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authorAndre Susano Pinto <andresusanopinto@gmail.com>2008-08-02 01:37:36 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2008-08-02 01:37:36 +0400
commit289d875dfdd00165dacd92b554c472cc818dbd8f (patch)
tree97ef62b3769573cd50d8525453368de9066ff577 /source/blender
parent9e1ca2c1bef2d0e8db5e22a284134c37b2f6a457 (diff)
svn merge -r 15688:15908 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_idprop.h1
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h7
-rw-r--r--source/blender/blenkernel/BKE_texture.h1
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c4
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c122
-rw-r--r--source/blender/blenkernel/intern/collision.c2
-rw-r--r--source/blender/blenkernel/intern/constraint.c142
-rw-r--r--source/blender/blenkernel/intern/customdata.c7
-rw-r--r--source/blender/blenkernel/intern/idprop.c15
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
-rw-r--r--source/blender/blenkernel/intern/texture.c15
-rw-r--r--source/blender/blenlib/intern/arithb.c5
-rw-r--r--source/blender/blenlib/intern/freetypefont.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c90
-rw-r--r--source/blender/blenloader/intern/writefile.c1
-rw-r--r--source/blender/include/BDR_gpencil.h13
-rw-r--r--source/blender/include/BIF_editaction.h10
-rw-r--r--source/blender/include/BIF_editarmature.h1
-rw-r--r--source/blender/include/BIF_editview.h3
-rw-r--r--source/blender/include/BSE_drawview.h1
-rw-r--r--source/blender/include/butspace.h3
-rw-r--r--source/blender/makesdna/DNA_ID.h3
-rw-r--r--source/blender/makesdna/DNA_action_types.h1
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h6
-rw-r--r--source/blender/makesdna/DNA_armature_types.h3
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h22
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h4
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h12
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h1
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_material.c3
-rw-r--r--source/blender/nodes/intern/SHD_util.c4
-rw-r--r--source/blender/nodes/intern/SHD_util.h13
-rw-r--r--source/blender/python/BPY_interface.c2
-rw-r--r--source/blender/python/api2_2x/Armature.c2
-rw-r--r--source/blender/python/api2_2x/Bone.c10
-rw-r--r--source/blender/python/api2_2x/IDProp.c57
-rw-r--r--source/blender/python/api2_2x/doc/Armature.py3
-rw-r--r--source/blender/python/api2_2x/doc/IDProp.py4
-rw-r--r--source/blender/python/api2_2x/doc/Ipo.py4
-rw-r--r--source/blender/python/api2_2x/sceneRender.c38
-rw-r--r--source/blender/src/buttons_editing.c14
-rw-r--r--source/blender/src/buttons_logic.c103
-rw-r--r--source/blender/src/buttons_object.c23
-rw-r--r--source/blender/src/drawaction.c117
-rw-r--r--source/blender/src/drawgpencil.c231
-rw-r--r--source/blender/src/drawnode.c2
-rw-r--r--source/blender/src/drawseq.c2
-rw-r--r--source/blender/src/drawview.c44
-rw-r--r--source/blender/src/editaction.c95
-rw-r--r--source/blender/src/editaction_gpencil.c7
-rw-r--r--source/blender/src/editarmature.c26
-rw-r--r--source/blender/src/editipo.c11
-rw-r--r--source/blender/src/editnode.c16
-rw-r--r--source/blender/src/editobject.c19
-rw-r--r--source/blender/src/editseq.c34
-rw-r--r--source/blender/src/editview.c4
-rw-r--r--source/blender/src/gpencil.c496
-rw-r--r--source/blender/src/header_action.c21
-rw-r--r--source/blender/src/header_ipo.c2
-rw-r--r--source/blender/src/header_view3d.c1
-rw-r--r--source/blender/src/interface.c4
-rw-r--r--source/blender/src/interface_draw.c2
-rw-r--r--source/blender/src/meshlaplacian.c2
-rw-r--r--source/blender/src/outliner.c61
-rw-r--r--source/blender/src/poseobject.c156
-rw-r--r--source/blender/src/sequence.c4
-rw-r--r--source/blender/src/space.c23
-rw-r--r--source/blender/src/transform_conversions.c4
-rw-r--r--source/blender/src/transform_manipulator.c10
74 files changed, 1616 insertions, 571 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index f61b300f708..7dc10c53e22 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -437,5 +437,7 @@ void weight_to_rgb(float input, float *fr, float *fg, float *fb);
/* determines required DerivedMesh data according to view and edit modes */
CustomDataMask get_viewedit_datamask();
+void DM_add_tangent_layer(DerivedMesh *dm);
+
#endif
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index f76cdbc64b7..d951c8401e3 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -41,7 +41,7 @@ struct ListBase;
struct MemFile;
#define BLENDER_VERSION 246
-#define BLENDER_SUBVERSION 0
+#define BLENDER_SUBVERSION 1
#define BLENDER_MINVERSION 245
#define BLENDER_MINSUBVERSION 15
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 2d7d0e9286f..2274c54ad3b 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -46,6 +46,7 @@ struct ID;
typedef union {
int i;
float f;
+ double d;
char *str;
struct ID *id;
struct {
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 739027fc95f..1b07ce50741 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -29,6 +29,13 @@
#ifndef BKE_SHRINKWRAP_H
#define BKE_SHRINKWRAP_H
+/* mesh util */
+//TODO move this somewhere else
+#include "BKE_customdata.h"
+struct DerivedMesh;
+struct Object;
+struct DerivedMesh *object_get_derived_final(struct Object *ob, CustomDataMask dataMask);
+
/* bitset stuff */
//TODO: should move this to other generic lib files?
typedef char* BitSet;
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 78a8f60caeb..fade0f8cbaa 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -62,6 +62,7 @@ struct Tex *copy_texture(struct Tex *tex);
void make_local_texture(struct Tex *tex);
void autotexname(struct Tex *tex);
struct Tex *give_current_texture(struct Object *ob, int act);
+struct Tex *give_current_world_texture(void);
struct TexMapping *add_mapping(void);
void init_mapping(struct TexMapping *texmap);
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
index c913820205b..3ad11a61de3 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -1,4 +1,3 @@
-
/**
* $Id$
*
@@ -355,7 +354,8 @@ TimeMarker *get_frame_marker(int frame){return 0;};
/* editseq.c */
Sequence *get_forground_frame_seq(int frame){return 0;};
-void set_last_seq(Sequence *seq){};
+void clear_last_seq(Sequence *seq){};
+
/* modifier.c stub */
void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4d3f9143b85..67cf89d5ee2 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -59,6 +59,7 @@
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
#include "BLI_linklist.h"
+#include "BLI_memarena.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
@@ -2844,6 +2845,127 @@ int editmesh_get_first_deform_matrices(float (**deformmats)[3][3], float (**defo
return numleft;
}
+void DM_add_tangent_layer(DerivedMesh *dm)
+{
+ /* mesh vars */
+ MTFace *mtface, *tf;
+ MFace *mface, *mf;
+ MVert *mvert, *v1, *v2, *v3, *v4;
+ MemArena *arena= NULL;
+ VertexTangent **vtangents= NULL;
+ float (*orco)[3]= NULL, (*tangent)[3];
+ float *uv1, *uv2, *uv3, *uv4, *vtang;
+ float fno[3], tang[3], uv[4][2];
+ int i, j, len, mf_vi[4], totvert, totface;
+
+ if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
+ return;
+
+ /* check we have all the needed layers */
+ totvert= dm->getNumVerts(dm);
+ totface= dm->getNumFaces(dm);
+
+ mvert= dm->getVertArray(dm);
+ mface= dm->getFaceArray(dm);
+ mtface= dm->getFaceDataArray(dm, CD_MTFACE);
+
+ if(!mtface) {
+ orco= dm->getVertDataArray(dm, CD_ORCO);
+ if(!orco)
+ return;
+ }
+
+ /* create tangent layer */
+ DM_add_face_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
+ tangent= DM_get_face_data_layer(dm, CD_TANGENT);
+
+ /* allocate some space */
+ arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ BLI_memarena_use_calloc(arena);
+ vtangents= MEM_callocN(sizeof(VertexTangent*)*totvert, "VertexTangent");
+
+ /* sum tangents at connected vertices */
+ for(i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++) {
+ v1= &mvert[mf->v1];
+ v2= &mvert[mf->v2];
+ v3= &mvert[mf->v3];
+
+ if (mf->v4) {
+ v4= &mvert[mf->v4];
+ CalcNormFloat4(v4->co, v3->co, v2->co, v1->co, fno);
+ }
+ else {
+ v4= NULL;
+ CalcNormFloat(v3->co, v2->co, v1->co, fno);
+ }
+
+ if(mtface) {
+ uv1= tf->uv[0];
+ uv2= tf->uv[1];
+ uv3= tf->uv[2];
+ uv4= tf->uv[3];
+ }
+ else {
+ uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
+ spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
+ spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
+ spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ if(v4)
+ spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ }
+
+ tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v1], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v2], tang, uv2);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v3], tang, uv3);
+
+ if(mf->v4) {
+ v4= &mvert[mf->v4];
+
+ tangent_from_uv(uv1, uv3, uv4, v1->co, v3->co, v4->co, fno, tang);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v1], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v3], tang, uv3);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v4], tang, uv4);
+ }
+ }
+
+ /* write tangent to layer */
+ for(i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++, tangent+=4) {
+ len= (mf->v4)? 4 : 3;
+
+ if(mtface) {
+ uv1= tf->uv[0];
+ uv2= tf->uv[1];
+ uv3= tf->uv[2];
+ uv4= tf->uv[3];
+ }
+ else {
+ uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
+ spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
+ spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
+ spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ if(len==4)
+ spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ }
+
+ mf_vi[0]= mf->v1;
+ mf_vi[1]= mf->v2;
+ mf_vi[2]= mf->v3;
+ mf_vi[3]= mf->v4;
+
+ for(j=0; j<len; j++) {
+ vtang= find_vertex_tangent(vtangents[mf_vi[j]], mtface ? tf->uv[j] : uv[j]);
+
+ VECCOPY(tangent[j], vtang);
+ Normalize(tangent[j]);
+ }
+ }
+
+ BLI_memarena_free(arena);
+ MEM_freeN(vtangents);
+}
+
+
/* ************************* fluidsim bobj file handling **************************** */
#ifndef DISABLE_ELBEEM
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 6dfb77504fb..5b3cec25772 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1547,7 +1547,7 @@ int cloth_bvh_objcollision ( Object *ob, ClothModifierData * clmd, float step, f
{
Cloth *cloth=NULL;
BVHTree *cloth_bvh=NULL;
- long i=0, numfaces = 0, numverts = 0;
+ int i=0, numfaces = 0, numverts = 0;
int rounds = 0; // result counts applied collisions; ic is for debug output;
ClothVertex *verts = NULL;
int ret = 0, ret2 = 0;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 068501780bc..93ba30f8c9b 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -40,6 +40,7 @@
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
@@ -63,6 +64,7 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "BKE_shrinkwrap.h"
#include "BPY_extern.h"
@@ -457,7 +459,6 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
Mat4CpyMat3(offs_bone, pchan->bone->bone_mat);
VECCOPY(offs_bone[3], pchan->bone->head);
offs_bone[3][1]+= pchan->bone->parent->length;
-
if (pchan->bone->flag & BONE_HINGE) {
/* pose_mat = par_pose-space_location * chan_mat */
float tmat[4][4];
@@ -558,8 +559,8 @@ static void contarget_get_mesh_mat (Object *ob, char *substring, float mat[][4])
if (dgroup < 0) return;
/* get DerivedMesh */
- if (G.obedit && G.editMesh) {
- /* we are in editmode, so get a special derived mesh */
+ if ((G.obedit == ob) && (G.editMesh)) {
+ /* target is in editmode, so get a special derived mesh */
dm = CDDM_from_editmesh(G.editMesh, ob->data);
}
else {
@@ -3228,6 +3229,140 @@ static bConstraintTypeInfo CTI_TRANSFORM = {
transform_evaluate /* evaluate */
};
+/* ---------- Shrinkwrap Constraint ----------- */
+static void shrinkwrap_new_data (void *cdata)
+{
+ bShrinkwrapConstraint *data= (bShrinkwrapConstraint *)cdata;
+
+ data->target = NULL;
+ data->dist = 0.0f;
+ data->shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE;
+}
+
+static int shrinkwrap_get_tars (bConstraint *con, ListBase *list)
+{
+ if (con && list) {
+ bShrinkwrapConstraint *data = con->data;
+ bConstraintTarget *ct;
+
+ SINGLETARGETNS_GET_TARS(con, data->target, ct, list)
+
+ return 1;
+ }
+
+ return 0;
+}
+
+static void shrinkwrap_flush_tars (bConstraint *con, ListBase *list, short nocopy)
+{
+ if (con && list) {
+ bShrinkwrapConstraint *data = con->data;
+ bConstraintTarget *ct= list->first;
+
+ SINGLETARGETNS_FLUSH_TARS(con, data->target, ct, list, nocopy)
+ }
+}
+
+static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime)
+{
+ if (ct)
+ Mat4One(ct->matrix);
+}
+
+static void shrinkwrap_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
+{
+ bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data;
+ bConstraintTarget *ct = targets->first;
+
+ if( VALID_CONS_TARGET(ct) && (ct->tar->type == OB_MESH) )
+ {
+ float co[3] = {0.0f, 0.0f, 0.0f};
+ float no[3] = {0.0f, 0.0f, 1.0f};
+ float dist;
+
+ SpaceTransform transform;
+ DerivedMesh *target = CDDM_copy( object_get_derived_final(ct->tar, CD_MASK_BAREMESH) );
+ BVHTreeRayHit hit;
+ BVHTreeNearest nearest;
+
+ //TODO
+ //Its stupid to create a bvhtree.. if we are only going to project one vertex
+ //But lets do it this way.. (so that in future maybe bvhtree gets a cache system and then the tree would already be build)
+ BVHTreeFromMesh treeData;
+ memset( &treeData, 0, sizeof(treeData) );
+
+ nearest.index = -1;
+ nearest.dist = 100000.0f; //TODO should use FLT_MAX.. but normal projection doenst yet supports it
+
+ if(target != NULL)
+ {
+
+ space_transform_from_matrixs(&transform, cob->matrix, ct->matrix);
+
+ space_transform_apply(&transform, co);
+ space_transform_apply_normal(&transform, no);
+
+
+ switch(scon->shrinkType)
+ {
+ case MOD_SHRINKWRAP_NEAREST_SURFACE:
+ if(bvhtree_from_mesh_faces(&treeData, target, 0.0, 2, 6) == NULL) return;
+ BLI_bvhtree_find_nearest(treeData.tree, co, &nearest, treeData.nearest_callback, &treeData);
+ VECCOPY(co, nearest.co);
+
+ dist = VecLenf(co, nearest.co);
+ VecLerpf(co, co, nearest.co, (dist - scon->dist)/dist); //linear interpolation
+ break;
+
+ case MOD_SHRINKWRAP_NEAREST_VERTEX:
+ if(bvhtree_from_mesh_verts(&treeData, target, 0.0, 2, 6) == NULL) return;
+ BLI_bvhtree_find_nearest(treeData.tree, co, &nearest, treeData.nearest_callback, &treeData);
+ VECCOPY(co, nearest.co);
+
+ dist = VecLenf(co, nearest.co);
+ VecLerpf(co, co, nearest.co, (dist - scon->dist)/dist); //linear interpolation
+ break;
+
+ case MOD_SHRINKWRAP_NORMAL:
+ if(bvhtree_from_mesh_faces(&treeData, target, scon->dist, 4, 6) == NULL) return;
+ if(normal_projection_project_vertex(0, co, no, &transform, treeData.tree, &hit, treeData.raycast_callback, &treeData) == FALSE)
+ return;
+
+ VECCOPY(co, hit.co);
+ break;
+ }
+
+ space_transform_invert(&transform, co);
+ VECADD(cob->matrix[3], cob->matrix[3], co);
+
+
+ if(treeData.tree)
+ BLI_bvhtree_free(treeData.tree);
+
+ target->release(target);
+ }
+
+
+ }
+}
+
+static bConstraintTypeInfo CTI_SHRINKWRAP = {
+ CONSTRAINT_TYPE_SHRINKWRAP, /* type */
+ sizeof(bShrinkwrapConstraint), /* size */
+ "Shrinkwrap", /* name */
+ "bShrinkwrapConstraint", /* struct name */
+ NULL, /* free data */
+ NULL, /* relink data */
+ NULL, /* copy data */
+ shrinkwrap_new_data, /* new data */
+ shrinkwrap_get_tars, /* get constraint targets */
+ shrinkwrap_flush_tars, /* flush constraint targets */
+ shrinkwrap_get_tarmat, /* get a target matrix */
+ shrinkwrap_evaluate /* evaluate */
+};
+
+
+
/* ************************* Constraints Type-Info *************************** */
/* All of the constraints api functions use bConstraintTypeInfo structs to carry out
* and operations that involve constraint specifc code.
@@ -3259,6 +3394,7 @@ static void constraints_init_typeinfo () {
constraintsTypeInfo[17]= &CTI_RIGIDBODYJOINT; /* RigidBody Constraint */
constraintsTypeInfo[18]= &CTI_CLAMPTO; /* ClampTo Constraint */
constraintsTypeInfo[19]= &CTI_TRANSFORM; /* Transformation Constraint */
+ constraintsTypeInfo[20]= &CTI_SHRINKWRAP; /* Shrinkwrap Constraint */
}
/* This function should be used for getting the appropriate type-info when only
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 501293ecd81..9012adb09b7 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -532,13 +532,14 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
{sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL},
- {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol}
+ {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
+ {sizeof(float)*3*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL}
};
const char *LAYERTYPENAMES[CD_NUMTYPES] = {
"CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace", "CDMTFace",
"CDMCol", "CDOrigIndex", "CDNormal", "CDFlags","CDMFloatProperty",
- "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV", "CDMloopCol"};
+ "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent"};
const CustomDataMask CD_MASK_BAREMESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
@@ -552,7 +553,7 @@ const CustomDataMask CD_MASK_EDITMESH =
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
- CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO;
+ CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT;
const CustomDataMask CD_MASK_BMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
const CustomDataMask CD_MASK_FACECORNERS =
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 2ef2f3a1b77..b16f52571f6 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -54,7 +54,8 @@ static char idp_size_table[] = {
sizeof(float)*16, /*Matrix type, deprecated*/
0, /*arrays don't have a fixed size*/
sizeof(ListBase), /*Group type*/
- sizeof(void*)
+ sizeof(void*),
+ sizeof(double)
};
@@ -365,10 +366,14 @@ IDProperty *IDP_New(int type, IDPropertyTemplate val, char *name)
prop = MEM_callocN(sizeof(IDProperty), "IDProperty float");
*(float*)&prop->data.val = val.f;
break;
+ case IDP_DOUBLE:
+ prop = MEM_callocN(sizeof(IDProperty), "IDProperty float");
+ *(double*)&prop->data.val = val.d;
+ break;
case IDP_ARRAY:
{
- /*for now, we only support float and int arrays*/
- if (val.array.type == IDP_FLOAT || val.array.type == IDP_INT) {
+ /*for now, we only support float and int and double arrays*/
+ if (val.array.type == IDP_FLOAT || val.array.type == IDP_INT || val.array.type == IDP_DOUBLE) {
prop = MEM_callocN(sizeof(IDProperty), "IDProperty array");
prop->len = prop->totallen = val.array.len;
prop->subtype = val.array.type;
@@ -411,6 +416,10 @@ IDProperty *IDP_New(int type, IDPropertyTemplate val, char *name)
prop->type = type;
strncpy(prop->name, name, MAX_IDPROP_NAME);
+
+ /*security null byte*/
+ prop->name[MAX_IDPROP_NAME-1] = 0;
+
return prop;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 2898dca767c..553107dd264 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -303,7 +303,7 @@ void set_scene_bg(Scene *sce)
int flag;
// Note: this here is defined in editseq.c (BIF_editseq.h), NOT in blenkernel!
- set_last_seq(NULL);
+ clear_last_seq();
G.scene= sce;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 9005db1312f..d5b5ab6d63e 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -2053,7 +2053,6 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
/* check conditions for various options */
do_deflector= query_external_colliders(ob);
- do_effector= pdInitEffectors(ob,NULL);
do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
@@ -2061,9 +2060,10 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */
bproot= sb->bpoint; /* need this for proper spring addressing */
-
-
if (do_springcollision || do_aero) scan_for_ext_spring_forces(ob,timenow);
+ /* after spring scan because it uses Effoctors too */
+ do_effector= pdInitEffectors(ob,NULL);
+
if (do_deflector) {
float defforce[3];
do_deflector = sb_detect_aabb_collisionCached(defforce,ob->lay,ob,timenow);
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 37804bf68ac..ad139220785 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -53,6 +53,7 @@
#include "DNA_world_types.h"
#include "DNA_brush_types.h"
#include "DNA_node_types.h"
+#include "DNA_scene_types.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -731,7 +732,7 @@ Tex *give_current_texture(Object *ob, int act)
bNode *node;
if(ob==0) return 0;
- if(ob->totcol==0) return 0;
+ if(ob->totcol==0 && !(ob->type==OB_LAMP)) return 0;
if(ob->type==OB_LAMP) {
la=(Lamp *)ob->data;
@@ -775,6 +776,18 @@ Tex *give_current_texture(Object *ob, int act)
return tex;
}
+Tex *give_current_world_texture(void)
+{
+ MTex *mtex = 0;
+ Tex *tex = 0;
+
+ if(!(G.scene->world)) return 0;
+
+ mtex= G.scene->world->mtex[(int)(G.scene->world->texact)];
+ if(mtex) tex= mtex->tex;
+
+ return tex;
+}
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
index a31c769a5b3..c1edb7d3ac1 100644
--- a/source/blender/blenlib/intern/arithb.c
+++ b/source/blender/blenlib/intern/arithb.c
@@ -2535,11 +2535,6 @@ int IsectPQ2Df(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2])
}
-
- /* copied from Geometry.c - todo - move to arithb.c or some other generic place we can reuse */
-#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
-#define POINT_IN_TRI(p0,p1,p2,p3) ((SIDE_OF_LINE(p1,p2,p0)>=0) && (SIDE_OF_LINE(p2,p3,p0)>=0) && (SIDE_OF_LINE(p3,p1,p0)>=0))
-
/**
*
* @param min
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 8b979f9ed23..74f152ac635 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -405,7 +405,7 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile * pf)
lcode = charcode;
}
- err = FT_Set_Charmap( face, (FT_CharMap) FT_ENCODING_UNICODE );
+ err = FT_Select_Charmap( face, FT_ENCODING_UNICODE );
return vfd;
}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 090b1d7c6b6..ad19cde3c9b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1347,8 +1347,14 @@ void IDP_DirectLinkArray(IDProperty *prop, int switch_endian, void *fd)
prop->data.pointer = newdataadr(fd, prop->data.pointer);
if (switch_endian) {
- for (i=0; i<prop->len; i++) {
- SWITCH_INT(((int*)prop->data.pointer)[i]);
+ if (prop->subtype != IDP_DOUBLE) {
+ for (i=0; i<prop->len; i++) {
+ SWITCH_INT(((int*)prop->data.pointer)[i]);
+ }
+ } else {
+ for (i=0; i<prop->len; i++) {
+ SWITCH_LONGINT(((double*)prop->data.pointer)[i]);
+ }
}
}
}
@@ -1385,6 +1391,24 @@ void IDP_DirectLinkProperty(IDProperty *prop, int switch_endian, void *fd)
case IDP_ARRAY:
IDP_DirectLinkArray(prop, switch_endian, fd);
break;
+ case IDP_DOUBLE:
+ /*erg, stupid doubles. since I'm storing them
+ in the same field as int val; val2 in the
+ IDPropertyData struct, they have to deal with
+ endianness specifically
+
+ in theory, val and val2 would've already been swapped
+ if switch_endian is true, so we have to first unswap
+ them then reswap them as a single 64-bit entity.
+ */
+
+ if (switch_endian) {
+ SWITCH_INT(prop->data.val);
+ SWITCH_INT(prop->data.val2);
+ SWITCH_LONGINT(prop->data.val);
+ }
+
+ break;
}
}
@@ -4161,15 +4185,6 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
link_gpencil(fd, sseq->gpd);
}
}
- else if(sl->spacetype==SPACE_ACTION) {
- SpaceAction *sact= (SpaceAction *)sl;
-
- /* WARNING: action-editor doesn't have it's own gpencil data!
- * so only adjust pointer, but DON'T LINK
- */
- if (sact->gpd)
- sact->gpd= newdataadr(fd, sact->gpd);
- }
}
sa->v1= newdataadr(fd, sa->v1);
@@ -4855,6 +4870,49 @@ void idproperties_fix_group_lengths(ListBase idlist)
}
}
+void alphasort_version_246(FileData *fd, Library *lib, Mesh *me)
+{
+ Material *ma;
+ MFace *mf;
+ MTFace *tf;
+ int a, b, texalpha;
+
+ /* verify we have a tface layer */
+ for(b=0; b<me->fdata.totlayer; b++)
+ if(me->fdata.layers[b].type == CD_MTFACE)
+ break;
+
+ if(b == me->fdata.totlayer)
+ return;
+
+ /* if we do, set alpha sort if the game engine did it before */
+ for(a=0, mf=me->mface; a<me->totface; a++, mf++) {
+ if(mf->mat_nr < me->totcol) {
+ ma= newlibadr(fd, lib, me->mat[mf->mat_nr]);
+ texalpha = 0;
+
+ for(b=0; ma && b<MAX_MTEX; b++)
+ if(ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA)
+ texalpha = 1;
+ }
+ else {
+ ma= NULL;
+ texalpha = 0;
+ }
+
+ for(b=0; b<me->fdata.totlayer; b++) {
+ if(me->fdata.layers[b].type == CD_MTFACE) {
+ tf = ((MTFace*)me->fdata.layers[b].data) + a;
+
+ tf->mode &= ~TF_ALPHASORT;
+ if(ma && (ma->mode & MA_ZTRA))
+ if(ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP)))
+ tf->mode |= TF_ALPHASORT;
+ }
+ }
+ }
+}
+
static void do_versions(FileData *fd, Library *lib, Main *main)
{
/* WATCH IT!!!: pointers from libdata have not been converted */
@@ -7699,8 +7757,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* sun/sky */
- if ((main->versionfile < 246) ){
+ if(main->versionfile < 246) {
Lamp *la;
+
for(la=main->lamp.first; la; la= la->id.next) {
la->sun_effect_type = 0;
la->horizon_brightness = 1.0;
@@ -7716,6 +7775,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if(main->versionfile <= 246 && main->subversionfile < 1){
+ Mesh *me;
+
+ for(me=main->mesh.first; me; me= me->id.next)
+ alphasort_version_246(fd, lib, me);
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index b59dd851dfe..73abf362d12 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -533,6 +533,7 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
if(part->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_PA, "ParticleSettings", 1, part);
+ if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
writestruct(wd, DATA, "PartDeflect", 1, part->pd);
}
part= part->id.next;
diff --git a/source/blender/include/BDR_gpencil.h b/source/blender/include/BDR_gpencil.h
index d0ebd096ecb..eb749cf28ec 100644
--- a/source/blender/include/BDR_gpencil.h
+++ b/source/blender/include/BDR_gpencil.h
@@ -38,6 +38,15 @@ struct bGPdata;
struct bGPDlayer;
struct bGPDframe;
+/* ------------- Grease-Pencil Helpers -------------- */
+
+/* Temporary 'Stroke Point' data */
+typedef struct tGPspoint {
+ short x, y; /* x and y coordinates of cursor (in relative to area) */
+ float xf, yf; /* same as x and y, but as floats */
+ float pressure; /* pressure of tablet at this point */
+} tGPspoint;
+
/* ------------ Grease-Pencil API ------------------ */
void free_gpencil_strokes(struct bGPDframe *gpf);
@@ -53,8 +62,6 @@ struct bGPdata *gpencil_data_duplicate(struct bGPdata *gpd);
struct bGPdata *gpencil_data_getactive(struct ScrArea *sa);
short gpencil_data_setactive(struct ScrArea *sa, struct bGPdata *gpd);
-struct bGPdata *gpencil_data_getetime(struct bScreen *sc);
-void gpencil_data_setetime(struct bScreen *sc, struct bGPdata *gpd);
void gpencil_frame_delete_laststroke(struct bGPDframe *gpf);
@@ -71,6 +78,6 @@ void gpencil_delete_operation(short mode);
void gpencil_delete_menu(void);
//short gpencil_paint(short mousebutton);
-short gpencil_do_paint(struct ScrArea *sa);
+short gpencil_do_paint(struct ScrArea *sa, short mousebutton);
#endif /* BDR_GPENCIL_H */
diff --git a/source/blender/include/BIF_editaction.h b/source/blender/include/BIF_editaction.h
index 9f6751daeff..77c2f19bb9b 100644
--- a/source/blender/include/BIF_editaction.h
+++ b/source/blender/include/BIF_editaction.h
@@ -49,7 +49,9 @@ enum {
ACTTYPE_FILLCON,
ACTTYPE_IPO,
ACTTYPE_SHAPEKEY,
- ACTTYPE_GPLAYER
+ ACTTYPE_GPDATABLOCK,
+ ACTTYPE_GPLAYER,
+ ACTTYPE_SPECIALDATA
};
/* Macros for easier/more consistant state testing */
@@ -70,6 +72,8 @@ enum {
#define EDITABLE_ICU(icu) ((icu->flag & IPO_PROTECT)==0)
#define SEL_ICU(icu) (icu->flag & IPO_SELECT)
+#define EXPANDED_GPD(gpd) (gpd->flag & GP_DATA_EXPAND)
+
#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED)==0)
#define SEL_GPL(gpl) ((gpl->flag & GP_LAYER_ACTIVE) || (gpl->flag & GP_LAYER_SELECT))
@@ -185,7 +189,7 @@ void action_remove_localmarkers(struct bAction *act);
/* Grease-Pencil Data */
void gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, short onlysel);
-void deselect_gpencil_layers(struct bGPdata *gpd, short select_mode);
+void deselect_gpencil_layers(void *data, short select_mode);
short is_gplayer_frame_selected(struct bGPDlayer *gpl);
void set_gplayer_frame_selection(struct bGPDlayer *gpl, short mode);
@@ -204,7 +208,7 @@ void mirror_gplayer_frames(struct bGPDlayer *gpl, short mode);
struct Key *get_action_mesh_key(void);
int get_nearest_key_num(struct Key *key, short *mval, float *x);
-void *get_nearest_act_channel(short mval[], short *ret_type);
+void *get_nearest_act_channel(short mval[], short *ret_type, void **owner);
/* Action */
struct bActionChannel *get_hilighted_action_channel(struct bAction* action);
diff --git a/source/blender/include/BIF_editarmature.h b/source/blender/include/BIF_editarmature.h
index 24112c7f11a..da98eb3d4f1 100644
--- a/source/blender/include/BIF_editarmature.h
+++ b/source/blender/include/BIF_editarmature.h
@@ -134,6 +134,7 @@ void transform_armature_mirror_update(void);
void hide_selected_armature_bones(void);
void hide_unselected_armature_bones(void);
void show_all_armature_bones(void);
+void set_locks_armature_bones(short lock);
#define BONESEL_ROOT 0x10000000
#define BONESEL_TIP 0x20000000
diff --git a/source/blender/include/BIF_editview.h b/source/blender/include/BIF_editview.h
index 4ed3d0df367..d2c6c56d01a 100644
--- a/source/blender/include/BIF_editview.h
+++ b/source/blender/include/BIF_editview.h
@@ -34,9 +34,12 @@ struct Base;
struct Object;
struct Camera;
struct View3D;
+struct rcti;
void arrows_move_cursor(unsigned short event);
+void lasso_select_boundbox(struct rcti *rect, short mcords[][2], short moves);
int lasso_inside(short mcords[][2], short moves, short sx, short sy);
+int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
void borderselect(void);
void circle_select(void);
void deselectall(void);
diff --git a/source/blender/include/BSE_drawview.h b/source/blender/include/BSE_drawview.h
index 83031ff3bad..e6f22a4fb67 100644
--- a/source/blender/include/BSE_drawview.h
+++ b/source/blender/include/BSE_drawview.h
@@ -76,6 +76,7 @@ void inner_play_anim_loop(int init, int mode);
int play_anim(int mode);
void make_axis_color(char *col, char *col2, char axis);
+char *view3d_get_name(struct View3D *v3d);
/* SMOOTHVIEW */
void smooth_view(struct View3D *v3d, float *ofs, float *quat, float *dist, float *lens);
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index c0542e3f34c..af74946f0e6 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -721,7 +721,8 @@ enum {
B_CONSTRAINT_ADD_PYTHON,
B_CONSTRAINT_ADD_CLAMPTO,
B_CONSTRAINT_ADD_TRANSFORM,
- B_CONSTRAINT_INF
+ B_CONSTRAINT_INF,
+ B_CONSTRAINT_ADD_SHRINKWRAP
};
/* *********************** */
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 60050ea010e..3054e038ba2 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -46,7 +46,7 @@ struct ID;
typedef struct IDPropertyData {
void *pointer;
ListBase group;
- int val, pad;
+ int val, val2; /*note, we actually fit a double into these two ints*/
} IDPropertyData;
typedef struct IDProperty {
@@ -77,6 +77,7 @@ typedef struct IDProperty {
/*the ID link property type hasn't been implemented yet, this will require
some cleanup of blenkernel, most likely.*/
#define IDP_ID 7
+#define IDP_DOUBLE 8
/*add any future new id property types here.*/
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index d7969a7379b..2e8d95335cc 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -184,7 +184,6 @@ typedef struct SpaceAction {
View2D v2d;
bAction *action; /* the currently active action */
- bGPdata *gpd; /* the currently active gpencil block (for editing) */
char mode, autosnap; /* mode: editing context; autosnap: automatic keyframe snapping mode */
short flag, actnr; /* flag: bitmapped settings; */
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index ac9761f165d..7444ce95f56 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -368,9 +368,9 @@ typedef struct FreeCamera {
#define ACT_CONST_DIRPX 1
#define ACT_CONST_DIRPY 2
#define ACT_CONST_DIRPZ 4
-#define ACT_CONST_DIRMX 8
-#define ACT_CONST_DIRMY 16
-#define ACT_CONST_DIRMZ 32
+#define ACT_CONST_DIRNX 8
+#define ACT_CONST_DIRNY 16
+#define ACT_CONST_DIRNZ 32
/* constraint type */
#define ACT_CONST_TYPE_LOC 0
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 673855a6932..0648c535353 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -154,7 +154,8 @@ typedef enum eBone_Flag {
BONE_NO_SCALE = (1<<15), /* No parent scale */
BONE_HIDDEN_PG = (1<<16), /* hidden bone when drawing PoseChannels (for ghost drawing) */
BONE_DRAWWIRE = (1<<17), /* bone should be drawn as OB_WIRE, regardless of draw-types of view+armature */
- BONE_NO_CYCLICOFFSET = (1<<18) /* when no parent, bone will not get cyclic offset */
+ BONE_NO_CYCLICOFFSET = (1<<18), /* when no parent, bone will not get cyclic offset */
+ BONE_EDITMODE_LOCKED = (1<<19), /* bone transforms are locked in EditMode */
} eBone_Flag;
#endif
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 0fe0dace016..e78855b8de6 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -317,6 +317,13 @@ typedef struct bDistLimitConstraint {
int pad;
} bDistLimitConstraint;
+typedef struct bShrinkwrapConstraint {
+ Object *target;
+ float dist; /* distance to kept from target */
+ short shrinkType; /* shrink type (look on MOD shrinkwrap for values) */
+ short pad[5];
+} bShrinkwrapConstraint;
+
/* ------------------------------------------ */
/* bConstraint->type
@@ -344,10 +351,9 @@ typedef enum B_CONSTAINT_TYPES {
CONSTRAINT_TYPE_RIGIDBODYJOINT, /* rigidbody constraint */
CONSTRAINT_TYPE_CLAMPTO, /* clampto constraint */
CONSTRAINT_TYPE_TRANSFORM, /* transformation (loc/rot/size -> loc/rot/size) constraint */
+ CONSTRAINT_TYPE_SHRINKWRAP, /* shrinkwrap (loc/rot) constraint */
-
- /* NOTE: everytime a new constraint is added, update this */
- NUM_CONSTRAINT_TYPES= CONSTRAINT_TYPE_TRANSFORM
+ NUM_CONSTRAINT_TYPES
} B_CONSTRAINT_TYPES;
/* bConstraint->flag */
@@ -375,11 +381,13 @@ typedef enum B_CONSTRAINT_SPACETYPES {
/* for objects (relative to parent/without parent influence),
* for bones (along normals of bone, without parent/restpositions)
*/
- CONSTRAINT_SPACE_LOCAL,
+ CONSTRAINT_SPACE_LOCAL, /* = 1 */
/* for posechannels - pose space */
- CONSTRAINT_SPACE_POSE,
- /* for posechannels - local with parent */
- CONSTRAINT_SPACE_PARLOCAL,
+ CONSTRAINT_SPACE_POSE, /* = 2 */
+ /* for posechannels - local with parent */
+ CONSTRAINT_SPACE_PARLOCAL, /* = 3 */
+ /* for files from between 2.43-2.46 (should have been parlocal) */
+ CONSTRAINT_SPACE_INVALID, /* = 4. do not exchange for anything! */
} B_CONSTRAINT_SPACETYPES;
/* bConstraintChannel.flag */
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 72557145270..6c098e220bb 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -71,7 +71,8 @@ typedef struct CustomData {
#define CD_MTEXPOLY 15
#define CD_MLOOPUV 16
#define CD_MLOOPCOL 17
-#define CD_NUMTYPES 18
+#define CD_TANGENT 18
+#define CD_NUMTYPES 19
/* Bits for CustomDataMask */
#define CD_MASK_MVERT (1 << CD_MVERT)
@@ -92,6 +93,7 @@ typedef struct CustomData {
#define CD_MASK_MTEXPOLY (1 << CD_MTEXPOLY)
#define CD_MASK_MLOOPUV (1 << CD_MLOOPUV)
#define CD_MASK_MLOOPCOL (1 << CD_MLOOPCOL)
+#define CD_MASK_TANGENT (1 << CD_TANGENT)
/* CustomData.flag */
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index eafd886981b..dca4e28688d 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -59,6 +59,8 @@ typedef struct bGPDstroke {
#define GP_STROKE_3DSPACE (1<<0)
/* stroke is in 2d-space */
#define GP_STROKE_2DSPACE (1<<1)
+ /* stroke is an "eraser" stroke */
+#define GP_STROKE_ERASER (1<<2)
/* Grease-Pencil Annotations - 'Frame'
@@ -123,16 +125,16 @@ typedef struct bGPdata {
*/
short sbuffer_size; /* number of elements currently in cache */
short sbuffer_sflag; /* flags for stroke that cache represents */
- bGPDspoint *sbuffer; /* stroke buffer (can hold GP_STROKE_BUFFER_MAX) */
+ void *sbuffer; /* stroke buffer (can hold GP_STROKE_BUFFER_MAX) */
} bGPdata;
/* bGPdata->flag */
- /* draw this datablock's data (not used) */
-#define GP_DATA_DISP (1<<0)
+ /* don't allow painting to occur at all */
+#define GP_DATA_LMBPLOCK (1<<0)
/* show debugging info in viewport (i.e. status print) */
#define GP_DATA_DISPINFO (1<<1)
- /* is the block being shown in Action Editor */
-#define GP_DATA_EDITTIME (1<<2)
+ /* in Action Editor, show as expanded channel */
+#define GP_DATA_EXPAND (1<<2)
/* is the block overriding all clicks? */
#define GP_DATA_EDITPAINT (1<<3)
/* new strokes are added in viewport space */
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 6d025839ac8..4e427ed733c 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -228,7 +228,7 @@ typedef struct PartialVisibility {
/* mtface->mode */
#define TF_DYNAMIC 1
-#define TF_DEPRECATED 2
+#define TF_ALPHASORT 2
#define TF_TEX 4
#define TF_SHAREDVERT 8
#define TF_LIGHT 16
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index c4e8cb4925b..85c49a03569 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -466,9 +466,11 @@ extern Object workob;
#define OB_LOCK_ROTX 8
#define OB_LOCK_ROTY 16
#define OB_LOCK_ROTZ 32
+#define OB_LOCK_ROT 56
#define OB_LOCK_SCALEX 64
#define OB_LOCK_SCALEY 128
#define OB_LOCK_SCALEZ 256
+#define OB_LOCK_SCALE 448
/* ob->softflag in DNA_object_force.h */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index c0b9a6b9590..7bad8ec3b44 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -257,6 +257,7 @@ typedef struct SpeedControlVars {
#define SEQ_USE_CROP 131072
#define SEQ_USE_COLOR_BALANCE 262144
#define SEQ_USE_PROXY_CUSTOM_DIR 524288
+#define SEQ_ACTIVE 1048576
#define SEQ_COLOR_BALANCE_INVERSE_GAIN 1
#define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_material.c b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
index bdceb134c0d..9396410f850 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_material.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
@@ -54,7 +54,6 @@ static bNodeSocketType sh_node_material_ext_in[]= {
{ SOCK_VALUE, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f},
{ SOCK_RGBA, 1, "Mirror", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "AmbCol", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Ambient", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Emit", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "SpecTra", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
@@ -117,8 +116,6 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in,
if (node->type == SH_NODE_MATERIAL_EXT) {
if(in[MAT_IN_MIR]->hasinput)
nodestack_get_vec(&shi->mirr, SOCK_VECTOR, in[MAT_IN_MIR]);
- if(in[MAT_IN_AMBCOL]->hasinput)
- nodestack_get_vec(&shi->ambr, SOCK_VECTOR, in[MAT_IN_AMBCOL]);
if(in[MAT_IN_AMB]->hasinput)
nodestack_get_vec(&shi->amb, SOCK_VALUE, in[MAT_IN_AMB]);
if(in[MAT_IN_EMIT]->hasinput)
diff --git a/source/blender/nodes/intern/SHD_util.c b/source/blender/nodes/intern/SHD_util.c
index c9f58fbce49..f673834d2b7 100644
--- a/source/blender/nodes/intern/SHD_util.c
+++ b/source/blender/nodes/intern/SHD_util.c
@@ -164,7 +164,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
case MAT_IN_MIR:
VECCOPY(&ma->mirr, sock->ns.vec); break;
case MAT_IN_AMB:
- VECCOPY(&ma->ambr, sock->ns.vec); break;
+ ma->amb= sock->ns.vec[0]; break;
case MAT_IN_EMIT:
ma->emit= sock->ns.vec[0]; break;
case MAT_IN_SPECTRA:
@@ -188,7 +188,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
case MAT_IN_MIR:
VECCOPY(sock->ns.vec, &ma->mirr); break;
case MAT_IN_AMB:
- VECCOPY(sock->ns.vec, &ma->ambr); break;
+ sock->ns.vec[0]= ma->amb; break;
case MAT_IN_EMIT:
sock->ns.vec[0]= ma->emit; break;
case MAT_IN_SPECTRA:
diff --git a/source/blender/nodes/intern/SHD_util.h b/source/blender/nodes/intern/SHD_util.h
index f75802b7c15..bdb2bb3707d 100644
--- a/source/blender/nodes/intern/SHD_util.h
+++ b/source/blender/nodes/intern/SHD_util.h
@@ -117,13 +117,12 @@ typedef struct ShaderCallData {
#define MAT_IN_REFL 2
#define MAT_IN_NORMAL 3
#define MAT_IN_MIR 4
-#define MAT_IN_AMBCOL 5
-#define MAT_IN_AMB 6
-#define MAT_IN_EMIT 7
-#define MAT_IN_SPECTRA 8
-#define MAT_IN_RAY_MIRROR 9
-#define MAT_IN_ALPHA 10
-#define MAT_IN_TRANSLUCENCY 11
+#define MAT_IN_AMB 5
+#define MAT_IN_EMIT 6
+#define MAT_IN_SPECTRA 7
+#define MAT_IN_RAY_MIRROR 8
+#define MAT_IN_ALPHA 9
+#define MAT_IN_TRANSLUCENCY 10
/* output socket defines */
#define MAT_OUT_COLOR 0
diff --git a/source/blender/python/BPY_interface.c b/source/blender/python/BPY_interface.c
index 226657655fa..7120e97a62f 100644
--- a/source/blender/python/BPY_interface.c
+++ b/source/blender/python/BPY_interface.c
@@ -410,12 +410,14 @@ void BPY_rebuild_syspath( void )
mod = PyImport_ImportModule( "sys" );
if (!mod) {
printf("error: could not import python sys module. some modules may not import.\n");
+ PyGILState_Release(gilstate);
return;
}
if (!bpy_orig_syspath_List) { /* should never happen */
printf("error refershing python path\n");
Py_DECREF(mod);
+ PyGILState_Release(gilstate);
return;
}
diff --git a/source/blender/python/api2_2x/Armature.c b/source/blender/python/api2_2x/Armature.c
index e9dff098773..0db87c00dd2 100644
--- a/source/blender/python/api2_2x/Armature.c
+++ b/source/blender/python/api2_2x/Armature.c
@@ -1469,6 +1469,8 @@ PyObject *Armature_Init(void)
PyConstant_NewInt("BONE_SELECTED", BONE_SELECTED));
PyModule_AddObject(module, "TIP_SELECTED",
PyConstant_NewInt("TIP_SELECTED", BONE_TIPSEL));
+ PyModule_AddObject(module, "LOCKED_EDIT",
+ PyConstant_NewInt("LOCKED_EDIT", BONE_EDITMODE_LOCKED));
PyModule_AddObject(module, "OCTAHEDRON",
PyConstant_NewInt("OCTAHEDRON", ARM_OCTA));
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c
index 84faf416c5f..948eb007803 100644
--- a/source/blender/python/api2_2x/Bone.c
+++ b/source/blender/python/api2_2x/Bone.c
@@ -368,6 +368,10 @@ static PyObject *EditBone_getOptions(BPy_EditBone *self, void *closure)
if (PyList_Append(list,
EXPP_GetModuleConstant("Blender.Armature", "TIP_SELECTED")) == -1)
goto RuntimeError;
+ if(self->editbone->flag & BONE_EDITMODE_LOCKED)
+ if (PyList_Append(list,
+ EXPP_GetModuleConstant("Blender.Armature", "LOCKED_EDIT")) == -1)
+ goto RuntimeError;
}else{
if(self->flag & BONE_CONNECTED)
if (PyList_Append(list,
@@ -401,6 +405,10 @@ static PyObject *EditBone_getOptions(BPy_EditBone *self, void *closure)
if (PyList_Append(list,
EXPP_GetModuleConstant("Blender.Armature", "TIP_SELECTED")) == -1)
goto RuntimeError;
+ if(self->flag & BONE_EDITMODE_LOCKED)
+ if (PyList_Append(list,
+ EXPP_GetModuleConstant("Blender.Armature", "LOCKED_EDIT")) == -1)
+ goto RuntimeError;
}
return list;
@@ -422,7 +430,7 @@ static int EditBone_CheckValidConstant(PyObject *constant)
return 0;
if (!STREQ3(PyString_AsString(name), "CONNECTED", "HINGE", "NO_DEFORM") &&
!STREQ3(PyString_AsString(name), "ROOT_SELECTED", "BONE_SELECTED", "TIP_SELECTED") &&
- !STREQ2(PyString_AsString(name), "MULTIPLY", "HIDDEN_EDIT"))
+ !STREQ3(PyString_AsString(name), "MULTIPLY", "HIDDEN_EDIT", "LOCKED_EDIT"))
return 0;
else
return 1;
diff --git a/source/blender/python/api2_2x/IDProp.c b/source/blender/python/api2_2x/IDProp.c
index f60ebf8dee1..4a51619aec4 100644
--- a/source/blender/python/api2_2x/IDProp.c
+++ b/source/blender/python/api2_2x/IDProp.c
@@ -60,6 +60,8 @@ PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop )
return PyInt_FromLong( (long)prop->data.val );
case IDP_FLOAT:
return PyFloat_FromDouble( (double)(*(float*)(&prop->data.val)) );
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (*(double*)(&prop->data.val)) );
case IDP_GROUP:
/*blegh*/
{
@@ -128,7 +130,19 @@ int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject *value)
Py_XDECREF(value);
break;
}
-
+ case IDP_DOUBLE:
+ {
+ double dvalue;
+ if (!PyNumber_Check(value))
+ return EXPP_ReturnIntError(PyExc_TypeError, "expected a float!");
+ value = PyNumber_Float(value);
+ if (!value)
+ return EXPP_ReturnIntError(PyExc_TypeError, "expected a float!");
+ dvalue = (float) PyFloat_AsDouble(value);
+ *(double*)&self->prop->data.val = dvalue;
+ Py_XDECREF(value);
+ break;
+ }
default:
return EXPP_ReturnIntError(PyExc_AttributeError, "attempt to set read-only attribute!");
}
@@ -204,8 +218,8 @@ char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObje
IDPropertyTemplate val = {0};
if (PyFloat_Check(ob)) {
- val.f = (float) PyFloat_AsDouble(ob);
- prop = IDP_New(IDP_FLOAT, val, name);
+ val.d = PyFloat_AsDouble(ob);
+ prop = IDP_New(IDP_DOUBLE, val, name);
} else if (PyInt_Check(ob)) {
val.i = (int) PyInt_AsLong(ob);
prop = IDP_New(IDP_INT, val, name);
@@ -223,7 +237,7 @@ char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObje
val.array.len = PySequence_Length(ob);
for (i=0; i<val.array.len; i++) {
item = PySequence_GetItem(ob, i);
- if (PyFloat_Check(item)) val.array.type = IDP_FLOAT;
+ if (PyFloat_Check(item)) val.array.type = IDP_DOUBLE;
else if (!PyInt_Check(item)) return "only floats and ints are allowed in ID property arrays";
Py_XDECREF(item);
}
@@ -236,7 +250,7 @@ char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObje
((int*)prop->data.pointer)[i] = (int)PyInt_AsLong(item);
} else {
item = PyNumber_Float(item);
- ((float*)prop->data.pointer)[i] = (float)PyFloat_AsDouble(item);
+ ((double*)prop->data.pointer)[i] = (float)PyFloat_AsDouble(item);
}
Py_XDECREF(item);
}
@@ -334,6 +348,9 @@ PyObject *BPy_IDGroup_MapDataToPy(IDProperty *prop)
case IDP_FLOAT:
return PyFloat_FromDouble(*((float*)&prop->data.val));
break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble(*((double*)&prop->data.val));
+ break;
case IDP_INT:
return PyInt_FromLong( (long)prop->data.val );
break;
@@ -347,12 +364,15 @@ PyObject *BPy_IDGroup_MapDataToPy(IDProperty *prop)
"PyList_New() failed" );
for (i=0; i<prop->len; i++) {
- if (prop->subtype == IDP_FLOAT)
+ if (prop->subtype == IDP_FLOAT) {
PyList_SetItem(seq, i,
PyFloat_FromDouble(((float*)prop->data.pointer)[i]));
-
- else PyList_SetItem(seq, i,
- PyInt_FromLong(((int*)prop->data.pointer)[i]));
+ } else if (prop->subtype == IDP_DOUBLE) {
+ PyList_SetItem(seq, i,
+ PyFloat_FromDouble(((double*)prop->data.pointer)[i]));
+ } else { PyList_SetItem(seq, i,
+ PyInt_FromLong(((int*)prop->data.pointer)[i]));
+ }
}
return seq;
}
@@ -451,7 +471,7 @@ PyObject *BPy_IDGroup_GetKeys(BPy_IDProperty *self)
/*set correct group length*/
self->prop->len = i;
- /*free the old list*/
+ /*free the list*/
Py_DECREF(seq);
/*call self again*/
@@ -688,6 +708,9 @@ PyObject *BPy_IDArray_GetItem(BPy_IDArray *self, int index)
case IDP_FLOAT:
return PyFloat_FromDouble( (double)(((float*)self->prop->data.pointer)[index]));
break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (((double*)self->prop->data.pointer)[index]));
+ break;
case IDP_INT:
return PyInt_FromLong( (long)((int*)self->prop->data.pointer)[index] );
break;
@@ -700,7 +723,8 @@ int BPy_IDArray_SetItem(BPy_IDArray *self, int index, PyObject *val)
{
int i;
float f;
-
+ double d;
+
if (index < 0 || index >= self->prop->len)
return EXPP_ReturnIntError( PyExc_RuntimeError,
"index out of range!");
@@ -717,6 +741,17 @@ int BPy_IDArray_SetItem(BPy_IDArray *self, int index, PyObject *val)
((float*)self->prop->data.pointer)[index] = f;
Py_XDECREF(val);
break;
+ case IDP_DOUBLE:
+ if (!PyNumber_Check(val)) return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a float");
+ val = PyNumber_Float(val);
+ if (!val) return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a float");
+
+ d = (double) PyFloat_AsDouble(val);
+ ((double*)self->prop->data.pointer)[index] = d;
+ Py_XDECREF(val);
+ break;
case IDP_INT:
if (!PyNumber_Check(val)) return EXPP_ReturnIntError( PyExc_TypeError,
"expected an int");
diff --git a/source/blender/python/api2_2x/doc/Armature.py b/source/blender/python/api2_2x/doc/Armature.py
index 68916af6166..9aceb0105e3 100644
--- a/source/blender/python/api2_2x/doc/Armature.py
+++ b/source/blender/python/api2_2x/doc/Armature.py
@@ -89,6 +89,8 @@ Example::
@type BONE_SELECTED: Constant
@var TIP_SELECTED: Tip of the Bone is selected
@type TIP_SELECTED: Constant
+@var LOCKED_EDIT: Prevents the bone from being transformed in editmode
+@type LOCKED_EDIT: Constant
@var OCTAHEDRON: Bones drawn as octahedrons
@type OCTAHEDRON: Constant
@var STICK: Bones drawn as a line
@@ -286,6 +288,7 @@ class Bone:
- Armature.ROOT_SELECTED: Selection of root ball of bone
- Armature.BONE_SELECTED: Selection of bone
- Armature.TIP_SELECTED: Selection of tip ball of bone
+ - Armature.LOCKED_EDIT: Prevents the bone from being transformed in editmode
@type options: List of Constants
@ivar subdivision: The number of bone subdivisions.
@type subdivision: Int
diff --git a/source/blender/python/api2_2x/doc/IDProp.py b/source/blender/python/api2_2x/doc/IDProp.py
index 0a0df335fa3..01d5136cd70 100644
--- a/source/blender/python/api2_2x/doc/IDProp.py
+++ b/source/blender/python/api2_2x/doc/IDProp.py
@@ -18,7 +18,9 @@ class IDGroup:
Note that for arrays, the array type defaults to int unless a float is found
while scanning the template list; if any floats are found, then the whole
- array is float.
+ array is float. Note that double-precision floating point numbers are used for
+ python-created float ID properties and arrays (though the internal C api does
+ support single-precision floats, and the python code will read them).
You can also delete properties with the del operator. For example:
diff --git a/source/blender/python/api2_2x/doc/Ipo.py b/source/blender/python/api2_2x/doc/Ipo.py
index c479926ccf3..d1c72f8cb86 100644
--- a/source/blender/python/api2_2x/doc/Ipo.py
+++ b/source/blender/python/api2_2x/doc/Ipo.py
@@ -250,7 +250,7 @@ class Ipo:
OfsZ, SizeX, SizeY, SizeZ, texR, texG, texB, DefVar, Col, Nor, Var,
Disp.
3. Object Ipo: LocX, LocY, LocZ, dLocX, dLocY, dLocZ, RotX, RotY, RotZ,
- dRotX, dRotY, dRotZ, SizeX, SizeY, SizeZ, dSizeX, dSizeY, dSizeZ,
+ dRotX, dRotY, dRotZ, ScaleX, ScaleY, ScaleZ, dScaleX, dScaleY, dScaleZ,
Layer, Time, ColR, ColG, ColB, ColA, FStreng, FFall, Damping,
RDamp, Perm.
4. Lamp Ipo: Energ, R, G, B, Dist, SpoSi, SpoBl, Quad1, Quad2, HaInt.
@@ -289,7 +289,7 @@ class Ipo:
OfsZ, SizeX, SizeY, SizeZ, texR, texG, texB, DefVar, Col, Nor, Var,
Disp.
3. Object Ipo: LocX, LocY, LocZ, dLocX, dLocY, dLocZ, RotX, RotY, RotZ,
- dRotX, dRotY, dRotZ, SizeX, SizeY, SizeZ, dSizeX, dSizeY, dSizeZ,
+ dRotX, dRotY, dRotZ, ScaleX, ScaleY, ScaleZ, dScaleX, dScaleY, dScaleZ,
Layer, Time, ColR, ColG, ColB, ColA, FStreng, FFall, Damping,
RDamp, Perm.
4. Lamp Ipo: Energ, R, G, B, Dist, SpoSi, SpoBl, Quad1, Quad2, HaInt.
diff --git a/source/blender/python/api2_2x/sceneRender.c b/source/blender/python/api2_2x/sceneRender.c
index d382d450970..22e165cbe9f 100644
--- a/source/blender/python/api2_2x/sceneRender.c
+++ b/source/blender/python/api2_2x/sceneRender.c
@@ -56,6 +56,7 @@ struct View3D; /* keep me up here */
#include "gen_utils.h"
#include "gen_library.h"
+#include "../BPY_extern.h" /* for BPY_do_all_scripts() */
#include "Scene.h"
#include "Group.h"
@@ -469,19 +470,20 @@ PyObject *M_Render_EnableDispWin( PyObject * self )
PyObject *RenderData_Render( BPy_RenderData * self )
{
Scene *oldsce;
+ /* unlock to prevent a deadlock when there are pynodes: */
+ PyThreadState *tstate = NULL;
if (!G.background) {
oldsce = G.scene;
set_scene( self->scene );
+ tstate = PyEval_SaveThread();
BIF_do_render( 0 );
set_scene( oldsce );
}
-
else { /* background mode (blender -b file.blend -P script) */
+ int slink_flag = 0;
Render *re= RE_NewRender(G.scene->id.name);
-
-
int end_frame = G.scene->r.efra;
if (G.scene != self->scene)
@@ -490,11 +492,25 @@ PyObject *RenderData_Render( BPy_RenderData * self )
G.scene->r.efra = G.scene->r.sfra;
+ if (G.f & G_DOSCRIPTLINKS) {
+ BPY_do_all_scripts(SCRIPT_RENDER);
+ G.f &= ~G_DOSCRIPTLINKS; /* avoid FRAMECHANGED events*/
+ slink_flag = 1;
+ }
+
+ tstate = PyEval_SaveThread();
+
RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
+ if (slink_flag) {
+ G.f |= G_DOSCRIPTLINKS;
+ BPY_do_all_scripts(SCRIPT_POSTRENDER);
+ }
+
G.scene->r.efra = end_frame;
}
+ PyEval_RestoreThread(tstate);
Py_RETURN_NONE;
}
@@ -565,10 +581,13 @@ PyObject *RenderData_SaveRenderedImage ( BPy_RenderData * self, PyObject *args )
PyObject *RenderData_RenderAnim( BPy_RenderData * self )
{
Scene *oldsce;
-
+ /* unlock to prevent a deadlock when there are pynodes: */
+ PyThreadState *tstate = NULL;
+
if (!G.background) {
oldsce = G.scene;
set_scene( self->scene );
+ tstate = PyEval_SaveThread();
BIF_do_render( 1 );
set_scene( oldsce );
}
@@ -582,9 +601,18 @@ PyObject *RenderData_RenderAnim( BPy_RenderData * self )
if (G.scene->r.sfra > G.scene->r.efra)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"start frame must be less or equal to end frame");
-
+
+ if (G.f & G_DOSCRIPTLINKS)
+ BPY_do_all_scripts(SCRIPT_RENDER);
+
+ tstate = PyEval_SaveThread();
RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
+
+ if (G.f & G_DOSCRIPTLINKS)
+ BPY_do_all_scripts(SCRIPT_POSTRENDER);
}
+
+ PyEval_RestoreThread(tstate);
Py_RETURN_NONE;
}
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 252350ea72b..31f4596c264 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -2013,7 +2013,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
lx, (cy -= 19), buttonWidth, 19, &bmd->value,
- 0.0, 0.5, 5, 2,
+ 0.0, 0.5, 5, 4,
"Bevel value/amount");
/*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
lx, (cy -= 19), buttonWidth, 19, &bmd->res,
@@ -4518,11 +4518,12 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
uiDefButF(block, NUM,B_ARM_RECALCDATA, "Weight:", 225, by-19,105, 18, &curBone->weight, 0.0F, 1000.0F, 10.0F, 0.0F, "Bone deformation weight");
/* bone types */
- uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,80,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
- uiDefButBitI(block, TOG, BONE_NO_SCALE, B_ARM_RECALCDATA, "S", 70,by-38,20,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit scale from parent Bone");
- uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 90, by-38, 80, 18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
- uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 170,by-38,80,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
- uiDefButBitI(block, TOG, BONE_HIDDEN_A, REDRAWVIEW3D, "Hide", 250,by-38,80,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in Edit Mode");
+ uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,60,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
+ uiDefButBitI(block, TOG, BONE_NO_SCALE, B_ARM_RECALCDATA, "S", 50,by-38,20,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit scale from parent Bone");
+ uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 70, by-38, 80, 18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
+ uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 150,by-38,60,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
+ uiDefButBitI(block, TOG, BONE_HIDDEN_A, REDRAWVIEW3D, "Hide", 210,by-38,60,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in Edit Mode");
+ uiDefButBitI(block, TOG, BONE_EDITMODE_LOCKED, REDRAWVIEW3D, "Lock", 270,by-38,60,18, &curBone->flag, 0, 0, 0, 0, "Prevents this bone from being transformed in Edit Mode");
/* layers */
uiBlockBeginAlign(block);
@@ -6335,6 +6336,7 @@ static void editing_panel_mesh_texface(void)
uiDefButBitS(block, TOG, TF_BILLBOARD2, B_TFACE_BILLB, "Billboard",660,110,60,19, &tf->mode, 0, 0, 0, 0, "Billboard with Z-axis constraint");
uiDefButBitS(block, TOG, TF_SHADOW, REDRAWVIEW3D, "Shadow", 720,110,60,19, &tf->mode, 0, 0, 0, 0, "Face is used for shadow");
uiDefButBitS(block, TOG, TF_BMFONT, REDRAWVIEW3D, "Text", 780,110,60,19, &tf->mode, 0, 0, 0, 0, "Enable bitmap text on face");
+ uiDefButBitS(block, TOG, TF_ALPHASORT, REDRAWVIEW3D, "Sort", 840,110,60,19, &tf->mode, 0, 0, 0, 0, "Enable sorting of faces for correct alpha drawing (slow, use Clip Alpha instead when possible)");
uiBlockBeginAlign(block);
uiBlockSetCol(block, TH_BUT_SETTING1);
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 441d00ffc30..5cf1958678e 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -1654,53 +1654,66 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
wval = (width-100)/3;
if (oa->type == ACT_OBJECT_NORMAL)
{
- ysize= 175;
-
+ if ( ob->gameflag & OB_DYNAMIC )
+ {
+ ysize= 175;
+ }
+ else
+ {
+ ysize= 72;
+ }
+
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefBut(block, LABEL, 0, "Force", xco, yco-45, 55, 19, NULL, 0, 0, 0, 0, "Sets the force");
- uiDefButF(block, NUM, 0, "", xco+45, yco-45, wval, 19, oa->forceloc, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-45, wval, 19, oa->forceloc+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-45, wval, 19, oa->forceloc+2, -10000.0, 10000.0, 10, 0, "");
-
- uiDefBut(block, LABEL, 0, "Torque", xco, yco-64, 55, 19, NULL, 0, 0, 0, 0, "Sets the torque");
- uiDefButF(block, NUM, 0, "", xco+45, yco-64, wval, 19, oa->forcerot, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-64, wval, 19, oa->forcerot+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-64, wval, 19, oa->forcerot+2, -10000.0, 10000.0, 10, 0, "");
+ uiDefBut(block, LABEL, 0, "Loc", xco, yco-45, 45, 19, NULL, 0, 0, 0, 0, "Sets the location");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-45, wval, 19, oa->dloc, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-45, wval, 19, oa->dloc+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-45, wval, 19, oa->dloc+2, -10000.0, 10000.0, 10, 0, "");
- uiDefBut(block, LABEL, 0, "dLoc", xco, yco-87, 45, 19, NULL, 0, 0, 0, 0, "Sets the dLoc");
- uiDefButF(block, NUM, 0, "", xco+45, yco-87, wval, 19, oa->dloc, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-87, wval, 19, oa->dloc+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-87, wval, 19, oa->dloc+2, -10000.0, 10000.0, 10, 0, "");
-
- uiDefBut(block, LABEL, 0, "dRot", xco, yco-106, 45, 19, NULL, 0, 0, 0, 0, "Sets the dRot");
- uiDefButF(block, NUM, 0, "", xco+45, yco-106, wval, 19, oa->drot, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-106, wval, 19, oa->drot+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-106, wval, 19, oa->drot+2, -10000.0, 10000.0, 10, 0, "");
+ uiDefBut(block, LABEL, 0, "Rot", xco, yco-64, 45, 19, NULL, 0, 0, 0, 0, "Sets the rotation");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-64, wval, 19, oa->drot, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-64, wval, 19, oa->drot+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-64, wval, 19, oa->drot+2, -10000.0, 10000.0, 10, 0, "");
+
+ uiDefButBitS(block, TOG, ACT_DLOC_LOCAL, 0, "L", xco+45+3*wval, yco-45, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_DROT_LOCAL, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+
+ if ( ob->gameflag & OB_DYNAMIC )
+ {
+ uiDefBut(block, LABEL, 0, "Force", xco, yco-87, 55, 19, NULL, 0, 0, 0, 0, "Sets the force");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-87, wval, 19, oa->forceloc, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-87, wval, 19, oa->forceloc+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-87, wval, 19, oa->forceloc+2, -10000.0, 10000.0, 10, 0, "");
- uiDefBut(block, LABEL, 0, "linV", xco, yco-129, 45, 19, NULL, 0, 0, 0, 0, "Sets the linear velocity");
- uiDefButF(block, NUM, 0, "", xco+45, yco-129, wval, 19, oa->linearvelocity, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-129, wval, 19, oa->linearvelocity+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-129, wval, 19, oa->linearvelocity+2, -10000.0, 10000.0, 10, 0, "");
+ uiDefBut(block, LABEL, 0, "Torque", xco, yco-106, 55, 19, NULL, 0, 0, 0, 0, "Sets the torque");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-106, wval, 19, oa->forcerot, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-106, wval, 19, oa->forcerot+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-6106, wval, 19, oa->forcerot+2, -10000.0, 10000.0, 10, 0, "");
+ }
- uiDefBut(block, LABEL, 0, "angV", xco, yco-148, 45, 19, NULL, 0, 0, 0, 0, "Sets the angular velocity");
- uiDefButF(block, NUM, 0, "", xco+45, yco-148, wval, 19, oa->angularvelocity, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+wval, yco-148, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-148, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, "");
+ if ( ob->gameflag & OB_DYNAMIC )
+ {
+ uiDefBut(block, LABEL, 0, "LinV", xco, yco-129, 45, 19, NULL, 0, 0, 0, 0, "Sets the linear velocity");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-129, wval, 19, oa->linearvelocity, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-129, wval, 19, oa->linearvelocity+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-129, wval, 19, oa->linearvelocity+2, -10000.0, 10000.0, 10, 0, "");
- uiDefBut(block, LABEL, 0, "damp", xco, yco-171, 45, 19, NULL, 0, 0, 0, 0, "Number of frames to reach the target velocity");
- uiDefButS(block, NUM, 0, "", xco+45, yco-171, wval, 19, &oa->damping, 0.0, 1000.0, 100, 0, "");
-
- uiDefButBitS(block, TOG, ACT_FORCE_LOCAL, 0, "L", xco+45+3*wval, yco-45, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_TORQUE_LOCAL, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_DLOC_LOCAL, 0, "L", xco+45+3*wval, yco-87, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_DROT_LOCAL, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefBut(block, LABEL, 0, "AngV", xco, yco-148, 45, 19, NULL, 0, 0, 0, 0, "Sets the angular velocity");
+ uiDefButF(block, NUM, 0, "", xco+45, yco-148, wval, 19, oa->angularvelocity, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+wval, yco-148, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-148, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, "");
- uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "add",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ uiDefBut(block, LABEL, 0, "Damp", xco, yco-171, 45, 19, NULL, 0, 0, 0, 0, "Number of frames to reach the target velocity");
+ uiDefButS(block, NUM, 0, "", xco+45, yco-171, wval, 19, &oa->damping, 0.0, 1000.0, 100, 0, "");
+
+ uiDefButBitS(block, TOG, ACT_FORCE_LOCAL, 0, "L", xco+45+3*wval, yco-87, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_TORQUE_LOCAL, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "add",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ }
} else if (oa->type == ACT_OBJECT_SERVO)
{
ysize= 172;
@@ -2062,7 +2075,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
coa->time = 0;
uiDefButS(block, MENU, 1, str, xco+10, yco-65, 70, 19, &coa->flag, 0.0, 0.0, 0, 0, "");
- uiDefButS(block, NUM, 0, "Damp:", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "");
+ uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter");
uiDefBut(block, LABEL, 0, "Min", xco+80, yco-45, (width-90)/2, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, LABEL, 0, "Max", xco+80+(width-90)/2, yco-45, (width-90)/2, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -2084,12 +2097,12 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
str= "Direction %t|None %x0|X axis %x1|Y axis %x2|Z axis %x4|-X axis %x8|-Y axis %x16|-Z axis %x32";
uiDefButS(block, MENU, B_REDR, str, xco+10, yco-65, 70, 19, &coa->mode, 0.0, 0.0, 0, 0, "Set the direction of the ray");
- uiDefButS(block, NUM, 0, "Damp:", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "");
+ uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter");
uiDefBut(block, LABEL, 0, "Range", xco+80, yco-45, (width-115)/2, 19, NULL, 0.0, 0.0, 0, 0, "Set the maximum length of ray");
uiDefButBitS(block, TOG, ACT_CONST_DISTANCE, B_REDR, "Dist", xco+80+(width-115)/2, yco-45, (width-115)/2, 19, &coa->flag, 0.0, 0.0, 0, 0, "Force distance of object to point of impact of ray");
- if(coa->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRMX)) fp= coa->minloc;
- else if(coa->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRMY)) fp= coa->minloc+1;
+ if(coa->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= coa->minloc;
+ else if(coa->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= coa->minloc+1;
else fp= coa->minloc+2;
uiDefButF(block, NUM, 0, "", xco+80, yco-65, (width-115)/2, 19, fp+3, 0.0, 2000.0, 10, 0, "Maximum length of ray");
@@ -2124,7 +2137,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
str= "Direction %t|None %x0|X axis %x1|Y axis %x2|Z axis %x4";
uiDefButS(block, MENU, B_REDR, str, xco+10, yco-65, 70, 19, &coa->mode, 0.0, 0.0, 0, 0, "Select the axis to be aligned along the reference direction");
- uiDefButS(block, NUM, 0, "Damp:", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "");
+ uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter");
uiDefBut(block, LABEL, 0, "X", xco+80, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, LABEL, 0, "Y", xco+80+(width-115)/3, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, LABEL, 0, "Z", xco+80+2*(width-115)/3, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -2133,7 +2146,9 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
uiDefButF(block, NUM, 0, "", xco+80+(width-115)/3, yco-65, (width-115)/3, 19, &coa->maxrot[1], -2000.0, 2000.0, 10, 0, "Y component of reference direction");
uiDefButF(block, NUM, 0, "", xco+80+2*(width-115)/3, yco-65, (width-115)/3, 19, &coa->maxrot[2], -2000.0, 2000.0, 10, 0, "Z component of reference direction");
- uiDefButS(block, NUM, 0, "time", xco+10, yco-84, 70+(width-115)/3, 19, &(coa->time), 0.0, 1000.0, 0, 0, "Maximum activation time in frame, 0 for unlimited");
+ uiDefButS(block, NUM, 0, "time", xco+10, yco-84, 70, 19, &(coa->time), 0.0, 1000.0, 0, 0, "Maximum activation time in frame, 0 for unlimited");
+ uiDefButF(block, NUM, 0, "min", xco+80, yco-84, (width-115)/2, 19, &(coa->minloc[0]), 0.0, 180.0, 10, 1, "Minimum angle (in degree) to maintain with target direction. No correction is done if angle with target direction is between min and max");
+ uiDefButF(block, NUM, 0, "max", xco+80+(width-115)/2, yco-84, (width-115)/2, 19, &(coa->maxloc[0]), 0.0, 180.0, 10, 1, "Maximum angle (in degree) allowed with target direction. No correction is done if angle with target direction is between min and max");
}
str= "Constraint Type %t|Location %x0|Distance %x1|Orientation %x2";
but = uiDefButS(block, MENU, B_REDR, str, xco+40, yco-23, (width-80), 19, &coa->type, 0.0, 0.0, 0, 0, "");
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index ebe770c89e7..c2643aa479b 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -480,7 +480,7 @@ static void draw_constraint_spaceselect (uiBlock *block, bConstraint *con, short
/* Target-Space */
if (target == 1) {
- uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1",
+ uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x2|Local with Parent %x3|Local Space %x1",
tarx, yco, bwidth, 18, &con->tarspace, 0, 0, 0, 0, "Choose space that target is evaluated in");
}
else if (target == 0) {
@@ -490,7 +490,7 @@ static void draw_constraint_spaceselect (uiBlock *block, bConstraint *con, short
/* Owner-Space */
if (owner == 1) {
- uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1",
+ uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Pose Space %x2|Local with Parent %x3|Local Space %x1",
ownx, yco, bwidth, 18, &con->ownspace, 0, 0, 0, 0, "Choose space that owner is evaluated in");
}
else if (owner == 0) {
@@ -1739,6 +1739,16 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
}
break;
+
+ case CONSTRAINT_TYPE_SHRINKWRAP:
+ {
+ bShrinkwrapConstraint *data = con->data;
+
+ height = 44;
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->target, "Target Object");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "dist", *xco+120, *yco-44, 135, 18, &data->dist, 0.0f, 100.0f, 1.0f, 0.0f, "Distance to target");
+ }
+ break;
default:
height = 0;
break;
@@ -1800,6 +1810,7 @@ static uiBlock *add_constraintmenu(void *arg_unused)
uiDefBut(block, BUTM, B_CONSTRAINT_ADD_MINMAX, "Floor", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, B_CONSTRAINT_ADD_LOCKTRACK, "Locked Track", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, BUTM, B_CONSTRAINT_ADD_FOLLOWPATH, "Follow Path", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
+ uiDefBut(block, BUTM, B_CONSTRAINT_ADD_SHRINKWRAP, "Shrinkwrap" , 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -2035,6 +2046,14 @@ void do_constraintbuts(unsigned short event)
BIF_undo_push("Add constraint");
}
break;
+ case B_CONSTRAINT_ADD_SHRINKWRAP:
+ {
+ con = add_new_constraint(CONSTRAINT_TYPE_SHRINKWRAP);
+ add_constraint_to_active(ob, con);
+
+ BIF_undo_push("Add constraint");
+ }
+ break;
default:
break;
diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c
index 9b1af3f1a06..0782ccfc7ee 100644
--- a/source/blender/src/drawaction.c
+++ b/source/blender/src/drawaction.c
@@ -89,6 +89,7 @@
#include "BSE_drawnla.h"
#include "BSE_drawipo.h"
+#include "BSE_drawview.h"
#include "BSE_editaction_types.h"
#include "BSE_editipo.h"
#include "BSE_time.h"
@@ -467,7 +468,7 @@ static void draw_channel_names(void)
bActionGroup *grp = NULL;
short indent= 0, offset= 0, sel= 0, group=0;
int expand= -1, protect = -1, special= -1, mute = -1;
- char name[32];
+ char name[64];
/* determine what needs to be drawn */
switch (ale->type) {
@@ -625,6 +626,72 @@ static void draw_channel_names(void)
sprintf(name, "Constraint");
}
break;
+ case ACTTYPE_GPDATABLOCK: /* gpencil datablock */
+ {
+ bGPdata *gpd = (bGPdata *)ale->data;
+ ScrArea *sa = (ScrArea *)ale->owner;
+
+ indent = 0;
+ group= 3;
+
+ /* only show expand if there are any channels */
+ if (gpd->layers.first) {
+ if (gpd->flag & GP_DATA_EXPAND)
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+ }
+
+ switch (sa->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ /* this shouldn't cause any overflow... */
+ sprintf(name, "3DView: %s", view3d_get_name(sa->spacedata.first));
+ special= ICON_VIEW3D;
+ }
+ break;
+ case SPACE_NODE:
+ {
+ SpaceNode *snode= sa->spacedata.first;
+ char treetype[12];
+
+ if (snode->treetype == 1)
+ sprintf(treetype, "Composite");
+ else
+ sprintf(treetype, "Material");
+ sprintf(name, "Nodes: %s", treetype);
+
+ special= ICON_NODE;
+ }
+ break;
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq= sa->spacedata.first;
+ char imgpreview[10];
+
+ switch (sseq->mainb) {
+ case 1: sprintf(imgpreview, "Image..."); break;
+ case 2: sprintf(imgpreview, "Luma..."); break;
+ case 3: sprintf(imgpreview, "Chroma..."); break;
+ case 4: sprintf(imgpreview, "Histogram"); break;
+
+ default: sprintf(imgpreview, "Sequence"); break;
+ }
+ sprintf(name, "Sequencer: %s", imgpreview);
+
+ special= ICON_SEQUENCE;
+ }
+ break;
+
+ default:
+ {
+ sprintf(name, "<Unknown GP-Data Source>");
+ special= -1;
+ }
+ break;
+ }
+ }
+ break;
case ACTTYPE_GPLAYER: /* gpencil layer */
{
bGPDlayer *gpl = (bGPDlayer *)ale->data;
@@ -632,7 +699,8 @@ static void draw_channel_names(void)
indent = 0;
special = -1;
expand = -1;
-
+ group = 1;
+
if (EDITABLE_GPL(gpl))
protect = ICON_UNLOCKED;
else
@@ -651,8 +719,19 @@ static void draw_channel_names(void)
/* now, start drawing based on this information */
/* draw backing strip behind channel name */
- if (group == 2) {
- /* only for group-channels */
+ if (group == 3) {
+ /* only for gp-data channels */
+ if (ale->owner == curarea) // fixme... currently useless
+ BIF_ThemeColorShade(TH_GROUP_ACTIVE, 10);
+ else
+ BIF_ThemeColorShade(TH_GROUP, 20);
+ uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
+ gl_round_box(GL_POLYGON, x, yminc, (float)NAMEWIDTH, ymaxc, 8);
+
+ offset = 0;
+ }
+ else if (group == 2) {
+ /* only for action group channels */
if (ale->flag & AGRP_ACTIVE)
BIF_ThemeColorShade(TH_GROUP_ACTIVE, 10);
else
@@ -698,13 +777,19 @@ static void draw_channel_names(void)
offset += 17;
}
- /* draw special icon indicating type of ipo-blocktype?
- * only for expand widgets for Ipo and Constraint Channels
- */
- if (special > 0) {
- offset = (group) ? 29 : 24;
- BIF_icon_draw(x+offset, yminc, special);
- offset += 17;
+ /* draw special icon indicating certain data-types */
+ if (special > -1) {
+ if (group == 3) {
+ /* for gpdatablock channels */
+ BIF_icon_draw(x+offset, yminc, special);
+ offset += 17;
+ }
+ else {
+ /* for ipo/constraint channels */
+ offset = (group) ? 29 : 24;
+ BIF_icon_draw(x+offset, yminc, special);
+ offset += 17;
+ }
}
/* draw name */
@@ -720,13 +805,13 @@ static void draw_channel_names(void)
offset = 0;
/* draw protect 'lock' */
- if (protect > 0) {
+ if (protect > -1) {
offset = 16;
BIF_icon_draw(NAMEWIDTH-offset, yminc, protect);
}
/* draw mute 'eye' */
- if (mute > 0) {
+ if (mute > -1) {
offset += 16;
BIF_icon_draw(NAMEWIDTH-offset, yminc, mute);
}
@@ -1148,12 +1233,6 @@ void drawactionspace(ScrArea *sa, void *spacedata)
G.saction->action= NULL;
}
break;
- case SACTCONT_GPENCIL:
- {
- /* this searching could be slow (so users should pin after this is found) */
- G.saction->gpd= gpencil_data_getetime(G.curscreen);
- }
- break;
}
}
diff --git a/source/blender/src/drawgpencil.c b/source/blender/src/drawgpencil.c
index 55d0464b9af..733310bfda7 100644
--- a/source/blender/src/drawgpencil.c
+++ b/source/blender/src/drawgpencil.c
@@ -94,6 +94,7 @@
void gp_ui_activelayer_cb (void *gpd, void *gpl)
{
gpencil_layer_setactive(gpd, gpl);
+ allqueue(REDRAWACTION, 0);
}
/* rename layer and set active */
@@ -104,18 +105,21 @@ void gp_ui_renamelayer_cb (void *gpd_arg, void *gpl_arg)
BLI_uniquename(&gpd->layers, gpl, "GP_Layer", offsetof(bGPDlayer, info[0]), 128);
gpencil_layer_setactive(gpd, gpl);
+ allqueue(REDRAWACTION, 0);
}
/* add a new layer */
void gp_ui_addlayer_cb (void *gpd, void *dummy)
{
gpencil_layer_addnew(gpd);
+ allqueue(REDRAWACTION, 0);
}
/* delete active layer */
void gp_ui_dellayer_cb (void *gpd, void *dummy)
{
gpencil_layer_delactive(gpd);
+ allqueue(REDRAWACTION, 0);
}
/* delete last stroke of active layer */
@@ -134,28 +138,17 @@ void gp_ui_delframe_cb (void *gpd, void *gpl)
gpencil_layer_setactive(gpd, gpl);
gpencil_layer_delframe(gpl, gpf);
-}
-
-
-/* set this set of gpencil data for editing in action editor */
-void gp_ui_dotime_cb (void *gpd_arg, void *dummy)
-{
- bGPdata *gpd= (bGPdata *)gpd_arg;
- /* check if setting or clearing (note: setting was just set...) */
- if (gpd->flag & GP_DATA_EDITTIME)
- gpencil_data_setetime(G.curscreen, gpd);
- else
- gpencil_data_setetime(G.curscreen, NULL);
+ allqueue(REDRAWACTION, 0);
}
-
/* ------- Drawing Code ------- */
/* draw the controls for a given layer */
static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short *xco, short *yco)
{
uiBut *but;
+ short active= (gpl->flag & GP_LAYER_ACTIVE);
short width= 314;
short height;
int rb_col;
@@ -168,40 +161,41 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
uiBlockSetEmboss(block, UI_EMBOSSN);
/* rounded header */
- rb_col= (gpl->flag & GP_LAYER_ACTIVE)?50:20;
- uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15 , rb_col-20, "");
+ if (active) uiBlockSetCol(block, TH_BUT_ACTION);
+ rb_col= (active)?-20:20;
+ uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15 , rb_col-20, "");
+ if (active) uiBlockSetCol(block, TH_AUTO);
/* lock toggle */
uiDefIconButBitI(block, ICONTOG, GP_LAYER_LOCKED, B_REDR, ICON_UNLOCKED, *xco-7, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Layer cannot be modified");
}
- /* when layer is locked or hidden, don't draw the rest of its settings */
+ /* when layer is locked or hidden, only draw header */
if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_HIDE)) {
- height= 26;
+ char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */
- /* draw rest of header */
- {
- /* visibility button (only if hidden but not locked!) */
- if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
- uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer");
-
- /* name */
- uiDefBut(block, LABEL, 1, gpl->info, *xco+35, *yco, 240, 20, NULL, 0.0, 0.0, 0, 0, "Short description of what this layer is for (optional)");
- }
+ height= 26;
- /* draw backdrop */
- uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12, rb_col, "");
+ /* visibility button (only if hidden but not locked!) */
+ if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
+ uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer");
- /* draw settings... (i.e. just warning for this one) */
+ /* name */
if (gpl->flag & GP_LAYER_HIDE)
- uiDefBut(block, LABEL, 1, "Grease Pencil Layer Hidden", *xco+60, *yco-26, 205, 20, NULL, 0.0, 0.0, 0, 0, "");
+ sprintf(name, "%s (Hidden)", gpl->info);
else
- uiDefBut(block, LABEL, 1, "Grease Pencil Layer Locked", *xco+60, *yco-26, 205, 20, NULL, 0.0, 0.0, 0, 0, "");
+ sprintf(name, "%s (Locked)", gpl->info);
+ uiDefBut(block, LABEL, 1, name, *xco+35, *yco, 240, 20, NULL, 0.0, 0.0, 0, 0, "Short description of what this layer is for (optional)");
+ /* delete button (only if hidden but not locked!) */
+ if ((gpl->flag & GP_LAYER_HIDE) & !(gpl->flag & GP_LAYER_LOCKED)) {
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_X, *xco+(width-30), *yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
+ uiButSetFunc(but, gp_ui_dellayer_cb, gpd, NULL);
+ }
uiBlockSetEmboss(block, UI_EMBOSS);
}
else {
- height= 100;
+ height= 97;
/* draw rest of header */
{
@@ -211,7 +205,7 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
uiBlockSetEmboss(block, UI_EMBOSS);
/* name */
- but= uiDefButC(block, TEX, B_REDR, "Info:", *xco+35, *yco, 240, 20, gpl->info, 0, 127, 0, 0, "Short description of what this layer is for (optional)");
+ but= uiDefButC(block, TEX, B_REDR, "Info:", *xco+36, *yco, 240, 19, gpl->info, 0, 127, 0, 0, "Short description of what this layer is for (optional)");
uiButSetFunc(but, gp_ui_renamelayer_cb, gpd, gpl);
/* delete 'button' */
@@ -224,7 +218,9 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
}
/* draw backdrop */
- uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12, rb_col, "");
+ if (active) uiBlockSetCol(block, TH_BUT_ACTION);
+ uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12, rb_col, "");
+ if (active) uiBlockSetCol(block, TH_AUTO);
/* draw settings */
{
@@ -237,21 +233,25 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
/* stroke thickness */
uiDefButS(block, NUMSLI, B_REDR, "Thickness:", *xco, *yco-75, 150, 20, &gpl->thickness, 1, 10, 0, 0, "Thickness of strokes (in pixels)");
+ /* debugging options */
+ if (G.f & G_DEBUG) {
+ uiDefButBitI(block, TOG, GP_LAYER_DRAWDEBUG, B_REDR, "Show Points", *xco, *yco-95, 150, 20, &gpl->flag, 0, 0, 0, 0, "Show points which form the strokes");
+ }
/* onion-skinning */
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, GP_LAYER_ONIONSKIN, B_REDR, "Onion-Skin", *xco+160, *yco-26, 140, 20, &gpl->flag, 0, 0, 0, 0, "Ghost frames on either side of frame");
- uiDefButS(block, NUMSLI, B_REDR, "GStep:", *xco+160, *yco-46, 140, 20, &gpl->gstep, 0, 120, 0, 0, "Maximum frame range on either side of active frame to show (0 = just 'first' available frame on either side)");
+ uiDefButS(block, NUMSLI, B_REDR, "GStep:", *xco+160, *yco-46, 140, 20, &gpl->gstep, 0, 120, 0, 0, "Max number of frames on either side of active frame to show (0 = just 'first' available sketch on either side)");
uiBlockEndAlign(block);
/* options */
- but= uiDefBut(block, BUT, B_REDR, "Del Active Frame", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Erases the the active frame for this layer");
- uiButSetFunc(but, gp_ui_delframe_cb, gpd, gpl);
-
- but= uiDefBut(block, BUT, B_REDR, "Del Last Stroke", *xco+160, *yco-95, 140, 20, NULL, 0, 0, 0, 0, "Erases the last stroke from the active frame");
- uiButSetFunc(but, gp_ui_delstroke_cb, gpd, gpl);
-
- //uiDefButBitI(block, TOG, GP_LAYER_DRAWDEBUG, B_REDR, "Show Points", *xco+160, *yco-75, 130, 20, &gpl->flag, 0, 0, 0, 0, "Show points which form the strokes");
+ uiBlockBeginAlign(block);
+ but= uiDefBut(block, BUT, B_REDR, "Del Active Frame", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Erases the the active frame for this layer (Hotkey = Alt-XKEY/DEL)");
+ uiButSetFunc(but, gp_ui_delframe_cb, gpd, gpl);
+
+ but= uiDefBut(block, BUT, B_REDR, "Del Last Stroke", *xco+160, *yco-95, 140, 20, NULL, 0, 0, 0, 0, "Erases the last stroke from the active frame (Hotkey = Alt-XKEY/DEL)");
+ uiButSetFunc(but, gp_ui_delstroke_cb, gpd, gpl);
+ uiBlockEndAlign(block);
}
}
@@ -262,36 +262,40 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
/* Draw the contents for a grease-pencil panel. This assumes several things:
* - that panel has been created, is 318 x 204. max yco is 225
* - that a toggle for turning on/off gpencil drawing is 150 x 20, starting from (10,225)
+ * which is basically the top left-hand corner
* It will return the amount of extra space to extend the panel by
*/
short draw_gpencil_panel (uiBlock *block, bGPdata *gpd, ScrArea *sa)
{
uiBut *but;
bGPDlayer *gpl;
- short xco= 10, yco= 155;
+ short xco= 10, yco= 170;
/* draw gpd settings first */
{
- /* show status info button */
- uiDefButBitI(block, TOG, GP_DATA_DISPINFO, B_REDR, "Show Status Info", 10, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "Display status info about current status of Grease Pencil");
-
- /* add new/duplicate layer buttons */
- but= uiDefBut(block, BUT, B_REDR, "Add New Layer", 10,182,150,20, 0, 0, 0, 0, 0, "Adds a new Grease Pencil Layer");
+ /* add new layer buttons */
+ but= uiDefBut(block, BUT, B_REDR, "Add New Layer", 10,205,150,20, 0, 0, 0, 0, 0, "Adds a new Grease Pencil Layer");
uiButSetFunc(but, gp_ui_addlayer_cb, gpd, NULL);
- /* show override lmb-clicks button */
- uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 150, 20, &gpd->flag, 0, 0, 0, 0, "Interpret LMB-click as new strokes (same as holding Shift-Key per stroke)");
+ /* show override lmb-clicks button + painting lock */
+ uiBlockBeginAlign(block);
+ if ((gpd->flag & GP_DATA_EDITPAINT)==0) {
+ uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 130, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes");
+
+ uiBlockSetCol(block, TH_BUT_SETTING);
+ uiDefIconButBitI(block, ICONTOG, GP_DATA_LMBPLOCK, B_REDR, ICON_UNLOCKED, 300, 225, 20, 20, &gpd->flag, 0.0, 0.0, 0, 0, "Painting cannot occur with Shift-LMB (when making selections)");
+ uiBlockSetCol(block, TH_AUTO);
+ }
+ else
+ uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 150, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes");
+ uiBlockEndAlign(block);
/* 'view align' button (naming depends on context) */
if (sa->spacetype == SPACE_VIEW3D)
- uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Draw in 3D", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added in 3D-space");
+ uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Sketch in 3D", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added in 3D-space");
else if (sa->spacetype != SPACE_SEQ) /* not available for sequencer yet */
uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Stick to View", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added on 2d-canvas");
-
- /* show edit-in-action button */
- but= uiDefButBitI(block, TOG, GP_DATA_EDITTIME, B_REDR, "Edit Timing", 170, 182, 150, 20, &gpd->flag, 0, 0, 0, 0, "Edit timing of frames for the Grease Pencil block");
- uiButSetFunc(but, gp_ui_dotime_cb, gpd, NULL);
}
/* draw for each layer */
@@ -313,6 +317,66 @@ enum {
GP_DRAWDATA_ONLYV2D = (1<<2), /* only draw 'canvas' strokes */
};
+/* draw stroke in buffer */
+static void gp_draw_stroke_buffer (tGPspoint *points, int totpoints, short thickness, short dflag, short sflag)
+{
+ tGPspoint *pt;
+ int i;
+
+ /* error checking */
+ if ((points == NULL) || (totpoints <= 0))
+ return;
+
+ /* check if buffer can be drawn */
+ if (dflag & (GP_DRAWDATA_ONLY3D|GP_DRAWDATA_ONLYV2D))
+ return;
+
+ /* if drawing a single point, draw it larger */
+ if (totpoints == 1) {
+ /* draw point */
+ glBegin(GL_POINTS);
+ glVertex2f(points->x, points->y);
+ glEnd();
+ }
+ else if (sflag & GP_STROKE_ERASER) {
+ /* draw stroke curve - just standard thickness */
+ setlinestyle(4);
+ glLineWidth(1.0f);
+
+ glBegin(GL_LINE_STRIP);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ glVertex2f(pt->x, pt->y);
+ }
+ glEnd();
+
+ setlinestyle(0);
+ }
+ else {
+ float oldpressure = 0.0f;
+
+ /* draw stroke curve */
+ setlinestyle(2);
+
+ glBegin(GL_LINE_STRIP);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ if (fabs(pt->pressure - oldpressure) > 0.2f) {
+ glEnd();
+ glLineWidth(pt->pressure * thickness);
+ glBegin(GL_LINE_STRIP);
+
+ glVertex2f(pt->x, pt->y);
+
+ oldpressure = pt->pressure;
+ }
+ else
+ glVertex2f(pt->x, pt->y);
+ }
+ glEnd();
+
+ setlinestyle(0);
+ }
+}
+
/* draw a given stroke */
static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness, short dflag, short sflag, short debug, int winx, int winy)
{
@@ -422,6 +486,21 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness,
}
}
+/* draw a set of strokes */
+static void gp_draw_strokes (bGPDframe *gpf, int winx, int winy, int dflag, short debug,
+ short lthick, float color[4])
+{
+ bGPDstroke *gps;
+
+ /* set color first (may need to reset it again later too) */
+ glColor4f(color[0], color[1], color[2], color[3]);
+
+ for (gps= gpf->strokes.first; gps; gps= gps->next) {
+ /* just draw the stroke once */
+ gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
+ }
+}
+
/* draw grease-pencil datablock */
static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
{
@@ -437,11 +516,10 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
/* loop over layers, drawing them */
for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
bGPDframe *gpf;
- bGPDstroke *gps;
short debug = (gpl->flag & GP_LAYER_DRAWDEBUG) ? 1 : 0;
short lthick= gpl->thickness;
- float color[4];
+ float color[4], tcolor[4];
/* don't draw layer if hidden */
if (gpl->flag & GP_LAYER_HIDE)
@@ -459,6 +537,7 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
/* set color, stroke thickness, and point size */
glLineWidth(lthick);
QUATCOPY(color, gpl->color); // just for copying 4 array elements
+ QUATCOPY(tcolor, gpl->color); // additional copy of color (for ghosting)
glColor4f(color[0], color[1], color[2], color[3]);
glPointSize(gpl->thickness + 2);
@@ -474,11 +553,8 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
/* check if frame is drawable */
if ((gpf->framenum - gf->framenum) <= gpl->gstep) {
/* alpha decreases with distance from curframe index */
- glColor4f(color[0], color[1], color[2], (color[3]-(i*0.7)));
-
- for (gps= gf->strokes.first; gps; gps= gps->next) {
- gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
- }
+ tcolor[3] = color[3] - (i/gpl->gstep);
+ gp_draw_strokes(gf, winx, winy, dflag, debug, lthick, tcolor);
}
else
break;
@@ -489,11 +565,8 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
/* check if frame is drawable */
if ((gf->framenum - gpf->framenum) <= gpl->gstep) {
/* alpha decreases with distance from curframe index */
- glColor4f(color[0], color[1], color[2], (color[3]-(i*0.7)));
-
- for (gps= gf->strokes.first; gps; gps= gps->next) {
- gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
- }
+ tcolor[3] = color[3] - (i/gpl->gstep);
+ gp_draw_strokes(gf, winx, winy, dflag, debug, lthick, tcolor);
}
else
break;
@@ -504,19 +577,14 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
}
else {
/* draw the strokes for the ghost frames (at half of the alpha set by user) */
- glColor4f(color[0], color[1], color[2], (color[3] / 7));
-
if (gpf->prev) {
- for (gps= gpf->prev->strokes.first; gps; gps= gps->next) {
- gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
- }
+ tcolor[3] = (color[3] / 7);
+ gp_draw_strokes(gpf->prev, winx, winy, dflag, debug, lthick, tcolor);
}
- glColor4f(color[0], color[1], color[2], (color[3] / 4));
if (gpf->next) {
- for (gps= gpf->next->strokes.first; gps; gps= gps->next) {
- gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
- }
+ tcolor[3] = (color[3] / 4);
+ gp_draw_strokes(gpf->next, winx, winy, dflag, debug, lthick, tcolor);
}
/* restore alpha */
@@ -525,20 +593,17 @@ static void gp_draw_data (bGPdata *gpd, int winx, int winy, int dflag)
}
/* draw the strokes already in active frame */
- for (gps= gpf->strokes.first; gps; gps= gps->next) {
- gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
- }
+ tcolor[3]= color[3];
+ gp_draw_strokes(gpf, winx, winy, dflag, debug, lthick, tcolor);
/* Check if may need to draw the active stroke cache, only if this layer is the active layer
- * that is being edited. (Stroke cache is currently stored in gp-data)
+ * that is being edited. (Stroke buffer is currently stored in gp-data)
*/
if ((G.f & G_GREASEPENCIL) && (gpl->flag & GP_LAYER_ACTIVE) &&
(gpf->flag & GP_FRAME_PAINT))
{
/* Buffer stroke needs to be drawn with a different linestyle to help differentiate them from normal strokes. */
- setlinestyle(2);
- gp_draw_stroke(gpd->sbuffer, gpd->sbuffer_size, lthick, dflag, gpd->sbuffer_sflag, debug, winx, winy);
- setlinestyle(0);
+ gp_draw_stroke_buffer(gpd->sbuffer, gpd->sbuffer_size, lthick, dflag, gpd->sbuffer_sflag);
}
}
diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c
index 3a73ee84ead..853df3bedfc 100644
--- a/source/blender/src/drawnode.c
+++ b/source/blender/src/drawnode.c
@@ -3336,7 +3336,7 @@ static void nodes_panel_gpencil(short cntrl) // NODES_HANDLER_GREASEPENCIL
uiNewPanelHeight(block, 204);
/* draw button for showing gpencil settings and drawings */
- uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor");
+ uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor (draw using Shift-LMB)");
/* extend the panel if the contents won't fit */
newheight= draw_gpencil_panel(block, gpd, curarea);
diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c
index c8c74ad8279..cc431c73a2e 100644
--- a/source/blender/src/drawseq.c
+++ b/source/blender/src/drawseq.c
@@ -134,7 +134,7 @@ static void seq_panel_gpencil(short cntrl) // SEQ_HANDLER_GREASEPENCIL
uiNewPanelHeight(block, 204);
/* draw button for showing gpencil settings and drawings */
- uiDefButBitI(block, TOG, SEQ_DRAW_GPENCIL, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sseq->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Sequencer View");
+ uiDefButBitI(block, TOG, SEQ_DRAW_GPENCIL, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sseq->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Sequencer View (draw using Shift-LMB)");
/* extend the panel if the contents won't fit */
newheight= draw_gpencil_panel(block, gpd, curarea);
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index 14434504e7a..2030eb658de 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -1502,44 +1502,52 @@ static void draw_view_icon(void)
glDisable(GL_BLEND);
}
-static void draw_viewport_name(ScrArea *sa)
+char *view3d_get_name(View3D *v3d)
{
char *name = NULL;
- char *printable = NULL;
- switch(G.vd->view) {
+ switch (v3d->view) {
case 1:
- if (G.vd->persp == V3D_ORTHO)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Ortho" : "Front Ortho";
+ if (v3d->persp == V3D_ORTHO)
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Ortho" : "Front Ortho";
else
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Persp" : "Front Persp";
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Persp" : "Front Persp";
break;
case 3:
- if (G.vd->persp == V3D_ORTHO)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Ortho" : "Right Ortho";
+ if (v3d->persp == V3D_ORTHO)
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Ortho" : "Right Ortho";
else
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Persp" : "Right Persp";
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Persp" : "Right Persp";
break;
case 7:
- if (G.vd->persp == V3D_ORTHO)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Ortho" : "Top Ortho";
+ if (v3d->persp == V3D_ORTHO)
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Ortho" : "Top Ortho";
else
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Persp" : "Top Persp";
+ name = (v3d->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Persp" : "Top Persp";
break;
default:
- if (G.vd->persp==V3D_CAMOB) {
- if ((G.vd->camera) && (G.vd->camera->type == OB_CAMERA)) {
+ if (v3d->persp==V3D_CAMOB) {
+ if ((v3d->camera) && (v3d->camera->type == OB_CAMERA)) {
Camera *cam;
- cam = G.vd->camera->data;
+ cam = v3d->camera->data;
name = (cam->type != CAM_ORTHO) ? "Camera Persp" : "Camera Ortho";
} else {
name = "Object as Camera";
}
} else {
- name = (G.vd->persp == V3D_ORTHO) ? "User Ortho" : "User Persp";
+ name = (v3d->persp == V3D_ORTHO) ? "User Ortho" : "User Persp";
}
+ break;
}
+ return name;
+}
+
+static void draw_viewport_name(ScrArea *sa)
+{
+ char *name = view3d_get_name(sa->spacedata.first);
+ char *printable = NULL;
+
if (G.vd->localview) {
printable = malloc(strlen(name) + strlen(" (Local)_")); /* '_' gives space for '\0' */
strcpy(printable, name);
@@ -1987,6 +1995,8 @@ static void v3d_editarmature_buts(uiBlock *block, Object *ob, float lim)
tfp->ob_eul[0]= 180.0*ebone->roll/M_PI;
uiDefButF(block, NUM, B_ARMATUREPANEL1, "Roll:", 10, 100, 140, 19, tfp->ob_eul, -lim, lim, 1000, 3, "");
+ uiDefButBitI(block, TOG, BONE_EDITMODE_LOCKED, REDRAWVIEW3D, "Lock", 160, 100, 140, 19, &(ebone->flag), 0, 0, 0, 0, "Prevents bone from being transformed in edit mode");
+
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailRadius:", 10, 150, 140, 19, &ebone->rad_tail, 0, lim, 10, 3, "");
if (ebone->parent && ebone->flag & BONE_CONNECTED )
@@ -2654,7 +2664,7 @@ static void view3d_panel_gpencil(short cntrl) // VIEW3D_HANDLER_GREASEPENCIL
uiNewPanelHeight(block, 204);
/* draw button for showing gpencil settings and drawings */
- uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &vd->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View");
+ uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &vd->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View (draw using Shift-LMB)");
/* extend the panel if the contents won't fit */
newheight= draw_gpencil_panel(block, gpd, curarea);
diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c
index 3251cb33b53..c454715b1df 100644
--- a/source/blender/src/editaction.c
+++ b/source/blender/src/editaction.c
@@ -517,23 +517,43 @@ static void actdata_filter_shapekey (ListBase *act_data, Key *key, int filter_mo
}
}
-static void actdata_filter_gpencil (ListBase *act_data, bGPdata *gpd, int filter_mode)
+
+static void actdata_filter_gpencil (ListBase *act_data, bScreen *sc, int filter_mode)
{
bActListElem *ale;
+ ScrArea *sa;
+ bGPdata *gpd;
bGPDlayer *gpl;
/* check if filtering types are appropriate */
if ( !(filter_mode & (ACTFILTER_IPOKEYS|ACTFILTER_ONLYICU|ACTFILTER_ACTGROUPED)) )
{
- /* loop over layers as the conditions are acceptable */
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
- /* only if selected */
- if (!(filter_mode & ACTFILTER_SEL) || SEL_GPL(gpl)) {
- /* only if editable */
- if (!(filter_mode & ACTFILTER_FOREDIT) || EDITABLE_GPL(gpl)) {
- /* add to list */
- ale= make_new_actlistelem(gpl, ACTTYPE_GPLAYER, NULL, ACTTYPE_NONE);
- if (ale) BLI_addtail(act_data, ale);
+ /* loop over spaces in current screen, finding gpd blocks (could be slow!) */
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ /* try to get gp data */
+ gpd= gpencil_data_getactive(sa);
+ if (gpd == NULL) continue;
+
+ /* add gpd as channel too (if for drawing, and it has layers) */
+ if ((filter_mode & ACTFILTER_FORDRAWING) && (gpd->layers.first)) {
+ /* add to list */
+ ale= make_new_actlistelem(gpd, ACTTYPE_GPDATABLOCK, sa, ACTTYPE_SPECIALDATA);
+ if (ale) BLI_addtail(act_data, ale);
+ }
+
+ /* only add layers if they will be visible (if drawing channels) */
+ if ( !(filter_mode & ACTFILTER_VISIBLE) || (EXPANDED_GPD(gpd)) ) {
+ /* loop over layers as the conditions are acceptable */
+ for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
+ /* only if selected */
+ if (!(filter_mode & ACTFILTER_SEL) || SEL_GPL(gpl)) {
+ /* only if editable */
+ if (!(filter_mode & ACTFILTER_FOREDIT) || EDITABLE_GPL(gpl)) {
+ /* add to list */
+ ale= make_new_actlistelem(gpl, ACTTYPE_GPLAYER, gpd, ACTTYPE_GPDATABLOCK);
+ if (ale) BLI_addtail(act_data, ale);
+ }
+ }
}
}
}
@@ -637,11 +657,8 @@ int get_nearest_key_num (Key *key, short *mval, float *x)
return (num + 1);
}
-/* this function is used to get a pointer to an action or shapekey
- * datablock, thus simplying that process.
- */
-/* this function is intended for use */
-void *get_nearest_act_channel (short mval[], short *ret_type)
+/* this function finds the channel that mouse is floating over */
+void *get_nearest_act_channel (short mval[], short *ret_type, void **owner)
{
ListBase act_data = {NULL, NULL};
bActListElem *ale;
@@ -652,6 +669,9 @@ void *get_nearest_act_channel (short mval[], short *ret_type)
int clickmin, clickmax;
float x,y;
+ /* init 'owner' return val */
+ *owner= NULL;
+
/* determine what type of data we are operating on */
data = get_action_context(&datatype);
if (data == NULL) {
@@ -679,6 +699,7 @@ void *get_nearest_act_channel (short mval[], short *ret_type)
/* found match */
*ret_type= ale->type;
data= ale->data;
+ *owner= ale->owner;
BLI_freelistN(&act_data);
@@ -854,10 +875,7 @@ void *get_action_context (short *datatype)
case SACTCONT_GPENCIL:
*datatype= ACTCONT_GPENCIL;
- if (G.saction->pin)
- return G.saction->gpd;
- else
- return gpencil_data_getetime(G.curscreen);
+ return G.curscreen; // FIXME: add that dopesheet type thing here!
default: /* includes SACTCONT_DOPESHEET for now */
*datatype= ACTCONT_NONE;
@@ -2327,7 +2345,7 @@ static void numbuts_action ()
void *data;
short datatype;
- void *act_channel;
+ void *act_channel, *channel_owner;
short chantype;
bActionGroup *agrp= NULL;
@@ -2335,6 +2353,7 @@ static void numbuts_action ()
bConstraintChannel *conchan= NULL;
IpoCurve *icu= NULL;
KeyBlock *kb= NULL;
+ bGPdata *gpd= NULL;
bGPDlayer *gpl= NULL;
short mval[2];
@@ -2353,7 +2372,7 @@ static void numbuts_action ()
getmouseco_areawin(mval);
if (mval[0] > NAMEWIDTH)
return;
- act_channel= get_nearest_act_channel(mval, &chantype);
+ act_channel= get_nearest_act_channel(mval, &chantype, &channel_owner);
/* create items for clever-numbut */
if (chantype == ACTTYPE_ACHAN) {
@@ -2451,6 +2470,7 @@ static void numbuts_action ()
}
else if (chantype == ACTTYPE_GPLAYER) {
/* Grease-Pencil Layer */
+ gpd= (bGPdata *)channel_owner;
gpl= (bGPDlayer *)act_channel;
strcpy(str, gpl->info);
@@ -2511,7 +2531,7 @@ static void numbuts_action ()
}
else if (gpl) {
strcpy(gpl->info, str);
- BLI_uniquename(&( ((bGPdata *)data)->layers ), gpl, "GP_Layer", offsetof(bGPDlayer, info), 128);
+ BLI_uniquename(&gpd->layers, gpl, "GP_Layer", offsetof(bGPDlayer, info), 128);
if (mute) gpl->flag |= GP_LAYER_HIDE;
else gpl->flag &= ~GP_LAYER_HIDE;;
@@ -2871,9 +2891,10 @@ int select_gplayer_channel (bGPdata *gpd, bGPDlayer *gpl, int selectmode)
gpl->flag ^= GP_LAYER_SELECT;
break;
}
+
flag = (gpl->flag & GP_LAYER_SELECT) ? 1 : 0;
-
- gpencil_layer_setactive(gpd, gpl);
+ if (flag)
+ gpencil_layer_setactive(gpd, gpl);
return flag;
}
@@ -3100,11 +3121,11 @@ void selectall_action_keys (short mval[], short mode, short select_mode)
switch (mode) {
case 0: /* all in channel*/
{
- void *act_channel;
+ void *act_channel, *channel_owner;
short chantype;
/* get channel, and act according to type */
- act_channel= get_nearest_act_channel(mval, &chantype);
+ act_channel= get_nearest_act_channel(mval, &chantype, &channel_owner);
switch (chantype) {
case ACTTYPE_GROUP:
{
@@ -3939,8 +3960,7 @@ static void mouse_action (int selectmode)
static void mouse_actionchannels (short mval[])
{
bAction *act= G.saction->action;
- bGPdata *gpd= G.saction->gpd;
- void *data, *act_channel;
+ void *data, *act_channel, *channel_owner;
short datatype, chantype;
/* determine what type of data we are operating on */
@@ -3948,7 +3968,7 @@ static void mouse_actionchannels (short mval[])
if (data == NULL) return;
/* get channel to work on */
- act_channel= get_nearest_act_channel(mval, &chantype);
+ act_channel= get_nearest_act_channel(mval, &chantype, &channel_owner);
/* action to take depends on what channel we've got */
switch (chantype) {
@@ -4086,8 +4106,17 @@ static void mouse_actionchannels (short mval[])
}
}
break;
+ case ACTTYPE_GPDATABLOCK:
+ {
+ bGPdata *gpd= (bGPdata *)act_channel;
+
+ /* toggle expand */
+ gpd->flag ^= GP_DATA_EXPAND;
+ }
+ break;
case ACTTYPE_GPLAYER:
{
+ bGPdata *gpd= (bGPdata *)channel_owner;
bGPDlayer *gpl= (bGPDlayer *)act_channel;
if (mval[0] >= (NAMEWIDTH-16)) {
@@ -4100,7 +4129,13 @@ static void mouse_actionchannels (short mval[])
}
else {
/* select/deselect */
- select_gplayer_channel(gpd, gpl, SELECT_INVERT);
+ if (G.qual & LR_SHIFTKEY) {
+ select_gplayer_channel(gpd, gpl, SELECT_INVERT);
+ }
+ else {
+ deselect_gpencil_layers(data, 0);
+ select_gplayer_channel(gpd, gpl, SELECT_INVERT);
+ }
}
}
break;
diff --git a/source/blender/src/editaction_gpencil.c b/source/blender/src/editaction_gpencil.c
index b91c5a8b332..14269080b1f 100644
--- a/source/blender/src/editaction_gpencil.c
+++ b/source/blender/src/editaction_gpencil.c
@@ -246,7 +246,7 @@ void borderselect_gplayer_frames (bGPDlayer *gpl, float min, float max, short se
/* De-selects or inverts the selection of Layers for a grease-pencil block
* mode: 0 = default behaviour (select all), 1 = test if (de)select all, 2 = invert all
*/
-void deselect_gpencil_layers (bGPdata *gpd, short mode)
+void deselect_gpencil_layers (void *data, short mode)
{
ListBase act_data = {NULL, NULL};
bActListElem *ale;
@@ -254,7 +254,7 @@ void deselect_gpencil_layers (bGPdata *gpd, short mode)
/* filter data */
filter= ACTFILTER_VISIBLE;
- actdata_filter(&act_data, filter, gpd, ACTCONT_GPENCIL);
+ actdata_filter(&act_data, filter, data, ACTCONT_GPENCIL);
/* See if we should be selecting or deselecting */
if (mode == 1) {
@@ -294,7 +294,6 @@ void delete_gpencil_layers (void)
{
ListBase act_data = {NULL, NULL};
bActListElem *ale, *next;
- bGPdata *gpd;
void *data;
short datatype;
int filter;
@@ -303,7 +302,6 @@ void delete_gpencil_layers (void)
data = get_action_context(&datatype);
if (data == NULL) return;
if (datatype != ACTCONT_GPENCIL) return;
- gpd= (bGPdata *)data;
/* filter data */
filter= (ACTFILTER_VISIBLE | ACTFILTER_FOREDIT | ACTFILTER_CHANNELS | ACTFILTER_SEL);
@@ -311,6 +309,7 @@ void delete_gpencil_layers (void)
/* clean up grease-pencil layers */
for (ale= act_data.first; ale; ale= next) {
+ bGPdata *gpd= (bGPdata *)ale->owner;
bGPDlayer *gpl= (bGPDlayer *)ale->data;
next= ale->next;
diff --git a/source/blender/src/editarmature.c b/source/blender/src/editarmature.c
index 6310dd0a262..3d0f26960d6 100644
--- a/source/blender/src/editarmature.c
+++ b/source/blender/src/editarmature.c
@@ -2709,6 +2709,32 @@ void show_all_armature_bones(void)
BIF_undo_push("Reveal Bones");
}
+/* Sets editmode transform locks for bones (adds if lock==1, clears otherwise) */
+void set_locks_armature_bones(short lock)
+{
+ bArmature *arm= G.obedit->data;
+ EditBone *ebone;
+
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_SELECTED) {
+ if (lock)
+ ebone->flag |= BONE_EDITMODE_LOCKED;
+ else
+ ebone->flag &= ~BONE_EDITMODE_LOCKED;
+ }
+ }
+ }
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+
+ if (lock)
+ BIF_undo_push("Lock Bones");
+ else
+ BIF_undo_push("Unlock Bones");
+}
+
/* check for null, before calling! */
static void bone_connect_to_existing_parent(EditBone *bone)
{
diff --git a/source/blender/src/editipo.c b/source/blender/src/editipo.c
index c5dd41e16d5..63c301658f2 100644
--- a/source/blender/src/editipo.c
+++ b/source/blender/src/editipo.c
@@ -82,6 +82,7 @@
#include "BKE_group.h"
#include "BKE_ipo.h"
#include "BKE_key.h"
+#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_particle.h"
#include "BKE_texture.h"
@@ -933,6 +934,9 @@ static void make_editipo(void)
ob->ipowin= ID_TE;
make_texture_editipo(G.sipo);
}
+ else if(G.scene->world && give_current_world_texture()) {
+ make_texture_editipo(G.sipo);
+ }
}
else if(G.sipo->blocktype==ID_CA) {
if (ob) {
@@ -1120,6 +1124,11 @@ static void get_ipo_context(short blocktype, ID **from, Ipo **ipo, char *actname
*from= (ID *)tex;
if(tex) *ipo= tex->ipo;
}
+ else if(G.scene->world) {
+ Tex *tex= give_current_world_texture();
+ *from= (ID *)tex;
+ if(tex) *ipo= tex->ipo;
+ }
}
else if(blocktype==ID_MA) {
if(ob) {
@@ -6002,4 +6011,4 @@ void move_to_frame(void)
}
}
BIF_undo_push("Set frame to selected Ipo vertex");
-}
+} \ No newline at end of file
diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c
index 5c137e67c1a..98f4f1bb46f 100644
--- a/source/blender/src/editnode.c
+++ b/source/blender/src/editnode.c
@@ -2400,7 +2400,7 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
switch(event) {
case LEFTMOUSE:
- if(gpencil_do_paint(sa)) {
+ if(gpencil_do_paint(sa, L_MOUSE)) {
return;
}
else if(fromlib) {
@@ -2421,7 +2421,10 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case RIGHTMOUSE:
- if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
+ if(gpencil_do_paint(sa, R_MOUSE)) {
+ return;
+ }
+ else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
if(actsock->flag & SOCK_SEL) {
snode->edittree->selin= NULL;
actsock->flag&= ~SOCK_SEL;
@@ -2568,8 +2571,13 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case DELKEY:
case XKEY:
- if(fromlib) fromlib= -1;
- else node_delete(snode);
+ if(G.qual==LR_ALTKEY) {
+ gpencil_delete_menu();
+ }
+ else {
+ if(fromlib) fromlib= -1;
+ else node_delete(snode);
+ }
break;
}
}
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index 6af4f47ed11..cbf7691754d 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -2760,7 +2760,7 @@ void special_editmenu(void)
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
}
else if(G.obedit->type==OB_ARMATURE) {
- nr= pupmenu("Specials%t|Subdivide %x1|Subdivide Multi%x2|Flip Left-Right Names%x3|%l|AutoName Left-Right%x4|AutoName Front-Back%x5|AutoName Top-Bottom%x6");
+ nr= pupmenu("Specials%t|Subdivide %x1|Subdivide Multi%x2|Flip Left-Right Names%x3|%l|AutoName Left-Right%x4|AutoName Front-Back%x5|AutoName Top-Bottom%x6|%l|Lock%x7|Unlock%x8");
if(nr==1)
subdivide_armature(1);
if(nr==2) {
@@ -2773,6 +2773,10 @@ void special_editmenu(void)
else if(ELEM3(nr, 4, 5, 6)) {
armature_autoside_names(nr-4);
}
+ else if(nr==7)
+ set_locks_armature_bones(1);
+ else if(nr==8)
+ set_locks_armature_bones(0);
}
else if(G.obedit->type==OB_LATTICE) {
static float weight= 1.0f;
@@ -3502,6 +3506,17 @@ void copy_attr(short event)
base->object->damping= ob->damping;
base->object->rdamping= ob->rdamping;
}
+ else if(event==11) { /* all physical attributes */
+ base->object->gameflag = ob->gameflag;
+ base->object->inertia = ob->inertia;
+ base->object->formfactor = ob->formfactor;
+ base->object->damping= ob->damping;
+ base->object->rdamping= ob->rdamping;
+ base->object->mass= ob->mass;
+ if (ob->gameflag & OB_BOUNDS) {
+ base->object->boundtype = ob->boundtype;
+ }
+ }
else if(event==17) { /* tex space */
copy_texture_space(base->object, ob);
}
@@ -3688,7 +3703,7 @@ void copy_attr_menu()
* view3d_edit_object_copyattrmenu() and in toolbox.c
*/
- strcpy(str, "Copy Attributes %t|Location%x1|Rotation%x2|Size%x3|Draw Options%x4|Time Offset%x5|Dupli%x6|%l|Mass%x7|Damping%x8|Properties%x9|Logic Bricks%x10|Protected Transform%x29|%l");
+ strcpy(str, "Copy Attributes %t|Location%x1|Rotation%x2|Size%x3|Draw Options%x4|Time Offset%x5|Dupli%x6|%l|Mass%x7|Damping%x8|All Physical Attributes%x11|Properties%x9|Logic Bricks%x10|Protected Transform%x29|%l");
strcat (str, "|Object Constraints%x22");
strcat (str, "|NLA Strips%x26");
diff --git a/source/blender/src/editseq.c b/source/blender/src/editseq.c
index f9432f8e69a..12019a9dab9 100644
--- a/source/blender/src/editseq.c
+++ b/source/blender/src/editseq.c
@@ -122,13 +122,28 @@ Sequence *get_last_seq()
if(!_last_seq_init) {
Editing *ed;
Sequence *seq;
+ Sequence *l_sel = NULL;
+ Sequence *l_act = NULL;
ed= G.scene->ed;
if(!ed) return NULL;
- for(seq= ed->seqbasep->first; seq; seq=seq->next)
+ for(seq= ed->seqbasep->first; seq; seq=seq->next) {
+ if(seq->flag & SEQ_ACTIVE)
+ l_act = seq;
if(seq->flag & SELECT)
- _last_seq= seq;
+ l_sel = seq;
+ }
+
+ if (l_act) {
+ _last_seq = l_act;
+ } else {
+ _last_seq = l_sel;
+ }
+
+ if (_last_seq) {
+ _last_seq->flag |= SEQ_ACTIVE;
+ }
_last_seq_init = 1;
}
@@ -138,12 +153,23 @@ Sequence *get_last_seq()
void set_last_seq(Sequence *seq)
{
+ if (_last_seq_init && _last_seq) {
+ _last_seq->flag &= ~SEQ_ACTIVE;
+ }
+
_last_seq = seq;
_last_seq_init = 1;
+
+ if (_last_seq) {
+ _last_seq->flag |= SEQ_ACTIVE;
+ }
}
-void clear_last_seq(Sequence *seq)
+void clear_last_seq()
{
+ if (_last_seq_init && _last_seq) {
+ _last_seq->flag &= ~SEQ_ACTIVE;
+ }
_last_seq = NULL;
_last_seq_init = 0;
}
@@ -2261,6 +2287,8 @@ static Sequence *dupli_seq(Sequence *seq)
"handled in duplicate!\nExpect a crash"
" now...\n");
}
+
+ seqn->flag &= ~SEQ_ACTIVE;
return seqn;
}
diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c
index e3ec69975de..a3fcad7885c 100644
--- a/source/blender/src/editview.c
+++ b/source/blender/src/editview.c
@@ -298,7 +298,7 @@ int lasso_inside(short mcords[][2], short moves, short sx, short sy)
}
/* edge version for lasso select. we assume boundbox check was done */
-static int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1)
+int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1)
{
short v1[2], v2[2];
int a;
@@ -371,7 +371,7 @@ static void do_lasso_select_objects(short mcords[][2], short moves, short select
}
}
-static void lasso_select_boundbox(rcti *rect, short mcords[][2], short moves)
+void lasso_select_boundbox(rcti *rect, short mcords[][2], short moves)
{
short a;
diff --git a/source/blender/src/gpencil.c b/source/blender/src/gpencil.c
index fa32b0ac7d4..eef21323a44 100644
--- a/source/blender/src/gpencil.c
+++ b/source/blender/src/gpencil.c
@@ -48,6 +48,7 @@
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
+#include "DNA_vec_types.h"
#include "DNA_view3d_types.h"
#include "BKE_global.h"
@@ -57,6 +58,7 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BIF_butspace.h"
+#include "BIF_editview.h"
#include "BIF_graphics.h"
#include "BIF_interface.h"
#include "BIF_mywindow.h"
@@ -383,111 +385,6 @@ short gpencil_data_setactive (ScrArea *sa, bGPdata *gpd)
return 0;
}
-/* Find gp-data destined for editing in animation editor (for editing time) */
-bGPdata *gpencil_data_getetime (bScreen *sc)
-{
- bGPdata *gpd= NULL;
- ScrArea *sa;
-
- /* error checking */
- if (sc == NULL)
- return NULL;
-
- /* search through areas, checking if an appropriate gp-block is available
- * (this assumes that only one will have the active flag set)
- */
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- /* handle depending on space type */
- switch (sa->spacetype) {
- case SPACE_VIEW3D: /* 3d-view */
- {
- View3D *v3d= sa->spacedata.first;
- gpd= v3d->gpd;
- }
- break;
- case SPACE_NODE: /* Node Editor */
- {
- SpaceNode *snode= sa->spacedata.first;
- gpd= snode->gpd;
- }
- break;
- case SPACE_SEQ: /* Sequence Editor - Image Preview */
- {
- SpaceSeq *sseq= sa->spacedata.first;
-
- if (sseq->mainb)
- gpd= sseq->gpd;
- else
- gpd= NULL;
- }
- break;
-
- default: /* unsupported space-type */
- gpd= NULL;
- break;
- }
-
- /* check if ok */
- if ((gpd) && (gpd->flag & GP_DATA_EDITTIME))
- return gpd;
- }
-
- /* didn't find a match */
- return NULL;
-}
-
-/* make sure only the specified view can have gp-data for time editing
- * - gpd can be NULL, if we wish to make sure no gp-data is being edited
- */
-void gpencil_data_setetime (bScreen *sc, bGPdata *gpd)
-{
- bGPdata *gpdn= NULL;
- ScrArea *sa;
-
- /* error checking */
- if (sc == NULL)
- return;
-
- /* search through areas, checking if an appropriate gp-block is available
- * (this assumes that only one will have the active flag set)
- */
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- /* handle depending on space type */
- switch (sa->spacetype) {
- case SPACE_VIEW3D: /* 3d-view */
- {
- View3D *v3d= sa->spacedata.first;
- gpdn= v3d->gpd;
- }
- break;
- case SPACE_NODE: /* Node Editor */
- {
- SpaceNode *snode= sa->spacedata.first;
- gpdn= snode->gpd;
- }
- break;
- case SPACE_SEQ: /* Sequence Editor - Image Preview */
- {
- SpaceSeq *sseq= sa->spacedata.first;
- gpdn= sseq->gpd;
- }
- break;
-
- default: /* unsupported space-type */
- gpdn= NULL;
- break;
- }
-
- /* clear flag if a gp-data block found */
- if (gpdn)
- gpdn->flag &= ~GP_DATA_EDITTIME;
- }
-
- /* set active flag for this block (if it is provided) */
- if (gpd)
- gpd->flag |= GP_DATA_EDITTIME;
-}
-
/* -------- GP-Frame API ---------- */
/* delete the last stroke of the given frame */
@@ -721,7 +618,7 @@ void gpencil_delete_actframe (bGPdata *gpd)
* 2 - active frame
* 3 - active layer
*/
-void gpencil_delete_operation (short mode) // unused
+void gpencil_delete_operation (short mode)
{
bGPdata *gpd;
@@ -747,11 +644,15 @@ void gpencil_delete_operation (short mode) // unused
}
/* display a menu for deleting different grease-pencil elements */
-void gpencil_delete_menu (void) // unused
+void gpencil_delete_menu (void)
{
+ bGPdata *gpd= gpencil_data_getactive(NULL);
short mode;
- mode= pupmenu("Erase...%t|Last Stroke%x1|Active Frame%x2|Active Layer%x3");
+ /* only show menu if it will be relevant */
+ if (gpd == NULL) return;
+
+ mode= pupmenu("Grease Pencil Erase...%t|Last Stroke%x1|Active Frame%x2|Active Layer%x3");
if (mode <= 0) return;
gpencil_delete_operation(mode);
@@ -763,7 +664,14 @@ void gpencil_delete_menu (void) // unused
/* ---------- 'Globals' and Defines ----------------- */
/* maximum sizes of gp-session buffer */
-#define GP_STROKE_BUFFER_MAX 500
+#define GP_STROKE_BUFFER_MAX 5000
+
+/* Hardcoded sensitivity thresholds... */
+// TODO: one day, these might be added to the UI if it is necessary
+ /* minimum number of pixels mouse should move before new point created */
+#define MIN_MANHATTEN_PX 3
+ /* minimum length of new segment before new point can be added */
+#define MIN_EUCLIDEAN_PX 20
/* ------ */
@@ -777,7 +685,7 @@ typedef struct tGPsdata {
bGPDframe *gpf; /* frame we're working on */
short status; /* current status of painting */
- short paintmode; /* mode for painting (L_MOUSE or R_MOUSE for now) */
+ short paintmode; /* mode for painting */
} tGPsdata;
/* values for tGPsdata->status */
@@ -787,6 +695,12 @@ enum {
GP_STATUS_DONE /* painting done */
};
+/* values for tGPsdata->paintmode */
+enum {
+ GP_PAINTMODE_DRAW = 0,
+ GP_PAINTMODE_ERASER
+};
+
/* Return flags for adding points to stroke buffer */
enum {
GP_STROKEADD_INVALID = -2, /* error occurred - insufficient info to do so */
@@ -804,9 +718,9 @@ static void gp_session_validatebuffer (tGPsdata *p)
/* clear memory of buffer (or allocate it if starting a new session) */
if (gpd->sbuffer)
- memset(gpd->sbuffer, 0, sizeof(bGPDspoint)*GP_STROKE_BUFFER_MAX);
+ memset(gpd->sbuffer, 0, sizeof(tGPspoint)*GP_STROKE_BUFFER_MAX);
else
- gpd->sbuffer= MEM_callocN(sizeof(bGPDspoint)*GP_STROKE_BUFFER_MAX, "gp_session_strokebuffer");
+ gpd->sbuffer= MEM_callocN(sizeof(tGPspoint)*GP_STROKE_BUFFER_MAX, "gp_session_strokebuffer");
/* reset indices */
gpd->sbuffer_size = 0;
@@ -944,6 +858,25 @@ static void gp_session_cleanup (tGPsdata *p)
gpd->sbuffer_sflag= 0;
}
+/* check if the current mouse position is suitable for adding a new point */
+static short gp_stroke_filtermval (tGPsdata *p, short mval[2], short pmval[2])
+{
+ short dx= abs(mval[0] - pmval[0]);
+ short dy= abs(mval[1] - pmval[1]);
+
+ /* check if mouse moved at least certain distance on both axes (best case) */
+ if ((dx > MIN_MANHATTEN_PX) && (dy > MIN_MANHATTEN_PX))
+ return 1;
+
+ /* check if the distance since the last point is significant enough */
+ else if (sqrt(dx*dx + dy*dy) > MIN_EUCLIDEAN_PX)
+ return 1;
+
+ /* mouse 'didn't move' */
+ else
+ return 0;
+}
+
/* convert screen-coordinates to buffer-coordinates */
static void gp_stroke_convertcoords (tGPsdata *p, short mval[], float out[])
{
@@ -979,23 +912,23 @@ static void gp_stroke_convertcoords (tGPsdata *p, short mval[], float out[])
}
/* add current stroke-point to buffer (returns whether point was successfully added) */
-static short gp_stroke_addpoint (tGPsdata *p, short mval[], float pressure)
+static short gp_stroke_addpoint (tGPsdata *p, short mval[2], float pressure)
{
bGPdata *gpd= p->gpd;
- bGPDspoint *pt;
+ tGPspoint *pt;
/* check if still room in buffer */
if (gpd->sbuffer_size >= GP_STROKE_BUFFER_MAX)
return GP_STROKEADD_OVERFLOW;
-
/* get pointer to destination point */
- pt= gpd->sbuffer + gpd->sbuffer_size;
-
- /* convert screen-coordinates to appropriate coordinates (and store them) */
- gp_stroke_convertcoords(p, mval, &pt->x);
+ pt= ((tGPspoint *)(gpd->sbuffer) + gpd->sbuffer_size);
- /* store other settings */
+ /* store settings */
+ pt->x= mval[0];
+ pt->y= mval[1];
+ pt->xf= (float)mval[0];
+ pt->yf= (float)mval[0];
pt->pressure= pressure;
/* increment counters */
@@ -1008,35 +941,13 @@ static short gp_stroke_addpoint (tGPsdata *p, short mval[], float pressure)
return GP_STROKEADD_NORMAL;
}
-/* smooth a stroke (in buffer) before storing it */
-static void gp_stroke_smooth (tGPsdata *p)
-{
- bGPdata *gpd= p->gpd;
- int i=0, cmx=gpd->sbuffer_size;
-
- /* don't try if less than 2 points in buffer */
- if ((cmx <= 2) || (gpd->sbuffer == NULL))
- return;
-
- /* apply weighting-average (note doing this along path sequentially does introduce slight error) */
- for (i=0; i < gpd->sbuffer_size; i++) {
- bGPDspoint *pc= (gpd->sbuffer + i);
- bGPDspoint *pb= (i-1 > 0)?(pc-1):(pc);
- bGPDspoint *pa= (i-2 > 0)?(pc-2):(pb);
- bGPDspoint *pd= (i+1 < cmx)?(pc+1):(pc);
- bGPDspoint *pe= (i+2 < cmx)?(pc+2):(pd);
-
- pc->x= (0.1*pa->x + 0.2*pb->x + 0.4*pc->x + 0.2*pd->x + 0.1*pe->x);
- pc->y= (0.1*pa->y + 0.2*pb->y + 0.4*pc->y + 0.2*pd->y + 0.1*pe->y);
- }
-}
-
/* make a new stroke from the buffer data */
static void gp_stroke_newfrombuffer (tGPsdata *p)
{
bGPdata *gpd= p->gpd;
bGPDstroke *gps;
- bGPDspoint *pt, *ptc;
+ bGPDspoint *pt;
+ tGPspoint *ptc;
int i, totelem;
/* get total number of points to allocate space for */
@@ -1062,7 +973,12 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
/* copy points from the buffer to the stroke */
for (i=0, ptc=gpd->sbuffer; i < gpd->sbuffer_size && ptc; i++, ptc++) {
- memcpy(pt, ptc, sizeof(bGPDspoint));
+ /* convert screen-coordinates to appropriate coordinates (and store them) */
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x);
+
+ /* copy pressure */
+ pt->pressure= ptc->pressure;
+
pt++;
}
@@ -1070,10 +986,220 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
BLI_addtail(&p->gpf->strokes, gps);
}
+/* --- 'Eraser' for 'Paint' Tool ------ */
+/* User should draw 'circles' around the parts of the sketches they wish to
+ * delete instead of drawing squiggles over existing lines. This should be
+ * easier to manage than if it was done otherwise.
+ */
+
+/* convert gp-buffer stroke into mouse-coordinates array */
+static short (*gp_stroke_eraser_2mco (bGPdata *gpd))[2]
+{
+ tGPspoint *pt;
+ short (*mcoords)[2];
+ int i;
+
+ /* allocate memory for coordinates array */
+ mcoords= MEM_mallocN(sizeof(*mcoords)*gpd->sbuffer_size,"gp_buf_mcords");
+
+ /* copy coordinates */
+ for (pt=gpd->sbuffer, i=0; i < gpd->sbuffer_size; i++, pt++) {
+ mcoords[i][0]= pt->x;
+ mcoords[i][1]= pt->y;
+ }
+
+ /* return */
+ return mcoords;
+}
+
+/* eraser tool - remove segment from stroke/split stroke (after lasso inside) */
+static short gp_stroke_eraser_splitdel (bGPDframe *gpf, bGPDstroke *gps, int i)
+{
+ bGPDspoint *pt_tmp= gps->points;
+ bGPDstroke *gsn = NULL;
+
+ /* if stroke only had two points, get rid of stroke */
+ if (gps->totpoints == 2) {
+ /* free stroke points, then stroke */
+ MEM_freeN(pt_tmp);
+ BLI_freelinkN(&gpf->strokes, gps);
+
+ /* nothing left in stroke, so stop */
+ return 1;
+ }
+
+ /* if last segment, just remove segment from the stroke */
+ else if (i == gps->totpoints - 2) {
+ /* allocate new points array, and assign most of the old stroke there */
+ gps->totpoints--;
+ gps->points= MEM_callocN(sizeof(bGPDspoint)*gps->totpoints, "gp_stroke_points");
+ memcpy(gps->points, pt_tmp, sizeof(bGPDspoint)*gps->totpoints);
+
+ /* free temp buffer */
+ MEM_freeN(pt_tmp);
+
+ /* nothing left in stroke, so stop */
+ return 1;
+ }
+
+ /* if first segment, just remove segment from the stroke */
+ else if (i == 0) {
+ /* allocate new points array, and assign most of the old stroke there */
+ gps->totpoints--;
+ gps->points= MEM_callocN(sizeof(bGPDspoint)*gps->totpoints, "gp_stroke_points");
+ memcpy(gps->points, pt_tmp + 1, sizeof(bGPDspoint)*gps->totpoints);
+
+ /* free temp buffer */
+ MEM_freeN(pt_tmp);
+
+ /* no break here, as there might still be stuff to remove in this stroke */
+ return 0;
+ }
+
+ /* segment occurs in 'middle' of stroke, so split */
+ else {
+ /* duplicate stroke, and assign 'later' data to that stroke */
+ gsn= MEM_dupallocN(gps);
+ gsn->prev= gsn->next= NULL;
+ BLI_insertlinkafter(&gpf->strokes, gps, gsn);
+
+ gsn->totpoints= gps->totpoints - i;
+ gsn->points= MEM_callocN(sizeof(bGPDspoint)*gsn->totpoints, "gp_stroke_points");
+ memcpy(gsn->points, pt_tmp + i, sizeof(bGPDspoint)*gsn->totpoints);
+
+ /* adjust existing stroke */
+ gps->totpoints= i;
+ gps->points= MEM_callocN(sizeof(bGPDspoint)*gps->totpoints, "gp_stroke_points");
+ memcpy(gps->points, pt_tmp, sizeof(bGPDspoint)*i);
+
+ /* free temp buffer */
+ MEM_freeN(pt_tmp);
+
+ /* nothing left in stroke, so stop */
+ return 1;
+ }
+}
+
+/* eraser tool - evaluation per stroke */
+static void gp_stroke_eraser_dostroke (tGPsdata *p, short mcoords[][2], short moves, rcti *rect, bGPDframe *gpf, bGPDstroke *gps)
+{
+ bGPDspoint *pt1, *pt2;
+ short x0=0, y0=0, x1=0, y1=0;
+ short xyval[2];
+ int i;
+
+ if (gps->totpoints == 0) {
+ /* just free stroke */
+ if (gps->points)
+ MEM_freeN(gps->points);
+ BLI_freelinkN(&gpf->strokes, gps);
+ }
+ else if (gps->totpoints == 1) {
+ /* get coordinates */
+ if (gps->flag & GP_STROKE_3DSPACE) {
+ // FIXME: this may not be the correct correction
+ project_short(&gps->points->x, xyval);
+ x0= xyval[0];
+ x1= xyval[1];
+ }
+ else if (gps->flag & GP_STROKE_2DSPACE) {
+ ipoco_to_areaco_noclip(p->v2d, &gps->points->x, xyval);
+ x0= xyval[0];
+ y0= xyval[1];
+ }
+ else {
+ x0= (gps->points->x / 1000 * p->sa->winx);
+ y0= (gps->points->y / 1000 * p->sa->winy);
+ }
+
+ /* do boundbox check first */
+ if (BLI_in_rcti(rect, x0, y0)) {
+ /* only check if point is inside */
+ if (lasso_inside(mcoords, moves, x0, y0)) {
+ /* free stroke */
+ MEM_freeN(gps->points);
+ BLI_freelinkN(&gpf->strokes, gps);
+ }
+ }
+ }
+ else {
+ /* loop over the points in the stroke, checking for intersections
+ * - an intersection will require the stroke to be split
+ */
+ for (i=0; (i+1) < gps->totpoints; i++) {
+ /* get points to work with */
+ pt1= gps->points + i;
+ pt2= gps->points + i + 1;
+
+ /* get coordinates */
+ if (gps->flag & GP_STROKE_3DSPACE) {
+ // FIXME: may not be correct correction
+ project_short(&gps->points->x, xyval);
+ x0= xyval[0];
+ x1= xyval[1];
+ }
+ else if (gps->flag & GP_STROKE_2DSPACE) {
+ ipoco_to_areaco_noclip(p->v2d, &pt1->x, xyval);
+ x0= xyval[0];
+ y0= xyval[1];
+
+ ipoco_to_areaco_noclip(p->v2d, &pt2->x, xyval);
+ x1= xyval[0];
+ y1= xyval[1];
+ }
+ else {
+ x0= (pt1->x / 1000 * p->sa->winx);
+ y0= (pt1->y / 1000 * p->sa->winy);
+ x1= (pt2->x / 1000 * p->sa->winx);
+ y1= (pt2->y / 1000 * p->sa->winy);
+ }
+
+ /* check that point segment of the boundbox of the eraser stroke */
+ if (BLI_in_rcti(rect, x0, y0) || BLI_in_rcti(rect, x1, y1)) {
+ /* check if point segment of stroke had anything to do with
+ * eraser region (either within stroke painted, or on its lines)
+ * - this assumes that linewidth is irrelevant
+ * - handled using the lasso-select checking code
+ */
+ if (lasso_inside_edge(mcoords, moves, x0, y0, x1, x1)) {
+ /* if function returns true, break this loop (as no more point to check) */
+ if (gp_stroke_eraser_splitdel(gpf, gps, i))
+ break;
+ }
+ }
+ }
+ }
+}
+
+/* -------- */
+
+/* erase strokes which fall under the eraser strokes */
+static void gp_stroke_doeraser (tGPsdata *p)
+{
+ bGPdata *gpd= p->gpd;
+ bGPDframe *gpf= p->gpf;
+ bGPDstroke *gps, *gpn;
+ short (*mcoords)[2];
+ rcti rect;
+
+ /* get buffer-stroke coordinates as shorts array, and then get bounding box */
+ mcoords= gp_stroke_eraser_2mco(gpd);
+ lasso_select_boundbox(&rect, mcoords, gpd->sbuffer_size);
+
+ /* loop over strokes, checking segments for intersections */
+ for (gps= gpf->strokes.first; gps; gps= gpn) {
+ gpn= gps->next;
+ gp_stroke_eraser_dostroke(p, mcoords, gpd->sbuffer_size, &rect, gpf, gps);
+ }
+
+ /* free mcoords array */
+ MEM_freeN(mcoords);
+}
+
/* ---------- 'Paint' Tool ------------ */
/* init new stroke */
-static void gp_paint_initstroke (tGPsdata *p)
+static void gp_paint_initstroke (tGPsdata *p, short paintmode)
{
/* get active layer (or add a new one if non-existent) */
p->gpl= gpencil_layer_getactive(p->gpd);
@@ -1096,8 +1222,13 @@ static void gp_paint_initstroke (tGPsdata *p)
}
else
p->gpf->flag |= GP_FRAME_PAINT;
-
- /* check if points will need to be made in 3d-space */
+
+ /* set 'eraser' for this stroke if using eraser */
+ p->paintmode= paintmode;
+ if (p->paintmode == GP_PAINTMODE_ERASER)
+ p->gpd->sbuffer_sflag |= GP_STROKE_ERASER;
+
+ /* check if points will need to be made in view-aligned space */
if (p->gpd->flag & GP_DATA_VIEWALIGN) {
switch (p->sa->spacetype) {
case SPACE_VIEW3D:
@@ -1125,11 +1256,15 @@ static void gp_paint_initstroke (tGPsdata *p)
/* finish off a stroke (clears buffer, but doesn't finish the paint operation) */
static void gp_paint_strokeend (tGPsdata *p)
{
- /* sanitize stroke-points in buffer */
- gp_stroke_smooth(p);
-
- /* transfer stroke to frame */
- gp_stroke_newfrombuffer(p);
+ /* check if doing eraser or not */
+ if (p->gpd->sbuffer_sflag & GP_STROKE_ERASER) {
+ /* get rid of relevant sections of strokes */
+ gp_stroke_doeraser(p);
+ }
+ else {
+ /* transfer stroke to frame */
+ gp_stroke_newfrombuffer(p);
+ }
/* clean up buffer now */
gp_session_validatebuffer(p);
@@ -1151,13 +1286,13 @@ static void gp_paint_cleanup (tGPsdata *p)
//BIF_undo_push("GPencil Stroke");
/* force redraw after drawing action */
- force_draw(0);
+ force_draw_plus(SPACE_ACTION, 0);
}
/* -------- */
/* main call to paint a new stroke */
-short gpencil_paint (short mousebutton)
+short gpencil_paint (short mousebutton, short paintmode)
{
tGPsdata p;
short prevmval[2], mval[2];
@@ -1170,7 +1305,7 @@ short gpencil_paint (short mousebutton)
gp_session_cleanup(&p);
return 0;
}
- gp_paint_initstroke(&p);
+ gp_paint_initstroke(&p, paintmode);
if (p.status == GP_STATUS_ERROR) {
gp_session_cleanup(&p);
return 0;
@@ -1202,7 +1337,7 @@ short gpencil_paint (short mousebutton)
pressure = get_pressure();
/* only add current point to buffer if mouse moved (otherwise wait until it does) */
- if ((mval[0] != prevmval[0]) || (mval[1] != prevmval[1])) {
+ if (gp_stroke_filtermval(&p, mval, prevmval)) {
/* try to add point */
ok= gp_stroke_addpoint(&p, mval, pressure);
@@ -1245,7 +1380,10 @@ short gpencil_paint (short mousebutton)
setcursor_space(p.sa->spacetype, CURSOR_STD);
/* check size of buffer before cleanup, to determine if anything happened here */
- ok= p.gpd->sbuffer_size;
+ if (paintmode == GP_PAINTMODE_ERASER)
+ ok= (p.gpd->sbuffer_size > 1);
+ else
+ ok= p.gpd->sbuffer_size;
/* cleanup */
gp_paint_cleanup(&p);
@@ -1259,28 +1397,52 @@ short gpencil_paint (short mousebutton)
/* All event (loops) handling checking if stroke drawing should be initiated
* should call this function.
*/
-short gpencil_do_paint (ScrArea *sa)
+short gpencil_do_paint (ScrArea *sa, short mbut)
{
bGPdata *gpd = gpencil_data_getactive(sa);
- short mousebutton = L_MOUSE; /* for now, this is always on L_MOUSE*/
short retval= 0;
/* check if possible to do painting */
if (gpd == NULL)
return 0;
- /* currently, we will only paint if:
+ /* currently, we will only 'paint' if:
* 1. draw-mode on gpd is set (for accessibility reasons)
* (single 'dots' are only available via this method)
* 2. if shift-modifier is held + lmb -> 'quick paint'
+ *
+ * OR
+ *
+ * draw eraser stroke if:
+ * 1. using the eraser on a tablet
+ * 2. draw-mode on gpd is set (for accessiblity reasons)
+ * (eraser is mapped to right-mouse)
+ * 3. Alt + 'select' mouse-button
+ * i.e. if LMB = select: Alt-LMB
+ * if RMB = select: Alt-RMB
*/
- if (gpd->flag & GP_DATA_EDITPAINT) {
- /* try to paint */
- retval = gpencil_paint(mousebutton);
+ if (get_activedevice() == 2) {
+ /* eraser on a tablet - always try to erase strokes */
+ retval = gpencil_paint(mbut, GP_PAINTMODE_ERASER);
+ }
+ else if (gpd->flag & GP_DATA_EDITPAINT) {
+ /* try to paint/erase */
+ if (mbut == L_MOUSE)
+ retval = gpencil_paint(mbut, GP_PAINTMODE_DRAW);
+ else if (mbut == R_MOUSE)
+ retval = gpencil_paint(mbut, GP_PAINTMODE_ERASER);
}
- else if (G.qual == LR_SHIFTKEY) {
- /* try to paint */
- retval = gpencil_paint(mousebutton);
+ else if (!(gpd->flag & GP_DATA_LMBPLOCK)) {
+ /* try to paint/erase as not locked */
+ if ((G.qual == LR_SHIFTKEY) && (mbut == L_MOUSE)) {
+ retval = gpencil_paint(mbut, GP_PAINTMODE_DRAW);
+ }
+ else if (G.qual == LR_ALTKEY) {
+ if ((U.flag & USER_LMOUSESELECT) && (mbut == L_MOUSE))
+ retval = gpencil_paint(mbut, GP_PAINTMODE_ERASER);
+ else if (!(U.flag & USER_LMOUSESELECT) && (mbut == R_MOUSE))
+ retval = gpencil_paint(mbut, GP_PAINTMODE_ERASER);
+ }
}
/* return result of trying to paint */
diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c
index 50d343ca470..4bb7bb9677e 100644
--- a/source/blender/src/header_action.c
+++ b/source/blender/src/header_action.c
@@ -1683,7 +1683,7 @@ void action_buttons(void)
"Channel", xco, -2, xmax-3, 24, "");
xco+= xmax;
}
- else if ((G.saction->gpd) && (G.saction->mode==SACTCONT_GPENCIL)) {
+ else if (G.saction->mode==SACTCONT_GPENCIL) {
xmax= GetButStringLength("Channel");
uiDefPulldownBut(block, action_gplayermenu, NULL,
"Channel", xco, -2, xmax-3, 24, "");
@@ -1722,24 +1722,7 @@ void action_buttons(void)
xco += (90 + 8);
/* MODE-DEPENDENT DRAWING */
- if (G.saction->mode == SACTCONT_GPENCIL) {
- char gp_name[64];
-
- /* pin button */
- uiDefIconButS(block, ICONTOG, B_ACTPIN, ICON_PIN_DEHLT, xco,0,XIC,YIC, &G.saction->pin, 0, 0, 0, 0, "Keeps this view displaying the current data regardless of what Grease Pencil set is active");
- xco += (XIC + 5);
-
- /* just a simple string to help identify if any content */
- glRasterPos2f((float)xco, 5.0);
- BIF_RasterPos((float)xco, 5.0); // stupid texture fonts
- BIF_ThemeColor(TH_TEXT);
-
- sprintf(gp_name, (G.saction->gpd)?"Grease Pencil Data":"<None>");
- xmax= GetButStringLength(gp_name);
- BIF_DrawString(uiBlockGetCurFont(block), gp_name, (U.transopts & USER_TR_BUTTONS));
- xco += xmax;
- }
- else {
+ if (G.saction->mode != SACTCONT_GPENCIL) {
/* NAME ETC */
ob= OBACT;
from = (ID *)ob;
diff --git a/source/blender/src/header_ipo.c b/source/blender/src/header_ipo.c
index 15caf325ec6..59d542e72ec 100644
--- a/source/blender/src/header_ipo.c
+++ b/source/blender/src/header_ipo.c
@@ -970,7 +970,7 @@ static char *ipo_modeselect_pup(void)
if(ob && ob->type==OB_LAMP)
str += sprintf(str,formatstring, "Lamp",ID_LA, ICON_LAMP);
- if(ob && give_current_texture(ob, ob->actcol))
+ if((ob && give_current_texture(ob, ob->actcol))||(give_current_world_texture()))
str += sprintf(str,formatstring, "Texture",ID_TE, ICON_TEXTURE);
if(ob){
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index 71bf0cd9bd4..0b48db461e6 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -2196,6 +2196,7 @@ static uiBlock *view3d_edit_object_copyattrmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mass|Ctrl C, 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Damping|Ctrl C, 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "All Physical Attributes|Ctrl C, 11", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Properties|Ctrl C, 9", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Logic Bricks|Ctrl C, 10", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Protected Transform |Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 29, "");
diff --git a/source/blender/src/interface.c b/source/blender/src/interface.c
index ba8649eaa86..e7b5b176979 100644
--- a/source/blender/src/interface.c
+++ b/source/blender/src/interface.c
@@ -532,7 +532,7 @@ static int ui_but_copy_paste(uiBut *but, char mode)
/* give butfunc the original text too */
/* feature used for bone renaming, channels, etc */
if(but->func_arg2==NULL) {
- strncpy(backstr, but->drawstr, UI_MAX_DRAW_STR);
+ strncpy(backstr, but->poin, UI_MAX_DRAW_STR);
but->func_arg2= backstr;
}
strncpy(but->poin, but_copypaste_str, but->max);
@@ -5651,6 +5651,8 @@ static int ui_auto_themecol(uiBut *but)
// (weak!) detect if it is a blockloop
if(but->block->dt == UI_EMBOSSP) return TH_MENU_ITEM;
return TH_BUT_POPUP;
+ case ROUNDBOX:
+ return TH_PANEL;
default:
return TH_BUT_NEUTRAL;
}
diff --git a/source/blender/src/interface_draw.c b/source/blender/src/interface_draw.c
index e7041e60003..83ae449b989 100644
--- a/source/blender/src/interface_draw.c
+++ b/source/blender/src/interface_draw.c
@@ -2351,7 +2351,7 @@ static void ui_draw_roundbox(uiBut *but)
{
glEnable(GL_BLEND);
- BIF_ThemeColorShadeAlpha(TH_PANEL, but->a2, but->a2);
+ BIF_ThemeColorShadeAlpha(but->themecol, but->a2, but->a2);
uiSetRoundBox(but->a1);
gl_round_box(GL_POLYGON, but->x1, but->y1, but->x2, but->y2, but->min);
diff --git a/source/blender/src/meshlaplacian.c b/source/blender/src/meshlaplacian.c
index 4d84672185a..60f569ecf0e 100644
--- a/source/blender/src/meshlaplacian.c
+++ b/source/blender/src/meshlaplacian.c
@@ -1281,9 +1281,9 @@ static int meshdeform_inside_cage(MeshDeformBind *mdb, float *co)
outside[1] = co[1] + (mdb->max[1] - mdb->min[1] + 1.0f)*MESHDEFORM_OFFSET[i][1];
outside[2] = co[2] + (mdb->max[2] - mdb->min[2] + 1.0f)*MESHDEFORM_OFFSET[i][2];
+ VECCOPY(start, co);
VECSUB(dir, outside, start);
Normalize(dir);
- VECCOPY(start, co);
isect = meshdeform_ray_tree_intersect(mdb, start, outside);
if(isect && !isect->facing)
diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c
index 683b06aafc4..3f328a0cfb2 100644
--- a/source/blender/src/outliner.c
+++ b/source/blender/src/outliner.c
@@ -68,6 +68,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
+#include "BKE_object.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
@@ -698,6 +699,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
te->name= md->name;
+ te->directdata = md;
if (md->type==eModifierType_Lattice) {
outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
@@ -3523,6 +3525,27 @@ static void restrictbutton_r_lay_cb(void *poin, void *poin2)
allqueue(REDRAWBUTSSCENE, 0);
}
+static void restrictbutton_modifier_cb(void *poin, void *poin2)
+{
+ Object *ob = (Object *)poin;
+
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ object_handle_update(ob);
+ countall();
+
+ allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+}
+
+static void restrictbutton_bone_cb(void *poin, void *poin2)
+{
+ allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+}
+
static void namebutton_cb(void *tep, void *oldnamep)
{
SpaceOops *soops= curarea->spacedata.first;
@@ -3631,7 +3654,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, SpaceOops *soops, ListBas
uiBut *bt;
TreeElement *te;
TreeStoreElem *tselem;
- Object *ob;
+ Object *ob = NULL;
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
@@ -3639,7 +3662,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, SpaceOops *soops, ListBas
/* objects have toggle-able restriction flags */
if(tselem->type==0 && te->idcode==ID_OB) {
ob = (Object *)tselem->id;
-
+
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
(int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
@@ -3685,6 +3708,40 @@ static void outliner_draw_restrictbuts(uiBlock *block, SpaceOops *soops, ListBas
uiBlockSetEmboss(block, UI_EMBOSS);
}
+ else if(tselem->type==TSE_MODIFIER) {
+ ModifierData *md= (ModifierData *)te->directdata;
+ ob = (Object *)tselem->id;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
+ (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_modifier_cb, ob, NULL);
+ uiButSetFlag(bt, UI_NO_HILITE);
+
+ bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, REDRAWALL, ICON_RESTRICT_RENDER_OFF,
+ (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+ uiButSetFunc(bt, restrictbutton_modifier_cb, ob, NULL);
+ uiButSetFlag(bt, UI_NO_HILITE);
+ }
+ else if(tselem->type==TSE_POSE_CHANNEL) {
+ bPoseChannel *pchan= (bPoseChannel *)te->directdata;
+ Bone *bone = pchan->bone;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
+ (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
+ uiButSetFlag(bt, UI_NO_HILITE);
+ }
+ else if(tselem->type==TSE_EBONE) {
+ EditBone *ebone= (EditBone *)te->directdata;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
+ (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
+ uiButSetFlag(bt, UI_NO_HILITE);
+ }
}
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, soops, &te->subtree);
diff --git a/source/blender/src/poseobject.c b/source/blender/src/poseobject.c
index cc08bf53a72..b054b435002 100644
--- a/source/blender/src/poseobject.c
+++ b/source/blender/src/poseobject.c
@@ -180,27 +180,26 @@ bPoseChannel *get_active_posechannel (Object *ob)
return NULL;
}
-/* if a selected or active bone is protected, throw error and return 1 */
+/* if a selected or active bone is protected, throw error (oonly if warn==1) and return 1 */
/* only_selected==1 : the active bone is allowed to be protected */
-static int pose_has_protected_selected(Object *ob, int only_selected)
+static short pose_has_protected_selected(Object *ob, short only_selected, short warn)
{
-
/* check protection */
- if(ob->proxy) {
+ if (ob->proxy) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(pchan->bone && (pchan->bone->layer & arm->layer)) {
- if(pchan->bone->layer & arm->layer_protected) {
- if(only_selected && (pchan->bone->flag & BONE_ACTIVE));
- else if(pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED))
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (pchan->bone && (pchan->bone->layer & arm->layer)) {
+ if (pchan->bone->layer & arm->layer_protected) {
+ if (only_selected && (pchan->bone->flag & BONE_ACTIVE));
+ else if (pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED))
break;
}
}
}
- if(pchan) {
- error("Cannot change Proxy protected bones");
+ if (pchan) {
+ if (warn) error("Cannot change Proxy protected bones");
return 1;
}
}
@@ -540,7 +539,7 @@ void pose_clear_IK(void)
if(!ob && !ob->pose) return;
if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
- if(pose_has_protected_selected(ob, 0))
+ if(pose_has_protected_selected(ob, 0, 1))
return;
if(okee("Remove IK constraint(s)")==0) return;
@@ -581,7 +580,7 @@ void pose_clear_constraints(void)
if(!ob && !ob->pose) return;
if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
- if(pose_has_protected_selected(ob, 0))
+ if(pose_has_protected_selected(ob, 0, 1))
return;
if(okee("Remove Constraints")==0) return;
@@ -612,38 +611,49 @@ void pose_copy_menu(void)
Object *ob= OBACT;
bArmature *arm= ob->data;
bPoseChannel *pchan, *pchanact;
- short nr;
+ short nr=0;
int i=0;
/* paranoia checks */
- if(!ob && !ob->pose) return;
- if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if (ELEM(NULL, ob, ob->pose)) return;
+ if ((ob==G.obedit) || (ob->flag & OB_POSEMODE)==0) return;
/* find active */
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(pchan->bone->flag & BONE_ACTIVE) break;
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (pchan->bone->flag & BONE_ACTIVE)
+ break;
}
- if(pchan==NULL) return;
-
- if(pose_has_protected_selected(ob, 1))
- return;
-
+ if (pchan==NULL) return;
pchanact= pchan;
- i= BLI_countlist(&(pchanact->constraints)); /* if there are 24 or less, allow for the user to select constraints */
- if (i<25)
- nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4|Constraints...%x5|%l|Transform Locks%x6|IK Limits%x7|Bone Shape%x8");
- else
- nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4|%l|Transform Locks%x6|IK Limits%x7|Bone Shape%x8");
+ /* if proxy-protected bones selected, some things (such as locks + displays) shouldn't be changable,
+ * but for constraints (just add local constraints)
+ */
+ if (pose_has_protected_selected(ob, 1, 0)) {
+ i= BLI_countlist(&(pchanact->constraints)); /* if there are 24 or less, allow for the user to select constraints */
+ if (i < 25)
+ nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4|Constraints...%x5");
+ else
+ nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4");
+ }
+ else {
+ i= BLI_countlist(&(pchanact->constraints)); /* if there are 24 or less, allow for the user to select constraints */
+ if (i < 25)
+ nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4|Constraints...%x5|%l|Transform Locks%x6|IK Limits%x7|Bone Shape%x8");
+ else
+ nr= pupmenu("Copy Pose Attributes %t|Local Location%x1|Local Rotation%x2|Local Size%x3|%l|Visual Location %x9|Visual Rotation%x10|Visual Size%x11|%l|Constraints (All)%x4|%l|Transform Locks%x6|IK Limits%x7|Bone Shape%x8");
+ }
- if(nr==-1) return;
- if(nr!=5) {
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if( (arm->layer & pchan->bone->layer) &&
- (pchan->bone->flag & BONE_SELECTED) &&
- (pchan!=pchanact)
- ) {
+ if (nr <= 0)
+ return;
+
+ if (nr != 5) {
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if ( (arm->layer & pchan->bone->layer) &&
+ (pchan->bone->flag & BONE_SELECTED) &&
+ (pchan != pchanact) )
+ {
switch (nr) {
case 1: /* Local Location */
VECCOPY(pchan->loc, pchanact->loc);
@@ -656,13 +666,26 @@ void pose_copy_menu(void)
break;
case 4: /* All Constraints */
{
- free_constraints(&pchan->constraints);
- copy_constraints(&pchan->constraints, &pchanact->constraints);
- pchan->constflag = pchanact->constflag;
+ ListBase tmp_constraints = {NULL, NULL};
- if (ob->pose) {
- ob->pose->flag |= POSE_RECALC;
+ /* copy constraints to tmpbase and apply 'local' tags before
+ * appending to list of constraints for this channel
+ */
+ copy_constraints(&tmp_constraints, &pchanact->constraints);
+ if ((ob->proxy) && (pchan->bone->layer & arm->layer_protected)) {
+ bConstraint *con;
+
+ /* add proxy-local tags */
+ for (con= tmp_constraints.first; con; con= con->next)
+ con->flag |= CONSTRAINT_PROXY_LOCAL;
}
+ addlisttolist(&pchan->constraints, &tmp_constraints);
+
+ /* update flags (need to add here, not just copy) */
+ pchan->constflag |= pchanact->constflag;
+
+ if (ob->pose)
+ ob->pose->flag |= POSE_RECALC;
}
break;
case 6: /* Transform Locks */
@@ -703,12 +726,13 @@ void pose_copy_menu(void)
}
}
}
- } else { /* constraints, optional */
+ }
+ else { /* constraints, optional (note: max we can have is 24 constraints) */
bConstraint *con, *con_back;
int const_toggle[24];
- ListBase const_copy={0, 0};
+ ListBase const_copy = {NULL, NULL};
- duplicatelist (&const_copy, &(pchanact->constraints));
+ duplicatelist(&const_copy, &(pchanact->constraints));
/* build the puplist of constraints */
for (con = pchanact->constraints.first, i=0; con; con=con->next, i++){
@@ -723,32 +747,46 @@ void pose_copy_menu(void)
/* now build a new listbase from the options selected */
for (i=0, con=const_copy.first; con; i++) {
+ /* if not selected, free/remove it from the list */
if (!const_toggle[i]) {
con_back= con->next;
BLI_freelinkN(&const_copy, con);
con= con_back;
- } else {
+ }
+ else
con= con->next;
- }
}
/* Copy the temo listbase to the selected posebones */
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if( (arm->layer & pchan->bone->layer) &&
- (pchan->bone->flag & BONE_SELECTED) &&
- (pchan!=pchanact)
- ) {
- free_constraints(&pchan->constraints);
- copy_constraints(&pchan->constraints, &const_copy);
- pchan->constflag = pchanact->constflag;
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if ( (arm->layer & pchan->bone->layer) &&
+ (pchan->bone->flag & BONE_SELECTED) &&
+ (pchan!=pchanact) )
+ {
+ ListBase tmp_constraints = {NULL, NULL};
+
+ /* copy constraints to tmpbase and apply 'local' tags before
+ * appending to list of constraints for this channel
+ */
+ copy_constraints(&tmp_constraints, &const_copy);
+ if ((ob->proxy) && (pchan->bone->layer & arm->layer_protected)) {
+ bConstraint *con;
+
+ /* add proxy-local tags */
+ for (con= tmp_constraints.first; con; con= con->next)
+ con->flag |= CONSTRAINT_PROXY_LOCAL;
+ }
+ addlisttolist(&pchan->constraints, &tmp_constraints);
+
+ /* update flags (need to add here, not just copy) */
+ pchan->constflag |= pchanact->constflag;
}
}
BLI_freelistN(&const_copy);
update_pose_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */
- if (ob->pose) {
+ if (ob->pose)
ob->pose->flag |= POSE_RECALC;
- }
}
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); // and all its relations
@@ -808,7 +846,7 @@ void paste_posebuf (int flip)
/*
// disabled until protected bones in proxies follow the rules everywhere else!
- if(pose_has_protected_selected(ob, 1))
+ if(pose_has_protected_selected(ob, 1, 1))
return;
*/
@@ -1249,7 +1287,7 @@ void pose_flip_names(void)
if(!ob && !ob->pose) return;
if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
- if(pose_has_protected_selected(ob, 0))
+ if(pose_has_protected_selected(ob, 0, 1))
return;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1282,7 +1320,7 @@ void pose_autoside_names(short axis)
if (ELEM(NULL, ob, ob->pose)) return;
if (ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
- if (pose_has_protected_selected(ob, 0))
+ if (pose_has_protected_selected(ob, 0, 1))
return;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1415,7 +1453,7 @@ void pose_movetolayer(void)
/* pose-channel layers */
bPoseChannel *pchan;
- if (pose_has_protected_selected(ob, 0))
+ if (pose_has_protected_selected(ob, 0, 1))
return;
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c
index 9426548dc38..7e2ffc3ba63 100644
--- a/source/blender/src/sequence.c
+++ b/source/blender/src/sequence.c
@@ -1473,8 +1473,8 @@ static void input_preprocess(Sequence * seq, TStripElem* se, int cfra)
dy = sy;
if (seq->flag & SEQ_USE_TRANSFORM) {
- dx = seqrectx;
- dy = seqrecty;
+ dx = G.scene->r.xsch;
+ dy = G.scene->r.ysch;
}
if (c.top + c.bottom >= se->ibuf->y ||
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index 92efb477095..b4702788e0c 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -1205,9 +1205,12 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
return; /* return if event was processed (swallowed) by handler(s) */
}
- if(gpencil_do_paint(sa)) return;
+ if(gpencil_do_paint(sa, L_MOUSE)) return;
if(BIF_do_manipulator(sa)) return;
}
+ else if(event==RIGHTMOUSE) {
+ if(gpencil_do_paint(sa, R_MOUSE)) return;
+ }
/* swap mouse buttons based on user preference */
if (U.flag & USER_LMOUSESELECT) {
@@ -2711,6 +2714,8 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case DELKEY:
if(G.qual==0 || G.qual==LR_SHIFTKEY)
delete_context_selected();
+ if(G.qual==LR_ALTKEY)
+ gpencil_delete_menu();
break;
case YKEY:
if((G.qual==0) && (G.obedit)) {
@@ -4823,8 +4828,11 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if( uiDoBlocks(&curarea->uiblocks, event, 1)!=UI_NOTHING ) event= 0;
/* grease-pencil defaults to leftmouse */
- if(event==LEFTMOUSE) {
- if(gpencil_do_paint(sa)) return;
+ if (event == LEFTMOUSE) {
+ if(gpencil_do_paint(sa, L_MOUSE)) return;
+ }
+ else if (event == RIGHTMOUSE) {
+ if(gpencil_do_paint(sa, R_MOUSE)) return;
}
/* swap mouse buttons based on user preference */
@@ -5099,6 +5107,10 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if((G.qual==0))
del_seq();
}
+ else if(G.qual==LR_ALTKEY) {
+ if(sseq->mainb)
+ gpencil_delete_menu();
+ }
break;
case PAD1: case PAD2: case PAD4: case PAD8:
seq_viewzoom(event, (G.qual & LR_SHIFTKEY)==0);
@@ -5107,7 +5119,10 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
}
- if(doredraw) scrarea_queue_winredraw(curarea);
+ if(doredraw) {
+ scrarea_queue_winredraw(curarea);
+ scrarea_queue_headredraw(curarea);
+ }
}
diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c
index 706b079432c..8f83434e528 100644
--- a/source/blender/src/transform_conversions.c
+++ b/source/blender/src/transform_conversions.c
@@ -1089,6 +1089,8 @@ static void createTransArmatureVerts(TransInfo *t)
VECCOPY (td->center, td->iloc);
td->loc= ebo->tail;
td->flag= TD_SELECTED;
+ if (ebo->flag & BONE_EDITMODE_LOCKED)
+ td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
@@ -1104,6 +1106,8 @@ static void createTransArmatureVerts(TransInfo *t)
VECCOPY (td->center, td->iloc);
td->loc= ebo->head;
td->flag= TD_SELECTED;
+ if (ebo->flag & BONE_EDITMODE_LOCKED)
+ td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
diff --git a/source/blender/src/transform_manipulator.c b/source/blender/src/transform_manipulator.c
index 050360887b4..709879f142b 100644
--- a/source/blender/src/transform_manipulator.c
+++ b/source/blender/src/transform_manipulator.c
@@ -170,6 +170,13 @@ static void stats_pose(View3D *v3d, bPoseChannel *pchan)
}
}
+/* for editmode*/
+static void stats_editbone(View3D *v3d, EditBone *ebo)
+{
+ if (ebo->flag & BONE_EDITMODE_LOCKED)
+ protectflag_to_drawflags(OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE, &v3d->twdrawflag);
+}
+
/* only counts the parent selection, and tags transform flag */
/* bad call... should re-use method from transform_conversion once */
static void count_bone_select(TransInfo *t, bArmature *arm, ListBase *lb, int do_it)
@@ -258,6 +265,9 @@ int calc_manipulator_stats(ScrArea *sa)
calc_tw_center(ebo->head);
totsel++;
}
+ if (ebo->flag & BONE_SELECTED) {
+ stats_editbone(v3d, ebo);
+ }
}
}
}