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authorClément Foucault <foucault.clem@gmail.com>2020-07-26 21:17:01 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-26 22:07:25 +0300
commit487eaeed7e3da6bbadc7899062574ef9b62ab7e4 (patch)
treec90cd601f1a4169ecdfb1e24a7a5a0c9a0ad827e /source/blender
parent025dc31d28446039f949d8c12359c64c90530bee (diff)
GPUTexture: Replace GL textarget enum by Image enum
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_data.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_image.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_paint.c3
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c6
-rw-r--r--source/blender/gpu/intern/gpu_texture.c15
-rw-r--r--source/blender/gpu/intern/gpu_texture_image.cc27
-rw-r--r--source/blender/makesdna/DNA_image_types.h8
-rw-r--r--source/blender/makesrna/intern/rna_image_api.c9
8 files changed, 41 insertions, 35 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_data.c b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
index 6e6b35e19ca..b72ad5a2960 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_data.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
@@ -63,7 +63,7 @@ static struct GPUTexture *gpencil_image_texture_get(Image *image, bool *r_alpha_
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf != NULL && ibuf->rect != NULL) {
- gpu_tex = GPU_texture_from_blender(image, &iuser, ibuf, GL_TEXTURE_2D);
+ gpu_tex = GPU_texture_from_blender(image, &iuser, ibuf, TEXTARGET_TEXTURE_2D);
*r_alpha_premult = (image->alpha_mode == IMA_ALPHA_PREMUL);
}
BKE_image_release_ibuf(image, ibuf, lock);
diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c
index 67132a9e0ed..8a91bf51c2a 100644
--- a/source/blender/draw/engines/overlay/overlay_image.c
+++ b/source/blender/draw/engines/overlay/overlay_image.c
@@ -175,7 +175,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
}
width = ibuf->x;
height = ibuf->y;
- tex = GPU_texture_from_blender(image, iuser, ibuf, GL_TEXTURE_2D);
+ tex = GPU_texture_from_blender(image, iuser, ibuf, TEXTARGET_TEXTURE_2D);
BKE_image_release_ibuf(image, ibuf, lock);
iuser->scene = NULL;
@@ -203,7 +203,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
}
BKE_movieclip_user_set_frame(&bgpic->cuser, ctime);
- tex = GPU_texture_from_movieclip(clip, &bgpic->cuser, GL_TEXTURE_2D);
+ tex = GPU_texture_from_movieclip(clip, &bgpic->cuser, TEXTARGET_TEXTURE_2D);
if (tex == NULL) {
return NULL;
}
@@ -383,7 +383,7 @@ void OVERLAY_image_empty_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (ima != NULL) {
ImageUser iuser = *ob->iuser;
camera_background_images_stereo_setup(draw_ctx->scene, draw_ctx->v3d, ima, &iuser);
- tex = GPU_texture_from_blender(ima, &iuser, NULL, GL_TEXTURE_2D);
+ tex = GPU_texture_from_blender(ima, &iuser, NULL, TEXTARGET_TEXTURE_2D);
if (tex) {
size[0] = GPU_texture_orig_width(tex);
size[1] = GPU_texture_orig_height(tex);
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c
index e94cc820568..d0272050402 100644
--- a/source/blender/draw/engines/overlay/overlay_paint.c
+++ b/source/blender/draw/engines/overlay/overlay_paint.c
@@ -136,7 +136,8 @@ void OVERLAY_paint_cache_init(OVERLAY_Data *vedata)
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
DRW_PASS_CREATE(psl->paint_color_ps, state | pd->clipping_state);
- GPUTexture *tex = GPU_texture_from_blender(imapaint->stencil, NULL, NULL, GL_TEXTURE_2D);
+ GPUTexture *tex = GPU_texture_from_blender(
+ imapaint->stencil, NULL, NULL, TEXTARGET_TEXTURE_2D);
const bool mask_premult = (imapaint->stencil->alpha_mode == IMA_ALPHA_PREMUL);
const bool mask_inverted = (imapaint->flag & IMAGEPAINT_PROJECT_LAYER_STENCIL_INV) != 0;
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 3fa2e7ef084..33b0764160f 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -261,11 +261,11 @@ DRWShadingGroup *workbench_image_setup_ex(WORKBENCH_PrivateData *wpd,
if (ima) {
if (ima->source == IMA_SRC_TILED) {
- tex = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_2D_ARRAY);
- tex_tile_data = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_1D_ARRAY);
+ tex = GPU_texture_from_blender(ima, iuser, NULL, TEXTARGET_TEXTURE_2D_ARRAY);
+ tex_tile_data = GPU_texture_from_blender(ima, iuser, NULL, TEXTARGET_TEXTURE_TILE_MAPPING);
}
else {
- tex = GPU_texture_from_blender(ima, iuser, NULL, GL_TEXTURE_2D);
+ tex = GPU_texture_from_blender(ima, iuser, NULL, TEXTARGET_TEXTURE_2D);
}
}
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index 4456229c1ee..2eac3c6f64d 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -1186,8 +1186,21 @@ GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat tex_format, const GLuint
return tex;
}
-GPUTexture *GPU_texture_from_bindcode(int textarget, int bindcode)
+static GLenum convert_target_to_gl(int target)
{
+ static const GLenum table[] = {
+ [TEXTARGET_TEXTURE_2D] = GL_TEXTURE_2D,
+ [TEXTARGET_TEXTURE_CUBE_MAP] = GL_TEXTURE_CUBE_MAP,
+ [TEXTARGET_TEXTURE_2D_ARRAY] = GL_TEXTURE_2D_ARRAY,
+ [TEXTARGET_TEXTURE_TILE_MAPPING] = GL_TEXTURE_1D_ARRAY,
+ };
+ return table[target];
+}
+
+GPUTexture *GPU_texture_from_bindcode(int target, int bindcode)
+{
+ GLenum textarget = convert_target_to_gl(target);
+
GPUTexture *tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
tex->bindcode = bindcode;
tex->refcount = 1;
diff --git a/source/blender/gpu/intern/gpu_texture_image.cc b/source/blender/gpu/intern/gpu_texture_image.cc
index 480a8fc24d7..4b091ecc618 100644
--- a/source/blender/gpu/intern/gpu_texture_image.cc
+++ b/source/blender/gpu/intern/gpu_texture_image.cc
@@ -182,23 +182,14 @@ float GPU_get_anisotropic(void)
return GTS.anisotropic;
}
-/* Set OpenGL state for an MTFace */
-
-static GPUTexture **gpu_get_image_gputexture(Image *ima, GLenum textarget, const int multiview_eye)
+static GPUTexture **gpu_get_image_gputexture(Image *ima, int textarget, const int multiview_eye)
{
- if (textarget == GL_TEXTURE_2D) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_2D][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_CUBE_MAP) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_CUBE_MAP][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_2D_ARRAY) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][multiview_eye]);
- }
- else if (textarget == GL_TEXTURE_1D_ARRAY) {
- return &(ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][multiview_eye]);
- }
+ const bool in_range = (textarget >= 0) && (textarget < TEXTARGET_COUNT);
+ BLI_assert(in_range);
+ if (in_range) {
+ return &(ima->gputexture[textarget][multiview_eye]);
+ }
return NULL;
}
@@ -895,10 +886,10 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf,
}
}
- if (textarget == GL_TEXTURE_2D_ARRAY) {
+ if (textarget == TEXTARGET_TEXTURE_2D_ARRAY) {
bindcode = gpu_texture_create_tile_array(ima, ibuf_intern);
}
- else if (textarget == GL_TEXTURE_1D_ARRAY) {
+ else if (textarget == TEXTARGET_TEXTURE_TILE_MAPPING) {
bindcode = gpu_texture_create_tile_mapping(ima, iuser ? iuser->multiview_eye : 0);
}
else {
@@ -914,7 +905,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf,
GPU_texture_orig_size_set(*tex, ibuf_intern->x, ibuf_intern->y);
- if (textarget == GL_TEXTURE_1D_ARRAY) {
+ if (textarget == TEXTARGET_TEXTURE_TILE_MAPPING) {
/* Special for tile mapping. */
GPU_texture_mipmap_mode(*tex, false, false);
}
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 0ffb6c8a76a..ba40ef1c2bc 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -119,10 +119,10 @@ typedef struct ImageTile {
enum {
TEXTARGET_TEXTURE_2D = 0,
- TEXTARGET_TEXTURE_CUBE_MAP = 1,
- TEXTARGET_TEXTURE_2D_ARRAY = 2,
- TEXTARGET_TEXTURE_TILE_MAPPING = 3,
- TEXTARGET_COUNT = 4,
+ TEXTARGET_TEXTURE_CUBE_MAP,
+ TEXTARGET_TEXTURE_2D_ARRAY,
+ TEXTARGET_TEXTURE_TILE_MAPPING,
+ TEXTARGET_COUNT,
};
typedef struct Image {
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 41c0e724234..fecd364992b 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -222,19 +222,20 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame)
BKE_imageuser_default(&iuser);
iuser.framenr = frame;
- GPUTexture *tex = GPU_texture_from_blender(image, &iuser, NULL, GL_TEXTURE_2D);
+ GPUTexture *tex = GPU_texture_from_blender(image, &iuser, NULL, TEXTARGET_TEXTURE_2D);
if (tex == NULL) {
BKE_reportf(reports, RPT_ERROR, "Failed to load image texture '%s'", image->id.name + 2);
- return (int)GL_INVALID_OPERATION;
+ /* TODO(fclem) this error code makes no sense for vulkan. */
+ return 0x0502; /* GL_INVALID_OPERATION */
}
- return GL_NO_ERROR;
+ return 0; /* GL_NO_ERROR */
}
static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame)
{
- int error = GL_NO_ERROR;
+ int error = 0; /* GL_NO_ERROR */
BKE_image_tag_time(image);