diff options
author | Bastien Montagne <bastien@blender.org> | 2020-07-28 15:42:17 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2020-07-28 15:44:17 +0300 |
commit | b99358315e5a16ec0b0ebbd5c37f9a38aaae04b9 (patch) | |
tree | 92da888ab6c017a9615486332cba4583b29eff51 /source/blender | |
parent | 76d489fe233ecc2e3309597b3054ff6e408a3e9a (diff) |
Fix T79180: Object disappears when scaled, set origin etc after applying smooth modifier.
Very dummy mistake in modifier code would generate invalid number
(divisions by zero)...
Should also be ported to 2.83.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/modifiers/intern/MOD_smooth.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c index b03b949c946..deece2b999b 100644 --- a/source/blender/modifiers/intern/MOD_smooth.c +++ b/source/blender/modifiers/intern/MOD_smooth.c @@ -147,7 +147,7 @@ static void smoothModifier_do( MDeformVert *dv = dvert; for (int i = 0; i < numVerts; i++, dv++) { float *vco_orig = vertexCos[i]; - if (num_accumulated_vecs[0] > 0) { + if (num_accumulated_vecs[i] > 0) { mul_v3_fl(accumulated_vecs[i], 1.0f / (float)num_accumulated_vecs[i]); } float *vco_new = accumulated_vecs[i]; @@ -174,7 +174,7 @@ static void smoothModifier_do( else { /* no vertex group */ for (int i = 0; i < numVerts; i++) { float *vco_orig = vertexCos[i]; - if (num_accumulated_vecs[0] > 0) { + if (num_accumulated_vecs[i] > 0) { mul_v3_fl(accumulated_vecs[i], 1.0f / (float)num_accumulated_vecs[i]); } float *vco_new = accumulated_vecs[i]; |