Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoshua Leung <aligorith@gmail.com>2007-10-04 13:30:52 +0400
committerJoshua Leung <aligorith@gmail.com>2007-10-04 13:30:52 +0400
commitee15957f0416bde9bf64156be3a1720d33bc4361 (patch)
tree1656e5d44d95f8df62021612188686d7dcc2c70e /source/blender
parent476ebfc5d088daff6b9ad4eb767e355b1751745c (diff)
Fixing incorrect tooltips for bone layers in Buttons Window
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/src/buttons_editing.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 25035ad25e9..da60aaef71f 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -3788,13 +3788,13 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
uiBlockBeginAlign(block);
for(a=0; a<8; a++) {
short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
+ but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
}
uiBlockBeginAlign(block);
for(a=8; a<16; a++) {
short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
+ but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
}
@@ -3885,13 +3885,13 @@ static void editing_panel_pose_bones(Object *ob, bArmature *arm)
uiBlockBeginAlign(block);
for(a=0; a<8; a++) {
short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
+ but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
}
uiBlockBeginAlign(block);
for(a=8; a<16; a++) {
short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
+ but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
}
uiBlockEndAlign(block);