ }
else if (ntree->type==NTREE_COMPOSIT && ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
write_curvemapping(wd, node->storage);
else if (ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 420f0f1c413..f25fed3f6bb 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1384,6 +1384,34 @@ static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
+static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, FALSE);
+ uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, TRUE);
+
+ if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL)
+ uiItemR(row, ptr, "script", 0, "", ICON_NONE);
+ else
+ uiItemR(row, ptr, "filepath", 0,"", ICON_NONE);
+
+ uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
+}
+
+static void node_shader_buts_script_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ uiItemS(layout);
+
+ node_shader_buts_script(layout, C, ptr);
+
+ /* not implemented yet
+ if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL)
+ uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);*/
+}
+
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
@@ -1467,6 +1495,10 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_BSDF_GLASS:
ntype->uifunc = node_shader_buts_glossy;
break;
+ case SH_NODE_SCRIPT:
+ ntype->uifunc = node_shader_buts_script;
+ ntype->uifuncbut = node_shader_buts_script_details;
+ break;
}
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index f21f343ea2b..95dbe7e7b46 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -35,6 +35,7 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
+#include "DNA_text_types.h"
#include "DNA_world_types.h"
#include "BLI_math.h"
@@ -54,6 +55,7 @@
#include "BKE_scene.h"
#include "BKE_texture.h"
+#include "RE_engine.h"
#include "RE_pipeline.h"
@@ -2137,3 +2139,119 @@ void NODE_OT_clipboard_paste(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
+/* ********************** Shader Script Update ******************/
+
+typedef struct ScriptUpdateData {
+ RenderEngine *engine;
+ RenderEngineType *type;
+
+ Text *text;
+ int found;
+} ScriptUpdateData;
+
+static int node_shader_script_update_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ RenderEngineType *type = RE_engines_find(scene->r.engine);
+ bNode *node;
+ Text *text;
+
+ /* test if we have a render engine that supports shaders scripts */
+ if(!(type && type->update_script_node))
+ return 0;
+
+ /* see if we have a shader script node in context */
+ node = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data;
+ if(node && node->type == SH_NODE_SCRIPT) {
+ NodeShaderScript *nss = node->storage;
+
+ if(node->id || nss->filepath[0])
+ return 1;
+ }
+
+ /* see if we have a text datablock in context */
+ text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
+ if(text)
+ return 1;
+
+ /* we don't check if text datablock is actually in use, too slow for poll */
+
+ return 0;
+}
+
+static void node_shader_script_update_text(void *data_, ID *UNUSED(id), bNodeTree *ntree)
+{
+ ScriptUpdateData *data = (ScriptUpdateData *)data_;
+ bNode *node;
+
+ /* update each script that is using this text datablock */
+ for (node=ntree->nodes.first; node; node=node->next) {
+ if (node->type == NODE_GROUP){
+ node_shader_script_update_text(data_, NULL, (bNodeTree *)node->id);
+ }
+ else if (node->type == SH_NODE_SCRIPT && node->id == &data->text->id) {
+ data->type->update_script_node(data->engine, ntree, node);
+ data->found = TRUE;
+ }
+ }
+}
+
+static int node_shader_script_update_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ScriptUpdateData data;
+ PointerRNA nodeptr = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript);
+
+ /* setup render engine */
+ data.type = RE_engines_find(scene->r.engine);
+ data.engine = RE_engine_create(data.type);
+ data.engine->reports = op->reports;
+ data.text = NULL;
+ data.found = FALSE;
+
+ if (nodeptr.data) {
+ /* update single node */
+ bNodeTree *ntree = nodeptr.id.data;
+ bNode *node = nodeptr.data;
+
+ data.type->update_script_node(data.engine, ntree, node);
+
+ data.found = TRUE;
+ }
+ else {
+ /* update all nodes using text datablock */
+ data.text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
+
+ if (data.text) {
+ bNodeTreeType *ntreetype = ntreeGetType(NTREE_SHADER);
+
+ if (ntreetype && ntreetype->foreach_nodetree)
+ ntreetype->foreach_nodetree(bmain, &data, node_shader_script_update_text);
+
+ if (!data.found)
+ BKE_report(op->reports, RPT_INFO, "Text not used by any node, no update done.");
+ }
+ }
+
+ RE_engine_free(data.engine);
+
+ return (data.found)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
+}
+
+void NODE_OT_shader_script_update(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Script Node Update";
+ ot->description = "Update shader script node with new sockets and options from the script";
+ ot->idname = "NODE_OT_shader_script_update";
+
+ /* api callbacks */
+ ot->exec = node_shader_script_update_exec;
+ ot->poll = node_shader_script_update_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 36ebddc8d22..45509e02226 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -206,6 +206,8 @@ void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot);
void NODE_OT_clipboard_copy(struct wmOperatorType *ot);
void NODE_OT_clipboard_paste(struct wmOperatorType *ot);
+void NODE_OT_shader_script_update(struct wmOperatorType *ot);
+
extern const char *node_context_dir[];
// XXXXXX
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 560ef9e8a29..64e5f67a348 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -117,6 +117,8 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_clipboard_copy);
WM_operatortype_append(NODE_OT_clipboard_paste);
+
+ WM_operatortype_append(NODE_OT_shader_script_update);
}
void ED_operatormacros_node(void)
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index d4df449a41b..23f4e948794 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -292,8 +292,7 @@ static void ui_node_sock_name(bNodeSocket *sock, char name[UI_MAX_NAME_STR])
BLI_strncpy(node_name, node->typeinfo->name, UI_MAX_NAME_STR);
if (node->inputs.first == NULL &&
- node->outputs.first != node->outputs.last &&
- !(node->typeinfo->flag & NODE_OPTIONS))
+ node->outputs.first != node->outputs.last)
{
BLI_snprintf(name, UI_MAX_NAME_STR, "%s | %s", IFACE_(node_name), IFACE_(sock->link->fromsock->name));
}
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index aa382632b7b..bebe2ba20d5 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -703,6 +703,26 @@ typedef struct NodeTrackPosData {
char track_name[64];
} NodeTrackPosData;
+typedef struct NodeShaderScript {
+ int mode;
+ int flag;
+
+ char filepath[1024]; /* 1024 = FILE_MAX */
+
+ char bytecode_hash[64];
+ char *bytecode;
+
+ IDProperty *prop;
+} NodeShaderScript;
+
+/* script node mode */
+#define NODE_SCRIPT_INTERNAL 0
+#define NODE_SCRIPT_EXTERNAL 1
+
+/* script node flag */
+#define NODE_SCRIPT_AUTO_UPDATE 1
+
+
/* frame node flags */
#define NODE_FRAME_SHRINK 1 /* keep the bounding box minimal */
#define NODE_FRAME_RESIZEABLE 2 /* test flag, if frame can be resized by user */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index a9dbbe4273f..5f667db4425 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -457,6 +457,7 @@ extern StructRNA RNA_ShaderNodeMath;
extern StructRNA RNA_ShaderNodeMixRGB;
extern StructRNA RNA_ShaderNodeNormal;
extern StructRNA RNA_ShaderNodeOutput;
+extern StructRNA RNA_ShaderNodeScript;
extern StructRNA RNA_ShaderNodeRGB;
extern StructRNA RNA_ShaderNodeRGBCurve;
extern StructRNA RNA_ShaderNodeRGBToBW;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index be9a2d8c613..85df288b38b 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -35,12 +35,16 @@
#include "rna_internal_types.h"
#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_text_types.h"
#include "DNA_texture_types.h"
#include "BKE_animsys.h"
@@ -48,9 +52,9 @@
#include "BKE_node.h"
#include "BKE_image.h"
#include "BKE_texture.h"
+#include "BKE_idprop.h"
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
+#include "IMB_imbuf.h"
#include "WM_types.h"
@@ -206,6 +210,8 @@ EnumPropertyItem prop_wave_items[] = {
#include "BLI_linklist.h"
+#include "BKE_global.h"
+
#include "ED_node.h"
#include "RE_pipeline.h"
@@ -995,6 +1001,125 @@ static void rna_NodeOutputFileSlotLayer_name_set(PointerRNA *ptr, const char *va
}
}
+static bNodeSocket *rna_ShaderNodeScript_find_socket(bNode *node, const char *name, int is_output)
+{
+ bNodeSocket *sock;
+
+ if (is_output) {
+ for (sock = node->outputs.first; sock; sock = sock->next)
+ if (strcmp(sock->name, name)==0)
+ return sock;
+ }
+ else {
+ for (sock = node->inputs.first; sock; sock = sock->next)
+ if (strcmp(sock->name, name)==0)
+ return sock;
+ }
+
+ return NULL;
+}
+
+static void rna_ShaderNodeScript_remove_socket(ID *id, bNode *node, bNodeSocket *sock)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+
+ nodeRemoveSocket(ntree, node, sock);
+
+ ED_node_generic_update(G.main, ntree, node);
+}
+
+static bNodeSocket *rna_ShaderNodeScript_add_socket(ID *id, bNode *node, const char *name, int type, int is_output)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+ bNodeSocket *sock;
+
+ /* replace existing socket with the same name, to keep it unique */
+ sock = rna_ShaderNodeScript_find_socket(node, name, is_output);
+ if (sock)
+ nodeRemoveSocket(ntree, node, sock);
+ sock = nodeAddSocket(ntree, node, (is_output ? SOCK_OUT : SOCK_IN), name, type);
+
+ ED_node_generic_update(G.main, ntree, node);
+
+ return sock;
+}
+
+static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderScript *nss = node->storage;
+
+ if (nss->mode != value) {
+ nss->mode = value;
+ nss->filepath[0] = '\0';
+ nss->flag &= ~NODE_SCRIPT_AUTO_UPDATE;
+
+ /* replace text datablock by filepath */
+ if (node->id) {
+ Text *text = (Text*)node->id;
+
+ if(value == NODE_SCRIPT_EXTERNAL && text->name) {
+ BLI_strncpy(nss->filepath, text->name, sizeof(nss->filepath));
+ BLI_path_rel(nss->filepath, G.main->name);
+ }
+
+ id_us_min(node->id);
+ node->id = NULL;
+ }
+
+ /* remove any bytecode */
+ if(nss->bytecode) {
+ MEM_freeN(nss->bytecode);
+ nss->bytecode = NULL;
+ }
+
+ nss->bytecode_hash[0] = '\0';
+ }
+}
+
+static void rna_ShaderNodeScript_bytecode_get(PointerRNA *ptr, char *value)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderScript *nss = node->storage;
+
+ strcpy(value, (nss->bytecode)? nss->bytecode: "");
+}
+
+static int rna_ShaderNodeScript_bytecode_length(PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderScript *nss = node->storage;
+
+ return (nss->bytecode) ? strlen(nss->bytecode) : 0;
+}
+
+static void rna_ShaderNodeScript_bytecode_set(PointerRNA *ptr, const char *value)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderScript *nss = node->storage;
+
+ if (nss->bytecode)
+ MEM_freeN(nss->bytecode);
+
+ if (value && value[0])
+ nss->bytecode = BLI_strdup(value);
+ else
+ nss->bytecode = NULL;
+}
+
+static IDProperty *rna_ShaderNodeScript_idprops(PointerRNA *ptr, int create)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderScript *nss = node->storage;
+
+ if (create && !nss->prop) {
+ IDPropertyTemplate val = {0};
+ nss->prop = IDP_New(IDP_GROUP, &val, "RNA_ShaderNodeScript ID properties");
+ }
+
+ return nss->prop;
+}
+
#else
static EnumPropertyItem prop_image_layer_items[] = {
@@ -1035,6 +1160,12 @@ static EnumPropertyItem node_glossy_items[] = {
{0, NULL, 0, NULL, NULL}
};
+static EnumPropertyItem node_script_mode_items[] = {
+ {NODE_SCRIPT_INTERNAL, "INTERNAL", 0, "Internal", "Use internal text datablock"},
+ {NODE_SCRIPT_EXTERNAL, "EXTERNAL", 0, "External", "Use external .osl or oso file"},
+ {0, NULL, 0, NULL, NULL}
+};
+
#define MaxNodes 50000
enum
@@ -1707,6 +1838,76 @@ static void def_glossy(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_sh_script(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *prop, *parm;
+
+ prop = RNA_def_property(srna, "script", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "id");
+ RNA_def_property_struct_type(prop, "Text");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
+ RNA_def_property_ui_text(prop, "Script", "Internal shader script to define the shader");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ RNA_def_struct_sdna_from(srna, "NodeShaderScript", "storage");
+ RNA_def_struct_idprops_func(srna, "rna_ShaderNodeScript_idprops");
+
+ prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
+ RNA_def_property_ui_text(prop, "File Path", "Shader script path");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_ShaderNodeScript_mode_set", NULL);
+ RNA_def_property_enum_items(prop, node_script_mode_items);
+ RNA_def_property_ui_text(prop, "Script Source", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "use_auto_update", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", NODE_SCRIPT_AUTO_UPDATE);
+ RNA_def_property_ui_text(prop, "Auto Update", "Automatically updates the shader when the .osl file changes - external scripts only");
+
+ prop = RNA_def_property(srna, "bytecode", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_funcs(prop, "rna_ShaderNodeScript_bytecode_get",
+ "rna_ShaderNodeScript_bytecode_length", "rna_ShaderNodeScript_bytecode_set");
+ RNA_def_property_ui_text(prop, "Bytecode", "Compile bytecode for shader script node");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "bytecode_hash", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Bytecode Hash", "Hash of compile bytecode, for quick equality checking");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ /* needs to be reset to avoid bad pointer type in API functions below */
+ RNA_def_struct_sdna_from(srna, "bNode", NULL);
+
+ /* API functions */
+
+ func = RNA_def_function(srna, "find_socket", "rna_ShaderNodeScript_find_socket");
+ RNA_def_function_ui_description(func, "Find a socket by name");
+ parm = RNA_def_string(func, "name", "", 0, "Socket name", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ /*parm =*/ RNA_def_boolean(func, "is_output", FALSE, "Output", "Whether the socket is an output");
+ parm = RNA_def_pointer(func, "result", "NodeSocket", "", "");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "add_socket", "rna_ShaderNodeScript_add_socket");
+ RNA_def_function_ui_description(func, "Add a socket socket");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ parm = RNA_def_string(func, "name", "", 0, "Name", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_enum(func, "type", node_socket_type_items, SOCK_FLOAT, "Type", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ /*parm =*/ RNA_def_boolean(func, "is_output", FALSE, "Output", "Whether the socket is an output");
+ parm = RNA_def_pointer(func, "result", "NodeSocket", "", "");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "remove_socket", "rna_ShaderNodeScript_remove_socket");
+ RNA_def_function_ui_description(func, "Remove a socket socket");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ parm = RNA_def_pointer(func, "sock", "NodeSocket", "Socket", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
+}
+
/* -- Compositor Nodes ------------------------------------------------------ */
static void def_cmp_alpha_over(StructRNA *srna)
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h
index 6d97e959112..c45c9b71442 100644
--- a/source/blender/makesrna/intern/rna_nodetree_types.h
+++ b/source/blender/makesrna/intern/rna_nodetree_types.h
@@ -82,7 +82,8 @@ DefNode( ShaderNode, SH_NODE_LIGHT_PATH, 0, "LI
DefNode( ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LIGHT_FALLOFF", LightFalloff, "Light Falloff", "" )
DefNode( ShaderNode, SH_NODE_OBJECT_INFO, 0, "OBJECT_INFO", ObjectInfo, "Object Info", "" )
DefNode( ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PARTICLE_INFO", ParticleInfo, "Particle Info", "" )
-DefNode( ShaderNode, SH_NODE_BUMP, 0, "BUMP", BumpNode, "Bump", "" )
+DefNode( ShaderNode, SH_NODE_BUMP, 0, "BUMP", BumpNode, "Bump", "" )
+DefNode( ShaderNode, SH_NODE_SCRIPT, def_sh_script, "SCRIPT", Script, "Script", "" )
DefNode( ShaderNode, SH_NODE_TEX_IMAGE, def_sh_tex_image, "TEX_IMAGE", TexImage, "Image Texture", "" )
DefNode( ShaderNode, SH_NODE_TEX_ENVIRONMENT, def_sh_tex_environment, "TEX_ENVIRONMENT", TexEnvironment, "Environment Texture","" )
DefNode( ShaderNode, SH_NODE_TEX_SKY, def_sh_tex_sky, "TEX_SKY", TexSky, "Sky Texture", "" )
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 7a638e9e40b..56497e96c67 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -129,6 +129,24 @@ static void engine_view_draw(RenderEngine *engine, const struct bContext *contex
RNA_parameter_list_free(&list);
}
+static void engine_update_script_node(RenderEngine *engine, struct bNodeTree *ntree, struct bNode *node)
+{
+ extern FunctionRNA rna_RenderEngine_update_script_node_func;
+ PointerRNA ptr, nodeptr;
+ ParameterList list;
+ FunctionRNA *func;
+
+ RNA_pointer_create(NULL, engine->type->ext.srna, engine, &ptr);
+ RNA_pointer_create((ID*)ntree, &RNA_Node, node, &nodeptr);
+ func = &rna_RenderEngine_update_script_node_func;
+
+ RNA_parameter_list_create(&list, &ptr, func);
+ RNA_parameter_set_lookup(&list, "node", &nodeptr);
+ engine->type->ext.call(NULL, &ptr, func, &list);
+
+ RNA_parameter_list_free(&list);
+}
+
/* RenderEngine registration */
static void rna_RenderEngine_unregister(Main *UNUSED(bmain), StructRNA *type)
@@ -149,7 +167,7 @@ static StructRNA *rna_RenderEngine_register(Main *bmain, ReportList *reports, vo
RenderEngineType *et, dummyet = {NULL};
RenderEngine dummyengine = {NULL};
PointerRNA dummyptr;
- int have_function[4];
+ int have_function[5];
/* setup dummy engine & engine type to store static properties in */
dummyengine.type = &dummyet;
@@ -188,6 +206,7 @@ static StructRNA *rna_RenderEngine_register(Main *bmain, ReportList *reports, vo
et->render = (have_function[1]) ? engine_render : NULL;
et->view_update = (have_function[2]) ? engine_view_update : NULL;
et->view_draw = (have_function[3]) ? engine_view_draw : NULL;
+ et->update_script_node = (have_function[4]) ? engine_update_script_node : NULL;
BLI_addtail(&R_engines, et);
@@ -300,6 +319,13 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
RNA_def_pointer(func, "context", "Context", "", "");
+ /* shader script callbacks */
+ func = RNA_def_function(srna, "update_script_node", NULL);
+ RNA_def_function_ui_description(func, "Compile shader script node");
+ RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
+ prop = RNA_def_pointer(func, "node", "Node", "", "");
+ RNA_def_property_flag(prop, PROP_RNAPTR);
+
/* tag for redraw */
RNA_def_function(srna, "tag_redraw", "engine_tag_redraw");
RNA_def_function_ui_description(func, "Request redraw for viewport rendering");
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 19b3df8affe..323a534c989 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -165,6 +165,7 @@ set(SRC
shader/nodes/node_shader_light_path.c
shader/nodes/node_shader_light_falloff.c
shader/nodes/node_shader_object_info.c
+ shader/nodes/node_shader_script.c
shader/nodes/node_shader_particle_info.c
shader/nodes/node_shader_mix_shader.c
shader/nodes/node_shader_add_shader.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index 7585ed0d61c..66ab15ce29f 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -80,6 +80,7 @@ void register_node_type_sh_fresnel(struct bNodeTreeType *ttype);
void register_node_type_sh_layer_weight(struct bNodeTreeType *ttype);
void register_node_type_sh_tex_coord(struct bNodeTreeType *ttype);
void register_node_type_sh_particle_info(struct bNodeTreeType *ttype);
+void register_node_type_sh_script(struct bNodeTreeType *ttype);
void register_node_type_sh_background(struct bNodeTreeType *ttype);
void register_node_type_sh_bsdf_diffuse(struct bNodeTreeType *ttype);
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 76bc3b12690..b7dc83d7d79 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -87,10 +87,11 @@ static void foreach_nodeclass(Scene *scene, void *calldata, bNodeClassCallback f
func(calldata, NODE_CLASS_SHADER, N_("Shader"));
func(calldata, NODE_CLASS_TEXTURE, N_("Texture"));
}
-
+
func(calldata, NODE_CLASS_OP_COLOR, N_("Color"));
func(calldata, NODE_CLASS_OP_VECTOR, N_("Vector"));
func(calldata, NODE_CLASS_CONVERTOR, N_("Convertor"));
+ func(calldata, NODE_CLASS_SCRIPT, N_("Script"));
func(calldata, NODE_CLASS_GROUP, N_("Group"));
func(calldata, NODE_CLASS_LAYOUT, N_("Layout"));
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_script.c b/source/blender/nodes/shader/nodes/node_shader_script.c
new file mode 100644
index 00000000000..52d39363de6
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_script.c
@@ -0,0 +1,85 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/shader/nodes/node_shader_script.c
+ * \ingroup shdnodes
+ */
+
+#include "BKE_idprop.h"
+
+#include "node_shader_util.h"
+
+/* **************** Script ******************** */
+
+static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
+{
+ NodeShaderScript *nss = MEM_callocN(sizeof(NodeShaderScript), "shader script node");
+ node->storage = nss;
+}
+
+static void node_free_script(bNode *node)
+{
+ NodeShaderScript *nss = node->storage;
+
+ if (nss) {
+ if (nss->bytecode)
+ MEM_freeN(nss->bytecode);
+
+ MEM_freeN(nss);
+ }
+
+ if (nss->prop) {
+ IDP_FreeProperty(nss->prop);
+ MEM_freeN(nss->prop);
+ }
+}
+
+static void node_copy_script(bNode *orig_node, bNode *new_node)
+{
+ NodeShaderScript *orig_nss = orig_node->storage;
+ NodeShaderScript *new_nss = MEM_dupallocN(orig_nss);
+
+ if(orig_nss->bytecode)
+ new_nss->bytecode = MEM_dupallocN(orig_nss->bytecode);
+
+ if (orig_nss->prop)
+ new_nss->prop = IDP_CopyProperty(orig_nss->prop);
+
+ new_node->storage = new_nss;
+}
+
+void register_node_type_sh_script(bNodeTreeType *ttype)
+{
+ static bNodeType ntype;
+
+ node_type_base(ttype, &ntype, SH_NODE_SCRIPT, "Script", NODE_CLASS_SCRIPT, NODE_OPTIONS);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_init(&ntype, init);
+ node_type_storage(&ntype, "NodeShaderScript", node_free_script, node_copy_script);
+
+ nodeRegisterType(ttype, &ntype);
+}
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index 2376aeca55e..20024eab633 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -35,6 +35,8 @@
#include "DNA_listBase.h"
#include "RNA_types.h"
+struct bNode;
+struct bNodeTree;
struct Object;
struct Render;
struct RenderEngine;
@@ -75,6 +77,8 @@ typedef struct RenderEngineType {
void (*view_update)(struct RenderEngine *engine, const struct bContext *context);
void (*view_draw)(struct RenderEngine *engine, const struct bContext *context);
+ void (*update_script_node)(struct RenderEngine *engine, struct bNodeTree *ntree, struct bNode *node);
+
/* RNA integration */
ExtensionRNA ext;
} RenderEngineType;
@@ -94,6 +98,8 @@ typedef struct RenderEngine {
char *text;
int resolution_x, resolution_y;
+
+ struct ReportList *reports;
} RenderEngine;
RenderEngine *RE_engine_create(RenderEngineType *type);
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 94146467145..076cad05c84 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -64,7 +64,7 @@
static RenderEngineType internal_render_type = {
NULL, NULL,
"BLENDER_RENDER", N_("Blender Render"), RE_INTERNAL,
- NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL, NULL,
{NULL, NULL, NULL}
};
@@ -73,7 +73,7 @@ static RenderEngineType internal_render_type = {
static RenderEngineType internal_game_type = {
NULL, NULL,
"BLENDER_GAME", N_("Blender Game"), RE_INTERNAL | RE_GAME,
- NULL, NULL, NULL, NULL,
+ NULL, NULL, NULL, NULL, NULL,
{NULL, NULL, NULL}
};
@@ -292,7 +292,12 @@ void RE_engine_update_progress(RenderEngine *engine, float progress)
void RE_engine_report(RenderEngine *engine, int type, const char *msg)
{
- BKE_report(engine->re->reports, type, msg);
+ Render *re = engine->re;
+
+ if (re)
+ BKE_report(engine->re->reports, type, msg);
+ else if(engine->reports)
+ BKE_report(engine->reports, type, msg);
}
/* Render */