diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 03:59:23 +0400 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 03:59:23 +0400 |
commit | 2e07109febc31f86763a53d08bae66f7fe421619 (patch) | |
tree | 466734fcaf2e60e2eb816fe2b4084920c84e4555 /source/blender | |
parent | 02b1dbef8cff6427bae9dc9e0da6d502a07d035c (diff) |
Code cleanup: naming.
Prepend BKE_ to the functions moved in blenkernel for recent bug fix.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/BKE_crazyspace.h | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 18 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/crazyspace.c | 14 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 34 | ||||
-rw-r--r-- | source/blender/editors/object/object_modifier.c | 4 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_mask.c | 12 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 18 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_undo.c | 8 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 4 | ||||
-rw-r--r-- | source/blender/editors/util/ed_util.c | 4 |
12 files changed, 66 insertions, 66 deletions
diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h index 89cbd9ec119..feed1594d90 100644 --- a/source/blender/blenkernel/BKE_crazyspace.h +++ b/source/blender/blenkernel/BKE_crazyspace.h @@ -40,12 +40,12 @@ struct BMEditMesh; struct Mesh; /* crazyspace.c */ -float (*crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3]; -void crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], +float (*BKE_crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3]; +void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], const bool use_select); -void crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]); -int sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); -void crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); +void BKE_crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]); +int BKE_sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); +void BKE_crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index cb521382bd3..0061280684f 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -173,18 +173,18 @@ typedef struct SculptSession { int average_stroke_counter; } SculptSession; -void free_sculptsession(struct Object *ob); -void free_sculptsession_deformMats(struct SculptSession *ss); -void sculptsession_bm_to_me(struct Object *ob, bool reorder); -void sculptsession_bm_to_me_for_render(struct Object *object); -void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, +void BKE_free_sculptsession(struct Object *ob); +void BKE_free_sculptsession_deformMats(struct SculptSession *ss); +void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder); +void BKE_sculptsession_bm_to_me_for_render(struct Object *object); +void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, bool need_pmap, bool need_mask); -struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob); -int ED_sculpt_mask_layers_ensure(struct Object *ob, +struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob); +int BKE_sculpt_mask_layers_ensure(struct Object *ob, struct MultiresModifierData *mmd); enum { - ED_SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), - ED_SCULPT_MASK_LAYER_CALC_LOOP = (1 << 1) + SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), + SCULPT_MASK_LAYER_CALC_LOOP = (1 << 1) }; #endif diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 228f4ce7730..8ffa61843b6 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -2252,7 +2252,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask, /* create PBVH immediately (would be created on the fly too, * but this avoids waiting on first stroke) */ - sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false); + BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false); } BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c index 610a0fe0fbc..3fde1cdd710 100644 --- a/source/blender/blenkernel/intern/crazyspace.c +++ b/source/blender/blenkernel/intern/crazyspace.c @@ -118,7 +118,7 @@ static int modifiers_disable_subsurf_temporary(Object *ob) } /* disable subsurf temporal, get mapped cos, and enable it */ -float (*crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] +float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] { Mesh *me = obedit->data; DerivedMesh *dm; @@ -153,7 +153,7 @@ float (*crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] return vertexcos; } -void crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], +void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], const bool use_select) { BMFace *f; @@ -215,7 +215,7 @@ void crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (* } } -void crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]) +void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]) { int i; MVert *mvert; @@ -328,7 +328,7 @@ int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em return numleft; } -int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) +int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { ModifierData *md; DerivedMesh *dm; @@ -387,9 +387,9 @@ int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformma return numleft; } -void crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) +void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { - int totleft = sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos); + int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos); if (totleft) { /* there are deformation modifier which doesn't support deformation matrices @@ -421,7 +421,7 @@ void crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3 quats = MEM_mallocN(me->totvert * sizeof(*quats), "crazy quats"); - crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats); + BKE_crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats); for (i = 0; i < me->totvert; i++) { float qmat[3][3], tmat[3][3]; diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index ed617c8687c..fa61b09e476 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -400,7 +400,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user) if (ob->bsoft) bsbFree(ob->bsoft); if (ob->gpulamp.first) GPU_lamp_free(ob); - free_sculptsession(ob); + BKE_free_sculptsession(ob); if (ob->pc_ids.first) BLI_freelistN(&ob->pc_ids); @@ -3062,7 +3062,7 @@ void BKE_object_sculpt_modifiers_changed(Object *ob) ss->pbvh = NULL; } - free_sculptsession_deformMats(ob->sculpt); + BKE_free_sculptsession_deformMats(ob->sculpt); } else { PBVHNode **nodes; diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index d5059566dab..2486f9062c7 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -397,7 +397,7 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, const float mouse_ } } -void free_sculptsession_deformMats(SculptSession *ss) +void BKE_free_sculptsession_deformMats(SculptSession *ss) { if (ss->orig_cos) MEM_freeN(ss->orig_cos); if (ss->deform_cos) MEM_freeN(ss->deform_cos); @@ -427,7 +427,7 @@ static void sculptsession_bm_to_me_update_data_only(Object *ob, bool reorder) } } -void sculptsession_bm_to_me(Object *ob, bool reorder) +void BKE_sculptsession_bm_to_me(Object *ob, bool reorder) { if (ob && ob->sculpt) { sculptsession_bm_to_me_update_data_only(ob, reorder); @@ -437,7 +437,7 @@ void sculptsession_bm_to_me(Object *ob, bool reorder) } } -void sculptsession_bm_to_me_for_render(Object *object) +void BKE_sculptsession_bm_to_me_for_render(Object *object) { if (object && object->sculpt) { if (object->sculpt->bm) { @@ -464,14 +464,14 @@ void sculptsession_bm_to_me_for_render(Object *object) } } -void free_sculptsession(Object *ob) +void BKE_free_sculptsession(Object *ob) { if (ob && ob->sculpt) { SculptSession *ss = ob->sculpt; DerivedMesh *dm = ob->derivedFinal; if (ss->bm) { - sculptsession_bm_to_me(ob, true); + BKE_sculptsession_bm_to_me(ob, true); BM_mesh_free(ss->bm); } @@ -507,7 +507,7 @@ void free_sculptsession(Object *ob) /* Sculpt mode handles multires differently from regular meshes, but only if * it's the last modifier on the stack and it is not on the first level */ -MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob) +MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob) { Mesh *me = (Mesh *)ob->data; ModifierData *md; @@ -544,7 +544,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob) { ModifierData *md; Mesh *me = (Mesh *)ob->data; - MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob); VirtualModifierData virtualModifierData; if (mmd || ob->sculpt->bm) @@ -572,13 +572,13 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob) /** * \param need_mask So the DerivedMesh thats returned has mask data */ -void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, +void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, bool need_pmap, bool need_mask) { DerivedMesh *dm; SculptSession *ss = ob->sculpt; Mesh *me = ob->data; - MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob); ss->modifiers_active = sculpt_modifiers_active(scene, sd, ob); ss->show_diffuse_color = (sd->flags & SCULPT_SHOW_DIFFUSE) != 0; @@ -586,13 +586,13 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, if (need_mask) { if (mmd == NULL) { if (!CustomData_has_layer(&me->vdata, CD_PAINT_MASK)) { - ED_sculpt_mask_layers_ensure(ob, NULL); + BKE_sculpt_mask_layers_ensure(ob, NULL); } } else { if (!CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) { #if 1 - ED_sculpt_mask_layers_ensure(ob, mmd); + BKE_sculpt_mask_layers_ensure(ob, mmd); #else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */ if ((ED_sculpt_mask_layers_ensure(ob, mmd) & ED_SCULPT_MASK_LAYER_CALC_LOOP)) { /* remake the derived mesh */ @@ -642,11 +642,11 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, if (!ss->orig_cos) { int a; - free_sculptsession_deformMats(ss); + BKE_free_sculptsession_deformMats(ss); ss->orig_cos = (ss->kb) ? BKE_key_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL); - crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos); + BKE_crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos); BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos); for (a = 0; a < me->totvert; ++a) { @@ -655,7 +655,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, } } else { - free_sculptsession_deformMats(ss); + BKE_free_sculptsession_deformMats(ss); } /* if pbvh is deformed, key block is already applied to it */ @@ -670,7 +670,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, } } -int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) +int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) { const float *paint_mask; Mesh *me = ob->data; @@ -728,14 +728,14 @@ int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) } } - ret |= ED_SCULPT_MASK_LAYER_CALC_LOOP; + ret |= SCULPT_MASK_LAYER_CALC_LOOP; } /* create vertex paint mask layer if there isn't one already */ if (!paint_mask) { CustomData_add_layer(&me->vdata, CD_PAINT_MASK, CD_CALLOC, NULL, me->totvert); - ret |= ED_SCULPT_MASK_LAYER_CALC_VERT; + ret |= SCULPT_MASK_LAYER_CALC_VERT; } return ret; diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index c24e7746abb..3e33268704c 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -161,7 +161,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc if (ob->mode & OB_MODE_SCULPT) { /* ensure that grid paint mask layer is created */ - ED_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md); + BKE_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md); } } else if (type == eModifierType_Skin) { @@ -1187,7 +1187,7 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op) if (ob->mode & OB_MODE_SCULPT) { /* ensure that grid paint mask layer is created */ - ED_sculpt_mask_layers_ensure(ob, mmd); + BKE_sculpt_mask_layers_ensure(ob, mmd); } return OPERATOR_FINISHED; diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index 6c9428c1897..49b62140fe6 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -86,7 +86,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op) ARegion *ar = CTX_wm_region(C); struct Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); - struct MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + struct MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob); PaintMaskFloodMode mode; float value; DerivedMesh *dm; @@ -98,7 +98,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op) mode = RNA_enum_get(op->ptr, "mode"); value = RNA_float_get(op->ptr, "value"); - ED_sculpt_mask_layers_ensure(ob, mmd); + BKE_sculpt_mask_layers_ensure(ob, mmd); dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); pbvh = dm->getPBVH(ob, dm); @@ -195,7 +195,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU ARegion *ar = vc->ar; struct Scene *scene = vc->scene; Object *ob = vc->obact; - struct MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + struct MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob); PaintMaskFloodMode mode; float value; DerivedMesh *dm; @@ -212,7 +212,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU ED_view3d_clipping_calc(&bb, clip_planes, &mats, rect); mul_m4_fl(clip_planes, -1.0f); - ED_sculpt_mask_layers_ensure(ob, mmd); + BKE_sculpt_mask_layers_ensure(ob, mmd); dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); pbvh = dm->getPBVH(ob, dm); @@ -359,8 +359,8 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op) ED_view3d_clipping_calc(&bb, clip_planes, &mats, &data.rect); mul_m4_fl(clip_planes, -1.0f); - mmd = sculpt_multires_active(vc.scene, ob); - ED_sculpt_mask_layers_ensure(ob, mmd); + mmd = BKE_sculpt_multires_active(vc.scene, ob); + BKE_sculpt_mask_layers_ensure(ob, mmd); dm = mesh_get_derived_final(vc.scene, ob, CD_MASK_BAREMESH); pbvh = dm->getPBVH(ob, dm); ob->sculpt->pbvh = pbvh; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 3cd8cbab783..c9101fff6e5 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -4095,7 +4095,7 @@ static void sculpt_stroke_modifiers_check(const bContext *C, Object *ob) Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Brush *brush = BKE_paint_brush(&sd->paint); - sculpt_update_mesh_elements(CTX_data_scene(C), sd, ob, + BKE_sculpt_update_mesh_elements(CTX_data_scene(C), sd, ob, sculpt_any_smooth_mode(brush, ss->cache, 0), false); } } @@ -4261,7 +4261,7 @@ static int sculpt_brush_stroke_init(bContext *C, wmOperator *op) sculpt_brush_init_tex(scene, sd, ss); is_smooth = sculpt_any_smooth_mode(brush, NULL, mode); - sculpt_update_mesh_elements(scene, sd, ob, is_smooth, need_mask); + BKE_sculpt_update_mesh_elements(scene, sd, ob, is_smooth, need_mask); zero_v3(ob->sculpt->average_stroke_accum); ob->sculpt->average_stroke_counter = 0; @@ -4701,7 +4701,7 @@ void sculpt_update_after_dynamic_topology_toggle(bContext *C) Sculpt *sd = scene->toolsettings->sculpt; /* Create the PBVH */ - sculpt_update_mesh_elements(scene, sd, ob, false, false); + BKE_sculpt_update_mesh_elements(scene, sd, ob, false, false); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); } @@ -4779,7 +4779,7 @@ void sculpt_dynamic_topology_disable(bContext *C, BKE_mesh_update_customdata_pointers(me, false); } else { - sculptsession_bm_to_me(ob, true); + BKE_sculptsession_bm_to_me(ob, true); } /* Clear data */ @@ -4947,7 +4947,7 @@ static void sculpt_init_session(Scene *scene, Object *ob) { ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session"); - sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, 0, false); + BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, 0, false); } @@ -4959,7 +4959,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op) const int mode_flag = OB_MODE_SCULPT; const bool is_mode_set = (ob->mode & mode_flag) != 0; Mesh *me; - MultiresModifierData *mmd = sculpt_multires_active(scene, ob); + MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob); int flush_recalc = 0; if (!is_mode_set) { @@ -4992,7 +4992,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op) /* Leave sculptmode */ ob->mode &= ~mode_flag; - free_sculptsession(ob); + BKE_free_sculptsession(ob); paint_cursor_delete_textures(); } @@ -5030,7 +5030,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op) /* Create sculpt mode session data */ if (ob->sculpt) - free_sculptsession(ob); + BKE_free_sculptsession(ob); sculpt_init_session(scene, ob); @@ -5038,7 +5038,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op) if (mmd) { /* XXX, we could attempt to support adding mask data mid-sculpt mode (with multi-res) * but this ends up being quite tricky (and slow) */ - ED_sculpt_mask_layers_ensure(ob, mmd); + BKE_sculpt_mask_layers_ensure(ob, mmd); } BKE_paint_init(&ts->sculpt->paint, PAINT_CURSOR_SCULPT); diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index 961a525c86f..57e852db796 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -112,7 +112,7 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo if (kb) { ob->shapenr = BLI_findindex(&key->block, kb) + 1; - sculpt_update_mesh_elements(scene, sd, ob, 0, false); + BKE_sculpt_update_mesh_elements(scene, sd, ob, 0, false); WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob); } else { @@ -413,7 +413,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) } } - sculpt_update_mesh_elements(scene, sd, ob, 0, need_mask); + BKE_sculpt_update_mesh_elements(scene, sd, ob, 0, need_mask); /* call _after_ sculpt_update_mesh_elements() which may update 'ob->derivedFinal' */ dm = mesh_get_derived_final(scene, ob, 0); @@ -469,7 +469,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild); BKE_pbvh_update(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw, NULL); - if (sculpt_multires_active(scene, ob)) { + if (BKE_sculpt_multires_active(scene, ob)) { if (rebuild) multires_mark_as_modified(ob, MULTIRES_HIDDEN_MODIFIED); else @@ -483,7 +483,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) BKE_mesh_calc_normals_tessface(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL); - free_sculptsession_deformMats(ss); + BKE_free_sculptsession_deformMats(ss); tag_update |= true; } diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 0685561fab9..91f0623e865 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2247,9 +2247,9 @@ static void createTransEditVerts(TransInfo *t) if (totleft > 0) #endif { - mappedcos = crazyspace_get_mapped_editverts(t->scene, t->obedit); + mappedcos = BKE_crazyspace_get_mapped_editverts(t->scene, t->obedit); quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats"); - crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !propmode); + BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !propmode); if (mappedcos) MEM_freeN(mappedcos); } diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 887cc430f69..2580836cad9 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -158,12 +158,12 @@ void ED_editors_flush_edits(const bContext *C, bool for_render) if (for_render) { /* flush changes from dynamic topology sculpt */ - sculptsession_bm_to_me_for_render(obact); + BKE_sculptsession_bm_to_me_for_render(obact); } else { /* Set reorder=false so that saving the file doesn't reorder * the BMesh's elements */ - sculptsession_bm_to_me(obact, false); + BKE_sculptsession_bm_to_me(obact, false); } } } |