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authorJoshua Leung <aligorith@gmail.com>2008-12-01 03:20:19 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-01 03:20:19 +0300
commit70fd53b469e9cfa06dcabe99afffd565ff943bbd (patch)
tree82a076db03235a0ec8b5764463e6c2c4e0dd7df6 /source/blender
parent3f0d3e0a50da6920ade941d85d54a7b21e6f1154 (diff)
View2D - Another WIP commit
* Start of basic scrollbar drawing. This will be improved. Only Outliner shows these for now, as although the Timeline should show them, the old files didn't have them turned on. * Tidied up the view-panning operator - Fixed naming convention - Added user-adjustable properties (deltax, deltay in screenspace) * Added ctrl-scrollwheel (horizontal) and shift-scrollwheel (vertical) scroll operators. These use the view-panning code too. Unfortunately, I haven't been able to figure out why the WHEELMOUSEDOWN events don't seem to be triggering the operators!
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/include/UI_view2d.h8
-rw-r--r--source/blender/editors/interface/view2d.c115
-rw-r--r--source/blender/editors/interface/view2d_ops.c319
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c12
-rw-r--r--source/blender/editors/space_time/space_time.c13
5 files changed, 374 insertions, 93 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 1929e29bb4a..d70a8e55f63 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -79,17 +79,19 @@ typedef struct View2DScrollers View2DScrollers;
/* Prototypes: */
/* setup */
-void UI_view2d_ortho(const struct bContext *C, struct View2D *v2d);
+void UI_view2d_view_ortho(const struct bContext *C, struct View2D *v2d);
+void UI_view2d_view_restore(const struct bContext *C);
+
void UI_view2d_update_size(struct View2D *v2d, int winx, int winy);
void UI_view2d_enforce_status(struct View2D *v2d, int winx, int winy);
/* grid drawing */
-View2DGrid *UI_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, short unit, short type, int winx, int winy);
+View2DGrid *UI_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, short unit, short clamp, int winx, int winy);
void UI_view2d_draw_grid(const struct bContext *C, struct View2D *v2d, View2DGrid *grid, int flag);
void UI_view2d_free_grid(View2DGrid *grid);
/* scrollbar drawing */
-
+View2DScrollers *UI_view2d_calc_scrollers(const struct bContext *C, struct View2D *v2d, short units, short clamp);
void UI_view2d_draw_scrollers(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers, int flag);
void UI_view2d_free_scrollbars(View2DScrollers *scrollers);
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index a2fc8186664..3d8eb06b0b9 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -40,6 +40,7 @@
#include "WM_api.h"
#include "BIF_gl.h"
+#include "BIF_glutil.h"
#include "UI_resources.h"
#include "UI_view2d.h"
@@ -47,13 +48,51 @@
/* *********************************************************************** */
/* Setup and Refresh Code */
+
+/* ---------------------- */
+
/* Set view matrices to ortho for View2D drawing */
-// XXX in past, this was not always the case!
-void UI_view2d_ortho(const bContext *C, View2D *v2d)
+void UI_view2d_view_ortho(const bContext *C, View2D *v2d)
+{
+ ARegion *region= C->region;
+ int winx, winy;
+ float ofsx, ofsy;
+
+ /* calculate extents of region */
+ winx= region->winrct.xmax - region->winrct.xmin;
+ winy= region->winrct.ymax - region->winrct.ymin;
+ ofsx= ofsy= 0.0f;
+
+ /* these checks here make sure that the region is large-enough to show scrollers */
+ if ((winx > SCROLLB+10) && (winy > SCROLLH+10)) {
+ if (v2d->scroll) {
+ if (v2d->scroll & (HOR_SCROLL|HOR_SCROLLO))
+ ofsy= (float)-SCROLLB;
+ if (v2d->scroll & VERT_SCROLL)
+ ofsx= (float)-SCROLLH;
+ }
+ }
+
+ /* note: 0.375 is constant factor to get 1:1 correspondance with pixels */
+ wmOrtho2(C->window, v2d->cur.xmin+ofsx-0.375f, v2d->cur.xmax-0.375f, v2d->cur.ymin+ofsy-0.375f, v2d->cur.ymax-0.375f);
+}
+
+/* Restore view matrices after drawing */
+void UI_view2d_view_restore(const bContext *C)
{
- wmOrtho2(C->window, v2d->cur.xmin, v2d->cur.xmax, v2d->cur.ymin, v2d->cur.ymax);
+ ARegion *region= C->region;
+ int winx, winy;
+
+ /* calculate extents of region */
+ winx= region->winrct.xmax - region->winrct.xmin;
+ winy= region->winrct.ymax - region->winrct.ymin;
+
+ /* note: 0.375 is constant factor to get 1:1 correspondance with pixels */
+ wmOrtho2(C->window, -0.375f, winx-0.375f, -0.375f, winy-0.375f);
}
+/* ---------------------- */
+
/* Adjust mask size in response to view size changes */
// XXX pre2.5 -> this used to be called calc_scrollrcts()
void UI_view2d_update_size(View2D *v2d, int winx, int winy)
@@ -110,8 +149,7 @@ void UI_view2d_enforce_status(View2D *v2d, int winx, int winy)
/* correct winx for scrollbars */
if (v2d->scroll & L_SCROLL) winx-= SCROLLB;
- if (v2d->scroll & B_SCROLL) winy-= SCROLLH;
- if (v2d->scroll & B_SCROLLO) winy-= SCROLLH; /* B_SCROLL and B_SCROLLO are basically same thing */
+ if (v2d->scroll & (B_SCROLL|B_SCROLLO)) winy-= SCROLLH;
/* header completely closed window */
if (winy <= 0) return;
@@ -338,7 +376,7 @@ void UI_view2d_enforce_status(View2D *v2d, int winx, int winy)
/* View2DGrid is typedef'd in UI_view2d.h */
struct View2DGrid {
float dx, dy; /* stepsize (in pixels) between gridlines */
- float startx, starty; /* */
+ float startx, starty; /* initial coordinates to start drawing grid from */
int powerx, powery; /* step as power of 10 */
};
@@ -387,7 +425,7 @@ static void step_to_grid(float *step, int *power, int unit)
/* Intialise settings necessary for drawing gridlines in a 2d-view
* - Currently, will return pointer to View2DGrid struct that needs to
* be freed with UI_view2d_free_grid()
- * - Is used for scrollbar drawing too (for units drawing) --> (XXX needs review)
+ * - Is used for scrollbar drawing too (for units drawing)
*
* - unit = V2D_UNIT_* grid steps in seconds or frames
* - clamp = V2D_CLAMP_* only show whole-number intervals
@@ -548,7 +586,70 @@ void UI_view2d_free_grid(View2DGrid *grid)
/* *********************************************************************** */
/* Scrollbars */
+/* View2DScrollers is typedef'd in UI_view2d.h */
+struct View2DScrollers {
+ View2DGrid *grid; /* grid for coordinate drawing */
+
+ int vertmin, vertmax; /* vertical scrollbar - current 'focus' button */
+ int hormin, hormax; /* horizontal scrollbar - current 'focus' button */
+};
+View2DScrollers *UI_view2d_calc_scrollers(const bContext *C, View2D *v2d, short units, short clamp)
+{
+ View2DScrollers *scrollers;
+
+ /* scrollers is allocated here... */
+ scrollers= MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
+
+ // ... add some stuff here...
+
+ return scrollers;
+}
+
+
+/* Draw scrollbars in the given 2d-region */
+void UI_view2d_draw_scrollers(const bContext *C, View2D *v2d, View2DScrollers *scrollers, int flag)
+{
+ const int darker= -40, dark= 0, light= 20, lighter= 50;
+ float fac, dfac, val, fac2, tim;
+ rcti vert, hor;
+
+ vert= v2d->vert;
+ hor= v2d->hor;
+
+ /* horizontal scrollbar */
+ if ((v2d->scroll & HOR_SCROLL) || (v2d->scroll & HOR_SCROLLO)) {
+ /* scroller backdrop */
+ UI_ThemeColorShade(TH_SHADE1, light);
+ glRecti(hor.xmin, hor.ymin, hor.xmax, hor.ymax);
+
+ // FIXME: add slider bar
+
+ /* decoration bright line */
+ UI_ThemeColorShade(TH_SHADE1, lighter);
+ sdrawline(hor.xmin, hor.ymax, hor.xmax, hor.ymax);
+ }
+
+ /* vertical scrollbar */
+ if (v2d->scroll & VERT_SCROLL) {
+ /* scroller backdrop */
+ UI_ThemeColorShade(TH_SHADE1, light);
+ glRecti(vert.xmin, vert.ymin, vert.xmax, vert.ymax);
+
+ /* decoration black line */
+ UI_ThemeColorShade(TH_SHADE1, darker);
+ if (v2d->scroll & HOR_SCROLL)
+ sdrawline(vert.xmax, vert.ymin+SCROLLH, vert.xmax, vert.ymax);
+ else
+ sdrawline(vert.xmax, vert.ymin, vert.xmax, vert.ymax);
+ }
+}
+
+/* free temporary memory used for drawing scrollers */
+void UI_view2d_free_scrollers(View2DScrollers *scrollers)
+{
+ MEM_freeN(scrollers);
+}
/* *********************************************************************** */
/* Coordinate Conversions */
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index f0365632d1d..945fad83a91 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -49,57 +49,33 @@
#include "UI_view2d.h"
/* ********************************************************* */
+/* VIEW PANNING OPERATOR */
-/* ********************************************************* */
-/* View Panning Operator */
-
-/*
-operator state vars:
- (currently none) // XXX must figure out some vars to expose to user!
-
-operator customdata:
- area pointer to (active) area
- x, y last used mouse pos
- (more, see below)
-
-functions:
-
- init() set default property values, find v2d based on context
-
- apply() split area based on state vars
-
- exit() cleanup, send notifier
-
- cancel() remove duplicated area
-
-callbacks:
-
- exec() execute without any user interaction, based on state vars
- call init(), apply(), exit()
-
- invoke() gets called on mouse click in action-widget
- call init(), add modal handler
- call apply() with initial motion
-
- modal() accept modal events while doing it
- call move-areas code with delta motion
- call exit() or cancel() and remove handler
-
-*/
+/* This group of operators come in several forms:
+ * 1) Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by
+ * 2) Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount
+ * 3) Scroller drag - similar to 1), but only while mouse is still in view
+ *
+ * In order to make sure this works, each operator must define the following RNA-Operator Props:
+ * deltax, deltay - define how much to move view by (relative to zoom-correction factor)
+ */
+ /* ------------------ Shared 'core' stuff ---------------------- */
+
+/* temp customdata for operator */
typedef struct v2dViewPanData {
ARegion *region; /* region we're operating in */
View2D *v2d; /* view2d we're operating in */
float facx, facy; /* amount to move view relative to zoom */
- /* mouse stuff... */
- int lastx, lasty; /* previous x/y values of mouse in area */
- int x, y; /* current x/y values of mosue in area */
+ /* options for version 1 */
+ int startx, starty; /* mouse x/y values in window when operator was initiated */
+ int lastx, lasty; /* previous x/y values of mouse in window */
} v2dViewPanData;
-
-
-static int pan_view_init(bContext *C, wmOperator *op)
+
+/* initialise panning customdata */
+static int view_pan_init(bContext *C, wmOperator *op)
{
v2dViewPanData *vpd;
ARegion *ar;
@@ -123,19 +99,20 @@ static int pan_view_init(bContext *C, wmOperator *op)
winy= (float)(ar->winrct.ymax - ar->winrct.ymin);
vpd->facx= (v2d->cur.xmax - v2d->cur.xmin) / winx;
vpd->facy= (v2d->cur.ymax - v2d->cur.ymin) / winy;
-
+
return 1;
}
-static void pan_view_apply(bContext *C, wmOperator *op)
+/* apply transform to view (i.e. adjust 'cur' rect) */
+static void view_pan_apply(bContext *C, wmOperator *op)
{
v2dViewPanData *vpd= op->customdata;
View2D *v2d= vpd->v2d;
float dx, dy;
/* calculate amount to move view by */
- dx= vpd->facx * (vpd->lastx - vpd->x);
- dy= vpd->facy * (vpd->lasty - vpd->y);
+ dx= vpd->facx * (float)RNA_int_get(op->ptr, "deltax");
+ dy= vpd->facy * (float)RNA_int_get(op->ptr, "deltay");
/* only move view on an axis if change is allowed */
if ((v2d->keepofs & V2D_LOCKOFS_X)==0) {
@@ -147,67 +124,96 @@ static void pan_view_apply(bContext *C, wmOperator *op)
v2d->cur.ymax += dy;
}
- vpd->lastx= vpd->x;
- vpd->lasty= vpd->y;
-
- WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+ /* request updates to be done... */
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_AREA_REDRAW, 0, NULL);
/* XXX: add WM_NOTE_TIME_CHANGED? */
}
-static void pan_view_exit(bContext *C, wmOperator *op)
+/* cleanup temp customdata */
+static void view_pan_exit(bContext *C, wmOperator *op)
{
if (op->customdata) {
MEM_freeN(op->customdata);
- op->customdata= NULL;
- WM_event_remove_modal_handler(&C->window->handlers, op);
+ op->customdata= NULL;
}
-}
+}
+
+/* ------------------ Modal Drag Version (1) ---------------------- */
-static int pan_view_exec(bContext *C, wmOperator *op)
+/* for 'redo' only, with no user input */
+static int view_pan_exec(bContext *C, wmOperator *op)
{
- if (!pan_view_init(C, op))
+ if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
- pan_view_apply(C, op);
- pan_view_exit(C, op);
+ view_pan_apply(C, op);
+ view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
-static int pan_view_invoke(bContext *C, wmOperator *op, wmEvent *event)
+/* set up modal operator and relevant settings */
+static int view_pan_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- v2dViewPanData *vpd= op->customdata;
+ v2dViewPanData *vpd;
+ View2D *v2d;
- pan_view_init(C, op);
+ /* set up customdata */
+ if (!view_pan_init(C, op))
+ return OPERATOR_CANCELLED;
vpd= op->customdata;
- vpd->lastx= vpd->x= event->x;
- vpd->lasty= vpd->y= event->y;
+ v2d= vpd->v2d;
+
+ /* set initial settings */
+ vpd->startx= vpd->lastx= event->x;
+ vpd->starty= vpd->lasty= event->y;
+ RNA_int_set(op->ptr, "deltax", 0);
+ RNA_int_set(op->ptr, "deltay", 0);
+
+#if 0 // XXX - enable this when cursors are working properly
+ if (v2d->keepofs & V2D_LOCKOFS_X)
+ WM_set_cursor(C, BC_NS_SCROLLCURSOR);
+ else if (v2d->keepofs & V2D_LOCKOFS_Y)
+ WM_set_cursor(C, BC_EW_SCROLLCURSOR);
+ else
+ WM_set_cursor(C, BC_NSEW_SCROLLCURSOR);
+#endif // XXX - enable this when cursors are working properly
- pan_view_apply(C, op);
-
/* add temp handler */
WM_event_add_modal_handler(&C->window->handlers, op);
return OPERATOR_RUNNING_MODAL;
}
-static int pan_view_modal(bContext *C, wmOperator *op, wmEvent *event)
+/* handle user input - calculations of mouse-movement need to be done here, not in the apply callback! */
+static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
{
v2dViewPanData *vpd= op->customdata;
/* execute the events */
- switch(event->type) {
+ switch (event->type) {
case MOUSEMOVE:
- vpd->x= event->x;
- vpd->y= event->y;
+ {
+ /* calculate new delta transform, then store mouse-coordinates for next-time */
+ RNA_int_set(op->ptr, "deltax", (vpd->lastx - event->x));
+ RNA_int_set(op->ptr, "deltay", (vpd->lasty - event->y));
+ vpd->lastx= event->x;
+ vpd->lasty= event->y;
- pan_view_apply(C, op);
+ view_pan_apply(C, op);
+ }
break;
case MIDDLEMOUSE:
if (event->val==0) {
- pan_view_exit(C, op);
- WM_event_remove_modal_handler(&C->window->handlers, op);
+ /* calculate overall delta mouse-movement for redo */
+ RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx));
+ RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty));
+
+ view_pan_exit(C, op);
+ //WM_set_cursor(C, CURSOR_STD); // XXX - enable this when cursors are working properly
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+
return OPERATOR_FINISHED;
}
break;
@@ -218,14 +224,164 @@ static int pan_view_modal(bContext *C, wmOperator *op, wmEvent *event)
void ED_View2D_OT_view_pan(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name= "Pan View";
ot->idname= "ED_View2D_OT_view_pan";
/* api callbacks */
- ot->exec= pan_view_exec;
- ot->invoke= pan_view_invoke;
- ot->modal= pan_view_modal;
+ ot->exec= view_pan_exec;
+ ot->invoke= view_pan_invoke;
+ ot->modal= view_pan_modal;
+
+ /* rna - must keep these in sync with the other operators */
+ prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
+}
+
+/* ------------------ Scrollwheel Versions (2) ---------------------- */
+// XXX should these be unified a bit?
+
+/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
+static int view_scrollright_exec(bContext *C, wmOperator *op)
+{
+ /* initialise default settings (and validate if ok to run) */
+ if (!view_pan_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ /* set RNA-Props - only movement in positive x-direction */
+ RNA_int_set(op->ptr, "deltax", 20);
+ RNA_int_set(op->ptr, "deltay", 0);
+
+ /* apply movement, then we're done */
+ view_pan_apply(C, op);
+ view_pan_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+void ED_View2D_OT_view_scrollright(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Scroll Right";
+ ot->idname= "ED_View2D_OT_view_rightscroll";
+
+ /* api callbacks */
+ ot->exec= view_scrollright_exec;
+
+ /* rna - must keep these in sync with the other operators */
+ prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
+}
+
+
+
+/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
+static int view_scrollleft_exec(bContext *C, wmOperator *op)
+{
+ /* initialise default settings (and validate if ok to run) */
+ if (!view_pan_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ /* set RNA-Props - only movement in negative x-direction */
+ RNA_int_set(op->ptr, "deltax", -20);
+ RNA_int_set(op->ptr, "deltay", 0);
+
+ /* apply movement, then we're done */
+ view_pan_apply(C, op);
+ view_pan_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+void ED_View2D_OT_view_scrollleft(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Scroll Left";
+ ot->idname= "ED_View2D_OT_view_leftscroll";
+
+ /* api callbacks */
+ ot->exec= view_scrollleft_exec;
+
+ /* rna - must keep these in sync with the other operators */
+ prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
+}
+
+
+/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
+static int view_scrolldown_exec(bContext *C, wmOperator *op)
+{
+ /* initialise default settings (and validate if ok to run) */
+ if (!view_pan_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ /* set RNA-Props - only movement in positive x-direction */
+ RNA_int_set(op->ptr, "deltax", 0);
+ RNA_int_set(op->ptr, "deltay", -20);
+
+ /* apply movement, then we're done */
+ view_pan_apply(C, op);
+ view_pan_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+void ED_View2D_OT_view_scrolldown(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Scroll Down";
+ ot->idname= "ED_View2D_OT_view_downscroll";
+
+ /* api callbacks */
+ ot->exec= view_scrolldown_exec;
+
+ /* rna - must keep these in sync with the other operators */
+ prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
+}
+
+
+
+/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
+static int view_scrollup_exec(bContext *C, wmOperator *op)
+{
+ /* initialise default settings (and validate if ok to run) */
+ if (!view_pan_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ /* set RNA-Props - only movement in negative x-direction */
+ RNA_int_set(op->ptr, "deltax", 0);
+ RNA_int_set(op->ptr, "deltay", 20);
+
+ /* apply movement, then we're done */
+ view_pan_apply(C, op);
+ view_pan_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+void ED_View2D_OT_view_scrollup(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Scroll Up";
+ ot->idname= "ED_View2D_OT_view_upscroll";
+
+ /* api callbacks */
+ ot->exec= view_scrollup_exec;
+
+ /* rna - must keep these in sync with the other operators */
+ prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* ********************************************************* */
@@ -234,6 +390,11 @@ void ED_View2D_OT_view_pan(wmOperatorType *ot)
void ui_view2d_operatortypes(void)
{
WM_operatortype_append(ED_View2D_OT_view_pan);
+
+ WM_operatortype_append(ED_View2D_OT_view_scrollleft);
+ WM_operatortype_append(ED_View2D_OT_view_scrollright);
+ WM_operatortype_append(ED_View2D_OT_view_scrollup);
+ WM_operatortype_append(ED_View2D_OT_view_scrolldown);
}
void UI_view2d_keymap(wmWindowManager *wm)
@@ -243,11 +404,11 @@ void UI_view2d_keymap(wmWindowManager *wm)
/* pan/scroll operators */
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_pan", MIDDLEMOUSE, KM_PRESS, 0, 0);
- //WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollright", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0);
- //WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollleft", WHEELUPMOUSE, KM_CTRL, 0, 0);
+ WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_rightscroll", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_leftscroll", WHEELUPMOUSE, KM_PRESS, KM_CTRL, 0);
- //WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrolldown", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0);
- //WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollup", WHEELUPMOUSE, KM_SHIFT, 0, 0);
+ WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_downscroll", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_upscroll", WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0);
/* zoom */
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 8903f26cf3e..80f71fc71c2 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -350,6 +350,8 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
awidth= width= ar->winrct.xmax - ar->winrct.xmin;
aheight= height= ar->winrct.ymax - ar->winrct.ymin;
+ UI_view2d_update_size(v2d, awidth, aheight);
+
/* create table */
cell.space= soutliner;
cell.lastrow= -1;
@@ -405,7 +407,8 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
rct.ymax= 0;
/* set matrix for 2d-view controls */
- UI_view2d_ortho(C, v2d);
+ //UI_view2d_view_init(C, v2d);
+ UI_view2d_view_ortho(C, v2d);
/* create and draw table */
table= UI_table_create(rows, 2, &rct, rna_table_cell_func, &cell);
@@ -415,6 +418,13 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
RNA_property_collection_end(&cell.iter);
UI_table_free(table);
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers */
+ // FIXME: this is just a quick test
+ UI_view2d_draw_scrollers(C, &ar->v2d, NULL, (0));
}
static void outliner_main_area_free(ARegion *ar)
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index e500477ba23..5a8666d991b 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -119,15 +119,15 @@ static void time_main_area_draw(const bContext *C, ARegion *ar)
winx= ar->winrct.xmax-ar->winrct.xmin;
winy= ar->winrct.ymax-ar->winrct.ymin;
-
+
UI_view2d_update_size(v2d, winx, winy);
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
-
- UI_view2d_ortho(C, v2d);
+
+ UI_view2d_view_ortho(C, v2d);
/* start and end frame */
time_draw_sfra_efra(C, stime, ar);
@@ -143,6 +143,13 @@ static void time_main_area_draw(const bContext *C, ARegion *ar)
/* markers */
draw_markers_time(C, 0);
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers */
+ // FIXME: this is just a quick test
+ UI_view2d_draw_scrollers(C, &ar->v2d, NULL, (0));
}
static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)