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authorCampbell Barton <ideasman42@gmail.com>2018-02-08 18:31:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-08 18:34:32 +0300
commitbe2bd5d722bf36e076663a27537860bb1842931e (patch)
tree8f94eee3e7b5c18ada5c90eccd523a8bf0f08388 /source/blender
parent92786141159430fa36e59e0229e4bbb84f2f04be (diff)
Fix mixed weight-paint & pose mode
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/intern/object.c30
-rw-r--r--source/blender/draw/intern/DRW_render.h2
-rw-r--r--source/blender/draw/intern/draw_armature.c2
-rw-r--r--source/blender/draw/intern/draw_manager.c13
-rw-r--r--source/blender/draw/modes/pose_mode.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c18
-rw-r--r--source/blender/editors/transform/transform_conversions.c12
10 files changed, 65 insertions, 44 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index f4983741071..9ed4da87395 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -141,8 +141,10 @@ void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const bool use_compat, const bool use_parent);
void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
+bool BKE_object_pose_context_check_ex(struct Object *ob, bool selected);
bool BKE_object_pose_context_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
+struct Object *BKE_object_pose_armature_get_visible(struct Object *ob, struct ViewLayer *view_layer);
void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob,
struct Object *par, float parentmat[4][4]);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 7f20c2f271b..127830c0cf7 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1153,14 +1153,13 @@ static void copy_object_lod(Object *obn, const Object *ob, const int UNUSED(flag
obn->currentlod = (LodLevel *)obn->lodlevels.first;
}
-bool BKE_object_pose_context_check(Object *ob)
+bool BKE_object_pose_context_check_ex(Object *ob, bool selected)
{
if ((ob) &&
(ob->type == OB_ARMATURE) &&
(ob->pose) &&
- // (ob->mode & OB_MODE_POSE)
- (((bArmature *)ob->data)->flag & ARM_POSEMODE)
- )
+ /* Currently using selection when the object isn't active. */
+ ((selected == false) || (ob->flag & SELECT)))
{
return true;
}
@@ -1169,22 +1168,41 @@ bool BKE_object_pose_context_check(Object *ob)
}
}
+bool BKE_object_pose_context_check(Object *ob)
+{
+ return BKE_object_pose_context_check_ex(ob, false);
+}
+
Object *BKE_object_pose_armature_get(Object *ob)
{
if (ob == NULL)
return NULL;
- if (BKE_object_pose_context_check(ob))
+ if (BKE_object_pose_context_check_ex(ob, false))
return ob;
ob = modifiers_isDeformedByArmature(ob);
- if (BKE_object_pose_context_check(ob))
+ /* Only use selected check when non-active. */
+ if (BKE_object_pose_context_check_ex(ob, true))
return ob;
return NULL;
}
+Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer)
+{
+ Object *ob_armature = BKE_object_pose_armature_get(ob);
+ if (ob_armature) {
+ Base *base = BKE_view_layer_base_find(view_layer, ob_armature);
+ if (base) {
+ if (BASE_VISIBLE(base)) {
+ return ob_armature;
+ }
+ }
+ }
+ return NULL;
+}
void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
{
copy_v3_v3(ob_tar->loc, ob_src->loc);
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index b6e4d82604c..8eb10ed5a14 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -476,6 +476,8 @@ typedef struct DRWContextState {
* May be NULL when used for selection or depth buffer. */
const struct bContext *evil_C;
+ struct Object *object_pose;
+
} DRWContextState;
const DRWContextState *DRW_context_state_get(void);
diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c
index 5daafadada6..c14fe70e0c3 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -1310,7 +1310,7 @@ static void draw_armature_pose(Object *ob, const float const_color[4])
{
const DRWContextState *draw_ctx = DRW_context_state_get();
- if (draw_ctx->object_mode & OB_MODE_POSE) {
+ if ((draw_ctx->object_mode & OB_MODE_POSE) || (ob == draw_ctx->object_pose)) {
arm->flag |= ARM_POSEMODE;
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 96454fd087e..45ad9853d20 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2678,6 +2678,19 @@ static void drw_viewport_var_init(void)
memset(viewport_matrix_override.override, 0x0, sizeof(viewport_matrix_override.override));
memset(DST.common_instance_data, 0x0, sizeof(DST.common_instance_data));
+
+ /* Not a viewport variable, we could split this out. */
+ {
+ if (DST.draw_ctx.object_mode & OB_MODE_POSE) {
+ DST.draw_ctx.object_pose = DST.draw_ctx.obact;
+ }
+ else if (DST.draw_ctx.object_mode & OB_MODE_WEIGHT_PAINT) {
+ DST.draw_ctx.object_pose = BKE_object_pose_armature_get(DST.draw_ctx.obact);
+ }
+ else {
+ DST.draw_ctx.object_pose = NULL;
+ }
+ }
}
void DRW_viewport_matrix_get(float mat[4][4], DRWViewportMatrixType type)
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 1589ff39bdf..749c3e71368 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -145,7 +145,7 @@ bool DRW_pose_mode_armature(Object *ob, Object *active_ob)
/* Armature parent is also handled by pose mode engine. */
if ((active_ob != NULL) && ((draw_ctx->object_mode & OB_MODE_WEIGHT_PAINT) != 0)) {
- if (active_ob->parent == ob) {
+ if (ob == draw_ctx->object_pose) {
return true;
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 9f5a3c84243..3c089483054 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -408,14 +408,15 @@ int ED_operator_posemode_context(bContext *C)
{
Object *obpose = ED_pose_object_from_context(C);
-
if (obpose) {
- EvaluationContext eval_ctx;
- CTX_data_eval_ctx(C, &eval_ctx);
- if ((eval_ctx.object_mode & OB_MODE_EDIT) == 0) {
+ const WorkSpace *workspace = CTX_wm_workspace(C);
+ /* TODO, should we allow this out of pose mode? */
+ if (workspace->object_mode & OB_MODE_POSE) {
+ // if ((workspace->object_mode & OB_MODE_EDIT) == 0) {
if (BKE_object_pose_context_check(obpose)) {
return 1;
}
+ // }
}
}
@@ -428,12 +429,13 @@ int ED_operator_posemode(bContext *C)
if (obact) {
- EvaluationContext eval_ctx;
- CTX_data_eval_ctx(C, &eval_ctx);
- if ((eval_ctx.object_mode & OB_MODE_EDIT) == 0) {
+ const WorkSpace *workspace = CTX_wm_workspace(C);
+ if ((workspace->object_mode & OB_MODE_EDIT) == 0) {
Object *obpose;
if ((obpose = BKE_object_pose_armature_get(obact))) {
- if ((obact == obpose) || (eval_ctx.object_mode & OB_MODE_WEIGHT_PAINT)) {
+ if (((workspace->object_mode & OB_MODE_POSE) && (obact == obpose)) ||
+ (workspace->object_mode & OB_MODE_WEIGHT_PAINT))
+ {
return 1;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index af8a3369732..3ffbb67a492 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1778,12 +1778,10 @@ static void draw_selected_name(
Object *armobj = BKE_object_pose_armature_get(ob);
if (armobj) {
bArmature *arm = armobj->data;
- if (arm->flag & ARM_POSEMODE) {
- if (arm->act_bone) {
- if (arm->act_bone->layer & arm->layer) {
- s += BLI_strcpy_rlen(s, msg_sep);
- s += BLI_strcpy_rlen(s, arm->act_bone->name);
- }
+ if (arm->act_bone) {
+ if (arm->act_bone->layer & arm->layer) {
+ s += BLI_strcpy_rlen(s, msg_sep);
+ s += BLI_strcpy_rlen(s, arm->act_bone->name);
}
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 6c80033f9df..20eb65197e5 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2821,24 +2821,12 @@ static int viewselected_exec(bContext *C, wmOperator *op)
}
if (ob && (eval_ctx.object_mode & OB_MODE_WEIGHT_PAINT)) {
- /* hard-coded exception, we look for the one selected armature */
- /* this is weak code this way, we should make a generic active/selection callback interface once... */
- Base *base;
- for (base = view_layer->object_bases.first; base; base = base->next) {
- if (TESTBASELIB(base)) {
- if (base->object->type == OB_ARMATURE) {
- const bArmature *arm = base->object->data;
- if (arm->flag & ARM_POSEMODE) {
- break;
- }
- }
- }
+ Object *ob_armature = BKE_object_pose_armature_get_visible(ob, view_layer);
+ if (ob_armature) {
+ ob = ob_armature;
}
- if (base)
- ob = base->object;
}
-
if (is_gp_edit) {
CTX_DATA_BEGIN(C, bGPDstroke *, gps, editable_gpencil_strokes)
{
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 9720cc1e613..d00b17d9a5e 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -8231,13 +8231,11 @@ void createTransData(bContext *C, TransInfo *t)
* lines below just check is also visible */
Object *ob_armature = modifiers_isDeformedByArmature(ob);
if (ob_armature) {
- const bArmature *arm = ob_armature->data;
- if (arm->flag & ARM_POSEMODE) {
- Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
- if (base_arm) {
- if (BASE_VISIBLE(base_arm)) {
- createTransPose(t, ob_armature);
- }
+// const bArmature *arm = ob_armature->data;
+ Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
+ if (base_arm) {
+ if (BASE_VISIBLE(base_arm)) {
+ createTransPose(t, ob_armature);
}
}
}