diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2016-04-12 14:04:31 +0300 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2016-04-12 14:04:31 +0300 |
commit | 29a792a75b66e0222fb29694b9f33c2f70bbcaa6 (patch) | |
tree | 2392e61ea795df1a38ec678f6bd841ee82502d62 /source/blender | |
parent | cc468c1974e35674f7d70c153cd7b20fc249aa8d (diff) |
Removed all direct uses of BKE_particle.h and DNA_particle_types.h from source/blender/editors.
Diffstat (limited to 'source/blender')
25 files changed, 67 insertions, 596 deletions
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h index 486fe8ed5a8..4bce0cd609c 100644 --- a/source/blender/blenkernel/BKE_softbody.h +++ b/source/blender/blenkernel/BKE_softbody.h @@ -68,7 +68,7 @@ extern void sbObjectToSoftbody(struct Object *ob); /* pass NULL to unlink again */ extern void sbSetInterruptCallBack(int (*f)(void)); -extern void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3]); +extern void SB_estimate_transform(struct Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3]); #endif diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 9d54fd8f730..8b30c598a3c 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -42,7 +42,6 @@ #include "DNA_armature_types.h" #include "DNA_camera_types.h" #include "DNA_object_types.h" -#include "DNA_particle_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" @@ -1909,7 +1908,7 @@ static int acf_dspart_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settin switch (setting) { case ACHANNEL_SETTING_EXPAND: /* expanded */ - return PART_DS_EXPAND; + return 0; case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */ return ADT_NLA_EVAL_OFF; @@ -1927,22 +1926,18 @@ static int acf_dspart_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settin } /* get pointer to the setting */ -static void *acf_dspart_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings setting, short *type) +static void *acf_dspart_setting_ptr(bAnimListElem *UNUSED(ale), eAnimChannel_Settings setting, short *type) { - ParticleSettings *part = (ParticleSettings *)ale->data; - /* clear extra return data first */ *type = 0; switch (setting) { case ACHANNEL_SETTING_EXPAND: /* expanded */ - return GET_ACF_FLAG_PTR(part->flag, type); + return NULL; case ACHANNEL_SETTING_SELECT: /* selected */ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */ - if (part->adt) - return GET_ACF_FLAG_PTR(part->adt->flag, type); return NULL; default: /* unsupported */ diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 8822c8511de..0bd969252d5 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -123,7 +123,6 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -178,7 +177,6 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -278,7 +276,6 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -373,7 +370,6 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -2715,7 +2711,6 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index, case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 910e195173c..554abc6e552 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -62,7 +62,6 @@ #include "DNA_mesh_types.h" #include "DNA_meta_types.h" #include "DNA_node_types.h" -#include "DNA_particle_types.h" #include "DNA_space_types.h" #include "DNA_sequence_types.h" #include "DNA_scene_types.h" @@ -752,19 +751,6 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); break; } - case ANIMTYPE_DSPART: - { - ParticleSettings *part = (ParticleSettings *)ale->data; - AnimData *adt = part->adt; - - ale->flag = FILTER_PART_OBJD(part); - - ale->key_data = (adt) ? adt->action : NULL; - ale->datatype = ALE_ACT; - - ale->adt = BKE_animdata_from_id(data); - break; - } case ANIMTYPE_DSTEX: { Tex *tex = (Tex *)data; @@ -1985,12 +1971,6 @@ static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, mtex = (MTex **)(&wo->mtex); break; } - case ID_PA: - { - ParticleSettings *part = (ParticleSettings *)owner_id; - mtex = (MTex **)(&part->mtex); - break; - } default: { /* invalid/unsupported option */ @@ -2186,53 +2166,6 @@ static size_t animdata_filter_ds_modifiers(bAnimContext *ac, ListBase *anim_data /* ............ */ -static size_t animdata_filter_ds_particles(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Object *ob, int filter_mode) -{ - ParticleSystem *psys; - size_t items = 0; - - for (psys = ob->particlesystem.first; psys; psys = psys->next) { - ListBase tmp_data = {NULL, NULL}; - size_t tmp_items = 0; - - /* if no material returned, skip - so that we don't get weird blank entries... */ - if (ELEM(NULL, psys->part, psys->part->adt)) - continue; - - /* add particle-system's animation data to temp collection */ - BEGIN_ANIMFILTER_SUBCHANNELS(FILTER_PART_OBJD(psys->part)) - { - /* particle system's animation data */ - tmp_items += animfilter_block_data(ac, &tmp_data, ads, (ID *)psys->part, filter_mode); - - /* textures */ - if (!(ads->filterflag & ADS_FILTER_NOTEX)) - tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)psys->part, filter_mode); - } - END_ANIMFILTER_SUBCHANNELS; - - /* did we find anything? */ - if (tmp_items) { - /* include particle-expand widget first */ - if (filter_mode & ANIMFILTER_LIST_CHANNELS) { - /* check if filtering by active status */ - if (ANIMCHANNEL_ACTIVEOK(psys->part)) { - ANIMCHANNEL_NEW_CHANNEL(psys->part, ANIMTYPE_DSPART, psys->part); - } - } - - /* now add the list of collected channels */ - BLI_movelisttolist(anim_data, &tmp_data); - BLI_assert(BLI_listbase_is_empty(&tmp_data)); - items += tmp_items; - } - } - - /* return the number of items added to the list */ - return items; -} - - static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Object *ob, int filter_mode) { ListBase tmp_data = {NULL, NULL}; @@ -2508,11 +2441,6 @@ static size_t animdata_filter_dopesheet_ob(bAnimContext *ac, ListBase *anim_data tmp_items += animdata_filter_ds_obdata(ac, &tmp_data, ads, ob, filter_mode); } - /* particles */ - if ((ob->particlesystem.first) && !(ads->filterflag & ADS_FILTER_NOPART)) { - tmp_items += animdata_filter_ds_particles(ac, &tmp_data, ads, ob, filter_mode); - } - /* grease pencil */ if ((ob->gpd) && !(ads->filterflag & ADS_FILTER_NOGPENCIL)) { tmp_items += animdata_filter_ds_gpencil(ac, &tmp_data, ads, ob->gpd, filter_mode); diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 3c8442218be..49720bf11ce 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -157,7 +157,6 @@ typedef enum eAnim_ChannelType { ANIMTYPE_DSSKEY, ANIMTYPE_DSWOR, ANIMTYPE_DSNTREE, - ANIMTYPE_DSPART, ANIMTYPE_DSMBALL, ANIMTYPE_DSARM, ANIMTYPE_DSMESH, diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 04ff5692717..f5c2b1da0cc 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -190,8 +190,6 @@ bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, void ED_object_modifier_clear(struct Main *bmain, struct Object *ob); int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md); int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md); -int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene, - struct Object *ob, struct ModifierData *md); int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode); int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md); diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index a47d60812b4..3b9692eb75e 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -63,7 +63,6 @@ #include "BKE_modifier.h" #include "BKE_object.h" #include "BKE_packedFile.h" -#include "BKE_particle.h" #include "BKE_paint.h" #include "BKE_report.h" #include "BKE_sca.h" @@ -784,16 +783,6 @@ static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v) ED_undo_push(C, "Modifier convert to real"); } -static int modifier_can_delete(ModifierData *md) -{ - /* fluid particle modifier can't be deleted here */ - if (md->type == eModifierType_ParticleSystem) - if (((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID) - return 0; - - return 1; -} - /* Check whether Modifier is a simulation or not, this is used for switching to the physics/particles context tab */ static int modifier_is_simulation(ModifierData *md) { @@ -921,9 +910,8 @@ static uiLayout *draw_modifier( UI_block_emboss_set(block, UI_EMBOSS_NONE); /* When Modifier is a simulation, show button to switch to context rather than the delete button. */ - if (modifier_can_delete(md) && - (!modifier_is_simulation(md) || - STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME))) + if (!modifier_is_simulation(md) || + STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME)) { uiItemO(row, "", ICON_X, "OBJECT_OT_modifier_remove"); } @@ -947,28 +935,14 @@ static uiLayout *draw_modifier( /* only here obdata, the rest of modifiers is ob level */ UI_block_lock_set(block, BKE_object_obdata_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - if (md->type == eModifierType_ParticleSystem) { - ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys; - - if (!(ob->mode & OB_MODE_PARTICLE_EDIT)) { - if (ELEM(psys->part->ren_as, PART_DRAW_GR, PART_DRAW_OB)) - uiItemO(row, CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"), ICON_NONE, - "OBJECT_OT_duplicates_make_real"); - else if (psys->part->ren_as == PART_DRAW_PATH && psys->pathcache) - uiItemO(row, CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"), ICON_NONE, - "OBJECT_OT_modifier_convert"); - } - } - else { - uiLayoutSetOperatorContext(row, WM_OP_INVOKE_DEFAULT); - uiItemEnumO(row, "OBJECT_OT_modifier_apply", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply"), - 0, "apply_as", MODIFIER_APPLY_DATA); - - if (modifier_isSameTopology(md) && !modifier_isNonGeometrical(md)) { - uiItemEnumO(row, "OBJECT_OT_modifier_apply", - CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply as Shape Key"), - 0, "apply_as", MODIFIER_APPLY_SHAPE); - } + uiLayoutSetOperatorContext(row, WM_OP_INVOKE_DEFAULT); + uiItemEnumO(row, "OBJECT_OT_modifier_apply", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply"), + 0, "apply_as", MODIFIER_APPLY_DATA); + + if (modifier_isSameTopology(md) && !modifier_isNonGeometrical(md)) { + uiItemEnumO(row, "OBJECT_OT_modifier_apply", + CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply as Shape Key"), + 0, "apply_as", MODIFIER_APPLY_SHAPE); } UI_block_lock_clear(block); diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 88ab3450b04..7e85ab1e991 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -80,7 +80,6 @@ #include "BKE_mesh.h" #include "BKE_nla.h" #include "BKE_object.h" -#include "BKE_particle.h" #include "BKE_report.h" #include "BKE_sca.h" #include "BKE_scene.h" @@ -1924,23 +1923,6 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base } } } - if (dupflag & USER_DUP_PSYS) { - ParticleSystem *psys; - for (psys = obn->particlesystem.first; psys; psys = psys->next) { - id = (ID *) psys->part; - if (id) { - ID_NEW_US(psys->part) - else - psys->part = BKE_particlesettings_copy(psys->part); - - if (dupflag & USER_DUP_ACT) { - BKE_animdata_copy_id_action(&psys->part->id); - } - - id_us_min(id); - } - } - } id = obn->data; didit = 0; diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 9710e4f843d..3a6e585d4c5 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -169,7 +169,6 @@ void OBJECT_OT_modifier_remove(struct wmOperatorType *ot); void OBJECT_OT_modifier_move_up(struct wmOperatorType *ot); void OBJECT_OT_modifier_move_down(struct wmOperatorType *ot); void OBJECT_OT_modifier_apply(struct wmOperatorType *ot); -void OBJECT_OT_modifier_convert(struct wmOperatorType *ot); void OBJECT_OT_modifier_copy(struct wmOperatorType *ot); void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot); void OBJECT_OT_multires_reshape(struct wmOperatorType *ot); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 264945b00bf..196721ade07 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -41,6 +41,7 @@ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_force.h" +#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_bitmap.h" @@ -71,7 +72,6 @@ #include "BKE_object_deform.h" #include "BKE_ocean.h" #include "BKE_paint.h" -#include "BKE_particle.h" #include "BKE_softbody.h" #include "BKE_editmesh.h" @@ -111,65 +111,57 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc } } - if (type == eModifierType_ParticleSystem) { - /* don't need to worry about the new modifier's name, since that is set to the number - * of particle systems which shouldn't have too many duplicates - */ - new_md = object_add_particle_system(scene, ob, name); - } - else { - /* get new modifier data to add */ - new_md = modifier_new(type); + /* get new modifier data to add */ + new_md = modifier_new(type); + + if (mti->flags & eModifierTypeFlag_RequiresOriginalData) { + md = ob->modifiers.first; - if (mti->flags & eModifierTypeFlag_RequiresOriginalData) { - md = ob->modifiers.first; - - while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) - md = md->next; - - BLI_insertlinkbefore(&ob->modifiers, md, new_md); - } - else - BLI_addtail(&ob->modifiers, new_md); + while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) + md = md->next; + + BLI_insertlinkbefore(&ob->modifiers, md, new_md); + } + else + BLI_addtail(&ob->modifiers, new_md); - if (name) { - BLI_strncpy_utf8(new_md->name, name, sizeof(new_md->name)); - } + if (name) { + BLI_strncpy_utf8(new_md->name, name, sizeof(new_md->name)); + } - /* make sure modifier data has unique name */ + /* make sure modifier data has unique name */ - modifier_unique_name(&ob->modifiers, new_md); - - /* special cases */ - if (type == eModifierType_Softbody) { - if (!ob->soft) { - ob->soft = sbNew(scene); - ob->softflag |= OB_SB_GOAL | OB_SB_EDGES; - } - } - else if (type == eModifierType_Collision) { - if (!ob->pd) - ob->pd = object_add_collision_fields(0); - - ob->pd->deflect = 1; - } - else if (type == eModifierType_Surface) { - /* pass */ + modifier_unique_name(&ob->modifiers, new_md); + + /* special cases */ + if (type == eModifierType_Softbody) { + if (!ob->soft) { + ob->soft = sbNew(scene); + ob->softflag |= OB_SB_GOAL | OB_SB_EDGES; } - else if (type == eModifierType_Multires) { - /* set totlvl from existing MDISPS layer if object already had it */ - multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob); + } + else if (type == eModifierType_Collision) { + if (!ob->pd) + ob->pd = object_add_collision_fields(0); + + ob->pd->deflect = 1; + } + else if (type == eModifierType_Surface) { + /* pass */ + } + else if (type == eModifierType_Multires) { + /* set totlvl from existing MDISPS layer if object already had it */ + multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob); - if (ob->mode & OB_MODE_SCULPT) { - /* ensure that grid paint mask layer is created */ - BKE_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md); - } - } - else if (type == eModifierType_Skin) { - /* ensure skin-node customdata exists */ - BKE_mesh_ensure_skin_customdata(ob->data); + if (ob->mode & OB_MODE_SCULPT) { + /* ensure that grid paint mask layer is created */ + BKE_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md); } } + else if (type == eModifierType_Skin) { + /* ensure skin-node customdata exists */ + BKE_mesh_ensure_skin_customdata(ob->data); + } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); DAG_relations_tag_update(bmain); @@ -280,14 +272,7 @@ static bool object_modifier_remove(Main *bmain, Object *ob, ModifierData *md, } /* special cases */ - if (md->type == eModifierType_ParticleSystem) { - ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md; - - BLI_remlink(&ob->particlesystem, psmd->psys); - psys_free(ob, psmd->psys); - psmd->psys = NULL; - } - else if (md->type == eModifierType_Softbody) { + if (md->type == eModifierType_Softbody) { if (ob->soft) { sbFree(ob->soft); ob->soft = NULL; @@ -411,115 +396,6 @@ int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData * return 1; } -int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *scene, Object *ob, ModifierData *md) -{ - Object *obn; - ParticleSystem *psys; - ParticleCacheKey *key, **cache; - ParticleSettings *part; - Mesh *me; - MVert *mvert; - MEdge *medge; - int a, k, kmax; - int totvert = 0, totedge = 0, cvert = 0; - int totpart = 0, totchild = 0; - - if (md->type != eModifierType_ParticleSystem) return 0; - if (ob && ob->mode & OB_MODE_PARTICLE_EDIT) return 0; - - psys = ((ParticleSystemModifierData *)md)->psys; - part = psys->part; - - if (part->ren_as != PART_DRAW_PATH || psys->pathcache == NULL) - return 0; - - totpart = psys->totcached; - totchild = psys->totchildcache; - - if (totchild && (part->draw & PART_DRAW_PARENT) == 0) - totpart = 0; - - /* count */ - cache = psys->pathcache; - for (a = 0; a < totpart; a++) { - key = cache[a]; - - if (key->segments > 0) { - totvert += key->segments + 1; - totedge += key->segments; - } - } - - cache = psys->childcache; - for (a = 0; a < totchild; a++) { - key = cache[a]; - - if (key->segments > 0) { - totvert += key->segments + 1; - totedge += key->segments; - } - } - - if (totvert == 0) return 0; - - /* add new mesh */ - obn = BKE_object_add(bmain, scene, OB_MESH, NULL); - me = obn->data; - - me->totvert = totvert; - me->totedge = totedge; - - me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert); - me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge); - me->mface = CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0); - - mvert = me->mvert; - medge = me->medge; - - /* copy coordinates */ - cache = psys->pathcache; - for (a = 0; a < totpart; a++) { - key = cache[a]; - kmax = key->segments; - for (k = 0; k <= kmax; k++, key++, cvert++, mvert++) { - copy_v3_v3(mvert->co, key->co); - if (k) { - medge->v1 = cvert - 1; - medge->v2 = cvert; - medge->flag = ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE; - medge++; - } - else { - /* cheap trick to select the roots */ - mvert->flag |= SELECT; - } - } - } - - cache = psys->childcache; - for (a = 0; a < totchild; a++) { - key = cache[a]; - kmax = key->segments; - for (k = 0; k <= kmax; k++, key++, cvert++, mvert++) { - copy_v3_v3(mvert->co, key->co); - if (k) { - medge->v1 = cvert - 1; - medge->v2 = cvert; - medge->flag = ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE; - medge++; - } - else { - /* cheap trick to select the roots */ - mvert->flag |= SELECT; - } - } - } - - DAG_relations_tag_update(bmain); - - return 1; -} - static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, ModifierData *md) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); @@ -650,20 +526,6 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, return 0; } - /* lattice modifier can be applied to particle system too */ - if (ob->particlesystem.first) { - - ParticleSystem *psys = ob->particlesystem.first; - - for (; psys; psys = psys->next) { - - if (psys->part->type != PART_HAIR) - continue; - - psys_apply_hair_lattice(scene, ob, psys); - } - } - return 1; } @@ -1042,47 +904,6 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot) edit_modifier_properties(ot); } -/************************ convert modifier operator *********************/ - -static int modifier_convert_exec(bContext *C, wmOperator *op) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); - Object *ob = ED_object_active_context(C); - ModifierData *md = edit_modifier_property_get(op, ob, 0); - - if (!md || !ED_object_modifier_convert(op->reports, bmain, scene, ob, md)) - return OPERATOR_CANCELLED; - - DAG_id_tag_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); - - return OPERATOR_FINISHED; -} - -static int modifier_convert_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) -{ - if (edit_modifier_invoke_properties(C, op)) - return modifier_convert_exec(C, op); - else - return OPERATOR_CANCELLED; -} - -void OBJECT_OT_modifier_convert(wmOperatorType *ot) -{ - ot->name = "Convert Modifier"; - ot->description = "Convert particles to a mesh object"; - ot->idname = "OBJECT_OT_modifier_convert"; - - ot->invoke = modifier_convert_invoke; - ot->exec = modifier_convert_exec; - ot->poll = edit_modifier_poll; - - /* flags */ - ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL; - edit_modifier_properties(ot); -} - /************************ copy modifier operator *********************/ static int modifier_copy_exec(bContext *C, wmOperator *op) diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 534e59384ce..9e5eeedd449 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -133,7 +133,6 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_modifier_move_up); WM_operatortype_append(OBJECT_OT_modifier_move_down); WM_operatortype_append(OBJECT_OT_modifier_apply); - WM_operatortype_append(OBJECT_OT_modifier_convert); WM_operatortype_append(OBJECT_OT_modifier_copy); WM_operatortype_append(OBJECT_OT_multires_subdivide); WM_operatortype_append(OBJECT_OT_multires_reshape); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 84cf97ecb7c..07b666ee510 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -43,7 +43,6 @@ #include "DNA_lattice_types.h" #include "DNA_material_types.h" #include "DNA_meta_types.h" -#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" #include "DNA_object_types.h" @@ -2206,7 +2205,6 @@ static int make_local_exec(bContext *C, wmOperator *op) Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); AnimData *adt; - ParticleSystem *psys; Material *ma, ***matarar; Lamp *la; ID *id; @@ -2274,9 +2272,6 @@ static int make_local_exec(bContext *C, wmOperator *op) } } - for (psys = ob->particlesystem.first; psys; psys = psys->next) - id_make_local(&psys->part->id, false); - adt = BKE_animdata_from_id(&ob->id); if (adt) BKE_animdata_make_local(adt); } diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index 0cbbe46f461..8501cea4e00 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -37,6 +37,7 @@ #include "DNA_group_types.h" #include "DNA_material_types.h" #include "DNA_modifier_types.h" +#include "DNA_object_types.h" #include "DNA_property_types.h" #include "DNA_scene_types.h" #include "DNA_armature_types.h" @@ -53,7 +54,6 @@ #include "BKE_group.h" #include "BKE_main.h" #include "BKE_material.h" -#include "BKE_particle.h" #include "BKE_property.h" #include "BKE_report.h" #include "BKE_scene.h" @@ -192,7 +192,6 @@ enum { OBJECT_SELECT_LINKED_MATERIAL, OBJECT_SELECT_LINKED_TEXTURE, OBJECT_SELECT_LINKED_DUPGROUP, - OBJECT_SELECT_LINKED_PARTICLE, OBJECT_SELECT_LINKED_LIBRARY, OBJECT_SELECT_LINKED_LIBRARY_OBDATA }; @@ -203,7 +202,6 @@ static EnumPropertyItem prop_select_linked_types[] = { {OBJECT_SELECT_LINKED_MATERIAL, "MATERIAL", 0, "Material", ""}, {OBJECT_SELECT_LINKED_TEXTURE, "TEXTURE", 0, "Texture", ""}, {OBJECT_SELECT_LINKED_DUPGROUP, "DUPGROUP", 0, "Dupligroup", ""}, - {OBJECT_SELECT_LINKED_PARTICLE, "PARTICLE", 0, "Particle System", ""}, {OBJECT_SELECT_LINKED_LIBRARY, "LIBRARY", 0, "Library", ""}, {OBJECT_SELECT_LINKED_LIBRARY_OBDATA, "LIBRARY_OBDATA", 0, "Library (Object Data)", ""}, {0, NULL, 0, NULL, NULL} @@ -313,37 +311,6 @@ static bool object_select_all_by_dup_group(bContext *C, Object *ob) return changed; } -static bool object_select_all_by_particle(bContext *C, Object *ob) -{ - ParticleSystem *psys_act = psys_get_current(ob); - bool changed = false; - - CTX_DATA_BEGIN (C, Base *, base, visible_bases) - { - if ((base->flag & SELECT) == 0) { - /* loop through other particles*/ - ParticleSystem *psys; - - for (psys = base->object->particlesystem.first; psys; psys = psys->next) { - if (psys->part == psys_act->part) { - base->flag |= SELECT; - changed = true; - break; - } - - if (base->flag & SELECT) { - break; - } - } - - base->object->flag = base->flag; - } - } - CTX_DATA_END; - - return changed; -} - static bool object_select_all_by_library(bContext *C, Library *lib) { bool changed = false; @@ -461,12 +428,6 @@ static int object_select_linked_exec(bContext *C, wmOperator *op) changed = object_select_all_by_dup_group(C, ob); } - else if (nr == OBJECT_SELECT_LINKED_PARTICLE) { - if (BLI_listbase_is_empty(&ob->particlesystem)) - return OPERATOR_CANCELLED; - - changed = object_select_all_by_particle(C, ob); - } else if (nr == OBJECT_SELECT_LINKED_LIBRARY) { /* do nothing */ changed = object_select_all_by_library(C, ob->id.lib); diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 1d20ecf2d99..5d1d26a411f 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -36,7 +36,6 @@ #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" -#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_world_types.h" @@ -1775,9 +1774,6 @@ static void copy_mtex_copybuf(ID *id) mtex = &(((World *)id)->mtex[(int)((World *)id)->texact]); // mtex= wrld->mtex[(int)wrld->texact]; // TODO break; - case ID_PA: - mtex = &(((ParticleSettings *)id)->mtex[(int)((ParticleSettings *)id)->texact]); - break; case ID_LS: mtex = &(((FreestyleLineStyle *)id)->mtex[(int)((FreestyleLineStyle *)id)->texact]); break; @@ -1811,9 +1807,6 @@ static void paste_mtex_copybuf(ID *id) mtex = &(((World *)id)->mtex[(int)((World *)id)->texact]); // mtex= wrld->mtex[(int)wrld->texact]; // TODO break; - case ID_PA: - mtex = &(((ParticleSettings *)id)->mtex[(int)((ParticleSettings *)id)->texact]); - break; case ID_LS: mtex = &(((FreestyleLineStyle *)id)->mtex[(int)((FreestyleLineStyle *)id)->texact]); break; @@ -1882,7 +1875,6 @@ static int paste_mtex_exec(bContext *C, wmOperator *UNUSED(op)) Material *ma = CTX_data_pointer_get_type(C, "material", &RNA_Material).data; Lamp *la = CTX_data_pointer_get_type(C, "lamp", &RNA_Lamp).data; World *wo = CTX_data_pointer_get_type(C, "world", &RNA_World).data; - ParticleSystem *psys = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem).data; FreestyleLineStyle *linestyle = CTX_data_pointer_get_type(C, "line_style", &RNA_FreestyleLineStyle).data; if (ma) @@ -1891,8 +1883,6 @@ static int paste_mtex_exec(bContext *C, wmOperator *UNUSED(op)) id = &la->id; else if (wo) id = &wo->id; - else if (psys) - id = &psys->part->id; else if (linestyle) id = &linestyle->id; diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 4d3712c6e3e..6402e2d4de7 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -43,7 +43,6 @@ #include "DNA_armature_types.h" #include "DNA_mesh_types.h" -#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_brush_types.h" #include "DNA_object_types.h" @@ -2380,21 +2379,6 @@ static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke) /* frees prev buffer */ copy_wpaint_prev(ts->wpaint, NULL, 0); - - /* and particles too */ - if (ob->particlesystem.first) { - ParticleSystem *psys; - int i; - - for (psys = ob->particlesystem.first; psys; psys = psys->next) { - for (i = 0; i < PSYS_TOT_VG; i++) { - if (psys->vgroup[i] == ob->actdef) { - psys->recalc |= PSYS_RECALC_RESET; - break; - } - } - } - } DAG_id_tag_update(ob->data, 0); diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index 044fa9fb965..23189cb3d1e 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -46,13 +46,13 @@ #include "DNA_world_types.h" #include "DNA_brush_types.h" #include "DNA_linestyle_types.h" +#include "DNA_object_types.h" #include "BKE_context.h" #include "BKE_action.h" #include "BKE_material.h" #include "BKE_modifier.h" #include "BKE_paint.h" -#include "BKE_particle.h" #include "BKE_screen.h" #include "BKE_texture.h" #include "BKE_linestyle.h" @@ -339,34 +339,6 @@ static int buttons_context_path_pose_bone(ButsContextPath *path) return 0; } - -static int buttons_context_path_particle(ButsContextPath *path) -{ - Object *ob; - ParticleSystem *psys; - PointerRNA *ptr = &path->ptr[path->len - 1]; - - /* if we already have (pinned) particle settings, we're done */ - if (RNA_struct_is_a(ptr->type, &RNA_ParticleSettings)) { - return 1; - } - /* if we have an object, get the active particle system */ - if (buttons_context_path_object(path)) { - ob = path->ptr[path->len - 1].data; - - if (ob && ob->type == OB_MESH) { - psys = psys_get_current(ob); - - RNA_pointer_create(&ob->id, &RNA_ParticleSystem, psys, &path->ptr[path->len]); - path->len++; - return 1; - } - } - - /* no path to a particle system possible */ - return 0; -} - static int buttons_context_path_brush(ButsContextPath *path) { Scene *scene; @@ -421,8 +393,6 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur buttons_context_path_world(path); else if (GS(id->name) == ID_LA) buttons_context_path_data(path, OB_LAMP); - else if (GS(id->name) == ID_PA) - buttons_context_path_particle(path); else if (GS(id->name) == ID_OB) buttons_context_path_object(path); else if (GS(id->name) == ID_LS) @@ -441,7 +411,6 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur Material *ma; Lamp *la; World *wo; - ParticleSystem *psys; FreestyleLineStyle *ls; Tex *tex; PointerRNA *ptr = &path->ptr[path->len - 1]; @@ -462,28 +431,6 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur return 1; } } - /* try particles */ - else if ((path->tex_ctx == SB_TEXC_PARTICLES) && buttons_context_path_particle(path)) { - if (path->ptr[path->len - 1].type == &RNA_ParticleSettings) { - ParticleSettings *part = path->ptr[path->len - 1].data; - - tex = give_current_particle_texture(part); - RNA_id_pointer_create(&tex->id, &path->ptr[path->len]); - path->len++; - return 1; - } - else { - psys = path->ptr[path->len - 1].data; - - if (psys && psys->part && GS(psys->part->id.name) == ID_PA) { - tex = give_current_particle_texture(psys->part); - - RNA_id_pointer_create(&tex->id, &path->ptr[path->len]); - path->len++; - return 1; - } - } - } /* try material */ else if ((path->tex_ctx == SB_TEXC_MATERIAL) && buttons_context_path_material(path, true, false)) { ma = path->ptr[path->len - 1].data; @@ -610,9 +557,6 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma case BCONTEXT_DATA: found = buttons_context_path_data(path, -1); break; - case BCONTEXT_PARTICLE: - found = buttons_context_path_particle(path); - break; case BCONTEXT_MATERIAL: found = buttons_context_path_material(path, false, (sbuts->texuser != NULL)); break; @@ -900,14 +844,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r ButsContextTexture *ct = sbuts->texuser; PointerRNA *ptr; - /* Particles slots are used in both old and new textures handling. */ - if ((ptr = get_pointer_type(path, &RNA_ParticleSystem))) { - ParticleSettings *part = ((ParticleSystem *)ptr->data)->part; - - if (part) - CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]); - } - else if (ct) { + if (ct) { return 0; /* new shading system */ } else if ((ptr = get_pointer_type(path, &RNA_Material))) { @@ -1132,14 +1069,6 @@ ID *buttons_context_id_path(const bContext *C) for (a = path->len - 1; a >= 0; a--) { ptr = &path->ptr[a]; - /* pin particle settings instead of system, since only settings are an idblock*/ - if (sbuts->mainb == BCONTEXT_PARTICLE && sbuts->flag & SB_PIN_CONTEXT) { - if (ptr->type == &RNA_ParticleSystem && ptr->data) { - ParticleSystem *psys = (ParticleSystem *)ptr->data; - return &psys->part->id; - } - } - if (ptr->id.data) { return ptr->id.data; } diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c index 58c538c4ee5..ac762671380 100644 --- a/source/blender/editors/space_buttons/buttons_texture.c +++ b/source/blender/editors/space_buttons/buttons_texture.c @@ -46,7 +46,6 @@ #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_object_force.h" -#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" @@ -59,7 +58,6 @@ #include "BKE_modifier.h" #include "BKE_node.h" #include "BKE_paint.h" -#include "BKE_particle.h" #include "BKE_scene.h" #ifdef WITH_FREESTYLE # include "BKE_freestyle.h" @@ -375,31 +373,9 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext * buttons_texture_users_find_nodetree(users, &linestyle->id, linestyle->nodetree, N_("Line Style")); if (ob) { - ParticleSystem *psys = psys_get_current(ob); - MTex *mtex; - int a; - /* modifiers */ modifiers_foreachTexLink(ob, buttons_texture_modifier_foreach, users); - /* particle systems */ - if (psys && !limited_mode) { - for (a = 0; a < MAX_MTEX; a++) { - mtex = psys->part->mtex[a]; - - if (mtex) { - PointerRNA ptr; - PropertyRNA *prop; - - RNA_pointer_create(&psys->part->id, &RNA_ParticleSettingsTextureSlot, mtex, &ptr); - prop = RNA_struct_find_property(&ptr, "texture"); - - buttons_texture_user_property_add(users, &psys->part->id, ptr, prop, N_("Particles"), - RNA_struct_ui_icon(&RNA_ParticleSettings), psys->name); - } - } - } - /* field */ if (ob->pd && ob->pd->forcefield == PFIELD_TEXTURE) { PointerRNA ptr; @@ -529,17 +505,6 @@ static void template_texture_select(bContext *C, void *user_p, void *UNUSED(arg) ct->texture = tex; - if (user->ptr.type == &RNA_ParticleSettingsTextureSlot) { - /* stupid exception for particle systems which still uses influence - * from the old texture system, set the active texture slots as well */ - ParticleSettings *part = user->ptr.id.data; - int a; - - for (a = 0; a < MAX_MTEX; a++) - if (user->ptr.data == part->mtex[a]) - part->texact = a; - } - if (sbuts && tex) sbuts->preview = 1; } diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index dafb71b4480..fe66750a9ec 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -35,6 +35,7 @@ #include "DNA_group_types.h" #include "DNA_lattice_types.h" #include "DNA_meta_types.h" +#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_math.h" @@ -50,7 +51,6 @@ #include "BKE_DerivedMesh.h" #include "BKE_key.h" #include "BKE_paint.h" -#include "BKE_particle.h" #include "BKE_editmesh.h" #include "ED_info.h" @@ -273,37 +273,7 @@ static void stats_dupli_object(Base *base, Object *ob, SceneStats *stats) { if (base->flag & SELECT) stats->totobjsel++; - if (ob->transflag & OB_DUPLIPARTS) { - /* Dupli Particles */ - ParticleSystem *psys; - ParticleSettings *part; - - for (psys = ob->particlesystem.first; psys; psys = psys->next) { - part = psys->part; - - if (part->draw_as == PART_DRAW_OB && part->dup_ob) { - int tot = count_particles(psys); - stats_object(part->dup_ob, 0, tot, stats); - } - else if (part->draw_as == PART_DRAW_GR && part->dup_group) { - GroupObject *go; - int tot, totgroup = 0, cur = 0; - - for (go = part->dup_group->gobject.first; go; go = go->next) - totgroup++; - - for (go = part->dup_group->gobject.first; go; go = go->next) { - tot = count_particles_mod(psys, totgroup, cur); - stats_object(go->ob, 0, tot, stats); - cur++; - } - } - } - - stats_object(ob, base->flag & SELECT, 1, stats); - stats->totobj++; - } - else if (ob->parent && (ob->parent->transflag & (OB_DUPLIVERTS | OB_DUPLIFACES))) { + if (ob->parent && (ob->parent->transflag & (OB_DUPLIVERTS | OB_DUPLIFACES))) { /* Dupli Verts/Faces */ int tot; diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 5f046e3b6c6..7af428f6426 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -135,7 +135,6 @@ bool nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_p case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: case ANIMTYPE_DSNTREE: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c index 9e73e03a664..ef1f68441d3 100644 --- a/source/blender/editors/space_nla/nla_channels.c +++ b/source/blender/editors/space_nla/nla_channels.c @@ -174,7 +174,6 @@ static int mouse_nla_channels(bContext *C, bAnimContext *ac, float x, int channe case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: case ANIMTYPE_DSNTREE: - case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index d688e628967..666179dd3c7 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -45,7 +45,6 @@ #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meta_types.h" -#include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" #include "DNA_sequence_types.h" @@ -583,14 +582,6 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree else if (md->type == eModifierType_Hook) { outliner_add_element(soops, &ten->subtree, ((HookModifierData *) md)->object, ten, TSE_LINKED_OB, 0); } - else if (md->type == eModifierType_ParticleSystem) { - ParticleSystem *psys = ((ParticleSystemModifierData *) md)->psys; - TreeElement *ten_psys; - - ten_psys = outliner_add_element(soops, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0); - ten_psys->directdata = psys; - ten_psys->name = psys->part->id.name + 2; - } } } diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 29c152c2f6e..9c718285ada 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -42,6 +42,7 @@ #include "DNA_constraint_types.h" #include "DNA_mask_types.h" #include "DNA_movieclip_types.h" +#include "DNA_object_types.h" #include "DNA_scene_types.h" /* PET modes */ #include "BLI_alloca.h" @@ -58,7 +59,6 @@ #include "BKE_editmesh_bvh.h" #include "BKE_context.h" #include "BKE_constraint.h" -#include "BKE_particle.h" #include "BKE_unit.h" #include "BKE_mask.h" #include "BKE_report.h" diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 43ea460c4ab..dd7d03b92a4 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -50,6 +50,7 @@ #include "DNA_gpencil_types.h" #include "DNA_movieclip_types.h" #include "DNA_mask_types.h" +#include "DNA_object_types.h" #include "MEM_guardedalloc.h" @@ -81,7 +82,6 @@ #include "BKE_nla.h" #include "BKE_node.h" #include "BKE_object.h" -#include "BKE_particle.h" #include "BKE_paint.h" #include "BKE_pointcache.h" #include "BKE_report.h" diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 9ba289821f2..63b3e5244e9 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -708,8 +708,6 @@ static void recalcData_spaceclip(TransInfo *t) /* helper for recalcData() - for object transforms, typically in the 3D view */ static void recalcData_objects(TransInfo *t) { - Base *base = t->scene->basact; - if (t->obedit) { if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) { Curve *cu = t->obedit->data; diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 272a0154713..d420ddffda2 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -40,6 +40,7 @@ #include "DNA_gpencil_types.h" #include "DNA_lattice_types.h" #include "DNA_meta_types.h" +#include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_view3d_types.h" @@ -54,7 +55,6 @@ #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_global.h" -#include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_editmesh.h" #include "BKE_lattice.h" |