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authorRobert Guetzkow <rjg>2020-04-27 09:43:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-27 09:44:47 +0300
commitbb1e794d5800b450b53161e9cd9a682c2d6816b1 (patch)
tree9950c9cd72dece7cd12029c3409245aa0bc1eda8 /source/blender
parentd0d16eb7d347d26c5e26b3503e4852a6265858d8 (diff)
Fix T72476: Crash when drag & drop Color in the Image Editor
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c16
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c2
2 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 1a2b44a03b4..d913bc2e242 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1305,20 +1305,20 @@ void ED_imapaint_bucket_fill(struct bContext *C,
wmOperator *op,
const int mouse[2])
{
- wmWindowManager *wm = CTX_wm_manager(C);
SpaceImage *sima = CTX_wm_space_image(C);
- Image *ima = sima->image;
- BKE_undosys_step_push_init_with_type(wm->undo_stack, C, op->type->name, BKE_UNDOSYS_TYPE_IMAGE);
+ if (sima && sima->image) {
+ Image *ima = sima->image;
- ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
+ ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
- float mouse_init[2] = {mouse[0], mouse[1]};
- paint_2d_bucket_fill(C, color, NULL, mouse_init, NULL, NULL);
+ float mouse_init[2] = {mouse[0], mouse[1]};
+ paint_2d_bucket_fill(C, color, NULL, mouse_init, NULL, NULL);
- BKE_undosys_step_push(wm->undo_stack, C, op->type->name);
+ ED_image_undo_push_end();
- DEG_id_tag_update(&ima->id, 0);
+ DEG_id_tag_update(&ima->id, 0);
+ }
}
static bool texture_paint_poll(bContext *C)
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 3485941d3df..16ccfaf8286 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -1894,7 +1894,7 @@ void paint_2d_bucket_fill(const bContext *C,
int x_px, y_px;
uint color_b;
float color_f[4];
- float strength = br ? BKE_brush_alpha_get(s->scene, br) : 1.0f;
+ float strength = (s && br) ? BKE_brush_alpha_get(s->scene, br) : 1.0f;
bool do_float;