Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2022-08-11 19:37:51 +0300
committerHans Goudey <h.goudey@me.com>2022-08-11 19:37:51 +0300
commit1b3814e33cf22b3b0fd8bec44cba8599cd05c09b (patch)
tree630c7f135b4774aa931ee6191fa0d2c056fb0288 /source/blender
parent9b01fc7f2ab998f460dd7ac5bbdd593dca832c38 (diff)
Rename variables to hide_poly
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h2
-rw-r--r--source/blender/blenkernel/intern/bvhutils.cc6
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.cc16
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c6
-rw-r--r--source/blender/blenkernel/intern/paint.c10
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc4
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc6
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.hh2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc14
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc4
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc4
-rw-r--r--source/blender/editors/mesh/editface.cc42
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c4
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c8
18 files changed, 68 insertions, 68 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index 5bc6e8a02af..abe590b6806 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -92,7 +92,7 @@ typedef struct MeshElemMap {
/* mapping */
UvVertMap *BKE_mesh_uv_vert_map_create(const struct MPoly *mpoly,
- const bool *hide_face,
+ const bool *hide_poly,
const struct MLoop *mloop,
const struct MLoopUV *mloopuv,
unsigned int totpoly,
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc
index ce3a483bfc2..d0b57b45d35 100644
--- a/source/blender/blenkernel/intern/bvhutils.cc
+++ b/source/blender/blenkernel/intern/bvhutils.cc
@@ -1183,11 +1183,11 @@ static BLI_bitmap *loose_edges_map_get(const MEdge *medge,
}
static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
- const VArray<bool> &hide_face,
+ const VArray<bool> &hide_poly,
const int looptri_len,
int *r_looptri_active_len)
{
- if (hide_face.is_single() && !hide_face.get_internal_single()) {
+ if (hide_poly.is_single() && !hide_poly.get_internal_single()) {
return nullptr;
}
BLI_bitmap *looptri_mask = BLI_BITMAP_NEW(looptri_len, __func__);
@@ -1197,7 +1197,7 @@ static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
int i_poly = 0;
while (looptri_iter != looptri_len) {
int mp_totlooptri = mpoly[i_poly].totloop - 2;
- if (hide_face[i_poly]) {
+ if (hide_poly[i_poly]) {
looptri_iter += mp_totlooptri;
}
else {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.cc b/source/blender/blenkernel/intern/mesh_evaluate.cc
index 135edba95db..ebe1f8852e4 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.cc
+++ b/source/blender/blenkernel/intern/mesh_evaluate.cc
@@ -762,15 +762,15 @@ void BKE_mesh_flush_hidden_from_verts(Mesh *me)
hide_edge.finish();
/* Hide faces when any of their vertices are hidden. */
- SpanAttributeWriter<bool> hide_face = attributes.lookup_or_add_for_write_only_span<bool>(
+ SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_only_span<bool>(
".hide_poly", ATTR_DOMAIN_FACE);
for (const int i : polys.index_range()) {
const MPoly &poly = polys[i];
const Span<MLoop> loops = loops.slice(poly.loopstart, poly.totloop);
- hide_face.span[i] = std::any_of(
+ hide_poly.span[i] = std::any_of(
loops.begin(), loops.end(), [&](const MLoop &loop) { return hide_vert_span[loop.v]; });
}
- hide_face.finish();
+ hide_poly.finish();
}
void BKE_mesh_flush_hidden_from_polys(Mesh *me)
@@ -779,14 +779,14 @@ void BKE_mesh_flush_hidden_from_polys(Mesh *me)
using namespace blender::bke;
MutableAttributeAccessor attributes = mesh_attributes_for_write(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
- if (hide_face.is_single() && !hide_face.get_internal_single()) {
+ if (hide_poly.is_single() && !hide_poly.get_internal_single()) {
attributes.remove(".hide_vert");
attributes.remove(".hide_edge");
return;
}
- const VArraySpan<bool> hide_face_span{hide_face};
+ const VArraySpan<bool> hide_face_span{hide_poly};
const Span<MPoly> polys(me->mpoly, me->totpoly);
const Span<MLoop> loops(me->mloop, me->totloop);
SpanAttributeWriter<bool> hide_vert = attributes.lookup_or_add_for_write_only_span<bool>(
@@ -865,7 +865,7 @@ void BKE_mesh_flush_select_from_polys(Mesh *me)
static void mesh_flush_select_from_verts(const Span<MVert> verts,
const Span<MLoop> loops,
const VArray<bool> &hide_edge,
- const VArray<bool> &hide_face,
+ const VArray<bool> &hide_poly,
MutableSpan<MEdge> edges,
MutableSpan<MPoly> polys)
{
@@ -882,7 +882,7 @@ static void mesh_flush_select_from_verts(const Span<MVert> verts,
}
for (const int i : polys.index_range()) {
- if (hide_face[i]) {
+ if (hide_poly[i]) {
continue;
}
MPoly &poly = polys[i];
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 80b16045056..798fe087ea8 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -29,7 +29,7 @@
/* ngon version wip, based on BM_uv_vert_map_create */
UvVertMap *BKE_mesh_uv_vert_map_create(const MPoly *mpoly,
- const bool *hide_face,
+ const bool *hide_poly,
const MLoop *mloop,
const MLoopUV *mloopuv,
uint totpoly,
@@ -52,7 +52,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(const MPoly *mpoly,
/* generate UvMapVert array */
mp = mpoly;
for (a = 0; a < totpoly; a++, mp++) {
- if (!selected || (!(hide_face && hide_face[a]) && (mp->flag & ME_FACE_SEL))) {
+ if (!selected || (!(hide_poly && hide_poly[a]) && (mp->flag & ME_FACE_SEL))) {
totuv += mp->totloop;
}
}
@@ -75,7 +75,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(const MPoly *mpoly,
mp = mpoly;
for (a = 0; a < totpoly; a++, mp++) {
- if (!selected || (!(hide_face && hide_face[a]) && (mp->flag & ME_FACE_SEL))) {
+ if (!selected || (!(hide_poly && hide_poly[a]) && (mp->flag & ME_FACE_SEL))) {
float(*tf_uv)[2] = NULL;
if (use_winding) {
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index f802645cf3a..922ea45703d 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -2070,11 +2070,11 @@ void BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(Mesh *mesh)
}
int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
- const bool *hide_face = (const bool *)CustomData_get_layer_named(
+ const bool *hide_poly = (const bool *)CustomData_get_layer_named(
&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
for (int i = 0; i < mesh->totpoly; i++) {
- if (!(hide_face && hide_face[i])) {
+ if (!(hide_poly && hide_poly[i])) {
continue;
}
@@ -2099,13 +2099,13 @@ void BKE_sculpt_sync_face_sets_visibility_to_base_mesh(Mesh *mesh)
return;
}
- bool *hide_face = (bool *)CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
- if (!hide_face) {
+ bool *hide_poly = (bool *)CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
+ if (!hide_poly) {
return;
}
for (int i = 0; i < mesh->totpoly; i++) {
- hide_face[i] = face_sets[i] < 0;
+ hide_poly[i] = face_sets[i] < 0;
}
BKE_mesh_flush_hidden_from_polys(mesh);
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 8148a50f106..cdaaabd1f05 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -361,7 +361,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
&me->vdata, CD_PROP_BOOL, ".hide_vert");
const bool *hide_edge = (const bool *)CustomData_get_layer_named(
&me->edata, CD_PROP_BOOL, ".hide_edge");
- const bool *hide_face = (const bool *)CustomData_get_layer_named(
+ const bool *hide_poly = (const bool *)CustomData_get_layer_named(
&me->pdata, CD_PROP_BOOL, ".hide_poly");
Span<MVert> mvert{me->mvert, me->totvert};
@@ -475,7 +475,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
/* Transfer flag. */
f->head.hflag = BM_face_flag_from_mflag(mpoly[i].flag & ~ME_FACE_SEL);
- if (hide_face && hide_face[i]) {
+ if (hide_poly && hide_poly[i]) {
BM_elem_flag_enable(f, BM_ELEM_HIDDEN);
}
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc
index 071421f114a..0159c9fc86e 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc
@@ -229,7 +229,7 @@ static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCa
}
else {
for (int i = 0; i < mr->poly_len; i++) {
- if (!(mr->use_hide && mr->hide_face && mr->hide_face[i])) {
+ if (!(mr->use_hide && mr->hide_poly && mr->hide_poly[i])) {
const MPoly *mp = &mr->mpoly[i];
const int mat = min_ii(mp->mat_nr, mat_last);
tri_first_index[i] = mat_tri_offs[mat];
@@ -269,7 +269,7 @@ static void mesh_render_data_mat_tri_len_mesh_range_fn(void *__restrict userdata
int *mat_tri_len = static_cast<int *>(tls->userdata_chunk);
const MPoly *mp = &mr->mpoly[iter];
- if (!(mr->use_hide && mr->hide_face && mr->hide_face[iter])) {
+ if (!(mr->use_hide && mr->hide_poly && mr->hide_poly[iter])) {
int mat = min_ii(mp->mat_nr, mr->mat_len - 1);
mat_tri_len[mat] += mp->totloop - 2;
}
@@ -583,7 +583,7 @@ MeshRenderData *mesh_render_data_create(Object *object,
CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert"));
mr->hide_edge = static_cast<const bool *>(
CustomData_get_layer_named(&me->edata, CD_PROP_BOOL, ".hide_edge"));
- mr->hide_face = static_cast<const bool *>(
+ mr->hide_poly = static_cast<const bool *>(
CustomData_get_layer_named(&me->pdata, CD_PROP_BOOL, ".hide_poly"));
}
else {
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index 47e82cbd954..075e08eb49f 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -680,7 +680,7 @@ static void draw_subdiv_cache_extra_coarse_face_data_mesh(const MeshRenderData *
if ((mesh->mpoly[i].flag & ME_FACE_SEL) != 0) {
flag |= SUBDIV_COARSE_FACE_FLAG_SELECT;
}
- if (mr->hide_face && mr->hide_face[i]) {
+ if (mr->hide_poly && mr->hide_poly[i]) {
flag |= SUBDIV_COARSE_FACE_FLAG_HIDDEN;
}
flags_data[i] = (uint)(mesh->mpoly[i].loopstart) | (flag << SUBDIV_COARSE_FACE_FLAG_OFFSET);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.hh b/source/blender/draw/intern/mesh_extractors/extract_mesh.hh
index f634d83c783..57abf088c16 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.hh
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.hh
@@ -85,7 +85,7 @@ struct MeshRenderData {
const float (*poly_normals)[3];
const bool *hide_vert;
const bool *hide_edge;
- const bool *hide_face;
+ const bool *hide_poly;
float (*loop_normals)[3];
int *lverts, *ledges;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
index b018c848a74..9f82cc56941 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
@@ -61,7 +61,7 @@ static void extract_edituv_tris_iter_looptri_mesh(const MeshRenderData *mr,
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
const MPoly *mp = &mr->mpoly[mlt->poly];
edituv_tri_add(data,
- mr->hide_face && mr->hide_face[mlt->poly],
+ mr->hide_poly && mr->hide_poly[mlt->poly],
(mp->flag & ME_FACE_SEL) != 0,
mlt->tri[0],
mlt->tri[1],
@@ -125,7 +125,7 @@ static void extract_edituv_tris_iter_subdiv_mesh(const DRWSubdivCache *UNUSED(su
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
const uint loop_idx = subdiv_quad_index * 4;
- const bool hidden = mr->hide_face && mr->hide_face[coarse_quad - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[coarse_quad - mr->mpoly];
edituv_tri_add(
data, hidden, (coarse_quad->flag & ME_FACE_SEL) != 0, loop_idx, loop_idx + 1, loop_idx + 2);
@@ -212,7 +212,7 @@ static void extract_edituv_lines_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- const bool hidden = mr->hide_face && mr->hide_face[mp - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
@@ -281,7 +281,7 @@ static void extract_edituv_lines_iter_subdiv_mesh(const DRWSubdivCache *subdiv_c
const MPoly *coarse_poly)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- const bool hidden = mr->hide_face && mr->hide_face[coarse_poly - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[coarse_poly - mr->mpoly];
int *subdiv_loop_edge_index = (int *)GPU_vertbuf_get_data(subdiv_cache->edges_orig_index);
@@ -377,7 +377,7 @@ static void extract_edituv_points_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- const bool hidden = mr->hide_face && mr->hide_face[mp - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
@@ -438,7 +438,7 @@ static void extract_edituv_points_iter_subdiv_mesh(const DRWSubdivCache *subdiv_
const MPoly *coarse_quad)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- const bool hidden = mr->hide_face && mr->hide_face[coarse_quad - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[coarse_quad - mr->mpoly];
int *subdiv_loop_vert_index = (int *)GPU_vertbuf_get_data(subdiv_cache->verts_orig_index);
uint start_loop_idx = subdiv_quad_index * 4;
@@ -527,7 +527,7 @@ static void extract_edituv_fdots_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- const bool hidden = mr->hide_face && mr->hide_face[mp - mr->mpoly];
+ const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
if (mr->use_subsurf_fdots) {
const BLI_bitmap *facedot_tags = mr->me->runtime.subsurf_face_dot_tags;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
index 846f57eef3e..8dc00617039 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
@@ -42,7 +42,7 @@ static void extract_fdots_iter_poly_mesh(const MeshRenderData *mr,
const int mp_index,
void *_userdata)
{
- const bool hidden = mr->use_hide && mr->hide_face && mr->hide_face[mp - mr->mpoly];
+ const bool hidden = mr->use_hide && mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_userdata);
if (mr->use_subsurf_fdots) {
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
index 27ad5ecef80..d6c246c51a9 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
@@ -119,7 +119,7 @@ static void extract_lines_adjacency_iter_looptri_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_LineAdjacency_Data *data = static_cast<MeshExtract_LineAdjacency_Data *>(_data);
- const bool hidden = mr->use_hide && mr->hide_face && mr->hide_face[mlt->poly];
+ const bool hidden = mr->use_hide && mr->hide_poly && mr->hide_poly[mlt->poly];
if (hidden) {
return;
}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
index d35cc4a204b..2e3e6c7b6b1 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
@@ -189,7 +189,7 @@ static void extract_tris_single_mat_iter_looptri_mesh(const MeshRenderData *mr,
void *_data)
{
GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_data);
- const bool hidden = mr->use_hide && mr->hide_face && mr->hide_face[mlt->poly];
+ const bool hidden = mr->use_hide && mr->hide_poly && mr->hide_poly[mlt->poly];
if (hidden) {
GPU_indexbuf_set_tri_restart(elb, mlt_index);
}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
index 67246af594d..ef67e1b540d 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
@@ -62,7 +62,7 @@ static void extract_lnor_iter_poly_mesh(const MeshRenderData *mr,
const int mp_index,
void *data)
{
- const bool hidden = mr->hide_face && mr->hide_face[mp_index];
+ const bool hidden = mr->hide_poly && mr->hide_poly[mp_index];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
@@ -187,7 +187,7 @@ static void extract_lnor_hq_iter_poly_mesh(const MeshRenderData *mr,
const int mp_index,
void *data)
{
- const bool hidden = mr->hide_face && mr->hide_face[mp_index];
+ const bool hidden = mr->hide_poly && mr->hide_poly[mp_index];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
index 6a9fdf76e2b..4d2a10e83ce 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
@@ -87,7 +87,7 @@ static void extract_pos_nor_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_PosNor_Data *data = static_cast<MeshExtract_PosNor_Data *>(_data);
- const bool face_hidden = mr->hide_face && mr->hide_face[mp_index];
+ const bool face_hidden = mr->hide_poly && mr->hide_poly[mp_index];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
@@ -434,7 +434,7 @@ static void extract_pos_nor_hq_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_PosNorHQ_Data *data = static_cast<MeshExtract_PosNorHQ_Data *>(_data);
- const bool face_hidden = mr->hide_face && mr->hide_face[mp - mr->mpoly];
+ const bool face_hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;
diff --git a/source/blender/editors/mesh/editface.cc b/source/blender/editors/mesh/editface.cc
index e3863150a8b..96a493cba49 100644
--- a/source/blender/editors/mesh/editface.cc
+++ b/source/blender/editors/mesh/editface.cc
@@ -145,23 +145,23 @@ void paintface_hide(bContext *C, Object *ob, const bool unselected)
}
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
- bke::SpanAttributeWriter<bool> hide_face = attributes.lookup_or_add_for_write_span<bool>(
+ bke::SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_span<bool>(
".hide_poly", ATTR_DOMAIN_FACE);
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if (!hide_face.span[i]) {
+ if (!hide_poly.span[i]) {
if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
- hide_face.span[i] = true;
+ hide_poly.span[i] = true;
}
}
- if (hide_face.span[i]) {
+ if (hide_poly.span[i]) {
mpoly->flag &= ~ME_FACE_SEL;
}
}
- hide_face.finish();
+ hide_poly.finish();
BKE_mesh_flush_hidden_from_polys(me);
@@ -179,11 +179,11 @@ void paintface_reveal(bContext *C, Object *ob, const bool select)
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
if (select) {
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if (hide_face[i]) {
+ if (hide_poly[i]) {
mpoly->flag |= ME_FACE_SEL;
}
}
@@ -208,7 +208,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
BLI_bitmap *poly_tag = BLI_BITMAP_NEW(me->totpoly, __func__);
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (index != (uint)-1) {
@@ -221,7 +221,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
/* fill array by selection */
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (hide_face[i]) {
+ if (hide_poly[i]) {
/* pass */
}
else if (mp->flag & ME_FACE_SEL) {
@@ -237,7 +237,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
/* expand selection */
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (hide_face[i]) {
+ if (hide_poly[i]) {
continue;
}
@@ -304,7 +304,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
}
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (action == SEL_TOGGLE) {
@@ -312,7 +312,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if (!hide_face[i] && mpoly->flag & ME_FACE_SEL) {
+ if (!hide_poly[i] && mpoly->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
break;
}
@@ -323,7 +323,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if (!hide_face[i]) {
+ if (!hide_poly[i]) {
switch (action) {
case SEL_SELECT:
if ((mpoly->flag & ME_FACE_SEL) == 0) {
@@ -368,12 +368,12 @@ bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
copy_m3_m4(bmat, ob->obmat);
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (hide_face[i] || !(mp->flag & ME_FACE_SEL)) {
+ if (hide_poly[i] || !(mp->flag & ME_FACE_SEL)) {
continue;
}
@@ -405,13 +405,13 @@ bool paintface_mouse_select(bContext *C,
Mesh *me = BKE_mesh_from_object(ob);
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
if (index < me->totpoly) {
mpoly_sel = me->mpoly + index;
- if (!hide_face[index]) {
+ if (!hide_poly[index]) {
found = true;
}
}
@@ -530,7 +530,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
".hide_vert", ATTR_DOMAIN_POINT, false);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (action == SEL_TOGGLE) {
@@ -538,7 +538,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
for (int i = 0; i < me->totvert; i++) {
MVert *mvert = &me->mvert[i];
- if (!hide_face[i] && mvert->flag & SELECT) {
+ if (!hide_poly[i] && mvert->flag & SELECT) {
action = SEL_DESELECT;
break;
}
@@ -603,13 +603,13 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
}
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
- const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
for (int i = 0; i < me->totvert; i++) {
MVert *mv = &me->mvert[i];
MDeformVert *dv = &me->dvert[i];
- if (!hide_face[i]) {
+ if (!hide_poly[i]) {
if (dv->dw == nullptr) {
/* if null weight then not grouped */
mv->flag |= SELECT;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index fbfd9046112..cd609f7e8cf 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -369,11 +369,11 @@ static bool edbm_backbuf_check_and_select_faces_obmode(Mesh *me,
const BLI_bitmap *select_bitmap = esel->select_bitmap;
if (mpoly) {
- const bool *hide_face = (const bool *)CustomData_get_layer_named(
+ const bool *hide_poly = (const bool *)CustomData_get_layer_named(
&me->vdata, CD_PROP_BOOL, ".hide_poly");
for (int index = 0; index < me->totpoly; index++, mpoly++) {
- if (!(hide_face && hide_face[index])) {
+ if (!(hide_poly && hide_poly[index])) {
const bool is_select = mpoly->flag & ME_FACE_SEL;
const bool is_inside = BLI_BITMAP_TEST_BOOL(select_bitmap, index);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index c04d606cacb..bdc96f6dec1 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -488,22 +488,22 @@ static void rna_MeshPolygon_normal_get(PointerRNA *ptr, float *values)
static bool rna_MeshPolygon_hide_get(PointerRNA *ptr)
{
const Mesh *mesh = rna_mesh(ptr);
- const bool *hide_face = (const bool *)CustomData_get_layer_named(
+ const bool *hide_poly = (const bool *)CustomData_get_layer_named(
&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
const int index = (const MPoly *)ptr->data - mesh->mpoly;
BLI_assert(index >= 0);
BLI_assert(index < mesh->totpoly);
- return hide_face[index];
+ return hide_poly[index];
}
static void rna_MeshPolygon_hide_set(PointerRNA *ptr, bool value)
{
Mesh *mesh = rna_mesh(ptr);
- bool *hide_face = (bool *)CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
+ bool *hide_poly = (bool *)CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, ".hide_poly");
const int index = (const MPoly *)ptr->data - mesh->mpoly;
BLI_assert(index >= 0);
BLI_assert(index < mesh->totpoly);
- hide_face[index] = value;
+ hide_poly[index] = value;
}
static void rna_MeshPolygon_center_get(PointerRNA *ptr, float *values)